@gamepark/mythologies 0.10.0 → 0.12.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (321) hide show
  1. package/dist/CustomMoveType.d.ts +14 -14
  2. package/dist/CustomMoveType.js +11 -14
  3. package/dist/Memory.d.ts +14 -14
  4. package/dist/Memory.js +15 -18
  5. package/dist/MythologiesOptions.d.ts +12 -12
  6. package/dist/MythologiesOptions.js +22 -25
  7. package/dist/MythologiesRules.d.ts +160 -158
  8. package/dist/MythologiesRules.js +220 -244
  9. package/dist/MythologiesSetup.d.ts +17 -17
  10. package/dist/MythologiesSetup.js +84 -161
  11. package/dist/PlayerColor.d.ts +10 -10
  12. package/dist/PlayerColor.js +7 -10
  13. package/dist/index.d.ts +3 -3
  14. package/dist/index.js +3 -9
  15. package/dist/material/Destiny.d.ts +15 -15
  16. package/dist/material/Destiny.js +91 -130
  17. package/dist/material/Entity.d.ts +102 -102
  18. package/dist/material/Entity.js +92 -99
  19. package/dist/material/LocationType.d.ts +28 -28
  20. package/dist/material/LocationType.js +29 -33
  21. package/dist/material/MaterialType.d.ts +13 -13
  22. package/dist/material/MaterialType.js +14 -17
  23. package/dist/material/Mythology.d.ts +18 -18
  24. package/dist/material/Mythology.js +16 -19
  25. package/dist/material/Pantheon.d.ts +50 -50
  26. package/dist/material/Pantheon.js +303 -484
  27. package/dist/material/Trial.d.ts +22 -22
  28. package/dist/material/Trial.js +139 -183
  29. package/dist/material/entity/AutoEffectRule.d.ts +11 -11
  30. package/dist/material/entity/AutoEffectRule.js +16 -49
  31. package/dist/material/entity/Effect.d.ts +130 -106
  32. package/dist/material/entity/Effect.js +32 -46
  33. package/dist/material/entity/EntityDescription.d.ts +13 -13
  34. package/dist/material/entity/EntityDescription.js +165 -170
  35. package/dist/material/entity/MoveEffectRule.d.ts +18 -18
  36. package/dist/material/entity/MoveEffectRule.js +73 -129
  37. package/dist/material/entity/PlaceCardEffectRule.d.ts +17 -15
  38. package/dist/material/entity/PlaceCardEffectRule.js +58 -78
  39. package/dist/material/entity/PlayerEffectRule.d.ts +14 -14
  40. package/dist/material/entity/PlayerEffectRule.js +36 -63
  41. package/dist/material/entity/SacrificeEffectRule.d.ts +11 -11
  42. package/dist/material/entity/SacrificeEffectRule.js +40 -64
  43. package/dist/material/entity/SimultaneousEffectRule.d.ts +18 -18
  44. package/dist/material/entity/SimultaneousEffectRule.js +64 -149
  45. package/dist/material/entity/SimultaneousMoveEffectRule.d.ts +17 -17
  46. package/dist/material/entity/SimultaneousMoveEffectRule.js +64 -141
  47. package/dist/material/entity/SimultaneousSacrificeEffectRule.d.ts +10 -10
  48. package/dist/material/entity/SimultaneousSacrificeEffectRule.js +31 -55
  49. package/dist/material/entity/celtic/Banshee.d.ts +2 -2
  50. package/dist/material/entity/celtic/Banshee.js +23 -46
  51. package/dist/material/entity/celtic/Brigid.d.ts +2 -2
  52. package/dist/material/entity/celtic/Brigid.js +17 -40
  53. package/dist/material/entity/celtic/Cernunnos.d.ts +2 -2
  54. package/dist/material/entity/celtic/Cernunnos.js +19 -43
  55. package/dist/material/entity/celtic/Dagda.d.ts +2 -2
  56. package/dist/material/entity/celtic/Dagda.js +26 -50
  57. package/dist/material/entity/celtic/Dullahan.d.ts +2 -2
  58. package/dist/material/entity/celtic/Dullahan.js +9 -12
  59. package/dist/material/entity/celtic/Fairy.d.ts +2 -2
  60. package/dist/material/entity/celtic/Fairy.js +9 -12
  61. package/dist/material/entity/celtic/Kelpie.d.ts +2 -2
  62. package/dist/material/entity/celtic/Kelpie.js +16 -39
  63. package/dist/material/entity/celtic/Leprechaun.d.ts +2 -2
  64. package/dist/material/entity/celtic/Leprechaun.js +9 -12
  65. package/dist/material/entity/celtic/Morrigan.d.ts +2 -2
  66. package/dist/material/entity/celtic/Morrigan.js +8 -11
  67. package/dist/material/entity/celtic/Selkie.d.ts +2 -2
  68. package/dist/material/entity/celtic/Selkie.js +14 -17
  69. package/dist/material/entity/chinese/ChangE.d.ts +2 -2
  70. package/dist/material/entity/chinese/ChangE.js +6 -9
  71. package/dist/material/entity/chinese/Fenghuang.d.ts +2 -2
  72. package/dist/material/entity/chinese/Fenghuang.js +10 -15
  73. package/dist/material/entity/chinese/Jiangshi.d.ts +2 -2
  74. package/dist/material/entity/chinese/Jiangshi.js +9 -12
  75. package/dist/material/entity/chinese/Mogwai.d.ts +2 -2
  76. package/dist/material/entity/chinese/Mogwai.js +18 -44
  77. package/dist/material/entity/chinese/Nian.d.ts +2 -2
  78. package/dist/material/entity/chinese/Nian.js +19 -42
  79. package/dist/material/entity/chinese/Nuwa.d.ts +2 -2
  80. package/dist/material/entity/chinese/Nuwa.js +9 -12
  81. package/dist/material/entity/chinese/Qilin.d.ts +2 -2
  82. package/dist/material/entity/chinese/Qilin.js +9 -12
  83. package/dist/material/entity/chinese/SunWukong.d.ts +2 -2
  84. package/dist/material/entity/chinese/SunWukong.js +17 -43
  85. package/dist/material/entity/chinese/Tianlong.d.ts +2 -2
  86. package/dist/material/entity/chinese/Tianlong.js +9 -12
  87. package/dist/material/entity/chinese/YanluoWang.d.ts +2 -2
  88. package/dist/material/entity/chinese/YanluoWang.js +9 -12
