@fmsim/machine 2.0.0-beta.104 → 2.0.0-beta.107
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/features/capacity-gauge-mixin.js +513 -0
- package/dist/features/capacity-gauge-mixin.js.map +1 -0
- package/dist/scene/root-container-override.js +3 -2
- package/dist/scene/root-container-override.js.map +1 -1
- package/dist/stocker-capacity-bar.js +12 -453
- package/dist/stocker-capacity-bar.js.map +1 -1
- package/dist/tsconfig.tsbuildinfo +1 -1
- package/dist/utils/stocker-gauge.js +27 -5
- package/dist/utils/stocker-gauge.js.map +1 -1
- package/dist/zone-capacity-bar.js +13 -213
- package/dist/zone-capacity-bar.js.map +1 -1
- package/package.json +2 -2
- package/src/features/capacity-gauge-mixin.ts +627 -0
- package/src/scene/root-container-override.ts +3 -2
- package/src/stocker-capacity-bar.ts +16 -573
- package/src/utils/stocker-gauge.ts +28 -5
- package/src/zone-capacity-bar.ts +17 -282
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"stocker-capacity-bar.js","sourceRoot":"","sources":["../src/stocker-capacity-bar.ts"],"names":[],"mappings":";AAAA,OAAO,EAKL,QAAQ,EACR,KAAK,EACL,cAAc,EACf,MAAM,wBAAwB,CAAA;AAC/B,OAAO,EAAE,gBAAgB,EAAE,MAAM,YAAY,CAAA;AAC7C,OAAO,EAAE,cAAc,EAAE,MAAM,6BAA6B,CAAA;AAC5D,OAAO,EAAE,eAAe,EAAU,oBAAoB,EAAE,MAAM,+BAA+B,CAAA;AAC7F,OAAO,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAA;AAC9C,OAAO,EAAE,gBAAgB,EAAE,MAAM,6BAA6B,CAAA;AAC9D,OAAO,EAAE,iBAAiB,EAAE,2BAA2B,EAAE,MAAM,gCAAgC,CAAA;AAC/F,OAAO,EAAE,eAAe,EAAE,gBAAgB,EAAE,uBAAuB,EAAgB,MAAM,uBAAuB,CAAA;AAEhH;;;;;;;;;;;;;;;;;GAiBG;AAEH,MAAM,MAAM,GAAoB;IAC9B,OAAO,EAAE,KAAK;IACd,SAAS,EAAE,IAAI;IACf,SAAS,EAAE,IAAI;IACf,UAAU,EAAE;QACV,GAAG,2BAA2B;QAC9B;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,aAAa;YACpB,IAAI,EAAE,YAAY;YAClB,QAAQ,EAAE;gBACR,OAAO,EAAE,gBAAgB;aAC1B;SACF;QACD;YACE,IAAI,EAAE,QAAQ;YACd,IAAI,EAAE,cAAc;YACpB,KAAK,EAAE,eAAe;SACvB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,IAAI,EAAE,eAAe;YACrB,KAAK,EAAE,gBAAgB;SACxB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,IAAI,EAAE,cAAc;YACpB,KAAK,EAAE,eAAe;SACvB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,IAAI,EAAE,aAAa;YACnB,KAAK,EAAE,cAAc;SACtB;QACD;YACE,IAAI,EAAE,SAAS;YACf,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,QAAQ;SAChB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,IAAI,EAAE,aAAa;YACnB,KAAK,EAAE,cAAc;SACtB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,IAAI,EAAE,cAAc;YACpB,KAAK,EAAE,eAAe;SACvB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,IAAI,EAAE,mBAAmB;YACzB,KAAK,EAAE,qBAAqB;SAC7B;QACD;YACE,IAAI,EAAE,QAAQ;YACd,IAAI,EAAE,eAAe;YACrB,KAAK,EAAE,gBAAgB;SACxB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,IAAI,EAAE,iBAAiB;YACvB,KAAK,EAAE,kBAAkB;SAC1B;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,OAAO;YACd,IAAI,EAAE,OAAO;YACb,QAAQ,EAAE;gBACR,GAAG,EAAE,CAAC;aACP;SACF;QACD;YACE,IAAI,EAAE,QAAQ;YACd,IAAI,EAAE,OAAO;YACb,KAAK,EAAE,OAAO;SACf;KACF;IACD,gBAAgB,EAAE,OAAO;CAC1B,CAAA;AAED,IAAI,cAAc,GAAG;IACnB,UAAU,EAAE,UAAU,KAAe,EAAE,KAAa,EAAE,SAAoB;QACxE,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,SAAS,CAAC,KAAK,CAAA;QAElD,IAAI,YAAY,GAAG,SAAS,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAA;QAC5D,IAAI,KAAK,GAAG,CAAC,CAAC,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAA;QAEzD,KAAK,GAAG,SAAS,CAAC,KAAK,EAAE,KAAK,EAAE,MAAM,CAAC,CAAA;QAEvC,SAAS,CAAC,GAAG,CAAC;YACZ,KAAK;SACN,CAAC,CAAA;IACJ,CAAC;CACF,CAAA;AAIc,IAAM,kBAAkB,GAAxB,MAAM,kBAAmB,SAAQ,iBAAiB,CAAC,cAAc,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;IAChG,MAAM,KAAK,MAAM;QACf,OAAO,MAAM,CAAA;IACf,CAAC;IAED,yEAAyE;IACzE,IAAI,iBAAiB;QACnB,OAAO,CAAC,SAAS,CAAC,CAAA;IACpB,CAAC;IAED,sEAAsE;IACtE,IAAI,SAAS;;QACX,OAAO,CAAA,MAAC,IAAI,CAAC,IAAY,0CAAE,gBAAgB,KAAI,UAAU,CAAA;IAC3D,CAAC;IAED,IAAI,QAAQ;QACV,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QACpD,KAAK,GAAG,KAAK,IAAI,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,KAAK,EAAE,KAAK,EAAE,MAAM,CAAC,CAAA;QAEhE,OAAO;YACL;gBACE,CAAC,EAAE,IAAI,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC;gBACrC,CAAC,EAAE,GAAG;gBACN,OAAO,EAAE,cAAc;aACxB;SACF,CAAA;IACH,CAAC;IAED,cAAc;QACZ,OAAO,KAAK,CAAA;IACd,CAAC;IAED,QAAQ;;QACN,MAAM,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAEjC,IAAI,UAAU,EAAE,CAAC;YACf,OAAO,MAAA,MAAC,IAAI,CAAC,IAAY,0CAAE,KAAK,0CAAG,UAAU,CAAC,CAAA;QAChD,CAAC;IACH,CAAC;IAED,IAAI,MAAM;QACR,OAAO,IAAI,CAAC,QAAQ,EAAE,IAAI,IAAI,CAAC,iBAAiB,EAAE,CAAA;IACpD,CAAC;IAED,iBAAiB;QACf,OAAQ,IAAI,CAAC,IAAY,CAAC,0BAA0B,IAAI,eAAe,CAAA;IACzE,CAAC;IAED,IAAI,WAAW;QACb,MAAM,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAC7B,OAAO,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,gBAAgB,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,CAAA;IACnE,CAAC;IAED,IAAI,IAAI;QACN,oEAAoE;QACpE,gDAAgD;QAChD,IAAI,IAAI,CAAC,SAAS,KAAK,UAAU,EAAE,CAAC;YAClC,OAAO,EAAE,CAAA;QACX,CAAC;QACD,OAAO,IAAI,CAAC,KAAK,GAAG,GAAG,CAAA;IACzB,CAAC;IAED,MAAM,CAAC,OAAiC;QACtC,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAA;QAE3B,IAAI,IAAI,KAAK,SAAS,IAAI,IAAI,KAAK,UAAU,EAAE,CAAC;YAC9C,IAAI,CAAC,kBAAkB,CAAC,OAAO,EAAE,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAA;YACrD,OAAM;QACR,CAAC;QAED,gBAAgB;QAChB,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,MAAM,CAAA;QACrC,IAAI,KAAK,IAAI,MAAM,EAAE,CAAC;YACpB,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,CAAA;QAC/B,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,CAAA;QAC9B,CAAC;IACH,CAAC;IAED;;;;;OAKG;IACH,UAAU,CAAC,OAAiC;QAC1C,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAA;IACxB,CAAC;IAED;;;OAGG;IACH,QAAQ,CAAC,IAAY;QACnB,IAAI,IAAI,KAAK,UAAU,EAAE,CAAC;YACxB,MAAM,EAAE,aAAa,GAAG,CAAC,EAAE,eAAe,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;YAC7D,OAAO,gBAAgB,CAAC,aAAa,EAAE,eAAe,CAAC,CAAA;QACzD,CAAC;QACD,MAAM,EAAE,WAAW,GAAG,CAAC,EAAE,YAAY,GAAG,CAAC,EAAE,iBAAiB,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAC/E,mEAAmE;QACnE,MAAM,MAAM,GAAG,uBAAuB,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC,CAAA;QAClE,OAAO,eAAe,CAAC,WAAW,EAAE,YAAY,EAAE,iBAAiB,EAAE,MAAM,CAAC,CAAA;IAC9E,CAAC;IAED,4EAA4E;IAC5E,kBAAkB,CAAC,OAAiC,EAAE,QAAwB;QAC5E,MAAM,EAAE,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,MAAM,CAAA;QAChD,MAAM,EAAE,SAAS,EAAE,WAAW,EAAE,KAAK,EAAE,SAAS,GAAG,OAAO,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QACzE,MAAM,SAAS,GAAG,KAAK,IAAI,MAAM,CAAA;QAEjC,OAAO,CAAC,IAAI,EAAE,CAAA;QACd,OAAO,CAAC,SAAS,CAAC,IAAI,EAAE,GAAG,CAAC,CAAA;QAE5B,aAAa;QACb,OAAO,CAAC,SAAS,EAAE,CAAA;QACnB,OAAO,CAAC,SAAS,GAAG,SAAS,CAAA;QAC7B,OAAO,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAA;QAC7C,OAAO,CAAC,IAAI,EAAE,CAAA;QACd,OAAO,CAAC,IAAI,EAAE,CAAA;QAEd,IAAI,SAAS,EAAE,CAAC;YACd,MAAM;YACN,IAAI,CAAC,GAAG,CAAC,CAAA;YACT,KAAK,MAAM,GAAG,IAAI,QAAQ,EAAE,CAAC;gBAC3B,MAAM,QAAQ,GAAG,KAAK,GAAG,GAAG,CAAC,KAAK,CAAA;gBAClC,IAAI,QAAQ,IAAI,CAAC;oBAAE,SAAQ;gBAE3B,OAAO,CAAC,SAAS,EAAE,CAAA;gBACnB,OAAO,CAAC,SAAS,GAAG,GAAG,CAAC,KAAK,CAAA;gBAC7B,OAAO,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAA;gBACpC,OAAO,CAAC,IAAI,EAAE,CAAA;gBAEd,IAAI,CAAC,iBAAiB,CAAC,OAAO,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAA;gBAC5D,CAAC,IAAI,QAAQ,CAAA;YACf,CAAC;QACH,CAAC;aAAM,CAAC;YACN,uBAAuB;YACvB,IAAI,CAAC,GAAG,MAAM,CAAA;YACd,KAAK,MAAM,GAAG,IAAI,QAAQ,EAAE,CAAC;gBAC3B,MAAM,SAAS,GAAG,MAAM,GAAG,GAAG,CAAC,KAAK,CAAA;gBACpC,IAAI,SAAS,IAAI,CAAC;oBAAE,SAAQ;gBAE5B,CAAC,IAAI,SAAS,CAAA;gBAEd,OAAO,CAAC,SAAS,EAAE,CAAA;gBACnB,OAAO,CAAC,SAAS,GAAG,GAAG,CAAC,KAAK,CAAA;gBAC7B,OAAO,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,SAAS,CAAC,CAAA;gBACpC,OAAO,CAAC,IAAI,EAAE,CAAA;gBAEd,IAAI,CAAC,iBAAiB,CAAC,OAAO,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,SAAS,CAAC,CAAA;YAC9D,CAAC;QACH,CAAC;QAED,UAAU;QACV,OAAO,CAAC,SAAS,EAAE,CAAA;QACnB,OAAO,CAAC,WAAW,CAAC,EAAE,CAAC,CAAA;QACvB,OAAO,CAAC,WAAW,GAAG,WAAW,CAAA;QACjC,OAAO,CAAC,SAAS,GAAG,SAAS,CAAA;QAC7B,OAAO,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAA;QAC7C,OAAO,CAAC,MAAM,EAAE,CAAA;QAEhB,OAAO,CAAC,SAAS,CAAC,CAAC,IAAI,EAAE,CAAC,GAAG,CAAC,CAAA;QAC9B,OAAO,CAAC,OAAO,EAAE,CAAA;IACnB,CAAC;IAEO,iBAAiB,CACvB,OAAiC,EACjC,GAAiB,EACjB,CAAS,EACT,CAAS,EACT,CAAS,EACT,CAAS;QAET,iEAAiE;QACjE,oEAAoE;QACpE,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,IAAI,EAAE,CAAA;QAC1C,OAAO,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAA;QAExB,qDAAqD;QACrD,MAAM,KAAK,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,EAAE,CAAA;QAC9C,MAAM,IAAI,GAAG,CAAC,CAAS,EAAE,EAAE,CAAC,QAAQ,IAAI,CAAC,IAAI,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,CAAA;QAE9E,IAAI,IAAI,GAAkB,IAAI,CAAA;QAC9B,IAAI,IAAI,CAAC,GAAG,KAAK,GAAG,CAAC,EAAE,CAAC;YACtB,IAAI,GAAG,GAAG,KAAK,GAAG,CAAA;QACpB,CAAC;aAAM,IAAI,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC;YACvB,IAAI,GAAG,KAAK,CAAA;QACd,CAAC;QACD,IAAI,IAAI,KAAK,IAAI,EAAE,CAAC;YAClB,OAAM;QACR,CAAC;QAED,OAAO,CAAC,SAAS,GAAG,MAAM,CAAA;QAC1B,OAAO,CAAC,SAAS,GAAG,QAAQ,CAAA;QAC5B,OAAO,CAAC,YAAY,GAAG,QAAQ,CAAA;QAC/B,OAAO,CAAC,QAAQ,CAAC,IAAI,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAA;IAC9C,CAAC;IAED,eAAe,CAAC,OAAiC;QAC/C,MAAM,EAAE,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,MAAM,CAAA;QAChD,MAAM,EAAE,aAAa,EAAE,YAAY,EAAE,SAAS,EAAE,WAAW,EAAE,KAAK,EAAE,SAAS,GAAG,OAAO,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAEtG,OAAO,CAAC,IAAI,EAAE,CAAA;QACd,OAAO,CAAC,SAAS,CAAC,IAAI,EAAE,GAAG,CAAC,CAAA;QAE5B,mBAAmB;QACnB,OAAO,CAAC,SAAS,EAAE,CAAA;QAEnB,OAAO,CAAC,SAAS,GAAG,SAAS,CAAA;QAC7B,OAAO,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAA;QAE7C,OAAO,CAAC,IAAI,EAAE,CAAA;QAEd,OAAO,CAAC,IAAI,EAAE,CAAA;QAEd,mBAAmB;QACnB,OAAO,CAAC,SAAS,EAAE,CAAA;QAEnB,OAAO,CAAC,SAAS,GAAG,IAAI,CAAC,WAAY,CAAA;QAErC,OAAO,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,KAAK,GAAG,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,EAAE,MAAM,CAAC,CAAA;QACtD,OAAO,CAAC,IAAI,EAAE,CAAA;QAEd,uBAAuB;QAEvB,IAAI,aAAa,IAAI,aAAa,GAAG,CAAC,IAAI,aAAa,GAAG,GAAG,EAAE,CAAC;YAC9D,OAAO,CAAC,SAAS,EAAE,CAAA;YAEnB,OAAO,CAAC,WAAW,GAAG,OAAO,CAAA;YAC7B,OAAO,CAAC,SAAS,GAAG,CAAC,CAAA;YACrB,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAA;YAExB,MAAM,CAAC,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,GAAG,aAAa,CAAA;YACvC,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;YACpB,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAA;YAEzB,OAAO,CAAC,MAAM,EAAE,CAAA;QAClB,CAAC;QAED,sBAAsB;QAEtB,IAAI,YAAY,IAAI,YAAY,GAAG,CAAC,IAAI,YAAY,GAAG