@galacean/effects-specification 2.0.0-alpha.9 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (101) hide show
  1. package/README.md +2 -10
  2. package/es/animation-clip-data.d.ts +26 -0
  3. package/es/animation-clip-data.js +1 -0
  4. package/{dist/src → es}/binary.d.ts +4 -2
  5. package/es/binary.js +1 -0
  6. package/es/buitin-object-guid.d.ts +5 -0
  7. package/es/buitin-object-guid.js +5 -0
  8. package/{dist/src → es}/components.d.ts +80 -4
  9. package/es/components.js +129 -0
  10. package/{dist/src → es}/composition.d.ts +28 -70
  11. package/es/composition.js +12 -0
  12. package/{dist/src → es}/constants.d.ts +23 -0
  13. package/es/constants.js +34 -0
  14. package/{dist/src → es}/image.d.ts +13 -6
  15. package/es/image.js +9 -0
  16. package/{dist/src → es}/index.d.ts +2 -1
  17. package/es/index.js +28 -0
  18. package/{dist/src → es}/item/base-item.d.ts +27 -7
  19. package/es/item/base-item.js +27 -0
  20. package/{dist/src → es}/item/camera-item.d.ts +5 -5
  21. package/es/item/camera-item.js +1 -0
  22. package/{dist/src → es}/item/composition-item.d.ts +4 -4
  23. package/es/item/composition-item.js +1 -0
  24. package/{dist/src → es}/item/effect-item.d.ts +2 -2
  25. package/es/item/effect-item.js +1 -0
  26. package/{dist/src → es}/item/interact-item.d.ts +3 -3
  27. package/es/item/interact-item.js +1 -0
  28. package/es/item/model/binary.js +1 -0
  29. package/{dist/src → es}/item/model/camera.d.ts +2 -2
  30. package/es/item/model/camera.js +5 -0
  31. package/es/item/model/index.js +35 -0
  32. package/{dist/src → es}/item/model/light.d.ts +2 -2
  33. package/es/item/model/light.js +19 -0
  34. package/{dist/src → es}/item/model/material.d.ts +3 -3
  35. package/es/item/model/material.js +16 -0
  36. package/{dist/src → es}/item/model/mesh.d.ts +6 -5
  37. package/es/item/model/mesh.js +5 -0
  38. package/es/item/model/render.js +42 -0
  39. package/{dist/src → es}/item/model/skybox.d.ts +9 -3
  40. package/es/item/model/skybox.js +1 -0
  41. package/{dist/src → es}/item/model/tree.d.ts +10 -0
  42. package/es/item/model/tree.js +1 -0
  43. package/es/item/null-item.d.ts +46 -0
  44. package/es/item/null-item.js +1 -0
  45. package/{dist/src → es}/item/particle-item.d.ts +20 -20
  46. package/es/item/particle-item.js +14 -0
  47. package/es/item/particle-shape.js +19 -0
  48. package/{dist/src → es}/item/plugin-item.d.ts +3 -3
  49. package/es/item/plugin-item.js +1 -0
  50. package/{dist/src → es}/item/spine-item.d.ts +44 -20
  51. package/es/item/spine-item.js +1 -0
  52. package/{dist/src → es}/item/sprite-item.d.ts +3 -3
  53. package/es/item/sprite-item.js +1 -0
  54. package/{dist/src → es}/item/text-item.d.ts +3 -3
  55. package/es/item/text-item.js +1 -0
  56. package/{dist/src → es}/item.d.ts +1 -3
  57. package/es/item.js +1 -0
  58. package/{dist/src → es}/number-expression.d.ts +21 -8
  59. package/es/number-expression.js +91 -0
  60. package/{dist/src → es}/scene.d.ts +15 -13
  61. package/es/scene.js +1 -0
  62. package/{dist/src → es}/text.d.ts +3 -49
  63. package/es/text.js +84 -0
  64. package/es/timeline/index.d.ts +5 -0
  65. package/es/timeline/index.js +5 -0
  66. package/es/timeline/playables/sprite-color-playable-asset-data.d.ts +8 -0
  67. package/es/timeline/playables/sprite-color-playable-asset-data.js +1 -0
  68. package/es/timeline/playables/transform-playable-asset-data.d.ts +17 -0
  69. package/es/timeline/playables/transform-playable-asset-data.js +1 -0
  70. package/es/timeline/timeline-asset-data.d.ts +8 -0
  71. package/es/timeline/timeline-asset-data.js +1 -0
  72. package/es/timeline/timeline-clip-data.d.ts +11 -0
  73. package/es/timeline/timeline-clip-data.js +1 -0
  74. package/es/timeline/track/track-asset-data.d.ts +9 -0
  75. package/es/timeline/track/track-asset-data.js +1 -0
  76. package/{dist/src → es}/type.d.ts +25 -12
  77. package/es/type.js +342 -0
  78. package/{dist/src → es}/vfx-item-data.d.ts +8 -9
  79. package/es/vfx-item-data.js +1 -0
  80. package/package.json +27 -48
  81. package/dist/fallback/camera.d.ts +0 -2
  82. package/dist/fallback/index.d.ts +0 -12
  83. package/dist/fallback/interact.d.ts +0 -2
  84. package/dist/fallback/migration.d.ts +0 -18
  85. package/dist/fallback/particle.d.ts +0 -2
  86. package/dist/fallback/sprite.d.ts +0 -3
  87. package/dist/fallback/utils.d.ts +0 -37
  88. package/dist/fallback.js +0 -2237
  89. package/dist/fallback.js.map +0 -1
  90. package/dist/fallback.mjs +0 -2208
  91. package/dist/fallback.mjs.map +0 -1
  92. package/dist/index.js +0 -802
  93. package/dist/index.js.map +0 -1
  94. package/dist/index.mjs +0 -787
  95. package/dist/index.mjs.map +0 -1
  96. package/dist/src/buitin-object-guid.d.ts +0 -5
  97. package/dist/src/item/null-item.d.ts +0 -94
  98. /package/{dist/src → es}/item/model/binary.d.ts +0 -0
  99. /package/{dist/src → es}/item/model/index.d.ts +0 -0
  100. /package/{dist/src → es}/item/model/render.d.ts +0 -0
  101. /package/{dist/src → es}/item/particle-shape.d.ts +0 -0
package/dist/index.js DELETED
@@ -1,802 +0,0 @@
1
- /*!
2
- * Name: @galacean/effects-specification
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- * Description: Galacean Effects JSON Specification
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- * Author: Ant Group CO., Ltd.
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- * Version: v2.0.0-alpha.9
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- */
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-
8
- 'use strict';