  89. package/dist/material/entity/egyptian/Ammit.d.ts +2 -2
  90. package/dist/material/entity/egyptian/Ammit.js +9 -12
  91. package/dist/material/entity/egyptian/Anubis.d.ts +2 -2
  92. package/dist/material/entity/egyptian/Anubis.js +9 -12
  93. package/dist/material/entity/egyptian/Beetle.d.ts +2 -2
  94. package/dist/material/entity/egyptian/Beetle.js +20 -43
  95. package/dist/material/entity/egyptian/Bennu.d.ts +2 -2
  96. package/dist/material/entity/egyptian/Bennu.js +9 -12
  97. package/dist/material/entity/egyptian/Cobra.d.ts +2 -2
  98. package/dist/material/entity/egyptian/Cobra.js +9 -12
  99. package/dist/material/entity/egyptian/Isis.d.ts +2 -2
  100. package/dist/material/entity/egyptian/Isis.js +15 -41
  101. package/dist/material/entity/egyptian/Mummy.d.ts +2 -2
  102. package/dist/material/entity/egyptian/Mummy.js +17 -40
  103. package/dist/material/entity/egyptian/Osiris.d.ts +2 -2
  104. package/dist/material/entity/egyptian/Osiris.js +24 -72
  105. package/dist/material/entity/egyptian/Ra.d.ts +2 -2
  106. package/dist/material/entity/egyptian/Ra.js +9 -12
  107. package/dist/material/entity/egyptian/Sphinx.d.ts +2 -2
  108. package/dist/material/entity/egyptian/Sphinx.js +9 -12
  109. package/dist/material/entity/greek/Athena.d.ts +2 -2
  110. package/dist/material/entity/greek/Athena.js +9 -12
  111. package/dist/material/entity/greek/Centaur.d.ts +2 -2
  112. package/dist/material/entity/greek/Centaur.js +9 -12
  113. package/dist/material/entity/greek/Chimera.d.ts +2 -2
  114. package/dist/material/entity/greek/Chimera.js +9 -12
  115. package/dist/material/entity/greek/Cyclops.d.ts +2 -2
  116. package/dist/material/entity/greek/Cyclops.js +15 -19
  117. package/dist/material/entity/greek/Gorgon.d.ts +2 -2
  118. package/dist/material/entity/greek/Gorgon.js +9 -12
  119. package/dist/material/entity/greek/Griffin.d.ts +2 -2
  120. package/dist/material/entity/greek/Griffin.js +9 -12
  121. package/dist/material/entity/greek/Hades.d.ts +2 -2
  122. package/dist/material/entity/greek/Hades.js +9 -12
  123. package/dist/material/entity/greek/Minotaur.d.ts +2 -2
  124. package/dist/material/entity/greek/Minotaur.js +9 -12
  125. package/dist/material/entity/greek/Poseidon.d.ts +2 -2
  126. package/dist/material/entity/greek/Poseidon.js +20 -46
  127. package/dist/material/entity/greek/Zeus.d.ts +2 -2
  128. package/dist/material/entity/greek/Zeus.js +17 -40
  129. package/dist/material/entity/hindu/Asura.d.ts +2 -2
  130. package/dist/material/entity/hindu/Asura.js +19 -67
  131. package/dist/material/entity/hindu/Brahma.d.ts +2 -2
  132. package/dist/material/entity/hindu/Brahma.js +14 -37
  133. package/dist/material/entity/hindu/Ganesh.d.ts +2 -2
  134. package/dist/material/entity/hindu/Ganesh.js +18 -41
  135. package/dist/material/entity/hindu/Garuda.d.ts +2 -2
  136. package/dist/material/entity/hindu/Garuda.js +9 -12
  137. package/dist/material/entity/hindu/Kinnara.d.ts +2 -2
  138. package/dist/material/entity/hindu/Kinnara.js +9 -12
  139. package/dist/material/entity/hindu/Naga.d.ts +2 -2
  140. package/dist/material/entity/hindu/Naga.js +29 -75
  141. package/dist/material/entity/hindu/Rakshasa.d.ts +2 -2
  142. package/dist/material/entity/hindu/Rakshasa.js +9 -12
  143. package/dist/material/entity/hindu/Shiva.d.ts +2 -2
  144. package/dist/material/entity/hindu/Shiva.js +9 -12
  145. package/dist/material/entity/hindu/Vetala.d.ts +2 -2
  146. package/dist/material/entity/hindu/Vetala.js +9 -12
  147. package/dist/material/entity/hindu/Vishnu.d.ts +2 -2
  148. package/dist/material/entity/hindu/Vishnu.js +9 -68
  149. package/dist/material/entity/inca/Amaru.d.ts +2 -2
  150. package/dist/material/entity/inca/Amaru.js +15 -38
  151. package/dist/material/entity/inca/Caiman.d.ts +2 -2
  152. package/dist/material/entity/inca/Caiman.js +9 -12
  153. package/dist/material/entity/inca/Condor.d.ts +2 -2
  154. package/dist/material/entity/inca/Condor.js +9 -12
  155. package/dist/material/entity/inca/Illapa.d.ts +2 -2
  156. package/dist/material/entity/inca/Illapa.js +9 -12
  157. package/dist/material/entity/inca/Inti.d.ts +2 -2
  158. package/dist/material/entity/inca/Inti.js +16 -39
  159. package/dist/material/entity/inca/MamaQucha.d.ts +2 -2
  160. package/dist/material/entity/inca/MamaQucha.js +20 -43
  161. package/dist/material/entity/inca/Puma.d.ts +2 -2
  162. package/dist/material/entity/inca/Puma.js +14 -40
  163. package/dist/material/entity/inca/Supay.d.ts +2 -2
  164. package/dist/material/entity/inca/Supay.js +9 -12
  165. package/dist/material/entity/inca/Ukuku.d.ts +2 -2
  166. package/dist/material/entity/inca/Ukuku.js +14 -18
  167. package/dist/material/entity/inca/Viracocha.d.ts +2 -2
  168. package/dist/material/entity/inca/Viracocha.js +9 -12
  169. package/dist/material/entity/norse/Alf.d.ts +2 -2
  170. package/dist/material/entity/norse/Alf.js +9 -12
  171. package/dist/material/entity/norse/Draugr.d.ts +2 -2
  172. package/dist/material/entity/norse/Draugr.js +9 -12
  173. package/dist/material/entity/norse/Fenrir.d.ts +2 -2
  174. package/dist/material/entity/norse/Fenrir.js +9 -12
  175. package/dist/material/entity/norse/Freya.d.ts +2 -2
  176. package/dist/material/entity/norse/Freya.js +17 -40
