@fps-games/editor 0.1.5-beta.5 → 0.1.7-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-bridge/capabilities/assets.d.ts +8 -0
- package/dist/agent-bridge/capabilities/assets.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/assets.js +226 -0
- package/dist/agent-bridge/capabilities/assets.js.map +1 -0
- package/dist/agent-bridge/capabilities/editor-state.d.ts +5 -0
- package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/editor-state.js +72 -0
- package/dist/agent-bridge/capabilities/editor-state.js.map +1 -0
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts +4 -0
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/host-lifecycle.js +87 -0
- package/dist/agent-bridge/capabilities/host-lifecycle.js.map +1 -0
- package/dist/agent-bridge/capabilities/prefabs.d.ts +5 -0
- package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/prefabs.js +735 -0
- package/dist/agent-bridge/capabilities/prefabs.js.map +1 -0
- package/dist/agent-bridge/capabilities/scene-objects.d.ts +9 -0
- package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/scene-objects.js +394 -0
- package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -0
- package/dist/agent-bridge/capabilities/selection.d.ts +5 -0
- package/dist/agent-bridge/capabilities/selection.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/selection.js +57 -0
- package/dist/agent-bridge/capabilities/selection.js.map +1 -0
- package/dist/agent-bridge/capabilities/shadows.d.ts +5 -0
- package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/shadows.js +1876 -0
- package/dist/agent-bridge/capabilities/shadows.js.map +1 -0
- package/dist/agent-bridge/capabilities/transform.d.ts +5 -0
- package/dist/agent-bridge/capabilities/transform.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/transform.js +162 -0
- package/dist/agent-bridge/capabilities/transform.js.map +1 -0
- package/dist/agent-bridge/capabilities/ui-regions.d.ts +4 -0
- package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/ui-regions.js +168 -0
- package/dist/agent-bridge/capabilities/ui-regions.js.map +1 -0
- package/dist/agent-bridge/capabilities/viewport.d.ts +5 -0
- package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/viewport.js +407 -0
- package/dist/agent-bridge/capabilities/viewport.js.map +1 -0
- package/dist/agent-bridge/capability-sources.d.ts +6 -0
- package/dist/agent-bridge/capability-sources.d.ts.map +1 -0
- package/dist/agent-bridge/capability-sources.js +26 -0
- package/dist/agent-bridge/capability-sources.js.map +1 -0
- package/dist/agent-bridge/diagnostics.d.ts +12 -0
- package/dist/agent-bridge/diagnostics.d.ts.map +1 -0
- package/dist/agent-bridge/diagnostics.js +45 -0
- package/dist/agent-bridge/diagnostics.js.map +1 -0
- package/dist/agent-bridge/index.d.ts +5 -0
- package/dist/agent-bridge/index.d.ts.map +1 -0
- package/dist/agent-bridge/index.js +5 -0
- package/dist/agent-bridge/index.js.map +1 -0
- package/dist/agent-bridge/register.d.ts +4 -0
- package/dist/agent-bridge/register.d.ts.map +1 -0
- package/dist/agent-bridge/register.js +908 -0
- package/dist/agent-bridge/register.js.map +1 -0
- package/dist/agent-bridge/shared.d.ts +189 -0
- package/dist/agent-bridge/shared.d.ts.map +1 -0
- package/dist/agent-bridge/shared.js +39 -0
- package/dist/agent-bridge/shared.js.map +1 -0
- package/dist/agent-bridge/source-types.d.ts +90 -0
- package/dist/agent-bridge/source-types.d.ts.map +1 -0
- package/dist/agent-bridge/source-types.js +2 -0
- package/dist/agent-bridge/source-types.js.map +1 -0
- package/dist/build-info.json +17 -17
- package/dist/local-editor-agent-actions.d.ts +8 -1
- package/dist/local-editor-agent-actions.d.ts.map +1 -1
- package/dist/local-editor-agent-actions.js +171 -12
- package/dist/local-editor-agent-actions.js.map +1 -1
- package/dist/local-editor-agent-bridge-transport.d.ts +95 -0
- package/dist/local-editor-agent-bridge-transport.d.ts.map +1 -0
- package/dist/local-editor-agent-bridge-transport.js +340 -0
- package/dist/local-editor-agent-bridge-transport.js.map +1 -0
- package/dist/local-editor-agent-bridge.d.ts +2 -0
- package/dist/local-editor-agent-bridge.d.ts.map +1 -0
- package/dist/local-editor-agent-bridge.js +2 -0
- package/dist/local-editor-agent-bridge.js.map +1 -0
- package/dist/local-editor-agent-context.d.ts +29 -1
- package/dist/local-editor-agent-context.d.ts.map +1 -1
- package/dist/local-editor-agent-context.js +403 -0
- package/dist/local-editor-agent-context.js.map +1 -1
- package/dist/local-editor-harness.d.ts +128 -6
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +2730 -151
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/local-editor-marker-graph.d.ts +92 -0
- package/dist/local-editor-marker-graph.d.ts.map +1 -0
- package/dist/local-editor-marker-graph.js +1432 -0
- package/dist/local-editor-marker-graph.js.map +1 -0
- package/dist/local-editor-performance-stats.js +1 -1
- package/dist/local-editor-performance-stats.js.map +1 -1
- package/dist/playable-babylon-facade.d.ts +2 -2
- package/dist/playable-babylon-facade.d.ts.map +1 -1
- package/dist/playable-babylon-facade.js +1 -1
- package/dist/playable-babylon-facade.js.map +1 -1
- package/dist/playable-babylon-rendering.js +20 -0
- package/dist/playable-babylon-rendering.js.map +1 -1
- package/dist/playable-local-editor-host.d.ts +57 -7
- package/dist/playable-local-editor-host.d.ts.map +1 -1
- package/dist/playable-local-editor-host.js +25 -1
- package/dist/playable-local-editor-host.js.map +1 -1
- package/dist/playable-sdk.d.ts +4 -2
- package/dist/playable-sdk.d.ts.map +1 -1
- package/dist/playable-sdk.js +2 -1
- package/dist/playable-sdk.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.js +6 -4
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js +103 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js +330 -27
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.js +159 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.js +8 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.d.ts +53 -2
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.js +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/package.json +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js +11 -0
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/editor-sky.d.ts +3 -1
- package/node_modules/@fps-games/editor-babylon/dist/editor-sky.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/editor-sky.js +114 -18
- package/node_modules/@fps-games/editor-babylon/dist/editor-sky.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.d.ts +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.js +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.js +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/marker-overlay.d.ts +52 -0
- package/node_modules/@fps-games/editor-babylon/dist/marker-overlay.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/marker-overlay.js +1395 -0
- package/node_modules/@fps-games/editor-babylon/dist/marker-overlay.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js +4 -65
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.d.ts +28 -0
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.js +235 -0
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.d.ts +37 -0
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.js +451 -0
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection-asset-container-importer.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-asset-container-importer.js +14 -3
- package/node_modules/@fps-games/editor-babylon/dist/projection-asset-container-importer.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-pick-resolver.d.ts +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection-pick-resolver.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-pick-resolver.js +20 -4
- package/node_modules/@fps-games/editor-babylon/dist/projection-pick-resolver.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-source-owner-path.d.ts +3 -6
- package/node_modules/@fps-games/editor-babylon/dist/projection-source-owner-path.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-source-owner-path.js +4 -37
- package/node_modules/@fps-games/editor-babylon/dist/projection-source-owner-path.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +74 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.js +641 -52
- package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.d.ts +11 -0
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +113 -29
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts +13 -1
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js +543 -3
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/package.json +5 -5
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts +8 -2
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/index.js +4 -0
- package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.d.ts +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.js +23 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +76 -9
