@gamepark/mythologies 0.10.0 → 0.12.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (321) hide show
  1. package/dist/CustomMoveType.d.ts +14 -14
  2. package/dist/CustomMoveType.js +11 -14
  3. package/dist/Memory.d.ts +14 -14
  4. package/dist/Memory.js +15 -18
  5. package/dist/MythologiesOptions.d.ts +12 -12
  6. package/dist/MythologiesOptions.js +22 -25
  7. package/dist/MythologiesRules.d.ts +160 -158
  8. package/dist/MythologiesRules.js +220 -244
  9. package/dist/MythologiesSetup.d.ts +17 -17
  10. package/dist/MythologiesSetup.js +84 -161
  11. package/dist/PlayerColor.d.ts +10 -10
  12. package/dist/PlayerColor.js +7 -10
  13. package/dist/index.d.ts +3 -3
  14. package/dist/index.js +3 -9
  15. package/dist/material/Destiny.d.ts +15 -15
  16. package/dist/material/Destiny.js +91 -130
  17. package/dist/material/Entity.d.ts +102 -102
  18. package/dist/material/Entity.js +92 -99
  19. package/dist/material/LocationType.d.ts +28 -28
  20. package/dist/material/LocationType.js +29 -33
  21. package/dist/material/MaterialType.d.ts +13 -13
  22. package/dist/material/MaterialType.js +14 -17
  23. package/dist/material/Mythology.d.ts +18 -18
  24. package/dist/material/Mythology.js +16 -19
  25. package/dist/material/Pantheon.d.ts +50 -50
  26. package/dist/material/Pantheon.js +303 -484
  27. package/dist/material/Trial.d.ts +22 -22
  28. package/dist/material/Trial.js +139 -183
  29. package/dist/material/entity/AutoEffectRule.d.ts +11 -11
  30. package/dist/material/entity/AutoEffectRule.js +16 -49
  31. package/dist/material/entity/Effect.d.ts +130 -106
  32. package/dist/material/entity/Effect.js +32 -46
  33. package/dist/material/entity/EntityDescription.d.ts +13 -13
  34. package/dist/material/entity/EntityDescription.js +165 -170
  35. package/dist/material/entity/MoveEffectRule.d.ts +18 -18
  36. package/dist/material/entity/MoveEffectRule.js +73 -129
  37. package/dist/material/entity/PlaceCardEffectRule.d.ts +17 -15
  38. package/dist/material/entity/PlaceCardEffectRule.js +58 -78
  39. package/dist/material/entity/PlayerEffectRule.d.ts +14 -14
  40. package/dist/material/entity/PlayerEffectRule.js +36 -63
  41. package/dist/material/entity/SacrificeEffectRule.d.ts +11 -11
  42. package/dist/material/entity/SacrificeEffectRule.js +40 -64
  43. package/dist/material/entity/SimultaneousEffectRule.d.ts +18 -18
  44. package/dist/material/entity/SimultaneousEffectRule.js +64 -149
  45. package/dist/material/entity/SimultaneousMoveEffectRule.d.ts +17 -17
  46. package/dist/material/entity/SimultaneousMoveEffectRule.js +64 -141
  47. package/dist/material/entity/SimultaneousSacrificeEffectRule.d.ts +10 -10
  48. package/dist/material/entity/SimultaneousSacrificeEffectRule.js +31 -55
  49. package/dist/material/entity/celtic/Banshee.d.ts +2 -2
  50. package/dist/material/entity/celtic/Banshee.js +23 -46
  51. package/dist/material/entity/celtic/Brigid.d.ts +2 -2
  52. package/dist/material/entity/celtic/Brigid.js +17 -40
  53. package/dist/material/entity/celtic/Cernunnos.d.ts +2 -2
  54. package/dist/material/entity/celtic/Cernunnos.js +19 -43
  55. package/dist/material/entity/celtic/Dagda.d.ts +2 -2
  56. package/dist/material/entity/celtic/Dagda.js +26 -50
  57. package/dist/material/entity/celtic/Dullahan.d.ts +2 -2
  58. package/dist/material/entity/celtic/Dullahan.js +9 -12
  59. package/dist/material/entity/celtic/Fairy.d.ts +2 -2
  60. package/dist/material/entity/celtic/Fairy.js +9 -12
  61. package/dist/material/entity/celtic/Kelpie.d.ts +2 -2
  62. package/dist/material/entity/celtic/Kelpie.js +16 -39
  63. package/dist/material/entity/celtic/Leprechaun.d.ts +2 -2
  64. package/dist/material/entity/celtic/Leprechaun.js +9 -12
  65. package/dist/material/entity/celtic/Morrigan.d.ts +2 -2
  66. package/dist/material/entity/celtic/Morrigan.js +8 -11
  67. package/dist/material/entity/celtic/Selkie.d.ts +2 -2
  68. package/dist/material/entity/celtic/Selkie.js +14 -17
  69. package/dist/material/entity/chinese/ChangE.d.ts +2 -2
  70. package/dist/material/entity/chinese/ChangE.js +6 -9
  71. package/dist/material/entity/chinese/Fenghuang.d.ts +2 -2
  72. package/dist/material/entity/chinese/Fenghuang.js +10 -15
  73. package/dist/material/entity/chinese/Jiangshi.d.ts +2 -2
  74. package/dist/material/entity/chinese/Jiangshi.js +9 -12
  75. package/dist/material/entity/chinese/Mogwai.d.ts +2 -2
  76. package/dist/material/entity/chinese/Mogwai.js +18 -44
  77. package/dist/material/entity/chinese/Nian.d.ts +2 -2
  78. package/dist/material/entity/chinese/Nian.js +19 -42
  79. package/dist/material/entity/chinese/Nuwa.d.ts +2 -2
  80. package/dist/material/entity/chinese/Nuwa.js +9 -12
  81. package/dist/material/entity/chinese/Qilin.d.ts +2 -2
  82. package/dist/material/entity/chinese/Qilin.js +9 -12
  83. package/dist/material/entity/chinese/SunWukong.d.ts +2 -2
  84. package/dist/material/entity/chinese/SunWukong.js +17 -43
  85. package/dist/material/entity/chinese/Tianlong.d.ts +2 -2
  86. package/dist/material/entity/chinese/Tianlong.js +9 -12
  87. package/dist/material/entity/chinese/YanluoWang.d.ts +2 -2
  88. package/dist/material/entity/chinese/YanluoWang.js +9 -12
  89. package/dist/material/entity/egyptian/Ammit.d.ts +2 -2
  90. package/dist/material/entity/egyptian/Ammit.js +9 -12