  177. package/dist/material/entity/norse/Jotunn.d.ts +2 -2
  178. package/dist/material/entity/norse/Jotunn.js +15 -38
  179. package/dist/material/entity/norse/Loki.d.ts +2 -2
  180. package/dist/material/entity/norse/Loki.js +14 -37
  181. package/dist/material/entity/norse/Odin.d.ts +2 -2
  182. package/dist/material/entity/norse/Odin.js +3 -6
  183. package/dist/material/entity/norse/Thor.d.ts +2 -2
  184. package/dist/material/entity/norse/Thor.js +9 -12
  185. package/dist/material/entity/norse/Troll.d.ts +2 -2
  186. package/dist/material/entity/norse/Troll.js +6 -9
  187. package/dist/material/entity/norse/Valkyrie.d.ts +2 -2
  188. package/dist/material/entity/norse/Valkyrie.js +27 -73
  189. package/dist/material/entity/zulu/Idlozi.d.ts +2 -2
  190. package/dist/material/entity/zulu/Idlozi.js +9 -12
  191. package/dist/material/entity/zulu/Impundulu.d.ts +2 -2
  192. package/dist/material/entity/zulu/Impundulu.js +9 -12
  193. package/dist/material/entity/zulu/Inkanyamba.d.ts +2 -2
  194. package/dist/material/entity/zulu/Inkanyamba.js +16 -42
  195. package/dist/material/entity/zulu/Inkosazana.d.ts +2 -2
  196. package/dist/material/entity/zulu/Inkosazana.js +9 -12
  197. package/dist/material/entity/zulu/Shembe.d.ts +2 -2
  198. package/dist/material/entity/zulu/Shembe.js +19 -44
  199. package/dist/material/entity/zulu/Tokoloshe.d.ts +2 -2
  200. package/dist/material/entity/zulu/Tokoloshe.js +24 -47
  201. package/dist/material/entity/zulu/Umvelinqangi.d.ts +2 -2
  202. package/dist/material/entity/zulu/Umvelinqangi.js +22 -45
  203. package/dist/material/entity/zulu/Unkulunkulu.d.ts +2 -2
  204. package/dist/material/entity/zulu/Unkulunkulu.js +20 -43
  205. package/dist/material/entity/zulu/Unwabu.d.ts +2 -2
  206. package/dist/material/entity/zulu/Unwabu.js +25 -49
  207. package/dist/material/entity/zulu/Werehyena.d.ts +2 -2
  208. package/dist/material/entity/zulu/Werehyena.js +9 -12
  209. package/dist/rules/ChooseDraftTokenRule.d.ts +15 -15
  210. package/dist/rules/ChooseDraftTokenRule.js +54 -103
  211. package/dist/rules/DrawDestinyCardRule.d.ts +7 -7
  212. package/dist/rules/DrawDestinyCardRule.js +44 -115
  213. package/dist/rules/EndGameRule.d.ts +5 -5
  214. package/dist/rules/EndGameRule.js +34 -105
  215. package/dist/rules/PlaceCardsRule.d.ts +14 -14
  216. package/dist/rules/PlaceCardsRule.js +107 -206
  217. package/dist/rules/PlaceTokenRule.d.ts +12 -12
  218. package/dist/rules/PlaceTokenRule.js +75 -151
  219. package/dist/rules/RuleId.d.ts +66 -65
  220. package/dist/rules/RuleId.js +67 -69
  221. package/dist/rules/UpkeepRule.d.ts +9 -9
  222. package/dist/rules/UpkeepRule.js +56 -154
  223. package/dist/rules/effects/AlfEffectRule.d.ts +10 -10
  224. package/dist/rules/effects/AlfEffectRule.js +33 -59
  225. package/dist/rules/effects/AmmitEffectRule.d.ts +6 -6
  226. package/dist/rules/effects/AmmitEffectRule.js +15 -40
  227. package/dist/rules/effects/AnubisEffectRule.d.ts +9 -9
  228. package/dist/rules/effects/AnubisEffectRule.js +14 -49
  229. package/dist/rules/effects/AthenaEffectRule.d.ts +10 -10
  230. package/dist/rules/effects/AthenaEffectRule.js +48 -150
  231. package/dist/rules/effects/BennuEffectRule.d.ts +6 -6
  232. package/dist/rules/effects/BennuEffectRule.js +10 -35
  233. package/dist/rules/effects/CaimanEffectRule.d.ts +7 -7
  234. package/dist/rules/effects/CaimanEffectRule.js +23 -72
  235. package/dist/rules/effects/CentaurEffectRule.d.ts +15 -15
  236. package/dist/rules/effects/CentaurEffectRule.js +33 -95
  237. package/dist/rules/effects/ChimeraEffectRule.d.ts +8 -8
  238. package/dist/rules/effects/ChimeraEffectRule.js +15 -40
  239. package/dist/rules/effects/CobraEffectRule.d.ts +13 -13
  240. package/dist/rules/effects/CobraEffectRule.js +30 -61
  241. package/dist/rules/effects/CondorEffectRule.d.ts +8 -8
  242. package/dist/rules/effects/CondorEffectRule.js +20 -45
  243. package/dist/rules/effects/CyclopsEffectRule.d.ts +11 -11
  244. package/dist/rules/effects/CyclopsEffectRule.js +50 -106
  245. package/dist/rules/effects/DraugrEffectRule.d.ts +11 -11
  246. package/dist/rules/effects/DraugrEffectRule.js +32 -58
  247. package/dist/rules/effects/DullahanEffectRule.d.ts +11 -11
  248. package/dist/rules/effects/DullahanEffectRule.js +48 -73
  249. package/dist/rules/effects/FairyEffectRule.d.ts +10 -10
  250. package/dist/rules/effects/FairyEffectRule.js +33 -55
  251. package/dist/rules/effects/FenghuangEffectRule.d.ts +8 -8
  252. package/dist/rules/effects/FenghuangEffectRule.js +18 -48
  253. package/dist/rules/effects/FenrirEffectRule.d.ts +16 -16
  254. package/dist/rules/effects/FenrirEffectRule.js +85 -139
  255. package/dist/rules/effects/GarudaEffectRule.d.ts +16 -16
  256. package/dist/rules/effects/GarudaEffectRule.js +55 -113
  257. package/dist/rules/effects/GorgonEffectRule.d.ts +7 -7
  258. package/dist/rules/effects/GorgonEffectRule.js +15 -40
  259. package/dist/rules/effects/GriffinEffectRule.d.ts +9 -9
  260. package/dist/rules/effects/GriffinEffectRule.js +16 -41
  261. package/dist/rules/effects/HadesEffectRule.d.ts +9 -9
  262. package/dist/rules/effects/HadesEffectRule.js +14 -39
  263. package/dist/rules/effects/IdloziEffectRule.d.ts +9 -9
