@gamepark/react-game 6.38.4 → 7.0.0-beta.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/Avatar/Avatar.d.ts +6 -6
- package/dist/components/Avatar/Avatar.js +63 -63
- package/dist/components/Avatar/ChatSpeechBubble.d.ts +8 -8
- package/dist/components/Avatar/ChatSpeechBubble.js +80 -77
- package/dist/components/Avatar/ChatSpeechBubble.js.map +1 -1
- package/dist/components/Avatar/SpeechBubble.d.ts +15 -15
- package/dist/components/Avatar/SpeechBubble.js +72 -72
- package/dist/components/Avatar/SpeechBubble.js.map +1 -1
- package/dist/components/Avatar/index.d.ts +3 -3
- package/dist/components/Avatar/index.js +19 -19
- package/dist/components/GamePoints/GamePointIcon.d.ts +2 -2
- package/dist/components/GamePoints/GamePointIcon.js +25 -25
- package/dist/components/GamePoints/GamePoints.d.ts +8 -8
- package/dist/components/GamePoints/GamePoints.js +73 -73
- package/dist/components/GamePoints/GamePoints.js.map +1 -1
- package/dist/components/GamePoints/index.d.ts +2 -2
- package/dist/components/GamePoints/index.js +18 -18
- package/dist/components/GameProvider/GameContext.d.ts +28 -28
- package/dist/components/GameProvider/GameContext.js +19 -19
- package/dist/components/GameProvider/GameContext.js.map +1 -1
- package/dist/components/GameProvider/GameProvider.d.ts +9 -9
- package/dist/components/GameProvider/GameProvider.js +151 -151
- package/dist/components/GameProvider/GameProvider.js.map +1 -1
- package/dist/components/GameProvider/index.d.ts +2 -2
- package/dist/components/GameProvider/index.js +18 -18
- package/dist/components/Header/Header.d.ts +7 -7
- package/dist/components/Header/Header.js +44 -44
- package/dist/components/Header/Header.js.map +1 -1
- package/dist/components/Header/HeaderText.d.ts +11 -11
- package/dist/components/Header/HeaderText.js +39 -39
- package/dist/components/Header/HeaderText.js.map +1 -1
- package/dist/components/Header/MaterialHeader.d.ts +11 -11
- package/dist/components/Header/MaterialHeader.js +112 -112
- package/dist/components/Header/MaterialHeader.js.map +1 -1
- package/dist/components/Header/index.d.ts +3 -3
- package/dist/components/Header/index.js +19 -19
- package/dist/components/ImagesLoader/ImagesLoader.d.ts +5 -5
- package/dist/components/ImagesLoader/ImagesLoader.js +26 -26
- package/dist/components/ImagesLoader/ImagesLoader.js.map +1 -1
- package/dist/components/ImagesLoader/index.d.ts +1 -1
- package/dist/components/ImagesLoader/index.js +17 -17
- package/dist/components/JournalTabs/Chat/Chat.d.ts +8 -8
- package/dist/components/JournalTabs/Chat/Chat.js +36 -36
- package/dist/components/JournalTabs/Chat/Chat.js.map +1 -1
- package/dist/components/JournalTabs/Chat/ChatMessage.d.ts +7 -7
- package/dist/components/JournalTabs/Chat/ChatMessage.js +18 -29
- package/dist/components/JournalTabs/Chat/ChatMessage.js.map +1 -1
- package/dist/components/JournalTabs/Chat/ChatMessageAuthor.d.ts +3 -3
- package/dist/components/JournalTabs/Chat/ChatMessageAuthor.js +37 -37
- package/dist/components/JournalTabs/Chat/ChatMessageAuthor.js.map +1 -1
- package/dist/components/JournalTabs/Chat/ChatTextInput.d.ts +19 -19
- package/dist/components/JournalTabs/Chat/ChatTextInput.js +76 -87
- package/dist/components/JournalTabs/Chat/ChatTextInput.js.map +1 -1
- package/dist/components/JournalTabs/Chat/CommonChat.d.ts +13 -12
- package/dist/components/JournalTabs/Chat/CommonChat.js +57 -58
- package/dist/components/JournalTabs/Chat/CommonChat.js.map +1 -1
- package/dist/components/JournalTabs/Chat/LocalChat.d.ts +6 -6
- package/dist/components/JournalTabs/Chat/LocalChat.js +64 -64
- package/dist/components/JournalTabs/Chat/RemoteChat.d.ts +7 -7
- package/dist/components/JournalTabs/Chat/RemoteChat.js +45 -45
- package/dist/components/JournalTabs/Chat/SignInToChat.d.ts +1 -1
- package/dist/components/JournalTabs/Chat/SignInToChat.js +24 -35
- package/dist/components/JournalTabs/Chat/SignInToChat.js.map +1 -1
- package/dist/components/JournalTabs/Chat/index.d.ts +5 -5
- package/dist/components/JournalTabs/Chat/index.js +21 -21
- package/dist/components/JournalTabs/History/GameOverHistory.d.ts +1 -1
- package/dist/components/JournalTabs/History/GameOverHistory.js +24 -35
- package/dist/components/JournalTabs/History/GameOverHistory.js.map +1 -1
- package/dist/components/JournalTabs/History/History.d.ts +7 -7
- package/dist/components/JournalTabs/History/History.js +62 -62
- package/dist/components/JournalTabs/History/History.js.map +1 -1
- package/dist/components/JournalTabs/History/HistoryEntry.d.ts +9 -9
- package/dist/components/JournalTabs/History/HistoryEntry.js +45 -45
- package/dist/components/JournalTabs/History/HistoryEntry.js.map +1 -1
- package/dist/components/JournalTabs/History/StartGameHistory.d.ts +2 -2
- package/dist/components/JournalTabs/History/StartGameHistory.js +19 -30
- package/dist/components/JournalTabs/History/StartGameHistory.js.map +1 -1
- package/dist/components/JournalTabs/History/index.d.ts +2 -2
- package/dist/components/JournalTabs/History/index.js +18 -18
- package/dist/components/JournalTabs/JournalTabs.d.ts +6 -6
- package/dist/components/JournalTabs/JournalTabs.js +82 -93
- package/dist/components/JournalTabs/JournalTabs.js.map +1 -1
- package/dist/components/JournalTabs/index.d.ts +1 -1
- package/dist/components/JournalTabs/index.js +17 -17
- package/dist/components/Letterbox/Letterbox.d.ts +8 -8
- package/dist/components/Letterbox/Letterbox.js +42 -42
- package/dist/components/Letterbox/Letterbox.js.map +1 -1
- package/dist/components/Letterbox/index.d.ts +1 -1
- package/dist/components/Letterbox/index.js +17 -17
- package/dist/components/LoadingScreen/LoadingScreen.d.ts +12 -12
- package/dist/components/LoadingScreen/LoadingScreen.js +102 -102
- package/dist/components/LoadingScreen/LoadingScreen.js.map +1 -1
- package/dist/components/LoadingScreen/index.d.ts +1 -1
- package/dist/components/LoadingScreen/index.js +17 -17
- package/dist/components/Log/InternalLiveLogContainer.d.ts +6 -6
- package/dist/components/Log/InternalLiveLogContainer.js +117 -117
- package/dist/components/Log/InternalLiveLogContainer.js.map +1 -1
- package/dist/components/Log/LiveLogButton.d.ts +1 -1
- package/dist/components/Log/LiveLogButton.js +23 -34
- package/dist/components/Log/LiveLogButton.js.map +1 -1
- package/dist/components/Log/LiveLogContainer.d.ts +3 -3
- package/dist/components/Log/LiveLogContainer.js +25 -25
- package/dist/components/Log/LogDescription.d.ts +24 -24
- package/dist/components/Log/LogDescription.js +2 -2
- package/dist/components/Log/LogItem.d.ts +11 -11
- package/dist/components/Log/LogItem.js +44 -44
- package/dist/components/Log/LogItem.js.map +1 -1
- package/dist/components/Log/index.d.ts +3 -3
- package/dist/components/Log/index.js +19 -19
- package/dist/components/Picture/Picture.d.ts +8 -8
- package/dist/components/Picture/Picture.js +34 -34
- package/dist/components/Picture/index.d.ts +1 -1
- package/dist/components/Picture/index.js +17 -17
- package/dist/components/PlayerPanel/Counters.d.ts +14 -14
- package/dist/components/PlayerPanel/Counters.js +50 -44
- package/dist/components/PlayerPanel/Counters.js.map +1 -1
- package/dist/components/PlayerPanel/PlayerPanel.d.ts +8 -8
- package/dist/components/PlayerPanel/PlayerPanel.js +55 -55
- package/dist/components/PlayerPanel/PlayerPanel.js.map +1 -1
- package/dist/components/PlayerPanel/StyledPlayerPanel.d.ts +24 -24
- package/dist/components/PlayerPanel/StyledPlayerPanel.js +93 -117
- package/dist/components/PlayerPanel/StyledPlayerPanel.js.map +1 -1
- package/dist/components/PlayerPanel/index.d.ts +3 -3
- package/dist/components/PlayerPanel/index.js +19 -19
- package/dist/components/PlayerTimer/PlayerTimer.d.ts +13 -13
- package/dist/components/PlayerTimer/PlayerTimer.js +73 -73
