@gamepark/react-game 6.38.4 → 7.0.0-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (658) hide show
  1. package/dist/components/Avatar/Avatar.d.ts +6 -6
  2. package/dist/components/Avatar/Avatar.js +63 -63
  3. package/dist/components/Avatar/ChatSpeechBubble.d.ts +8 -8
  4. package/dist/components/Avatar/ChatSpeechBubble.js +80 -77
  5. package/dist/components/Avatar/ChatSpeechBubble.js.map +1 -1
  6. package/dist/components/Avatar/SpeechBubble.d.ts +15 -15
  7. package/dist/components/Avatar/SpeechBubble.js +72 -72
  8. package/dist/components/Avatar/SpeechBubble.js.map +1 -1
  9. package/dist/components/Avatar/index.d.ts +3 -3
  10. package/dist/components/Avatar/index.js +19 -19
  11. package/dist/components/GamePoints/GamePointIcon.d.ts +2 -2
  12. package/dist/components/GamePoints/GamePointIcon.js +25 -25
  13. package/dist/components/GamePoints/GamePoints.d.ts +8 -8
  14. package/dist/components/GamePoints/GamePoints.js +73 -73
  15. package/dist/components/GamePoints/GamePoints.js.map +1 -1
  16. package/dist/components/GamePoints/index.d.ts +2 -2
  17. package/dist/components/GamePoints/index.js +18 -18
  18. package/dist/components/GameProvider/GameContext.d.ts +28 -28
  19. package/dist/components/GameProvider/GameContext.js +19 -19
  20. package/dist/components/GameProvider/GameContext.js.map +1 -1
  21. package/dist/components/GameProvider/GameProvider.d.ts +9 -9
  22. package/dist/components/GameProvider/GameProvider.js +151 -151
  23. package/dist/components/GameProvider/GameProvider.js.map +1 -1
  24. package/dist/components/GameProvider/index.d.ts +2 -2
  25. package/dist/components/GameProvider/index.js +18 -18
  26. package/dist/components/Header/Header.d.ts +7 -7
  27. package/dist/components/Header/Header.js +44 -44
  28. package/dist/components/Header/Header.js.map +1 -1
  29. package/dist/components/Header/HeaderText.d.ts +11 -11
  30. package/dist/components/Header/HeaderText.js +39 -39
  31. package/dist/components/Header/HeaderText.js.map +1 -1
  32. package/dist/components/Header/MaterialHeader.d.ts +11 -11
  33. package/dist/components/Header/MaterialHeader.js +112 -112
  34. package/dist/components/Header/MaterialHeader.js.map +1 -1
  35. package/dist/components/Header/index.d.ts +3 -3
  36. package/dist/components/Header/index.js +19 -19
  37. package/dist/components/ImagesLoader/ImagesLoader.d.ts +5 -5
  38. package/dist/components/ImagesLoader/ImagesLoader.js +26 -26
  39. package/dist/components/ImagesLoader/ImagesLoader.js.map +1 -1
  40. package/dist/components/ImagesLoader/index.d.ts +1 -1
  41. package/dist/components/ImagesLoader/index.js +17 -17
  42. package/dist/components/JournalTabs/Chat/Chat.d.ts +8 -8
  43. package/dist/components/JournalTabs/Chat/Chat.js +36 -36
  44. package/dist/components/JournalTabs/Chat/Chat.js.map +1 -1
  45. package/dist/components/JournalTabs/Chat/ChatMessage.d.ts +7 -7
  46. package/dist/components/JournalTabs/Chat/ChatMessage.js +18 -29
  47. package/dist/components/JournalTabs/Chat/ChatMessage.js.map +1 -1
  48. package/dist/components/JournalTabs/Chat/ChatMessageAuthor.d.ts +3 -3
  49. package/dist/components/JournalTabs/Chat/ChatMessageAuthor.js +37 -37
  50. package/dist/components/JournalTabs/Chat/ChatMessageAuthor.js.map +1 -1
  51. package/dist/components/JournalTabs/Chat/ChatTextInput.d.ts +19 -19
  52. package/dist/components/JournalTabs/Chat/ChatTextInput.js +76 -87
  53. package/dist/components/JournalTabs/Chat/ChatTextInput.js.map +1 -1
  54. package/dist/components/JournalTabs/Chat/CommonChat.d.ts +13 -12
  55. package/dist/components/JournalTabs/Chat/CommonChat.js +57 -58
  56. package/dist/components/JournalTabs/Chat/CommonChat.js.map +1 -1
  57. package/dist/components/JournalTabs/Chat/LocalChat.d.ts +6 -6
  58. package/dist/components/JournalTabs/Chat/LocalChat.js +64 -64
  59. package/dist/components/JournalTabs/Chat/RemoteChat.d.ts +7 -7
  60. package/dist/components/JournalTabs/Chat/RemoteChat.js +45 -45
  61. package/dist/components/JournalTabs/Chat/SignInToChat.d.ts +1 -1
  62. package/dist/components/JournalTabs/Chat/SignInToChat.js +24 -35
  63. package/dist/components/JournalTabs/Chat/SignInToChat.js.map +1 -1
  64. package/dist/components/JournalTabs/Chat/index.d.ts +5 -5
  65. package/dist/components/JournalTabs/Chat/index.js +21 -21
  66. package/dist/components/JournalTabs/History/GameOverHistory.d.ts +1 -1
  67. package/dist/components/JournalTabs/History/GameOverHistory.js +24 -35
  68. package/dist/components/JournalTabs/History/GameOverHistory.js.map +1 -1
  69. package/dist/components/JournalTabs/History/History.d.ts +7 -7
  70. package/dist/components/JournalTabs/History/History.js +62 -62
  71. package/dist/components/JournalTabs/History/History.js.map +1 -1
  72. package/dist/components/JournalTabs/History/HistoryEntry.d.ts +9 -9
  73. package/dist/components/JournalTabs/History/HistoryEntry.js +45 -45
  74. package/dist/components/JournalTabs/History/HistoryEntry.js.map +1 -1
  75. package/dist/components/JournalTabs/History/StartGameHistory.d.ts +2 -2
  76. package/dist/components/JournalTabs/History/StartGameHistory.js +19 -30
  77. package/dist/components/JournalTabs/History/StartGameHistory.js.map +1 -1
  78. package/dist/components/JournalTabs/History/index.d.ts +2 -2
  79. package/dist/components/JournalTabs/History/index.js +18 -18
  80. package/dist/components/JournalTabs/JournalTabs.d.ts +6 -6
  81. package/dist/components/JournalTabs/JournalTabs.js +82 -93
  82. package/dist/components/JournalTabs/JournalTabs.js.map +1 -1
  83. package/dist/components/JournalTabs/index.d.ts +1 -1
  84. package/dist/components/JournalTabs/index.js +17 -17
  85. package/dist/components/Letterbox/Letterbox.d.ts +8 -8
  86. package/dist/components/Letterbox/Letterbox.js +42 -42
  87. package/dist/components/Letterbox/Letterbox.js.map +1 -1
  88. package/dist/components/Letterbox/index.d.ts +1 -1
  89. package/dist/components/Letterbox/index.js +17 -17
  90. package/dist/components/LoadingScreen/LoadingScreen.d.ts +12 -12
  91. package/dist/components/LoadingScreen/LoadingScreen.js +102 -102
  92. package/dist/components/LoadingScreen/LoadingScreen.js.map +1 -1
  93. package/dist/components/LoadingScreen/index.d.ts +1 -1
  94. package/dist/components/LoadingScreen/index.js +17 -17
  95. package/dist/components/Log/InternalLiveLogContainer.d.ts +6 -6
  96. package/dist/components/Log/InternalLiveLogContainer.js +117 -117
  97. package/dist/components/Log/InternalLiveLogContainer.js.map +1 -1
  98. package/dist/components/Log/LiveLogButton.d.ts +1 -1
  99. package/dist/components/Log/LiveLogButton.js +23 -34
  100. package/dist/components/Log/LiveLogButton.js.map +1 -1
  101. package/dist/components/Log/LiveLogContainer.d.ts +3 -3
  102. package/dist/components/Log/LiveLogContainer.js +25 -25
  103. package/dist/components/Log/LogDescription.d.ts +24 -24
  104. package/dist/components/Log/LogDescription.js +2 -2
