@forgeax/engine-runtime 0.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (937) hide show
  1. package/LICENSE +202 -0
  2. package/README.md +183 -0
  3. package/dist/.tsbuildinfo +1 -0
  4. package/dist/__tests__/active-camera.unit.test.d.ts +2 -0
  5. package/dist/__tests__/active-camera.unit.test.d.ts.map +1 -0
  6. package/dist/__tests__/animation-graph-add.unit.test.d.ts +2 -0
  7. package/dist/__tests__/animation-graph-add.unit.test.d.ts.map +1 -0
  8. package/dist/__tests__/animation-graph-asset-union.test-d.d.ts +2 -0
  9. package/dist/__tests__/animation-graph-asset-union.test-d.d.ts.map +1 -0
  10. package/dist/__tests__/animation-graph-blend.unit.test.d.ts +2 -0
  11. package/dist/__tests__/animation-graph-blend.unit.test.d.ts.map +1 -0
  12. package/dist/__tests__/animation-graph-build.unit.test.d.ts +2 -0
  13. package/dist/__tests__/animation-graph-build.unit.test.d.ts.map +1 -0
  14. package/dist/__tests__/animation-graph-clip-missing.unit.test.d.ts +2 -0
  15. package/dist/__tests__/animation-graph-clip-missing.unit.test.d.ts.map +1 -0
  16. package/dist/__tests__/animation-graph-clip.unit.test.d.ts +2 -0
  17. package/dist/__tests__/animation-graph-clip.unit.test.d.ts.map +1 -0
  18. package/dist/__tests__/animation-graph-default-path.integration.test.d.ts +2 -0
  19. package/dist/__tests__/animation-graph-default-path.integration.test.d.ts.map +1 -0
  20. package/dist/__tests__/animation-graph-describe.unit.test.d.ts +2 -0
  21. package/dist/__tests__/animation-graph-describe.unit.test.d.ts.map +1 -0
  22. package/dist/__tests__/animation-graph-errors.unit.test.d.ts +2 -0
  23. package/dist/__tests__/animation-graph-errors.unit.test.d.ts.map +1 -0
  24. package/dist/__tests__/animation-graph-nesting.unit.test.d.ts +2 -0
  25. package/dist/__tests__/animation-graph-nesting.unit.test.d.ts.map +1 -0
  26. package/dist/__tests__/animation-graph-orthogonal-weight.unit.test.d.ts +2 -0
  27. package/dist/__tests__/animation-graph-orthogonal-weight.unit.test.d.ts.map +1 -0
  28. package/dist/__tests__/animation-graph-slot-fill.unit.test.d.ts +2 -0
  29. package/dist/__tests__/animation-graph-slot-fill.unit.test.d.ts.map +1 -0
  30. package/dist/__tests__/animation-nslot.unit.test.d.ts +2 -0
  31. package/dist/__tests__/animation-nslot.unit.test.d.ts.map +1 -0
  32. package/dist/__tests__/animation-slot-length-guard.unit.test.d.ts +2 -0
  33. package/dist/__tests__/animation-slot-length-guard.unit.test.d.ts.map +1 -0
  34. package/dist/__tests__/append-injection.test.d.ts +2 -0
  35. package/dist/__tests__/append-injection.test.d.ts.map +1 -0
  36. package/dist/__tests__/asi-world-baseline-export.unit.test.d.ts +2 -0
  37. package/dist/__tests__/asi-world-baseline-export.unit.test.d.ts.map +1 -0
  38. package/dist/__tests__/asi-world-ci-config.unit.test.d.ts +2 -0
  39. package/dist/__tests__/asi-world-ci-config.unit.test.d.ts.map +1 -0
  40. package/dist/__tests__/asi-world-smoke.unit.test.d.ts +2 -0
  41. package/dist/__tests__/asi-world-smoke.unit.test.d.ts.map +1 -0
  42. package/dist/__tests__/asset-registry-scene.test-d.d.ts +2 -0
  43. package/dist/__tests__/asset-registry-scene.test-d.d.ts.map +1 -0
  44. package/dist/__tests__/bind-group-cache-binding.test.d.ts +2 -0
  45. package/dist/__tests__/bind-group-cache-binding.test.d.ts.map +1 -0
  46. package/dist/__tests__/bind-group-cache-frame.test.d.ts +2 -0
  47. package/dist/__tests__/bind-group-cache-frame.test.d.ts.map +1 -0
  48. package/dist/__tests__/bind-group-cache-keying.test.d.ts +2 -0
  49. package/dist/__tests__/bind-group-cache-keying.test.d.ts.map +1 -0
  50. package/dist/__tests__/block-upload-math.unit.test.d.ts +2 -0
  51. package/dist/__tests__/block-upload-math.unit.test.d.ts.map +1 -0
  52. package/dist/__tests__/builtin-shader-register-e2e.test.d.ts +2 -0
  53. package/dist/__tests__/builtin-shader-register-e2e.test.d.ts.map +1 -0
  54. package/dist/__tests__/cache-false-eviction.test.d.ts +2 -0
  55. package/dist/__tests__/cache-false-eviction.test.d.ts.map +1 -0
  56. package/dist/__tests__/cache-isolation-matrix.test.d.ts +2 -0
  57. package/dist/__tests__/cache-isolation-matrix.test.d.ts.map +1 -0
  58. package/dist/__tests__/camera-clear-snapshot-equivalence.unit.test.d.ts +2 -0
  59. package/dist/__tests__/camera-clear-snapshot-equivalence.unit.test.d.ts.map +1 -0
  60. package/dist/__tests__/clamp-to-last.e2e.browser.test.d.ts +2 -0
  61. package/dist/__tests__/clamp-to-last.e2e.browser.test.d.ts.map +1 -0
  62. package/dist/__tests__/clamp-to-last.e2e.dawn.test.d.ts +2 -0
  63. package/dist/__tests__/clamp-to-last.e2e.dawn.test.d.ts.map +1 -0
  64. package/dist/__tests__/collect-scene-asset.test.d.ts +3 -0
  65. package/dist/__tests__/collect-scene-asset.test.d.ts.map +1 -0
  66. package/dist/__tests__/collect-subtree.unit.test.d.ts +2 -0
  67. package/dist/__tests__/collect-subtree.unit.test.d.ts.map +1 -0
  68. package/dist/__tests__/collect-transient-children-absent.test.d.ts +2 -0
  69. package/dist/__tests__/collect-transient-children-absent.test.d.ts.map +1 -0
  70. package/dist/__tests__/collect-transient-roundtrip.test.d.ts +2 -0
  71. package/dist/__tests__/collect-transient-roundtrip.test.d.ts.map +1 -0
  72. package/dist/__tests__/collect-transient-skip.test.d.ts +3 -0
  73. package/dist/__tests__/collect-transient-skip.test.d.ts.map +1 -0
  74. package/dist/__tests__/components.test-d.d.ts +2 -0
  75. package/dist/__tests__/components.test-d.d.ts.map +1 -0
  76. package/dist/__tests__/components.unit.test.d.ts +2 -0
  77. package/dist/__tests__/components.unit.test.d.ts.map +1 -0
  78. package/dist/__tests__/composite-skybox-cross-world.browser.test.d.ts +2 -0
  79. package/dist/__tests__/composite-skybox-cross-world.browser.test.d.ts.map +1 -0
  80. package/dist/__tests__/create-renderer-assembly.integration.test.d.ts +2 -0
  81. package/dist/__tests__/create-renderer-assembly.integration.test.d.ts.map +1 -0
  82. package/dist/__tests__/createRenderer-dispose.test.d.ts +2 -0
  83. package/dist/__tests__/createRenderer-dispose.test.d.ts.map +1 -0
  84. package/dist/__tests__/createRenderer-requiredFeatures.unit.test.d.ts +2 -0
  85. package/dist/__tests__/createRenderer-requiredFeatures.unit.test.d.ts.map +1 -0
  86. package/dist/__tests__/createRenderer.browser-no-webgpu.test.d.ts +2 -0
  87. package/dist/__tests__/createRenderer.browser-no-webgpu.test.d.ts.map +1 -0
  88. package/dist/__tests__/createRenderer.unit.test.d.ts +2 -0
  89. package/dist/__tests__/createRenderer.unit.test.d.ts.map +1 -0
  90. package/dist/__tests__/dawn/hello-sprite-nineslice-section.dawn.test.d.ts +2 -0
  91. package/dist/__tests__/dawn/hello-sprite-nineslice-section.dawn.test.d.ts.map +1 -0
  92. package/dist/__tests__/dawn/ibl-compose.dawn.test.d.ts +2 -0
  93. package/dist/__tests__/dawn/ibl-compose.dawn.test.d.ts.map +1 -0
  94. package/dist/__tests__/dawn/ibl-modules-compose.dawn.test.d.ts +2 -0
  95. package/dist/__tests__/dawn/ibl-modules-compose.dawn.test.d.ts.map +1 -0
  96. package/dist/__tests__/dawn/ibl-precompute-readback.dawn.test.d.ts +2 -0
  97. package/dist/__tests__/dawn/ibl-precompute-readback.dawn.test.d.ts.map +1 -0
  98. package/dist/__tests__/dawn/instances-per-instance-pbr.dawn.test.d.ts +2 -0
  99. package/dist/__tests__/dawn/instances-per-instance-pbr.dawn.test.d.ts.map +1 -0
  100. package/dist/__tests__/dawn/instances-shadow.dawn.test.d.ts +2 -0
  101. package/dist/__tests__/dawn/instances-shadow.dawn.test.d.ts.map +1 -0
  102. package/dist/__tests__/dawn/instances-uniform-fallback.dawn.test.d.ts +2 -0
  103. package/dist/__tests__/dawn/instances-uniform-fallback.dawn.test.d.ts.map +1 -0
  104. package/dist/__tests__/dawn/material-alpha.dawn.test.d.ts +2 -0
  105. package/dist/__tests__/dawn/material-alpha.dawn.test.d.ts.map +1 -0
  106. package/dist/__tests__/dawn/material-cooked-fixture.dawn.test.d.ts +2 -0
  107. package/dist/__tests__/dawn/material-cooked-fixture.dawn.test.d.ts.map +1 -0
  108. package/dist/__tests__/dawn/mesh-ssbo-normal-matrix.dawn.test.d.ts +2 -0
  109. package/dist/__tests__/dawn/mesh-ssbo-normal-matrix.dawn.test.d.ts.map +1 -0
  110. package/dist/__tests__/dawn/mesh-update.dawn.test.d.ts +2 -0
  111. package/dist/__tests__/dawn/mesh-update.dawn.test.d.ts.map +1 -0
  112. package/dist/__tests__/dawn/mipmap-srgb-linear.dawn.test.d.ts +2 -0
  113. package/dist/__tests__/dawn/mipmap-srgb-linear.dawn.test.d.ts.map +1 -0
  114. package/dist/__tests__/dawn/per-entity-material-texture-isolation.dawn.test.d.ts +2 -0
  115. package/dist/__tests__/dawn/per-entity-material-texture-isolation.dawn.test.d.ts.map +1 -0
  116. package/dist/__tests__/dawn/sprite-nineslice-mesh-bind.dawn.test.d.ts +2 -0
  117. package/dist/__tests__/dawn/sprite-nineslice-mesh-bind.dawn.test.d.ts.map +1 -0
  118. package/dist/__tests__/dawn/tonemap.dawn.test.d.ts +2 -0
  119. package/dist/__tests__/dawn/tonemap.dawn.test.d.ts.map +1 -0
  120. package/dist/__tests__/dawn/user-handle-mesh-render.dawn.test.d.ts +2 -0
  121. package/dist/__tests__/dawn/user-handle-mesh-render.dawn.test.d.ts.map +1 -0
  122. package/dist/__tests__/dawn/user-mesh-upload.dawn.test.d.ts +2 -0
  123. package/dist/__tests__/dawn/user-mesh-upload.dawn.test.d.ts.map +1 -0
  124. package/dist/__tests__/dawn/zero-manifest-mesh-fail.dawn.test.d.ts +2 -0
  125. package/dist/__tests__/dawn/zero-manifest-mesh-fail.dawn.test.d.ts.map +1 -0
  126. package/dist/__tests__/dawn/zero-manifest-ready.dawn.test.d.ts +2 -0
  127. package/dist/__tests__/dawn/zero-manifest-ready.dawn.test.d.ts.map +1 -0
  128. package/dist/__tests__/demo-sortscope-migration.unit.test.d.ts +2 -0
  129. package/dist/__tests__/demo-sortscope-migration.unit.test.d.ts.map +1 -0
  130. package/dist/__tests__/derive-bgl-integration.test.d.ts +2 -0
  131. package/dist/__tests__/derive-bgl-integration.test.d.ts.map +1 -0
  132. package/dist/__tests__/derive-render-data-skin.unit.test.d.ts +2 -0
  133. package/dist/__tests__/derive-render-data-skin.unit.test.d.ts.map +1 -0
  134. package/dist/__tests__/dispatch-fullscreen-pass-composite-swapchain.dawn.test.d.ts +2 -0
  135. package/dist/__tests__/dispatch-fullscreen-pass-composite-swapchain.dawn.test.d.ts.map +1 -0
  136. package/dist/__tests__/dispatch-fullscreen-pass-custom-reads.dawn.test.d.ts +2 -0
  137. package/dist/__tests__/dispatch-fullscreen-pass-custom-reads.dawn.test.d.ts.map +1 -0
  138. package/dist/__tests__/dispatch-fullscreen-pass-depth-composite.dawn.test.d.ts +2 -0
  139. package/dist/__tests__/dispatch-fullscreen-pass-depth-composite.dawn.test.d.ts.map +1 -0
  140. package/dist/__tests__/dispatch-fullscreen-pass-params.unit.test.d.ts +2 -0
  141. package/dist/__tests__/dispatch-fullscreen-pass-params.unit.test.d.ts.map +1 -0
  142. package/dist/__tests__/draw-published.d.ts +5 -0
  143. package/dist/__tests__/draw-published.d.ts.map +1 -0
  144. package/dist/__tests__/environment-error-exhaustive.test-d.d.ts +8 -0
  145. package/dist/__tests__/environment-error-exhaustive.test-d.d.ts.map +1 -0
  146. package/dist/__tests__/equirect-bc6h.integration.test.d.ts +2 -0
  147. package/dist/__tests__/equirect-bc6h.integration.test.d.ts.map +1 -0
  148. package/dist/__tests__/error-exhaustive.test.d.ts +2 -0
  149. package/dist/__tests__/error-exhaustive.test.d.ts.map +1 -0
  150. package/dist/__tests__/extract-frames-graceful-degradation.test.d.ts +2 -0
  151. package/dist/__tests__/extract-frames-graceful-degradation.test.d.ts.map +1 -0
  152. package/dist/__tests__/extract-frames-merge.test.d.ts +2 -0
  153. package/dist/__tests__/extract-frames-merge.test.d.ts.map +1 -0
  154. package/dist/__tests__/extract-frames-reset.test.d.ts +2 -0
  155. package/dist/__tests__/extract-frames-reset.test.d.ts.map +1 -0
  156. package/dist/__tests__/extract-record-no-hardcoded-texture-fields.test.d.ts +2 -0
  157. package/dist/__tests__/extract-record-no-hardcoded-texture-fields.test.d.ts.map +1 -0
  158. package/dist/__tests__/fog-producer-manifest.d.ts +131 -0
  159. package/dist/__tests__/fog-producer-manifest.d.ts.map +1 -0
  160. package/dist/__tests__/fog-producer-pixel-probe.d.ts +42 -0
  161. package/dist/__tests__/fog-producer-pixel-probe.d.ts.map +1 -0
  162. package/dist/__tests__/fog-producer-pixel.browser.test.d.ts +2 -0
  163. package/dist/__tests__/fog-producer-pixel.browser.test.d.ts.map +1 -0
  164. package/dist/__tests__/fog-producer-pixel.dawn.test.d.ts +2 -0
  165. package/dist/__tests__/fog-producer-pixel.dawn.test.d.ts.map +1 -0
  166. package/dist/__tests__/fog-producer-real-fixture.d.ts +5 -0
  167. package/dist/__tests__/fog-producer-real-fixture.d.ts.map +1 -0
  168. package/dist/__tests__/fog-producer-vfx-effect.d.ts +3 -0
  169. package/dist/__tests__/fog-producer-vfx-effect.d.ts.map +1 -0
  170. package/dist/__tests__/fog-scene-asset.integration.test.d.ts +2 -0
  171. package/dist/__tests__/fog-scene-asset.integration.test.d.ts.map +1 -0
  172. package/dist/__tests__/frame-targets-shadow-regression.unit.test.d.ts +2 -0
  173. package/dist/__tests__/frame-targets-shadow-regression.unit.test.d.ts.map +1 -0
  174. package/dist/__tests__/fullscreen-post-bgl-depth.test.d.ts +2 -0
  175. package/dist/__tests__/fullscreen-post-bgl-depth.test.d.ts.map +1 -0
  176. package/dist/__tests__/fullscreen-post-depth-params-arity.test.d.ts +2 -0
  177. package/dist/__tests__/fullscreen-post-depth-params-arity.test.d.ts.map +1 -0
  178. package/dist/__tests__/fullscreen-post-process-pass.dawn.test.d.ts +2 -0
  179. package/dist/__tests__/fullscreen-post-process-pass.dawn.test.d.ts.map +1 -0
  180. package/dist/__tests__/fullscreen-post-process-pass.unit.test.d.ts +2 -0
  181. package/dist/__tests__/fullscreen-post-process-pass.unit.test.d.ts.map +1 -0
  182. package/dist/__tests__/fxaa-pixel-diff.dawn.test.d.ts +2 -0
  183. package/dist/__tests__/fxaa-pixel-diff.dawn.test.d.ts.map +1 -0
  184. package/dist/__tests__/fxaa-validation-and-resize.dawn.test.d.ts +2 -0
  185. package/dist/__tests__/fxaa-validation-and-resize.dawn.test.d.ts.map +1 -0
  186. package/dist/__tests__/fxaa-zero-overhead.dawn.test.d.ts +2 -0
  187. package/dist/__tests__/fxaa-zero-overhead.dawn.test.d.ts.map +1 -0
  188. package/dist/__tests__/geometry.unit.test.d.ts +2 -0