  264. package/dist/rules/effects/IdloziEffectRule.js +21 -46
  265. package/dist/rules/effects/IllapaEffectRule.d.ts +16 -16
  266. package/dist/rules/effects/IllapaEffectRule.js +43 -76
  267. package/dist/rules/effects/ImpunduluEffectRule.d.ts +10 -10
  268. package/dist/rules/effects/ImpunduluEffectRule.js +39 -77
  269. package/dist/rules/effects/InkosazanaEffectRule.d.ts +7 -7
  270. package/dist/rules/effects/InkosazanaEffectRule.js +11 -46
  271. package/dist/rules/effects/JiangshiEffectRule.d.ts +8 -8
  272. package/dist/rules/effects/JiangshiEffectRule.js +25 -51
  273. package/dist/rules/effects/KinnaraEffectRule.d.ts +13 -13
  274. package/dist/rules/effects/KinnaraEffectRule.js +42 -95
  275. package/dist/rules/effects/LeprechaunEffectRule.d.ts +9 -9
  276. package/dist/rules/effects/LeprechaunEffectRule.js +23 -49
  277. package/dist/rules/effects/MinotaurEffectRule.d.ts +11 -11
  278. package/dist/rules/effects/MinotaurEffectRule.js +23 -49
  279. package/dist/rules/effects/MultipleSimultaneousMoveEffectRule.d.ts +15 -14
  280. package/dist/rules/effects/MultipleSimultaneousMoveEffectRule.js +96 -144
  281. package/dist/rules/effects/NuwaEffectRule.d.ts +14 -14
  282. package/dist/rules/effects/NuwaEffectRule.js +57 -106
  283. package/dist/rules/effects/OdinEffectRule.d.ts +11 -11
  284. package/dist/rules/effects/OdinEffectRule.js +27 -52
  285. package/dist/rules/effects/PermanentEffectsRule.d.ts +7 -7
  286. package/dist/rules/effects/PermanentEffectsRule.js +21 -54
  287. package/dist/rules/effects/QilinEffectRule.d.ts +8 -8
  288. package/dist/rules/effects/QilinEffectRule.js +40 -115
  289. package/dist/rules/effects/RaEffectRule.d.ts +9 -9
  290. package/dist/rules/effects/RaEffectRule.js +14 -39
  291. package/dist/rules/effects/RakshasaEffectRule.d.ts +13 -13
  292. package/dist/rules/effects/RakshasaEffectRule.js +23 -48
  293. package/dist/rules/effects/ResolveEffectsRule.d.ts +15 -12
  294. package/dist/rules/effects/ResolveEffectsRule.js +154 -141
  295. package/dist/rules/effects/SelkieEffectRule.d.ts +8 -8
  296. package/dist/rules/effects/SelkieEffectRule.js +19 -44
  297. package/dist/rules/effects/ShivaEffectRule.d.ts +10 -10
  298. package/dist/rules/effects/ShivaEffectRule.js +35 -61
  299. package/dist/rules/effects/SphinxEffectRule.d.ts +10 -10
  300. package/dist/rules/effects/SphinxEffectRule.js +33 -58
  301. package/dist/rules/effects/SupayEffectRule.d.ts +20 -20
  302. package/dist/rules/effects/SupayEffectRule.js +44 -81
  303. package/dist/rules/effects/ThorEffectRule.d.ts +11 -11
  304. package/dist/rules/effects/ThorEffectRule.js +32 -58
  305. package/dist/rules/effects/TianlongEffectRule.d.ts +17 -17
  306. package/dist/rules/effects/TianlongEffectRule.js +47 -105
  307. package/dist/rules/effects/TriggerEffectsRule.d.ts +12 -11
  308. package/dist/rules/effects/TriggerEffectsRule.js +67 -183
  309. package/dist/rules/effects/UkukuEffectRule.d.ts +14 -14
  310. package/dist/rules/effects/UkukuEffectRule.js +35 -66
  311. package/dist/rules/effects/VetalaEffectRule.d.ts +12 -12
  312. package/dist/rules/effects/VetalaEffectRule.js +37 -62
  313. package/dist/rules/effects/ViracochaEffectRule.d.ts +7 -7
  314. package/dist/rules/effects/ViracochaEffectRule.js +15 -40
  315. package/dist/rules/effects/VishnuEffectRule.d.ts +10 -0
  316. package/dist/rules/effects/VishnuEffectRule.js +44 -0
  317. package/dist/rules/effects/WerehyenaEffectRule.d.ts +8 -8
  318. package/dist/rules/effects/WerehyenaEffectRule.js +37 -98
  319. package/dist/rules/effects/YanluoWangEffectRule.d.ts +9 -9
  320. package/dist/rules/effects/YanluoWangEffectRule.js +46 -104
  321. package/package.json +7 -8
@@ -1,13 +1,13 @@
1
- import { MaterialMove, XYCoordinates } from '@gamepark/rules-api';
2
- import { PlaceCardEffectRule } from '../../material/entity/PlaceCardEffectRule';
3
- import { PlayerColor } from '../../PlayerColor';
4
- import { RuleId } from '../RuleId';
5
- export declare class RakshasaEffectRule extends PlaceCardEffectRule {
6
- ruleId: RuleId;
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- canPlayEffect(cardIndex: number): boolean;
8
- onRuleStart(): MaterialMove[];
9
- getCardsToPlace(): import("@gamepark/rules-api").Material<number, number, number>;
10
- getAvailableDestinations(cardIndex: number): (XYCoordinates & {
11
- player: PlayerColor;
12
- })[];
13
- }
1
+ import { MaterialMove, XYCoordinates } from '@gamepark/rules-api';
2
+ import { PlaceCardEffectRule } from '../../material/entity/PlaceCardEffectRule';
3
+ import { PlayerColor } from '../../PlayerColor';
4
+ import { RuleId } from '../RuleId';
5
+ export declare class RakshasaEffectRule extends PlaceCardEffectRule {
6
+ ruleId: RuleId;
7
+ canPlayEffect(cardIndex: number): boolean;
8
+ onRuleStart(): MaterialMove[];
9
+ getCardsToPlace(): import("@gamepark/rules-api").Material<number, number, number>;
10
+ getAvailableDestinations(cardIndex: number): (XYCoordinates & {
11
+ player: PlayerColor;
12
+ })[];
13
+ }
@@ -1,48 +1,23 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- Object.defineProperty(exports, "__esModule", { value: true });
18
- exports.RakshasaEffectRule = void 0;
19
