@galacean/engine-core 0.0.0-experimental-0.9-plus.6 → 0.0.0-experimental-0.9-plus.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +170 -41
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +170 -41
- package/dist/module.js +170 -41
- package/dist/module.js.map +1 -1
- package/package.json +3 -3
- package/types/2d/sprite/Sprite.d.ts +0 -4
- package/types/2d/sprite/SpriteMask.d.ts +0 -5
- package/types/SafeLoopArray.d.ts +37 -0
- package/types/animation/internal/AnimationCurveLayerOwner.d.ts +1 -0
- package/types/animation/internal/AnimationCurveOwnerLayerData.d.ts +1 -0
- package/types/enums/ActiveChangeFlag.d.ts +6 -0
- package/types/physics/PhysicsScene.d.ts +75 -0
- package/types/shader/state/index.d.ts +6 -0
- package/types/sky/Sky.d.ts +12 -4
- package/types/utils/BoolUpdateFlag.d.ts +12 -0
- package/types/utils/DisorderedArray.d.ts +18 -0
- package/types/utils/SafeLoopArray.d.ts +41 -0
- package/types/utils/UpdateFlag.d.ts +20 -0
- package/types/utils/UpdateFlagManager.d.ts +1 -0
- package/types/utils/Utils.d.ts +31 -0
package/dist/module.js
CHANGED
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@@ -2744,9 +2744,11 @@ function ObjectValues(obj) {
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renderTexture
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];
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for(var i = 0, n = colorTextures.length; i < n; i++){
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2747
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-
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+
var colorTexture = colorTextures[i];
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2748
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+
if (colorTexture._isDepthTexture) {
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throw "Render texture can't use depth format.";
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}
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+
colorTexture._addRefCount(1);
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}
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_this._colorTextures = colorTextures;
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} else {
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@@ -2757,6 +2759,7 @@ function ObjectValues(obj) {
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throw "Depth texture must use depth format.";
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}
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_this._depthTexture = depth;
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+
_this._depthTexture._addRefCount(1);
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}
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_this._platformRenderTarget = engine._hardwareRenderer.createPlatformRenderTarget(_assert_this_initialized(_this));
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return _this;
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@@ -2785,8 +2788,14 @@ function ObjectValues(obj) {
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/**
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* Destroy render target.
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*/ _proto.destroy = function destroy() {
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var _this__depthTexture;
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this._platformRenderTarget.destroy();
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-
this
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+
var _this = this, colorTextures = _this._colorTextures;
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+
for(var i = 0, n = colorTextures.length; i < n; i++){
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colorTextures[i]._addRefCount(-1);
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}
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colorTextures.length = 0;
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(_this__depthTexture = this._depthTexture) == null ? void 0 : _this__depthTexture._addRefCount(-1);
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this._depthTexture = null;
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this._depth = null;
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};
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@@ -3232,6 +3241,7 @@ function ObjectValues(obj) {
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var fontAtlas = new FontAtlas(engine);
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var texture = new Texture2D(engine, 256, 256);
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fontAtlas.texture = texture;
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fontAtlas.isGCIgnored = texture.isGCIgnored = true;
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this._fontAtlases.push(fontAtlas);
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return fontAtlas;
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};
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@@ -8768,6 +8778,7 @@ var DynamicColliderConstraints;
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_proto.cloneTo = function cloneTo(target) {
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CloneManager.deepCloneObject(this._macroCollection, target._macroCollection);
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Object.assign(target._macroMap, this._macroMap);
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var referCount = target._getRefCount();
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var propertyValueMap = this._propertyValueMap;
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var targetPropertyValueMap = target._propertyValueMap;
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var keys = Object.keys(propertyValueMap);
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@@ -8779,6 +8790,7 @@ var DynamicColliderConstraints;
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targetPropertyValueMap[k] = property;
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} else if (_instanceof(property, Texture)) {
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targetPropertyValueMap[k] = property;
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referCount > 0 && property._addRefCount(referCount);
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} else if (_instanceof(property, Array) || _instanceof(property, Float32Array) || _instanceof(property, Int32Array)) {
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targetPropertyValueMap[k] = property.slice();
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} else {
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@@ -10523,16 +10535,6 @@ SimpleSpriteAssembler = __decorate([
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}
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var _proto = SpriteMask.prototype;
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/**
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* @override
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* @inheritdoc
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-
*/ _proto._onDestroy = function _onDestroy() {
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var _this__sprite;
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(_this__sprite = this._sprite) == null ? void 0 : _this__sprite._updateFlagManager.removeListener(this._onSpriteChange);
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-
this._sprite = null;
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-
this._renderData = null;
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Renderer.prototype._onDestroy.call(this);
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};
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-
/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target) {
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Renderer.prototype._cloneTo.call(this, target);
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@@ -10572,6 +10574,19 @@ SimpleSpriteAssembler = __decorate([