  189. package/dist/__tests__/geometry.unit.test.d.ts.map +1 -0
  190. package/dist/__tests__/glyph-tilemap-worldid.test.d.ts +2 -0
  191. package/dist/__tests__/glyph-tilemap-worldid.test.d.ts.map +1 -0
  192. package/dist/__tests__/gpu-resource-cow-survivor.test.d.ts +2 -0
  193. package/dist/__tests__/gpu-resource-cow-survivor.test.d.ts.map +1 -0
  194. package/dist/__tests__/gpu-resource-store-cubemap-status.test.d.ts +2 -0
  195. package/dist/__tests__/gpu-resource-store-cubemap-status.test.d.ts.map +1 -0
  196. package/dist/__tests__/gpu-resource.test.d.ts +2 -0
  197. package/dist/__tests__/gpu-resource.test.d.ts.map +1 -0
  198. package/dist/__tests__/hdrp-bgl-slots.browser.test.d.ts +2 -0
  199. package/dist/__tests__/hdrp-bgl-slots.browser.test.d.ts.map +1 -0
  200. package/dist/__tests__/hdrp-buffers.unit.test.d.ts +2 -0
  201. package/dist/__tests__/hdrp-buffers.unit.test.d.ts.map +1 -0
  202. package/dist/__tests__/hdrp-execute-filter.unit.test.d.ts +2 -0
  203. package/dist/__tests__/hdrp-execute-filter.unit.test.d.ts.map +1 -0
  204. package/dist/__tests__/hdrp-gbuffer-attachments.browser.test.d.ts +2 -0
  205. package/dist/__tests__/hdrp-gbuffer-attachments.browser.test.d.ts.map +1 -0
  206. package/dist/__tests__/hdrp-pipeline-asset-type.test-d.d.ts +2 -0
  207. package/dist/__tests__/hdrp-pipeline-asset-type.test-d.d.ts.map +1 -0
  208. package/dist/__tests__/hdrp-ssao-boundary.test.d.ts +2 -0
  209. package/dist/__tests__/hdrp-ssao-boundary.test.d.ts.map +1 -0
  210. package/dist/__tests__/hdrp-ssao-falsification.test.d.ts +2 -0
  211. package/dist/__tests__/hdrp-ssao-falsification.test.d.ts.map +1 -0
  212. package/dist/__tests__/hello-tilemap-smoke-upgrade.unit.test.d.ts +2 -0
  213. package/dist/__tests__/hello-tilemap-smoke-upgrade.unit.test.d.ts.map +1 -0
  214. package/dist/__tests__/helpers/mock-shader-registry.d.ts +11 -0
  215. package/dist/__tests__/helpers/mock-shader-registry.d.ts.map +1 -0
  216. package/dist/__tests__/helpers/primitive-world.d.ts +8 -0
  217. package/dist/__tests__/helpers/primitive-world.d.ts.map +1 -0
  218. package/dist/__tests__/helpers/register-runtime-components.d.ts +4 -0
  219. package/dist/__tests__/helpers/register-runtime-components.d.ts.map +1 -0
  220. package/dist/__tests__/helpers/register-scene-components.d.ts +4 -0
  221. package/dist/__tests__/helpers/register-scene-components.d.ts.map +1 -0
  222. package/dist/__tests__/helpers/render-asset-port.d.ts +15 -0
  223. package/dist/__tests__/helpers/render-asset-port.d.ts.map +1 -0
  224. package/dist/__tests__/helpers/scene-asset-port.d.ts +9 -0
  225. package/dist/__tests__/helpers/scene-asset-port.d.ts.map +1 -0
  226. package/dist/__tests__/helpers/tilemap-assets.d.ts +6 -0
  227. package/dist/__tests__/helpers/tilemap-assets.d.ts.map +1 -0
  228. package/dist/__tests__/instances.test-d.d.ts +2 -0
  229. package/dist/__tests__/instances.test-d.d.ts.map +1 -0
  230. package/dist/__tests__/light-attenuation-formula.test.d.ts +2 -0
  231. package/dist/__tests__/light-attenuation-formula.test.d.ts.map +1 -0
  232. package/dist/__tests__/light-casters-9-light.browser.test.d.ts +2 -0
  233. package/dist/__tests__/light-casters-9-light.browser.test.d.ts.map +1 -0
  234. package/dist/__tests__/light-gpu-byte-neutral.unit.test.d.ts +2 -0
  235. package/dist/__tests__/light-gpu-byte-neutral.unit.test.d.ts.map +1 -0
  236. package/dist/__tests__/light-snapshot.test-d.d.ts +2 -0
  237. package/dist/__tests__/light-snapshot.test-d.d.ts.map +1 -0
  238. package/dist/__tests__/lights-vec-negative.unit.test.d.ts +2 -0
  239. package/dist/__tests__/lights-vec-negative.unit.test.d.ts.map +1 -0
  240. package/dist/__tests__/lights.unit.test.d.ts +2 -0
  241. package/dist/__tests__/lights.unit.test.d.ts.map +1 -0
  242. package/dist/__tests__/m3-vec-negative.unit.test.d.ts +2 -0
  243. package/dist/__tests__/m3-vec-negative.unit.test.d.ts.map +1 -0
  244. package/dist/__tests__/m5-browser-dawn-sweep.integration.test.d.ts +2 -0
  245. package/dist/__tests__/m5-browser-dawn-sweep.integration.test.d.ts.map +1 -0
  246. package/dist/__tests__/material-derived-coordinates.integration.test.d.ts +2 -0
  247. package/dist/__tests__/material-derived-coordinates.integration.test.d.ts.map +1 -0
  248. package/dist/__tests__/material-texture-uv-scale.unit.test.d.ts +2 -0
  249. package/dist/__tests__/material-texture-uv-scale.unit.test.d.ts.map +1 -0
  250. package/dist/__tests__/materials.unit.test.d.ts +2 -0
  251. package/dist/__tests__/materials.unit.test.d.ts.map +1 -0
  252. package/dist/__tests__/mesh-ssbo-grow.unit.test.d.ts +2 -0
  253. package/dist/__tests__/mesh-ssbo-grow.unit.test.d.ts.map +1 -0
  254. package/dist/__tests__/mip-gate.unit.test.d.ts +2 -0
  255. package/dist/__tests__/mip-gate.unit.test.d.ts.map +1 -0
  256. package/dist/__tests__/msaa-sprite-pixel-diff.dawn.test.d.ts +2 -0
  257. package/dist/__tests__/msaa-sprite-pixel-diff.dawn.test.d.ts.map +1 -0
  258. package/dist/__tests__/multi-uv-8set.e2e.dawn.test.d.ts +2 -0
  259. package/dist/__tests__/multi-uv-8set.e2e.dawn.test.d.ts.map +1 -0
  260. package/dist/__tests__/name.unit.test.d.ts +2 -0
  261. package/dist/__tests__/name.unit.test.d.ts.map +1 -0
  262. package/dist/__tests__/pass-selector.unit.test.d.ts +2 -0
  263. package/dist/__tests__/pass-selector.unit.test.d.ts.map +1 -0
  264. package/dist/__tests__/pbr-pipeline.unit.test.d.ts +2 -0
  265. package/dist/__tests__/pbr-pipeline.unit.test.d.ts.map +1 -0
  266. package/dist/__tests__/pipeline-builder-msaa.unit.test.d.ts +2 -0
  267. package/dist/__tests__/pipeline-builder-msaa.unit.test.d.ts.map +1 -0
  268. package/dist/__tests__/pipeline-cache-keying.unit.test.d.ts +2 -0
  269. package/dist/__tests__/pipeline-cache-keying.unit.test.d.ts.map +1 -0
  270. package/dist/__tests__/pipeline-layout-selection.test.d.ts +2 -0
  271. package/dist/__tests__/pipeline-layout-selection.test.d.ts.map +1 -0
  272. package/dist/__tests__/pipeline-spec.test.d.ts +2 -0
  273. package/dist/__tests__/pipeline-spec.test.d.ts.map +1 -0
  274. package/dist/__tests__/pipeline.unit.test.d.ts +2 -0
  275. package/dist/__tests__/pipeline.unit.test.d.ts.map +1 -0
  276. package/dist/__tests__/point-light-shadow.browser.test.d.ts +2 -0
  277. package/dist/__tests__/point-light-shadow.browser.test.d.ts.map +1 -0
  278. package/dist/__tests__/point-light-shadow.dawn.test.d.ts +2 -0
  279. package/dist/__tests__/point-light-shadow.dawn.test.d.ts.map +1 -0
  280. package/dist/__tests__/point-light-shadow.unit.test.d.ts +2 -0
  281. package/dist/__tests__/point-light-shadow.unit.test.d.ts.map +1 -0
  282. package/dist/__tests__/post-process-error-codes.unit.test.d.ts +2 -0
  283. package/dist/__tests__/post-process-error-codes.unit.test.d.ts.map +1 -0
  284. package/dist/__tests__/post-process-params-component.unit.test.d.ts +2 -0
  285. package/dist/__tests__/post-process-params-component.unit.test.d.ts.map +1 -0
  286. package/dist/__tests__/post-process-params-extract.unit.test.d.ts +2 -0
  287. package/dist/__tests__/post-process-params-extract.unit.test.d.ts.map +1 -0
  288. package/dist/__tests__/post-process-reads-narrowing.test-d.d.ts +2 -0
  289. package/dist/__tests__/post-process-reads-narrowing.test-d.d.ts.map +1 -0
  290. package/dist/__tests__/post-process-register-roundtrip.dawn.test.d.ts +2 -0
  291. package/dist/__tests__/post-process-register-roundtrip.dawn.test.d.ts.map +1 -0
  292. package/dist/__tests__/postprocess-camera-consistency.test.d.ts +2 -0
  293. package/dist/__tests__/postprocess-camera-consistency.test.d.ts.map +1 -0
  294. package/dist/__tests__/profiler-assembly.integration.test.d.ts +2 -0
  295. package/dist/__tests__/profiler-assembly.integration.test.d.ts.map +1 -0
  296. package/dist/__tests__/propagate-transforms.dawn.test.d.ts +2 -0
  297. package/dist/__tests__/propagate-transforms.dawn.test.d.ts.map +1 -0
  298. package/dist/__tests__/record-worldid-isolation.test.d.ts +2 -0
  299. package/dist/__tests__/record-worldid-isolation.test.d.ts.map +1 -0
  300. package/dist/__tests__/recover-error-exhaustive.test-d.d.ts +11 -0
  301. package/dist/__tests__/recover-error-exhaustive.test-d.d.ts.map +1 -0
  302. package/dist/__tests__/render-error-exhaustive.test-d.d.ts +11 -0
  303. package/dist/__tests__/render-error-exhaustive.test-d.d.ts.map +1 -0
  304. package/dist/__tests__/render-feature-assembly.test-d.d.ts +2 -0
  305. package/dist/__tests__/render-feature-assembly.test-d.d.ts.map +1 -0
  306. package/dist/__tests__/render-feature-prepared-graphics-docs.unit.test.d.ts +2 -0
  307. package/dist/__tests__/render-feature-prepared-graphics-docs.unit.test.d.ts.map +1 -0
  308. package/dist/__tests__/render-feature-prepared-graphics.browser.test.d.ts +2 -0
  309. package/dist/__tests__/render-feature-prepared-graphics.browser.test.d.ts.map +1 -0
  310. package/dist/__tests__/render-feature-prepared-graphics.dawn.test.d.ts +2 -0
  311. package/dist/__tests__/render-feature-prepared-graphics.dawn.test.d.ts.map +1 -0
  312. package/dist/__tests__/render-feature-prepared-graphics.integration.test.d.ts +2 -0
  313. package/dist/__tests__/render-feature-prepared-graphics.integration.test.d.ts.map +1 -0
  314. package/dist/__tests__/render-feature-prepared-graphics.regression.integration.test.d.ts +2 -0
  315. package/dist/__tests__/render-feature-prepared-graphics.regression.integration.test.d.ts.map +1 -0
  316. package/dist/__tests__/render-feature-recover.integration.test.d.ts +2 -0
  317. package/dist/__tests__/render-feature-recover.integration.test.d.ts.map +1 -0
  318. package/dist/__tests__/render-feature-runtime-surface.test-d.d.ts +2 -0
  319. package/dist/__tests__/render-feature-runtime-surface.test-d.d.ts.map +1 -0
  320. package/dist/__tests__/render-feature-zero-feature.browser.test.d.ts +2 -0
  321. package/dist/__tests__/render-feature-zero-feature.browser.test.d.ts.map +1 -0
  322. package/dist/__tests__/render-pipeline-trivial.dawn.test.d.ts +2 -0
  323. package/dist/__tests__/render-pipeline-trivial.dawn.test.d.ts.map +1 -0
  324. package/dist/__tests__/render-schema-consumer.integration.test.d.ts +2 -0
  325. package/dist/__tests__/render-schema-consumer.integration.test.d.ts.map +1 -0
  326. package/dist/__tests__/render-schema-owner-boundary.unit.test.d.ts +2 -0
  327. package/dist/__tests__/render-schema-owner-boundary.unit.test.d.ts.map +1 -0
  328. package/dist/__tests__/render-system-cross-world-overlay-queue.test.d.ts +2 -0
  329. package/dist/__tests__/render-system-cross-world-overlay-queue.test.d.ts.map +1 -0
  330. package/dist/__tests__/render-system-extract-dispatch-ordering.test.d.ts +2 -0
  331. package/dist/__tests__/render-system-extract-dispatch-ordering.test.d.ts.map +1 -0
  332. package/dist/__tests__/render-system-extract.test.d.ts +2 -0
  333. package/dist/__tests__/render-system-extract.test.d.ts.map +1 -0
  334. package/dist/__tests__/render-system-fold-bucket.unit.test.d.ts +2 -0
  335. package/dist/__tests__/render-system-fold-bucket.unit.test.d.ts.map +1 -0
  336. package/dist/__tests__/render-system-fold-fallback.unit.test.d.ts +2 -0
  337. package/dist/__tests__/render-system-fold-fallback.unit.test.d.ts.map +1 -0
  338. package/dist/__tests__/render-system-fold-material.unit.test.d.ts +2 -0
  339. package/dist/__tests__/render-system-fold-material.unit.test.d.ts.map +1 -0
  340. package/dist/__tests__/render-system-fold-metrics.unit.test.d.ts +2 -0
  341. package/dist/__tests__/render-system-fold-metrics.unit.test.d.ts.map +1 -0
  342. package/dist/__tests__/render-system-fold-modegate.unit.test.d.ts +2 -0
  343. package/dist/__tests__/render-system-fold-modegate.unit.test.d.ts.map +1 -0
  344. package/dist/__tests__/render-system-fold-scene-instances.unit.test.d.ts +2 -0
  345. package/dist/__tests__/render-system-fold-scene-instances.unit.test.d.ts.map +1 -0
  346. package/dist/__tests__/render-system-fold.dawn.test.d.ts +2 -0
  347. package/dist/__tests__/render-system-fold.dawn.test.d.ts.map +1 -0
  348. package/dist/__tests__/render-system-mega.test.d.ts +2 -0
  349. package/dist/__tests__/render-system-mega.test.d.ts.map +1 -0
  350. package/dist/__tests__/render-system-owner-split-contract.test.d.ts +2 -0
  351. package/dist/__tests__/render-system-owner-split-contract.test.d.ts.map +1 -0
  352. package/dist/__tests__/render-system-record-multi-material-textureview.test.d.ts +2 -0
  353. package/dist/__tests__/render-system-record-multi-material-textureview.test.d.ts.map +1 -0
  354. package/dist/__tests__/render-system-record-per-submesh-transparency.test.d.ts +2 -0
  355. package/dist/__tests__/render-system-record-per-submesh-transparency.test.d.ts.map +1 -0
  356. package/dist/__tests__/render-system-record.test.d.ts +2 -0
  357. package/dist/__tests__/render-system-record.test.d.ts.map +1 -0
  358. package/dist/__tests__/render-system-record.unit.test.d.ts +2 -0
  359. package/dist/__tests__/render-system-record.unit.test.d.ts.map +1 -0
  360. package/dist/__tests__/render-system-skin-bg.unit.test.d.ts +2 -0
  361. package/dist/__tests__/render-system-skin-bg.unit.test.d.ts.map +1 -0
  362. package/dist/__tests__/renderer-consumer.test-d.d.ts +2 -0
  363. package/dist/__tests__/renderer-consumer.test-d.d.ts.map +1 -0
  364. package/dist/__tests__/renderer-health.unit.test.d.ts +2 -0
  365. package/dist/__tests__/renderer-health.unit.test.d.ts.map +1 -0
  366. package/dist/__tests__/renderer-lifecycle.integration.test.d.ts +2 -0
  367. package/dist/__tests__/renderer-lifecycle.integration.test.d.ts.map +1 -0
  368. package/dist/__tests__/renderer-recover.unit.test.d.ts +2 -0
  369. package/dist/__tests__/renderer-recover.unit.test.d.ts.map +1 -0
  370. package/dist/__tests__/renderer-result.test-d.d.ts +2 -0
  371. package/dist/__tests__/renderer-result.test-d.d.ts.map +1 -0
  372. package/dist/__tests__/renderer-surface.unit.test.d.ts +2 -0
  373. package/dist/__tests__/renderer-surface.unit.test.d.ts.map +1 -0
  374. package/dist/__tests__/resolve-depth-only-view.test.d.ts +2 -0
  375. package/dist/__tests__/resolve-depth-only-view.test.d.ts.map +1 -0
  376. package/dist/__tests__/rhi-null-command-flow.unit.test.d.ts +2 -0
  377. package/dist/__tests__/rhi-null-command-flow.unit.test.d.ts.map +1 -0
