@forgeax/engine-render 0.1.20 → 0.1.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (645) hide show
  1. package/README.md +365 -29
  2. package/dist/assembly/backend-contract.d.ts +13 -0
  3. package/dist/assembly/backend-contract.d.ts.map +1 -1
  4. package/dist/assembly/device-feature-admission.d.ts +18 -0
  5. package/dist/assembly/device-feature-admission.d.ts.map +1 -0
  6. package/dist/assembly/directional-shadow-inspection.d.ts +38 -0
  7. package/dist/assembly/directional-shadow-inspection.d.ts.map +1 -0
  8. package/dist/assembly/factory.d.ts +30 -19
  9. package/dist/assembly/factory.d.ts.map +1 -1
  10. package/dist/assembly/host-contract.d.ts +19 -0
  11. package/dist/assembly/host-contract.d.ts.map +1 -1
  12. package/dist/assembly/render-target-host.d.ts +46 -0
  13. package/dist/assembly/render-target-host.d.ts.map +1 -0
  14. package/dist/assets/render-asset-port.d.ts.map +1 -1
  15. package/dist/authoring.mjs +4 -1
  16. package/dist/authoring.mjs.map +1 -1
  17. package/dist/capture/cube-views.d.ts +21 -0
  18. package/dist/capture/cube-views.d.ts.map +1 -0
  19. package/dist/capture/scheduler.d.ts +54 -0
  20. package/dist/capture/scheduler.d.ts.map +1 -0
  21. package/dist/{chunk-PCHBPYML.mjs → chunk-4L3P6DT5.mjs} +2 -2
  22. package/dist/chunk-4L3P6DT5.mjs.map +1 -0
  23. package/dist/{chunk-VFPLTKCU.mjs → chunk-4NPUASZR.mjs} +15 -4
  24. package/dist/chunk-4NPUASZR.mjs.map +1 -0
  25. package/dist/chunk-DIYW3M5D.mjs +5085 -0
  26. package/dist/chunk-DIYW3M5D.mjs.map +1 -0
  27. package/dist/chunk-FBC4R44J.mjs +1003 -0
  28. package/dist/chunk-FBC4R44J.mjs.map +1 -0
  29. package/dist/{chunk-CDTWTHZR.mjs → chunk-FF7K3FSO.mjs} +474 -168
  30. package/dist/chunk-FF7K3FSO.mjs.map +1 -0
  31. package/dist/chunk-HZUPSYW7.mjs +1104 -0
  32. package/dist/chunk-HZUPSYW7.mjs.map +1 -0
  33. package/dist/{chunk-TBQJOK2L.mjs → chunk-QODA5UKU.mjs} +321 -269
  34. package/dist/chunk-QODA5UKU.mjs.map +1 -0
  35. package/dist/chunk-YALPS44A.mjs +296 -0
  36. package/dist/chunk-YALPS44A.mjs.map +1 -0
  37. package/dist/{chunk-4XINDLAY.mjs → chunk-ZUWKAZ2I.mjs} +1963 -2178
  38. package/dist/chunk-ZUWKAZ2I.mjs.map +1 -0
  39. package/dist/cluster-binner.d.ts +5 -0
  40. package/dist/cluster-binner.d.ts.map +1 -1
  41. package/dist/components/camera.d.ts +1 -0
  42. package/dist/components/camera.d.ts.map +1 -1
  43. package/dist/components/cube-camera.d.ts +20 -0
  44. package/dist/components/cube-camera.d.ts.map +1 -0
  45. package/dist/components/directional-light.d.ts +11 -2
  46. package/dist/components/directional-light.d.ts.map +1 -1
  47. package/dist/components/directional-shadow-filter.d.ts +25 -0
  48. package/dist/components/directional-shadow-filter.d.ts.map +1 -0
  49. package/dist/components/index.d.ts +5 -0
  50. package/dist/components/index.d.ts.map +1 -1
  51. package/dist/components/light-helpers.d.ts +4 -0
  52. package/dist/components/light-helpers.d.ts.map +1 -1
  53. package/dist/components/light-probe.d.ts +9 -0
  54. package/dist/components/light-probe.d.ts.map +1 -0
  55. package/dist/components/rect-area-light.d.ts +12 -0
  56. package/dist/components/rect-area-light.d.ts.map +1 -0
  57. package/dist/components/reflection-probe.d.ts +17 -0
  58. package/dist/components/reflection-probe.d.ts.map +1 -0
  59. package/dist/components/scene-instance.d.ts +4 -0
  60. package/dist/components/scene-instance.d.ts.map +1 -1
  61. package/dist/components/spot-light.d.ts +3 -0
  62. package/dist/components/spot-light.d.ts.map +1 -1
  63. package/dist/construct-renderer.mjs +14836 -9620
  64. package/dist/construct-renderer.mjs.map +1 -1
  65. package/dist/device/gpu-residency.d.ts +8 -1
  66. package/dist/device/gpu-residency.d.ts.map +1 -1
  67. package/dist/device/lifecycle-transaction.d.ts +2 -0
  68. package/dist/device/lifecycle-transaction.d.ts.map +1 -0
  69. package/dist/environment/frame.d.ts.map +1 -1
  70. package/dist/environment/lifecycle.d.ts +5 -0
  71. package/dist/environment/lifecycle.d.ts.map +1 -1
  72. package/dist/errors/gpu-driven.d.ts +26 -0
  73. package/dist/errors/gpu-driven.d.ts.map +1 -0
  74. package/dist/errors/index.d.ts +1 -0
  75. package/dist/errors/index.d.ts.map +1 -1
  76. package/dist/errors/recover.d.ts +9 -1
  77. package/dist/errors/recover.d.ts.map +1 -1
  78. package/dist/errors/render.d.ts +166 -93
  79. package/dist/errors/render.d.ts.map +1 -1
  80. package/dist/extract/directional-shadow-projection.d.ts +23 -0
  81. package/dist/extract/directional-shadow-projection.d.ts.map +1 -0
  82. package/dist/extract/environment.d.ts +14 -0
  83. package/dist/extract/environment.d.ts.map +1 -1
  84. package/dist/extract/gpu-driven.d.ts +50 -0
  85. package/dist/extract/gpu-driven.d.ts.map +1 -0
  86. package/dist/extract/visibility.d.ts.map +1 -1
  87. package/dist/features/fullscreen.d.ts.map +1 -1
  88. package/dist/features/targets.d.ts.map +1 -1
  89. package/dist/features/types.d.ts +10 -0
  90. package/dist/features/types.d.ts.map +1 -1
  91. package/dist/fullscreen-post-process-pass.d.ts +13 -2
  92. package/dist/fullscreen-post-process-pass.d.ts.map +1 -1
  93. package/dist/gpu-driven/batch-topology.d.ts +34 -0
  94. package/dist/gpu-driven/batch-topology.d.ts.map +1 -1
  95. package/dist/gpu-driven/prepared-draw.d.ts +63 -0
  96. package/dist/gpu-driven/prepared-draw.d.ts.map +1 -0
  97. package/dist/gpu-driven/production-raster.d.ts +97 -2
  98. package/dist/gpu-driven/production-raster.d.ts.map +1 -1
  99. package/dist/gpu-driven/view-gpu.d.ts +64 -1
  100. package/dist/gpu-driven/view-gpu.d.ts.map +1 -1
  101. package/dist/gpu-scene-schema.d.ts +14 -0
  102. package/dist/gpu-scene-schema.d.ts.map +1 -1
  103. package/dist/gpu-scene.d.ts +8 -1
  104. package/dist/gpu-scene.d.ts.map +1 -1
  105. package/dist/gpu-usage.d.ts +0 -1
  106. package/dist/gpu-usage.d.ts.map +1 -1
