@forgeax/engine-render 0.1.23 → 0.1.24
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +131 -9
- package/dist/assembly/bundler-contract.d.ts +9 -0
- package/dist/assembly/bundler-contract.d.ts.map +1 -0
- package/dist/assembly/device-feature-admission.d.ts +8 -0
- package/dist/assembly/device-feature-admission.d.ts.map +1 -1
- package/dist/assembly/extended-lighting-fallback.d.ts +13 -0
- package/dist/assembly/extended-lighting-fallback.d.ts.map +1 -0
- package/dist/assembly/factory.d.ts +7 -243
- package/dist/assembly/factory.d.ts.map +1 -1
- package/dist/assembly/material/assembly.d.ts +3 -2
- package/dist/assembly/material/assembly.d.ts.map +1 -1
- package/dist/assembly/material/standard-layer-projection.d.ts +10 -0
- package/dist/assembly/material/standard-layer-projection.d.ts.map +1 -0
- package/dist/assembly/material-shader-policy.d.ts +168 -0
- package/dist/assembly/material-shader-policy.d.ts.map +1 -0
- package/dist/assembly/material-shader-prewarm.d.ts +21 -0
- package/dist/assembly/material-shader-prewarm.d.ts.map +1 -0
- package/dist/assembly/mesh-ssbo-grow.d.ts +88 -0
- package/dist/assembly/mesh-ssbo-grow.d.ts.map +1 -0
- package/dist/assembly/recovery/device-loss-fanout.d.ts +14 -0
- package/dist/assembly/recovery/device-loss-fanout.d.ts.map +1 -0
- package/dist/assembly/recovery/generation.d.ts +46 -0
- package/dist/assembly/recovery/generation.d.ts.map +1 -0
- package/dist/assembly/recovery/recovery-attempt.d.ts +63 -0
- package/dist/assembly/recovery/recovery-attempt.d.ts.map +1 -0
- package/dist/assembly/recovery/renderer-recover.d.ts +115 -0
- package/dist/assembly/recovery/renderer-recover.d.ts.map +1 -0
- package/dist/assembly/renderer-facade.d.ts +10 -0
- package/dist/assembly/renderer-facade.d.ts.map +1 -0
- package/dist/assembly/renderer-frame-transaction.d.ts +17 -0
- package/dist/assembly/renderer-frame-transaction.d.ts.map +1 -1
- package/dist/assembly/renderer-helpers.d.ts +19 -0
- package/dist/assembly/renderer-helpers.d.ts.map +1 -0
- package/dist/assembly/renderer-lifecycle.d.ts +34 -0
- package/dist/assembly/renderer-lifecycle.d.ts.map +1 -1
- package/dist/assembly/shader-prewarm-policy.d.ts +15 -0
- package/dist/assembly/shader-prewarm-policy.d.ts.map +1 -0
- package/dist/assembly/webgpu-ready-contract.d.ts +9 -0
- package/dist/assembly/webgpu-ready-contract.d.ts.map +1 -0
- package/dist/assembly/webgpu-ready.d.ts +55 -0
- package/dist/assembly/webgpu-ready.d.ts.map +1 -0
- package/dist/assembly/webgpu-renderer.d.ts +152 -0
- package/dist/assembly/webgpu-renderer.d.ts.map +1 -0
- package/dist/authoring.mjs +1 -1
- package/dist/{chunk-4L3P6DT5.mjs → chunk-GE3SDD72.mjs} +37 -5
- package/dist/chunk-GE3SDD72.mjs.map +1 -0
- package/dist/{chunk-HZUPSYW7.mjs → chunk-KZFTK6DO.mjs} +102 -15
- package/dist/chunk-KZFTK6DO.mjs.map +1 -0
- package/dist/{chunk-FF7K3FSO.mjs → chunk-Q752SHI5.mjs} +89 -89
- package/dist/{chunk-FF7K3FSO.mjs.map → chunk-Q752SHI5.mjs.map} +1 -1
- package/dist/{chunk-QODA5UKU.mjs → chunk-RR5L4SRS.mjs} +2 -2
- package/dist/chunk-RR5L4SRS.mjs.map +1 -0
- package/dist/{chunk-YALPS44A.mjs → chunk-TFH5I7JJ.mjs} +47 -47
- package/dist/chunk-TFH5I7JJ.mjs.map +1 -0
- package/dist/{chunk-FBC4R44J.mjs → chunk-UQYS7FRM.mjs} +57 -57
- package/dist/chunk-UQYS7FRM.mjs.map +1 -0
- package/dist/{chunk-4NPUASZR.mjs → chunk-YKB5DQV7.mjs} +161 -19
- package/dist/chunk-YKB5DQV7.mjs.map +1 -0
- package/dist/{chunk-ZUWKAZ2I.mjs → chunk-YRUYGA4A.mjs} +615 -237
- package/dist/chunk-YRUYGA4A.mjs.map +1 -0
- package/dist/{chunk-DIYW3M5D.mjs → chunk-Z3YYH2MB.mjs} +2210 -2213
- package/dist/chunk-Z3YYH2MB.mjs.map +1 -0
- package/dist/construct-renderer.mjs +19841 -16190
- package/dist/construct-renderer.mjs.map +1 -1
- package/dist/device/device-scope.d.ts +2 -0
- package/dist/device/device-scope.d.ts.map +1 -1
- package/dist/device/gpu-residency.d.ts +24 -4
- package/dist/device/gpu-residency.d.ts.map +1 -1
- package/dist/environment/frame.d.ts +5 -0
- package/dist/environment/frame.d.ts.map +1 -1
- package/dist/environment/inspection.d.ts +7 -0
- package/dist/environment/inspection.d.ts.map +1 -1
- package/dist/environment/lifecycle.d.ts +20 -2
- package/dist/environment/lifecycle.d.ts.map +1 -1
- package/dist/errors/recover.d.ts +58 -2
- package/dist/errors/recover.d.ts.map +1 -1
- package/dist/errors/render.d.ts +13 -0
- package/dist/errors/render.d.ts.map +1 -1
- package/dist/extract/contracts.d.ts +899 -0
- package/dist/extract/contracts.d.ts.map +1 -0
- package/dist/features/host.d.ts +2 -0
- package/dist/features/host.d.ts.map +1 -1
- package/dist/features/prepared-gpu-work.d.ts +3 -0
- package/dist/features/prepared-gpu-work.d.ts.map +1 -1
- package/dist/features/prepared-graphics-store.d.ts +2 -0
- package/dist/features/prepared-graphics-store.d.ts.map +1 -1
- package/dist/gpu-driven/production-raster.d.ts +28 -0
- package/dist/gpu-driven/production-raster.d.ts.map +1 -1
- package/dist/gpu-scene.d.ts +1 -0
- package/dist/gpu-scene.d.ts.map +1 -1
- package/dist/ibl/IblPipelineCache.d.ts +7 -6
- package/dist/ibl/IblPipelineCache.d.ts.map +1 -1
- package/dist/ibl/skylight-bind-group.d.ts +7 -1
- package/dist/ibl/skylight-bind-group.d.ts.map +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.mjs +6 -6
- package/dist/internal.mjs +6 -6
- package/dist/light-buffer-layout.d.ts +3 -0
- package/dist/light-buffer-layout.d.ts.map +1 -1
- package/dist/materials.d.ts +34 -10
- package/dist/materials.d.ts.map +1 -1
- package/dist/mesh-material-bindings.d.ts +56 -0
- package/dist/mesh-material-bindings.d.ts.map +1 -1
- package/dist/occlusion-proxy.d.ts +4 -0
- package/dist/occlusion-proxy.d.ts.map +1 -0
- package/dist/pbr-pipeline.d.ts +32 -9
- package/dist/pbr-pipeline.d.ts.map +1 -1
- package/dist/points-lines/prepare.d.ts +3 -0
- package/dist/points-lines/prepare.d.ts.map +1 -1
- package/dist/points-lines/standard-owner.d.ts +33 -0
- package/dist/points-lines/standard-owner.d.ts.map +1 -0
- package/dist/record/frame-snapshot.d.ts +5 -0
- package/dist/record/frame-snapshot.d.ts.map +1 -1
- package/dist/record/frame-targets.d.ts.map +1 -1
- package/dist/record/frame.d.ts +14 -2
- package/dist/record/frame.d.ts.map +1 -1
- package/dist/record/main-pass-geometry.d.ts +14 -1
- package/dist/record/main-pass-geometry.d.ts.map +1 -1
- package/dist/record/main-pass-material.d.ts +7 -17