- package/dist/components/PlayerTimer/PlayerTimer.js.map +1 -1
- package/dist/components/PlayerTimer/index.d.ts +1 -1
- package/dist/components/PlayerTimer/index.js +17 -17
- package/dist/components/Scoring/ScoringDescription.d.ts +8 -8
- package/dist/components/Scoring/ScoringDescription.js +2 -2
- package/dist/components/Scoring/index.d.ts +1 -1
- package/dist/components/Scoring/index.js +17 -17
- package/dist/components/buttons/PlayMoveButton/PlayMoveButton.d.ts +14 -14
- package/dist/components/buttons/PlayMoveButton/PlayMoveButton.js +137 -137
- package/dist/components/buttons/PlayMoveButton/PlayMoveButton.js.map +1 -1
- package/dist/components/buttons/PlayMoveButton/index.d.ts +1 -1
- package/dist/components/buttons/PlayMoveButton/index.js +17 -17
- package/dist/components/buttons/ThemeButton/ThemeButton.d.ts +3 -3
- package/dist/components/buttons/ThemeButton/ThemeButton.js +21 -21
- package/dist/components/buttons/ThemeButton/index.d.ts +1 -1
- package/dist/components/buttons/ThemeButton/index.js +17 -17
- package/dist/components/buttons/UndoMovesButton/UndoMovesButton.d.ts +7 -7
- package/dist/components/buttons/UndoMovesButton/UndoMovesButton.js +72 -72
- package/dist/components/buttons/UndoMovesButton/UndoMovesButton.js.map +1 -1
- package/dist/components/buttons/UndoMovesButton/index.d.ts +1 -1
- package/dist/components/buttons/UndoMovesButton/index.js +17 -17
- package/dist/components/buttons/index.d.ts +3 -3
- package/dist/components/buttons/index.js +19 -19
- package/dist/components/dialogs/Dialog.d.ts +11 -11
- package/dist/components/dialogs/Dialog.js +84 -84
- package/dist/components/dialogs/Dialog.js.map +1 -1
- package/dist/components/dialogs/FailuresDialog.d.ts +2 -2
- package/dist/components/dialogs/FailuresDialog.js +84 -84
- package/dist/components/dialogs/FailuresDialog.js.map +1 -1
- package/dist/components/dialogs/ResultDialog/RematchDisplay.d.ts +6 -6
- package/dist/components/dialogs/ResultDialog/RematchDisplay.js +65 -73
- package/dist/components/dialogs/ResultDialog/RematchDisplay.js.map +1 -1
- package/dist/components/dialogs/ResultDialog/RematchSection.d.ts +5 -5
- package/dist/components/dialogs/ResultDialog/RematchSection.js +30 -41
- package/dist/components/dialogs/ResultDialog/RematchSection.js.map +1 -1
- package/dist/components/dialogs/ResultDialog/ResultDialog.d.ts +7 -7
- package/dist/components/dialogs/ResultDialog/ResultDialog.js +103 -103
- package/dist/components/dialogs/ResultDialog/ResultDialog.js.map +1 -1
- package/dist/components/dialogs/ResultDialog/index.d.ts +2 -2
- package/dist/components/dialogs/ResultDialog/index.js +18 -18
- package/dist/components/dialogs/ResultDialog/useScoringTable.d.ts +2 -2
- package/dist/components/dialogs/ResultDialog/useScoringTable.js +42 -42
- package/dist/components/dialogs/RulesDialog/LocationRulesDialogContent.d.ts +5 -5
- package/dist/components/dialogs/RulesDialog/LocationRulesDialogContent.js +35 -44
- package/dist/components/dialogs/RulesDialog/LocationRulesDialogContent.js.map +1 -1
- package/dist/components/dialogs/RulesDialog/MaterialRulesDialog.d.ts +3 -3
- package/dist/components/dialogs/RulesDialog/MaterialRulesDialog.js +39 -39
- package/dist/components/dialogs/RulesDialog/MaterialRulesDialog.js.map +1 -1
- package/dist/components/dialogs/RulesDialog/MaterialRulesDialogContent.d.ts +5 -5
- package/dist/components/dialogs/RulesDialog/MaterialRulesDialogContent.js +139 -139
- package/dist/components/dialogs/RulesDialog/MaterialRulesDialogContent.js.map +1 -1
- package/dist/components/dialogs/RulesDialog/RulesDialog.d.ts +6 -6
- package/dist/components/dialogs/RulesDialog/RulesDialog.js +44 -44
- package/dist/components/dialogs/RulesDialog/RulesDialog.js.map +1 -1
- package/dist/components/dialogs/RulesDialog/RulesHelpDialogContent.d.ts +6 -6
- package/dist/components/dialogs/RulesDialog/RulesHelpDialogContent.js +29 -40
- package/dist/components/dialogs/RulesDialog/RulesHelpDialogContent.js.map +1 -1
- package/dist/components/dialogs/RulesDialog/index.d.ts +2 -2
- package/dist/components/dialogs/RulesDialog/index.js +18 -18
- package/dist/components/dialogs/index.d.ts +4 -4
- package/dist/components/dialogs/index.js +20 -20
- package/dist/components/index.d.ts +17 -17
- package/dist/components/index.js +33 -33
- package/dist/components/material/ComponentDescription.d.ts +52 -52
- package/dist/components/material/ComponentDescription.js +40 -40
- package/dist/components/material/Dices/CubicDiceDescription.d.ts +21 -21
- package/dist/components/material/Dices/CubicDiceDescription.js +129 -132
- package/dist/components/material/Dices/CubicDiceDescription.js.map +1 -1
- package/dist/components/material/Dices/index.d.ts +1 -1
- package/dist/components/material/Dices/index.js +17 -17
- package/dist/components/material/DraggableMaterial.d.ts +9 -9
- package/dist/components/material/DraggableMaterial.js +256 -259
- package/dist/components/material/DraggableMaterial.js.map +1 -1
- package/dist/components/material/FlatMaterial/BoardDescription.d.ts +3 -3
- package/dist/components/material/FlatMaterial/BoardDescription.js +27 -27
- package/dist/components/material/FlatMaterial/CardDescription.d.ts +6 -6
- package/dist/components/material/FlatMaterial/CardDescription.js +56 -31
- package/dist/components/material/FlatMaterial/CardDescription.js.map +1 -1
- package/dist/components/material/FlatMaterial/FlatMaterial.d.ts +31 -38
- package/dist/components/material/FlatMaterial/FlatMaterial.js +159 -170
- package/dist/components/material/FlatMaterial/FlatMaterial.js.map +1 -1
- package/dist/components/material/FlatMaterial/MoneyDescription.d.ts +7 -7
- package/dist/components/material/FlatMaterial/MoneyDescription.js +35 -38
- package/dist/components/material/FlatMaterial/MoneyDescription.js.map +1 -1
- package/dist/components/material/FlatMaterial/PolyhexDescription.d.ts +20 -20
- package/dist/components/material/FlatMaterial/PolyhexDescription.js +73 -48
- package/dist/components/material/FlatMaterial/PolyhexDescription.js.map +1 -1
- package/dist/components/material/FlatMaterial/TokenDescription.d.ts +10 -10
- package/dist/components/material/FlatMaterial/TokenDescription.js +68 -43
- package/dist/components/material/FlatMaterial/TokenDescription.js.map +1 -1
- package/dist/components/material/FlatMaterial/index.d.ts +6 -6
- package/dist/components/material/FlatMaterial/index.js +22 -22
- package/dist/components/material/GameTable/DropPreview.d.ts +2 -2
- package/dist/components/material/GameTable/DropPreview.js +75 -75
- package/dist/components/material/GameTable/DropPreview.js.map +1 -1
- package/dist/components/material/GameTable/DynamicItemsDisplay.d.ts +4 -4
- package/dist/components/material/GameTable/DynamicItemsDisplay.js +88 -88
- package/dist/components/material/GameTable/GameMaterialDisplay.d.ts +7 -7
- package/dist/components/material/GameTable/GameMaterialDisplay.js +33 -33
- package/dist/components/material/GameTable/GameTable.d.ts +20 -20
- package/dist/components/material/GameTable/GameTable.js +143 -143
- package/dist/components/material/GameTable/GameTable.js.map +1 -1
- package/dist/components/material/GameTable/GameTableNavigation.d.ts +6 -6
- package/dist/components/material/GameTable/GameTableNavigation.js +72 -72
- package/dist/components/material/GameTable/GameTableNavigation.js.map +1 -1
- package/dist/components/material/GameTable/ItemDisplay.d.ts +20 -21
- package/dist/components/material/GameTable/ItemDisplay.js +180 -183
- package/dist/components/material/GameTable/ItemDisplay.js.map +1 -1
- package/dist/components/material/GameTable/StaticItemsDisplay.d.ts +5 -5
- package/dist/components/material/GameTable/StaticItemsDisplay.js +93 -96
- package/dist/components/material/GameTable/StaticItemsDisplay.js.map +1 -1