  105. package/dist/components/Log/LogItem.d.ts +11 -11
  106. package/dist/components/Log/LogItem.js +44 -44
  107. package/dist/components/Log/LogItem.js.map +1 -1
  108. package/dist/components/Log/index.d.ts +3 -3
  109. package/dist/components/Log/index.js +19 -19
  110. package/dist/components/Picture/Picture.d.ts +8 -8
  111. package/dist/components/Picture/Picture.js +34 -34
  112. package/dist/components/Picture/index.d.ts +1 -1
  113. package/dist/components/Picture/index.js +17 -17
  114. package/dist/components/PlayerPanel/Counters.d.ts +14 -14
  115. package/dist/components/PlayerPanel/Counters.js +50 -44
  116. package/dist/components/PlayerPanel/Counters.js.map +1 -1
  117. package/dist/components/PlayerPanel/PlayerPanel.d.ts +8 -8
  118. package/dist/components/PlayerPanel/PlayerPanel.js +55 -55
  119. package/dist/components/PlayerPanel/PlayerPanel.js.map +1 -1
  120. package/dist/components/PlayerPanel/StyledPlayerPanel.d.ts +24 -24
  121. package/dist/components/PlayerPanel/StyledPlayerPanel.js +93 -117
  122. package/dist/components/PlayerPanel/StyledPlayerPanel.js.map +1 -1
  123. package/dist/components/PlayerPanel/index.d.ts +3 -3
  124. package/dist/components/PlayerPanel/index.js +19 -19
  125. package/dist/components/PlayerTimer/PlayerTimer.d.ts +13 -13
  126. package/dist/components/PlayerTimer/PlayerTimer.js +73 -73
  127. package/dist/components/PlayerTimer/PlayerTimer.js.map +1 -1
  128. package/dist/components/PlayerTimer/index.d.ts +1 -1
  129. package/dist/components/PlayerTimer/index.js +17 -17
  130. package/dist/components/Scoring/ScoringDescription.d.ts +8 -8
  131. package/dist/components/Scoring/ScoringDescription.js +2 -2
  132. package/dist/components/Scoring/index.d.ts +1 -1
  133. package/dist/components/Scoring/index.js +17 -17
  134. package/dist/components/buttons/PlayMoveButton/PlayMoveButton.d.ts +14 -14
  135. package/dist/components/buttons/PlayMoveButton/PlayMoveButton.js +137 -137
  136. package/dist/components/buttons/PlayMoveButton/PlayMoveButton.js.map +1 -1
  137. package/dist/components/buttons/PlayMoveButton/index.d.ts +1 -1
  138. package/dist/components/buttons/PlayMoveButton/index.js +17 -17
  139. package/dist/components/buttons/ThemeButton/ThemeButton.d.ts +3 -3
  140. package/dist/components/buttons/ThemeButton/ThemeButton.js +21 -21
  141. package/dist/components/buttons/ThemeButton/index.d.ts +1 -1
  142. package/dist/components/buttons/ThemeButton/index.js +17 -17
  143. package/dist/components/buttons/UndoMovesButton/UndoMovesButton.d.ts +7 -7
  144. package/dist/components/buttons/UndoMovesButton/UndoMovesButton.js +72 -72
  145. package/dist/components/buttons/UndoMovesButton/UndoMovesButton.js.map +1 -1
  146. package/dist/components/buttons/UndoMovesButton/index.d.ts +1 -1
  147. package/dist/components/buttons/UndoMovesButton/index.js +17 -17
  148. package/dist/components/buttons/index.d.ts +3 -3
  149. package/dist/components/buttons/index.js +19 -19
  150. package/dist/components/dialogs/Dialog.d.ts +11 -11
  151. package/dist/components/dialogs/Dialog.js +84 -84
  152. package/dist/components/dialogs/Dialog.js.map +1 -1
  153. package/dist/components/dialogs/FailuresDialog.d.ts +2 -2
  154. package/dist/components/dialogs/FailuresDialog.js +84 -84
  155. package/dist/components/dialogs/FailuresDialog.js.map +1 -1
  156. package/dist/components/dialogs/ResultDialog/RematchDisplay.d.ts +6 -6
  157. package/dist/components/dialogs/ResultDialog/RematchDisplay.js +65 -73
  158. package/dist/components/dialogs/ResultDialog/RematchDisplay.js.map +1 -1
  159. package/dist/components/dialogs/ResultDialog/RematchSection.d.ts +5 -5
  160. package/dist/components/dialogs/ResultDialog/RematchSection.js +30 -41
  161. package/dist/components/dialogs/ResultDialog/RematchSection.js.map +1 -1
  162. package/dist/components/dialogs/ResultDialog/ResultDialog.d.ts +7 -7
  163. package/dist/components/dialogs/ResultDialog/ResultDialog.js +103 -103
  164. package/dist/components/dialogs/ResultDialog/ResultDialog.js.map +1 -1
  165. package/dist/components/dialogs/ResultDialog/index.d.ts +2 -2
  166. package/dist/components/dialogs/ResultDialog/index.js +18 -18
  167. package/dist/components/dialogs/ResultDialog/useScoringTable.d.ts +2 -2
  168. package/dist/components/dialogs/ResultDialog/useScoringTable.js +42 -42
  169. package/dist/components/dialogs/RulesDialog/LocationRulesDialogContent.d.ts +5 -5
  170. package/dist/components/dialogs/RulesDialog/LocationRulesDialogContent.js +35 -44
  171. package/dist/components/dialogs/RulesDialog/LocationRulesDialogContent.js.map +1 -1
  172. package/dist/components/dialogs/RulesDialog/MaterialRulesDialog.d.ts +3 -3
  173. package/dist/components/dialogs/RulesDialog/MaterialRulesDialog.js +39 -39
  174. package/dist/components/dialogs/RulesDialog/MaterialRulesDialog.js.map +1 -1
  175. package/dist/components/dialogs/RulesDialog/MaterialRulesDialogContent.d.ts +5 -5
  176. package/dist/components/dialogs/RulesDialog/MaterialRulesDialogContent.js +139 -139
  177. package/dist/components/dialogs/RulesDialog/MaterialRulesDialogContent.js.map +1 -1
  178. package/dist/components/dialogs/RulesDialog/RulesDialog.d.ts +6 -6
  179. package/dist/components/dialogs/RulesDialog/RulesDialog.js +44 -44
  180. package/dist/components/dialogs/RulesDialog/RulesDialog.js.map +1 -1
  181. package/dist/components/dialogs/RulesDialog/RulesHelpDialogContent.d.ts +6 -6
  182. package/dist/components/dialogs/RulesDialog/RulesHelpDialogContent.js +29 -40
  183. package/dist/components/dialogs/RulesDialog/RulesHelpDialogContent.js.map +1 -1
  184. package/dist/components/dialogs/RulesDialog/index.d.ts +2 -2
  185. package/dist/components/dialogs/RulesDialog/index.js +18 -18
  186. package/dist/components/dialogs/index.d.ts +4 -4
  187. package/dist/components/dialogs/index.js +20 -20
  188. package/dist/components/index.d.ts +17 -17
  189. package/dist/components/index.js +33 -33
  190. package/dist/components/material/ComponentDescription.d.ts +52 -52
  191. package/dist/components/material/ComponentDescription.js +40 -40
  192. package/dist/components/material/Dices/CubicDiceDescription.d.ts +21 -21
  193. package/dist/components/material/Dices/CubicDiceDescription.js +129 -132
  194. package/dist/components/material/Dices/CubicDiceDescription.js.map +1 -1
  195. package/dist/components/material/Dices/index.d.ts +1 -1
  196. package/dist/components/material/Dices/index.js +17 -17
  197. package/dist/components/material/DraggableMaterial.d.ts +9 -9
  198. package/dist/components/material/DraggableMaterial.js +256 -259
  199. package/dist/components/material/DraggableMaterial.js.map +1 -1
  200. package/dist/components/material/FlatMaterial/BoardDescription.d.ts +3 -3
  201. package/dist/components/material/FlatMaterial/BoardDescription.js +27 -27
  202. package/dist/components/material/FlatMaterial/CardDescription.d.ts +6 -6
  203. package/dist/components/material/FlatMaterial/CardDescription.js +56 -31
