@forgeax/engine-runtime 0.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +202 -0
- package/README.md +183 -0
- package/dist/.tsbuildinfo +1 -0
- package/dist/__tests__/active-camera.unit.test.d.ts +2 -0
- package/dist/__tests__/active-camera.unit.test.d.ts.map +1 -0
- package/dist/__tests__/animation-graph-add.unit.test.d.ts +2 -0
- package/dist/__tests__/animation-graph-add.unit.test.d.ts.map +1 -0
- package/dist/__tests__/animation-graph-asset-union.test-d.d.ts +2 -0
- package/dist/__tests__/animation-graph-asset-union.test-d.d.ts.map +1 -0
- package/dist/__tests__/animation-graph-blend.unit.test.d.ts +2 -0
- package/dist/__tests__/animation-graph-blend.unit.test.d.ts.map +1 -0
- package/dist/__tests__/animation-graph-build.unit.test.d.ts +2 -0
- package/dist/__tests__/animation-graph-build.unit.test.d.ts.map +1 -0
- package/dist/__tests__/animation-graph-clip-missing.unit.test.d.ts +2 -0
- package/dist/__tests__/animation-graph-clip-missing.unit.test.d.ts.map +1 -0
- package/dist/__tests__/animation-graph-clip.unit.test.d.ts +2 -0
- package/dist/__tests__/animation-graph-clip.unit.test.d.ts.map +1 -0
- package/dist/__tests__/animation-graph-default-path.integration.test.d.ts +2 -0
- package/dist/__tests__/animation-graph-default-path.integration.test.d.ts.map +1 -0
- package/dist/__tests__/animation-graph-describe.unit.test.d.ts +2 -0
- package/dist/__tests__/animation-graph-describe.unit.test.d.ts.map +1 -0
- package/dist/__tests__/animation-graph-errors.unit.test.d.ts +2 -0
- package/dist/__tests__/animation-graph-errors.unit.test.d.ts.map +1 -0
- package/dist/__tests__/animation-graph-nesting.unit.test.d.ts +2 -0
- package/dist/__tests__/animation-graph-nesting.unit.test.d.ts.map +1 -0
- package/dist/__tests__/animation-graph-orthogonal-weight.unit.test.d.ts +2 -0
- package/dist/__tests__/animation-graph-orthogonal-weight.unit.test.d.ts.map +1 -0
- package/dist/__tests__/animation-graph-slot-fill.unit.test.d.ts +2 -0
- package/dist/__tests__/animation-graph-slot-fill.unit.test.d.ts.map +1 -0
- package/dist/__tests__/animation-nslot.unit.test.d.ts +2 -0
- package/dist/__tests__/animation-nslot.unit.test.d.ts.map +1 -0
- package/dist/__tests__/animation-slot-length-guard.unit.test.d.ts +2 -0
- package/dist/__tests__/animation-slot-length-guard.unit.test.d.ts.map +1 -0
- package/dist/__tests__/append-injection.test.d.ts +2 -0
- package/dist/__tests__/append-injection.test.d.ts.map +1 -0
- package/dist/__tests__/asi-world-baseline-export.unit.test.d.ts +2 -0
- package/dist/__tests__/asi-world-baseline-export.unit.test.d.ts.map +1 -0
- package/dist/__tests__/asi-world-ci-config.unit.test.d.ts +2 -0
- package/dist/__tests__/asi-world-ci-config.unit.test.d.ts.map +1 -0
- package/dist/__tests__/asi-world-smoke.unit.test.d.ts +2 -0
- package/dist/__tests__/asi-world-smoke.unit.test.d.ts.map +1 -0
- package/dist/__tests__/asset-registry-scene.test-d.d.ts +2 -0
- package/dist/__tests__/asset-registry-scene.test-d.d.ts.map +1 -0
- package/dist/__tests__/bind-group-cache-binding.test.d.ts +2 -0
- package/dist/__tests__/bind-group-cache-binding.test.d.ts.map +1 -0
- package/dist/__tests__/bind-group-cache-frame.test.d.ts +2 -0
- package/dist/__tests__/bind-group-cache-frame.test.d.ts.map +1 -0
- package/dist/__tests__/bind-group-cache-keying.test.d.ts +2 -0
- package/dist/__tests__/bind-group-cache-keying.test.d.ts.map +1 -0
- package/dist/__tests__/block-upload-math.unit.test.d.ts +2 -0
- package/dist/__tests__/block-upload-math.unit.test.d.ts.map +1 -0
- package/dist/__tests__/builtin-shader-register-e2e.test.d.ts +2 -0
- package/dist/__tests__/builtin-shader-register-e2e.test.d.ts.map +1 -0
- package/dist/__tests__/cache-false-eviction.test.d.ts +2 -0
- package/dist/__tests__/cache-false-eviction.test.d.ts.map +1 -0
- package/dist/__tests__/cache-isolation-matrix.test.d.ts +2 -0
- package/dist/__tests__/cache-isolation-matrix.test.d.ts.map +1 -0
- package/dist/__tests__/camera-clear-snapshot-equivalence.unit.test.d.ts +2 -0
- package/dist/__tests__/camera-clear-snapshot-equivalence.unit.test.d.ts.map +1 -0
- package/dist/__tests__/clamp-to-last.e2e.browser.test.d.ts +2 -0
- package/dist/__tests__/clamp-to-last.e2e.browser.test.d.ts.map +1 -0
- package/dist/__tests__/clamp-to-last.e2e.dawn.test.d.ts +2 -0
- package/dist/__tests__/clamp-to-last.e2e.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/collect-scene-asset.test.d.ts +3 -0
- package/dist/__tests__/collect-scene-asset.test.d.ts.map +1 -0
- package/dist/__tests__/collect-subtree.unit.test.d.ts +2 -0
- package/dist/__tests__/collect-subtree.unit.test.d.ts.map +1 -0
- package/dist/__tests__/collect-transient-children-absent.test.d.ts +2 -0
- package/dist/__tests__/collect-transient-children-absent.test.d.ts.map +1 -0
- package/dist/__tests__/collect-transient-roundtrip.test.d.ts +2 -0
- package/dist/__tests__/collect-transient-roundtrip.test.d.ts.map +1 -0
- package/dist/__tests__/collect-transient-skip.test.d.ts +3 -0
- package/dist/__tests__/collect-transient-skip.test.d.ts.map +1 -0
- package/dist/__tests__/components.test-d.d.ts +2 -0
- package/dist/__tests__/components.test-d.d.ts.map +1 -0
- package/dist/__tests__/components.unit.test.d.ts +2 -0
- package/dist/__tests__/components.unit.test.d.ts.map +1 -0
- package/dist/__tests__/composite-skybox-cross-world.browser.test.d.ts +2 -0
- package/dist/__tests__/composite-skybox-cross-world.browser.test.d.ts.map +1 -0
- package/dist/__tests__/create-renderer-assembly.integration.test.d.ts +2 -0
- package/dist/__tests__/create-renderer-assembly.integration.test.d.ts.map +1 -0
- package/dist/__tests__/createRenderer-dispose.test.d.ts +2 -0
- package/dist/__tests__/createRenderer-dispose.test.d.ts.map +1 -0
- package/dist/__tests__/createRenderer-requiredFeatures.unit.test.d.ts +2 -0
- package/dist/__tests__/createRenderer-requiredFeatures.unit.test.d.ts.map +1 -0
- package/dist/__tests__/createRenderer.browser-no-webgpu.test.d.ts +2 -0
- package/dist/__tests__/createRenderer.browser-no-webgpu.test.d.ts.map +1 -0
- package/dist/__tests__/createRenderer.unit.test.d.ts +2 -0
- package/dist/__tests__/createRenderer.unit.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/hello-sprite-nineslice-section.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/hello-sprite-nineslice-section.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/ibl-compose.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/ibl-compose.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/ibl-modules-compose.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/ibl-modules-compose.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/ibl-precompute-readback.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/ibl-precompute-readback.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/instances-per-instance-pbr.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/instances-per-instance-pbr.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/instances-shadow.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/instances-shadow.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/instances-uniform-fallback.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/instances-uniform-fallback.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/material-alpha.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/material-alpha.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/material-cooked-fixture.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/material-cooked-fixture.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/mesh-ssbo-normal-matrix.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/mesh-ssbo-normal-matrix.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/mesh-update.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/mesh-update.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/mipmap-srgb-linear.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/mipmap-srgb-linear.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/per-entity-material-texture-isolation.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/per-entity-material-texture-isolation.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/sprite-nineslice-mesh-bind.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/sprite-nineslice-mesh-bind.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/tonemap.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/tonemap.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/user-handle-mesh-render.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/user-handle-mesh-render.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/user-mesh-upload.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/user-mesh-upload.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/zero-manifest-mesh-fail.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/zero-manifest-mesh-fail.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dawn/zero-manifest-ready.dawn.test.d.ts +2 -0
- package/dist/__tests__/dawn/zero-manifest-ready.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/demo-sortscope-migration.unit.test.d.ts +2 -0
- package/dist/__tests__/demo-sortscope-migration.unit.test.d.ts.map +1 -0
- package/dist/__tests__/derive-bgl-integration.test.d.ts +2 -0
- package/dist/__tests__/derive-bgl-integration.test.d.ts.map +1 -0
- package/dist/__tests__/derive-render-data-skin.unit.test.d.ts +2 -0
- package/dist/__tests__/derive-render-data-skin.unit.test.d.ts.map +1 -0
- package/dist/__tests__/dispatch-fullscreen-pass-composite-swapchain.dawn.test.d.ts +2 -0
- package/dist/__tests__/dispatch-fullscreen-pass-composite-swapchain.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dispatch-fullscreen-pass-custom-reads.dawn.test.d.ts +2 -0
- package/dist/__tests__/dispatch-fullscreen-pass-custom-reads.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dispatch-fullscreen-pass-depth-composite.dawn.test.d.ts +2 -0
- package/dist/__tests__/dispatch-fullscreen-pass-depth-composite.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/dispatch-fullscreen-pass-params.unit.test.d.ts +2 -0
- package/dist/__tests__/dispatch-fullscreen-pass-params.unit.test.d.ts.map +1 -0
- package/dist/__tests__/draw-published.d.ts +5 -0
- package/dist/__tests__/draw-published.d.ts.map +1 -0
- package/dist/__tests__/environment-error-exhaustive.test-d.d.ts +8 -0
- package/dist/__tests__/environment-error-exhaustive.test-d.d.ts.map +1 -0
- package/dist/__tests__/equirect-bc6h.integration.test.d.ts +2 -0
- package/dist/__tests__/equirect-bc6h.integration.test.d.ts.map +1 -0
- package/dist/__tests__/error-exhaustive.test.d.ts +2 -0
- package/dist/__tests__/error-exhaustive.test.d.ts.map +1 -0
- package/dist/__tests__/extract-frames-graceful-degradation.test.d.ts +2 -0
- package/dist/__tests__/extract-frames-graceful-degradation.test.d.ts.map +1 -0
- package/dist/__tests__/extract-frames-merge.test.d.ts +2 -0
- package/dist/__tests__/extract-frames-merge.test.d.ts.map +1 -0
- package/dist/__tests__/extract-frames-reset.test.d.ts +2 -0
- package/dist/__tests__/extract-frames-reset.test.d.ts.map +1 -0
- package/dist/__tests__/extract-record-no-hardcoded-texture-fields.test.d.ts +2 -0
- package/dist/__tests__/extract-record-no-hardcoded-texture-fields.test.d.ts.map +1 -0
- package/dist/__tests__/fog-producer-manifest.d.ts +131 -0
- package/dist/__tests__/fog-producer-manifest.d.ts.map +1 -0
- package/dist/__tests__/fog-producer-pixel-probe.d.ts +42 -0
- package/dist/__tests__/fog-producer-pixel-probe.d.ts.map +1 -0
- package/dist/__tests__/fog-producer-pixel.browser.test.d.ts +2 -0
- package/dist/__tests__/fog-producer-pixel.browser.test.d.ts.map +1 -0
- package/dist/__tests__/fog-producer-pixel.dawn.test.d.ts +2 -0
- package/dist/__tests__/fog-producer-pixel.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/fog-producer-real-fixture.d.ts +5 -0
- package/dist/__tests__/fog-producer-real-fixture.d.ts.map +1 -0
- package/dist/__tests__/fog-producer-vfx-effect.d.ts +3 -0
- package/dist/__tests__/fog-producer-vfx-effect.d.ts.map +1 -0
- package/dist/__tests__/fog-scene-asset.integration.test.d.ts +2 -0
- package/dist/__tests__/fog-scene-asset.integration.test.d.ts.map +1 -0
- package/dist/__tests__/frame-targets-shadow-regression.unit.test.d.ts +2 -0
- package/dist/__tests__/frame-targets-shadow-regression.unit.test.d.ts.map +1 -0
- package/dist/__tests__/fullscreen-post-bgl-depth.test.d.ts +2 -0
- package/dist/__tests__/fullscreen-post-bgl-depth.test.d.ts.map +1 -0
- package/dist/__tests__/fullscreen-post-depth-params-arity.test.d.ts +2 -0
- package/dist/__tests__/fullscreen-post-depth-params-arity.test.d.ts.map +1 -0
- package/dist/__tests__/fullscreen-post-process-pass.dawn.test.d.ts +2 -0
- package/dist/__tests__/fullscreen-post-process-pass.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/fullscreen-post-process-pass.unit.test.d.ts +2 -0
- package/dist/__tests__/fullscreen-post-process-pass.unit.test.d.ts.map +1 -0
- package/dist/__tests__/fxaa-pixel-diff.dawn.test.d.ts +2 -0
- package/dist/__tests__/fxaa-pixel-diff.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/fxaa-validation-and-resize.dawn.test.d.ts +2 -0
- package/dist/__tests__/fxaa-validation-and-resize.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/fxaa-zero-overhead.dawn.test.d.ts +2 -0
- package/dist/__tests__/fxaa-zero-overhead.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/geometry.unit.test.d.ts +2 -0
- package/dist/__tests__/geometry.unit.test.d.ts.map +1 -0
- package/dist/__tests__/glyph-tilemap-worldid.test.d.ts +2 -0
- package/dist/__tests__/glyph-tilemap-worldid.test.d.ts.map +1 -0
- package/dist/__tests__/gpu-resource-cow-survivor.test.d.ts +2 -0
- package/dist/__tests__/gpu-resource-cow-survivor.test.d.ts.map +1 -0
- package/dist/__tests__/gpu-resource-store-cubemap-status.test.d.ts +2 -0
- package/dist/__tests__/gpu-resource-store-cubemap-status.test.d.ts.map +1 -0
- package/dist/__tests__/gpu-resource.test.d.ts +2 -0
- package/dist/__tests__/gpu-resource.test.d.ts.map +1 -0
- package/dist/__tests__/hdrp-bgl-slots.browser.test.d.ts +2 -0
- package/dist/__tests__/hdrp-bgl-slots.browser.test.d.ts.map +1 -0
- package/dist/__tests__/hdrp-buffers.unit.test.d.ts +2 -0
- package/dist/__tests__/hdrp-buffers.unit.test.d.ts.map +1 -0
- package/dist/__tests__/hdrp-execute-filter.unit.test.d.ts +2 -0
- package/dist/__tests__/hdrp-execute-filter.unit.test.d.ts.map +1 -0
- package/dist/__tests__/hdrp-gbuffer-attachments.browser.test.d.ts +2 -0
- package/dist/__tests__/hdrp-gbuffer-attachments.browser.test.d.ts.map +1 -0
- package/dist/__tests__/hdrp-pipeline-asset-type.test-d.d.ts +2 -0
- package/dist/__tests__/hdrp-pipeline-asset-type.test-d.d.ts.map +1 -0
- package/dist/__tests__/hdrp-ssao-boundary.test.d.ts +2 -0
- package/dist/__tests__/hdrp-ssao-boundary.test.d.ts.map +1 -0
- package/dist/__tests__/hdrp-ssao-falsification.test.d.ts +2 -0
- package/dist/__tests__/hdrp-ssao-falsification.test.d.ts.map +1 -0
- package/dist/__tests__/hello-tilemap-smoke-upgrade.unit.test.d.ts +2 -0
- package/dist/__tests__/hello-tilemap-smoke-upgrade.unit.test.d.ts.map +1 -0
- package/dist/__tests__/helpers/mock-shader-registry.d.ts +11 -0
- package/dist/__tests__/helpers/mock-shader-registry.d.ts.map +1 -0
- package/dist/__tests__/helpers/primitive-world.d.ts +8 -0
- package/dist/__tests__/helpers/primitive-world.d.ts.map +1 -0
- package/dist/__tests__/helpers/register-runtime-components.d.ts +4 -0
- package/dist/__tests__/helpers/register-runtime-components.d.ts.map +1 -0
- package/dist/__tests__/helpers/register-scene-components.d.ts +4 -0
- package/dist/__tests__/helpers/register-scene-components.d.ts.map +1 -0
- package/dist/__tests__/helpers/render-asset-port.d.ts +15 -0
- package/dist/__tests__/helpers/render-asset-port.d.ts.map +1 -0
