@galacean/effects-specification 2.0.0-alpha.9 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -10
- package/es/animation-clip-data.d.ts +26 -0
- package/es/animation-clip-data.js +1 -0
- package/{dist/src → es}/binary.d.ts +4 -2
- package/es/binary.js +1 -0
- package/es/buitin-object-guid.d.ts +5 -0
- package/es/buitin-object-guid.js +5 -0
- package/{dist/src → es}/components.d.ts +80 -4
- package/es/components.js +129 -0
- package/{dist/src → es}/composition.d.ts +28 -70
- package/es/composition.js +12 -0
- package/{dist/src → es}/constants.d.ts +23 -0
- package/es/constants.js +34 -0
- package/{dist/src → es}/image.d.ts +13 -6
- package/es/image.js +9 -0
- package/{dist/src → es}/index.d.ts +2 -1
- package/es/index.js +28 -0
- package/{dist/src → es}/item/base-item.d.ts +27 -7
- package/es/item/base-item.js +27 -0
- package/{dist/src → es}/item/camera-item.d.ts +5 -5
- package/es/item/camera-item.js +1 -0
- package/{dist/src → es}/item/composition-item.d.ts +4 -4
- package/es/item/composition-item.js +1 -0
- package/{dist/src → es}/item/effect-item.d.ts +2 -2
- package/es/item/effect-item.js +1 -0
- package/{dist/src → es}/item/interact-item.d.ts +3 -3
- package/es/item/interact-item.js +1 -0
- package/es/item/model/binary.js +1 -0
- package/{dist/src → es}/item/model/camera.d.ts +2 -2
- package/es/item/model/camera.js +5 -0
- package/es/item/model/index.js +35 -0
- package/{dist/src → es}/item/model/light.d.ts +2 -2
- package/es/item/model/light.js +19 -0
- package/{dist/src → es}/item/model/material.d.ts +3 -3
- package/es/item/model/material.js +16 -0
- package/{dist/src → es}/item/model/mesh.d.ts +6 -5
- package/es/item/model/mesh.js +5 -0
- package/es/item/model/render.js +42 -0
- package/{dist/src → es}/item/model/skybox.d.ts +9 -3
- package/es/item/model/skybox.js +1 -0
- package/{dist/src → es}/item/model/tree.d.ts +10 -0
- package/es/item/model/tree.js +1 -0
- package/es/item/null-item.d.ts +46 -0
- package/es/item/null-item.js +1 -0
- package/{dist/src → es}/item/particle-item.d.ts +20 -20
- package/es/item/particle-item.js +14 -0
- package/es/item/particle-shape.js +19 -0
- package/{dist/src → es}/item/plugin-item.d.ts +3 -3
- package/es/item/plugin-item.js +1 -0
- package/{dist/src → es}/item/spine-item.d.ts +44 -20
- package/es/item/spine-item.js +1 -0
- package/{dist/src → es}/item/sprite-item.d.ts +3 -3
- package/es/item/sprite-item.js +1 -0
- package/{dist/src → es}/item/text-item.d.ts +3 -3
- package/es/item/text-item.js +1 -0
- package/{dist/src → es}/item.d.ts +1 -3
- package/es/item.js +1 -0
- package/{dist/src → es}/number-expression.d.ts +21 -8
- package/es/number-expression.js +91 -0
- package/{dist/src → es}/scene.d.ts +15 -13
- package/es/scene.js +1 -0
- package/{dist/src → es}/text.d.ts +3 -49
- package/es/text.js +84 -0
- package/es/timeline/index.d.ts +5 -0
- package/es/timeline/index.js +5 -0
- package/es/timeline/playables/sprite-color-playable-asset-data.d.ts +8 -0
- package/es/timeline/playables/sprite-color-playable-asset-data.js +1 -0
- package/es/timeline/playables/transform-playable-asset-data.d.ts +17 -0
- package/es/timeline/playables/transform-playable-asset-data.js +1 -0
- package/es/timeline/timeline-asset-data.d.ts +8 -0
- package/es/timeline/timeline-asset-data.js +1 -0
- package/es/timeline/timeline-clip-data.d.ts +11 -0
- package/es/timeline/timeline-clip-data.js +1 -0
- package/es/timeline/track/track-asset-data.d.ts +9 -0
- package/es/timeline/track/track-asset-data.js +1 -0
- package/{dist/src → es}/type.d.ts +25 -12
- package/es/type.js +342 -0
- package/{dist/src → es}/vfx-item-data.d.ts +8 -9
- package/es/vfx-item-data.js +1 -0
- package/package.json +27 -48
- package/dist/fallback/camera.d.ts +0 -2
- package/dist/fallback/index.d.ts +0 -12
- package/dist/fallback/interact.d.ts +0 -2
- package/dist/fallback/migration.d.ts +0 -18
- package/dist/fallback/particle.d.ts +0 -2
- package/dist/fallback/sprite.d.ts +0 -3
- package/dist/fallback/utils.d.ts +0 -37
- package/dist/fallback.js +0 -2237
- package/dist/fallback.js.map +0 -1
- package/dist/fallback.mjs +0 -2208
- package/dist/fallback.mjs.map +0 -1
- package/dist/index.js +0 -802
- package/dist/index.js.map +0 -1
- package/dist/index.mjs +0 -787
- package/dist/index.mjs.map +0 -1
- package/dist/src/buitin-object-guid.d.ts +0 -5
- package/dist/src/item/null-item.d.ts +0 -94
- /package/{dist/src → es}/item/model/binary.d.ts +0 -0
- /package/{dist/src → es}/item/model/index.d.ts +0 -0
- /package/{dist/src → es}/item/model/render.d.ts +0 -0
- /package/{dist/src → es}/item/particle-shape.d.ts +0 -0
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/**
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* 粒子交互行为
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*/