  204. package/dist/components/material/FlatMaterial/CardDescription.js.map +1 -1
  205. package/dist/components/material/FlatMaterial/FlatMaterial.d.ts +31 -38
  206. package/dist/components/material/FlatMaterial/FlatMaterial.js +159 -170
  207. package/dist/components/material/FlatMaterial/FlatMaterial.js.map +1 -1
  208. package/dist/components/material/FlatMaterial/MoneyDescription.d.ts +7 -7
  209. package/dist/components/material/FlatMaterial/MoneyDescription.js +35 -38
  210. package/dist/components/material/FlatMaterial/MoneyDescription.js.map +1 -1
  211. package/dist/components/material/FlatMaterial/PolyhexDescription.d.ts +20 -20
  212. package/dist/components/material/FlatMaterial/PolyhexDescription.js +73 -48
  213. package/dist/components/material/FlatMaterial/PolyhexDescription.js.map +1 -1
  214. package/dist/components/material/FlatMaterial/TokenDescription.d.ts +10 -10
  215. package/dist/components/material/FlatMaterial/TokenDescription.js +68 -43
  216. package/dist/components/material/FlatMaterial/TokenDescription.js.map +1 -1
  217. package/dist/components/material/FlatMaterial/index.d.ts +6 -6
  218. package/dist/components/material/FlatMaterial/index.js +22 -22
  219. package/dist/components/material/GameTable/DropPreview.d.ts +2 -2
  220. package/dist/components/material/GameTable/DropPreview.js +75 -75
  221. package/dist/components/material/GameTable/DropPreview.js.map +1 -1
  222. package/dist/components/material/GameTable/DynamicItemsDisplay.d.ts +4 -4
  223. package/dist/components/material/GameTable/DynamicItemsDisplay.js +88 -88
  224. package/dist/components/material/GameTable/GameMaterialDisplay.d.ts +7 -7
  225. package/dist/components/material/GameTable/GameMaterialDisplay.js +33 -33
  226. package/dist/components/material/GameTable/GameTable.d.ts +20 -20
  227. package/dist/components/material/GameTable/GameTable.js +143 -143
  228. package/dist/components/material/GameTable/GameTable.js.map +1 -1
  229. package/dist/components/material/GameTable/GameTableNavigation.d.ts +6 -6
  230. package/dist/components/material/GameTable/GameTableNavigation.js +72 -72
  231. package/dist/components/material/GameTable/GameTableNavigation.js.map +1 -1
  232. package/dist/components/material/GameTable/ItemDisplay.d.ts +20 -21
  233. package/dist/components/material/GameTable/ItemDisplay.js +180 -183
  234. package/dist/components/material/GameTable/ItemDisplay.js.map +1 -1
  235. package/dist/components/material/GameTable/StaticItemsDisplay.d.ts +5 -5
  236. package/dist/components/material/GameTable/StaticItemsDisplay.js +93 -96
  237. package/dist/components/material/GameTable/StaticItemsDisplay.js.map +1 -1
  238. package/dist/components/material/GameTable/StaticLocationsDisplay.d.ts +5 -5
  239. package/dist/components/material/GameTable/StaticLocationsDisplay.js +32 -32
  240. package/dist/components/material/GameTable/focus/FocusProvider.d.ts +12 -10
  241. package/dist/components/material/GameTable/focus/FocusProvider.js +84 -99
  242. package/dist/components/material/GameTable/focus/FocusProvider.js.map +1 -1
  243. package/dist/components/material/GameTable/focus/MaterialFocus.d.ts +20 -20
  244. package/dist/components/material/GameTable/focus/MaterialFocus.js +2 -2
  245. package/dist/components/material/GameTable/focus/index.d.ts +2 -2
  246. package/dist/components/material/GameTable/focus/index.js +18 -18
  247. package/dist/components/material/GameTable/index.d.ts +3 -3
  248. package/dist/components/material/GameTable/index.js +19 -19
  249. package/dist/components/material/ImageLoader/MaterialImageLoader.d.ts +5 -5
  250. package/dist/components/material/ImageLoader/MaterialImageLoader.js +93 -93
  251. package/dist/components/material/ImageLoader/MaterialImageLoader.js.map +1 -1
  252. package/dist/components/material/ImageLoader/index.d.ts +1 -1
  253. package/dist/components/material/ImageLoader/index.js +17 -17
  254. package/dist/components/material/ItemMenuButton.d.ts +14 -14
  255. package/dist/components/material/ItemMenuButton.js +74 -74
  256. package/dist/components/material/ItemMenuButton.js.map +1 -1
  257. package/dist/components/material/ItemMenuWrapper.d.ts +11 -11
  258. package/dist/components/material/ItemMenuWrapper.js +68 -68
  259. package/dist/components/material/MaterialComponent.d.ts +17 -17
  260. package/dist/components/material/MaterialComponent.js +48 -48
  261. package/dist/components/material/MaterialComponent.js.map +1 -1
  262. package/dist/components/material/MaterialComponentType.d.ts +7 -7
  263. package/dist/components/material/MaterialComponentType.js +11 -11
  264. package/dist/components/material/MaterialComponentType.js.map +1 -1
  265. package/dist/components/material/MaterialDescription.d.ts +176 -176
  266. package/dist/components/material/MaterialDescription.js +292 -295
  267. package/dist/components/material/MaterialDescription.js.map +1 -1
  268. package/dist/components/material/MobileMaterialDescription.d.ts +10 -10
  269. package/dist/components/material/MobileMaterialDescription.js +92 -70
  270. package/dist/components/material/MobileMaterialDescription.js.map +1 -1
  271. package/dist/components/material/Wheel/WheelContent.d.ts +14 -14
  272. package/dist/components/material/Wheel/WheelContent.js +40 -51
  273. package/dist/components/material/Wheel/WheelContent.js.map +1 -1
  274. package/dist/components/material/Wheel/WheelDescription.d.ts +20 -20
  275. package/dist/components/material/Wheel/WheelDescription.js +125 -125
  276. package/dist/components/material/Wheel/WheelDescription.js.map +1 -1
  277. package/dist/components/material/Wheel/WheelItem.d.ts +15 -15
  278. package/dist/components/material/Wheel/WheelItem.js +53 -53
  279. package/dist/components/material/Wheel/WheelItem.js.map +1 -1
  280. package/dist/components/material/Wheel/index.d.ts +1 -1
  281. package/dist/components/material/Wheel/index.js +17 -17
  282. package/dist/components/material/Writing/WritingDescription.d.ts +12 -12
  283. package/dist/components/material/Writing/WritingDescription.js +106 -117
  284. package/dist/components/material/Writing/WritingDescription.js.map +1 -1
  285. package/dist/components/material/Writing/index.d.ts +1 -1
  286. package/dist/components/material/Writing/index.js +17 -17
  287. package/dist/components/material/animations/CreateItemAnimations.d.ts +15 -15
  288. package/dist/components/material/animations/CreateItemAnimations.js +80 -80
  289. package/dist/components/material/animations/CreateItemAnimations.js.map +1 -1
  290. package/dist/components/material/animations/DeleteItemAnimations.d.ts +14 -14
  291. package/dist/components/material/animations/DeleteItemAnimations.js +72 -72
  292. package/dist/components/material/animations/DeleteItemAnimations.js.map +1 -1
  293. package/dist/components/material/animations/DeleteItemAtOnceAnimations.d.ts +12 -12