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.js +3 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.d.ts +21 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.js +75 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +326 -72
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js +92 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +4 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +22 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +4 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +24 -11
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js +7 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panel-registry.js +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panel-registry.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts +4 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +1471 -29
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts +70 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js +171 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js +2 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js +9 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +301 -3
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +12 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js +13 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +6 -4
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +1501 -122
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/package.json +3 -3
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.d.ts +18 -0
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.js +102 -0
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-core/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/index.js +1 -0
- package/node_modules/@fps-games/editor-core/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/scene-graph.d.ts +1 -1
- package/node_modules/@fps-games/editor-core/dist/scene-graph.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.d.ts +3 -1
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.js +1 -0
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.js.map +1 -1
- package/node_modules/@fps-games/editor-core/package.json +2 -2
- package/node_modules/@fps-games/editor-forge-play/package.json +2 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/config.d.ts +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/config.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/config.js +9 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/config.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.d.ts +6 -0
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import type { EditorSceneAssetCatalogEntry, EditorSceneAssetCatalogKind } from '../asset-library';
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export type PlayableEditorAssetKind = Extract<EditorSceneAssetCatalogKind, 'model' | 'texture' | 'image' | 'sound'>;
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export interface PlayableEditorAssetDatabasePaths {
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projectRoot: string;
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assetsDir: string;
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importedDir: string;
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generatedDir: string;
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manifestPath: string;
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registryPath: string;
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scenePath?: string;
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rulesPath?: string;
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}
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export interface PlayableEditorAssetDatabaseCommands {
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register?: string;
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unregister?: string;
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}
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export interface PlayableEditorAssetDatabasePublicUrlInput {
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kind: PlayableEditorAssetKind;
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fileName: string;
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relativePath?: string;
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}
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export interface PlayableEditorAssetDatabaseRelativePathInput {
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kind: PlayableEditorAssetKind;
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fileName: string;
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}
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export interface PlayableEditorAssetDatabaseConfig {
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paths: PlayableEditorAssetDatabasePaths;
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supportedExtensions?: readonly string[];
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commands?: PlayableEditorAssetDatabaseCommands;
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relativeImportedPath?: (input: PlayableEditorAssetDatabaseRelativePathInput) => string;
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publicUrlForImportedAsset?: (input: PlayableEditorAssetDatabasePublicUrlInput) => string;
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publicUrlForCatalogRelativePath?: (relativePath: string) => string;
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}
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export interface PlayableEditorAssetCatalogEntry<TExternal = unknown, TDefaults = unknown, TMaterialMode extends string = string> extends EditorSceneAssetCatalogEntry<TExternal, TDefaults, TMaterialMode> {
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guid: string;
|
|
36
|
+
assetId: string;
|
|
37
|
+
kind: PlayableEditorAssetKind;
|
|
38
|
+
relativePath: string;
|
|
39
|
+
contentHash: string;
|
|
40
|
+
byteSize: number;
|
|
41
|
+
}
|
|
42
|
+
export interface PlayableEditorAssetRegistryEntry<TExternal = unknown, TDefaults = unknown, TMaterialMode extends string = string> extends EditorSceneAssetCatalogEntry<TExternal, TDefaults, TMaterialMode> {
|
|
43
|
+
guid: string;
|
|
44
|
+
assetId: string;
|
|
45
|
+
kind: PlayableEditorAssetKind;
|
|
46
|
+
displayName: string;
|
|
47
|
+
relativePath: string;
|
|
48
|
+
contentHash?: string;
|
|
49
|
+
byteSize?: number;
|
|
50
|
+
}
|
|
51
|
+
//# sourceMappingURL=types.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/asset-database/types.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,4BAA4B,EAC5B,2BAA2B,EAC5B,MAAM,kBAAkB,CAAC;AAE1B,MAAM,MAAM,uBAAuB,GAAG,OAAO,CAC3C,2BAA2B,EAC3B,OAAO,GAAG,SAAS,GAAG,OAAO,GAAG,OAAO,CACxC,CAAC;AAEF,MAAM,WAAW,gCAAgC;IAC/C,WAAW,EAAE,MAAM,CAAC;IACpB,SAAS,EAAE,MAAM,CAAC;IAClB,WAAW,EAAE,MAAM,CAAC;IACpB,YAAY,EAAE,MAAM,CAAC;IACrB,YAAY,EAAE,MAAM,CAAC;IACrB,YAAY,EAAE,MAAM,CAAC;IACrB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,SAAS,CAAC,EAAE,MAAM,CAAC;CACpB;AAED,MAAM,WAAW,mCAAmC;IAClD,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,UAAU,CAAC,EAAE,MAAM,CAAC;CACrB;AAED,MAAM,WAAW,yCAAyC;IACxD,IAAI,EAAE,uBAAuB,CAAC;IAC9B,QAAQ,EAAE,MAAM,CAAC;IACjB,YAAY,CAAC,EAAE,MAAM,CAAC;CACvB;AAED,MAAM,WAAW,4CAA4C;IAC3D,IAAI,EAAE,uBAAuB,CAAC;IAC9B,QAAQ,EAAE,MAAM,CAAC;CAClB;AAED,MAAM,WAAW,iCAAiC;IAChD,KAAK,EAAE,gCAAgC,CAAC;IACxC,mBAAmB,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;IACxC,QAAQ,CAAC,EAAE,mCAAmC,CAAC;IAC/C,oBAAoB,CAAC,EAAE,CAAC,KAAK,EAAE,4CAA4C,KAAK,MAAM,CAAC;IACvF,yBAAyB,CAAC,EAAE,CAAC,KAAK,EAAE,yCAAyC,KAAK,MAAM,CAAC;IACzF,+BAA+B,CAAC,EAAE,CAAC,YAAY,EAAE,MAAM,KAAK,MAAM,CAAC;CACpE;AAED,MAAM,WAAW,+BAA+B,CAC9C,SAAS,GAAG,OAAO,EACnB,SAAS,GAAG,OAAO,EACnB,aAAa,SAAS,MAAM,GAAG,MAAM,CACrC,SAAQ,4BAA4B,CAAC,SAAS,EAAE,SAAS,EAAE,aAAa,CAAC;IACzE,IAAI,EAAE,MAAM,CAAC;IACb,OAAO,EAAE,MAAM,CAAC;IAChB,IAAI,EAAE,uBAAuB,CAAC;IAC9B,YAAY,EAAE,MAAM,CAAC;IACrB,WAAW,EAAE,MAAM,CAAC;IACpB,QAAQ,EAAE,MAAM,CAAC;CAClB;AAED,MAAM,WAAW,gCAAgC,CAC/C,SAAS,GAAG,OAAO,EACnB,SAAS,GAAG,OAAO,EACnB,aAAa,SAAS,MAAM,GAAG,MAAM,CACrC,SAAQ,4BAA4B,CAAC,SAAS,EAAE,SAAS,EAAE,aAAa,CAAC;IACzE,IAAI,EAAE,MAAM,CAAC;IACb,OAAO,EAAE,MAAM,CAAC;IAChB,IAAI,EAAE,uBAAuB,CAAC;IAC9B,WAAW,EAAE,MAAM,CAAC;IACpB,YAAY,EAAE,MAAM,CAAC;IACrB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,QAAQ,CAAC,EAAE,MAAM,CAAC;CACnB"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../src/asset-database/types.ts"],"names":[],"mappings":""}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"catalog.d.ts","sourceRoot":"","sources":["../../src/asset-library/catalog.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,2BAA2B,EAC5B,MAAM,mBAAmB,CAAC;AAC3B,OAAO,KAAK,EACV,4BAA4B,EAC7B,MAAM,SAAS,CAAC;AAEjB,wBAAgB,6BAA6B,CAC3C,SAAS,GAAG,OAAO,EACnB,SAAS,GAAG,OAAO,EACnB,aAAa,SAAS,MAAM,GAAG,MAAM,EAErC,cAAc,EAAE,SAAS,4BAA4B,CAAC,SAAS,EAAE,SAAS,EAAE,aAAa,CAAC,EAAE,GAC3F,KAAK,CAAC,2BAA2B,CAAC,SAAS,EAAE,SAAS,EAAE,aAAa,CAAC,CAAC,CAKzE;AAED,wBAAgB,iCAAiC,CAC/C,SAAS,GAAG,OAAO,EACnB,SAAS,GAAG,OAAO,EACnB,aAAa,SAAS,MAAM,GAAG,MAAM,EAErC,KAAK,EAAE,4BAA4B,CAAC,SAAS,EAAE,SAAS,EAAE,aAAa,CAAC,GACvE,2BAA2B,CAAC,SAAS,EAAE,SAAS,EAAE,aAAa,CAAC,
