@galacean/engine-core 1.3.0-alpha.3 → 1.3.0-beta.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +180 -70
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +180 -70
- package/dist/module.js +177 -71
- package/dist/module.js.map +1 -1
- package/package.json +3 -3
- package/types/Entity.d.ts +4 -1
- package/types/Renderer.d.ts +4 -1
- package/types/animation/index.d.ts +3 -0
- package/types/asset/ResourceManager.d.ts +3 -1
- package/types/mesh/SkinnedMeshRenderer.d.ts +1 -1
- package/types/particle/ParticleRenderer.d.ts +1 -1
- package/types/utils/SafeLoopArray.d.ts +5 -0
- package/types/utils/index.d.ts +1 -0
- package/types/2d/assembler/IAssembler.d.ts +0 -1
- package/types/2d/data/VertexData2D.d.ts +0 -1
- package/types/2d/text/CharRenderData.d.ts +0 -1
- package/types/2d/text/CharRenderDataPool.d.ts +0 -1
- package/types/RenderPipeline/Basic2DBatcher.d.ts +0 -19
- package/types/RenderPipeline/ClassPool.d.ts +0 -19
- package/types/RenderPipeline/DynamicGeometryData.d.ts +0 -1
- package/types/RenderPipeline/DynamicGeometryDataManager.d.ts +0 -1
- package/types/RenderPipeline/IPoolElement.d.ts +0 -3
- package/types/RenderPipeline/RenderData.d.ts +0 -14
- package/types/RenderPipeline/RenderData2D.d.ts +0 -14
- package/types/RenderPipeline/RenderPass.d.ts +0 -55
- package/types/RenderPipeline/SpriteBatcher.d.ts +0 -1
- package/types/RenderPipeline/SpriteMaskBatcher.d.ts +0 -11
- package/types/RenderPipeline/SpriteMaskManager.d.ts +0 -1
- package/types/RenderPipeline/SpriteMaskRenderData.d.ts +0 -12
- package/types/RenderPipeline/SpriteRenderData.d.ts +0 -14
- package/types/RenderPipeline/TextRenderData.d.ts +0 -8
- package/types/RenderPipeline/enums/ForceUploadShaderDataFlag.d.ts +0 -15
- package/types/RenderPipeline/enums/RenderDataUsage.d.ts +0 -13
- package/types/animation/AnimatorTransition.d.ts +0 -14
- package/types/input/pointer/PointerEvent.d.ts +0 -4
- package/types/input/pointer/PointerEventType.d.ts +0 -7
- package/types/renderingHardwareInterface/IHardwareRenderer.d.ts +0 -6
- package/types/ui/Image.d.ts +0 -38
- package/types/ui/RedBlackTree.d.ts +0 -2
- package/types/ui/UICanvas.d.ts +0 -55
- package/types/ui/UIRenderer.d.ts +0 -14
- package/types/ui/UITransform.d.ts +0 -20
- package/types/ui/enums/BlockingObjects.d.ts +0 -6
- package/types/ui/enums/CanvasRenderMode.d.ts +0 -8
- package/types/ui/enums/ResolutionAdaptationStrategy.d.ts +0 -10
- package/types/ui/index.d.ts +0 -6
- package/types/utils/Pool.d.ts +0 -12
package/dist/main.js
CHANGED
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@@ -3413,7 +3413,7 @@ var rotation_over_lifetime_module = "#define GLSLIFY 1\n#if defined(RENDERER_ROL
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var size_over_lifetime_module = "#define GLSLIFY 1\n#ifdef RENDERER_SOL_CURVE_MODE\nuniform vec2 renderer_SOLMaxCurveX[4];\n#ifdef RENDERER_SOL_IS_SEPARATE\nuniform vec2 renderer_SOLMaxCurveY[4];uniform vec2 renderer_SOLMaxCurveZ[4];\n#endif\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nuniform vec2 renderer_SOLMinCurveX[4];\n#ifdef RENDERER_SOL_IS_SEPARATE\nuniform vec2 renderer_SOLMinCurveY[4];uniform vec2 renderer_SOLMinCurveZ[4];\n#endif\n#endif\n#endif\nvec2 computeParticleSizeBillboard(in vec2 size,in float normalizedAge){\n#ifdef RENDERER_SOL_CURVE_MODE\nfloat lifeSizeX=evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge);\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nlifeSizeX=mix(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),lifeSizeX,a_Random0.z);\n#endif\n#ifdef RENDERER_SOL_IS_SEPARATE\nfloat lifeSizeY=evaluateParticleCurve(renderer_SOLMaxCurveY,normalizedAge);\n#ifdef RENDERER_SOL_IS_RANDOM_TWO\nlifeSizeY=mix(evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),lifeSizeY,a_Random0.z);\n#endif\nsize*=vec2(lifeSizeX,lifeSizeY);\n#else\nsize*=lifeSizeX;\n#endif\n#endif\nreturn size;}\n#ifdef RENDERER_MODE_MESH\nvec3 computeParticleSizeMesh(in vec3 size,in float normalizedAge){\n#ifdef RENDERER_SOL_CURVE\nsize*=evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge);\n#endif\n#ifdef RENDERER_SOL_RANDOM_CURVES\nsize*=mix(evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge),evaluateParticleCurve(u_SOLSizeGradientMax,normalizedAge),a_Random0.z);\n#endif\n#ifdef RENDERER_SOL_CURVE_SEPARATE\nsize*=vec3(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),evaluateParticleCurve(renderer_SOLMinCurveZ,normalizedAge));\n#endif\n#ifdef RENDERER_SOL_RANDOM_CURVES_SEPARATE\nsize*=vec3(mix(evaluateParticleCurve(renderer_SOLMinCurveX,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveX,normalizedAge),a_Random0.z),mix(evaluateParticleCurve(renderer_SOLMinCurveY,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveY,normalizedAge),a_Random0.z),mix(evaluateParticleCurve(renderer_SOLMinCurveZ,normalizedAge),evaluateParticleCurve(renderer_SOLMaxCurveZ,normalizedAge),a_Random0.z));\n#endif\nreturn size;}\n#endif\n"; // eslint-disable-line
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-
var color_over_lifetime_module = "#define GLSLIFY 1\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nuniform vec4 renderer_COLMaxGradientColor[4];uniform vec2 renderer_COLMaxGradientAlpha[4];\n#ifdef RENDERER_COL_RANDOM_GRADIENTS\nuniform vec4 renderer_COLMinGradientColor[4];uniform vec2 renderer_COLMinGradientAlpha[4];\n#endif\nuniform vec4 renderer_COLGradientKeysMaxTime;\n#endif\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nvec4 evaluateParticleGradient(in vec4 colorKeys[4],in float colorKeysMaxTime,in vec2 alphaKeys[4],in float alphaKeysMaxTime,in float normalizedAge){vec4 value;float alphaAge=min(normalizedAge,alphaKeysMaxTime);for(int i=0;i<4;i++){vec2 key=alphaKeys[i];float time=key.x;if(alphaAge<=time){if(i==0){value.a=