  294. package/dist/components/material/animations/DeleteItemAtOnceAnimations.js +62 -62
  295. package/dist/components/material/animations/DeleteItemAtOnceAnimations.js.map +1 -1
  296. package/dist/components/material/animations/ItemAnimations.d.ts +11 -11
  297. package/dist/components/material/animations/ItemAnimations.js +57 -57
  298. package/dist/components/material/animations/MaterialAnimations.d.ts +19 -19
  299. package/dist/components/material/animations/MaterialAnimations.js +58 -58
  300. package/dist/components/material/animations/MaterialAnimations.js.map +1 -1
  301. package/dist/components/material/animations/MaterialGameAnimations.d.ts +33 -33
  302. package/dist/components/material/animations/MaterialGameAnimations.js +152 -130
  303. package/dist/components/material/animations/MaterialGameAnimations.js.map +1 -1
  304. package/dist/components/material/animations/MoveItemAnimations.d.ts +16 -16
  305. package/dist/components/material/animations/MoveItemAnimations.js +121 -124
  306. package/dist/components/material/animations/MoveItemAnimations.js.map +1 -1
  307. package/dist/components/material/animations/MoveItemAtOnceAnimations.d.ts +14 -14
  308. package/dist/components/material/animations/MoveItemAtOnceAnimations.js +75 -75
  309. package/dist/components/material/animations/MoveItemAtOnceAnimations.js.map +1 -1
  310. package/dist/components/material/animations/RollItemAnimations.d.ts +13 -13
  311. package/dist/components/material/animations/RollItemAnimations.js +121 -121
  312. package/dist/components/material/animations/RollItemAnimations.js.map +1 -1
  313. package/dist/components/material/animations/ShuffleAnimations.d.ts +8 -8
  314. package/dist/components/material/animations/ShuffleAnimations.js +33 -33
  315. package/dist/components/material/animations/ShuffleAnimations.js.map +1 -1
  316. package/dist/components/material/animations/getFirstStockItemTransforms.util.d.ts +2 -2
  317. package/dist/components/material/animations/getFirstStockItemTransforms.util.js +27 -30
  318. package/dist/components/material/animations/getFirstStockItemTransforms.util.js.map +1 -1
  319. package/dist/components/material/animations/index.d.ts +8 -8
  320. package/dist/components/material/animations/index.js +26 -26
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  656. package/dist/utilities/zoom-pan-pinch/zoom.util.js +15 -16
  657. package/dist/utilities/zoom-pan-pinch/zoom.util.js.map +1 -1
  658. package/package.json +21 -21
@@ -1,309 +1,304 @@
1
- "use strict";
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- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
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- extendStatics = Object.setPrototypeOf ||
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- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
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- return extendStatics(d, b);
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- };
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- return function (d, b) {
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- if (typeof b !== "function" && b !== null)
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- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
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- extendStatics(d, b);
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- function __() { this.constructor = d; }
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- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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- };
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- })();
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- var __read = (this && this.__read) || function (o, n) {
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- var m = typeof Symbol === "function" && o[Symbol.iterator];
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- if (!m) return o;
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- var i = m.call(o), r, ar = [], e;
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- try {
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- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
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- }
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- catch (error) { e = { error: error }; }
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- finally {
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- try {
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- if (r && !r.done && (m = i["return"])) m.call(i);
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- }
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- finally { if (e) throw e.error; }
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- }
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- return ar;
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- };
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- var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
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- if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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- if (ar || !(i in from)) {
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- if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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- ar[i] = from[i];
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- }
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- }
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- return to.concat(ar || Array.prototype.slice.call(from));
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- };
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- var __importDefault = (this && this.__importDefault) || function (mod) {
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- return (mod && mod.__esModule) ? mod : { "default": mod };
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
46
- exports.HexagonalGridLocator = exports.HexOrientation = void 0;
47
- var rules_api_1 = require("@gamepark/rules-api");
48
- var findLastIndex_1 = __importDefault(require("lodash/findLastIndex"));
49
- var isEqual_1 = __importDefault(require("lodash/isEqual"));
50
- var omit_1 = __importDefault(require("lodash/omit"));
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- var uniqWith_1 = __importDefault(require("lodash/uniqWith"));
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- var components_1 = require("../components");
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- var Locator_1 = require("./Locator");
54
- var HexOrientation;
55
- (function (HexOrientation) {
56
- HexOrientation[HexOrientation["Flat"] = 1] = "Flat";
57
- HexOrientation[HexOrientation["Pointy"] = 2] = "Pointy";
58
- })(HexOrientation = exports.HexOrientation || (exports.HexOrientation = {}));
59
- /**
60
- * This locator is responsible for placing locations and items on a hexagonal grid.