- package/dist/components/material/GameTable/StaticLocationsDisplay.d.ts +5 -5
- package/dist/components/material/GameTable/StaticLocationsDisplay.js +32 -32
- package/dist/components/material/GameTable/focus/FocusProvider.d.ts +12 -10
- package/dist/components/material/GameTable/focus/FocusProvider.js +84 -99
- package/dist/components/material/GameTable/focus/FocusProvider.js.map +1 -1
- package/dist/components/material/GameTable/focus/MaterialFocus.d.ts +20 -20
- package/dist/components/material/GameTable/focus/MaterialFocus.js +2 -2
- package/dist/components/material/GameTable/focus/index.d.ts +2 -2
- package/dist/components/material/GameTable/focus/index.js +18 -18
- package/dist/components/material/GameTable/index.d.ts +3 -3
- package/dist/components/material/GameTable/index.js +19 -19
- package/dist/components/material/ImageLoader/MaterialImageLoader.d.ts +5 -5
- package/dist/components/material/ImageLoader/MaterialImageLoader.js +93 -93
- package/dist/components/material/ImageLoader/MaterialImageLoader.js.map +1 -1
- package/dist/components/material/ImageLoader/index.d.ts +1 -1
- package/dist/components/material/ImageLoader/index.js +17 -17
- package/dist/components/material/ItemMenuButton.d.ts +14 -14
- package/dist/components/material/ItemMenuButton.js +74 -74
- package/dist/components/material/ItemMenuButton.js.map +1 -1
- package/dist/components/material/ItemMenuWrapper.d.ts +11 -11
- package/dist/components/material/ItemMenuWrapper.js +68 -68
- package/dist/components/material/MaterialComponent.d.ts +17 -17
- package/dist/components/material/MaterialComponent.js +48 -48
- package/dist/components/material/MaterialComponent.js.map +1 -1
- package/dist/components/material/MaterialComponentType.d.ts +7 -7
- package/dist/components/material/MaterialComponentType.js +11 -11
- package/dist/components/material/MaterialComponentType.js.map +1 -1
- package/dist/components/material/MaterialDescription.d.ts +176 -176
- package/dist/components/material/MaterialDescription.js +292 -295
- package/dist/components/material/MaterialDescription.js.map +1 -1
- package/dist/components/material/MobileMaterialDescription.d.ts +10 -10
- package/dist/components/material/MobileMaterialDescription.js +92 -70
- package/dist/components/material/MobileMaterialDescription.js.map +1 -1
- package/dist/components/material/Wheel/WheelContent.d.ts +14 -14
- package/dist/components/material/Wheel/WheelContent.js +40 -51
- package/dist/components/material/Wheel/WheelContent.js.map +1 -1
- package/dist/components/material/Wheel/WheelDescription.d.ts +20 -20
- package/dist/components/material/Wheel/WheelDescription.js +125 -125
- package/dist/components/material/Wheel/WheelDescription.js.map +1 -1
- package/dist/components/material/Wheel/WheelItem.d.ts +15 -15
- package/dist/components/material/Wheel/WheelItem.js +53 -53
- package/dist/components/material/Wheel/WheelItem.js.map +1 -1
- package/dist/components/material/Wheel/index.d.ts +1 -1
- package/dist/components/material/Wheel/index.js +17 -17
- package/dist/components/material/Writing/WritingDescription.d.ts +12 -12
- package/dist/components/material/Writing/WritingDescription.js +106 -117
- package/dist/components/material/Writing/WritingDescription.js.map +1 -1
- package/dist/components/material/Writing/index.d.ts +1 -1
- package/dist/components/material/Writing/index.js +17 -17
- package/dist/components/material/animations/CreateItemAnimations.d.ts +15 -15
- package/dist/components/material/animations/CreateItemAnimations.js +80 -80
- package/dist/components/material/animations/CreateItemAnimations.js.map +1 -1
- package/dist/components/material/animations/DeleteItemAnimations.d.ts +14 -14
- package/dist/components/material/animations/DeleteItemAnimations.js +72 -72
- package/dist/components/material/animations/DeleteItemAnimations.js.map +1 -1
- package/dist/components/material/animations/DeleteItemAtOnceAnimations.d.ts +12 -12
- package/dist/components/material/animations/DeleteItemAtOnceAnimations.js +62 -62
- package/dist/components/material/animations/DeleteItemAtOnceAnimations.js.map +1 -1
- package/dist/components/material/animations/ItemAnimations.d.ts +11 -11
- package/dist/components/material/animations/ItemAnimations.js +57 -57
- package/dist/components/material/animations/MaterialAnimations.d.ts +19 -19
- package/dist/components/material/animations/MaterialAnimations.js +58 -58
- package/dist/components/material/animations/MaterialAnimations.js.map +1 -1
- package/dist/components/material/animations/MaterialGameAnimations.d.ts +33 -33
- package/dist/components/material/animations/MaterialGameAnimations.js +152 -130
- package/dist/components/material/animations/MaterialGameAnimations.js.map +1 -1
- package/dist/components/material/animations/MoveItemAnimations.d.ts +16 -16
- package/dist/components/material/animations/MoveItemAnimations.js +121 -124
- package/dist/components/material/animations/MoveItemAnimations.js.map +1 -1
- package/dist/components/material/animations/MoveItemAtOnceAnimations.d.ts +14 -14
- package/dist/components/material/animations/MoveItemAtOnceAnimations.js +75 -75
- package/dist/components/material/animations/MoveItemAtOnceAnimations.js.map +1 -1
- package/dist/components/material/animations/RollItemAnimations.d.ts +13 -13
- package/dist/components/material/animations/RollItemAnimations.js +121 -121
- package/dist/components/material/animations/RollItemAnimations.js.map +1 -1
- package/dist/components/material/animations/ShuffleAnimations.d.ts +8 -8
- package/dist/components/material/animations/ShuffleAnimations.js +33 -33
- package/dist/components/material/animations/ShuffleAnimations.js.map +1 -1
- package/dist/components/material/animations/getFirstStockItemTransforms.util.d.ts +2 -2
- package/dist/components/material/animations/getFirstStockItemTransforms.util.js +27 -30
- package/dist/components/material/animations/getFirstStockItemTransforms.util.js.map +1 -1
- package/dist/components/material/animations/index.d.ts +8 -8
- package/dist/components/material/animations/index.js +26 -26
- package/dist/components/material/animations/rotations.utils.d.ts +3 -3
- package/dist/components/material/animations/rotations.utils.js +126 -126
- package/dist/components/material/animations/rotations.utils.js.map +1 -1
- package/dist/components/material/animations/transformItem.util.d.ts +2 -2
- package/dist/components/material/animations/transformItem.util.js +36 -37
- package/dist/components/material/animations/transformItem.util.js.map +1 -1
- package/dist/components/material/index.d.ts +15 -15
- package/dist/components/material/index.js +31 -31
- package/dist/components/material/locations/DropAreaDescription.d.ts +12 -12
- package/dist/components/material/locations/DropAreaDescription.js +83 -61
- package/dist/components/material/locations/DropAreaDescription.js.map +1 -1
- package/dist/components/material/locations/HexGridDropAreaDescription.d.ts +13 -13
- package/dist/components/material/locations/HexGridDropAreaDescription.js +119 -97
- package/dist/components/material/locations/HexGridDropAreaDescription.js.map +1 -1
- package/dist/components/material/locations/LocationComponent.d.ts +15 -16
- package/dist/components/material/locations/LocationComponent.js +105 -105
- package/dist/components/material/locations/LocationComponent.js.map +1 -1
- package/dist/components/material/locations/LocationDescription.d.ts +45 -45
- package/dist/components/material/locations/LocationDescription.js +138 -141
- package/dist/components/material/locations/LocationDescription.js.map +1 -1
- package/dist/components/material/locations/LocationDisplay.d.ts +13 -13
- package/dist/components/material/locations/LocationDisplay.js +84 -84
- package/dist/components/material/locations/LocationsMask.d.ts +6 -6