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-
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- Object.defineProperty(exports, '__esModule', { value: true });
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-
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- typeof crypto !== 'undefined' && crypto.randomUUID && crypto.randomUUID.bind(crypto);
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-
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- /**
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- * Convert array of 16 byte values to UUID string format of the form:
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- * XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX
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- */
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-
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- const byteToHex = [];
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-
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- for (let i = 0; i < 256; ++i) {
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- byteToHex.push((i + 0x100).toString(16).slice(1));
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- }
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-
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- /*********************************************/
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- /* 元素属性参数类型 */
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- /*********************************************/
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- /**
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- * 渲染等级
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- */
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- exports.RenderLevel = void 0;
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- (function (RenderLevel) {
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- RenderLevel["S"] = "S";
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- RenderLevel["APlus"] = "A+";
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- RenderLevel["A"] = "A";
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- RenderLevel["BPlus"] = "B+";
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- RenderLevel["B"] = "B";
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- })(exports.RenderLevel || (exports.RenderLevel = {}));
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- /**
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- * 混合模式
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- */
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- exports.BlendingMode = void 0;
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- (function (BlendingMode) {
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- /**
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- * 普通混合模式
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- */
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- BlendingMode[BlendingMode["ALPHA"] = 0] = "ALPHA";
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- /**
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- * 叠加混合模式
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- */
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- BlendingMode[BlendingMode["ADD"] = 1] = "ADD";
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- /**
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- * 相乘混合模式
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- */
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- BlendingMode[BlendingMode["MULTIPLY"] = 2] = "MULTIPLY";
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- /**
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- * 亮度混合模式
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- */
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- BlendingMode[BlendingMode["BRIGHTNESS"] = 3] = "BRIGHTNESS";
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- /**
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- * 减色混合模式
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- */
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- BlendingMode[BlendingMode["SUBTRACTION"] = 4] = "SUBTRACTION";
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- /**
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- * 强光混合模式
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- */
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- BlendingMode[BlendingMode["STRONG_LIGHT"] = 5] = "STRONG_LIGHT";
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- /**
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- * 弱光混合模式
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- */
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- BlendingMode[BlendingMode["WEAK_LIGHT"] = 6] = "WEAK_LIGHT";
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- /**
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- * 亮度叠加混合模式
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- */
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- BlendingMode[BlendingMode["SUPERPOSITION"] = 7] = "SUPERPOSITION";
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- })(exports.BlendingMode || (exports.BlendingMode = {}));
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- /**
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- * 单双面模式
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- */
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- exports.SideMode = void 0;