61
- */
62
- var HexagonalGridLocator = /** @class */ (function (_super) {
63
- __extends(HexagonalGridLocator, _super);
64
- function HexagonalGridLocator() {
65
- var _this = _super !== null && _super.apply(this, arguments) || this;
66
- _this.dropPreview = true;
67
- return _this;
68
- }
69
- Object.defineProperty(HexagonalGridLocator.prototype, "sizeX", {
70
- /**
71
- * Horizontal size of a hexagon
72
- */
73
- get: function () {
74
- return typeof this.size === 'number' ? this.size : this.size.x;
75
- },
76
- enumerable: false,
77
- configurable: true
78
- });
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- Object.defineProperty(HexagonalGridLocator.prototype, "sizeY", {
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- /**
81
- * Vertical size of a hexagon
82
- */
83
- get: function () {
84
- return typeof this.size === 'number' ? this.size : this.size.y;
85
- },
86
- enumerable: false,
87
- configurable: true
88
- });
89
- /**
90
- * Override if you need a dynamic drop area
91
- * @param _location The location to consider
92
- * @param _context Context of the game
93
- * @return the current drop area
94
- */
95
- HexagonalGridLocator.prototype.getDropArea = function (_location, _context) {
96
- return this.dropArea;
97
- };
98
- /**
99
- * Get the coordinates for the full grid area
100
- * @param location Location to place
101
- * @param context Context of the game
102
- * @returns The coordinates of the area
103
- */
104
- HexagonalGridLocator.prototype.getAreaCoordinates = function (location, context) {
105
- var _a = this.getCoordinates(location, context), _b = _a.x, x = _b === void 0 ? 0 : _b, _c = _a.y, y = _c === void 0 ? 0 : _c, z = _a.z;
106
- var dropArea = this.getDropArea(location, context);
107
- if (!dropArea)
108
- return { x: x, y: y, z: z };
109
- var _d = this.getBoundaries(dropArea), xMin = _d.xMin, xMax = _d.xMax, yMin = _d.yMin, yMax = _d.yMax;
110
- return { x: (xMin + xMax) / 2, y: (yMin + yMax) / 2, z: z };
111
- };
112
- /**
113
- * Get the coordinates of a location on the grid
114
- * @param location Location to place
115
- * @param context Context of the game
116
- * @return the coordinates
117
- */
118
- HexagonalGridLocator.prototype.getLocationCoordinates = function (location, context) {
119
- if (location.x === undefined && location.y === undefined) {
120
- return this.getAreaCoordinates(location, context);
121
- }
122
- var _a = this.getCoordinates(location, context), _b = _a.x, baseX = _b === void 0 ? 0 : _b, _c = _a.y, baseY = _c === void 0 ? 0 : _c, baseZ = _a.z;
123
- var _d = this.getHexagonPosition(location), _e = _d.x, x = _e === void 0 ? 0 : _e, _f = _d.y, y = _f === void 0 ? 0 : _f;
124
- return { x: baseX + x, y: baseY + y, z: baseZ };
125
- };
126
- /**
127
- * Get the position of a hexagon
128
- * @param coordinates Coordinates of the hexagon
129
- * @param coordinatesSystem System of coordinates to consider
130
- * @return coordinates to place the hexagon on the location
131
- */
132
- HexagonalGridLocator.prototype.getHexagonPosition = function (coordinates, coordinatesSystem) {
133
- if (coordinatesSystem === void 0) { coordinatesSystem = this.coordinatesSystem; }
134
- var _a = coordinates.x, x = _a === void 0 ? 0 : _a, _b = coordinates.y, y = _b === void 0 ? 0 : _b;
135
- switch (coordinatesSystem) {
136
- case rules_api_1.HexGridSystem.Axial: {
137
- if (!this.orientation) {
138
- throw new Error('You must specify the orientation (flat or pointy) when using the Axial HexGridSystem');
139
- }
140
- else if (this.orientation === HexOrientation.Flat) {
141
- return {
142
- x: x * 3 / 2 * this.sizeX,
143
- y: (x * Math.sqrt(3) / 2 + y * Math.sqrt(3)) * this.sizeY
144
- };
145
- }
146
- else {
147
- return {
148
- x: (x * Math.sqrt(3) + y * Math.sqrt(3) / 2) * this.sizeX,
149
- y: y * 3 / 2 * this.sizeY
150
- };
151
- }
152
- }
153
- case rules_api_1.HexGridSystem.OddQ: {
154
- y += ((x % 2 + 2) % 2) / 2;
155
- return {
156
- x: x * 3 / 2 * this.sizeX,
157
- y: y * Math.sqrt(3) * this.sizeY
158
- };
159
- }
160
- case rules_api_1.HexGridSystem.EvenQ: {
161
- y -= ((x % 2 + 2) % 2) / 2;
162
- return {
163
- x: x * 3 / 2 * this.sizeX,
164
- y: y * Math.sqrt(3) * this.sizeY
165
- };
166
- }
167
- case rules_api_1.HexGridSystem.OddR: {
168
- throw new Error('OddR HexGridSystem is not yet implemented');
169
- }
170
- case rules_api_1.HexGridSystem.EvenR: {
171
- throw new Error('EvenR HexGridSystem is not yet implemented');
172
- }
173
- }
174
- };
175
- /**
176
- * Get the coordinates of an item on the grid. If the item is a Polyhex, the shape will be used to center the origin coordinates of the item on the
177
- * correct grid location.
178
- * @param item Item to place
179
- * @param context Context of the game
180
- * @return the coordinates of the item
181
- */
182
- HexagonalGridLocator.prototype.getItemCoordinates = function (item, context) {
183
- var _a = _super.prototype.getItemCoordinates.call(this, item, context), _b = _a.x, x = _b === void 0 ? 0 : _b, _c = _a.y, y = _c === void 0 ? 0 : _c, z = _a.z;
184
- var description = context.material[context.type];
185
- if (!description || !(0, components_1.isPolyhexDescription)(description)) {
186
- return { x: x, y: y, z: z };
187
- }
188
- var polyhex = description.getPolyhex(item, context);
189
- var _d = this.getBoundaries(polyhex), xMax = _d.xMax, xMin = _d.xMin, yMin = _d.yMin, yMax = _d.yMax;
190
- var _e = rotateVector({ x: (xMin + xMax) / 2, y: (yMin + yMax) / 2 }, this.getItemRotateZ(item, context)), deltaX = _e.x, deltaY = _e.y;
191
- return { x: x + deltaX, y: y + deltaY, z: z };
192
- };
193
- /**
194
- * Rotate the location. On a hexagonal grid, by default the rotation is expected to be [0, 5] and it is multiplied by 60 degrees.
195
- * @param location Location to rotate
196
- * @param _context Context of the item
197
- * @return the location's rotation in degrees
198
- */
199
- HexagonalGridLocator.prototype.getRotateZ = function (location, _context) {
200
- var _a;
201
- // TODO: the real rotation depends on the sizeX / sizeY ratio for 1, 2, 4 & 5 rotations (custom override applied for King of Tokyo Duel)
202
- return ((_a = location.rotation) !== null && _a !== void 0 ? _a : 0) * 60;
203
- };
204
- /**
205
- * Returns the drop locations for current dragged item. The hexagonal grid must be one simple drop location.