- package/dist/components/material/locations/LocationsMask.js +25 -39
- package/dist/components/material/locations/LocationsMask.js.map +1 -1
- package/dist/components/material/locations/SimpleDropArea.d.ts +11 -11
- package/dist/components/material/locations/SimpleDropArea.js +106 -106
- package/dist/components/material/locations/SimpleDropArea.js.map +1 -1
- package/dist/components/material/locations/index.d.ts +5 -5
- package/dist/components/material/locations/index.js +21 -21
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-
*/
|
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47
|
-
_this.clockwise = true;
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48
|
-
/**
|
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49
|
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* The Z-axis position difference between 2 consecutive items in the hand. Default is 0.05cm.
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50
|
-
*/
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51
|
-
_this.deltaZ = 0.05;
|
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52
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Object.assign(_this, clone);
|
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53
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return _this;
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54
|
-
}
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55
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-
/**
|
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56
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* Provide the radius of the circle. Defaults to {@link radius} property.
|
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57
|
-
* @param _location Location to position
|
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58
|
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* @param _context Context of the game
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* @returns the radius of the circle in cm
|
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60
|
-
*/
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61
|
-
HandLocator.prototype.getRadius = function (_location, _context) {
|
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|
-
return this.radius;
|
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63
|
-
};
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64
|
-
/**
|
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65
|
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* Function to override to provide a {@link baseAngle} that depends on the context
|
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66
|
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* @param _location Location to position
|
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67
|
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* @param _context Context of the game
|
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68
|
-
* @returns the default angle of the items
|
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69
|
-
*/
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70
|
-
HandLocator.prototype.getBaseAngle = function (_location, _context) {
|
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71
|
-
return this.baseAngle;
|
|
72
|
-
};
|
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73
|
-
/**
|
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74
|
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* Function to override to provide a {@link maxAngle} that depends on the context
|
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75
|
-
* @param _location Location to position
|
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76
|
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* @param _context Context of the game
|
|
77
|
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* @returns the maximum angle between the first and the last items
|
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78
|
-
*/
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79
|
-
HandLocator.prototype.getMaxAngle = function (_location, _context) {
|
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80
|
-
return this.maxAngle;
|
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81
|
-
};
|
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82
|
-
/**
|
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83
|
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* Function to override to provide a {@link gapMaxAngle} that depends on the context
|
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84
|
-
* @param _location Location to position
|
|
85
|
-
* @param _context Context of the game
|
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86
|
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* @returns The maximum angle between two consecutive items in the hand
|
|
87
|
-
*/
|
|
88
|
-
HandLocator.prototype.getGapMaxAngle = function (_location, _context) {
|
|
89
|
-
return this.gapMaxAngle;
|
|
90
|
-
};
|
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91
|
-
/**
|
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92
|
-
* Function to override to provide a {@link clockwise} info that depends on the context
|
|
93
|
-
* @param _location Location to position
|
|
94
|
-
* @param _context Context of the game
|
|
95
|
-
* @returns true if items should be displayed clockwise around the arc of circle. Default is true.
|
|
96
|
-
*/
|
|
97
|
-
HandLocator.prototype.isClockwise = function (_location, _context) {
|
|
98
|
-
return this.clockwise;
|
|
99
|
-
};
|
|
100
|
-
/**
|
|
101
|
-
* Function to override to provide a {@link deltaZ} that depends on the context
|
|
102
|
-
* @param _location Location to position
|
|
103
|
-
* @param _context Context of the game
|
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104
|
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* @returns The Z-axis position difference between 2 consecutive items in the hand. Default is 0.05cm.
|
|
105
|
-
*/
|
|
106
|
-
HandLocator.prototype.getDeltaZ = function (_location, _context) {
|
|
107
|
-
return this.deltaZ;
|
|
108
|
-
};
|
|
109
|
-
/**
|
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110
|
-
* See {@link Locator.getLocationCoordinates}.
|
|
111
|
-
* @param location Location to position
|
|
112
|
-
* @param context Context of the game
|
|
113
|
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* @param index Index of the item (or location) to place
|
|
114
|
-
*/
|
|
115
|
-
HandLocator.prototype.getLocationCoordinates = function (location, context, index) {
|
|
116
|
-
if (index === void 0) { index = this.getLocationIndex(location, context); }
|
|
117
|
-
var _a = this.getCoordinates(location, context), _b = _a.x, x = _b === void 0 ? 0 : _b, _c = _a.y, y = _c === void 0 ? 0 : _c, _d = _a.z, z = _d === void 0 ? 0 : _d;
|
|
118
|
-
if (index === undefined)
|
|
119
|
-
return { x: x, y: y, z: z };
|
|
120
|
-
var deltaZ = this.getDeltaZ(location, context);
|
|
121
|
-
var radius = this.getRadius(location, context);
|
|
122
|
-
var baseAngle = this.getBaseAngle(location, context);
|
|
123
|
-
var angle = this.getRotateZ(location, context, index);
|
|
124
|
-
return {
|
|
125
|
-
x: x + radius * Math.sin(angle * Math.PI / 180) - radius * Math.sin(baseAngle * Math.PI / 180),
|
|
126
|
-
y: y - radius * Math.cos(angle * Math.PI / 180) + radius * Math.cos(baseAngle * Math.PI / 180),
|
|
127
|
-
z: z + index * deltaZ
|
|
128
|
-
};
|
|
129
|
-
};
|
|
130
|
-
HandLocator.prototype.getItemCoordinates = function (item, context) {
|
|
131
|
-
return this.getLocationCoordinates(item.location, context, this.getItemIndex(item, context));
|
|
132
|
-
};
|
|
133
|
-
/**
|
|
134
|
-
* See {@link Locator.getRotateZ}.
