@galacean/engine-core 0.0.0-experimental-0.9-plus.6 → 0.0.0-experimental-0.9-plus.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +170 -41
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +170 -41
- package/dist/module.js +170 -41
- package/dist/module.js.map +1 -1
- package/package.json +3 -3
- package/types/2d/sprite/Sprite.d.ts +0 -4
- package/types/2d/sprite/SpriteMask.d.ts +0 -5
- package/types/SafeLoopArray.d.ts +37 -0
- package/types/animation/internal/AnimationCurveLayerOwner.d.ts +1 -0
- package/types/animation/internal/AnimationCurveOwnerLayerData.d.ts +1 -0
- package/types/enums/ActiveChangeFlag.d.ts +6 -0
- package/types/physics/PhysicsScene.d.ts +75 -0
- package/types/shader/state/index.d.ts +6 -0
- package/types/sky/Sky.d.ts +12 -4
- package/types/utils/BoolUpdateFlag.d.ts +12 -0
- package/types/utils/DisorderedArray.d.ts +18 -0
- package/types/utils/SafeLoopArray.d.ts +41 -0
- package/types/utils/UpdateFlag.d.ts +20 -0
- package/types/utils/UpdateFlagManager.d.ts +1 -0
- package/types/utils/Utils.d.ts +31 -0
package/dist/main.js
CHANGED
|
@@ -2748,9 +2748,11 @@ function ObjectValues(obj) {
|
|
|
2748
2748
|
renderTexture
|
|
2749
2749
|
];
|
|
2750
2750
|
for(var i = 0, n = colorTextures.length; i < n; i++){
|
|
2751
|
-
|
|
2751
|
+
var colorTexture = colorTextures[i];
|
|
2752
|
+
if (colorTexture._isDepthTexture) {
|
|
2752
2753
|
throw "Render texture can't use depth format.";
|
|
2753
2754
|
}
|
|
2755
|
+
colorTexture._addRefCount(1);
|
|
2754
2756
|
}
|
|
2755
2757
|
_this._colorTextures = colorTextures;
|
|
2756
2758
|
} else {
|
|
@@ -2761,6 +2763,7 @@ function ObjectValues(obj) {
|
|
|
2761
2763
|
throw "Depth texture must use depth format.";
|
|
2762
2764
|
}
|
|
2763
2765
|
_this._depthTexture = depth;
|
|
2766
|
+
_this._depthTexture._addRefCount(1);
|
|
2764
2767
|
}
|
|
2765
2768
|
_this._platformRenderTarget = engine._hardwareRenderer.createPlatformRenderTarget(_assert_this_initialized(_this));
|
|
2766
2769
|
return _this;
|
|
@@ -2789,8 +2792,14 @@ function ObjectValues(obj) {
|
|
|
2789
2792
|
/**
|
|
2790
2793
|
* Destroy render target.
|
|
2791
2794
|
*/ _proto.destroy = function destroy() {
|
|
2795
|
+
var _this__depthTexture;
|
|
2792
2796
|
this._platformRenderTarget.destroy();
|
|
2793
|
-
this
|
|
2797
|
+
var _this = this, colorTextures = _this._colorTextures;
|
|
2798
|
+
for(var i = 0, n = colorTextures.length; i < n; i++){
|
|
2799
|
+
colorTextures[i]._addRefCount(-1);
|
|
2800
|
+
}
|
|
2801
|
+
colorTextures.length = 0;
|
|
2802
|
+
(_this__depthTexture = this._depthTexture) == null ? void 0 : _this__depthTexture._addRefCount(-1);
|
|
2794
2803
|
this._depthTexture = null;
|
|
2795
2804
|
this._depth = null;
|
|
2796
2805
|
};
|
|
@@ -3236,6 +3245,7 @@ function ObjectValues(obj) {
|
|
|
3236
3245
|
var fontAtlas = new FontAtlas(engine);
|
|
3237
3246
|
var texture = new Texture2D(engine, 256, 256);
|
|
3238
3247
|
fontAtlas.texture = texture;
|
|
3248
|
+
fontAtlas.isGCIgnored = texture.isGCIgnored = true;
|
|
3239
3249
|
this._fontAtlases.push(fontAtlas);
|
|
3240
3250
|
return fontAtlas;
|
|
3241
3251
|
};
|
|
@@ -8772,6 +8782,7 @@ exports.DynamicColliderConstraints = void 0;
|
|
|
8772
8782
|
_proto.cloneTo = function cloneTo(target) {
|
|
8773
8783
|