|
|
1
|
+
{"version":3,"file":"catalog.d.ts","sourceRoot":"","sources":["../../src/asset-library/catalog.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,2BAA2B,EAC5B,MAAM,mBAAmB,CAAC;AAC3B,OAAO,KAAK,EACV,4BAA4B,EAC7B,MAAM,SAAS,CAAC;AAEjB,wBAAgB,6BAA6B,CAC3C,SAAS,GAAG,OAAO,EACnB,SAAS,GAAG,OAAO,EACnB,aAAa,SAAS,MAAM,GAAG,MAAM,EAErC,cAAc,EAAE,SAAS,4BAA4B,CAAC,SAAS,EAAE,SAAS,EAAE,aAAa,CAAC,EAAE,GAC3F,KAAK,CAAC,2BAA2B,CAAC,SAAS,EAAE,SAAS,EAAE,aAAa,CAAC,CAAC,CAKzE;AAED,wBAAgB,iCAAiC,CAC/C,SAAS,GAAG,OAAO,EACnB,SAAS,GAAG,OAAO,EACnB,aAAa,SAAS,MAAM,GAAG,MAAM,EAErC,KAAK,EAAE,4BAA4B,CAAC,SAAS,EAAE,SAAS,EAAE,aAAa,CAAC,GACvE,2BAA2B,CAAC,SAAS,EAAE,SAAS,EAAE,aAAa,CAAC,CA6BlE;AAED,wBAAgB,mCAAmC,CACjD,CAAC,EAAE,2BAA2B,EAC9B,CAAC,EAAE,2BAA2B,GAC7B,MAAM,CAKR"}
|
|
@@ -1,11 +1,15 @@
|
|
|
1
1
|
export function createEditorSceneAssetLibrary(catalogEntries) {
|
|
2
2
|
return catalogEntries
|
|
3
|
-
.filter((entry) => (entry.kind
|
|
3
|
+
.filter((entry) => isEditorScenePlaceableAssetCatalogKind(entry.kind) && entry.placeable !== false)
|
|
4
4
|
.map(createEditorSceneAssetLibraryItem)
|
|
5
5
|
.sort(compareEditorSceneAssetLibraryItems);
|
|
6
6
|
}
|
|
7
7
|
export function createEditorSceneAssetLibraryItem(entry) {
|
|
8
|
-
const type = entry.kind === 'texture'
|
|
8
|
+
const type = entry.kind === 'texture'
|
|
9
|
+
? 'texture'
|
|
10
|
+
: entry.kind === 'prefab'
|
|
11
|
+
? 'prefab'
|
|
12
|
+
: 'glb';
|
|
9
13
|
const guid = readNonEmptyString(entry.guid);
|
|
10
14
|
const metadata = createEditorSceneAssetCatalogMetadata(entry);
|
|
11
15
|
return {
|
|
@@ -13,11 +17,16 @@ export function createEditorSceneAssetLibraryItem(entry) {
|
|
|
13
17
|
...(guid ? { guid } : {}),
|
|
14
18
|
assetId: entry.assetId,
|
|
15
19
|
type,
|
|
16
|
-
kind: entry.kind === 'texture'
|
|
20
|
+
kind: entry.kind === 'texture'
|
|
21
|
+
? 'texture'
|
|
22
|
+
: entry.kind === 'prefab'
|
|
23
|
+
? 'prefab'
|
|
24
|
+
: 'model',
|
|
17
25
|
displayName: entry.displayName,
|
|
18
26
|
category: entry.category ?? inferEditorSceneAssetCategory(entry),
|
|
19
27
|
materialMode: entry.materialMode,
|
|
20
28
|
defaults: cloneOptional(entry.defaults),
|
|
29
|
+
prefab: cloneOptional(entry.prefab),
|
|
21
30
|
external: cloneOptional(entry.external),
|
|
22
31
|
metadata,
|
|
23
32
|
origin: entry.origin ?? 'project',
|
|
@@ -32,6 +41,8 @@ export function compareEditorSceneAssetLibraryItems(a, b) {
|
|
|
32
41
|
|| a.type.localeCompare(b.type);
|
|
33
42
|
}
|
|
34
43
|
function inferEditorSceneAssetCategory(entry) {
|
|
44
|
+
if (entry.kind === 'prefab')
|
|
45
|
+
return 'Prefab';
|
|
35
46
|
if (entry.kind === 'texture')
|
|
36
47
|
return 'Texture';
|
|
37
48
|
if (entry.kind === 'image')
|
|
@@ -61,4 +72,7 @@ function readNonEmptyString(value) {
|
|
|
61
72
|
function cloneOptional(value) {
|
|
62
73
|
return value == null ? undefined : structuredClone(value);
|
|
63
74
|
}
|
|
75
|
+
function isEditorScenePlaceableAssetCatalogKind(kind) {
|
|
76
|
+
return kind === 'model' || kind === 'prefab' || kind === 'texture';
|
|
77
|
+
}
|
|
64
78
|
//# sourceMappingURL=catalog.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"catalog.js","sourceRoot":"","sources":["../../src/asset-library/catalog.ts"],"names":[],"mappings":"AAOA,MAAM,UAAU,6BAA6B,CAK3C,cAA4F;IAE5F,OAAO,cAAc;SAClB,MAAM,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,
|
|
1
|
+
{"version":3,"file":"catalog.js","sourceRoot":"","sources":["../../src/asset-library/catalog.ts"],"names":[],"mappings":"AAOA,MAAM,UAAU,6BAA6B,CAK3C,cAA4F;IAE5F,OAAO,cAAc;SAClB,MAAM,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,sCAAsC,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,KAAK,CAAC,SAAS,KAAK,KAAK,CAAC;SAClG,GAAG,CAAC,iCAAiC,CAAC;SACtC,IAAI,CAAC,mCAAmC,CAAC,CAAC;AAC/C,CAAC;AAED,MAAM,UAAU,iCAAiC,CAK/C,KAAwE;IAExE,MAAM,IAAI,GAAG,KAAK,CAAC,IAAI,KAAK,SAAS;QACnC,CAAC,CAAC,SAAS;QACX,CAAC,CAAC,KAAK,CAAC,IAAI,KAAK,QAAQ;YACvB,CAAC,CAAC,QAAQ;YACV,CAAC,CAAC,KAAK,CAAC;IACZ,MAAM,IAAI,GAAG,kBAAkB,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;IAC5C,MAAM,QAAQ,GAAG,qCAAqC,CAAC,KAAK,CAAC,CAAC;IAC9D,OAAO;QACL,EAAE,EAAE,KAAK,CAAC,OAAO;QACjB,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;QACzB,OAAO,EAAE,KAAK,CAAC,OAAO;QACtB,IAAI;QACJ,IAAI,EAAE,KAAK,CAAC,IAAI,KAAK,SAAS;YAC5B,CAAC,CAAC,SAAS;YACX,CAAC,CAAC,KAAK,CAAC,IAAI,KAAK,QAAQ;gBACvB,CAAC,CAAC,QAAQ;gBACV,CAAC,CAAC,OAAO;QACb,WAAW,EAAE,KAAK,CAAC,WAAW;QAC9B,QAAQ,EAAE,KAAK,CAAC,QAAQ,IAAI,6BAA6B,CAAC,KAAK,CAAC;QAChE,YAAY,EAAE,KAAK,CAAC,YAAY;QAChC,QAAQ,EAAE,aAAa,CAAC,KAAK,CAAC,QAAQ,CAAC;QACvC,MAAM,EAAE,aAAa,CAAC,KAAK,CAAC,MAAM,CAAC;QACnC,QAAQ,EAAE,aAAa,CAAC,KAAK,CAAC,QAAQ,CAAC;QACvC,QAAQ;QACR,MAAM,EAAE,KAAK,CAAC,MAAM,IAAI,SAAS;QACjC,SAAS,EAAE,KAAK,CAAC,SAAS,IAAI,IAAI,IAAI,2BAA2B,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,KAAK,CAAC,OAAO;QAClG,SAAS,EAAE,KAAK,CAAC,SAAS,KAAK,KAAK;KACrC,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,mCAAmC,CACjD,CAA8B,EAC9B,CAA8B;IAE9B,OAAO,CAAC,CAAC,CAAC,QAAQ,IAAI,EAAE,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,QAAQ,IAAI,EAAE,CAAC;WACpD,CAAC,CAAC,WAAW,CAAC,aAAa,CAAC,CAAC,CAAC,WAAW,CAAC;WAC1C,CAAC,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC,CAAC,OAAO,CAAC;WAClC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;AACpC,CAAC;AAED,SAAS,6BAA6B,CAAC,KAAmC;IACxE,IAAI,KAAK,CAAC,IAAI,KAAK,QAAQ;QAAE,OAAO,QAAQ,CAAC;IAC7C,IAAI,KAAK,CAAC,IAAI,KAAK,SAAS;QAAE,OAAO,SAAS,CAAC;IAC/C,IAAI,KAAK,CAAC,IAAI,KAAK,OAAO;QAAE,OAAO,OAAO,CAAC;IAC3C,IAAI,KAAK,CAAC,IAAI,KAAK,OAAO;QAAE,OAAO,OAAO,CAAC;IAC3C,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,SAAS,qCAAqC,CAC5C,KAAmC;IAEnC,OAAO;QACL,gBAAgB,EAAE,KAAK,CAAC,gBAAgB;QACxC,YAAY,EAAE,KAAK,CAAC,YAAY;QAChC,OAAO,EAAE,KAAK,CAAC,OAAO;QACtB,WAAW,EAAE,KAAK,CAAC,WAAW;QAC9B,QAAQ,EAAE,KAAK,CAAC,QAAQ;QACxB,GAAG,aAAa,CAAC,KAAK,CAAC,QAAQ,CAAC;KACjC,CAAC;AACJ,CAAC;AAED,SAAS,2BAA2B,CAAC,KAAc;IACjD,IAAI,CAAC,KAAK,IAAI,OAAO,KAAK,KAAK,QAAQ,IAAI,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC;QAAE,OAAO,IAAI,CAAC;IAC7E,OAAO,kBAAkB,CAAE,KAAiC,CAAC,eAAe,CAAC,CAAC;AAChF,CAAC;AAED,SAAS,kBAAkB,CAAC,KAAc;IACxC,OAAO,OAAO,KAAK,KAAK,QAAQ,IAAI,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;AACzE,CAAC;AAED,SAAS,aAAa,CAAI,KAAoB;IAC5C,OAAO,KAAK,IAAI,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;AAC5D,CAAC;AAED,SAAS,sCAAsC,CAAC,IAA0C;IACxF,OAAO,IAAI,KAAK,OAAO,IAAI,IAAI,KAAK,QAAQ,IAAI,IAAI,KAAK,SAAS,CAAC;AACrE,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"document.d.ts","sourceRoot":"","sources":["../../src/asset-library/document.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,gBAAgB,EAChB,2BAA2B,EAC3B,mBAAmB,EACpB,MAAM,mBAAmB,CAAC;AAE3B,wBAAgB,+BAA+B,CAAC,SAAS,SAAS,mBAAmB,EACnF,WAAW,EAAE,SAAS,EACtB,YAAY,EAAE,SAAS,2BAA2B,EAAE,GACnD,SAAS,CAWX;AAED,wBAAgB,oCAAoC,CAAC,MAAM,SAAS,gBAAgB,EAClF,KAAK,EAAE,MAAM,EACb,WAAW,EAAE,2BAA2B,GACvC,MAAM,
|
|
1
|
+
{"version":3,"file":"document.d.ts","sourceRoot":"","sources":["../../src/asset-library/document.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,gBAAgB,EAChB,2BAA2B,EAC3B,mBAAmB,EACpB,MAAM,mBAAmB,CAAC;AAE3B,wBAAgB,+BAA+B,CAAC,SAAS,SAAS,mBAAmB,EACnF,WAAW,EAAE,SAAS,EACtB,YAAY,EAAE,SAAS,2BAA2B,EAAE,GACnD,SAAS,CAWX;AAED,wBAAgB,oCAAoC,CAAC,MAAM,SAAS,gBAAgB,EAClF,KAAK,EAAE,MAAM,EACb,WAAW,EAAE,2BAA2B,GACvC,MAAM,CAYR"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
export function enrichEditorSceneDocumentAssets(editorScene, assetLibrary) {
|
|
2
2
|
const libraryByAssetId = new Map(assetLibrary
|
|
3
|
-
.filter((asset) => asset.type === 'glb')
|
|
3
|
+
.filter((asset) => asset.type === 'glb' || asset.type === 'prefab')
|
|
4
4
|
.map((asset) => [asset.assetId, asset]));
|
|
5
5
|
return {
|
|
6
6
|
...editorScene,
|
|
@@ -18,6 +18,7 @@ export function mergeEditorSceneAssetWithLibraryItem(asset, libraryItem) {
|
|
|
18
18
|
category: libraryItem.category ?? asset.category,
|
|
19
19
|
materialMode: libraryItem.materialMode ?? asset.materialMode,
|
|
20
20
|
defaults: cloneOptional(libraryItem.defaults ?? asset.defaults),
|
|
21
|
+
prefab: cloneOptional(libraryItem.prefab ?? asset.prefab),
|
|
21
22
|
external: cloneOptional(libraryItem.external ?? asset.external),
|
|
22
23
|
metadata: cloneOptional(libraryItem.metadata ?? asset.metadata),
|
|
23
24
|
};
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"document.js","sourceRoot":"","sources":["../../src/asset-library/document.ts"],"names":[],"mappings":"AAMA,MAAM,UAAU,+BAA+B,CAC7C,WAAsB,EACtB,YAAoD;IAEpD,MAAM,gBAAgB,GAAG,IAAI,GAAG,CAAC,YAAY;SAC1C,MAAM,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,IAAI,KAAK,KAAK,CAAC;
|
|
1
|
+