  91. package/dist/material/entity/egyptian/Anubis.d.ts +2 -2
  92. package/dist/material/entity/egyptian/Anubis.js +9 -12
  93. package/dist/material/entity/egyptian/Beetle.d.ts +2 -2
  94. package/dist/material/entity/egyptian/Beetle.js +20 -43
  95. package/dist/material/entity/egyptian/Bennu.d.ts +2 -2
  96. package/dist/material/entity/egyptian/Bennu.js +9 -12
  97. package/dist/material/entity/egyptian/Cobra.d.ts +2 -2
  98. package/dist/material/entity/egyptian/Cobra.js +9 -12
  99. package/dist/material/entity/egyptian/Isis.d.ts +2 -2
  100. package/dist/material/entity/egyptian/Isis.js +15 -41
  101. package/dist/material/entity/egyptian/Mummy.d.ts +2 -2
  102. package/dist/material/entity/egyptian/Mummy.js +17 -40
  103. package/dist/material/entity/egyptian/Osiris.d.ts +2 -2
  104. package/dist/material/entity/egyptian/Osiris.js +24 -72
  105. package/dist/material/entity/egyptian/Ra.d.ts +2 -2
  106. package/dist/material/entity/egyptian/Ra.js +9 -12
  107. package/dist/material/entity/egyptian/Sphinx.d.ts +2 -2
  108. package/dist/material/entity/egyptian/Sphinx.js +9 -12
  109. package/dist/material/entity/greek/Athena.d.ts +2 -2
  110. package/dist/material/entity/greek/Athena.js +9 -12
  111. package/dist/material/entity/greek/Centaur.d.ts +2 -2
  112. package/dist/material/entity/greek/Centaur.js +9 -12
  113. package/dist/material/entity/greek/Chimera.d.ts +2 -2
  114. package/dist/material/entity/greek/Chimera.js +9 -12
  115. package/dist/material/entity/greek/Cyclops.d.ts +2 -2
  116. package/dist/material/entity/greek/Cyclops.js +15 -19
  117. package/dist/material/entity/greek/Gorgon.d.ts +2 -2
  118. package/dist/material/entity/greek/Gorgon.js +9 -12
  119. package/dist/material/entity/greek/Griffin.d.ts +2 -2
  120. package/dist/material/entity/greek/Griffin.js +9 -12
  121. package/dist/material/entity/greek/Hades.d.ts +2 -2
  122. package/dist/material/entity/greek/Hades.js +9 -12
  123. package/dist/material/entity/greek/Minotaur.d.ts +2 -2
  124. package/dist/material/entity/greek/Minotaur.js +9 -12
  125. package/dist/material/entity/greek/Poseidon.d.ts +2 -2
  126. package/dist/material/entity/greek/Poseidon.js +20 -46
  127. package/dist/material/entity/greek/Zeus.d.ts +2 -2
  128. package/dist/material/entity/greek/Zeus.js +17 -40
  129. package/dist/material/entity/hindu/Asura.d.ts +2 -2
  130. package/dist/material/entity/hindu/Asura.js +19 -67
  131. package/dist/material/entity/hindu/Brahma.d.ts +2 -2
  132. package/dist/material/entity/hindu/Brahma.js +14 -37
  133. package/dist/material/entity/hindu/Ganesh.d.ts +2 -2
  134. package/dist/material/entity/hindu/Ganesh.js +18 -41
  135. package/dist/material/entity/hindu/Garuda.d.ts +2 -2
  136. package/dist/material/entity/hindu/Garuda.js +9 -12
  137. package/dist/material/entity/hindu/Kinnara.d.ts +2 -2
  138. package/dist/material/entity/hindu/Kinnara.js +9 -12
  139. package/dist/material/entity/hindu/Naga.d.ts +2 -2
  140. package/dist/material/entity/hindu/Naga.js +29 -75
  141. package/dist/material/entity/hindu/Rakshasa.d.ts +2 -2
  142. package/dist/material/entity/hindu/Rakshasa.js +9 -12
  143. package/dist/material/entity/hindu/Shiva.d.ts +2 -2
  144. package/dist/material/entity/hindu/Shiva.js +9 -12
  145. package/dist/material/entity/hindu/Vetala.d.ts +2 -2
  146. package/dist/material/entity/hindu/Vetala.js +9 -12
  147. package/dist/material/entity/hindu/Vishnu.d.ts +2 -2
  148. package/dist/material/entity/hindu/Vishnu.js +9 -68
  149. package/dist/material/entity/inca/Amaru.d.ts +2 -2
  150. package/dist/material/entity/inca/Amaru.js +15 -38
  151. package/dist/material/entity/inca/Caiman.d.ts +2 -2
  152. package/dist/material/entity/inca/Caiman.js +9 -12
  153. package/dist/material/entity/inca/Condor.d.ts +2 -2
  154. package/dist/material/entity/inca/Condor.js +9 -12
  155. package/dist/material/entity/inca/Illapa.d.ts +2 -2
  156. package/dist/material/entity/inca/Illapa.js +9 -12
  157. package/dist/material/entity/inca/Inti.d.ts +2 -2
  158. package/dist/material/entity/inca/Inti.js +16 -39
  159. package/dist/material/entity/inca/MamaQucha.d.ts +2 -2
  160. package/dist/material/entity/inca/MamaQucha.js +20 -43
  161. package/dist/material/entity/inca/Puma.d.ts +2 -2
  162. package/dist/material/entity/inca/Puma.js +14 -40
  163. package/dist/material/entity/inca/Supay.d.ts +2 -2
  164. package/dist/material/entity/inca/Supay.js +9 -12
  165. package/dist/material/entity/inca/Ukuku.d.ts +2 -2
  166. package/dist/material/entity/inca/Ukuku.js +14 -18
  167. package/dist/material/entity/inca/Viracocha.d.ts +2 -2
  168. package/dist/material/entity/inca/Viracocha.js +9 -12
  169. package/dist/material/entity/norse/Alf.d.ts +2 -2
  170. package/dist/material/entity/norse/Alf.js +9 -12
  171. package/dist/material/entity/norse/Draugr.d.ts +2 -2
  172. package/dist/material/entity/norse/Draugr.js +9 -12
  173. package/dist/material/entity/norse/Fenrir.d.ts +2 -2
  174. package/dist/material/entity/norse/Fenrir.js +9 -12
  175. package/dist/material/entity/norse/Freya.d.ts +2 -2
  176. package/dist/material/entity/norse/Freya.js +17 -40
  177. package/dist/material/entity/norse/Jotunn.d.ts +2 -2
  178. package/dist/material/entity/norse/Jotunn.js +15 -38