  107. package/dist/hdrp-buffers.d.ts +21 -19
  108. package/dist/hdrp-buffers.d.ts.map +1 -1
  109. package/dist/ibl/IblPipelineCache.d.ts +4 -0
  110. package/dist/ibl/IblPipelineCache.d.ts.map +1 -1
  111. package/dist/ibl/kernel-cache.d.ts +36 -0
  112. package/dist/ibl/kernel-cache.d.ts.map +1 -0
  113. package/dist/index.d.ts +39 -3
  114. package/dist/index.d.ts.map +1 -1
  115. package/dist/index.mjs +91 -6
  116. package/dist/index.mjs.map +1 -1
  117. package/dist/inspection-types.d.ts +214 -1
  118. package/dist/inspection-types.d.ts.map +1 -1
  119. package/dist/instances-derived-bounds.d.ts +50 -0
  120. package/dist/instances-derived-bounds.d.ts.map +1 -0
  121. package/dist/internal.d.ts +9 -0
  122. package/dist/internal.d.ts.map +1 -1
  123. package/dist/internal.mjs +23 -2
  124. package/dist/internal.mjs.map +1 -1
  125. package/dist/light-buffer-layout.d.ts +58 -140
  126. package/dist/light-buffer-layout.d.ts.map +1 -1
  127. package/dist/materials.d.ts.map +1 -1
  128. package/dist/mesh-material-bindings.d.ts +54 -0
  129. package/dist/mesh-material-bindings.d.ts.map +1 -1
  130. package/dist/pbr-pipeline.d.ts +38 -14
  131. package/dist/pbr-pipeline.d.ts.map +1 -1
  132. package/dist/pipeline/standard-forward-lane.d.ts +2 -1
  133. package/dist/pipeline/standard-forward-lane.d.ts.map +1 -1
  134. package/dist/pipeline/standard-lighting/errors.d.ts +4 -0
  135. package/dist/pipeline/standard-lighting/errors.d.ts.map +1 -0
  136. package/dist/pipeline/standard-lighting/graph.d.ts +24 -0
  137. package/dist/pipeline/standard-lighting/graph.d.ts.map +1 -0
  138. package/dist/pipeline/standard-lighting/inspection.d.ts +38 -0
  139. package/dist/pipeline/standard-lighting/inspection.d.ts.map +1 -0
  140. package/dist/pipeline/standard-lighting/layout.d.ts +28 -0
  141. package/dist/pipeline/standard-lighting/layout.d.ts.map +1 -0
  142. package/dist/pipeline/standard-lighting/light-frame.d.ts +33 -0
  143. package/dist/pipeline/standard-lighting/light-frame.d.ts.map +1 -0
  144. package/dist/pipeline/standard-lighting/membership.d.ts +14 -0
  145. package/dist/pipeline/standard-lighting/membership.d.ts.map +1 -0
  146. package/dist/pipeline/standard-lighting/prepare.d.ts +16 -0
  147. package/dist/pipeline/standard-lighting/prepare.d.ts.map +1 -0
  148. package/dist/pipeline/standard-lighting/topology.d.ts +45 -0
  149. package/dist/pipeline/standard-lighting/topology.d.ts.map +1 -0
  150. package/dist/pipeline/standard-lighting/transport.d.ts +36 -0
  151. package/dist/pipeline/standard-lighting/transport.d.ts.map +1 -0
  152. package/dist/pipeline/standard-pipeline.d.ts +4 -13
  153. package/dist/pipeline/standard-pipeline.d.ts.map +1 -1
  154. package/dist/pipeline/standard-post.d.ts.map +1 -1
  155. package/dist/pipeline/standard-profile.d.ts +5 -26
  156. package/dist/pipeline/standard-profile.d.ts.map +1 -1
  157. package/dist/pipeline-builder.d.ts +2 -0
  158. package/dist/pipeline-builder.d.ts.map +1 -1
  159. package/dist/pipeline-spec.d.ts +40 -7
  160. package/dist/pipeline-spec.d.ts.map +1 -1
  161. package/dist/plugin.d.ts.map +1 -1
  162. package/dist/point-shadow-inspection.d.ts +21 -0
  163. package/dist/point-shadow-inspection.d.ts.map +1 -0
  164. package/dist/prepare/extended-lighting/ltc-resources.d.ts +31 -0
  165. package/dist/prepare/extended-lighting/ltc-resources.d.ts.map +1 -0
  166. package/dist/prepare/extended-lighting/resources.d.ts +72 -0
  167. package/dist/prepare/extended-lighting/resources.d.ts.map +1 -0
  168. package/dist/prepare/extended-lighting/spot-modifiers.d.ts +42 -0
  169. package/dist/prepare/extended-lighting/spot-modifiers.d.ts.map +1 -0
  170. package/dist/prepare/extended-lighting/state.d.ts +24 -0
  171. package/dist/prepare/extended-lighting/state.d.ts.map +1 -0
  172. package/dist/record/frame-lighting.d.ts +33 -36
  173. package/dist/record/frame-lighting.d.ts.map +1 -1
  174. package/dist/record/frame-snapshot.d.ts +78 -24
  175. package/dist/record/frame-snapshot.d.ts.map +1 -1
  176. package/dist/record/frame-targets.d.ts +5 -0
  177. package/dist/record/frame-targets.d.ts.map +1 -1
  178. package/dist/record/frame.d.ts +16 -6
  179. package/dist/record/frame.d.ts.map +1 -1
  180. package/dist/record/gpu-pass-timing/contract.d.ts +96 -0
  181. package/dist/record/gpu-pass-timing/contract.d.ts.map +1 -0
  182. package/dist/record/gpu-pass-timing/errors.d.ts +18 -0
  183. package/dist/record/gpu-pass-timing/errors.d.ts.map +1 -0
  184. package/dist/record/gpu-pass-timing/index.d.ts +8 -0
  185. package/dist/record/gpu-pass-timing/index.d.ts.map +1 -0
  186. package/dist/record/gpu-pass-timing/parser.d.ts +11 -0
  187. package/dist/record/gpu-pass-timing/parser.d.ts.map +1 -0
  188. package/dist/record/gpu-pass-timing/session.d.ts +43 -0
  189. package/dist/record/gpu-pass-timing/session.d.ts.map +1 -0
  190. package/dist/record/gpu-timing.d.ts +20 -3
  191. package/dist/record/gpu-timing.d.ts.map +1 -1
  192. package/dist/record/helpers.d.ts +0 -20
  193. package/dist/record/helpers.d.ts.map +1 -1
  194. package/dist/record/main-pass-geometry.d.ts +6 -1
  195. package/dist/record/main-pass-geometry.d.ts.map +1 -1
  196. package/dist/record/main-pass-material.d.ts +25 -2
  197. package/dist/record/main-pass-material.d.ts.map +1 -1
  198. package/dist/record/main-pass-sprite-draws.d.ts.map +1 -1
  199. package/dist/record/main-pass.d.ts +2 -0
  200. package/dist/record/main-pass.d.ts.map +1 -1
  201. package/dist/record/mesh-ssbo.d.ts.map +1 -1
  202. package/dist/record/render-context.d.ts +98 -6
  203. package/dist/record/render-context.d.ts.map +1 -1
  204. package/dist/record/shadow-pass.d.ts.map +1 -1
  205. package/dist/record/skybox-post-pass.d.ts.map +1 -1
  206. package/dist/record/typed-frame-graph.d.ts +119 -4
  207. package/dist/record/typed-frame-graph.d.ts.map +1 -1
  208. package/dist/record/view-ubo.d.ts +7 -5