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var color_over_lifetime_module = "#define GLSLIFY 1\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nuniform vec4 renderer_COLMaxGradientColor[4];uniform vec2 renderer_COLMaxGradientAlpha[4];\n#ifdef RENDERER_COL_RANDOM_GRADIENTS\nuniform vec4 renderer_COLMinGradientColor[4];uniform vec2 renderer_COLMinGradientAlpha[4];\n#endif\nuniform vec4 renderer_COLGradientKeysMaxTime;\n#endif\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nvec4 evaluateParticleGradient(in vec4 colorKeys[4],in float colorKeysMaxTime,in vec2 alphaKeys[4],in float alphaKeysMaxTime,in float normalizedAge){vec4 value;float alphaAge=min(normalizedAge,alphaKeysMaxTime);for(int i=0;i<4;i++){vec2 key=alphaKeys[i];float time=key.x;if(alphaAge<=time){if(i==0){value.a=alphaKeys[0].y;}else{vec2 lastKey=alphaKeys[i-1];float lastTime=lastKey.x;float age=(alphaAge-lastTime)/(time-lastTime);value.a=mix(lastKey.y,key.y,age);}break;}}float colorAge=min(normalizedAge,colorKeysMaxTime);for(int i=0;i<4;i++){vec4 key=colorKeys[i];float time=key.x;if(colorAge<=time){if(i==0){value.rgb=colorKeys[0].yzw;}else{vec4 lastKey=colorKeys[i-1];float lastTime=lastKey.x;float age=(colorAge-lastTime)/(time-lastTime);value.rgb=mix(lastKey.yzw,key.yzw,age);}break;}}return value;}\n#endif\nvec4 computeParticleColor(in vec4 color,in float normalizedAge){\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\nvec4 gradientColor=evaluateParticleGradient(renderer_COLMaxGradientColor,renderer_COLGradientKeysMaxTime.z,renderer_COLMaxGradientAlpha,renderer_COLGradientKeysMaxTime.w,normalizedAge);\n#endif\n#ifdef RENDERER_COL_RANDOM_GRADIENTS\ngradientColor=mix(evaluateParticleGradient(renderer_COLMinGradientColor,renderer_COLGradientKeysMaxTime.x,renderer_COLMinGradientAlpha,renderer_COLGradientKeysMaxTime.y,normalizedAge),gradientColor,a_Random0.y);\n#endif\n#if defined(RENDERER_COL_GRADIENT) || defined(RENDERER_COL_RANDOM_GRADIENTS)\ncolor*=gradientColor;\n#endif\nreturn color;}"; // eslint-disable-line
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var texture_sheet_animation_module = "#define GLSLIFY 1\n#if defined(RENDERER_TSA_FRAME_CURVE) || defined(RENDERER_TSA_FRAME_RANDOM_CURVES)\nuniform float renderer_TSACycles;uniform vec3 renderer_TSATillingParams;uniform vec2 renderer_TSAFrameMaxCurve[4];\n#endif\n#ifdef RENDERER_TSA_FRAME_RANDOM_CURVES\nuniform vec2 renderer_TSAFrameMinCurve[4];\n#endif\nvec2 computeParticleUV(in vec2 uv,in float normalizedAge){\n#if defined(RENDERER_TSA_FRAME_CURVE) || defined(RENDERER_TSA_FRAME_RANDOM_CURVES)\nfloat scaledNormalizedAge=normalizedAge*renderer_TSACycles;float cycleNormalizedAge=scaledNormalizedAge-floor(scaledNormalizedAge);float normalizedFrame=evaluateParticleCurve(renderer_TSAFrameMaxCurve,cycleNormalizedAge);\n#ifdef RENDERER_TSA_FRAME_RANDOM_CURVES\nnormalizedFrame=mix(evaluateParticleCurve(renderer_TSAFrameMinCurve,cycleNormalizedAge),normalizedFrame,a_Random1.x);\n#endif\nfloat frame=floor(normalizedFrame*renderer_TSATillingParams.z);float totalULength=frame*renderer_TSATillingParams.x;float floorTotalULength=floor(totalULength);uv.x+=totalULength-floorTotalULength;uv.y+=floorTotalULength*renderer_TSATillingParams.y;\n#endif\nreturn uv;}"; // eslint-disable-line
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@@ -5984,6 +5984,9 @@ exports.Renderer = (_Renderer = /*#__PURE__*/ function(Component1) {
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/**
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* @internal
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*/ _proto._prepareRender = function _prepareRender(context) {
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if (this._renderFrameCount !== this.engine.time.frameCount) {
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this._update(context);
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}
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var virtualCamera = context.virtualCamera;
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var cameraPosition = virtualCamera.position;
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var boundsCenter = this.bounds.getCenter(exports.Renderer._tempVector0);
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@@ -5993,10 +5996,6 @@ exports.Renderer = (_Renderer = /*#__PURE__*/ function(Component1) {
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} else {
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this._distanceForSort = engineMath.Vector3.distanceSquared(boundsCenter, cameraPosition);
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}
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// Update once per frame per renderer, not influenced by batched
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if (this._renderFrameCount !== this.engine.time.frameCount) {
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this._updateRendererShaderData(context);
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}
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this._render(context);
