@fps-games/editor 0.1.6-beta.1 → 0.1.7-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-bridge/capabilities/assets.d.ts +8 -0
- package/dist/agent-bridge/capabilities/assets.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/assets.js +226 -0
- package/dist/agent-bridge/capabilities/assets.js.map +1 -0
- package/dist/agent-bridge/capabilities/editor-state.d.ts +5 -0
- package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/editor-state.js +72 -0
- package/dist/agent-bridge/capabilities/editor-state.js.map +1 -0
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts +4 -0
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/host-lifecycle.js +87 -0
- package/dist/agent-bridge/capabilities/host-lifecycle.js.map +1 -0
- package/dist/agent-bridge/capabilities/prefabs.d.ts +5 -0
- package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/prefabs.js +735 -0
- package/dist/agent-bridge/capabilities/prefabs.js.map +1 -0
- package/dist/agent-bridge/capabilities/scene-objects.d.ts +9 -0
- package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/scene-objects.js +394 -0
- package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -0
- package/dist/agent-bridge/capabilities/selection.d.ts +5 -0
- package/dist/agent-bridge/capabilities/selection.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/selection.js +57 -0
- package/dist/agent-bridge/capabilities/selection.js.map +1 -0
- package/dist/agent-bridge/capabilities/shadows.d.ts +5 -0
- package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/shadows.js +1876 -0
- package/dist/agent-bridge/capabilities/shadows.js.map +1 -0
- package/dist/agent-bridge/capabilities/transform.d.ts +5 -0
- package/dist/agent-bridge/capabilities/transform.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/transform.js +162 -0
- package/dist/agent-bridge/capabilities/transform.js.map +1 -0
- package/dist/agent-bridge/capabilities/ui-regions.d.ts +4 -0
- package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/ui-regions.js +168 -0
- package/dist/agent-bridge/capabilities/ui-regions.js.map +1 -0
- package/dist/agent-bridge/capabilities/viewport.d.ts +5 -0
- package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/viewport.js +407 -0
- package/dist/agent-bridge/capabilities/viewport.js.map +1 -0
- package/dist/agent-bridge/capability-sources.d.ts +6 -0
- package/dist/agent-bridge/capability-sources.d.ts.map +1 -0
- package/dist/agent-bridge/capability-sources.js +26 -0
- package/dist/agent-bridge/capability-sources.js.map +1 -0
- package/dist/agent-bridge/diagnostics.d.ts +12 -0
- package/dist/agent-bridge/diagnostics.d.ts.map +1 -0
- package/dist/agent-bridge/diagnostics.js +45 -0
- package/dist/agent-bridge/diagnostics.js.map +1 -0
- package/dist/agent-bridge/index.d.ts +5 -0
- package/dist/agent-bridge/index.d.ts.map +1 -0
- package/dist/agent-bridge/index.js +5 -0
- package/dist/agent-bridge/index.js.map +1 -0
- package/dist/agent-bridge/register.d.ts +4 -0
- package/dist/agent-bridge/register.d.ts.map +1 -0
- package/dist/agent-bridge/register.js +908 -0
- package/dist/agent-bridge/register.js.map +1 -0
- package/dist/agent-bridge/shared.d.ts +189 -0
- package/dist/agent-bridge/shared.d.ts.map +1 -0
- package/dist/agent-bridge/shared.js +39 -0
- package/dist/agent-bridge/shared.js.map +1 -0
- package/dist/agent-bridge/source-types.d.ts +90 -0
- package/dist/agent-bridge/source-types.d.ts.map +1 -0
- package/dist/agent-bridge/source-types.js +2 -0
- package/dist/agent-bridge/source-types.js.map +1 -0
- package/dist/build-info.json +17 -17
- package/dist/local-editor-agent-bridge-transport.d.ts +95 -0
- package/dist/local-editor-agent-bridge-transport.d.ts.map +1 -0
- package/dist/local-editor-agent-bridge-transport.js +340 -0
- package/dist/local-editor-agent-bridge-transport.js.map +1 -0
- package/dist/local-editor-agent-bridge.d.ts +2 -0
- package/dist/local-editor-agent-bridge.d.ts.map +1 -0
- package/dist/local-editor-agent-bridge.js +2 -0
- package/dist/local-editor-agent-bridge.js.map +1 -0
- package/dist/local-editor-harness.d.ts +26 -2
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +773 -75
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/playable-babylon-rendering.js +20 -0
- package/dist/playable-babylon-rendering.js.map +1 -1
- package/dist/playable-local-editor-host.d.ts +5 -0
- package/dist/playable-local-editor-host.d.ts.map +1 -1
- package/dist/playable-local-editor-host.js +2 -0
- package/dist/playable-local-editor-host.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.js +6 -4
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js +103 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js +330 -27
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.js +159 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.js +8 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.d.ts +53 -2
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.js +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/package.json +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +30 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.js +346 -11
- package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.d.ts +11 -0
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +113 -29
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts +13 -1
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js +543 -3
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/package.json +5 -5
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts +5 -2
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/index.js +3 -1
- package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +7 -9
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.js +2 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.d.ts +21 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.js +75 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +288 -71
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js +92 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +3 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +22 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +4 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +21 -14
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts +19 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js +79 -39
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js +2 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +68 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js +10 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +3 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +401 -241
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/package.json +3 -3
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.d.ts +18 -0
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.js +102 -0
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-core/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/index.js +1 -0
- package/node_modules/@fps-games/editor-core/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.d.ts +1 -1
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.js.map +1 -1
- package/node_modules/@fps-games/editor-core/package.json +2 -2
- package/node_modules/@fps-games/editor-forge-play/package.json +2 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/config.d.ts +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/config.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/config.js +9 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/config.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.d.ts +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.js +89 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.d.ts +18 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.js +121 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/index.d.ts +4 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/index.js +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/index.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.d.ts +27 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.js +782 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.js +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.d.ts +80 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.js +600 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/types.d.ts +51 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/types.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/types.js +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/types.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.d.ts +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.js +4 -42
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.js +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/placement.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/placement.js +2 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/placement.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/types.d.ts +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts +42 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js +612 -8
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts +42 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.js +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.js +16 -9
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.js +28 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.js +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.d.ts +82 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js +396 -22
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.js +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.js +0 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/math.d.ts +29 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/math.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/math.js +143 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/math.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js +99 -11
