@fps-games/editor 0.1.6-beta.1 → 0.1.7-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-bridge/capabilities/assets.d.ts +8 -0
- package/dist/agent-bridge/capabilities/assets.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/assets.js +226 -0
- package/dist/agent-bridge/capabilities/assets.js.map +1 -0
- package/dist/agent-bridge/capabilities/editor-state.d.ts +5 -0
- package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/editor-state.js +72 -0
- package/dist/agent-bridge/capabilities/editor-state.js.map +1 -0
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts +4 -0
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/host-lifecycle.js +87 -0
- package/dist/agent-bridge/capabilities/host-lifecycle.js.map +1 -0
- package/dist/agent-bridge/capabilities/prefabs.d.ts +5 -0
- package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/prefabs.js +735 -0
- package/dist/agent-bridge/capabilities/prefabs.js.map +1 -0
- package/dist/agent-bridge/capabilities/scene-objects.d.ts +9 -0
- package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/scene-objects.js +394 -0
- package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -0
- package/dist/agent-bridge/capabilities/selection.d.ts +5 -0
- package/dist/agent-bridge/capabilities/selection.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/selection.js +57 -0
- package/dist/agent-bridge/capabilities/selection.js.map +1 -0
- package/dist/agent-bridge/capabilities/shadows.d.ts +5 -0
- package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/shadows.js +1876 -0
- package/dist/agent-bridge/capabilities/shadows.js.map +1 -0
- package/dist/agent-bridge/capabilities/transform.d.ts +5 -0
- package/dist/agent-bridge/capabilities/transform.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/transform.js +162 -0
- package/dist/agent-bridge/capabilities/transform.js.map +1 -0
- package/dist/agent-bridge/capabilities/ui-regions.d.ts +4 -0
- package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/ui-regions.js +168 -0
- package/dist/agent-bridge/capabilities/ui-regions.js.map +1 -0
- package/dist/agent-bridge/capabilities/viewport.d.ts +5 -0
- package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/viewport.js +407 -0
- package/dist/agent-bridge/capabilities/viewport.js.map +1 -0
- package/dist/agent-bridge/capability-sources.d.ts +6 -0
- package/dist/agent-bridge/capability-sources.d.ts.map +1 -0
- package/dist/agent-bridge/capability-sources.js +26 -0
- package/dist/agent-bridge/capability-sources.js.map +1 -0
- package/dist/agent-bridge/diagnostics.d.ts +12 -0
- package/dist/agent-bridge/diagnostics.d.ts.map +1 -0
- package/dist/agent-bridge/diagnostics.js +45 -0
- package/dist/agent-bridge/diagnostics.js.map +1 -0
- package/dist/agent-bridge/index.d.ts +5 -0
- package/dist/agent-bridge/index.d.ts.map +1 -0
- package/dist/agent-bridge/index.js +5 -0
- package/dist/agent-bridge/index.js.map +1 -0
- package/dist/agent-bridge/register.d.ts +4 -0
- package/dist/agent-bridge/register.d.ts.map +1 -0
- package/dist/agent-bridge/register.js +908 -0
- package/dist/agent-bridge/register.js.map +1 -0
- package/dist/agent-bridge/shared.d.ts +189 -0
- package/dist/agent-bridge/shared.d.ts.map +1 -0
- package/dist/agent-bridge/shared.js +39 -0
- package/dist/agent-bridge/shared.js.map +1 -0
- package/dist/agent-bridge/source-types.d.ts +90 -0
- package/dist/agent-bridge/source-types.d.ts.map +1 -0
- package/dist/agent-bridge/source-types.js +2 -0
- package/dist/agent-bridge/source-types.js.map +1 -0
- package/dist/build-info.json +17 -17
- package/dist/index.d.ts +1 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js.map +1 -1
- package/dist/local-editor-agent-bridge-transport.d.ts +95 -0
- package/dist/local-editor-agent-bridge-transport.d.ts.map +1 -0
- package/dist/local-editor-agent-bridge-transport.js +340 -0
- package/dist/local-editor-agent-bridge-transport.js.map +1 -0
- package/dist/local-editor-agent-bridge.d.ts +2 -0
- package/dist/local-editor-agent-bridge.d.ts.map +1 -0
- package/dist/local-editor-agent-bridge.js +2 -0
- package/dist/local-editor-agent-bridge.js.map +1 -0
- package/dist/local-editor-harness.d.ts +26 -2
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +773 -75
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/playable-babylon-rendering.js +20 -0
- package/dist/playable-babylon-rendering.js.map +1 -1
