@gamepark/skyrift 0.1.0

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Files changed (183) hide show
  1. package/dist/CustomMoveType.d.ts +9 -0
  2. package/dist/CustomMoveType.js +10 -0
  3. package/dist/Deck.d.ts +4 -0
  4. package/dist/Deck.js +5 -0
  5. package/dist/Memory.d.ts +10 -0
  6. package/dist/Memory.js +11 -0
  7. package/dist/SkyriftOptions.d.ts +10 -0
  8. package/dist/SkyriftOptions.js +11 -0
  9. package/dist/SkyriftRules.d.ts +90 -0
  10. package/dist/SkyriftRules.js +140 -0
  11. package/dist/SkyriftSetup.d.ts +12 -0
  12. package/dist/SkyriftSetup.js +40 -0
  13. package/dist/index.d.ts +3 -0
  14. package/dist/index.js +3 -0
  15. package/dist/material/Card.d.ts +39 -0
  16. package/dist/material/Card.js +35 -0
  17. package/dist/material/CardProperties.d.ts +14 -0
  18. package/dist/material/CardProperties.js +67 -0
  19. package/dist/material/CardRule.d.ts +36 -0
  20. package/dist/material/CardRule.js +113 -0
  21. package/dist/material/CardSuit.d.ts +5 -0
  22. package/dist/material/CardSuit.js +6 -0
  23. package/dist/material/CardTag.d.ts +5 -0
  24. package/dist/material/CardTag.js +6 -0
  25. package/dist/material/CardType.d.ts +4 -0
  26. package/dist/material/CardType.js +5 -0
  27. package/dist/material/Effect.d.ts +4 -0
  28. package/dist/material/Effect.js +1 -0
  29. package/dist/material/LocationType.d.ts +14 -0
  30. package/dist/material/LocationType.js +15 -0
  31. package/dist/material/MaterialType.d.ts +6 -0
  32. package/dist/material/MaterialType.js +7 -0
  33. package/dist/material/decks/HearthBlade.d.ts +18 -0
  34. package/dist/material/decks/HearthBlade.js +19 -0
  35. package/dist/material/decks/HighWave.d.ts +18 -0
  36. package/dist/material/decks/HighWave.js +19 -0
  37. package/dist/material/decks/heathblade/ArcherRule.d.ts +6 -0
  38. package/dist/material/decks/heathblade/ArcherRule.js +15 -0
  39. package/dist/material/decks/heathblade/Armada.d.ts +14 -0
  40. package/dist/material/decks/heathblade/Armada.js +16 -0
  41. package/dist/material/decks/heathblade/ArmadaEffectRule.d.ts +7 -0
  42. package/dist/material/decks/heathblade/ArmadaEffectRule.js +17 -0
  43. package/dist/material/decks/heathblade/Confluence.d.ts +17 -0
  44. package/dist/material/decks/heathblade/Confluence.js +19 -0
  45. package/dist/material/decks/heathblade/CoverOfNight.d.ts +13 -0
  46. package/dist/material/decks/heathblade/CoverOfNight.js +12 -0
  47. package/dist/material/decks/heathblade/CoverOfNightEffectRule.d.ts +4 -0
  48. package/dist/material/decks/heathblade/CoverOfNightEffectRule.js +4 -0
  49. package/dist/material/decks/heathblade/ElaraBlazingArrow.d.ts +14 -0
  50. package/dist/material/decks/heathblade/ElaraBlazingArrow.js +13 -0
  51. package/dist/material/decks/heathblade/Harvest.d.ts +13 -0
  52. package/dist/material/decks/heathblade/Harvest.js +12 -0
  53. package/dist/material/decks/heathblade/HarvestEffectRule.d.ts +4 -0
  54. package/dist/material/decks/heathblade/HarvestEffectRule.js +6 -0
  55. package/dist/material/decks/heathblade/HedgeKnight.d.ts +15 -0