- package/dist/record/main-pass-material.d.ts.map +1 -1
- package/dist/record/main-pass.d.ts.map +1 -1
- package/dist/record/mesh-ssbo.d.ts +11 -3
- package/dist/record/mesh-ssbo.d.ts.map +1 -1
- package/dist/record/recovery-pipeline.d.ts +30 -0
- package/dist/record/recovery-pipeline.d.ts.map +1 -0
- package/dist/record/render-context.d.ts +26 -4
- package/dist/record/render-context.d.ts.map +1 -1
- package/dist/record/typed-frame-graph.d.ts +1 -1
- package/dist/record/typed-frame-graph.d.ts.map +1 -1
- package/dist/recovery/render-system-candidate.d.ts +65 -0
- package/dist/recovery/render-system-candidate.d.ts.map +1 -0
- package/dist/render-contract.d.ts +64 -7
- package/dist/render-contract.d.ts.map +1 -1
- package/dist/render-system-extract-tail.d.ts +12 -0
- package/dist/render-system-extract-tail.d.ts.map +1 -0
- package/dist/render-system-extract.d.ts +156 -22
- package/dist/render-system-extract.d.ts.map +1 -1
- package/dist/render-system.d.ts +128 -4
- package/dist/render-system.d.ts.map +1 -1
- package/dist/scene/render-scene.d.ts +19 -0
- package/dist/scene/render-scene.d.ts.map +1 -1
- package/dist/temporal/frame-coordinator.d.ts.map +1 -1
- package/dist/temporal/index.mjs +6 -6
- package/dist/temporal/taa-history-store.d.ts +15 -1
- package/dist/temporal/taa-history-store.d.ts.map +1 -1
- package/dist/temporal/transaction.d.ts +5 -0
- package/dist/temporal/transaction.d.ts.map +1 -1
- package/package.json +20 -20
- package/src/__tests__/device-feature-admission.unit.test.ts +6 -0
- package/src/__tests__/device-loss-fanout.unit.test.ts +107 -0
- package/src/__tests__/device-scope-lifecycle.unit.test.ts +21 -0
- package/src/__tests__/environment-generation.integration.test.ts +23 -0
- package/src/__tests__/expose-renderer-errors.unit.test.ts +34 -0
- package/src/__tests__/factory-contract.integration.test.ts +122 -7
- package/src/__tests__/fallback-row-stride-surface.unit.test.ts +4 -1
- package/src/__tests__/ibl/face-uniforms.unit.test.ts +2 -0
- package/src/__tests__/ibl-residency-publication.unit.test.ts +113 -0
- package/src/__tests__/material-contract-inventory.unit.test.ts +24 -9
- package/src/__tests__/material-cooked-projection.unit.test.ts +19 -1
- package/src/__tests__/material-static-dynamic-route.unit.test.ts +29 -0
- package/src/__tests__/material-stride-surface.unit.test.ts +7 -3
- package/src/__tests__/materials-standard-contract.unit.test.ts +104 -0
- package/src/__tests__/mesh-buffer-usage-surface.unit.test.ts +1 -1
- package/src/__tests__/physical-clearcoat.integration.test.ts +89 -0
- package/src/__tests__/prepared-gpu-driven-pbr.integration.test.ts +1 -1
- package/src/__tests__/prepared-graphics-pipeline-warmup.unit.test.ts +1 -1
- package/src/__tests__/recover-error-policy-owner.unit.test.ts +6 -3
- package/src/__tests__/recovery-candidate-prepare.contract.test.ts +140 -0
- package/src/__tests__/renderer-factory-material-contract.unit.test.ts +85 -18
- package/src/__tests__/renderer-frame-generation-fence.integration.test.ts +47 -0
- package/src/__tests__/renderer-generation-assembly.unit.test.ts +77 -0
- package/src/__tests__/renderer-generation-failure.unit.test.ts +108 -0
- package/src/__tests__/renderer-producer-root-matrix.integration.test.ts +33 -0
- package/src/__tests__/renderer-recovery-capability-matrix.unit.test.ts +59 -0
- package/src/__tests__/renderer-recovery-contract.unit.test.ts +73 -0
- package/src/__tests__/renderer-recovery-lifecycle.unit.test.ts +216 -0
- package/src/__tests__/renderer-target-history-recovery.integration.test.ts +80 -0
- package/src/__tests__/shader-manifest-fixture.ts +13 -16
- package/src/__tests__/shader-stage-surface.unit.test.ts +1 -1
- package/src/__tests__/standard-layer-projection.unit.test.ts +23 -0
- package/src/__tests__/transmission-prewarm.unit.test.ts +95 -85
- package/src/__tests__/volumetric-fog-topology.unit.test.ts +3 -1
- package/src/assembly/bundler-contract.ts +9 -0
- package/src/assembly/device-feature-admission.ts +15 -5
- package/src/assembly/extended-lighting-fallback.ts +216 -0
- package/src/assembly/factory.ts +81 -10088
- package/src/assembly/material/assembly.ts +18 -2
- package/src/assembly/material/standard-layer-projection.ts +16 -0
- package/src/assembly/material-shader-policy.ts +854 -0
- package/src/assembly/material-shader-prewarm.ts +88 -0
- package/src/assembly/mesh-ssbo-grow.ts +270 -0
- package/src/assembly/recovery/device-loss-fanout.ts +89 -0
- package/src/assembly/recovery/generation.ts +141 -0
- package/src/assembly/recovery/recovery-attempt.ts +800 -0
- package/src/assembly/recovery/renderer-recover.ts +906 -0
- package/src/assembly/renderer-facade.ts +342 -0
- package/src/assembly/renderer-frame-transaction.ts +45 -0
- package/src/assembly/renderer-helpers.ts +99 -0
- package/src/assembly/renderer-lifecycle.ts +159 -0
- package/src/assembly/shader-prewarm-policy.ts +157 -0
- package/src/assembly/webgpu-ready-contract.ts +14 -0
- package/src/assembly/webgpu-ready.ts +4079 -0
- package/src/assembly/webgpu-renderer.ts +4095 -0
- package/src/components/camera.ts +1 -1
- package/src/debug-draw-glue.ts +1 -1
- package/src/device/device-scope.ts +35 -6
- package/src/device/gpu-residency.ts +194 -26
- package/src/environment/frame.ts +6 -0
- package/src/environment/inspection.ts +10 -0
- package/src/environment/lifecycle.ts +114 -8
- package/src/errors/recover.ts +76 -5
- package/src/errors/render.ts +17 -0
- package/src/extract/contracts.ts +974 -0
- package/src/features/host.ts +16 -0
- package/src/features/prepared-gpu-work.ts +20 -2
- package/src/features/prepared-graphics-store.ts +17 -0
- package/src/gpu-driven/production-raster.ts +97 -2
- package/src/gpu-scene.ts +3 -2
- package/src/ibl/IblPipelineCache.ts +134 -50
- package/src/ibl/skylight-bind-group.ts +26 -0
- package/src/index.ts +9 -1
- package/src/light-buffer-layout.ts +3 -0
- package/src/materials.ts +262 -45
- package/src/mesh-material-bindings.ts +59 -0
- package/src/occlusion-proxy.ts +64 -0
- package/src/pbr-pipeline.ts +139 -15
- package/src/points-lines/__tests__/cache-recovery.unit.test.ts +22 -0
- package/src/points-lines/prepare.ts +9 -0
- package/src/points-lines/standard-owner.ts +403 -0
- package/src/record/__tests__/frame-targets-recovery.unit.test.ts +60 -0
- package/src/record/__tests__/main-pass-geometry.unit.test.ts +26 -1