  378. package/dist/__tests__/rhi-null-noop-behavior.unit.test.d.ts +2 -0
  379. package/dist/__tests__/rhi-null-noop-behavior.unit.test.d.ts.map +1 -0
  380. package/dist/__tests__/rhi-null-renderer-lifecycle.unit.test.d.ts +2 -0
  381. package/dist/__tests__/rhi-null-renderer-lifecycle.unit.test.d.ts.map +1 -0
  382. package/dist/__tests__/roots-to-scene-asset.test.d.ts +2 -0
  383. package/dist/__tests__/roots-to-scene-asset.test.d.ts.map +1 -0
  384. package/dist/__tests__/runtime-authority-scan.unit.test.d.ts +2 -0
  385. package/dist/__tests__/runtime-authority-scan.unit.test.d.ts.map +1 -0
  386. package/dist/__tests__/runtime-domain-residue.unit.test.d.ts +2 -0
  387. package/dist/__tests__/runtime-domain-residue.unit.test.d.ts.map +1 -0
  388. package/dist/__tests__/scene-equirect-roundtrip.test.d.ts +2 -0
  389. package/dist/__tests__/scene-equirect-roundtrip.test.d.ts.map +1 -0
  390. package/dist/__tests__/scene-instance-bridge.integration.test.d.ts +2 -0
  391. package/dist/__tests__/scene-instance-bridge.integration.test.d.ts.map +1 -0
  392. package/dist/__tests__/scene-instance-component.test.d.ts +2 -0
  393. package/dist/__tests__/scene-instance-component.test.d.ts.map +1 -0
  394. package/dist/__tests__/scene-instantiate-cycle-runtime.test.d.ts +2 -0
  395. package/dist/__tests__/scene-instantiate-cycle-runtime.test.d.ts.map +1 -0
  396. package/dist/__tests__/serialize-scene-asset.test.d.ts +2 -0
  397. package/dist/__tests__/serialize-scene-asset.test.d.ts.map +1 -0
  398. package/dist/__tests__/shadow-caster-empty-schema.test.d.ts +2 -0
  399. package/dist/__tests__/shadow-caster-empty-schema.test.d.ts.map +1 -0
  400. package/dist/__tests__/shadow-csm-atlas.test.d.ts +2 -0
  401. package/dist/__tests__/shadow-csm-atlas.test.d.ts.map +1 -0
  402. package/dist/__tests__/shadow-csm-blend.dawn.test.d.ts +2 -0
  403. package/dist/__tests__/shadow-csm-blend.dawn.test.d.ts.map +1 -0
  404. package/dist/__tests__/shadow-csm-cascade-loadop.test.d.ts +2 -0
  405. package/dist/__tests__/shadow-csm-cascade-loadop.test.d.ts.map +1 -0
  406. package/dist/__tests__/shadow-csm-caster-membership.test.d.ts +2 -0
  407. package/dist/__tests__/shadow-csm-caster-membership.test.d.ts.map +1 -0
  408. package/dist/__tests__/shadow-csm-component.test.d.ts +2 -0
  409. package/dist/__tests__/shadow-csm-component.test.d.ts.map +1 -0
  410. package/dist/__tests__/shadow-csm-extract.test.d.ts +2 -0
  411. package/dist/__tests__/shadow-csm-extract.test.d.ts.map +1 -0
  412. package/dist/__tests__/shadow-csm-orthoz.test.d.ts +2 -0
  413. package/dist/__tests__/shadow-csm-orthoz.test.d.ts.map +1 -0
  414. package/dist/__tests__/shadow-csm-pssm.test.d.ts +2 -0
  415. package/dist/__tests__/shadow-csm-pssm.test.d.ts.map +1 -0
  416. package/dist/__tests__/shadow-csm-runtime-vary.dawn.test.d.ts +2 -0
  417. package/dist/__tests__/shadow-csm-runtime-vary.dawn.test.d.ts.map +1 -0
  418. package/dist/__tests__/shadow-csm-shader.dawn.test.d.ts +2 -0
  419. package/dist/__tests__/shadow-csm-shader.dawn.test.d.ts.map +1 -0
  420. package/dist/__tests__/shadow-csm-temporal.browser.test.d.ts +2 -0
  421. package/dist/__tests__/shadow-csm-temporal.browser.test.d.ts.map +1 -0
  422. package/dist/__tests__/shadow-csm-tile-consistency.test.d.ts +2 -0
  423. package/dist/__tests__/shadow-csm-tile-consistency.test.d.ts.map +1 -0
  424. package/dist/__tests__/shadow-csm-ubo.dawn.test.d.ts +2 -0
  425. package/dist/__tests__/shadow-csm-ubo.dawn.test.d.ts.map +1 -0
  426. package/dist/__tests__/shadow-csm-ubo.test.d.ts +2 -0
  427. package/dist/__tests__/shadow-csm-ubo.test.d.ts.map +1 -0
  428. package/dist/__tests__/shadow-csm-viewport.browser.test.d.ts +2 -0
  429. package/dist/__tests__/shadow-csm-viewport.browser.test.d.ts.map +1 -0
  430. package/dist/__tests__/shadow-csm-viewport.test.d.ts +2 -0
  431. package/dist/__tests__/shadow-csm-viewport.test.d.ts.map +1 -0
  432. package/dist/__tests__/shadow-fields-observable.dawn.test.d.ts +2 -0
  433. package/dist/__tests__/shadow-fields-observable.dawn.test.d.ts.map +1 -0
  434. package/dist/__tests__/shadow-m1.dawn.test.d.ts +2 -0
  435. package/dist/__tests__/shadow-m1.dawn.test.d.ts.map +1 -0
  436. package/dist/__tests__/shadow-m2.dawn.test.d.ts +2 -0
  437. package/dist/__tests__/shadow-m2.dawn.test.d.ts.map +1 -0
  438. package/dist/__tests__/shadow-m3-calibrate-run.dawn.test.d.ts +2 -0
  439. package/dist/__tests__/shadow-m3-calibrate-run.dawn.test.d.ts.map +1 -0
  440. package/dist/__tests__/shadow-m3-calibrate.d.ts +83 -0
  441. package/dist/__tests__/shadow-m3-calibrate.d.ts.map +1 -0
  442. package/dist/__tests__/shadow-m3.dawn.test.d.ts +2 -0
  443. package/dist/__tests__/shadow-m3.dawn.test.d.ts.map +1 -0
  444. package/dist/__tests__/shadow-mesh-ssbo-order.test.d.ts +2 -0
  445. package/dist/__tests__/shadow-mesh-ssbo-order.test.d.ts.map +1 -0
  446. package/dist/__tests__/shadow-probe-control-flow.dawn.test.d.ts +2 -0
  447. package/dist/__tests__/shadow-probe-control-flow.dawn.test.d.ts.map +1 -0
  448. package/dist/__tests__/shadow-quality-metrics.dawn.test.d.ts +2 -0
  449. package/dist/__tests__/shadow-quality-metrics.dawn.test.d.ts.map +1 -0
  450. package/dist/__tests__/skin-error-exhaustive.test-d.d.ts +11 -0
  451. package/dist/__tests__/skin-error-exhaustive.test-d.d.ts.map +1 -0
  452. package/dist/__tests__/skin-errors.unit.test.d.ts +2 -0
  453. package/dist/__tests__/skin-errors.unit.test.d.ts.map +1 -0
  454. package/dist/__tests__/skin-extract-getarrayview-count.unit.test.d.ts +2 -0
  455. package/dist/__tests__/skin-extract-getarrayview-count.unit.test.d.ts.map +1 -0
  456. package/dist/__tests__/skin-parented-double-transform.test.d.ts +14 -0
  457. package/dist/__tests__/skin-parented-double-transform.test.d.ts.map +1 -0
  458. package/dist/__tests__/skylight-lazy-projection.test.d.ts +2 -0
  459. package/dist/__tests__/skylight-lazy-projection.test.d.ts.map +1 -0
  460. package/dist/__tests__/sparse-tag-scene-roundtrip.test.d.ts +2 -0
  461. package/dist/__tests__/sparse-tag-scene-roundtrip.test.d.ts.map +1 -0
  462. package/dist/__tests__/sprite-cullmode-flip.dawn.test.d.ts +2 -0
  463. package/dist/__tests__/sprite-cullmode-flip.dawn.test.d.ts.map +1 -0
  464. package/dist/__tests__/sprite-lit-bgl-byte-identical.test.d.ts +2 -0
  465. package/dist/__tests__/sprite-lit-bgl-byte-identical.test.d.ts.map +1 -0
  466. package/dist/__tests__/sprite-lit-extract-branch.test.d.ts +2 -0
  467. package/dist/__tests__/sprite-lit-extract-branch.test.d.ts.map +1 -0
  468. package/dist/__tests__/sprite-lit-pipeline-cache-key.test.d.ts +2 -0
  469. package/dist/__tests__/sprite-lit-pipeline-cache-key.test.d.ts.map +1 -0
  470. package/dist/__tests__/sprite-param-values.test-d.d.ts +2 -0
  471. package/dist/__tests__/sprite-param-values.test-d.d.ts.map +1 -0
  472. package/dist/__tests__/ssao-bgl.test.d.ts +2 -0
  473. package/dist/__tests__/ssao-bgl.test.d.ts.map +1 -0
  474. package/dist/__tests__/ssao-buffers.test.d.ts +2 -0
  475. package/dist/__tests__/ssao-buffers.test.d.ts.map +1 -0
  476. package/dist/__tests__/ssao-data.test.d.ts +2 -0
  477. package/dist/__tests__/ssao-data.test.d.ts.map +1 -0
  478. package/dist/__tests__/ssao-errors.test.d.ts +2 -0
  479. package/dist/__tests__/ssao-errors.test.d.ts.map +1 -0
  480. package/dist/__tests__/ssao-manifest.test.d.ts +2 -0
  481. package/dist/__tests__/ssao-manifest.test.d.ts.map +1 -0
  482. package/dist/__tests__/ssao-passes.test.d.ts +2 -0
  483. package/dist/__tests__/ssao-passes.test.d.ts.map +1 -0
  484. package/dist/__tests__/ssao-pipelines.test.d.ts +2 -0
  485. package/dist/__tests__/ssao-pipelines.test.d.ts.map +1 -0
  486. package/dist/__tests__/ssao-uniform-layout.test.d.ts +2 -0
  487. package/dist/__tests__/ssao-uniform-layout.test.d.ts.map +1 -0
  488. package/dist/__tests__/static-rig.integration.test.d.ts +2 -0
  489. package/dist/__tests__/static-rig.integration.test.d.ts.map +1 -0
  490. package/dist/__tests__/stencil-outline-pixel.dawn.test.d.ts +2 -0
  491. package/dist/__tests__/stencil-outline-pixel.dawn.test.d.ts.map +1 -0
  492. package/dist/__tests__/swap-chain-format.unit.test.d.ts +2 -0
  493. package/dist/__tests__/swap-chain-format.unit.test.d.ts.map +1 -0
  494. package/dist/__tests__/systems.unit.test.d.ts +2 -0
  495. package/dist/__tests__/systems.unit.test.d.ts.map +1 -0
  496. package/dist/__tests__/temporal-off-path.unit.test.d.ts +2 -0
  497. package/dist/__tests__/temporal-off-path.unit.test.d.ts.map +1 -0
  498. package/dist/__tests__/text.unit.test.d.ts +2 -0
  499. package/dist/__tests__/text.unit.test.d.ts.map +1 -0
  500. package/dist/__tests__/tilemap-childed-despawn.test.d.ts +2 -0
  501. package/dist/__tests__/tilemap-childed-despawn.test.d.ts.map +1 -0
  502. package/dist/__tests__/tilemap-chunk-extract.overhang-bounds.test.d.ts +2 -0
  503. package/dist/__tests__/tilemap-chunk-extract.overhang-bounds.test.d.ts.map +1 -0
  504. package/dist/__tests__/tilemap-chunk-extract.propagate-order.test.d.ts +2 -0
  505. package/dist/__tests__/tilemap-chunk-extract.propagate-order.test.d.ts.map +1 -0
  506. package/dist/__tests__/tilemap-chunk-extract.terrain-rewrite.unit.test.d.ts +2 -0
  507. package/dist/__tests__/tilemap-chunk-extract.terrain-rewrite.unit.test.d.ts.map +1 -0
  508. package/dist/__tests__/tilemap-chunk-extract.test.d.ts +2 -0
  509. package/dist/__tests__/tilemap-chunk-extract.test.d.ts.map +1 -0
  510. package/dist/__tests__/tilemap-chunk-extract.unit.test.d.ts +2 -0
  511. package/dist/__tests__/tilemap-chunk-extract.unit.test.d.ts.map +1 -0
  512. package/dist/__tests__/tilemap-chunk-y-sort-bench.unit.test.d.ts +2 -0
  513. package/dist/__tests__/tilemap-chunk-y-sort-bench.unit.test.d.ts.map +1 -0
  514. package/dist/__tests__/tilemap-dirty-rebuild.test.d.ts +2 -0
  515. package/dist/__tests__/tilemap-dirty-rebuild.test.d.ts.map +1 -0
  516. package/dist/__tests__/tilemap-material-cache.test.d.ts +2 -0
  517. package/dist/__tests__/tilemap-material-cache.test.d.ts.map +1 -0
  518. package/dist/__tests__/tilemap-multi-atlas.test.d.ts +2 -0
  519. package/dist/__tests__/tilemap-multi-atlas.test.d.ts.map +1 -0
  520. package/dist/__tests__/tilemap-owner-boundary.unit.test.d.ts +2 -0
  521. package/dist/__tests__/tilemap-owner-boundary.unit.test.d.ts.map +1 -0
  522. package/dist/__tests__/tilemap-region-pack.test.d.ts +2 -0
  523. package/dist/__tests__/tilemap-region-pack.test.d.ts.map +1 -0
  524. package/dist/__tests__/tilemap-spawn-flip-pivot.test.d.ts +2 -0
  525. package/dist/__tests__/tilemap-spawn-flip-pivot.test.d.ts.map +1 -0
  526. package/dist/__tests__/tilemap-uv-inset.test.d.ts +2 -0
  527. package/dist/__tests__/tilemap-uv-inset.test.d.ts.map +1 -0
  528. package/dist/__tests__/tilemap-validate.test.d.ts +2 -0
  529. package/dist/__tests__/tilemap-validate.test.d.ts.map +1 -0
  530. package/dist/__tests__/transform-hierarchy-pixel-diff.dawn.test.d.ts +2 -0
  531. package/dist/__tests__/transform-hierarchy-pixel-diff.dawn.test.d.ts.map +1 -0
  532. package/dist/__tests__/transient-fields-collect.test.d.ts +2 -0
  533. package/dist/__tests__/transient-fields-collect.test.d.ts.map +1 -0
  534. package/dist/__tests__/transitional-authoring.integration.test.d.ts +2 -0
  535. package/dist/__tests__/transitional-authoring.integration.test.d.ts.map +1 -0
  536. package/dist/__tests__/transparent-sort-tilemap-sprite-interleave.test.d.ts +2 -0
  537. package/dist/__tests__/transparent-sort-tilemap-sprite-interleave.test.d.ts.map +1 -0
  538. package/dist/__tests__/variant-selection.unit.test.d.ts +2 -0
  539. package/dist/__tests__/variant-selection.unit.test.d.ts.map +1 -0
  540. package/dist/__tests__/vertex-attribute-layout.test.d.ts +2 -0
  541. package/dist/__tests__/vertex-attribute-layout.test.d.ts.map +1 -0
  542. package/dist/__tests__/video-cache-regression.unit.test.d.ts +2 -0
  543. package/dist/__tests__/video-cache-regression.unit.test.d.ts.map +1 -0
  544. package/dist/__tests__/video-extract-bindgroup.dawn.test.d.ts +2 -0
  545. package/dist/__tests__/video-extract-bindgroup.dawn.test.d.ts.map +1 -0
  546. package/dist/__tests__/view-ubo-layout.browser.test.d.ts +2 -0
  547. package/dist/__tests__/view-ubo-layout.browser.test.d.ts.map +1 -0
  548. package/dist/__tests__/world-entity-key.test.d.ts +2 -0
  549. package/dist/__tests__/world-entity-key.test.d.ts.map +1 -0
  550. package/dist/__tests__/world-scene-despawn.test.d.ts +2 -0
  551. package/dist/__tests__/world-scene-despawn.test.d.ts.map +1 -0
  552. package/dist/__tests__/world-scene-instantiate.test.d.ts +2 -0
  553. package/dist/__tests__/world-scene-instantiate.test.d.ts.map +1 -0
  554. package/dist/__tests__/world-scene-nested.test.d.ts +2 -0
  555. package/dist/__tests__/world-scene-nested.test.d.ts.map +1 -0
  556. package/dist/__tests__/world-scene-override.test.d.ts +2 -0
  557. package/dist/__tests__/world-scene-override.test.d.ts.map +1 -0
  558. package/dist/__tests__/zero-compression-zero-load.integration.test.d.ts +2 -0
  559. package/dist/__tests__/zero-compression-zero-load.integration.test.d.ts.map +1 -0
  560. package/dist/asset-contributions.d.ts +3 -0
  561. package/dist/asset-contributions.d.ts.map +1 -0
  562. package/dist/asset-kind.d.ts +4 -0
  563. package/dist/asset-kind.d.ts.map +1 -0
  564. package/dist/collect-scene-asset.d.ts +16 -0
  565. package/dist/collect-scene-asset.d.ts.map +1 -0
  566. package/dist/components/__tests__/camera.test-d.d.ts +2 -0
  567. package/dist/components/__tests__/camera.test-d.d.ts.map +1 -0
  568. package/dist/components/__tests__/camera.test.d.ts +2 -0
  569. package/dist/components/__tests__/camera.test.d.ts.map +1 -0
  570. package/dist/components/__tests__/child-of.test.d.ts +2 -0
  571. package/dist/components/__tests__/child-of.test.d.ts.map +1 -0
  572. package/dist/components/__tests__/sprite-animation.test-d.d.ts +2 -0
  573. package/dist/components/__tests__/sprite-animation.test-d.d.ts.map +1 -0
  574. package/dist/components/__tests__/sprite-instances.unit.test.d.ts +2 -0
  575. package/dist/components/__tests__/sprite-instances.unit.test.d.ts.map +1 -0
  576. package/dist/components/__tests__/sprite-region-override.test-d.d.ts +2 -0