- package/dist/__tests__/helpers/scene-asset-port.d.ts +9 -0
- package/dist/__tests__/helpers/scene-asset-port.d.ts.map +1 -0
- package/dist/__tests__/helpers/tilemap-assets.d.ts +6 -0
- package/dist/__tests__/helpers/tilemap-assets.d.ts.map +1 -0
- package/dist/__tests__/instances.test-d.d.ts +2 -0
- package/dist/__tests__/instances.test-d.d.ts.map +1 -0
- package/dist/__tests__/light-attenuation-formula.test.d.ts +2 -0
- package/dist/__tests__/light-attenuation-formula.test.d.ts.map +1 -0
- package/dist/__tests__/light-casters-9-light.browser.test.d.ts +2 -0
- package/dist/__tests__/light-casters-9-light.browser.test.d.ts.map +1 -0
- package/dist/__tests__/light-gpu-byte-neutral.unit.test.d.ts +2 -0
- package/dist/__tests__/light-gpu-byte-neutral.unit.test.d.ts.map +1 -0
- package/dist/__tests__/light-snapshot.test-d.d.ts +2 -0
- package/dist/__tests__/light-snapshot.test-d.d.ts.map +1 -0
- package/dist/__tests__/lights-vec-negative.unit.test.d.ts +2 -0
- package/dist/__tests__/lights-vec-negative.unit.test.d.ts.map +1 -0
- package/dist/__tests__/lights.unit.test.d.ts +2 -0
- package/dist/__tests__/lights.unit.test.d.ts.map +1 -0
- package/dist/__tests__/m3-vec-negative.unit.test.d.ts +2 -0
- package/dist/__tests__/m3-vec-negative.unit.test.d.ts.map +1 -0
- package/dist/__tests__/m5-browser-dawn-sweep.integration.test.d.ts +2 -0
- package/dist/__tests__/m5-browser-dawn-sweep.integration.test.d.ts.map +1 -0
- package/dist/__tests__/material-derived-coordinates.integration.test.d.ts +2 -0
- package/dist/__tests__/material-derived-coordinates.integration.test.d.ts.map +1 -0
- package/dist/__tests__/material-texture-uv-scale.unit.test.d.ts +2 -0
- package/dist/__tests__/material-texture-uv-scale.unit.test.d.ts.map +1 -0
- package/dist/__tests__/materials.unit.test.d.ts +2 -0
- package/dist/__tests__/materials.unit.test.d.ts.map +1 -0
- package/dist/__tests__/mesh-ssbo-grow.unit.test.d.ts +2 -0
- package/dist/__tests__/mesh-ssbo-grow.unit.test.d.ts.map +1 -0
- package/dist/__tests__/mip-gate.unit.test.d.ts +2 -0
- package/dist/__tests__/mip-gate.unit.test.d.ts.map +1 -0
- package/dist/__tests__/msaa-sprite-pixel-diff.dawn.test.d.ts +2 -0
- package/dist/__tests__/msaa-sprite-pixel-diff.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/multi-uv-8set.e2e.dawn.test.d.ts +2 -0
- package/dist/__tests__/multi-uv-8set.e2e.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/name.unit.test.d.ts +2 -0
- package/dist/__tests__/name.unit.test.d.ts.map +1 -0
- package/dist/__tests__/pass-selector.unit.test.d.ts +2 -0
- package/dist/__tests__/pass-selector.unit.test.d.ts.map +1 -0
- package/dist/__tests__/pbr-pipeline.unit.test.d.ts +2 -0
- package/dist/__tests__/pbr-pipeline.unit.test.d.ts.map +1 -0
- package/dist/__tests__/pipeline-builder-msaa.unit.test.d.ts +2 -0
- package/dist/__tests__/pipeline-builder-msaa.unit.test.d.ts.map +1 -0
- package/dist/__tests__/pipeline-cache-keying.unit.test.d.ts +2 -0
- package/dist/__tests__/pipeline-cache-keying.unit.test.d.ts.map +1 -0
- package/dist/__tests__/pipeline-layout-selection.test.d.ts +2 -0
- package/dist/__tests__/pipeline-layout-selection.test.d.ts.map +1 -0
- package/dist/__tests__/pipeline-spec.test.d.ts +2 -0
- package/dist/__tests__/pipeline-spec.test.d.ts.map +1 -0
- package/dist/__tests__/pipeline.unit.test.d.ts +2 -0
- package/dist/__tests__/pipeline.unit.test.d.ts.map +1 -0
- package/dist/__tests__/point-light-shadow.browser.test.d.ts +2 -0
- package/dist/__tests__/point-light-shadow.browser.test.d.ts.map +1 -0
- package/dist/__tests__/point-light-shadow.dawn.test.d.ts +2 -0
- package/dist/__tests__/point-light-shadow.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/point-light-shadow.unit.test.d.ts +2 -0
- package/dist/__tests__/point-light-shadow.unit.test.d.ts.map +1 -0
- package/dist/__tests__/post-process-error-codes.unit.test.d.ts +2 -0
- package/dist/__tests__/post-process-error-codes.unit.test.d.ts.map +1 -0
- package/dist/__tests__/post-process-params-component.unit.test.d.ts +2 -0
- package/dist/__tests__/post-process-params-component.unit.test.d.ts.map +1 -0
- package/dist/__tests__/post-process-params-extract.unit.test.d.ts +2 -0
- package/dist/__tests__/post-process-params-extract.unit.test.d.ts.map +1 -0
- package/dist/__tests__/post-process-reads-narrowing.test-d.d.ts +2 -0
- package/dist/__tests__/post-process-reads-narrowing.test-d.d.ts.map +1 -0
- package/dist/__tests__/post-process-register-roundtrip.dawn.test.d.ts +2 -0
- package/dist/__tests__/post-process-register-roundtrip.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/postprocess-camera-consistency.test.d.ts +2 -0
- package/dist/__tests__/postprocess-camera-consistency.test.d.ts.map +1 -0
- package/dist/__tests__/profiler-assembly.integration.test.d.ts +2 -0
- package/dist/__tests__/profiler-assembly.integration.test.d.ts.map +1 -0
- package/dist/__tests__/propagate-transforms.dawn.test.d.ts +2 -0
- package/dist/__tests__/propagate-transforms.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/record-worldid-isolation.test.d.ts +2 -0
- package/dist/__tests__/record-worldid-isolation.test.d.ts.map +1 -0
- package/dist/__tests__/recover-error-exhaustive.test-d.d.ts +11 -0
- package/dist/__tests__/recover-error-exhaustive.test-d.d.ts.map +1 -0
- package/dist/__tests__/render-error-exhaustive.test-d.d.ts +11 -0
- package/dist/__tests__/render-error-exhaustive.test-d.d.ts.map +1 -0
- package/dist/__tests__/render-feature-assembly.test-d.d.ts +2 -0
- package/dist/__tests__/render-feature-assembly.test-d.d.ts.map +1 -0
- package/dist/__tests__/render-feature-prepared-graphics-docs.unit.test.d.ts +2 -0
- package/dist/__tests__/render-feature-prepared-graphics-docs.unit.test.d.ts.map +1 -0
- package/dist/__tests__/render-feature-prepared-graphics.browser.test.d.ts +2 -0
- package/dist/__tests__/render-feature-prepared-graphics.browser.test.d.ts.map +1 -0
- package/dist/__tests__/render-feature-prepared-graphics.dawn.test.d.ts +2 -0
- package/dist/__tests__/render-feature-prepared-graphics.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/render-feature-prepared-graphics.integration.test.d.ts +2 -0
- package/dist/__tests__/render-feature-prepared-graphics.integration.test.d.ts.map +1 -0
- package/dist/__tests__/render-feature-prepared-graphics.regression.integration.test.d.ts +2 -0
- package/dist/__tests__/render-feature-prepared-graphics.regression.integration.test.d.ts.map +1 -0
- package/dist/__tests__/render-feature-recover.integration.test.d.ts +2 -0
- package/dist/__tests__/render-feature-recover.integration.test.d.ts.map +1 -0
- package/dist/__tests__/render-feature-runtime-surface.test-d.d.ts +2 -0
- package/dist/__tests__/render-feature-runtime-surface.test-d.d.ts.map +1 -0
- package/dist/__tests__/render-feature-zero-feature.browser.test.d.ts +2 -0
- package/dist/__tests__/render-feature-zero-feature.browser.test.d.ts.map +1 -0
- package/dist/__tests__/render-pipeline-trivial.dawn.test.d.ts +2 -0
- package/dist/__tests__/render-pipeline-trivial.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/render-schema-consumer.integration.test.d.ts +2 -0
- package/dist/__tests__/render-schema-consumer.integration.test.d.ts.map +1 -0
- package/dist/__tests__/render-schema-owner-boundary.unit.test.d.ts +2 -0
- package/dist/__tests__/render-schema-owner-boundary.unit.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-cross-world-overlay-queue.test.d.ts +2 -0
- package/dist/__tests__/render-system-cross-world-overlay-queue.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-extract-dispatch-ordering.test.d.ts +2 -0
- package/dist/__tests__/render-system-extract-dispatch-ordering.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-extract.test.d.ts +2 -0
- package/dist/__tests__/render-system-extract.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-fold-bucket.unit.test.d.ts +2 -0
- package/dist/__tests__/render-system-fold-bucket.unit.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-fold-fallback.unit.test.d.ts +2 -0
- package/dist/__tests__/render-system-fold-fallback.unit.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-fold-material.unit.test.d.ts +2 -0
- package/dist/__tests__/render-system-fold-material.unit.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-fold-metrics.unit.test.d.ts +2 -0
- package/dist/__tests__/render-system-fold-metrics.unit.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-fold-modegate.unit.test.d.ts +2 -0
- package/dist/__tests__/render-system-fold-modegate.unit.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-fold-scene-instances.unit.test.d.ts +2 -0
- package/dist/__tests__/render-system-fold-scene-instances.unit.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-fold.dawn.test.d.ts +2 -0
- package/dist/__tests__/render-system-fold.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-mega.test.d.ts +2 -0
- package/dist/__tests__/render-system-mega.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-owner-split-contract.test.d.ts +2 -0
- package/dist/__tests__/render-system-owner-split-contract.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-record-multi-material-textureview.test.d.ts +2 -0
- package/dist/__tests__/render-system-record-multi-material-textureview.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-record-per-submesh-transparency.test.d.ts +2 -0
- package/dist/__tests__/render-system-record-per-submesh-transparency.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-record.test.d.ts +2 -0
- package/dist/__tests__/render-system-record.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-record.unit.test.d.ts +2 -0
- package/dist/__tests__/render-system-record.unit.test.d.ts.map +1 -0
- package/dist/__tests__/render-system-skin-bg.unit.test.d.ts +2 -0
- package/dist/__tests__/render-system-skin-bg.unit.test.d.ts.map +1 -0
- package/dist/__tests__/renderer-consumer.test-d.d.ts +2 -0
- package/dist/__tests__/renderer-consumer.test-d.d.ts.map +1 -0
- package/dist/__tests__/renderer-health.unit.test.d.ts +2 -0
- package/dist/__tests__/renderer-health.unit.test.d.ts.map +1 -0
- package/dist/__tests__/renderer-lifecycle.integration.test.d.ts +2 -0
- package/dist/__tests__/renderer-lifecycle.integration.test.d.ts.map +1 -0
- package/dist/__tests__/renderer-recover.unit.test.d.ts +2 -0
- package/dist/__tests__/renderer-recover.unit.test.d.ts.map +1 -0
- package/dist/__tests__/renderer-result.test-d.d.ts +2 -0
- package/dist/__tests__/renderer-result.test-d.d.ts.map +1 -0
- package/dist/__tests__/renderer-surface.unit.test.d.ts +2 -0
- package/dist/__tests__/renderer-surface.unit.test.d.ts.map +1 -0
- package/dist/__tests__/resolve-depth-only-view.test.d.ts +2 -0
- package/dist/__tests__/resolve-depth-only-view.test.d.ts.map +1 -0
- package/dist/__tests__/rhi-null-command-flow.unit.test.d.ts +2 -0
- package/dist/__tests__/rhi-null-command-flow.unit.test.d.ts.map +1 -0
- package/dist/__tests__/rhi-null-noop-behavior.unit.test.d.ts +2 -0
- package/dist/__tests__/rhi-null-noop-behavior.unit.test.d.ts.map +1 -0
- package/dist/__tests__/rhi-null-renderer-lifecycle.unit.test.d.ts +2 -0
- package/dist/__tests__/rhi-null-renderer-lifecycle.unit.test.d.ts.map +1 -0
- package/dist/__tests__/roots-to-scene-asset.test.d.ts +2 -0
- package/dist/__tests__/roots-to-scene-asset.test.d.ts.map +1 -0
- package/dist/__tests__/runtime-authority-scan.unit.test.d.ts +2 -0
- package/dist/__tests__/runtime-authority-scan.unit.test.d.ts.map +1 -0
- package/dist/__tests__/runtime-domain-residue.unit.test.d.ts +2 -0
- package/dist/__tests__/runtime-domain-residue.unit.test.d.ts.map +1 -0
- package/dist/__tests__/scene-equirect-roundtrip.test.d.ts +2 -0
- package/dist/__tests__/scene-equirect-roundtrip.test.d.ts.map +1 -0
- package/dist/__tests__/scene-instance-bridge.integration.test.d.ts +2 -0
- package/dist/__tests__/scene-instance-bridge.integration.test.d.ts.map +1 -0
- package/dist/__tests__/scene-instance-component.test.d.ts +2 -0
- package/dist/__tests__/scene-instance-component.test.d.ts.map +1 -0
- package/dist/__tests__/scene-instantiate-cycle-runtime.test.d.ts +2 -0
- package/dist/__tests__/scene-instantiate-cycle-runtime.test.d.ts.map +1 -0
- package/dist/__tests__/serialize-scene-asset.test.d.ts +2 -0
- package/dist/__tests__/serialize-scene-asset.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-caster-empty-schema.test.d.ts +2 -0
- package/dist/__tests__/shadow-caster-empty-schema.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-csm-atlas.test.d.ts +2 -0
- package/dist/__tests__/shadow-csm-atlas.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-csm-blend.dawn.test.d.ts +2 -0
- package/dist/__tests__/shadow-csm-blend.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-csm-cascade-loadop.test.d.ts +2 -0
- package/dist/__tests__/shadow-csm-cascade-loadop.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-csm-caster-membership.test.d.ts +2 -0
- package/dist/__tests__/shadow-csm-caster-membership.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-csm-component.test.d.ts +2 -0
- package/dist/__tests__/shadow-csm-component.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-csm-extract.test.d.ts +2 -0
- package/dist/__tests__/shadow-csm-extract.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-csm-orthoz.test.d.ts +2 -0
- package/dist/__tests__/shadow-csm-orthoz.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-csm-pssm.test.d.ts +2 -0
- package/dist/__tests__/shadow-csm-pssm.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-csm-runtime-vary.dawn.test.d.ts +2 -0
- package/dist/__tests__/shadow-csm-runtime-vary.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-csm-shader.dawn.test.d.ts +2 -0
- package/dist/__tests__/shadow-csm-shader.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-csm-temporal.browser.test.d.ts +2 -0
- package/dist/__tests__/shadow-csm-temporal.browser.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-csm-tile-consistency.test.d.ts +2 -0
- package/dist/__tests__/shadow-csm-tile-consistency.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-csm-ubo.dawn.test.d.ts +2 -0
- package/dist/__tests__/shadow-csm-ubo.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-csm-ubo.test.d.ts +2 -0
- package/dist/__tests__/shadow-csm-ubo.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-csm-viewport.browser.test.d.ts +2 -0
- package/dist/__tests__/shadow-csm-viewport.browser.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-csm-viewport.test.d.ts +2 -0
- package/dist/__tests__/shadow-csm-viewport.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-fields-observable.dawn.test.d.ts +2 -0
- package/dist/__tests__/shadow-fields-observable.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-m1.dawn.test.d.ts +2 -0
- package/dist/__tests__/shadow-m1.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-m2.dawn.test.d.ts +2 -0
- package/dist/__tests__/shadow-m2.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-m3-calibrate-run.dawn.test.d.ts +2 -0
- package/dist/__tests__/shadow-m3-calibrate-run.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-m3-calibrate.d.ts +83 -0
- package/dist/__tests__/shadow-m3-calibrate.d.ts.map +1 -0
- package/dist/__tests__/shadow-m3.dawn.test.d.ts +2 -0
- package/dist/__tests__/shadow-m3.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-mesh-ssbo-order.test.d.ts +2 -0
- package/dist/__tests__/shadow-mesh-ssbo-order.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-probe-control-flow.dawn.test.d.ts +2 -0
- package/dist/__tests__/shadow-probe-control-flow.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/shadow-quality-metrics.dawn.test.d.ts +2 -0
- package/dist/__tests__/shadow-quality-metrics.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/skin-error-exhaustive.test-d.d.ts +11 -0