|
|
135
|
-
* @param location Location to position
|
|
136
|
-
* @param context Context of the game
|
|
137
|
-
* @param index Index of the item (or location) to place
|
|
138
|
-
*/
|
|
139
|
-
HandLocator.prototype.getRotateZ = function (location, context, index) {
|
|
140
|
-
if (index === void 0) { index = this.getLocationIndex(location, context); }
|
|
141
|
-
var baseAngle = this.getBaseAngle(location, context);
|
|
142
|
-
if (index === undefined)
|
|
143
|
-
return baseAngle;
|
|
144
|
-
var size = this.countItems(location, context);
|
|
145
|
-
var maxAngle = this.getMaxAngle(location, context);
|
|
146
|
-
var gapMaxAngle = this.getGapMaxAngle(location, context);
|
|
147
|
-
var gapAngle = size > 1 ? Math.min(maxAngle / (size - 1), gapMaxAngle) : 0;
|
|
148
|
-
return baseAngle + (index - (size - 1) / 2) * gapAngle * (this.isClockwise(location, context) ? 1 : -1);
|
|
149
|
-
};
|
|
150
|
-
HandLocator.prototype.getItemRotateZ = function (item, context) {
|
|
151
|
-
if (context.dragTransform)
|
|
152
|
-
return 0;
|
|
153
|
-
return this.getRotateZ(item.location, context, this.getItemIndex(item, context));
|
|
154
|
-
};
|
|
155
|
-
HandLocator.prototype.generateLocationDescriptionFromDraggedItem = function (_location, context) {
|
|
156
|
-
var _a;
|
|
157
|
-
var itemDescription = (_a = context.material[context.type]) !== null && _a !== void 0 ? _a : new components_1.CardDescription();
|
|
158
|
-
var item = (0, Locator_1.getItemFromContext)(context);
|
|
159
|
-
var _b = itemDescription.getSize(item.id), width = _b.width, height = _b.height;
|
|
160
|
-
var borderRadius = itemDescription.getBorderRadius(item.id);
|
|
161
|
-
var max = Math.max(width, height);
|
|
162
|
-
return new components_1.DropAreaDescription({
|
|
163
|
-
width: max * 3,
|
|
164
|
-
height: max + 1,
|
|
165
|
-
borderRadius: borderRadius
|
|
166
|
-
});
|
|
167
|
-
};
|
|
168
|
-
/**
|
|
169
|
-
* See {@link Locator.getHoverTransform}. By default, display the item on top of others, straight, and twice as big.
|
|
170
|
-
*/
|
|
171
|
-
HandLocator.prototype.getHoverTransform = function (item, context) {
|
|
172
|
-
return ['translateZ(10em)', "rotateZ(".concat(-this.getItemRotateZ(item, context)).concat(this.rotationUnit, ")"), 'scale(2)'];
|
|
173
|
-
};
|
|
174
|
-
return HandLocator;
|
|
175
|
-
}(Locator_1.Locator));
|
|
176
|
-
exports.HandLocator = HandLocator;
|
|
1
|
+
"use strict";
|
|
2
|
+
var __extends = (this && this.__extends) || (function () {
|
|
3
|
+
var extendStatics = function (d, b) {
|
|
4
|
+
extendStatics = Object.setPrototypeOf ||
|
|
5
|
+
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
|
|
6
|
+
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
|
|
7
|
+
return extendStatics(d, b);
|
|
8
|
+
};
|
|
9
|
+
return function (d, b) {
|
|
10
|
+
if (typeof b !== "function" && b !== null)
|
|
11
|
+
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
|
|
12
|
+
extendStatics(d, b);
|
|
13
|
+
function __() { this.constructor = d; }
|
|
14
|
+
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
|
|
15
|
+
};
|
|
16
|
+
})();
|
|
17
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
18
|
+
exports.HandLocator = void 0;
|
|
19
|
+
var components_1 = require("../components");
|
|
20
|
+
var Locator_1 = require("./Locator");
|
|
21
|
+
/**
|
|
22
|
+
* This Locator places items fan-shaped to mimic the ways we hold cards in our hands.
|
|
23
|
+
*/
|
|
24
|
+
var HandLocator = /** @class */ (function (_super) {
|
|
25
|
+
__extends(HandLocator, _super);
|
|
26
|
+
function HandLocator(clone) {
|
|
27
|
+
var _this = _super.call(this) || this;
|
|
28
|
+
/**
|
|
29
|
+
* Items are place around the circle of an arc. This is the radius of the arc. Override {@link getRadius} to provide a dynamic radius.
|
|
30
|
+
*/
|
|
31
|
+
_this.radius = 100;
|
|
32
|
+
/**
|
|
33
|
+
* The default angle of the hand items. For instance, 180 will display the hand oriented towards the bottom of the screen.
|
|
34
|
+
*/
|
|
35
|
+
_this.baseAngle = 0;
|
|
36
|
+
/**
|
|
37
|
+
* The maximum angle that is allowed between the first and the last items displayed.
|
|
38
|
+
*/
|
|
39
|
+
_this.maxAngle = 15;
|
|
40
|
+
/**
|
|
41
|
+
* The maximum angle between two consecutive items in the hand
|
|
42
|
+
*/
|
|
43
|
+
_this.gapMaxAngle = 3;
|
|
44
|
+
/**
|
|
45
|
+
* The direction of the items displayed, for the first to the last index. Default is true.
|
|
46
|
+
*/
|
|
47
|
+
_this.clockwise = true;
|
|
48
|
+
/**
|
|
49
|
+
* The Z-axis position difference between 2 consecutive items in the hand. Default is 0.05cm.
|
|
50
|
+
*/
|
|
51
|
+
_this.deltaZ = 0.05;
|
|
52
|
+
Object.assign(_this, clone);
|
|
53
|
+
return _this;
|
|
54
|
+
}
|
|
55
|
+
/**
|
|
56
|
+
* Provide the radius of the circle. Defaults to {@link radius} property.
|
|
57
|
+
* @param _location Location to position
|
|
58
|
+
* @param _context Context of the game
|
|
59
|
+
* @returns the radius of the circle in cm
|
|
60
|
+
*/
|
|
61
|
+
HandLocator.prototype.getRadius = function (_location, _context) {
|
|
62
|
+
return this.radius;
|
|
63
|
+
};
|
|
64
|
+
/**
|
|
65
|
+
* Function to override to provide a {@link baseAngle} that depends on the context
|
|
66
|
+
* @param _location Location to position
|
|
67
|
+
* @param _context Context of the game
|
|
68
|
+
* @returns the default angle of the items
|
|
69
|
+
*/
|
|
70
|
+
HandLocator.prototype.getBaseAngle = function (_location, _context) {
|
|
71
|
+
return this.baseAngle;
|
|
72
|
+
};
|
|
73
|
+
/**
|
|
74
|
+
* Function to override to provide a {@link maxAngle} that depends on the context
|
|
75
|
+
* @param _location Location to position
|
|
76
|
+
* @param _context Context of the game
|
|
77
|
+
* @returns the maximum angle between the first and the last items
|
|
78
|
+
*/
|
|
79
|
+
HandLocator.prototype.getMaxAngle = function (_location, _context) {
|
|
80
|
+
return this.maxAngle;
|
|
81
|
+
};
|
|
82
|
+
/**
|
|
83
|
+
* Function to override to provide a {@link gapMaxAngle} that depends on the context
|
|
84
|
+
* @param _location Location to position
|
|
85
|
+
* @param _context Context of the game
|
|
86
|
+
* @returns The maximum angle between two consecutive items in the hand
|
|
87
|
+
*/
|
|
88
|
+
HandLocator.prototype.getGapMaxAngle = function (_location, _context) {
|
|
89
|
+
return this.gapMaxAngle;
|
|
90
|
+
};
|
|
91
|
+
/**
|
|
92
|
+
* Function to override to provide a {@link clockwise} info that depends on the context
|
|
93
|
+
* @param _location Location to position
|
|
94
|
+
* @param _context Context of the game
|
|
95
|
+
* @returns true if items should be displayed clockwise around the arc of circle. Default is true.
|
|
96
|
+
*/
|
|
97
|
+
HandLocator.prototype.isClockwise = function (_location, _context) {
|
|
98
|
+
return this.clockwise;
|
|
99
|
+
};
|
|
100
|
+
/**
|
|
101
|
+
* Function to override to provide a {@link deltaZ} that depends on the context
|
|
102
|
+
* @param _location Location to position
|
|
103
|
+
* @param _context Context of the game
|
|
104
|
+
* @returns The Z-axis position difference between 2 consecutive items in the hand. Default is 0.05cm.