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export var ParticleInteractionBehavior;
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(function (ParticleInteractionBehavior) {
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/**
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* 无
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*/
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ParticleInteractionBehavior[ParticleInteractionBehavior["none"] = 0] = "none";
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/**
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* 移出粒子
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*/
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ParticleInteractionBehavior[ParticleInteractionBehavior["removeParticle"] = 1] = "removeParticle";
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})(ParticleInteractionBehavior || (ParticleInteractionBehavior = {}));
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export var ShapeArcMode;
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(function (ShapeArcMode) {
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/**
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* 随机
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*/
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ShapeArcMode[ShapeArcMode["RANDOM"] = 0] = "RANDOM";
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/**
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* 单向循环
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*/
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ShapeArcMode[ShapeArcMode["UNIDIRECTIONAL_CYCLE"] = 1] = "UNIDIRECTIONAL_CYCLE";
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/**
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* 双向循环
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*/
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ShapeArcMode[ShapeArcMode["BIDIRECTIONAL_CYCLE"] = 2] = "BIDIRECTIONAL_CYCLE";
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/**
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* 均匀爆发
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*/
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ShapeArcMode[ShapeArcMode["UNIFORM_BURST"] = 3] = "UNIFORM_BURST";
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})(ShapeArcMode || (ShapeArcMode = {}));
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import type { ItemType, PluginGyroscopeTarget, PluginType, RendererOptions } from '../type';
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import type { BaseItem,
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import type { BaseItem, EndBehavior } from './base-item';
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/**
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* 插件元素
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*/
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export interface PluginItem extends BaseItem {
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/**
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*
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* 元素类型(指定为 plugin)
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*/
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type: ItemType.plugin;
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/**
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* 插件元素渲染信息
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*/
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content: PluginContent;
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endBehavior:
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endBehavior: EndBehavior;
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}
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/**
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* 插件元素渲染属性
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export {};
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import type { BinaryPointer } from '../binary';
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import type { ComponentData, DataPath, DataType } from '../components';
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import type { SizeOverLifetime, RotationOverLifetime, PositionOverLifetime, ColorOverLifetime, RendererOptions, ItemType } from '../type';
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import type { BaseItem,
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import type { BaseItem, EndBehavior } from './base-item';
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/**
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* 插件元素
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*/
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export interface SpineItem extends BaseItem {