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// union camera global macro and renderer macro.
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ShaderMacroCollection.unionCollection(context.camera._globalShaderMacro, this.shaderData._macroCollection, this._globalShaderMacro);
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@@ -6050,7 +6049,9 @@ exports.Renderer = (_Renderer = /*#__PURE__*/ function(Component1) {
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/**
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* @internal
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*/ _proto._batch = function _batch(elementA, elementB) {};
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-
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/**
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* Update once per frame per renderer, not influenced by batched.
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*/ _proto._update = function _update(context) {
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var layer = this.entity.layer;
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this._rendererLayer.set(layer & 65535, layer >>> 16 & 65535, 0, 0);
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};
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@@ -10320,14 +10321,17 @@ var /**
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var replacementSubShaders = replacementShader.subShaders;
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var replacementTag = context.replacementTag;
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if (replacementTag) {
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var replacementSuccess = false;
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for(var j = 0, m = replacementSubShaders.length; j < m; j++){
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var subShader = replacementSubShaders[j];
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if (subShader.getTagValue(replacementTag) === materialSubShader.getTagValue(replacementTag)) {
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this.pushRenderElementByType(renderElement, subRenderElement, subShader.passes, renderStates);
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replacementSuccess = true;
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}
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if (!replacementSuccess && context.replacementFailureStrategy === exports.ReplacementFailureStrategy.KeepOriginalShader) {
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this.pushRenderElementByType(renderElement, subRenderElement, materialSubShader.passes, renderStates);
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}
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} else {
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this.pushRenderElementByType(renderElement, subRenderElement, replacementSubShaders[0].passes, renderStates);
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}
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@@ -10911,7 +10915,7 @@ var /**
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if (info) {
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return info;
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}
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info = TextUtils._measureFontOrChar(fontString);
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info = TextUtils._measureFontOrChar(fontString, TextUtils._measureString, false);
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fontSizeInfoCache[fontString] = info;
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return info;
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};
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@@ -10932,7 +10936,7 @@ var /**
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return str;
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};
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TextUtils.measureChar = function measureChar(char, fontString) {
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return TextUtils._measureFontOrChar(fontString, char);
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return TextUtils._measureFontOrChar(fontString, char, true);
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};
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TextUtils.measureTextWithWrap = function measureTextWithWrap(renderer) {
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var subFont = renderer._getSubFont();
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};
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/**
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if (char === void 0) char = "";
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*/ TextUtils._measureFontOrChar = function _measureFontOrChar(fontString, measureString, isChar) {
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var _TextUtils_textContext = TextUtils.textContext(), canvas = _TextUtils_textContext.canvas, context = _TextUtils_textContext.context;
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context.font = fontString;
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var measureString = char || TextUtils._measureString;
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// Safari gets data confusion through getImageData when the canvas width is not an integer.