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.js +4 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/transform.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/transform.js +19 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/transform.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js +19 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.d.ts +1 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.js +0 -14
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/import-plan.d.ts +1 -7
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/import-plan.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/import-plan.js +3 -32
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/import-plan.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js +16 -32
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts +5 -22
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.js +996 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.d.ts +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.js +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.d.ts +152 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.js +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js +4 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.js +224 -12
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.js +158 -50
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/patch.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/patch.js +45 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/patch.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/index.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/index.js +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/index.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.d.ts +21 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.js +158 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.js +83 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/resolver.d.ts +35 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/resolver.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/resolver.js +363 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/resolver.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.d.ts +105 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.js +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.d.ts +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.js +44 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/asset-authoring.d.ts +26 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/asset-authoring.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/asset-authoring.js +105 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/asset-authoring.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.d.ts +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.js +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/package.json +3 -3
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.d.ts +1127 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.js +2180 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.js.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent-trace.d.ts +68 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent-trace.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent-trace.js +23 -0
- package/node_modules/@fps-games/editor-protocol/dist/agent-trace.js.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.d.ts +2 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-protocol/dist/index.js +2 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-protocol/package.json +1 -1
- package/package.json +8 -8
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export declare const EDITOR_AGENT_BRIDGE_SCHEMA_VERSION: 1;
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export declare const EDITOR_AGENT_BRIDGE_CAPABILITY_ID: {
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readonly ASSET_ANALYSIS_GET: "asset.analysis.get";
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readonly ASSET_INFO_GET: "asset.info.get";
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readonly ASSET_LIBRARY_LIST: "asset.library.list";
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readonly EDITOR_SNAPSHOT_GET: "editor.snapshot.get";
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readonly EDITOR_STATE_GET: "editor.state.get";
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readonly EDITOR_UI_REGIONS_GET: "editor.ui.regions.get";
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readonly HOST_EDITOR_ENTER: "host.editor.enter";
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readonly HOST_EDITOR_WAIT_READY: "host.editor.waitReady";
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readonly HOST_MODE_GET: "host.mode.get";
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readonly OBJECT_CREATE_FROM_ASSET: "object.createFromAsset";
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readonly OBJECT_CREATE_PRIMITIVE: "object.createPrimitive";
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readonly OBJECT_DELETE: "object.delete";
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readonly OBJECT_RESOLVE: "object.resolve";
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readonly PREFAB_MATERIAL_SLOTS_LIST: "prefab.materialSlots.list";
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readonly PREFAB_ASSET_RENAME: "prefab.asset.rename";
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readonly PREFAB_NODE_CREATE_FROM_ASSET: "prefab.node.createFromAsset";
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readonly PREFAB_NODE_CREATE_GROUP: "prefab.node.createGroup";
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readonly PREFAB_NODE_CREATE_PRIMITIVE: "prefab.node.createPrimitive";
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readonly PREFAB_NODE_DELETE: "prefab.node.delete";
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readonly PREFAB_NODE_REPARENT: "prefab.node.reparent";
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readonly PREFAB_NODE_RENAME: "prefab.node.rename";
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readonly PREFAB_NODE_SELECT: "prefab.node.select";
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readonly PREFAB_NODE_SET_TRANSFORM: "prefab.node.setTransform";
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readonly PREFAB_RESOLVE: "prefab.resolve";
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readonly PREFAB_SCENE_GET: "prefab.scene.get";
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readonly PREFAB_SOURCE_STRUCTURE_GET: "prefab.source.structure.get";
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readonly PREFAB_STAGE_EXIT: "prefab.stage.exit";
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readonly PREFAB_STAGE_OPEN: "prefab.stage.open";
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readonly SCENE_OBJECTS_LIST: "scene.objects.list";
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readonly SELECTION_SET: "selection.set";
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readonly SHADOW_POLICY_GET: "shadow.policy.get";
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readonly SHADOW_POLICY_SET: "shadow.policy.set";
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readonly SHADOW_DEBUG_INSPECT: "shadow.debug.inspect";
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readonly SHADOW_DEBUG_CONTEXT_CLEAR: "shadow.debug.context.clear";
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readonly SHADOW_DEBUG_CONTEXT_ENTER: "shadow.debug.context.enter";
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readonly SHADOW_DEBUG_OVERLAY_CLEAR: "shadow.debug.overlay.clear";
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readonly SHADOW_DEBUG_OVERLAY_SET: "shadow.debug.overlay.set";
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readonly SHADOW_DEBUG_VISIBILITY_MEASURE: "shadow.debug.visibilityMeasure";
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readonly SHADOW_RECEIVERS_LIST: "shadow.receivers.list";
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readonly SHADOW_RESOLVE_PREVIEW: "shadow.resolvePreview";
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readonly SHADOW_STATIC_BAKE: "shadow.static.bake";
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readonly SHADOW_STATIC_INVALIDATE: "shadow.static.invalidate";
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readonly TRANSFORM_MOVE: "transform.move";
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readonly TRANSFORM_SET: "transform.set";
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readonly VIEWPORT_CAMERA_GET: "viewport.camera.get";
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readonly VIEWPORT_CAMERA_ORBIT: "viewport.camera.orbit";
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readonly VIEWPORT_CAMERA_SET_PRESET: "viewport.camera.setPreset";
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readonly VIEWPORT_FRAME_SELECTION: "viewport.frameSelection";
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readonly VIEWPORT_FOCUS_OBJECT: "viewport.focusObject";
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readonly VIEWPORT_ISOLATION_ENTER: "viewport.isolation.enter";
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readonly VIEWPORT_VISIBILITY_CLEAR: "viewport.visibility.clear";
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readonly VIEWPORT_VISIBILITY_SET: "viewport.visibility.set";
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readonly VIEWPORT_VISIBILITY_SNAPSHOT: "viewport.visibility.snapshot";
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};
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export type EditorAgentBridgeBuiltInCapabilityId = typeof EDITOR_AGENT_BRIDGE_CAPABILITY_ID[keyof typeof EDITOR_AGENT_BRIDGE_CAPABILITY_ID];