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context.camera._renderPipeline._allSpriteMasks.add(this);
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this._maskElement = maskElement;
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};
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/**
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* @internal
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* @inheritdoc
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*/ _proto._onDestroy = function _onDestroy() {
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Renderer.prototype._onDestroy.call(this);
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var sprite = this._sprite;
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if (sprite) {
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sprite._addRefCount(-1);
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sprite._updateFlagManager.removeListener(this._onSpriteChange);
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}
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this._sprite = null;
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this._renderData = null;
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};
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_proto._calDefaultSize = function _calDefaultSize() {
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var sprite = this._sprite;
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if (sprite) {
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@@ -10690,9 +10705,13 @@ SimpleSpriteAssembler = __decorate([
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set: function set(value) {
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var lastSprite = this._sprite;
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if (lastSprite !== value) {
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-
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if (lastSprite) {
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lastSprite._addRefCount(-1);
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lastSprite._updateFlagManager.removeListener(this._onSpriteChange);
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}
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this._dirtyUpdateFlag |= 0x7;
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if (value) {
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value._addRefCount(1);
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value._updateFlagManager.addListener(this._onSpriteChange);
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this.shaderData.setTexture(SpriteMask._textureProperty, value.texture);
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} else {
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@@ -11259,10 +11278,11 @@ var BufferUtil = /*#__PURE__*/ function() {
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/**
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* @internal
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*/ _proto._setVertexBufferBinding = function _setVertexBufferBinding(index, binding) {
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var referCount = this._getRefCount();
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if (referCount > 0) {
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var _this__vertexBufferBindings_index;
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(_this__vertexBufferBindings_index = this._vertexBufferBindings[index]) == null ? void 0 : _this__vertexBufferBindings_index._buffer._addRefCount(-referCount);
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binding == null ? void 0 : binding._buffer._addRefCount(referCount);
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}
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this._vertexBufferBindings[index] = binding;
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this._bufferStructChanged = true;
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@@ -11276,11 +11296,13 @@ var BufferUtil = /*#__PURE__*/ function() {
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/**
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* @override
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*/ _proto._addRefCount = function _addRefCount(value) {
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var _this__indexBufferBinding;
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RefObject.prototype._addRefCount.call(this, value);
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var vertexBufferBindings = this._vertexBufferBindings;
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for(var i = 0, n = vertexBufferBindings.length; i < n; i++){
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vertexBufferBindings[i]._buffer._addRefCount(value);
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}
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(_this__indexBufferBinding = this._indexBufferBinding) == null ? void 0 : _this__indexBufferBinding._buffer._addRefCount(value);
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};
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/**
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* @override
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@@ -11300,6 +11322,11 @@ var BufferUtil = /*#__PURE__*/ function() {
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};
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_proto._setIndexBufferBinding = function _setIndexBufferBinding(binding) {
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var lastBinding = this._indexBufferBinding;
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var referCount = this._getRefCount();
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if (referCount > 0) {
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lastBinding == null ? void 0 : lastBinding.buffer._addRefCount(-referCount);
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binding == null ? void 0 : binding.buffer._addRefCount(referCount);
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}
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if (binding) {
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this._indexBufferBinding = binding;
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this._glIndexType = BufferUtil._getGLIndexType(binding.format);
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@@ -14478,14 +14505,17 @@ var Basic2DBatcher = /*#__PURE__*/ function() {
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_proto._createMesh = function _createMesh(engine, index) {
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var MAX_VERTEX_COUNT = Basic2DBatcher.MAX_VERTEX_COUNT;
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var mesh = new BufferMesh(engine, "BufferMesh" + index);
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mesh.isGCIgnored = true;
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var vertexElements = [];
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var vertexStride = this.createVertexElements(vertexElements);
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// vertices
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-
this._vertexBuffers[index] = new Buffer(engine, BufferBindFlag.VertexBuffer, MAX_VERTEX_COUNT * 4 * vertexStride, BufferUsage.Dynamic);
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+
var vertexBuffer = this._vertexBuffers[index] = new Buffer(engine, BufferBindFlag.VertexBuffer, MAX_VERTEX_COUNT * 4 * vertexStride, BufferUsage.Dynamic);
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vertexBuffer.isGCIgnored = true;
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// indices
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-
this._indiceBuffers[index] = new Buffer(engine, BufferBindFlag.IndexBuffer, MAX_VERTEX_COUNT * 2 * 3, BufferUsage.Dynamic);
|
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-
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-
mesh.