  577. package/dist/components/__tests__/sprite-region-override.test-d.d.ts.map +1 -0
  578. package/dist/components/__tests__/tile-layer.test-d.d.ts +2 -0
  579. package/dist/components/__tests__/tile-layer.test-d.d.ts.map +1 -0
  580. package/dist/components/__tests__/tile-layer.unit.test.d.ts +2 -0
  581. package/dist/components/__tests__/tile-layer.unit.test.d.ts.map +1 -0
  582. package/dist/components/__tests__/tilemap.test-d.d.ts +2 -0
  583. package/dist/components/__tests__/tilemap.test-d.d.ts.map +1 -0
  584. package/dist/components/__tests__/transform-vec-schema.test.d.ts +2 -0
  585. package/dist/components/__tests__/transform-vec-schema.test.d.ts.map +1 -0
  586. package/dist/create-renderer-env-classify.d.ts +21 -0
  587. package/dist/create-renderer-env-classify.d.ts.map +1 -0
  588. package/dist/createRenderer.d.ts +3 -0
  589. package/dist/createRenderer.d.ts.map +1 -0
  590. package/dist/dev-import-transport.d.ts +24 -0
  591. package/dist/dev-import-transport.d.ts.map +1 -0
  592. package/dist/errors/environment.d.ts +2 -0
  593. package/dist/errors/environment.d.ts.map +1 -0
  594. package/dist/errors/sprite-animation.d.ts +3 -0
  595. package/dist/errors/sprite-animation.d.ts.map +1 -0
  596. package/dist/index.d.ts +280 -0
  597. package/dist/index.d.ts.map +1 -0
  598. package/dist/index.mjs +814 -0
  599. package/dist/index.mjs.map +1 -0
  600. package/dist/scene-asset-port.d.ts +17 -0
  601. package/dist/scene-asset-port.d.ts.map +1 -0
  602. package/dist/scene-collect-errors.d.ts +22 -0
  603. package/dist/scene-collect-errors.d.ts.map +1 -0
  604. package/dist/scene-instances/__tests__/post-spawn-resolve-joints.unit.test.d.ts +2 -0
  605. package/dist/scene-instances/__tests__/post-spawn-resolve-joints.unit.test.d.ts.map +1 -0
  606. package/dist/scene-utils/mount-override-fold.d.ts +16 -0
  607. package/dist/scene-utils/mount-override-fold.d.ts.map +1 -0
  608. package/dist/shadow-m3-calibrate.d.ts +40 -0
  609. package/dist/shadow-m3-calibrate.d.ts.map +1 -0
  610. package/dist/sprite-param-values.d.ts +62 -0
  611. package/dist/sprite-param-values.d.ts.map +1 -0
  612. package/dist/systems/__tests__/_xorshift.d.ts +28 -0
  613. package/dist/systems/__tests__/_xorshift.d.ts.map +1 -0
  614. package/dist/systems/__tests__/argsort-in-place.test.d.ts +2 -0
  615. package/dist/systems/__tests__/argsort-in-place.test.d.ts.map +1 -0
  616. package/dist/systems/__tests__/transparent-sort.bench.d.ts +2 -0
  617. package/dist/systems/__tests__/transparent-sort.bench.d.ts.map +1 -0
  618. package/dist/systems/sprite-animation-tick.d.ts +50 -0
  619. package/dist/systems/sprite-animation-tick.d.ts.map +1 -0
  620. package/dist/systems/tonemap.d.ts +27 -0
  621. package/dist/systems/tonemap.d.ts.map +1 -0
  622. package/dist/systems/transparent-sort.d.ts +51 -0
  623. package/dist/systems/transparent-sort.d.ts.map +1 -0
  624. package/dist/tilemap-register-validate.d.ts +21 -0
  625. package/dist/tilemap-register-validate.d.ts.map +1 -0
  626. package/package.json +100 -0
  627. package/src/__tests__/active-camera.unit.test.ts +193 -0
  628. package/src/__tests__/animation-graph-add.unit.test.ts +67 -0
  629. package/src/__tests__/animation-graph-asset-union.test-d.ts +83 -0
  630. package/src/__tests__/animation-graph-blend.unit.test.ts +66 -0
  631. package/src/__tests__/animation-graph-build.unit.test.ts +100 -0
  632. package/src/__tests__/animation-graph-clip-missing.unit.test.ts +62 -0
  633. package/src/__tests__/animation-graph-clip.unit.test.ts +77 -0
  634. package/src/__tests__/animation-graph-default-path.integration.test.ts +65 -0
  635. package/src/__tests__/animation-graph-describe.unit.test.ts +68 -0
  636. package/src/__tests__/animation-graph-errors.unit.test.ts +75 -0
  637. package/src/__tests__/animation-graph-nesting.unit.test.ts +84 -0
  638. package/src/__tests__/animation-graph-orthogonal-weight.unit.test.ts +98 -0
  639. package/src/__tests__/animation-graph-slot-fill.unit.test.ts +95 -0
  640. package/src/__tests__/animation-nslot.unit.test.ts +63 -0
  641. package/src/__tests__/animation-slot-length-guard.unit.test.ts +81 -0
  642. package/src/__tests__/append-injection.test.ts +105 -0
  643. package/src/__tests__/asi-world-baseline-export.unit.test.ts +173 -0
  644. package/src/__tests__/asi-world-ci-config.unit.test.ts +186 -0
  645. package/src/__tests__/asi-world-smoke.unit.test.ts +192 -0
  646. package/src/__tests__/asset-registry-scene.test-d.ts +49 -0
  647. package/src/__tests__/bind-group-cache-binding.test.ts +2513 -0
  648. package/src/__tests__/bind-group-cache-frame.test.ts +1511 -0
  649. package/src/__tests__/bind-group-cache-keying.test.ts +295 -0
  650. package/src/__tests__/block-upload-math.unit.test.ts +192 -0
  651. package/src/__tests__/builtin-shader-register-e2e.test.ts +151 -0
  652. package/src/__tests__/cache-false-eviction.test.ts +126 -0
  653. package/src/__tests__/cache-isolation-matrix.test.ts +182 -0
  654. package/src/__tests__/camera-clear-snapshot-equivalence.unit.test.ts +76 -0
  655. package/src/__tests__/clamp-to-last.e2e.browser.test.ts +183 -0
  656. package/src/__tests__/clamp-to-last.e2e.dawn.test.ts +325 -0
  657. package/src/__tests__/collect-scene-asset.test.ts +876 -0
  658. package/src/__tests__/collect-subtree.unit.test.ts +76 -0
  659. package/src/__tests__/collect-transient-children-absent.test.ts +154 -0
  660. package/src/__tests__/collect-transient-roundtrip.test.ts +245 -0
  661. package/src/__tests__/collect-transient-skip.test.ts +165 -0
  662. package/src/__tests__/components.test-d.ts +236 -0
  663. package/src/__tests__/components.unit.test.ts +2665 -0
  664. package/src/__tests__/composite-skybox-cross-world.browser.test.ts +378 -0
  665. package/src/__tests__/create-renderer-assembly.integration.test.ts +42 -0
  666. package/src/__tests__/createRenderer-dispose.test.ts +416 -0
  667. package/src/__tests__/createRenderer-requiredFeatures.unit.test.ts +134 -0
  668. package/src/__tests__/createRenderer.browser-no-webgpu.test.ts +59 -0
  669. package/src/__tests__/createRenderer.unit.test.ts +231 -0
  670. package/src/__tests__/dawn/hello-sprite-nineslice-section.dawn.test.ts +393 -0
  671. package/src/__tests__/dawn/ibl-compose.dawn.test.ts +151 -0
  672. package/src/__tests__/dawn/ibl-modules-compose.dawn.test.ts +223 -0
  673. package/src/__tests__/dawn/ibl-precompute-readback.dawn.test.ts +241 -0
  674. package/src/__tests__/dawn/instances-per-instance-pbr.dawn.test.ts +611 -0
  675. package/src/__tests__/dawn/instances-shadow.dawn.test.ts +443 -0
  676. package/src/__tests__/dawn/instances-uniform-fallback.dawn.test.ts +313 -0
  677. package/src/__tests__/dawn/material-alpha.dawn.test.ts +304 -0
  678. package/src/__tests__/dawn/material-cooked-fixture.dawn.test.ts +64 -0
  679. package/src/__tests__/dawn/mesh-ssbo-normal-matrix.dawn.test.ts +106 -0
  680. package/src/__tests__/dawn/mesh-update.dawn.test.ts +342 -0
  681. package/src/__tests__/dawn/mipmap-srgb-linear.dawn.test.ts +117 -0
  682. package/src/__tests__/dawn/per-entity-material-texture-isolation.dawn.test.ts +567 -0
  683. package/src/__tests__/dawn/sprite-nineslice-mesh-bind.dawn.test.ts +251 -0
  684. package/src/__tests__/dawn/tonemap.dawn.test.ts +107 -0
  685. package/src/__tests__/dawn/user-handle-mesh-render.dawn.test.ts +291 -0
  686. package/src/__tests__/dawn/user-mesh-upload.dawn.test.ts +204 -0
  687. package/src/__tests__/dawn/zero-manifest-mesh-fail.dawn.test.ts +122 -0
  688. package/src/__tests__/dawn/zero-manifest-ready.dawn.test.ts +99 -0
  689. package/src/__tests__/demo-sortscope-migration.unit.test.ts +115 -0
  690. package/src/__tests__/derive-bgl-integration.test.ts +398 -0
  691. package/src/__tests__/derive-render-data-skin.unit.test.ts +90 -0
  692. package/src/__tests__/dispatch-fullscreen-pass-composite-swapchain.dawn.test.ts +204 -0
  693. package/src/__tests__/dispatch-fullscreen-pass-custom-reads.dawn.test.ts +297 -0
  694. package/src/__tests__/dispatch-fullscreen-pass-depth-composite.dawn.test.ts +271 -0
  695. package/src/__tests__/dispatch-fullscreen-pass-params.unit.test.ts +321 -0
  696. package/src/__tests__/draw-published.ts +10 -0
  697. package/src/__tests__/environment-error-exhaustive.test-d.ts +28 -0
  698. package/src/__tests__/equirect-bc6h.integration.test.ts +35 -0
  699. package/src/__tests__/error-exhaustive.test.ts +220 -0
  700. package/src/__tests__/extract-frames-graceful-degradation.test.ts +298 -0
  701. package/src/__tests__/extract-frames-merge.test.ts +643 -0
  702. package/src/__tests__/extract-frames-reset.test.ts +158 -0
  703. package/src/__tests__/extract-record-no-hardcoded-texture-fields.test.ts +92 -0
  704. package/src/__tests__/fog-producer-manifest.ts +162 -0
  705. package/src/__tests__/fog-producer-pixel-probe.ts +263 -0
  706. package/src/__tests__/fog-producer-pixel.browser.test.ts +26 -0
  707. package/src/__tests__/fog-producer-pixel.dawn.test.ts +55 -0
  708. package/src/__tests__/fog-producer-real-fixture.ts +805 -0
  709. package/src/__tests__/fog-producer-vfx-effect.ts +272 -0
  710. package/src/__tests__/fog-scene-asset.integration.test.ts +123 -0
  711. package/src/__tests__/frame-targets-shadow-regression.unit.test.ts +28 -0
  712. package/src/__tests__/fullscreen-post-bgl-depth.test.ts +131 -0
  713. package/src/__tests__/fullscreen-post-depth-params-arity.test.ts +84 -0
  714. package/src/__tests__/fullscreen-post-process-pass.dawn.test.ts +320 -0
  715. package/src/__tests__/fullscreen-post-process-pass.unit.test.ts +107 -0
  716. package/src/__tests__/fxaa-pixel-diff.dawn.test.ts +292 -0
  717. package/src/__tests__/fxaa-validation-and-resize.dawn.test.ts +358 -0
  718. package/src/__tests__/fxaa-zero-overhead.dawn.test.ts +254 -0
  719. package/src/__tests__/geometry.unit.test.ts +2265 -0
  720. package/src/__tests__/glyph-tilemap-worldid.test.ts +146 -0
  721. package/src/__tests__/gpu-resource-cow-survivor.test.ts +388 -0
  722. package/src/__tests__/gpu-resource-store-cubemap-status.test.ts +207 -0
  723. package/src/__tests__/gpu-resource.test.ts +1206 -0
  724. package/src/__tests__/hdrp-bgl-slots.browser.test.ts +50 -0
  725. package/src/__tests__/hdrp-buffers.unit.test.ts +70 -0
  726. package/src/__tests__/hdrp-execute-filter.unit.test.ts +200 -0
  727. package/src/__tests__/hdrp-gbuffer-attachments.browser.test.ts +64 -0
  728. package/src/__tests__/hdrp-pipeline-asset-type.test-d.ts +139 -0
  729. package/src/__tests__/hdrp-ssao-boundary.test.ts +237 -0
  730. package/src/__tests__/hdrp-ssao-falsification.test.ts +289 -0
  731. package/src/__tests__/hello-tilemap-smoke-upgrade.unit.test.ts +147 -0
  732. package/src/__tests__/helpers/mock-shader-registry.ts +139 -0
  733. package/src/__tests__/helpers/primitive-world.ts +91 -0
  734. package/src/__tests__/helpers/register-runtime-components.ts +69 -0
  735. package/src/__tests__/helpers/register-scene-components.ts +10 -0
  736. package/src/__tests__/helpers/render-asset-port.ts +65 -0
  737. package/src/__tests__/helpers/scene-asset-port.ts +23 -0
  738. package/src/__tests__/helpers/tilemap-assets.ts +29 -0
  739. package/src/__tests__/instances.test-d.ts +61 -0
  740. package/src/__tests__/light-attenuation-formula.test.ts +171 -0
  741. package/src/__tests__/light-casters-9-light.browser.test.ts +880 -0
  742. package/src/__tests__/light-gpu-byte-neutral.unit.test.ts +163 -0
  743. package/src/__tests__/light-snapshot.test-d.ts +84 -0
  744. package/src/__tests__/lights-vec-negative.unit.test.ts +52 -0
  745. package/src/__tests__/lights.unit.test.ts +2936 -0
  746. package/src/__tests__/m3-vec-negative.unit.test.ts +45 -0
  747. package/src/__tests__/m5-browser-dawn-sweep.integration.test.ts +8 -0
  748. package/src/__tests__/material-derived-coordinates.integration.test.ts +100 -0
  749. package/src/__tests__/material-texture-uv-scale.unit.test.ts +49 -0
  750. package/src/__tests__/materials.unit.test.ts +271 -0
  751. package/src/__tests__/mesh-ssbo-grow.unit.test.ts +244 -0
  752. package/src/__tests__/mip-gate.unit.test.ts +79 -0
  753. package/src/__tests__/msaa-sprite-pixel-diff.dawn.test.ts +406 -0
  754. package/src/__tests__/multi-uv-8set.e2e.dawn.test.ts +296 -0
  755. package/src/__tests__/name.unit.test.ts +123 -0
  756. package/src/__tests__/node-shims.d.ts +33 -0
  757. package/src/__tests__/pass-selector.unit.test.ts +102 -0
  758. package/src/__tests__/pbr-pipeline.unit.test.ts +204 -0
  759. package/src/__tests__/pipeline-builder-msaa.unit.test.ts +224 -0
  760. package/src/__tests__/pipeline-cache-keying.unit.test.ts +316 -0
  761. package/src/__tests__/pipeline-layout-selection.test.ts +298 -0
  762. package/src/__tests__/pipeline-spec.test.ts +1061 -0
  763. package/src/__tests__/pipeline.unit.test.ts +6974 -0
  764. package/src/__tests__/point-light-shadow.browser.test.ts +278 -0
  765. package/src/__tests__/point-light-shadow.dawn.test.ts +822 -0
  766. package/src/__tests__/point-light-shadow.unit.test.ts +716 -0
  767. package/src/__tests__/post-process-error-codes.unit.test.ts +158 -0
  768. package/src/__tests__/post-process-params-component.unit.test.ts +153 -0
  769. package/src/__tests__/post-process-params-extract.unit.test.ts +100 -0
  770. package/src/__tests__/post-process-reads-narrowing.test-d.ts +52 -0
  771. package/src/__tests__/post-process-register-roundtrip.dawn.test.ts +230 -0
  772. package/src/__tests__/postprocess-camera-consistency.test.ts +378 -0
  773. package/src/__tests__/profiler-assembly.integration.test.ts +74 -0
  774. package/src/__tests__/propagate-transforms.dawn.test.ts +253 -0
  775. package/src/__tests__/record-worldid-isolation.test.ts +247 -0
  776. package/src/__tests__/recover-error-exhaustive.test-d.ts +35 -0
  777. package/src/__tests__/render-error-exhaustive.test-d.ts +245 -0
  778. package/src/__tests__/render-feature-assembly.test-d.ts +28 -0
  779. package/src/__tests__/render-feature-prepared-graphics-docs.unit.test.ts +124 -0
  780. package/src/__tests__/render-feature-prepared-graphics.browser.test.ts +582 -0
  781. package/src/__tests__/render-feature-prepared-graphics.dawn.test.ts +602 -0
  782. package/src/__tests__/render-feature-prepared-graphics.integration.test.ts +264 -0