  179. package/dist/material/entity/norse/Loki.d.ts +2 -2
  180. package/dist/material/entity/norse/Loki.js +14 -37
  181. package/dist/material/entity/norse/Odin.d.ts +2 -2
  182. package/dist/material/entity/norse/Odin.js +3 -6
  183. package/dist/material/entity/norse/Thor.d.ts +2 -2
  184. package/dist/material/entity/norse/Thor.js +9 -12
  185. package/dist/material/entity/norse/Troll.d.ts +2 -2
  186. package/dist/material/entity/norse/Troll.js +6 -9
  187. package/dist/material/entity/norse/Valkyrie.d.ts +2 -2
  188. package/dist/material/entity/norse/Valkyrie.js +27 -73
  189. package/dist/material/entity/zulu/Idlozi.d.ts +2 -2
  190. package/dist/material/entity/zulu/Idlozi.js +9 -12
  191. package/dist/material/entity/zulu/Impundulu.d.ts +2 -2
  192. package/dist/material/entity/zulu/Impundulu.js +9 -12
  193. package/dist/material/entity/zulu/Inkanyamba.d.ts +2 -2
  194. package/dist/material/entity/zulu/Inkanyamba.js +16 -42
  195. package/dist/material/entity/zulu/Inkosazana.d.ts +2 -2
  196. package/dist/material/entity/zulu/Inkosazana.js +9 -12
  197. package/dist/material/entity/zulu/Shembe.d.ts +2 -2
  198. package/dist/material/entity/zulu/Shembe.js +19 -44
  199. package/dist/material/entity/zulu/Tokoloshe.d.ts +2 -2
  200. package/dist/material/entity/zulu/Tokoloshe.js +24 -47
  201. package/dist/material/entity/zulu/Umvelinqangi.d.ts +2 -2
  202. package/dist/material/entity/zulu/Umvelinqangi.js +22 -45
  203. package/dist/material/entity/zulu/Unkulunkulu.d.ts +2 -2
  204. package/dist/material/entity/zulu/Unkulunkulu.js +20 -43
  205. package/dist/material/entity/zulu/Unwabu.d.ts +2 -2
  206. package/dist/material/entity/zulu/Unwabu.js +25 -49
  207. package/dist/material/entity/zulu/Werehyena.d.ts +2 -2
  208. package/dist/material/entity/zulu/Werehyena.js +9 -12
  209. package/dist/rules/ChooseDraftTokenRule.d.ts +15 -15
  210. package/dist/rules/ChooseDraftTokenRule.js +54 -103
  211. package/dist/rules/DrawDestinyCardRule.d.ts +7 -7
  212. package/dist/rules/DrawDestinyCardRule.js +44 -115
  213. package/dist/rules/EndGameRule.d.ts +5 -5
  214. package/dist/rules/EndGameRule.js +34 -105
  215. package/dist/rules/PlaceCardsRule.d.ts +14 -14
  216. package/dist/rules/PlaceCardsRule.js +107 -206
  217. package/dist/rules/PlaceTokenRule.d.ts +12 -12
  218. package/dist/rules/PlaceTokenRule.js +75 -151
  219. package/dist/rules/RuleId.d.ts +66 -65
  220. package/dist/rules/RuleId.js +67 -69
  221. package/dist/rules/UpkeepRule.d.ts +9 -9
  222. package/dist/rules/UpkeepRule.js +56 -154
  223. package/dist/rules/effects/AlfEffectRule.d.ts +10 -10
  224. package/dist/rules/effects/AlfEffectRule.js +33 -59
  225. package/dist/rules/effects/AmmitEffectRule.d.ts +6 -6
  226. package/dist/rules/effects/AmmitEffectRule.js +15 -40
  227. package/dist/rules/effects/AnubisEffectRule.d.ts +9 -9
  228. package/dist/rules/effects/AnubisEffectRule.js +14 -49
  229. package/dist/rules/effects/AthenaEffectRule.d.ts +10 -10
  230. package/dist/rules/effects/AthenaEffectRule.js +48 -150
  231. package/dist/rules/effects/BennuEffectRule.d.ts +6 -6
  232. package/dist/rules/effects/BennuEffectRule.js +10 -35
  233. package/dist/rules/effects/CaimanEffectRule.d.ts +7 -7
  234. package/dist/rules/effects/CaimanEffectRule.js +23 -72
  235. package/dist/rules/effects/CentaurEffectRule.d.ts +15 -15
  236. package/dist/rules/effects/CentaurEffectRule.js +33 -95
  237. package/dist/rules/effects/ChimeraEffectRule.d.ts +8 -8
  238. package/dist/rules/effects/ChimeraEffectRule.js +15 -40
  239. package/dist/rules/effects/CobraEffectRule.d.ts +13 -13
  240. package/dist/rules/effects/CobraEffectRule.js +30 -61
  241. package/dist/rules/effects/CondorEffectRule.d.ts +8 -8
  242. package/dist/rules/effects/CondorEffectRule.js +20 -45
  243. package/dist/rules/effects/CyclopsEffectRule.d.ts +11 -11
  244. package/dist/rules/effects/CyclopsEffectRule.js +50 -106
  245. package/dist/rules/effects/DraugrEffectRule.d.ts +11 -11
  246. package/dist/rules/effects/DraugrEffectRule.js +32 -58
  247. package/dist/rules/effects/DullahanEffectRule.d.ts +11 -11
  248. package/dist/rules/effects/DullahanEffectRule.js +48 -73
  249. package/dist/rules/effects/FairyEffectRule.d.ts +10 -10
  250. package/dist/rules/effects/FairyEffectRule.js +33 -55
  251. package/dist/rules/effects/FenghuangEffectRule.d.ts +8 -8
  252. package/dist/rules/effects/FenghuangEffectRule.js +18 -48
  253. package/dist/rules/effects/FenrirEffectRule.d.ts +16 -16
  254. package/dist/rules/effects/FenrirEffectRule.js +85 -139
  255. package/dist/rules/effects/GarudaEffectRule.d.ts +16 -16
  256. package/dist/rules/effects/GarudaEffectRule.js +55 -113
  257. package/dist/rules/effects/GorgonEffectRule.d.ts +7 -7
  258. package/dist/rules/effects/GorgonEffectRule.js +15 -40
  259. package/dist/rules/effects/GriffinEffectRule.d.ts +9 -9
  260. package/dist/rules/effects/GriffinEffectRule.js +16 -41
  261. package/dist/rules/effects/HadesEffectRule.d.ts +9 -9
  262. package/dist/rules/effects/HadesEffectRule.js +14 -39
  263. package/dist/rules/effects/IdloziEffectRule.d.ts +9 -9
  264. package/dist/rules/effects/IdloziEffectRule.js +21 -46
  265. package/dist/rules/effects/IllapaEffectRule.d.ts +16 -16
  266. package/dist/rules/effects/IllapaEffectRule.js +43 -76