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- (function (SideMode) {
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- /**
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- * 双面模式
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- */
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- SideMode[SideMode["DOUBLE"] = 1032] = "DOUBLE";
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- /**
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- * 正面模式
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- */
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- SideMode[SideMode["FRONT"] = 1028] = "FRONT";
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- /**
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- * 背面模式
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- */
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- SideMode[SideMode["BACK"] = 1029] = "BACK";
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- })(exports.SideMode || (exports.SideMode = {}));
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- /**
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- * 蒙版模式
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- */
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- exports.MaskMode = void 0;
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- (function (MaskMode) {
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- /**
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- * 无蒙版
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- */
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- MaskMode[MaskMode["NONE"] = 0] = "NONE";
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- /**
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- * 蒙版
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- */
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- MaskMode[MaskMode["MASK"] = 1] = "MASK";
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- /**
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- * 被遮挡
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- */
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- MaskMode[MaskMode["OBSCURED"] = 2] = "OBSCURED";
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- /**
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- * 被反向遮挡
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- */
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- MaskMode[MaskMode["REVERSE_OBSCURED"] = 3] = "REVERSE_OBSCURED";
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- })(exports.MaskMode || (exports.MaskMode = {}));
117
- /**
118
- * 发射器形状
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- */
120
- exports.ShapeType = void 0;
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- (function (ShapeType) {
122
- /**
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- * 没有类型
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- */
125
- ShapeType[ShapeType["NONE"] = 0] = "NONE";
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- /**
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- * 圆球
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- */
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- ShapeType[ShapeType["SPHERE"] = 1] = "SPHERE";
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- /**
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- * 圆锥
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- */
133
- ShapeType[ShapeType["CONE"] = 2] = "CONE";
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- /**
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- * 半球
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- */
137
- ShapeType[ShapeType["HEMISPHERE"] = 3] = "HEMISPHERE";
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- /**
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- * 圆
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- */
141
- ShapeType[ShapeType["CIRCLE"] = 4] = "CIRCLE";
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- /**
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- * 圆环
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- */
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- ShapeType[ShapeType["DONUT"] = 5] = "DONUT";
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- /**
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- * 矩形
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- */
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- ShapeType[ShapeType["RECTANGLE"] = 6] = "RECTANGLE";
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- /**
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- * 矩形框
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- */
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- ShapeType[ShapeType["RECTANGLE_EDGE"] = 7] = "RECTANGLE_EDGE";
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- /**
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- * 直线
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- */
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- ShapeType[ShapeType["EDGE"] = 8] = "EDGE";
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- /**
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- * 贴图
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- */
161
- ShapeType[ShapeType["TEXTURE"] = 9] = "TEXTURE";
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- })(exports.ShapeType || (exports.ShapeType = {}));
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- /**
164
- * 插件类型
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- */
166