  209. package/dist/record/view-ubo.d.ts.map +1 -1
  210. package/dist/reflection/filter.d.ts +22 -0
  211. package/dist/reflection/filter.d.ts.map +1 -0
  212. package/dist/reflection/gpu-table.d.ts +25 -0
  213. package/dist/reflection/gpu-table.d.ts.map +1 -0
  214. package/dist/reflection/inspection.d.ts +10 -0
  215. package/dist/reflection/inspection.d.ts.map +1 -0
  216. package/dist/reflection/projection.d.ts +140 -0
  217. package/dist/reflection/projection.d.ts.map +1 -0
  218. package/dist/reflection/record-owner.d.ts +60 -0
  219. package/dist/reflection/record-owner.d.ts.map +1 -0
  220. package/dist/render-contract.d.ts +62 -14
  221. package/dist/render-contract.d.ts.map +1 -1
  222. package/dist/render-graph-primitives.d.ts +1 -0
  223. package/dist/render-graph-primitives.d.ts.map +1 -1
  224. package/dist/render-pipeline.d.ts +49 -2
  225. package/dist/render-pipeline.d.ts.map +1 -1
  226. package/dist/render-system-extract.d.ts +160 -31
  227. package/dist/render-system-extract.d.ts.map +1 -1
  228. package/dist/render-system.d.ts +28 -2
  229. package/dist/render-system.d.ts.map +1 -1
  230. package/dist/renderer.d.ts +43 -0
  231. package/dist/renderer.d.ts.map +1 -0
  232. package/dist/scene/probe-blend-record.d.ts +22 -0
  233. package/dist/scene/probe-blend-record.d.ts.map +1 -0
  234. package/dist/scene/probe-blend.d.ts +142 -0
  235. package/dist/scene/probe-blend.d.ts.map +1 -0
  236. package/dist/scene/render-scene-types.d.ts +0 -6
  237. package/dist/scene/render-scene-types.d.ts.map +1 -1
  238. package/dist/scene/render-scene.d.ts +117 -9
  239. package/dist/scene/render-scene.d.ts.map +1 -1
  240. package/dist/scene/visibility/bounds.d.ts +20 -0
  241. package/dist/scene/visibility/bounds.d.ts.map +1 -0
  242. package/dist/scene/visibility/budget.d.ts +16 -0
  243. package/dist/scene/visibility/budget.d.ts.map +1 -0
  244. package/dist/scene/visibility/facet.d.ts +73 -0
  245. package/dist/scene/visibility/facet.d.ts.map +1 -0
  246. package/dist/scene/visibility/gpu-frame-timing.d.ts +41 -0
  247. package/dist/scene/visibility/gpu-frame-timing.d.ts.map +1 -0
  248. package/dist/scene/visibility/gpu-lod.d.ts +46 -0
  249. package/dist/scene/visibility/gpu-lod.d.ts.map +1 -0
  250. package/dist/scene/visibility/inspection.d.ts +132 -0
  251. package/dist/scene/visibility/inspection.d.ts.map +1 -0
  252. package/dist/scene/visibility/lod-selector.d.ts +25 -0
  253. package/dist/scene/visibility/lod-selector.d.ts.map +1 -0
  254. package/dist/scene/visibility/occlusion-confidence.d.ts +81 -0
  255. package/dist/scene/visibility/occlusion-confidence.d.ts.map +1 -0
  256. package/dist/scene/visibility/occlusion-pass.d.ts +57 -0
  257. package/dist/scene/visibility/occlusion-pass.d.ts.map +1 -0
  258. package/dist/scene/visibility/occlusion-query-pool.d.ts +57 -0
  259. package/dist/scene/visibility/occlusion-query-pool.d.ts.map +1 -0
  260. package/dist/scene/visibility/occlusion-runtime.d.ts +96 -0
  261. package/dist/scene/visibility/occlusion-runtime.d.ts.map +1 -0
  262. package/dist/scene/visibility/types.d.ts +34 -0
  263. package/dist/scene/visibility/types.d.ts.map +1 -0
  264. package/dist/shadow-atlas.d.ts +3 -3
  265. package/dist/shadow-atlas.d.ts.map +1 -1
  266. package/dist/ssao-buffers.d.ts +3 -0
  267. package/dist/ssao-buffers.d.ts.map +1 -1
  268. package/dist/ssr/admission.d.ts +122 -0
  269. package/dist/ssr/admission.d.ts.map +1 -0
  270. package/dist/ssr/composition.d.ts +32 -0
  271. package/dist/ssr/composition.d.ts.map +1 -0
  272. package/dist/ssr/errors.d.ts +39 -0
  273. package/dist/ssr/errors.d.ts.map +1 -0
  274. package/dist/ssr/identity.d.ts +13 -0
  275. package/dist/ssr/identity.d.ts.map +1 -0
  276. package/dist/systems/skin-palette-allocator.d.ts +1 -1
  277. package/dist/targets/contracts.d.ts +66 -0
  278. package/dist/targets/contracts.d.ts.map +1 -0
  279. package/dist/targets/graph-projection.d.ts +29 -0
  280. package/dist/targets/graph-projection.d.ts.map +1 -0
  281. package/dist/targets/material-source.d.ts +34 -0
  282. package/dist/targets/material-source.d.ts.map +1 -0
  283. package/dist/targets/owner.d.ts +32 -0
  284. package/dist/targets/owner.d.ts.map +1 -0
  285. package/dist/targets/physical.d.ts +18 -0
  286. package/dist/targets/physical.d.ts.map +1 -0
  287. package/dist/targets/readback.d.ts +39 -0
  288. package/dist/targets/readback.d.ts.map +1 -0
  289. package/dist/temporal/frame-coordinator.d.ts +13 -0
  290. package/dist/temporal/frame-coordinator.d.ts.map +1 -1
  291. package/dist/temporal/frame.d.ts +2 -0
  292. package/dist/temporal/frame.d.ts.map +1 -1
  293. package/dist/temporal/index.mjs +6 -5
  294. package/dist/temporal/view.d.ts +7 -0
  295. package/dist/temporal/view.d.ts.map +1 -1
  296. package/dist/tilemap-chunk-extract-system.d.ts +1 -1
  297. package/dist/typed-render-graph-primitives.d.ts +5 -1
  298. package/dist/typed-render-graph-primitives.d.ts.map +1 -1
  299. package/dist/typed-shadow-passes.d.ts +1 -1
  300. package/dist/typed-shadow-passes.d.ts.map +1 -1
  301. package/dist/volume/passes.d.ts +9 -5
  302. package/dist/volume/passes.d.ts.map +1 -1
  303. package/package.json +20 -20
  304. package/src/__tests__/bloom-exact-zero.unit.test.ts +48 -19
  305. package/src/__tests__/bloom-lifecycle.integration.test.ts +41 -13
  306. package/src/__tests__/camera-target-consumption.unit.test.ts +53 -0
  307. package/src/__tests__/cluster-binner.unit.test.ts +35 -0
  308. package/src/__tests__/cluster-grid-default-surface.unit.test.ts +12 -2
  309. package/src/__tests__/cube-camera-scheduler.unit.test.ts +70 -0
  310. package/src/__tests__/cube-camera-single-submit.perf.test.ts +75 -0
  311. package/src/__tests__/cube-camera-view-matrices.unit.test.ts +41 -0
  312. package/src/__tests__/cube-camera-vocabulary.unit.test.ts +47 -0