- package/dist/__tests__/skin-error-exhaustive.test-d.d.ts.map +1 -0
- package/dist/__tests__/skin-errors.unit.test.d.ts +2 -0
- package/dist/__tests__/skin-errors.unit.test.d.ts.map +1 -0
- package/dist/__tests__/skin-extract-getarrayview-count.unit.test.d.ts +2 -0
- package/dist/__tests__/skin-extract-getarrayview-count.unit.test.d.ts.map +1 -0
- package/dist/__tests__/skin-parented-double-transform.test.d.ts +14 -0
- package/dist/__tests__/skin-parented-double-transform.test.d.ts.map +1 -0
- package/dist/__tests__/skylight-lazy-projection.test.d.ts +2 -0
- package/dist/__tests__/skylight-lazy-projection.test.d.ts.map +1 -0
- package/dist/__tests__/sparse-tag-scene-roundtrip.test.d.ts +2 -0
- package/dist/__tests__/sparse-tag-scene-roundtrip.test.d.ts.map +1 -0
- package/dist/__tests__/sprite-cullmode-flip.dawn.test.d.ts +2 -0
- package/dist/__tests__/sprite-cullmode-flip.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/sprite-lit-bgl-byte-identical.test.d.ts +2 -0
- package/dist/__tests__/sprite-lit-bgl-byte-identical.test.d.ts.map +1 -0
- package/dist/__tests__/sprite-lit-extract-branch.test.d.ts +2 -0
- package/dist/__tests__/sprite-lit-extract-branch.test.d.ts.map +1 -0
- package/dist/__tests__/sprite-lit-pipeline-cache-key.test.d.ts +2 -0
- package/dist/__tests__/sprite-lit-pipeline-cache-key.test.d.ts.map +1 -0
- package/dist/__tests__/sprite-param-values.test-d.d.ts +2 -0
- package/dist/__tests__/sprite-param-values.test-d.d.ts.map +1 -0
- package/dist/__tests__/ssao-bgl.test.d.ts +2 -0
- package/dist/__tests__/ssao-bgl.test.d.ts.map +1 -0
- package/dist/__tests__/ssao-buffers.test.d.ts +2 -0
- package/dist/__tests__/ssao-buffers.test.d.ts.map +1 -0
- package/dist/__tests__/ssao-data.test.d.ts +2 -0
- package/dist/__tests__/ssao-data.test.d.ts.map +1 -0
- package/dist/__tests__/ssao-errors.test.d.ts +2 -0
- package/dist/__tests__/ssao-errors.test.d.ts.map +1 -0
- package/dist/__tests__/ssao-manifest.test.d.ts +2 -0
- package/dist/__tests__/ssao-manifest.test.d.ts.map +1 -0
- package/dist/__tests__/ssao-passes.test.d.ts +2 -0
- package/dist/__tests__/ssao-passes.test.d.ts.map +1 -0
- package/dist/__tests__/ssao-pipelines.test.d.ts +2 -0
- package/dist/__tests__/ssao-pipelines.test.d.ts.map +1 -0
- package/dist/__tests__/ssao-uniform-layout.test.d.ts +2 -0
- package/dist/__tests__/ssao-uniform-layout.test.d.ts.map +1 -0
- package/dist/__tests__/static-rig.integration.test.d.ts +2 -0
- package/dist/__tests__/static-rig.integration.test.d.ts.map +1 -0
- package/dist/__tests__/stencil-outline-pixel.dawn.test.d.ts +2 -0
- package/dist/__tests__/stencil-outline-pixel.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/swap-chain-format.unit.test.d.ts +2 -0
- package/dist/__tests__/swap-chain-format.unit.test.d.ts.map +1 -0
- package/dist/__tests__/systems.unit.test.d.ts +2 -0
- package/dist/__tests__/systems.unit.test.d.ts.map +1 -0
- package/dist/__tests__/temporal-off-path.unit.test.d.ts +2 -0
- package/dist/__tests__/temporal-off-path.unit.test.d.ts.map +1 -0
- package/dist/__tests__/text.unit.test.d.ts +2 -0
- package/dist/__tests__/text.unit.test.d.ts.map +1 -0
- package/dist/__tests__/tilemap-childed-despawn.test.d.ts +2 -0
- package/dist/__tests__/tilemap-childed-despawn.test.d.ts.map +1 -0
- package/dist/__tests__/tilemap-chunk-extract.overhang-bounds.test.d.ts +2 -0
- package/dist/__tests__/tilemap-chunk-extract.overhang-bounds.test.d.ts.map +1 -0
- package/dist/__tests__/tilemap-chunk-extract.propagate-order.test.d.ts +2 -0
- package/dist/__tests__/tilemap-chunk-extract.propagate-order.test.d.ts.map +1 -0
- package/dist/__tests__/tilemap-chunk-extract.terrain-rewrite.unit.test.d.ts +2 -0
- package/dist/__tests__/tilemap-chunk-extract.terrain-rewrite.unit.test.d.ts.map +1 -0
- package/dist/__tests__/tilemap-chunk-extract.test.d.ts +2 -0
- package/dist/__tests__/tilemap-chunk-extract.test.d.ts.map +1 -0
- package/dist/__tests__/tilemap-chunk-extract.unit.test.d.ts +2 -0
- package/dist/__tests__/tilemap-chunk-extract.unit.test.d.ts.map +1 -0
- package/dist/__tests__/tilemap-chunk-y-sort-bench.unit.test.d.ts +2 -0
- package/dist/__tests__/tilemap-chunk-y-sort-bench.unit.test.d.ts.map +1 -0
- package/dist/__tests__/tilemap-dirty-rebuild.test.d.ts +2 -0
- package/dist/__tests__/tilemap-dirty-rebuild.test.d.ts.map +1 -0
- package/dist/__tests__/tilemap-material-cache.test.d.ts +2 -0
- package/dist/__tests__/tilemap-material-cache.test.d.ts.map +1 -0
- package/dist/__tests__/tilemap-multi-atlas.test.d.ts +2 -0
- package/dist/__tests__/tilemap-multi-atlas.test.d.ts.map +1 -0
- package/dist/__tests__/tilemap-owner-boundary.unit.test.d.ts +2 -0
- package/dist/__tests__/tilemap-owner-boundary.unit.test.d.ts.map +1 -0
- package/dist/__tests__/tilemap-region-pack.test.d.ts +2 -0
- package/dist/__tests__/tilemap-region-pack.test.d.ts.map +1 -0
- package/dist/__tests__/tilemap-spawn-flip-pivot.test.d.ts +2 -0
- package/dist/__tests__/tilemap-spawn-flip-pivot.test.d.ts.map +1 -0
- package/dist/__tests__/tilemap-uv-inset.test.d.ts +2 -0
- package/dist/__tests__/tilemap-uv-inset.test.d.ts.map +1 -0
- package/dist/__tests__/tilemap-validate.test.d.ts +2 -0
- package/dist/__tests__/tilemap-validate.test.d.ts.map +1 -0
- package/dist/__tests__/transform-hierarchy-pixel-diff.dawn.test.d.ts +2 -0
- package/dist/__tests__/transform-hierarchy-pixel-diff.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/transient-fields-collect.test.d.ts +2 -0
- package/dist/__tests__/transient-fields-collect.test.d.ts.map +1 -0
- package/dist/__tests__/transitional-authoring.integration.test.d.ts +2 -0
- package/dist/__tests__/transitional-authoring.integration.test.d.ts.map +1 -0
- package/dist/__tests__/transparent-sort-tilemap-sprite-interleave.test.d.ts +2 -0
- package/dist/__tests__/transparent-sort-tilemap-sprite-interleave.test.d.ts.map +1 -0
- package/dist/__tests__/variant-selection.unit.test.d.ts +2 -0
- package/dist/__tests__/variant-selection.unit.test.d.ts.map +1 -0
- package/dist/__tests__/vertex-attribute-layout.test.d.ts +2 -0
- package/dist/__tests__/vertex-attribute-layout.test.d.ts.map +1 -0
- package/dist/__tests__/video-cache-regression.unit.test.d.ts +2 -0
- package/dist/__tests__/video-cache-regression.unit.test.d.ts.map +1 -0
- package/dist/__tests__/video-extract-bindgroup.dawn.test.d.ts +2 -0
- package/dist/__tests__/video-extract-bindgroup.dawn.test.d.ts.map +1 -0
- package/dist/__tests__/view-ubo-layout.browser.test.d.ts +2 -0
- package/dist/__tests__/view-ubo-layout.browser.test.d.ts.map +1 -0
- package/dist/__tests__/world-entity-key.test.d.ts +2 -0
- package/dist/__tests__/world-entity-key.test.d.ts.map +1 -0
- package/dist/__tests__/world-scene-despawn.test.d.ts +2 -0
- package/dist/__tests__/world-scene-despawn.test.d.ts.map +1 -0
- package/dist/__tests__/world-scene-instantiate.test.d.ts +2 -0
- package/dist/__tests__/world-scene-instantiate.test.d.ts.map +1 -0
- package/dist/__tests__/world-scene-nested.test.d.ts +2 -0
- package/dist/__tests__/world-scene-nested.test.d.ts.map +1 -0
- package/dist/__tests__/world-scene-override.test.d.ts +2 -0
- package/dist/__tests__/world-scene-override.test.d.ts.map +1 -0
- package/dist/__tests__/zero-compression-zero-load.integration.test.d.ts +2 -0
- package/dist/__tests__/zero-compression-zero-load.integration.test.d.ts.map +1 -0
- package/dist/asset-contributions.d.ts +3 -0
- package/dist/asset-contributions.d.ts.map +1 -0
- package/dist/asset-kind.d.ts +4 -0
- package/dist/asset-kind.d.ts.map +1 -0
- package/dist/collect-scene-asset.d.ts +16 -0
- package/dist/collect-scene-asset.d.ts.map +1 -0
- package/dist/components/__tests__/camera.test-d.d.ts +2 -0
- package/dist/components/__tests__/camera.test-d.d.ts.map +1 -0
- package/dist/components/__tests__/camera.test.d.ts +2 -0
- package/dist/components/__tests__/camera.test.d.ts.map +1 -0
- package/dist/components/__tests__/child-of.test.d.ts +2 -0
- package/dist/components/__tests__/child-of.test.d.ts.map +1 -0
- package/dist/components/__tests__/sprite-animation.test-d.d.ts +2 -0
- package/dist/components/__tests__/sprite-animation.test-d.d.ts.map +1 -0
- package/dist/components/__tests__/sprite-instances.unit.test.d.ts +2 -0
- package/dist/components/__tests__/sprite-instances.unit.test.d.ts.map +1 -0
- package/dist/components/__tests__/sprite-region-override.test-d.d.ts +2 -0
- package/dist/components/__tests__/sprite-region-override.test-d.d.ts.map +1 -0
- package/dist/components/__tests__/tile-layer.test-d.d.ts +2 -0
- package/dist/components/__tests__/tile-layer.test-d.d.ts.map +1 -0
- package/dist/components/__tests__/tile-layer.unit.test.d.ts +2 -0
- package/dist/components/__tests__/tile-layer.unit.test.d.ts.map +1 -0
- package/dist/components/__tests__/tilemap.test-d.d.ts +2 -0
- package/dist/components/__tests__/tilemap.test-d.d.ts.map +1 -0
- package/dist/components/__tests__/transform-vec-schema.test.d.ts +2 -0
- package/dist/components/__tests__/transform-vec-schema.test.d.ts.map +1 -0
- package/dist/create-renderer-env-classify.d.ts +21 -0
- package/dist/create-renderer-env-classify.d.ts.map +1 -0
- package/dist/createRenderer.d.ts +3 -0
- package/dist/createRenderer.d.ts.map +1 -0
- package/dist/dev-import-transport.d.ts +24 -0
- package/dist/dev-import-transport.d.ts.map +1 -0
- package/dist/errors/environment.d.ts +2 -0
- package/dist/errors/environment.d.ts.map +1 -0
- package/dist/errors/sprite-animation.d.ts +3 -0
- package/dist/errors/sprite-animation.d.ts.map +1 -0
- package/dist/index.d.ts +280 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.mjs +814 -0
- package/dist/index.mjs.map +1 -0
- package/dist/scene-asset-port.d.ts +17 -0
- package/dist/scene-asset-port.d.ts.map +1 -0
- package/dist/scene-collect-errors.d.ts +22 -0
- package/dist/scene-collect-errors.d.ts.map +1 -0
- package/dist/scene-instances/__tests__/post-spawn-resolve-joints.unit.test.d.ts +2 -0
- package/dist/scene-instances/__tests__/post-spawn-resolve-joints.unit.test.d.ts.map +1 -0
- package/dist/scene-utils/mount-override-fold.d.ts +16 -0
- package/dist/scene-utils/mount-override-fold.d.ts.map +1 -0
- package/dist/shadow-m3-calibrate.d.ts +40 -0
- package/dist/shadow-m3-calibrate.d.ts.map +1 -0
- package/dist/sprite-param-values.d.ts +62 -0
- package/dist/sprite-param-values.d.ts.map +1 -0
- package/dist/systems/__tests__/_xorshift.d.ts +28 -0
- package/dist/systems/__tests__/_xorshift.d.ts.map +1 -0
- package/dist/systems/__tests__/argsort-in-place.test.d.ts +2 -0
- package/dist/systems/__tests__/argsort-in-place.test.d.ts.map +1 -0
- package/dist/systems/__tests__/transparent-sort.bench.d.ts +2 -0
- package/dist/systems/__tests__/transparent-sort.bench.d.ts.map +1 -0
- package/dist/systems/sprite-animation-tick.d.ts +50 -0
- package/dist/systems/sprite-animation-tick.d.ts.map +1 -0
- package/dist/systems/tonemap.d.ts +27 -0
- package/dist/systems/tonemap.d.ts.map +1 -0
- package/dist/systems/transparent-sort.d.ts +51 -0
- package/dist/systems/transparent-sort.d.ts.map +1 -0
- package/dist/tilemap-register-validate.d.ts +21 -0
- package/dist/tilemap-register-validate.d.ts.map +1 -0
- package/package.json +100 -0
- package/src/__tests__/active-camera.unit.test.ts +193 -0
- package/src/__tests__/animation-graph-add.unit.test.ts +67 -0
- package/src/__tests__/animation-graph-asset-union.test-d.ts +83 -0
- package/src/__tests__/animation-graph-blend.unit.test.ts +66 -0
- package/src/__tests__/animation-graph-build.unit.test.ts +100 -0
- package/src/__tests__/animation-graph-clip-missing.unit.test.ts +62 -0
- package/src/__tests__/animation-graph-clip.unit.test.ts +77 -0
- package/src/__tests__/animation-graph-default-path.integration.test.ts +65 -0
- package/src/__tests__/animation-graph-describe.unit.test.ts +68 -0
- package/src/__tests__/animation-graph-errors.unit.test.ts +75 -0
- package/src/__tests__/animation-graph-nesting.unit.test.ts +84 -0
- package/src/__tests__/animation-graph-orthogonal-weight.unit.test.ts +98 -0
- package/src/__tests__/animation-graph-slot-fill.unit.test.ts +95 -0
- package/src/__tests__/animation-nslot.unit.test.ts +63 -0
- package/src/__tests__/animation-slot-length-guard.unit.test.ts +81 -0
- package/src/__tests__/append-injection.test.ts +105 -0
- package/src/__tests__/asi-world-baseline-export.unit.test.ts +173 -0
- package/src/__tests__/asi-world-ci-config.unit.test.ts +186 -0
- package/src/__tests__/asi-world-smoke.unit.test.ts +192 -0
- package/src/__tests__/asset-registry-scene.test-d.ts +49 -0
- package/src/__tests__/bind-group-cache-binding.test.ts +2513 -0
- package/src/__tests__/bind-group-cache-frame.test.ts +1511 -0
- package/src/__tests__/bind-group-cache-keying.test.ts +295 -0
- package/src/__tests__/block-upload-math.unit.test.ts +192 -0
- package/src/__tests__/builtin-shader-register-e2e.test.ts +151 -0
- package/src/__tests__/cache-false-eviction.test.ts +126 -0
- package/src/__tests__/cache-isolation-matrix.test.ts +182 -0
- package/src/__tests__/camera-clear-snapshot-equivalence.unit.test.ts +76 -0
- package/src/__tests__/clamp-to-last.e2e.browser.test.ts +183 -0
- package/src/__tests__/clamp-to-last.e2e.dawn.test.ts +325 -0
- package/src/__tests__/collect-scene-asset.test.ts +876 -0
- package/src/__tests__/collect-subtree.unit.test.ts +76 -0
- package/src/__tests__/collect-transient-children-absent.test.ts +154 -0
- package/src/__tests__/collect-transient-roundtrip.test.ts +245 -0
- package/src/__tests__/collect-transient-skip.test.ts +165 -0
- package/src/__tests__/components.test-d.ts +236 -0
- package/src/__tests__/components.unit.test.ts +2665 -0
- package/src/__tests__/composite-skybox-cross-world.browser.test.ts +378 -0
- package/src/__tests__/create-renderer-assembly.integration.test.ts +42 -0
- package/src/__tests__/createRenderer-dispose.test.ts +416 -0
- package/src/__tests__/createRenderer-requiredFeatures.unit.test.ts +134 -0
- package/src/__tests__/createRenderer.browser-no-webgpu.test.ts +59 -0
- package/src/__tests__/createRenderer.unit.test.ts +231 -0
- package/src/__tests__/dawn/hello-sprite-nineslice-section.dawn.test.ts +393 -0
- package/src/__tests__/dawn/ibl-compose.dawn.test.ts +151 -0
- package/src/__tests__/dawn/ibl-modules-compose.dawn.test.ts +223 -0
- package/src/__tests__/dawn/ibl-precompute-readback.dawn.test.ts +241 -0
- package/src/__tests__/dawn/instances-per-instance-pbr.dawn.test.ts +611 -0
- package/src/__tests__/dawn/instances-shadow.dawn.test.ts +443 -0
- package/src/__tests__/dawn/instances-uniform-fallback.dawn.test.ts +313 -0
- package/src/__tests__/dawn/material-alpha.dawn.test.ts +304 -0
- package/src/__tests__/dawn/material-cooked-fixture.dawn.test.ts +64 -0
- package/src/__tests__/dawn/mesh-ssbo-normal-matrix.dawn.test.ts +106 -0
- package/src/__tests__/dawn/mesh-update.dawn.test.ts +342 -0
- package/src/__tests__/dawn/mipmap-srgb-linear.dawn.test.ts +117 -0
- package/src/__tests__/dawn/per-entity-material-texture-isolation.dawn.test.ts +567 -0
- package/src/__tests__/dawn/sprite-nineslice-mesh-bind.dawn.test.ts +251 -0
- package/src/__tests__/dawn/tonemap.dawn.test.ts +107 -0
- package/src/__tests__/dawn/user-handle-mesh-render.dawn.test.ts +291 -0
- package/src/__tests__/dawn/user-mesh-upload.dawn.test.ts +204 -0
- package/src/__tests__/dawn/zero-manifest-mesh-fail.dawn.test.ts +122 -0
- package/src/__tests__/dawn/zero-manifest-ready.dawn.test.ts +99 -0
- package/src/__tests__/demo-sortscope-migration.unit.test.ts +115 -0
- package/src/__tests__/derive-bgl-integration.test.ts +398 -0
- package/src/__tests__/derive-render-data-skin.unit.test.ts +90 -0
- package/src/__tests__/dispatch-fullscreen-pass-composite-swapchain.dawn.test.ts +204 -0
- package/src/__tests__/dispatch-fullscreen-pass-custom-reads.dawn.test.ts +297 -0
- package/src/__tests__/dispatch-fullscreen-pass-depth-composite.dawn.test.ts +271 -0
