@fps-games/editor 0.1.5-beta.5 → 0.1.7-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-bridge/capabilities/assets.d.ts +8 -0
- package/dist/agent-bridge/capabilities/assets.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/assets.js +226 -0
- package/dist/agent-bridge/capabilities/assets.js.map +1 -0
- package/dist/agent-bridge/capabilities/editor-state.d.ts +5 -0
- package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/editor-state.js +72 -0
- package/dist/agent-bridge/capabilities/editor-state.js.map +1 -0
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts +4 -0
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/host-lifecycle.js +87 -0
- package/dist/agent-bridge/capabilities/host-lifecycle.js.map +1 -0
- package/dist/agent-bridge/capabilities/prefabs.d.ts +5 -0
- package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/prefabs.js +735 -0
- package/dist/agent-bridge/capabilities/prefabs.js.map +1 -0
- package/dist/agent-bridge/capabilities/scene-objects.d.ts +9 -0
- package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/scene-objects.js +394 -0
- package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -0
- package/dist/agent-bridge/capabilities/selection.d.ts +5 -0
- package/dist/agent-bridge/capabilities/selection.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/selection.js +57 -0
- package/dist/agent-bridge/capabilities/selection.js.map +1 -0
- package/dist/agent-bridge/capabilities/shadows.d.ts +5 -0
- package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/shadows.js +1876 -0
- package/dist/agent-bridge/capabilities/shadows.js.map +1 -0
- package/dist/agent-bridge/capabilities/transform.d.ts +5 -0
- package/dist/agent-bridge/capabilities/transform.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/transform.js +162 -0
- package/dist/agent-bridge/capabilities/transform.js.map +1 -0
- package/dist/agent-bridge/capabilities/ui-regions.d.ts +4 -0
- package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/ui-regions.js +168 -0
- package/dist/agent-bridge/capabilities/ui-regions.js.map +1 -0
- package/dist/agent-bridge/capabilities/viewport.d.ts +5 -0
- package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/viewport.js +407 -0
- package/dist/agent-bridge/capabilities/viewport.js.map +1 -0
- package/dist/agent-bridge/capability-sources.d.ts +6 -0
- package/dist/agent-bridge/capability-sources.d.ts.map +1 -0
- package/dist/agent-bridge/capability-sources.js +26 -0
- package/dist/agent-bridge/capability-sources.js.map +1 -0
- package/dist/agent-bridge/diagnostics.d.ts +12 -0
- package/dist/agent-bridge/diagnostics.d.ts.map +1 -0
- package/dist/agent-bridge/diagnostics.js +45 -0
- package/dist/agent-bridge/diagnostics.js.map +1 -0
- package/dist/agent-bridge/index.d.ts +5 -0
- package/dist/agent-bridge/index.d.ts.map +1 -0
- package/dist/agent-bridge/index.js +5 -0
- package/dist/agent-bridge/index.js.map +1 -0
- package/dist/agent-bridge/register.d.ts +4 -0
- package/dist/agent-bridge/register.d.ts.map +1 -0
- package/dist/agent-bridge/register.js +908 -0
- package/dist/agent-bridge/register.js.map +1 -0
- package/dist/agent-bridge/shared.d.ts +189 -0
- package/dist/agent-bridge/shared.d.ts.map +1 -0
- package/dist/agent-bridge/shared.js +39 -0
- package/dist/agent-bridge/shared.js.map +1 -0
- package/dist/agent-bridge/source-types.d.ts +90 -0
- package/dist/agent-bridge/source-types.d.ts.map +1 -0
- package/dist/agent-bridge/source-types.js +2 -0
- package/dist/agent-bridge/source-types.js.map +1 -0
- package/dist/build-info.json +17 -17
- package/dist/local-editor-agent-actions.d.ts +8 -1
- package/dist/local-editor-agent-actions.d.ts.map +1 -1
- package/dist/local-editor-agent-actions.js +171 -12
- package/dist/local-editor-agent-actions.js.map +1 -1