  783. package/src/__tests__/render-feature-prepared-graphics.regression.integration.test.ts +361 -0
  784. package/src/__tests__/render-feature-recover.integration.test.ts +142 -0
  785. package/src/__tests__/render-feature-runtime-surface.test-d.ts +45 -0
  786. package/src/__tests__/render-feature-zero-feature.browser.test.ts +152 -0
  787. package/src/__tests__/render-pipeline-trivial.dawn.test.ts +525 -0
  788. package/src/__tests__/render-schema-consumer.integration.test.ts +25 -0
  789. package/src/__tests__/render-schema-owner-boundary.unit.test.ts +26 -0
  790. package/src/__tests__/render-system-cross-world-overlay-queue.test.ts +172 -0
  791. package/src/__tests__/render-system-extract-dispatch-ordering.test.ts +322 -0
  792. package/src/__tests__/render-system-extract.test.ts +1399 -0
  793. package/src/__tests__/render-system-fold-bucket.unit.test.ts +288 -0
  794. package/src/__tests__/render-system-fold-fallback.unit.test.ts +148 -0
  795. package/src/__tests__/render-system-fold-material.unit.test.ts +145 -0
  796. package/src/__tests__/render-system-fold-metrics.unit.test.ts +170 -0
  797. package/src/__tests__/render-system-fold-modegate.unit.test.ts +166 -0
  798. package/src/__tests__/render-system-fold-scene-instances.unit.test.ts +51 -0
  799. package/src/__tests__/render-system-fold.dawn.test.ts +306 -0
  800. package/src/__tests__/render-system-mega.test.ts +1578 -0
  801. package/src/__tests__/render-system-owner-split-contract.test.ts +200 -0
  802. package/src/__tests__/render-system-record-multi-material-textureview.test.ts +684 -0
  803. package/src/__tests__/render-system-record-per-submesh-transparency.test.ts +464 -0
  804. package/src/__tests__/render-system-record.test.ts +1505 -0
  805. package/src/__tests__/render-system-record.unit.test.ts +270 -0
  806. package/src/__tests__/render-system-skin-bg.unit.test.ts +147 -0
  807. package/src/__tests__/renderer-consumer.test-d.ts +5 -0
  808. package/src/__tests__/renderer-health.unit.test.ts +935 -0
  809. package/src/__tests__/renderer-lifecycle.integration.test.ts +29 -0
  810. package/src/__tests__/renderer-recover.unit.test.ts +1075 -0
  811. package/src/__tests__/renderer-result.test-d.ts +26 -0
  812. package/src/__tests__/renderer-surface.unit.test.ts +416 -0
  813. package/src/__tests__/resolve-depth-only-view.test.ts +173 -0
  814. package/src/__tests__/rhi-null-command-flow.unit.test.ts +273 -0
  815. package/src/__tests__/rhi-null-noop-behavior.unit.test.ts +196 -0
  816. package/src/__tests__/rhi-null-renderer-lifecycle.unit.test.ts +182 -0
  817. package/src/__tests__/roots-to-scene-asset.test.ts +605 -0
  818. package/src/__tests__/runtime-authority-scan.unit.test.ts +19 -0
  819. package/src/__tests__/runtime-domain-residue.unit.test.ts +13 -0
  820. package/src/__tests__/scene-equirect-roundtrip.test.ts +33 -0
  821. package/src/__tests__/scene-instance-bridge.integration.test.ts +8 -0
  822. package/src/__tests__/scene-instance-component.test.ts +45 -0
  823. package/src/__tests__/scene-instantiate-cycle-runtime.test.ts +66 -0
  824. package/src/__tests__/serialize-scene-asset.test.ts +336 -0
  825. package/src/__tests__/shadow-caster-empty-schema.test.ts +83 -0
  826. package/src/__tests__/shadow-csm-atlas.test.ts +178 -0
  827. package/src/__tests__/shadow-csm-blend.dawn.test.ts +230 -0
  828. package/src/__tests__/shadow-csm-cascade-loadop.test.ts +334 -0
  829. package/src/__tests__/shadow-csm-caster-membership.test.ts +232 -0
  830. package/src/__tests__/shadow-csm-component.test.ts +286 -0
  831. package/src/__tests__/shadow-csm-extract.test.ts +334 -0
  832. package/src/__tests__/shadow-csm-orthoz.test.ts +151 -0
  833. package/src/__tests__/shadow-csm-pssm.test.ts +142 -0
  834. package/src/__tests__/shadow-csm-runtime-vary.dawn.test.ts +198 -0
  835. package/src/__tests__/shadow-csm-shader.dawn.test.ts +358 -0
  836. package/src/__tests__/shadow-csm-temporal.browser.test.ts +145 -0
  837. package/src/__tests__/shadow-csm-tile-consistency.test.ts +419 -0
  838. package/src/__tests__/shadow-csm-ubo.dawn.test.ts +293 -0
  839. package/src/__tests__/shadow-csm-ubo.test.ts +300 -0
  840. package/src/__tests__/shadow-csm-viewport.browser.test.ts +85 -0
  841. package/src/__tests__/shadow-csm-viewport.test.ts +74 -0
  842. package/src/__tests__/shadow-fields-observable.dawn.test.ts +615 -0
  843. package/src/__tests__/shadow-m1.dawn.test.ts +105 -0
  844. package/src/__tests__/shadow-m2.dawn.test.ts +394 -0
  845. package/src/__tests__/shadow-m3-calibrate-run.dawn.test.ts +248 -0
  846. package/src/__tests__/shadow-m3-calibrate.ts +203 -0
  847. package/src/__tests__/shadow-m3.dawn.test.ts +288 -0
  848. package/src/__tests__/shadow-mesh-ssbo-order.test.ts +64 -0
  849. package/src/__tests__/shadow-probe-control-flow.dawn.test.ts +264 -0
  850. package/src/__tests__/shadow-quality-metrics.dawn.test.ts +324 -0
  851. package/src/__tests__/skin-error-exhaustive.test-d.ts +74 -0
  852. package/src/__tests__/skin-errors.unit.test.ts +10 -0
  853. package/src/__tests__/skin-extract-getarrayview-count.unit.test.ts +23 -0
  854. package/src/__tests__/skin-parented-double-transform.test.ts +268 -0
  855. package/src/__tests__/skylight-lazy-projection.test.ts +359 -0
  856. package/src/__tests__/sparse-tag-scene-roundtrip.test.ts +43 -0
  857. package/src/__tests__/sprite-cullmode-flip.dawn.test.ts +470 -0
  858. package/src/__tests__/sprite-lit-bgl-byte-identical.test.ts +141 -0
  859. package/src/__tests__/sprite-lit-extract-branch.test.ts +117 -0
  860. package/src/__tests__/sprite-lit-pipeline-cache-key.test.ts +123 -0
  861. package/src/__tests__/sprite-param-values.test-d.ts +104 -0
  862. package/src/__tests__/ssao-bgl.test.ts +347 -0
  863. package/src/__tests__/ssao-buffers.test.ts +211 -0
  864. package/src/__tests__/ssao-data.test.ts +121 -0
  865. package/src/__tests__/ssao-errors.test.ts +162 -0
  866. package/src/__tests__/ssao-manifest.test.ts +109 -0
  867. package/src/__tests__/ssao-passes.test.ts +1229 -0
  868. package/src/__tests__/ssao-pipelines.test.ts +275 -0
  869. package/src/__tests__/ssao-uniform-layout.test.ts +178 -0
  870. package/src/__tests__/static-rig.integration.test.ts +9 -0
  871. package/src/__tests__/stencil-outline-pixel.dawn.test.ts +295 -0
  872. package/src/__tests__/swap-chain-format.unit.test.ts +117 -0
  873. package/src/__tests__/systems.unit.test.ts +9957 -0
  874. package/src/__tests__/temporal-off-path.unit.test.ts +69 -0
  875. package/src/__tests__/text.unit.test.ts +466 -0
  876. package/src/__tests__/tilemap-childed-despawn.test.ts +468 -0
  877. package/src/__tests__/tilemap-chunk-extract.overhang-bounds.test.ts +314 -0
  878. package/src/__tests__/tilemap-chunk-extract.propagate-order.test.ts +80 -0
  879. package/src/__tests__/tilemap-chunk-extract.terrain-rewrite.unit.test.ts +424 -0
  880. package/src/__tests__/tilemap-chunk-extract.test.ts +236 -0
  881. package/src/__tests__/tilemap-chunk-extract.unit.test.ts +383 -0
  882. package/src/__tests__/tilemap-chunk-y-sort-bench.unit.test.ts +109 -0
  883. package/src/__tests__/tilemap-dirty-rebuild.test.ts +300 -0
  884. package/src/__tests__/tilemap-material-cache.test.ts +137 -0
  885. package/src/__tests__/tilemap-multi-atlas.test.ts +237 -0
  886. package/src/__tests__/tilemap-owner-boundary.unit.test.ts +63 -0
  887. package/src/__tests__/tilemap-region-pack.test.ts +153 -0
  888. package/src/__tests__/tilemap-spawn-flip-pivot.test.ts +274 -0
  889. package/src/__tests__/tilemap-uv-inset.test.ts +204 -0
  890. package/src/__tests__/tilemap-validate.test.ts +201 -0
  891. package/src/__tests__/transform-hierarchy-pixel-diff.dawn.test.ts +274 -0
  892. package/src/__tests__/transient-fields-collect.test.ts +203 -0
  893. package/src/__tests__/transitional-authoring.integration.test.ts +7 -0
  894. package/src/__tests__/transparent-sort-tilemap-sprite-interleave.test.ts +227 -0
  895. package/src/__tests__/variant-selection.unit.test.ts +21 -0
  896. package/src/__tests__/vertex-attribute-layout.test.ts +324 -0
  897. package/src/__tests__/video-cache-regression.unit.test.ts +186 -0
  898. package/src/__tests__/video-extract-bindgroup.dawn.test.ts +450 -0
  899. package/src/__tests__/view-ubo-layout.browser.test.ts +183 -0
  900. package/src/__tests__/world-entity-key.test.ts +92 -0
  901. package/src/__tests__/world-scene-despawn.test.ts +132 -0
  902. package/src/__tests__/world-scene-instantiate.test.ts +228 -0
  903. package/src/__tests__/world-scene-nested.test.ts +230 -0
  904. package/src/__tests__/world-scene-override.test.ts +199 -0
  905. package/src/__tests__/zero-compression-zero-load.integration.test.ts +107 -0
  906. package/src/asset-contributions.ts +48 -0
  907. package/src/asset-kind.ts +7 -0
  908. package/src/collect-scene-asset.ts +689 -0
  909. package/src/components/__tests__/camera.test-d.ts +57 -0
  910. package/src/components/__tests__/camera.test.ts +95 -0
  911. package/src/components/__tests__/child-of.test.ts +35 -0
  912. package/src/components/__tests__/sprite-animation.test-d.ts +160 -0
  913. package/src/components/__tests__/sprite-instances.unit.test.ts +108 -0
  914. package/src/components/__tests__/sprite-region-override.test-d.ts +101 -0
  915. package/src/components/__tests__/tile-layer.test-d.ts +33 -0
  916. package/src/components/__tests__/tile-layer.unit.test.ts +125 -0
  917. package/src/components/__tests__/tilemap.test-d.ts +35 -0
  918. package/src/components/__tests__/transform-vec-schema.test.ts +121 -0
  919. package/src/create-renderer-env-classify.ts +110 -0
  920. package/src/createRenderer.ts +61 -0
  921. package/src/dev-import-transport.ts +97 -0
  922. package/src/errors/environment.ts +6 -0
  923. package/src/errors/sprite-animation.ts +5 -0
  924. package/src/index.ts +442 -0
  925. package/src/scene-asset-port.ts +32 -0
  926. package/src/scene-collect-errors.ts +30 -0
  927. package/src/scene-instances/__tests__/post-spawn-resolve-joints.unit.test.ts +183 -0
  928. package/src/scene-utils/mount-override-fold.ts +217 -0
  929. package/src/shadow-m3-calibrate.ts +171 -0
  930. package/src/sprite-param-values.ts +61 -0
  931. package/src/systems/__tests__/_xorshift.ts +83 -0
  932. package/src/systems/__tests__/argsort-in-place.test.ts +155 -0
  933. package/src/systems/__tests__/transparent-sort.bench.ts +218 -0
  934. package/src/systems/sprite-animation-tick.ts +302 -0
  935. package/src/systems/tonemap.ts +68 -0
  936. package/src/systems/transparent-sort.ts +434 -0
  937. package/src/tilemap-register-validate.ts +100 -0
@@ -0,0 +1,272 @@
1
+ import type { ParticleEffectAsset } from '@forgeax/engine-types';
2
+
3
+ // Browser evidence consumes this build-time cooked program; Node Dawn recooks
4
+ // the same source in the real fixture so compiler drift remains observable.
5
+ export const FOG_VFX_EFFECT: ParticleEffectAsset = {
6
+ kind: 'particle-effect',
7
+ schemaVersion: 2,
8
+ programFingerprint: 'sha256:7aea3041966717f0072228d496da3a198af473f65e21096b084dad9c170a358d',
9
+ emitters: [
10
+ {
11
+ id: 'fog-producer',
12
+ capacity: 4,
13
+ },
14
+ ],
15
+ program: {
16
+ format: 'forgeax-vfx-program-2',
17
+ fingerprint: 'sha256:7aea3041966717f0072228d496da3a198af473f65e21096b084dad9c170a358d',
18
+ emitters: [
19
+ {
20
+ id: 'fog-producer',
21
+ module: 'fog-producer.vfx.wgsl',
22
+ capacity: 4,
23
+ backend: {
24
+ required: 'gpu',
25
+ },
26
+ space: 'local',
27
+ schedule: {
28
+ rate: 0,
29
+ bursts: [
30
+ {
31
+ time: 0,
32
+ count: 4,
33
+ },
34
+ ],
35
+ },
36
+ bounds: {
37
+ kind: 'sphere',
38
+ center: [0, 0, 0],
39
+ radius: 2,
40
+ },
41
+ renderers: [
42
+ {
43
+ kind: 'billboard',
44
+ material: '00000000-0000-7000-8000-00000000f001',
45
+ capacity: 4,
46
+ blend: 'alpha',
47
+ },
48
+ {
49
+ kind: 'mesh',
50
+ material: '00000000-0000-7000-8000-00000000f001',
51
+ mesh: '00000000-0000-7000-8000-00000000f002',
52
+ },
53
+ {
54
+ kind: 'ribbon',
55
+ material: '00000000-0000-7000-8000-00000000f001',
56
+ capacity: 4,
57
+ stripKey: 'alive-index',
58
+ },
59
+ {
60
+ kind: 'trail',
61
+ material: '00000000-0000-7000-8000-00000000f001',
62
+ capacity: 4,
63
+ historyLength: 4,
64
+ },
65
+ {
66
+ kind: 'beam',
67
+ material: '00000000-0000-7000-8000-00000000f001',
68
+ capacity: 4,
69
+ endpointField: 'velocity',
70
+ },
71
+ ],
72
+ channels: [],
73
+ events: [],
74
+ simulationWhenCulled: 'continue',
75