- package/src/record/__tests__/mesh-ssbo.unit.test.ts +38 -0
- package/src/record/__tests__/recovery-pipeline.unit.test.ts +124 -0
- package/src/record/__tests__/sprite-material-abi.unit.test.ts +28 -13
- package/src/record/__tests__/standard-pbr-ubo-layout.unit.test.ts +47 -4
- package/src/record/__tests__/temporal-payload.unit.test.ts +22 -43
- package/src/record/__tests__/typed-frame-graph-plan.unit.test.ts +1 -1
- package/src/record/frame-snapshot.ts +15 -0
- package/src/record/frame-targets.ts +11 -1
- package/src/record/frame.ts +6 -2
- package/src/record/helpers.ts +1 -1
- package/src/record/main-pass-geometry.ts +230 -5
- package/src/record/main-pass-material.ts +316 -209
- package/src/record/main-pass-sprite-draws.ts +6 -7
- package/src/record/main-pass.ts +94 -6
- package/src/record/mesh-ssbo.ts +32 -10
- package/src/record/recovery-pipeline.ts +695 -0
- package/src/record/render-context.ts +35 -4
- package/src/record/typed-frame-graph.ts +45 -1
- package/src/record/view-ubo.ts +3 -3
- package/src/recovery/render-system-candidate.ts +839 -0
- package/src/render-contract.ts +65 -7
- package/src/render-system-extract-tail.ts +2983 -0
- package/src/render-system-extract.ts +124 -2977
- package/src/render-system.ts +868 -659
- package/src/scene/render-scene.ts +124 -1
- package/src/temporal/frame-coordinator.ts +4 -1
- package/src/temporal/taa-history-store.ts +46 -2
- package/src/temporal/temporal-view.ts +1 -1
- package/src/temporal/transaction.ts +9 -0
- package/src/tilemap-chunk-extract-system.ts +1 -1
- package/src/transmission/__tests__/standard-transmission.dawn.test.ts +19 -12
- package/dist/chunk-4L3P6DT5.mjs.map +0 -1
- package/dist/chunk-4NPUASZR.mjs.map +0 -1
- package/dist/chunk-DIYW3M5D.mjs.map +0 -1
- package/dist/chunk-FBC4R44J.mjs.map +0 -1
- package/dist/chunk-HZUPSYW7.mjs.map +0 -1
- package/dist/chunk-QODA5UKU.mjs.map +0 -1
- package/dist/chunk-YALPS44A.mjs.map +0 -1
- package/dist/chunk-ZUWKAZ2I.mjs.map +0 -1
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/** Candidate-owned scene root; never references the active GPU scene. */
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create: () => {
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|
1714
|
+
if (!scope.isAlive()) throw new Error('GPU-driven candidate scope is not active.');
|
|
1715
|
+
throw new Error('GPU-driven candidate has no scene resource.');
|
|
1716
|
+
},
|
|
1717
|
+
cleanup: () => undefined,
|
|
1718
|
+
}),
|
|
1719
|
+
publish: () => undefined,
|
|
1720
|
+
discard: () => undefined,
|
|
1721
|
+
release: () => undefined,
|
|
1722
|
+
});
|
|
1723
|
+
}
|
|
1724
|
+
const scene = created.value.scene;
|
|
1725
|
+
const slots = composition.projection.slotsSnapshot();
|
|
1726
|
+
const rebuilt = scene.rebuild(slots);
|
|
1727
|
+
if (!rebuilt.ok) {
|
|
1728
|
+
scene.dispose();
|
|
1729
|
+
return rebuilt;
|
|
1730
|
+
}
|
|
1731
|
+
const state: PersistentGpuDrivenState = Object.freeze({
|
|
1732
|
+
scene,
|
|
1733
|
+
plan: composition.topology.plan(),
|
|
1734
|
+
slots,
|
|
1735
|
+
});
|
|
1736
|
+
let published = false;
|
|
1737
|
+
let released = false;
|
|
1738
|
+
return ok({
|
|
1739
|
+
state,
|
|
1740
|
+
createRecoveryRoot: (scope) => ({
|
|
1741
|
+
kind: 'scene-table',
|
|
1742
|
+
create: () => {
|
|
1743
|
+
if (!scope.isAlive()) throw new Error('GPU-driven candidate scope is not active.');
|
|
1744
|
+
return scene;
|
|
1745
|
+
},
|
|
1746
|
+
cleanup: () => undefined,
|
|
1747
|
+
}),
|
|
1748
|
+
publish: () => {
|
|
1749
|
+
if (published || released) return;
|
|
1750
|
+
published = true;
|
|
1751
|
+
this.gpuScene = scene;
|
|
1752
|
+
this.gpuOwner = composition.token;
|
|
1753
|
+
this.gpuDevice = device;
|
|
1754
|
+
this.gpuStatus = 'resident';
|
|
1755
|
+
},
|
|
1756
|
+
discard: () => {
|
|
1757
|
+
if (published || released) return;
|
|
1758
|
+
released = true;
|
|
1759
|
+
scene.dispose();
|
|
1760
|
+
},
|
|
1761
|
+
release: () => {
|
|
1762
|
+
if (published || released) return;
|
|
1763
|
+
released = true;
|
|
1764
|
+
scene.dispose();
|
|
1765
|
+
},
|
|
1766
|
+
});
|
|
1767
|
+
}
|
|
1768
|
+
|
|
1769
|
+
createRecoveryRoot(scope: DeviceScope): LifecycleResourceSpec<unknown> {
|
|
1770
|
+
return {
|
|
1771
|
+
kind: 'scene-table',
|
|
1772
|
+
create: () => {
|
|
1773
|
+
const composition = this.composition;
|
|
1774
|
+
if (!scope.isAlive() || composition === undefined) {
|
|
1775
|
+
throw new Error('RenderScene CPU projection is not ready for recovery.');
|
|
1776
|
+
}
|
|
1777
|
+
return Object.freeze({
|
|
1778
|
+
generation: scope.generation,
|
|
1779
|
+
revision: composition.projection.inspect().revision,
|
|
1780
|
+
visibleSlots: composition.projection.slotsSnapshot().length,
|
|
1781
|
+
});
|
|
1782
|
+
},
|
|
1783
|
+
cleanup: () => undefined,
|
|
1784
|
+
};
|
|
1785
|
+
}
|
|
1786
|
+
|
|
1664
1787
|
setPointsLinesInspections(inspections: readonly PointsLinesInspection[]): void {
|
|
1665
1788
|
this.pointsLinesInspections = inspections.map((inspection) => ({
|
|
1666
1789
|
...inspection,
|
|
@@ -202,7 +202,10 @@ export class TemporalFrameCoordinator<T = unknown> {
|
|
|
202
202
|
}
|
|
203
203
|
this.historyDirection = candidate.history.direction === 'a-to-b' ? 'b-to-a' : 'a-to-b';
|
|
204
204
|
const historyAttempt = this.historyAttempts.get(candidate);
|
|
205
|
-
historyAttempt?.commit(
|
|
205
|
+
historyAttempt?.commit({
|
|
206
|
+
deviceGeneration: this.historyStore.inspect().deviceGeneration,
|
|
207
|
+
completed: true,
|
|
208
|
+
});
|
|
206
209
|
this.coverage = classifySceneDataCoverage({
|
|
207
210
|
contributors: candidate.contributors,
|
|
208
211
|
requiredContributorIds: candidate.requiredContributorIds,
|
|
@@ -6,6 +6,11 @@ export type TaaHistoryResetReason =
|
|
|
6
6
|
| 'device-generation';
|
|
7
7
|
|
|
8
8
|
export interface TaaHistoryInspection {
|
|
9
|
+
readonly token: number;
|
|
10
|
+
readonly deviceGeneration: number;
|
|
11
|
+
readonly content: 'uninitialized' | 'active';
|
|
12
|
+
readonly fallback: 'neutral-texture';
|
|
13
|
+
readonly requestVersion: number;
|
|
9
14
|
readonly generation: number;
|
|
10
15
|
readonly seed: number;
|
|
11
16
|
readonly attempt: 'none' | 'active' | 'committed' | 'aborted';
|
|
@@ -13,15 +18,26 @@ export interface TaaHistoryInspection {