CloneManager.deepCloneObject(this._macroCollection, target._macroCollection);
|
|
8774
8784
|
Object.assign(target._macroMap, this._macroMap);
|
|
8785
|
+
var referCount = target._getRefCount();
|
|
8775
8786
|
var propertyValueMap = this._propertyValueMap;
|
|
8776
8787
|
var targetPropertyValueMap = target._propertyValueMap;
|
|
8777
8788
|
var keys = Object.keys(propertyValueMap);
|
|
@@ -8783,6 +8794,7 @@ exports.DynamicColliderConstraints = void 0;
|
|
|
8783
8794
|
targetPropertyValueMap[k] = property;
|
|
8784
8795
|
} else if (_instanceof(property, Texture)) {
|
|
8785
8796
|
targetPropertyValueMap[k] = property;
|
|
8797
|
+
referCount > 0 && property._addRefCount(referCount);
|
|
8786
8798
|
} else if (_instanceof(property, Array) || _instanceof(property, Float32Array) || _instanceof(property, Int32Array)) {
|
|
8787
8799
|
targetPropertyValueMap[k] = property.slice();
|
|
8788
8800
|
} else {
|
|
@@ -10527,16 +10539,6 @@ SimpleSpriteAssembler = __decorate([
|
|
|
10527
10539
|
}
|
|
10528
10540
|
var _proto = SpriteMask.prototype;
|
|
10529
10541
|
/**
|
|
10530
|
-
* @override
|
|
10531
|
-
* @inheritdoc
|
|
10532
|
-
*/ _proto._onDestroy = function _onDestroy() {
|
|
10533
|
-
var _this__sprite;
|
|
10534
|
-
(_this__sprite = this._sprite) == null ? void 0 : _this__sprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
10535
|
-
this._sprite = null;
|
|
10536
|
-
this._renderData = null;
|
|
10537
|
-
Renderer.prototype._onDestroy.call(this);
|
|
10538
|
-
};
|
|
10539
|
-
/**
|
|
10540
10542
|
* @internal
|
|
10541
10543
|
*/ _proto._cloneTo = function _cloneTo(target) {
|
|
10542
10544
|
Renderer.prototype._cloneTo.call(this, target);
|
|
@@ -10576,6 +10578,19 @@ SimpleSpriteAssembler = __decorate([
|
|
|
10576
10578
|
context.camera._renderPipeline._allSpriteMasks.add(this);
|
|
10577
10579
|
this._maskElement = maskElement;
|
|
10578
10580
|
};
|
|
10581
|
+
/**
|
|
10582
|
+
* @internal
|
|
10583
|
+
* @inheritdoc
|
|
10584
|
+
*/ _proto._onDestroy = function _onDestroy() {
|
|
10585
|
+
Renderer.prototype._onDestroy.call(this);
|
|
10586
|
+
var sprite = this._sprite;
|
|
10587
|
+
if (sprite) {
|
|
10588
|
+
sprite._addRefCount(-1);
|
|
10589
|
+
sprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
10590
|
+
}
|
|
10591
|
+
this._sprite = null;
|
|
10592
|
+
this._renderData = null;
|
|
10593
|
+
};
|
|
10579
10594
|
_proto._calDefaultSize = function _calDefaultSize() {
|
|
10580
10595
|
var sprite = this._sprite;
|
|
10581
10596
|
if (sprite) {
|
|
@@ -10694,9 +10709,13 @@ SimpleSpriteAssembler = __decorate([
|
|
|
10694
10709
|
set: function set(value) {
|
|
10695
10710
|
var lastSprite = this._sprite;
|
|
10696
10711
|
if (lastSprite !== value) {
|
|
10697
|
-
|
|
10712
|
+
if (lastSprite) {
|
|
10713
|
+
lastSprite._addRefCount(-1);
|
|
10714
|
+
lastSprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
10715
|
+
}
|
|
10698
10716
|
this._dirtyUpdateFlag |= 0x7;
|
|
10699
10717
|
if (value) {
|
|
10718
|
+
value._addRefCount(1);
|
|
10700
10719
|
value._updateFlagManager.addListener(this._onSpriteChange);
|
|
10701
10720
|
this.shaderData.setTexture(SpriteMask._textureProperty, value.texture);
|
|
10702
10721
|
} else {
|
|
@@ -11263,10 +11282,11 @@ var BufferUtil = /*#__PURE__*/ function() {
|
|
|
11263
11282
|
/**
|
|
11264