- package/src/__tests__/dispatch-fullscreen-pass-params.unit.test.ts +321 -0
- package/src/__tests__/draw-published.ts +10 -0
- package/src/__tests__/environment-error-exhaustive.test-d.ts +28 -0
- package/src/__tests__/equirect-bc6h.integration.test.ts +35 -0
- package/src/__tests__/error-exhaustive.test.ts +220 -0
- package/src/__tests__/extract-frames-graceful-degradation.test.ts +298 -0
- package/src/__tests__/extract-frames-merge.test.ts +643 -0
- package/src/__tests__/extract-frames-reset.test.ts +158 -0
- package/src/__tests__/extract-record-no-hardcoded-texture-fields.test.ts +92 -0
- package/src/__tests__/fog-producer-manifest.ts +162 -0
- package/src/__tests__/fog-producer-pixel-probe.ts +263 -0
- package/src/__tests__/fog-producer-pixel.browser.test.ts +26 -0
- package/src/__tests__/fog-producer-pixel.dawn.test.ts +55 -0
- package/src/__tests__/fog-producer-real-fixture.ts +805 -0
- package/src/__tests__/fog-producer-vfx-effect.ts +272 -0
- package/src/__tests__/fog-scene-asset.integration.test.ts +123 -0
- package/src/__tests__/frame-targets-shadow-regression.unit.test.ts +28 -0
- package/src/__tests__/fullscreen-post-bgl-depth.test.ts +131 -0
- package/src/__tests__/fullscreen-post-depth-params-arity.test.ts +84 -0
- package/src/__tests__/fullscreen-post-process-pass.dawn.test.ts +320 -0
- package/src/__tests__/fullscreen-post-process-pass.unit.test.ts +107 -0
- package/src/__tests__/fxaa-pixel-diff.dawn.test.ts +292 -0
- package/src/__tests__/fxaa-validation-and-resize.dawn.test.ts +358 -0
- package/src/__tests__/fxaa-zero-overhead.dawn.test.ts +254 -0
- package/src/__tests__/geometry.unit.test.ts +2265 -0
- package/src/__tests__/glyph-tilemap-worldid.test.ts +146 -0
- package/src/__tests__/gpu-resource-cow-survivor.test.ts +388 -0
- package/src/__tests__/gpu-resource-store-cubemap-status.test.ts +207 -0
- package/src/__tests__/gpu-resource.test.ts +1206 -0
- package/src/__tests__/hdrp-bgl-slots.browser.test.ts +50 -0
- package/src/__tests__/hdrp-buffers.unit.test.ts +70 -0
- package/src/__tests__/hdrp-execute-filter.unit.test.ts +200 -0
- package/src/__tests__/hdrp-gbuffer-attachments.browser.test.ts +64 -0
- package/src/__tests__/hdrp-pipeline-asset-type.test-d.ts +139 -0
- package/src/__tests__/hdrp-ssao-boundary.test.ts +237 -0
- package/src/__tests__/hdrp-ssao-falsification.test.ts +289 -0
- package/src/__tests__/hello-tilemap-smoke-upgrade.unit.test.ts +147 -0
- package/src/__tests__/helpers/mock-shader-registry.ts +139 -0
- package/src/__tests__/helpers/primitive-world.ts +91 -0
- package/src/__tests__/helpers/register-runtime-components.ts +69 -0
- package/src/__tests__/helpers/register-scene-components.ts +10 -0
- package/src/__tests__/helpers/render-asset-port.ts +65 -0
- package/src/__tests__/helpers/scene-asset-port.ts +23 -0
- package/src/__tests__/helpers/tilemap-assets.ts +29 -0
- package/src/__tests__/instances.test-d.ts +61 -0
- package/src/__tests__/light-attenuation-formula.test.ts +171 -0
- package/src/__tests__/light-casters-9-light.browser.test.ts +880 -0
- package/src/__tests__/light-gpu-byte-neutral.unit.test.ts +163 -0
- package/src/__tests__/light-snapshot.test-d.ts +84 -0
- package/src/__tests__/lights-vec-negative.unit.test.ts +52 -0
- package/src/__tests__/lights.unit.test.ts +2936 -0
- package/src/__tests__/m3-vec-negative.unit.test.ts +45 -0
- package/src/__tests__/m5-browser-dawn-sweep.integration.test.ts +8 -0
- package/src/__tests__/material-derived-coordinates.integration.test.ts +100 -0
- package/src/__tests__/material-texture-uv-scale.unit.test.ts +49 -0
- package/src/__tests__/materials.unit.test.ts +271 -0
- package/src/__tests__/mesh-ssbo-grow.unit.test.ts +244 -0
- package/src/__tests__/mip-gate.unit.test.ts +79 -0
- package/src/__tests__/msaa-sprite-pixel-diff.dawn.test.ts +406 -0
- package/src/__tests__/multi-uv-8set.e2e.dawn.test.ts +296 -0
- package/src/__tests__/name.unit.test.ts +123 -0
- package/src/__tests__/node-shims.d.ts +33 -0
- package/src/__tests__/pass-selector.unit.test.ts +102 -0
- package/src/__tests__/pbr-pipeline.unit.test.ts +204 -0
- package/src/__tests__/pipeline-builder-msaa.unit.test.ts +224 -0
- package/src/__tests__/pipeline-cache-keying.unit.test.ts +316 -0
- package/src/__tests__/pipeline-layout-selection.test.ts +298 -0
- package/src/__tests__/pipeline-spec.test.ts +1061 -0
- package/src/__tests__/pipeline.unit.test.ts +6974 -0
- package/src/__tests__/point-light-shadow.browser.test.ts +278 -0
- package/src/__tests__/point-light-shadow.dawn.test.ts +822 -0
- package/src/__tests__/point-light-shadow.unit.test.ts +716 -0
- package/src/__tests__/post-process-error-codes.unit.test.ts +158 -0
- package/src/__tests__/post-process-params-component.unit.test.ts +153 -0
- package/src/__tests__/post-process-params-extract.unit.test.ts +100 -0
- package/src/__tests__/post-process-reads-narrowing.test-d.ts +52 -0
- package/src/__tests__/post-process-register-roundtrip.dawn.test.ts +230 -0
- package/src/__tests__/postprocess-camera-consistency.test.ts +378 -0
- package/src/__tests__/profiler-assembly.integration.test.ts +74 -0
- package/src/__tests__/propagate-transforms.dawn.test.ts +253 -0
- package/src/__tests__/record-worldid-isolation.test.ts +247 -0
- package/src/__tests__/recover-error-exhaustive.test-d.ts +35 -0
- package/src/__tests__/render-error-exhaustive.test-d.ts +245 -0
- package/src/__tests__/render-feature-assembly.test-d.ts +28 -0
- package/src/__tests__/render-feature-prepared-graphics-docs.unit.test.ts +124 -0
- package/src/__tests__/render-feature-prepared-graphics.browser.test.ts +582 -0
- package/src/__tests__/render-feature-prepared-graphics.dawn.test.ts +602 -0
- package/src/__tests__/render-feature-prepared-graphics.integration.test.ts +264 -0
- package/src/__tests__/render-feature-prepared-graphics.regression.integration.test.ts +361 -0
- package/src/__tests__/render-feature-recover.integration.test.ts +142 -0
- package/src/__tests__/render-feature-runtime-surface.test-d.ts +45 -0
- package/src/__tests__/render-feature-zero-feature.browser.test.ts +152 -0
- package/src/__tests__/render-pipeline-trivial.dawn.test.ts +525 -0
- package/src/__tests__/render-schema-consumer.integration.test.ts +25 -0
- package/src/__tests__/render-schema-owner-boundary.unit.test.ts +26 -0
- package/src/__tests__/render-system-cross-world-overlay-queue.test.ts +172 -0
- package/src/__tests__/render-system-extract-dispatch-ordering.test.ts +322 -0
- package/src/__tests__/render-system-extract.test.ts +1399 -0
- package/src/__tests__/render-system-fold-bucket.unit.test.ts +288 -0
- package/src/__tests__/render-system-fold-fallback.unit.test.ts +148 -0
- package/src/__tests__/render-system-fold-material.unit.test.ts +145 -0
- package/src/__tests__/render-system-fold-metrics.unit.test.ts +170 -0
- package/src/__tests__/render-system-fold-modegate.unit.test.ts +166 -0
- package/src/__tests__/render-system-fold-scene-instances.unit.test.ts +51 -0
- package/src/__tests__/render-system-fold.dawn.test.ts +306 -0
- package/src/__tests__/render-system-mega.test.ts +1578 -0
- package/src/__tests__/render-system-owner-split-contract.test.ts +200 -0
- package/src/__tests__/render-system-record-multi-material-textureview.test.ts +684 -0
- package/src/__tests__/render-system-record-per-submesh-transparency.test.ts +464 -0
- package/src/__tests__/render-system-record.test.ts +1505 -0
- package/src/__tests__/render-system-record.unit.test.ts +270 -0
- package/src/__tests__/render-system-skin-bg.unit.test.ts +147 -0
- package/src/__tests__/renderer-consumer.test-d.ts +5 -0
- package/src/__tests__/renderer-health.unit.test.ts +935 -0
- package/src/__tests__/renderer-lifecycle.integration.test.ts +29 -0
- package/src/__tests__/renderer-recover.unit.test.ts +1075 -0
- package/src/__tests__/renderer-result.test-d.ts +26 -0
- package/src/__tests__/renderer-surface.unit.test.ts +416 -0
- package/src/__tests__/resolve-depth-only-view.test.ts +173 -0
- package/src/__tests__/rhi-null-command-flow.unit.test.ts +273 -0
- package/src/__tests__/rhi-null-noop-behavior.unit.test.ts +196 -0
- package/src/__tests__/rhi-null-renderer-lifecycle.unit.test.ts +182 -0
- package/src/__tests__/roots-to-scene-asset.test.ts +605 -0
- package/src/__tests__/runtime-authority-scan.unit.test.ts +19 -0
- package/src/__tests__/runtime-domain-residue.unit.test.ts +13 -0
- package/src/__tests__/scene-equirect-roundtrip.test.ts +33 -0
- package/src/__tests__/scene-instance-bridge.integration.test.ts +8 -0
- package/src/__tests__/scene-instance-component.test.ts +45 -0
- package/src/__tests__/scene-instantiate-cycle-runtime.test.ts +66 -0
- package/src/__tests__/serialize-scene-asset.test.ts +336 -0
- package/src/__tests__/shadow-caster-empty-schema.test.ts +83 -0
- package/src/__tests__/shadow-csm-atlas.test.ts +178 -0
- package/src/__tests__/shadow-csm-blend.dawn.test.ts +230 -0
- package/src/__tests__/shadow-csm-cascade-loadop.test.ts +334 -0
- package/src/__tests__/shadow-csm-caster-membership.test.ts +232 -0
- package/src/__tests__/shadow-csm-component.test.ts +286 -0
- package/src/__tests__/shadow-csm-extract.test.ts +334 -0
- package/src/__tests__/shadow-csm-orthoz.test.ts +151 -0
- package/src/__tests__/shadow-csm-pssm.test.ts +142 -0
- package/src/__tests__/shadow-csm-runtime-vary.dawn.test.ts +198 -0
- package/src/__tests__/shadow-csm-shader.dawn.test.ts +358 -0
- package/src/__tests__/shadow-csm-temporal.browser.test.ts +145 -0
- package/src/__tests__/shadow-csm-tile-consistency.test.ts +419 -0
- package/src/__tests__/shadow-csm-ubo.dawn.test.ts +293 -0
- package/src/__tests__/shadow-csm-ubo.test.ts +300 -0
- package/src/__tests__/shadow-csm-viewport.browser.test.ts +85 -0
- package/src/__tests__/shadow-csm-viewport.test.ts +74 -0
- package/src/__tests__/shadow-fields-observable.dawn.test.ts +615 -0
- package/src/__tests__/shadow-m1.dawn.test.ts +105 -0
- package/src/__tests__/shadow-m2.dawn.test.ts +394 -0
- package/src/__tests__/shadow-m3-calibrate-run.dawn.test.ts +248 -0
- package/src/__tests__/shadow-m3-calibrate.ts +203 -0
- package/src/__tests__/shadow-m3.dawn.test.ts +288 -0
- package/src/__tests__/shadow-mesh-ssbo-order.test.ts +64 -0
- package/src/__tests__/shadow-probe-control-flow.dawn.test.ts +264 -0
- package/src/__tests__/shadow-quality-metrics.dawn.test.ts +324 -0
- package/src/__tests__/skin-error-exhaustive.test-d.ts +74 -0
- package/src/__tests__/skin-errors.unit.test.ts +10 -0
- package/src/__tests__/skin-extract-getarrayview-count.unit.test.ts +23 -0
- package/src/__tests__/skin-parented-double-transform.test.ts +268 -0
- package/src/__tests__/skylight-lazy-projection.test.ts +359 -0
- package/src/__tests__/sparse-tag-scene-roundtrip.test.ts +43 -0
- package/src/__tests__/sprite-cullmode-flip.dawn.test.ts +470 -0
- package/src/__tests__/sprite-lit-bgl-byte-identical.test.ts +141 -0
- package/src/__tests__/sprite-lit-extract-branch.test.ts +117 -0
- package/src/__tests__/sprite-lit-pipeline-cache-key.test.ts +123 -0
- package/src/__tests__/sprite-param-values.test-d.ts +104 -0
- package/src/__tests__/ssao-bgl.test.ts +347 -0
- package/src/__tests__/ssao-buffers.test.ts +211 -0
- package/src/__tests__/ssao-data.test.ts +121 -0
- package/src/__tests__/ssao-errors.test.ts +162 -0
- package/src/__tests__/ssao-manifest.test.ts +109 -0
- package/src/__tests__/ssao-passes.test.ts +1229 -0
- package/src/__tests__/ssao-pipelines.test.ts +275 -0
- package/src/__tests__/ssao-uniform-layout.test.ts +178 -0
- package/src/__tests__/static-rig.integration.test.ts +9 -0
- package/src/__tests__/stencil-outline-pixel.dawn.test.ts +295 -0
- package/src/__tests__/swap-chain-format.unit.test.ts +117 -0
- package/src/__tests__/systems.unit.test.ts +9957 -0
- package/src/__tests__/temporal-off-path.unit.test.ts +69 -0
- package/src/__tests__/text.unit.test.ts +466 -0
- package/src/__tests__/tilemap-childed-despawn.test.ts +468 -0
- package/src/__tests__/tilemap-chunk-extract.overhang-bounds.test.ts +314 -0
- package/src/__tests__/tilemap-chunk-extract.propagate-order.test.ts +80 -0
- package/src/__tests__/tilemap-chunk-extract.terrain-rewrite.unit.test.ts +424 -0
- package/src/__tests__/tilemap-chunk-extract.test.ts +236 -0
- package/src/__tests__/tilemap-chunk-extract.unit.test.ts +383 -0
- package/src/__tests__/tilemap-chunk-y-sort-bench.unit.test.ts +109 -0
- package/src/__tests__/tilemap-dirty-rebuild.test.ts +300 -0
- package/src/__tests__/tilemap-material-cache.test.ts +137 -0
- package/src/__tests__/tilemap-multi-atlas.test.ts +237 -0
- package/src/__tests__/tilemap-owner-boundary.unit.test.ts +63 -0
- package/src/__tests__/tilemap-region-pack.test.ts +153 -0
- package/src/__tests__/tilemap-spawn-flip-pivot.test.ts +274 -0
- package/src/__tests__/tilemap-uv-inset.test.ts +204 -0
- package/src/__tests__/tilemap-validate.test.ts +201 -0
- package/src/__tests__/transform-hierarchy-pixel-diff.dawn.test.ts +274 -0
- package/src/__tests__/transient-fields-collect.test.ts +203 -0
- package/src/__tests__/transitional-authoring.integration.test.ts +7 -0
- package/src/__tests__/transparent-sort-tilemap-sprite-interleave.test.ts +227 -0
- package/src/__tests__/variant-selection.unit.test.ts +21 -0
- package/src/__tests__/vertex-attribute-layout.test.ts +324 -0
- package/src/__tests__/video-cache-regression.unit.test.ts +186 -0
- package/src/__tests__/video-extract-bindgroup.dawn.test.ts +450 -0
- package/src/__tests__/view-ubo-layout.browser.test.ts +183 -0
- package/src/__tests__/world-entity-key.test.ts +92 -0
- package/src/__tests__/world-scene-despawn.test.ts +132 -0
- package/src/__tests__/world-scene-instantiate.test.ts +228 -0
- package/src/__tests__/world-scene-nested.test.ts +230 -0
- package/src/__tests__/world-scene-override.test.ts +199 -0
- package/src/__tests__/zero-compression-zero-load.integration.test.ts +107 -0
- package/src/asset-contributions.ts +48 -0
- package/src/asset-kind.ts +7 -0
- package/src/collect-scene-asset.ts +689 -0
- package/src/components/__tests__/camera.test-d.ts +57 -0
- package/src/components/__tests__/camera.test.ts +95 -0
- package/src/components/__tests__/child-of.test.ts +35 -0
- package/src/components/__tests__/sprite-animation.test-d.ts +160 -0
- package/src/components/__tests__/sprite-instances.unit.test.ts +108 -0
- package/src/components/__tests__/sprite-region-override.test-d.ts +101 -0
- package/src/components/__tests__/tile-layer.test-d.ts +33 -0
- package/src/components/__tests__/tile-layer.unit.test.ts +125 -0
- package/src/components/__tests__/tilemap.test-d.ts +35 -0
- package/src/components/__tests__/transform-vec-schema.test.ts +121 -0
- package/src/create-renderer-env-classify.ts +110 -0
- package/src/createRenderer.ts +61 -0
- package/src/dev-import-transport.ts +97 -0
- package/src/errors/environment.ts +6 -0
- package/src/errors/sprite-animation.ts +5 -0
- package/src/index.ts +442 -0
- package/src/scene-asset-port.ts +32 -0
- package/src/scene-collect-errors.ts +30 -0
- package/src/scene-instances/__tests__/post-spawn-resolve-joints.unit.test.ts +183 -0
- package/src/scene-utils/mount-override-fold.ts +217 -0
- package/src/shadow-m3-calibrate.ts +171 -0
- package/src/sprite-param-values.ts +61 -0
- package/src/systems/__tests__/_xorshift.ts +83 -0
- package/src/systems/__tests__/argsort-in-place.test.ts +155 -0
- package/src/systems/__tests__/transparent-sort.bench.ts +218 -0
- package/src/systems/sprite-animation-tick.ts +302 -0
- package/src/systems/tonemap.ts +68 -0
- package/src/systems/transparent-sort.ts +434 -0
- package/src/tilemap-register-validate.ts +100 -0
|
@@ -0,0 +1,272 @@
|
|
|
1
|
+
import type { ParticleEffectAsset } from '@forgeax/engine-types';
|
|
2
|
+
|
|
3
|
+
// Browser evidence consumes this build-time cooked program; Node Dawn recooks
|
|
4
|
+
// the same source in the real fixture so compiler drift remains observable.