206
- */
207
- HexagonalGridLocator.prototype.getDropLocations = function (moves, context) {
208
- if (!this.locationDescription || this.locationDescription.ignoreCoordinates) {
209
- return (0, uniqWith_1.default)(moves.map(function (move) { return (0, omit_1.default)(move.location, ['x', 'y', 'z', 'rotation']); }), isEqual_1.default);
210
- }
211
- else {
212
- return _super.prototype.getDropLocations.call(this, moves, context);
213
- }
214
- };
215
- /**
216
- * Generate automatically a {@link HexGridDropAreaDescription} based on the grid boundaries
217
- */
218
- HexagonalGridLocator.prototype.getLocationDescription = function (location, context) {
219
- if (this.locationDescription)
220
- return this.locationDescription;
221
- if (location.x !== undefined || location.y !== undefined)
222
- return _super.prototype.getLocationDescription.call(this, location, context);
223
- var dropArea = this.getDropArea(location, context);
224
- if (!dropArea)
225
- return _super.prototype.getLocationDescription.call(this, location, context);
226
- var _a = this.getBoundaries(dropArea), xMin = _a.xMin, xMax = _a.xMax, yMin = _a.yMin, yMax = _a.yMax;
227
- var borderRadius = this.sizeX / 3;
228
- return new components_1.HexGridDropAreaDescription({
229
- width: xMax - xMin,
230
- height: yMax - yMin,
231
- borderRadius: borderRadius
232
- });
233
- };
234
- HexagonalGridLocator.prototype.getBoundaries = function (polyhex) {
235
- var _this = this;
236
- var boundaries = { xMin: 0, xMax: 0, yMin: 0, yMax: 0 };
237
- if (!polyhex) {
238
- return boundaries;
239
- }
240
- switch (polyhex.system) {
241
- case rules_api_1.HexGridSystem.Axial: {
242
- if (!this.orientation) {
243
- throw new Error('You must specify the orientation (flat or pointy) when using the Axial HexGridSystem');
244
- }
245
- else if (this.orientation === HexOrientation.Flat) {
246
- boundaries.xMin = polyhex.xMin * 3 / 2 * this.sizeX - this.sizeX;
247
- boundaries.xMax = polyhex.xMax * 3 / 2 * this.sizeX + this.sizeX;
248
- boundaries.yMin = Math.min.apply(Math, __spreadArray([], __read(polyhex.grid.map(function (line, index) {
249
- var xMin = polyhex.xMin + line.findIndex(function (value) { return !polyhex.isEmpty(value); });
250
- return (polyhex.yMin + index + xMin / 2 - 0.5) * Math.sqrt(3) * _this.sizeY;
251
- })), false));
252
- boundaries.yMax = Math.max.apply(Math, __spreadArray([], __read(polyhex.grid.map(function (line, index) {
253
- var xMax = polyhex.xMin + (0, findLastIndex_1.default)(line, function (value) { return !polyhex.isEmpty(value); });
254
- return (polyhex.yMin + index + xMax / 2 + 0.5) * Math.sqrt(3) * _this.sizeY;
255
- })), false));
256
- }
257
- else {
258
- throw new Error('Axial HexGridSystem for pointy top orientation is not yet implemented');
259
- }
260
- break;
261
- }
262
- case rules_api_1.HexGridSystem.OddQ:
263
- case rules_api_1.HexGridSystem.EvenQ: {
264
- boundaries.xMin = polyhex.xMin * 3 / 2 * this.sizeX - this.sizeX;
265
- var xMax = Math.max.apply(Math, __spreadArray([], __read(polyhex.grid.map(function (line) { return line.length; })), false)) - 1;
266
- boundaries.xMax = (xMax + polyhex.xMin) * 3 / 2 * this.sizeX + this.sizeX;
267
- var swapSystem_1 = polyhex.xMin % 2 !== 0;
268
- var yMin = polyhex.yMin - 0.5;
269
- var firstLine = polyhex.grid[0];
270
- if (polyhex.system === rules_api_1.HexGridSystem.OddQ && firstLine.every(function (value, y) { return polyhex.isEmpty(value) || (swapSystem_1 ? !(y % 2) : y % 2); })) {
271
- yMin += 0.5;
272
- }
273
- else if (polyhex.system === rules_api_1.HexGridSystem.EvenQ && firstLine.some(function (value, y) { return !polyhex.isEmpty(value) && (swapSystem_1 ? !(y % 2) : y % 2); })) {
274
- yMin -= 0.5;
275
- }
276
- boundaries.yMin = yMin * Math.sqrt(3) * this.sizeY;
277
- var yMax = polyhex.grid.length + polyhex.yMin - 0.5;
278
- var lastLine = polyhex.grid[polyhex.grid.length - 1];
279
- if (polyhex.system === rules_api_1.HexGridSystem.OddQ && lastLine.some(function (value, y) { return !polyhex.isEmpty(value) && (swapSystem_1 ? !(y % 2) : y % 2); })) {
280
- yMax += 0.5;
281
- }
282
- else if (polyhex.system === rules_api_1.HexGridSystem.EvenQ && lastLine.every(function (value, y) { return polyhex.isEmpty(value) || (swapSystem_1 ? !(y % 2) : y % 2); })) {
283
- yMax -= 0.5;
284
- }
285
- boundaries.yMax = yMax * Math.sqrt(3) * this.sizeY;
286
- break;
287
- }
288
- case rules_api_1.HexGridSystem.OddR: {
289
- throw new Error('OddR HexGridSystem is not yet implemented');
290
- }
291
- case rules_api_1.HexGridSystem.EvenR: {
292
- throw new Error('EvenR HexGridSystem is not yet implemented');
293
- }
294
- }
295
- return boundaries;
296
- };
297
- return HexagonalGridLocator;
298
- }(Locator_1.Locator));
299
- exports.HexagonalGridLocator = HexagonalGridLocator;
300
- function rotateVector(vector, degrees) {
301
- var rad = degrees * (Math.PI / 180);
302
- var cos = Math.cos(rad);
303
- var sin = Math.sin(rad);
304
- return {
305
- x: Math.round(10000 * (vector.x * cos - vector.y * sin)) / 10000,
306
- y: Math.round(10000 * (vector.x * sin + vector.y * cos)) / 10000
307
- };
308
- }
1
+ "use strict";
2
+ var __extends = (this && this.__extends) || (function () {
3
+ var extendStatics = function (d, b) {
4
+ extendStatics = Object.setPrototypeOf ||
5
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
+ return extendStatics(d, b);
8
+ };
9
+ return function (d, b) {
10
+ if (typeof b !== "function" && b !== null)
11
+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
+ extendStatics(d, b);
13
+ function __() { this.constructor = d; }
14
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
+ };
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+ })();
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+ var __read = (this && this.__read) || function (o, n) {
18
+ var m = typeof Symbol === "function" && o[Symbol.iterator];
19
+ if (!m) return o;
20
+ var i = m.call(o), r, ar = [], e;
21
+ try {
22
+ while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
23
+ }
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+ catch (error) { e = { error: error }; }
25
+ finally {
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+ try {
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+ if (r && !r.done && (m = i["return"])) m.call(i);
28
+ }
29
+ finally { if (e) throw e.error; }
30
+ }
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+ return ar;
32
+ };
33
+ var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
34
+ if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
35
+ if (ar || !(i in from)) {
36
+ if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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+ ar[i] = from[i];
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+ }
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+ }
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+ return to.concat(ar || Array.prototype.slice.call(from));
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+ };
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+ Object.defineProperty(exports, "__esModule", { value: true });
43
+ exports.HexagonalGridLocator = exports.HexOrientation = void 0;
44
+ var rules_api_1 = require("@gamepark/rules-api");
45
+ var es_toolkit_1 = require("es-toolkit");
46
+ var compat_1 = require("es-toolkit/compat");
47
+ var components_1 = require("../components");
48
+ var Locator_1 = require("./Locator");
49
+ var HexOrientation;
50
+ (function (HexOrientation) {
51
+ HexOrientation[HexOrientation["Flat"] = 1] = "Flat";
52
+ HexOrientation[HexOrientation["Pointy"] = 2] = "Pointy";
53
+ })(HexOrientation || (exports.HexOrientation = HexOrientation = {}));
54
+ /**
55
+ * This locator is responsible for placing locations and items on a hexagonal grid.