  313. package/src/__tests__/cube-camera.integration.test.ts +42 -0
  314. package/src/__tests__/detached-inspection.integration.test.ts +6 -0
  315. package/src/__tests__/device-feature-admission.unit.test.ts +85 -0
  316. package/src/__tests__/direct-light-snapshot.unit.test.ts +62 -6
  317. package/src/__tests__/docs-gate-green.unit.test.ts +38 -0
  318. package/src/__tests__/environment-generation.integration.test.ts +16 -0
  319. package/src/__tests__/evidence-identity.ts +13 -0
  320. package/src/__tests__/evidence-identity.unit.test.ts +24 -0
  321. package/src/__tests__/extended-lighting-recovery.browser.test.ts +14 -0
  322. package/src/__tests__/extended-lighting-recovery.dawn.test.ts +14 -0
  323. package/src/__tests__/extended-lighting-recovery.integration.test.ts +81 -0
  324. package/src/__tests__/extended-lighting-resources.unit.test.ts +51 -0
  325. package/src/__tests__/extended-lighting-zero-feature.integration.test.ts +52 -0
  326. package/src/__tests__/factory-contract.integration.test.ts +288 -29
  327. package/src/__tests__/fog-component.unit.test.ts +67 -0
  328. package/src/__tests__/fog.integration.test.ts +86 -0
  329. package/src/__tests__/frame-observation.contract.test.ts +15 -0
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@@ -0,0 +1,125 @@
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+ import { RenderGraphBuilder } from '@forgeax/engine-render-graph';
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+ import type { RhiCommandEncoder } from '@forgeax/engine-rhi';
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+ import { type RhiNullDevice, rhi } from '@forgeax/engine-rhi-null';
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+ import { ok } from '@forgeax/engine-types';
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+ import { describe, expect, it } from 'vitest';
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+ import { createGpuPassTimingSession } from '../record/gpu-pass-timing/session.js';
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+ import type { FrameReceipt } from '../render-contract.js';
8
+ import { createGpuPassTimingObservationStore } from '../renderer.js';
9
+
10
+ async function createNullDevice(): Promise<RhiNullDevice> {
11
+ const adapter = (await rhi.requestAdapter()).unwrap();
12
+ return (await adapter.requestDevice()).unwrap() as RhiNullDevice;
13
+ }
14
+
15
+ function receipt(frameId: number): FrameReceipt {
16
+ return {
17
+ frameId,
18
+ deviceGeneration: 1,
19
+ completed: Promise.resolve(ok(undefined)),
20
+ } as FrameReceipt;
21
+ }
22
+
23
+ describe('GPU pass timing RhiNull refusal and exact-zero evidence', () => {
24
+ it('keeps the real RhiNull draw path free of timing resources and commands', async () => {
25
+ const device = await createNullDevice();
26
+ const graph = new RenderGraphBuilder<{ readonly encoder: RhiCommandEncoder }>();
27
+ const output = graph
28
+ .createTexture('output', { format: 'rgba8unorm', size: { width: 1, height: 1 } })
29
+ .unwrap();
30
+ const outputView = graph.view(output).unwrap();
31
+ graph
32
+ .addRasterPass('scene', {
33
+ accesses: [{ resource: outputView, usage: 'color-attachment' }],
34
+ colorAttachments: [{ view: outputView, loadOp: 'clear', storeOp: 'store' }],
35
+ encode: ({ pass }) => pass.draw(3, 1, 0, 0),
36
+ })
37
+ .unwrap();
38
+
39
+ const compiled = graph.compile({ device, surfaceSize: { width: 1, height: 1 } }).unwrap();
40
+ const querySetsBefore = device.bookkeeper
41
+ .allRecords()
42
+ .filter((record) => record.kind === 'QuerySet');
43
+ const encoder = device.createCommandEncoder({ label: 'rhi-null-off' }).unwrap();
44
+ expect(compiled.execute({ encoder }).ok).toBe(true);
45
+ const commandBuffer = encoder.finish().unwrap();
46
+ expect(device.queue.submit([commandBuffer]).ok).toBe(true);
47
+
48
+ expect(device.totalDrawCount).toBe(1);
49
+ expect(device.framePassNames).toEqual(['scene']);
50
+ expect(
51
+ device.bookkeeper.allRecords().filter((record) => record.kind === 'QuerySet'),
52
+ ).toHaveLength(querySetsBefore.length);
53
+ expect(
54
+ device.bookkeeper.allRecords().filter((record) => record.kind === 'Buffer'),
55
+ ).toHaveLength(0);
56
+ expect((await compiled.retire()).ok).toBe(true);
57
+ });
58
+
59
+ it('refuses opt-in before allocation and keeps repeated recovery attempts side-effect free', async () => {
60
+ const device = await createNullDevice();
61
+ const before = device.bookkeeper.recordCount();
62
+ const first = createGpuPassTimingSession(device, { retentionFrames: 8 });
63
+ const second = createGpuPassTimingSession(device, { retentionFrames: 8 });
64
+
65
+ expect(first).toMatchObject({
66
+ ok: false,
67
+ error: { code: 'timestamp-period-unavailable' },
68
+ });
69
+ expect(second).toMatchObject({
70
+ ok: false,
71
+ error: { code: 'timestamp-period-unavailable' },
72
+ });
73
+ expect(device.bookkeeper.recordCount()).toBe(before);
74
+ expect(device.bookkeeper.allRecords().some((record) => record.kind === 'QuerySet')).toBe(false);
75
+ });
76
+
77
+ it('reports unavailable observations without tick or duration fields', async () => {
78
+ const store = createGpuPassTimingObservationStore({
79
+ retentionFrames: 8,
80
+ currentDeviceGeneration: () => 1,
81
+ });
82
+ const current = receipt(1);
83
+ store.register(current, async () => ({
84
+ status: 'unavailable',
85
+ reason: {
86
+ code: 'timestamp-query-unsupported',
87
+ expected: 'the active device exposes timestamp-query',
88
+ hint: 'use a backend that supports timestamp-query',
89
+ detail: {},
90
+ },
91
+ capability: { timestampQuery: false, timestampPeriodNanoseconds: null },
92
+ }));
93
+
94
+ const observed = await store.observe(current, { include: ['timings'] });
95
+ expect(observed.ok).toBe(true);
96
+ if (!observed.ok) return;
97
+ expect(observed.value.timings).toMatchObject({
98
+ status: 'unavailable',