- package/dist/playable-local-editor-host.d.ts +5 -0
- package/dist/playable-local-editor-host.d.ts.map +1 -1
- package/dist/playable-local-editor-host.js +2 -0
- package/dist/playable-local-editor-host.js.map +1 -1
- package/dist/playable-sdk.d.ts +1 -1
- package/dist/playable-sdk.d.ts.map +1 -1
- package/dist/playable-sdk.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.js +6 -4
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js +103 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js +330 -27
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.js +159 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.js +8 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.d.ts +53 -2
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.js +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/package.json +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +30 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.js +346 -11
- package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.d.ts +11 -0
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +113 -29
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts +13 -1
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js +543 -3
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/package.json +5 -5
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts +5 -2
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/index.js +3 -1
- package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +7 -9
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.js +2 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.d.ts +21 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.js +75 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +288 -71
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js +92 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +3 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +22 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +4 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +21 -14
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +6 -4
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts +19 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js +79 -39
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js +2 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +68 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js +10 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +3 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +401 -241
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.d.ts +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.js +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.js +27 -13
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/runtime-lighting-debug-panel.d.ts +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-lighting-debug-panel.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/runtime-lighting-debug-panel.js +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-lighting-debug-panel.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/package.json +3 -3
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.d.ts +18 -0
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.js +102 -0
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-core/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/index.js +1 -0
- package/node_modules/@fps-games/editor-core/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.d.ts +1 -1
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.js.map +1 -1
- package/node_modules/@fps-games/editor-core/package.json +2 -2
- package/node_modules/@fps-games/editor-forge-play/package.json +2 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/config.d.ts +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/config.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/config.js +9 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/config.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.d.ts +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.js +89 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.d.ts +18 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.js +121 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/index.d.ts +4 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/index.js +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/index.