,GAAG,EAAE,CAAC;YAC3D,OAAO,CAAC,SAAS,EAAE,CAAA;YAEnB,OAAO,CAAC,WAAW,GAAG,OAAO,CAAA;YAC7B,OAAO,CAAC,SAAS,GAAG,CAAC,CAAA;YACrB,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAA;YAExB,MAAM,CAAC,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,GAAG,YAAY,CAAA;YACtC,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;YACpB,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAA;YAEzB,OAAO,CAAC,MAAM,EAAE,CAAA;QAClB,CAAC;QAED,gBAAgB;QAChB,OAAO,CAAC,SAAS,EAAE,CAAA;QAEnB,OAAO,CAAC,WAAW,CAAC,EAAE,CAAC,CAAA;QACvB,OAAO,CAAC,WAAW,GAAG,WAAW,CAAA;QACjC,OAAO,CAAC,SAAS,GAAG,SAAS,CAAA;QAC7B,OAAO,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAA;QAC7C,OAAO,CAAC,MAAM,EAAE,CAAA;QAEhB,OAAO,CAAC,SAAS,EAAE,CAAA;QAEnB,OAAO,CAAC,SAAS,CAAC,CAAC,IAAI,EAAE,CAAC,GAAG,CAAC,CAAA;QAC9B,OAAO,CAAC,OAAO,EAAE,CAAA;IACnB,CAAC;IAED,cAAc,CAAC,OAAiC;QAC9C,MAAM,EAAE,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,MAAM,CAAA;QAChD,MAAM,EAAE,aAAa,EAAE,YAAY,EAAE,SAAS,EAAE,WAAW,EAAE,KAAK,EAAE,SAAS,GAAG,OAAO,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAEtG,OAAO,CAAC,IAAI,EAAE,CAAA;QACd,OAAO,CAAC,SAAS,CAAC,IAAI,EAAE,GAAG,CAAC,CAAA;QAE5B,mBAAmB;QACnB,OAAO,CAAC,SAAS,EAAE,CAAA;QAEnB,OAAO,CAAC,SAAS,GAAG,SAAS,CAAA;QAC7B,OAAO,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAA;QAE7C,OAAO,CAAC,IAAI,EAAE,CAAA;QAEd,OAAO,CAAC,IAAI,EAAE,CAAA;QAEd,mBAAmB;QACnB,OAAO,CAAC,SAAS,EAAE,CAAA;QAEnB,OAAO,CAAC,SAAS,GAAG,IAAI,CAAC,WAAY,CAAA;QAErC,OAAO,CAAC,IAAI,CAAC,CAAC,EAAE,MAAM,GAAG,CAAC,MAAM,GAAG,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,MAAM,GAAG,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAA;QACzF,OAAO,CAAC,IAAI,EAAE,CAAA;QAEd,uBAAuB;QAEvB,IAAI,aAAa,IAAI,aAAa,GAAG,CAAC,IAAI,aAAa,GAAG,GAAG,EAAE,CAAC;YAC9D,OAAO,CAAC,SAAS,EAAE,CAAA;YAEnB,OAAO,CAAC,WAAW,GAAG,OAAO,CAAA;YAC7B,OAAO,CAAC,SAAS,GAAG,CAAC,CAAA;YACrB,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAA;YAExB,MAAM,CAAC,GAAG,MAAM,GAAG,CAAC,MAAM,GAAG,GAAG,CAAC,GAAG,aAAa,CAAA;YACjD,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;YACpB,OAAO,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAA;YAExB,OAAO,CAAC,MAAM,EAAE,CAAA;QAClB,CAAC;QAED,sBAAsB;QAEtB,IAAI,YAAY,IAAI,YAAY,GAAG,CAAC,IAAI,YAAY,GAAG,GAAG,EAAE,CAAC;YAC3D,OAAO,CAAC,SAAS,EAAE,CAAA;YAEnB,OAAO,CAAC,WAAW,GAAG,OAAO,CAAA;YAC7B,OAAO,CAAC,SAAS,GAAG,CAAC,CAAA;YACrB,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAA;YAExB,MAAM,CAAC,GAAG,MAAM,GAAG,CAAC,MAAM,GAAG,GAAG,CAAC,GAAG,YAAY,CAAA;YAChD,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;YACpB,OAAO,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAA;YAExB,OAAO,CAAC,MAAM,EAAE,CAAA;QAClB,CAAC;QAED,gBAAgB;QAChB,OAAO,CAAC,SAAS,EAAE,CAAA;QAEnB,OAAO,CAAC,WAAW,CAAC,EAAE,CAAC,CAAA;QACvB,OAAO,CAAC,WAAW,GAAG,WAAW,CAAA;QACjC,OAAO,CAAC,SAAS,GAAG,SAAS,CAAA;QAC7B,OAAO,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAA;QAC7C,OAAO,CAAC,MAAM,EAAE,CAAA;QAEhB,OAAO,CAAC,SAAS,EAAE,CAAA;QAEnB,OAAO,CAAC,SAAS,CAAC,CAAC,IAAI,EAAE,CAAC,GAAG,CAAC,CAAA;QAC9B,OAAO,CAAC,OAAO,EAAE,CAAA;IACnB,CAAC;IAED,IAAI,KAAK;QACP,MAAM,EAAE,YAAY,GAAG,CAAC,EAAE,WAAW,GAAG,GAAG,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAC1D,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC,YAAY,GAAG,WAAW,CAAC,GAAG,GAAG,CAAC,CAAA;IACvD,CAAC;IAED,IAAI,KAAK,CAAC,KAAa;QACrB,kCAAkC;IACpC,CAAC;IAED,YAAY,CAAC,KAA0B,EAAE,MAA2B;QAClE,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,IAAI,OAAO,IAAI,CAAC,IAAI,IAAI,