@gamepark/react-game 6.38.4 → 7.0.0-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (658) hide show
  1. package/dist/components/Avatar/Avatar.d.ts +6 -6
  2. package/dist/components/Avatar/Avatar.js +63 -63
  3. package/dist/components/Avatar/ChatSpeechBubble.d.ts +8 -8
  4. package/dist/components/Avatar/ChatSpeechBubble.js +80 -77
  5. package/dist/components/Avatar/ChatSpeechBubble.js.map +1 -1
  6. package/dist/components/Avatar/SpeechBubble.d.ts +15 -15
  7. package/dist/components/Avatar/SpeechBubble.js +72 -72
  8. package/dist/components/Avatar/SpeechBubble.js.map +1 -1
  9. package/dist/components/Avatar/index.d.ts +3 -3
  10. package/dist/components/Avatar/index.js +19 -19
  11. package/dist/components/GamePoints/GamePointIcon.d.ts +2 -2
  12. package/dist/components/GamePoints/GamePointIcon.js +25 -25
  13. package/dist/components/GamePoints/GamePoints.d.ts +8 -8
  14. package/dist/components/GamePoints/GamePoints.js +73 -73
  15. package/dist/components/GamePoints/GamePoints.js.map +1 -1
  16. package/dist/components/GamePoints/index.d.ts +2 -2
  17. package/dist/components/GamePoints/index.js +18 -18
  18. package/dist/components/GameProvider/GameContext.d.ts +28 -28
  19. package/dist/components/GameProvider/GameContext.js +19 -19
  20. package/dist/components/GameProvider/GameContext.js.map +1 -1
  21. package/dist/components/GameProvider/GameProvider.d.ts +9 -9
  22. package/dist/components/GameProvider/GameProvider.js +151 -151
  23. package/dist/components/GameProvider/GameProvider.js.map +1 -1
  24. package/dist/components/GameProvider/index.d.ts +2 -2
  25. package/dist/components/GameProvider/index.js +18 -18
  26. package/dist/components/Header/Header.d.ts +7 -7
  27. package/dist/components/Header/Header.js +44 -44
  28. package/dist/components/Header/Header.js.map +1 -1
  29. package/dist/components/Header/HeaderText.d.ts +11 -11
  30. package/dist/components/Header/HeaderText.js +39 -39
  31. package/dist/components/Header/HeaderText.js.map +1 -1
  32. package/dist/components/Header/MaterialHeader.d.ts +11 -11
  33. package/dist/components/Header/MaterialHeader.js +112 -112
  34. package/dist/components/Header/MaterialHeader.js.map +1 -1
  35. package/dist/components/Header/index.d.ts +3 -3
  36. package/dist/components/Header/index.js +19 -19
  37. package/dist/components/ImagesLoader/ImagesLoader.d.ts +5 -5
  38. package/dist/components/ImagesLoader/ImagesLoader.js +26 -26
  39. package/dist/components/ImagesLoader/ImagesLoader.js.map +1 -1
  40. package/dist/components/ImagesLoader/index.d.ts +1 -1
  41. package/dist/components/ImagesLoader/index.js +17 -17
  42. package/dist/components/JournalTabs/Chat/Chat.d.ts +8 -8
  43. package/dist/components/JournalTabs/Chat/Chat.js +36 -36
  44. package/dist/components/JournalTabs/Chat/Chat.js.map +1 -1
  45. package/dist/components/JournalTabs/Chat/ChatMessage.d.ts +7 -7
  46. package/dist/components/JournalTabs/Chat/ChatMessage.js +18 -29
  47. package/dist/components/JournalTabs/Chat/ChatMessage.js.map +1 -1
  48. package/dist/components/JournalTabs/Chat/ChatMessageAuthor.d.ts +3 -3
  49. package/dist/components/JournalTabs/Chat/ChatMessageAuthor.js +37 -37
  50. package/dist/components/JournalTabs/Chat/ChatMessageAuthor.js.map +1 -1
  51. package/dist/components/JournalTabs/Chat/ChatTextInput.d.ts +19 -19
  52. package/dist/components/JournalTabs/Chat/ChatTextInput.js +76 -87
  53. package/dist/components/JournalTabs/Chat/ChatTextInput.js.map +1 -1
  54. package/dist/components/JournalTabs/Chat/CommonChat.d.ts +13 -12
  55. package/dist/components/JournalTabs/Chat/CommonChat.js +57 -58
  56. package/dist/components/JournalTabs/Chat/CommonChat.js.map +1 -1
  57. package/dist/components/JournalTabs/Chat/LocalChat.d.ts +6 -6
  58. package/dist/components/JournalTabs/Chat/LocalChat.js +64 -64
  59. package/dist/components/JournalTabs/Chat/RemoteChat.d.ts +7 -7
  60. package/dist/components/JournalTabs/Chat/RemoteChat.js +45 -45
  61. package/dist/components/JournalTabs/Chat/SignInToChat.d.ts +1 -1
  62. package/dist/components/JournalTabs/Chat/SignInToChat.js +24 -35
  63. package/dist/components/JournalTabs/Chat/SignInToChat.js.map +1 -1
  64. package/dist/components/JournalTabs/Chat/index.d.ts +5 -5
  65. package/dist/components/JournalTabs/Chat/index.js +21 -21
  66. package/dist/components/JournalTabs/History/GameOverHistory.d.ts +1 -1
  67. package/dist/components/JournalTabs/History/GameOverHistory.js +24 -35
  68. package/dist/components/JournalTabs/History/GameOverHistory.js.map +1 -1
  69. package/dist/components/JournalTabs/History/History.d.ts +7 -7
  70. package/dist/components/JournalTabs/History/History.js +62 -62
  71. package/dist/components/JournalTabs/History/History.js.map +1 -1
  72. package/dist/components/JournalTabs/History/HistoryEntry.d.ts +9 -9
  73. package/dist/components/JournalTabs/History/HistoryEntry.js +45 -45
  74. package/dist/components/JournalTabs/History/HistoryEntry.js.map +1 -1
  75. package/dist/components/JournalTabs/History/StartGameHistory.d.ts +2 -2
  76. package/dist/components/JournalTabs/History/StartGameHistory.js +19 -30
  77. package/dist/components/JournalTabs/History/StartGameHistory.js.map +1 -1
  78. package/dist/components/JournalTabs/History/index.d.ts +2 -2
  79. package/dist/components/JournalTabs/History/index.js +18 -18
  80. package/dist/components/JournalTabs/JournalTabs.d.ts +6 -6
  81. package/dist/components/JournalTabs/JournalTabs.js +82 -93
  82. package/dist/components/JournalTabs/JournalTabs.js.map +1 -1
  83. package/dist/components/JournalTabs/index.d.ts +1 -1
  84. package/dist/components/JournalTabs/index.js +17 -17
  85. package/dist/components/Letterbox/Letterbox.d.ts +8 -8
  86. package/dist/components/Letterbox/Letterbox.js +42 -42
  87. package/dist/components/Letterbox/Letterbox.js.map +1 -1
  88. package/dist/components/Letterbox/index.d.ts +1 -1
