@galacean/effects 1.4.0 → 1.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/weapp.mjs CHANGED
@@ -8187,19 +8187,19 @@ var BezierCurvePath = /** @class */ (function (_super) {
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  var perc = 0, point = new Vector3();
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  var keyTimeData = Object.keys(this.curveSegments);
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  if (!keyTimeData.length) {
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- return point.toArray();
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+ return point;
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  }
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  var keyTimeStart = Number(keyTimeData[0].split('&')[0]);
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  var keyTimeEnd = Number(keyTimeData[keyTimeData.length - 1].split('&')[1]);
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  if (t <= keyTimeStart) {
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  var pathCurve = this.curveSegments[keyTimeData[0]].pathCurve;
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  point = pathCurve.getPointInPercent(0);
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- return point.toArray();
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+ return point;
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  }
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  if (t >= keyTimeEnd) {
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  var pathCurve = this.curveSegments[keyTimeData[keyTimeData.length - 1]].pathCurve;
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  point = pathCurve.getPointInPercent(1);
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- return point.toArray();
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+ return point;
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  }
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  for (var i = 0; i < keyTimeData.length; i++) {
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  var _a = __read$3(keyTimeData[i].split('&'), 2), xMin = _a[0], xMax = _a[1];
@@ -8209,7 +8209,7 @@ var BezierCurvePath = /** @class */ (function (_super) {
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  point = bezierPath.getPointInPercent(perc);
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  }
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  }
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- return point.toArray();
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+ return point;
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  };
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  BezierCurvePath.prototype.getPercValue = function (curveKey, time) {
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  var curveInfo = this.curveSegments[curveKey];
@@ -8267,7 +8267,7 @@ var map$2 = (_a$8 = {},
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  },
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  _a$8[ValueType$1.BEZIER_CURVE_PATH] = function (props) {
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  if (props[0].length === 1) {
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- return new StaticValue(new Vector3(props[0][0][1][1], props[1][0][1][1], props[2][0][1][1]));
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+ return new StaticValue(new (Vector3.bind.apply(Vector3, __spreadArray$2([void 0], __read$3(props[1][0]), false)))());
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  }
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  return new BezierCurvePath(props);
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  },
@@ -9930,9 +9930,7 @@ var CameraController = /** @class */ (function () {
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  position.z += translateOverLifetime.z.getValue(lifetime);
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  if (translateOverLifetime.path) {
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  var val = translateOverLifetime.path.getValue(lifetime);
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- position.x += val[0];
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- position.y += val[1];
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- position.z += val[2];
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+ position.add(val);
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  }
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  }
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  if (rotationOverLifetime) {
@@ -30901,7 +30899,7 @@ Renderer.create = function (canvas, framework, renderOptions) {
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  Engine.create = function (gl) {
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  return new GLEngine(gl);
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  };
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- var version = "1.4.0";
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+ var version = "1.4.2";
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  logger.info('player version: ' + version);
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  export { AbstractPlugin, AssetManager, BYTES_TYPE_MAP, BezierCurve, BezierCurvePath, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateItem, CalculateLoader, CalculateVFXItem, Camera, CameraController, CameraVFXItem, CameraVFXItemLoader, Composition, CompositionSourceManager, DEFAULT_FONTS, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, Engine, EventSystem, FILTER_NAME_NONE, FilterMode, FilterSpriteVFXItem, Float16ArrayWrapper, FrameBuffer, GLEngine, GLGeometry, GLRenderer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK$1 as HELP_LINK, HitTestType, InteractBehavior$1 as InteractBehavior, InteractItem, InteractLoader, InteractMesh, InteractVFXItem, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleLoader, ParticleMesh, ParticleSystem, ParticleVFXItem, PassTextureCache, Player, PluginSystem, QCanvasViewer, QText, QTextWrapMode, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderBuffer, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderer, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, Shader, ShaderCompileResultStatus, ShaderType, SpriteItem, SpriteLoader, SpriteMesh, SpriteVFXItem, StaticValue, TEMPLATE_USE_OFFSCREEN_CANVAS, TextItem, TextLoader, TextMesh, TextVFXItem, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineComponent, Transform, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, alphaFrameFrag, alphaMaskFrag, assertExist, asserts, blend, bloomMixVert, bloomThresholdVert, calculateTranslation, cameraMove_frag as cameraMoveFrag, cameraMoveVert, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, combineImageTemplate1, combineImageTemplate1Async, combineImageTemplate2, combineImageTemplate2Async, combineImageTemplateAsync, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, convertAnchor, copyFrag, createCopyShader, createFilter, createFilterShaders, createGLContext, createKeyFrameMeta, createShaderWithMarcos, createShape, createVFXItem, createValueGetter, decimalEqual, deepClone, defaultGlobalVolume, defaultPlugins, delayFrag, deserializeMipmapTexture, disableAllPlayer, distortionFrag, distortionVert, earcut, enlargeBuffer, ensureVec3, filters, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateHalfFloatTexture, getActivePlayers, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getParticleMeshShader, getPixelRatio, getPlayerByCanvas, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAndroid, isArray, isCanvasUsedByPlayer, isFunction, isIOS, isObject, isScene, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isWebGL2, itemFrag, itemFrameFrag, itemVert, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, maxSpriteTextureCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, pointOnLine, random, registerFilter, registerFilters, registerPlugin, removeItem, requestAsync, rotateVec2, screenMeshVert, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxFragmentTextures, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError$1 as throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version };