99
+ reason: { code: 'timestamp-query-unsupported' },
100
+ });
101
+ expect(observed.value.timings).not.toHaveProperty('tick');
102
+ expect(observed.value.timings).not.toHaveProperty('durationNanoseconds');
103
+ expect(JSON.stringify(observed.value)).not.toContain('durationNanoseconds');
104
+ });
105
+
106
+ it('marks a RhiNull artifact as refused rather than manufacturing GPU evidence', async () => {
107
+ const validatorModulePath = '../../bench/gpu-pass-timing/validator.js';
108
+ const { validateGpuPassTimingReport } = await import(validatorModulePath);
109
+ const refused = validateGpuPassTimingReport({
110
+ schemaVersion: '1.0',
111
+ benchmark: 'render-gpu-pass-timing',
112
+ source: { sourceHead: '0'.repeat(40), package: '@forgeax/engine-render' },
113
+ runner: { name: 'rhi-null-test', version: '1', os: 'test', browser: null },
114
+ backend: {
115
+ kind: 'null',
116
+ adapter: 'RhiNull',
117
+ driver: 'none',
118
+ browser: 'none',
119
+ realGpu: false,
120
+ },
121
+ });
122
+
123
+ expect(refused).toMatchObject({ ok: false, error: { code: 'artifact-not-real-gpu' } });
124
+ });
125
+ });
@@ -18,7 +18,6 @@ describe('GpuResidencyCache mesh stride', () => {
18
18
  },
19
19
  device.caps,
20
20
  );
21
-
22
21
  const mesh: MeshAsset = {
23
22
  kind: 'mesh',
24
23
  // The producer owns a canonical 20-float interleaved buffer:
@@ -56,4 +55,70 @@ describe('GpuResidencyCache mesh stride', () => {
56
55
  expect(entry?.layoutProjection.arrayStride).toBe(80);
57
56
  expect(entry?.vertexCount).toBe(4);
58
57
  });
58
+
59
+ it('packs lower-detail geometry into shared buffers with distinct ranges', async () => {
60
+ const adapter = (await rhi.requestAdapter()).unwrap();
61
+ const device = (await adapter.requestDevice()).unwrap();
62
+ const store = new GpuResidencyCache();
63
+ store.configureGpuDevice(
64
+ device,
65
+ undefined,
66
+ () => {
67
+ throw new Error('cubemap registration is not part of this test');
68
+ },
69
+ device.caps,
70
+ );
71
+ const indexWrites: Uint8Array[] = [];
72
+ const queue = device.queue;
73
+ const writeBuffer = queue.writeBuffer.bind(queue);
74
+ queue.writeBuffer = (buffer, bufferOffset, data, dataOffset, size) => {
75
+ const bytes =
76
+ data instanceof ArrayBuffer
77
+ ? new Uint8Array(data)
78
+ : new Uint8Array(data.buffer, data.byteOffset, data.byteLength);
79
+ if (bytes.byteLength === 12) indexWrites.push(new Uint8Array(bytes));
80
+ return writeBuffer(buffer, bufferOffset, data, dataOffset, size);
81
+ };
82
+ const attributes = {
83
+ position: new Float32Array(9),
84
+ normal: new Float32Array(9),
85
+ uv: new Float32Array(6),
86
+ tangent: new Float32Array(12),
87
+ };
88
+ const submesh = {
89
+ indexOffset: 0,
90
+ indexCount: 3,
91
+ vertexCount: 3,
92
+ topology: 'triangle-list' as const,
93
+ materialSlot: 0,
94
+ };
95
+ const root: MeshAsset = {
96
+ kind: 'mesh',
97
+ vertices: new Float32Array(36),
98
+ indices: new Uint16Array([0, 1, 2]),
99
+ attributes,
100
+ submeshes: [submesh],
101
+ materialSlots: [{ slotName: 'default' }],
102
+ };
103
+ const lower: MeshAsset = {
104
+ ...root,
105
+ vertices: new Float32Array(36).fill(2),
106
+ indices: new Uint16Array([0, 2, 1]),
107
+ };
108
+ const world = new World();
109
+ const handle = world.allocSharedRef('MeshAsset', root);
110
+ const resident = store.ensureResident(handle, root, 0, [lower]);
111
+ expect(resident.ok).toBe(true);
112
+ if (!resident.ok) return;
113
+ expect(resident.value.vboBytes).toBe(root.vertices.byteLength + lower.vertices.byteLength);
114
+ expect(resident.value.iboBytes).toBe(12);
115
+ expect(resident.value.lodRanges).toEqual([
116
+ [{ first: 0, count: 3, baseVertex: 0 }],
117
+ [{ first: 3, count: 3, baseVertex: 3 }],
118
+ ]);
119
+ const packedIndices = indexWrites.at(-1);
120
+ expect(packedIndices).toBeDefined();
121
+ if (packedIndices === undefined) return;
122
+ expect(new Uint16Array(packedIndices.buffer)).toEqual(new Uint16Array([0, 1, 2, 0, 2, 1]));
123
+ });
59
124
  });
@@ -146,9 +146,16 @@ describe('GpuScene Dawn residency', () => {
146
146
  true,
147
147
  ),
148
148
  ).toBe(0);
149
+ const firstTransformIndex = views.primitive.getUint32(
150
+ gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.primitive, 'transformIndex'),
151
+ true,
152
+ );
153
+ expect(firstTransformIndex).toBe(1);
149
154
  expect(
150
155
  views.transform.getFloat32(
151
- gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.transform, 'currentWorld') + 12 * 4,
156
+ firstTransformIndex * GPU_SCENE_LAYOUTS.transform.stride +
157
+ gpuSceneFieldOffset(GPU_SCENE_LAYOUTS.transform, 'currentWorld') +
158
+ 12 * 4,
152
159
  true,
153
160
  ),
154
161
  ).toBe(3);
@@ -88,7 +88,7 @@ describe('GpuScene', () => {
88
88
  { kind: 'create', snapshot: snapshot(1) },
89
89
  { kind: 'create', snapshot: snapshot(2) },
90
90
  ]);
91
- expect(created.scene.sync(initial).unwrap()).toMatchObject({ ranges: 5, bytes: 1344 });
91
+ expect(created.scene.sync(initial).unwrap()).toMatchObject({ ranges: 5, bytes: 1088 });
92
92
  const writesAfterInitial = queue.writes.length;
93
93
 
94
94
  created.scene.sync(projection.apply([])).unwrap();
@@ -98,11 +98,57 @@ describe('GpuScene', () => {
98
98
  { kind: 'update-transform', worldId: 0, entityKey: 0, world: snapshot(0, 4).transform.world },
99
99
  { kind: 'update-transform', worldId: 0, entityKey: 2, world: snapshot(2, 8).transform.world },
100
100
  ]);
101
- expect(created.scene.sync(dirty).unwrap()).toMatchObject({ ranges: 10 });
101
+ expect(created.scene.sync(dirty).unwrap()).toMatchObject({
102
+ ranges: 2,
103
+ bytes: 2 * GPU_SCENE_LAYOUTS.transform.stride,
104
+ });
102
105
  expect(queue.writes.length).toBeGreaterThan(writesAfterInitial);
103
106
  expect(created.scene.inspect()).toMatchObject({ noChangeFrames: 1 });
104
107
  });
105
108
 
109