11283
|
* @internal
|
|
11265
11284
|
*/ _proto._setVertexBufferBinding = function _setVertexBufferBinding(index, binding) {
|
|
11266
|
-
|
|
11267
|
-
|
|
11268
|
-
|
|
11269
|
-
|
|
11285
|
+
var referCount = this._getRefCount();
|
|
11286
|
+
if (referCount > 0) {
|
|
11287
|
+
var _this__vertexBufferBindings_index;
|
|
11288
|
+
(_this__vertexBufferBindings_index = this._vertexBufferBindings[index]) == null ? void 0 : _this__vertexBufferBindings_index._buffer._addRefCount(-referCount);
|
|
11289
|
+
binding == null ? void 0 : binding._buffer._addRefCount(referCount);
|
|
11270
11290
|
}
|
|
11271
11291
|
this._vertexBufferBindings[index] = binding;
|
|
11272
11292
|
this._bufferStructChanged = true;
|
|
@@ -11280,11 +11300,13 @@ var BufferUtil = /*#__PURE__*/ function() {
|
|
|
11280
11300
|
/**
|
|
11281
11301
|
* @override
|
|
11282
11302
|
*/ _proto._addRefCount = function _addRefCount(value) {
|
|
11303
|
+
var _this__indexBufferBinding;
|
|
11283
11304
|
RefObject.prototype._addRefCount.call(this, value);
|
|
11284
11305
|
var vertexBufferBindings = this._vertexBufferBindings;
|
|
11285
11306
|
for(var i = 0, n = vertexBufferBindings.length; i < n; i++){
|
|
11286
11307
|
vertexBufferBindings[i]._buffer._addRefCount(value);
|
|
11287
11308
|
}
|
|
11309
|
+
(_this__indexBufferBinding = this._indexBufferBinding) == null ? void 0 : _this__indexBufferBinding._buffer._addRefCount(value);
|
|
11288
11310
|
};
|
|
11289
11311
|
/**
|
|
11290
11312
|
* @override
|
|
@@ -11304,6 +11326,11 @@ var BufferUtil = /*#__PURE__*/ function() {
|
|
|
11304
11326
|
};
|
|
11305
11327
|
_proto._setIndexBufferBinding = function _setIndexBufferBinding(binding) {
|
|
11306
11328
|
var lastBinding = this._indexBufferBinding;
|
|
11329
|
+
var referCount = this._getRefCount();
|
|
11330
|
+
if (referCount > 0) {
|
|
11331
|
+
lastBinding == null ? void 0 : lastBinding.buffer._addRefCount(-referCount);
|
|
11332
|
+
binding == null ? void 0 : binding.buffer._addRefCount(referCount);
|
|
11333
|
+
}
|
|
11307
11334
|
if (binding) {
|
|
11308
11335
|
this._indexBufferBinding = binding;
|
|
11309
11336
|
this._glIndexType = BufferUtil._getGLIndexType(binding.format);
|
|
@@ -14482,14 +14509,17 @@ var Basic2DBatcher = /*#__PURE__*/ function() {
|
|
|
14482
14509
|
_proto._createMesh = function _createMesh(engine, index) {
|
|
14483
14510
|
var MAX_VERTEX_COUNT = Basic2DBatcher.MAX_VERTEX_COUNT;
|
|
14484
14511
|
var mesh = new BufferMesh(engine, "BufferMesh" + index);
|
|
14512
|
+
mesh.isGCIgnored = true;
|
|
14485
14513
|
var vertexElements = [];
|
|
14486
14514
|
var vertexStride = this.createVertexElements(vertexElements);
|
|
14487
14515
|
// vertices
|
|
14488
|
-
this._vertexBuffers[index] = new Buffer(engine, exports.BufferBindFlag.VertexBuffer, MAX_VERTEX_COUNT * 4 * vertexStride, exports.BufferUsage.Dynamic);
|
|
14516
|
+
var vertexBuffer = this._vertexBuffers[index] = new Buffer(engine, exports.BufferBindFlag.VertexBuffer, MAX_VERTEX_COUNT * 4 * vertexStride, exports.BufferUsage.Dynamic);
|
|
14517
|
+
vertexBuffer.isGCIgnored = true;
|
|
14489
14518
|
// indices
|
|
14490
|
-
this._indiceBuffers[index] = new Buffer(engine, exports.BufferBindFlag.IndexBuffer, MAX_VERTEX_COUNT * 2 * 3, exports.BufferUsage.Dynamic);
|
|
14491
|
-
|
|
14492
|
-
mesh.