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// The measure text width of some special invisible characters may be 0, so make sure the width is at least 1.
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var
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var textMetrics = context.measureText(measureString);
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// In some case (ex: " "), actualBoundingBoxRight and actualBoundingBoxLeft will be 0, so use width.
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var width = Math.max(1, Math.round(textMetrics.actualBoundingBoxRight - textMetrics.actualBoundingBoxLeft || textMetrics.width));
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var baseline = Math.ceil(context.measureText(TextUtils._measureBaseline).width);
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var height = baseline * TextUtils._heightMultiplier;
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baseline = TextUtils._baselineMultiplier * baseline | 0;
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@@ -11204,12 +11208,7 @@ var /**
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descent = bottom - baseline + 1;
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size = ascent + descent;
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}
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ascent: ascent,
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descent: descent,
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size: size
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};
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if (char) {
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if (isChar) {
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var data = null;
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if (size > 0) {
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var lineIntegerW = integerW * 4;
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data = new Uint8Array(colorData.buffer, top * lineIntegerW, size * lineIntegerW);
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}
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return {
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char:
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char: measureString,
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x: 0,
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y: 0,
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w: width,
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data: data
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};
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} else {
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-
return
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return {
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ascent: ascent,
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descent: descent,
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size: size
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};
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}
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};
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/**
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PrimitiveMesh._spherePoleIdx = 0;
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})();
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function _is_native_reflect_construct() {
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if (typeof Reflect === "undefined" || !Reflect.construct) return false;
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if (Reflect.construct.sham) return false;
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if (typeof Proxy === "function") return true;
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try {
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Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function() {}));
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return true;
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} catch (e) {
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return false;
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}
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}
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function _construct(Parent, args, Class) {
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if (_is_native_reflect_construct()) _construct = Reflect.construct;
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else {
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_construct = function construct(Parent, args, Class) {
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var a = [null];
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a.push.apply(a, args);
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var Constructor = Function.bind.apply(Parent, a);
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var instance = new Constructor();
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if (Class) _set_prototype_of(instance, Class.prototype);
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return instance;
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};
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}
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return _construct.apply(null, arguments);
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}
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var ComponentCloner = /*#__PURE__*/ function() {
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function ComponentCloner() {}
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/**
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@@ -17477,10 +17512,14 @@ var ComponentCloner = /*#__PURE__*/ function() {
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/**
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* Add component based on the component type.
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|
* @param type - The type of the component
|
|
17515
|
+
* @param args - The arguments of the component
|
|
17480
17516
|
* @returns The component which has been added
|
|
17481
17517
|
*/ _proto.addComponent = function addComponent(type) {
|
|
17518
|
+
for(var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++){
|
|
17519
|
+
args[_key - 1] = arguments[_key];
|
|
17520
|
+
}
|
|
17482
17521
|
ComponentsDependencies._addCheck(this, type);
|
|
17483
|
-
var component =
|
|
17522
|
+
var component = _construct(type, [].concat(this, args));
|
|
17484
17523
|
this._components.push(component);
|
|
17485
17524
|
component._setActive(true, ActiveChangeFlag.All);
|
|
17486
17525
|
return component;
|
|
@@ -18260,7 +18299,7 @@ var SkinUpdateFlag;
|
|
|
18260
18299
|
}
|
|
18261
18300
|
this._blendShapeWeights && (target._blendShapeWeights = this._blendShapeWeights.slice());
|
|
18262
18301
|
};
|
|
18263
|
-
_proto.
|
|
18302
|
+
_proto._update = function _update(context) {
|
|
18264
18303
|
var _skin, _skin1;
|
|
18265
18304
|
var skin = this.skin;
|
|
18266
18305
|
if (((_skin = skin) == null ? void 0 : _skin.bones.length) > 0) {
|
|
@@ -18309,7 +18348,7 @@ var SkinUpdateFlag;
|
|
|
18309
18348
|
this._jointTexture.setPixelBuffer(skin._skinMatrices);
|
|
18310
18349
|
}
|
|
18311
18350
|
}
|
|
18312
|
-
MeshRenderer1.prototype.
|
|
18351
|
+
MeshRenderer1.prototype._update.call(this, context);
|
|
18313
18352
|
};
|
|
18314
18353
|
/**
|
|
18315
18354
|
* @internal
|
|
@@ -19006,6 +19045,15 @@ var SafeLoopArray = /*#__PURE__*/ function() {
|
|
|
19006
19045
|
this._loopArrayDirty = true;
|
|
19007
19046
|
};
|
|
19008
19047
|
/**
|
|
19048
|
+
* Remove item from array that pass the specified comparison function.