  89. package/dist/components/Letterbox/index.js +17 -17
  90. package/dist/components/LoadingScreen/LoadingScreen.d.ts +12 -12
  91. package/dist/components/LoadingScreen/LoadingScreen.js +102 -102
  92. package/dist/components/LoadingScreen/LoadingScreen.js.map +1 -1
  93. package/dist/components/LoadingScreen/index.d.ts +1 -1
  94. package/dist/components/LoadingScreen/index.js +17 -17
  95. package/dist/components/Log/InternalLiveLogContainer.d.ts +6 -6
  96. package/dist/components/Log/InternalLiveLogContainer.js +117 -117
  97. package/dist/components/Log/InternalLiveLogContainer.js.map +1 -1
  98. package/dist/components/Log/LiveLogButton.d.ts +1 -1
  99. package/dist/components/Log/LiveLogButton.js +23 -34
  100. package/dist/components/Log/LiveLogButton.js.map +1 -1
  101. package/dist/components/Log/LiveLogContainer.d.ts +3 -3
  102. package/dist/components/Log/LiveLogContainer.js +25 -25
  103. package/dist/components/Log/LogDescription.d.ts +24 -24
  104. package/dist/components/Log/LogDescription.js +2 -2
  105. package/dist/components/Log/LogItem.d.ts +11 -11
  106. package/dist/components/Log/LogItem.js +44 -44
  107. package/dist/components/Log/LogItem.js.map +1 -1
  108. package/dist/components/Log/index.d.ts +3 -3
  109. package/dist/components/Log/index.js +19 -19
  110. package/dist/components/Picture/Picture.d.ts +8 -8
  111. package/dist/components/Picture/Picture.js +34 -34
  112. package/dist/components/Picture/index.d.ts +1 -1
  113. package/dist/components/Picture/index.js +17 -17
  114. package/dist/components/PlayerPanel/Counters.d.ts +14 -14
  115. package/dist/components/PlayerPanel/Counters.js +50 -44
  116. package/dist/components/PlayerPanel/Counters.js.map +1 -1
  117. package/dist/components/PlayerPanel/PlayerPanel.d.ts +8 -8
  118. package/dist/components/PlayerPanel/PlayerPanel.js +55 -55
  119. package/dist/components/PlayerPanel/PlayerPanel.js.map +1 -1
  120. package/dist/components/PlayerPanel/StyledPlayerPanel.d.ts +24 -24
  121. package/dist/components/PlayerPanel/StyledPlayerPanel.js +93 -117
  122. package/dist/components/PlayerPanel/StyledPlayerPanel.js.map +1 -1
  123. package/dist/components/PlayerPanel/index.d.ts +3 -3
  124. package/dist/components/PlayerPanel/index.js +19 -19
  125. package/dist/components/PlayerTimer/PlayerTimer.d.ts +13 -13
  126. package/dist/components/PlayerTimer/PlayerTimer.js +73 -73
  127. package/dist/components/PlayerTimer/PlayerTimer.js.map +1 -1
  128. package/dist/components/PlayerTimer/index.d.ts +1 -1
  129. package/dist/components/PlayerTimer/index.js +17 -17
  130. package/dist/components/Scoring/ScoringDescription.d.ts +8 -8
  131. package/dist/components/Scoring/ScoringDescription.js +2 -2
  132. package/dist/components/Scoring/index.d.ts +1 -1
  133. package/dist/components/Scoring/index.js +17 -17
  134. package/dist/components/buttons/PlayMoveButton/PlayMoveButton.d.ts +14 -14
  135. package/dist/components/buttons/PlayMoveButton/PlayMoveButton.js +137 -137
  136. package/dist/components/buttons/PlayMoveButton/PlayMoveButton.js.map +1 -1
  137. package/dist/components/buttons/PlayMoveButton/index.d.ts +1 -1
  138. package/dist/components/buttons/PlayMoveButton/index.js +17 -17
  139. package/dist/components/buttons/ThemeButton/ThemeButton.d.ts +3 -3
  140. package/dist/components/buttons/ThemeButton/ThemeButton.js +21 -21
  141. package/dist/components/buttons/ThemeButton/index.d.ts +1 -1
  142. package/dist/components/buttons/ThemeButton/index.js +17 -17
  143. package/dist/components/buttons/UndoMovesButton/UndoMovesButton.d.ts +7 -7
  144. package/dist/components/buttons/UndoMovesButton/UndoMovesButton.js +72 -72
  145. package/dist/components/buttons/UndoMovesButton/UndoMovesButton.js.map +1 -1
  146. package/dist/components/buttons/UndoMovesButton/index.d.ts +1 -1
  147. package/dist/components/buttons/UndoMovesButton/index.js +17 -17
  148. package/dist/components/buttons/index.d.ts +3 -3
  149. package/dist/components/buttons/index.js +19 -19
  150. package/dist/components/dialogs/Dialog.d.ts +11 -11
  151. package/dist/components/dialogs/Dialog.js +84 -84
  152. package/dist/components/dialogs/Dialog.js.map +1 -1
  153. package/dist/components/dialogs/FailuresDialog.d.ts +2 -2
  154. package/dist/components/dialogs/FailuresDialog.js +84 -84
  155. package/dist/components/dialogs/FailuresDialog.js.map +1 -1
  156. package/dist/components/dialogs/ResultDialog/RematchDisplay.d.ts +6 -6
  157. package/dist/components/dialogs/ResultDialog/RematchDisplay.js +65 -73
  158. package/dist/components/dialogs/ResultDialog/RematchDisplay.js.map +1 -1
  159. package/dist/components/dialogs/ResultDialog/RematchSection.d.ts +5 -5
  160. package/dist/components/dialogs/ResultDialog/RematchSection.js +30 -41
  161. package/dist/components/dialogs/ResultDialog/RematchSection.js.map +1 -1
  162. package/dist/components/dialogs/ResultDialog/ResultDialog.d.ts +7 -7
  163. package/dist/components/dialogs/ResultDialog/ResultDialog.js +103 -103
  164. package/dist/components/dialogs/ResultDialog/ResultDialog.js.map +1 -1
  165. package/dist/components/dialogs/ResultDialog/index.d.ts +2 -2
  166. package/dist/components/dialogs/ResultDialog/index.js +18 -18
  167. package/dist/components/dialogs/ResultDialog/useScoringTable.d.ts +2 -2
  168. package/dist/components/dialogs/ResultDialog/useScoringTable.js +42 -42
  169. package/dist/components/dialogs/RulesDialog/LocationRulesDialogContent.d.ts +5 -5
  170. package/dist/components/dialogs/RulesDialog/LocationRulesDialogContent.js +35 -44
  171. package/dist/components/dialogs/RulesDialog/LocationRulesDialogContent.js.map +1 -1
  172. package/dist/components/dialogs/RulesDialog/MaterialRulesDialog.d.ts +3 -3
  173. package/dist/components/dialogs/RulesDialog/MaterialRulesDialog.js +39 -39
  174. package/dist/components/dialogs/RulesDialog/MaterialRulesDialog.js.map +1 -1