|
|
5
|
+
export const FOG_VFX_EFFECT: ParticleEffectAsset = {
|
|
6
|
+
kind: 'particle-effect',
|
|
7
|
+
schemaVersion: 2,
|
|
8
|
+
programFingerprint: 'sha256:7aea3041966717f0072228d496da3a198af473f65e21096b084dad9c170a358d',
|
|
9
|
+
emitters: [
|
|
10
|
+
{
|
|
11
|
+
id: 'fog-producer',
|
|
12
|
+
capacity: 4,
|
|
13
|
+
},
|
|
14
|
+
],
|
|
15
|
+
program: {
|
|
16
|
+
format: 'forgeax-vfx-program-2',
|
|
17
|
+
fingerprint: 'sha256:7aea3041966717f0072228d496da3a198af473f65e21096b084dad9c170a358d',
|
|
18
|
+
emitters: [
|
|
19
|
+
{
|
|
20
|
+
id: 'fog-producer',
|
|
21
|
+
module: 'fog-producer.vfx.wgsl',
|
|
22
|
+
capacity: 4,
|
|
23
|
+
backend: {
|
|
24
|
+
required: 'gpu',
|
|
25
|
+
},
|
|
26
|
+
space: 'local',
|
|
27
|
+
schedule: {
|
|
28
|
+
rate: 0,
|
|
29
|
+
bursts: [
|
|
30
|
+
{
|
|
31
|
+
time: 0,
|
|
32
|
+
count: 4,
|
|
33
|
+
},
|
|
34
|
+
],
|
|
35
|
+
},
|
|
36
|
+
bounds: {
|
|
37
|
+
kind: 'sphere',
|
|
38
|
+
center: [0, 0, 0],
|
|
39
|
+
radius: 2,
|
|
40
|
+
},
|
|
41
|
+
renderers: [
|
|
42
|
+
{
|
|
43
|
+
kind: 'billboard',
|
|
44
|
+
material: '00000000-0000-7000-8000-00000000f001',
|
|
45
|
+
capacity: 4,
|
|
46
|
+
blend: 'alpha',
|
|
47
|
+
},
|
|
48
|
+
{
|
|
49
|
+
kind: 'mesh',
|
|
50
|
+
material: '00000000-0000-7000-8000-00000000f001',
|
|
51
|
+
mesh: '00000000-0000-7000-8000-00000000f002',
|
|
52
|
+
},
|
|
53
|
+
{
|
|
54
|
+
kind: 'ribbon',
|
|
55
|
+
material: '00000000-0000-7000-8000-00000000f001',
|
|
56
|
+
capacity: 4,
|
|
57
|
+
stripKey: 'alive-index',
|
|
58
|
+
},
|
|
59
|
+
{
|
|
60
|
+
kind: 'trail',
|
|
61
|
+
material: '00000000-0000-7000-8000-00000000f001',
|
|
62
|
+
capacity: 4,
|
|
63
|
+
historyLength: 4,
|
|
64
|
+
},
|
|
65
|
+
{
|
|
66
|
+
kind: 'beam',
|
|
67
|
+
material: '00000000-0000-7000-8000-00000000f001',
|
|
68
|
+
capacity: 4,
|
|
69
|
+
endpointField: 'velocity',
|
|
70
|
+
},
|
|
71
|
+
],
|
|
72
|
+
channels: [],
|
|
73
|
+
events: [],
|
|
74
|
+
simulationWhenCulled: 'continue',
|
|
75
|
+
wgsl: 'struct VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX {\n position: vec4<f32>,\n velocity: vec4<f32>,\n color: vec4<f32>,\n size_rotation: vec4<f32>,\n age: f32,\n lifetime: f32,\n alive: u32,\n id: u32,\n}\n\nstruct VfxSpawnContextX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX {\n delta: f32,\n tick: u32,\n seed: u32,\n playCycle: u32,\n particleId: u32,\n}\n\nstruct VfxUpdateContextX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX {\n delta: f32,\n tick: u32,\n seed: u32,\n playCycle: u32,\n particleId: u32,\n}\n\nstruct ForgeaxVfxRuntime {\n delta: f32,\n tick: u32,\n seed: u32,\n playCycle: u32,\n capacity: u32,\n spawnCount: u32,\n firstParticleId: u32,\n rendererCount: u32,\n viewProjection: mat4x4<f32>,\n cameraRight: vec4<f32>,\n cameraUp: vec4<f32>,\n baseColor: vec4<f32>,\n emissiveIntensity: vec4<f32>,\n surface: vec4<f32>,\n localToWorld: mat4x4<f32>,\n topology: vec4<u32>,\n billboard: vec4<f32>,\n textureSheet: vec4<f32>,\n}\n\nstruct ForgeaxVfxCounters {\n aliveCount: atomic<u32>,\n droppedCount: atomic<u32>,\n eventProduced: atomic<u32>,\n eventConsumed: atomic<u32>,\n eventDropped: atomic<u32>,\n eventOverflow: atomic<u32>,\n}\n\nstruct ForgeaxVfxIndirect {\n vertexOrIndexCount: u32,\n instanceCount: u32,\n firstVertexOrIndex: u32,\n baseVertex: i32,\n firstInstance: u32,\n}\n\nstruct ForgeaxVfxChannelInput {\n position: vec4<f32>,\n strength: f32,\n sequence: u32,\n channel: u32,\n reserved: u32,\n}\n\nstruct ForgeaxVfxEvent {\n position: vec4<f32>,\n strength: f32,\n sequence: u32,\n channel: u32,\n reserved: u32,\n}\n\n@group(0) @binding(0) \nvar<storage, read_write> forgeax_vfx_particles: array<VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX>;\n@group(0) @binding(1) \nvar<uniform> forgeax_vfx_runtime: ForgeaxVfxRuntime;\n@group(0) @binding(2) \nvar<storage, read_write> forgeax_vfx_alive_indices: array<u32>;\n@group(0) @binding(3) \nvar<storage, read_write> forgeax_vfx_counters: ForgeaxVfxCounters;\n@group(0) @binding(4) \nvar<storage, read_write> forgeax_vfx_indirect: array<ForgeaxVfxIndirect>;\n@group(0) @binding(5) \nvar<storage, read_write> forgeax_vfx_scratch: array<u32>;\n@group(0) @binding(6) \nvar<storage, read_write> forgeax_vfx_billboard_instances: array<f32>;\nvar<workgroup> forgeax_vfx_scan_scratch: array<u32, 256>;\n@group(0) @binding(8) \nvar<storage> forgeax_vfx_channel_inputs: array<ForgeaxVfxChannelInput>;\n@group(0) @binding(9) \nvar<storage, read_write> forgeax_vfx_events: array<ForgeaxVfxEvent>;\n\nfn vfx_integrateX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX(ctx: VfxUpdateContextX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX, particle_2: ptr<function, VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX>) {\n let _e3 = (*particle_2).position;\n let _e6 = (*particle_2).velocity;\n let position_2 = (_e3.xyz + (_e6.xyz * ctx.delta));\n let _e14 = (*particle_2).position.w;\n (*particle_2).position = vec4<f32>(position_2, _e14);\n return;\n}\n\nfn vfx_spawn(ctx_1: VfxSpawnContextX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX, particle_3: ptr<function, VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX>) {\n let lane = f32((ctx_1.particleId & 3u));\n (*particle_3).position = vec4<f32>(((lane - 1.5f) * 0.12f), 0f, 0f, 1f);\n (*particle_3).velocity = vec4<f32>(0.8f, 0f, 0f, 0f);\n (*particle_3).color = vec4<f32>(0.2f, 0.6f, 1f, 1f);\n (*particle_3).size_rotation = vec4<f32>(0.22f, 0.22f, 0f, 0f);\n (*particle_3).lifetime = 100f;\n return;\n}\n\nfn vfx_update(ctx_2: VfxUpdateContextX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX, particle_4: ptr<function, VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX>) {\n let _e3 = (*particle_4).velocity;\n (*particle_4).velocity = vec4<f32>(_e3.xyz, 0f);\n vfx_integrateX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX(ctx_2, particle_4);\n (*particle_4).color = vec4<f32>(0.2f, 0.6f, 1f, 1f);\n return;\n}\n\nfn forgeax_vfx_project(position: vec3<f32>) -> vec3<f32> {\n let _e2 = forgeax_vfx_runtime.viewProjection;\n let clip = (_e2 * vec4<f32>(position, 1f));\n let inverseW = select(1f, (1f / clip.w), (abs(clip.w) > 0.000001f));\n return (clip.xyz * inverseW);\n}\n\nfn forgeax_vfx_world_position(position_1: vec3<f32>) -> vec3<f32> {\n let _e2 = forgeax_vfx_runtime.localToWorld;\n return (_e2 * vec4<f32>(position_1, 1f)).xyz;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_spawn_main(@builtin(global_invocation_id) invocation: vec3<u32>) {\n var particle: VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX;\n\n let index_1 = invocation.x;\n let _e4 = forgeax_vfx_runtime.capacity;\n if (index_1 >= _e4) {\n return;\n }\n let _e8 = forgeax_vfx_scratch[index_1];\n if (_e8 == 0u) {\n let _e14 = forgeax_vfx_runtime.capacity;\n let _e17 = forgeax_vfx_scratch[(_e14 + index_1)];\n let deadRank = (index_1 - _e17);\n let _e21 = forgeax_vfx_runtime.spawnCount;\n if (deadRank < _e21) {\n let _e39 = forgeax_vfx_runtime.firstParticleId;\n particle = VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX(vec4<f32>(0f, 0f, 0f, 1f), vec4(0f), vec4(1f), vec4<f32>(1f, 1f, 0f, 0f), 0f, 1f, 1u, (_e39 + deadRank));\n let _e48 = forgeax_vfx_runtime.delta;\n let _e51 = forgeax_vfx_runtime.tick;\n let _e54 = forgeax_vfx_runtime.seed;\n let _e57 = forgeax_vfx_runtime.playCycle;\n let _e59 = particle.id;\n let ctx_3 = VfxSpawnContextX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX(_e48, _e51, _e54, _e57, _e59);\n vfx_spawn(ctx_3, (&particle));\n let _e63 = particle;\n forgeax_vfx_particles[index_1] = _e63;\n forgeax_vfx_scratch[index_1] = 1u;\n }\n }\n if (index_1 == 0u) {\n let _e71 = forgeax_vfx_runtime.capacity;\n let _e74 = atomicLoad((&forgeax_vfx_counters.aliveCount));\n let freeCount = (_e71 - _e74);\n let _e80 = forgeax_vfx_runtime.spawnCount;\n let _e83 = forgeax_vfx_runtime.spawnCount;\n let _e86 = atomicAdd((&forgeax_vfx_counters.droppedCount), (_e80 - min(_e83, freeCount)));\n return;\n } else {\n return;\n }\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_update_main(@builtin(global_invocation_id) invocation_1: vec3<u32>) {\n var particle_1: VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX;\n\n let index_2 = invocation_1.x;\n let _e4 = forgeax_vfx_runtime.capacity;\n if (index_2 >= _e4) {\n return;\n }\n let _e8 = forgeax_vfx_particles[index_2];\n particle_1 = _e8;\n let _e12 = forgeax_vfx_scratch[index_2];\n if (_e12 == 0u) {\n return;\n }\n let _e17 = forgeax_vfx_runtime.delta;\n let _e20 = forgeax_vfx_runtime.tick;\n let _e23 = forgeax_vfx_runtime.seed;\n let _e26 = forgeax_vfx_runtime.playCycle;\n let _e28 = particle_1.id;\n let ctx_4 = VfxUpdateContextX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX(_e17, _e20, _e23, _e26, _e28);\n vfx_update(ctx_4, (&particle_1));\n let _e31 = particle_1.age;\n let _e34 = forgeax_vfx_runtime.delta;\n particle_1.age = (_e31 + _e34);\n let _e37 = particle_1.age;\n let _e39 = particle_1.lifetime;\n if (_e37 >= _e39) {\n particle_1.alive = 0u;\n }\n let _e46 = particle_1.alive;\n forgeax_vfx_scratch[index_2] = select(0u, 1u, (_e46 != 0u));\n let _e54 = particle_1;\n forgeax_vfx_particles[index_2] = _e54;\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_scan_blocks_main(@builtin(global_invocation_id) invocation_2: vec3<u32>, @builtin(local_invocation_id) local: vec3<u32>, @builtin(workgroup_id) group: vec3<u32>) {\n var flag: u32 = 0u;\n var offset: u32 = 1u;\n var addend: u32;\n\n let index_3 = invocation_2.x;\n let lane_1 = local.x;\n let _e8 = forgeax_vfx_runtime.capacity;\n if (index_3 < _e8) {\n let _e12 = forgeax_vfx_scratch[index_3];\n flag = _e12;\n }\n let _e16 = flag;\n forgeax_vfx_scan_scratch[lane_1] = _e16;\n workgroupBarrier();\n loop {\n let _e18 = offset;\n if (_e18 >= 256u) {\n break;\n }\n addend = 0u;\n let _e23 = offset;\n if (lane_1 >= _e23) {\n let _e26 = offset;\n let _e29 = forgeax_vfx_scan_scratch[(lane_1 - _e26)];\n addend = _e29;\n }\n workgroupBarrier();\n let _e32 = forgeax_vfx_scan_scratch[lane_1];\n let _e33 = addend;\n forgeax_vfx_scan_scratch[lane_1] = (_e32 + _e33);\n workgroupBarrier();\n let _e35 = offset;\n offset = (_e35 * 2u);\n }\n let _e40 = forgeax_vfx_runtime.capacity;\n if (index_3 < _e40) {\n let _e45 = forgeax_vfx_runtime.capacity;\n let _e50 = forgeax_vfx_scan_scratch[lane_1];\n let _e51 = flag;\n forgeax_vfx_scratch[(_e45 + index_3)] = (_e50 - _e51);\n }\n if (lane_1 == 255u) {\n let _e57 = forgeax_vfx_runtime.capacity;\n let _e67 = forgeax_vfx_scan_scratch[lane_1];\n forgeax_vfx_scratch[((_e57 * 2u) + group.x)] = _e67;\n return;\n } else {\n return;\n }\n}\n\n@compute @workgroup_size(1, 1, 1) \nfn forgeax_vfx_scan_block_offsets_main() {\n var sum: u32 = 0u;\n var block: u32 = 0u;\n\n let _e3 = forgeax_vfx_runtime.capacity;\n let blockCount = ((_e3 + 255u) / 256u);\n loop {\n let _e9 = block;\n if (_e9 >= blockCount) {\n break;\n }\n let _e13 = forgeax_vfx_runtime.capacity;\n let _e16 = block;\n let scratchIndex = ((_e13 * 2u) + _e16);\n let blockSum = forgeax_vfx_scratch[scratchIndex];\n let _e24 = sum;\n forgeax_vfx_scratch[scratchIndex] = _e24;\n let _e25 = sum;\n sum = (_e25 + blockSum);\n let _e27 = block;\n block = (_e27 + 1u);\n }\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_add_offsets_main(@builtin(global_invocation_id) invocation_3: vec3<u32>, @builtin(workgroup_id) group_1: vec3<u32>) {\n let _e4 = forgeax_vfx_runtime.capacity;\n if (invocation_3.x >= _e4) {\n return;\n }\n let _e9 = forgeax_vfx_runtime.capacity;\n let _e13 = forgeax_vfx_scratch[(_e9 + invocation_3.x)];\n let _e16 = forgeax_vfx_runtime.capacity;\n let _e24 = forgeax_vfx_scratch[((_e16 * 2u) + group_1.x)];\n forgeax_vfx_scratch[(_e9 + invocation_3.x)] = (_e13 + _e24);\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_compact_main(@builtin(global_invocation_id) invocation_4: vec3<u32>) {\n var local_1: bool;\n var renderer: u32 = 0u;\n\n let index_4 = invocation_4.x;\n let _e5 = forgeax_vfx_runtime.capacity;\n if (index_4 < _e5) {\n let _e9 = forgeax_vfx_scratch[index_4];\n local_1 = (_e9 != 0u);\n } else {\n local_1 = false;\n }\n let _e15 = local_1;\n if _e15 {\n let _e20 = forgeax_vfx_runtime.capacity;\n let _e23 = forgeax_vfx_scratch[(_e20 + index_4)];\n forgeax_vfx_alive_indices[_e23] = index_4;\n }\n if (index_4 == 0u) {\n let _e29 = forgeax_vfx_runtime.capacity;\n let last = (_e29 - 1u);\n let _e35 = forgeax_vfx_runtime.capacity;\n