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/**
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* 元素类型 "spine"
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*/
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type: ItemType.spine;
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/**
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-
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* 插件元素渲染信息
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*/
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content: SpineContent;
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endBehavior:
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endBehavior: EndBehavior;
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}
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/**
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* Spine元素渲染属性
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*/
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export interface PluginSpineOption {
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/**
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-
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* 当前使用的皮肤名称
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*/
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activeSkin: string;
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/**
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-
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* 当前使用的动画列表,1.5 之前为 string
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*/
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activeAnimation: string[] | string;
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/**
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-
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* 在 spines 资源数组中的索引
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*/
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spine: number;
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/**
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* 默认融合时间
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* 动画播放的速度
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*/
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speed?: number;
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/**
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* 使用的默认大小计算规则
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* 0 :除以包围盒大小
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* 1 : 相机逆投影 + 固定画布大小
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* @since 1.3.0
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*/
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resizeRule: number;
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}
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/**
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* spine资源信息
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export type skeletonFileType = 'json' | 'skel';
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export interface SpineResource {
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/**
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atlas: BinaryPointer;
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/**
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skeleton: BinaryPointer;
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/**
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skeletonType: skeletonFileType;
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/**
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images: number[];
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}
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export interface SpineComponent extends ComponentData {
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dataType: DataType.SpineComponent;
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options: PluginSpineOption;
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resource: {
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atlas: {
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bins: DataPath;
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source: [start: number, length?: number];
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};
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skeleton: {
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source: [start: number, length?: number];
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};
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images: DataPath[];
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skeletonType: skeletonFileType;
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};
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}