  267. package/dist/rules/effects/ImpunduluEffectRule.d.ts +10 -10
  268. package/dist/rules/effects/ImpunduluEffectRule.js +39 -77
  269. package/dist/rules/effects/InkosazanaEffectRule.d.ts +7 -7
  270. package/dist/rules/effects/InkosazanaEffectRule.js +11 -46
  271. package/dist/rules/effects/JiangshiEffectRule.d.ts +8 -8
  272. package/dist/rules/effects/JiangshiEffectRule.js +25 -51
  273. package/dist/rules/effects/KinnaraEffectRule.d.ts +13 -13
  274. package/dist/rules/effects/KinnaraEffectRule.js +42 -95
  275. package/dist/rules/effects/LeprechaunEffectRule.d.ts +9 -9
  276. package/dist/rules/effects/LeprechaunEffectRule.js +23 -49
  277. package/dist/rules/effects/MinotaurEffectRule.d.ts +11 -11
  278. package/dist/rules/effects/MinotaurEffectRule.js +23 -49
  279. package/dist/rules/effects/MultipleSimultaneousMoveEffectRule.d.ts +15 -14
  280. package/dist/rules/effects/MultipleSimultaneousMoveEffectRule.js +96 -144
  281. package/dist/rules/effects/NuwaEffectRule.d.ts +14 -14
  282. package/dist/rules/effects/NuwaEffectRule.js +57 -106
  283. package/dist/rules/effects/OdinEffectRule.d.ts +11 -11
  284. package/dist/rules/effects/OdinEffectRule.js +27 -52
  285. package/dist/rules/effects/PermanentEffectsRule.d.ts +7 -7
  286. package/dist/rules/effects/PermanentEffectsRule.js +21 -54
  287. package/dist/rules/effects/QilinEffectRule.d.ts +8 -8
  288. package/dist/rules/effects/QilinEffectRule.js +40 -115
  289. package/dist/rules/effects/RaEffectRule.d.ts +9 -9
  290. package/dist/rules/effects/RaEffectRule.js +14 -39
  291. package/dist/rules/effects/RakshasaEffectRule.d.ts +13 -13
  292. package/dist/rules/effects/RakshasaEffectRule.js +23 -48
  293. package/dist/rules/effects/ResolveEffectsRule.d.ts +15 -12
  294. package/dist/rules/effects/ResolveEffectsRule.js +154 -141
  295. package/dist/rules/effects/SelkieEffectRule.d.ts +8 -8
  296. package/dist/rules/effects/SelkieEffectRule.js +19 -44
  297. package/dist/rules/effects/ShivaEffectRule.d.ts +10 -10
  298. package/dist/rules/effects/ShivaEffectRule.js +35 -61
  299. package/dist/rules/effects/SphinxEffectRule.d.ts +10 -10
  300. package/dist/rules/effects/SphinxEffectRule.js +33 -58
  301. package/dist/rules/effects/SupayEffectRule.d.ts +20 -20
  302. package/dist/rules/effects/SupayEffectRule.js +44 -81
  303. package/dist/rules/effects/ThorEffectRule.d.ts +11 -11
  304. package/dist/rules/effects/ThorEffectRule.js +32 -58
  305. package/dist/rules/effects/TianlongEffectRule.d.ts +17 -17
  306. package/dist/rules/effects/TianlongEffectRule.js +47 -105
  307. package/dist/rules/effects/TriggerEffectsRule.d.ts +12 -11
  308. package/dist/rules/effects/TriggerEffectsRule.js +67 -183
  309. package/dist/rules/effects/UkukuEffectRule.d.ts +14 -14
  310. package/dist/rules/effects/UkukuEffectRule.js +35 -66
  311. package/dist/rules/effects/VetalaEffectRule.d.ts +12 -12
  312. package/dist/rules/effects/VetalaEffectRule.js +37 -62
  313. package/dist/rules/effects/ViracochaEffectRule.d.ts +7 -7
  314. package/dist/rules/effects/ViracochaEffectRule.js +15 -40
  315. package/dist/rules/effects/VishnuEffectRule.d.ts +10 -0
  316. package/dist/rules/effects/VishnuEffectRule.js +44 -0
  317. package/dist/rules/effects/WerehyenaEffectRule.d.ts +8 -8
  318. package/dist/rules/effects/WerehyenaEffectRule.js +37 -98
  319. package/dist/rules/effects/YanluoWangEffectRule.d.ts +9 -9
  320. package/dist/rules/effects/YanluoWangEffectRule.js +46 -104
  321. package/package.json +7 -8
@@ -1,43 +1,20 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- Object.defineProperty(exports, "__esModule", { value: true });
18
- exports.Unkulunkulu = void 0;
19
- var lodash_1 = require("lodash");
20
- var Pantheon_1 = require("../../Pantheon");
21
- var Effect_1 = require("../Effect");
22
- var EntityDescription_1 = require("../EntityDescription");
23
- var PlayerEffectRule_1 = require("../PlayerEffectRule");
24
- exports.Unkulunkulu = {
25
- invoke: [{ favor: 1 }, { favor: 2 }, {}],
26
- effect: {
27
- trigger: Effect_1.isEndOfGame,
28
- rule: (function (_super) {
29
- __extends(UnkulunkuluEffectRule, _super);
30
- function UnkulunkuluEffectRule() {
31
- return _super !== null && _super.apply(this, arguments) || this;
32
- }
33
- UnkulunkuluEffectRule.prototype.playEffect = function () {
34
- var pantheon = new Pantheon_1.Pantheon(this.game, this.player);
35
- var _a = this.card.location, x = _a.x, y = _a.y;
36
- var cards = pantheon.visibleEntities.location(function (l) { return (l.x === x && l.y !== y) || (l.y === y && l.x !== x); }).getItems();
37
- var gain = (0, lodash_1.sumBy)(cards, function (card) { var _a; return (_a = EntityDescription_1.entities[card.id.front].invoke[card.location.y].favor) !== null && _a !== void 0 ? _a : 0; });
38
- return gain > 0 ? [pantheon.gainFavor(gain)] : [];
39
- };
40
- return UnkulunkuluEffectRule;
41
- }(PlayerEffectRule_1.PlayerEffectRule))
42
- }
43
- };
1
+ import { sumBy } from 'es-toolkit';
2
+ import { Pantheon } from '../../Pantheon';
3
+ import { isEndOfGame } from '../Effect';
4
+ import { entities } from '../EntityDescription';
5
+ import { PlayerEffectRule } from '../PlayerEffectRule';
6
+ export const Unkulunkulu = {
7
+ invoke: [{ favor: 1 }, { favor: 2 }, {}],
8
+ effect: {
9
+ trigger: isEndOfGame,
10