+ wgsl: 'struct VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX {\n position: vec4<f32>,\n velocity: vec4<f32>,\n color: vec4<f32>,\n size_rotation: vec4<f32>,\n age: f32,\n lifetime: f32,\n alive: u32,\n id: u32,\n}\n\nstruct VfxSpawnContextX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX {\n delta: f32,\n tick: u32,\n seed: u32,\n playCycle: u32,\n particleId: u32,\n}\n\nstruct VfxUpdateContextX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX {\n delta: f32,\n tick: u32,\n seed: u32,\n playCycle: u32,\n particleId: u32,\n}\n\nstruct ForgeaxVfxRuntime {\n delta: f32,\n tick: u32,\n seed: u32,\n playCycle: u32,\n capacity: u32,\n spawnCount: u32,\n firstParticleId: u32,\n rendererCount: u32,\n viewProjection: mat4x4<f32>,\n cameraRight: vec4<f32>,\n cameraUp: vec4<f32>,\n baseColor: vec4<f32>,\n emissiveIntensity: vec4<f32>,\n surface: vec4<f32>,\n localToWorld: mat4x4<f32>,\n topology: vec4<u32>,\n billboard: vec4<f32>,\n textureSheet: vec4<f32>,\n}\n\nstruct ForgeaxVfxCounters {\n aliveCount: atomic<u32>,\n droppedCount: atomic<u32>,\n eventProduced: atomic<u32>,\n eventConsumed: atomic<u32>,\n eventDropped: atomic<u32>,\n eventOverflow: atomic<u32>,\n}\n\nstruct ForgeaxVfxIndirect {\n vertexOrIndexCount: u32,\n instanceCount: u32,\n firstVertexOrIndex: u32,\n baseVertex: i32,\n firstInstance: u32,\n}\n\nstruct ForgeaxVfxChannelInput {\n position: vec4<f32>,\n strength: f32,\n sequence: u32,\n channel: u32,\n reserved: u32,\n}\n\nstruct ForgeaxVfxEvent {\n position: vec4<f32>,\n strength: f32,\n sequence: u32,\n channel: u32,\n reserved: u32,\n}\n\n@group(0) @binding(0) \nvar<storage, read_write> forgeax_vfx_particles: array<VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX>;\n@group(0) @binding(1) \nvar<uniform> forgeax_vfx_runtime: ForgeaxVfxRuntime;\n@group(0) @binding(2) \nvar<storage, read_write> forgeax_vfx_alive_indices: array<u32>;\n@group(0) @binding(3) \nvar<storage, read_write> forgeax_vfx_counters: ForgeaxVfxCounters;\n@group(0) @binding(4) \nvar<storage, read_write> forgeax_vfx_indirect: array<ForgeaxVfxIndirect>;\n@group(0) @binding(5) \nvar<storage, read_write> forgeax_vfx_scratch: array<u32>;\n@group(0) @binding(6) \nvar<storage, read_write> forgeax_vfx_billboard_instances: array<f32>;\nvar<workgroup> forgeax_vfx_scan_scratch: array<u32, 256>;\n@group(0) @binding(8) \nvar<storage> forgeax_vfx_channel_inputs: array<ForgeaxVfxChannelInput>;\n@group(0) @binding(9) \nvar<storage, read_write> forgeax_vfx_events: array<ForgeaxVfxEvent>;\n\nfn vfx_integrateX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX(ctx: VfxUpdateContextX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX, particle_2: ptr<function, VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX>) {\n let _e3 = (*particle_2).position;\n let _e6 = (*particle_2).velocity;\n let position_2 = (_e3.xyz + (_e6.xyz * ctx.delta));\n let _e14 = (*particle_2).position.w;\n (*particle_2).position = vec4<f32>(position_2, _e14);\n return;\n}\n\nfn vfx_spawn(ctx_1: VfxSpawnContextX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX, particle_3: ptr<function, VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX>) {\n let lane = f32((ctx_1.particleId & 3u));\n (*particle_3).position = vec4<f32>(((lane - 1.5f) * 0.12f), 0f, 0f, 1f);\n (*particle_3).velocity = vec4<f32>(0.8f, 0f, 0f, 0f);\n (*particle_3).color = vec4<f32>(0.2f, 0.6f, 1f, 1f);\n (*particle_3).size_rotation = vec4<f32>(0.22f, 0.22f, 0f, 0f);\n (*particle_3).lifetime = 100f;\n return;\n}\n\nfn vfx_update(ctx_2: VfxUpdateContextX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX, particle_4: ptr<function, VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX>) {\n let _e3 = (*particle_4).velocity;\n (*particle_4).velocity = vec4<f32>(_e3.xyz, 0f);\n vfx_integrateX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX(ctx_2, particle_4);\n (*particle_4).color = vec4<f32>(0.2f, 0.6f, 1f, 1f);\n return;\n}\n\nfn forgeax_vfx_project(position: vec3<f32>) -> vec3<f32> {\n let _e2 = forgeax_vfx_runtime.viewProjection;\n let clip = (_e2 * vec4<f32>(position, 1f));\n let inverseW = select(1f, (1f / clip.w), (abs(clip.w) > 0.000001f));\n return (clip.xyz * inverseW);\n}\n\nfn forgeax_vfx_world_position(position_1: vec3<f32>) -> vec3<f32> {\n let _e2 = forgeax_vfx_runtime.localToWorld;\n return (_e2 * vec4<f32>(position_1, 1f)).xyz;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_spawn_main(@builtin(global_invocation_id) invocation: vec3<u32>) {\n var particle: VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX;\n\n let index_1 = invocation.x;\n let _e4 = forgeax_vfx_runtime.capacity;\n if (index_1 >= _e4) {\n return;\n }\n let _e8 = forgeax_vfx_scratch[index_1];\n if (_e8 == 0u) {\n let _e14 = forgeax_vfx_runtime.capacity;\n let _e17 = forgeax_vfx_scratch[(_e14 + index_1)];\n let deadRank = (index_1 - _e17);\n let _e21 = forgeax_vfx_runtime.spawnCount;\n if (deadRank < _e21) {\n let _e39 = forgeax_vfx_runtime.firstParticleId;\n particle = VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX(vec4<f32>(0f, 0f, 0f, 1f), vec4(0f), vec4(1f), vec4<f32>(1f, 1f, 0f, 0f), 0f, 1f, 1u, (_e39 + deadRank));\n let _e48 = forgeax_vfx_runtime.delta;\n let _e51 = forgeax_vfx_runtime.tick;\n let _e54 = forgeax_vfx_runtime.seed;\n let _e57 = forgeax_vfx_runtime.playCycle;\n let _e59 = particle.id;\n let ctx_3 = VfxSpawnContextX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX(_e48, _e51, _e54, _e57, _e59);\n vfx_spawn(ctx_3, (&particle));\n let _e63 = particle;\n forgeax_vfx_particles[index_1] = _e63;\n forgeax_vfx_scratch[index_1] = 1u;\n }\n }\n if (index_1 == 0u) {\n let _e71 = forgeax_vfx_runtime.capacity;\n let _e74 = atomicLoad((&forgeax_vfx_counters.aliveCount));\n let freeCount = (_e71 - _e74);\n let _e80 = forgeax_vfx_runtime.spawnCount;\n let _e83 = forgeax_vfx_runtime.spawnCount;\n let _e86 = atomicAdd((&forgeax_vfx_counters.droppedCount), (_e80 - min(_e83, freeCount)));\n return;\n } else {\n return;\n }\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_update_main(@builtin(global_invocation_id) invocation_1: vec3<u32>) {\n var particle_1: VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX;\n\n let index_2 = invocation_1.x;\n let _e4 = forgeax_vfx_runtime.capacity;\n if (index_2 >= _e4) {\n return;\n }\n let _e8 = forgeax_vfx_particles[index_2];\n particle_1 = _e8;\n let _e12 = forgeax_vfx_scratch[index_2];\n if (_e12 == 0u) {\n return;\n }\n let _e17 = forgeax_vfx_runtime.delta;\n let _e20 = forgeax_vfx_runtime.tick;\n let _e23 = forgeax_vfx_runtime.seed;\n let _e26 = forgeax_vfx_runtime.playCycle;\n let _e28 = particle_1.id;\n let ctx_4 = VfxUpdateContextX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX(_e17, _e20, _e23, _e26, _e28);\n vfx_update(ctx_4, (&particle_1));\n let _e31 = particle_1.age;\n let _e34 = forgeax_vfx_runtime.delta;\n particle_1.age = (_e31 + _e34);\n let _e37 = particle_1.age;\n let _e39 = particle_1.lifetime;\n if (_e37 >= _e39) {\n particle_1.alive = 0u;\n }\n let _e46 = particle_1.alive;\n forgeax_vfx_scratch[index_2] = select(0u, 1u, (_e46 != 0u));\n let _e54 = particle_1;\n forgeax_vfx_particles[index_2] = _e54;\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_scan_blocks_main(@builtin(global_invocation_id) invocation_2: vec3<u32>, @builtin(local_invocation_id) local: vec3<u32>, @builtin(workgroup_id) group: vec3<u32>) {\n var flag: u32 = 0u;\n var offset: u32 = 1u;\n var addend: u32;\n\n let index_3 = invocation_2.x;\n let lane_1 = local.x;\n let _e8 = forgeax_vfx_runtime.capacity;\n if (index_3 < _e8) {\n let _e12 = forgeax_vfx_scratch[index_3];\n flag = _e12;\n }\n let _e16 = flag;\n forgeax_vfx_scan_scratch[lane_1] = _e16;\n workgroupBarrier();\n loop {\n let _e18 = offset;\n if (_e18 >= 256u) {\n break;\n }\n addend = 0u;\n let _e23 = offset;\n if (lane_1 >= _e23) {\n let _e26 = offset;\n let _e29 = forgeax_vfx_scan_scratch[(lane_1 - _e26)];\n addend = _e29;\n }\n workgroupBarrier();\n let _e32 = forgeax_vfx_scan_scratch[lane_1];\n let _e33 = addend;\n forgeax_vfx_scan_scratch[lane_1] = (_e32 + _e33);\n workgroupBarrier();\n let _e35 = offset;\n offset = (_e35 * 2u);\n }\n let _e40 = forgeax_vfx_runtime.capacity;\n if (index_3 < _e40) {\n let _e45 = forgeax_vfx_runtime.capacity;\n let _e50 = forgeax_vfx_scan_scratch[lane_1];\n let _e51 = flag;\n forgeax_vfx_scratch[(_e45 + index_3)] = (_e50 - _e51);\n }\n if (lane_1 == 255u) {\n let _e57 = forgeax_vfx_runtime.capacity;\n let _e67 = forgeax_vfx_scan_scratch[lane_1];\n forgeax_vfx_scratch[((_e57 * 2u) + group.x)] = _e67;\n return;\n } else {\n return;\n }\n}\n\n@compute @workgroup_size(1, 1, 1) \nfn forgeax_vfx_scan_block_offsets_main() {\n var sum: u32 = 0u;\n var block: u32 = 0u;\n\n let _e3 = forgeax_vfx_runtime.capacity;\n let blockCount = ((_e3 + 255u) / 256u);\n loop {\n let _e9 = block;\n if (_e9 >= blockCount) {\n break;\n }\n let _e13 = forgeax_vfx_runtime.capacity;\n let _e16 = block;\n let scratchIndex = ((_e13 * 2u) + _e16);\n let blockSum = forgeax_vfx_scratch[scratchIndex];\n let _e24 = sum;\n forgeax_vfx_scratch[scratchIndex] = _e24;\n let _e25 = sum;\n sum = (_e25 + blockSum);\n let _e27 = block;\n block = (_e27 + 1u);\n }\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_add_offsets_main(@builtin(global_invocation_id) invocation_3: vec3<u32>, @builtin(workgroup_id) group_1: vec3<u32>) {\n let _e4 = forgeax_vfx_runtime.capacity;\n if (invocation_3.x >= _e4) {\n return;\n }\n let _e9 = forgeax_vfx_runtime.capacity;\n let _e13 = forgeax_vfx_scratch[(_e9 + invocation_3.x)];\n let _e16 = forgeax_vfx_runtime.capacity;\n let _e24 = forgeax_vfx_scratch[((_e16 * 2u) + group_1.x)];\n forgeax_vfx_scratch[(_e9 + invocation_3.x)] = (_e13 + _e24);\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_compact_main(@builtin(global_invocation_id) invocation_4: vec3<u32>) {\n var local_1: bool;\n var renderer: u32 = 0u;\n\n let index_4 = invocation_4.x;\n let _e5 = forgeax_vfx_runtime.capacity;\n if (index_4 < _e5) {\n let _e9 = forgeax_vfx_scratch[index_4];\n local_1 = (_e9 != 0u);\n } else {\n local_1 = false;\n }\n let _e15 = local_1;\n if _e15 {\n let _e20 = forgeax_vfx_runtime.capacity;\n let _e23 = forgeax_vfx_scratch[(_e20 + index_4)];\n forgeax_vfx_alive_indices[_e23] = index_4;\n }\n if (index_4 == 0u) {\n let _e29 = forgeax_vfx_runtime.capacity;\n let last = (_e29 - 1u);\n let _e35 = forgeax_vfx_runtime.capacity;\n let _e38 = forgeax_vfx_scratch[(_e35 + last)];\n let _e41 = forgeax_vfx_scratch[last];\n let count = (_e38 + _e41);\n atomicStore((&forgeax_vfx_counters.aliveCount), count);\n loop {\n let _e46 = renderer;\n let _e49 = forgeax_vfx_runtime.rendererCount;\n if (_e46 >= _e49) {\n break;\n }\n let _e52 = renderer;\n forgeax_vfx_indirect[_e52].instanceCount = count;\n let _e55 = renderer;\n renderer = (_e55 + 1u);\n }\n return;\n } else {\n return;\n }\n}\n\n@compute @workgroup_size(1, 1, 1) \nfn forgeax_vfx_sort_main() {\n var index: u32 = 1u;\n var cursor: u32;\n\n let _e4 = forgeax_vfx_runtime.topology.w;\n if (_e4 != 2u) {\n return;\n }\n let aliveCount = atomicLoad((&forgeax_vfx_counters.aliveCount));\n loop {\n let _e11 = index;\n if (_e11 >= aliveCount) {\n break;\n }\n let _e14 = index;\n let candidate = forgeax_vfx_alive_indices[_e14];\n let _e20 = forgeax_vfx_particles[candidate].position;\n let _e22 = forgeax_vfx_world_position(_e20.xyz);\n let _e23 = forgeax_vfx_project(_e22);\n let candidateDepth = _e23.z;\n let _e25 = index;\n cursor = _e25;\n loop {\n let _e27 = cursor;\n if (_e27 == 0u) {\n break;\n }\n let _e30 = cursor;\n let previous = forgeax_vfx_alive_indices[(_e30 - 1u)];\n let _e39 = forgeax_vfx_particles[previous].position;\n let _e41 = forgeax_vfx_world_position(_e39.xyz);\n let _e42 = forgeax_vfx_project(_e41);\n let previousDepth = _e42.z;\n if (previousDepth >= candidateDepth) {\n break;\n }\n let _e46 = cursor;\n forgeax_vfx_alive_indices[_e46] = previous;\n let _e48 = cursor;\n cursor = (_e48 - 1u);\n }\n let _e52 = cursor;\n forgeax_vfx_alive_indices[_e52] = candidate;\n let _e54 = index;\n index = (_e54 + 1u);\n }\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_billboard_main(@builtin(global_invocation_id) invocation_5: vec3<u32>) {\n let rank = invocation_5.x;\n let aliveCount_1 = atomicLoad((&forgeax_vfx_counters.aliveCount));\n if (rank >= aliveCount_1) {\n return;\n }\n let _e9 = forgeax_vfx_alive_indices[rank];\n let particle_5 = forgeax_vfx_particles[_e9];\n let _e14 = forgeax_vfx_world_position(particle_5.position.xyz);\n let _e15 = forgeax_vfx_project(_e14);\n let cosine = cos(particle_5.size_rotation.z);\n let sine = sin(particle_5.size_rotation.z);\n let _e24 = forgeax_vfx_runtime.cameraRight;\n let _e29 = forgeax_vfx_runtime.cameraUp;\n let rightAxis = ((_e24.xyz * cosine) + (_e29.xyz * sine));\n let _e35 = forgeax_vfx_runtime.cameraUp;\n let _e40 = forgeax_vfx_runtime.cameraRight;\n let upAxis = ((_e35.xyz * cosine) - (_e40.xyz * sine));\n let _e48 = forgeax_vfx_project((_e14 + (rightAxis * particle_5.size_rotation.x)));\n let right = (_e48 - _e15);\n let _e54 = forgeax_vfx_project((_e14 + (upAxis * particle_5.size_rotation.y)));\n let up = (_e54 - _e15);\n let base = (rank * 31u);\n forgeax_vfx_billboard_instances[base] = _e15.x;\n forgeax_vfx_billboard_instances[(base + 1u)] = _e15.y;\n forgeax_vfx_billboard_instances[(base + 2u)] = _e15.z;\n forgeax_vfx_billboard_instances[(base + 3u)] = right.x;\n forgeax_vfx_billboard_instances[(base + 4u)] = right.y;\n forgeax_vfx_billboard_instances[(base + 5u)] = up.x;\n forgeax_vfx_billboard_instances[(base + 6u)] = up.y;\n forgeax_vfx_billboard_instances[(base + 7u)] = particle_5.color.x;\n forgeax_vfx_billboard_instances[(base + 8u)] = particle_5.color.y;\n forgeax_vfx_billboard_instances[(base + 9u)] = particle_5.color.z;\n forgeax_vfx_billboard_instances[(base + 10u)] = particle_5.color.w;\n let _e122 = forgeax_vfx_runtime.baseColor.x;\n forgeax_vfx_billboard_instances[(base + 11u)] = _e122;\n let _e130 = forgeax_vfx_runtime.baseColor.y;\n forgeax_vfx_billboard_instances[(base + 12u)] = _e130;\n let _e138 = forgeax_vfx_runtime.baseColor.z;\n forgeax_vfx_billboard_instances[(base + 13u)] = _e138;\n let _e146 = forgeax_vfx_runtime.baseColor.w;\n forgeax_vfx_billboard_instances[(base + 14u)] = _e146;\n let _e154 = forgeax_vfx_runtime.emissiveIntensity.x;\n forgeax_vfx_billboard_instances[(base + 15u)] = _e154;\n let _e162 = forgeax_vfx_runtime.emissiveIntensity.y;\n forgeax_vfx_billboard_instances[(base + 16u)] = _e162;\n let _e170 = forgeax_vfx_runtime.emissiveIntensity.z;\n forgeax_vfx_billboard_instances[(base + 17u)] = _e170;\n let _e178 = forgeax_vfx_runtime.emissiveIntensity.w;\n forgeax_vfx_billboard_instances[(base + 18u)] = _e178;\n let _e186 = forgeax_vfx_runtime.surface.x;\n forgeax_vfx_billboard_instances[(base + 19u)] = _e186;\n let _e194 = forgeax_vfx_runtime.surface.y;\n forgeax_vfx_billboard_instances[(base + 20u)] = _e194;\n let _e202 = forgeax_vfx_runtime.surface.z;\n forgeax_vfx_billboard_instances[(base + 21u)] = _e202;\n let _e210 = forgeax_vfx_runtime.surface.w;\n forgeax_vfx_billboard_instances[(base + 22u)] = _e210;\n let _e214 = forgeax_vfx_runtime.textureSheet.w;\n let frameCount = max(1f, _e214);\n let _e225 = forgeax_vfx_runtime.textureSheet.z;\n let frame = min((frameCount - 1f), floor((max(0f, particle_5.age) * _e225)));\n let _e236 = forgeax_vfx_runtime.billboard.x;\n forgeax_vfx_billboard_instances[(base + 23u)] = _e236;\n let _e244 = forgeax_vfx_runtime.billboard.y;\n forgeax_vfx_billboard_instances[(base + 24u)] = _e244;\n forgeax_vfx_billboard_instances[(base + 25u)] = frame;\n forgeax_vfx_billboard_instances[(base + 26u)] = frameCount;\n let _e260 = forgeax_vfx_runtime.textureSheet.x;\n forgeax_vfx_billboard_instances[(base + 27u)] = _e260;\n let _e268 = forgeax_vfx_runtime.textureSheet.y;\n forgeax_vfx_billboard_instances[(base + 28u)] = _e268;\n let _e276 = forgeax_vfx_runtime.billboard.z;\n forgeax_vfx_billboard_instances[(base + 29u)] = _e276;\n let _e284 = forgeax_vfx_runtime.topology.w;\n forgeax_vfx_billboard_instances[(base + 