  56. package/dist/material/decks/heathblade/HedgeKnight.js +18 -0
  57. package/dist/material/decks/heathblade/LoyalSquire.d.ts +14 -0
  58. package/dist/material/decks/heathblade/LoyalSquire.js +16 -0
  59. package/dist/material/decks/heathblade/LoyalSquireEffectRule.d.ts +6 -0
  60. package/dist/material/decks/heathblade/LoyalSquireEffectRule.js +14 -0
  61. package/dist/material/decks/heathblade/Nightguard.d.ts +13 -0
  62. package/dist/material/decks/heathblade/Nightguard.js +22 -0
  63. package/dist/material/decks/heathblade/OzmaTheMage.d.ts +17 -0
  64. package/dist/material/decks/heathblade/OzmaTheMage.js +28 -0
  65. package/dist/material/decks/heathblade/OzmaTheMageEffectRule.d.ts +4 -0
  66. package/dist/material/decks/heathblade/OzmaTheMageEffectRule.js +20 -0
  67. package/dist/material/decks/heathblade/PrincessLitha.d.ts +17 -0
  68. package/dist/material/decks/heathblade/PrincessLitha.js +28 -0
  69. package/dist/material/decks/heathblade/PrincessLithaEffectRule.d.ts +6 -0
  70. package/dist/material/decks/heathblade/PrincessLithaEffectRule.js +15 -0
  71. package/dist/material/decks/heathblade/RobbinsMasterOfArms.d.ts +15 -0
  72. package/dist/material/decks/heathblade/RobbinsMasterOfArms.js +14 -0
  73. package/dist/material/decks/heathblade/RobbinsMasterOfArmsEffectRule.d.ts +5 -0
  74. package/dist/material/decks/heathblade/RobbinsMasterOfArmsEffectRule.js +29 -0
  75. package/dist/material/decks/heathblade/Sacrifice.d.ts +13 -0
  76. package/dist/material/decks/heathblade/Sacrifice.js +12 -0
  77. package/dist/material/decks/heathblade/SacrificeEffectRule.d.ts +10 -0
  78. package/dist/material/decks/heathblade/SacrificeEffectRule.js +48 -0
  79. package/dist/material/decks/heathblade/Shadowbolt.d.ts +15 -0
  80. package/dist/material/decks/heathblade/Shadowbolt.js +14 -0
  81. package/dist/material/decks/heathblade/SoulBlade.d.ts +13 -0
  82. package/dist/material/decks/heathblade/SoulBlade.js +12 -0
  83. package/dist/material/decks/heathblade/SoulBladeEffectRule.d.ts +5 -0
  84. package/dist/material/decks/heathblade/SoulBladeEffectRule.js +15 -0
  85. package/dist/material/decks/heathblade/WatchTower.d.ts +14 -0
  86. package/dist/material/decks/heathblade/WatchTower.js +16 -0
  87. package/dist/material/decks/heathblade/WatchTowerEffectRule.d.ts +4 -0
  88. package/dist/material/decks/heathblade/WatchTowerEffectRule.js +13 -0
  89. package/dist/material/decks/heathblade/WoodSlinger.d.ts +15 -0
  90. package/dist/material/decks/heathblade/WoodSlinger.js +14 -0
  91. package/dist/material/decks/highwave/AeliaSteadyHand.d.ts +13 -0
  92. package/dist/material/decks/highwave/AeliaSteadyHand.js +12 -0
  93. package/dist/material/decks/highwave/BoardingParty.d.ts +13 -0
  94. package/dist/material/decks/highwave/BoardingParty.js +12 -0
  95. package/dist/material/decks/highwave/BoardingPartyEffectRule.d.ts +10 -0
  96. package/dist/material/decks/highwave/BoardingPartyEffectRule.js +59 -0
  97. package/dist/material/decks/highwave/BrassDragon.d.ts +15 -0
  98. package/dist/material/decks/highwave/BrassDragon.js +14 -0