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var indiceBuffer = this._indiceBuffers[index] = new Buffer(engine, BufferBindFlag.IndexBuffer, MAX_VERTEX_COUNT * 2 * 3, BufferUsage.Dynamic);
|
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indiceBuffer.isGCIgnored = true;
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mesh.setVertexBufferBinding(vertexBuffer, vertexStride);
|
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+
mesh.setIndexBufferBinding(indiceBuffer, IndexFormat.UInt16);
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mesh.setVertexElements(vertexElements);
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return mesh;
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};
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@@ -14724,6 +14754,12 @@ var TextRenderElement = /*#__PURE__*/ function(RenderElement) {
|
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var _proto = Sky.prototype;
|
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/**
|
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* @internal
|
|
14757
|
+
*/ _proto.destroy = function destroy() {
|
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14758
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+
this.mesh = null;
|
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+
this.material = null;
|
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};
|
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+
/**
|
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* @internal
|
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*/ _proto._render = function _render(context) {
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var _this = this, material = _this.material, mesh = _this.mesh;
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if (!material) {
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@@ -14762,6 +14798,40 @@ var TextRenderElement = /*#__PURE__*/ function(RenderElement) {
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rhi.drawPrimitive(mesh, mesh.subMesh, program);
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cameraShaderData.setMatrix(RenderContext._vpMatrixProperty, originViewProjMatrix);
|
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};
|
|
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|
+
_create_class(Sky, [
|
|
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|
+
{
|
|
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|
+
key: "material",
|
|
14804
|
+
get: /**
|
|
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+
* Material of the sky.
|
|
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|
+
*/ function get() {
|
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|
+
return this._material;
|
|
14808
|
+
},
|
|
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|
+
set: function set(value) {
|
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|
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if (this._material !== value) {
|
|
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|
+
var _this__material;
|
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|
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value == null ? void 0 : value._addRefCount(1);
|
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+
(_this__material = this._material) == null ? void 0 : _this__material._addRefCount(-1);
|
|
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+
this._material = value;
|
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|
+
}
|
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+
}
|
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|
+
},
|
|
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|
+
{
|
|
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|
+
key: "mesh",
|
|
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|
+
get: /**
|
|
14821
|
+
* Mesh of the sky.
|
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14822
|
+
*/ function get() {
|
|
14823
|
+
return this._mesh;
|
|
14824
|
+
},
|
|
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|
+
set: function set(value) {
|
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14826
|
+
if (this._mesh !== value) {
|
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|
+
var _this__mesh;
|
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|
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value == null ? void 0 : value._addRefCount(1);
|
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(_this__mesh = this._mesh) == null ? void 0 : _this__mesh._addRefCount(-1);
|
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+
this._mesh = value;
|
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|
+
}
|
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+
}
|
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14833
|
+
}
|
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14834
|
+
]);
|
|
14765
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return Sky;
|
|
14766
14836
|
}();
|
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14767
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(function() {
|
|
@@ -14792,11 +14862,28 @@ var TextRenderElement = /*#__PURE__*/ function(RenderElement) {
|
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this.sky = new Sky();
|
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this./** @internal */ _textureFillMode = BackgroundTextureFillMode.AspectFitHeight;
|
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this._texture = null;
|
|
14795
|
-
this.