|
|
|
13
18
|
readonly resetReason: TaaHistoryResetReason | undefined;
|
|
14
19
|
}
|
|
15
20
|
|
|
21
|
+
export interface TaaHistoryReceipt {
|
|
22
|
+
readonly deviceGeneration: number;
|
|
23
|
+
readonly completed: boolean;
|
|
24
|
+
}
|
|
25
|
+
|
|
16
26
|
export interface TaaHistoryAttempt {
|
|
17
27
|
readonly generation: number;
|
|
18
28
|
readonly seed: number;
|
|
19
|
-
commit(): void;
|
|
29
|
+
commit(receipt?: TaaHistoryReceipt): void;
|
|
20
30
|
abort(): void;
|
|
21
31
|
}
|
|
22
32
|
|
|
33
|
+
let nextHistoryToken = 1;
|
|
34
|
+
|
|
23
35
|
/** TAA-only history owner. No global registry or backend handle crosses this boundary. */
|
|
24
36
|
export class TaaHistoryStore {
|
|
37
|
+
private readonly token = nextHistoryToken++;
|
|
38
|
+
private deviceGeneration = 0;
|
|
39
|
+
private content: TaaHistoryInspection['content'] = 'uninitialized';
|
|
40
|
+
private requestVersion = 0;
|
|
25
41
|
private generation = 0;
|
|
26
42
|
private seed = 0;
|
|
27
43
|
private valid = false;
|
|
@@ -36,11 +52,21 @@ export class TaaHistoryStore {
|
|
|
36
52
|
return {
|
|
37
53
|
generation,
|
|
38
54
|
seed,
|
|
39
|
-
commit: () => {
|
|
55
|
+
commit: (receipt) => {
|
|
40
56
|
if (state !== 'active') return;
|
|
57
|
+
if (
|
|
58
|
+
receipt !== undefined &&
|
|
59
|
+
(!receipt.completed || receipt.deviceGeneration !== this.deviceGeneration)
|
|
60
|
+
) {
|
|
61
|
+
state = 'aborted';
|
|
62
|
+
this.attempt = 'aborted';
|
|
63
|
+
return;
|
|
64
|
+
}
|
|
41
65
|
state = 'committed';
|
|
42
66
|
this.attempt = 'committed';
|
|
43
67
|
this.valid = true;
|
|
68
|
+
this.content = 'active';
|
|
69
|
+
this.requestVersion += 1;
|
|
44
70
|
this.generation += 1;
|
|
45
71
|
this.seed += 1;
|
|
46
72
|
this.resetReason = reason;
|
|
@@ -55,6 +81,7 @@ export class TaaHistoryStore {
|
|
|
55
81
|
|
|
56
82
|
seedHistory(reason: TaaHistoryResetReason = 'first-frame'): void {
|
|
57
83
|
this.valid = false;
|
|
84
|
+
this.content = 'uninitialized';
|
|
58
85
|
this.resetReason = reason;
|
|
59
86
|
this.attempt = 'none';
|
|
60
87
|
}
|
|
@@ -63,12 +90,29 @@ export class TaaHistoryStore {
|
|
|
63
90
|
this.generation = 0;
|
|
64
91
|
this.seed = 0;
|
|
65
92
|
this.valid = false;
|
|
93
|
+
this.content = 'uninitialized';
|
|
66
94
|
this.attempt = 'none';
|
|
67
95
|
this.resetReason = reason;
|
|
68
96
|
}
|
|
69
97
|
|
|
98
|
+
recoverForGeneration(deviceGeneration: number): void {
|
|
99
|
+
if (!Number.isSafeInteger(deviceGeneration) || deviceGeneration < 0) {
|
|
100
|
+
throw new RangeError('deviceGeneration must be a non-negative safe integer.');
|
|
101
|
+
}
|
|
102
|
+
this.deviceGeneration = deviceGeneration;
|
|
103
|
+
this.valid = false;
|
|
104
|
+
this.content = 'uninitialized';
|
|
105
|
+
this.attempt = 'none';
|
|
106
|
+
this.resetReason = 'device-generation';
|
|
107
|
+
}
|
|
108
|
+
|
|
70
109
|
inspect(): TaaHistoryInspection {
|
|
71
110
|
return {
|
|
111
|
+
token: this.token,
|
|
112
|
+
deviceGeneration: this.deviceGeneration,
|
|
113
|
+
content: this.content,
|
|
114
|
+
fallback: 'neutral-texture',
|
|
115
|
+
requestVersion: this.requestVersion,
|
|
72
116
|
generation: this.generation,
|
|
73
117
|
seed: this.seed,
|
|
74
118
|
attempt: this.attempt,
|
|
@@ -10,6 +10,15 @@ export interface TemporalFrameCandidate {
|
|
|
10
10
|
readonly history: TemporalHistory;
|
|
11
11
|
}
|
|
12
12
|
|
|
13
|
+
export interface TemporalGenerationFence {
|
|
14
|
+
readonly capturedGeneration: number;
|
|
15
|
+
readonly currentGeneration: () => number;
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
export function temporalGenerationIsCurrent(fence: TemporalGenerationFence): boolean {
|
|
19
|
+
return fence.currentGeneration() === fence.capturedGeneration;
|
|
20
|
+
}
|
|
21
|
+
|
|
13
22
|
export function stageTemporalFrame(
|
|
14
23
|
candidate: TemporalFrameCandidate,
|
|
15
24
|
): RendererFrameTransaction<TemporalFrameCandidate> {
|
|
@@ -29,6 +29,7 @@ const BUFFER_USAGE_MAP_READ = 0x0001;
|
|
|
29
29
|
const BUFFER_USAGE_COPY_DST = 0x0008;
|
|
30
30
|
const GPU_MAP_MODE_READ = 0x0001;
|
|
31
31
|
const TEST_REACTIVE = 0;
|
|
32
|
+
const LIGHTWEIGHT_DAWN = process.env.FORGEAX_DAWN_LIGHTWEIGHT === '1';
|
|
32
33
|
|
|
33
34
|
const ENGINE_MANIFEST = await (async () => {
|
|
34
35
|
const { buildEngineShaderManifest } = await import('@forgeax/engine-vite-plugin-shader');
|
|
@@ -377,8 +378,8 @@ describe('Standard transmission Dawn ROI', () => {
|
|
|
377
378
|
}, 120_000);
|
|
378
379
|
|
|
379
380
|
it('keeps IOR, thickness, and roughness monotonic in a finite linear ROI', async () => {
|
|
380
|
-
const
|
|
381
|
-
|
|
381
|
+
const fullCases = [
|
|
382
|
+
{
|
|
382
383
|
name: 'ior-low',
|
|
383
384
|
transmission: 1,
|
|
384
385
|
ior: 1.1,
|
|
@@ -386,8 +387,8 @@ describe('Standard transmission Dawn ROI', () => {
|
|
|
386
387
|
roughness: 0.1,
|
|
387
388
|
attenuationColor: [0.8, 0.8, 0.8],
|
|
388
389
|
attenuationDistance: 4,
|
|
389
|
-
}
|
|
390
|
-
|
|
390
|
+
},
|
|
391
|
+
{
|
|
391
392
|
name: 'ior-high',
|
|
392
393
|
transmission: 1,
|
|
393
394
|
ior: 2.2,
|
|
@@ -395,8 +396,8 @@ describe('Standard transmission Dawn ROI', () => {
|
|
|
395
396
|
roughness: 0.1,
|
|
396
397
|
attenuationColor: [0.8, 0.8, 0.8],
|
|
397
398
|
attenuationDistance: 4,
|
|
398
|
-
}
|
|
399
|
-
|
|
399
|
+
},
|
|
400
|
+
{
|
|
400
401
|
name: 'thick',
|
|
401
402
|
transmission: 1,
|
|
402
403
|
ior: 1.5,
|
|
@@ -404,8 +405,8 @@ describe('Standard transmission Dawn ROI', () => {
|
|
|
404
405
|
roughness: 0.1,
|
|
405
406
|
attenuationColor: [0.1, 0.1, 0.1],
|
|
406
407
|
attenuationDistance: 1,
|
|
407
|
-
}
|
|
408
|
-
|
|
408
|
+
},
|
|
409
|
+
{
|
|
409
410
|
name: 'rough',
|
|
410
411
|
transmission: 1,
|
|
411
412
|
ior: 1.5,
|
|
@@ -413,12 +414,18 @@ describe('Standard transmission Dawn ROI', () => {
|
|
|
413
414
|
roughness: 0.9,
|
|
414
415
|
attenuationColor: [0.8, 0.8, 0.8],
|
|
415
416
|
attenuationDistance: 4,
|
|
416
|
-
}
|
|
417
|
-
]
|
|
417
|
+
},
|
|
418
|
+
] as const;
|
|
419
|
+
// Browser parity still exercises every transmission fixture. The PR
|
|
420
|
+
// Dawn lane keeps the low/high IOR and roughness boundaries, while the
|
|
421
|
+
// full local/nightly lane retains the thickness case as well.