|
|
14519
|
+
var indiceBuffer = this._indiceBuffers[index] = new Buffer(engine, exports.BufferBindFlag.IndexBuffer, MAX_VERTEX_COUNT * 2 * 3, exports.BufferUsage.Dynamic);
|
|
14520
|
+
indiceBuffer.isGCIgnored = true;
|
|
14521
|
+
mesh.setVertexBufferBinding(vertexBuffer, vertexStride);
|
|
14522
|
+
mesh.setIndexBufferBinding(indiceBuffer, exports.IndexFormat.UInt16);
|
|
14493
14523
|
mesh.setVertexElements(vertexElements);
|
|
14494
14524
|
return mesh;
|
|
14495
14525
|
};
|
|
@@ -14728,6 +14758,12 @@ var TextRenderElement = /*#__PURE__*/ function(RenderElement) {
|
|
|
14728
14758
|
var _proto = Sky.prototype;
|
|
14729
14759
|
/**
|
|
14730
14760
|
* @internal
|
|
14761
|
+
*/ _proto.destroy = function destroy() {
|
|
14762
|
+
this.mesh = null;
|
|
14763
|
+
this.material = null;
|
|
14764
|
+
};
|
|
14765
|
+
/**
|
|
14766
|
+
* @internal
|
|
14731
14767
|
*/ _proto._render = function _render(context) {
|
|
14732
14768
|
var _this = this, material = _this.material, mesh = _this.mesh;
|
|
14733
14769
|
if (!material) {
|
|
@@ -14766,6 +14802,40 @@ var TextRenderElement = /*#__PURE__*/ function(RenderElement) {
|
|
|
14766
14802
|
rhi.drawPrimitive(mesh, mesh.subMesh, program);
|
|
14767
14803
|
cameraShaderData.setMatrix(RenderContext._vpMatrixProperty, originViewProjMatrix);
|
|
14768
14804
|
};
|
|
14805
|
+
_create_class(Sky, [
|
|
14806
|
+
{
|
|
14807
|
+
key: "material",
|
|
14808
|
+
get: /**
|
|
14809
|
+
* Material of the sky.
|
|
14810
|
+
*/ function get() {
|
|
14811
|
+
return this._material;
|
|
14812
|
+
},
|
|
14813
|
+
set: function set(value) {
|
|
14814
|
+
if (this._material !== value) {
|
|
14815
|
+
var _this__material;
|
|
14816
|
+
value == null ? void 0 : value._addRefCount(1);
|
|
14817
|
+
(_this__material = this._material) == null ? void 0 : _this__material._addRefCount(-1);
|
|
14818
|
+
this._material = value;
|
|
14819
|
+
}
|
|
14820
|
+
}
|
|
14821
|
+
},
|
|
14822
|
+
{
|
|
14823
|
+
key: "mesh",
|
|
14824
|
+
get: /**
|
|
14825
|
+
* Mesh of the sky.
|
|
14826
|
+
*/ function get() {
|
|
14827
|
+
return this._mesh;
|
|
14828
|
+
},
|
|
14829
|
+
set: function set(value) {
|
|
14830
|
+
if (this._mesh !== value) {
|
|
14831
|
+
var _this__mesh;
|
|
14832
|
+
value == null ? void 0 : value._addRefCount(1);
|
|
14833
|
+
(_this__mesh = this._mesh) == null ? void 0 : _this__mesh._addRefCount(-1);
|
|
14834
|
+
this._mesh = value;
|
|
14835
|
+
}
|
|
14836
|
+
}
|
|
14837
|
+
}
|
|
14838
|
+
]);
|
|
14769
14839
|
return Sky;
|
|
14770
14840
|
}();
|
|
14771
14841
|
(function() {
|
|
@@ -14796,11 +14866,28 @@ var TextRenderElement = /*#__PURE__*/ function(RenderElement) {
|
|
|
14796
14866
|
this.sky = new Sky();
|
|
14797
14867
|
this./** @internal */ _textureFillMode = exports.BackgroundTextureFillMode.AspectFitHeight;
|
|
14798
14868
|
this._texture = null;
|
|
14799
|
-
this.