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export {};
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import type { BaseItem, EndBehavior } from './base-item';
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import type { SizeOverLifetime, RotationOverLifetime, PositionOverLifetime, ColorOverLifetime, ItemType, TextureSheetAnimation, RendererOptions, SplitParameter, InteractBehavior } from '../type';
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import type { RGBAColorValue } from '../number-expression';
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import type { ComponentData } from '../components';
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*/
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export interface SpriteItem extends BaseItem {
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type: ItemType.sprite;
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/**
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content: SpriteContent;
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}
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export interface SpriteContentOptions {
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import type { FontStyle, TextAlignment, TextBaseline, TextOverflow, TextWeight } from '../text';
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export interface TextItem extends BaseItem {
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/**
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}
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export type Item = SpriteItem | ParticleItem | NullItem | PluginItem | InteractItem | CameraItem | TextItem | ModelMeshItem<'json'> | ModelSkyboxItem<'json'> | ModelTreeItem<'json'> | ModelLightItem | ModelCameraItem | SpineItem | CompositionItem | ModelMeshItem<'studio'> | ModelSkyboxItem<'studio'> | ModelTreeItem<'studio'>;
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package/es/item.js
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SHAPE_SPLITS = 11,
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/**
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/**
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/**
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BEZIER_CURVE_PATH = 22,
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/**
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}
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export type vec2 = [x: number, y: number];
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export type vec3 = [x: number, y: number, z: number];
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export type FixedNumberExpression = ConstantNumber | LineValue | CurveValue | BezierValue;
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|
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export type FixedVec3Expression = ConstantVec3 | BezierPath | LinearPath | BezierCurvePath;
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+
export type FixedQuatExpression = BezierCurveQuat;
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/**
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* 常数数值
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* [0,5]
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@@ -150,12 +155,12 @@ export type LinearPathValue = [
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* 关键帧类型
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*/
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export declare enum BezierKeyframeType {
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AUTO = 0
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EASE = 1
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EASE_IN = 2
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EASE_OUT = 3
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LINE = 4
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HOLD = 5
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AUTO = 0,// 自动
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EASE = 1,// 缓动
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EASE_OUT = 3,// 缓出
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LINE = 4,// 线性 (默认进)
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HOLD = 5,// 定格
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LINE_OUT = 6
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}
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/**
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|
@@ -246,10 +251,18 @@ export type BezierValue = [type: ValueType.BEZIER_CURVE, value: BezierKeyframeVa
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* 贝塞尔曲线路径关键帧值
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*/