|
|
422
|
+
const selectedCases = LIGHTWEIGHT_DAWN ? [fullCases[0], fullCases[1], fullCases[3]] : fullCases;
|
|
423
|
+
const cases = await Promise.all(selectedCases.map((testCase) => renderCase(testCase)));
|
|
418
424
|
for (const result of cases) expect(result.pixel.every(Number.isFinite)).toBe(true);
|
|
419
425
|
expect(cases[1]?.pixel).not.toEqual(cases[0]?.pixel);
|
|
420
|
-
expect(cases[2]?.pixel).not.toEqual(cases[0]?.pixel);
|
|
421
|
-
|
|
426
|
+
if (!LIGHTWEIGHT_DAWN) expect(cases[2]?.pixel).not.toEqual(cases[0]?.pixel);
|
|
427
|
+
const rough = LIGHTWEIGHT_DAWN ? cases[2] : cases[3];
|
|
428
|
+
expect(luma(rough?.pixel ?? [0, 0, 0, 0])).toBeLessThanOrEqual(
|
|
422
429
|
luma(cases[0]?.pixel ?? [0, 0, 0, 0]) + 2,
|
|
423
430
|
);
|
|
424
431
|
}, 120_000);
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
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type { SceneDataLane, SceneDataSchemaId } from './scene-data';\n\nexport interface SceneDataCoverage {\n readonly schema: SceneDataSchemaId;\n readonly lane: SceneDataLane;\n readonly producerId: string;\n readonly complete: boolean;\n readonly contributorIds: readonly string[];\n readonly exactContributorIds: readonly string[];\n readonly reactiveContributorIds: readonly string[];\n readonly missingContributorIds: readonly string[];\n readonly omittedMissingContributorCount: number;\n}\n\nexport interface TemporalCoverage {\n readonly width: number;\n readonly height: number;\n readonly bytes: number;\n readonly fullScreen: true;\n}\n\nexport function createTemporalCoverage(width: number, height: number): TemporalCoverage {\n if (!Number.isSafeInteger(width) || width <= 0) throw new RangeError('width must be positive.');\n if (!Number.isSafeInteger(height) || height <= 0)\n throw new RangeError('height must be positive.');\n return Object.freeze({ width, height, bytes: 32 * width * height, fullScreen: true as const });\n}\n\nexport type SceneDataContributorKind = 'exact' | 'reactive';\nexport interface SceneDataContributor {\n readonly id: string;\n readonly kind: SceneDataContributorKind;\n}\nexport function classifySceneDataCoverage(input: {\n readonly contributors: readonly SceneDataContributor[];\n readonly requiredContributorIds: readonly string[];\n}): {\n readonly exactContributorIds: readonly string[];\n readonly reactiveContributorIds: readonly string[];\n readonly missingContributorIds: readonly string[];\n readonly omittedMissingContributorCount: number;\n readonly complete: boolean;\n} {\n const exactContributorIds = input.contributors.filter((c) => c.kind === 'exact').map((c) => c.id);\n const reactiveContributorIds = input.contributors\n .filter((c) => c.kind === 'reactive')\n .map((c) => c.id);\n const available = new Set(input.contributors.map((c) => c.id));\n const missing = input.requiredContributorIds.filter((id) => !available.has(id));\n 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'@forgeax/engine-math';\nimport type { CameraProjection } from '../components/camera';\nimport type { CameraSnapshot } from '../render-contract';\n\nexport const TEMPORAL_JITTER_SAMPLE_COUNT = 8;\n\nexport type TemporalViewResetReason =\n | 'first-frame'\n | 'camera-switch'\n | 'history-version-changed'\n | 'projection-kind-changed'\n | 'projection-range-changed';\n\nexport interface SubmittedTemporalView {\n readonly viewId: string;\n readonly historyVersion: number;\n readonly projection: CameraProjection;\n readonly near: number;\n readonly far: number;\n readonly jitterUv: readonly [number, number];\n readonly unjitteredViewProjection: Float32Array;\n}\n\nexport interface TemporalView {\n readonly viewId: string;\n readonly historyVersion: number;\n readonly temporalFrameIndex: number;\n readonly historyValid: boolean;\n readonly resetReason: TemporalViewResetReason | undefined;\n readonly currentJitterUv: readonly [number, number];\n readonly previousJitterUv: readonly [number, number];\n readonly currentJitteredViewProjection: Float32Array;\n readonly currentUnjitteredViewProjection: Float32Array;\n readonly previousUnjitteredViewProjection: Float32Array;\n readonly projection: CameraProjection;\n readonly near: number;\n readonly far: number;\n}\n\nexport interface TemporalViewInput {\n readonly camera: CameraSnapshot;\n readonly temporalFrameIndex: number;\n readonly surfaceWidth: number;\n readonly surfaceHeight: number;\n readonly lastSubmitted?: SubmittedTemporalView;\n}\n\nexport function temporalViewId(worldId: number, entityKey: number): string {\n const raw = entityKey >>> 0;\n const index = raw & 0x00ffffff;\n const generation = (raw >>> 24) & 0xff;\n return `${worldId}:${index}:${generation}`;\n}\n\nfunction halton(index: number, base: number): number {\n let result = 0;\n let fraction = 1 / base;\n let value = index;\n while (value > 0) {\n result += fraction * (value % base);\n value = Math.floor(value / base);\n fraction /= base;\n }\n return result;\n}\n\nexport function temporalJitterSample(temporalFrameIndex: number): readonly [number, number] {\n const sampleIndex =\n ((Math.trunc(temporalFrameIndex) % TEMPORAL_JITTER_SAMPLE_COUNT) +\n TEMPORAL_JITTER_SAMPLE_COUNT) %\n TEMPORAL_JITTER_SAMPLE_COUNT;\n const haltonIndex = sampleIndex + 1;\n return [halton(haltonIndex, 2) - 0.5, halton(haltonIndex, 3) - 0.5];\n}\n\nfunction temporalJitterUv(\n temporalFrameIndex: number,\n surfaceWidth: number,\n surfaceHeight: number,\n): readonly [number, number] {\n const sample = temporalJitterSample(temporalFrameIndex);\n return [sample[0] / Math.max(1, surfaceWidth), sample[1] / Math.max(1, surfaceHeight)];\n}\n\nfunction cameraProjection(camera: CameraSnapshot): Float32Array {\n const projection = mat4.create();\n if (camera.projection === 'orthographic') {\n mat4.orthographic(\n projection,\n camera.orthoLeft,\n camera.orthoRight,\n camera.orthoBottom,\n camera.orthoTop,\n camera.near,\n camera.far,\n );\n } else {\n mat4.perspective(projection, camera.fov, camera.aspect, camera.near, camera.far);\n }\n return projection;\n}\n\nfunction resetReason(\n current: CameraSnapshot,\n viewId: string,\n previous: SubmittedTemporalView | undefined,\n): TemporalViewResetReason | undefined {\n if (previous === undefined) return 'first-frame';\n if (previous.viewId !== viewId) return 'camera-switch';\n if (previous.historyVersion !== (current.historyVersion ?? 0)) {\n return 'history-version-changed';\n }\n if (previous.projection !== current.projection) return 'projection-kind-changed';\n if (!Object.is(previous.near, current.near) || !Object.is(previous.far, current.far)) {\n return 'projection-range-changed';\n }\n return undefined;\n}\n\nexport function projectTemporalView(input: TemporalViewInput): TemporalView {\n const { camera } = input;\n const viewId = temporalViewId(camera.worldId ?? 0, camera.entityKey ?? 0);\n const currentJitterUv = temporalJitterUv(\n input.temporalFrameIndex,\n input.surfaceWidth,\n input.surfaceHeight,\n );\n const view = mat4.invert(mat4.create(), camera.world);\n const projection = cameraProjection(camera);\n const currentUnjitteredViewProjection = mat4.multiply(mat4.create(), projection, view);\n const clipJitter = mat4.identity(mat4.create());\n clipJitter[12] = currentJitterUv[0] * 2;\n clipJitter[13] = currentJitterUv[1] * -2;\n const jitteredProjection = mat4.multiply(mat4.create(), clipJitter, projection);\n const currentJitteredViewProjection = mat4.multiply(mat4.create(), jitteredProjection, view);\n const reason = resetReason(camera, viewId, input.lastSubmitted);\n const historyValid = reason === undefined;\n return {\n viewId,\n historyVersion: camera.historyVersion ?? 