{"version":3,"file":"document.js","sourceRoot":"","sources":["../../src/asset-library/document.ts"],"names":[],"mappings":"AAMA,MAAM,UAAU,+BAA+B,CAC7C,WAAsB,EACtB,YAAoD;IAEpD,MAAM,gBAAgB,GAAG,IAAI,GAAG,CAAC,YAAY;SAC1C,MAAM,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,IAAI,KAAK,KAAK,IAAI,KAAK,CAAC,IAAI,KAAK,QAAQ,CAAC;SAClE,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,KAAK,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IAC3C,OAAO;QACL,GAAG,WAAW;QACd,MAAM,EAAE,WAAW,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE;YACvC,MAAM,WAAW,GAAG,gBAAgB,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC;YACnD,OAAO,WAAW,CAAC,CAAC,CAAC,oCAAoC,CAAC,KAAK,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;QACxF,CAAC,CAAC;KACH,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,oCAAoC,CAClD,KAAa,EACb,WAAwC;IAExC,OAAO;QACL,GAAG,KAAK;QACR,IAAI,EAAE,WAAW,CAAC,IAAI,IAAI,KAAK,CAAC,IAAI;QACpC,WAAW,EAAE,WAAW,CAAC,WAAW,IAAI,KAAK,CAAC,WAAW;QACzD,QAAQ,EAAE,WAAW,CAAC,QAAQ,IAAI,KAAK,CAAC,QAAQ;QAChD,YAAY,EAAE,WAAW,CAAC,YAAY,IAAI,KAAK,CAAC,YAAY;QAC5D,QAAQ,EAAE,aAAa,CAAC,WAAW,CAAC,QAAQ,IAAI,KAAK,CAAC,QAAQ,CAAC;QAC/D,MAAM,EAAE,aAAa,CAAC,WAAW,CAAC,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC;QACzD,QAAQ,EAAE,aAAa,CAAC,WAAW,CAAC,QAAQ,IAAI,KAAK,CAAC,QAAQ,CAAC;QAC/D,QAAQ,EAAE,aAAa,CAAC,WAAW,CAAC,QAAQ,IAAI,KAAK,CAAC,QAAQ,CAAC;KACtD,CAAC;AACd,CAAC;AAED,SAAS,aAAa,CAAI,KAAoB;IAC5C,OAAO,KAAK,IAAI,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;AAC5D,CAAC"}
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@@ -1,5 +1,5 @@
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1
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-
import type { EditorSceneAssetOrigin } from '../document/index';
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-
export type EditorSceneAssetCatalogKind = 'model' | 'texture' | 'image' | 'sound' | (string & {});
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+
import type { EditorSceneAssetOrigin, EditorScenePrefabDefinition } from '../document/index';
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export type EditorSceneAssetCatalogKind = 'model' | 'prefab' | 'texture' | 'image' | 'sound' | (string & {});
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export interface EditorSceneAssetCatalogEntry<TExternal = unknown, TDefaults = unknown, TMaterialMode extends string = string> {
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guid?: string;
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assetId: string;
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@@ -14,6 +14,7 @@ export interface EditorSceneAssetCatalogEntry<TExternal = unknown, TDefaults = u
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byteSize?: number;
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external?: TExternal;
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defaults?: TDefaults;
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prefab?: EditorScenePrefabDefinition;
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materialMode?: TMaterialMode;
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metadata?: Record<string, unknown>;
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origin?: EditorSceneAssetOrigin;
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/asset-library/types.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,sBAAsB,
|
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1
|
+
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/asset-library/types.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,sBAAsB,EACtB,2BAA2B,EAC5B,MAAM,mBAAmB,CAAC;AAE3B,MAAM,MAAM,2BAA2B,GACnC,OAAO,GACP,QAAQ,GACR,SAAS,GACT,OAAO,GACP,OAAO,GACP,CAAC,MAAM,GAAG,EAAE,CAAC,CAAC;AAElB,MAAM,WAAW,4BAA4B,CAC3C,SAAS,GAAG,OAAO,EACnB,SAAS,GAAG,OAAO,EACnB,aAAa,SAAS,MAAM,GAAG,MAAM;IAErC,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,OAAO,EAAE,MAAM,CAAC;IAChB,IAAI,EAAE,2BAA2B,CAAC;IAClC,WAAW,EAAE,MAAM,CAAC;IACpB,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,QAAQ,CAAC,EAAE,SAAS,CAAC;IACrB,QAAQ,CAAC,EAAE,SAAS,CAAC;IACrB,MAAM,CAAC,EAAE,2BAA2B,CAAC;IACrC,YAAY,CAAC,EAAE,aAAa,CAAC;IAC7B,QAAQ,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IACnC,MAAM,CAAC,EAAE,sBAAsB,CAAC;IAChC,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAAC;CACxB"}
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@@ -4,5 +4,5 @@ import type { EditorSceneAssetPlacementOptions, EditorSceneAssetPlacementResult
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4
4
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export declare function addAssetLibraryItemToEditorSceneDocument<TDocument extends EditorSceneDocument>(document: TDocument, assetItem: EditorSceneAssetLibraryItem, placement?: EditorTransformSnapshot, options?: EditorSceneAssetPlacementOptions): EditorSceneAssetPlacementResult<TDocument>;
|
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5
5
|
export declare function createEditorSceneAssetFromLibraryItem(assetItem: EditorSceneAssetLibraryItem): EditorSceneAsset;
|
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6
6
|
export declare function createEditorSceneModelGameObjectForAsset(document: EditorSceneDocument, assetItem: EditorSceneAssetLibraryItem, assetId: string, placement?: EditorTransformSnapshot, options?: EditorSceneAssetPlacementOptions): EditorSceneGameObject;
|
|
7
|
-
export declare function
|
|
7
|
+
export declare function createEditorScenePrefabGameObjectForAsset(document: EditorSceneDocument, assetItem: EditorSceneAssetLibraryItem, prefabAsset: EditorSceneAsset, placement?: EditorTransformSnapshot, options?: EditorSceneAssetPlacementOptions): EditorSceneGameObject;
|
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8
8
|
//# sourceMappingURL=document.d.ts.map
|
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@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"document.d.ts","sourceRoot":"","sources":["../../src/asset-placement/document.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,uBAAuB,EACxB,MAAM,wBAAwB,CAAC;AAChC,OAAO,EACL,KAAK,gBAAgB,EACrB,KAAK,2BAA2B,EAChC,KAAK,mBAAmB,EACxB,KAAK,qBAAqB,EAC3B,MAAM,mBAAmB,CAAC;
|
|
1
|
+
{"version":3,"file":"document.d.ts","sourceRoot":"","sources":["../../src/asset-placement/document.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,uBAAuB,EACxB,MAAM,wBAAwB,CAAC;AAChC,OAAO,EACL,KAAK,gBAAgB,EACrB,KAAK,2BAA2B,EAChC,KAAK,mBAAmB,EACxB,KAAK,qBAAqB,EAC3B,MAAM,mBAAmB,CAAC;AAwB3B,OAAO,KAAK,EACV,gCAAgC,EAChC,+BAA+B,EAChC,MAAM,SAAS,CAAC;AAEjB,wBAAgB,wCAAwC,CAAC,SAAS,SAAS,mBAAmB,EAC5F,QAAQ,EAAE,SAAS,EACnB,SAAS,EAAE,2BAA2B,EACtC,SAAS,CAAC,EAAE,uBAAuB,EACnC,OAAO,GAAE,gCAAqC,GAC7C,+BAA+B,CAAC,SAAS,CAAC,CAmD5C;AAED,wBAAgB,qCAAqC,CAAC,SAAS,EAAE,2BAA2B,GAAG,gBAAgB,CAa9G;AAED,wBAAgB,wCAAwC,CACtD,QAAQ,EAAE,mBAAmB,EAC7B,SAAS,EAAE,2BAA2B,EACtC,OAAO,EAAE,MAAM,EACf,SAAS,CAAC,EAAE,uBAAuB,EACnC,OAAO,GAAE,gCAAqC,GAC7C,qBAAqB,CAwBvB;AAED,wBAAgB,yCAAyC,CACvD,QAAQ,EAAE,mBAAmB,EAC7B,SAAS,EAAE,2BAA2B,EACtC,WAAW,EAAE,gBAAgB,EAC7B,SAAS,CAAC,EAAE,uBAAuB,EACnC,OAAO,GAAE,gCAAqC,GAC7C,qBAAqB,CAuBvB"}
|
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
import {} from '../document/index.js';
|
|
2
|
+
import { createEditorScenePrefabInstanceGameObject, resolveEditorScenePrefabSourceAssetId, } from '../document/index.js';
|
|
2
3
|
import { mergeEditorSceneAssetWithLibraryItem, } from '../asset-library/index.js';
|
|
3
4
|
import { createUniqueEditorSceneGameObjectDisplayName, createEditorSceneGameObjectGuid, } from '../session/identity.js';
|
|
4
5
|
import { resolveEditorSceneRootContainerId, toEditorSceneTransformComponent, toEditorSceneLocalTransformForParent, } from '../session/transform.js';
|
|
@@ -6,10 +7,22 @@ import { createUniqueEditorSceneId, sanitizeEditorSceneId, } from './identity.js
|
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6
7
|
import { createEditorScenePlacementWorldTransform, } from './placement.js';
|
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7
8
|
export function addAssetLibraryItemToEditorSceneDocument(document, assetItem, placement, options = {}) {
|
|
8
9
|
if (assetItem.type === 'texture') {
|
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9
|
-
|
|
10
|
+
throw new Error('Texture assets are not placeable by the default editor scene asset-placement path. '
|
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11
|
+
+ 'Projects must provide a domain-specific placement adapter for texture-backed authoring.');
|
|
12
|
+
}
|
|
13
|
+
if (assetItem.type === 'prefab') {
|
|
14
|
+
const existingAsset = findEditorSceneAssetForLibraryItem(document, assetItem);
|
|
15
|
+
const asset = existingAsset
|
|
16
|
+
? mergeEditorSceneAssetWithLibraryItem(existingAsset, assetItem)
|
|
17
|
+
: createEditorSceneAssetFromLibraryItem(assetItem);
|
|
18
|
+
const gameObject = createEditorScenePrefabGameObjectForAsset(document, assetItem, asset, placement, options);
|
|
19
|
+
const assets = ensureEditorScenePrefabSourceAsset(existingAsset
|
|
20
|
+
? document.assets.map((candidate) => candidate.id === asset.id ? asset : candidate)
|
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21
|
+
: [...document.assets, asset], asset);
|
|
10
22
|
return {
|
|
11
23
|
document: {
|
|
12
24
|
...document,
|
|
25
|
+
assets,
|
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13
26
|
scene: {
|
|
14
27
|
...document.scene,
|
|
15
28
|
gameObjects: [...document.scene.gameObjects, gameObject],
|
|
@@ -18,7 +31,7 @@ export function addAssetLibraryItemToEditorSceneDocument(document, assetItem, pl