+ rule: class UnkulunkuluEffectRule extends PlayerEffectRule {
11
+ playEffect() {
12
+ const pantheon = new Pantheon(this.game, this.player);
13
+ const { x, y } = this.card.location;
14
+ const cards = pantheon.visibleEntities.location((l) => (l.x === x && l.y !== y) || (l.y === y && l.x !== x)).getItems();
15
+ const gain = sumBy(cards, (card) => entities[card.id.front].invoke[card.location.y].favor ?? 0);
16
+ return gain > 0 ? [pantheon.gainFavor(gain)] : [];
17
+ }
18
+ }
19
+ }
20
+ };
@@ -1,2 +1,2 @@
1
- import { EntityDescription } from '../EntityDescription';
2
- export declare const Unwabu: EntityDescription;
1
+ import { EntityDescription } from '../EntityDescription';
2
+ export declare const Unwabu: EntityDescription;
@@ -1,49 +1,25 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- Object.defineProperty(exports, "__esModule", { value: true });
18
- exports.Unwabu = void 0;
19
- var Entity_1 = require("../../Entity");
20
- var MaterialType_1 = require("../../MaterialType");
21
- var Pantheon_1 = require("../../Pantheon");
22
- var Effect_1 = require("../Effect");
23
- var PlayerEffectRule_1 = require("../PlayerEffectRule");
24
- exports.Unwabu = {
25
- invoke: [{ gem: 2 }, { favor: 1 }, {}],
26
- effect: {
27
- trigger: Effect_1.oncePerTurn,
28
- rule: (function (_super) {
29
- __extends(UnwabuEffectRule, _super);
30
- function UnwabuEffectRule() {
31
- return _super !== null && _super.apply(this, arguments) || this;
32
- }
33
- UnwabuEffectRule.prototype.canPlayEffect = function (cardIndex) {
34
- return this.getGain(cardIndex) > 0;
35
- };
36
- UnwabuEffectRule.prototype.getGain = function (cardIndex) {
37
- if (cardIndex === void 0) { cardIndex = this.getEffect().cardIndex; }
38
- var _a = this.material(MaterialType_1.MaterialType.EntityCard).getItem(cardIndex).location, y = _a.y, player = _a.player;
39
- var pantheon = new Pantheon_1.Pantheon(this.game, player);
40
- return pantheon.visibleEntities.location(function (l) { return l.y === y; }).id(function (id) { return (0, Entity_1.isGod)(id.front); }).length;
41
- };
42
- UnwabuEffectRule.prototype.playEffect = function () {
43
- var pantheon = new Pantheon_1.Pantheon(this.game, this.player);
44
- return [pantheon.gainGems(this.getGain())];
45
- };
46
- return UnwabuEffectRule;
47
- }(PlayerEffectRule_1.PlayerEffectRule))
48
- }
49
- };
1
+ import { isGod } from '../../Entity';
2
+ import { MaterialType } from '../../MaterialType';
3
+ import { Pantheon } from '../../Pantheon';
4
+ import { oncePerTurn } from '../Effect';
5
+ import { PlayerEffectRule } from '../PlayerEffectRule';
6
+ export const Unwabu = {
7
+ invoke: [{ gem: 2 }, { favor: 1 }, {}],
8
+ effect: {
9
+ trigger: oncePerTurn,
10
+ rule: class UnwabuEffectRule extends PlayerEffectRule {
11
+ canPlayEffect(cardIndex) {
12
+ return this.getGain(cardIndex) > 0;
13
+ }
14
+ getGain(cardIndex = this.getEffect().cardIndex) {
15
+ const { y, player } = this.material(MaterialType.EntityCard).getItem(cardIndex).location;
16
+ const pantheon = new Pantheon(this.game, player);
17
+ return pantheon.visibleEntities.location((l) => l.y === y).id((id) => isGod(id.front)).length;
18
+ }
19
+ playEffect() {
20
+ const pantheon = new Pantheon(this.game, this.player);
21
+ return [pantheon.gainGems(this.getGain())];
22
+ }
23
+ }
24
+ }
25
+ };
@@ -1,2 +1,2 @@
1
- import { EntityDescription } from '../EntityDescription';
2
- export declare const Werehyena: EntityDescription;
1
+ import { EntityDescription } from '../EntityDescription';
2
+ export declare const Werehyena: EntityDescription;
@@ -1,12 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.Werehyena = void 0;
4
- var WerehyenaEffectRule_1 = require("../../../rules/effects/WerehyenaEffectRule");
5
- var Effect_1 = require("../Effect");
6
- exports.Werehyena = {
7
- invoke: [{}, { gem: 1 }, { gem: 2 }],
8
- effect: {
9
- trigger: Effect_1.isPlaced,
10
- rule: WerehyenaEffectRule_1.WerehyenaEffectRule
11
- }
12
- };
1
+ import { WerehyenaEffectRule } from '../../../rules/effects/WerehyenaEffectRule';
2
+ import { isPlaced } from '../Effect';
3
+ export const Werehyena = {
4
+ invoke: [{}, { gem: 1 }, { gem: 2 }],
5
+ effect: {
6
+ trigger: isPlaced,
7
+ rule: WerehyenaEffectRule
8
+ }
9
+ };
@@ -1,15 +1,15 @@
1
- import { ItemMove, SimultaneousRule } from '@gamepark/rules-api';
2
- import { LocationType } from '../material/LocationType';
3
- import { PlayerColor } from '../PlayerColor';
4
- import { RuleId } from './RuleId';
5
- export declare class ChooseDraftTokenRule extends SimultaneousRule {
6
- onRuleStart(): import("@gamepark/rules-api").MoveItem<number, number, number>[];
7
- getActivePlayerLegalMoves(player: PlayerColor): import("@gamepark/rules-api").MoveItem<number, number, number>[];
8
- getTokenDestination(player: PlayerColor): {
9
- type: LocationType;
10
- parent: number;
11
- rotation: boolean;
12
- };
13
- afterItemMove(move: ItemMove): import("@gamepark/rules-api").Shuffle<number>[] | import("@gamepark/rules-api").EndPlayerTurn<PlayerColor>[] | (import("@gamepark/rules-api").MoveItem<number, number, number> | import("@gamepark/rules-api").StartRule<RuleId.DrawDestinyCard> | import("@gamepark/rules-api").StartSimultaneousRule<PlayerColor, RuleId.PlaceToken>)[];
14
- getMovesAfterPlayersDone(): import("@gamepark/rules-api").MoveItemsAtOnce<number, number, number>[];