- package/dist/local-editor-agent-bridge-transport.d.ts +95 -0
- package/dist/local-editor-agent-bridge-transport.d.ts.map +1 -0
- package/dist/local-editor-agent-bridge-transport.js +340 -0
- package/dist/local-editor-agent-bridge-transport.js.map +1 -0
- package/dist/local-editor-agent-bridge.d.ts +2 -0
- package/dist/local-editor-agent-bridge.d.ts.map +1 -0
- package/dist/local-editor-agent-bridge.js +2 -0
- package/dist/local-editor-agent-bridge.js.map +1 -0
- package/dist/local-editor-agent-context.d.ts +29 -1
- package/dist/local-editor-agent-context.d.ts.map +1 -1
- package/dist/local-editor-agent-context.js +403 -0
- package/dist/local-editor-agent-context.js.map +1 -1
- package/dist/local-editor-harness.d.ts +128 -6
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +2730 -151
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/local-editor-marker-graph.d.ts +92 -0
- package/dist/local-editor-marker-graph.d.ts.map +1 -0
- package/dist/local-editor-marker-graph.js +1432 -0
- package/dist/local-editor-marker-graph.js.map +1 -0
- package/dist/local-editor-performance-stats.js +1 -1
- package/dist/local-editor-performance-stats.js.map +1 -1
- package/dist/playable-babylon-facade.d.ts +2 -2
- package/dist/playable-babylon-facade.d.ts.map +1 -1
- package/dist/playable-babylon-facade.js +1 -1
- package/dist/playable-babylon-facade.js.map +1 -1
- package/dist/playable-babylon-rendering.js +20 -0
- package/dist/playable-babylon-rendering.js.map +1 -1
- package/dist/playable-local-editor-host.d.ts +57 -7
- package/dist/playable-local-editor-host.d.ts.map +1 -1
- package/dist/playable-local-editor-host.js +25 -1
- package/dist/playable-local-editor-host.js.map +1 -1
- package/dist/playable-sdk.d.ts +4 -2
- package/dist/playable-sdk.d.ts.map +1 -1
- package/dist/playable-sdk.js +2 -1
- package/dist/playable-sdk.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.js +6 -4
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js +103 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js +330 -27
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.js +159 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.js +8 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.d.ts +53 -2
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.js +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/package.json +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js +11 -0
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/editor-sky.d.ts +3 -1
- package/node_modules/@fps-games/editor-babylon/dist/editor-sky.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/editor-sky.js +114 -18
- package/node_modules/@fps-games/editor-babylon/dist/editor-sky.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.d.ts +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.js +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.js +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/marker-overlay.d.ts +52 -0
- package/node_modules/@fps-games/editor-babylon/dist/marker-overlay.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/marker-overlay.js +1395 -0
- package/node_modules/@fps-games/editor-babylon/dist/marker-overlay.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js +4 -65
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.d.ts +28 -0
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.js +235 -0
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.d.ts +37 -0
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.js +451 -0
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection-asset-container-importer.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-asset-container-importer.js +14 -3