+ it('skips previous-transform upload when temporal demand is absent', () => {
110
+ const queue = new RecordingQueue();
111
+ const created = GpuScene.create(createDevice(queue), 1).unwrap();
112
+ if (created.status !== 'available') return;
113
+ const projection = new RenderScene();
114
+ created.scene.sync(projection.apply([{ kind: 'create', snapshot: snapshot(0, 2) }])).unwrap();
115
+
116
+ const writesBefore = queue.writes.length;
117
+ const bytesBefore = created.scene.inspect().uploadBytes;
118
+ created.scene.commitTemporalFrame(false).unwrap();
119
+ expect(queue.writes).toHaveLength(writesBefore);
120
+ expect(created.scene.inspect().uploadBytes).toBe(bytesBefore);
121
+
122
+ created.scene.commitTemporalFrame(true).unwrap();
123
+ expect(queue.writes).toHaveLength(writesBefore + 1);
124
+ expect(created.scene.inspect().uploadBytes).toBe(
125
+ bytesBefore + created.scene.inspect().tables.transform.bytes,
126
+ );
127
+ });
128
+
129
+ it('preserves the prior root transform on transform-only updates', () => {
130
+ const queue = new RecordingQueue();
131
+ const created = GpuScene.create(createDevice(queue), 1).unwrap();
132
+ if (created.status !== 'available') return;
133
+ const projection = new RenderScene();
134
+ created.scene.sync(projection.apply([{ kind: 'create', snapshot: snapshot(0, 2) }])).unwrap();
135
+
136
+ const dirty = projection.apply([
137
+ { kind: 'update-transform', worldId: 0, entityKey: 0, world: snapshot(0, 9).transform.world },
138
+ ]);
139
+ created.scene.sync(dirty).unwrap();
140
+
141
+ const transformWrite = queue.writes.at(-1);
142
+ expect(transformWrite).toBeDefined();
143
+ if (transformWrite === undefined) return;
144
+ const transform = GPU_SCENE_LAYOUTS.transform;
145
+ const currentTranslation = gpuSceneFieldOffset(transform, 'currentWorld') + 12 * 4;
146
+ const previousTranslation = gpuSceneFieldOffset(transform, 'previousWorld') + 12 * 4;
147
+ const bytes = transformWrite.bytes;
148
+ expect(new DataView(bytes.buffer).getFloat32(currentTranslation, true)).toBe(9);
149
+ expect(new DataView(bytes.buffer).getFloat32(previousTranslation, true)).toBe(2);
150
+ });
151
+
106
152
  it('clears removed slots, grows without losing the CPU mirror, and rebuilds a fresh table', () => {
107
153
  const queue = new RecordingQueue();
108
154
  const created = GpuScene.create(createDevice(queue), 2).unwrap();
@@ -117,7 +163,7 @@ describe('GpuScene', () => {
117
163
  ]),
118
164
  )
119
165
  .unwrap();
120
- expect(created.scene.inspect()).toMatchObject({ capacity: 8, capacityGrows: 1 });
166
+ expect(created.scene.inspect()).toMatchObject({ capacity: 4, capacityGrows: 1 });
121
167
 
122
168
  const beforeRemove = queue.writes.length;
123
169
  created.scene.sync(projection.apply([{ kind: 'remove', worldId: 0, entityKey: 1 }])).unwrap();
@@ -0,0 +1,24 @@
1
+ import { describe, expect, it } from 'vitest';
2
+ import { GPU_SHADER_STAGE_FRAGMENT, GPU_SHADER_STAGE_VERTEX } from '../gpu-stage';
3
+ import {
4
+ createHdrpBindGroupLayoutDescriptor,
5
+ createHdrpSkinBindGroupLayoutDescriptor,
6
+ } from '../pbr-pipeline';
7
+
8
+ describe('HDRP group(2) mesh visibility contract', () => {
9
+ it('exposes the mesh window to both vertex and fragment stages', () => {
10
+ const descriptor = createHdrpBindGroupLayoutDescriptor();
11
+ const mesh = descriptor.entries?.find((entry) => entry.binding === 0);
12
+ expect(mesh?.visibility).toBe(GPU_SHADER_STAGE_VERTEX | GPU_SHADER_STAGE_FRAGMENT);
13
+ });
14
+
15
+ it('keeps skin palettes vertex-only while sharing mesh visibility', () => {
16
+ const descriptor = createHdrpSkinBindGroupLayoutDescriptor();
17
+ const mesh = descriptor.entries?.find((entry) => entry.binding === 0);
18
+ const currentPalette = descriptor.entries?.find((entry) => entry.binding === 1);
19
+ const previousPalette = descriptor.entries?.find((entry) => entry.binding === 2);
20
+ expect(mesh?.visibility).toBe(GPU_SHADER_STAGE_VERTEX | GPU_SHADER_STAGE_FRAGMENT);
21
+ expect(currentPalette?.visibility).toBe(GPU_SHADER_STAGE_VERTEX);
22
+ expect(previousPalette?.visibility).toBe(GPU_SHADER_STAGE_VERTEX);
23
+ });
24
+ });
@@ -0,0 +1,94 @@
1
+ import { HANDLE_CUBE } from '@forgeax/engine-assets-runtime';
2
+ import { World } from '@forgeax/engine-ecs';
3
+ import { registerPropagateTransforms, Transform } from '@forgeax/engine-scene';
4
+ import { describe, expect, it } from 'vitest';
5
+ import { Camera } from '../components/camera';
6
+ import { Instances } from '../components/instances';
7
+ import { MeshFilter } from '../components/mesh-filter';
8
+ import { MeshRenderer } from '../components/mesh-renderer';
9
+ import { GPU_DRIVEN_VIEW_WGSL } from '../gpu-driven/view-gpu';
10
+ import { extractFrames } from '../render-system-extract';
11
+
12
+ const IDENTITY = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]);
13
+
14
+ function translated(x: number): Float32Array {
15
+ const matrix = new Float32Array(IDENTITY);
16
+ matrix[12] = x;
17
+ return matrix;
18
+ }
19
+
20
+ function spawnCamera(world: World): void {
21
+ world
22
+ .spawn(
23
+ { component: Transform, data: { pos: [0, 0, 5] } },
24
+ { component: Camera, data: { fov: Math.PI / 4, aspect: 1, near: 0.1, far: 100 } },
25
+ )
26
+ .unwrap();
27
+ }
28
+
29
+ function spawnInstancedCube(world: World, entityX: number, instanceX: number) {
30
+ return world
31
+ .spawn(
32
+ { component: Transform, data: { pos: [entityX, 0, 0] } },
33
+ { component: MeshFilter, data: { assetHandle: HANDLE_CUBE } },
34
+ { component: MeshRenderer, data: {} },
35
+ { component: Instances, data: { transforms: translated(instanceX) } },
36
+ )
37
+ .unwrap();
38
+ }
39
+
40
+ describe('Instances CPU/GPU culling ownership', () => {
41
+ it('keeps an instance visible when the entity origin is outside the camera frustum', () => {
42
+ const world = new World();
43
+ registerPropagateTransforms(world);