  175. package/dist/components/dialogs/RulesDialog/MaterialRulesDialogContent.d.ts +5 -5
  176. package/dist/components/dialogs/RulesDialog/MaterialRulesDialogContent.js +139 -139
  177. package/dist/components/dialogs/RulesDialog/MaterialRulesDialogContent.js.map +1 -1
  178. package/dist/components/dialogs/RulesDialog/RulesDialog.d.ts +6 -6
  179. package/dist/components/dialogs/RulesDialog/RulesDialog.js +44 -44
  180. package/dist/components/dialogs/RulesDialog/RulesDialog.js.map +1 -1
  181. package/dist/components/dialogs/RulesDialog/RulesHelpDialogContent.d.ts +6 -6
  182. package/dist/components/dialogs/RulesDialog/RulesHelpDialogContent.js +29 -40
  183. package/dist/components/dialogs/RulesDialog/RulesHelpDialogContent.js.map +1 -1
  184. package/dist/components/dialogs/RulesDialog/index.d.ts +2 -2
  185. package/dist/components/dialogs/RulesDialog/index.js +18 -18
  186. package/dist/components/dialogs/index.d.ts +4 -4
  187. package/dist/components/dialogs/index.js +20 -20
  188. package/dist/components/index.d.ts +17 -17
  189. package/dist/components/index.js +33 -33
  190. package/dist/components/material/ComponentDescription.d.ts +52 -52
  191. package/dist/components/material/ComponentDescription.js +40 -40
  192. package/dist/components/material/Dices/CubicDiceDescription.d.ts +21 -21
  193. package/dist/components/material/Dices/CubicDiceDescription.js +129 -132
  194. package/dist/components/material/Dices/CubicDiceDescription.js.map +1 -1
  195. package/dist/components/material/Dices/index.d.ts +1 -1
  196. package/dist/components/material/Dices/index.js +17 -17
  197. package/dist/components/material/DraggableMaterial.d.ts +9 -9
  198. package/dist/components/material/DraggableMaterial.js +256 -259
  199. package/dist/components/material/DraggableMaterial.js.map +1 -1
  200. package/dist/components/material/FlatMaterial/BoardDescription.d.ts +3 -3
  201. package/dist/components/material/FlatMaterial/BoardDescription.js +27 -27
  202. package/dist/components/material/FlatMaterial/CardDescription.d.ts +6 -6
  203. package/dist/components/material/FlatMaterial/CardDescription.js +56 -31
  204. package/dist/components/material/FlatMaterial/CardDescription.js.map +1 -1
  205. package/dist/components/material/FlatMaterial/FlatMaterial.d.ts +31 -38
  206. package/dist/components/material/FlatMaterial/FlatMaterial.js +159 -170
  207. package/dist/components/material/FlatMaterial/FlatMaterial.js.map +1 -1
  208. package/dist/components/material/FlatMaterial/MoneyDescription.d.ts +7 -7
  209. package/dist/components/material/FlatMaterial/MoneyDescription.js +35 -38
  210. package/dist/components/material/FlatMaterial/MoneyDescription.js.map +1 -1
  211. package/dist/components/material/FlatMaterial/PolyhexDescription.d.ts +20 -20
  212. package/dist/components/material/FlatMaterial/PolyhexDescription.js +73 -48
  213. package/dist/components/material/FlatMaterial/PolyhexDescription.js.map +1 -1
  214. package/dist/components/material/FlatMaterial/TokenDescription.d.ts +10 -10
  215. package/dist/components/material/FlatMaterial/TokenDescription.js +68 -43
  216. package/dist/components/material/FlatMaterial/TokenDescription.js.map +1 -1
  217. package/dist/components/material/FlatMaterial/index.d.ts +6 -6
  218. package/dist/components/material/FlatMaterial/index.js +22 -22
  219. package/dist/components/material/GameTable/DropPreview.d.ts +2 -2
  220. package/dist/components/material/GameTable/DropPreview.js +75 -75
  221. package/dist/components/material/GameTable/DropPreview.js.map +1 -1
  222. package/dist/components/material/GameTable/DynamicItemsDisplay.d.ts +4 -4
  223. package/dist/components/material/GameTable/DynamicItemsDisplay.js +88 -88
  224. package/dist/components/material/GameTable/GameMaterialDisplay.d.ts +7 -7
  225. package/dist/components/material/GameTable/GameMaterialDisplay.js +33 -33
  226. package/dist/components/material/GameTable/GameTable.d.ts +20 -20
  227. package/dist/components/material/GameTable/GameTable.js +143 -143
  228. package/dist/components/material/GameTable/GameTable.js.map +1 -1
  229. package/dist/components/material/GameTable/GameTableNavigation.d.ts +6 -6
  230. package/dist/components/material/GameTable/GameTableNavigation.js +72 -72
  231. package/dist/components/material/GameTable/GameTableNavigation.js.map +1 -1
  232. package/dist/components/material/GameTable/ItemDisplay.d.ts +20 -21
  233. package/dist/components/material/GameTable/ItemDisplay.js +180 -183
  234. package/dist/components/material/GameTable/ItemDisplay.js.map +1 -1
  235. package/dist/components/material/GameTable/StaticItemsDisplay.d.ts +5 -5
  236. package/dist/components/material/GameTable/StaticItemsDisplay.js +93 -96
  237. package/dist/components/material/GameTable/StaticItemsDisplay.js.map +1 -1
  238. package/dist/components/material/GameTable/StaticLocationsDisplay.d.ts +5 -5
  239. package/dist/components/material/GameTable/StaticLocationsDisplay.js +32 -32
  240. package/dist/components/material/GameTable/focus/FocusProvider.d.ts +12 -10
  241. package/dist/components/material/GameTable/focus/FocusProvider.js +84 -99
  242. package/dist/components/material/GameTable/focus/FocusProvider.js.map +1 -1
  243. package/dist/components/material/GameTable/focus/MaterialFocus.d.ts +20 -20
  244. package/dist/components/material/GameTable/focus/MaterialFocus.js +2 -2
  245. package/dist/components/material/GameTable/focus/index.d.ts +2 -2
  246. package/dist/components/material/GameTable/focus/index.js +18 -18
  247. package/dist/components/material/GameTable/index.d.ts +3 -3
  248. package/dist/components/material/GameTable/index.js +19 -19
  249. package/dist/components/material/ImageLoader/MaterialImageLoader.d.ts +5 -5
  250. package/dist/components/material/ImageLoader/MaterialImageLoader.js +93 -93
  251. package/dist/components/material/ImageLoader/MaterialImageLoader.js.map +1 -1
