@galacean/engine-core 1.0.0-beta.3 → 1.0.0-beta.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@galacean/engine-core",
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- "version": "1.0.0-beta.3",
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+ "version": "1.0.0-beta.4",
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  "publishConfig": {
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  "access": "public",
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  "registry": "https://registry.npmjs.org"
@@ -15,10 +15,10 @@
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  "types/**/*"
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  ],
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  "dependencies": {
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- "@galacean/engine-math": "1.0.0-beta.3"
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+ "@galacean/engine-math": "1.0.0-beta.4"
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  },
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  "devDependencies": {
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- "@galacean/engine-design": "1.0.0-beta.3"
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+ "@galacean/engine-design": "1.0.0-beta.4"
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  },
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  "scripts": {
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  "b:types": "tsc"
@@ -29,5 +29,4 @@ export declare class SpriteAtlas extends ReferResource {
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  * @param engine - Engine to which the SpriteAtlas belongs
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  */
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  constructor(engine: Engine);
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- protected _onDestroy(): void;
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  }
@@ -86,7 +86,6 @@ export declare class Sprite extends ReferResource {
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  * @returns Cloned sprite
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  */
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  clone(): Sprite;
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- protected _onDestroy(): void;
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  private _calDefaultSize;
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  private _updatePositions;
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  private _updateUVs;
@@ -1,5 +1,3 @@
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- import { BoundingBox } from "@galacean/engine-math";
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- import { RenderContext } from "../../RenderPipeline/RenderContext";
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  import { Renderer } from "../../Renderer";
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  import { ICustomClone } from "../../clone/ComponentCloner";
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  import { Sprite } from "./Sprite";
@@ -45,14 +43,5 @@ export declare class SpriteMask extends Renderer implements ICustomClone {
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  */
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  get alphaCutoff(): number;
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  set alphaCutoff(value: number);
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- protected _updateBounds(worldBounds: BoundingBox): void;
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- /**
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- * @inheritdoc
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- */
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- protected _render(context: RenderContext): void;
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- /**
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- * @inheritdoc
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- */
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- protected _onDestroy(): void;
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  private _onSpriteChange;
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  }
@@ -1,5 +1,4 @@
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- import { BoundingBox, Color } from "@galacean/engine-math";
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- import { RenderContext } from "../../RenderPipeline/RenderContext";
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+ import { Color } from "@galacean/engine-math";
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  import { Renderer } from "../../Renderer";
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  import { ICustomClone } from "../../clone/ComponentCloner";
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  import { SpriteDrawMode } from "../enums/SpriteDrawMode";
@@ -77,9 +76,6 @@ export declare class SpriteRenderer extends Renderer implements ICustomClone {
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  */
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  get maskInteraction(): SpriteMaskInteraction;
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  set maskInteraction(value: SpriteMaskInteraction);
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- protected _updateShaderData(context: RenderContext): void;
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- protected _updateBounds(worldBounds: BoundingBox): void;
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- protected _render(context: RenderContext): void;
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  private _updateStencilState;
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  private _onSpriteChange;
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  }
@@ -18,5 +18,4 @@ export declare class Font extends ReferResource {
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  */
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  get name(): string;
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  constructor(engine: Engine, name?: string);
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- protected _onDestroy(): void;
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  }
@@ -1,8 +1,6 @@
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  import { BoundingBox, Color } from "@galacean/engine-math";
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  import { Entity } from "../../Entity";
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- import { RenderContext } from "../../RenderPipeline/RenderContext";
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  import { Renderer } from "../../Renderer";
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- import { TransformModifyFlags } from "../../Transform";
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  import { ICustomClone } from "../../clone/ComponentCloner";
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  import { FontStyle } from "../enums/FontStyle";
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  import { SpriteMaskInteraction } from "../enums/SpriteMaskInteraction";
@@ -107,13 +105,8 @@ export declare class TextRenderer extends Renderer implements ICustomClone {
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  */
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  get bounds(): BoundingBox;
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  constructor(entity: Entity);
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- protected _onDestroy(): void;
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- protected _updateShaderData(context: RenderContext): void;
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- protected _updateBounds(worldBounds: BoundingBox): void;
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- protected _render(context: RenderContext): void;
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  private _updateStencilState;
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  private _resetSubFont;
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  private _updatePosition;
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  private _updateLocalData;
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- protected _onTransformChanged(bit: TransformModifyFlags): void;
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  }
package/types/Camera.d.ts CHANGED
@@ -211,10 +211,6 @@ export declare class Camera extends Component {
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  * @inheritdoc