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export type EditorAgentBridgeCapabilityId = EditorAgentBridgeBuiltInCapabilityId | (string & {});
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export type EditorAgentBridgeJsonPrimitive = string | number | boolean | null;
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export type EditorAgentBridgeJsonValue = EditorAgentBridgeJsonPrimitive | EditorAgentBridgeJsonObject | EditorAgentBridgeJsonValue[];
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export interface EditorAgentBridgeJsonObject {
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[key: string]: EditorAgentBridgeJsonValue | undefined;
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}
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export interface EditorAgentBridgeVec3 {
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x: number;
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y: number;
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z: number;
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}
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export interface EditorAgentBridgeTransform {
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position?: EditorAgentBridgeVec3;
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rotation?: EditorAgentBridgeVec3;
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scale?: EditorAgentBridgeVec3;
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}
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export interface EditorAgentBridgeBounds {
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min?: EditorAgentBridgeVec3;
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max?: EditorAgentBridgeVec3;
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size?: EditorAgentBridgeVec3;
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center?: EditorAgentBridgeVec3;
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}
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export type EditorAgentBridgePrimitiveShape = 'cube' | 'sphere' | 'plane' | 'capsule';
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export type EditorAgentBridgeAssetKind = 'model' | 'texture' | 'image' | 'sound' | 'prefab' | (string & {});
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export type EditorAgentBridgeViewportCameraPreset = 'perspective' | 'top' | 'bottom' | 'front' | 'back' | 'left' | 'right' | 'iso' | 'threeQuarterTop';
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export type EditorAgentBridgeViewportProjectionMode = 'perspective' | 'orthographic';
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export type EditorAgentBridgeShadowCastMode = 'inherit' | 'none' | 'enabled' | 'auto';
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export type EditorAgentBridgeShadowReceiveMode = 'inherit' | 'none' | 'enabled' | 'auto';
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export type EditorAgentBridgeShadowMode = 'inherit' | 'none' | 'dynamic' | 'static' | 'blob' | 'projected' | 'auto';
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export type EditorAgentBridgeShadowQuality = 'inherit' | 'low' | 'medium' | 'high' | 'ultra';
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export type EditorAgentBridgeShadowLightMode = 'inherit' | 'scene-main' | 'nearest' | 'explicit';
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export type EditorAgentBridgeViewportCameraTarget = {
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kind: 'selection';
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} | {
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kind: 'scene';
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} | {
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kind: 'object';
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objectId: string;
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} | {
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kind: 'point';
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point: EditorAgentBridgeVec3;
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};
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export type EditorAgentBridgeAccess = 'read' | 'write';
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export type EditorAgentBridgeCapabilityLayer = 'host' | 'editor' | 'workflow' | (string & {});
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export type EditorAgentBridgeCapabilityStability = 'experimental' | 'stable' | 'deprecated' | (string & {});
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export interface EditorAgentBridgeCapabilityManifest {
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schemaVersion: typeof EDITOR_AGENT_BRIDGE_SCHEMA_VERSION;
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id: EditorAgentBridgeCapabilityId;
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title: string;
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description?: string;
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layer?: EditorAgentBridgeCapabilityLayer;
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category?: string;
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stability?: EditorAgentBridgeCapabilityStability;
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access: EditorAgentBridgeAccess;
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inputSchema?: EditorAgentBridgeJsonObject;
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outputSchema?: EditorAgentBridgeJsonObject;
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}
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export type EditorAgentBridgeDiagnosticSeverity = 'info' | 'warning' | 'error';
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export interface EditorAgentBridgeDiagnostic {
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severity: EditorAgentBridgeDiagnosticSeverity;
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source: 'bridge' | 'editor' | 'document' | 'adapter' | 'transport' | (string & {});
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code?: string;
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message: string;
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objectId?: string;
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details?: EditorAgentBridgeJsonObject;
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}
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export interface EditorAgentBridgeCallSuccess<TOutput = unknown> {
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ok: true;
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capabilityId: EditorAgentBridgeCapabilityId;
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output: TOutput;
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diagnostics?: EditorAgentBridgeDiagnostic[];
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}
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export interface EditorAgentBridgeCapabilitySchemaSet {
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inputSchema: EditorAgentBridgeJsonObject;
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outputSchema: EditorAgentBridgeJsonObject;
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}
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export declare const EDITOR_AGENT_BRIDGE_VEC3_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_TRANSFORM_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_BOUNDS_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_DIAGNOSTIC_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_ASSET_KIND_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_ASSET_ANALYSIS_SUMMARY_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_ASSET_SUMMARY_SCHEMA_PROPERTIES: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_ASSET_SUMMARY_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_ASSET_INFO_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_ASSET_LIBRARY_LIST_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_ASSET_LIBRARY_LIST_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_ASSET_INFO_GET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_ASSET_INFO_GET_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_ASSET_ANALYSIS_GET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_ASSET_ANALYSIS_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_ASSET_ANALYSIS_GET_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_SUMMARY_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_STAGE_STATE_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_RESOLVE_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_RESOLVE_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_STAGE_OPEN_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_STAGE_OPEN_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_STAGE_EXIT_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_STAGE_EXIT_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_ASSET_RENAME_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_ASSET_RENAME_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_NODE_KIND_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_NODE_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_SCENE_GET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_SCENE_GET_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_NODE_SELECT_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_NODE_SELECT_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_NODE_CREATE_FROM_ASSET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_NODE_CREATE_PRIMITIVE_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_NODE_CREATE_GROUP_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_NODE_MUTATION_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