30u)] = f32(_e284);\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_mesh_main(@builtin(global_invocation_id) invocation_6: vec3<u32>) {\n let rank_1 = invocation_6.x;\n let aliveCount_2 = atomicLoad((&forgeax_vfx_counters.aliveCount));\n if (rank_1 >= aliveCount_2) {\n return;\n }\n let _e9 = forgeax_vfx_alive_indices[rank_1];\n let particle_6 = forgeax_vfx_particles[_e9];\n let _e14 = forgeax_vfx_world_position(particle_6.position.xyz);\n let _e15 = forgeax_vfx_project(_e14);\n let scale = particle_6.size_rotation.x;\n let cosine_1 = cos(particle_6.size_rotation.z);\n let sine_1 = sin(particle_6.size_rotation.z);\n let _e31 = forgeax_vfx_world_position((particle_6.position.xyz + vec3<f32>((cosine_1 * scale), (sine_1 * scale), 0f)));\n let _e32 = forgeax_vfx_project(_e31);\n let right_1 = (_e32 - _e15);\n let _e42 = forgeax_vfx_world_position((particle_6.position.xyz + vec3<f32>((-(sine_1) * scale), (cosine_1 * scale), 0f)));\n let _e43 = forgeax_vfx_project(_e42);\n let up_1 = (_e43 - _e15);\n let _e51 = forgeax_vfx_world_position((particle_6.position.xyz + vec3<f32>(0f, 0f, scale)));\n let _e52 = forgeax_vfx_project(_e51);\n let forward = (_e52 - _e15);\n let base_1 = (rank_1 * 28u);\n forgeax_vfx_billboard_instances[base_1] = _e15.x;\n forgeax_vfx_billboard_instances[(base_1 + 1u)] = _e15.y;\n forgeax_vfx_billboard_instances[(base_1 + 2u)] = _e15.z;\n forgeax_vfx_billboard_instances[(base_1 + 3u)] = right_1.x;\n forgeax_vfx_billboard_instances[(base_1 + 4u)] = right_1.y;\n forgeax_vfx_billboard_instances[(base_1 + 5u)] = right_1.z;\n forgeax_vfx_billboard_instances[(base_1 + 6u)] = up_1.x;\n forgeax_vfx_billboard_instances[(base_1 + 7u)] = up_1.y;\n forgeax_vfx_billboard_instances[(base_1 + 8u)] = up_1.z;\n forgeax_vfx_billboard_instances[(base_1 + 9u)] = forward.x;\n forgeax_vfx_billboard_instances[(base_1 + 10u)] = forward.y;\n forgeax_vfx_billboard_instances[(base_1 + 11u)] = forward.z;\n forgeax_vfx_billboard_instances[(base_1 + 12u)] = particle_6.color.x;\n forgeax_vfx_billboard_instances[(base_1 + 13u)] = particle_6.color.y;\n forgeax_vfx_billboard_instances[(base_1 + 14u)] = particle_6.color.z;\n forgeax_vfx_billboard_instances[(base_1 + 15u)] = particle_6.color.w;\n let _e145 = forgeax_vfx_runtime.baseColor.x;\n forgeax_vfx_billboard_instances[(base_1 + 16u)] = _e145;\n let _e153 = forgeax_vfx_runtime.baseColor.y;\n forgeax_vfx_billboard_instances[(base_1 + 17u)] = _e153;\n let _e161 = forgeax_vfx_runtime.baseColor.z;\n forgeax_vfx_billboard_instances[(base_1 + 18u)] = _e161;\n let _e169 = forgeax_vfx_runtime.baseColor.w;\n forgeax_vfx_billboard_instances[(base_1 + 19u)] = _e169;\n let _e177 = forgeax_vfx_runtime.emissiveIntensity.x;\n forgeax_vfx_billboard_instances[(base_1 + 20u)] = _e177;\n let _e185 = forgeax_vfx_runtime.emissiveIntensity.y;\n forgeax_vfx_billboard_instances[(base_1 + 21u)] = _e185;\n let _e193 = forgeax_vfx_runtime.emissiveIntensity.z;\n forgeax_vfx_billboard_instances[(base_1 + 22u)] = _e193;\n let _e201 = forgeax_vfx_runtime.emissiveIntensity.w;\n forgeax_vfx_billboard_instances[(base_1 + 23u)] = _e201;\n let _e209 = forgeax_vfx_runtime.surface.x;\n forgeax_vfx_billboard_instances[(base_1 + 24u)] = _e209;\n let _e217 = forgeax_vfx_runtime.surface.y;\n forgeax_vfx_billboard_instances[(base_1 + 25u)] = _e217;\n let _e225 = forgeax_vfx_runtime.surface.z;\n forgeax_vfx_billboard_instances[(base_1 + 26u)] = _e225;\n let _e233 = forgeax_vfx_runtime.surface.w;\n forgeax_vfx_billboard_instances[(base_1 + 27u)] = _e233;\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_ribbon_main(@builtin(global_invocation_id) invocation_7: vec3<u32>) {\n let rank_2 = invocation_7.x;\n let _e4 = atomicLoad((&forgeax_vfx_counters.aliveCount));\n let _e8 = forgeax_vfx_runtime.topology.z;\n let count_1 = min(_e4, _e8);\n if (rank_2 == 0u) {\n let _e16 = forgeax_vfx_runtime.topology.x;\n forgeax_vfx_indirect[_e16].instanceCount = select(0u, (count_1 - 1u), (count_1 > 1u));\n }\n if ((rank_2 + 1u) >= count_1) {\n return;\n }\n let _e31 = forgeax_vfx_alive_indices[rank_2];\n let particle_7 = forgeax_vfx_particles[_e31];\n let _e39 = forgeax_vfx_alive_indices[(rank_2 + 1u)];\n let next = forgeax_vfx_particles[_e39];\n let _e44 = forgeax_vfx_world_position(particle_7.position.xyz);\n let _e45 = forgeax_vfx_project(_e44);\n let _e48 = forgeax_vfx_world_position(next.position.xyz);\n let _e49 = forgeax_vfx_project(_e48);\n let base_2 = (rank_2 * 12u);\n forgeax_vfx_billboard_instances[base_2] = _e45.x;\n forgeax_vfx_billboard_instances[(base_2 + 1u)] = _e45.y;\n forgeax_vfx_billboard_instances[(base_2 + 2u)] = _e45.z;\n forgeax_vfx_billboard_instances[(base_2 + 3u)] = _e49.x;\n forgeax_vfx_billboard_instances[(base_2 + 4u)] = _e49.y;\n forgeax_vfx_billboard_instances[(base_2 + 5u)] = _e49.z;\n forgeax_vfx_billboard_instances[(base_2 + 6u)] = particle_7.color.x;\n forgeax_vfx_billboard_instances[(base_2 + 7u)] = particle_7.color.y;\n forgeax_vfx_billboard_instances[(base_2 + 8u)] = particle_7.color.z;\n forgeax_vfx_billboard_instances[(base_2 + 9u)] = particle_7.color.w;\n let _e111 = forgeax_vfx_runtime.billboard.x;\n forgeax_vfx_billboard_instances[(base_2 + 10u)] = _e111;\n forgeax_vfx_billboard_instances[(base_2 + 11u)] = 0f;\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_trail_history_main(@builtin(global_invocation_id) invocation_8: vec3<u32>) {\n let rank_3 = invocation_8.x;\n let _e4 = atomicLoad((&forgeax_vfx_counters.aliveCount));\n let _e8 = forgeax_vfx_runtime.topology.z;\n let count_2 = min(_e4, _e8);\n if (rank_3 >= count_2) {\n return;\n }\n let _e14 = forgeax_vfx_alive_indices[rank_3];\n let particle_8 = forgeax_vfx_particles[_e14];\n let _e21 = forgeax_vfx_runtime.topology.y;\n let historyLength = max(2u, _e21);\n let _e25 = forgeax_vfx_runtime.tick;\n let slot = (_e25 % historyLength);\n let historyTarget = (((rank_3 * historyLength) + slot) * 4u);\n let _e33 = forgeax_vfx_world_position(particle_8.position.xyz);\n forgeax_vfx_scratch[historyTarget] = bitcast<u32>(_e33.x);\n forgeax_vfx_scratch[(historyTarget + 1u)] = bitcast<u32>(_e33.y);\n forgeax_vfx_scratch[(historyTarget + 2u)] = bitcast<u32>(_e33.z);\n forgeax_vfx_scratch[(historyTarget + 3u)] = bitcast<u32>(1f);\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_trail_main(@builtin(global_invocation_id) invocation_9: vec3<u32>) {\n let _e4 = forgeax_vfx_runtime.topology.y;\n let historyLength_1 = max(2u, _e4);\n let segmentCount = (historyLength_1 - 1u);\n let _e10 = atomicLoad((&forgeax_vfx_counters.aliveCount));\n let _e14 = forgeax_vfx_runtime.topology.z;\n let count_3 = min(_e10, _e14);\n let outputCount = (count_3 * segmentCount);\n let outputRank = invocation_9.x;\n if (outputRank == 0u) {\n let _e25 = forgeax_vfx_runtime.topology.x;\n forgeax_vfx_indirect[_e25].instanceCount = outputCount;\n }\n if (outputRank >= outputCount) {\n return;\n }\n let particleRank = (outputRank / segmentCount);\n let segment = (outputRank % segmentCount);\n let _e33 = forgeax_vfx_runtime.tick;\n let newest = (_e33 % historyLength_1);\n let firstSlot = (((newest + historyLength_1) - segment) % historyLength_1);\n let secondSlot = ((((newest + historyLength_1) - segment) - 1u) % historyLength_1);\n let historyBase = ((particleRank * historyLength_1) * 4u);\n let firstBase = (historyBase + (firstSlot * 4u));\n let secondBase = (historyBase + (secondSlot * 4u));\n let _e54 = forgeax_vfx_scratch[firstBase];\n let _e60 = forgeax_vfx_scratch[(firstBase + 1u)];\n let _e66 = forgeax_vfx_scratch[(firstBase + 2u)];\n let _e72 = forgeax_vfx_scratch[(firstBase + 3u)];\n let first = vec4<f32>(bitcast<f32>(_e54), bitcast<f32>(_e60), bitcast<f32>(_e66), bitcast<f32>(_e72));\n let _e77 = forgeax_vfx_scratch[secondBase];\n let _e83 = forgeax_vfx_scratch[(secondBase + 1u)];\n let _e89 = forgeax_vfx_scratch[(secondBase + 2u)];\n let _e95 = forgeax_vfx_scratch[(secondBase + 3u)];\n let second = vec4<f32>(bitcast<f32>(_e77), bitcast<f32>(_e83), bitcast<f32>(_e89), bitcast<f32>(_e95));\n let _e101 = forgeax_vfx_alive_indices[particleRank];\n let particle_9 = forgeax_vfx_particles[_e101];\n let _e105 = forgeax_vfx_project(first.xyz);\n let _e107 = forgeax_vfx_project(second.xyz);\n let base_3 = (outputRank * 12u);\n forgeax_vfx_billboard_instances[base_3] = _e105.x;\n forgeax_vfx_billboard_instances[(base_3 + 1u)] = _e105.y;\n forgeax_vfx_billboard_instances[(base_3 + 2u)] = _e105.z;\n forgeax_vfx_billboard_instances[(base_3 + 3u)] = _e107.x;\n forgeax_vfx_billboard_instances[(base_3 + 4u)] = _e107.y;\n forgeax_vfx_billboard_instances[(base_3 + 5u)] = _e107.z;\n forgeax_vfx_billboard_instances[(base_3 + 6u)] = particle_9.color.x;\n forgeax_vfx_billboard_instances[(base_3 + 7u)] = particle_9.color.y;\n forgeax_vfx_billboard_instances[(base_3 + 8u)] = particle_9.color.z;\n forgeax_vfx_billboard_instances[(base_3 + 9u)] = particle_9.color.w;\n let _e169 = forgeax_vfx_runtime.billboard.x;\n forgeax_vfx_billboard_instances[(base_3 + 10u)] = _e169;\n forgeax_vfx_billboard_instances[(base_3 + 11u)] = (f32(segment) / f32(segmentCount));\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_beam_main(@builtin(global_invocation_id) invocation_10: vec3<u32>) {\n let rank_4 = invocation_10.x;\n let _e4 = atomicLoad((&forgeax_vfx_counters.aliveCount));\n let _e8 = forgeax_vfx_runtime.topology.z;\n let count_4 = min(_e4, _e8);\n if (rank_4 == 0u) {\n let _e16 = forgeax_vfx_runtime.topology.x;\n forgeax_vfx_indirect[_e16].instanceCount = count_4;\n }\n if (rank_4 >= count_4) {\n return;\n }\n let _e23 = forgeax_vfx_alive_indices[rank_4];\n let particle_10 = forgeax_vfx_particles[_e23];\n let base_4 = (rank_4 * 12u);\n let _e30 = forgeax_vfx_world_position(particle_10.position.xyz);\n let worldEndpoint = (_e30 + (particle_10.velocity.xyz * particle_10.lifetime));\n let _e36 = forgeax_vfx_project(_e30);\n let _e37 = forgeax_vfx_project(worldEndpoint);\n forgeax_vfx_billboard_instances[base_4] = _e36.x;\n forgeax_vfx_billboard_instances[(base_4 + 1u)] = _e36.y;\n forgeax_vfx_billboard_instances[(base_4 + 2u)] = _e36.z;\n forgeax_vfx_billboard_instances[(base_4 + 3u)] = _e37.x;\n forgeax_vfx_billboard_instances[(base_4 + 4u)] = _e37.y;\n forgeax_vfx_billboard_instances[(base_4 + 5u)] = _e37.z;\n forgeax_vfx_billboard_instances[(base_4 + 6u)] = particle_10.color.x;\n forgeax_vfx_billboard_instances[(base_4 + 7u)] = particle_10.color.y;\n forgeax_vfx_billboard_instances[(base_4 + 8u)] = particle_10.color.z;\n forgeax_vfx_billboard_instances[(base_4 + 9u)] = particle_10.color.w;\n let _e97 = forgeax_vfx_runtime.billboard.x;\n forgeax_vfx_billboard_instances[(base_4 + 10u)] = _e97;\n forgeax_vfx_billboard_instances[(base_4 + 11u)] = 0f;\n return;\n}\n\n@compute @workgroup_size(64, 1, 1) \nfn forgeax_vfx_event_main(@builtin(global_invocation_id) invocation_11: vec3<u32>) {\n var local_2: bool;\n var childIndex: u32 = 0u;\n var renderer_1: u32 = 0u;\n\n let inputIndex = invocation_11.x;\n if (inputIndex >= arrayLength((&forgeax_vfx_channel_inputs))) {\n return;\n }\n let input = forgeax_vfx_channel_inputs[inputIndex];\n if (input.sequence == 4294967295u) {\n return;\n }\n let fanOut = max(input.reserved, 1u);\n let _e17 = atomicAdd((&forgeax_vfx_counters.aliveCount), fanOut);\n let _e20 = atomicAdd((&forgeax_vfx_counters.eventProduced), fanOut);\n let _e24 = forgeax_vfx_runtime.capacity;\n if !(((_e17 + fanOut) > _e24)) {\n local_2 = ((_e20 + fanOut) > arrayLength((&forgeax_vfx_events)));\n } else {\n local_2 = true;\n }\n let _e34 = local_2;\n if _e34 {\n let _e38 = atomicAdd((&forgeax_vfx_counters.eventDropped), 1u);\n let _e42 = atomicAdd((&forgeax_vfx_counters.eventOverflow), 1u);\n return;\n }\n loop {\n let _e44 = childIndex;\n if (_e44 >= fanOut) {\n break;\n }\n let _e46 = childIndex;\n let childParticleIndex = (_e17 + _e46);\n let _e48 = childIndex;\n let childEventIndex = (_e20 + _e48);\n let _e77 = childIndex;\n let child = VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX(input.position, vec4<f32>(0f, (0.35f + input.strength), 0f, 0f), vec4<f32>(1f, 0.45f, 0.1f, 1f), vec4<f32>((0.1f + (input.strength * 0.15f)), (0.1f + (input.strength * 0.15f)), 0f, 0f), 0f, 0.35f, 1u, (input.sequence + _e77));\n forgeax_vfx_particles[childParticleIndex] = child;\n forgeax_vfx_alive_indices[childParticleIndex] = childParticleIndex;\n let _e92 = childIndex;\n forgeax_vfx_events[childEventIndex] = ForgeaxVfxEvent(input.position, input.strength, (input.sequence + _e92), input.channel, 0u);\n let _e97 = childIndex;\n childIndex = (_e97 + 1u);\n }\n let _e102 = atomicAdd((&forgeax_vfx_counters.eventConsumed), fanOut);\n loop {\n let _e104 = renderer_1;\n let _e107 = forgeax_vfx_runtime.rendererCount;\n if (_e104 >= _e107) {\n break;\n }\n let _e110 = renderer_1;\n forgeax_vfx_indirect[_e110].instanceCount = (_e17 + 1u);\n let _e115 = renderer_1;\n renderer_1 = (_e115 + 1u);\n }\n return;\n}\n',
76
+ reflection: {
77
+ hooks: ['vfx_spawn', 'vfx_update'],
78
+ imports: [
79
+ 'forgeax_vfx::data::camera',
80
+ 'forgeax_vfx::data::channel',
81
+ 'forgeax_vfx::data::noise',
82
+ 'forgeax_vfx::data::scene_depth',
83
+ 'forgeax_vfx::prelude',
84
+ ],
85
+ resources: [
86
+ 'particles',
87
+ 'runtime',
88
+ 'aliveIndices',
89
+ 'counters',
90
+ 'indirect',
91
+ 'scratch',
92
+ 'billboardInstances',
93
+ 'channelInputs',
94
+ 'events',
95
+ 'eventCounters',
96
+ ],
97
+ entryPoints: [
98
+ 'forgeax_vfx_spawn_main',
99
+ 'forgeax_vfx_update_main',
100
+ 'forgeax_vfx_scan_blocks_main',
101
+ 'forgeax_vfx_scan_block_offsets_main',
102
+ 'forgeax_vfx_add_offsets_main',
103
+ 'forgeax_vfx_compact_main',
104
+ 'forgeax_vfx_sort_main',
105
+ 'forgeax_vfx_event_main',
106
+ 'forgeax_vfx_billboard_main',
107
+ 'forgeax_vfx_mesh_main',
108
+ 'forgeax_vfx_ribbon_main',
109
+ 'forgeax_vfx_trail_history_main',
110
+ 'forgeax_vfx_trail_main',
111
+ 'forgeax_vfx_beam_main',
112
+ ],
113
+ bindings: [
114
+ {
115
+ label: '@group(0)',
116
+ entries: [
117
+ {
118
+ binding: 0,
119
+ visibility: 4,
120
+ buffer: {
121
+ type: 'storage',
122
+ hasDynamicOffset: false,
123
+ minBindingSize: 0,
124
+ },
125
+ },
126
+ {
127
+ binding: 1,
128
+ visibility: 4,
129
+ buffer: {
130
+ type: 'uniform',
131
+ hasDynamicOffset: false,
132
+ minBindingSize: 0,
133
+ },
134
+ },