|
|
19049
|
+
* @param filter - The comparison function
|
|
19050
|
+
*/ _proto.findAndRemove = function findAndRemove(filter) {
|
|
19051
|
+
var array = this._array;
|
|
19052
|
+
for(var i = array.length - 1; i >= 0; i--){
|
|
19053
|
+
filter(array[i]) && this.removeByIndex(i);
|
|
19054
|
+
}
|
|
19055
|
+
};
|
|
19056
|
+
/**
|
|
19009
19057
|
* The index of the item.
|
|
19010
19058
|
* @param item - The item which want to get the index
|
|
19011
19059
|
* @returns Index of the item
|
|
@@ -19439,17 +19487,35 @@ var /** @internal */ PromiseState;
|
|
|
19439
19487
|
};
|
|
19440
19488
|
/**
|
|
19441
19489
|
* @internal
|
|
19442
|
-
*/ _proto._onSubAssetSuccess = function _onSubAssetSuccess(
|
|
19443
|
-
var
|
|
19444
|
-
(
|
|
19445
|
-
|
|
19490
|
+
*/ _proto._onSubAssetSuccess = function _onSubAssetSuccess(assetBaseURL, assetSubPath, value) {
|
|
19491
|
+
var _this__subAssetPromiseCallbacks_assetBaseURL;
|
|
19492
|
+
var subPromiseCallback = (_this__subAssetPromiseCallbacks_assetBaseURL = this._subAssetPromiseCallbacks[assetBaseURL]) == null ? void 0 : _this__subAssetPromiseCallbacks_assetBaseURL[assetSubPath];
|
|
19493
|
+
if (subPromiseCallback) {
|
|
19494
|
+
// Already resolved
|
|
19495
|
+
subPromiseCallback.resolve(value);
|
|
19496
|
+
} else {
|
|
19497
|
+
var // Pending
|
|
19498
|
+
_this__subAssetPromiseCallbacks, _assetBaseURL;
|
|
19499
|
+
((_this__subAssetPromiseCallbacks = this._subAssetPromiseCallbacks)[_assetBaseURL = assetBaseURL] || (_this__subAssetPromiseCallbacks[_assetBaseURL] = {}))[assetSubPath] = {
|
|
19500
|
+
resolve: value
|
|
19501
|
+
};
|
|
19502
|
+
}
|
|
19446
19503
|
};
|
|
19447
19504
|
/**
|
|
19448
19505
|
* @internal
|
|
19449
|
-
*/ _proto._onSubAssetFail = function _onSubAssetFail(
|
|
19450
|
-
var
|
|
19451
|
-
(
|
|
19452
|
-
|
|
19506
|
+
*/ _proto._onSubAssetFail = function _onSubAssetFail(assetBaseURL, assetSubPath, value) {
|
|
19507
|
+
var _this__subAssetPromiseCallbacks_assetBaseURL;
|
|
19508
|
+
var subPromiseCallback = (_this__subAssetPromiseCallbacks_assetBaseURL = this._subAssetPromiseCallbacks[assetBaseURL]) == null ? void 0 : _this__subAssetPromiseCallbacks_assetBaseURL[assetSubPath];
|
|
19509
|
+
if (subPromiseCallback) {
|
|
19510
|
+
// Already rejected
|
|
19511
|
+
subPromiseCallback.reject(value);
|
|
19512
|
+
} else {
|
|
19513
|
+
var // Pending
|
|
19514
|
+
_this__subAssetPromiseCallbacks, _assetBaseURL;
|
|
19515
|
+
((_this__subAssetPromiseCallbacks = this._subAssetPromiseCallbacks)[_assetBaseURL = assetBaseURL] || (_this__subAssetPromiseCallbacks[_assetBaseURL] = {}))[assetSubPath] = {
|
|
19516
|
+
reject: value
|
|
19517
|
+
};
|
|
19518
|
+
}
|
|
19453
19519
|
};
|
|
19454
19520
|
/**
|
|
19455
19521
|
* @internal
|
|
@@ -19594,8 +19660,21 @@ var /** @internal */ PromiseState;
|
|
|
19594
19660
|
if (!loader) {
|
|
19595
19661
|
throw "loader not found: " + item.type;
|
|
19596
19662
|
}
|
|
19597
|
-
//
|
|
19663
|
+
// Check sub asset
|
|
19664
|
+
if (queryPath) {
|
|
19665
|
+
// Check whether load main asset
|
|
19666
|
+
var mainPromise = loadingPromises[assetBaseURL] || this._loadMainAsset(loader, item, assetBaseURL);
|
|
19667
|
+
mainPromise.catch(function(e) {
|
|
19668
|
+
_this._onSubAssetFail(assetBaseURL, queryPath, e);
|
|
19669
|
+
});
|
|
19670
|
+
return this._createSubAssetPromiseCallback(assetBaseURL, assetURL, queryPath);
|
|
19671
|
+
}
|
|
19672
|
+
return this._loadMainAsset(loader, item, assetBaseURL);
|
|
19673
|
+
};
|
|
19674
|
+
_proto._loadMainAsset = function _loadMainAsset(loader, item, assetBaseURL) {
|
|
19675
|
+
var _this = this;
|
|
19598
19676
|
item.url = assetBaseURL;
|
|
19677
|
+
var loadingPromises = this._loadingPromises;
|
|