- package/node_modules/@fps-games/editor-babylon/dist/projection-asset-container-importer.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-pick-resolver.d.ts +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection-pick-resolver.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-pick-resolver.js +20 -4
- package/node_modules/@fps-games/editor-babylon/dist/projection-pick-resolver.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-source-owner-path.d.ts +3 -6
- package/node_modules/@fps-games/editor-babylon/dist/projection-source-owner-path.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-source-owner-path.js +4 -37
- package/node_modules/@fps-games/editor-babylon/dist/projection-source-owner-path.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +74 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.js +641 -52
- package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.d.ts +11 -0
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +113 -29
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts +13 -1
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js +543 -3
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/package.json +5 -5
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts +8 -2
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/index.js +4 -0
- package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.d.ts +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.js +23 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +76 -9
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.js +3 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.d.ts +21 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.js +75 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +326 -72
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js +92 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +4 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +22 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +4 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +24 -11
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js +7 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panel-registry.js +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panel-registry.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts +4 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +1471 -29
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts +70 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js +171 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js +2 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js +9 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +301 -3
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +12 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js +13 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +6 -4
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +1501 -122
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/package.json +3 -3
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.d.ts +18 -0
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.js +102 -0
- package/node_modules/@fps-games/editor-core/dist/agent-bridge.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-core/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/index.js +1 -0
- package/node_modules/@fps-games/editor-core/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/scene-graph.d.ts +1 -1
- package/node_modules/@fps-games/editor-core/dist/scene-graph.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.d.ts +3 -1
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.js +1 -0
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.js.map +1 -1
- package/node_modules/@fps-games/editor-core/package.json +2 -2
- package/node_modules/@fps-games/editor-forge-play/package.json +2 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/config.d.ts +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/config.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/config.js +9 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/config.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.d.ts +6 -0