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAA;QACvE,MAAM,EACJ,eAAe,GAAG,CAAC,EACnB,WAAW,GAAG,GAAG,EACjB,aAAa,GAAG,GAAG,EACnB,YAAY,GAAG,CAAC,EAChB,MAAM,GAAG,GAAG,EACZ,YAAY,GAAG,CAAC,EAChB,aAAa,GAAG,CAAC,EACjB,mBAAmB,GAAG,CAAC,EACvB,cAAc,GAAG,CAAC,EAClB,gBAAgB,GAAG,CAAC,EACrB,GAAG,IAAI,CAAA;QAER,MAAM,YAAY,GAAG,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,CAAA;QACjD,MAAM,WAAW,GAAG,MAAM,CAAC,WAAW,CAAC,IAAI,GAAG,CAAA;QAC9C,MAAM,aAAa,GAAG,MAAM,CAAC,aAAa,CAAC,IAAI,GAAG,CAAA;QAClD,MAAM,YAAY,GAAG,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,CAAA;QAE9C,IAAI,CAAC,QAAQ,CAAC;YACZ,YAAY;YACZ,WAAW;YACX,aAAa;YACb,YAAY;YACZ,MAAM,EAAE,MAAM,IAAI,GAAG;YACrB,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,YAAY,GAAG,WAAW,CAAC,GAAG,GAAG,CAAC;YACrD,WAAW,EAAE,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC;YACtC,YAAY,EAAE,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC;YACxC,iBAAiB,EAAE,MAAM,CAAC,mBAAmB,CAAC,IAAI,CAAC;YACnD,aAAa,EAAE,MAAM,CAAC,cAAc,CAAC,IAAI,CAAC;YAC1C,eAAe,EAAE,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC;SAC/C,CAAC,CAAA;IACJ,CAAC;IAED,yEAAyE;IACzE,sDAAsD;IACtD,8CAA8C;IAE9C,KAAK,CAAC,KAAK;QACT,MAAM,KAAK,CAAC,KAAK,EAAE,CAAA;QACnB,+EAA+E;QAC/E,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAA;QAC3B,IAAI,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,KAAK,EAAE,CAAC;YACrB,IAAI,CAAC,KAAK,CAAC,KAAK,mCAAQ,CAAC,EAAE,IAAI,EAAE,CAAC,KAAE,KAAK,EAAE,IAAI,GAAE,CAAA;QACnD,CAAC;IACH,CAAC;IAED,YAAY;QACV,yDAAyD;QACzD,IAAI,IAAI,CAAC,SAAS,KAAK,UAAU;YAAE,OAAM;QACzC,IAAI,CAAC,iBAAiB,EAAE,CAAA;IAC1B,CAAC;IAED,YAAY;QACV,IAAI,CAAC,iBAAiB,EAAE,CAAA;IAC1B,CAAC;IAED,OAAO;QACL,IAAI,CAAC,iBAAiB,EAAE,CAAA;QACxB,KAAK,CAAC,OAAO,EAAE,CAAA;IACjB,CAAC;IAKO,iBAAiB;QACvB,IAAI,OAAO,QAAQ,KAAK,WAAW;YAAE,OAAM;QAC3C,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAA;QACvE,IAAI,CAAC,QAAQ,CAAC,MAAM;YAAE,OAAM;QAE5B,IAAI,CAAC,iBAAiB,EAAE,CAAA;QAExB,MAAM,EAAE,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAA;QACxC,EAAE,CAAC,KAAK,CAAC,OAAO,GAAG;YACjB,gBAAgB;YAChB,cAAc;YACd,OAAO;YACP,oBAAoB;YACpB,qBAAqB;YACrB,gCAAgC;YAChC,YAAY;YACZ,iBAAiB;YACjB,mBAAmB;YACnB,0BAA0B;YAC1B,wCAAwC;YACxC,oBAAoB;SACrB,CAAC,IAAI,CAAC,GAAG,CAAC,CAAA;QAEX,KAAK,MAAM,GAAG,IAAI,QAAQ,EAAE,CAAC;YAC3B,MAAM,GAAG,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAA;YACzC,GAAG,CAAC,KAAK,CAAC,OAAO,GAAG,yCAAyC,CAAA;YAE7D,MAAM,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,MAAM,CAAC,CAAA;YAC7C,MAAM,CAAC,KAAK,CAAC,OAAO,GAAG,4EAA4E,GAAG,CAAC,KAAK,EAAE,CAAA;YAE9G,MAAM,KAAK,GAAG,QAAQ,CAAC,aAAa,CAAC,MAAM,CAAC,CAAA;YAC5C,KAAK,CAAC,WAAW,GAAG,GAAG,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,EAAE,GAAG,CAAC,CAAA;YACjD,KAAK,CAAC,KAAK,CAAC,OAAO,GAAG,QAAQ,CAAA;YAE9B,MAAM,KAAK,GAAG,QAAQ,CAAC,aAAa,CAAC,MAAM,CAAC,CAAA;YAC5C,KAAK,CAAC,WAAW,GAAG,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,CAAA;YACrC,KAAK,CAAC,KAAK,CAAC,OAAO,GAAG,kCAAkC,CAAA;YAExD,GAAG,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,CAAA;YAChC,EAAE,CAAC,WAAW,CAAC,GAAG,CAAC,CAAA;QACrB,CAAC;QAED,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,EAAE,CAAC,CAAA;QAC7B,IAAI,CAAC,UAAU,GAAG,EAAE,CAAA;QAEpB,IAAI,CAAC,YAAY,GAAG,CAAC,CAAa,EAAE,EAAE;YACpC,EAAE,CAAC,KAAK,CAAC,IAAI,GAAG,GAAG,CAAC,CAAC,OAAO,GAAG,EAAE,IAAI,CAAA;YACrC,EAAE,CAAC,KAAK,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,OAAO,GAAG,EAAE,IAAI,CAAA;QACtC,CAAC,CAAA;QACD,QAAQ,CAAC,gBAAgB,CAAC,WAAW,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