- exports.PluginType = void 0;
167
- (function (PluginType) {
168
- /**
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- * 陀螺仪
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- */
171
- PluginType[PluginType["GYROSCOPE"] = 0] = "GYROSCOPE";
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- /**
173
- * Spine
174
- */
175
- PluginType[PluginType["SPINE"] = 1] = "SPINE";
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- })(exports.PluginType || (exports.PluginType = {}));
177
- /**
178
- * 交互类型
179
- */
180
- exports.InteractType = void 0;
181
- (function (InteractType) {
182
- /**
183
- * 点击
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- */
185
- InteractType[InteractType["CLICK"] = 0] = "CLICK";
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- /**
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- * 消息
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- * 前端收到 onMessageItem 回调
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- */
190
- InteractType[InteractType["MESSAGE"] = 1] = "MESSAGE";
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- /**
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- * 拖拽
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- */
194
- InteractType[InteractType["DRAG"] = 2] = "DRAG";
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- })(exports.InteractType || (exports.InteractType = {}));
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- /**
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- * 交互行为
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- */
199
- exports.InteractBehavior = void 0;
200
- (function (InteractBehavior) {
201
- /**
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- * 无
203
- */
204
- InteractBehavior[InteractBehavior["NONE"] = 0] = "NONE";
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- /**
206
- * 通知
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- */
208
- InteractBehavior[InteractBehavior["NOTIFY"] = 1] = "NOTIFY";
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- /**
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- * 重置播放器
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- */
212
- InteractBehavior[InteractBehavior["RESUME_PLAYER"] = 2] = "RESUME_PLAYER";
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- /**
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- * 清除元素
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- */
216
- InteractBehavior[InteractBehavior["REMOVE"] = 3] = "REMOVE";
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- /**
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- * 暂停播放器
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- */
220
- InteractBehavior[InteractBehavior["PAUSE"] = 4] = "PAUSE";
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- })(exports.InteractBehavior || (exports.InteractBehavior = {}));
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- /**
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- * 元素类型
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- */
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- exports.ItemType = void 0;
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- (function (ItemType) {
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- /**
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- * 错误元素
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- */
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- ItemType["base"] = "0";
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- /**
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- * 图层元素
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- */
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- ItemType["sprite"] = "1";
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- /**
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- * 粒子元素
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- */
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- ItemType["particle"] = "2";
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- /**
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- * 空节点元素
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- */
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- ItemType["null"] = "3";
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- /**
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- * 交互元素
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- */
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- ItemType["interact"] = "4";
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- /**
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- * 插件元素
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- */
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- ItemType["plugin"] = "5";
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- /**
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- * 相机元素
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- */
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- ItemType["camera"] = "6";
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- /**
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- * 预合成元素
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- */
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- ItemType["composition"] = "7";
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- /**
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- * Spine 元素
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- */
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- ItemType["spine"] = "spine";