_NODE_SET_TRANSFORM_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_NODE_RENAME_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_NODE_RENAME_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_NODE_REPARENT_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_NODE_DELETE_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_SOURCE_STRUCTURE_GET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_SOURCE_STRUCTURE_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_SOURCE_STRUCTURE_GET_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_MATERIAL_SLOT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_MATERIAL_SLOTS_LIST_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_PREFAB_MATERIAL_SLOTS_LIST_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SELECTION_STATE_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SCENE_OBJECT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SCENE_OBJECTS_LIST_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SCENE_OBJECTS_LIST_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_OBJECT_RESOLVE_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_OBJECT_RESOLVE_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SELECTION_SET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SELECTION_SET_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_TARGET_SCHEMA_PROPERTIES: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_TARGET_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_CAST_MODE_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_RECEIVE_MODE_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_MODE_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_QUALITY_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_LIGHT_MODE_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_PARAMS_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_SETTINGS_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_RESOLVED_PARAMS_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_PLAN_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_RECEIVER_CANDIDATE_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_DEBUG_SUMMARY_SCHEMA: EditorAgentBridgeJsonObject;
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202
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_LIGHT_SUMMARY_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_FOOTPRINT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_RUNTIME_EVIDENCE_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_POLICY_GET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_POLICY_GET_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_POLICY_SET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_POLICY_SET_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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209
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+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_RECEIVERS_LIST_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_RECEIVERS_LIST_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_RESOLVE_PREVIEW_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_RESOLVE_PREVIEW_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_STATIC_BAKE_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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export declare const EDITOR_AGENT_BRIDGE_SHADOW_STATIC_BAKE_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_STATIC_INVALIDATE_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_STATIC_INVALIDATE_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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217
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+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_DEBUG_INSPECT_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_DEBUG_INSPECT_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_DEBUG_OVERLAY_SET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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220
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+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_DEBUG_OVERLAY_SET_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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221
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+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_DEBUG_OVERLAY_CLEAR_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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222
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+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_DEBUG_OVERLAY_CLEAR_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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223
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+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_DEBUG_VISIBILITY_MEASURE_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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224
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+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_DEBUG_VISIBILITY_MEASURE_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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225
|
+
export declare const EDITOR_AGENT_BRIDGE_TRANSFORM_MOVE_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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+
export declare const EDITOR_AGENT_BRIDGE_TRANSFORM_MOVE_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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227
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+
export declare const EDITOR_AGENT_BRIDGE_TRANSFORM_SET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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228
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_FOCUS_OBJECT_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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229
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_FOCUS_OBJECT_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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230
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_FRAME_SELECTION_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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231
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_FRAME_SELECTION_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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232
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_CAMERA_PRESET_SCHEMA: EditorAgentBridgeJsonObject;
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233
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_CAMERA_TARGET_SCHEMA: EditorAgentBridgeJsonObject;
|
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234
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_CAMERA_STATE_SCHEMA: EditorAgentBridgeJsonObject;
|
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235
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_CAMERA_GET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
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236
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_CAMERA_SET_PRESET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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237
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_CAMERA_SET_PRESET_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
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238
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_CAMERA_ORBIT_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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239
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_VISIBILITY_ENTRY_SCHEMA: EditorAgentBridgeJsonObject;
|
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240
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_VISIBILITY_SNAPSHOT_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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241
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_VISIBILITY_SNAPSHOT_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
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242
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_VISIBILITY_SET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
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243
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_VISIBILITY_MUTATION_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
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244
|
+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_DEBUG_CONTEXT_ENTER_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
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245
|
+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_DEBUG_CONTEXT_ENTER_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
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246
|
+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_DEBUG_CONTEXT_CLEAR_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
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247
|
+
export declare const EDITOR_AGENT_BRIDGE_SHADOW_DEBUG_CONTEXT_CLEAR_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
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248
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_VISIBILITY_CLEAR_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
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249
|
+
export declare const EDITOR_AGENT_BRIDGE_VIEWPORT_ISOLATION_ENTER_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
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250
|
+
export declare const EDITOR_AGENT_BRIDGE_EDITOR_STATE_GET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
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251
|
+