  99. package/dist/material/decks/highwave/CannonCardRule.d.ts +4 -0
  100. package/dist/material/decks/highwave/CannonCardRule.js +19 -0
  101. package/dist/material/decks/highwave/DarkBlazer.d.ts +15 -0
  102. package/dist/material/decks/highwave/DarkBlazer.js +14 -0
  103. package/dist/material/decks/highwave/DarkBlazerEffectRule.d.ts +4 -0
  104. package/dist/material/decks/highwave/DarkBlazerEffectRule.js +4 -0
  105. package/dist/material/decks/highwave/DawnsDoom.d.ts +15 -0
  106. package/dist/material/decks/highwave/DawnsDoom.js +14 -0
  107. package/dist/material/decks/highwave/DawnsDoomEffectRule.d.ts +4 -0
  108. package/dist/material/decks/highwave/DawnsDoomEffectRule.js +14 -0
  109. package/dist/material/decks/highwave/LongJawsSilver.d.ts +15 -0
  110. package/dist/material/decks/highwave/LongJawsSilver.js +19 -0
  111. package/dist/material/decks/highwave/MistyGunner.d.ts +14 -0
  112. package/dist/material/decks/highwave/MistyGunner.js +13 -0
  113. package/dist/material/decks/highwave/OttoPouchy.d.ts +13 -0
  114. package/dist/material/decks/highwave/OttoPouchy.js +12 -0
  115. package/dist/material/decks/highwave/OttoPouchyEffectRule.d.ts +4 -0
  116. package/dist/material/decks/highwave/OttoPouchyEffectRule.js +9 -0
  117. package/dist/material/decks/highwave/PowderMonkey.d.ts +16 -0
  118. package/dist/material/decks/highwave/PowderMonkey.js +19 -0
  119. package/dist/material/decks/highwave/PowderMonkeyEffectRule.d.ts +5 -0
  120. package/dist/material/decks/highwave/PowderMonkeyEffectRule.js +13 -0
  121. package/dist/material/decks/highwave/RicoSkeye.d.ts +16 -0
  122. package/dist/material/decks/highwave/RicoSkeye.js +20 -0
  123. package/dist/material/decks/highwave/RicoSkeyeEffectRule.d.ts +7 -0
  124. package/dist/material/decks/highwave/RicoSkeyeEffectRule.js +21 -0
  125. package/dist/material/decks/highwave/SaltyDog.d.ts +13 -0
  126. package/dist/material/decks/highwave/SaltyDog.js +12 -0
  127. package/dist/material/decks/highwave/SaltyDogEffectRule.d.ts +4 -0
  128. package/dist/material/decks/highwave/SaltyDogEffectRule.js +26 -0
  129. package/dist/material/decks/highwave/Scallywag.d.ts +13 -0
  130. package/dist/material/decks/highwave/Scallywag.js +12 -0
  131. package/dist/material/decks/highwave/ScallywagEffectRule.d.ts +5 -0
  132. package/dist/material/decks/highwave/ScallywagEffectRule.js +13 -0
  133. package/dist/material/decks/highwave/Skupper.d.ts +13 -0
  134. package/dist/material/decks/highwave/Skupper.js +12 -0
  135. package/dist/material/decks/highwave/SkupperEffectRule.d.ts +5 -0
  136. package/dist/material/decks/highwave/SkupperEffectRule.js +12 -0
  137. package/dist/material/decks/highwave/SurpriseLoot.d.ts +13 -0
  138. package/dist/material/decks/highwave/SurpriseLoot.js +12 -0
  139. package/dist/material/decks/highwave/SurpriseLootEffectRule.d.ts +4 -0
  140. package/dist/material/decks/highwave/SurpriseLootEffectRule.js +13 -0
  141. package/dist/material/decks/highwave/TreasureMap.d.ts +14 -0
  142. package/dist/material/decks/highwave/TreasureMap.js +15 -0