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.d.ts +27 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.js +782 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.js +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.d.ts +80 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.js +600 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/types.d.ts +51 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/types.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/types.js +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/types.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.d.ts +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.js +4 -42
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.js +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/placement.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/placement.js +2 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/placement.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/types.d.ts +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts +42 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js +612 -8
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts +42 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.js +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.js +16 -9
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.js +28 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.js +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.d.ts +82 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js +396 -22
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.js +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.js +0 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/math.d.ts +29 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/math.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/math.js +143 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/math.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js +99 -11
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.js +4 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/transform.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/transform.js +19 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/transform.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js +19 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.d.ts +1 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.js +0 -14
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/import-plan.d.ts +1 -7
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/import-plan.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/import-plan.js +3 -32
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/import-plan.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js +16 -32
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts +5 -22
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.js +996 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.d.ts +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.js +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.d.ts +152 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.js +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js +4 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.js +224 -12
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.js +158 -50
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/patch.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/patch.js +45 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/patch.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/index.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/index.js +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/index.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.d.ts +21 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.js +158 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.js +83 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/resolver.d.ts +35 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/resolver.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/resolver.js +363 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/resolver.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.d.ts +105 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.js +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.d.ts +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.js +44 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/asset-authoring.d.ts +26 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/asset-authoring.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/asset-authoring.js +105 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/asset-authoring.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.d.ts +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.js +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/package.json +3 -3