export declare const EDITOR_AGENT_BRIDGE_UI_REGIONS_GET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
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252
|
+
export declare const EDITOR_AGENT_BRIDGE_UI_REGION_SCHEMA: EditorAgentBridgeJsonObject;
|
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253
|
+
export declare const EDITOR_AGENT_BRIDGE_UI_REGIONS_SCHEMA: EditorAgentBridgeJsonObject;
|
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254
|
+
export declare const EDITOR_AGENT_BRIDGE_EDITOR_SNAPSHOT_GET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
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255
|
+
export declare const EDITOR_AGENT_BRIDGE_HOST_MODE_GET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
|
256
|
+
export declare const EDITOR_AGENT_BRIDGE_HOST_STATUS_SCHEMA_PROPERTIES: EditorAgentBridgeJsonObject;
|
|
257
|
+
export declare const EDITOR_AGENT_BRIDGE_HOST_STATUS_SCHEMA_REQUIRED: readonly ["mode", "editorReady", "busy", "status", "sessionActive"];
|
|
258
|
+
export declare const EDITOR_AGENT_BRIDGE_HOST_STATUS_SCHEMA: EditorAgentBridgeJsonObject;
|
|
259
|
+
export declare const EDITOR_AGENT_BRIDGE_HOST_EDITOR_ENTER_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
|
260
|
+
export declare const EDITOR_AGENT_BRIDGE_HOST_EDITOR_ENTER_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
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261
|
+
export declare const EDITOR_AGENT_BRIDGE_HOST_EDITOR_WAIT_READY_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
|
262
|
+
export declare const EDITOR_AGENT_BRIDGE_OBJECT_CREATE_PRIMITIVE_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
|
263
|
+
export declare const EDITOR_AGENT_BRIDGE_OBJECT_CREATE_PRIMITIVE_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
|
264
|
+
export declare const EDITOR_AGENT_BRIDGE_OBJECT_CREATE_FROM_ASSET_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
|
265
|
+
export declare const EDITOR_AGENT_BRIDGE_OBJECT_CREATE_FROM_ASSET_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
|
266
|
+
export declare const EDITOR_AGENT_BRIDGE_OBJECT_DELETE_INPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
|
267
|
+
export declare const EDITOR_AGENT_BRIDGE_OBJECT_DELETE_OUTPUT_SCHEMA: EditorAgentBridgeJsonObject;
|
|
268
|
+
export declare const EDITOR_AGENT_BRIDGE_EDITOR_STATE_SCHEMA: EditorAgentBridgeJsonObject;
|
|
269
|
+
export declare const EDITOR_AGENT_BRIDGE_EDITOR_SNAPSHOT_SCHEMA: EditorAgentBridgeJsonObject;
|
|
270
|
+
export declare const EDITOR_AGENT_BRIDGE_CAPABILITY_SCHEMAS: Record<EditorAgentBridgeBuiltInCapabilityId, EditorAgentBridgeCapabilitySchemaSet>;
|
|
271
|
+
export interface EditorAgentBridgeCallFailure {
|
|
272
|
+
ok: false;
|
|
273
|
+
capabilityId: EditorAgentBridgeCapabilityId;
|
|
274
|
+
diagnostics: EditorAgentBridgeDiagnostic[];
|
|
275
|
+
}
|
|
276
|
+
export type EditorAgentBridgeCallResult<TOutput = unknown> = EditorAgentBridgeCallSuccess<TOutput> | EditorAgentBridgeCallFailure;
|
|
277
|
+
export interface EditorAgentBridgeSelectionState {
|
|
278
|
+
selectedIds: string[];
|
|
279
|
+
activeId: string | null;
|
|
280
|
+
}
|
|
281
|
+
export interface EditorAgentBridgeSceneObject {
|
|
282
|
+
id: string;
|
|
283
|
+
name?: string;
|
|
284
|
+
label?: string;
|
|
285
|
+
type?: string;
|
|
286
|
+
path?: string;
|
|
287
|
+
parentId?: string | null;
|
|
288
|
+
selectable?: boolean;
|
|
289
|
+
locked?: boolean;
|
|
290
|
+
transform?: EditorAgentBridgeTransform;
|
|
291
|
+
bounds?: EditorAgentBridgeBounds;
|
|
292
|
+
}
|
|
293
|
+
export interface EditorAgentBridgeAssetAnalysisSummary {
|
|
294
|
+
kind?: string;
|
|
295
|
+
summary?: string;
|
|
296
|
+
complexity?: 'low' | 'medium' | 'high' | (string & {});
|
|
297
|
+
nodeCount?: number;
|
|
298
|
+
meshCount?: number;
|
|
299
|
+
primitiveCount?: number;
|
|
300
|
+
materialCount?: number;
|
|
301
|
+
textureCount?: number;
|
|
302
|
+
imageCount?: number;
|
|
303
|
+
animationCount?: number;
|
|
304
|
+
skinCount?: number;
|
|
305
|
+
width?: number;
|
|
306
|
+
height?: number;
|
|
307
|
+
mime?: string;
|
|
308
|
+
hasAlpha?: boolean;
|
|
309
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
310
|
+
[key: string]: unknown;
|
|
311
|
+
}
|
|
312
|
+
export interface EditorAgentBridgeAssetSummary {
|
|
313
|
+
assetId: string;
|
|
314
|
+
guid?: string;
|
|
315
|
+
displayName: string;
|
|
316
|
+
kind: EditorAgentBridgeAssetKind;
|
|
317
|
+
type: string;
|
|
318
|
+
category?: string;
|
|
319
|
+
placeable: boolean;
|
|
320
|
+
byteSize?: number;
|
|
321
|
+
contentHash?: string;
|
|
322
|
+
relativePath?: string;
|
|
323
|
+
metadataSummary?: Record<string, unknown>;
|
|
324
|
+
analysisSummary?: EditorAgentBridgeAssetAnalysisSummary;
|
|
325
|
+
}
|
|
326
|
+
export interface EditorAgentBridgeAssetInfo extends EditorAgentBridgeAssetSummary {
|
|
327
|
+
origin?: string;
|
|
328
|
+
dedupeKey?: string;
|
|
329
|
+
materialMode?: string;
|
|
330
|
+
metadata?: Record<string, unknown>;
|
|
331
|
+
external?: Record<string, unknown>;
|
|
332
|
+
defaults?: Record<string, unknown>;
|
|
333
|
+
prefab?: Record<string, unknown>;
|
|
334
|
+
}
|
|
335
|
+
export interface EditorAgentBridgeAssetLibraryListInput {
|
|
336
|
+
includeUnplaceable?: boolean;
|
|
337
|
+
query?: string;
|
|
338
|
+
kind?: EditorAgentBridgeAssetKind;
|
|
339
|
+
limit?: number;
|
|
340
|
+
}
|
|
341
|
+
export interface EditorAgentBridgeAssetLibraryListOutput {
|
|
342
|
+
assets: EditorAgentBridgeAssetSummary[];
|
|
343
|
+
assetCount: number;
|
|
344
|
+
}
|
|
345
|
+
export interface EditorAgentBridgeAssetInfoGetInput {
|
|
346
|
+
assetId: string;
|
|
347
|
+
}
|
|
348
|
+
export interface EditorAgentBridgeAssetInfoGetOutput {
|
|
349
|
+
asset: EditorAgentBridgeAssetInfo;
|
|
350
|
+
}
|
|
351
|
+
export interface EditorAgentBridgeAssetAnalysis {
|
|
352
|
+
kind?: string;
|
|
353
|
+
format?: string;
|
|
354
|
+
summary?: string;
|
|
355
|
+
complexity?: 'low' | 'medium' | 'high' | (string & {});
|
|
356
|
+
sceneCount?: number;
|
|
357
|
+
nodeCount?: number;
|
|
358
|
+
meshCount?: number;
|
|
359
|
+
primitiveCount?: number;
|
|
360
|
+
materialCount?: number;
|
|
361
|
+
textureCount?: number;
|
|
362
|
+
imageCount?: number;
|
|
363
|
+
animationCount?: number;
|
|
364
|
+
skinCount?: number;
|
|
365
|
+
width?: number;
|
|
366
|
+
height?: number;
|
|
367
|
+
mime?: string;
|
|
368
|
+
bitDepth?: number;
|
|
369
|
+
hasAlpha?: boolean;
|
|
370
|
+
estimatedPixels?: number;
|
|
371
|
+
meshes?: Array<Record<string, unknown>>;
|
|
372
|
+
materials?: Array<Record<string, unknown>>;
|
|
373
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
374
|
+
[key: string]: unknown;
|
|
375
|
+
}
|
|
376
|
+
export interface EditorAgentBridgeAssetAnalysisGetInput {
|
|
377
|
+
assetId: string;
|
|
378
|
+
}
|
|
379
|
+
export interface EditorAgentBridgeAssetAnalysisGetOutput {
|
|
380
|
+
assetId: string;
|
|
381
|
+
kind: EditorAgentBridgeAssetKind;
|
|
382
|
+
analysis: EditorAgentBridgeAssetAnalysis;
|
|
383
|
+
}
|
|
384
|
+
export interface EditorAgentBridgePrefabSummary {
|
|
385
|
+
assetId: string;
|
|
386
|
+
browserAssetId?: string;
|
|
387
|
+
displayName: string;
|
|
388
|
+
sourceAssetId?: string;
|
|
389
|
+
sourceAssetGuid?: string;
|
|
390
|
+
placeable?: boolean;
|
|
391
|
+
readonly?: boolean;
|
|
392
|
+
status?: string;
|
|
393
|
+
}
|
|
394
|
+
export interface EditorAgentBridgePrefabStageState {
|
|
395
|
+
assetId: string;
|
|
396
|
+
browserAssetId?: string;
|
|
397
|
+
label: string;
|
|
398
|
+
sourceAssetId?: string;
|
|
399
|
+
sourceAssetGuid?: string;
|
|
400
|
+
previewNodeId?: string;
|
|
401
|
+
selectedItemId?: string | null;
|
|
402
|
+
readonly?: boolean;
|
|
403
|
+
}
|
|
404
|
+
export interface EditorAgentBridgePrefabResolveInput {
|
|
405
|
+
assetId?: string;
|
|
406
|
+
browserAssetId?: string;
|
|
407
|
+
name?: string;
|
|
408
|
+
query?: string;
|
|
409
|
+
includeUnavailable?: boolean;
|
|
410
|
+
}
|
|
411
|
+
export interface EditorAgentBridgePrefabResolveOutput {
|
|
412
|
+
prefabs: EditorAgentBridgePrefabSummary[];
|
|
413
|
+
resolvedPrefab: EditorAgentBridgePrefabSummary | null;
|
|
414
|
+
ambiguous: boolean;
|
|
415
|
+
currentStage?: EditorAgentBridgePrefabStageState | null;
|
|
416
|
+
}
|
|
417
|
+
export interface EditorAgentBridgePrefabStageOpenInput {
|
|
418
|
+
assetId?: string;
|
|
419
|
+
browserAssetId?: string;
|
|
420
|
+
name?: string;
|
|
421
|
+
query?: string;
|
|
422
|
+
}
|
|
423
|
+
export interface EditorAgentBridgePrefabStageOpenOutput {
|
|
424
|
+
opened: boolean;
|
|
425
|
+
alreadyOpen: boolean;
|
|
426
|
+
prefab: EditorAgentBridgePrefabSummary;
|
|
427
|
+
stage: EditorAgentBridgePrefabStageState;
|
|
428
|
+
status: string;
|
|
429
|
+
}
|
|
430
|
+
export type EditorAgentBridgePrefabStageExitInput = EditorAgentBridgeEmptyObjectInput;
|
|
431
|
+
export interface EditorAgentBridgePrefabStageExitOutput {
|
|
432
|
+
exited: boolean;
|
|
433
|
+
wasOpen: boolean;
|
|
434
|
+
previousStage?: EditorAgentBridgePrefabStageState | null;
|
|
435
|
+
status: string;
|
|
436
|
+
}
|
|
437
|
+
export interface EditorAgentBridgePrefabAssetRenameInput {
|
|
438
|
+
assetId?: string;
|
|
439
|
+
displayName: string;
|
|
440
|
+
}
|
|
441
|
+
export interface EditorAgentBridgePrefabAssetRenameOutput {
|
|
442
|
+
assetId: string;
|
|
443
|
+
previousDisplayName: string;
|
|
444
|
+
displayName: string;
|
|
445
|
+
stageActive: boolean;
|
|
446
|
+
renamed: boolean;
|
|
447
|
+
}
|
|
448
|
+
export type EditorAgentBridgePrefabNodeKind = 'root' | 'group' | 'model' | 'primitive' | 'light' | 'prefabInstance' | 'collision';
|
|
449
|
+
export interface EditorAgentBridgePrefabNode {
|
|
450
|
+
nodeId: string;
|
|
451
|
+
guid?: string;
|
|
452
|
+
name?: string;
|
|
453
|
+
parentNodeId?: string | null;