0,\n temporalFrameIndex: input.temporalFrameIndex,\n historyValid,\n resetReason: reason,\n currentJitterUv,\n previousJitterUv: historyValid\n ? (input.lastSubmitted?.jitterUv ?? currentJitterUv)\n : currentJitterUv,\n currentJitteredViewProjection,\n currentUnjitteredViewProjection,\n previousUnjitteredViewProjection: historyValid\n ? (input.lastSubmitted?.unjitteredViewProjection ?? currentUnjitteredViewProjection)\n : currentUnjitteredViewProjection,\n projection: camera.projection,\n near: camera.near,\n far: camera.far,\n };\n}\n\nexport function snapshotSubmittedTemporalView(view: TemporalView): SubmittedTemporalView {\n return {\n viewId: view.viewId,\n historyVersion: view.historyVersion,\n projection: view.projection,\n near: view.near,\n far: view.far,\n jitterUv: [view.currentJitterUv[0], view.currentJitterUv[1]],\n unjitteredViewProjection: new Float32Array(view.currentUnjitteredViewProjection),\n };\n}\n","export type TaaHistoryResetReason =\n | 'first-frame'\n | 'camera-cut'\n | 'resize'\n | 'recover'\n | 'device-generation';\n\nexport interface TaaHistoryInspection {\n readonly generation: number;\n readonly seed: number;\n readonly attempt: 'none' | 'active' | 'committed' | 'aborted';\n readonly valid: boolean;\n readonly resetReason: TaaHistoryResetReason | undefined;\n}\n\nexport interface TaaHistoryAttempt {\n readonly generation: number;\n readonly seed: number;\n commit(): void;\n abort(): void;\n}\n\n/** TAA-only history owner. No global registry or backend handle crosses this boundary. */\nexport class TaaHistoryStore {\n private generation = 0;\n private seed = 0;\n private valid = false;\n private attempt: TaaHistoryInspection['attempt'] = 'none';\n private resetReason: TaaHistoryResetReason | undefined;\n\n begin(reason: TaaHistoryResetReason | undefined = undefined): TaaHistoryAttempt {\n const generation = this.generation;\n const seed = this.seed;\n this.attempt = 'active';\n let state: 'active' | 'committed' | 'aborted' = 'active';\n return {\n generation,\n seed,\n commit: () => {\n if (state !== 'active') return;\n state = 'committed';\n this.attempt = 'committed';\n this.valid = true;\n this.generation += 1;\n this.seed += 1;\n this.resetReason = reason;\n },\n abort: () => {\n if (state !== 'active') return;\n state = 'aborted';\n this.attempt = 'aborted';\n },\n };\n }\n\n seedHistory(reason: TaaHistoryResetReason = 'first-frame'): void {\n this.valid = false;\n this.resetReason = reason;\n this.attempt = 'none';\n }\n\n reset(reason: TaaHistoryResetReason): void {\n this.generation = 0;\n this.seed = 0;\n this.valid = false;\n this.attempt = 'none';\n this.resetReason = reason;\n }\n\n inspect(): TaaHistoryInspection {\n return {\n generation: this.generation,\n seed: this.seed,\n attempt: this.attempt,\n valid: this.valid,\n resetReason: this.resetReason,\n };\n }\n}\n","import { err, ok, type Result } from '@forgeax/engine-types';\nimport type { CameraSnapshot } from '../render-contract';\nimport { classifySceneDataCoverage, type SceneDataContributor } from './coverage';\nimport { type TaaHistoryAttempt, TaaHistoryStore } from './taa-history-store';\nimport {\n projectTemporalView,\n type SubmittedTemporalView,\n snapshotSubmittedTemporalView,\n type TemporalView,\n} from './temporal-view';\n\n/** The only stages that may publish a temporal frame. */\nexport type TemporalFrameStage = 'build' | 'encode' | 'finish' | 'submit';\n\nexport type TemporalFrameErrorCode = 'taa-unavailable' | 'temporal-active' | 'temporal-not-active';\n\nexport interface TemporalFrameError {\n readonly code: TemporalFrameErrorCode;\n readonly expected: string;\n readonly hint: string;\n readonly detail?: Readonly<Record<string, unknown>>;\n}\n\nexport interface TemporalFrameSnapshot<T = unknown> {\n readonly epoch: number;\n readonly previous: T | undefined;\n readonly historyAttempt: 'none' | 'active' | 'committed' | 'aborted';\n readonly attempt: 'none' | 'active' | 'committed' | 'aborted';\n readonly lastFailure: TemporalFrameStage | undefined;\n readonly coverage: {\n readonly exactContributorIds: readonly string[];\n readonly reactiveContributorIds: readonly string[];\n readonly missingContributorIds: readonly string[];\n readonly omittedMissingContributorCount: number;\n };\n}\n\nexport interface TemporalFrameBeginInput<T = unknown> {\n readonly current: T;\n readonly antialias: 'none' | 'fxaa' | 'msaa' | 'taa';\n /** Enables the shared transaction for a temporal feature without TAA. */\n readonly temporalDemand?: boolean;\n readonly available?: boolean;\n readonly contributors?: readonly SceneDataContributor[];\n readonly requiredContributorIds?: readonly string[];\n /** Projection produced before record uploads; it commits with the frame. */\n readonly temporalView?: TemporalView;\n}\n\nexport interface TemporalFrameCandidate<T = unknown> {\n readonly epoch: number;\n readonly current: T;\n readonly previous: T | undefined;\n readonly history: { readonly direction: 'a-to-b' | 'b-to-a'; readonly valid: boolean };\n readonly contributors: readonly SceneDataContributor[];\n readonly requiredContributorIds: readonly string[];\n readonly temporalView?: TemporalView;\n}\n\nexport interface TemporalFramePhases<T = unknown> {\n readonly build: () => T;\n readonly encode: (built: T) => void;\n readonly finish: () => void;\n readonly submit: () => void;\n}\n\nexport interface TemporalFrameReceipt<T = unknown> {\n readonly epoch: number;\n readonly previous: T;\n readonly historyDirection: 'a-to-b' | 'b-to-a';\n}\n\nexport type ReflectionFallbackTemporalReset =\n | { readonly reset: false }\n | { readonly reset: true; readonly reason: 'reflection-fallback-generation' };\n\n/** Maps committed producer generations into the existing temporal reset seam. */\nexport function resolveReflectionFallbackTemporalReset(\n previousGeneration: number | undefined,\n nextGeneration: number | undefined,\n): ReflectionFallbackTemporalReset {\n if (previousGeneration === undefined || nextGeneration === undefined) return { reset: false };\n return previousGeneration === nextGeneration\n ? { reset: false }\n : { reset: true, reason: 'reflection-fallback-generation' };\n}\n\n/**\n * Keeps SSR admission on the existing producer-generation reset seam. The\n * admission path never allocates or resolves temporal history itself.\n */\nexport function resolveSsrAdmissionTemporalReset(\n previousGeneration: number | undefined,\n nextGeneration: number | undefined,\n): ReflectionFallbackTemporalReset {\n return resolveReflectionFallbackTemporalReset(previousGeneration, nextGeneration);\n}\n\nfunction failure(code: TemporalFrameErrorCode, hint: string): TemporalFrameError {\n return {\n code,\n expected:\n code === 'taa-unavailable'\n ? 'TAA resources and capability are available'\n : 'one temporal frame is active',\n hint,\n };\n}\n\n/**\n * Renderer-owned temporal transaction. It has no graph or backend dependency:\n * graph assembly supplies the four phase callbacks and only submit publishes\n * the candidate snapshot.\n */\nexport class TemporalFrameCoordinator<T = unknown> {\n readonly historyStore: TaaHistoryStore;\n private epoch: number;\n private previous: T | undefined;\n private active: TemporalFrameCandidate<T> | undefined;\n private attempt: TemporalFrameSnapshot<T>['attempt'] = 'none';\n private historyAttempt: TemporalFrameSnapshot<T>['historyAttempt'] = 'none';\n private lastFailure: TemporalFrameStage | undefined;\n private historyDirection: 'a-to-b' | 'b-to-a' = 'a-to-b';\n private temporalFrameIndex = 0;\n private lastSubmittedView: SubmittedTemporalView | undefined;\n private coverage: TemporalFrameSnapshot<T>['coverage'] = {\n exactContributorIds: [],\n reactiveContributorIds: [],\n missingContributorIds: [],\n omittedMissingContributorCount: 0,\n };\n private readonly historyAttempts = new WeakMap<object, TaaHistoryAttempt>();\n\n constructor(\n initial: {\n readonly epoch?: number;\n readonly previous?: T;\n readonly historyStore?: TaaHistoryStore;\n } = {},\n ) {\n this.historyStore = initial.historyStore ?? new TaaHistoryStore();\n this.epoch = initial.epoch ?? 0;\n this.previous = initial.previous;\n }\n\n begin(input: TemporalFrameBeginInput<T>): Result<TemporalFrameCandidate<T>, TemporalFrameError> {\n const demanded = input.antialias === 'taa' || input.temporalDemand === true;\n if (!demanded) {\n return ok({\n epoch: this.epoch,\n current: input.current,\n previous: this.previous,\n history: { direction: this.historyDirection, valid: false },\n contributors: Object.freeze([...(input.contributors ?? [])]),\n requiredContributorIds: Object.freeze([...(input.requiredContributorIds ?? [])]),\n ...(input.temporalView === undefined ? {} : { temporalView: input.temporalView }),\n });\n }\n if (input.available === false) {\n return err(\n failure('taa-unavailable', 'enable rgba16float temporal targets and retry the frame'),\n );\n }\n if (this.active !== undefined) {\n return err(\n failure(\n 'temporal-active',\n 'commit or abort the active temporal frame before beginning another',\n ),\n );\n }\n const candidate: TemporalFrameCandidate<T> = {\n epoch: this.epoch + 1,\n current: input.current,\n previous: this.previous,\n history: { direction: this.historyDirection, valid: this.previous !== undefined },\n contributors: Object.freeze([...(input.contributors ?? [])]),\n requiredContributorIds: Object.freeze([...(input.requiredContributorIds ?? [])]),\n ...(input.temporalView === undefined ? {} : { temporalView: input.temporalView }),\n };\n if (input.antialias === 'taa') {\n this.historyAttempts.set(candidate, this.historyStore.begin());\n }\n this.active = candidate;\n this.attempt = 'active';\n this.historyAttempt = input.antialias === 'taa' ? 