44
+ spawnCamera(world);
45
+ const entity = spawnInstancedCube(world, 20, -20);
46
+ world.update(0).unwrap();
47
+
48
+ const frame = extractFrames([world], 0);
49
+
50
+ expect(frame.renderables.map((renderable) => renderable.entityKey)).toContain(entity);
51
+ expect(frame.frustumStats).toEqual({ culled: 0, total: 1 });
52
+ });
53
+
54
+ it('recomputes the union after entity and instance transforms change', () => {
55
+ const world = new World();
56
+ registerPropagateTransforms(world);
57
+ spawnCamera(world);
58
+ const entity = spawnInstancedCube(world, 20, -20);
59
+ world.update(0).unwrap();
60
+ expect(extractFrames([world], 0).renderables).toHaveLength(1);
61
+
62
+ world.set(entity, Transform, { pos: [40, 0, 0] }).unwrap();
63
+ world.set(entity, Instances, { transforms: translated(-40) }).unwrap();
64
+ world.update(0).unwrap();
65
+
66
+ const frame = extractFrames([world], 0);
67
+ expect(frame.renderables).toHaveLength(1);
68
+ expect(frame.renderables[0]?.instances?.instanceCount).toBe(1);
69
+ });
70
+
71
+ it('does not make an empty instance array visible or feed it to the GPU as one identity instance', () => {
72
+ const world = new World();
73
+ registerPropagateTransforms(world);
74
+ spawnCamera(world);
75
+ const entity = world
76
+ .spawn(
77
+ { component: Transform, data: { pos: [20, 0, 0] } },
78
+ { component: MeshFilter, data: { assetHandle: HANDLE_CUBE } },
79
+ { component: MeshRenderer, data: {} },
80
+ { component: Instances, data: { transforms: new Float32Array() } },
81
+ )
82
+ .unwrap();
83
+ world.update(0).unwrap();
84
+
85
+ const frame = extractFrames([world], 0);
86
+ expect(
87
+ frame.renderables.find((renderable) => renderable.entityKey === entity)?.instances,
88
+ ).toMatchObject({ instanceCount: 0 });
89
+ expect(GPU_DRIVEN_VIEW_WGSL).toContain('candidate.instanceOrdinal');
90
+ expect(GPU_DRIVEN_VIEW_WGSL).toContain(
91
+ 'currentWorld * transforms[instance.transformIndex].currentWorld',
92
+ );
93
+ });
94
+ });
@@ -0,0 +1,118 @@
1
+ import { readFileSync } from 'node:fs';
2
+ import { describe, expect, it } from 'vitest';
3
+ import { deriveInstancesUnionBounds, InstanceBoundsCache } from '../instances-derived-bounds';
4
+
5
+ const IDENTITY = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]);
6
+
7
+ function translated(x: number, y = 0, z = 0): Float32Array {
8
+ const matrix = new Float32Array(IDENTITY);
9
+ matrix[12] = x;
10
+ matrix[13] = y;
11
+ matrix[14] = z;
12
+ return matrix;
13
+ }
14
+
15
+ const meshAabb = new Float32Array([-1, -1, -1, 1, 1, 1]);
16
+ const entityWorld = new Float32Array(IDENTITY);
17
+
18
+ describe('Instances renderer-derived union bounds', () => {
19
+ it('unions every transformed mesh corner in entity world space', () => {
20
+ expect(
21
+ deriveInstancesUnionBounds({
22
+ meshAabb,
23
+ entityWorld,
24
+ transforms: new Float32Array([...IDENTITY, ...translated(5, 2, -3)]),
25
+ }),
26
+ ).toEqual(new Float32Array([-1, -1, -4, 6, 3, 1]));
27
+ });
28
+
29
+ it('does not manufacture a visible bound for empty or malformed input', () => {
30
+ expect(
31
+ deriveInstancesUnionBounds({ meshAabb, entityWorld, transforms: new Float32Array() }),
32
+ ).toBeUndefined();
33
+ expect(
34
+ deriveInstancesUnionBounds({
35
+ meshAabb,
36
+ entityWorld,
37
+ transforms: new Float32Array([...IDENTITY, 1, 2]),
38
+ }),
39
+ ).toBeUndefined();
40
+ expect(
41
+ deriveInstancesUnionBounds({
42
+ meshAabb,
43
+ entityWorld,
44
+ transforms: new Float32Array([...IDENTITY.slice(0, 15), Number.NaN]),
45
+ }),
46
+ ).toBeUndefined();
47
+ });
48
+
49
+ it('invalidates one cached projection when mesh, entity, or matrix generation changes', () => {
50
+ const cache = new InstanceBoundsCache();
51
+ const input = {
52
+ entityKey: 7,
53
+ meshGeneration: 1,
54
+ transformGeneration: 1,
55
+ matrixGeneration: 1,
56
+ meshAabb,
57
+ entityWorld,
58
+ transforms: new Float32Array(IDENTITY),
59
+ };
60
+ const first = cache.get(input);
61
+ expect(first).toEqual(meshAabb);
62
+ expect(cache.get(input)).toBe(first);
63
+
64
+ const matrixChanged = cache.get({ ...input, matrixGeneration: 2, transforms: translated(9) });
65
+ expect(matrixChanged).not.toBe(first);
66
+ expect(matrixChanged?.[0]).toBe(8);
67
+
68
+ const entityChanged = cache.get({
69
+ ...input,
70
+ transformGeneration: 2,
71
+ entityWorld: translated(10),
72
+ });
73
+ expect(entityChanged).not.toBe(first);
74
+ expect(entityChanged?.[0]).toBe(9);
75
+
76
+ const meshChanged = cache.get({
77
+ ...input,
78
+ meshGeneration: 2,
79
+ meshAabb: new Float32Array([-2, -1, -1, 2, 1, 1]),
80
+ });
81
+ expect(meshChanged).not.toBe(first);
82
+ expect(meshChanged).toEqual(new Float32Array([-2, -1, -1, 2, 1, 1]));
83
+
84
+ const reused = cache.get({ ...input, meshGeneration: 3 });
85
+ expect(reused).not.toBe(first);
86
+ });
87
+
88
+ it('does not alias equal entity keys from different worlds in one composite scene', () => {
89
+ const cache = new InstanceBoundsCache();
90
+ const first = cache.get({
91
+ worldId: 1,
92
+ entityKey: 7,
93
+ meshGeneration: 1,
94
+ transformGeneration: 1,
95
+ matrixGeneration: 1,
96
+ meshAabb,
97
+ entityWorld,
98
+ transforms: new Float32Array(IDENTITY),
99
+ });
100
+ const second = cache.get({
101
+ worldId: 2,
102
+ entityKey: 7,
103
+ meshGeneration: 1,
104
+ transformGeneration: 1,
105
+ matrixGeneration: 1,
106
+ meshAabb,
107
+ entityWorld: translated(20),
108
+ transforms: new Float32Array(IDENTITY),
109
+ });
110
+ expect(second).not.toBe(first);
111
+ expect(second?.[0]).toBe(19);
112
+ });
113
+
114
+ it('keeps bounds renderer-derived; the public Instances schema has no bounds field', () => {
115
+ const source = readFileSync(new URL('../components/instances.ts', import.meta.url), 'utf8');
116
+ expect(source).not.toMatch(/\bbounds\s*:/);
117
+ });
118
+ });
@@ -1,6 +1,13 @@
1
1