|
|
454
|
+
kind: EditorAgentBridgePrefabNodeKind;
|
|
455
|
+
path?: string;
|
|
456
|
+
transform?: EditorAgentBridgeTransform;
|
|
457
|
+
sourceAssetId?: string;
|
|
458
|
+
sourceNodePath?: string;
|
|
459
|
+
childPrefabId?: string;
|
|
460
|
+
primitive?: {
|
|
461
|
+
shape: string;
|
|
462
|
+
[key: string]: unknown;
|
|
463
|
+
};
|
|
464
|
+
defaults?: Record<string, unknown>;
|
|
465
|
+
overrides?: Record<string, unknown>;
|
|
466
|
+
readonly?: boolean;
|
|
467
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
468
|
+
}
|
|
469
|
+
export interface EditorAgentBridgePrefabSceneGetInput {
|
|
470
|
+
assetId?: string;
|
|
471
|
+
includeSourceSummary?: boolean;
|
|
472
|
+
includeMaterialSlots?: boolean;
|
|
473
|
+
}
|
|
474
|
+
export interface EditorAgentBridgePrefabSceneGetOutput {
|
|
475
|
+
stage: EditorAgentBridgePrefabStageState;
|
|
476
|
+
rootNodeId: string;
|
|
477
|
+
selectedNodeId: string | null;
|
|
478
|
+
nodes: EditorAgentBridgePrefabNode[];
|
|
479
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
480
|
+
}
|
|
481
|
+
export interface EditorAgentBridgePrefabNodeSelectInput {
|
|
482
|
+
nodeId: string;
|
|
483
|
+
}
|
|
484
|
+
export interface EditorAgentBridgePrefabNodeSelectOutput {
|
|
485
|
+
stage: EditorAgentBridgePrefabStageState;
|
|
486
|
+
selectedNodeId: string;
|
|
487
|
+
node: EditorAgentBridgePrefabNode;
|
|
488
|
+
}
|
|
489
|
+
export interface EditorAgentBridgePrefabNodeCreateFromAssetInput {
|
|
490
|
+
assetId: string;
|
|
491
|
+
parentNodeId?: string;
|
|
492
|
+
name?: string;
|
|
493
|
+
sourceNodePath?: string;
|
|
494
|
+
position?: EditorAgentBridgeVec3;
|
|
495
|
+
rotation?: EditorAgentBridgeVec3;
|
|
496
|
+
scale?: EditorAgentBridgeVec3;
|
|
497
|
+
select?: boolean;
|
|
498
|
+
}
|
|
499
|
+
export interface EditorAgentBridgePrefabNodeCreatePrimitiveInput {
|
|
500
|
+
shape: EditorAgentBridgePrimitiveShape;
|
|
501
|
+
parentNodeId?: string;
|
|
502
|
+
name?: string;
|
|
503
|
+
position?: EditorAgentBridgeVec3;
|
|
504
|
+
rotation?: EditorAgentBridgeVec3;
|
|
505
|
+
scale?: EditorAgentBridgeVec3;
|
|
506
|
+
select?: boolean;
|
|
507
|
+
}
|
|
508
|
+
export interface EditorAgentBridgePrefabNodeCreateGroupInput {
|
|
509
|
+
parentNodeId?: string;
|
|
510
|
+
name?: string;
|
|
511
|
+
position?: EditorAgentBridgeVec3;
|
|
512
|
+
rotation?: EditorAgentBridgeVec3;
|
|
513
|
+
scale?: EditorAgentBridgeVec3;
|
|
514
|
+
select?: boolean;
|
|
515
|
+
}
|
|
516
|
+
export interface EditorAgentBridgePrefabNodeMutationOutput {
|
|
517
|
+
stage: EditorAgentBridgePrefabStageState;
|
|
518
|
+
changed: boolean;
|
|
519
|
+
createdNodeId?: string;
|
|
520
|
+
changedNodeId?: string;
|
|
521
|
+
deletedNodeIds?: string[];
|
|
522
|
+
selectedNodeId: string | null;
|
|
523
|
+
node?: EditorAgentBridgePrefabNode | null;
|
|
524
|
+
rootNodeId: string;
|
|
525
|
+
nodes: EditorAgentBridgePrefabNode[];
|
|
526
|
+
status: string;
|
|
527
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
528
|
+
}
|
|
529
|
+
export type EditorAgentBridgePrefabNodeSetTransformInput = {
|
|
530
|
+
nodeId: string;
|
|
531
|
+
} & ({
|
|
532
|
+
position: EditorAgentBridgeVec3;
|
|
533
|
+
rotation?: EditorAgentBridgeVec3;
|
|
534
|
+
scale?: EditorAgentBridgeVec3;
|
|
535
|
+
} | {
|
|
536
|
+
position?: EditorAgentBridgeVec3;
|
|
537
|
+
rotation: EditorAgentBridgeVec3;
|
|
538
|
+
scale?: EditorAgentBridgeVec3;
|
|
539
|
+
} | {
|
|
540
|
+
position?: EditorAgentBridgeVec3;
|
|
541
|
+
rotation?: EditorAgentBridgeVec3;
|
|
542
|
+
scale: EditorAgentBridgeVec3;
|
|
543
|
+
});
|
|
544
|
+
export interface EditorAgentBridgePrefabNodeRenameInput {
|
|
545
|
+
nodeId: string;
|
|
546
|
+
name: string;
|
|
547
|
+
}
|
|
548
|
+
export interface EditorAgentBridgePrefabNodeRenameOutput {
|
|
549
|
+
nodeId: string;
|
|
550
|
+
previousName: string;
|
|
551
|
+
name: string;
|
|
552
|
+
selectedNodeId: string | null;
|
|
553
|
+
nodes: EditorAgentBridgePrefabNode[];
|
|
554
|
+
}
|
|
555
|
+
export interface EditorAgentBridgePrefabNodeReparentInput {
|
|
556
|
+
nodeId: string;
|
|
557
|
+
parentNodeId: string;
|
|
558
|
+
}
|
|
559
|
+
export interface EditorAgentBridgePrefabNodeDeleteInput {
|
|
560
|
+
nodeId: string;
|
|
561
|
+
}
|
|
562
|
+
export interface EditorAgentBridgePrefabSourceStructureGetInput {
|
|
563
|
+
nodeId?: string;
|
|
564
|
+
assetId?: string;
|
|
565
|
+
}
|
|
566
|
+
export interface EditorAgentBridgePrefabSourceStructure {
|
|
567
|
+
assetId?: string;
|
|
568
|
+
nodeId?: string;
|
|
569
|
+
sourceNodePath?: string;
|
|
570
|
+
nodeCount?: number;
|
|
571
|
+
meshCount?: number;
|
|
572
|
+
materialCount?: number;
|
|
573
|
+
textureCount?: number;
|
|
574
|
+
nodes?: Array<Record<string, unknown>>;
|
|
575
|
+
meshes?: Array<Record<string, unknown>>;
|
|
576
|
+
materials?: Array<Record<string, unknown>>;
|
|
577
|
+
[key: string]: unknown;
|
|
578
|
+
}
|
|
579
|
+
export interface EditorAgentBridgePrefabSourceStructureGetOutput {
|
|
580
|
+
stage: EditorAgentBridgePrefabStageState;
|
|
581
|
+
nodeId?: string;
|
|
582
|
+
assetId: string;
|
|
583
|
+
structure: EditorAgentBridgePrefabSourceStructure;
|
|
584
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
585
|
+
}
|
|
586
|
+
export interface EditorAgentBridgePrefabMaterialSlot {
|
|
587
|
+
slotId?: string;
|
|
588
|
+
label: string;
|
|
589
|
+
ownerNodePath?: string;
|
|
590
|
+
sourceMaterialIndex?: number;
|
|
591
|
+
sourceMaterialName?: string;
|
|
592
|
+
bindingPath?: string;
|
|
593
|
+
materialAssetIdPath?: string;
|
|
594
|
+
overridePath?: string;
|
|
595
|
+
editable: boolean;
|
|
596
|
+
readonlyReason?: string;
|
|
597
|
+
[key: string]: unknown;
|
|
598
|
+
}
|
|
599
|
+
export interface EditorAgentBridgePrefabMaterialSlotsListInput {
|
|
600
|
+
nodeId?: string;
|
|
601
|
+
assetId?: string;
|
|
602
|
+
includeReadonly?: boolean;
|
|
603
|
+
}
|
|
604
|
+
export interface EditorAgentBridgePrefabMaterialSlotsListOutput {
|
|
605
|
+
stage: EditorAgentBridgePrefabStageState;
|
|
606
|
+
nodeId?: string;
|
|
607
|
+
assetId?: string;
|
|
608
|
+
slots: EditorAgentBridgePrefabMaterialSlot[];
|
|
609
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
610
|
+
}
|
|
611
|
+
export interface EditorAgentBridgeSceneObjectsListInput {
|
|
612
|
+
includeUnselectable?: boolean;
|
|
613
|
+
}
|
|
614
|
+
export interface EditorAgentBridgeSceneObjectsListOutput {
|
|
615
|
+
objects: EditorAgentBridgeSceneObject[];
|
|
616
|
+
}
|
|
617
|
+
export interface EditorAgentBridgeObjectResolveInput {
|
|
618
|
+
objectId?: string;
|
|
619
|
+
name?: string;
|
|
620
|
+
path?: string;
|
|
621
|
+
type?: string;
|
|
622
|
+
query?: string;
|
|
623
|
+
includeUnselectable?: boolean;
|
|
624
|
+
}
|
|
625
|
+
export interface EditorAgentBridgeObjectResolveOutput {
|
|
626
|
+
objects: EditorAgentBridgeSceneObject[];
|
|
627
|
+
resolvedObject: EditorAgentBridgeSceneObject | null;
|
|
628
|
+
ambiguous: boolean;
|
|
629
|
+
}
|
|
630
|
+
export interface EditorAgentBridgeSelectionSetInput {
|
|
631
|
+
objectId?: string;
|
|
632
|
+
objectIds?: string[];
|
|
633
|
+
activeId?: string | null;
|
|
634
|
+
}
|
|
635
|
+
export interface EditorAgentBridgeSelectionSetOutput {
|
|
636
|
+
selection: EditorAgentBridgeSelectionState;
|
|
637
|
+
}
|
|
638
|
+
export interface EditorAgentBridgeShadowTarget {
|
|
639
|
+
objectId?: string;
|
|
640
|
+
nodeId?: string;
|
|
641
|
+
assetId?: string;
|
|
642
|
+
}
|
|
643
|
+
export interface EditorAgentBridgeShadowLightSettings {
|
|
644
|
+
mode?: EditorAgentBridgeShadowLightMode;
|
|
645
|
+
lightId?: string;
|
|
646
|
+
}
|
|
647
|
+
export interface EditorAgentBridgeShadowParams {
|
|
648
|
+
opacity?: number;
|
|
649
|
+
softness?: number;
|
|
650
|
+
bias?: number;
|
|
651
|
+
normalBias?: number;
|
|
652
|
+
maxDistance?: number;
|
|
653
|
+
resolution?: 512 | 1024 | 2048 | 4096;
|
|
654
|
+
cascadeCount?: 1 | 2 | 4;
|
|
655
|
+
bakeSamples?: number;
|
|
656
|
+
blurKernel?: number;
|
|
657
|
+
}
|
|
658
|
+
export interface EditorAgentBridgeShadowSettings {
|
|
659
|
+
cast?: EditorAgentBridgeShadowCastMode;
|
|
660
|
+
receive?: EditorAgentBridgeShadowReceiveMode;
|
|
661
|
+
mode?: EditorAgentBridgeShadowMode;
|
|
662
|
+
quality?: EditorAgentBridgeShadowQuality;
|
|
663
|
+
light?: EditorAgentBridgeShadowLightSettings;
|
|
664
|
+
params?: EditorAgentBridgeShadowParams;
|
|
665
|
+
}
|
|
666
|
+
export interface EditorAgentBridgeShadowResolvedParams {
|
|
667
|
+
opacity: number;
|
|
668
|
+
softness: number;
|
|
669
|
+
bias: number;
|
|
670
|
+
normalBias: number;
|
|
671
|
+
maxDistance: number;
|
|
672
|
+
resolution: 512 | 1024 | 2048 | 4096;
|
|
673
|
+
cascadeCount: 1 | 2 | 4;
|
|
674
|
+
bakeSamples: number;
|
|
675
|
+
blurKernel: number;
|
|
676
|
+
}
|
|
677
|
+
export interface EditorAgentBridgeShadowResolvedPlan {
|
|
678
|
+
casterId: string;
|
|
679
|
+
receiverIds: string[];
|
|
680
|
+
lightId?: string;
|
|
681
|
+
backend: 'none' | 'dynamic-map' | 'static-baked' | 'blob' | 'projected';
|
|
682
|
+
mode: 'none' | 'dynamic' | 'static' | 'blob' | 'projected';
|
|
683
|
+
quality: 'low' | 'medium' | 'high' | 'ultra';
|
|
684
|
+
params: EditorAgentBridgeShadowResolvedParams;
|
|
685
|
+
stale?: boolean;
|
|
686
|
+
diagnostics: EditorAgentBridgeDiagnostic[];
|
|
687
|
+
}
|
|
688
|
+
export interface EditorAgentBridgeShadowReceiverCandidate {
|
|
689
|
+
receiverId: string;
|
|
690
|
+
source: 'explicit' | 'prefab' | 'auto' | 'scene-default';
|
|
691
|
+
score: number;
|
|
692
|
+
bounds?: EditorAgentBridgeBounds;
|
|
693
|
+
boundsCenter?: EditorAgentBridgeVec3;
|
|
694
|
+
active?: boolean;
|
|
695
|
+
visible?: boolean;
|
|
696
|
+
receive?: EditorAgentBridgeShadowReceiveMode;
|
|
697
|
+
suitability?: {
|
|
698
|
+
score?: number;
|
|
699
|
+
overlap?: number;
|
|
700
|
+