let _e38 = forgeax_vfx_scratch[(_e35 + last)];\n let _e41 = forgeax_vfx_scratch[last];\n let count = (_e38 + _e41);\n atomicStore((&forgeax_vfx_counters.aliveCount), count);\n loop {\n let _e46 = renderer;\n let _e49 = forgeax_vfx_runtime.rendererCount;\n if (_e46 >= _e49) {\n break;\n }\n let _e52 = renderer;\n forgeax_vfx_indirect[_e52].instanceCount = count;\n let _e55 = renderer;\n renderer = (_e55 + 1u);\n }\n return;\n } else {\n return;\n }\n}\n\n@compute @workgroup_size(1, 1, 1) \nfn forgeax_vfx_sort_main() {\n var index: u32 = 1u;\n var cursor: u32;\n\n let _e4 = forgeax_vfx_runtime.topology.w;\n if (_e4 != 2u) {\n return;\n }\n let aliveCount = atomicLoad((&forgeax_vfx_counters.aliveCount));\n loop {\n let _e11 = index;\n if (_e11 >= aliveCount) {\n break;\n }\n let _e14 = index;\n let candidate = forgeax_vfx_alive_indices[_e14];\n let _e20 = forgeax_vfx_particles[candidate].position;\n let _e22 = forgeax_vfx_world_position(_e20.xyz);\n let _e23 = forgeax_vfx_project(_e22);\n let candidateDepth = _e23.z;\n let _e25 = index;\n cursor = _e25;\n loop {\n let _e27 = cursor;\n if (_e27 == 0u) {\n break;\n }\n let _e30 = cursor;\n let previous = forgeax_vfx_alive_indices[(_e30 - 1u)];\n let _e39 = forgeax_vfx_particles[previous].position;\n let _e41 = forgeax_vfx_world_position(_e39.xyz);\n let _e42 = forgeax_vfx_project(_e41);\n let previousDepth = _e42.z;\n if (previousDepth >= candidateDepth) {\n break;\n }\n let _e46 = cursor;\n forgeax_vfx_alive_indices[_e46] = previous;\n let _e48 = cursor;\n cursor = (_e48 - 1u);\n }\n let _e52 = cursor;\n forgeax_vfx_alive_indices[_e52] = candidate;\n let _e54 = index;\n index = (_e54 + 1u);\n }\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_billboard_main(@builtin(global_invocation_id) invocation_5: vec3<u32>) {\n let rank = invocation_5.x;\n let aliveCount_1 = atomicLoad((&forgeax_vfx_counters.aliveCount));\n if (rank >= aliveCount_1) {\n return;\n }\n let _e9 = forgeax_vfx_alive_indices[rank];\n let particle_5 = forgeax_vfx_particles[_e9];\n let _e14 = forgeax_vfx_world_position(particle_5.position.xyz);\n let _e15 = forgeax_vfx_project(_e14);\n let cosine = cos(particle_5.size_rotation.z);\n let sine = sin(particle_5.size_rotation.z);\n let _e24 = forgeax_vfx_runtime.cameraRight;\n let _e29 = forgeax_vfx_runtime.cameraUp;\n let rightAxis = ((_e24.xyz * cosine) + (_e29.xyz * sine));\n let _e35 = forgeax_vfx_runtime.cameraUp;\n let _e40 = forgeax_vfx_runtime.cameraRight;\n let upAxis = ((_e35.xyz * cosine) - (_e40.xyz * sine));\n let _e48 = forgeax_vfx_project((_e14 + (rightAxis * particle_5.size_rotation.x)));\n let right = (_e48 - _e15);\n let _e54 = forgeax_vfx_project((_e14 + (upAxis * particle_5.size_rotation.y)));\n let up = (_e54 - _e15);\n let base = (rank * 31u);\n forgeax_vfx_billboard_instances[base] = _e15.x;\n forgeax_vfx_billboard_instances[(base + 1u)] = _e15.y;\n forgeax_vfx_billboard_instances[(base + 2u)] = _e15.z;\n forgeax_vfx_billboard_instances[(base + 3u)] = right.x;\n forgeax_vfx_billboard_instances[(base + 4u)] = right.y;\n forgeax_vfx_billboard_instances[(base + 5u)] = up.x;\n forgeax_vfx_billboard_instances[(base + 6u)] = up.y;\n forgeax_vfx_billboard_instances[(base + 7u)] = particle_5.color.x;\n forgeax_vfx_billboard_instances[(base + 8u)] = particle_5.color.y;\n forgeax_vfx_billboard_instances[(base + 9u)] = particle_5.color.z;\n forgeax_vfx_billboard_instances[(base + 10u)] = particle_5.color.w;\n let _e122 = forgeax_vfx_runtime.baseColor.x;\n forgeax_vfx_billboard_instances[(base + 11u)] = _e122;\n let _e130 = forgeax_vfx_runtime.baseColor.y;\n forgeax_vfx_billboard_instances[(base + 12u)] = _e130;\n let _e138 = forgeax_vfx_runtime.baseColor.z;\n forgeax_vfx_billboard_instances[(base + 13u)] = _e138;\n let _e146 = forgeax_vfx_runtime.baseColor.w;\n forgeax_vfx_billboard_instances[(base + 14u)] = _e146;\n let _e154 = forgeax_vfx_runtime.emissiveIntensity.x;\n forgeax_vfx_billboard_instances[(base + 15u)] = _e154;\n let _e162 = forgeax_vfx_runtime.emissiveIntensity.y;\n forgeax_vfx_billboard_instances[(base + 16u)] = _e162;\n let _e170 = forgeax_vfx_runtime.emissiveIntensity.z;\n forgeax_vfx_billboard_instances[(base + 17u)] = _e170;\n let _e178 = forgeax_vfx_runtime.emissiveIntensity.w;\n forgeax_vfx_billboard_instances[(base + 18u)] = _e178;\n let _e186 = forgeax_vfx_runtime.surface.x;\n forgeax_vfx_billboard_instances[(base + 19u)] = _e186;\n let _e194 = forgeax_vfx_runtime.surface.y;\n forgeax_vfx_billboard_instances[(base + 20u)] = _e194;\n let _e202 = forgeax_vfx_runtime.surface.z;\n forgeax_vfx_billboard_instances[(base + 21u)] = _e202;\n let _e210 = forgeax_vfx_runtime.surface.w;\n forgeax_vfx_billboard_instances[(base + 22u)] = _e210;\n let _e214 = forgeax_vfx_runtime.textureSheet.w;\n let frameCount = max(1f, _e214);\n let _e225 = forgeax_vfx_runtime.textureSheet.z;\n let frame = min((frameCount - 1f), floor((max(0f, particle_5.age) * _e225)));\n let _e236 = forgeax_vfx_runtime.billboard.x;\n forgeax_vfx_billboard_instances[(base + 23u)] = _e236;\n let _e244 = forgeax_vfx_runtime.billboard.y;\n forgeax_vfx_billboard_instances[(base + 24u)] = _e244;\n forgeax_vfx_billboard_instances[(base + 25u)] = frame;\n forgeax_vfx_billboard_instances[(base + 26u)] = frameCount;\n let _e260 = forgeax_vfx_runtime.textureSheet.x;\n forgeax_vfx_billboard_instances[(base + 27u)] = _e260;\n let _e268 = forgeax_vfx_runtime.textureSheet.y;\n forgeax_vfx_billboard_instances[(base + 28u)] = _e268;\n let _e276 = forgeax_vfx_runtime.billboard.z;\n forgeax_vfx_billboard_instances[(base + 29u)] = _e276;\n let _e284 = forgeax_vfx_runtime.topology.w;\n forgeax_vfx_billboard_instances[(base + 30u)] = f32(_e284);\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_mesh_main(@builtin(global_invocation_id) invocation_6: vec3<u32>) {\n let rank_1 = invocation_6.x;\n let aliveCount_2 = atomicLoad((&forgeax_vfx_counters.aliveCount));\n if (rank_1 >= aliveCount_2) {\n return;\n }\n let _e9 = forgeax_vfx_alive_indices[rank_1];\n let particle_6 = forgeax_vfx_particles[_e9];\n let _e14 = forgeax_vfx_world_position(particle_6.position.xyz);\n let _e15 = forgeax_vfx_project(_e14);\n let scale = particle_6.size_rotation.x;\n let cosine_1 = cos(particle_6.size_rotation.z);\n let sine_1 = sin(particle_6.size_rotation.z);\n let _e31 = forgeax_vfx_world_position((particle_6.position.xyz + vec3<f32>((cosine_1 * scale), (sine_1 * scale), 0f)));\n let _e32 = forgeax_vfx_project(_e31);\n let right_1 = (_e32 - _e15);\n let _e42 = forgeax_vfx_world_position((particle_6.position.xyz + vec3<f32>((-(sine_1) * scale), (cosine_1 * scale), 0f)));\n let _e43 = forgeax_vfx_project(_e42);\n let up_1 = (_e43 - _e15);\n let _e51 = forgeax_vfx_world_position((particle_6.position.xyz + vec3<f32>(0f, 0f, scale)));\n let _e52 = forgeax_vfx_project(_e51);\n let forward = (_e52 - _e15);\n let base_1 = (rank_1 * 28u);\n forgeax_vfx_billboard_instances[base_1] = _e15.x;\n forgeax_vfx_billboard_instances[(base_1 + 1u)] = _e15.y;\n forgeax_vfx_billboard_instances[(base_1 + 2u)] = _e15.z;\n forgeax_vfx_billboard_instances[(base_1 + 3u)] = right_1.x;\n forgeax_vfx_billboard_instances[(base_1 + 4u)] = right_1.y;\n forgeax_vfx_billboard_instances[(base_1 + 5u)] = right_1.z;\n forgeax_vfx_billboard_instances[(base_1 + 6u)] = up_1.x;\n forgeax_vfx_billboard_instances[(base_1 + 7u)] = up_1.y;\n forgeax_vfx_billboard_instances[(base_1 + 8u)] = up_1.z;\n forgeax_vfx_billboard_instances[(base_1 + 9u)] = forward.x;\n forgeax_vfx_billboard_instances[(base_1 + 10u)] = forward.y;\n forgeax_vfx_billboard_instances[(base_1 + 11u)] = forward.z;\n forgeax_vfx_billboard_instances[(base_1 + 12u)] = particle_6.color.x;\n forgeax_vfx_billboard_instances[(base_1 + 13u)] = particle_6.color.y;\n forgeax_vfx_billboard_instances[(base_1 + 14u)] = particle_6.color.z;\n forgeax_vfx_billboard_instances[(base_1 + 15u)] = particle_6.color.w;\n let _e145 = forgeax_vfx_runtime.baseColor.x;\n forgeax_vfx_billboard_instances[(base_1 + 16u)] = _e145;\n let _e153 = forgeax_vfx_runtime.baseColor.y;\n forgeax_vfx_billboard_instances[(base_1 + 17u)] = _e153;\n let _e161 = forgeax_vfx_runtime.baseColor.z;\n forgeax_vfx_billboard_instances[(base_1 + 18u)] = _e161;\n let _e169 = forgeax_vfx_runtime.baseColor.w;\n forgeax_vfx_billboard_instances[(base_1 + 19u)] = _e169;\n let _e177 = forgeax_vfx_runtime.emissiveIntensity.x;\n forgeax_vfx_billboard_instances[(base_1 + 20u)] = _e177;\n let _e185 = forgeax_vfx_runtime.emissiveIntensity.y;\n forgeax_vfx_billboard_instances[(base_1 + 21u)] = _e185;\n let _e193 = forgeax_vfx_runtime.emissiveIntensity.z;\n forgeax_vfx_billboard_instances[(base_1 + 22u)] = _e193;\n let _e201 = forgeax_vfx_runtime.emissiveIntensity.w;\n forgeax_vfx_billboard_instances[(base_1 + 23u)] = _e201;\n let _e209 = forgeax_vfx_runtime.surface.x;\n forgeax_vfx_billboard_instances[(base_1 + 24u)] = _e209;\n let _e217 = forgeax_vfx_runtime.surface.y;\n forgeax_vfx_billboard_instances[(base_1 + 25u)] = _e217;\n let _e225 = forgeax_vfx_runtime.surface.z;\n forgeax_vfx_billboard_instances[(base_1 + 26u)] = _e225;\n let _e233 = forgeax_vfx_runtime.surface.w;\n forgeax_vfx_billboard_instances[(base_1 + 27u)] = _e233;\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_ribbon_main(@builtin(global_invocation_id) invocation_7: vec3<u32>) {\n let rank_2 = invocation_7.x;\n let _e4 = atomicLoad((&forgeax_vfx_counters.aliveCount));\n let _e8 = forgeax_vfx_runtime.topology.z;\n let count_1 = min(_e4, _e8);\n if (rank_2 == 0u) {\n let _e16 = forgeax_vfx_runtime.topology.x;\n forgeax_vfx_indirect[_e16].instanceCount = select(0u, (count_1 - 1u), (count_1 > 1u));\n }\n if ((rank_2 + 1u) >= count_1) {\n return;\n }\n let _e31 = forgeax_vfx_alive_indices[rank_2];\n let particle_7 = forgeax_vfx_particles[_e31];\n let _e39 = forgeax_vfx_alive_indices[(rank_2 + 1u)];\n let next = forgeax_vfx_particles[_e39];\n let _e44 = forgeax_vfx_world_position(particle_7.position.xyz);\n let _e45 = forgeax_vfx_project(_e44);\n let _e48 = forgeax_vfx_world_position(next.position.xyz);\n let _e49 = forgeax_vfx_project(_e48);\n let base_2 = (rank_2 * 12u);\n forgeax_vfx_billboard_instances[base_2] = _e45.x;\n forgeax_vfx_billboard_instances[(base_2 + 1u)] = _e45.y;\n forgeax_vfx_billboard_instances[(base_2 + 2u)] = _e45.z;\n forgeax_vfx_billboard_instances[(base_2 + 3u)] = _e49.x;\n forgeax_vfx_billboard_instances[(base_2 + 4u)] = _e49.y;\n forgeax_vfx_billboard_instances[(base_2 + 5u)] = _e49.z;\n forgeax_vfx_billboard_instances[(base_2 + 6u)] = particle_7.color.x;\n forgeax_vfx_billboard_instances[(base_2 + 7u)] = particle_7.color.y;\n forgeax_vfx_billboard_instances[(base_2 + 8u)] = particle_7.color.z;\n forgeax_vfx_billboard_instances[(base_2 + 9u)] = particle_7.color.w;\n let _e111 = forgeax_vfx_runtime.billboard.x;\n forgeax_vfx_billboard_instances[(base_2 + 10u)] = _e111;\n forgeax_vfx_billboard_instances[(base_2 + 11u)] = 0f;\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_trail_history_main(@builtin(global_invocation_id) invocation_8: vec3<u32>) {\n let rank_3 = invocation_8.x;\n let _e4 = atomicLoad((&forgeax_vfx_counters.aliveCount));\n let _e8 = forgeax_vfx_runtime.topology.z;\n let count_2 = min(_e4, _e8);\n if (rank_3 >= count_2) {\n return;\n }\n let _e14 = forgeax_vfx_alive_indices[rank_3];\n let particle_8 = forgeax_vfx_particles[_e14];\n let _e21 = forgeax_vfx_runtime.topology.y;\n let historyLength = max(2u, _e21);\n let _e25 = forgeax_vfx_runtime.tick;\n let slot = (_e25 % historyLength);\n let historyTarget = (((rank_3 * historyLength) + slot) * 4u);\n let _e33 = forgeax_vfx_world_position(particle_8.position.xyz);\n forgeax_vfx_scratch[historyTarget] = bitcast<u32>(_e33.x);\n forgeax_vfx_scratch[(historyTarget + 1u)] = bitcast<u32>(_e33.y);\n forgeax_vfx_scratch[(historyTarget + 2u)] = bitcast<u32>(_e33.z);\n forgeax_vfx_scratch[(historyTarget + 3u)] = bitcast<u32>(1f);\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_trail_main(@builtin(global_invocation_id) invocation_9: vec3<u32>) {\n let _e4 = forgeax_vfx_runtime.topology.y;\n let historyLength_1 = max(2u, _e4);\n let segmentCount = (historyLength_1 - 1u);\n let _e10 = atomicLoad((&forgeax_vfx_counters.aliveCount));\n let _e14 = forgeax_vfx_runtime.topology.z;\n let count_3 = min(_e10, _e14);\n let outputCount = (count_3 * segmentCount);\n let outputRank = invocation_9.x;\n if (outputRank == 0u) {\n