  252. package/dist/components/material/ImageLoader/index.d.ts +1 -1
  253. package/dist/components/material/ImageLoader/index.js +17 -17
  254. package/dist/components/material/ItemMenuButton.d.ts +14 -14
  255. package/dist/components/material/ItemMenuButton.js +74 -74
  256. package/dist/components/material/ItemMenuButton.js.map +1 -1
  257. package/dist/components/material/ItemMenuWrapper.d.ts +11 -11
  258. package/dist/components/material/ItemMenuWrapper.js +68 -68
  259. package/dist/components/material/MaterialComponent.d.ts +17 -17
  260. package/dist/components/material/MaterialComponent.js +48 -48
  261. package/dist/components/material/MaterialComponent.js.map +1 -1
  262. package/dist/components/material/MaterialComponentType.d.ts +7 -7
  263. package/dist/components/material/MaterialComponentType.js +11 -11
  264. package/dist/components/material/MaterialComponentType.js.map +1 -1
  265. package/dist/components/material/MaterialDescription.d.ts +176 -176
  266. package/dist/components/material/MaterialDescription.js +292 -295
  267. package/dist/components/material/MaterialDescription.js.map +1 -1
  268. package/dist/components/material/MobileMaterialDescription.d.ts +10 -10
  269. package/dist/components/material/MobileMaterialDescription.js +92 -70
  270. package/dist/components/material/MobileMaterialDescription.js.map +1 -1
  271. package/dist/components/material/Wheel/WheelContent.d.ts +14 -14
  272. package/dist/components/material/Wheel/WheelContent.js +40 -51
  273. package/dist/components/material/Wheel/WheelContent.js.map +1 -1
  274. package/dist/components/material/Wheel/WheelDescription.d.ts +20 -20
  275. package/dist/components/material/Wheel/WheelDescription.js +125 -125
  276. package/dist/components/material/Wheel/WheelDescription.js.map +1 -1
  277. package/dist/components/material/Wheel/WheelItem.d.ts +15 -15
  278. package/dist/components/material/Wheel/WheelItem.js +53 -53
  279. package/dist/components/material/Wheel/WheelItem.js.map +1 -1
  280. package/dist/components/material/Wheel/index.d.ts +1 -1
  281. package/dist/components/material/Wheel/index.js +17 -17
  282. package/dist/components/material/Writing/WritingDescription.d.ts +12 -12
  283. package/dist/components/material/Writing/WritingDescription.js +106 -117
  284. package/dist/components/material/Writing/WritingDescription.js.map +1 -1
  285. package/dist/components/material/Writing/index.d.ts +1 -1
  286. package/dist/components/material/Writing/index.js +17 -17
  287. package/dist/components/material/animations/CreateItemAnimations.d.ts +15 -15
  288. package/dist/components/material/animations/CreateItemAnimations.js +80 -80
  289. package/dist/components/material/animations/CreateItemAnimations.js.map +1 -1
  290. package/dist/components/material/animations/DeleteItemAnimations.d.ts +14 -14
  291. package/dist/components/material/animations/DeleteItemAnimations.js +72 -72
  292. package/dist/components/material/animations/DeleteItemAnimations.js.map +1 -1
  293. package/dist/components/material/animations/DeleteItemAtOnceAnimations.d.ts +12 -12
  294. package/dist/components/material/animations/DeleteItemAtOnceAnimations.js +62 -62
  295. package/dist/components/material/animations/DeleteItemAtOnceAnimations.js.map +1 -1
  296. package/dist/components/material/animations/ItemAnimations.d.ts +11 -11
  297. package/dist/components/material/animations/ItemAnimations.js +57 -57
  298. package/dist/components/material/animations/MaterialAnimations.d.ts +19 -19
  299. package/dist/components/material/animations/MaterialAnimations.js +58 -58
  300. package/dist/components/material/animations/MaterialAnimations.js.map +1 -1
  301. package/dist/components/material/animations/MaterialGameAnimations.d.ts +33 -33
  302. package/dist/components/material/animations/MaterialGameAnimations.js +152 -130
  303. package/dist/components/material/animations/MaterialGameAnimations.js.map +1 -1
  304. package/dist/components/material/animations/MoveItemAnimations.d.ts +16 -16
  305. package/dist/components/material/animations/MoveItemAnimations.js +121 -124
  306. package/dist/components/material/animations/MoveItemAnimations.js.map +1 -1
  307. package/dist/components/material/animations/MoveItemAtOnceAnimations.d.ts +14 -14
  308. package/dist/components/material/animations/MoveItemAtOnceAnimations.js +75 -75
  309. package/dist/components/material/animations/MoveItemAtOnceAnimations.js.map +1 -1
  310. package/dist/components/material/animations/RollItemAnimations.d.ts +13 -13
  311. package/dist/components/material/animations/RollItemAnimations.js +121 -121
  312. package/dist/components/material/animations/RollItemAnimations.js.map +1 -1
  313. package/dist/components/material/animations/ShuffleAnimations.d.ts +8 -8
  314. package/dist/components/material/animations/ShuffleAnimations.js +33 -33
  315. package/dist/components/material/animations/ShuffleAnimations.js.map +1 -1
  316. package/dist/components/material/animations/getFirstStockItemTransforms.util.d.ts +2 -2
  317. package/dist/components/material/animations/getFirstStockItemTransforms.util.js +27 -30
  318. package/dist/components/material/animations/getFirstStockItemTransforms.util.js.map +1 -1
  319. package/dist/components/material/animations/index.d.ts +8 -8
  320. package/dist/components/material/animations/index.js +26 -26
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  656. package/dist/utilities/zoom-pan-pinch/zoom.util.js +15 -16
  657. package/dist/utilities/zoom-pan-pinch/zoom.util.js.map +1 -1
  658. package/package.json +21 -21
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@@ -1,53 +1,53 @@
1
- import { Coordinates, Location, MaterialItem, XYCoordinates } from '@gamepark/rules-api';
2
- import { LocationDescription } from '../components';
3
- import { ItemContext, Locator, MaterialContext } from './Locator';
4
- /**
5
- * This Locator places items in a disorganised pile.