56
+ */
57
+ var HexagonalGridLocator = /** @class */ (function (_super) {
58
+ __extends(HexagonalGridLocator, _super);
59
+ function HexagonalGridLocator() {
60
+ var _this = _super.apply(this, __spreadArray([], __read(arguments), false)) || this;
61
+ _this.dropPreview = true;
62
+ return _this;
63
+ }
64
+ Object.defineProperty(HexagonalGridLocator.prototype, "sizeX", {
65
+ /**
66
+ * Horizontal size of a hexagon
67
+ */
68
+ get: function () {
69
+ return typeof this.size === 'number' ? this.size : this.size.x;
70
+ },
71
+ enumerable: false,
72
+ configurable: true
73
+ });
74
+ Object.defineProperty(HexagonalGridLocator.prototype, "sizeY", {
75
+ /**
76
+ * Vertical size of a hexagon
77
+ */
78
+ get: function () {
79
+ return typeof this.size === 'number' ? this.size : this.size.y;
80
+ },
81
+ enumerable: false,
82
+ configurable: true
83
+ });
84
+ /**
85
+ * Override if you need a dynamic drop area
86
+ * @param _location The location to consider
87
+ * @param _context Context of the game
88
+ * @return the current drop area
89
+ */
90
+ HexagonalGridLocator.prototype.getDropArea = function (_location, _context) {
91
+ return this.dropArea;
92
+ };
93
+ /**
94
+ * Get the coordinates for the full grid area
95
+ * @param location Location to place
96
+ * @param context Context of the game
97
+ * @returns The coordinates of the area
98
+ */
99
+ HexagonalGridLocator.prototype.getAreaCoordinates = function (location, context) {
100
+ var _a = this.getCoordinates(location, context), _b = _a.x, x = _b === void 0 ? 0 : _b, _c = _a.y, y = _c === void 0 ? 0 : _c, z = _a.z;
101
+ var dropArea = this.getDropArea(location, context);
102
+ if (!dropArea)
103
+ return { x: x, y: y, z: z };
104
+ var _d = this.getBoundaries(dropArea), xMin = _d.xMin, xMax = _d.xMax, yMin = _d.yMin, yMax = _d.yMax;
105
+ return { x: (xMin + xMax) / 2, y: (yMin + yMax) / 2, z: z };
106
+ };
107
+ /**
108
+ * Get the coordinates of a location on the grid
109
+ * @param location Location to place
110
+ * @param context Context of the game
111
+ * @return the coordinates
112
+ */
113
+ HexagonalGridLocator.prototype.getLocationCoordinates = function (location, context) {
114
+ if (location.x === undefined && location.y === undefined) {
115
+ return this.getAreaCoordinates(location, context);
116
+ }
117
+ var _a = this.getCoordinates(location, context), _b = _a.x, baseX = _b === void 0 ? 0 : _b, _c = _a.y, baseY = _c === void 0 ? 0 : _c, baseZ = _a.z;
118
+ var _d = this.getHexagonPosition(location), _e = _d.x, x = _e === void 0 ? 0 : _e, _f = _d.y, y = _f === void 0 ? 0 : _f;
119
+ return { x: baseX + x, y: baseY + y, z: baseZ };
120
+ };
121
+ /**
122
+ * Get the position of a hexagon
123
+ * @param coordinates Coordinates of the hexagon
124
+ * @param coordinatesSystem System of coordinates to consider
125
+ * @return coordinates to place the hexagon on the location
126
+ */
127
+ HexagonalGridLocator.prototype.getHexagonPosition = function (coordinates, coordinatesSystem) {
128
+ if (coordinatesSystem === void 0) { coordinatesSystem = this.coordinatesSystem; }
129
+ var _a = coordinates.x, x = _a === void 0 ? 0 : _a, _b = coordinates.y, y = _b === void 0 ? 0 : _b;
130
+ switch (coordinatesSystem) {
131
+ case rules_api_1.HexGridSystem.Axial: {
132
+ if (!this.orientation) {
133
+ throw new Error('You must specify the orientation (flat or pointy) when using the Axial HexGridSystem');
134
+ }
135
+ else if (this.orientation === HexOrientation.Flat) {
136
+ return {
137
+ x: x * 3 / 2 * this.sizeX,
138
+ y: (x * Math.sqrt(3) / 2 + y * Math.sqrt(3)) * this.sizeY
139
+ };
140
+ }
141
+ else {
142
+ return {
143
+ x: (x * Math.sqrt(3) + y * Math.sqrt(3) / 2) * this.sizeX,
144
+ y: y * 3 / 2 * this.sizeY
145
+ };
146
+ }
147
+ }
148
+ case rules_api_1.HexGridSystem.OddQ: {
149
+ y += ((x % 2 + 2) % 2) / 2;
150
+ return {
151
+ x: x * 3 / 2 * this.sizeX,
152
+ y: y * Math.sqrt(3) * this.sizeY
153
+ };
154
+ }
155
+ case rules_api_1.HexGridSystem.EvenQ: {
156
+ y -= ((x % 2 + 2) % 2) / 2;
157
+ return {
158
+ x: x * 3 / 2 * this.sizeX,
159
+ y: y * Math.sqrt(3) * this.sizeY
160
+ };
161
+ }
162
+ case rules_api_1.HexGridSystem.OddR: {
163
+ throw new Error('OddR HexGridSystem is not yet implemented');
164
+ }
165
+ case rules_api_1.HexGridSystem.EvenR: {
166
+ throw new Error('EvenR HexGridSystem is not yet implemented');
167
+ }
168
+ }
169
+ };
170
+ /**
171
+ * Get the coordinates of an item on the grid. If the item is a Polyhex, the shape will be used to center the origin coordinates of the item on the
172
+ * correct grid location.
173
+ * @param item Item to place
174
+ * @param context Context of the game
175
+ * @return the coordinates of the item
176
+ */
177
+ HexagonalGridLocator.prototype.getItemCoordinates = function (item, context) {
178
+ var _a = _super.prototype.getItemCoordinates.call(this, item, context), _b = _a.x, x = _b === void 0 ? 0 : _b, _c = _a.y, y = _c === void 0 ? 0 : _c, z = _a.z;
179
+ var description = context.material[context.type];
180
+ if (!description || !(0, components_1.isPolyhexDescription)(description)) {
181
+ return { x: x, y: y, z: z };
182
+ }
183
+ var polyhex = description.getPolyhex(item, context);
184
+ var _d = this.getBoundaries(polyhex), xMax = _d.xMax, xMin = _d.xMin, yMin = _d.yMin, yMax = _d.yMax;
185
+ var _e = rotateVector({ x: (xMin + xMax) / 2, y: (yMin + yMax) / 2 }, this.getItemRotateZ(item, context)), deltaX = _e.x, deltaY = _e.y;
186
+ return { x: x + deltaX, y: y + deltaY, z: z };
187
+ };
188
+ /**
189
+ * Rotate the location. On a hexagonal grid, by default the rotation is expected to be [0, 5] and it is multiplied by 60 degrees.