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  */
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  _onDisable(): void;
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- /**
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- * @inheritdoc
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- */
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- protected _onDestroy(): void;
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  private _projMatChange;
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  private _innerViewportToWorldPoint;
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  private _updateShaderData;
@@ -21,5 +21,4 @@ export declare class Component extends EngineObject {
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  */
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  get scene(): Scene;
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  constructor(entity: Entity);
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- protected _onDestroy(): void;
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  }
package/types/Engine.d.ts CHANGED
@@ -17,7 +17,6 @@ export declare class Engine extends EventDispatcher {
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  readonly physicsManager: PhysicsManager;
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  /** Input manager of Engine. */
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  readonly inputManager: InputManager;
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- protected _canvas: Canvas;
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  private _settings;
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  private _resourceManager;
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  private _sceneManager;
@@ -115,7 +114,6 @@ export declare class Engine extends EventDispatcher {
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  * @remarks If call during frame execution will delay until the end of the frame
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  */
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  destroy(): void;
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- protected _initialize(configuration: EngineConfiguration): Promise<Engine>;
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  private _createSpriteMaterial;
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  private _createSpriteMaskMaterial;
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  private _onDeviceLost;
@@ -1,7 +1,5 @@
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- import { BoundingBox, Matrix, Vector4 } from "@galacean/engine-math";
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+ import { BoundingBox, Vector4 } from "@galacean/engine-math";
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  import { Component } from "./Component";
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- import { RenderContext } from "./RenderPipeline/RenderContext";
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- import { TransformModifyFlags } from "./Transform";
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  import { Material } from "./material";
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  import { ShaderData } from "./shader/ShaderData";
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  /**
@@ -108,12 +106,5 @@ export declare class Renderer extends Component {
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  */
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  setMaterials(materials: Material[]): void;
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  update(deltaTime: number): void;
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- protected _updateShaderData(context: RenderContext): void;
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- protected _updateTransformShaderData(context: RenderContext, worldMatrix: Matrix): void;
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- protected _registerEntityTransformListener(): void;
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- protected _updateBounds(worldBounds: BoundingBox): void;
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- protected _render(context: RenderContext): void;
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- private _createInstanceMaterial;
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  private _setMaterial;
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- protected _onTransformChanged(type: TransformModifyFlags): void;
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  }
package/types/Script.d.ts CHANGED
@@ -118,5 +118,4 @@ export declare class Script extends Component {
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  * Called at the end of the destroyed frame.
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  */
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  onDestroy(): void;
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- protected _onDestroy(): void;
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  }
@@ -2,5 +2,4 @@ import { Engine } from "../Engine";
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  import { ReferResource } from "./ReferResource";
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  export declare abstract class GraphicsResource extends ReferResource {
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  protected constructor(engine: Engine);
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- protected _onDestroy(): void;
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  }
@@ -19,5 +19,4 @@ export declare abstract class ReferResource extends EngineObject implements IRef
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  * @returns Whether the release was successful.
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  */
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  destroy(force?: boolean): boolean;
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- protected _onDestroy(): void;
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  }
@@ -9,7 +9,6 @@ export declare class CubeProbe extends Probe {
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  * The position of the probe can be set, the default is the origin [0,0,0].
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  */
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  position: Vector3;
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- protected readonly _isCube: boolean;
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  private oriViewMatrix;
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  private _oriFieldOfView;
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  onBeginRender(camera: Camera): void;
@@ -91,7 +91,6 @@ export declare class Buffer extends GraphicsResource {
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  */
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  getData(data: ArrayBufferView, bufferByteOffset: number, dataOffset: number, dataLength: number): void;
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  _rebuild(): void;
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- protected _onDestroy(): void;
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  /**
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  * @deprecated
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  */
@@ -1,10 +1,8 @@
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  import { BoundingBox } from "@galacean/engine-math";
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- import { GraphicsResource } from "../asset/GraphicsResource";
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  import { Engine } from "../Engine";
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- import { MeshTopology } from "../graphic/enums/MeshTopology";
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- import { IndexBufferBinding } from "../graphic/IndexBufferBinding";
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+ import { GraphicsResource } from "../asset/GraphicsResource";
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  import { SubMesh } from "../graphic/SubMesh";
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- import { VertexElement } from "../graphic/VertexElement";
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+ import { MeshTopology } from "../graphic/enums/MeshTopology";
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  /**
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  * Mesh.