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.d.ts +1127 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.js +2180 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.js.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent-trace.d.ts +68 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent-trace.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent-trace.js +23 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent-trace.js.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.d.ts +2 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-protocol/dist/index.js +2 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-protocol/package.json +1 -1
- package/package.json +8 -8
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import { readRecord } from '../shared/json.js';
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export function isEditorShadowCastMode(value) {
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export function isEditorShadowMode(value) {
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export function isEditorShadowQuality(value) {
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export function isEditorShadowLightMode(value) {
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export function createEditorShadowSettingsFromLegacyMode(mode) {
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export function readEditorShadowSettingsWithLegacy(input) {
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const shadow = readEditorShadowSettings(input.shadow);
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const diagnostics = input.shadowMode === 'planar'
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code: 'shadow.legacyModeMapped',
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severity: 'info',
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message: 'Legacy planar shadowMode was mapped to projected shadow mode.',
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details: { legacyShadowMode: 'planar', mode: 'projected' },
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diagnostics,
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export function readEditorShadowResolvedMode(settings, fallback = 'none') {
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export function readEditorShadowResolvedQuality(settings, fallback = EDITOR_SHADOW_DEFAULT_QUALITY) {
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const quality = settings?.quality;
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return quality && quality !== 'inherit' ? quality : fallback;
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export function mergeEditorShadowSettings(...settingsList) {
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const merged = {};
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for (const settings of settingsList) {
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continue;
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if (settings.cast !== undefined && settings.cast !== 'inherit')
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merged.cast = settings.cast;
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if (settings.receive !== undefined && settings.receive !== 'inherit')
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merged.receive = settings.receive;
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merged.mode = settings.mode;
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merged.quality = settings.quality;
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if (settings.light) {
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nextLight.mode = settings.light.mode;
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merged.params = { ...(merged.params ?? {}), ...settings.params };