- var Destiny_1 = require("../../material/Destiny");
20
- var PlaceCardEffectRule_1 = require("../../material/entity/PlaceCardEffectRule");
21
- var MaterialType_1 = require("../../material/MaterialType");
22
- var Pantheon_1 = require("../../material/Pantheon");
23
- var RuleId_1 = require("../RuleId");
24
- var RakshasaEffectRule = (function (_super) {
25
- __extends(RakshasaEffectRule, _super);
26
- function RakshasaEffectRule() {
27
- var _this = _super !== null && _super.apply(this, arguments) || this;
28
- _this.ruleId = RuleId_1.RuleId.RakshasaEffect;
29
- return _this;
30
- }
31
- RakshasaEffectRule.prototype.canPlayEffect = function (cardIndex) {
32
- var pantheon = new Pantheon_1.Pantheon(this.game, this.player);
33
- return pantheon.gems > 0 && _super.prototype.canPlayEffect.call(this, cardIndex);
34
- };
35
- RakshasaEffectRule.prototype.onRuleStart = function () {
36
- return [new Pantheon_1.Pantheon(this.game, this.player).spendGems(1)];
37
- };
38
- RakshasaEffectRule.prototype.getCardsToPlace = function () {
39
- return new Destiny_1.Destiny(this.game).getAvailableCards(this.player);
40
- };
41
- RakshasaEffectRule.prototype.getAvailableDestinations = function (cardIndex) {
42
- var location = this.material(MaterialType_1.MaterialType.EntityCard).getItem(cardIndex).location;
43
- var pantheon = new Pantheon_1.Pantheon(this.game, location.player);
44
- return pantheon.isLegalSpaceToInvoke(location) ? [location] : [];
45
- };
46
- return RakshasaEffectRule;
47
- }(PlaceCardEffectRule_1.PlaceCardEffectRule));
48
- exports.RakshasaEffectRule = RakshasaEffectRule;
1
+ import { Destiny } from '../../material/Destiny';
2
+ import { PlaceCardEffectRule } from '../../material/entity/PlaceCardEffectRule';
3
+ import { MaterialType } from '../../material/MaterialType';
4
+ import { Pantheon } from '../../material/Pantheon';
5
+ import { RuleId } from '../RuleId';
6
+ export class RakshasaEffectRule extends PlaceCardEffectRule {
7
+ ruleId = RuleId.RakshasaEffect;
8
+ canPlayEffect(cardIndex) {
9
+ const pantheon = new Pantheon(this.game, this.player);
10
+ return pantheon.gems > 0 && super.canPlayEffect(cardIndex);
11
+ }
12
+ onRuleStart() {
13
+ return [new Pantheon(this.game, this.player).spendGems(1)];
14
+ }
15
+ getCardsToPlace() {
16
+ return new Destiny(this.game).getAvailableCards(this.player);
17
+ }
18
+ getAvailableDestinations(cardIndex) {
19
+ const location = this.material(MaterialType.EntityCard).getItem(cardIndex).location;
20
+ const pantheon = new Pantheon(this.game, location.player);
21
+ return pantheon.isLegalSpaceToInvoke(location) ? [location] : [];
22
+ }
23
+ }
@@ -1,12 +1,15 @@
1
- import { CustomMove, MaterialMove, PlayerTurnRule, RuleMove, RuleStep } from '@gamepark/rules-api';
2
- import { PendingEffect } from '../../material/entity/Effect';
3
- import { RuleId } from '../RuleId';
4
- export declare class ResolveEffectsRule extends PlayerTurnRule {
5
- startEffectsResolution(): import("@gamepark/rules-api").StartPlayerTurn<number, RuleId.ResolveEffects>[] | import("@gamepark/rules-api").StartRule<RuleId.ResolveEffects>[];
6
- onRuleStart(_move: RuleMove, previousRule: RuleStep): CustomMove<number>[];
7
- getPlayerMoves(): CustomMove<number>[];
8
- onCustomMove(move: CustomMove): MaterialMove<number, number, number, number>[];
9
- onPlayEffect(pendingEffect: PendingEffect): MaterialMove<number, number, number, number>[];
10
- playEffect(pendingEffect: PendingEffect): MaterialMove<number, number, number, number>[];
11
- onEndEffect(): MaterialMove<number, number, number, number>[];
12
- }
1
+ import { CustomMove, ItemMove, MaterialMove, PlayerTurnRule, RuleMove, RuleStep } from '@gamepark/rules-api';
2
+ import { CardEffect, PlayerPendingEffects } from '../../material/entity/Effect';
3
+ import { RuleId } from '../RuleId';
4
+ export declare class ResolveEffectsRule extends PlayerTurnRule {
5
+ startEffectsResolution(): import("@gamepark/rules-api").StartRule<RuleId.ResolveEffects>[] | import("@gamepark/rules-api").StartPlayerTurn<import("../../PlayerColor").PlayerColor, RuleId.ResolveEffects>[];
6
+ isAutoEffects(): boolean;
7
+ onRuleStart(_move: RuleMove, previousRule: RuleStep): MaterialMove[];
8
+ getPendingEffects(): PlayerPendingEffects;
9
+ getPlayerMoves(): CustomMove[] | import("@gamepark/rules-api").MoveItem<number, number, number>[];
10
+ beforeItemMove(move: ItemMove): CustomMove[];
11
+ onCustomMove(move: CustomMove): MaterialMove[];
12
+ onPlayEffect(effect: CardEffect): MaterialMove[];
13
+ playEffect(cardEffect: CardEffect): MaterialMove[];
14
+ onEndEffect(): MaterialMove[];
15
+ }
@@ -1,141 +1,154 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- var __read = (this && this.__read) || function (o, n) {
18
- var m = typeof Symbol === "function" && o[Symbol.iterator];
19
- if (!m) return o;
20
- var i = m.call(o), r, ar = [], e;
21
- try {
22
- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
23
- }
24
- catch (error) { e = { error: error }; }
25
- finally {
26
- try {
27
- if (r && !r.done && (m = i["return"])) m.call(i);
28
- }
29
- finally { if (e) throw e.error; }
30
- }
31
- return ar;
32
- };
33
- var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
34