15
- }
1
+ import { ItemMove, SimultaneousRule } from '@gamepark/rules-api';
2
+ import { LocationType } from '../material/LocationType';
3
+ import { PlayerColor } from '../PlayerColor';
4
+ import { RuleId } from './RuleId';
5
+ export declare class ChooseDraftTokenRule extends SimultaneousRule {
6
+ onRuleStart(): import("@gamepark/rules-api").MoveItem<number, number, number>[];
7
+ getActivePlayerLegalMoves(player: PlayerColor): import("@gamepark/rules-api").MoveItem<number, number, number>[];
8
+ getTokenDestination(player: PlayerColor): {
9
+ type: LocationType;
10
+ parent: number;
11
+ rotation: boolean;
12
+ };
13
+ afterItemMove(move: ItemMove): import("@gamepark/rules-api").Shuffle<number>[] | import("@gamepark/rules-api").EndPlayerTurn<PlayerColor>[] | (import("@gamepark/rules-api").MoveItem<number, number, number> | import("@gamepark/rules-api").StartRule<RuleId.DrawDestinyCard> | import("@gamepark/rules-api").StartSimultaneousRule<PlayerColor, RuleId.PlaceToken>)[];
14
+ getMovesAfterPlayersDone(): import("@gamepark/rules-api").MoveItemsAtOnce<number, number, number>[];
15
+ }
@@ -1,103 +1,54 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- var __read = (this && this.__read) || function (o, n) {
18
- var m = typeof Symbol === "function" && o[Symbol.iterator];
19
- if (!m) return o;
20
- var i = m.call(o), r, ar = [], e;
21
- try {
22
- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
23
- }
24
- catch (error) { e = { error: error }; }
25
- finally {
26
- try {
27
- if (r && !r.done && (m = i["return"])) m.call(i);
28
- }
29
- finally { if (e) throw e.error; }
30
- }
31
- return ar;
32
- };
33
- var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
34
- if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
35
- if (ar || !(i in from)) {
36
- if (!ar) ar = Array.prototype.slice.call(from, 0, i);
37
- ar[i] = from[i];
38
- }
39
- }
40
- return to.concat(ar || Array.prototype.slice.call(from));
41
- };
42
- Object.defineProperty(exports, "__esModule", { value: true });
43
- exports.ChooseDraftTokenRule = void 0;
44
- var rules_api_1 = require("@gamepark/rules-api");
45
- var Destiny_1 = require("../material/Destiny");
46
- var LocationType_1 = require("../material/LocationType");
47
- var MaterialType_1 = require("../material/MaterialType");
48
- var RuleId_1 = require("./RuleId");
49
- var ChooseDraftTokenRule = (function (_super) {
50
- __extends(ChooseDraftTokenRule, _super);
51
- function ChooseDraftTokenRule() {
52
- return _super !== null && _super.apply(this, arguments) || this;
53
- }
54
- ChooseDraftTokenRule.prototype.onRuleStart = function () {
55
- var _this = this;
56
- var destinyLeft = this.material(MaterialType_1.MaterialType.DestinyCard).location(LocationType_1.LocationType.DestinyDeck).length;
57
- var takeTokens = this.material(MaterialType_1.MaterialType.DraftToken)
58
- .location(LocationType_1.LocationType.PlayerHand)
59
- .id(function (id) { return id.front === true; });
60
- var playersHavingToTake = this.game.players.filter(function (player) { return takeTokens.player(player).length > destinyLeft; });
61
- return playersHavingToTake.map(function (player) { return takeTokens.player(player).moveItem(_this.getTokenDestination(player)); });
62
- };
63
- ChooseDraftTokenRule.prototype.getActivePlayerLegalMoves = function (player) {
64
- return this.material(MaterialType_1.MaterialType.DraftToken).location(LocationType_1.LocationType.PlayerHand).player(player).moveItems(this.getTokenDestination(player));
65
- };
66
- ChooseDraftTokenRule.prototype.getTokenDestination = function (player) {
67
- var mythologyBoard = new Destiny_1.Destiny(this.game).getMythologyBoard(player);
68
- return {
69
- type: LocationType_1.LocationType.PlayedTokenSpot,
70
- parent: mythologyBoard.getIndex(),
71
- rotation: true
72
- };
73
- };
74
- ChooseDraftTokenRule.prototype.afterItemMove = function (move) {
75
- if ((0, rules_api_1.isMoveItemType)(MaterialType_1.MaterialType.DraftToken)(move)) {
76
- if (move.location.type === LocationType_1.LocationType.PlayedTokenSpot) {
77
- return [this.endPlayerTurn(this.material(MaterialType_1.MaterialType.DraftToken).getItem(move.itemIndex).id.back)];
78
- }
79
- else if (move.location.type === LocationType_1.LocationType.PlayerHand) {
80
- return [this.material(MaterialType_1.MaterialType.DraftToken).location(LocationType_1.LocationType.PlayerHand).player(move.location.player).shuffle()];
81
- }
82
- }
83
- else if ((0, rules_api_1.isMoveItemTypeAtOnce)(MaterialType_1.MaterialType.DraftToken)(move)) {
84
- var playedTokens = this.material(MaterialType_1.MaterialType.DraftToken).location(LocationType_1.LocationType.PlayedTokenSpot);
85
- var takeBackPassTokens = playedTokens
86
- .id(function (id) { return id.front === false; })
87
- .moveItems(function (item) { return ({ type: LocationType_1.LocationType.PlayerHand, player: item.id.back }); });
88
- var playersTaking = playedTokens
89
- .id(function (id) { return id.front === true; })
90
- .getItems()
91
- .map(function (item) { return item.id.back; });
92
- return __spreadArray(__spreadArray([], __read(takeBackPassTokens), false), [
93
- playersTaking.length ? this.startSimultaneousRule(RuleId_1.RuleId.PlaceToken, playersTaking) : this.startRule(RuleId_1.RuleId.DrawDestinyCard)