  143. package/dist/material/decks/highwave/TropicalRuffian.d.ts +13 -0
  144. package/dist/material/decks/highwave/TropicalRuffian.js +12 -0
  145. package/dist/rules/ChallengeRule.d.ts +7 -0
  146. package/dist/rules/ChallengeRule.js +23 -0
  147. package/dist/rules/DestroyEffectRule.d.ts +8 -0
  148. package/dist/rules/DestroyEffectRule.js +21 -0
  149. package/dist/rules/DiscardEffectRule.d.ts +10 -0
  150. package/dist/rules/DiscardEffectRule.js +35 -0
  151. package/dist/rules/DrawEffectRule.d.ts +6 -0
  152. package/dist/rules/DrawEffectRule.js +15 -0
  153. package/dist/rules/EffectRule.d.ts +7 -0
  154. package/dist/rules/EffectRule.js +41 -0
  155. package/dist/rules/EndRoundRule.d.ts +4 -0
  156. package/dist/rules/EndRoundRule.js +47 -0
  157. package/dist/rules/GainCrystalEffectRule.d.ts +5 -0
  158. package/dist/rules/GainCrystalEffectRule.js +8 -0
  159. package/dist/rules/MayChallengeRule.d.ts +6 -0
  160. package/dist/rules/MayChallengeRule.js +17 -0
  161. package/dist/rules/PlayCardRule.d.ts +9 -0
  162. package/dist/rules/PlayCardRule.js +92 -0
  163. package/dist/rules/PlayerHelper.d.ts +13 -0
  164. package/dist/rules/PlayerHelper.js +36 -0
  165. package/dist/rules/PrepareNextRoundRule.d.ts +7 -0
  166. package/dist/rules/PrepareNextRoundRule.js +24 -0
  167. package/dist/rules/PutPowerTokenEffectRule.d.ts +8 -0
  168. package/dist/rules/PutPowerTokenEffectRule.js +24 -0
  169. package/dist/rules/ReturnCardRule.d.ts +9 -0
  170. package/dist/rules/ReturnCardRule.js +27 -0
  171. package/dist/rules/RuleId.d.ts +34 -0
  172. package/dist/rules/RuleId.js +36 -0
  173. package/dist/rules/StartPlayerTurnRule.d.ts +4 -0
  174. package/dist/rules/StartPlayerTurnRule.js +42 -0
  175. package/dist/rules/StartRoundRule.d.ts +5 -0
  176. package/dist/rules/StartRoundRule.js +12 -0
  177. package/dist/rules/StashPowerTokenEffectRule.d.ts +6 -0
  178. package/dist/rules/StashPowerTokenEffectRule.js +20 -0
  179. package/dist/rules/StealCrystalEffectRule.d.ts +5 -0
  180. package/dist/rules/StealCrystalEffectRule.js +13 -0
  181. package/dist/rules/StunCardRule.d.ts +9 -0
  182. package/dist/rules/StunCardRule.js +40 -0
  183. package/package.json +33 -0
@@ -0,0 +1,42 @@
1
+ import { PlayerTurnRule } from '@gamepark/rules-api';
2
+ import { cardProperties } from '../material/CardProperties';
3
+ import { CardType } from '../material/CardType';
4
+ import { LocationType } from '../material/LocationType';
5
+ import { MaterialType } from '../material/MaterialType';
6
+ import { Memory } from '../Memory';
7
+ import { PlayerHelper } from './PlayerHelper';
8
+ import { RuleId } from './RuleId';
9
+ export class StartPlayerTurnRule extends PlayerTurnRule {
10
+ onRuleStart() {
11
+ const moves = [];
12
+ this.memorize(Memory.CurrentPlayer, this.player);
13
+ this.memorize(Memory.CardsPlayed, [], this.player);
14
+ this.memorize(Memory.OncePerTurnEffects, []);
15
+ this.forget(Memory.Suit);
16
+ const actionCards = this.material(MaterialType.Card)
17
+ .location(LocationType.PlayArea)
18
+ .player(this.player)
19