19599
19678
|
var promise = loader.load(item, this);
|
|
19600
19679
|
loadingPromises[assetBaseURL] = promise;
|
|
19601
19680
|
promise.then(function(resource) {
|
|
@@ -19603,32 +19682,46 @@ var /** @internal */ PromiseState;
|
|
|
19603
19682
|
_this._addAsset(assetBaseURL, resource);
|
|
19604
19683
|
}
|
|
19605
19684
|
delete loadingPromises[assetBaseURL];
|
|
19685
|
+
_this._releaseSubAssetPromiseCallback(assetBaseURL);
|
|
19606
19686
|
}, function() {
|
|
19607
|
-
|
|
19687
|
+
delete loadingPromises[assetBaseURL];
|
|
19688
|
+
_this._releaseSubAssetPromiseCallback(assetBaseURL);
|
|
19608
19689
|
});
|
|
19609
|
-
|
|
19610
|
-
|
|
19611
|
-
|
|
19612
|
-
|
|
19613
|
-
|
|
19614
|
-
|
|
19690
|
+
return promise;
|
|
19691
|
+
};
|
|
19692
|
+
_proto._createSubAssetPromiseCallback = function _createSubAssetPromiseCallback(assetBaseURL, assetURL, assetSubPath) {
|
|
19693
|
+
var _this = this;
|
|
19694
|
+
var _this__subAssetPromiseCallbacks_assetBaseURL, _subPromiseCallback, _subPromiseCallback1;
|
|
19695
|
+
var loadingPromises = this._loadingPromises;
|
|
19696
|
+
var subPromiseCallback = (_this__subAssetPromiseCallbacks_assetBaseURL = this._subAssetPromiseCallbacks[assetBaseURL]) == null ? void 0 : _this__subAssetPromiseCallbacks_assetBaseURL[assetSubPath];
|
|
19697
|
+
var resolvedValue = (_subPromiseCallback = subPromiseCallback) == null ? void 0 : _subPromiseCallback.resolve;
|
|
19698
|
+
var rejectedValue = (_subPromiseCallback1 = subPromiseCallback) == null ? void 0 : _subPromiseCallback1.reject;
|
|
19699
|
+
var promise = new AssetPromise(function(resolve, reject) {
|
|
19700
|
+
if (resolvedValue) {
|
|
19701
|
+
// Already resolved
|
|
19702
|
+
resolve(resolvedValue);
|
|
19703
|
+
} else if (rejectedValue) {
|
|
19704
|
+
// Already rejected
|
|
19705
|
+
reject(rejectedValue);
|
|
19706
|
+
} else {
|
|
19707
|
+
var _this__subAssetPromiseCallbacks, _assetBaseURL;
|
|
19708
|
+
// Pending
|
|
19709
|
+
loadingPromises[assetURL] = promise;
|
|
19710
|
+
((_this__subAssetPromiseCallbacks = _this._subAssetPromiseCallbacks)[_assetBaseURL = assetBaseURL] || (_this__subAssetPromiseCallbacks[_assetBaseURL] = {}))[assetSubPath] = {
|
|
19711
|
+
resolve: resolve,
|
|
19712
|
+
reject: reject
|
|
19713
|
+
};
|
|
19714
|
+
}
|
|
19715
|
+
});
|
|
19716
|
+
if (!resolvedValue && !rejectedValue) {
|
|
19717
|
+
promise.then(function() {
|
|
19615
19718
|
delete loadingPromises[assetURL];
|
|
19616
19719
|
}, function() {
|
|
19617
19720
|
return delete loadingPromises[assetURL];
|
|
19618
19721
|
});
|
|
19619
|
-
promise.catch(function(e) {
|
|
19620
|
-
_this._onSubAssetFail(assetURL, e);
|
|
19621
|
-
});
|
|
19622
|
-
return subPromise;
|
|
19623
19722
|
}
|
|
19624
19723
|
return promise;
|
|
19625
19724
|
};
|
|
19626
|
-
_proto._pushSubAssetPromiseCallback = function _pushSubAssetPromiseCallback(assetURL, resolve, reject) {
|
|
19627
|
-
this._subAssetPromiseCallbacks[assetURL] = {
|
|
19628
|
-
resolve: resolve,
|
|
19629
|
-
reject: reject
|
|
19630
|
-
};
|
|
19631
|
-
};
|
|
19632
19725
|
_proto._gc = function _gc(forceDestroy) {
|
|
19633
19726
|
var objects = Utils.objectValues(this._referResourcePool);
|
|
19634
19727
|
for(var i = 0, n = objects.length; i < n; i++){
|
|
@@ -19685,6 +19778,9 @@ var /** @internal */ PromiseState;
|
|
|
19685
19778
|
});
|
|
19686
19779
|
return result;
|
|
19687
19780
|
};
|
|
19781
|
+
_proto._releaseSubAssetPromiseCallback = function _releaseSubAssetPromiseCallback(assetBaseURL) {
|
|
19782
|
+
delete this._subAssetPromiseCallbacks[assetBaseURL];
|
|
19783
|
+
};
|
|
19688
19784
|
/**
|
|
19689
19785
|
* @internal
|
|
19690
19786
|
* @beta Just for internal editor, not recommended for developers.