|
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|
18
31
|
gameObject,
|
|
19
32
|
};
|
|
20
33
|
}
|
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21
|
-
const existingAsset = document
|
|
34
|
+
const existingAsset = findEditorSceneAssetForLibraryItem(document, assetItem);
|
|
22
35
|
const asset = existingAsset
|
|
23
36
|
? mergeEditorSceneAssetWithLibraryItem(existingAsset, assetItem)
|
|
24
37
|
: createEditorSceneAssetFromLibraryItem(assetItem);
|
|
@@ -41,18 +54,19 @@ export function createEditorSceneAssetFromLibraryItem(assetItem) {
|
|
|
41
54
|
return {
|
|
42
55
|
id: assetItem.assetId,
|
|
43
56
|
guid: assetItem.guid,
|
|
44
|
-
type:
|
|
57
|
+
type: assetItem.type,
|
|
45
58
|
displayName: assetItem.displayName,
|
|
46
59
|
category: assetItem.category,
|
|
47
60
|
materialMode: assetItem.materialMode,
|
|
48
61
|
defaults: cloneOptional(assetItem.defaults),
|
|
62
|
+
prefab: cloneOptional(assetItem.prefab),
|
|
49
63
|
external: cloneOptional(assetItem.external),
|
|
50
64
|
metadata: cloneOptional(assetItem.metadata),
|
|
51
65
|
};
|
|
52
66
|
}
|
|
53
67
|
export function createEditorSceneModelGameObjectForAsset(document, assetItem, assetId, placement, options = {}) {
|
|
54
68
|
const usedIds = document.scene.gameObjects.map((gameObject) => gameObject.id);
|
|
55
|
-
const name = createUniqueEditorSceneGameObjectDisplayName(getEditorSceneGameObjectDisplayNames(document), assetItem.displayName, { fallbackName: assetItem.assetId });
|
|
69
|
+
const name = createUniqueEditorSceneGameObjectDisplayName(getEditorSceneGameObjectDisplayNames(document), options.name ?? assetItem.displayName, { fallbackName: assetItem.assetId });
|
|
56
70
|
const id = createUniqueEditorSceneId(usedIds, sanitizeEditorSceneId(name));
|
|
57
71
|
const parentId = resolveEditorSceneRootContainerId(document);
|
|
58
72
|
const localTransform = resolveEditorSceneAssetPlacementLocalTransform(document, parentId, placement, options);
|
|
@@ -71,38 +85,52 @@ export function createEditorSceneModelGameObjectForAsset(document, assetItem, as
|
|
|
71
85
|
],
|
|
72
86
|
};
|
|
73
87
|
}
|
|
74
|
-
export function
|
|
88
|
+
export function createEditorScenePrefabGameObjectForAsset(document, assetItem, prefabAsset, placement, options = {}) {
|
|
75
89
|
const usedIds = document.scene.gameObjects.map((gameObject) => gameObject.id);
|
|
76
|
-
const name = createUniqueEditorSceneGameObjectDisplayName(getEditorSceneGameObjectDisplayNames(document), assetItem.displayName, { fallbackName: assetItem.assetId });
|
|
90
|
+
const name = createUniqueEditorSceneGameObjectDisplayName(getEditorSceneGameObjectDisplayNames(document), options.name ?? assetItem.displayName, { fallbackName: assetItem.assetId });
|
|
77
91
|
const id = createUniqueEditorSceneId(usedIds, sanitizeEditorSceneId(name));
|
|
78
92
|
const parentId = resolveEditorSceneRootContainerId(document);
|
|
79
93
|
const localTransform = resolveEditorSceneAssetPlacementLocalTransform(document, parentId, placement, options);
|
|
80
|
-
return {
|
|
94
|
+
return createEditorScenePrefabInstanceGameObject({
|
|
81
95
|
id,
|
|
82
96
|
guid: (options.createGameObjectGuid ?? createEditorSceneGameObjectGuid)(),
|
|
83
97
|
name,
|
|
84
|
-
kind: 'transform',
|
|
85
98
|
...(parentId ? { parentId } : {}),
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
groundDecal: {
|
|
89
|
-
size: { width: 1, depth: 1 },
|
|
90
|
-
textureId: assetItem.assetId,
|
|
91
|
-
color: { r: 1, g: 1, b: 1 },
|
|
92
|
-
},
|
|
99
|
+
prefabAsset,
|
|
100
|
+
transform: toEditorSceneTransformComponent(localTransform),
|
|
93
101
|
metadata: {
|
|
94
102
|
...(assetItem.metadata ?? {}),
|
|
95
103
|
assetId: assetItem.assetId,
|
|
96
|
-
assetType: '
|
|
104
|
+
assetType: 'prefab',
|
|
97
105
|
},
|
|
98
|
-
|
|
99
|
-
...toEditorSceneTransformComponent(localTransform),
|
|
100
|
-
}],
|
|
101
|
-
};
|
|
106
|
+
});
|
|
102
107
|
}
|
|
103
108
|
function getEditorSceneGameObjectDisplayNames(document) {
|
|
104
109
|
return document.scene.gameObjects.map((gameObject) => gameObject.name ?? gameObject.id);
|
|
105
110
|
}
|
|
111
|
+
function findEditorSceneAssetForLibraryItem(document, assetItem) {
|
|
112
|
+
return document.assets.find((asset) => asset.id === assetItem.assetId || (asset.guid && asset.guid === assetItem.guid));
|
|
113
|
+
}
|
|
114
|
+
function ensureEditorScenePrefabSourceAsset(assets, prefabAsset) {
|
|
115
|
+
const sourceAssetId = resolveEditorScenePrefabSourceAssetId(prefabAsset);
|
|
116
|
+
if (!sourceAssetId || assets.some((asset) => asset.id === sourceAssetId))
|
|
117
|
+
return [...assets];
|
|
118
|
+
const sourceAssetGuid = prefabAsset.prefab?.sourceAssetGuid;
|
|
119
|
+
const canUseSourceGuid = !!sourceAssetGuid && !assets.some((asset) => asset.guid === sourceAssetGuid);
|
|
120
|
+
return [
|
|
121
|
+
...assets,
|
|
122
|
+
{
|
|
123
|
+
id: sourceAssetId,
|
|
124
|
+
...(canUseSourceGuid ? { guid: sourceAssetGuid } : {}),
|
|
125
|
+
type: 'glb',
|
|
126
|
+
displayName: sourceAssetId,
|
|
127
|
+
category: 'Model',
|
|
128
|
+
metadata: {
|
|
129
|
+
sourcePrefabId: prefabAsset.id,
|
|
130
|
+
},
|
|
131
|
+
},
|
|
132
|
+
];
|
|
133
|
+
}
|
|
106
134
|
function resolveEditorSceneAssetPlacementLocalTransform(document, parentId, placement, options) {
|
|
107
135
|
const worldTransform = createEditorScenePlacementWorldTransform(document, placement);
|
|
108
136
|
if (!parentId)
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"document.js","sourceRoot":"","sources":["../../src/asset-placement/document.ts"],"names":[],"mappings":"AAGA,OAAO,EAKN,MAAM,mBAAmB,CAAC;AAC3B,OAAO,EACL,oCAAoC,GACrC,MAAM,wBAAwB,CAAC;AAChC,OAAO,EACL,4CAA4C,EAC5C,+BAA+B,GAChC,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EACL,iCAAiC,EACjC,+BAA+B,EAC/B,oCAAoC,GACrC,MAAM,sBAAsB,CAAC;AAC9B,OAAO,EACL,yBAAyB,EACzB,qBAAqB,GACtB,MAAM,YAAY,CAAC;AACpB,OAAO,EACL,wCAAwC,GACzC,MAAM,aAAa,CAAC;AAMrB,MAAM,UAAU,wCAAwC,CACtD,QAAmB,EACnB,SAAsC,EACtC,SAAmC,EACnC,UAA4C,EAAE;IAE9C,IAAI,SAAS,CAAC,IAAI,KAAK,SAAS,EAAE,CAAC;QACjC,MAAM,
|
|
1
|
+
{"version":3,"file":"document.js","sourceRoot":"","sources":["../../src/asset-placement/document.ts"],"names":[],"mappings":"AAGA,OAAO,EAKN,MAAM,mBAAmB,CAAC;AAC3B,OAAO,EACL,yCAAyC,EACzC,qCAAqC,GACtC,MAAM,mBAAmB,CAAC;AAC3B,OAAO,EACL,oCAAoC,GACrC,MAAM,wBAAwB,CAAC;AAChC,OAAO,EACL,4CAA4C,EAC5C,+BAA+B,GAChC,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EACL,iCAAiC,EACjC,+BAA+B,EAC/B,oCAAoC,GACrC,MAAM,sBAAsB,CAAC;AAC9B,OAAO,EACL,yBAAyB,EACzB,qBAAqB,GACtB,MAAM,YAAY,CAAC;AACpB,OAAO,EACL,wCAAwC,GACzC,MAAM,aAAa,CAAC;AAMrB,MAAM,UAAU,wCAAwC,CACtD,QAAmB,EACnB,SAAsC,EACtC,SAAmC,EACnC,UAA4C,EAAE;IAE9C,IAAI,SAAS,CAAC,IAAI,KAAK,SAAS,EAAE,CAAC;QACjC,MAAM,IAAI,KAAK,CACb,qFAAqF;cACnF,yFAAyF,CAC5F,CAAC;IACJ,CAAC;IAED,IAAI,SAAS,CAAC,IAAI,KAAK,QAAQ,EAAE,CAAC;QAChC,MAAM,aAAa,GAAG,kCAAkC,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;QAC9E,MAAM,KAAK,GAAG,aAAa;YACzB,CAAC,CAAC,oCAAoC,CAAC,aAAa,EAAE,SAAS,CAAC;YAChE,CAAC,CAAC,qCAAqC,CAAC,SAAS,CAAC,CAAC;QACrD,MAAM,UAAU,GAAG,yCAAyC,CAAC,QAAQ,EAAE,SAAS,EAAE,KAAK,EAAE,SAAS,EAAE,OAAO,CAAC,CAAC;QAC7G,MAAM,MAAM,GAAG,kCAAkC,CAC/C,aAAa;YACX,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE,CAAC,SAAS,CAAC,EAAE,KAAK,KAAK,CAAC,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC;YACnF,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,KAAK,CAAC,EAC/B,KAAK,CACN,CAAC;QACF,OAAO;YACL,QAAQ,EAAE;gBACR,GAAG,QAAQ;gBACX,MAAM;gBACN,KAAK,EAAE;oBACL,GAAG,QAAQ,CAAC,KAAK;oBACjB,WAAW,EAAE,CAAC,GAAG,QAAQ,CAAC,KAAK,CAAC,WAAW,EAAE,UAAU,CAAC;iBACzD;aACW;YACd,UAAU;SACX,CAAC;IACJ,CAAC;IAED,MAAM,aAAa,GAAG,kCAAkC,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;IAC9E,MAAM,KAAK,GAAG,aAAa;QACzB,CAAC,CAAC,oCAAoC,CAAC,aAAa,EAAE,SAAS,CAAC;QAChE,CAAC,CAAC,qCAAqC,CAAC,SAAS,CAAC,CAAC;IACrD,MAAM,UAAU,GAAG,wCAAwC,CAAC,QAAQ,EAAE,SAAS,EAAE,KAAK,CAAC,EAAE,EAAE,SAAS,EAAE,OAAO,CAAC,CAAC;IAC/G,OAAO;QACL,QAAQ,EAAE;YACR,GAAG,QAAQ;YACX,MAAM,EAAE,aAAa;gBACnB,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE,CAAC,SAAS,CAAC,EAAE,KAAK,KAAK,CAAC,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC;gBACnF,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,KAAK,CAAC;YAC/B,KAAK,EAAE;gBACL,GAAG,QAAQ,CAAC,KAAK;gBACjB,WAAW,EAAE,CAAC,GAAG,QAAQ,CAAC,KAAK,CAAC,WAAW,EAAE,UAAU,CAAC;aACzD;SACW;QACd,UAAU;KACX,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,qCAAqC,CAAC,SAAsC;IAC1F,OAAO;QACL,EAAE,EAAE,SAAS,CAAC,OAAO;QACrB,IAAI,EAAE,SAAS,CAAC,IAAI;QACpB,IAAI,EAAE,SAAS,CAAC,IAAI;QACpB,WAAW,EAAE,SAAS,CAAC,WAAW;QAClC,QAAQ,EAAE,SAAS,CAAC,QAAQ;QAC5B,YAAY,EAAE,SAAS,CAAC,YAAY;QACpC,QAAQ,EAAE,aAAa,CAAC,SAAS,CAAC,QAAQ,CAAC;QAC3C,MAAM,EAAE,aAAa,CAAC,SAAS,CAAC,MAAM,CAAC;QACvC,QAAQ,EAAE,aAAa,CAAC,SAAS,CAAC,QAAQ,CAAC;QAC3C,QAAQ,EAAE,aAAa,CAAC,SAAS,CAAC,QAAQ,CAAC;KAC5C,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,wCAAwC,CACtD,QAA6B,EAC7B,SAAsC,EACtC,OAAe,EACf,SAAmC,EACnC,UAA4C,EAAE;IAE9C,MAAM,OAAO,GAAG,QAAQ,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,UAAU,EAAE,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC;IAC9E,MAAM,IAAI,GAAG,4