94
- ], false);
95
- }
96
- return [];
97
- };
98
- ChooseDraftTokenRule.prototype.getMovesAfterPlayersDone = function () {
99
- return [this.material(MaterialType_1.MaterialType.DraftToken).location(LocationType_1.LocationType.PlayedTokenSpot).moveItemsAtOnce({ rotation: false })];
100
- };
101
- return ChooseDraftTokenRule;
102
- }(rules_api_1.SimultaneousRule));
103
- exports.ChooseDraftTokenRule = ChooseDraftTokenRule;
1
+ import { isMoveItemType, isMoveItemTypeAtOnce, SimultaneousRule } from '@gamepark/rules-api';
2
+ import { Destiny } from '../material/Destiny';
3
+ import { LocationType } from '../material/LocationType';
4
+ import { MaterialType } from '../material/MaterialType';
5
+ import { RuleId } from './RuleId';
6
+ export class ChooseDraftTokenRule extends SimultaneousRule {
7
+ onRuleStart() {
8
+ const destinyLeft = this.material(MaterialType.DestinyCard).location(LocationType.DestinyDeck).length;
9
+ const takeTokens = this.material(MaterialType.DraftToken)
10
+ .location(LocationType.PlayerHand)
11
+ .id((id) => id.front === true);
12
+ const playersHavingToTake = this.game.players.filter((player) => takeTokens.player(player).length > destinyLeft);
13
+ return playersHavingToTake.map((player) => takeTokens.player(player).moveItem(this.getTokenDestination(player)));
14
+ }
15
+ getActivePlayerLegalMoves(player) {
16
+ return this.material(MaterialType.DraftToken).location(LocationType.PlayerHand).player(player).moveItems(this.getTokenDestination(player));
17
+ }
18
+ getTokenDestination(player) {
19
+ const mythologyBoard = new Destiny(this.game).getMythologyBoard(player);
20
+ return {
21
+ type: LocationType.PlayedTokenSpot,
22
+ parent: mythologyBoard.getIndex(),
23
+ rotation: true
24
+ };
25
+ }
26
+ afterItemMove(move) {
27
+ if (isMoveItemType(MaterialType.DraftToken)(move)) {
28
+ if (move.location.type === LocationType.PlayedTokenSpot) {
29
+ return [this.endPlayerTurn(this.material(MaterialType.DraftToken).getItem(move.itemIndex).id.back)];
30
+ }
31
+ else if (move.location.type === LocationType.PlayerHand) {
32
+ return [this.material(MaterialType.DraftToken).location(LocationType.PlayerHand).player(move.location.player).shuffle()];
33
+ }
34
+ }
35
+ else if (isMoveItemTypeAtOnce(MaterialType.DraftToken)(move)) {
36
+ const playedTokens = this.material(MaterialType.DraftToken).location(LocationType.PlayedTokenSpot);
37
+ const takeBackPassTokens = playedTokens
38
+ .id((id) => id.front === false)
39
+ .moveItems((item) => ({ type: LocationType.PlayerHand, player: item.id.back }));
40
+ const playersTaking = playedTokens
41
+ .id((id) => id.front === true)
42
+ .getItems()
43
+ .map((item) => item.id.back);
44
+ return [
45
+ ...takeBackPassTokens,
46
+ playersTaking.length ? this.startSimultaneousRule(RuleId.PlaceToken, playersTaking) : this.startRule(RuleId.DrawDestinyCard)
47
+ ];
48
+ }
49
+ return [];
50
+ }
51
+ getMovesAfterPlayersDone() {
52
+ return [this.material(MaterialType.DraftToken).location(LocationType.PlayedTokenSpot).moveItemsAtOnce({ rotation: false })];
53
+ }
54
+ }
@@ -1,7 +1,7 @@
1
- import { ItemMove, MaterialMove, MaterialRulesPart } from '@gamepark/rules-api';
2
- import { RuleId } from './RuleId';
3
- export declare class DrawDestinyCardRule extends MaterialRulesPart {
4
- onRuleStart(): (import("@gamepark/rules-api").MoveItem<number, number, number> | import("@gamepark/rules-api").StartSimultaneousRule<number, RuleId.ChooseDraftToken>)[];
5
- afterItemMove(move: ItemMove): MaterialMove<number, number, number, number>[];
6
- exileCards(): MaterialMove<number, number, number, number>[];
7
- }
1
+ import { ItemMove, MaterialMove, MaterialRulesPart } from '@gamepark/rules-api';
2
+ import { RuleId } from './RuleId';
3
+ export declare class DrawDestinyCardRule extends MaterialRulesPart {
4
+ onRuleStart(): (import("@gamepark/rules-api").MoveItem<number, number, number> | import("@gamepark/rules-api").StartSimultaneousRule<number, RuleId.ChooseDraftToken>)[];
5
+ afterItemMove(move: ItemMove): MaterialMove[];
6
+ exileCards(): MaterialMove[];
7
+ }
@@ -1,115 +1,44 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- var __values = (this && this.__values) || function(o) {
18
- var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
19
- if (m) return m.call(o);
20
- if (o && typeof o.length === "number") return {
21
- next: function () {
22
- if (o && i >= o.length) o = void 0;
23
- return { value: o && o[i++], done: !o };
24
- }
25
- };
26
- throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
27
- };
28
- var __read = (this && this.__read) || function (o, n) {
29
- var m = typeof Symbol === "function" && o[Symbol.iterator];
30
- if (!m) return o;
31
- var i = m.call(o), r, ar = [], e;
32
- try {
33
- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
34
- }
35
- catch (error) { e = { error: error }; }
36
- finally {
37
- try {
38
- if (r && !r.done && (m = i["return"])) m.call(i);
39
- }
40
- finally { if (e) throw e.error; }
41
- }
42
- return ar;
43
- };
44
- var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
45
- if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
46
- if (ar || !(i in from)) {
47
- if (!ar) ar = Array.prototype.slice.call(from, 0, i);
48
- ar[i] = from[i];
49
- }
50