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export type BezierCurvePathValue = [easing: BezierKeyframeValue[], points: vec3[], controlePoints: vec3[]];
|
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/**
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* 贝塞尔曲线路径关键帧值
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*/
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export type BezierCurveQuatValue = [easing: BezierKeyframeValue[], points: vec4[], controlePoints: vec4[]];
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/**
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* 贝塞尔曲线路径关键帧
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*/
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|
export type BezierCurvePath = [type: ValueType.BEZIER_CURVE_PATH, value: BezierCurvePathValue];
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+
/**
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+
* 贝塞尔曲线路径关键帧
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+
*/
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+
export type BezierCurveQuat = [type: ValueType.BEZIER_CURVE_QUAT, value: BezierCurveQuatValue];
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|
/*********************************************/
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/*********************************************/
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export type ColorExpression = RGBAColor | GradientColor | RGBAColors;
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@@ -0,0 +1,91 @@
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1
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+
/*********************************************/
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|
2
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+
/* 基本数值属性参数 */
|
|
3
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+
/*********************************************/
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4
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+
export var ValueType;
|
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5
|
+
(function (ValueType) {
|
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6
|
+
/**
|
|
7
|
+
* 常数
|
|
8
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+
*/
|
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9
|
+
ValueType[ValueType["CONSTANT"] = 0] = "CONSTANT";
|
|
10
|
+
/**
|
|
11
|
+
* 二维常数向量
|
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|
+
*/
|
|
13
|
+
ValueType[ValueType["CONSTANT_VEC2"] = 1] = "CONSTANT_VEC2";
|
|
14
|
+
/**
|
|
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|
+
* 三维常数向量
|
|
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+
*/
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|
17
|
+
ValueType[ValueType["CONSTANT_VEC3"] = 2] = "CONSTANT_VEC3";
|
|
18
|
+
/**
|
|
19
|
+
* 四维常数向量
|
|
20
|
+
*/
|
|
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|
+
ValueType[ValueType["CONSTANT_VEC4"] = 3] = "CONSTANT_VEC4";
|
|
22
|
+
/**
|
|
23
|
+
* 随机数
|
|
24
|
+
*/
|
|
25
|
+
ValueType[ValueType["RANDOM"] = 4] = "RANDOM";
|
|
26
|
+
/**
|
|
27
|
+
* 直线
|
|
28
|
+
*/
|
|
29
|
+
ValueType[ValueType["LINE"] = 5] = "LINE";
|
|
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|
+
/**
|
|
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|
+
* 曲线
|
|
32
|
+
*/
|
|
33
|
+
ValueType[ValueType["CURVE"] = 6] = "CURVE";
|
|
34
|
+
/**
|
|
35
|
+
* 贝塞尔路径
|
|
36
|
+
*/
|
|
37
|
+
ValueType[ValueType["BEZIER_PATH"] = 7] = "BEZIER_PATH";
|
|
38
|
+
/**
|
|
39
|
+
* 颜色
|
|
40
|
+
*/
|
|
41
|
+
ValueType[ValueType["RGBA_COLOR"] = 8] = "RGBA_COLOR";
|
|
42
|
+
/**
|
|
43
|
+
* 渐变色
|
|
44
|
+
*/
|
|
45
|
+
ValueType[ValueType["GRADIENT_COLOR"] = 9] = "GRADIENT_COLOR";
|
|
46
|
+
/**
|
|
47
|
+
* 蒙版形状点集
|
|
48
|
+
*/
|
|
49
|
+
ValueType[ValueType["SHAPE_POINTS"] = 10] = "SHAPE_POINTS";
|
|
50
|
+
/**
|
|
51
|
+
* 蒙版形状切分
|
|
52
|
+
*/
|
|
53
|
+
ValueType[ValueType["SHAPE_SPLITS"] = 11] = "SHAPE_SPLITS";
|
|
54
|
+
/**
|
|
55
|
+
* 直线路径
|
|
56
|
+
*/
|
|
57
|
+
ValueType[ValueType["LINEAR_PATH"] = 12] = "LINEAR_PATH";
|
|
58
|
+
/**
|
|
59
|
+
* 多色
|
|
60
|
+
*/
|
|
61
|
+
ValueType[ValueType["COLORS"] = 13] = "COLORS";
|
|
62
|
+
/**
|
|
63
|
+
* 二进制指针
|
|
64
|
+
*/
|
|
65
|
+
ValueType[ValueType["BINARY"] = 20] = "BINARY";
|
|
66
|
+
/**
|
|
67
|
+
* 贝塞尔曲线
|
|
68
|
+
*/
|
|
69
|
+
ValueType[ValueType["BEZIER_CURVE"] = 21] = "BEZIER_CURVE";
|
|
70
|
+
/**
|
|
71
|
+
* 贝塞尔曲线路径
|
|
72
|
+
*/
|
|
73
|
+
ValueType[ValueType["BEZIER_CURVE_PATH"] = 22] = "BEZIER_CURVE_PATH";
|
|
74
|
+
/**
|
|
75
|
+
* 贝塞尔曲线四元数
|
|
76
|
+
*/
|
|
77
|
+
ValueType[ValueType["BEZIER_CURVE_QUAT"] = 23] = "BEZIER_CURVE_QUAT";
|
|
78
|
+
})(ValueType || (ValueType = {}));
|
|
79
|
+
/**
|
|
80
|
+
* 关键帧类型