CAA4C,CACvD,oCAAoC,CAAC,QAAQ,CAAC,EAC9C,OAAO,CAAC,IAAI,IAAI,SAAS,CAAC,WAAW,EACrC,EAAE,YAAY,EAAE,SAAS,CAAC,OAAO,EAAE,CACpC,CAAC;IACF,MAAM,EAAE,GAAG,yBAAyB,CAAC,OAAO,EAAE,qBAAqB,CAAC,IAAI,CAAC,CAAC,CAAC;IAC3E,MAAM,QAAQ,GAAG,iCAAiC,CAAC,QAAQ,CAAC,CAAC;IAC7D,MAAM,cAAc,GAAG,8CAA8C,CAAC,QAAQ,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,CAAC,CAAC;IAC9G,OAAO;QACL,EAAE;QACF,IAAI,EAAE,CAAC,OAAO,CAAC,oBAAoB,IAAI,+BAA+B,CAAC,EAAE;QACzE,IAAI;QACJ,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;QACjC,MAAM,EAAE,IAAI;QACZ,UAAU,EAAE;YACV,+BAA+B,CAAC,cAAc,CAAC;YAC/C;gBACE,IAAI,EAAE,eAAe;gBACrB,OAAO;aACR;SACF;KACF,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,yCAAyC,CACvD,QAA6B,EAC7B,SAAsC,EACtC,WAA6B,EAC7B,SAAmC,EACnC,UAA4C,EAAE;IAE9C,MAAM,OAAO,GAAG,QAAQ,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,UAAU,EAAE,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC;IAC9E,MAAM,IAAI,GAAG,4CAA4C,CACvD,oCAAoC,CAAC,QAAQ,CAAC,EAC9C,OAAO,CAAC,IAAI,IAAI,SAAS,CAAC,WAAW,EACrC,EAAE,YAAY,EAAE,SAAS,CAAC,OAAO,EAAE,CACpC,CAAC;IACF,MAAM,EAAE,GAAG,yBAAyB,CAAC,OAAO,EAAE,qBAAqB,CAAC,IAAI,CAAC,CAAC,CAAC;IAC3E,MAAM,QAAQ,GAAG,iCAAiC,CAAC,QAAQ,CAAC,CAAC;IAC7D,MAAM,cAAc,GAAG,8CAA8C,CAAC,QAAQ,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,CAAC,CAAC;IAC9G,OAAO,yCAAyC,CAAC;QAC/C,EAAE;QACF,IAAI,EAAE,CAAC,OAAO,CAAC,oBAAoB,IAAI,+BAA+B,CAAC,EAAE;QACzE,IAAI;QACJ,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;QACjC,WAAW;QACX,SAAS,EAAE,+BAA+B,CAAC,cAAc,CAAC;QAC1D,QAAQ,EAAE;YACR,GAAG,CAAC,SAAS,CAAC,QAAQ,IAAI,EAAE,CAAC;YAC7B,OAAO,EAAE,SAAS,CAAC,OAAO;YAC1B,SAAS,EAAE,QAAQ;SACpB;KACF,CAAC,CAAC;AACL,CAAC;AAED,SAAS,oCAAoC,CAAC,QAA6B;IACzE,OAAO,QAAQ,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,UAAU,EAAE,EAAE,CAAC,UAAU,CAAC,IAAI,IAAI,UAAU,CAAC,EAAE,CAAC,CAAC;AAC1F,CAAC;AAED,SAAS,kCAAkC,CACzC,QAA6B,EAC7B,SAAsC;IAEtC,OAAO,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,EAAE,KAAK,SAAS,CAAC,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,IAAI,KAAK,CAAC,IAAI,KAAK,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC;AAC1H,CAAC;AAED,SAAS,kCAAkC,CACzC,MAAmC,EACnC,WAA6B;IAE7B,MAAM,aAAa,GAAG,qCAAqC,CAAC,WAAW,CAAC,CAAC;IACzE,IAAI,CAAC,aAAa,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,EAAE,KAAK,aAAa,CAAC;QAAE,OAAO,CAAC,GAAG,MAAM,CAAC,CAAC;IAE7F,MAAM,eAAe,GAAG,WAAW,CAAC,MAAM,EAAE,eAAe,CAAC;IAC5D,MAAM,gBAAgB,GAAG,CAAC,CAAC,eAAe,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,IAAI,KAAK,eAAe,CAAC,CAAC;IACtG,OAAO;QACL,GAAG,MAAM;QACT;YACE,EAAE,EAAE,aAAa;YACjB,GAAG,CAAC,gBAAgB,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,eAAe,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;YACtD,IAAI,EAAE,KAAK;YACX,WAAW,EAAE,aAAa;YAC1B,QAAQ,EAAE,OAAO;YACjB,QAAQ,EAAE;gBACR,cAAc,EAAE,WAAW,CAAC,EAAE;aAC/B;SACF;KACF,CAAC;AACJ,CAAC;AAED,SAAS,8CAA8C,CACrD,QAA6B,EAC7B,QAA4B,EAC5B,SAA8C,EAC9C,OAAyC;IAEzC,MAAM,cAAc,GAAG,wCAAwC,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;IACrF,IAAI,CAAC,QAAQ;QAAE,OAAO,cAAc,CAAC;IACrC,OAAO,OAAO,CAAC,qBAAqB,EAAE,CAAC,EAAE,QAAQ,EAAE,QAAQ,EAAE,cAAc,EAAE,CAAC;WACzE,oCAAoC,CAAC,QAAQ,EAAE,QAAQ,EAAE,cAAc,CAAC;WACxE,cAAc,CAAC;AACtB,CAAC;AAED,SAAS,aAAa,CAAI,KAAoB;IAC5C,OAAO,KAAK,IAAI,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;AAC5D,CAAC"}
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@@ -1,5 +1,5 @@
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|
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1
1
|
export type { EditorSceneAssetPlacementOptions, EditorSceneAssetPlacementPatch, EditorSceneAssetPlacementPatchInput, EditorSceneAssetPlacementPatchResult, EditorSceneAssetPlacementResult, EditorSceneAssetPlacementTransformResolver, EditorSceneAssetPlacementTransformResolverInput, } from './types';
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2
2
|
export { createUniqueEditorSceneId, sanitizeEditorSceneId, } from './identity';
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3
3
|
export { createEditorSceneAssetPlacementPatch, createEditorScenePlacementWorldTransform, getNextEditorSceneAssetPlacementPosition, } from './placement';
|
|
4
|
-
export { addAssetLibraryItemToEditorSceneDocument, createEditorSceneAssetFromLibraryItem,
|
|
4
|
+
export { addAssetLibraryItemToEditorSceneDocument, createEditorSceneAssetFromLibraryItem, createEditorScenePrefabGameObjectForAsset, createEditorSceneModelGameObjectForAsset, } from './document';
|
|
5
5
|
//# sourceMappingURL=index.d.ts.map
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|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/asset-placement/index.ts"],"names":[],"mappings":"AAAA,YAAY,EACV,gCAAgC,EAChC,8BAA8B,EAC9B,mCAAmC,EACnC,oCAAoC,EACpC,+BAA+B,EAC/B,0CAA0C,EAC1C,+CAA+C,GAChD,MAAM,SAAS,CAAC;AACjB,OAAO,EACL,yBAAyB,EACzB,qBAAqB,GACtB,MAAM,YAAY,CAAC;AACpB,OAAO,EACL,oCAAoC,EACpC,wCAAwC,EACxC,wCAAwC,GACzC,MAAM,aAAa,CAAC;AACrB,OAAO,EACL,wCAAwC,EACxC,qCAAqC,EACrC,
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1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/asset-placement/index.ts"],"names":[],"mappings":"AAAA,YAAY,EACV,gCAAgC,EAChC,8BAA8B,EAC9B,mCAAmC,EACnC,oCAAoC,EACpC,+BAA+B,EAC/B,0CAA0C,EAC1C,+CAA+C,GAChD,MAAM,SAAS,CAAC;AACjB,OAAO,EACL,yBAAyB,EACzB,qBAAqB,GACtB,MAAM,YAAY,CAAC;AACpB,OAAO,EACL,oCAAoC,EACpC,wCAAwC,EACxC,wCAAwC,GACzC,MAAM,aAAa,CAAC;AACrB,OAAO,EACL,wCAAwC,EACxC,qCAAqC,EACrC,yCAAyC,EACzC,wCAAwC,GACzC,MAAM,YAAY,CAAC"}
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@@ -1,4 +1,4 @@
|
|
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1
1
|
export { createUniqueEditorSceneId, sanitizeEditorSceneId, } from './identity.js';
|
|
2
2
|
export { createEditorSceneAssetPlacementPatch, createEditorScenePlacementWorldTransform, getNextEditorSceneAssetPlacementPosition, } from './placement.js';
|
|
3
|
-
export { addAssetLibraryItemToEditorSceneDocument, createEditorSceneAssetFromLibraryItem,
|
|
3
|
+
export { addAssetLibraryItemToEditorSceneDocument, createEditorSceneAssetFromLibraryItem, createEditorScenePrefabGameObjectForAsset, createEditorSceneModelGameObjectForAsset, } from './document.js';
|
|
4
4
|
//# sourceMappingURL=index.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/asset-placement/index.ts"],"names":[],"mappings":"AASA,OAAO,EACL,yBAAyB,EACzB,qBAAqB,GACtB,MAAM,YAAY,CAAC;AACpB,OAAO,EACL,oCAAoC,EACpC,wCAAwC,EACxC,wCAAwC,GACzC,MAAM,aAAa,CAAC;AACrB,OAAO,EACL,wCAAwC,EACxC,qCAAqC,EACrC,
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/asset-placement/index.ts"],"names":[],"mappings":"AASA,OAAO,EACL,yBAAyB,EACzB,qBAAqB,GACtB,MAAM,YAAY,CAAC;AACpB,OAAO,EACL,oCAAoC,EACpC,wCAAwC,EACxC,wCAAwC,GACzC,MAAM,aAAa,CAAC;AACrB,OAAO,EACL,wCAAwC,EACxC,qCAAqC,EACrC,yCAAyC,EACzC,wCAAwC,GACzC,MAAM,YAAY,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"placement.d.ts","sourceRoot":"","sources":["../../src/asset-placement/placement.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,uBAAuB,EACxB,MAAM,wBAAwB,CAAC;AAIhC,OAAO,EAEL,KAAK,mBAAmB,EACxB,KAAK,eAAe,EACrB,MAAM,mBAAmB,CAAC;AAQ3B,OAAO,KAAK,EACV,mCAAmC,EACnC,oCAAoC,EACrC,MAAM,SAAS,CAAC;AAEjB,wBAAgB,oCAAoC,CAClD,KAAK,EAAE,mCAAmC,GACzC,oCAAoC,
|
|
1
|
+
{"version":3,"file":"placement.d.ts","sourceRoot":"","sources":["../../src/asset-placement/placement.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,uBAAuB,EACxB,MAAM,wBAAwB,CAAC;AAIhC,OAAO,EAEL,KAAK,mBAAmB,EACxB,KAAK,eAAe,EACrB,MAAM,mBAAmB,CAAC;AAQ3B,OAAO,KAAK,EACV,mCAAmC,EACnC,oCAAoC,EACrC,MAAM,SAAS,CAAC;AAEjB,wBAAgB,oCAAoC,CAClD,KAAK,EAAE,mCAAmC,GACzC,oCAAoC,CAyBtC;AAED,wBAAgB,wCAAwC,CAAC,QAAQ,EAAE,mBAAmB,GAAG,eAAe,CASvG;AAED,wBAAgB,wCAAwC,CACtD,QAAQ,EAAE,mBAAmB,EAC7B,SAAS,CAAC,EAAE,uBAAuB,GAClC,uBAAuB,CAOzB"}
|
|
@@ -3,13 +3,14 @@ import { findEditorSceneModelRenderer, } from '../document/index.js';
|
|
|
3
3
|
import { createUniqueEditorSceneGameObjectDisplayName, } from '../session/identity.js';
|
|
4
4
|
import { createUniqueEditorSceneId, sanitizeEditorSceneId, } from './identity.js';
|
|
5
5
|
export function createEditorSceneAssetPlacementPatch(input) {
|
|
6
|
-
const name = createUniqueEditorSceneGameObjectDisplayName(input.document.scene.gameObjects.map((gameObject) => gameObject.name ?? gameObject.id), input.asset.displayName, { fallbackName: input.asset.assetId });
|
|
6
|
+
const name = createUniqueEditorSceneGameObjectDisplayName(input.document.scene.gameObjects.map((gameObject) => gameObject.name ?? gameObject.id), input.name ?? input.asset.displayName, { fallbackName: input.asset.assetId });
|
|
7
7
|
const id = createUniqueEditorSceneId(input.document.scene.gameObjects.map((gameObject) => gameObject.id), sanitizeEditorSceneId(name));
|
|
8
8
|
return {
|
|
9
9
|
label: `Place ${input.asset.displayName}`,
|
|
10
10
|
patch: {
|
|
11
11
|
kind: 'game-object.create-from-asset',
|
|
12
12
|
assetItem: input.asset,
|
|
13
|
+
...(input.name ? { name: input.name } : {}),
|
|
13
14
|
placement: {
|
|
14
15
|
position: { ...input.hit.position },
|
|
15
16
|
rotation: { x: 0, y: 0, z: 0 },
