@galacean/effects 1.4.0 → 1.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +8 -10
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +3 -3
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +8 -10
- package/dist/index.mjs.map +1 -1
- package/dist/weapp.js +7 -9
- package/dist/weapp.js.map +1 -1
- package/dist/weapp.mjs +7 -9
- package/dist/weapp.mjs.map +1 -1
- package/package.json +3 -3
package/dist/weapp.mjs
CHANGED
|
@@ -8187,19 +8187,19 @@ var BezierCurvePath = /** @class */ (function (_super) {
|
|
|
8187
8187
|
var perc = 0, point = new Vector3();
|
|
8188
8188
|
var keyTimeData = Object.keys(this.curveSegments);
|
|
8189
8189
|
if (!keyTimeData.length) {
|
|
8190
|
-
return point
|
|
8190
|
+
return point;
|
|
8191
8191
|
}
|
|
8192
8192
|
var keyTimeStart = Number(keyTimeData[0].split('&')[0]);
|
|
8193
8193
|
var keyTimeEnd = Number(keyTimeData[keyTimeData.length - 1].split('&')[1]);
|
|
8194
8194
|
if (t <= keyTimeStart) {
|
|
8195
8195
|
var pathCurve = this.curveSegments[keyTimeData[0]].pathCurve;
|
|
8196
8196
|
point = pathCurve.getPointInPercent(0);
|
|
8197
|
-
return point
|
|
8197
|
+
return point;
|
|
8198
8198
|
}
|
|
8199
8199
|
if (t >= keyTimeEnd) {
|
|
8200
8200
|
var pathCurve = this.curveSegments[keyTimeData[keyTimeData.length - 1]].pathCurve;
|
|
8201
8201
|
point = pathCurve.getPointInPercent(1);
|
|
8202
|
-
return point
|
|
8202
|
+
return point;
|
|
8203
8203
|
}
|
|
8204
8204
|
for (var i = 0; i < keyTimeData.length; i++) {
|
|
8205
8205
|
var _a = __read$3(keyTimeData[i].split('&'), 2), xMin = _a[0], xMax = _a[1];
|
|
@@ -8209,7 +8209,7 @@ var BezierCurvePath = /** @class */ (function (_super) {
|
|
|
8209
8209
|
point = bezierPath.getPointInPercent(perc);
|
|
8210
8210
|
}
|
|
8211
8211
|
}
|
|
8212
|
-
return point
|
|
8212
|
+
return point;
|
|
8213
8213
|
};
|
|
8214
8214
|
BezierCurvePath.prototype.getPercValue = function (curveKey, time) {
|
|
8215
8215
|
var curveInfo = this.curveSegments[curveKey];
|
|
@@ -8267,7 +8267,7 @@ var map$2 = (_a$8 = {},
|
|
|
8267
8267
|
},
|
|
8268
8268
|
_a$8[ValueType$1.BEZIER_CURVE_PATH] = function (props) {
|
|
8269
8269
|
if (props[0].length === 1) {
|
|
8270
|
-
return new StaticValue(new Vector3(
|
|
8270
|
+
return new StaticValue(new (Vector3.bind.apply(Vector3, __spreadArray$2([void 0], __read$3(props[1][0]), false)))());
|
|
8271
8271
|
}
|
|
8272
8272
|
return new BezierCurvePath(props);
|
|
8273
8273
|
},
|
|
@@ -9930,9 +9930,7 @@ var CameraController = /** @class */ (function () {
|
|
|
9930
9930
|
position.z += translateOverLifetime.z.getValue(lifetime);
|
|
9931
9931
|
if (translateOverLifetime.path) {
|
|
9932
9932
|
var val = translateOverLifetime.path.getValue(lifetime);
|
|
9933
|
-
position.
|
|
9934
|
-
position.y += val[1];
|
|
9935
|
-
position.z += val[2];
|
|
9933
|
+
position.add(val);
|
|
9936
9934
|
}
|
|
9937
9935
|
}
|
|
9938
9936
|
if (rotationOverLifetime) {
|
|
@@ -30901,7 +30899,7 @@ Renderer.create = function (canvas, framework, renderOptions) {
|
|
|
30901
30899
|
Engine.create = function (gl) {
|
|
30902
30900
|
return new GLEngine(gl);
|
|
30903
30901
|
};
|
|
30904
|
-
var version = "1.4.
|
|
30902
|
+
var version = "1.4.2";
|
|
30905
30903
|
logger.info('player version: ' + version);
|
|
30906
30904
|
|
|
30907
30905
|
export { AbstractPlugin, AssetManager, BYTES_TYPE_MAP, BezierCurve, BezierCurvePath, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateItem, CalculateLoader, CalculateVFXItem, Camera, CameraController, CameraVFXItem, CameraVFXItemLoader, Composition, CompositionSourceManager, DEFAULT_FONTS, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, Engine, EventSystem, FILTER_NAME_NONE, FilterMode, FilterSpriteVFXItem, Float16ArrayWrapper, FrameBuffer, GLEngine, GLGeometry, GLRenderer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK$1 as HELP_LINK, HitTestType, InteractBehavior$1 as InteractBehavior, InteractItem, InteractLoader, InteractMesh, InteractVFXItem, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleLoader, ParticleMesh, ParticleSystem, ParticleVFXItem, PassTextureCache, Player, PluginSystem, QCanvasViewer, QText, QTextWrapMode, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderBuffer, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderer, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, Shader, ShaderCompileResultStatus, ShaderType, SpriteItem, SpriteLoader, SpriteMesh, SpriteVFXItem, StaticValue, TEMPLATE_USE_OFFSCREEN_CANVAS, TextItem, TextLoader, TextMesh, TextVFXItem, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineComponent, Transform, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, alphaFrameFrag, alphaMaskFrag, assertExist, asserts, blend, bloomMixVert, bloomThresholdVert, calculateTranslation, cameraMove_frag as cameraMoveFrag, cameraMoveVert, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, combineImageTemplate1, combineImageTemplate1Async, combineImageTemplate2, combineImageTemplate2Async, combineImageTemplateAsync, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, convertAnchor, copyFrag, createCopyShader, createFilter, createFilterShaders, createGLContext, createKeyFrameMeta, createShaderWithMarcos, createShape, createVFXItem, createValueGetter, decimalEqual, deepClone, defaultGlobalVolume, defaultPlugins, delayFrag, deserializeMipmapTexture, disableAllPlayer, distortionFrag, distortionVert, earcut, enlargeBuffer, ensureVec3, filters, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateHalfFloatTexture, getActivePlayers, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getParticleMeshShader, getPixelRatio, getPlayerByCanvas, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAndroid, isArray, isCanvasUsedByPlayer, isFunction, isIOS, isObject, isScene, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isWebGL2, itemFrag, itemFrameFrag, itemVert, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, maxSpriteTextureCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, pointOnLine, random, registerFilter, registerFilters, registerPlugin, removeItem, requestAsync, rotateVec2, screenMeshVert, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxFragmentTextures, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError$1 as throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version };
|