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function readEditorShadowParams(value) {
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const params = {};
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params.opacity = record.opacity;
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params.softness = record.softness;
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if (typeof record.bias === 'number' && Number.isFinite(record.bias))
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params.bias = record.bias;
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if (typeof record.normalBias === 'number' && Number.isFinite(record.normalBias))
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params.normalBias = record.normalBias;
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if (typeof record.maxDistance === 'number' && Number.isFinite(record.maxDistance))
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params.maxDistance = record.maxDistance;
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if (record.resolution === 512 || record.resolution === 1024 || record.resolution === 2048 || record.resolution === 4096) {
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params.resolution = record.resolution;
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}
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if (record.cascadeCount === 1 || record.cascadeCount === 2 || record.cascadeCount === 4) {
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params.cascadeCount = record.cascadeCount;
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}
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if (typeof record.bakeSamples === 'number' && Number.isFinite(record.bakeSamples))
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params.bakeSamples = record.bakeSamples;
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if (typeof record.blurKernel === 'number' && Number.isFinite(record.blurKernel))
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params.blurKernel = record.blurKernel;
|
|
156
|
+
return Object.keys(params).length > 0 ? params : undefined;
|
|
157
|
+
}
|
|
158
|
+
//# sourceMappingURL=legacy.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
import type { EditorShadowParams, EditorShadowResolvedParams, EditorShadowResolvedQuality } from './types';
|
|
2
|
+
export declare const EDITOR_SHADOW_DEFAULT_QUALITY: EditorShadowResolvedQuality;
|
|
3
|
+
export declare const EDITOR_SHADOW_QUALITY_PRESETS: Record<EditorShadowResolvedQuality, EditorShadowResolvedParams>;
|
|
4
|
+
export declare function resolveEditorShadowParams(quality?: EditorShadowResolvedQuality, params?: EditorShadowParams): EditorShadowResolvedParams;
|
|
5
|
+
//# sourceMappingURL=quality.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"quality.d.ts","sourceRoot":"","sources":["../../src/shadow-system/quality.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,kBAAkB,EAClB,0BAA0B,EAC1B,2BAA2B,EAC5B,MAAM,SAAS,CAAC;AAEjB,eAAO,MAAM,6BAA6B,EAAE,2BAAsC,CAAC;AAEnF,eAAO,MAAM,6BAA6B,EAAE,MAAM,CAAC,2BAA2B,EAAE,0BAA0B,CA6CzG,CAAC;AAEF,wBAAgB,yBAAyB,CACvC,OAAO,GAAE,2BAA2D,EACpE,MAAM,GAAE,kBAAuB,GAC9B,0BAA0B,CAa5B"}
|
|
@@ -0,0 +1,83 @@
|
|
|
1
|
+
export const EDITOR_SHADOW_DEFAULT_QUALITY = 'medium';
|
|
2
|
+
export const EDITOR_SHADOW_QUALITY_PRESETS = {
|
|
3
|
+
low: {
|
|
4
|
+
opacity: 0.32,
|
|
5
|
+
softness: 0.25,
|
|
6
|
+
bias: 0.0015,
|
|
7
|
+
normalBias: 0.02,
|
|
8
|
+
maxDistance: 24,
|
|
9
|
+
resolution: 512,
|
|
10
|
+
cascadeCount: 1,
|
|
11
|
+
bakeSamples: 8,
|
|
12
|
+
blurKernel: 2,
|
|
13
|
+
},
|
|
14
|
+
medium: {
|
|
15
|
+
opacity: 0.42,
|
|
16
|
+
softness: 0.4,
|
|
17
|
+
bias: 0.001,
|
|
18
|
+
normalBias: 0.01,
|
|
19
|
+
maxDistance: 48,
|
|
20
|
+
resolution: 1024,
|
|
21
|
+
cascadeCount: 2,
|
|
22
|
+
bakeSamples: 24,
|
|
23
|
+
blurKernel: 4,
|
|
24
|
+
},
|
|
25
|
+
high: {
|
|
26
|
+
opacity: 0.5,
|
|
27
|
+
softness: 0.58,
|
|
28
|
+
bias: 0.0008,
|
|
29
|
+
normalBias: 0.006,
|
|
30
|
+
maxDistance: 80,
|
|
31
|
+
resolution: 2048,
|
|
32
|
+
cascadeCount: 4,
|
|
33
|
+
bakeSamples: 64,
|
|
34
|
+
blurKernel: 8,
|
|
35
|
+
},
|
|
36
|
+
ultra: {
|
|
37
|
+
opacity: 0.56,
|
|
38
|
+
softness: 0.72,
|
|
39
|
+
bias: 0.0006,
|
|
40
|
+
normalBias: 0.004,
|
|
41
|
+
maxDistance: 120,
|
|
42
|
+
resolution: 4096,
|
|
43
|
+