- if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
35
- if (ar || !(i in from)) {
36
- if (!ar) ar = Array.prototype.slice.call(from, 0, i);
37
- ar[i] = from[i];
38
- }
39
- }
40
- return to.concat(ar || Array.prototype.slice.call(from));
41
- };
42
- Object.defineProperty(exports, "__esModule", { value: true });
43
- exports.ResolveEffectsRule = void 0;
44
- var rules_api_1 = require("@gamepark/rules-api");
45
- var lodash_1 = require("lodash");
46
- var CustomMoveType_1 = require("../../CustomMoveType");
47
- var Effect_1 = require("../../material/entity/Effect");
48
- var EntityDescription_1 = require("../../material/entity/EntityDescription");
49
- var MaterialType_1 = require("../../material/MaterialType");
50
- var Memory_1 = require("../../Memory");
51
- var EndGameRule_1 = require("../EndGameRule");
52
- var RuleId_1 = require("../RuleId");
53
- var ResolveEffectsRule = (function (_super) {
54
- __extends(ResolveEffectsRule, _super);
55
- function ResolveEffectsRule() {
56
- return _super !== null && _super.apply(this, arguments) || this;
57
- }
58
- ResolveEffectsRule.prototype.startEffectsResolution = function () {
59
- var pendingEffects = this.remind(Memory_1.Memory.PendingEffects)[0];
60
- if (pendingEffects.every(function (effect) { return effect.auto; })) {
61
- return [this.startRule(RuleId_1.RuleId.ResolveEffects)];
62
- }
63
- var cardIndex = pendingEffects[0].cardIndex;
64
- var player = this.material(MaterialType_1.MaterialType.EntityCard).getItem(cardIndex).location.player;
65
- return [this.startPlayerTurn(RuleId_1.RuleId.ResolveEffects, player)];
66
- };
67
- ResolveEffectsRule.prototype.onRuleStart = function (_move, previousRule) {
68
- if (!this.remind(Memory_1.Memory.PendingRule)) {
69
- this.memorize(Memory_1.Memory.PendingRule, previousRule);
70
- }
71
- var moves = this.getPlayerMoves();
72
- return moves.length === 1 ? moves : [];
73
- };
74
- ResolveEffectsRule.prototype.getPlayerMoves = function () {
75
- var _this = this;
76
- var _a;
77
- var pendingEffects = (_a = this.remind(Memory_1.Memory.PendingEffects)[0]) !== null && _a !== void 0 ? _a : [];
78
- var autoEffect = pendingEffects.find(function (effect) { return effect.auto; });
79
- if (autoEffect) {
80
- return [this.customMove(CustomMoveType_1.CustomMoveType.PlayEffect, autoEffect)];
81
- }
82
- return pendingEffects.map(function (effect) { return _this.customMove(CustomMoveType_1.CustomMoveType.PlayEffect, effect); });
83
- };
84
- ResolveEffectsRule.prototype.onCustomMove = function (move) {
85
- if (move.type === CustomMoveType_1.CustomMoveType.PlayEffect) {
86
- return this.onPlayEffect(move.data);
87
- }
88
- else if (move.type === CustomMoveType_1.CustomMoveType.EndEffect) {
89
- return this.onEndEffect();
90
- }
91
- return [];
92
- };
93
- ResolveEffectsRule.prototype.onPlayEffect = function (pendingEffect) {
94
- var pendingEffects = this.remind(Memory_1.Memory.PendingEffects);
95
- if (pendingEffects.length) {
96
- pendingEffects[0] = pendingEffects[0].filter(function (effect) { return !(0, lodash_1.isEqual)(effect, pendingEffect); });
97
- if (pendingEffects[0].length === 0) {
98
- pendingEffects.splice(0, 1);
99
- }
100
- }
101
- return this.playEffect(pendingEffect);
102
- };
103
- ResolveEffectsRule.prototype.playEffect = function (pendingEffect) {
104
- this.memorize(Memory_1.Memory.OngoingEffect, pendingEffect);
105
- var card = this.material(MaterialType_1.MaterialType.EntityCard).getItem(pendingEffect.cardIndex);
106
- var effect = (0, EntityDescription_1.getEffects)(card.id.front)[pendingEffect.effectIndex];
107
- if (effect.trigger === Effect_1.oncePerTurn) {
108
- this.memorize(Memory_1.Memory.OncePerTurn, function (indexes) {
109
- if (indexes === void 0) { indexes = []; }
110
- return indexes.concat(pendingEffect.cardIndex);
111
- });
112
- }
113
- var moves = new effect.rule(this.game).playEffect();
114
- if (!moves.some(function (move) { return move.kind === rules_api_1.MoveKind.RulesMove; })) {
115
- moves.push(this.customMove(CustomMoveType_1.CustomMoveType.EndEffect));
116
- }
117
- return moves;
118
- };
119
- ResolveEffectsRule.prototype.onEndEffect = function () {
120
- var moves = [];
121
- this.forget(Memory_1.Memory.OngoingEffect);
122
- if (this.remind(Memory_1.Memory.PendingEffects).length) {
123
- moves.push.apply(moves, __spreadArray([], __read(this.startEffectsResolution()), false));
124
- }
125
- else {
126
- var pendingRule = this.remind(Memory_1.Memory.PendingRule);
127
- if (pendingRule) {
128
- this.forget(Memory_1.Memory.PendingRule);
129
- if (pendingRule.id === RuleId_1.RuleId.EndGame) {
130
- moves.push.apply(moves, __spreadArray(__spreadArray([], __read(new EndGameRule_1.EndGameRule(this.game).convertGems()), false), [this.endGame()], false));
131
- }
132
- else {
133
- moves.push(this.startPlayerTurn(RuleId_1.RuleId.PlaceCards, pendingRule.player));
134
- }
135
- }
136
- }
137
- return moves;
138
- };
139
- return ResolveEffectsRule;
140
- }(rules_api_1.PlayerTurnRule));
141
- exports.ResolveEffectsRule = ResolveEffectsRule;
1
+ import { isMoveItem, MoveKind, PlayerTurnRule } from '@gamepark/rules-api';
2
+ import { isEqual } from 'es-toolkit';
3
+ import { CustomMoveType } from '../../CustomMoveType';
4