|
|
81
|
+
*/
|
|
82
|
+
export var BezierKeyframeType;
|
|
83
|
+
(function (BezierKeyframeType) {
|
|
84
|
+
BezierKeyframeType[BezierKeyframeType["AUTO"] = 0] = "AUTO";
|
|
85
|
+
BezierKeyframeType[BezierKeyframeType["EASE"] = 1] = "EASE";
|
|
86
|
+
BezierKeyframeType[BezierKeyframeType["EASE_IN"] = 2] = "EASE_IN";
|
|
87
|
+
BezierKeyframeType[BezierKeyframeType["EASE_OUT"] = 3] = "EASE_OUT";
|
|
88
|
+
BezierKeyframeType[BezierKeyframeType["LINE"] = 4] = "LINE";
|
|
89
|
+
BezierKeyframeType[BezierKeyframeType["HOLD"] = 5] = "HOLD";
|
|
90
|
+
BezierKeyframeType[BezierKeyframeType["LINE_OUT"] = 6] = "LINE_OUT";
|
|
91
|
+
})(BezierKeyframeType || (BezierKeyframeType = {}));
|
|
@@ -1,11 +1,12 @@
|
|
|
1
|
-
import type { Composition } from './composition';
|
|
1
|
+
import type { Composition, CompositionData } from './composition';
|
|
2
2
|
import type { SpineResource } from './item/spine-item';
|
|
3
3
|
import type { PlayerVersion, Shape } from './type';
|
|
4
4
|
import type { TemplateImage, Image, CompressedImage, TextureDefine } from './image';
|
|
5
5
|
import type { FontBase, FontDefine } from './text';
|
|
6
6
|
import type { BinaryFile } from './binary';
|
|
7
|
-
import type { ComponentData, GeometryData, MaterialData, ShaderData } from './components';
|
|
7
|
+
import type { ComponentData, EffectsObjectData, GeometryData, MaterialData, ShaderData } from './components';
|
|
8
8
|
import type { VFXItemData } from './vfx-item-data';
|
|
9
|
+
import type { AnimationClipData } from './animation-clip-data';
|
|
9
10
|
/**
|
|
10
11
|
* runtime 2.0 之前的场景信息
|
|
11
12
|
* 素材信息存放于统一数据结构中
|
|
@@ -118,25 +119,25 @@ export interface JSONScene {
|
|
|
118
119
|
type: string;
|
|
119
120
|
/*************************************** 用于加载 json 后复原合成 **************************************/
|
|
120
121
|
/**
|
|
121
|
-
* 选中合成ID
|
|
122
|
+
* 选中合成 ID
|
|
122
123
|
* 如果没有设置,选择合成中的第一个
|
|
123
124
|
*/
|
|
124
125
|
compositionId?: string;
|
|
125
126
|
/**
|
|
126
127
|
* 渲染所需合成列表
|
|
127
128
|
*/
|
|
128
|
-
compositions:
|
|
129
|
+
compositions: CompositionData[];
|
|
129
130
|
/******************************** 以下皆为可复用信息,加载在对应 Manager 中 *******************************/
|
|
130
131
|
/**
|
|
131
132
|
* 贴图信息
|
|
132
133
|
*/
|
|
133
134
|
images: (TemplateImage | Image | CompressedImage)[];
|
|
134
135
|
/**
|
|
135
|
-
* 根据合成ID,每个合成用到的 image 的数组索引
|
|
136
|
+
* 根据合成 ID,每个合成用到的 image 的数组索引
|
|
136
137
|
*/
|
|
137
138
|
imgUsage?: Record<string, number[]>;
|
|
138
139
|
/**
|
|
139
|
-
* 根据合成
|
|
140
|
+
* 根据合成 ID,每个合成用到的 bin 的数组索引
|
|
140
141
|
*/
|
|
141
142
|
binUsage?: Record<string, number[]>;
|
|
142
143
|
/**
|
|
@@ -153,19 +154,12 @@ export interface JSONScene {
|
|
|
153
154
|
* 数据模板下掉可以不要 FontBase[]
|
|
154
155
|
*/
|
|
155
156
|
fonts?: FontBase[] | FontDefine[];
|
|
156
|
-
/**
|
|
157
|
-
* spine 资源
|
|
158
|
-
* @version 1.5
|
|
159
|
-
*/
|
|
160
|
-
spines?: SpineResource[];
|
|
161
157
|
/**
|
|
162
158
|
* 二进制文件地址
|
|
163
|
-
* @version 1.3
|
|
164
159
|
*/
|
|
165
160
|
bins?: BinaryFile[];
|
|
166
161
|
/**
|
|
167
162
|
* textures 配置
|
|
168
|
-
* 从 v1.3 开始,images 数组会对应创建 textures 数组
|
|
169
163
|
*/
|
|
170
164
|
textures?: TextureDefine[];
|
|
171
165
|
/**
|
|
@@ -188,4 +182,12 @@ export interface JSONScene {
|
|
|
188
182
|
* 几何体数据
|
|
189
183
|
*/
|
|
190
184
|
geometries: GeometryData[];
|
|
185
|
+
/**
|
|
186
|
+
* 动画数据
|
|
187
|
+
*/
|
|
188
|
+
animations: AnimationClipData[];
|
|
189
|
+
/**
|
|
190
|
+
* 分类外的资产数据
|
|
191
|
+
*/
|
|
192
|
+
miscs: EffectsObjectData[];
|
|
191
193
|
}
|
package/es/scene.js
ADDED
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -50,52 +50,6 @@ export interface FontBase {
|
|
|
50
50
|
*/
|
|
51
51
|
letterSpace?: number;
|
|
52
52
|
}
|
|
53
|
-
export interface Text {
|
|
54
|
-
x: number;
|
|
55
|
-
y: number;
|
|
56
|
-
/**
|
|
57
|
-
* 变量名
|
|
58
|
-
*/
|
|
59
|
-
n?: string;
|
|
60
|
-
/**
|
|
61
|
-
* content,
|
|
62
|
-
* 文字内容,如果包含 $var$ 样式,内容将被替换
|
|
63
|
-
*/
|
|
64
|
-
t: string;
|
|
65
|
-
/**
|
|
66
|
-
* width, if not provide use canvas.measureText() to get width
|
|
67
|
-
* 文字最大宽度,如果不设置,由系统进行计算
|
|
68
|
-
*/
|
|
69
|
-
w?: number;
|
|
70
|
-
/**
|
|
71
|
-
* font, index to fonts array
|
|
72
|
-
* 字体,指向字体数组
|
|
73
|
-
* @default 0
|
|
74
|
-
*/
|
|
75
|
-
f?: number;
|
|
76
|
-
/**
|
|
77
|
-
* textAlignment
|
|
78
|
-
* 字体排列
|
|
79
|
-
* @default 0
|
|
80
|
-
*/
|
|
81
|
-
a?: TextAlignment;
|
|
82
|
-
/**
|
|
83
|
-
* index to color array
|
|
84
|
-
* 字体颜色,指向数组
|
|
85
|
-
*/
|
|
86
|
-
c?: number;
|
|
87
|
-
/**
|
|
88
|
-
* 当文字超过最大宽度时,文字的表现行为
|
|
89
|
-
* 仅当设置文字最大宽度后生效
|
|
90
|
-
* @default 0
|
|
91
|
-
*/
|
|
92
|
-
of?: TextOverflow;
|
|
93
|
-
/**
|
|
94
|
-
* 当文字overflow为ellipsis时的替换符号
|
|
95
|
-
* @default ".."