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- /**
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- * Mesh 元素
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- */
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- ItemType["mesh"] = "mesh";
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- /**
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- * 节点树元素
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- */
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- ItemType["tree"] = "tree";
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- /**
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- * 文本元素
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- */
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- ItemType["text"] = "text";
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- /**
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- * 灯光元素
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- */
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- ItemType["light"] = "light";
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- /**
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- * 天空盒元素
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- */
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- ItemType["skybox"] = "skybox";
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- /**
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- * 特效元素
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- */
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- ItemType["effect"] = "effect";
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- })(exports.ItemType || (exports.ItemType = {}));
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- /**
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- * 渲染模式
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- */
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- exports.RenderMode = void 0;
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- (function (RenderMode) {
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- /**
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- * 广告牌模式
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- */
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- RenderMode[RenderMode["BILLBOARD"] = 0] = "BILLBOARD";
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- /**
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- * 网格模式
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- */
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- RenderMode[RenderMode["MESH"] = 1] = "MESH";
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- /**
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- * 垂直广告牌模式
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- */
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- RenderMode[RenderMode["VERTICAL_BILLBOARD"] = 2] = "VERTICAL_BILLBOARD";
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- /**
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- * 水平广告牌模式
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- */
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- RenderMode[RenderMode["HORIZONTAL_BILLBOARD"] = 3] = "HORIZONTAL_BILLBOARD";
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- })(exports.RenderMode || (exports.RenderMode = {}));
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- /**
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- * 变换中心
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- */
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- exports.ParticleOrigin = void 0;
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- (function (ParticleOrigin) {
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- /**
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- * 水平和垂直中点
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_CENTER"] = 0] = "PARTICLE_ORIGIN_CENTER";
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- /**
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- * 水平左侧 垂直顶部
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_LEFT_TOP"] = 1] = "PARTICLE_ORIGIN_LEFT_TOP";
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- /**
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- * 水平左侧 垂直中间
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_LEFT_CENTER"] = 2] = "PARTICLE_ORIGIN_LEFT_CENTER";
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- /**
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- * 水平左侧 垂直底部
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_LEFT_BOTTOM"] = 3] = "PARTICLE_ORIGIN_LEFT_BOTTOM";
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- /**
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- * 水平中间 垂直顶部
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_CENTER_TOP"] = 4] = "PARTICLE_ORIGIN_CENTER_TOP";
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- /**
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- * 水平中间 垂直底部
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_CENTER_BOTTOM"] = 5] = "PARTICLE_ORIGIN_CENTER_BOTTOM";
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- /**
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- * 水平右侧 垂直顶部
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_RIGHT_TOP"] = 6] = "PARTICLE_ORIGIN_RIGHT_TOP";
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- /**
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- * 水平右侧 垂直中间
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_RIGHT_CENTER"] = 7] = "PARTICLE_ORIGIN_RIGHT_CENTER";