+ import { oncePerTurn, PendingEffectsType } from '../../material/entity/Effect';
5
+ import { getEffects } from '../../material/entity/EntityDescription';
6
+ import { LocationType } from '../../material/LocationType';
7
+ import { MaterialType } from '../../material/MaterialType';
8
+ import { Pantheon } from '../../material/Pantheon';
9
+ import { Memory } from '../../Memory';
10
+ import { EndGameRule } from '../EndGameRule';
11
+ import { RuleId } from '../RuleId';
12
+ export class ResolveEffectsRule extends PlayerTurnRule {
13
+ startEffectsResolution() {
14
+ const pendingEffects = this.getPendingEffects();
15
+ if (this.isAutoEffects()) {
16
+ return [this.startRule(RuleId.ResolveEffects)];
17
+ }
18
+ return [this.startPlayerTurn(RuleId.ResolveEffects, pendingEffects.player)];
19
+ }
20
+ isAutoEffects() {
21
+ const pendingEffects = this.getPendingEffects();
22
+ switch (pendingEffects.type) {
23
+ case PendingEffectsType.CardsEffects:
24
+ return pendingEffects.effects.every((effect) => effect.auto);
25
+ case PendingEffectsType.InvokeGain:
26
+ return true;
27
+ case PendingEffectsType.BonusGains:
28
+ return pendingEffects.columns.length + pendingEffects.lines.length === 1;
29
+ }
30
+ }
31
+ onRuleStart(_move, previousRule) {
32
+ if (!this.remind(Memory.PendingRule)) {
33
+ this.memorize(Memory.PendingRule, previousRule);
34
+ }
35
+ const pendingEffects = this.getPendingEffects();
36
+ if (pendingEffects.type === PendingEffectsType.InvokeGain) {
37
+ return [...new Pantheon(this.game, this.player).getInvokeGains(pendingEffects.entity, pendingEffects.line), this.customMove(CustomMoveType.EndEffect)];
38
+ }
39
+ const moves = this.getPlayerMoves();
40
+ if (moves.length === 1) {
41
+ return moves;
42
+ }
43
+ else if (moves.length === 0) {
44
+ return [this.customMove(CustomMoveType.EndEffect)];
45
+ }
46
+ return [];
47
+ }
48
+ getPendingEffects() {
49
+ return this.remind(Memory.PendingEffects)[0];
50
+ }
51
+ getPlayerMoves() {
52
+ const pendingEffects = this.getPendingEffects();
53
+ if (!pendingEffects)
54
+ return [];
55
+ if (pendingEffects.type === PendingEffectsType.CardsEffects) {
56
+ const autoEffect = pendingEffects.effects.find((effect) => effect.auto);
57
+ if (autoEffect) {
58
+ return [this.customMove(CustomMoveType.PlayEffect, autoEffect)];
59
+ }
60
+ return pendingEffects.effects.map((effect) => this.customMove(CustomMoveType.PlayEffect, effect));
61
+ }
62
+ else if (pendingEffects.type === PendingEffectsType.BonusGains) {
63
+ return [
64
+ ...this.material(MaterialType.GemToken)
65
+ .location(LocationType.PantheonLineBonus)
66
+ .player(this.player)
67
+ .location((l) => pendingEffects.lines.includes(l.y))
68
+ .moveItems({ type: LocationType.PlayerGems, player: this.player }),
69
+ ...this.material(MaterialType.FavorToken)
70
+ .location(LocationType.PantheonColumnBonus)
71
+ .player(this.player)
72
+ .location((l) => pendingEffects.columns.includes(l.x))
73
+ .moveItems({ type: LocationType.PlayerFavor, player: this.player })
74
+ ];
75
+ }
76
+ return [];
77
+ }
78
+ beforeItemMove(move) {
79
+ const pendingEffects = this.getPendingEffects();
80
+ if (isMoveItem(move) &&
81
+ (move.itemType === MaterialType.GemToken || move.itemType === MaterialType.FavorToken) &&
82
+ pendingEffects.type === PendingEffectsType.BonusGains) {
83
+ const item = this.material(move.itemType).getItem(move.itemIndex);
84
+ if (item.location.type === LocationType.PantheonColumnBonus) {
85
+ pendingEffects.columns = pendingEffects.columns.filter((column) => column !== item.location.x);
86
+ }
87
+ else if (item.location.type === LocationType.PantheonLineBonus) {
88
+ pendingEffects.lines = pendingEffects.lines.filter((line) => line !== item.location.y);
89
+ }
90
+ if (this.getPlayerMoves().length === 0) {
91
+ return [this.customMove(CustomMoveType.EndEffect)];
92
+ }
93
+ }
94
+ return [];
95
+ }
96
+ onCustomMove(move) {
97
+ if (move.type === CustomMoveType.PlayEffect) {
98
+ return this.onPlayEffect(move.data);
99
+ }
100
+ else if (move.type === CustomMoveType.EndEffect) {
101
+ return this.onEndEffect();
102
+ }
103
+ return [];
104
+ }
105
+ onPlayEffect(effect) {
106
+ const pendingEffects = this.getPendingEffects();
107
+ const index = pendingEffects.effects.findIndex((e) => isEqual(e, effect));
108
+ if (index !== -1) {
109
+ pendingEffects.effects.splice(index, 1);
110
+ if (!pendingEffects.effects.length) {
111
+ this.memorize(Memory.PendingEffects, (effects) => effects.slice(1));
112
+ }
113
+ }
114
+ return this.playEffect(effect);
115
+ }
116
+ playEffect(cardEffect) {
117
+ this.memorize(Memory.OngoingEffect, cardEffect);
118
+ const card = this.material(MaterialType.EntityCard).getItem(cardEffect.cardIndex);
119
+ const effect = getEffects(card.id.front)[cardEffect.effectIndex];
120
+ if (effect.trigger === oncePerTurn) {
121
+ this.memorize(Memory.OncePerTurn, (indexes = []) => indexes.concat(cardEffect.cardIndex));
122
+ }
123
+ const moves = new effect.rule(this.game).playEffect();
124
+ if (!moves.some((move) => move.kind === MoveKind.RulesMove)) {
125
+ moves.push(this.customMove(CustomMoveType.EndEffect));
126
+ }
127
+ return moves;
128
+ }
129
+ onEndEffect() {
130
+ const moves = [];