'active' : 'none';\n this.lastFailure = undefined;\n return ok(candidate);\n }\n\n commit(\n candidate: TemporalFrameCandidate<T>,\n ): Result<TemporalFrameReceipt<T>, TemporalFrameError> {\n if (this.active !== candidate) {\n return err(failure('temporal-not-active', 'commit the candidate returned by begin'));\n }\n this.epoch = candidate.epoch;\n this.previous = candidate.current;\n if (candidate.temporalView !== undefined) {\n this.lastSubmittedView = snapshotSubmittedTemporalView(candidate.temporalView);\n this.temporalFrameIndex += 1;\n }\n this.historyDirection = candidate.history.direction === 'a-to-b' ? 'b-to-a' : 'a-to-b';\n const historyAttempt = this.historyAttempts.get(candidate);\n historyAttempt?.commit();\n this.coverage = classifySceneDataCoverage({\n contributors: candidate.contributors,\n requiredContributorIds: candidate.requiredContributorIds,\n });\n this.active = undefined;\n historyAttempt?.abort();\n this.historyAttempts.delete(candidate);\n this.attempt = 'committed';\n this.historyAttempt = historyAttempt === undefined ? 'none' : 'committed';\n return ok({\n epoch: this.epoch,\n previous: candidate.current,\n historyDirection: candidate.history.direction,\n });\n }\n\n abort(candidate: TemporalFrameCandidate<T>, stage: TemporalFrameStage = 'submit'): void {\n if (this.active !== candidate) return;\n this.historyAttempts.get(candidate)?.abort();\n this.historyAttempts.delete(candidate);\n this.active = undefined;\n this.attempt = 'aborted';\n this.historyAttempt = 'aborted';\n this.lastFailure = stage;\n }\n\n run(\n input: TemporalFrameBeginInput<T>,\n phases: TemporalFramePhases<T>,\n ): Result<TemporalFrameReceipt<T> | undefined, TemporalFrameError> {\n const started = this.begin(input);\n if (!started.ok) return started;\n const candidate = started.value;\n if (input.antialias !== 'taa' && input.temporalDemand !== true) return ok(undefined);\n try {\n const built = phases.build();\n phases.encode(built);\n phases.finish();\n phases.submit();\n } catch (cause) {\n const stage = this.stageFromError(cause);\n this.abort(candidate, stage);\n return err({\n code: 'temporal-not-active',\n expected: `temporal ${stage} succeeds before commit`,\n hint: 'inspect the underlying stage failure and retry the frame',\n detail: { stage, cause },\n });\n }\n return this.commit(candidate);\n }\n\n inspect(): TemporalFrameSnapshot<T> {\n return {\n epoch: this.epoch,\n previous: this.previous,\n historyAttempt: this.historyAttempt,\n attempt: this.attempt,\n lastFailure: this.lastFailure,\n coverage: this.coverage,\n };\n }\n\n /**\n * Derive the current/previous camera matrices without mutating history.\n * `commit()` is the only operation that publishes the returned view, so a\n * graph/finish/submit failure leaves the last successful view intact.\n */\n prepareTemporalView(\n camera: CameraSnapshot,\n surfaceWidth: number,\n surfaceHeight: number,\n ): TemporalView | undefined {\n const demanded =\n camera.antialias === 'taa' ||\n (camera.motionBlur?.shutterAngle !== undefined && camera.motionBlur.shutterAngle > 0);\n if (!demanded) return undefined;\n return projectTemporalView({\n camera,\n temporalFrameIndex: this.temporalFrameIndex,\n surfaceWidth,\n surfaceHeight,\n ...(this.lastSubmittedView === undefined ? {} : { lastSubmitted: this.lastSubmittedView }),\n });\n }\n\n reset(\n reason:\n | 'cut'\n | 'resize'\n | 'camera-switch'\n | 'detach'\n | 'recover'\n | 'device-loss'\n | 'device-generation' = 'recover',\n ): void {\n void reason;\n this.active = undefined;\n this.epoch = 0;\n this.previous = undefined;\n this.temporalFrameIndex = 0;\n this.lastSubmittedView = undefined;\n this.historyDirection = 'a-to-b';\n this.historyStore.reset(\n reason === 'cut' || reason === 'camera-switch'\n ? 'camera-cut'\n : reason === 'resize'\n ? 'resize'\n : reason === 'device-generation' || reason === 'device-loss'\n ? 'device-generation'\n : 'recover',\n );\n this.attempt = 'none';\n this.historyAttempt = 'none';\n this.lastFailure = undefined;\n this.coverage = {\n exactContributorIds: [],\n reactiveContributorIds: [],\n missingContributorIds: [],\n omittedMissingContributorCount: 0,\n };\n }\n\n private stageFromError(cause: unknown): TemporalFrameStage {\n if (typeof cause === 'object' && cause !== null && 'stage' in cause) {\n const stage = (cause as { stage?: unknown }).stage;\n if (stage === 'build' || stage === 'encode' || stage === 'finish' || stage === 'submit')\n return stage;\n }\n return 'submit';\n }\n}\n"]}
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{ DEFAULT_STANDARD_PBR_PARAM_SCHEMA } from '@forgeax/engine-shader';\nimport type {\n MaterialAsset,\n MaterialColorSpace,\n MaterialParameter,\n MaterialPass,\n MaterialRenderState,\n MaterialValue,\n} from '@forgeax/engine-types';\n\nexport type MaterialTransmissionValidationReason =\n | 'non-finite'\n | 'range'\n | 'shape'\n | 'blend'\n | 'depth-write';\n\n/** Structured authoring failure for the Standard transmission contract. */\nexport class MaterialTransmissionContractError extends Error {\n readonly code = 'material-transmission-contract-invalid' as const;\n readonly expected = 'transmission material values satisfy finite ranges and Forward depth rules';\n readonly hint =\n 'repair the named transmission value or pass state before publishing the material';\n readonly detail: {\n readonly code: 'material-transmission-contract-invalid';\n readonly material: 'Standard';\n readonly parameter:\n | 'transmission'\n | 'ior'\n | 'thickness'\n | 'attenuationColor'\n | 'attenuationDistance';\n readonly reason: MaterialTransmissionValidationReason;\n readonly actual?: unknown;\n };\n\n constructor(\n parameter: (typeof MaterialTransmissionContractError.prototype.detail)['parameter'],\n reason: MaterialTransmissionValidationReason,\n actual?: unknown,\n ) {\n super(`Materials.standard: ${parameter} violates the transmission contract (${reason})`);\n this.name = 'MaterialTransmissionContractError';\n this.detail = {\n code: 'material-transmission-contract-invalid',\n material: 'Standard',\n parameter,\n reason,\n ...(actual === undefined ? {} : { actual }),\n };\n }\n}\n\nexport const SPRITE_PREMULTIPLIED_ALPHA_BLEND: GPUBlendState = {\n color: { srcFactor: 'one', dstFactor: 'one-minus-src-alpha', operation: 'add' },\n alpha: { srcFactor: 'one', dstFactor: 'one-minus-src-alpha', operation: 'add' },\n};\n\nconst STANDARD_MODULE = 'forgeax_material::standard';\nconst UNLIT_MODULE = 'forgeax_material::unlit';\nconst SPRITE_MODULE = 'forgeax_material::sprite';\n\nfunction authoredColorParameter(\n name: string,\n type: 'color' | 'vec3',\n colorSpace: MaterialColorSpace,\n optional = false,\n): MaterialParameter {\n return {\n name,\n type,\n ...(type === 'color' && colorSpace === 'srgb' ? {} : { colorSpace }),\n ...(optional ? { optional: true } : {}),\n };\n}\n\nfunction standardParameters(colorSpace: MaterialColorSpace): readonly MaterialParameter[] {\n return DEFAULT_STANDARD_PBR_PARAM_SCHEMA.map((entry) => {\n const type = entry.type.startsWith('texture') ? 'texture' : entry.type;\n const isRequired =\n entry.name === 'baseColor' || entry.name === 'metallic' || entry.name === 'roughness';\n const authoredColor =\n entry.type === 'color' || (entry.type === 'vec3' && entry.name !== 'attenuationColor');\n const schemaColorSpace = 'colorSpace' in entry ? entry.colorSpace : undefined;\n const colorSpaceProjection: { colorSpace?: MaterialColorSpace } = {};\n if (authoredColor && !(type === 'color' && colorSpace === 'srgb')) {\n colorSpaceProjection.colorSpace = colorSpace;\n } else if (!authoredColor && schemaColorSpace !== undefined) {\n colorSpaceProjection.colorSpace = schemaColorSpace;\n }\n return {\n name: entry.name,\n type,\n ...colorSpaceProjection,\n ...(isRequired ? {} : { optional: true }),\n } as MaterialParameter;\n });\n}\n\nfunction unlitParameters(colorSpace: MaterialColorSpace): readonly MaterialParameter[] {\n return [\n authoredColorParameter('baseColor', 'color', colorSpace),\n { name: 'alphaCutoff', type: 'f32', optional: true },\n { name: 'baseColorTexture', type: 'texture', optional: true },\n ];\n}\n\nfunction pass(\n name: string,\n module: string,\n renderState: MaterialRenderState | undefined,\n fragmentEntry?: string,\n queue?: number,\n): MaterialPass {\n const lightMode =\n name === 'shadow-caster' ? 'ShadowCaster' : name === 'deferred' ? 'Deferred' : 'Forward';\n const authoredState = (renderState ?? {}) as Readonly<Record<string, unknown>>;\n const authoredTags = authoredState.tags as Readonly<Record<string, string>> | undefined;\n return {\n name,\n program: {\n module,\n ...