cascadeCount: 4,
|
|
44
|
+
bakeSamples: 128,
|
|
45
|
+
blurKernel: 12,
|
|
46
|
+
},
|
|
47
|
+
};
|
|
48
|
+
export function resolveEditorShadowParams(quality = EDITOR_SHADOW_DEFAULT_QUALITY, params = {}) {
|
|
49
|
+
const preset = EDITOR_SHADOW_QUALITY_PRESETS[quality] ?? EDITOR_SHADOW_QUALITY_PRESETS[EDITOR_SHADOW_DEFAULT_QUALITY];
|
|
50
|
+
return {
|
|
51
|
+
opacity: readFiniteNumber(params.opacity, preset.opacity),
|
|
52
|
+
softness: readFiniteNumber(params.softness, preset.softness),
|
|
53
|
+
bias: readFiniteNumber(params.bias, preset.bias),
|
|
54
|
+
normalBias: readFiniteNumber(params.normalBias, preset.normalBias),
|
|
55
|
+
maxDistance: readFiniteNumber(params.maxDistance, preset.maxDistance),
|
|
56
|
+
resolution: readShadowResolution(params.resolution, preset.resolution),
|
|
57
|
+
cascadeCount: readCascadeCount(params.cascadeCount, preset.cascadeCount),
|
|
58
|
+
bakeSamples: readPositiveInteger(params.bakeSamples, preset.bakeSamples),
|
|
59
|
+
blurKernel: readNonNegativeInteger(params.blurKernel, preset.blurKernel),
|
|
60
|
+
};
|
|
61
|
+
}
|
|
62
|
+
function readFiniteNumber(value, fallback) {
|
|
63
|
+
return typeof value === 'number' && Number.isFinite(value) ? value : fallback;
|
|
64
|
+
}
|
|
65
|
+
function readPositiveInteger(value, fallback) {
|
|
66
|
+
return typeof value === 'number' && Number.isFinite(value) && value > 0
|
|
67
|
+
? Math.round(value)
|
|
68
|
+
: fallback;
|
|
69
|
+
}
|
|
70
|
+
function readNonNegativeInteger(value, fallback) {
|
|
71
|
+
return typeof value === 'number' && Number.isFinite(value) && value >= 0
|
|
72
|
+
? Math.round(value)
|
|
73
|
+
: fallback;
|
|
74
|
+
}
|
|
75
|
+
function readShadowResolution(value, fallback) {
|
|
76
|
+
return value === 512 || value === 1024 || value === 2048 || value === 4096
|
|
77
|
+
? value
|
|
78
|
+
: fallback;
|
|
79
|
+
}
|
|
80
|
+
function readCascadeCount(value, fallback) {
|
|
81
|
+
return value === 1 || value === 2 || value === 4 ? value : fallback;
|
|
82
|
+
}
|
|
83
|
+
//# sourceMappingURL=quality.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"quality.js","sourceRoot":"","sources":["../../src/shadow-system/quality.ts"],"names":[],"mappings":"AAMA,MAAM,CAAC,MAAM,6BAA6B,GAAgC,QAAQ,CAAC;AAEnF,MAAM,CAAC,MAAM,6BAA6B,GAAoE;IAC5G,GAAG,EAAE;QACH,OAAO,EAAE,IAAI;QACb,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;QACZ,UAAU,EAAE,IAAI;QAChB,WAAW,EAAE,EAAE;QACf,UAAU,EAAE,GAAG;QACf,YAAY,EAAE,CAAC;QACf,WAAW,EAAE,CAAC;QACd,UAAU,EAAE,CAAC;KACd;IACD,MAAM,EAAE;QACN,OAAO,EAAE,IAAI;QACb,QAAQ,EAAE,GAAG;QACb,IAAI,EAAE,KAAK;QACX,UAAU,EAAE,IAAI;QAChB,WAAW,EAAE,EAAE;QACf,UAAU,EAAE,IAAI;QAChB,YAAY,EAAE,CAAC;QACf,WAAW,EAAE,EAAE;QACf,UAAU,EAAE,CAAC;KACd;IACD,IAAI,EAAE;QACJ,OAAO,EAAE,GAAG;QACZ,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;QACZ,UAAU,EAAE,KAAK;QACjB,WAAW,EAAE,EAAE;QACf,UAAU,EAAE,IAAI;QAChB,YAAY,EAAE,CAAC;QACf,WAAW,EAAE,EAAE;QACf,UAAU,EAAE,CAAC;KACd;IACD,KAAK,EAAE;QACL,OAAO,EAAE,IAAI;QACb,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;QACZ,UAAU,EAAE,KAAK;QACjB,WAAW,EAAE,GAAG;QAChB,UAAU,EAAE,IAAI;QAChB,YAAY,EAAE,CAAC;QACf,WAAW,EAAE,GAAG;QAChB,UAAU,EAAE,EAAE;KACf;CACF,CAAC;AAEF,MAAM,UAAU,yBAAyB,CACvC,UAAuC,6BAA6B,EACpE,SAA6B,EAAE;IAE/B,MAAM,MAAM,GAAG,6BAA6B,CAAC,OAAO,CAAC,IAAI,6BAA6B,CAAC,6BAA6B,CAAC,CAAC;IACtH,OAAO;QACL,OAAO,EAAE,gBAAgB,CAAC,MAAM,CAAC,OAAO,EAAE,MAAM,CAAC,OAAO,CAAC;QACzD,QAAQ,EAAE,gBAAgB,CAAC,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,QAAQ,CAAC;QAC5D,IAAI,EAAE,gBAAgB,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI,CAAC;QAChD,UAAU,EAAE,gBAAgB,CAAC,MAAM,CAAC,UAAU,EAAE,MAAM,CAAC,UAAU,CAAC;QAClE,WAAW,EAAE,gBAAgB,CAAC,MAAM,CAAC,WAAW,EAAE,MAAM,CAAC,WAAW,CAAC;QACrE,UAAU,EAAE,oBAAoB,CAAC,MAAM,CAAC,UAAU,EAAE,MAAM,CAAC,UAAU,CAAC;QACtE,YAAY,EAAE,gBAAgB,CAAC,MAAM,CAAC,YAAY,EAAE,MAAM,CAAC,YAAY,CAAC;QACxE,WAAW,EAAE,mBAAmB,CAAC,MAAM,CAAC,WAAW,EAAE,MAAM,CAAC,WAAW,CAAC;QACxE,UAAU,EAAE,sBAAsB,CAAC,MAAM,CAAC,UAAU,EAAE,MAAM,CAAC,UAAU,CAAC;KACzE,CAAC;AACJ,CAAC;AAED,SAAS,gBAAgB,CAAC,KAAc,EAAE,QAAgB;IACxD,OAAO,OAAO,KAAK,KAAK,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,QAAQ,CAAC;AAChF,CAAC;AAED,SAAS,mBAAmB,CAAC,KAAc,EAAE,QAAgB;IAC3D,OAAO,OAAO,KAAK,KAAK,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,KAAK,GAAG,CAAC;QACrE,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;QACnB,CAAC,CAAC,QAAQ,CAAC;AACf,CAAC;AAED,SAAS,sBAAsB,CAAC,KAAc,EAAE,QAAgB;IAC9D,OAAO,OAAO,KAAK,KAAK,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,KAAK,IAAI,CAAC;QACtE,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;QACnB,CAAC,CAAC,QAAQ,CAAC;AACf,CAAC;AAED,SAAS,oBAAoB,CAC3B,KAAc,EACd,QAAkD;IAElD,OAAO,KAAK,KAAK,GAAG,IAAI,KAAK,KAAK,IAAI,IAAI,KAAK,KAAK,IAAI,IAAI,KAAK,KAAK,IAAI;QACxE,CAAC,CAAC,KAAK;QACP,CAAC,CAAC,QAAQ,CAAC;AACf,CAAC;AAED,SAAS,gBAAgB,CACvB,KAAc,EACd,QAAoD;IAEpD,OAAO,KAAK,KAAK,CAAC,IAAI,KAAK,KAAK,CAAC,IAAI,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,QAAQ,CAAC;AACtE,CAAC"}