- }
51
- return to.concat(ar || Array.prototype.slice.call(from));
52
- };
53
- Object.defineProperty(exports, "__esModule", { value: true });
54
- exports.DrawDestinyCardRule = void 0;
55
- var rules_api_1 = require("@gamepark/rules-api");
56
- var lodash_1 = require("lodash");
57
- var Destiny_1 = require("../material/Destiny");
58
- var LocationType_1 = require("../material/LocationType");
59
- var MaterialType_1 = require("../material/MaterialType");
60
- var RuleId_1 = require("./RuleId");
61
- var DrawDestinyCardRule = (function (_super) {
62
- __extends(DrawDestinyCardRule, _super);
63
- function DrawDestinyCardRule() {
64
- return _super !== null && _super.apply(this, arguments) || this;
65
- }
66
- DrawDestinyCardRule.prototype.onRuleStart = function () {
67
- var playersWithDraftToken = (0, lodash_1.uniq)(this.material(MaterialType_1.MaterialType.DraftToken)
68
- .location(LocationType_1.LocationType.PlayerHand)
69
- .id(function (id) { return id.front === true; })
70
- .getItems()
71
- .map(function (item) { return item.location.player; }));
72
- return [
73
- this.material(MaterialType_1.MaterialType.DestinyCard).location(LocationType_1.LocationType.DestinyDeck).deck().dealOne({ type: LocationType_1.LocationType.CurrentDestiny }),
74
- this.startSimultaneousRule(RuleId_1.RuleId.ChooseDraftToken, playersWithDraftToken)
75
- ];
76
- };
77
- DrawDestinyCardRule.prototype.afterItemMove = function (move) {
78
- if (this.game.players.length === 2 && (0, rules_api_1.isMoveItemType)(MaterialType_1.MaterialType.DestinyCard)(move)) {
79
- return this.exileCards();
80
- }
81
- return [];
82
- };
83
- DrawDestinyCardRule.prototype.exileCards = function () {
84
- var e_1, _a;
85
- var moves = [];
86
- var destiny = new Destiny_1.Destiny(this.game);
87
- var boards = destiny.getBoardsWithoutPlayer();
88
- var count = this.material(MaterialType_1.MaterialType.DestinyCard).location(LocationType_1.LocationType.CurrentDestiny).length;
89
- var entities = destiny.cardsWithoutToken;
90
- var creatures = entities.location(LocationType_1.LocationType.SanctuaryCreatureSpot);
91
- var gods = entities.location(LocationType_1.LocationType.SanctuaryGodSpot);
92
- try {
93
- for (var _b = __values(boards.getIndexes()), _c = _b.next(); !_c.done; _c = _b.next()) {
94
- var index = _c.value;
95
- var creature = creatures.parent(index).location(function (l) { return l.x === count - 1; });
96
- if (creature.length) {
97
- moves.push(creature.deleteItem());
98
- }
99
- else {
100
- moves.push.apply(moves, __spreadArray([], __read(gods.parent(index).deleteItems()), false));
101
- }
102
- }
103
- }
104
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
105
- finally {
106
- try {
107
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
108
- }
109
- finally { if (e_1) throw e_1.error; }
110
- }
111
- return moves;
112
- };
113
- return DrawDestinyCardRule;
114
- }(rules_api_1.MaterialRulesPart));
115
- exports.DrawDestinyCardRule = DrawDestinyCardRule;
1
+ import { isMoveItemType, MaterialRulesPart } from '@gamepark/rules-api';
2
+ import { uniq } from 'es-toolkit';
3
+ import { Destiny } from '../material/Destiny';
4
+ import { LocationType } from '../material/LocationType';
5
+ import { MaterialType } from '../material/MaterialType';
6
+ import { RuleId } from './RuleId';
7
+ export class DrawDestinyCardRule extends MaterialRulesPart {
8
+ onRuleStart() {
9
+ const playersWithDraftToken = uniq(this.material(MaterialType.DraftToken)
10
+ .location(LocationType.PlayerHand)
11
+ .id((id) => id.front === true)
12
+ .getItems()
13
+ .map((item) => item.location.player));
14
+ return [
15
+ this.material(MaterialType.DestinyCard).location(LocationType.DestinyDeck).deck().dealOne({ type: LocationType.CurrentDestiny }),
16
+ this.startSimultaneousRule(RuleId.ChooseDraftToken, playersWithDraftToken)
17
+ ];
18
+ }
19
+ afterItemMove(move) {
20
+ if (this.game.players.length === 2 && isMoveItemType(MaterialType.DestinyCard)(move)) {
21
+ return this.exileCards();
22
+ }
23
+ return [];
24
+ }
25
+ exileCards() {
26
+ const moves = [];
27
+ const destiny = new Destiny(this.game);
28
+ const boards = destiny.getBoardsWithoutPlayer();
29
+ const count = this.material(MaterialType.DestinyCard).location(LocationType.CurrentDestiny).length;
30
+ const entities = destiny.cardsWithoutToken;
31
+ const creatures = entities.location(LocationType.SanctuaryCreatureSpot);
32
+ const gods = entities.location(LocationType.SanctuaryGodSpot);
33
+ for (const index of boards.getIndexes()) {
34
+ const creature = creatures.parent(index).location((l) => l.x === count - 1);
35
+ if (creature.length) {
36
+ moves.push(creature.deleteItem());
37
+ }
38
+ else {
39
+ moves.push(...gods.parent(index).deleteItems());
40
+ }
41
+ }
42
+ return moves;
43
+ }
44
+ }
@@ -1,5 +1,5 @@
1
- import { MaterialMove, PlayerTurnRule } from '@gamepark/rules-api';
2
- export declare class EndGameRule extends PlayerTurnRule {
3
- onRuleStart(): MaterialMove<number, number, number, number>[];
4
- convertGems(): MaterialMove<number, number, number, number>[];
5
- }
1
+ import { MaterialMove, PlayerTurnRule } from '@gamepark/rules-api';
2
+ export declare class EndGameRule extends PlayerTurnRule {
3
+ onRuleStart(): MaterialMove[];
4
+ convertGems(): MaterialMove[];
5
+ }