6
- */
7
- export declare class PileLocator<P extends number = number, M extends number = number, L extends number = number> extends Locator<P, M, L> {
8
- constructor(clone?: Partial<PileLocator>);
9
- private positions;
10
- private rotations;
11
- /**
12
- * By default, a maximum of 20 items are displayed
13
- */
14
- limit?: number | undefined;
15
- /**
16
- * Maximum dispersion radius of the items.
17
- */
18
- radius: number | XYCoordinates;
19
- /**
20
- * Function to override to provide a {@link radius} that depends on the context
21
- * @param _location Location to position
22
- * @param _context Context of the game
23
- * @returns the maximum dispersion radius of the items.
24
- */
25
- getRadius(_location: Location<P, L>, _context: MaterialContext<P, M, L>): number | XYCoordinates;
26
- /**
27
- * Maximum angle of rotation of the items. Defaults to 180, bidirectional so items can have any rotation.
28
- */
29
- maxAngle: number;
30
- /**
31
- * Function to override to provide a {@link maxAngle} that depends on the context
32
- * @param _location Location to position
33
- * @param _context Context of the game
34
- * @returns the maximum angle of rotation of the items
35
- */
36
- getMaxAngle(_location: Location<P, L>, _context: MaterialContext<P, M, L>): number;
37
- minimumDistance: number;
38
- /**
39
- * Identifier of the pile. By default, distinct location areas (different player, id or parent) forms distinct piles.
40
- * @param item Item to position
41
- * @param _context Context of the item
42
- * @returns a unique identifier for the pile of items this location goes to
43
- */
44
- getPileId(item: MaterialItem<P, L>, _context: ItemContext<P, M, L>): string;
45
- getItemCoordinates(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): Partial<Coordinates>;
46
- generateItemPosition(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): {
47
- x: number;
48
- y: number;
49
- };
50
- itemIsTooCloseToAnotherOne(pilePositions: Map<number, XYCoordinates>, itemUniqueId: number): boolean;
51
- getItemRotateZ(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): number;
52
- protected generateLocationDescriptionFromDraggedItem(location: Location<P, L>, context: ItemContext<P, M, L>): LocationDescription<P, M, L>;
53
- }
1
+ import { Coordinates, Location, MaterialItem, XYCoordinates } from '@gamepark/rules-api';
2
+ import { LocationDescription } from '../components';
3
+ import { ItemContext, Locator, MaterialContext } from './Locator';
4
+ /**
5
+ * This Locator places items in a disorganised pile.
6
+ */
7
+ export declare class PileLocator<P extends number = number, M extends number = number, L extends number = number> extends Locator<P, M, L> {
8
+ constructor(clone?: Partial<PileLocator>);
9
+ private positions;
10
+ private rotations;
11
+ /**
12
+ * By default, a maximum of 20 items are displayed
13
+ */
14
+ limit?: number | undefined;
15
+ /**
16
+ * Maximum dispersion radius of the items.
17
+ */
18
+ radius: number | XYCoordinates;
19
+ /**
20
+ * Function to override to provide a {@link radius} that depends on the context
21
+ * @param _location Location to position
22
+ * @param _context Context of the game
23
+ * @returns the maximum dispersion radius of the items.
24
+ */
25
+ getRadius(_location: Location<P, L>, _context: MaterialContext<P, M, L>): number | XYCoordinates;
26
+ /**
27
+ * Maximum angle of rotation of the items. Defaults to 180, bidirectional so items can have any rotation.
28
+ */
29
+ maxAngle: number;
30
+ /**
31
+ * Function to override to provide a {@link maxAngle} that depends on the context
32
+ * @param _location Location to position
33
+ * @param _context Context of the game
34
+ * @returns the maximum angle of rotation of the items
35
+ */
36
+ getMaxAngle(_location: Location<P, L>, _context: MaterialContext<P, M, L>): number;
37
+ minimumDistance: number;
38
+ /**
39
+ * Identifier of the pile. By default, distinct location areas (different player, id or parent) forms distinct piles.
40
+ * @param item Item to position
41
+ * @param _context Context of the item
42
+ * @returns a unique identifier for the pile of items this location goes to
43
+ */
44
+ getPileId(item: MaterialItem<P, L>, _context: ItemContext<P, M, L>): string;
45
+ getItemCoordinates(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): Partial<Coordinates>;
46
+ generateItemPosition(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): {
47
+ x: number;
48
+ y: number;
49
+ };
50
+ itemIsTooCloseToAnotherOne(pilePositions: Map<number, XYCoordinates>, itemUniqueId: number): boolean;
51
+ getItemRotateZ(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): number;
52
+ protected generateLocationDescriptionFromDraggedItem(location: Location<P, L>, context: ItemContext<P, M, L>): LocationDescription<P, M, L>;
53
+ }
@@ -1,185 +1,185 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- var __values = (this && this.__values) || function(o) {
18
- var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
19
- if (m) return m.call(o);
20
- if (o && typeof o.length === "number") return {
21
- next: function () {
22
- if (o && i >= o.length) o = void 0;
23
- return { value: o && o[i++], done: !o };
24
- }
25
- };
26
- throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
27
- };
28
- var __read = (this && this.__read) || function (o, n) {
29
- var m = typeof Symbol === "function" && o[Symbol.iterator];
30
- if (!m) return o;
31
- var i = m.call(o), r, ar = [], e;
32
- try {
33
- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
34
- }
35
- catch (error) { e = { error: error }; }
36
- finally {
37
- try {
38
- if (r && !r.done && (m = i["return"])) m.call(i);
39
- }
40
- finally { if (e) throw e.error; }
41
- }
42
- return ar;
43
- };
44
- Object.defineProperty(exports, "__esModule", { value: true });
45
- exports.PileLocator = void 0;
46
- var components_1 = require("../components");
47
- var Locator_1 = require("./Locator");
48
- /**
49
- * This Locator places items in a disorganised pile.