+ .filter((card) => cardProperties[card.id.front].type === CardType.Action);
20
+ moves.push(...actionCards.moveItems({ type: LocationType.PlayerDiscard, player: this.player }));
21
+ for (const cardRule of new PlayerHelper(this.game, this.player).cardRules) {
22
+ if (!cardRule.isStunned()) {
23
+ moves.push(...cardRule.onPlayerTurnStart(this.player));
24
+ }
25
+ }
26
+ for (const cardRule of new PlayerHelper(this.game, this.nextPlayer).cardRules) {
27
+ if (!cardRule.isStunned()) {
28
+ moves.push(...cardRule.onPlayerTurnStart(this.player));
29
+ }
30
+ }
31
+ const stunTokens = this.material(MaterialType.StunToken).location(LocationType.CardStunTokens);
32
+ moves.push(...stunTokens.deleteItems(1));
33
+ const pendingEffects = this.remind(Memory.PendingEffects);
34
+ if (pendingEffects.length > 0) {
35
+ moves.push(...new PlayerHelper(this.game, this.player).getCardRule(pendingEffects[0].cardIndex).startEffect());
36
+ }
37
+ else {
38
+ moves.push(this.startRule(RuleId.PlayCard));
39
+ }
40
+ return moves;
41
+ }
42
+ }
@@ -0,0 +1,5 @@
1
+ import { PlayerTurnRule } from '@gamepark/rules-api';
2
+ import { RuleId } from './RuleId';
3
+ export declare class StartRoundRule extends PlayerTurnRule {
4
+ onRuleStart(): (import("@gamepark/rules-api").CreateItem<number, number, number> | import("@gamepark/rules-api").StartRule<RuleId.StartPlayerTurn>)[];
5
+ }
@@ -0,0 +1,12 @@
1
+ import { PlayerTurnRule } from '@gamepark/rules-api';
2
+ import { LocationType } from '../material/LocationType';
3
+ import { MaterialType } from '../material/MaterialType';
4
+ import { RuleId } from './RuleId';
5
+ export class StartRoundRule extends PlayerTurnRule {
6
+ onRuleStart() {
7
+ return [
8
+ this.material(MaterialType.Crystal).createItem({ location: { type: LocationType.Stake } }),
9
+ this.startRule(RuleId.StartPlayerTurn)
10
+ ];
11
+ }
12
+ }
@@ -0,0 +1,6 @@
1
+ import { MaterialMove } from '@gamepark/rules-api';
2
+ import { EffectRule } from './EffectRule';
3
+ export declare class StashPowerTokenEffectRule extends EffectRule {
4
+ onRuleStart(): MaterialMove[];
5
+ getStashCount(): number;
6
+ }
@@ -0,0 +1,20 @@
1
+ import { LocationType } from '../material/LocationType';
2
+ import { MaterialType } from '../material/MaterialType';
3
+ import { EffectRule } from './EffectRule';
4
+ export class StashPowerTokenEffectRule extends EffectRule {
5
+ onRuleStart() {
6
+ const moves = [];
7
+ const stashCount = this.getStashCount();
8
+ if (stashCount > 0) {
9
+ moves.push(this.material(MaterialType.PowerToken).createItem({
10
+ location: { type: LocationType.PlayerStash, player: this.player },
11
+ quantity: stashCount
12
+ }));
13
+ }
14
+ moves.push(...this.endEffect());
15
+ return moves;
16
+ }
17
+ getStashCount() {
18
+ return 1;
19
+ }
20
+ }
@@ -0,0 +1,5 @@
1
+ import { MaterialMove } from '@gamepark/rules-api';
2
+ import { EffectRule } from './EffectRule';
3
+ export declare class StealCrystalEffectRule extends EffectRule {
4
+ onRuleStart(): MaterialMove[];
5
+ }
@@ -0,0 +1,13 @@
1
+ import { LocationType } from '../material/LocationType';
2