|
|
105
|
+
*/
|
|
106
|
+
HandLocator.prototype.getDeltaZ = function (_location, _context) {
|
|
107
|
+
return this.deltaZ;
|
|
108
|
+
};
|
|
109
|
+
/**
|
|
110
|
+
* See {@link Locator.getLocationCoordinates}.
|
|
111
|
+
* @param location Location to position
|
|
112
|
+
* @param context Context of the game
|
|
113
|
+
* @param index Index of the item (or location) to place
|
|
114
|
+
*/
|
|
115
|
+
HandLocator.prototype.getLocationCoordinates = function (location, context, index) {
|
|
116
|
+
if (index === void 0) { index = this.getLocationIndex(location, context); }
|
|
117
|
+
var _a = this.getCoordinates(location, context), _b = _a.x, x = _b === void 0 ? 0 : _b, _c = _a.y, y = _c === void 0 ? 0 : _c, _d = _a.z, z = _d === void 0 ? 0 : _d;
|
|
118
|
+
if (index === undefined)
|
|
119
|
+
return { x: x, y: y, z: z };
|
|
120
|
+
var deltaZ = this.getDeltaZ(location, context);
|
|
121
|
+
var radius = this.getRadius(location, context);
|
|
122
|
+
var baseAngle = this.getBaseAngle(location, context);
|
|
123
|
+
var angle = this.getRotateZ(location, context, index);
|
|
124
|
+
return {
|
|
125
|
+
x: x + radius * Math.sin(angle * Math.PI / 180) - radius * Math.sin(baseAngle * Math.PI / 180),
|
|
126
|
+
y: y - radius * Math.cos(angle * Math.PI / 180) + radius * Math.cos(baseAngle * Math.PI / 180),
|
|
127
|
+
z: z + index * deltaZ
|
|
128
|
+
};
|
|
129
|
+
};
|
|
130
|
+
HandLocator.prototype.getItemCoordinates = function (item, context) {
|
|
131
|
+
return this.getLocationCoordinates(item.location, context, this.getItemIndex(item, context));
|
|
132
|
+
};
|
|
133
|
+
/**
|
|
134
|
+
* See {@link Locator.getRotateZ}.
|
|
135
|
+
* @param location Location to position
|
|
136
|
+
* @param context Context of the game
|
|
137
|
+
* @param index Index of the item (or location) to place
|
|
138
|
+
*/
|
|
139
|
+
HandLocator.prototype.getRotateZ = function (location, context, index) {
|
|
140
|
+
if (index === void 0) { index = this.getLocationIndex(location, context); }
|
|
141
|
+
var baseAngle = this.getBaseAngle(location, context);
|
|
142
|
+
if (index === undefined)
|
|
143
|
+
return baseAngle;
|
|
144
|
+
var size = this.countItems(location, context);
|
|
145
|
+
var maxAngle = this.getMaxAngle(location, context);
|
|
146
|
+
var gapMaxAngle = this.getGapMaxAngle(location, context);
|
|
147
|
+
var gapAngle = size > 1 ? Math.min(maxAngle / (size - 1), gapMaxAngle) : 0;
|
|
148
|
+
return baseAngle + (index - (size - 1) / 2) * gapAngle * (this.isClockwise(location, context) ? 1 : -1);
|
|
149
|
+
};
|
|
150
|
+
HandLocator.prototype.getItemRotateZ = function (item, context) {
|
|
151
|
+
if (context.dragTransform)
|
|
152
|
+
return 0;
|
|
153
|
+
return this.getRotateZ(item.location, context, this.getItemIndex(item, context));
|
|
154
|
+
};
|
|
155
|
+
HandLocator.prototype.generateLocationDescriptionFromDraggedItem = function (_location, context) {
|
|
156
|
+
var _a;
|
|
157
|
+
var itemDescription = (_a = context.material[context.type]) !== null && _a !== void 0 ? _a : new components_1.CardDescription();
|
|
158
|
+
var item = (0, Locator_1.getItemFromContext)(context);
|
|
159
|
+
var _b = itemDescription.getSize(item.id), width = _b.width, height = _b.height;
|
|
160
|
+
var borderRadius = itemDescription.getBorderRadius(item.id);
|
|
161
|
+
var max = Math.max(width, height);
|
|
162
|
+
return new components_1.DropAreaDescription({
|
|
163
|
+
width: max * 3,
|
|
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height: max + 1,
|
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|
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borderRadius: borderRadius
|
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|
+
});
|
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|
+
};
|
|
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|
+
/**
|
|
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|
+
* See {@link Locator.getHoverTransform}. By default, display the item on top of others, straight, and twice as big.
|
|
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|
+
*/
|
|
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|
+
HandLocator.prototype.getHoverTransform = function (item, context) {
|
|
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|
+
return ['translateZ(10em)', "rotateZ(".concat(-this.getItemRotateZ(item, context)).concat(this.rotationUnit, ")"), 'scale(2)'];
|
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|
+
};
|
|
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|
+
return HandLocator;
|
|
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|
+
}(Locator_1.Locator));
|
|
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|
+
exports.HandLocator = HandLocator;
|
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177
|
//# sourceMappingURL=HandLocator.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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|
|
1
|
+
{"version":3,"file":"HandLocator.js","sourceRoot":"","sources":["../../src/locators/HandLocator.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;AACA,4CAAyF;AACzF,qCAAqF;AAErF;;GAEG;AACH;IAAkH,+BAAgB;IAEhI,qBAAY,KAA4B;QACtC,YAAA,MAAK,WAAE,SAAA;QAIT;;WAEG;QACH,YAAM,GAAW,GAAG,CAAA;QAYpB;;WAEG;QACH,eAAS,GAAW,CAAC,CAAA;QAYrB;;WAEG;QACH,cAAQ,GAAW,EAAE,CAAA;QAYrB;;WAEG;QACH,iBAAW,GAAW,CAAC,CAAA;QAYvB;;WAEG;QACH,eAAS,GAAY,IAAI,CAAA;QAYzB;;WAEG;QACH,YAAM,GAAW,IAAI,CAAA;QAjFnB,MAAM,CAAC,MAAM,CAAC,KAAI,EAAE,KAAK,CAAC,CAAA;;IAC5B,CAAC;IAOD;;;;;OAKG;IACH,+BAAS,GAAT,UAAU,SAAyB,EAAE,QAAkC;QACrE,OAAO,IAAI,CAAC,MAAM,CAAA;IACpB,CAAC;IAOD;;;;;OAKG;IACH,kCAAY,GAAZ,UAAa,SAAyB,EAAE,QAAkC;QACxE,OAAO,IAAI,CAAC,SAAS,CAAA;IACvB,CAAC;IAOD;;;;;OAKG;IACH,iCAAW,GAAX,UAAY,SAAyB,EAAE,QAAkC;QACvE,OAAO,IAAI,CAAC,QAAQ,CAAA;IACtB,CAAC;IAOD;;;;;OAKG;IACH,oCAAc,GAAd,UAAe,SAAyB,EAAE,QAAkC;QAC1E,OAAO,IAAI,CAAC,WAAW,CAAA;IACzB,CAAC;IAOD;;;;;OAKG;IACH,iCAAW,GAAX,UAAY,SAAyB,EAAE,QAAkC;QACvE,OAAO,IAAI,CAAC,SAAS,CAAA;IACvB,CAAC;IAOD;;;;;OAKG;IACH,+BAAS,GAAT,UAAU,SAAyB,EAAE,QAAkC;QACrE,OAAO,IAAI,CAAC,MAAM,CAAA;IACpB,CAAC;IAED;;;;;OAKG;IACH,4CAAsB,GAAtB,UAAuB,QAAwB,EAAE,OAAiC,EAC3D,KAAgD;QAAhD,sBAAA,EAAA,QAAQ,IAAI,CAAC,gBAAgB,CAAC,QAAQ,EAAE,OAAO,CAAC;QAC/D,IAAA,KAA0B,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,OAAO,CAAC,EAA9D,SAAK,EAAL,CAAC,mBAAG,CAAC,KAAA,EAAE,SAAK,EAAL,CAAC,mBAAG,CAAC,KAAA,EAAE,SAAK,EAAL,CAAC,mBAAG,CAAC,KAA2C,CAAA;QACtE,IAAI,KAAK,KAAK,SAAS;YAAE,OAAO,EAAE,CAAC,GAAA,EAAE,CAAC,GAAA,EAAE,CAAC,GAAA,EAAE,CAAA;QAC3C,IAAM,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAA;QAChD,IAAM,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAA;QAChD,IAAM,SAAS,GAAG,IAAI,CAAC,YAAY,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAA;QACtD,IAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,OAAO,EAAE,KAAK,CAAC,CAAA;QACvD,OAAO;YACL,CAAC,EAAE,CAAC,GAAG,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,GAAG,CAAC,GAAG,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,GAAG,IAAI,CAAC,EAAE,GAAG,GAAG,CAAC;YAC9F,CAAC,EAAE,CAAC,GAAG,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,GAAG,CAAC,GAAG,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,GAAG,IAAI,CAAC,EAAE,GAAG,GAAG,CAAC;YAC9F,CAAC,EAAE,CAAC,GAAG,KAAK,GAAG,MAAM;SACtB,CAAA;IACH,CAAC;IAED,wCAAkB,GAAlB,UAAmB,IAAwB,EAAE,OAA6B;QACxE,OAAO,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,QAAQ,EAAE,OAAO,EAAE,IAAI,CAAC,YAAY,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC,CAAA;IAC9F,CAAC;IAED;;;;;OAKG;IACH,gCAAU,GAAV,UAAW,QAAwB,EAAE,OAAiC,EAC3D,KAAgD;QAAhD,sBAAA,EAAA,QAAQ,IAAI,CAAC,gBAAgB,CAAC,QAAQ,EAAE,OAAO,CAAC;QACzD,IAAM,SAAS,GAAG,IAAI,CAAC,YAAY,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAA;QACtD,IAAI,KAAK,KAAK,SAAS;YAAE,OAAO,SAAS,CAAA;QACzC,IAAM,IAAI,GAAG,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAA;QAC/C,IAAM,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAA;QACpD,IAAM,WAAW,GAAG,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAA;QAC1D,IAAM,QAAQ,GAAG,IAAI,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAA;QAC5E,OAAO,SAAS,GAAG,CAAC,KAAK,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,QAAQ,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAA;IACzG,CAAC;IAED,oCAAc,GAAd,UAAe,IAAwB,EAAE,OAA6B;QACpE,IAAI,OAAO,CAAC,aAAa;YAAE,OAAO,CAAC,CAAA;QACnC,OAAO,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,QAAQ,EAAE,OAAO,EAAE,IAAI,CAAC,YAAY,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC,CAAA;IAClF,CAAC;IAES,gEAA0C,GAApD,UAAqD,SAAyB,EAAE,OAA6B;;QAC3G,IAAM,eAAe,GAAG,MAAA,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,mCAAI,IAAI,4BAAe,EAAE,CAAA;QAC/E,IAAM,IAAI,GAAG,IAAA,4BAAkB,EAAC,OAAO,CAAC,CAAA;QAClC,IAAA,KAAoB,eAAe,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,EAAlD,KAAK,WAAA,EAAE,MAAM,YAAqC,CAAA;QAC1D,IAAM,YAAY,GAAG,eAAe,CAAC,eAAe,CAAC,IAAI,CAAC,EAAE,CAAC,CAAA;QAC7D,IAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,MAAM,CAAC,CAAA;QACnC,OAAO,IAAI,gCAAmB,CAAC;YAC7B,KAAK,EAAE,GAAG,GAAG,CAAC;YACd,MAAM,EAAE,GAAG,GAAG,CAAC;YACf,YAAY,cAAA;SACb,CAAC,CAAA;IACJ,CAAC;IAED;;OAEG;IACH,uCAAiB,GAAjB,UAAkB,IAAwB,EAAE,OAA6B;QACvE,OAAO,CAAC,kBAAkB,EAAE,kBAAW,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,EAAE,OAAO,CAAC,SAAG,IAAI,CAAC,YAAY,MAAG,EAAE,UAAU,CAAC,CAAA;IAChH,CAAC;IACH,kBAAC;AAAD,CAAC,AAnKD,CAAkH,iBAAO,GAmKxH;AAnKY,kCAAW"}
|
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@@ -1,95 +1,95 @@
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1
|
-
import { Coordinates, HexGridSystem, Location, MaterialItem, MoveItem, Polyhex, XYCoordinates } from '@gamepark/rules-api';
|
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2
|
-
import { LocationDescription } from '../components';
|
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3
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import { ItemContext, Locator, MaterialContext } from './Locator';
|
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export declare enum HexOrientation {
|
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5
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Flat = 1,
|
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6
|
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Pointy = 2
|
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7
|
-
}
|
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8
|
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/**
|
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9
|
-
* This locator is responsible for placing locations and items on a hexagonal grid.
|
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|
-
*/
|
|
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|
-
export declare abstract class HexagonalGridLocator<P extends number = number, M extends number = number, L extends number = number, T = any> extends Locator<P, M, L> {
|
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|
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/**
|
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13
|
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* The coordinates system used by the location and items to place
|
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14
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-
*/
|
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15
|
-
abstract coordinatesSystem: HexGridSystem;
|
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|
-
/**
|
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|
-
* When using Axial coordinates system, you must specify the hexagons orientation
|
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|
-
*/
|
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|
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orientation?: HexOrientation;
|
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20
|
-
/**
|
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21
|
-
* The size of one hexagon, i.e. the distance between the center of the hexagon and its vertices.
|
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22
|
-
* For irregular hexagons, the distance can use XY values.
|
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23
|
-
*/
|
|
24
|
-
abstract size: number | XYCoordinates;
|
|
25
|
-
/**
|
|
26
|
-
* Horizontal size of a hexagon
|
|
27
|
-
*/
|
|
28
|
-
protected get sizeX(): number;
|
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|
-
/**
|
|
30
|
-
* Vertical size of a hexagon
|
|
31
|
-
*/
|
|
32
|
-
protected get sizeY(): number;
|
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33
|
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/**
|
|
34
|
-
* Polyhex of the drop area
|
|
35
|
-
*/
|
|
36
|
-
dropArea?: Polyhex<T>;
|
|
37
|
-
/**
|
|
38
|
-
* Override if you need a dynamic drop area
|
|
39
|
-
* @param _location The location to consider
|
|
40
|
-
* @param _context Context of the game
|
|
41
|
-
* @return the current drop area
|
|
42
|
-
*/
|
|
43
|
-
getDropArea(_location: Location<P, L>, _context: MaterialContext<P, M, L>): Polyhex<T> | undefined;
|
|
44
|
-
/**
|
|
45
|
-
* Get the coordinates for the full grid area
|
|
46
|
-
* @param location Location to place
|
|
47
|
-
* @param context Context of the game
|
|
48
|
-
* @returns The coordinates of the area
|
|
49
|
-
*/
|
|
50
|
-
getAreaCoordinates(location: Location<P, L>, context: MaterialContext<P, M, L>): Partial<Coordinates>;
|
|
51
|
-
/**
|
|
52
|
-
* Get the coordinates of a location on the grid
|
|
53
|
-
* @param location Location to place
|
|
54
|
-
* @param context Context of the game
|
|
55
|
-
* @return the coordinates
|
|
56
|
-
*/
|
|
57
|
-
getLocationCoordinates(location: Location<P, L>, context: MaterialContext<P, M, L>): Partial<Coordinates>;
|
|
58
|
-
/**
|
|
59
|
-
* Get the position of a hexagon
|
|
60
|
-
* @param coordinates Coordinates of the hexagon
|
|
61
|
-
* @param coordinatesSystem System of coordinates to consider
|
|
62
|
-
* @return coordinates to place the hexagon on the location
|
|
63
|
-
*/
|
|
64
|
-
getHexagonPosition(coordinates: Partial<XYCoordinates>, coordinatesSystem?: HexGridSystem): XYCoordinates;
|
|
65
|
-
/**
|
|
66
|
-
* Get the coordinates of an item on the grid. If the item is a Polyhex, the shape will be used to center the origin coordinates of the item on the
|
|
67
|
-
* correct grid location.