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- /**
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- * 水平右侧 垂直底部
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- */
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- ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_RIGHT_BOTTOM"] = 8] = "PARTICLE_ORIGIN_RIGHT_BOTTOM";
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- })(exports.ParticleOrigin || (exports.ParticleOrigin = {}));
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-
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- var END_BEHAVIOR_DESTROY = 0;
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- var END_BEHAVIOR_PAUSE = 1;
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- var END_BEHAVIOR_FORWARD = 2;
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- var END_BEHAVIOR_PAUSE_AND_DESTROY = 3;
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- var END_BEHAVIOR_FREEZE = 4;
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- var END_BEHAVIOR_RESTART = 5;
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- var END_BEHAVIOR_DESTROY_CHILDREN = 6;
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- var CAMERA_CLIP_MODE_VERTICAL = 1;
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- var CAMERA_CLIP_MODE_NORMAL = 0;
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- var MESSAGE_ITEM_PHRASE_BEGIN = 2;
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- var MESSAGE_ITEM_PHRASE_END = 1;
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-
365
- exports.CameraClipMode = void 0;
366
- (function (CameraClipMode) {
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- /**
368
- * 剪裁上下
369
- */
370
- CameraClipMode[CameraClipMode["portrait"] = CAMERA_CLIP_MODE_VERTICAL] = "portrait";
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- /**
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- * 剪裁左右
373
- */
374
- CameraClipMode[CameraClipMode["landscape"] = CAMERA_CLIP_MODE_NORMAL] = "landscape";
375
- })(exports.CameraClipMode || (exports.CameraClipMode = {}));
376
- /**
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- * 结束行为
378
- */
379
- exports.CompositionEndBehavior = void 0;
380
- (function (CompositionEndBehavior) {
381
- /**
382
- * 销毁
383
- */
384
- CompositionEndBehavior[CompositionEndBehavior["destroy"] = END_BEHAVIOR_DESTROY] = "destroy";
385
- /**
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- * 暂停
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- */
388
- CompositionEndBehavior[CompositionEndBehavior["pause"] = END_BEHAVIOR_PAUSE] = "pause";
389
- /**
390
- * 重播
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- */
392
- CompositionEndBehavior[CompositionEndBehavior["restart"] = END_BEHAVIOR_RESTART] = "restart";
393
- /**
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- * 无限播放
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- */
396
- CompositionEndBehavior[CompositionEndBehavior["forward"] = END_BEHAVIOR_FORWARD] = "forward";
397
- /**
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- * 销毁并保留最后一帧
399
- */
400
- CompositionEndBehavior[CompositionEndBehavior["pause_destroy"] = END_BEHAVIOR_PAUSE_AND_DESTROY] = "pause_destroy";
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- /**
402
- * 冻结
403
- */
404
- CompositionEndBehavior[CompositionEndBehavior["freeze"] = END_BEHAVIOR_FREEZE] = "freeze";
405
- })(exports.CompositionEndBehavior || (exports.CompositionEndBehavior = {}));
406
-
407
- /**
408
- * 动态换图类型
409
- * @since 1.1.0
410
- */
411
- exports.BackgroundType = void 0;
412
- (function (BackgroundType) {
413
- BackgroundType["video"] = "video";
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- BackgroundType["image"] = "image";
415
- })(exports.BackgroundType || (exports.BackgroundType = {}));
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-
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- /*********************************************/
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- /* 基本数值属性参数 */
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- /*********************************************/
420
- exports.ValueType = void 0;
421
- (function (ValueType) {
422
- /**
423
- * 常数
424
- */
425
- ValueType[ValueType["CONSTANT"] = 0] = "CONSTANT";
426
- /**
427
- * 二维常数向量
428
- */
429
- ValueType[ValueType["CONSTANT_VEC2"] = 1] = "CONSTANT_VEC2";
430
- /**
431
- * 三维常数向量
432
- */
433
- ValueType[ValueType["CONSTANT_VEC3"] = 2] = "CONSTANT_VEC3";
434
- /**
435
- * 四维常数向量
436
- */
437
- ValueType[ValueType["CONSTANT_VEC4"] = 3] = "CONSTANT_VEC4";
438
- /**
439
- * 随机数
440
- */
441
- ValueType[ValueType["RANDOM"] = 4] = "RANDOM";
442
- /**
443
- * 直线
444
- */
445
- ValueType[ValueType["LINE"] = 5] = "LINE";
446
- /**
447
- * 曲线
448
- */
449
- ValueType[ValueType["CURVE"] = 6] = "CURVE";
450
- /**
451
- * 贝塞尔路径
452
- */
453
- ValueType[ValueType["BEZIER_PATH"] = 7] = "BEZIER_PATH";
454
- /**
455
- * 颜色
456
- */
457
- ValueType[ValueType["RGBA_COLOR"] = 8] = "RGBA_COLOR";
458
- /**
459
- * 渐变色
460
- */
461
- ValueType[ValueType["GRADIENT_COLOR"] = 9] = "GRADIENT_COLOR";
462
- /**
463
- * 蒙版形状点集
464
- */
465
- ValueType[ValueType["SHAPE_POINTS"] = 10] = "SHAPE_POINTS";
466
- /**
467
- * 蒙版形状切分
468
- */
469
- ValueType[ValueType["SHAPE_SPLITS"] = 11] = "SHAPE_SPLITS";
470
- /**
471
- *直线路径
472
- */
473
- ValueType[ValueType["LINEAR_PATH"] = 12] = "LINEAR_PATH";
474
- /**
475
- * 多色
476
- */
477
- ValueType[ValueType["COLORS"] = 13] = "COLORS";
478
- /**