135
+ {
136
+ binding: 2,
137
+ visibility: 4,
138
+ buffer: {
139
+ type: 'storage',
140
+ hasDynamicOffset: false,
141
+ minBindingSize: 0,
142
+ },
143
+ },
144
+ {
145
+ binding: 3,
146
+ visibility: 4,
147
+ buffer: {
148
+ type: 'storage',
149
+ hasDynamicOffset: false,
150
+ minBindingSize: 0,
151
+ },
152
+ },
153
+ {
154
+ binding: 4,
155
+ visibility: 4,
156
+ buffer: {
157
+ type: 'storage',
158
+ hasDynamicOffset: false,
159
+ minBindingSize: 0,
160
+ },
161
+ },
162
+ {
163
+ binding: 5,
164
+ visibility: 4,
165
+ buffer: {
166
+ type: 'storage',
167
+ hasDynamicOffset: false,
168
+ minBindingSize: 0,
169
+ },
170
+ },
171
+ {
172
+ binding: 6,
173
+ visibility: 4,
174
+ buffer: {
175
+ type: 'storage',
176
+ hasDynamicOffset: false,
177
+ minBindingSize: 0,
178
+ },
179
+ },
180
+ {
181
+ binding: 8,
182
+ visibility: 4,
183
+ buffer: {
184
+ type: 'read-only-storage',
185
+ hasDynamicOffset: false,
186
+ minBindingSize: 0,
187
+ },
188
+ },
189
+ {
190
+ binding: 9,
191
+ visibility: 4,
192
+ buffer: {
193
+ type: 'storage',
194
+ hasDynamicOffset: false,
195
+ minBindingSize: 0,
196
+ },
197
+ },
198
+ ],
199
+ },
200
+ ],
201
+ layout: {
202
+ version: 1,
203
+ parameters: {
204
+ name: 'VfxParameters',
205
+ fields: [],
206
+ size: 0,
207
+ alignment: 1,
208
+ },
209
+ custom: {
210
+ name: 'VfxCustom',
211
+ fields: [],
212
+ size: 0,
213
+ alignment: 1,
214
+ },
215
+ dataInterfaces: [],
216
+ fingerprint: 'sha256:2b4be36cde7f92062b2637fb080e716f8fb06b3ad9ae93ada8dc0b7a1dac98c8',
217
+ },
218
+ dataInterfaces: [],
219
+ eventChannels: [],
220
+ events: [],
221
+ eventEntryPoint: 'forgeax_vfx_event_main',
222
+ stages: [],
223
+ renderers: [
224
+ {
225
+ topology: 'billboard',
226
+ resource: 'vfx-renderer-billboard-0',
227
+ capacity: 4,
228
+ overflow: 'drop-newest',
229
+ enabled: true,
230
+ shaderInputs: [],
231
+ },
232
+ {
233
+ topology: 'mesh',
234
+ resource: 'vfx-renderer-mesh-1',
235
+ capacity: 1,
236
+ overflow: 'drop-newest',
237
+ enabled: true,
238
+ shaderInputs: ['mesh'],
239
+ },
240
+ {
241
+ topology: 'ribbon',
242
+ resource: 'vfx-renderer-ribbon-2',
243
+ capacity: 4,
244
+ overflow: 'drop-newest',
245
+ enabled: true,
246
+ shaderInputs: ['stripKey'],
247
+ stripKey: 'alive-index',
248
+ },
249
+ {
250
+ topology: 'trail',
251
+ resource: 'vfx-renderer-trail-3',
252
+ capacity: 4,
253
+ overflow: 'drop-newest',
254
+ enabled: true,
255
+ shaderInputs: ['history'],
256
+ historyLength: 4,
257
+ },
258
+ {
259
+ topology: 'beam',
260
+ resource: 'vfx-renderer-beam-4',
261
+ capacity: 4,
262
+ overflow: 'drop-newest',
263
+ enabled: true,
264
+ shaderInputs: ['endpoint'],
265
+ endpointField: 'velocity',
266
+ },
267
+ ],
268
+ },
269
+ },
270
+ ],
271
+ },
272
+ };
@@ -0,0 +1,123 @@
1
+ import { type EntityHandle, World } from '@forgeax/engine-ecs';
2
+ import { Fog, SceneInstance } from '@forgeax/engine-render/internal';
3
+ import * as SceneOwner from '@forgeax/engine-scene';
4
+ import { ChildOf, Children, Transform } from '@forgeax/engine-scene';
5
+ import type { SceneAsset } from '@forgeax/engine-types';
6
+ import { describe, expect, it } from 'vitest';
7
+ import { rootsToSceneAsset, serializeSceneAssetToPack } from '../collect-scene-asset';
8
+ import { createSceneAssetPort, type SceneAssetPort } from '../scene-asset-port';
9
+
10
+ function makeRegistry(): SceneAssetPort {
11
+ return createSceneAssetPort(() => undefined);
12
+ }
13
+
14
+ function registerSceneComponents(world: World): void {
15
+ for (const component of [SceneInstance, ChildOf, Children, Transform, Fog]) {
16
+ world.components.register(component).unwrap();
17
+ }
18
+ }
19
+
20
+ function unpackScene(pack: Record<string, unknown>): {
21
+ payload: Record<string, unknown>;
22
+ refs: string[];
23
+ } {
24
+ const assets = pack.assets as Array<Record<string, unknown>> | undefined;
25
+ const asset = assets?.[0];
26
+ if (asset === undefined) throw new Error('serialized pack has no scene asset');
27
+ const payload = asset.payload;
28
+ if (typeof payload !== 'object' || payload === null || Array.isArray(payload)) {
29
+ throw new Error('serialized scene payload is not an object');
30
+ }
31
+ const refs = asset.refs;
32
+ return {
33
+ payload: payload as Record<string, unknown>,
34
+ refs: Array.isArray(refs) ? (refs as string[]) : [],
35
+ };
36
+ }
37
+
38
+ function findFogEntities(world: World, root: EntityHandle): EntityHandle[] {
39
+ const entities: EntityHandle[] = [];
40
+ for (const entity of world.iterDescendants(root)) {
41
+ if (world.get(entity, Fog).ok) entities.push(entity);
42
+ }
43
+ return entities;
44
+ }
45
+
46
+ describe('Fog SceneAsset round-trip', () => {
47
+ it('collects, serializes, reloads, and instantiates two isolated Fog entities', () => {
48
+ const source = new World();
49
+ registerSceneComponents(source);
50
+ const first = source.spawn({
51
+ component: Fog,
52
+ data: { color: [0.2, 0.3, 0.4], density: 0.02, heightFalloff: 0.1, maxOpacity: 0.8 },
53
+ });
54
+ const second = source.spawn({
55
+ component: Fog,
56
+ data: { color: [1.5, 0.7, 0.2], density: 0.06, heightFalloff: 0.9, maxOpacity: 1 },
57
+ });
58
+ expect(first.ok).toBe(true);
59
+ expect(second.ok).toBe(true);
60
+ if (!first.ok || !second.ok) return;
61
+
62
+ const registry = makeRegistry();
63
+ const collected = rootsToSceneAsset(registry, source, [first.value, second.value]);
64
+ expect(collected.ok).toBe(true);
65
+ if (!collected.ok) return;
66
+ expect(collected.value.entities).toHaveLength(2);
67
+ const collectedFog = collected.value.entities.map((entity) => entity.components.Fog);
68
+ expect(collectedFog).toHaveLength(2);
69
+ expect(collectedFog[0]?.color).toEqual([0.2, 0.3, 0.4].map((value) => expect.closeTo(value)));
70
+ expect(collectedFog[0]?.density).toBeCloseTo(0.02);
71
+ expect(collectedFog[0]?.heightFalloff).toBeCloseTo(0.1);
72
+ expect(collectedFog[0]?.maxOpacity).toBeCloseTo(0.8);
73
+ expect(collectedFog[1]?.color).toEqual([1.5, 0.7, 0.2].map((value) => expect.closeTo(value)));
74
+ expect(collectedFog[1]?.density).toBeCloseTo(0.06);
75
+ expect(collectedFog[1]?.heightFalloff).toBeCloseTo(0.9);
76
+ expect(collectedFog[1]?.maxOpacity).toBe(1);
77
+
78
+ const serialized = serializeSceneAssetToPack(
79
+ collected.value,
80
+ new Map([['Fog', Fog]]),
81
+ 'aaaaaaaa-aaaa-4aaa-8aaa-aaaaaaaaaaaa',
82
+ );
83
+ expect(serialized.ok).toBe(true);
84
+ if (!serialized.ok) return;
85
+ const unpacked = unpackScene(serialized.value);
86
+
87
+ const loadedSceneAsset: SceneAsset = {
88
+ kind: 'scene',
89
+ entities: unpacked.payload.entities as SceneAsset['entities'],
90
+ ...(unpacked.payload.mounts === undefined
91
+ ? {}
92
+ : { mounts: unpacked.payload.mounts as NonNullable<SceneAsset['mounts']> }),
93
+ };
94
+
95
+ const destination = new World();
96
+ registerSceneComponents(destination);
97
+ const handle = destination.allocSharedRef('SceneAsset', loadedSceneAsset);
98
+ const instantiated = SceneOwner.worldInstantiateScene(destination, handle);
99
+ expect(instantiated.ok).toBe(true);
100
+ if (!instantiated.ok) return;
101
+
102
+ const fogEntities = findFogEntities(destination, instantiated.value.root);
103
+ expect(fogEntities).toHaveLength(2);
104
+ const values = fogEntities.map((entity) => destination.get(entity, Fog));
105
+ expect(values.every((result) => result.ok)).toBe(true);
106
+ const firstValueResult = values[0];
107
+ const secondValueResult = values[1];
108
+ if (
109
+ firstValueResult === undefined ||
110
+ secondValueResult === undefined ||
111
+ !firstValueResult.ok ||
112
+ !secondValueResult.ok
113
+ )
114
+ return;
115
+ const firstValue = firstValueResult.value;
116
+ const secondValue = secondValueResult.value;
117
+ expect(firstValue.color).toEqual(new Float32Array([0.2, 0.3, 0.4]));
118
+ expect(secondValue.color).toEqual(new Float32Array([1.5, 0.7, 0.2]));
119
+ expect(firstValue.color).not.toBe(secondValue.color);
120
+ firstValue.color[0] = 8;
121
+ expect(secondValue.color[0]).toBeCloseTo(1.5);
122
+ });
123
+ });
@@ -0,0 +1,28 @@
1
+ import { resolveShadowMapSize } from '@forgeax/engine-render/internal';
2
+ import { describe, expect, it } from 'vitest';
3
+
4
+ describe('frame targets shadow removal', () => {
5
+ it('fits a cascaded shadow atlas within the device texture limit', () => {
6
+ const internals = {
7
+ device: { limits: { maxTextureDimension2D: 2048 } },
8
+ };
9
+ const lights = { shadowMapSize: 2048, cascadeCount: 4 };
10
+
11
+ expect(resolveShadowMapSize(internals as never, lights as never)).toBe(1024);
12
+ expect(resolveShadowMapSize(internals as never, { ...lights, cascadeCount: 1 } as never)).toBe(
13
+ 2048,
14
+ );
15
+ });
16
+
17
+ it('reserves the WebGL2 depth-texture ceiling below the generic texture limit', () => {
18
+ const internals = {
19
+ device: {
20
+ caps: { backendKind: 'wgpu-webgl2' },
21
+ limits: { maxTextureDimension2D: 2048 },
22
+ },
23
+ };
24
+ const lights = { shadowMapSize: 2048, cascadeCount: 1 };
25
+
26
+ expect(resolveShadowMapSize(internals as never, lights as never)).toBe(1024);
27
+ });
28
+ });
@@ -0,0 +1,131 @@
1
+ // fullscreen-post-bgl-depth.test.ts —
2
+ // feat-20260702-postprocess-camera-depth-read M2 / w4.
3
+ //
4
+ // Structural assertions for the 'fullscreen-post-with-scene-depth' BGL kind:
5
+ // (a) 5-entry layout (color@0 + sampler@1 + params@2 + depthTex@3 + depthSampler@4).
6
+ // (b) depthTex@3 uses sampleType:'depth', viewDimension:'2d'.
7
+ // (c) depthSampler@4 uses type:'non-filtering' (plan-strategy D-2).
8
+ // (d) Existing 'fullscreen-post' and 'fullscreen-post-with-params' BGL shapes
9
+ // are unchanged (AC-03 regression gate — pin the entry counts so a future
10
+ // change to those kinds breaks this test).
11
+
12
+ import type { PipelineSpec } from '@forgeax/engine-render/internal';
13
+ import { buildBindGroupLayoutDescriptor } from '@forgeax/engine-render/internal';
14
+ import { describe, expect, it } from 'vitest';
15
+
16
+ function makeSpec(colorFormats: GPUTextureFormat[] = ['rgba16float']): PipelineSpec {
17
+ return {
18
+ shader: { id: '', passKind: 'forward', variantSet: undefined },
19
+ attachments: { colorFormats, depthFormat: undefined, sampleCount: 1 },
20
+ geometry: { topology: 'triangle-list', vertexLayout: {} },
21
+ renderState: undefined,
22
+ };
23
+ }
24
+
25
+ describe('buildBindGroupLayoutDescriptor — fullscreen-post-with-scene-depth', () => {
26
+ it('returns label fullscreen-post-with-scene-depth-bgl', () => {
27
+ const spec = makeSpec();
28
+ const out = buildBindGroupLayoutDescriptor(spec, {
29
+ kind: 'fullscreen-post-with-scene-depth',
30
+ });
31
+ expect(out.label).toBe('fullscreen-post-with-scene-depth-bgl');
32
+ });
33
+
34
+ it('has exactly 5 entries', () => {
35
+ const spec = makeSpec();
36
+ const out = buildBindGroupLayoutDescriptor(spec, {
37
+ kind: 'fullscreen-post-with-scene-depth',
38
+ });
39
+ expect(out.entries).toHaveLength(5);
40
+ });
41
+
42
+ it('binding 0 = texture(float, 2d)', () => {
43
+ const spec = makeSpec();
44
+ const out = buildBindGroupLayoutDescriptor(spec, {
45
+ kind: 'fullscreen-post-with-scene-depth',
46
+ });
47
+ const e = out.entries[0];
48
+ expect(e?.binding).toBe(0);
49
+ expect(e?.visibility).toBe(0x2); // FRAGMENT
50
+ expect(e?.texture?.sampleType).toBe('float');
51
+ expect(e?.texture?.viewDimension).toBe('2d');
52
+ });
53
+
54
+ it('binding 1 = sampler(filtering)', () => {
55
+ const spec = makeSpec();
56
+ const out = buildBindGroupLayoutDescriptor(spec, {
57
+ kind: 'fullscreen-post-with-scene-depth',
58
+ });
59
+ const e = out.entries[1];
60
+ expect(e?.binding).toBe(1);
61
+ expect(e?.visibility).toBe(0x2);
62
+ expect(e?.sampler?.type).toBe('filtering');
63
+ });
64
+
65
+ it('binding 2 = buffer(uniform) — params always present (D-3)', () => {
66
+ const spec = makeSpec();
67
+ const out = buildBindGroupLayoutDescriptor(spec, {
68
+ kind: 'fullscreen-post-with-scene-depth',
69
+ });
70
+ const e = out.entries[2];
71
+ expect(e?.binding).toBe(2);
72
+ expect(e?.visibility).toBe(0x2);
73
+ expect(e?.buffer?.type).toBe('uniform');
74
+ });
75
+
76
+ it('binding 3 = texture(depth, 2d)', () => {
77
+ const spec = makeSpec();
78
+ const out = buildBindGroupLayoutDescriptor(spec, {
79
+ kind: 'fullscreen-post-with-scene-depth',
80
+ });
81
+ const e = out.entries[3];
82
+ expect(e?.binding).toBe(3);
83
+ expect(e?.visibility).toBe(0x2);
84
+ expect(e?.texture?.sampleType).toBe('depth');
85
+ expect(e?.texture?.viewDimension).toBe('2d');
86
+ });
87
+
88
+ it('binding 4 = sampler(non-filtering) — D-2 nearest+clamp, NOT comparison', () => {
89
+ const spec = makeSpec();
90
+ const out = buildBindGroupLayoutDescriptor(spec, {
91
+ kind: 'fullscreen-post-with-scene-depth',
92
+ });
93
+ const e = out.entries[4];
94
+ expect(e?.binding).toBe(4);
95
+ expect(e?.visibility).toBe(0x2);
96
+ expect(e?.sampler?.type).toBe('non-filtering');
97
+ });
98
+
99
+ describe('AC-03 regression: existing kinds unchanged', () => {
100
+ it("'fullscreen-post' still 2 entries", () => {
101
+ const spec = makeSpec();
102
+ const out = buildBindGroupLayoutDescriptor(spec, { kind: 'fullscreen-post' });
103
+ expect(out.entries).toHaveLength(2);
104
+ });
105
+
106
+ it("'fullscreen-post-with-params' still 3 entries", () => {
107
+ const spec = makeSpec();
108
+ const out = buildBindGroupLayoutDescriptor(spec, {
109
+ kind: 'fullscreen-post-with-params',
110
+ });
111
+ expect(out.entries).toHaveLength(3);
112
+ });
113
+ });
114
+ });
115
+
116
+ describe('buildBindGroupLayoutDescriptor — fullscreen-post-with-scene-depth-msaa', () => {
117
+ it('declares a multisampled depth texture with the same five-slot ABI', () => {
118
+ const out = buildBindGroupLayoutDescriptor(makeSpec(), {
119
+ kind: 'fullscreen-post-with-scene-depth-msaa',
120
+ });
121
+ expect(out.label).toBe('fullscreen-post-with-scene-depth-msaa-bgl');
122
+ expect(out.entries).toHaveLength(5);
123
+ expect(out.entries[2]?.buffer?.type).toBe('uniform');
124
+ expect(out.entries[3]?.texture).toMatchObject({
125
+ sampleType: 'depth',
126
+ viewDimension: '2d',
127
+ multisampled: true,
128
+ });
129
+ expect(out.entries[4]?.sampler?.type).toBe('non-filtering');
130
+ });
131
+ });