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if (u_shadowAlphaUvSet > 4.5) sourceAlphaUv = uv6;
|
|
75
|
+
else if (u_shadowAlphaUvSet > 3.5) sourceAlphaUv = uv5;
|
|
76
|
+
else if (u_shadowAlphaUvSet > 2.5) sourceAlphaUv = uv4;
|
|
77
|
+
else if (u_shadowAlphaUvSet > 1.5) sourceAlphaUv = uv3;
|
|
78
|
+
else if (u_shadowAlphaUvSet > 0.5) sourceAlphaUv = uv2;
|
|
79
|
+
v_shadowAlphaUv = (u_shadowAlphaMatrix * vec4(sourceAlphaUv, 1.0, 0.0)).xy;
|
|
80
|
+
#ifdef ALPHA_CUTOUT_SECONDARY
|
|
81
|
+
vec2 sourceAlphaUv2 = uv;
|
|
82
|
+
if (u_shadowAlphaUvSet2 > 4.5) sourceAlphaUv2 = uv6;
|
|
83
|
+
else if (u_shadowAlphaUvSet2 > 3.5) sourceAlphaUv2 = uv5;
|
|
84
|
+
else if (u_shadowAlphaUvSet2 > 2.5) sourceAlphaUv2 = uv4;
|
|
85
|
+
else if (u_shadowAlphaUvSet2 > 1.5) sourceAlphaUv2 = uv3;
|
|
86
|
+
else if (u_shadowAlphaUvSet2 > 0.5) sourceAlphaUv2 = uv2;
|
|
87
|
+
v_shadowAlphaUv2 = (u_shadowAlphaMatrix2 * vec4(sourceAlphaUv2, 1.0, 0.0)).xy;
|
|
88
|
+
#endif
|
|
89
|
+
#endif
|
|
90
|
+
|
|
53
91
|
#ifdef FLAT_SHADOW
|
|
54
92
|
vec3 projPos = (world * vec4(position, 1.0)).xyz;
|
|
55
93
|
v_t = 1.0;
|
|
@@ -128,10 +166,57 @@ void main() {
|
|
|
128
166
|
precision highp float;
|
|
129
167
|
|
|
130
168
|
uniform vec4 u_shadowColor;
|
|
169
|
+
uniform float u_shadowAlphaCutoff;
|
|
170
|
+
uniform float u_shadowAlphaLevel;
|
|
171
|
+
uniform float u_shadowAlphaChannelMode;
|
|
172
|
+
uniform vec3 u_shadowAlphaLuminanceWeights;
|
|
173
|
+
uniform sampler2D shadowAlphaSampler;
|
|
174
|
+
#ifdef ALPHA_CUTOUT_SECONDARY
|
|
175
|
+
uniform float u_shadowAlphaLevel2;
|
|
176
|
+
uniform float u_shadowAlphaChannelMode2;
|
|
177
|
+
uniform vec3 u_shadowAlphaLuminanceWeights2;
|
|
178
|
+
uniform sampler2D shadowAlphaSampler2;
|
|
179
|
+
#endif
|
|
131
180
|
varying float v_t;
|
|
132
181
|
|
|
182
|
+
#ifdef ALPHA_CUTOUT
|
|
183
|
+
varying vec2 v_shadowAlphaUv;
|
|
184
|
+
#ifdef ALPHA_CUTOUT_SECONDARY
|
|
185
|
+
varying vec2 v_shadowAlphaUv2;
|
|
186
|
+
#endif
|
|
187
|
+
#endif
|
|
188
|
+
|
|
189
|
+
#ifdef ALPHA_CUTOUT
|
|
190
|
+
float readShadowAlpha(sampler2D alphaSampler, vec2 alphaUv, float channelMode, vec3 luminanceWeights, float alphaLevel) {
|
|
191
|
+
vec4 alphaSample = texture2D(alphaSampler, alphaUv);
|
|
192
|
+
float sourceAlpha = alphaSample.a;
|
|
193
|
+
if (channelMode > 1.5) sourceAlpha = alphaSample.r;
|
|
194
|
+
else if (channelMode > 0.5) sourceAlpha = dot(alphaSample.rgb, luminanceWeights);
|
|
195
|
+
return sourceAlpha * alphaLevel;
|
|
196
|
+
}
|
|
197
|
+
#endif
|
|
198
|
+
|
|
133
199
|
void main() {
|
|
134
200
|
if (v_t < 0.0) discard;
|
|
201
|
+
#ifdef ALPHA_CUTOUT
|
|
202
|
+
float sourceAlpha = readShadowAlpha(
|
|
203
|
+
shadowAlphaSampler,
|
|
204
|
+
v_shadowAlphaUv,
|
|
205
|
+
u_shadowAlphaChannelMode,
|
|
206
|
+
u_shadowAlphaLuminanceWeights,
|
|
207
|
+
u_shadowAlphaLevel
|
|
208
|
+
);
|
|
209
|
+
#ifdef ALPHA_CUTOUT_SECONDARY
|
|
210
|
+
sourceAlpha *= readShadowAlpha(
|
|
211
|
+
shadowAlphaSampler2,
|
|
212
|
+
v_shadowAlphaUv2,
|
|
213
|
+
u_shadowAlphaChannelMode2,
|
|
214
|
+
u_shadowAlphaLuminanceWeights2,
|
|
215
|
+
u_shadowAlphaLevel2
|
|
216
|
+
);
|
|
217
|
+
#endif
|
|
218
|
+
if (sourceAlpha < u_shadowAlphaCutoff) discard;
|
|
219
|
+
#endif
|
|
135
220
|
gl_FragColor = u_shadowColor;
|
|
136
221
|
}
|
|
137
222
|
`;
|
|
@@ -139,6 +224,12 @@ void main() {
|
|
|
139
224
|
export function getPlanarShadowShaderAttributes() {
|
|
140
225
|
return [
|
|
141
226
|
'position',
|
|
227
|
+
'uv',
|
|
228
|
+
'uv2',
|
|
229
|
+
'uv3',
|
|
230
|
+
'uv4',
|
|
231
|
+
'uv5',
|
|
232