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@@ -0,0 +1,35 @@
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1
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+
import { type EditorSceneDocument, type EditorSceneGameObject } from '../document';
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|
2
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+
import type { EditorShadowDiagnostic, EditorShadowReceiverCandidate, EditorShadowResolvedMode, EditorShadowResolvedPlan, EditorShadowResolvedQuality, EditorShadowSettings } from './types';
|
|
3
|
+
export interface EditorShadowSettingsStackInput {
|
|
4
|
+
project?: EditorShadowSettings | null;
|
|
5
|
+
source?: EditorShadowSettings | null;
|
|
6
|
+
prefab?: EditorShadowSettings | null;
|
|
7
|
+
node?: EditorShadowSettings | null;
|
|
8
|
+
instance?: EditorShadowSettings | null;
|
|
9
|
+
}
|
|
10
|
+
export interface EditorShadowResolvePlanInput {
|
|
11
|
+
document: EditorSceneDocument;
|
|
12
|
+
casterId: string;
|
|
13
|
+
settings?: EditorShadowSettingsStackInput;
|
|
14
|
+
explicitReceiverIds?: readonly string[];
|
|
15
|
+
strictExplicitReceivers?: boolean;
|
|
16
|
+
fallbackMode?: EditorShadowResolvedMode;
|
|
17
|
+
fallbackQuality?: EditorShadowResolvedQuality;
|
|
18
|
+
defaultLightId?: string;
|
|
19
|
+
}
|
|
20
|
+
export interface EditorShadowEffectiveSettingsResult {
|
|
21
|
+
settings?: EditorShadowSettings;
|
|
22
|
+
diagnostics: EditorShadowDiagnostic[];
|
|
23
|
+
}
|
|
24
|
+
export interface EditorShadowReceiverCandidatesInput {
|
|
25
|
+
document: EditorSceneDocument;
|
|
26
|
+
casterId?: string;
|
|
27
|
+
explicitReceiverIds?: readonly string[];
|
|
28
|
+
}
|
|
29
|
+
export declare function resolveEditorSceneGameObjectShadowSettings(document: EditorSceneDocument, gameObject: EditorSceneGameObject, input?: {
|
|
30
|
+
project?: EditorShadowSettings | null;
|
|
31
|
+
node?: EditorShadowSettings | null;
|
|
32
|
+
}): EditorShadowEffectiveSettingsResult;
|
|
33
|
+
export declare function collectEditorShadowReceiverCandidates(input: EditorShadowReceiverCandidatesInput): EditorShadowReceiverCandidate[];
|
|
34
|
+
export declare function resolveEditorShadowPlan(input: EditorShadowResolvePlanInput): EditorShadowResolvedPlan;
|
|
35
|
+
//# sourceMappingURL=resolver.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"resolver.d.ts","sourceRoot":"","sources":["../../src/shadow-system/resolver.ts"],"names":[],"mappings":"AAAA,OAAO,EAIL,KAAK,mBAAmB,EACxB,KAAK,qBAAqB,EAC3B,MAAM,aAAa,CAAC;AAUrB,OAAO,KAAK,EACV,sBAAsB,EAEtB,6BAA6B,EAC7B,wBAAwB,EACxB,wBAAwB,EACxB,2BAA2B,EAC3B,oBAAoB,EACrB,MAAM,SAAS,CAAC;AAEjB,MAAM,WAAW,8BAA8B;IAC7C,OAAO,CAAC,EAAE,oBAAoB,GAAG,IAAI,CAAC;IACtC,MAAM,CAAC,EAAE,oBAAoB,GAAG,IAAI,CAAC;IACrC,MAAM,CAAC,EAAE,oBAAoB,GAAG,IAAI,CAAC;IACrC,IAAI,CAAC,EAAE,oBAAoB,GAAG,IAAI,CAAC;IACnC,QAAQ,CAAC,EAAE,oBAAoB,GAAG,IAAI,CAAC;CACxC;AAED,MAAM,WAAW,4BAA4B;IAC3C,QAAQ,EAAE,mBAAmB,CAAC;IAC9B,QAAQ,EAAE,MAAM,CAAC;IACjB,QAAQ,CAAC,EAAE,8BAA8B,CAAC;IAC1C,mBAAmB,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;IACxC,uBAAuB,CAAC,EAAE,OAAO,CAAC;IAClC,YAAY,CAAC,EAAE,wBAAwB,CAAC;IACxC,eAAe,CAAC,EAAE,2BAA2B,CAAC;IAC9C,cAAc,CAAC,EAAE,MAAM,CAAC;CACzB;AAED,MAAM,WAAW,mCAAmC;IAClD,QAAQ,CAAC,EAAE,oBAAoB,CAAC;IAChC,WAAW,EAAE,sBAAsB,EAAE,CAAC;CACvC;AAED,MAAM,WAAW,mCAAmC;IAClD,QAAQ,EAAE,mBAAmB,CAAC;IAC9B,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,mBAAmB,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;CACzC;AAID,wBAAgB,0CAA0C,CACxD,QAAQ,EAAE,mBAAmB,EAC7B,UAAU,EAAE,qBAAqB,EACjC,KAAK,GAAE;IACL,OAAO,CAAC,EAAE,oBAAoB,GAAG,IAAI,CAAC;IACtC,IAAI,CAAC,EAAE,oBAAoB,GAAG,IAAI,CAAC;CAC/B,GACL,mCAAmC,CAarC;AAED,wBAAgB,qCAAqC,CACnD,KAAK,EAAE,mCAAmC,GACzC,6BAA6B,EAAE,CA0DjC;AAED,wBAAgB,uBAAuB,CAAC,KAAK,EAAE,4BAA4B,GAAG,wBAAwB,CA8ErG"}
|