479
- * 二进制指针
480
- */
481
- ValueType[ValueType["BINARY"] = 20] = "BINARY";
482
- /**
483
- * 贝塞尔曲线
484
- */
485
- ValueType[ValueType["BEZIER_CURVE"] = 21] = "BEZIER_CURVE";
486
- /**
487
- * 贝塞尔曲线路径
488
- */
489
- ValueType[ValueType["BEZIER_CURVE_PATH"] = 22] = "BEZIER_CURVE_PATH";
490
- })(exports.ValueType || (exports.ValueType = {}));
491
- /**
492
- * 关键帧类型
493
- */
494
- exports.BezierKeyframeType = void 0;
495
- (function (BezierKeyframeType) {
496
- BezierKeyframeType[BezierKeyframeType["AUTO"] = 0] = "AUTO";
497
- BezierKeyframeType[BezierKeyframeType["EASE"] = 1] = "EASE";
498
- BezierKeyframeType[BezierKeyframeType["EASE_IN"] = 2] = "EASE_IN";
499
- BezierKeyframeType[BezierKeyframeType["EASE_OUT"] = 3] = "EASE_OUT";
500
- BezierKeyframeType[BezierKeyframeType["LINE"] = 4] = "LINE";
501
- BezierKeyframeType[BezierKeyframeType["HOLD"] = 5] = "HOLD";
502
- BezierKeyframeType[BezierKeyframeType["LINE_OUT"] = 6] = "LINE_OUT";
503
- })(exports.BezierKeyframeType || (exports.BezierKeyframeType = {}));
504
-
505
- exports.ItemEndBehavior = void 0;
506
- (function (ItemEndBehavior) {
507
- ItemEndBehavior[ItemEndBehavior["destroy"] = END_BEHAVIOR_DESTROY] = "destroy";
508
- ItemEndBehavior[ItemEndBehavior["loop"] = END_BEHAVIOR_RESTART] = "loop";
509
- ItemEndBehavior[ItemEndBehavior["freeze"] = END_BEHAVIOR_FREEZE] = "freeze";
510
- })(exports.ItemEndBehavior || (exports.ItemEndBehavior = {}));
511
- exports.ParentItemEndBehavior = void 0;
512
- (function (ParentItemEndBehavior) {
513
- ParentItemEndBehavior[ParentItemEndBehavior["destroyChildren"] = END_BEHAVIOR_DESTROY_CHILDREN] = "destroyChildren";
514
- })(exports.ParentItemEndBehavior || (exports.ParentItemEndBehavior = {}));
515
-
516
- /**
517
- * 粒子交互行为
518
- */
519
- exports.ParticleInteractionBehavior = void 0;
520
- (function (ParticleInteractionBehavior) {
521
- /**
522
- * 无
523
- */
524
- ParticleInteractionBehavior[ParticleInteractionBehavior["none"] = 0] = "none";
525
- /**
526
- * 移出粒子
527
- */
528
- ParticleInteractionBehavior[ParticleInteractionBehavior["removeParticle"] = 1] = "removeParticle";
529
- })(exports.ParticleInteractionBehavior || (exports.ParticleInteractionBehavior = {}));
530
-
531
- exports.ShapeArcMode = void 0;
532
- (function (ShapeArcMode) {
533
- /**
534
- * 随机
535
- */
536
- ShapeArcMode[ShapeArcMode["RANDOM"] = 0] = "RANDOM";
537
- /**
538
- * 单向循环
539
- */
540
- ShapeArcMode[ShapeArcMode["UNIDIRECTIONAL_CYCLE"] = 1] = "UNIDIRECTIONAL_CYCLE";
541
- /**
542
- * 双向循环
543
- */
544
- ShapeArcMode[ShapeArcMode["BIDIRECTIONAL_CYCLE"] = 2] = "BIDIRECTIONAL_CYCLE";
545
- /**
546
- * 均匀爆发
547
- */
548
- ShapeArcMode[ShapeArcMode["UNIFORM_BURST"] = 3] = "UNIFORM_BURST";
549
- })(exports.ShapeArcMode || (exports.ShapeArcMode = {}));
550
-
551
- exports.LightType = void 0;
552
- (function (LightType) {
553
- /**
554
- * 点光源
555
- */
556
- LightType["point"] = "point";
557
- /**
558
- * 聚光灯
559
- */
560
- LightType["spot"] = "spot";
561
- /**
562
- * 方向光
563
- */
564
- LightType["directional"] = "directional";
565
- /**
566
- * 环境光
567
- */
568
- LightType["ambient"] = "ambient";
569
- })(exports.LightType || (exports.LightType = {}));
570
-
571
- exports.ModelBoundingType = void 0;
572
- (function (ModelBoundingType) {
573
- ModelBoundingType[ModelBoundingType["box"] = 2] = "box";
574
- ModelBoundingType[ModelBoundingType["sphere"] = 3] = "sphere";
575
- })(exports.ModelBoundingType || (exports.ModelBoundingType = {}));
576
-
577
- exports.CameraType = void 0;
578
- (function (CameraType) {
579
- CameraType["orthographic"] = "orthographic";
580
- CameraType["perspective"] = "perspective";
581
- })(exports.CameraType || (exports.CameraType = {}));
582
-
583
- // 材质类型
584
- exports.MaterialType = void 0;
585
- (function (MaterialType) {
586
- MaterialType["unlit"] = "unlit";
587
- MaterialType["pbr"] = "pbr";
588
- // 头发材质,在 pbr 材质基础上扩展
589
- MaterialType["hair"] = "hair";
590
- })(exports.MaterialType || (exports.MaterialType = {}));
591
- // 混合模式
592
- exports.MaterialBlending = void 0;
593
- (function (MaterialBlending) {
594
- MaterialBlending[MaterialBlending["opaque"] = 100] = "opaque";
595
- MaterialBlending[MaterialBlending["masked"] = 101] = "masked";
596
- MaterialBlending[MaterialBlending["translucent"] = 102] = "translucent";
597
- MaterialBlending[MaterialBlending["additive"] = 103] = "additive";
598
- })(exports.MaterialBlending || (exports.MaterialBlending = {}));
599
-
600
- /**
601
- * 3D渲染模式:将渲染过程中的中间结果输出,主要用于排查渲染效果问题,支持 pbr 和 unlit 材质
602
- */
603
- exports.RenderMode3D = void 0;
604
- (function (RenderMode3D) {
605
- /**
606
- * 正常渲染
607
- */
608
- RenderMode3D["none"] = "none";
609
- /**
610
- * 纹理坐标
611
- */
612
- RenderMode3D["uv"] = "uv";
613
- /**
614
- * 世界坐标法线
615
- */
616
- RenderMode3D["normal"] = "normal";
617
- /**
618
- * 基础颜色
619
- */
620
- RenderMode3D["basecolor"] = "basecolor";
621
- /**
622
- * 基础颜色 Alpha
623
- */
624
- RenderMode3D["alpha"] = "alpha";
625
- /**
626
- * 金属度
627
- */
628
- RenderMode3D["metallic"] = "metallic";
629
- /**
630
- * 粗超度
631
- */
632
- RenderMode3D["roughness"] = "roughness";
633
- /**
634
- * 环境遮蔽
635
- */
636
- RenderMode3D["ao"] = "ao";
637
- /**
638
- * 自发光
639
- */
640
- RenderMode3D["emissive"] = "emissive";
641
- })(exports.RenderMode3D || (exports.RenderMode3D = {}));
642
-
643
- exports.TextOverflow = void 0;
644
- (function (TextOverflow) {
645
- /**
646
- * display 模式下,会显示所有文本,存在文本超过边界框的情况。
647
- */
648
- TextOverflow[TextOverflow["display"] = 0] = "display";
649