131
+ if (this.remind(Memory.OngoingEffect) !== undefined) {
132
+ this.forget(Memory.OngoingEffect);
133
+ }
134
+ else {
135
+ this.memorize(Memory.PendingEffects, (effects) => effects.slice(1));
136
+ }
137
+ if (this.remind(Memory.PendingEffects).length) {
138
+ moves.push(...this.startEffectsResolution());
139
+ }
140
+ else {
141
+ const pendingRule = this.remind(Memory.PendingRule);
142
+ if (pendingRule) {
143
+ this.forget(Memory.PendingRule);
144
+ if (pendingRule.id === RuleId.EndGame) {
145
+ moves.push(...new EndGameRule(this.game).convertGems(), this.endGame());
146
+ }
147
+ else {
148
+ moves.push(this.startPlayerTurn(RuleId.PlaceCards, pendingRule.player));
149
+ }
150
+ }
151
+ }
152
+ return moves;
153
+ }
154
+ }
@@ -1,8 +1,8 @@
1
- import { ItemMove } from '@gamepark/rules-api';
2
- import { PlayerEffectRule } from '../../material/entity/PlayerEffectRule';
3
- import { RuleId } from '../RuleId';
4
- export declare class SelkieEffectRule extends PlayerEffectRule {
5
- ruleId: RuleId;
6
- getPlayerMoves(): import("@gamepark/rules-api").CreateItem<number, number, number>[];
7
- afterItemMove(move: ItemMove): import("@gamepark/rules-api").CustomMove<number>[];
8
- }
1
+ import { ItemMove } from '@gamepark/rules-api';
2
+ import { PlayerEffectRule } from '../../material/entity/PlayerEffectRule';
3
+ import { RuleId } from '../RuleId';
4
+ export declare class SelkieEffectRule extends PlayerEffectRule {
5
+ ruleId: RuleId;
6
+ getPlayerMoves(): import("@gamepark/rules-api").CreateItem<number, number, number>[];
7
+ afterItemMove(move: ItemMove): import("@gamepark/rules-api").CustomMove[];
8
+ }
@@ -1,44 +1,19 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- Object.defineProperty(exports, "__esModule", { value: true });
18
- exports.SelkieEffectRule = void 0;
19
- var rules_api_1 = require("@gamepark/rules-api");
20
- var CustomMoveType_1 = require("../../CustomMoveType");
21
- var PlayerEffectRule_1 = require("../../material/entity/PlayerEffectRule");
22
- var MaterialType_1 = require("../../material/MaterialType");
23
- var Pantheon_1 = require("../../material/Pantheon");
24
- var RuleId_1 = require("../RuleId");
25
- var SelkieEffectRule = (function (_super) {
26
- __extends(SelkieEffectRule, _super);
27
- function SelkieEffectRule() {
28
- var _this = _super !== null && _super.apply(this, arguments) || this;
29
- _this.ruleId = RuleId_1.RuleId.SelkieEffect;
30
- return _this;
31
- }
32
- SelkieEffectRule.prototype.getPlayerMoves = function () {
33
- var pantheon = new Pantheon_1.Pantheon(this.game, this.player);
34
- return [pantheon.gainFavor(1), pantheon.gainGems(1)];
35
- };
36
- SelkieEffectRule.prototype.afterItemMove = function (move) {
37
- if ((0, rules_api_1.isCreateItemType)(MaterialType_1.MaterialType.GemToken)(move) || (0, rules_api_1.isCreateItemType)(MaterialType_1.MaterialType.FavorToken)(move)) {
38
- return [this.customMove(CustomMoveType_1.CustomMoveType.EndEffect)];
39
- }
40
- return [];
41
- };
42
- return SelkieEffectRule;
43
- }(PlayerEffectRule_1.PlayerEffectRule));
44
- exports.SelkieEffectRule = SelkieEffectRule;
1
+ import { isCreateItemType } from '@gamepark/rules-api';
2
+ import { CustomMoveType } from '../../CustomMoveType';
3
+ import { PlayerEffectRule } from '../../material/entity/PlayerEffectRule';
4
+ import { MaterialType } from '../../material/MaterialType';
5
+ import { Pantheon } from '../../material/Pantheon';
6
+ import { RuleId } from '../RuleId';
7
+ export class SelkieEffectRule extends PlayerEffectRule {
8
+ ruleId = RuleId.SelkieEffect;
9
+ getPlayerMoves() {
10
+ const pantheon = new Pantheon(this.game, this.player);
11
+ return [pantheon.gainFavor(1), pantheon.gainGems(1)];
12
+ }
13
+ afterItemMove(move) {
14
+ if (isCreateItemType(MaterialType.GemToken)(move) || isCreateItemType(MaterialType.FavorToken)(move)) {
15
+ return [this.customMove(CustomMoveType.EndEffect)];
16
+ }
17
+ return [];
18
+ }
19
+ }
@@ -1,10 +1,10 @@
1
- import { ItemMove, MaterialMove } from '@gamepark/rules-api';
2
- import { PlayerEffectRule } from '../../material/entity/PlayerEffectRule';
3
- import { RuleId } from '../RuleId';
4
- export declare class ShivaEffectRule extends PlayerEffectRule {
5
- ruleId: RuleId;
6
- canPlayEffect(cardIndex: number): boolean;
7
- onRuleStart(): MaterialMove[];
8
- getPlayerMoves(cardIndex?: number): import("@gamepark/rules-api").MoveItemsAtOnce<number, number, number>[];
9
- beforeItemMove(move: ItemMove): (import("@gamepark/rules-api").CustomMove<number> | import("@gamepark/rules-api").CreateItem<number, number, number>)[];
10
- }
1
+ import { ItemMove, MaterialMove } from '@gamepark/rules-api';
2
+ import { PlayerEffectRule } from '../../material/entity/PlayerEffectRule';
3
+ import { RuleId } from '../RuleId';
4
+ export declare class ShivaEffectRule extends PlayerEffectRule {
5
+ ruleId: RuleId;
6
+ canPlayEffect(cardIndex: number): boolean;
7
+ onRuleStart(): MaterialMove[];
8
+ getPlayerMoves(cardIndex?: number): import("@gamepark/rules-api").MoveItemsAtOnce<number, number, number>[];
9
+ beforeItemMove(move: ItemMove): (import("@gamepark/rules-api").CustomMove | import("@gamepark/rules-api").CreateItem<number, number, number>)[];
10
+ }