190
+ * @param location Location to rotate
191
+ * @param _context Context of the item
192
+ * @return the location's rotation in degrees
193
+ */
194
+ HexagonalGridLocator.prototype.getRotateZ = function (location, _context) {
195
+ var _a;
196
+ // TODO: the real rotation depends on the sizeX / sizeY ratio for 1, 2, 4 & 5 rotations (custom override applied for King of Tokyo Duel)
197
+ return ((_a = location.rotation) !== null && _a !== void 0 ? _a : 0) * 60;
198
+ };
199
+ /**
200
+ * Returns the drop locations for current dragged item. The hexagonal grid must be one simple drop location.
201
+ */
202
+ HexagonalGridLocator.prototype.getDropLocations = function (moves, context) {
203
+ if (!this.locationDescription || this.locationDescription.ignoreCoordinates) {
204
+ return (0, es_toolkit_1.uniqWith)(moves.map(function (move) { return (0, es_toolkit_1.omit)(move.location, ['x', 'y', 'z', 'rotation']); }), es_toolkit_1.isEqual);
205
+ }
206
+ else {
207
+ return _super.prototype.getDropLocations.call(this, moves, context);
208
+ }
209
+ };
210
+ /**
211
+ * Generate automatically a {@link HexGridDropAreaDescription} based on the grid boundaries
212
+ */
213
+ HexagonalGridLocator.prototype.getLocationDescription = function (location, context) {
214
+ if (this.locationDescription)
215
+ return this.locationDescription;
216
+ if (location.x !== undefined || location.y !== undefined)
217
+ return _super.prototype.getLocationDescription.call(this, location, context);
218
+ var dropArea = this.getDropArea(location, context);
219
+ if (!dropArea)
220
+ return _super.prototype.getLocationDescription.call(this, location, context);
221
+ var _a = this.getBoundaries(dropArea), xMin = _a.xMin, xMax = _a.xMax, yMin = _a.yMin, yMax = _a.yMax;
222
+ var borderRadius = this.sizeX / 3;
223
+ return new components_1.HexGridDropAreaDescription({
224
+ width: xMax - xMin,
225
+ height: yMax - yMin,
226
+ borderRadius: borderRadius
227
+ });
228
+ };
229
+ HexagonalGridLocator.prototype.getBoundaries = function (polyhex) {
230
+ var _this = this;
231
+ var boundaries = { xMin: 0, xMax: 0, yMin: 0, yMax: 0 };
232
+ if (!polyhex) {
233
+ return boundaries;
234
+ }
235
+ switch (polyhex.system) {
236
+ case rules_api_1.HexGridSystem.Axial: {
237
+ if (!this.orientation) {
238
+ throw new Error('You must specify the orientation (flat or pointy) when using the Axial HexGridSystem');
239
+ }
240
+ else if (this.orientation === HexOrientation.Flat) {
241
+ boundaries.xMin = polyhex.xMin * 3 / 2 * this.sizeX - this.sizeX;
242
+ boundaries.xMax = polyhex.xMax * 3 / 2 * this.sizeX + this.sizeX;
243
+ boundaries.yMin = Math.min.apply(Math, __spreadArray([], __read(polyhex.grid.map(function (line, index) {
244
+ var xMin = polyhex.xMin + line.findIndex(function (value) { return !polyhex.isEmpty(value); });
245
+ return (polyhex.yMin + index + xMin / 2 - 0.5) * Math.sqrt(3) * _this.sizeY;
246
+ })), false));
247
+ boundaries.yMax = Math.max.apply(Math, __spreadArray([], __read(polyhex.grid.map(function (line, index) {
248
+ var xMax = polyhex.xMin + (0, compat_1.findLastIndex)(line, function (value) { return !polyhex.isEmpty(value); });
249
+ return (polyhex.yMin + index + xMax / 2 + 0.5) * Math.sqrt(3) * _this.sizeY;
250
+ })), false));
251
+ }
252
+ else {
253
+ throw new Error('Axial HexGridSystem for pointy top orientation is not yet implemented');
254
+ }
255
+ break;
256
+ }
257
+ case rules_api_1.HexGridSystem.OddQ:
258
+ case rules_api_1.HexGridSystem.EvenQ: {
259
+ boundaries.xMin = polyhex.xMin * 3 / 2 * this.sizeX - this.sizeX;
260
+ var xMax = Math.max.apply(Math, __spreadArray([], __read(polyhex.grid.map(function (line) { return line.length; })), false)) - 1;
261
+ boundaries.xMax = (xMax + polyhex.xMin) * 3 / 2 * this.sizeX + this.sizeX;
262
+ var swapSystem_1 = polyhex.xMin % 2 !== 0;
263
+ var yMin = polyhex.yMin - 0.5;
264
+ var firstLine = polyhex.grid[0];
265
+ if (polyhex.system === rules_api_1.HexGridSystem.OddQ && firstLine.every(function (value, y) { return polyhex.isEmpty(value) || (swapSystem_1 ? !(y % 2) : y % 2); })) {
266
+ yMin += 0.5;
267
+ }
268
+ else if (polyhex.system === rules_api_1.HexGridSystem.EvenQ && firstLine.some(function (value, y) { return !polyhex.isEmpty(value) && (swapSystem_1 ? !(y % 2) : y % 2); })) {
269
+ yMin -= 0.5;
270
+ }
271
+ boundaries.yMin = yMin * Math.sqrt(3) * this.sizeY;
272
+ var yMax = polyhex.grid.length + polyhex.yMin - 0.5;
273
+ var lastLine = polyhex.grid[polyhex.grid.length - 1];
274
+ if (polyhex.system === rules_api_1.HexGridSystem.OddQ && lastLine.some(function (value, y) { return !polyhex.isEmpty(value) && (swapSystem_1 ? !(y % 2) : y % 2); })) {
275
+ yMax += 0.5;
276
+ }
277
+ else if (polyhex.system === rules_api_1.HexGridSystem.EvenQ && lastLine.every(function (value, y) { return polyhex.isEmpty(value) || (swapSystem_1 ? !(y % 2) : y % 2); })) {
278
+ yMax -= 0.5;
279
+ }
280
+ boundaries.yMax = yMax * Math.sqrt(3) * this.sizeY;
281
+ break;
282
+ }
283
+ case rules_api_1.HexGridSystem.OddR: {
284
+ throw new Error('OddR HexGridSystem is not yet implemented');
285
+ }
286
+ case rules_api_1.HexGridSystem.EvenR: {
287
+ throw new Error('EvenR HexGridSystem is not yet implemented');
288
+ }
289
+ }
290
+ return boundaries;
291
+ };
292
+ return HexagonalGridLocator;
293
+ }(Locator_1.Locator));
294
+ exports.HexagonalGridLocator = HexagonalGridLocator;
295
+ function rotateVector(vector, degrees) {
296
+ var rad = degrees * (Math.PI / 180);
297
+ var cos = Math.cos(rad);
298
+ var sin = Math.sin(rad);
299
+ return {
300
+ x: Math.round(10000 * (vector.x * cos - vector.y * sin)) / 10000,
301
+ y: Math.round(10000 * (vector.x * sin + vector.y * cos)) / 10000
302
+ };
303
+ }
309
304
  //# sourceMappingURL=HexagonalGridLocator.js.map