,CAAA;IACjE,CAAC;IAEO,iBAAiB;QACvB,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;YACtB,QAAQ,CAAC,mBAAmB,CAAC,WAAW,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,CAAA;YAClE,IAAI,CAAC,YAAY,GAAG,SAAS,CAAA;QAC/B,CAAC;QACD,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACpB,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,CAAA;YACxB,IAAI,CAAC,UAAU,GAAG,SAAS,CAAA;QAC7B,CAAC;IACH,CAAC;CACF,CAAA;AA/doB,kBAAkB;IAFtC,cAAc,CAAC,oBAAoB,CAAC;IACpC,cAAc,CAAC,qBAAqB,CAAC;GACjB,kBAAkB,CA+dtC;eA/doB,kBAAkB","sourcesContent":["import {\n Component,\n ComponentNature,\n POSITION,\n Properties,\n RectPath,\n Shape,\n sceneComponent\n} from '@hatiolab/things-scene'\nimport { themesColorRange } from '@fmsim/api'\nimport { MCSStatusMixin } from './features/mcs-status-mixin'\nimport { LEGEND_CAPACITY, Legend, resolveCarrierLegend } from './features/mcs-status-default'\nimport { safeRound } from './utils/safe-round'\nimport { getValueOnRanges } from './utils/get-value-on-ranges'\nimport { ParentObjectMixin, ParentObjectMixinProperties } from './features/parent-object-mixin'\nimport { carrierSegments, abnormalSegments, carrierColorsFromLegend, GaugeSegment } from './utils/stocker-gauge'\n\n/**\n * 스토커 게이지 (통합).\n *\n * 하나의 컴포넌트가 mode 에 따라 3가지 게이지를 표현한다:\n * - 'capacity' : 용량 사용률(usage%) 채움 게이지 + high/low watermark (기본)\n * - 'carrier' : 캐리어 상태비율 세그먼트 (Full / Empty / EmptyEmpty)\n * - 'abnormal' : 캐리어 정상/비정상 비율 세그먼트 (Normal / Abnormal)\n *\n * mode 소스: root.stockerGaugeMode (기본 'capacity').\n * RootContainer 의 **런타임 전용 transient 속성** — 모델에 저장하지 않고 항상 'capacity'\n * 로 시작하며 실행 중 동적으로만 변경된다(root-container-override.ts 정의). 3D 표현\n * (machine-3d.ts buildGauge)과 동일 소스라 2D/3D 게이지가 항상 일치한다.\n *\n * 데이터 필드(2D 기준, canonical):\n * - capacity : CURRENTCAPACITY / MAXCAPACITY / HIGHWATERMARK / LOWWATERMARK / FULLUP\n * - carrier : CARRIER_FULL / CARRIER_EMPTY / CARRIER_EMPTY_EMPTY\n * - abnormal : CARRIER_NORMAL / CARRIER_ABNORMAL\n */\n\nconst NATURE: ComponentNature = {\n mutable: false,\n resizable: true,\n rotatable: true,\n properties: [\n ...ParentObjectMixinProperties,\n {\n type: 'select',\n label: 'legend-name',\n name: 'legendName',\n property: {\n options: themesColorRange\n }\n },\n {\n type: 'number',\n name: 'currentUsage',\n label: 'current-usage'\n },\n {\n type: 'number',\n name: 'highWatermark',\n label: 'high-watermark'\n },\n {\n type: 'number',\n name: 'lowWatermark',\n label: 'low-watermark'\n },\n {\n type: 'number',\n name: 'maxCapacity',\n label: 'max-capacity'\n },\n {\n type: 'boolean',\n name: 'fullup',\n label: 'fullup'\n },\n {\n type: 'number',\n name: 'carrierFull',\n label: 'carrier-full'\n },\n {\n type: 'number',\n name: 'carrierEmpty',\n label: 'carrier-empty'\n },\n {\n type: 'number',\n name: 'carrierEmptyEmpty',\n label: 'carrier-empty-empty'\n },\n {\n type: 'number',\n name: 'carrierNormal',\n label: 'carrier-normal'\n },\n {\n type: 'number',\n name: 'carrierAbnormal',\n label: 'carrier-abnormal'\n },\n {\n type: 'number',\n label: 'round',\n name: 'round',\n property: {\n min: 0\n }\n },\n {\n type: 'hidden',\n name: 'usage',\n label: 'usage'\n }\n ],\n 'value-property': 'usage'\n}\n\nvar controlHandler = {\n ondragmove: function (point: POSITION, index: number, component: Component) {\n var { left, top, width, height } = component.model\n\n var transcoorded = component.transcoordP2S(point.x, point.y)\n var round = ((transcoorded.x - left) / (width / 2)) * 100\n\n round = safeRound(round, width, height)\n\n component.set({\n round\n })\n }\n}\n\n@sceneComponent('StockerCapacityBar')\n@sceneComponent('MCSGaugeCapacityBar')\nexport default class StockerCapacityBar extends ParentObjectMixin(MCSStatusMixin(RectPath(Shape))) {\n static get nature() {\n return NATURE\n }\n\n /** StockerCapacityBar / MCSGaugeCapacityBar 의 parentObject 는 STOCKER. */\n get parentObjectTypes(): string[] {\n return ['STOCKER']\n }\n\n /** 게이지 모드: RootContainer 런타임 transient 속성. 3D(machine-3d) 와 동일 소스. */\n get gaugeMode(): string {\n return (this.root as any)?.stockerGaugeMode || 'capacity'\n }\n\n get controls() {\n var { left, top, width, round, height } = this.state\n round = round == undefined ? 0 : safeRound(round, width, height)\n\n return [\n {\n x: left + (width / 2) * (round / 100),\n y: top,\n handler: controlHandler\n }\n ]\n }\n\n isIdentifiable() {\n return false\n }\n\n getTheme() {\n const { legendName } = this.state\n\n if (legendName) {\n return (this.root as any)?.style?.[legendName]\n }\n }\n\n get legend(): Legend {\n return this.getTheme() || this.getLegendFallback()\n }\n\n getLegendFallback() {\n return (this.root as any).stockerCapacityLegendTheme || LEGEND_CAPACITY\n }\n\n get statusColor() {\n const { fullup } = this.state\n return fullup ? 'red' : getValueOnRanges(this.usage, this.legend)\n }\n\n get text() {\n // usage% 값은 capacity 모드에서만 표시. carrier/abnormal 은 세그먼트별 자체 라벨을 그리므로\n // base 의 value 텍스트(value-property=usage)를 억제한다.\n if (this.gaugeMode !== 'capacity') {\n return ''\n }\n return this.usage + '%'\n }\n\n render(context: CanvasRenderingContext2D) {\n const mode = this.gaugeMode\n\n if (mode === 'carrier' || mode === 'abnormal') {\n this.renderSegmentGauge(context, this.segments(mode))\n return\n }\n\n // capacity (기본)\n const { width, height } = this.bounds\n if (width >= height) {\n this.renderLandscape(context)\n } else {\n this.renderPortrait(context)\n }\n }\n\n /**\n * Shape.postrender 의 drawFill/drawStroke 를 건너뛴다.\n * 각 모드 render 가 자체 배경(fillStyle)·외곽선(strokeStyle)을 이미 그리므로, base 가\n * fillStyle 로 게이지 전체를 다시 덮어(각 모드 표현이 사라지는) 것을 방지한다.\n * 값 텍스트(drawText)는 Component.postrender 와 동일하게 유지한다.\n */\n postrender(context: CanvasRenderingContext2D) {\n this.drawText(context)\n }\n\n /**\n * carrier/abnormal mode 의 세그먼트 목록 (공유 유틸 = 3D 와 동일 계산).\n * 배열 순서 = portrait 아래→위 / landscape 왼→오.\n */\n segments(mode: string): GaugeSegment[] {\n if (mode === 'abnormal') {\n const { carrierNormal = 0, carrierAbnormal = 0 } = this.state\n return abnormalSegments(carrierNormal, carrierAbnormal)\n }\n const { carrierFull = 0, carrierEmpty = 0, carrierEmptyEmpty = 0 } = this.state\n // 색상은 carrier 컴포넌트와 동일한 legend(테마)에서 취득 (carrierColorsFromLegend).\n const colors = carrierColorsFromLegend(resolveCarrierLegend(this))\n return carrierSegments(carrierFull, carrierEmpty, carrierEmptyEmpty, colors)\n }\n\n /** 세그먼트 게이지 렌더 (carrier/abnormal 공통). bounds 방향으로 landscape/portrait 자동. */\n renderSegmentGauge(context: CanvasRenderingContext2D, segments: GaugeSegment[]) {\n const { left, top, width, height } = this.bounds\n const { lineWidth, strokeStyle, round, fillStyle = 'white' } = this.state\n const landscape = width >= height\n\n context.save()\n context.translate(left, top)\n\n // background\n context.beginPath()\n context.fillStyle = fillStyle\n context.roundRect(0, 0, width, height, round)\n