+ import { MaterialType } from '../material/MaterialType';
3
+ import { EffectRule } from './EffectRule';
4
+ export class StealCrystalEffectRule extends EffectRule {
5
+ onRuleStart() {
6
+ const moves = this.endEffect();
7
+ const opponentCrystals = this.material(MaterialType.Crystal).location(LocationType.PlayerCrystals).player(this.nextPlayer);
8
+ if (opponentCrystals.length > 0) {
9
+ moves.unshift(opponentCrystals.moveItem({ type: LocationType.PlayerCrystals, player: this.player }));
10
+ }
11
+ return moves;
12
+ }
13
+ }
@@ -0,0 +1,9 @@
1
+ import { ItemMove, Material, MaterialMove } from '@gamepark/rules-api';
2
+ import { EffectRule } from './EffectRule';
3
+ export declare class StunCardRule extends EffectRule {
4
+ stunCount: number;
5
+ onRuleStart(): MaterialMove[];
6
+ getPlayerMoves(): MaterialMove[];
7
+ getTargets(): Material;
8
+ afterItemMove(move: ItemMove): MaterialMove[];
9
+ }
@@ -0,0 +1,40 @@
1
+ import { isCreateItemType } from '@gamepark/rules-api';
2
+ import { cardProperties } from '../material/CardProperties';
3
+ import { CardType } from '../material/CardType';
4
+ import { LocationType } from '../material/LocationType';
5
+ import { MaterialType } from '../material/MaterialType';
6
+ import { EffectRule } from './EffectRule';
7
+ export class StunCardRule extends EffectRule {
8
+ stunCount = 1;
9
+ onRuleStart() {
10
+ if (!this.getTargets().length) {
11
+ return this.endEffect();
12
+ }
13
+ return [];
14
+ }
15
+ getPlayerMoves() {
16
+ const creatures = this.getTargets().getIndexes();
17
+ const moves = [];
18
+ for (const creatureIndex of creatures) {
19
+ moves.push(this.material(MaterialType.StunToken).createItem({
20
+ location: {
21
+ type: LocationType.CardStunTokens,
22
+ parent: creatureIndex
23
+ },
24
+ quantity: this.stunCount
25
+ }));
26
+ }
27
+ return moves;
28
+ }
29
+ getTargets() {
30
+ return this.material(MaterialType.Card)
31
+ .location(LocationType.PlayArea)
32
+ .id((id) => cardProperties[id.front].type === CardType.Creature);
33
+ }
34
+ afterItemMove(move) {
35
+ if (isCreateItemType(MaterialType.StunToken)(move) && move.item.location.type === LocationType.CardStunTokens) {
36
+ return this.endEffect();
37
+ }
38
+ return [];
39
+ }
40
+ }
package/package.json ADDED
@@ -0,0 +1,33 @@
1
+ {
2
+ "name": "@gamepark/skyrift",
3
+ "version": "0.1.0",
4
+ "description": "The rules of SkyRift adapted for Game Park",
5
+ "sideEffects": false,
6
+ "type": "module",
7
+ "main": "dist/index.js",
8
+ "types": "dist/index.d.ts",
9
+ "files": [
10
+ "dist"
11
+ ],
12
+ "author": "Romain Fromi <romain@game-park.com> (https://game-park.com/)",
13
+ "license": "ISC",
14
+ "publishConfig": {
15
+ "access": "public"
16
+ },
17
+ "scripts": {
18
+ "test": "vitest",
19
+ "build": "tsc",
20
+ "prepublishOnly": "tsc",
21
+ "publish": "lerna publish",
22
+ "lint": "eslint --fix"
23
+ },
24
+ "peerDependencies": {
25
+ "@gamepark/rules-api": ">=7",
26
+ "es-toolkit": "^1.39.10"
27
+ },
28
+ "devDependencies": {
29
+ "@gamepark/rules-api": "~7.2.0",
30
+ "es-toolkit": "^1.43.0",
31
+ "vitest": "^4.0.15"
32
+ }
33
+ }