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"placement.js","sourceRoot":"","sources":["../../src/asset-placement/placement.ts"],"names":[],"mappings":"AAGA,OAAO,EACL,4BAA4B,GAC7B,MAAM,wBAAwB,CAAC;AAChC,OAAO,EACL,4BAA4B,GAG7B,MAAM,mBAAmB,CAAC;AAC3B,OAAO,EACL,4CAA4C,GAC7C,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EACL,yBAAyB,EACzB,qBAAqB,GACtB,MAAM,YAAY,CAAC;AAMpB,MAAM,UAAU,oCAAoC,CAClD,KAA0C;IAE1C,MAAM,IAAI,GAAG,4CAA4C,CACvD,KAAK,CAAC,QAAQ,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,UAAU,EAAE,EAAE,CAAC,UAAU,CAAC,IAAI,IAAI,UAAU,CAAC,EAAE,CAAC,EACtF,KAAK,CAAC,KAAK,CAAC,WAAW,
|
|
1
|
+
{"version":3,"file":"placement.js","sourceRoot":"","sources":["../../src/asset-placement/placement.ts"],"names":[],"mappings":"AAGA,OAAO,EACL,4BAA4B,GAC7B,MAAM,wBAAwB,CAAC;AAChC,OAAO,EACL,4BAA4B,GAG7B,MAAM,mBAAmB,CAAC;AAC3B,OAAO,EACL,4CAA4C,GAC7C,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EACL,yBAAyB,EACzB,qBAAqB,GACtB,MAAM,YAAY,CAAC;AAMpB,MAAM,UAAU,oCAAoC,CAClD,KAA0C;IAE1C,MAAM,IAAI,GAAG,4CAA4C,CACvD,KAAK,CAAC,QAAQ,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,UAAU,EAAE,EAAE,CAAC,UAAU,CAAC,IAAI,IAAI,UAAU,CAAC,EAAE,CAAC,EACtF,KAAK,CAAC,IAAI,IAAI,KAAK,CAAC,KAAK,CAAC,WAAW,EACrC,EAAE,YAAY,EAAE,KAAK,CAAC,KAAK,CAAC,OAAO,EAAE,CACtC,CAAC;IACF,MAAM,EAAE,GAAG,yBAAyB,CAClC,KAAK,CAAC,QAAQ,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,UAAU,EAAE,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,EACnE,qBAAqB,CAAC,IAAI,CAAC,CAC5B,CAAC;IACF,OAAO;QACL,KAAK,EAAE,SAAS,KAAK,CAAC,KAAK,CAAC,WAAW,EAAE;QACzC,KAAK,EAAE;YACL,IAAI,EAAE,+BAA+B;YACrC,SAAS,EAAE,KAAK,CAAC,KAAK;YACtB,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;YAC3C,SAAS,EAAE;gBACT,QAAQ,EAAE,EAAE,GAAG,KAAK,CAAC,GAAG,CAAC,QAAQ,EAAE;gBACnC,QAAQ,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;gBAC9B,KAAK,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;aAC5B;SACF;QACD,SAAS,EAAE,EAAE;QACb,UAAU,EAAE,CAAC,EAAE,CAAC;KACjB,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,wCAAwC,CAAC,QAA6B;IACpF,MAAM,eAAe,GAAG,QAAQ,CAAC,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,UAAU,EAAE,EAAE,CAAC,CACxE,CAAC,CAAC,4BAA4B,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,UAAU,CAAC,SAAS,CACrE,CAAC,CAAC,MAAM,CAAC;IACV,OAAO;QACL,CAAC,EAAE,CAAC,eAAe,GAAG,CAAC,CAAC,GAAG,GAAG,GAAG,GAAG;QACpC,CAAC,EAAE,CAAC;QACJ,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,eAAe,GAAG,CAAC,CAAC,GAAG,GAAG,GAAG,GAAG;KAC/C,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,wCAAwC,CACtD,QAA6B,EAC7B,SAAmC;IAEnC,MAAM,YAAY,GAAG,SAAS,IAAI,4BAA4B,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC;IAC7F,OAAO;QACL,QAAQ,EAAE,YAAY,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,GAAG,YAAY,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,wCAAwC,CAAC,QAAQ,CAAC;QACpH,QAAQ,EAAE,YAAY,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,GAAG,YAAY,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;QACtF,KAAK,EAAE,YAAY,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,GAAG,YAAY,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;KAC9E,CAAC;AACJ,CAAC"}
|
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@@ -3,12 +3,14 @@ import type { EditorSceneAssetLibraryItem, EditorSceneDocument, EditorSceneGameO
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3
3
|
export interface EditorSceneAssetPlacementPatch<TAssetItem extends EditorSceneAssetLibraryItem = EditorSceneAssetLibraryItem> {
|
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4
4
|
kind: 'game-object.create-from-asset';
|
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5
5
|
assetItem: TAssetItem;
|
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6
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+
name?: string;
|
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6
7
|
placement?: EditorTransformSnapshot;
|
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7
8
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}
|
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8
9
|
export interface EditorSceneAssetPlacementPatchInput<TAssetItem extends EditorSceneAssetLibraryItem = EditorSceneAssetLibraryItem> {
|
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9
10
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document: EditorSceneDocument;
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11
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asset: TAssetItem;
|
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11
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hit: EditorPlacementHit;
|
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13
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+
name?: string;
|
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14
|
}
|
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13
15
|
export interface EditorSceneAssetPlacementPatchResult<TAssetItem extends EditorSceneAssetLibraryItem = EditorSceneAssetLibraryItem> {
|
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16
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patch: EditorSceneAssetPlacementPatch<TAssetItem>;
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@@ -23,6 +25,7 @@ export interface EditorSceneAssetPlacementTransformResolverInput {
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}
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26
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export type EditorSceneAssetPlacementTransformResolver = (input: EditorSceneAssetPlacementTransformResolverInput) => EditorTransformSnapshot | null;
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27
|
export interface EditorSceneAssetPlacementOptions {
|
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28
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+
name?: string;
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26
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createGameObjectGuid?: () => string;
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27
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|
resolveLocalTransform?: EditorSceneAssetPlacementTransformResolver;
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28
31
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}
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|
@@ -1 +1 @@
|
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|
1
|
-
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/asset-placement/types.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,kBAAkB,EAClB,uBAAuB,EACxB,MAAM,wBAAwB,CAAC;AAChC,OAAO,KAAK,EACV,2BAA2B,EAC3B,mBAAmB,EACnB,qBAAqB,EACtB,MAAM,mBAAmB,CAAC;AAE3B,MAAM,WAAW,8BAA8B,CAC7C,UAAU,SAAS,2BAA2B,GAAG,2BAA2B;IAE5E,IAAI,EAAE,+BAA+B,CAAC;IACtC,SAAS,EAAE,UAAU,CAAC;IACtB,SAAS,CAAC,EAAE,uBAAuB,CAAC;CACrC;AAED,MAAM,WAAW,mCAAmC,CAClD,UAAU,SAAS,2BAA2B,GAAG,2BAA2B;IAE5E,QAAQ,EAAE,mBAAmB,CAAC;IAC9B,KAAK,EAAE,UAAU,CAAC;IAClB,GAAG,EAAE,kBAAkB,CAAC;
|
|
1
|
+
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/asset-placement/types.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,kBAAkB,EAClB,uBAAuB,EACxB,MAAM,wBAAwB,CAAC;AAChC,OAAO,KAAK,EACV,2BAA2B,EAC3B,mBAAmB,EACnB,qBAAqB,EACtB,MAAM,mBAAmB,CAAC;AAE3B,MAAM,WAAW,8BAA8B,CAC7C,UAAU,SAAS,2BAA2B,GAAG,2BAA2B;IAE5E,IAAI,EAAE,+BAA+B,CAAC;IACtC,SAAS,EAAE,UAAU,CAAC;IACtB,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,SAAS,CAAC,EAAE,uBAAuB,CAAC;CACrC;AAED,MAAM,WAAW,mCAAmC,CAClD,UAAU,SAAS,2BAA2B,GAAG,2BAA2B;IAE5E,QAAQ,EAAE,mBAAmB,CAAC;IAC9B,KAAK,EAAE,UAAU,CAAC;IAClB,GAAG,EAAE,kBAAkB,CAAC;IACxB,IAAI,CAAC,EAAE,MAAM,CAAC;CACf;AAED,MAAM,WAAW,oCAAoC,CACnD,UAAU,SAAS,2BAA2B,GAAG,2BAA2B;IAE5E,KAAK,EAAE,8BAA8B,CAAC,UAAU,CAAC,CAAC;IAClD,KAAK,EAAE,MAAM,CAAC;IACd,SAAS,EAAE,MAAM,CAAC;IAClB,UAAU,EAAE,MAAM,EAAE,CAAC;CACtB;AAED,MAAM,WAAW,+CAA+C;IAC9D,QAAQ,EAAE,mBAAmB,CAAC;IAC9B,QAAQ,EAAE,MAAM,CAAC;IACjB,cAAc,EAAE,uBAAuB,CAAC;CACzC;AAED,MAAM,MAAM,0CAA0C,GAAG,CACvD,KAAK,EAAE,+CAA+C,KACnD,uBAAuB,GAAG,IAAI,CAAC;AAEpC,MAAM,WAAW,gCAAgC;IAC/C,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,oBAAoB,CAAC,EAAE,MAAM,MAAM,CAAC;IACpC,qBAAqB,CAAC,EAAE,0CAA0C,CAAC;CACpE;AAED,MAAM,WAAW,+BAA+B,CAC9C,SAAS,SAAS,mBAAmB,GAAG,mBAAmB;IAE3D,QAAQ,EAAE,SAAS,CAAC;IACpB,UAAU,EAAE,qBAAqB,CAAC;CACnC"}
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@@ -1,9 +1,104 @@
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|
1
|
-
import type {
|
|
1
|
+
import type { EditorSceneMaterialBinding } from '../material-binding/types';
|
|
2
|
+
import type { EditorSceneAsset, EditorSceneDocument, EditorSceneGameObject, EditorSceneGameObjectRenderingGroupId, EditorSceneModelRendererComponent, EditorSceneNodeKind, EditorScenePrefabNode, EditorScenePrefabDefaults, EditorScenePrefabDefinition, EditorScenePrefabAgentSummary, EditorScenePrefabMutationResult, EditorScenePrefabOverrides, EditorScenePrefabInstanceRelation, EditorScenePrefabInstance, EditorSceneResolvedGameObjectRendering, EditorSceneTransformComponent } from './types';
|
|
3
|
+
import type { EditorShadowSettings } from '../shadow-system/types';
|
|
4
|
+
export declare const EDITOR_SCENE_PREFAB_COMPOSITION_VERSION = 1;
|
|
5
|
+
export declare const EDITOR_SCENE_PREFAB_LEGACY_ROOT_NODE_ID = "prefab-root";
|
|
6
|
+