50
- */
51
- var PileLocator = /** @class */ (function (_super) {
52
- __extends(PileLocator, _super);
53
- function PileLocator(clone) {
54
- var _this = _super.call(this) || this;
55
- _this.positions = new Map();
56
- _this.rotations = new Map();
57
- /**
58
- * By default, a maximum of 20 items are displayed
59
- */
60
- _this.limit = 20;
61
- /**
62
- * Maximum dispersion radius of the items.
63
- */
64
- _this.radius = 0;
65
- /**
66
- * Maximum angle of rotation of the items. Defaults to 180, bidirectional so items can have any rotation.
67
- */
68
- _this.maxAngle = 180;
69
- _this.minimumDistance = 0;
70
- Object.assign(_this, clone);
71
- return _this;
72
- }
73
- /**
74
- * Function to override to provide a {@link radius} that depends on the context
75
- * @param _location Location to position
76
- * @param _context Context of the game
77
- * @returns the maximum dispersion radius of the items.
78
- */
79
- PileLocator.prototype.getRadius = function (_location, _context) {
80
- return this.radius;
81
- };
82
- /**
83
- * Function to override to provide a {@link maxAngle} that depends on the context
84
- * @param _location Location to position
85
- * @param _context Context of the game
86
- * @returns the maximum angle of rotation of the items
87
- */
88
- PileLocator.prototype.getMaxAngle = function (_location, _context) {
89
- return this.maxAngle;
90
- };
91
- /**
92
- * Identifier of the pile. By default, distinct location areas (different player, id or parent) forms distinct piles.
93
- * @param item Item to position
94
- * @param _context Context of the item
95
- * @returns a unique identifier for the pile of items this location goes to
96
- */
97
- PileLocator.prototype.getPileId = function (item, _context) {
98
- return [item.location.player, item.location.id, item.location.parent].filter(function (part) { return part !== undefined; }).join('_');
99
- };
100
- PileLocator.prototype.getItemCoordinates = function (item, context) {
101
- var location = item.location;
102
- var index = this.getItemIndex(item, context);
103
- var itemUniqueId = context.index + context.displayIndex;
104
- var pileId = this.getPileId(item, context);
105
- if (!this.positions.has(pileId))
106
- this.positions.set(pileId, new Map());
107
- var pilePositions = this.positions.get(pileId);
108
- var _a = this.getCoordinates(location, context), _b = _a.x, x = _b === void 0 ? 0 : _b, _c = _a.y, y = _c === void 0 ? 0 : _c, _d = _a.z, z = _d === void 0 ? 0 : _d;
109
- if (!pilePositions.has(itemUniqueId)) {
110
- var loopLimit = 100;
111
- do {
112
- pilePositions.set(itemUniqueId, this.generateItemPosition(item, context));
113
- } while (--loopLimit > 0 && this.itemIsTooCloseToAnotherOne(pilePositions, itemUniqueId));
114
- if (loopLimit === 0) {
115
- console.warn('Could not generate a position far enough from every other items in PileLocator after 100 attempts!');
116
- }
117
- }
118
- var itemPosition = pilePositions.get(itemUniqueId);
119
- return { x: x + itemPosition.x, y: y + itemPosition.y, z: z + index * 0.05 };
120
- };
121
- PileLocator.prototype.generateItemPosition = function (item, context) {
122
- var distance = Math.random();
123
- var direction = Math.random() * 2 * Math.PI;
124
- var radius = this.getRadius(item.location, context);
125
- return {
126
- x: Math.cos(direction) * Math.sqrt(distance) * (typeof radius === 'number' ? radius : radius.x),
127
- y: Math.sin(direction) * Math.sqrt(distance) * (typeof radius === 'number' ? radius : radius.y)
128
- };
129
- };
130
- PileLocator.prototype.itemIsTooCloseToAnotherOne = function (pilePositions, itemUniqueId) {
131
- var e_1, _a;
132
- if (!this.minimumDistance)
133
- return false;
134
- var itemPosition = pilePositions.get(itemUniqueId);
135
- try {
136
- for (var pilePositions_1 = __values(pilePositions), pilePositions_1_1 = pilePositions_1.next(); !pilePositions_1_1.done; pilePositions_1_1 = pilePositions_1.next()) {
137
- var _b = __read(pilePositions_1_1.value, 2), id = _b[0], _c = _b[1], x = _c.x, y = _c.y;
138
- if (id !== itemUniqueId && Math.sqrt(Math.pow((itemPosition.x - x), 2) + Math.pow((itemPosition.y - y), 2)) < this.minimumDistance) {
139
- return true;
140
- }
141
- }
142
- }
143
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
144
- finally {
145
- try {
146
- if (pilePositions_1_1 && !pilePositions_1_1.done && (_a = pilePositions_1.return)) _a.call(pilePositions_1);
147
- }
148
- finally { if (e_1) throw e_1.error; }
149
- }
150
- return false;
151
- };
152
- PileLocator.prototype.getItemRotateZ = function (item, context) {
153
- var itemUniqueId = context.index + context.displayIndex;
154
- var pileId = this.getPileId(item, context);