|
|
14865
|
+
this._initMesh(_engine);
|
|
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|
}
|
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|
var _proto = Background.prototype;
|
|
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/**
|
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* @internal
|
|
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|
+
*/ _proto.destroy = function destroy() {
|
|
14871
|
+
this._mesh._addRefCount(-1);
|
|
14872
|
+
this._mesh = null;
|
|
14873
|
+
this.texture = null;
|
|
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|
+
this.solidColor = null;
|
|
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|
+
this.sky.destroy();
|
|
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|
+
this._engine = null;
|
|
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|
+
};
|
|
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|
+
/**
|
|
14879
|
+
* @internal
|
|
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|
+
* Standalone for CanvasRenderer plugin.
|
|
14881
|
+
*/ _proto._initMesh = function _initMesh(engine) {
|
|
14882
|
+
this._mesh = this._createPlane(engine);
|
|
14883
|
+
this._mesh._addRefCount(1);
|
|
14884
|
+
};
|
|
14885
|
+
/**
|
|
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|
+
* @internal
|
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|
*/ _proto._resizeBackgroundTexture = function _resizeBackgroundTexture() {
|
|
14801
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|
if (!this._texture) {
|
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|
return;
|
|
@@ -14865,6 +14952,9 @@ var TextRenderElement = /*#__PURE__*/ function(RenderElement) {
|
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},
|
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|
set: function set(value) {
|
|
14867
14954
|
if (this._texture !== value) {
|
|
14955
|
+
var _this__texture;
|
|
14956
|
+
value == null ? void 0 : value._addRefCount(1);
|
|
14957
|
+
(_this__texture = this._texture) == null ? void 0 : _this__texture._addRefCount(-1);
|
|
14868
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|
this._texture = value;
|
|
14869
14959
|
this._engine._backgroundTextureMaterial.shaderData.setTexture("u_baseTexture", value);
|
|
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|
}
|
|
@@ -15377,6 +15467,7 @@ var TextRenderElement = /*#__PURE__*/ function(RenderElement) {
|
|
|
15377
15467
|
this._rootEntities[0].destroy();
|
|
15378
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|
}
|
|
15379
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|
this._activeCameras.length = 0;
|
|
15470
|
+
this.background.destroy();
|
|
15380
15471
|
this.shaderData._addRefCount(-1);
|
|
15381
15472
|
};
|
|
15382
15473
|
_proto._addToRootEntityList = function _addToRootEntityList(index, rootEntity) {
|
|
@@ -15796,7 +15887,7 @@ ShaderPool.init();
|
|
|
15796
15887
|
_this._spriteDefaultMaterial = _this._createSpriteMaterial();
|
|
15797
15888
|
_this._spriteMaskDefaultMaterial = _this._createSpriteMaskMaterial();
|
|
15798
15889
|
_this._textDefaultFont = Font.createFromOS(_assert_this_initialized(_this), "Arial");
|
|
15799
|
-
_this._textDefaultFont.isGCIgnored =
|
|
15890
|
+
_this._textDefaultFont.isGCIgnored = true;
|
|
15800
15891
|
_this.inputManager = new InputManager(_assert_this_initialized(_this));
|
|
15801
15892
|
var magentaPixel = new Uint8Array([
|
|
15802
15893
|
255,
|
|