export declare const EDITOR_SCENE_PREFAB_LEGACY_MODEL_NODE_ID = "prefab-model";
|
|
2
7
|
export declare function cloneEditorSceneDocument<TDocument extends EditorSceneDocument>(document: TDocument): TDocument;
|
|
3
8
|
export declare function findEditorSceneTransform(gameObject: Pick<EditorSceneGameObject, 'components'>): EditorSceneTransformComponent | null;
|
|
4
9
|
export declare function findEditorSceneModelRenderer(gameObject: Pick<EditorSceneGameObject, 'components'>): EditorSceneModelRendererComponent | null;
|
|
10
|
+
export declare function isEditorScenePrefabAsset(asset: Pick<EditorSceneAsset, 'type' | 'prefab'> | null | undefined): asset is Pick<EditorSceneAsset, 'type'> & {
|
|
11
|
+
prefab: EditorScenePrefabDefinition;
|
|
12
|
+
};
|
|
13
|
+
export declare function isEditorScenePrefabInstance(gameObject: Pick<EditorSceneGameObject, 'prefab'> | null | undefined): gameObject is Pick<EditorSceneGameObject, 'prefab'> & {
|
|
14
|
+
prefab: EditorScenePrefabInstance;
|
|
15
|
+
};
|
|
16
|
+
export declare function resolveEditorScenePrefabSourceAssetId(prefabAsset: Pick<EditorSceneAsset, 'prefab'> | null | undefined): string | null;
|
|
17
|
+
export declare function readEditorScenePrefabRootNodeId(prefabAsset: Pick<EditorSceneAsset, 'prefab' | 'displayName'> | null | undefined): string | null;
|
|
18
|
+
export declare function readEditorScenePrefabNodes(prefabAsset: Pick<EditorSceneAsset, 'prefab' | 'displayName'> | null | undefined): EditorScenePrefabNode[];
|
|
19
|
+
export declare function findEditorScenePrefabNode(prefabAsset: Pick<EditorSceneAsset, 'prefab' | 'displayName'> | null | undefined, nodeId: string): EditorScenePrefabNode | null;
|
|
20
|
+
export declare function readEditorScenePrefabNodeChildren(prefabAsset: Pick<EditorSceneAsset, 'prefab' | 'displayName'> | null | undefined, parentNodeId: string | null | undefined): EditorScenePrefabNode[];
|
|
21
|
+
export declare function ensureEditorScenePrefabComposition<TAsset extends EditorSceneAsset>(prefabAsset: TAsset): EditorScenePrefabMutationResult<TAsset>;
|
|
22
|
+
export declare function selectEditorScenePrefabNode<TAsset extends EditorSceneAsset>(prefabAsset: TAsset, nodeId: string): EditorScenePrefabMutationResult<TAsset>;
|
|
23
|
+
export declare function renameEditorScenePrefabAsset<TDocument extends Pick<EditorSceneDocument, 'assets'>>(document: TDocument, assetId: string, displayName: unknown): EditorScenePrefabMutationResult<EditorSceneAsset>;
|
|
24
|
+
export declare function renameEditorScenePrefabNode<TAsset extends EditorSceneAsset>(prefabAsset: TAsset, nodeId: string, name: unknown): EditorScenePrefabMutationResult<TAsset>;
|
|
25
|
+
export declare function createEditorScenePrefabNodeFromAsset<TAsset extends EditorSceneAsset>(prefabAsset: TAsset, asset: EditorSceneAsset, options?: {
|
|
26
|
+
id?: string;
|
|
27
|
+
guid?: string;
|
|
28
|
+
name?: string;
|
|
29
|
+
parentId?: string;
|
|
30
|
+
transform?: EditorSceneTransformComponent;
|
|
31
|
+
sourceNodePath?: string;
|
|
32
|
+
}): EditorScenePrefabMutationResult<TAsset>;
|
|
33
|
+
export declare function createEditorScenePrefabPrimitiveNode<TAsset extends EditorSceneAsset>(prefabAsset: TAsset, options: {
|
|
34
|
+
id?: string;
|
|
35
|
+
guid?: string;
|
|
36
|
+
name?: string;
|
|
37
|
+
parentId?: string;
|
|
38
|
+
shape: string;
|
|
39
|
+
transform?: EditorSceneTransformComponent;
|
|
40
|
+
}): EditorScenePrefabMutationResult<TAsset>;
|
|
41
|
+
export declare function createEditorScenePrefabGroupNode<TAsset extends EditorSceneAsset>(prefabAsset: TAsset, options?: {
|
|
42
|
+
id?: string;
|
|
43
|
+
guid?: string;
|
|
44
|
+
name?: string;
|
|
45
|
+
parentId?: string;
|
|
46
|
+
transform?: EditorSceneTransformComponent;
|
|
47
|
+
}): EditorScenePrefabMutationResult<TAsset>;
|
|
48
|
+
export declare function setEditorScenePrefabNodeTransform<TAsset extends EditorSceneAsset>(prefabAsset: TAsset, nodeId: string, transform: EditorSceneTransformComponent): EditorScenePrefabMutationResult<TAsset>;
|
|
49
|
+
export declare function setEditorScenePrefabNodeShadow<TAsset extends EditorSceneAsset>(prefabAsset: TAsset, nodeId: string, shadow: EditorShadowSettings | null | undefined): EditorScenePrefabMutationResult<TAsset>;
|
|
50
|
+
export declare function reparentEditorScenePrefabNode<TAsset extends EditorSceneAsset>(prefabAsset: TAsset, nodeId: string, parentId: string): EditorScenePrefabMutationResult<TAsset>;
|
|
51
|
+
export declare function deleteEditorScenePrefabNode<TAsset extends EditorSceneAsset>(prefabAsset: TAsset, nodeId: string): EditorScenePrefabMutationResult<TAsset>;
|
|
52
|
+
export declare function createEditorScenePrefabDefinitionFromAsset<TAsset extends Pick<EditorSceneAsset, 'id' | 'guid' | 'displayName'>>(sourceAsset: TAsset, options?: {
|
|
53
|
+
id?: string;
|
|
54
|
+
guid?: string;
|
|
55
|
+
displayName?: string;
|
|
56
|
+
category?: string;
|
|
57
|
+
defaults?: EditorScenePrefabDefaults;
|
|
58
|
+
metadata?: Record<string, unknown>;
|
|
59
|
+
}): EditorSceneAsset<unknown>;
|
|
60
|
+
export declare function createEditorScenePrefabInstanceGameObject(input: {
|
|
61
|
+
id: string;
|
|
62
|
+
guid?: string;
|
|
63
|
+
name?: string;
|
|
64
|
+
parentId?: string;
|
|
65
|
+
prefabAsset: Pick<EditorSceneAsset, 'id' | 'guid' | 'displayName' | 'prefab'>;
|
|
66
|
+
transform: EditorSceneTransformComponent;
|
|
67
|
+
active?: boolean;
|
|
68
|
+
shadowMode?: EditorScenePrefabDefaults['shadowMode'];
|
|
69
|
+
shadow?: EditorScenePrefabDefaults['shadow'];
|
|
70
|
+
metadata?: Record<string, unknown>;
|
|
71
|
+
overrides?: unknown;
|
|
72
|
+
}): EditorSceneGameObject;
|
|
73
|
+
export declare function createEditorScenePrefabDefinitionFromGameObject<TDocument extends EditorSceneDocument>(document: TDocument, gameObjectId: string, options?: {
|
|
74
|
+
id?: string;
|
|
75
|
+
guid?: string;
|
|
76
|
+
createGuid?: () => string;
|
|
77
|
+
displayName?: string;
|
|
78
|
+
category?: string;
|
|
79
|
+
defaults?: EditorScenePrefabDefaults;
|
|
80
|
+
metadata?: Record<string, unknown>;
|
|
81
|
+
}): EditorSceneAsset<unknown> | null;
|
|
82
|
+
export declare function createEditorSceneDuplicatedPrefabDefinition<TDocument extends EditorSceneDocument>(document: TDocument, prefabAssetId: string, options?: {
|
|
83
|
+
id?: string;
|
|
84
|
+
guid?: string;
|
|
85
|
+
createGuid?: () => string;
|
|
86
|
+
displayName?: string;
|
|
87
|
+
category?: string;
|
|
88
|
+
metadata?: Record<string, unknown>;
|
|
89
|
+
}): EditorSceneAsset<unknown> | null;
|
|
90
|
+
export declare function readEditorScenePrefabOverrideMaterialPath(path: string): string | null;
|
|
91
|
+
export declare function isEditorScenePrefabOverridePath(path: string): boolean;
|
|
92
|
+
export declare function isEditorScenePrefabCoreMaterialOverridePath(path: string): boolean;
|
|
93
|
+
export declare function readEditorScenePrefabOverrideProfileFieldPath(path: string): string | null;
|
|
94
|
+
export declare function patchEditorScenePrefabOverride<TAsset extends EditorSceneAsset = EditorSceneAsset>(prefabAsset: TAsset, path: string, value: unknown): TAsset;
|
|
95
|
+
export declare function mergeEditorSceneMaterialBindingOverrides<TOverride = unknown>(base: EditorSceneMaterialBinding<TOverride> | null | undefined, override: EditorSceneMaterialBinding<TOverride> | null | undefined): EditorSceneMaterialBinding<TOverride> | undefined;
|
|
96
|
+
export declare function mergeEditorScenePrefabOverrides<TOverride = unknown>(base: EditorScenePrefabOverrides<TOverride> | null | undefined, override: EditorScenePrefabOverrides<TOverride> | null | undefined): EditorScenePrefabOverrides<TOverride> | undefined;
|
|
97
|
+
export declare function resolveEditorScenePrefabInstanceEffectiveOverrides<TDocument extends EditorSceneDocument>(document: TDocument, gameObjectId: string): EditorScenePrefabOverrides | undefined;
|
|
98
|
+
export declare function createEditorScenePrefabAgentSummary<TDocument extends EditorSceneDocument>(document: TDocument, gameObjectId: string): EditorScenePrefabAgentSummary | null;
|
|
99
|
+
export declare function resolveEditorScenePrefabInstanceRelation<TDocument extends EditorSceneDocument>(document: TDocument, gameObjectId: string): EditorScenePrefabInstanceRelation<TDocument['scene']['gameObjects'][number], TDocument['assets'][number]>;
|
|
5
100
|
export declare function readEditorSceneNodeKind(gameObject: EditorSceneGameObject): EditorSceneNodeKind;
|
|
6
|
-
export declare function resolveEditorSceneGameObjectRendering(gameObject: Pick<EditorSceneGameObject, 'rendering'
|
|
101
|
+
export declare function resolveEditorSceneGameObjectRendering(gameObject: Pick<EditorSceneGameObject, 'rendering'>): EditorSceneResolvedGameObjectRendering | undefined;
|
|
7
102
|
export declare function readEditorSceneGameObjectRenderingGroupId(value: unknown): EditorSceneGameObjectRenderingGroupId | null;
|
|
8
103
|
export declare function readEditorSceneGameObjectAlphaIndex(value: unknown): number | null;
|
|
9
104
|
//# sourceMappingURL=helpers.d.ts.map
|