let _e25 = forgeax_vfx_runtime.topology.x;\n forgeax_vfx_indirect[_e25].instanceCount = outputCount;\n }\n if (outputRank >= outputCount) {\n return;\n }\n let particleRank = (outputRank / segmentCount);\n let segment = (outputRank % segmentCount);\n let _e33 = forgeax_vfx_runtime.tick;\n let newest = (_e33 % historyLength_1);\n let firstSlot = (((newest + historyLength_1) - segment) % historyLength_1);\n let secondSlot = ((((newest + historyLength_1) - segment) - 1u) % historyLength_1);\n let historyBase = ((particleRank * historyLength_1) * 4u);\n let firstBase = (historyBase + (firstSlot * 4u));\n let secondBase = (historyBase + (secondSlot * 4u));\n let _e54 = forgeax_vfx_scratch[firstBase];\n let _e60 = forgeax_vfx_scratch[(firstBase + 1u)];\n let _e66 = forgeax_vfx_scratch[(firstBase + 2u)];\n let _e72 = forgeax_vfx_scratch[(firstBase + 3u)];\n let first = vec4<f32>(bitcast<f32>(_e54), bitcast<f32>(_e60), bitcast<f32>(_e66), bitcast<f32>(_e72));\n let _e77 = forgeax_vfx_scratch[secondBase];\n let _e83 = forgeax_vfx_scratch[(secondBase + 1u)];\n let _e89 = forgeax_vfx_scratch[(secondBase + 2u)];\n let _e95 = forgeax_vfx_scratch[(secondBase + 3u)];\n let second = vec4<f32>(bitcast<f32>(_e77), bitcast<f32>(_e83), bitcast<f32>(_e89), bitcast<f32>(_e95));\n let _e101 = forgeax_vfx_alive_indices[particleRank];\n let particle_9 = forgeax_vfx_particles[_e101];\n let _e105 = forgeax_vfx_project(first.xyz);\n let _e107 = forgeax_vfx_project(second.xyz);\n let base_3 = (outputRank * 12u);\n forgeax_vfx_billboard_instances[base_3] = _e105.x;\n forgeax_vfx_billboard_instances[(base_3 + 1u)] = _e105.y;\n forgeax_vfx_billboard_instances[(base_3 + 2u)] = _e105.z;\n forgeax_vfx_billboard_instances[(base_3 + 3u)] = _e107.x;\n forgeax_vfx_billboard_instances[(base_3 + 4u)] = _e107.y;\n forgeax_vfx_billboard_instances[(base_3 + 5u)] = _e107.z;\n forgeax_vfx_billboard_instances[(base_3 + 6u)] = particle_9.color.x;\n forgeax_vfx_billboard_instances[(base_3 + 7u)] = particle_9.color.y;\n forgeax_vfx_billboard_instances[(base_3 + 8u)] = particle_9.color.z;\n forgeax_vfx_billboard_instances[(base_3 + 9u)] = particle_9.color.w;\n let _e169 = forgeax_vfx_runtime.billboard.x;\n forgeax_vfx_billboard_instances[(base_3 + 10u)] = _e169;\n forgeax_vfx_billboard_instances[(base_3 + 11u)] = (f32(segment) / f32(segmentCount));\n return;\n}\n\n@compute @workgroup_size(256, 1, 1) \nfn forgeax_vfx_beam_main(@builtin(global_invocation_id) invocation_10: vec3<u32>) {\n let rank_4 = invocation_10.x;\n let _e4 = atomicLoad((&forgeax_vfx_counters.aliveCount));\n let _e8 = forgeax_vfx_runtime.topology.z;\n let count_4 = min(_e4, _e8);\n if (rank_4 == 0u) {\n let _e16 = forgeax_vfx_runtime.topology.x;\n forgeax_vfx_indirect[_e16].instanceCount = count_4;\n }\n if (rank_4 >= count_4) {\n return;\n }\n let _e23 = forgeax_vfx_alive_indices[rank_4];\n let particle_10 = forgeax_vfx_particles[_e23];\n let base_4 = (rank_4 * 12u);\n let _e30 = forgeax_vfx_world_position(particle_10.position.xyz);\n let worldEndpoint = (_e30 + (particle_10.velocity.xyz * particle_10.lifetime));\n let _e36 = forgeax_vfx_project(_e30);\n let _e37 = forgeax_vfx_project(worldEndpoint);\n forgeax_vfx_billboard_instances[base_4] = _e36.x;\n forgeax_vfx_billboard_instances[(base_4 + 1u)] = _e36.y;\n forgeax_vfx_billboard_instances[(base_4 + 2u)] = _e36.z;\n forgeax_vfx_billboard_instances[(base_4 + 3u)] = _e37.x;\n forgeax_vfx_billboard_instances[(base_4 + 4u)] = _e37.y;\n forgeax_vfx_billboard_instances[(base_4 + 5u)] = _e37.z;\n forgeax_vfx_billboard_instances[(base_4 + 6u)] = particle_10.color.x;\n forgeax_vfx_billboard_instances[(base_4 + 7u)] = particle_10.color.y;\n forgeax_vfx_billboard_instances[(base_4 + 8u)] = particle_10.color.z;\n forgeax_vfx_billboard_instances[(base_4 + 9u)] = particle_10.color.w;\n let _e97 = forgeax_vfx_runtime.billboard.x;\n forgeax_vfx_billboard_instances[(base_4 + 10u)] = _e97;\n forgeax_vfx_billboard_instances[(base_4 + 11u)] = 0f;\n return;\n}\n\n@compute @workgroup_size(64, 1, 1) \nfn forgeax_vfx_event_main(@builtin(global_invocation_id) invocation_11: vec3<u32>) {\n var local_2: bool;\n var childIndex: u32 = 0u;\n var renderer_1: u32 = 0u;\n\n let inputIndex = invocation_11.x;\n if (inputIndex >= arrayLength((&forgeax_vfx_channel_inputs))) {\n return;\n }\n let input = forgeax_vfx_channel_inputs[inputIndex];\n if (input.sequence == 4294967295u) {\n return;\n }\n let fanOut = max(input.reserved, 1u);\n let _e17 = atomicAdd((&forgeax_vfx_counters.aliveCount), fanOut);\n let _e20 = atomicAdd((&forgeax_vfx_counters.eventProduced), fanOut);\n let _e24 = forgeax_vfx_runtime.capacity;\n if !(((_e17 + fanOut) > _e24)) {\n local_2 = ((_e20 + fanOut) > arrayLength((&forgeax_vfx_events)));\n } else {\n local_2 = true;\n }\n let _e34 = local_2;\n if _e34 {\n let _e38 = atomicAdd((&forgeax_vfx_counters.eventDropped), 1u);\n let _e42 = atomicAdd((&forgeax_vfx_counters.eventOverflow), 1u);\n return;\n }\n loop {\n let _e44 = childIndex;\n if (_e44 >= fanOut) {\n break;\n }\n let _e46 = childIndex;\n let childParticleIndex = (_e17 + _e46);\n let _e48 = childIndex;\n let childEventIndex = (_e20 + _e48);\n let _e77 = childIndex;\n let child = VfxParticleX_naga_oil_mod_XMZXXEZ3FMF4F65TGPA5DU4DSMVWHKZDFX(input.position, vec4<f32>(0f, (0.35f + input.strength), 0f, 0f), vec4<f32>(1f, 0.45f, 0.1f, 1f), vec4<f32>((0.1f + (input.strength * 0.15f)), (0.1f + (input.strength * 0.15f)), 0f, 0f), 0f, 0.35f, 1u, (input.sequence + _e77));\n forgeax_vfx_particles[childParticleIndex] = child;\n forgeax_vfx_alive_indices[childParticleIndex] = childParticleIndex;\n let _e92 = childIndex;\n forgeax_vfx_events[childEventIndex] = ForgeaxVfxEvent(input.position, input.strength, (input.sequence + _e92), input.channel, 0u);\n let _e97 = childIndex;\n childIndex = (_e97 + 1u);\n }\n let _e102 = atomicAdd((&forgeax_vfx_counters.eventConsumed), fanOut);\n loop {\n let _e104 = renderer_1;\n let _e107 = forgeax_vfx_runtime.rendererCount;\n if (_e104 >= _e107) {\n break;\n }\n let _e110 = renderer_1;\n forgeax_vfx_indirect[_e110].instanceCount = (_e17 + 1u);\n let _e115 = renderer_1;\n renderer_1 = (_e115 + 1u);\n }\n return;\n}\n',
|
|
76
|
+
reflection: {
|
|
77
|
+
hooks: ['vfx_spawn', 'vfx_update'],
|
|
78
|
+
imports: [
|
|
79
|
+
'forgeax_vfx::data::camera',
|
|
80
|
+
'forgeax_vfx::data::channel',
|
|
81
|
+
'forgeax_vfx::data::noise',
|
|
82
|
+
'forgeax_vfx::data::scene_depth',
|
|
83
|
+
'forgeax_vfx::prelude',
|
|
84
|
+
],
|
|
85
|
+
resources: [
|
|
86
|
+
'particles',
|
|
87
|
+
'runtime',
|
|
88
|
+
'aliveIndices',
|
|
89
|
+
'counters',
|
|
90
|
+
'indirect',
|
|
91
|
+
'scratch',
|
|
92
|
+
'billboardInstances',
|
|
93
|
+
'channelInputs',
|
|
94
|
+
'events',
|
|
95
|
+
'eventCounters',
|
|
96
|
+
],
|
|
97
|
+
entryPoints: [
|
|
98
|
+
'forgeax_vfx_spawn_main',
|
|
99
|
+
'forgeax_vfx_update_main',
|
|
100
|
+
'forgeax_vfx_scan_blocks_main',
|
|
101
|
+
'forgeax_vfx_scan_block_offsets_main',
|
|
102
|
+
'forgeax_vfx_add_offsets_main',
|
|
103
|
+
'forgeax_vfx_compact_main',
|
|
104
|
+
'forgeax_vfx_sort_main',
|
|
105
|
+
'forgeax_vfx_event_main',
|
|
106
|
+
'forgeax_vfx_billboard_main',
|
|
107
|
+
'forgeax_vfx_mesh_main',
|
|
108
|
+
'forgeax_vfx_ribbon_main',
|
|
109
|
+
'forgeax_vfx_trail_history_main',
|
|
110
|
+
'forgeax_vfx_trail_main',
|
|
111
|
+
'forgeax_vfx_beam_main',
|
|
112
|
+
],
|
|
113
|
+
bindings: [
|
|
114
|
+
{
|
|
115
|
+
label: '@group(0)',
|
|
116
|
+
entries: [
|
|
117
|
+
{
|
|
118
|
+
binding: 0,
|
|
119
|
+
visibility: 4,
|
|
120
|
+
buffer: {
|
|
121
|
+
type: 'storage',
|
|
122
|
+
hasDynamicOffset: false,
|
|
123
|
+
minBindingSize: 0,
|
|
124
|
+
},
|
|
125
|
+
},
|
|
126
|
+
{
|
|
127
|
+
binding: 1,
|
|
128
|
+
visibility: 4,
|
|
129
|
+
buffer: {
|
|
130
|
+
type: 'uniform',
|
|
131
|
+
hasDynamicOffset: false,
|
|
132
|
+
minBindingSize: 0,
|
|
133
|
+
},
|
|
134
|
+
},
|
|
135
|
+
{
|
|
136
|
+
binding: 2,
|
|
137
|
+
visibility: 4,
|
|
138
|
+
buffer: {
|
|
139
|
+
type: 'storage',
|
|
140
|
+
hasDynamicOffset: false,
|
|
141
|
+
minBindingSize: 0,
|
|
142
|
+
},
|
|
143
|
+
},
|
|
144
|
+
{
|
|
145
|
+
binding: 3,
|
|
146
|
+
visibility: 4,
|
|
147
|
+
buffer: {
|
|
148
|
+
type: 'storage',
|
|
149
|
+
hasDynamicOffset: false,
|
|
150
|
+
minBindingSize: 0,
|
|
151
|
+
},
|
|
152
|
+
},
|
|
153
|
+
{
|
|
154
|
+
binding: 4,
|
|
155
|
+
visibility: 4,
|
|
156
|
+
buffer: {
|
|
157
|
+
type: 'storage',
|
|
158
|
+
hasDynamicOffset: false,
|
|
159
|
+
minBindingSize: 0,
|
|
160
|
+
},
|
|
161
|
+
},
|
|
162
|
+
{
|
|
163
|
+
binding: 5,
|
|
164
|
+
visibility: 4,
|
|
165
|
+
buffer: {
|
|
166
|
+
type: 'storage',
|
|
167
|
+
hasDynamicOffset: false,
|
|
168
|
+
minBindingSize: 0,
|
|
169
|
+
},
|
|
170
|
+
},
|
|
171
|
+
{
|
|
172
|
+
binding: 6,
|
|
173
|
+
visibility: 4,
|
|
174
|
+
buffer: {
|
|
175
|
+
type: 'storage',
|
|
176
|
+
hasDynamicOffset: false,
|
|
177
|
+
minBindingSize: 0,
|
|
178
|
+
},
|
|
179
|
+
},
|
|
180
|
+
{
|
|
181
|
+
binding: 8,
|
|
182
|
+
visibility: 4,
|
|
183
|
+
buffer: {
|
|
184
|
+
type: 'read-only-storage',
|
|
185
|
+
hasDynamicOffset: false,
|
|
186
|
+
minBindingSize: 0,
|
|
187
|
+
},
|
|
188
|
+
},
|
|
189
|
+
{
|
|
190
|
+
binding: 9,
|
|
191
|
+
visibility: 4,
|
|
192
|
+
buffer: {
|
|
193
|
+
type: 'storage',
|
|
194
|
+
hasDynamicOffset: false,
|
|
195
|
+
minBindingSize: 0,
|
|
196
|
+
},
|
|
197
|
+
},
|
|
198
|
+
],
|
|
199
|
+
},
|
|
200
|
+
],
|
|
201
|
+
layout: {
|
|
202
|
+
version: 1,
|
|
203
|
+
parameters: {
|
|
204
|
+
name: 'VfxParameters',
|
|
205
|
+
fields: [],
|
|
206
|
+
size: 0,
|
|
207
|
+
alignment: 1,
|
|
208
|
+
},
|
|
209
|
+
custom: {
|
|
210
|
+
name: 'VfxCustom',
|
|
211
|
+
fields: [],
|
|
212
|
+
size: 0,
|
|
213
|
+
alignment: 1,
|
|
214
|
+
},
|
|
215
|
+
dataInterfaces: [],
|
|
216
|
+
fingerprint: 'sha256:2b4be36cde7f92062b2637fb080e716f8fb06b3ad9ae93ada8dc0b7a1dac98c8',
|
|
217
|
+
},
|
|
218
|
+
dataInterfaces: [],
|
|
219
|
+
eventChannels: [],
|
|
220
|
+
events: [],
|
|
221
|
+
eventEntryPoint: 'forgeax_vfx_event_main',
|
|
222
|
+
stages: [],
|
|
223
|
+
renderers: [
|
|
224
|
+
{
|
|
225
|
+
topology: 'billboard',
|
|
226
|
+
resource: 'vfx-renderer-billboard-0',
|
|
227
|
+
capacity: 4,
|
|
228
|
+
overflow: 'drop-newest',
|
|
229
|
+
enabled: true,
|
|
230
|
+
shaderInputs: [],
|
|
231
|
+
},
|
|
232
|
+
{
|
|
233
|
+
topology: 'mesh',
|
|
234
|
+
resource: 'vfx-renderer-mesh-1',
|
|
235
|
+
capacity: 1,
|
|
236
|
+
overflow: 'drop-newest',
|
|
237
|
+
enabled: true,
|
|
238
|
+
shaderInputs: ['mesh'],
|
|
239
|
+
},
|
|
240
|
+
{
|
|
241
|
+
topology: 'ribbon',
|
|
242
|
+
resource: 'vfx-renderer-ribbon-2',
|
|
243
|
+
capacity: 4,
|
|
244
|
+
overflow: 'drop-newest',
|
|
245
|
+
enabled: true,
|
|
246
|
+
shaderInputs: ['stripKey'],
|
|
247
|
+
stripKey: 'alive-index',
|
|
248
|
+
},
|
|
249
|
+
{
|
|
250
|
+
topology: 'trail',
|
|
251
|
+
resource: 'vfx-renderer-trail-3',
|
|
252
|
+
capacity: 4,
|
|
253
|
+
overflow: 'drop-newest',
|
|
254
|
+
enabled: true,
|
|
255
|
+
shaderInputs: ['history'],
|
|
256
|
+
historyLength: 4,
|
|
257
|
+
},
|
|
258
|
+
{
|
|
259
|
+
topology: 'beam',
|
|
260
|
+
resource: 'vfx-renderer-beam-4',
|
|
261
|
+
capacity: 4,
|
|
262
|
+
overflow: 'drop-newest',
|
|
263
|
+
enabled: true,
|
|
264
|
+
shaderInputs: ['endpoint'],
|
|
265
|
+
endpointField: 'velocity',
|
|
266
|
+
},
|
|
267
|
+
],
|
|
268
|
+
},
|
|
269
|
+
},
|
|
270
|
+
],
|
|
271
|
+
},
|
|
272
|
+
};
|
|
@@ -0,0 +1,123 @@
|
|
|
1
|
+
import { type EntityHandle, World } from '@forgeax/engine-ecs';
|
|
2
|
+
import { Fog, SceneInstance } from '@forgeax/engine-render/internal';
|
|
3
|
+
import * as SceneOwner from '@forgeax/engine-scene';
|
|
4
|
+
import { ChildOf, Children, Transform } from '@forgeax/engine-scene';
|
|
5
|
+
import type { SceneAsset } from '@forgeax/engine-types';
|
|
6
|
+
import { describe, expect, it } from 'vitest';
|
|
7
|
+
import { rootsToSceneAsset, serializeSceneAssetToPack } from '../collect-scene-asset';
|
|
8
|
+
import { createSceneAssetPort, type SceneAssetPort } from '../scene-asset-port';
|
|
9
|
+
|
|
10
|
+
function makeRegistry(): SceneAssetPort {
|
|
11
|
+
return createSceneAssetPort(() => undefined);
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
function registerSceneComponents(world: World): void {
|
|
15
|
+