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  */
@@ -57,7 +55,5 @@ export declare abstract class Mesh extends GraphicsResource {
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  clearSubMesh(): void;
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  _addReferCount(value: number): void;
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  _rebuild(): void;
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- protected _setVertexElements(elements: VertexElement[]): void;
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- protected _setIndexBufferBinding(binding: IndexBufferBinding | null): void;
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  private _onBoundsChanged;
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  }
@@ -44,5 +44,4 @@ export declare abstract class Light extends Component {
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  * Inverse view matrix.
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  */
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  get inverseViewMatrix(): Matrix;
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- protected _getLightColor(): Color;
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  }
@@ -8,13 +8,22 @@ export declare class PBRMaterial extends PBRBaseMaterial {
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  private static _metallicProp;
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  private static _roughnessProp;
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  private static _roughnessMetallicTextureProp;
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+ private static _iorProp;
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  /**
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- * Metallic, default 1.0.
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+ * Index Of Refraction.
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+ * @defaultValue `1.5`
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+ */
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+ get ior(): number;
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+ set ior(v: number);
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+ /**
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+ * Metallic.
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+ * @defaultValue `1.0`
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  */
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  get metallic(): number;
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  set metallic(value: number);
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  /**
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- * Roughness, default 1.0.
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+ * Roughness. default 1.0.
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+ * @defaultValue `1.0`
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  */
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  get roughness(): number;
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  set roughness(value: number);
@@ -1,5 +1,3 @@
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- import { BoundingBox } from "@galacean/engine-math";
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- import { RenderContext } from "../RenderPipeline/RenderContext";
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  import { Renderer } from "../Renderer";
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  import { ICustomClone } from "../clone/ComponentCloner";
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  import { Mesh } from "../graphic/Mesh";
@@ -17,9 +15,6 @@ export declare class MeshRenderer extends Renderer implements ICustomClone {
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  */
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  get mesh(): Mesh;
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  set mesh(value: Mesh);
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- protected _onDestroy(): void;
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- protected _updateBounds(worldBounds: BoundingBox): void;
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- protected _render(context: RenderContext): void;
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  private _setMesh;
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  private _onMeshChanged;
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  }
@@ -216,7 +216,6 @@ export declare class ModelMesh extends Mesh {
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  * @remark based on http://foundationsofgameenginedev.com/FGED2-sample.pdf
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  */
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  calculateTangents(): void;
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- protected _onDestroy(): void;
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  private _supplementaryVertexElements;
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  private _updateVertexElements;
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  private _updateVertices;
@@ -1,6 +1,5 @@
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  import { BoundingBox } from "@galacean/engine-math";
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  import { Entity } from "../Entity";
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- import { RenderContext } from "../RenderPipeline/RenderContext";
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  import { MeshRenderer } from "./MeshRenderer";
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  import { Skin } from "./Skin";
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  /**
@@ -41,9 +40,6 @@ export declare class SkinnedMeshRenderer extends MeshRenderer {
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  */
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  get rootBone(): Entity;
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  set rootBone(value: Entity);
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- protected _updateShaderData(context: RenderContext): void;
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- protected _registerEntityTransformListener(): void;
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- protected _updateBounds(worldBounds: BoundingBox): void;
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  private _initSkin;
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  private _computeApproximateBindMatrix;
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  private _findByEntityName;
@@ -26,5 +26,4 @@ export declare class Collider extends Component {
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  * Remove all shape attached.
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  */
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  clearShapes(): void;
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- protected _onDestroy(): void;
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  }
@@ -88,5 +88,4 @@ export declare class RenderTarget extends GraphicsResource {
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  * Generate the mipmap of each attachment texture of the renderTarget according to the configuration.
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  */
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  generateMipmaps(): void;
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- protected _onDestroy(): void;
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  }
@@ -64,7 +64,6 @@ export declare abstract class Texture extends GraphicsResource {
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  * Generate multi-level textures based on the 0th level data.
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  */
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  generateMipmaps(): void;
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- protected _onDestroy(): void;
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  /**
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  * Get the maximum mip level of the corresponding size:rounding down.
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  * @remarks http://download.nvidia.com/developer/Papers/2005/NP2_Mipmapping/NP2_Mipmap_Creation.pdf
@@ -1,5 +1,4 @@
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  import { Entity } from "../Entity";
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- import { RenderContext } from "../RenderPipeline/RenderContext";
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  import { MeshRenderer } from "../mesh/MeshRenderer";
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  import { Texture2D } from "../texture";
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  /**
@@ -28,7 +27,6 @@ export declare class TrailRenderer extends MeshRenderer {
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  * @param texture
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  */
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  setTexture(texture: Texture2D): void;
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- protected _render(context: RenderContext): void;
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  private _initGeometry;
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  private _updateStrapVertices;
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  private _updateStrapCoords;