@galacean/effects 1.4.0 → 1.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -3,7 +3,7 @@
3
3
  * Description: Galacean Effects runtime player for the web
4
4
  * Author: Ant Group CO., Ltd.
5
5
  * Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
6
- * Version: v1.4.0
6
+ * Version: v1.4.2
7
7
  */
8
8
 
9
9
  /******************************************************************************
@@ -8193,19 +8193,19 @@ var BezierCurvePath = /** @class */ (function (_super) {
8193
8193
  var perc = 0, point = new Vector3();
8194
8194
  var keyTimeData = Object.keys(this.curveSegments);
8195
8195
  if (!keyTimeData.length) {
8196
- return point.toArray();
8196
+ return point;
8197
8197
  }
8198
8198
  var keyTimeStart = Number(keyTimeData[0].split('&')[0]);
8199
8199
  var keyTimeEnd = Number(keyTimeData[keyTimeData.length - 1].split('&')[1]);
8200
8200
  if (t <= keyTimeStart) {
8201
8201
  var pathCurve = this.curveSegments[keyTimeData[0]].pathCurve;
8202
8202
  point = pathCurve.getPointInPercent(0);
8203
- return point.toArray();
8203
+ return point;
8204
8204
  }
8205
8205
  if (t >= keyTimeEnd) {
8206
8206
  var pathCurve = this.curveSegments[keyTimeData[keyTimeData.length - 1]].pathCurve;
8207
8207
  point = pathCurve.getPointInPercent(1);
8208
- return point.toArray();
8208
+ return point;
8209
8209
  }
8210
8210
  for (var i = 0; i < keyTimeData.length; i++) {
8211
8211
  var _a = __read$3(keyTimeData[i].split('&'), 2), xMin = _a[0], xMax = _a[1];
@@ -8215,7 +8215,7 @@ var BezierCurvePath = /** @class */ (function (_super) {
8215
8215
  point = bezierPath.getPointInPercent(perc);
8216
8216
  }
8217
8217
  }
8218
- return point.toArray();
8218
+ return point;
8219
8219
  };
8220
8220
  BezierCurvePath.prototype.getPercValue = function (curveKey, time) {
8221
8221
  var curveInfo = this.curveSegments[curveKey];
@@ -8273,7 +8273,7 @@ var map$2 = (_a$8 = {},
8273
8273
  },
8274
8274
  _a$8[ValueType$1.BEZIER_CURVE_PATH] = function (props) {
8275
8275
  if (props[0].length === 1) {
8276
- return new StaticValue(new Vector3(props[0][0][1][1], props[1][0][1][1], props[2][0][1][1]));
8276
+ return new StaticValue(new (Vector3.bind.apply(Vector3, __spreadArray$2([void 0], __read$3(props[1][0]), false)))());
8277
8277
  }
8278
8278
  return new BezierCurvePath(props);
8279
8279
  },
@@ -9936,9 +9936,7 @@ var CameraController = /** @class */ (function () {
9936
9936
  position.z += translateOverLifetime.z.getValue(lifetime);
9937
9937
  if (translateOverLifetime.path) {
9938
9938
  var val = translateOverLifetime.path.getValue(lifetime);
9939
- position.x += val[0];
9940
- position.y += val[1];
9941
- position.z += val[2];
9939
+ position.add(val);
9942
9940
  }
9943
9941
  }
9944
9942
  if (rotationOverLifetime) {
@@ -30907,7 +30905,7 @@ Renderer.create = function (canvas, framework, renderOptions) {
30907
30905
  Engine.create = function (gl) {
30908
30906
  return new GLEngine(gl);
30909
30907
  };
30910
- var version = "1.4.0";
30908
+ var version = "1.4.2";
30911
30909
  logger.info('player version: ' + version);
30912
30910
 
30913
30911
  export { AbstractPlugin, AssetManager, BYTES_TYPE_MAP, BezierCurve, BezierCurvePath, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateItem, CalculateLoader, CalculateVFXItem, Camera, CameraController, CameraVFXItem, CameraVFXItemLoader, Composition, CompositionSourceManager, DEFAULT_FONTS, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, Engine, EventSystem, FILTER_NAME_NONE, FilterMode, FilterSpriteVFXItem, Float16ArrayWrapper, FrameBuffer, GLEngine, GLGeometry, GLRenderer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK$1 as HELP_LINK, HitTestType, InteractBehavior$1 as InteractBehavior, InteractItem, InteractLoader, InteractMesh, InteractVFXItem, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleLoader, ParticleMesh, ParticleSystem, ParticleVFXItem, PassTextureCache, Player, PluginSystem, QCanvasViewer, QText, QTextWrapMode, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderBuffer, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderer, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, Shader, ShaderCompileResultStatus, ShaderType, SpriteItem, SpriteLoader, SpriteMesh, SpriteVFXItem, StaticValue, TEMPLATE_USE_OFFSCREEN_CANVAS, TextItem, TextLoader, TextMesh, TextVFXItem, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineComponent, Transform, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, alphaFrameFrag, alphaMaskFrag, assertExist, asserts, blend, bloomMixVert, bloomThresholdVert, calculateTranslation, cameraMove_frag as cameraMoveFrag, cameraMoveVert, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, combineImageTemplate1, combineImageTemplate1Async, combineImageTemplate2, combineImageTemplate2Async, combineImageTemplateAsync, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, convertAnchor, copyFrag, createCopyShader, createFilter, createFilterShaders, createGLContext, createKeyFrameMeta, createShaderWithMarcos, createShape, createVFXItem, createValueGetter, decimalEqual, deepClone, defaultGlobalVolume, defaultPlugins, delayFrag, deserializeMipmapTexture, disableAllPlayer, distortionFrag, distortionVert, earcut, enlargeBuffer, ensureVec3, filters, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateHalfFloatTexture, getActivePlayers, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getParticleMeshShader, getPixelRatio, getPlayerByCanvas, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAndroid, isArray, isCanvasUsedByPlayer, isFunction, isIOS, isObject, isScene, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isWebGL2, itemFrag, itemFrameFrag, itemVert, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, maxSpriteTextureCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, pointOnLine, random, registerFilter, registerFilters, registerPlugin, removeItem, requestAsync, rotateVec2, screenMeshVert, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxFragmentTextures, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError$1 as throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version };