|
|
14869
|
+
this._initMesh(_engine);
|
|
14800
14870
|
}
|
|
14801
14871
|
var _proto = Background.prototype;
|
|
14802
14872
|
/**
|
|
14803
14873
|
* @internal
|
|
14874
|
+
*/ _proto.destroy = function destroy() {
|
|
14875
|
+
this._mesh._addRefCount(-1);
|
|
14876
|
+
this._mesh = null;
|
|
14877
|
+
this.texture = null;
|
|
14878
|
+
this.solidColor = null;
|
|
14879
|
+
this.sky.destroy();
|
|
14880
|
+
this._engine = null;
|
|
14881
|
+
};
|
|
14882
|
+
/**
|
|
14883
|
+
* @internal
|
|
14884
|
+
* Standalone for CanvasRenderer plugin.
|
|
14885
|
+
*/ _proto._initMesh = function _initMesh(engine) {
|
|
14886
|
+
this._mesh = this._createPlane(engine);
|
|
14887
|
+
this._mesh._addRefCount(1);
|
|
14888
|
+
};
|
|
14889
|
+
/**
|
|
14890
|
+
* @internal
|
|
14804
14891
|
*/ _proto._resizeBackgroundTexture = function _resizeBackgroundTexture() {
|
|
14805
14892
|
if (!this._texture) {
|
|
14806
14893
|
return;
|
|
@@ -14869,6 +14956,9 @@ var TextRenderElement = /*#__PURE__*/ function(RenderElement) {
|
|
|
14869
14956
|
},
|
|
14870
14957
|
set: function set(value) {
|
|
14871
14958
|
if (this._texture !== value) {
|
|
14959
|
+
var _this__texture;
|
|
14960
|
+
value == null ? void 0 : value._addRefCount(1);
|
|
14961
|
+
(_this__texture = this._texture) == null ? void 0 : _this__texture._addRefCount(-1);
|
|
14872
14962
|
this._texture = value;
|
|
14873
14963
|
this._engine._backgroundTextureMaterial.shaderData.setTexture("u_baseTexture", value);
|
|
14874
14964
|
}
|
|
@@ -15381,6 +15471,7 @@ var TextRenderElement = /*#__PURE__*/ function(RenderElement) {
|
|
|
15381
15471
|
this._rootEntities[0].destroy();
|
|
15382
15472
|
}
|
|
15383
15473
|
this._activeCameras.length = 0;
|
|
15474
|
+
this.background.destroy();
|
|
15384
15475
|
this.shaderData._addRefCount(-1);
|
|
15385
15476
|
};
|
|
15386
15477
|
_proto._addToRootEntityList = function _addToRootEntityList(index, rootEntity) {
|
|
@@ -15800,7 +15891,7 @@ ShaderPool.init();
|
|
|
15800
15891
|
_this._spriteDefaultMaterial = _this._createSpriteMaterial();
|
|
15801
15892
|
_this._spriteMaskDefaultMaterial = _this._createSpriteMaskMaterial();
|
|
15802
15893
|
_this._textDefaultFont = Font.createFromOS(_assert_this_initialized(_this), "Arial");
|
|
15803
|
-
_this._textDefaultFont.isGCIgnored =
|
|
15894
|
+
_this._textDefaultFont.isGCIgnored = true;
|
|
15804
15895
|
_this.inputManager = new InputManager(_assert_this_initialized(_this));
|
|
15805
15896
|
var magentaPixel = new Uint8Array([
|
|
15806
15897
|
255,
|
|
@@ -15835,6 +15926,7 @@ ShaderPool.init();
|
|
|
15835
15926
|
_this._magentaTexture2DArray = magentaTexture2DArray;
|
|
15836
15927
|
}
|
|
15837
15928
|
var magentaMaterial = new Material(_assert_this_initialized(_this), Shader.find("unlit"));
|
|
15929
|
+
magentaMaterial.isGCIgnored = true;
|
|
15838
15930
|
magentaMaterial.shaderData.setColor("u_baseColor", new Color(1.0, 0.0, 1.01, 1.0));
|
|
15839
15931
|
_this._magentaMaterial = magentaMaterial;
|
|
15840
15932
|