for (const component of [SceneInstance, ChildOf, Children, Transform, Fog]) {
|
|
16
|
+
world.components.register(component).unwrap();
|
|
17
|
+
}
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
function unpackScene(pack: Record<string, unknown>): {
|
|
21
|
+
payload: Record<string, unknown>;
|
|
22
|
+
refs: string[];
|
|
23
|
+
} {
|
|
24
|
+
const assets = pack.assets as Array<Record<string, unknown>> | undefined;
|
|
25
|
+
const asset = assets?.[0];
|
|
26
|
+
if (asset === undefined) throw new Error('serialized pack has no scene asset');
|
|
27
|
+
const payload = asset.payload;
|
|
28
|
+
if (typeof payload !== 'object' || payload === null || Array.isArray(payload)) {
|
|
29
|
+
throw new Error('serialized scene payload is not an object');
|
|
30
|
+
}
|
|
31
|
+
const refs = asset.refs;
|
|
32
|
+
return {
|
|
33
|
+
payload: payload as Record<string, unknown>,
|
|
34
|
+
refs: Array.isArray(refs) ? (refs as string[]) : [],
|
|
35
|
+
};
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
function findFogEntities(world: World, root: EntityHandle): EntityHandle[] {
|
|
39
|
+
const entities: EntityHandle[] = [];
|
|
40
|
+
for (const entity of world.iterDescendants(root)) {
|
|
41
|
+
if (world.get(entity, Fog).ok) entities.push(entity);
|
|
42
|
+
}
|
|
43
|
+
return entities;
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
describe('Fog SceneAsset round-trip', () => {
|
|
47
|
+
it('collects, serializes, reloads, and instantiates two isolated Fog entities', () => {
|
|
48
|
+
const source = new World();
|
|
49
|
+
registerSceneComponents(source);
|
|
50
|
+
const first = source.spawn({
|
|
51
|
+
component: Fog,
|
|
52
|
+
data: { color: [0.2, 0.3, 0.4], density: 0.02, heightFalloff: 0.1, maxOpacity: 0.8 },
|
|
53
|
+
});
|
|
54
|
+
const second = source.spawn({
|
|
55
|
+
component: Fog,
|
|
56
|
+
data: { color: [1.5, 0.7, 0.2], density: 0.06, heightFalloff: 0.9, maxOpacity: 1 },
|
|
57
|
+
});
|
|
58
|
+
expect(first.ok).toBe(true);
|
|
59
|
+
expect(second.ok).toBe(true);
|
|
60
|
+
if (!first.ok || !second.ok) return;
|
|
61
|
+
|
|
62
|
+
const registry = makeRegistry();
|
|
63
|
+
const collected = rootsToSceneAsset(registry, source, [first.value, second.value]);
|
|
64
|
+
expect(collected.ok).toBe(true);
|
|
65
|
+
if (!collected.ok) return;
|
|
66
|
+
expect(collected.value.entities).toHaveLength(2);
|
|
67
|
+
const collectedFog = collected.value.entities.map((entity) => entity.components.Fog);
|
|
68
|
+
expect(collectedFog).toHaveLength(2);
|
|
69
|
+
expect(collectedFog[0]?.color).toEqual([0.2, 0.3, 0.4].map((value) => expect.closeTo(value)));
|
|
70
|
+
expect(collectedFog[0]?.density).toBeCloseTo(0.02);
|
|
71
|
+
expect(collectedFog[0]?.heightFalloff).toBeCloseTo(0.1);
|
|
72
|
+
expect(collectedFog[0]?.maxOpacity).toBeCloseTo(0.8);
|
|
73
|
+
expect(collectedFog[1]?.color).toEqual([1.5, 0.7, 0.2].map((value) => expect.closeTo(value)));
|
|
74
|
+
expect(collectedFog[1]?.density).toBeCloseTo(0.06);
|
|
75
|
+
expect(collectedFog[1]?.heightFalloff).toBeCloseTo(0.9);
|
|
76
|
+
expect(collectedFog[1]?.maxOpacity).toBe(1);
|
|
77
|
+
|
|
78
|
+
const serialized = serializeSceneAssetToPack(
|
|
79
|
+
collected.value,
|
|
80
|
+
new Map([['Fog', Fog]]),
|
|
81
|
+
'aaaaaaaa-aaaa-4aaa-8aaa-aaaaaaaaaaaa',
|
|
82
|
+
);
|
|
83
|
+
expect(serialized.ok).toBe(true);
|
|
84
|
+
if (!serialized.ok) return;
|
|
85
|
+
const unpacked = unpackScene(serialized.value);
|
|
86
|
+
|
|
87
|
+
const loadedSceneAsset: SceneAsset = {
|
|
88
|
+
kind: 'scene',
|
|
89
|
+
entities: unpacked.payload.entities as SceneAsset['entities'],
|
|
90
|
+
...(unpacked.payload.mounts === undefined
|
|
91
|
+
? {}
|
|
92
|
+
: { mounts: unpacked.payload.mounts as NonNullable<SceneAsset['mounts']> }),
|
|
93
|
+
};
|
|
94
|
+
|
|
95
|
+
const destination = new World();
|
|
96
|
+
registerSceneComponents(destination);
|
|
97
|
+
const handle = destination.allocSharedRef('SceneAsset', loadedSceneAsset);
|
|
98
|
+
const instantiated = SceneOwner.worldInstantiateScene(destination, handle);
|
|
99
|
+
expect(instantiated.ok).toBe(true);
|
|
100
|
+
if (!instantiated.ok) return;
|
|
101
|
+
|
|
102
|
+
const fogEntities = findFogEntities(destination, instantiated.value.root);
|
|
103
|
+
expect(fogEntities).toHaveLength(2);
|
|
104
|
+
const values = fogEntities.map((entity) => destination.get(entity, Fog));
|
|
105
|
+
expect(values.every((result) => result.ok)).toBe(true);
|
|
106
|
+
const firstValueResult = values[0];
|
|
107
|
+
const secondValueResult = values[1];
|
|
108
|
+
if (
|
|
109
|
+
firstValueResult === undefined ||
|
|
110
|
+
secondValueResult === undefined ||
|
|
111
|
+
!firstValueResult.ok ||
|
|
112
|
+
!secondValueResult.ok
|
|
113
|
+
)
|
|
114
|
+
return;
|
|
115
|
+
const firstValue = firstValueResult.value;
|
|
116
|
+
const secondValue = secondValueResult.value;
|
|
117
|
+
expect(firstValue.color).toEqual(new Float32Array([0.2, 0.3, 0.4]));
|
|
118
|
+
expect(secondValue.color).toEqual(new Float32Array([1.5, 0.7, 0.2]));
|
|
119
|
+
expect(firstValue.color).not.toBe(secondValue.color);
|
|
120
|
+
firstValue.color[0] = 8;
|
|
121
|
+
expect(secondValue.color[0]).toBeCloseTo(1.5);
|
|
122
|
+
});
|
|
123
|
+
});
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { resolveShadowMapSize } from '@forgeax/engine-render/internal';
|
|
2
|
+
import { describe, expect, it } from 'vitest';
|
|
3
|
+
|
|
4
|
+
describe('frame targets shadow removal', () => {
|
|
5
|
+
it('fits a cascaded shadow atlas within the device texture limit', () => {
|
|
6
|
+
const internals = {
|
|
7
|
+
device: { limits: { maxTextureDimension2D: 2048 } },
|
|
8
|
+
};
|
|
9
|
+
const lights = { shadowMapSize: 2048, cascadeCount: 4 };
|
|
10
|
+
|
|
11
|
+
expect(resolveShadowMapSize(internals as never, lights as never)).toBe(1024);
|
|
12
|
+
expect(resolveShadowMapSize(internals as never, { ...lights, cascadeCount: 1 } as never)).toBe(
|
|
13
|
+
2048,
|
|
14
|
+
);
|
|
15
|
+
});
|
|
16
|
+
|
|
17
|
+
it('reserves the WebGL2 depth-texture ceiling below the generic texture limit', () => {
|
|
18
|
+
const internals = {
|
|
19
|
+
device: {
|
|
20
|
+
caps: { backendKind: 'wgpu-webgl2' },
|
|
21
|
+
limits: { maxTextureDimension2D: 2048 },
|
|
22
|
+
},
|
|
23
|
+
};
|
|
24
|
+
const lights = { shadowMapSize: 2048, cascadeCount: 1 };
|
|
25
|
+
|
|
26
|
+
expect(resolveShadowMapSize(internals as never, lights as never)).toBe(1024);
|
|
27
|
+
});
|
|
28
|
+
});
|
|
@@ -0,0 +1,131 @@
|
|
|
1
|
+
// fullscreen-post-bgl-depth.test.ts —
|
|
2
|
+
// feat-20260702-postprocess-camera-depth-read M2 / w4.
|
|
3
|
+
//
|
|
4
|
+
// Structural assertions for the 'fullscreen-post-with-scene-depth' BGL kind:
|
|
5
|
+
// (a) 5-entry layout (color@0 + sampler@1 + params@2 + depthTex@3 + depthSampler@4).
|
|
6
|
+
// (b) depthTex@3 uses sampleType:'depth', viewDimension:'2d'.
|
|
7
|
+
// (c) depthSampler@4 uses type:'non-filtering' (plan-strategy D-2).
|
|
8
|
+
// (d) Existing 'fullscreen-post' and 'fullscreen-post-with-params' BGL shapes
|
|
9
|
+
// are unchanged (AC-03 regression gate — pin the entry counts so a future
|
|
10
|
+
// change to those kinds breaks this test).
|
|
11
|
+
|
|
12
|
+
import type { PipelineSpec } from '@forgeax/engine-render/internal';
|
|
13
|
+
import { buildBindGroupLayoutDescriptor } from '@forgeax/engine-render/internal';
|
|
14
|
+
import { describe, expect, it } from 'vitest';
|
|
15
|
+
|
|
16
|
+
function makeSpec(colorFormats: GPUTextureFormat[] = ['rgba16float']): PipelineSpec {
|
|
17
|
+
return {
|
|
18
|
+
shader: { id: '', passKind: 'forward', variantSet: undefined },
|
|
19
|
+
attachments: { colorFormats, depthFormat: undefined, sampleCount: 1 },
|
|
20
|
+
geometry: { topology: 'triangle-list', vertexLayout: {} },
|
|
21
|
+
renderState: undefined,
|
|
22
|
+
};
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
describe('buildBindGroupLayoutDescriptor — fullscreen-post-with-scene-depth', () => {
|
|
26
|
+
it('returns label fullscreen-post-with-scene-depth-bgl', () => {
|
|
27
|
+
const spec = makeSpec();
|
|
28
|
+
const out = buildBindGroupLayoutDescriptor(spec, {
|
|
29
|
+
kind: 'fullscreen-post-with-scene-depth',
|
|
30
|
+
});
|
|
31
|
+
expect(out.label).toBe('fullscreen-post-with-scene-depth-bgl');
|
|
32
|
+
});
|
|
33
|
+
|
|
34
|
+
it('has exactly 5 entries', () => {
|
|
35
|
+
const spec = makeSpec();
|
|
36
|
+
const out = buildBindGroupLayoutDescriptor(spec, {
|
|
37
|
+
kind: 'fullscreen-post-with-scene-depth',
|
|
38
|
+
});
|
|
39
|
+
expect(out.entries).toHaveLength(5);
|
|
40
|
+
});
|
|
41
|
+
|
|
42
|
+
it('binding 0 = texture(float, 2d)', () => {
|
|
43
|
+
const spec = makeSpec();
|
|
44
|
+
const out = buildBindGroupLayoutDescriptor(spec, {
|
|
45
|
+
kind: 'fullscreen-post-with-scene-depth',
|
|
46
|
+
});
|
|
47
|
+
const e = out.entries[0];
|
|
48
|
+
expect(e?.binding).toBe(0);
|
|
49
|
+
expect(e?.visibility).toBe(0x2); // FRAGMENT
|
|
50
|
+
expect(e?.texture?.sampleType).toBe('float');
|
|
51
|
+
expect(e?.texture?.viewDimension).toBe('2d');
|
|
52
|
+
});
|
|
53
|
+
|
|
54
|
+
it('binding 1 = sampler(filtering)', () => {
|
|
55
|
+
const spec = makeSpec();
|
|
56
|
+
const out = buildBindGroupLayoutDescriptor(spec, {
|
|
57
|
+
kind: 'fullscreen-post-with-scene-depth',
|
|
58
|
+
});
|
|
59
|
+
const e = out.entries[1];
|
|
60
|
+
expect(e?.binding).toBe(1);
|
|
61
|
+
expect(e?.visibility).toBe(0x2);
|
|
62
|
+
expect(e?.sampler?.type).toBe('filtering');
|
|
63
|
+
});
|
|
64
|
+
|
|
65
|
+
it('binding 2 = buffer(uniform) — params always present (D-3)', () => {
|
|
66
|
+
const spec = makeSpec();
|
|
67
|
+
const out = buildBindGroupLayoutDescriptor(spec, {
|
|
68
|
+
kind: 'fullscreen-post-with-scene-depth',
|
|
69
|
+
});
|
|
70
|
+
const e = out.entries[2];
|
|
71
|
+
expect(e?.binding).toBe(2);
|
|
72
|
+
expect(e?.visibility).toBe(0x2);
|
|
73
|
+
expect(e?.buffer?.type).toBe('uniform');
|
|
74
|
+
});
|
|
75
|
+
|
|
76
|
+
it('binding 3 = texture(depth, 2d)', () => {
|
|
77
|
+
const spec = makeSpec();
|
|
78
|
+
const out = buildBindGroupLayoutDescriptor(spec, {
|
|
79
|
+
kind: 'fullscreen-post-with-scene-depth',
|
|
80
|
+
});
|
|
81
|
+
const e = out.entries[3];
|
|
82
|
+
expect(e?.binding).toBe(3);
|
|
83
|
+
expect(e?.visibility).toBe(0x2);
|
|
84
|
+
expect(e?.texture?.sampleType).toBe('depth');
|
|
85
|
+
expect(e?.texture?.viewDimension).toBe('2d');
|
|
86
|
+
});
|
|
87
|
+
|
|
88
|
+
it('binding 4 = sampler(non-filtering) — D-2 nearest+clamp, NOT comparison', () => {
|
|
89
|
+
const spec = makeSpec();
|
|
90
|
+
const out = buildBindGroupLayoutDescriptor(spec, {
|
|
91
|
+
kind: 'fullscreen-post-with-scene-depth',
|
|
92
|
+
});
|
|
93
|
+
const e = out.entries[4];
|
|
94
|
+
expect(e?.binding).toBe(4);
|
|
95
|
+
expect(e?.visibility).toBe(0x2);
|
|
96
|
+
expect(e?.sampler?.type).toBe('non-filtering');
|
|
97
|
+
});
|
|
98
|
+
|
|
99
|
+
describe('AC-03 regression: existing kinds unchanged', () => {
|
|
100
|
+
it("'fullscreen-post' still 2 entries", () => {
|
|
101
|
+
const spec = makeSpec();
|
|
102
|
+
const out = buildBindGroupLayoutDescriptor(spec, { kind: 'fullscreen-post' });
|
|
103
|
+
expect(out.entries).toHaveLength(2);
|
|
104
|
+
});
|
|
105
|
+
|
|
106
|
+
it("'fullscreen-post-with-params' still 3 entries", () => {
|
|
107
|
+
const spec = makeSpec();
|
|
108
|
+
const out = buildBindGroupLayoutDescriptor(spec, {
|
|
109
|
+
kind: 'fullscreen-post-with-params',
|
|
110
|
+
});
|
|
111
|
+
expect(out.entries).toHaveLength(3);
|
|
112
|
+
});
|
|
113
|
+
});
|
|
114
|
+
});
|
|
115
|
+
|
|
116
|
+
describe('buildBindGroupLayoutDescriptor — fullscreen-post-with-scene-depth-msaa', () => {
|
|
117
|
+
it('declares a multisampled depth texture with the same five-slot ABI', () => {
|
|
118
|
+
const out = buildBindGroupLayoutDescriptor(makeSpec(), {
|
|
119
|
+
kind: 'fullscreen-post-with-scene-depth-msaa',
|
|
120
|
+
});
|
|
121
|
+
expect(out.label).toBe('fullscreen-post-with-scene-depth-msaa-bgl');
|
|
122
|
+
expect(out.entries).toHaveLength(5);
|
|
123
|
+
expect(out.entries[2]?.buffer?.type).toBe('uniform');
|
|
124
|
+
expect(out.entries[3]?.texture).toMatchObject({
|
|
125
|
+
sampleType: 'depth',
|
|
126
|
+
viewDimension: '2d',
|
|
127
|
+
multisampled: true,
|
|
128
|
+
});
|
|
129
|
+
expect(out.entries[4]?.sampler?.type).toBe('non-filtering');
|
|
130
|
+
});
|
|
131
|
+
});
|