- /**
650
- * clip 模式下,当文本内容超出边界框时,多余的会被截断。
651
- */
652
- TextOverflow[TextOverflow["clip"] = 1] = "clip";
653
- /**
654
- * ellipsis 模式下,会使用(...)来代替超出边界框的内容。
655
- */
656
- TextOverflow[TextOverflow["ellipsis"] = 2] = "ellipsis";
657
- })(exports.TextOverflow || (exports.TextOverflow = {}));
658
- exports.TextBaseline = void 0;
659
- (function (TextBaseline) {
660
- /**
661
- * 文本顶对齐。
662
- */
663
- TextBaseline[TextBaseline["top"] = 0] = "top";
664
- /**
665
- * 文本垂直居中对齐。
666
- */
667
- TextBaseline[TextBaseline["middle"] = 1] = "middle";
668
- /**
669
- * 文本底对齐。
670
- */
671
- TextBaseline[TextBaseline["bottom"] = 2] = "bottom";
672
- })(exports.TextBaseline || (exports.TextBaseline = {}));
673
- exports.TextAlignment = void 0;
674
- (function (TextAlignment) {
675
- /**
676
- * text alignment starts from(x,y) to right direction
677
- * 从(x,y)开始第一个字符,向右边延伸
678
- */
679
- TextAlignment[TextAlignment["left"] = 0] = "left";
680
- /**
681
- * (x,y) is middle position of text, where (left + right)/2 =(x,y)
682
- * (x,y) 为文字中间位置,(最左位置 + 最右位置)/2 = (x,y)
683
- */
684
- TextAlignment[TextAlignment["middle"] = 1] = "middle";
685
- /**
686
- * text alignment ends with(x,y) from left direction
687
- * 从(x,y)结束最后一个字符,向左边延伸
688
- */
689
- TextAlignment[TextAlignment["right"] = 2] = "right";
690
- })(exports.TextAlignment || (exports.TextAlignment = {}));
691
- /**
692
- * 文本字重
693
- */
694
- exports.TextWeight = void 0;
695
- (function (TextWeight) {
696
- /**
697
- * 正常
698
- */
699
- TextWeight["normal"] = "normal";
700
- /**
701
- * 粗体
702
- */
703
- TextWeight["bold"] = "bold";
704
- /**
705
- * 瘦体
706
- */
707
- TextWeight["lighter"] = "lighter";
708
- })(exports.TextWeight || (exports.TextWeight = {}));
709
- /**
710
- * 文本样式
711
- */
712
- exports.FontStyle = void 0;
713
- (function (FontStyle) {
714
- /**
715
- * 正常
716
- */
717
- FontStyle["normal"] = "normal";
718
- /**
719
- * 斜体
720
- */
721
- FontStyle["italic"] = "italic";
722
- /**
723
- * 倾斜体
724
- */
725
- FontStyle["oblique"] = "oblique";
726
- })(exports.FontStyle || (exports.FontStyle = {}));
727
-
728
- exports.DataType = void 0;
729
- (function (DataType) {
730
- DataType["VFXItemData"] = "VFXItemData";
731
- DataType["EffectComponent"] = "EffectComponent";
732
- DataType["Material"] = "Material";
733
- DataType["Shader"] = "Shader";
734
- DataType["SpriteComponent"] = "SpriteComponent";
735
- DataType["ParticleSystem"] = "ParticleSystem";
736
- DataType["InteractComponent"] = "InteractComponent";
737
- DataType["CameraController"] = "CameraController";
738
- DataType["Geometry"] = "Geometry";
739
- DataType["Texture"] = "Texture";
740
- DataType["TextComponent"] = "TextComponent";
741
- // FIXME: 先完成ECS的场景转换,后面移到spec中
742
- DataType["MeshComponent"] = "MeshComponent";
743
- DataType["SkyboxComponent"] = "SkyboxComponent";
744
- DataType["LightComponent"] = "LightComponent";
745
- DataType["CameraComponent"] = "CameraComponent";
746
- DataType["ModelPluginComponent"] = "ModelPluginComponent";
747
- DataType["TreeComponent"] = "TreeComponent";
748
- })(exports.DataType || (exports.DataType = {}));
749
- exports.GeometryType = void 0;
750
- (function (GeometryType) {
751
- /**
752
- * Draw single points.
753
- */
754
- GeometryType[GeometryType["POINTS"] = 0] = "POINTS";
755
- /**
756
- * Draw lines. Each vertex connects to the one after it.
757
- */
758
- GeometryType[GeometryType["LINES"] = 1] = "LINES";
759
- /**
760
- * Draw lines. Each set of two vertices is treated as a separate line segment.
761
- */
762
- GeometryType[GeometryType["LINE_LOOP"] = 2] = "LINE_LOOP";
763
- /**
764
- * Draw a connected group of line segments from the first vertex to the last.
765
- */
766
- GeometryType[GeometryType["LINE_STRIP"] = 3] = "LINE_STRIP";
767
- /**
768
- * Draw triangles. Each set of three vertices creates a separate triangle.
769
- */
770
- GeometryType[GeometryType["TRIANGLES"] = 4] = "TRIANGLES";
771
- /**
772
- * Draw a connected strip of triangles.
773
- */
774
- GeometryType[GeometryType["TRIANGLE_STRIP"] = 5] = "TRIANGLE_STRIP";
775
- /**
776
- * Draw a connected group of triangles. Each vertex connects to the previous and the first vertex in the fan.
777
- */
778
- GeometryType[GeometryType["TRIANGLE_FAN"] = 6] = "TRIANGLE_FAN";
779
- })(exports.GeometryType || (exports.GeometryType = {}));
780
-
781
- var BuiltinObjectGUID = /** @class */ (function () {
782
- function BuiltinObjectGUID() {
783
- }
784
- BuiltinObjectGUID.WhiteTexture = 'whitetexture00000000000000000000';
785
- BuiltinObjectGUID.PBRShader = 'pbr00000000000000000000000000000';
786
- BuiltinObjectGUID.UnlitShader = 'unlit000000000000000000000000000';
787
- return BuiltinObjectGUID;
788
- }());
789
-
790
- exports.BuiltinObjectGUID = BuiltinObjectGUID;
791
- exports.CAMERA_CLIP_MODE_NORMAL = CAMERA_CLIP_MODE_NORMAL;
792
- exports.CAMERA_CLIP_MODE_VERTICAL = CAMERA_CLIP_MODE_VERTICAL;
793
- exports.END_BEHAVIOR_DESTROY = END_BEHAVIOR_DESTROY;
794
- exports.END_BEHAVIOR_DESTROY_CHILDREN = END_BEHAVIOR_DESTROY_CHILDREN;
795
- exports.END_BEHAVIOR_FORWARD = END_BEHAVIOR_FORWARD;
796
- exports.END_BEHAVIOR_FREEZE = END_BEHAVIOR_FREEZE;
797
- exports.END_BEHAVIOR_PAUSE = END_BEHAVIOR_PAUSE;
798
- exports.END_BEHAVIOR_PAUSE_AND_DESTROY = END_BEHAVIOR_PAUSE_AND_DESTROY;
799
- exports.END_BEHAVIOR_RESTART = END_BEHAVIOR_RESTART;
800
- exports.MESSAGE_ITEM_PHRASE_BEGIN = MESSAGE_ITEM_PHRASE_BEGIN;
801
- exports.MESSAGE_ITEM_PHRASE_END = MESSAGE_ITEM_PHRASE_END;
802
- //# sourceMappingURL=index.js.map