|
|
96
|
-
*/
|
|
97
|
-
et?: string;
|
|
98
|
-
}
|
|
99
53
|
export declare enum TextOverflow {
|
|
100
54
|
/**
|
|
101
55
|
* display 模式下,会显示所有文本,存在文本超过边界框的情况。
|
|
@@ -127,7 +81,7 @@ export declare enum TextBaseline {
|
|
|
127
81
|
export declare enum TextAlignment {
|
|
128
82
|
/**
|
|
129
83
|
* text alignment starts from(x,y) to right direction
|
|
130
|
-
* 从(x,y)开始第一个字符,向右边延伸
|
|
84
|
+
* 从 (x,y) 开始第一个字符,向右边延伸
|
|
131
85
|
*/
|
|
132
86
|
left = 0,
|
|
133
87
|
/**
|
|
@@ -137,7 +91,7 @@ export declare enum TextAlignment {
|
|
|
137
91
|
middle = 1,
|
|
138
92
|
/**
|
|
139
93
|
* text alignment ends with(x,y) from left direction
|
|
140
|
-
* 从(x,y)结束最后一个字符,向左边延伸
|
|
94
|
+
* 从 (x,y) 结束最后一个字符,向左边延伸
|
|
141
95
|
*/
|
|
142
96
|
right = 2
|
|
143
97
|
}
|
|
@@ -165,7 +119,7 @@ export declare enum FontStyle {
|
|
|
165
119
|
/**
|
|
166
120
|
* 正常
|
|
167
121
|
*/
|
|
168
|
-
normal = "normal"
|
|
122
|
+
normal = "normal",// default
|
|
169
123
|
/**
|
|
170
124
|
* 斜体
|
|
171
125
|
*/
|
package/es/text.js
ADDED
|
@@ -0,0 +1,84 @@
|
|
|
1
|
+
export var TextOverflow;
|
|
2
|
+
(function (TextOverflow) {
|
|
3
|
+
/**
|
|
4
|
+
* display 模式下,会显示所有文本,存在文本超过边界框的情况。
|
|
5
|
+
*/
|
|
6
|
+
TextOverflow[TextOverflow["display"] = 0] = "display";
|
|
7
|
+
/**
|
|
8
|
+
* clip 模式下,当文本内容超出边界框时,多余的会被截断。
|
|
9
|
+
*/
|
|
10
|
+
TextOverflow[TextOverflow["clip"] = 1] = "clip";
|
|
11
|
+
/**
|
|
12
|
+
* ellipsis 模式下,会使用(...)来代替超出边界框的内容。
|
|
13
|
+
*/
|
|
14
|
+
TextOverflow[TextOverflow["ellipsis"] = 2] = "ellipsis";
|
|
15
|
+
})(TextOverflow || (TextOverflow = {}));
|
|
16
|
+
export var TextBaseline;
|
|
17
|
+
(function (TextBaseline) {
|
|
18
|
+
/**
|
|
19
|
+
* 文本顶对齐。
|
|
20
|
+
*/
|
|
21
|
+
TextBaseline[TextBaseline["top"] = 0] = "top";
|
|
22
|
+
/**
|
|
23
|
+
* 文本垂直居中对齐。
|
|
24
|
+
*/
|
|
25
|
+
TextBaseline[TextBaseline["middle"] = 1] = "middle";
|
|
26
|
+
/**
|
|
27
|
+
* 文本底对齐。
|
|
28
|
+
*/
|
|
29
|
+
TextBaseline[TextBaseline["bottom"] = 2] = "bottom";
|
|
30
|
+
})(TextBaseline || (TextBaseline = {}));
|
|
31
|
+
export var TextAlignment;
|
|