|
|
@@ -28329,10 +28425,7 @@ exports.AnimatorLayerBlendingMode = void 0;
|
|
|
28329
28425
|
/**
|
|
28330
28426
|
* @internal
|
|
28331
28427
|
*/ _proto._onEnable = function _onEnable() {
|
|
28332
|
-
|
|
28333
|
-
for(var i = 0, n = layersData.length; i < n; i++){
|
|
28334
|
-
layersData[i].layerState = LayerState.Standby;
|
|
28335
|
-
}
|
|
28428
|
+
this._reset();
|
|
28336
28429
|
this._entity.getComponentsIncludeChildren(exports.Renderer, this._controlledRenderers);
|
|
28337
28430
|
};
|
|
28338
28431
|
/**
|
|
@@ -28886,8 +28979,11 @@ exports.AnimatorLayerBlendingMode = void 0;
|
|
|
28886
28979
|
if (exitTime >= lastClipTime) {
|
|
28887
28980
|
playState.currentTransitionIndex = Math.min(transitionIndex + 1, n - 1);
|
|
28888
28981
|
if (this._checkConditions(state, transition)) {
|
|
28889
|
-
this._applyTransition(layerIndex, layerData, stateMachine, transition)
|
|
28890
|
-
|
|
28982
|
+
if (this._applyTransition(layerIndex, layerData, stateMachine, transition)) {
|
|
28983
|
+
return transition;
|
|
28984
|
+
} else {
|
|
28985
|
+
return null;
|
|
28986
|
+
}
|
|
28891
28987
|
}
|
|
28892
28988
|
}
|
|
28893
28989
|
}
|
|
@@ -28906,8 +29002,11 @@ exports.AnimatorLayerBlendingMode = void 0;
|
|
|
28906
29002
|
if (exitTime <= lastClipTime) {
|
|
28907
29003
|
playState.currentTransitionIndex = Math.max(transitionIndex - 1, 0);
|
|
28908
29004
|
if (this._checkConditions(state, transition)) {
|
|
28909
|
-
this._applyTransition(layerIndex, layerData, stateMachine, transition)
|
|
28910
|
-
|
|
29005
|
+
if (this._applyTransition(layerIndex, layerData, stateMachine, transition)) {
|
|
29006
|
+
return transition;
|
|
29007
|
+
} else {
|
|
29008
|
+
return null;
|
|
29009
|
+
}
|
|
28911
29010
|
}
|
|
28912
29011
|
}
|
|
28913
29012
|
}
|
|
@@ -28917,8 +29016,11 @@ exports.AnimatorLayerBlendingMode = void 0;
|
|
|
28917
29016
|
for(var i = 0, n = transitions.length; i < n; i++){
|
|
28918
29017
|
var transition = transitions[i];
|
|
28919
29018
|
if (this._checkConditions(state, transition)) {
|
|
28920
|
-
this._applyTransition(layerIndex, layerData, stateMachine, transition)
|
|
28921
|
-
|
|
29019
|
+
if (this._applyTransition(layerIndex, layerData, stateMachine, transition)) {
|
|
29020
|
+
return transition;
|
|
29021
|
+
} else {
|
|
29022
|
+
return null;
|
|
29023
|
+
}
|
|
28922
29024
|
}
|
|
28923
29025
|
}
|
|
28924
29026
|
};
|
|
@@ -28938,11 +29040,12 @@ exports.AnimatorLayerBlendingMode = void 0;
|
|
|
28938
29040
|
};
|
|
28939
29041
|
_proto._applyTransition = function _applyTransition(layerIndex, layerData, stateMachine, transition) {
|
|
28940
29042
|
// Need prepare first, it should crossFade when to exit
|
|
28941
|
-
this._prepareCrossFadeByTransition(transition, layerIndex);
|
|
29043
|
+
var success = this._prepareCrossFadeByTransition(transition, layerIndex);
|
|
28942
29044
|
if (transition.isExit) {
|
|
28943
29045
|
this._checkAnyAndEntryState(layerIndex, layerData, stateMachine);
|
|
28944
|
-
return;
|
|
29046
|
+
return true;
|
|
28945
29047
|
}
|
|
29048
|
+
return success;
|
|
28946
29049
|
};
|
|
28947
29050
|
_proto._checkConditions = function _checkConditions(state, transition) {
|
|
28948
29051
|
var _state;
|
|
@@ -28954,6 +29057,9 @@ exports.AnimatorLayerBlendingMode = void 0;
|
|
|
28954
29057
|
var pass = false;
|
|
28955
29058
|