|
|
68
|
-
* @param item Item to place
|
|
69
|
-
* @param context Context of the game
|
|
70
|
-
* @return the coordinates of the item
|
|
71
|
-
*/
|
|
72
|
-
getItemCoordinates(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): Partial<Coordinates>;
|
|
73
|
-
/**
|
|
74
|
-
* Rotate the location. On a hexagonal grid, by default the rotation is expected to be [0, 5] and it is multiplied by 60 degrees.
|
|
75
|
-
* @param location Location to rotate
|
|
76
|
-
* @param _context Context of the item
|
|
77
|
-
* @return the location's rotation in degrees
|
|
78
|
-
*/
|
|
79
|
-
getRotateZ(location: Location<P, L>, _context: MaterialContext<P, M, L>): number;
|
|
80
|
-
/**
|
|
81
|
-
* Returns the drop locations for current dragged item. The hexagonal grid must be one simple drop location.
|
|
82
|
-
*/
|
|
83
|
-
getDropLocations(moves: MoveItem<P, M, L>[], context: ItemContext<P, M, L>): Location<P, L>[];
|
|
84
|
-
dropPreview: boolean;
|
|
85
|
-
/**
|
|
86
|
-
* Generate automatically a {@link HexGridDropAreaDescription} based on the grid boundaries
|
|
87
|
-
*/
|
|
88
|
-
getLocationDescription(location: Location<P, L>, context: MaterialContext<P, M, L> | ItemContext<P, M, L>): LocationDescription<P, M, L> | undefined;
|
|
89
|
-
getBoundaries(polyhex: Polyhex<T>): {
|
|
90
|
-
xMin: number;
|
|
91
|
-
xMax: number;
|
|
92
|
-
yMin: number;
|
|
93
|
-
yMax: number;
|
|
94
|
-
};
|
|
95
|
-
}
|
|
1
|
+
import { Coordinates, HexGridSystem, Location, MaterialItem, MoveItem, Polyhex, XYCoordinates } from '@gamepark/rules-api';
|
|
2
|
+
import { LocationDescription } from '../components';
|
|
3
|
+
import { ItemContext, Locator, MaterialContext } from './Locator';
|
|
4
|
+
export declare enum HexOrientation {
|
|
5
|
+
Flat = 1,
|
|
6
|
+
Pointy = 2
|
|
7
|
+
}
|
|
8
|
+
/**
|
|
9
|
+
* This locator is responsible for placing locations and items on a hexagonal grid.
|
|
10
|
+
*/
|
|
11
|
+
export declare abstract class HexagonalGridLocator<P extends number = number, M extends number = number, L extends number = number, T = any> extends Locator<P, M, L> {
|
|
12
|
+
/**
|
|
13
|
+
* The coordinates system used by the location and items to place
|
|
14
|
+
*/
|
|
15
|
+
abstract coordinatesSystem: HexGridSystem;
|
|
16
|
+
/**
|
|
17
|
+
* When using Axial coordinates system, you must specify the hexagons orientation
|
|
18
|
+
*/
|
|
19
|
+
orientation?: HexOrientation;
|
|
20
|
+
/**
|
|
21
|
+
* The size of one hexagon, i.e. the distance between the center of the hexagon and its vertices.
|
|
22
|
+
* For irregular hexagons, the distance can use XY values.
|
|
23
|
+
*/
|
|
24
|
+
abstract size: number | XYCoordinates;
|
|
25
|
+
/**
|
|
26
|
+
* Horizontal size of a hexagon
|
|
27
|
+
*/
|
|
28
|
+
protected get sizeX(): number;
|
|
29
|
+
/**
|
|
30
|
+
* Vertical size of a hexagon
|
|
31
|
+
*/
|
|
32
|
+
protected get sizeY(): number;
|
|
33
|
+
/**
|
|
34
|
+
* Polyhex of the drop area
|
|
35
|
+
*/
|
|
36
|
+
dropArea?: Polyhex<T>;
|
|
37
|
+
/**
|
|
38
|
+
* Override if you need a dynamic drop area
|
|
39
|
+
* @param _location The location to consider
|
|
40
|
+
* @param _context Context of the game
|
|
41
|
+
* @return the current drop area
|
|
42
|
+
*/
|
|
43
|
+
getDropArea(_location: Location<P, L>, _context: MaterialContext<P, M, L>): Polyhex<T> | undefined;
|
|
44
|
+
/**
|
|
45
|
+
* Get the coordinates for the full grid area
|
|
46
|
+
* @param location Location to place
|
|
47
|
+
* @param context Context of the game
|
|
48
|
+
* @returns The coordinates of the area
|
|
49
|
+
*/
|
|
50
|
+
getAreaCoordinates(location: Location<P, L>, context: MaterialContext<P, M, L>): Partial<Coordinates>;
|
|
51
|
+
/**
|
|
52
|
+
* Get the coordinates of a location on the grid
|
|
53
|
+
* @param location Location to place
|
|
54
|
+
* @param context Context of the game
|
|
55
|
+
* @return the coordinates
|
|
56
|
+
*/
|
|
57
|
+
getLocationCoordinates(location: Location<P, L>, context: MaterialContext<P, M, L>): Partial<Coordinates>;
|
|
58
|
+
/**
|
|
59
|
+
* Get the position of a hexagon
|
|
60
|
+
* @param coordinates Coordinates of the hexagon
|
|
61
|
+
* @param coordinatesSystem System of coordinates to consider
|
|
62
|
+
* @return coordinates to place the hexagon on the location
|
|
63
|
+
*/
|
|
64
|
+
getHexagonPosition(coordinates: Partial<XYCoordinates>, coordinatesSystem?: HexGridSystem): XYCoordinates;
|
|
65
|
+
/**
|
|
66
|
+
* Get the coordinates of an item on the grid. If the item is a Polyhex, the shape will be used to center the origin coordinates of the item on the
|
|
67
|
+
* correct grid location.
|
|
68
|
+
* @param item Item to place
|
|
69
|
+
* @param context Context of the game
|
|
70
|
+
* @return the coordinates of the item
|
|
71
|
+
*/
|
|
72
|
+
getItemCoordinates(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): Partial<Coordinates>;
|
|
73
|
+
/**
|
|
74
|
+
* Rotate the location. On a hexagonal grid, by default the rotation is expected to be [0, 5] and it is multiplied by 60 degrees.
|
|
75
|
+
* @param location Location to rotate
|
|
76
|
+
* @param _context Context of the item
|
|
77
|
+
* @return the location's rotation in degrees
|
|
78
|
+
*/
|
|
79
|
+
getRotateZ(location: Location<P, L>, _context: MaterialContext<P, M, L>): number;
|
|
80
|
+
/**
|
|
81
|
+
* Returns the drop locations for current dragged item. The hexagonal grid must be one simple drop location.
|
|
82
|
+
*/
|
|
83
|
+
getDropLocations(moves: MoveItem<P, M, L>[], context: ItemContext<P, M, L>): Location<P, L>[];
|
|
84
|
+
dropPreview: boolean;
|
|
85
|
+
/**
|
|
86
|
+
* Generate automatically a {@link HexGridDropAreaDescription} based on the grid boundaries
|
|
87
|
+
*/
|
|
88
|
+
getLocationDescription(location: Location<P, L>, context: MaterialContext<P, M, L> | ItemContext<P, M, L>): LocationDescription<P, M, L> | undefined;
|
|
89
|
+
getBoundaries(polyhex: Polyhex<T>): {
|
|
90
|
+
xMin: number;
|
|
91
|
+
xMax: number;
|
|
92
|
+
yMin: number;
|
|
93
|
+
yMax: number;
|
|
94
|
+
};
|
|
95
|
+
}
|