32
|
+
(function (TextAlignment) {
|
|
33
|
+
/**
|
|
34
|
+
* text alignment starts from(x,y) to right direction
|
|
35
|
+
* 从 (x,y) 开始第一个字符,向右边延伸
|
|
36
|
+
*/
|
|
37
|
+
TextAlignment[TextAlignment["left"] = 0] = "left";
|
|
38
|
+
/**
|
|
39
|
+
* (x,y) is middle position of text, where (left + right)/2 =(x,y)
|
|
40
|
+
* (x,y) 为文字中间位置,(最左位置 + 最右位置)/2 = (x,y)
|
|
41
|
+
*/
|
|
42
|
+
TextAlignment[TextAlignment["middle"] = 1] = "middle";
|
|
43
|
+
/**
|
|
44
|
+
* text alignment ends with(x,y) from left direction
|
|
45
|
+
* 从 (x,y) 结束最后一个字符,向左边延伸
|
|
46
|
+
*/
|
|
47
|
+
TextAlignment[TextAlignment["right"] = 2] = "right";
|
|
48
|
+
})(TextAlignment || (TextAlignment = {}));
|
|
49
|
+
/**
|
|
50
|
+
* 文本字重
|
|
51
|
+
*/
|
|
52
|
+
export var TextWeight;
|
|
53
|
+
(function (TextWeight) {
|
|
54
|
+
/**
|
|
55
|
+
* 正常
|
|
56
|
+
*/
|
|
57
|
+
TextWeight["normal"] = "normal";
|
|
58
|
+
/**
|
|
59
|
+
* 粗体
|
|
60
|
+
*/
|
|
61
|
+
TextWeight["bold"] = "bold";
|
|
62
|
+
/**
|
|
63
|
+
* 瘦体
|
|
64
|
+
*/
|
|
65
|
+
TextWeight["lighter"] = "lighter";
|
|
66
|
+
})(TextWeight || (TextWeight = {}));
|
|
67
|
+
/**
|
|
68
|
+
* 文本样式
|
|
69
|
+
*/
|
|
70
|
+
export var FontStyle;
|
|
71
|
+
(function (FontStyle) {
|
|
72
|
+
/**
|
|
73
|
+
* 正常
|
|
74
|
+
*/
|
|
75
|
+
FontStyle["normal"] = "normal";
|
|
76
|
+
/**
|
|
77
|
+
* 斜体
|
|
78
|
+
*/
|
|
79
|
+
FontStyle["italic"] = "italic";
|
|
80
|
+
/**
|
|
81
|
+
* 倾斜体
|
|
82
|
+
*/
|
|
83
|
+
FontStyle["oblique"] = "oblique";
|
|
84
|
+
})(FontStyle || (FontStyle = {}));
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import type { DataType, EffectsObjectData } from '../../components';
|
|
2
|
+
import type { RGBAColorValue } from '../../number-expression';
|
|
3
|
+
import type { ColorOverLifetime } from '../../type';
|
|
4
|
+
export interface SpriteColorPlayableAssetData extends EffectsObjectData {
|
|
5
|
+
dataType: DataType.SpriteColorPlayableAsset;
|
|
6
|
+
colorOverLifetime?: ColorOverLifetime;
|
|
7
|
+
startColor?: RGBAColorValue;
|
|
8
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|