155
- if (!this.rotations.has(pileId))
156
- this.rotations.set(pileId, new Map());
157
- var pileRotations = this.rotations.get(pileId);
158
- if (!pileRotations.has(itemUniqueId)) {
159
- var maxAngle = this.getMaxAngle(item.location, context);
160
- pileRotations.set(itemUniqueId, (Math.random() - 0.5) * maxAngle);
161
- }
162
- return this.getRotateZ(item.location, context) + pileRotations.get(itemUniqueId);
163
- };
164
- PileLocator.prototype.generateLocationDescriptionFromDraggedItem = function (location, context) {
165
- var _a;
166
- var itemDescription = (_a = context.material[context.type]) !== null && _a !== void 0 ? _a : new components_1.CardDescription();
167
- var item = (0, Locator_1.getItemFromContext)(context);
168
- var _b = itemDescription.getSize(item.id), width = _b.width, height = _b.height;
169
- if (this.getMaxAngle(location, context) < 180) {
170
- return new components_1.DropAreaDescription(itemDescription);
171
- }
172
- else {
173
- var max = Math.max(width, height);
174
- var radius = this.getRadius(location, context);
175
- return new components_1.DropAreaDescription({
176
- width: max + (typeof radius === 'number' ? radius * 2 : radius.x * 2),
177
- height: max + (typeof radius === 'number' ? radius * 2 : radius.y * 2),
178
- borderRadius: max / 2 + (typeof radius === 'number' ? radius : Math.max(radius.x, radius.y))
179
- });
180
- }
181
- };
182
- return PileLocator;
183
- }(Locator_1.Locator));
184
- exports.PileLocator = PileLocator;
1
+ "use strict";
2
+ var __extends = (this && this.__extends) || (function () {
3
+ var extendStatics = function (d, b) {
4
+ extendStatics = Object.setPrototypeOf ||
5
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
+ return extendStatics(d, b);
8
+ };
9
+ return function (d, b) {
10
+ if (typeof b !== "function" && b !== null)
11
+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
+ extendStatics(d, b);
13
+ function __() { this.constructor = d; }
14
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
+ };
16
+ })();
17
+ var __values = (this && this.__values) || function(o) {
18
+ var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
19
+ if (m) return m.call(o);
20
+ if (o && typeof o.length === "number") return {
21
+ next: function () {
22
+ if (o && i >= o.length) o = void 0;
23
+ return { value: o && o[i++], done: !o };
24
+ }
25
+ };
26
+ throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
27
+ };
28
+ var __read = (this && this.__read) || function (o, n) {
29
+ var m = typeof Symbol === "function" && o[Symbol.iterator];
30
+ if (!m) return o;
31
+ var i = m.call(o), r, ar = [], e;
32
+ try {
33
+ while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
34
+ }
35
+ catch (error) { e = { error: error }; }
36
+ finally {
37
+ try {
38
+ if (r && !r.done && (m = i["return"])) m.call(i);
39
+ }
40
+ finally { if (e) throw e.error; }
41
+ }
42
+ return ar;
43
+ };
44
+ Object.defineProperty(exports, "__esModule", { value: true });
45
+ exports.PileLocator = void 0;
46
+ var components_1 = require("../components");
47
+ var Locator_1 = require("./Locator");
48
+ /**
49
+ * This Locator places items in a disorganised pile.
50
+ */
51
+ var PileLocator = /** @class */ (function (_super) {
52
+ __extends(PileLocator, _super);
53
+ function PileLocator(clone) {
54
+ var _this = _super.call(this) || this;
55
+ _this.positions = new Map();
56
+ _this.rotations = new Map();
57
+ /**
58
+ * By default, a maximum of 20 items are displayed
59
+ */
60
+ _this.limit = 20;
61
+ /**
62
+ * Maximum dispersion radius of the items.
63
+ */
64
+ _this.radius = 0;
65
+ /**
66
+ * Maximum angle of rotation of the items. Defaults to 180, bidirectional so items can have any rotation.
67
+ */
68
+ _this.maxAngle = 180;
69
+ _this.minimumDistance = 0;
70
+ Object.assign(_this, clone);
71
+ return _this;
72
+ }
73
+ /**
74
+ * Function to override to provide a {@link radius} that depends on the context
75
+ * @param _location Location to position
76
+ * @param _context Context of the game
77
+ * @returns the maximum dispersion radius of the items.
78
+ */
79
+ PileLocator.prototype.getRadius = function (_location, _context) {
80
+ return this.radius;
81
+ };
82
+ /**
83
+ * Function to override to provide a {@link maxAngle} that depends on the context
84
+ * @param _location Location to position
85
+ * @param _context Context of the game
86
+ * @returns the maximum angle of rotation of the items
87
+ */
88
+ PileLocator.prototype.getMaxAngle = function (_location, _context) {
89
+ return this.maxAngle;
90
+ };
91
+ /**
92
+ * Identifier of the pile. By default, distinct location areas (different player, id or parent) forms distinct piles.