@@ -15831,6 +15922,7 @@ ShaderPool.init();
|
|
|
15831
15922
|
_this._magentaTexture2DArray = magentaTexture2DArray;
|
|
15832
15923
|
}
|
|
15833
15924
|
var magentaMaterial = new Material(_assert_this_initialized(_this), Shader.find("unlit"));
|
|
15925
|
+
magentaMaterial.isGCIgnored = true;
|
|
15834
15926
|
magentaMaterial.shaderData.setColor("u_baseColor", new Color(1.0, 0.0, 1.01, 1.0));
|
|
15835
15927
|
_this._magentaMaterial = magentaMaterial;
|
|
15836
15928
|
var backgroundTextureMaterial = new Material(_assert_this_initialized(_this), Shader.find("background-texture"));
|
|
@@ -17363,7 +17455,11 @@ var /**
|
|
|
17363
17455
|
var height = shadowCascades == ShadowCascadesMode.TwoCascades ? shadowTileResolution : shadowTileResolution * 2;
|
|
17364
17456
|
this._shadowMapSize.set(1.0 / width, 1.0 / height, width, height);
|
|
17365
17457
|
}
|
|
17366
|
-
this._renderTargets
|
|
17458
|
+
var renderTargets = this._renderTargets;
|
|
17459
|
+
if (renderTargets) {
|
|
17460
|
+
renderTargets.destroy();
|
|
17461
|
+
this._renderTargets = null;
|
|
17462
|
+
}
|
|
17367
17463
|
var viewportOffset = this._viewportOffsets;
|
|
17368
17464
|
var shadowTileResolution1 = this._shadowTileResolution;
|
|
17369
17465
|
switch(shadowCascades){
|
|
@@ -19405,10 +19501,17 @@ var TextVerticalAlignment;
|
|
|
19405
19501
|
* @internal
|
|
19406
19502
|
*/ _proto._addSprite = function _addSprite(sprite) {
|
|
19407
19503
|
this._spriteNamesToIndex[sprite.name] = this._sprites.push(sprite) - 1;
|
|
19504
|
+
sprite._atlas = this;
|
|
19505
|
+
sprite.isGCIgnored = true;
|
|
19408
19506
|
};
|
|
19409
19507
|
/**
|
|
19410
19508
|
* @override
|
|
19411
19509
|
*/ _proto._onDestroy = function _onDestroy() {
|
|
19510
|
+
var _this = this, sprites = _this._sprites;
|
|
19511
|
+
for(var i = 0, n = sprites.length; i < n; i++){
|
|
19512
|
+
sprites[i].destroy();
|
|
19513
|
+
}
|
|
19514
|
+
sprites.length = 0;
|
|
19412
19515
|
this._sprites = null;
|
|
19413
19516
|
this._spriteNamesToIndex = null;
|
|
19414
19517
|
};
|
|
@@ -19509,10 +19612,29 @@ var TextVerticalAlignment;
|
|
|
19509
19612
|
};
|
|
19510
19613
|
/**
|
|
19511
19614
|
* @override
|
|
19615
|
+
* @internal
|
|
19616
|
+
*/ _proto._addRefCount = function _addRefCount(value) {
|
|
19617
|
+
var _this__atlas;
|
|
19618
|
+
RefObject.prototype._addRefCount.call(this, value);
|
|
19619
|
+
(_this__atlas = this._atlas) == null ? void 0 : _this__atlas._addRefCount(value);
|
|
19620
|
+
};
|
|
19621
|
+
/**
|
|
19622
|
+
* @override
|
|
19623
|
+
* @internal
|
|
19512
19624
|
*/ _proto._onDestroy = function _onDestroy() {
|
|
19513
|
-
|
|
19514
|
-
|
|
19515
|
-
|
|
19625
|
+
this._positions.length = 0;
|
|
19626
|
+
this._positions = null;
|
|
19627
|
+
this._uvs.length = 0;
|
|
19628
|
+
this._uvs = null;
|
|
19629
|
+
this._atlasRegion = null;
|
|
19630
|
+
this._atlasRegionOffset = null;
|
|
19631
|
+
this._region = null;
|
|
19632
|
+
this._pivot = null;
|
|
19633
|
+
this._border = null;
|
|
19634
|
+
this._bounds = null;
|
|
19635
|
+
this._atlas = null;
|
|
19636
|
+
this._texture = null;
|
|
19637
|
+
this._updateFlagManager = null;
|
|
19516
19638
|
};
|
|
19517
19639
|
_proto._calDefaultSize = function _calDefaultSize() {
|
|
19518
19640
|
if (this._texture) {
|
|
@@ -19615,7 +19737,7 @@ var TextVerticalAlignment;
|
|
|
19615
19737
|
key: "width",
|
|
19616
19738
|
get: /**
|
|
19617
19739
|
* The width of the sprite (in world coordinates).