|
+
'uv6',
|
|
142
233
|
'matricesIndices',
|
|
143
234
|
'matricesWeights',
|
|
144
235
|
'matricesIndicesExtra',
|
|
@@ -156,12 +247,23 @@ export function getPlanarShadowShaderUniforms() {
|
|
|
156
247
|
'u_planeBias',
|
|
157
248
|
'u_footprintScale',
|
|
158
249
|
'u_shadowColor',
|
|
250
|
+
'u_shadowAlphaCutoff',
|
|
251
|
+
'u_shadowAlphaLevel',
|
|
252
|
+
'u_shadowAlphaChannelMode',
|
|
253
|
+
'u_shadowAlphaLuminanceWeights',
|
|
254
|
+
'u_shadowAlphaUvSet',
|
|
255
|
+
'u_shadowAlphaMatrix',
|
|
256
|
+
'u_shadowAlphaLevel2',
|
|
257
|
+
'u_shadowAlphaChannelMode2',
|
|
258
|
+
'u_shadowAlphaLuminanceWeights2',
|
|
259
|
+
'u_shadowAlphaUvSet2',
|
|
260
|
+
'u_shadowAlphaMatrix2',
|
|
159
261
|
'mBones',
|
|
160
262
|
'boneTextureWidth',
|
|
161
263
|
];
|
|
162
264
|
}
|
|
163
265
|
export function getPlanarShadowShaderSamplers() {
|
|
164
|
-
return ['boneSampler'];
|
|
266
|
+
return ['boneSampler', 'shadowAlphaSampler', 'shadowAlphaSampler2'];
|
|
165
267
|
}
|
|
166
268
|
export function getPlanarShadowSkeletonDefines(numBones, useTexture, hasExtraInfluence) {
|
|
167
269
|
const defines = ['BONE'];
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"planar-shadow-shaders.js","sourceRoot":"","sources":["../../src/shadows/planar-shadow-shaders.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,kCAAkC,CAAC;AAE1D,MAAM,CAAC,MAAM,yBAAyB,GAAG,iBAAiB,CAAC;AAE3D,MAAM,UAAU,2BAA2B;IACzC,MAAM,SAAS,GAAG,GAAG,yBAAyB,cAAc,CAAC;IAC7D,IAAI,MAAM,CAAC,YAAY,CAAC,SAAS,CAAC;QAAE,OAAO;IAE3C,MAAM,CAAC,YAAY,CAAC,SAAS,CAAC,GAAG
|
|
1
|
+
{"version":3,"file":"planar-shadow-shaders.js","sourceRoot":"","sources":["../../src/shadows/planar-shadow-shaders.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,kCAAkC,CAAC;AAE1D,MAAM,CAAC,MAAM,yBAAyB,GAAG,iBAAiB,CAAC;AAE3D,MAAM,UAAU,2BAA2B;IACzC,MAAM,SAAS,GAAG,GAAG,yBAAyB,cAAc,CAAC;IAC7D,IAAI,MAAM,CAAC,YAAY,CAAC,SAAS,CAAC;QAAE,OAAO;IAE3C,MAAM,CAAC,YAAY,CAAC,SAAS,CAAC,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA6JlC,CAAC;IAEA,MAAM,CAAC,YAAY,CAAC,GAAG,yBAAyB,gBAAgB,CAAC,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAyDrE,CAAC;AACF,CAAC;AAED,MAAM,UAAU,+BAA+B;IAC7C,OAAO;QACL,UAAU;QACV,IAAI;QACJ,KAAK;QACL,KAAK;QACL,KAAK;QACL,KAAK;QACL,KAAK;QACL,iBAAiB;QACjB,iBAAiB;QACjB,sBAAsB;QACtB,sBAAsB;KACvB,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,6BAA6B;IAC3C,OAAO;QACL,OAAO;QACP,gBAAgB;QAChB,YAAY;QACZ,eAAe;QACf,gBAAgB;QAChB,eAAe;QACf,aAAa;QACb,kBAAkB;QAClB,eAAe;QACf,qBAAqB;QACrB,oBAAoB;QACpB,0BAA0B;QAC1B,+BAA+B;QAC/B,oBAAoB;QACpB,qBAAqB;QACrB,qBAAqB;QACrB,2BAA2B;QAC3B,gCAAgC;QAChC,qBAAqB;QACrB,sBAAsB;QACtB,QAAQ;QACR,kBAAkB;KACnB,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,6BAA6B;IAC3C,OAAO,CAAC,aAAa,EAAE,oBAAoB,EAAE,qBAAqB,CAAC,CAAC;AACtE,CAAC;AAED,MAAM,UAAU,8BAA8B,CAC5C,QAAgB,EAChB,UAAmB,EACnB,iBAA0B;IAE1B,MAAM,OAAO,GAAG,CAAC,MAAM,CAAC,CAAC;IACzB,IAAI,UAAU;QAAE,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;;QACvC,OAAO,CAAC,IAAI,CAAC,gBAAgB,QAAQ,EAAE,CAAC,CAAC;IAC9C,IAAI,iBAAiB;QAAE,OAAO,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;IAC9D,OAAO,OAAO,CAAC;AACjB,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"planar-shadow-system.d.ts","sourceRoot":"","sources":["../../src/shadows/planar-shadow-system.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,gBAAgB,EAAE,MAAM,yCAAyC,CAAC;
|
|
1
|
+
{"version":3,"file":"planar-shadow-system.d.ts","sourceRoot":"","sources":["../../src/shadows/planar-shadow-system.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,gBAAgB,EAAE,MAAM,yCAAyC,CAAC;AAa3E,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,uBAAuB,CAAC;AAUnD,OAAO,EAIL,KAAK,mBAAmB,EAGxB,KAAK,kBAAkB,EAExB,MAAM,SAAS,CAAC;AAqEjB,wBAAgB,wBAAwB,CACtC,KAAK,EAAE,KAAK,EACZ,gBAAgB,EAAE,gBAAgB,EAClC,OAAO,GAAE,OAAO,CAAC,mBAAmB,CAAM,GACzC,kBAAkB,CAEpB"}
|