var backgroundTextureMaterial = new Material(_assert_this_initialized(_this), Shader.find("background-texture"));
|
|
@@ -17367,7 +17459,11 @@ var /**
|
|
|
17367
17459
|
var height = shadowCascades == exports.ShadowCascadesMode.TwoCascades ? shadowTileResolution : shadowTileResolution * 2;
|
|
17368
17460
|
this._shadowMapSize.set(1.0 / width, 1.0 / height, width, height);
|
|
17369
17461
|
}
|
|
17370
|
-
this._renderTargets
|
|
17462
|
+
var renderTargets = this._renderTargets;
|
|
17463
|
+
if (renderTargets) {
|
|
17464
|
+
renderTargets.destroy();
|
|
17465
|
+
this._renderTargets = null;
|
|
17466
|
+
}
|
|
17371
17467
|
var viewportOffset = this._viewportOffsets;
|
|
17372
17468
|
var shadowTileResolution1 = this._shadowTileResolution;
|
|
17373
17469
|
switch(shadowCascades){
|
|
@@ -19409,10 +19505,17 @@ exports.TextVerticalAlignment = void 0;
|
|
|
19409
19505
|
* @internal
|
|
19410
19506
|
*/ _proto._addSprite = function _addSprite(sprite) {
|
|
19411
19507
|
this._spriteNamesToIndex[sprite.name] = this._sprites.push(sprite) - 1;
|
|
19508
|
+
sprite._atlas = this;
|
|
19509
|
+
sprite.isGCIgnored = true;
|
|
19412
19510
|
};
|
|
19413
19511
|
/**
|
|
19414
19512
|
* @override
|
|
19415
19513
|
*/ _proto._onDestroy = function _onDestroy() {
|
|
19514
|
+
var _this = this, sprites = _this._sprites;
|
|
19515
|
+
for(var i = 0, n = sprites.length; i < n; i++){
|
|
19516
|
+
sprites[i].destroy();
|
|
19517
|
+
}
|
|
19518
|
+
sprites.length = 0;
|
|
19416
19519
|
this._sprites = null;
|
|
19417
19520
|
this._spriteNamesToIndex = null;
|
|
19418
19521
|
};
|
|
@@ -19513,10 +19616,29 @@ exports.TextVerticalAlignment = void 0;
|
|
|
19513
19616
|
};
|
|
19514
19617
|
/**
|
|
19515
19618
|
* @override
|
|
19619
|
+
* @internal
|
|
19620
|
+
*/ _proto._addRefCount = function _addRefCount(value) {
|
|
19621
|
+
var _this__atlas;
|
|
19622
|
+
RefObject.prototype._addRefCount.call(this, value);
|
|
19623
|
+
(_this__atlas = this._atlas) == null ? void 0 : _this__atlas._addRefCount(value);
|
|
19624
|
+
};
|
|
19625
|
+
/**
|
|
19626
|
+
* @override
|
|
19627
|
+
* @internal
|
|
19516
19628
|
*/ _proto._onDestroy = function _onDestroy() {
|
|
19517
|
-
|
|
19518
|
-
|
|
19519
|
-
|
|
19629
|
+
this._positions.length = 0;
|
|
19630
|
+
this._positions = null;
|
|
19631
|
+
this._uvs.length = 0;
|
|
19632
|
+
this._uvs = null;
|
|
19633
|
+
this._atlasRegion = null;
|
|
19634
|
+
this._atlasRegionOffset = null;
|
|
19635
|
+
this._region = null;
|
|
19636
|
+
this._pivot = null;
|
|
19637
|
+
this._border = null;
|
|
19638
|
+
this._bounds = null;
|
|
19639
|
+
this._atlas = null;
|
|
19640
|
+
this._texture = null;
|
|
19641
|
+
this._updateFlagManager = null;
|
|
19520
19642
|
};
|
|
19521
19643
|
_proto._calDefaultSize = function _calDefaultSize() {
|
|
19522
19644
|
if (this._texture) {
|
|
@@ -19619,7 +19741,7 @@ exports.TextVerticalAlignment = void 0;
|
|
|
19619
19741
|
key: "width",
|
|
19620
19742
|
get: /**
|
|
19621
19743
|
* The width of the sprite (in world coordinates).