|
|
19618
|
-
*
|
|
19740
|
+
*
|
|
19619
19741
|
* @remarks
|
|
19620
19742
|
* If width is set, return the set value,
|
|
19621
19743
|
* otherwise return the width calculated according to `Texture.width`, `Sprite.region`, `Sprite.atlasRegion`, `Sprite.atlasRegionOffset` and `Engine._pixelsPerUnit`.
|
|
@@ -19638,7 +19760,7 @@ var TextVerticalAlignment;
|
|
|
19638
19760
|
key: "height",
|
|
19639
19761
|
get: /**
|
|
19640
19762
|
* The height of the sprite (in world coordinates).
|
|
19641
|
-
*
|
|
19763
|
+
*
|
|
19642
19764
|
* @remarks
|
|
19643
19765
|
* If height is set, return the set value,
|
|
19644
19766
|
* otherwise return the height calculated according to `Texture.height`, `Sprite.region`, `Sprite.atlasRegion`, `Sprite.atlasRegionOffset` and `Engine._pixelsPerUnit`.
|
|
@@ -19946,17 +20068,6 @@ SlicedSpriteAssembler = __decorate([
|
|
|
19946
20068
|
target.drawMode = this._drawMode;
|
|
19947
20069
|
};
|
|
19948
20070
|
/**
|
|
19949
|
-
* @internal
|
|
19950
|
-
*/ _proto._onDestroy = function _onDestroy() {
|
|
19951
|
-
var _this__sprite;
|
|
19952
|
-
(_this__sprite = this._sprite) == null ? void 0 : _this__sprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
19953
|
-
this._color = null;
|
|
19954
|
-
this._sprite = null;
|
|
19955
|
-
this._assembler = null;
|
|
19956
|
-
this._renderData = null;
|
|
19957
|
-
Renderer.prototype._onDestroy.call(this);
|
|
19958
|
-
};
|
|
19959
|
-
/**
|
|
19960
20071
|
* @override
|
|
19961
20072
|
*/ _proto._updateBounds = function _updateBounds(worldBounds) {
|
|
19962
20073
|
if (this.sprite) {
|
|
@@ -19994,6 +20105,20 @@ SlicedSpriteAssembler = __decorate([
|
|
|
19994
20105
|
context.camera._renderPipeline.pushPrimitive(spriteElement);
|
|
19995
20106
|
}
|
|
19996
20107
|
};
|
|
20108
|
+
/**
|
|
20109
|
+
* @internal
|
|
20110
|
+
*/ _proto._onDestroy = function _onDestroy() {
|
|
20111
|
+
Renderer.prototype._onDestroy.call(this);
|
|
20112
|
+
var sprite = this._sprite;
|
|
20113
|
+
if (sprite) {
|
|
20114
|
+
sprite._addRefCount(-1);
|
|
20115
|
+
sprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
20116
|
+
}
|
|
20117
|
+
this._color = null;
|
|
20118
|
+
this._sprite = null;
|
|
20119
|
+
this._assembler = null;
|
|
20120
|
+
this._renderData = null;
|
|
20121
|
+
};
|
|
19997
20122
|
_proto._calDefaultSize = function _calDefaultSize() {
|
|
19998
20123
|
var sprite = this._sprite;
|
|
19999
20124
|
if (sprite) {
|
|
@@ -20085,9 +20210,13 @@ SlicedSpriteAssembler = __decorate([
|
|
|
20085
20210
|
set: function set(value) {
|
|
20086
20211
|
var lastSprite = this._sprite;
|
|
20087
20212
|
if (lastSprite !== value) {
|
|
20088
|
-
|
|
20213
|
+
if (lastSprite) {
|
|
20214
|
+
lastSprite._addRefCount(-1);
|
|
20215
|
+
lastSprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
20216
|
+
}
|
|
20089
20217
|
this._dirtyUpdateFlag |= 0x7;
|
|
20090
20218
|
if (value) {
|
|
20219
|
+
value._addRefCount(1);
|
|
20091
20220
|
value._updateFlagManager.addListener(this._onSpriteChange);
|
|
20092
20221
|
this.shaderData.setTexture(SpriteRenderer._textureProperty, value.texture);
|
|
20093
20222
|
} else {
|