var _conditions_i = conditions[i], mode = _conditions_i.mode, name1 = _conditions_i.parameterName, threshold = _conditions_i.threshold;
|
|
28956
29059
|
var parameter = this.getParameter(name1);
|
|
29060
|
+
if (!parameter) {
|
|
29061
|
+
return false;
|
|
29062
|
+
}
|
|
28957
29063
|
switch(mode){
|
|
28958
29064
|
case exports.AnimatorConditionMode.Equals:
|
|
28959
29065
|
if (parameter.value === threshold) {
|
|
@@ -30073,12 +30179,6 @@ exports.ParticleStopMode = void 0;
|
|
|
30073
30179
|
if (!this._supportInstancedArrays) {
|
|
30074
30180
|
return;
|
|
30075
30181
|
}
|
|
30076
|
-
var generator = this.generator;
|
|
30077
|
-
generator._update(this.engine.time.deltaTime);
|
|
30078
|
-
// No particles to render
|
|
30079
|
-
if (generator._firstActiveElement === generator._firstFreeElement) {
|
|
30080
|
-
return;
|
|
30081
|
-
}
|
|
30082
30182
|
Renderer1.prototype._prepareRender.call(this, context);
|
|
30083
30183
|
};
|
|
30084
30184
|
/**
|
|
@@ -30108,7 +30208,13 @@ exports.ParticleStopMode = void 0;
|
|
|
30108
30208
|
generator._updateBoundsSimulationWorld(worldBounds);
|
|
30109
30209
|
}
|
|
30110
30210
|
};
|
|
30111
|
-
_proto.
|
|
30211
|
+
_proto._update = function _update(context) {
|
|
30212
|
+
var generator = this.generator;
|
|
30213
|
+
generator._update(this.engine.time.deltaTime);
|
|
30214
|
+
// No particles to render
|
|
30215
|
+
if (generator._firstActiveElement === generator._firstFreeElement) {
|
|
30216
|
+
return;
|
|
30217
|
+
}
|
|
30112
30218
|
var shaderData = this.shaderData;
|
|
30113
30219
|
shaderData.setFloat(ParticleRenderer._lengthScale, this.lengthScale);
|
|
30114
30220
|
shaderData.setFloat(ParticleRenderer._speedScale, this.velocityScale);
|
|
@@ -34254,8 +34360,10 @@ exports.AnimationClipCurveBinding = AnimationClipCurveBinding;
|
|
|
34254
34360
|
exports.AnimationCurve = AnimationCurve;
|
|
34255
34361
|
exports.AnimationEvent = AnimationEvent;
|
|
34256
34362
|
exports.Animator = Animator;
|
|
34363
|
+
exports.AnimatorCondition = AnimatorCondition;
|
|
34257
34364
|
exports.AnimatorController = AnimatorController;
|
|
34258
34365
|
exports.AnimatorControllerLayer = AnimatorControllerLayer;
|
|
34366
|
+
exports.AnimatorControllerParameter = AnimatorControllerParameter;
|
|
34259
34367
|
exports.AnimatorLayerMask = AnimatorLayerMask;
|
|
34260
34368
|
exports.AnimatorState = AnimatorState;
|
|
34261
34369
|
exports.AnimatorStateMachine = AnimatorStateMachine;
|
|
@@ -34309,6 +34417,7 @@ exports.InputManager = InputManager;
|
|
|
34309
34417
|
exports.JointLimits = JointLimits;
|
|
34310
34418
|
exports.JointMotor = JointMotor;
|
|
34311
34419
|
exports.Keyframe = Keyframe;
|
|
34420
|
+
exports.LayerPathMask = LayerPathMask;
|
|
34312
34421
|
exports.Light = Light;
|
|
34313
34422
|
exports.Loader = Loader;
|
|
34314
34423
|
exports.Logger = Logger;
|
|
@@ -34344,6 +34453,7 @@ exports.RenderTargetBlendState = RenderTargetBlendState;
|
|
|
34344
34453
|
exports.ResourceManager = ResourceManager;
|
|
34345
34454
|
exports.ReturnableObjectPool = ReturnableObjectPool;
|
|
34346
34455
|
exports.RotationOverLifetimeModule = RotationOverLifetimeModule;
|
|
34456
|
+
exports.SafeLoopArray = SafeLoopArray;
|
|
34347
34457
|
exports.Scene = Scene;
|
|
34348
34458
|
exports.SceneManager = SceneManager;
|
|
34349
34459
|
exports.Script = Script;
|