93
+ * @param item Item to position
94
+ * @param _context Context of the item
95
+ * @returns a unique identifier for the pile of items this location goes to
96
+ */
97
+ PileLocator.prototype.getPileId = function (item, _context) {
98
+ return [item.location.player, item.location.id, item.location.parent].filter(function (part) { return part !== undefined; }).join('_');
99
+ };
100
+ PileLocator.prototype.getItemCoordinates = function (item, context) {
101
+ var location = item.location;
102
+ var index = this.getItemIndex(item, context);
103
+ var itemUniqueId = context.index + context.displayIndex;
104
+ var pileId = this.getPileId(item, context);
105
+ if (!this.positions.has(pileId))
106
+ this.positions.set(pileId, new Map());
107
+ var pilePositions = this.positions.get(pileId);
108
+ var _a = this.getCoordinates(location, context), _b = _a.x, x = _b === void 0 ? 0 : _b, _c = _a.y, y = _c === void 0 ? 0 : _c, _d = _a.z, z = _d === void 0 ? 0 : _d;
109
+ if (!pilePositions.has(itemUniqueId)) {
110
+ var loopLimit = 100;
111
+ do {
112
+ pilePositions.set(itemUniqueId, this.generateItemPosition(item, context));
113
+ } while (--loopLimit > 0 && this.itemIsTooCloseToAnotherOne(pilePositions, itemUniqueId));
114
+ if (loopLimit === 0) {
115
+ console.warn('Could not generate a position far enough from every other items in PileLocator after 100 attempts!');
116
+ }
117
+ }
118
+ var itemPosition = pilePositions.get(itemUniqueId);
119
+ return { x: x + itemPosition.x, y: y + itemPosition.y, z: z + index * 0.05 };
120
+ };
121
+ PileLocator.prototype.generateItemPosition = function (item, context) {
122
+ var distance = Math.random();
123
+ var direction = Math.random() * 2 * Math.PI;
124
+ var radius = this.getRadius(item.location, context);
125
+ return {
126
+ x: Math.cos(direction) * Math.sqrt(distance) * (typeof radius === 'number' ? radius : radius.x),
127
+ y: Math.sin(direction) * Math.sqrt(distance) * (typeof radius === 'number' ? radius : radius.y)
128
+ };
129
+ };
130
+ PileLocator.prototype.itemIsTooCloseToAnotherOne = function (pilePositions, itemUniqueId) {
131
+ var e_1, _a;
132
+ if (!this.minimumDistance)
133
+ return false;
134
+ var itemPosition = pilePositions.get(itemUniqueId);
135
+ try {
136
+ for (var pilePositions_1 = __values(pilePositions), pilePositions_1_1 = pilePositions_1.next(); !pilePositions_1_1.done; pilePositions_1_1 = pilePositions_1.next()) {
137
+ var _b = __read(pilePositions_1_1.value, 2), id = _b[0], _c = _b[1], x = _c.x, y = _c.y;
138
+ if (id !== itemUniqueId && Math.sqrt(Math.pow((itemPosition.x - x), 2) + Math.pow((itemPosition.y - y), 2)) < this.minimumDistance) {
139
+ return true;
140
+ }
141
+ }
142
+ }
143
+ catch (e_1_1) { e_1 = { error: e_1_1 }; }
144
+ finally {
145
+ try {
146
+ if (pilePositions_1_1 && !pilePositions_1_1.done && (_a = pilePositions_1.return)) _a.call(pilePositions_1);
147
+ }
148
+ finally { if (e_1) throw e_1.error; }
149
+ }
150
+ return false;
151
+ };
152
+ PileLocator.prototype.getItemRotateZ = function (item, context) {
153
+ var itemUniqueId = context.index + context.displayIndex;
154
+ var pileId = this.getPileId(item, context);
155
+ if (!this.rotations.has(pileId))
156
+ this.rotations.set(pileId, new Map());
157
+ var pileRotations = this.rotations.get(pileId);
158
+ if (!pileRotations.has(itemUniqueId)) {
159
+ var maxAngle = this.getMaxAngle(item.location, context);
160
+ pileRotations.set(itemUniqueId, (Math.random() - 0.5) * maxAngle);
161
+ }
162
+ return this.getRotateZ(item.location, context) + pileRotations.get(itemUniqueId);
163
+ };
164
+ PileLocator.prototype.generateLocationDescriptionFromDraggedItem = function (location, context) {
165
+ var _a;
166
+ var itemDescription = (_a = context.material[context.type]) !== null && _a !== void 0 ? _a : new components_1.CardDescription();
167
+ var item = (0, Locator_1.getItemFromContext)(context);
168
+ var _b = itemDescription.getSize(item.id), width = _b.width, height = _b.height;
169
+ if (this.getMaxAngle(location, context) < 180) {
170
+ return new components_1.DropAreaDescription(itemDescription);
171
+ }
172
+ else {
173
+ var max = Math.max(width, height);
174
+ var radius = this.getRadius(location, context);
175
+ return new components_1.DropAreaDescription({
176
+ width: max + (typeof radius === 'number' ? radius * 2 : radius.x * 2),
177
+ height: max + (typeof radius === 'number' ? radius * 2 : radius.y * 2),
178
+ borderRadius: max / 2 + (typeof radius === 'number' ? radius : Math.max(radius.x, radius.y))
179
+ });
180
+ }
181
+ };
182
+ return PileLocator;
183
+ }(Locator_1.Locator));
184
+ exports.PileLocator = PileLocator;
185
185
  //# sourceMappingURL=PileLocator.js.map
@@ -1 +1 @@
1
- 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@@ -1,8 +1,8 @@
1
- export * from './utils';
2
- export * from './DeckLocator';
3
- export * from './FlexLocator';
4
- export * from './HandLocator';
5
- export * from './HexagonalGridLocator';
6
- export * from './Locator';
7
- export * from './ListLocator';
8
- export * from './PileLocator';
1
+ export * from './utils';
2
+ export * from './DeckLocator';
3
+ export * from './FlexLocator';
4
+ export * from './HandLocator';
5
+ export * from './HexagonalGridLocator';
6
+ export * from './Locator';
7
+ export * from './ListLocator';
8
+ export * from './PileLocator';
@@ -1,25 +1,25 @@
1
- "use strict";
2
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
- if (k2 === undefined) k2 = k;
4
- var desc = Object.getOwnPropertyDescriptor(m, k);
5
- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
- desc = { enumerable: true, get: function() { return m[k]; } };
7
- }
8
- Object.defineProperty(o, k2, desc);
9
- }) : (function(o, m, k, k2) {
10
- if (k2 === undefined) k2 = k;
11
- o[k2] = m[k];
12
- }));
13
- var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
- for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
- };
16
- Object.defineProperty(exports, "__esModule", { value: true });
17
- __exportStar(require("./utils"), exports);
18
- __exportStar(require("./DeckLocator"), exports);
19
- __exportStar(require("./FlexLocator"), exports);
20
- __exportStar(require("./HandLocator"), exports);
21
- __exportStar(require("./HexagonalGridLocator"), exports);
22
- __exportStar(require("./Locator"), exports);
23
- __exportStar(require("./ListLocator"), exports);
24
- __exportStar(require("./PileLocator"), exports);
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ __exportStar(require("./utils"), exports);
18
+ __exportStar(require("./DeckLocator"), exports);
19
+ __exportStar(require("./FlexLocator"), exports);
20
+ __exportStar(require("./HandLocator"), exports);
21
+ __exportStar(require("./HexagonalGridLocator"), exports);
22
+ __exportStar(require("./Locator"), exports);
23
+ __exportStar(require("./ListLocator"), exports);
24
+ __exportStar(require("./PileLocator"), exports);
25
25
  //# sourceMappingURL=index.js.map
@@ -1,2 +1,2 @@
1
- import { MaterialContext } from '../index';
2
- export declare function getRelativePlayerIndex({ rules: { players }, player: me }: MaterialContext, player?: number | undefined): number;
1
+ import { MaterialContext } from '../index';
2
+ export declare function getRelativePlayerIndex({ rules: { players }, player: me }: MaterialContext, player?: number | undefined): number;