  import type { Vec3 } from '@forgeax/engine-math';
2
2
  import { describe, expect, it } from 'vitest';
3
- import { packSpotLight } from '../light-buffer-layout';
3
+ import {
4
+ DIRECT_LIGHT_SLOT_LAYOUT,
5
+ DIRECT_LIGHT_SLOT_METADATA_SENTINEL,
6
+ DIRECT_LIGHT_SLOT_PROJECTOR_FLAG,
7
+ DIRECT_LIGHT_SLOT_TILE_MASK,
8
+ DirectLightSlotKind,
9
+ packDirectLightSlot,
10
+ } from '../light-buffer-layout';
4
11
  import type { SpotLightSnapshot } from '../render-system-extract';
5
12
 
6
13
  const snapshot: SpotLightSnapshot = {
@@ -12,6 +19,7 @@ const snapshot: SpotLightSnapshot = {
12
19
  invRangeSquared: 0.25,
13
20
  cosInner: 0.98,
14
21
  cosOuter: 0.7,
22
+ rollDeg: 17,
15
23
  castShadow: false,
16
24
  lightViewProj: undefined,
17
25
  mapSize: 2048,
@@ -20,21 +28,123 @@ const snapshot: SpotLightSnapshot = {
20
28
  shadowAtlasTile: -1,
21
29
  };
22
30
 
31
+ const point = {
32
+ kind: 'point',
33
+ position: [1, 2, 3],
34
+ color: [4, 5, 6],
35
+ invRangeSquared: 0.25,
36
+ shadowAtlasLayer: -1,
37
+ iesProfileSlice: undefined,
38
+ cookieSlice: undefined,
39
+ };
40
+
41
+ const spot = {
42
+ kind: 'spot',
43
+ position: [7, 8, 9],
44
+ color: [10, 11, 12],
45
+ invRangeSquared: 0.125,
46
+ direction: [0, -1, 0],
47
+ cosInner: 0.9,
48
+ cosOuter: 0.6,
49
+ shadowAtlasTile: 3,
50
+ iesProfileSlice: 5,
51
+ cookieSlice: 7,
52
+ };
53
+
54
+ const rect = {
55
+ kind: 'rect-area',
56
+ position: [-1, -2, -3],
57
+ color: [0.25, 0.5, 0.75],
58
+ invRangeSquared: 0.01,
59
+ halfWidth: 2,
60
+ halfHeight: 3,
61
+ axisX: [1, 0, 0],
62
+ axisY: [0, 1, 0],
63
+ shadowAtlasTile: -1,
64
+ iesProfileSlice: undefined,
65
+ cookieSlice: undefined,
66
+ };
67
+
23
68
  describe('direct light snapshot buffer layout', () => {
24
69
  it('packs the normalized snapshot without changing its public semantics', () => {
25
- const packed = packSpotLight(snapshot);
70
+ const packed = packDirectLightSlot(snapshot);
26
71
 
27
72
  expect([...packed.slice(0, 7)]).toEqual([2, 3, 4, 0.25, 4, 2, 1]);
28
73
  expect(packed[7]).toBeCloseTo(0.98, 5);
29
74
  expect([...packed.slice(8, 11)]).toEqual([0, 1, 0]);
30
75
  expect(packed[11]).toBeCloseTo(0.7, 5);
76
+ expect(packed[15]).toBe(17);
31
77
  });
32
78
 
33
79
  it('does not introduce a pipeline-specific intensity multiplier', () => {
34
- const packed = packSpotLight(snapshot);
80
+ const packed = packDirectLightSlot(snapshot);
35
81
 
36
82
  expect(packed[4]).toBe(snapshot.color[0]);
37
83
  expect(packed[5]).toBe(snapshot.color[1]);
38
84
  expect(packed[6]).toBe(snapshot.color[2]);
39
85
  });
40
86
  });
87
+
88
+ describe('DirectLightSlot ABI', () => {
89
+ it('locks the five-row 80-byte host contract and closed kind values', () => {
90
+ expect(DIRECT_LIGHT_SLOT_LAYOUT.byteSize).toBe(80);
91
+ expect(DIRECT_LIGHT_SLOT_LAYOUT.rowByteOffsets).toEqual([0, 16, 32, 48, 64]);
92
+ expect(DIRECT_LIGHT_SLOT_LAYOUT.metadataByteOffset).toBe(64);
93
+ expect(DIRECT_LIGHT_SLOT_LAYOUT.kindByteOffset).toBe(64);
94
+ expect(DIRECT_LIGHT_SLOT_LAYOUT.shadowByteOffset).toBe(68);
95
+ expect(DIRECT_LIGHT_SLOT_LAYOUT.iesProfileByteOffset).toBe(72);
96
+ expect(DIRECT_LIGHT_SLOT_LAYOUT.cookieByteOffset).toBe(76);
97
+ expect(DIRECT_LIGHT_SLOT_LAYOUT.rollDegByteOffset).toBe(60);
98
+ expect(DIRECT_LIGHT_SLOT_METADATA_SENTINEL).toBe(0xffffffff);
99
+ expect(DirectLightSlotKind).toEqual({ POINT: 0, SPOT: 1, RECT_AREA: 2 });
100
+ });
101
+
102
+ it('packs Point, Spot, and Rect fields into the same five rows', () => {
103
+ const packedPoint = packDirectLightSlot(point as never);
104
+ const packedSpot = packDirectLightSlot(spot as never);
105
+ const packedRect = packDirectLightSlot(rect as never);
106
+
107
+ for (const packed of [packedPoint, packedSpot, packedRect]) {
108
+ expect(packed).toBeInstanceOf(Float32Array);
109
+ expect(packed.byteLength).toBe(80);
110
+ }
111
+
112
+ expect([...packedPoint.slice(0, 4)]).toEqual([1, 2, 3, 0.25]);
113
+ expect([...packedSpot.slice(4, 7)]).toEqual([10, 11, 12]);
114
+ expect([...packedSpot.slice(8, 11)]).toEqual([0, -1, 0]);
115
+ expect([...packedRect.slice(8, 16)]).toEqual([0, 1, 0, 3, 1, 0, 0, 0]);
116
+ });
117
+
118
+ it('uses 0xffffffff for absent shadow and modifier identities', () => {
119
+ const pointWords = new Uint32Array(packDirectLightSlot(point as never).buffer);
120
+ const rectWords = new Uint32Array(packDirectLightSlot(rect as never).buffer);
121
+
122
+ expect(pointWords[16]).toBe(DirectLightSlotKind.POINT);
123
+ expect(pointWords[17]).toBe(DIRECT_LIGHT_SLOT_METADATA_SENTINEL);
124
+ expect(pointWords[18]).toBe(DIRECT_LIGHT_SLOT_METADATA_SENTINEL);
125
+ expect(pointWords[19]).toBe(DIRECT_LIGHT_SLOT_METADATA_SENTINEL);
126
+ expect(rectWords[16]).toBe(DirectLightSlotKind.RECT_AREA);
127
+ expect(rectWords[17]).toBe(DIRECT_LIGHT_SLOT_METADATA_SENTINEL);
128
+ expect(rectWords[18]).toBe(DIRECT_LIGHT_SLOT_METADATA_SENTINEL);
129
+ expect(rectWords[19]).toBe(DIRECT_LIGHT_SLOT_METADATA_SENTINEL);
130
+ });
131
+
132
+ it('marks only the selected projector without changing the slot ABI', () => {
133
+ const projector = {
134
+ ...snapshot,
135
+ projectorAsset: {} as never,
136
+ lightViewProj: new Float32Array(16),
137
+ projectorSlice: 3,
138
+ };
139
+ const selected = new Uint32Array(packDirectLightSlot(projector as never, true).buffer);
140
+ const notSelected = new Uint32Array(packDirectLightSlot(projector as never, false).buffer);
141
+
142
+ const selectedShadowMetadata = selected[17];
143
+ expect(selectedShadowMetadata).toBe(DIRECT_LIGHT_SLOT_PROJECTOR_FLAG | 0);
144
+ if (selectedShadowMetadata === undefined) return;
145
+ expect(selectedShadowMetadata & DIRECT_LIGHT_SLOT_TILE_MASK).toBe(0);
146
+ expect(selected[19]).toBe(3);
147
+ expect(notSelected[17]).toBe(DIRECT_LIGHT_SLOT_METADATA_SENTINEL);
148
+ expect(notSelected[19]).toBe(DIRECT_LIGHT_SLOT_METADATA_SENTINEL);
149
+ });
150
+ });