|
|
19622
|
-
*
|
|
19744
|
+
*
|
|
19623
19745
|
* @remarks
|
|
19624
19746
|
* If width is set, return the set value,
|
|
19625
19747
|
* otherwise return the width calculated according to `Texture.width`, `Sprite.region`, `Sprite.atlasRegion`, `Sprite.atlasRegionOffset` and `Engine._pixelsPerUnit`.
|
|
@@ -19642,7 +19764,7 @@ exports.TextVerticalAlignment = void 0;
|
|
|
19642
19764
|
key: "height",
|
|
19643
19765
|
get: /**
|
|
19644
19766
|
* The height of the sprite (in world coordinates).
|
|
19645
|
-
*
|
|
19767
|
+
*
|
|
19646
19768
|
* @remarks
|
|
19647
19769
|
* If height is set, return the set value,
|
|
19648
19770
|
* otherwise return the height calculated according to `Texture.height`, `Sprite.region`, `Sprite.atlasRegion`, `Sprite.atlasRegionOffset` and `Engine._pixelsPerUnit`.
|
|
@@ -19950,17 +20072,6 @@ SlicedSpriteAssembler = __decorate([
|
|
|
19950
20072
|
target.drawMode = this._drawMode;
|
|
19951
20073
|
};
|
|
19952
20074
|
/**
|
|
19953
|
-
* @internal
|
|
19954
|
-
*/ _proto._onDestroy = function _onDestroy() {
|
|
19955
|
-
var _this__sprite;
|
|
19956
|
-
(_this__sprite = this._sprite) == null ? void 0 : _this__sprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
19957
|
-
this._color = null;
|
|
19958
|
-
this._sprite = null;
|
|
19959
|
-
this._assembler = null;
|
|
19960
|
-
this._renderData = null;
|
|
19961
|
-
Renderer.prototype._onDestroy.call(this);
|
|
19962
|
-
};
|
|
19963
|
-
/**
|
|
19964
20075
|
* @override
|
|
19965
20076
|
*/ _proto._updateBounds = function _updateBounds(worldBounds) {
|
|
19966
20077
|
if (this.sprite) {
|
|
@@ -19998,6 +20109,20 @@ SlicedSpriteAssembler = __decorate([
|
|
|
19998
20109
|
context.camera._renderPipeline.pushPrimitive(spriteElement);
|
|
19999
20110
|
}
|
|
20000
20111
|
};
|
|
20112
|
+
/**
|
|
20113
|
+
* @internal
|
|
20114
|
+
*/ _proto._onDestroy = function _onDestroy() {
|
|
20115
|
+
Renderer.prototype._onDestroy.call(this);
|
|
20116
|
+
var sprite = this._sprite;
|
|
20117
|
+
if (sprite) {
|
|
20118
|
+
sprite._addRefCount(-1);
|
|
20119
|
+
sprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
20120
|
+
}
|
|
20121
|
+
this._color = null;
|
|
20122
|
+
this._sprite = null;
|
|
20123
|
+
this._assembler = null;
|
|
20124
|
+
this._renderData = null;
|
|
20125
|
+
};
|
|
20001
20126
|
_proto._calDefaultSize = function _calDefaultSize() {
|
|
20002
20127
|
var sprite = this._sprite;
|
|
20003
20128
|
if (sprite) {
|
|
@@ -20089,9 +20214,13 @@ SlicedSpriteAssembler = __decorate([
|
|
|
20089
20214
|
set: function set(value) {
|
|
20090
20215
|
var lastSprite = this._sprite;
|
|
20091
20216
|
if (lastSprite !== value) {
|
|
20092
|
-
|
|
20217
|
+
if (lastSprite) {
|
|
20218
|
+
lastSprite._addRefCount(-1);
|
|
20219
|
+
lastSprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
20220
|
+
}
|
|
20093
20221
|
this._dirtyUpdateFlag |= 0x7;
|
|
20094
20222
|
if (value) {
|
|
20223
|
+
value._addRefCount(1);
|
|
20095
20224
|
value._updateFlagManager.addListener(this._onSpriteChange);
|
|
20096
20225
|
this.shaderData.setTexture(SpriteRenderer._textureProperty, value.texture);
|
|
20097
20226
|
} else {
|