distance?: number;
|
|
701
|
+
material?: string;
|
|
702
|
+
light?: string;
|
|
703
|
+
reasons?: string[];
|
|
704
|
+
};
|
|
705
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
706
|
+
}
|
|
707
|
+
export interface EditorAgentBridgeShadowDebugTargetSummary {
|
|
708
|
+
objectId?: string;
|
|
709
|
+
nodeId?: string;
|
|
710
|
+
label?: string;
|
|
711
|
+
kind?: string;
|
|
712
|
+
active?: boolean;
|
|
713
|
+
visible?: boolean;
|
|
714
|
+
bounds?: EditorAgentBridgeBounds;
|
|
715
|
+
transform?: EditorAgentBridgeTransform;
|
|
716
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
717
|
+
}
|
|
718
|
+
export interface EditorAgentBridgeShadowLightSummary {
|
|
719
|
+
lightId?: string;
|
|
720
|
+
label?: string;
|
|
721
|
+
type?: string;
|
|
722
|
+
mode?: EditorAgentBridgeShadowLightMode;
|
|
723
|
+
direction?: EditorAgentBridgeVec3;
|
|
724
|
+
directionSource?: 'light.direction' | 'transform.rotation' | 'unknown';
|
|
725
|
+
orientationDiagnostics?: EditorAgentBridgeDiagnostic[];
|
|
726
|
+
position?: EditorAgentBridgeVec3;
|
|
727
|
+
intensity?: number;
|
|
728
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
729
|
+
}
|
|
730
|
+
export interface EditorAgentBridgeShadowFootprintSummary {
|
|
731
|
+
kind: 'none' | 'estimated' | 'artifact' | 'unknown';
|
|
732
|
+
receiverId?: string;
|
|
733
|
+
center?: EditorAgentBridgeVec3;
|
|
734
|
+
size?: EditorAgentBridgeVec3;
|
|
735
|
+
normal?: EditorAgentBridgeVec3;
|
|
736
|
+
direction?: EditorAgentBridgeVec3;
|
|
737
|
+
area?: number;
|
|
738
|
+
confidence: number;
|
|
739
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
740
|
+
}
|
|
741
|
+
export interface EditorAgentBridgeShadowRuntimeEvidence {
|
|
742
|
+
backend?: string;
|
|
743
|
+
renderableShadowPrimitiveCount?: number;
|
|
744
|
+
casterRuntimeObjectCount?: number;
|
|
745
|
+
receiverRuntimeObjectCount?: number;
|
|
746
|
+
planar?: {
|
|
747
|
+
strategy?: 'auto' | 'projected-mesh' | 'convex-hull';
|
|
748
|
+
sourceMeshCount?: number;
|
|
749
|
+
projectedMeshCount?: number;
|
|
750
|
+
convexHullMeshCount?: number;
|
|
751
|
+
alphaCutoutMeshCount?: number;
|
|
752
|
+
alphaCutoutChannels?: Array<'alpha' | 'luminance' | 'red'>;
|
|
753
|
+
alphaCutoutUvSets?: number[];
|
|
754
|
+
alphaCutoutLevels?: number[];
|
|
755
|
+
fallbackReasons?: string[];
|
|
756
|
+
casters?: Array<{
|
|
757
|
+
sourceName: string;
|
|
758
|
+
sourceMeshNames?: string[];
|
|
759
|
+
sourceNodeId?: string;
|
|
760
|
+
sourceNodeIds?: string[];
|
|
761
|
+
shadowName: string;
|
|
762
|
+
strategy: 'auto' | 'projected-mesh' | 'convex-hull';
|
|
763
|
+
hasSkeleton: boolean;
|
|
764
|
+
projectedMeshCount: number;
|
|
765
|
+
convexHullMeshCount: number;
|
|
766
|
+
alphaCutoutMeshCount: number;
|
|
767
|
+
alphaCutoutChannels?: Array<'alpha' | 'luminance' | 'red'>;
|
|
768
|
+
fallbackReasons?: string[];
|
|
769
|
+
}>;
|
|
770
|
+
};
|
|
771
|
+
artifactId?: string;
|
|
772
|
+
artifactStale?: boolean;
|
|
773
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
774
|
+
}
|
|
775
|
+
export type EditorAgentBridgeShadowPolicyGetInput = EditorAgentBridgeShadowTarget;
|
|
776
|
+
export interface EditorAgentBridgeShadowPolicyGetOutput {
|
|
777
|
+
target: EditorAgentBridgeShadowTarget;
|
|
778
|
+
policy?: EditorAgentBridgeShadowSettings;
|
|
779
|
+
effectivePolicy: EditorAgentBridgeShadowSettings;
|
|
780
|
+
plan: EditorAgentBridgeShadowResolvedPlan;
|
|
781
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
782
|
+
}
|
|
783
|
+
export interface EditorAgentBridgeShadowPolicySetInput extends EditorAgentBridgeShadowTarget {
|
|
784
|
+
policy: EditorAgentBridgeShadowSettings;
|
|
785
|
+
}
|
|
786
|
+
export interface EditorAgentBridgeShadowPolicySetOutput {
|
|
787
|
+
target: EditorAgentBridgeShadowTarget;
|
|
788
|
+
changed: boolean;
|
|
789
|
+
policy?: EditorAgentBridgeShadowSettings;
|
|
790
|
+
effectivePolicy: EditorAgentBridgeShadowSettings;
|
|
791
|
+
plan: EditorAgentBridgeShadowResolvedPlan;
|
|
792
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
793
|
+
}
|
|
794
|
+
export interface EditorAgentBridgeShadowReceiversListInput {
|
|
795
|
+
objectId?: string;
|
|
796
|
+
nodeId?: string;
|
|
797
|
+
includeAuto?: boolean;
|
|
798
|
+
}
|
|
799
|
+
export interface EditorAgentBridgeShadowReceiversListOutput {
|
|
800
|
+
receivers: EditorAgentBridgeShadowReceiverCandidate[];
|
|
801
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
802
|
+
}
|
|
803
|
+
export interface EditorAgentBridgeShadowResolvePreviewInput extends EditorAgentBridgeShadowTarget {
|
|
804
|
+
policy?: EditorAgentBridgeShadowSettings;
|
|
805
|
+
receiverIds?: string[];
|
|
806
|
+
}
|
|
807
|
+
export interface EditorAgentBridgeShadowResolvePreviewOutput {
|
|
808
|
+
target: EditorAgentBridgeShadowTarget;
|
|
809
|
+
plan: EditorAgentBridgeShadowResolvedPlan;
|
|
810
|
+
caster?: EditorAgentBridgeShadowDebugTargetSummary;
|
|
811
|
+
light?: EditorAgentBridgeShadowLightSummary;
|
|
812
|
+
footprint?: EditorAgentBridgeShadowFootprintSummary;
|
|
813
|
+
receivers?: EditorAgentBridgeShadowReceiverCandidate[];
|
|
814
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
815
|
+
}
|
|
816
|
+
export interface EditorAgentBridgeShadowStaticBakeInput extends EditorAgentBridgeShadowTarget {
|
|
817
|
+
receiverIds?: string[];
|
|
818
|
+
quality?: EditorAgentBridgeShadowQuality;
|
|
819
|
+
force?: boolean;
|
|
820
|
+
}
|
|
821
|
+
export interface EditorAgentBridgeShadowStaticBakeOutput {
|
|
822
|
+
target: EditorAgentBridgeShadowTarget;
|
|
823
|
+
baked: boolean;
|
|
824
|
+
plan: EditorAgentBridgeShadowResolvedPlan;
|
|
825
|
+
artifactId?: string;
|
|
826
|
+
stale: boolean;
|
|
827
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
828
|
+
}
|
|
829
|
+
export type EditorAgentBridgeShadowStaticInvalidateInput = EditorAgentBridgeShadowTarget;
|
|
830
|
+
export interface EditorAgentBridgeShadowStaticInvalidateOutput {
|
|
831
|
+
target: EditorAgentBridgeShadowTarget;
|
|
832
|
+
invalidated: boolean;
|
|
833
|
+
stale: boolean;
|
|
834
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
835
|
+
}
|
|
836
|
+
export type EditorAgentBridgeShadowDebugInspectInput = EditorAgentBridgeShadowTarget;
|
|
837
|
+
export interface EditorAgentBridgeShadowDebugInspectOutput {
|
|
838
|
+
target: EditorAgentBridgeShadowTarget;
|
|
839
|
+
caster?: EditorAgentBridgeShadowDebugTargetSummary;
|
|
840
|
+
policy?: EditorAgentBridgeShadowSettings;
|
|
841
|
+
effectivePolicy?: EditorAgentBridgeShadowSettings;
|
|
842
|
+
plan: EditorAgentBridgeShadowResolvedPlan;
|
|
843
|
+
light?: EditorAgentBridgeShadowLightSummary;
|
|
844
|
+
receivers: EditorAgentBridgeShadowReceiverCandidate[];
|
|
845
|
+
footprint: EditorAgentBridgeShadowFootprintSummary;
|
|
846
|
+
runtimeEvidence: EditorAgentBridgeShadowRuntimeEvidence;
|
|
847
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
848
|
+
}
|
|
849
|
+
export interface EditorAgentBridgeShadowDebugOverlaySetInput extends EditorAgentBridgeShadowTarget {
|
|
850
|
+
showCasterBounds?: boolean;
|
|
851
|
+
showReceiverBounds?: boolean;
|
|
852
|
+
showLightDirection?: boolean;
|
|
853
|
+
showFootprint?: boolean;
|
|
854
|
+
showArtifactBounds?: boolean;
|
|
855
|
+
receiverIds?: string[];
|
|
856
|
+
}
|
|
857
|
+
export interface EditorAgentBridgeShadowDebugOverlaySetOutput {
|
|
858
|
+
enabled: boolean;
|
|
859
|
+
target?: EditorAgentBridgeShadowTarget;
|
|
860
|
+
overlayIds: string[];
|
|
861
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
862
|
+
}
|
|
863
|
+
export type EditorAgentBridgeShadowDebugOverlayClearInput = EditorAgentBridgeEmptyObjectInput;
|
|
864
|
+
export interface EditorAgentBridgeShadowDebugOverlayClearOutput {
|
|
865
|
+
cleared: boolean;
|
|
866
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
867
|
+
}
|
|
868
|
+
export interface EditorAgentBridgeShadowDebugContextEnterInput extends EditorAgentBridgeShadowTarget {
|
|
869
|
+
receiverIds?: string[];
|
|
870
|
+
includeAmbientLights?: boolean;
|
|
871
|
+
showOverlay?: boolean;
|
|
872
|
+
reason?: string;
|
|
873
|
+
}
|
|
874
|
+
export interface EditorAgentBridgeShadowDebugContextEnterOutput {
|
|
875
|
+
entered: boolean;
|
|
876
|
+
target: EditorAgentBridgeShadowTarget;
|
|
877
|
+
keptObjectIds: string[];
|
|
878
|
+
hiddenObjectIds: string[];
|
|
879
|
+
protectedReceiverIds: string[];
|
|
880
|
+
lightIds: string[];
|
|
881
|
+
ambientLightIds: string[];
|
|
882
|
+
overlayIds: string[];
|
|
883
|
+
snapshot: EditorAgentBridgeViewportVisibilitySnapshotOutput;
|
|
884
|
+
inspect: EditorAgentBridgeShadowDebugInspectOutput;
|
|
885
|
+
visibilityMeasure: EditorAgentBridgeShadowDebugVisibilityMeasureOutput;
|
|
886
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
887
|
+
}
|
|
888
|
+
export type EditorAgentBridgeShadowDebugContextClearInput = EditorAgentBridgeEmptyObjectInput;
|
|
889
|
+
export interface EditorAgentBridgeShadowDebugContextClearOutput {
|
|
890
|
+
cleared: boolean;
|
|
891
|
+
overlayCleared: boolean;
|
|
892
|
+
visibilityCleared: boolean;
|
|
893
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
894
|
+
}
|
|
895
|
+
export interface EditorAgentBridgeShadowDebugVisibilityMeasureInput extends EditorAgentBridgeShadowTarget {
|
|
896
|
+
receiverIds?: string[];
|
|
897
|
+
}
|
|
898
|
+
export interface EditorAgentBridgeShadowDebugVisibilityMeasureOutput {
|
|
899
|
+
target: EditorAgentBridgeShadowTarget;
|
|
900
|
+
visible: boolean;
|
|
901
|
+
visibleScore: number;
|
|
902
|
+
coverage: number;
|
|
903
|
+
contrastDelta?: number;
|
|
904
|
+
renderableShadowPrimitiveCount: number;
|
|
905
|
+
measurementKind: 'pixel-readback' | 'structural';
|
|
906
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
907
|
+
}
|
|
908
|
+
export interface EditorAgentBridgeTransformMoveInput {
|
|
909
|
+