(fragmentEntry === undefined ? {} : { fragmentEntry }),\n },\n renderState: {\n ...authoredState,\n tags: { LightMode: lightMode, ...authoredTags },\n ...(queue === undefined ? {} : { queue }),\n },\n };\n}\n\nfunction shadowCasterRenderState(\n renderState: MaterialRenderState | undefined,\n): MaterialRenderState | undefined {\n if (renderState?.cullMode === undefined && renderState?.frontFace === undefined) return undefined;\n return {\n ...(renderState.cullMode === undefined ? {} : { cullMode: renderState.cullMode }),\n ...(renderState.frontFace === undefined ? {} : { frontFace: renderState.frontFace }),\n };\n}\n\ninterface UnlitOpts {\n /** Asset-side authored color space. Defaults to sRGB. */\n readonly colorSpace?: MaterialColorSpace;\n readonly castShadow?: boolean;\n readonly baseColorTexture?: MaterialValue;\n readonly alphaCutoff?: number;\n readonly renderState?: MaterialRenderState;\n readonly queue?: number;\n}\n\nfunction unlit(rgba: readonly [number, number, number, number], opts?: UnlitOpts): MaterialAsset {\n if (opts?.alphaCutoff !== undefined && (opts.alphaCutoff < 0 || opts.alphaCutoff > 1)) {\n throw new Error(`Materials.unlit: alphaCutoff must be in [0, 1], got ${opts.alphaCutoff}`);\n }\n const values: Record<string, MaterialValue> = { baseColor: rgba };\n if (opts?.baseColorTexture !== undefined) values.baseColorTexture = opts.baseColorTexture;\n if (opts?.alphaCutoff !== undefined) values.alphaCutoff = opts.alphaCutoff;\n const passes: [MaterialPass, ...MaterialPass[]] = [\n pass('forward', UNLIT_MODULE, opts?.renderState, undefined, opts?.queue),\n ];\n if (opts?.castShadow !== false) {\n passes.push(pass('shadow-caster', UNLIT_MODULE, shadowCasterRenderState(opts?.renderState)));\n }\n return {\n kind: 'material',\n ...(opts?.colorSpace === undefined || opts.colorSpace === 'srgb'\n ? {}\n : { colorSpace: opts.colorSpace }),\n passes,\n parameters: unlitParameters(opts?.colorSpace ?? 'srgb'),\n values,\n };\n}\n\ninterface StandardOpts {\n /** Asset-side authored color space for baseColor/emissive/specularTint. Defaults to sRGB. */\n readonly colorSpace?: MaterialColorSpace;\n readonly baseColor: readonly [number, number, number, number];\n readonly metallic?: number;\n readonly roughness?: number;\n /** Texture channel used for the metallic factor; glTF defaults to B (2). */\n readonly metallicChannel?: number;\n /** Texture channel used for the roughness factor; glTF defaults to G (1). */\n readonly roughnessChannel?: number;\n readonly clearcoat?: number;\n readonly clearcoatRoughness?: number;\n readonly specularTint?: readonly [number, number, number];\n readonly specularTintTexture?: MaterialValue;\n readonly emissive?: readonly [number, number, number];\n readonly emissiveIntensity?: number;\n readonly emissiveTexture?: MaterialValue;\n readonly baseColorTexture?: MaterialValue;\n readonly metallicRoughnessTexture?: MaterialValue;\n readonly normalTexture?: MaterialValue;\n readonly occlusionTexture?: MaterialValue;\n readonly occlusionStrength?: number;\n readonly alphaCutoff?: number;\n readonly transmission?: number;\n readonly transmissionTexture?: MaterialValue;\n readonly ior?: number;\n readonly thickness?: number;\n readonly thicknessTexture?: MaterialValue;\n readonly attenuationColor?: readonly [number, number, number];\n readonly attenuationDistance?: number;\n readonly renderState?: MaterialRenderState;\n readonly castShadow?: boolean;\n readonly queue?: number;\n}\n\nfunction validateChannel(\n name: 'metallicChannel' | 'roughnessChannel',\n value: number | undefined,\n): void {\n if (value !== undefined && (!Number.isInteger(value) || value < 0 || value > 3)) {\n throw new Error(`Materials.standard: ${name} must be an integer in [0, 3], got ${value}`);\n }\n}\n\nfunction validateFiniteRange(\n name: 'transmission' | 'ior' | 'thickness' | 'attenuationDistance',\n value: number | undefined,\n minimum: number,\n maximum?: number,\n): void {\n if (value === undefined || !Number.isFinite(value)) {\n if (value === undefined) return;\n throw new MaterialTransmissionContractError(name, 'non-finite', value);\n }\n if (value < minimum || (maximum !== undefined && value > maximum)) {\n throw new MaterialTransmissionContractError(name, 'range', value);\n }\n}\n\nfunction standard(opts: StandardOpts): MaterialAsset {\n const occlusionStrength = opts.occlusionStrength ?? 1;\n if (occlusionStrength < 0 || occlusionStrength > 1) {\n throw new Error(\n `Materials.standard: occlusionStrength must be in [0, 1], got ${occlusionStrength}`,\n );\n }\n if (opts.alphaCutoff !== undefined && (opts.alphaCutoff < 0 || opts.alphaCutoff > 1)) {\n throw new Error(`Materials.standard: alphaCutoff must be in [0, 1], got ${opts.alphaCutoff}`);\n }\n validateChannel('metallicChannel', opts.metallicChannel);\n validateChannel('roughnessChannel', opts.roughnessChannel);\n const transmission = opts.transmission ?? 0;\n const ior = opts.ior ?? 1.5;\n const thickness = opts.thickness ?? 0;\n const attenuationColor = opts.attenuationColor ?? [1, 1, 1];\n validateFiniteRange('transmission', transmission, 0, 1);\n validateFiniteRange('ior', ior, 1);\n validateFiniteRange('thickness', thickness, 0);\n validateFiniteRange('attenuationDistance', opts.attenuationDistance, Number.MIN_VALUE);\n if (\n attenuationColor.length !== 3 ||\n attenuationColor.some((value) => !Number.isFinite(value) || value < 0 || value > 1)\n ) {\n throw new MaterialTransmissionContractError('attenuationColor', 'shape', attenuationColor);\n }\n if (transmission > 0 && opts.renderState?.blend !== undefined) {\n throw new MaterialTransmissionContractError('transmission', 'blend', opts.renderState.blend);\n }\n if (transmission > 0 && opts.renderState?.depthWriteEnabled === true) {\n throw new MaterialTransmissionContractError('transmission', 'depth-write', true);\n }\n const values: Record<string, MaterialValue> = {\n baseColor: opts.baseColor,\n metallic: opts.metallic ?? 0,\n roughness: opts.roughness ?? 0.5,\n occlusionStrength,\n specularTint: opts.specularTint ?? [1, 1, 1],\n transmission,\n ior,\n thickness,\n attenuationColor,\n };\n if (opts.metallicChannel !== undefined) values.metallicChannel = opts.metallicChannel;\n if (opts.roughnessChannel !== undefined) values.roughnessChannel = opts.roughnessChannel;\n if (opts.clearcoat !== undefined) values.clearcoat = opts.clearcoat;\n if (opts.clearcoatRoughness !== undefined) values.clearcoatRoughness = opts.clearcoatRoughness;\n if (opts.emissive !== undefined) values.emissive = opts.emissive;\n if (opts.emissiveIntensity !== undefined) values.emissiveIntensity = opts.emissiveIntensity;\n if (opts.emissiveTexture !== undefined) values.emissiveTexture = opts.emissiveTexture;\n if (opts.baseColorTexture !== undefined) values.baseColorTexture = opts.baseColorTexture;\n if (opts.metallicRoughnessTexture !== undefined) {\n values.metallicRoughnessTexture = opts.metallicRoughnessTexture;\n }\n if (opts.normalTexture !== undefined) values.normalTexture = opts.normalTexture;\n if (opts.occlusionTexture !== undefined) values.occlusionTexture = opts.occlusionTexture;\n if (opts.specularTintTexture !== undefined) {\n values.specularTintTexture = opts.specularTintTexture;\n }\n if (opts.alphaCutoff !== undefined) values.alphaCutoff = opts.alphaCutoff;\n if (opts.transmissionTexture !== undefined) values.transmissionTexture = opts.transmissionTexture;\n if (opts.thicknessTexture !== undefined) values.thicknessTexture = opts.thicknessTexture;\n if (opts.attenuationDistance !== undefined) values.attenuationDistance = opts.attenuationDistance;\n const forwardRenderState =\n transmission > 0 ? { ...(opts.renderState ?? {}), depthWriteEnabled: false } : opts.renderState;\n const passes: [MaterialPass, ...MaterialPass[]] = [\n pass('forward', STANDARD_MODULE, forwardRenderState, 'fs_main', opts.queue),\n ];\n if (transmission === 0) {\n passes.push(pass('deferred', STANDARD_MODULE, opts.renderState, 'fs_gbuffer', opts.queue));\n }\n if (opts.castShadow !== false) {\n passes.push(pass('shadow-caster', STANDARD_MODULE, shadowCasterRenderState(opts.renderState)));\n }\n return {\n kind: 'material',\n ...(opts.colorSpace === undefined || opts.colorSpace === 'srgb'\n ? {}\n : { colorSpace: opts.colorSpace }),\n passes,\n parameters: standardParameters(opts.colorSpace ?? 'srgb'),\n values,\n };\n}\n\nexport const Materials = { unlit, standard } as const;\n\nexport { SPRITE_MODULE };\n"]}
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