objectId: string;
|
|
910
|
+
position?: EditorAgentBridgeVec3;
|
|
911
|
+
offset?: EditorAgentBridgeVec3;
|
|
912
|
+
}
|
|
913
|
+
export interface EditorAgentBridgeTransformMoveOutput {
|
|
914
|
+
objectId: string;
|
|
915
|
+
before: EditorAgentBridgeTransform;
|
|
916
|
+
after: EditorAgentBridgeTransform;
|
|
917
|
+
selection: EditorAgentBridgeSelectionState;
|
|
918
|
+
}
|
|
919
|
+
export type EditorAgentBridgeTransformSetInput = {
|
|
920
|
+
objectId: string;
|
|
921
|
+
} & ({
|
|
922
|
+
position: EditorAgentBridgeVec3;
|
|
923
|
+
rotation?: EditorAgentBridgeVec3;
|
|
924
|
+
scale?: EditorAgentBridgeVec3;
|
|
925
|
+
} | {
|
|
926
|
+
position?: EditorAgentBridgeVec3;
|
|
927
|
+
rotation: EditorAgentBridgeVec3;
|
|
928
|
+
scale?: EditorAgentBridgeVec3;
|
|
929
|
+
} | {
|
|
930
|
+
position?: EditorAgentBridgeVec3;
|
|
931
|
+
rotation?: EditorAgentBridgeVec3;
|
|
932
|
+
scale: EditorAgentBridgeVec3;
|
|
933
|
+
});
|
|
934
|
+
export type EditorAgentBridgeTransformSetOutput = EditorAgentBridgeTransformMoveOutput;
|
|
935
|
+
export interface EditorAgentBridgeViewportFocusObjectInput {
|
|
936
|
+
objectId: string;
|
|
937
|
+
}
|
|
938
|
+
export interface EditorAgentBridgeViewportFocusObjectOutput {
|
|
939
|
+
objectId: string;
|
|
940
|
+
focused: boolean;
|
|
941
|
+
}
|
|
942
|
+
export type EditorAgentBridgeViewportFrameSelectionInput = EditorAgentBridgeEmptyObjectInput;
|
|
943
|
+
export interface EditorAgentBridgeViewportFrameSelectionOutput {
|
|
944
|
+
focused: boolean;
|
|
945
|
+
selection: EditorAgentBridgeSelectionState;
|
|
946
|
+
}
|
|
947
|
+
export type EditorAgentBridgeViewportCameraGetInput = EditorAgentBridgeEmptyObjectInput;
|
|
948
|
+
export interface EditorAgentBridgeViewportCameraState {
|
|
949
|
+
viewPreset: EditorAgentBridgeViewportCameraPreset;
|
|
950
|
+
projectionMode: EditorAgentBridgeViewportProjectionMode;
|
|
951
|
+
target?: EditorAgentBridgeVec3;
|
|
952
|
+
position?: EditorAgentBridgeVec3;
|
|
953
|
+
alpha?: number;
|
|
954
|
+
beta?: number;
|
|
955
|
+
radius?: number;
|
|
956
|
+
selection: EditorAgentBridgeSelectionState;
|
|
957
|
+
}
|
|
958
|
+
export interface EditorAgentBridgeViewportCameraSetPresetInput {
|
|
959
|
+
preset: EditorAgentBridgeViewportCameraPreset;
|
|
960
|
+
target?: EditorAgentBridgeViewportCameraTarget;
|
|
961
|
+
radius?: number;
|
|
962
|
+
distanceScale?: number;
|
|
963
|
+
}
|
|
964
|
+
export interface EditorAgentBridgeViewportCameraSetPresetOutput {
|
|
965
|
+
changed: boolean;
|
|
966
|
+
viewPreset: EditorAgentBridgeViewportCameraPreset;
|
|
967
|
+
projectionMode: EditorAgentBridgeViewportProjectionMode;
|
|
968
|
+
target?: EditorAgentBridgeVec3;
|
|
969
|
+
radius?: number;
|
|
970
|
+
selection: EditorAgentBridgeSelectionState;
|
|
971
|
+
}
|
|
972
|
+
export interface EditorAgentBridgeViewportCameraOrbitInput {
|
|
973
|
+
target?: EditorAgentBridgeViewportCameraTarget;
|
|
974
|
+
yawDeltaDeg?: number;
|
|
975
|
+
pitchDeltaDeg?: number;
|
|
976
|
+
distanceScale?: number;
|
|
977
|
+
}
|
|
978
|
+
export type EditorAgentBridgeViewportCameraOrbitOutput = EditorAgentBridgeViewportCameraSetPresetOutput;
|
|
979
|
+
export interface EditorAgentBridgeViewportVisibilityEntry {
|
|
980
|
+
objectId: string;
|
|
981
|
+
authoredVisible: boolean;
|
|
982
|
+
previewVisible: boolean;
|
|
983
|
+
overrideVisible?: boolean;
|
|
984
|
+
isolated: boolean;
|
|
985
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
986
|
+
}
|
|
987
|
+
export type EditorAgentBridgeViewportVisibilitySnapshotInput = EditorAgentBridgeEmptyObjectInput;
|
|
988
|
+
export interface EditorAgentBridgeViewportVisibilitySnapshotOutput {
|
|
989
|
+
isolated: boolean;
|
|
990
|
+
isolatedObjectIds: string[];
|
|
991
|
+
entries: EditorAgentBridgeViewportVisibilityEntry[];
|
|
992
|
+
reason?: string;
|
|
993
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
994
|
+
}
|
|
995
|
+
export interface EditorAgentBridgeViewportVisibilitySetInput {
|
|
996
|
+
objectIds: string[];
|
|
997
|
+
visible: boolean;
|
|
998
|
+
reason?: string;
|
|
999
|
+
}
|
|
1000
|
+
export interface EditorAgentBridgeViewportVisibilityMutationOutput {
|
|
1001
|
+
changed: boolean;
|
|
1002
|
+
snapshot: EditorAgentBridgeViewportVisibilitySnapshotOutput;
|
|
1003
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
1004
|
+
}
|
|
1005
|
+
export type EditorAgentBridgeViewportVisibilityClearInput = EditorAgentBridgeEmptyObjectInput;
|
|
1006
|
+
export interface EditorAgentBridgeViewportIsolationEnterInput {
|
|
1007
|
+
objectIds: string[];
|
|
1008
|
+
includeShadowDependencies?: boolean;
|
|
1009
|
+
shadowTarget?: EditorAgentBridgeShadowTarget;
|
|
1010
|
+
reason?: string;
|
|
1011
|
+
}
|
|
1012
|
+
export type EditorAgentBridgeViewportIsolationEnterOutput = EditorAgentBridgeViewportVisibilityMutationOutput;
|
|
1013
|
+
export interface EditorAgentBridgeEditorStateGetInput {
|
|
1014
|
+
objectId?: string;
|
|
1015
|
+
}
|
|
1016
|
+
export type EditorAgentBridgeWorkspaceRegionId = 'top-toolbar' | 'left-hierarchy' | 'center-preview' | 'right-inspector' | 'right-render-tabs' | 'bottom-assets' | 'agent-console' | (string & {});
|
|
1017
|
+
export interface EditorAgentBridgeWorkspaceRegion {
|
|
1018
|
+
id: EditorAgentBridgeWorkspaceRegionId;
|
|
1019
|
+
label: string;
|
|
1020
|
+
location: string;
|
|
1021
|
+
purpose: string;
|
|
1022
|
+
primaryCapabilities: EditorAgentBridgeCapabilityId[];
|
|
1023
|
+
fallbackTools?: string[];
|
|
1024
|
+
notes?: string[];
|
|
1025
|
+
}
|
|
1026
|
+
export type EditorAgentBridgeUiRegionsGetInput = EditorAgentBridgeEmptyObjectInput;
|
|
1027
|
+
export interface EditorAgentBridgeUiRegionsGetOutput {
|
|
1028
|
+
mode: string;
|
|
1029
|
+
editorReady: boolean;
|
|
1030
|
+
sessionActive: boolean;
|
|
1031
|
+
regions: EditorAgentBridgeWorkspaceRegion[];
|
|
1032
|
+
recommendedOperationOrder: string[];
|
|
1033
|
+
l0FallbackRules: string[];
|
|
1034
|
+
}
|
|
1035
|
+
export interface EditorAgentBridgeEditorSnapshotGetInput {
|
|
1036
|
+
includeObjects?: boolean;
|
|
1037
|
+
includeUnselectable?: boolean;
|
|
1038
|
+
objectLimit?: number;
|
|
1039
|
+
}
|
|
1040
|
+
export interface EditorAgentBridgeEditorSnapshot {
|
|
1041
|
+
mode: string;
|
|
1042
|
+
busy: boolean;
|
|
1043
|
+
dirty: boolean;
|
|
1044
|
+
status: string;
|
|
1045
|
+
statusTone?: string;
|
|
1046
|
+
selection: EditorAgentBridgeSelectionState;
|
|
1047
|
+
objectCount: number;
|
|
1048
|
+
objects?: EditorAgentBridgeSceneObject[];
|
|
1049
|
+
}
|
|
1050
|
+
export type EditorAgentBridgeEmptyObjectInput = Record<string, never>;
|
|
1051
|
+
export type EditorAgentBridgeHostModeGetInput = EditorAgentBridgeEmptyObjectInput;
|
|
1052
|
+
export interface EditorAgentBridgeHostStatus {
|
|
1053
|
+
mode: string;
|
|
1054
|
+
editorReady: boolean;
|
|
1055
|
+
busy: boolean;
|
|
1056
|
+
status: string;
|
|
1057
|
+
statusTone?: string;
|
|
1058
|
+
statusDetails?: string;
|
|
1059
|
+
sessionActive: boolean;
|
|
1060
|
+
}
|
|
1061
|
+
export type EditorAgentBridgeHostModeGetOutput = EditorAgentBridgeHostStatus;
|
|
1062
|
+
export interface EditorAgentBridgeHostEditorEnterInput {
|
|
1063
|
+
timeoutMs?: number;
|
|
1064
|
+
}
|
|
1065
|
+
export interface EditorAgentBridgeHostEditorEnterOutput extends EditorAgentBridgeHostStatus {
|
|
1066
|
+
entered: boolean;
|
|
1067
|
+
alreadyEditor: boolean;
|
|
1068
|
+
}
|
|
1069
|
+
export interface EditorAgentBridgeHostEditorWaitReadyInput {
|
|
1070
|
+
timeoutMs?: number;
|
|
1071
|
+
pollIntervalMs?: number;
|
|
1072
|
+
}
|
|
1073
|
+
export type EditorAgentBridgeHostEditorWaitReadyOutput = EditorAgentBridgeHostStatus;
|
|
1074
|
+
export interface EditorAgentBridgeEditorState {
|
|
1075
|
+
mode: string;
|
|
1076
|
+
status: string;
|
|
1077
|
+
statusTone?: string;
|
|
1078
|
+
statusDetails?: string;
|
|
1079
|
+
dirty?: boolean;
|
|
1080
|
+
busy?: boolean;
|
|
1081
|
+
selection: EditorAgentBridgeSelectionState;
|
|
1082
|
+
object?: EditorAgentBridgeSceneObject | null;
|
|
1083
|
+
diagnostics?: EditorAgentBridgeDiagnostic[];
|
|
1084
|
+
}
|
|
1085
|
+
export interface EditorAgentBridgeObjectCreatePrimitiveInput {
|
|
1086
|
+
shape: EditorAgentBridgePrimitiveShape;
|
|
1087
|
+
name?: string;
|
|
1088
|
+
parentId?: string | null;
|
|
1089
|
+
activeId?: string | null;
|
|
1090
|
+
}
|
|
1091
|
+
export interface EditorAgentBridgeObjectCreatePrimitiveOutput {
|
|
1092
|
+
createdId: string;
|
|
1093
|
+
object?: EditorAgentBridgeSceneObject;
|
|
1094
|
+
selection: EditorAgentBridgeSelectionState;
|
|
1095
|
+
}
|
|
1096
|
+
export interface EditorAgentBridgeObjectCreateFromAssetInput {
|
|
1097
|
+
assetId: string;
|
|
1098
|
+
name?: string;
|
|
1099
|
+
position?: EditorAgentBridgeVec3;
|
|
1100
|
+
rotation?: EditorAgentBridgeVec3;
|
|
1101
|
+
scale?: EditorAgentBridgeVec3;
|
|
1102
|
+
select?: boolean;
|
|
1103
|
+
focus?: boolean;
|
|
1104
|
+
}
|
|
1105
|
+
export interface EditorAgentBridgeObjectCreateFromAssetOutput {
|
|
1106
|
+
assetId: string;
|
|
1107
|
+
createdId: string;
|
|
1108
|
+
object?: EditorAgentBridgeSceneObject;
|
|
1109
|
+
selection: EditorAgentBridgeSelectionState;
|
|
1110
|
+
focused?: boolean;
|
|
1111
|
+
status: string;
|
|
1112
|
+
}
|
|
1113
|
+
export type EditorAgentBridgeObjectDeleteInput = {
|
|
1114
|
+
objectId: string;
|
|
1115
|
+
objectIds?: never;
|
|
1116
|
+
activeId?: string | null;
|
|
1117
|
+
} | {
|
|
1118
|
+
objectId?: never;
|
|
1119
|
+
objectIds: string[];
|
|
1120
|
+
activeId?: string | null;
|
|
1121
|
+
};
|
|
1122
|
+
export interface EditorAgentBridgeObjectDeleteOutput {
|
|
1123
|
+
deletedIds: string[];
|
|
1124
|
+
fallbackSelectionId?: string | null;
|
|
1125
|
+
selection: EditorAgentBridgeSelectionState;
|
|
1126
|
+
}
|
|
1127
|
+
//# sourceMappingURL=agent-bridge.d.ts.map
|