context.fill()\n context.clip()\n\n if (landscape) {\n // 왼→오\n let x = 0\n for (const seg of segments) {\n const segWidth = width * seg.ratio\n if (segWidth <= 0) continue\n\n context.beginPath()\n context.fillStyle = seg.color\n context.rect(x, 0, segWidth, height)\n context.fill()\n\n this._drawSegmentLabel(context, seg, x, 0, segWidth, height)\n x += segWidth\n }\n } else {\n // 아래→위 (배열 첫 세그먼트가 바닥)\n let y = height\n for (const seg of segments) {\n const segHeight = height * seg.ratio\n if (segHeight <= 0) continue\n\n y -= segHeight\n\n context.beginPath()\n context.fillStyle = seg.color\n context.rect(0, y, width, segHeight)\n context.fill()\n\n this._drawSegmentLabel(context, seg, 0, y, width, segHeight)\n }\n }\n\n // outline\n context.beginPath()\n context.setLineDash([])\n context.strokeStyle = strokeStyle\n context.lineWidth = lineWidth\n context.roundRect(0, 0, width, height, round)\n context.stroke()\n\n context.translate(-left, -top)\n context.restore()\n }\n\n private _drawSegmentLabel(\n context: CanvasRenderingContext2D,\n seg: GaugeSegment,\n x: number,\n y: number,\n w: number,\n h: number\n ) {\n // 이름 라벨(Full/Empty/Abnormal…)은 그리지 않는다. 각 세그먼트 영역 중심에 숫자(%)만 표시.\n // 컴포넌트의 폰트 설정(fontFamily/fontSize/bold/italic)을 그대로 적용 — this.font.\n const fontSize = this.state.fontSize || 15\n context.font = this.font\n\n // 공간에 따라 단계적 축소: 넉넉하면 '값%', 좁으면 '%' 떼고 값만, 더 좁으면 생략.\n const value = `${Math.round(seg.ratio * 100)}`\n const fits = (t: string) => fontSize <= h && context.measureText(t).width <= w\n\n let text: string | null = null\n if (fits(`${value}%`)) {\n text = `${value}%`\n } else if (fits(value)) {\n text = value\n }\n if (text === null) {\n return\n }\n\n context.fillStyle = '#333'\n context.textAlign = 'center'\n context.textBaseline = 'middle'\n context.fillText(text, x + w / 2, y + h / 2)\n }\n\n renderLandscape(context: CanvasRenderingContext2D) {\n const { left, top, width, height } = this.bounds\n const { highWatermark, lowWatermark, lineWidth, strokeStyle, round, fillStyle = 'white' } = this.state\n\n context.save()\n context.translate(left, top)\n\n // gauge background\n context.beginPath()\n\n context.fillStyle = fillStyle\n context.roundRect(0, 0, width, height, round)\n\n context.fill()\n\n context.clip()\n\n // gauge foreground\n context.beginPath()\n\n context.fillStyle = this.statusColor!\n\n context.rect(0, 0, (width / 100) * this.usage, height)\n context.fill()\n\n // high-watermark level\n\n if (highWatermark && highWatermark > 0 && highWatermark < 100) {\n context.beginPath()\n\n context.strokeStyle = 'black'\n context.lineWidth = 1\n context.setLineDash([3])\n\n const x = (width / 100) * highWatermark\n context.moveTo(x, 0)\n context.lineTo(x, height)\n\n context.stroke()\n }\n\n // low-watermark level\n\n if (lowWatermark && lowWatermark > 0 && lowWatermark < 100) {\n context.beginPath()\n\n context.strokeStyle = 'black'\n context.lineWidth = 1\n context.setLineDash([3])\n\n const x = (width / 100) * lowWatermark\n context.moveTo(x, 0)\n context.lineTo(x, height)\n\n context.stroke()\n }\n\n // gauge outline\n context.beginPath()\n\n context.setLineDash([])\n context.strokeStyle = strokeStyle\n context.lineWidth = lineWidth\n context.roundRect(0, 0, width, height, round)\n context.stroke()\n\n context.beginPath()\n\n context.translate(-left, -top)\n context.restore()\n }\n\n renderPortrait(context: CanvasRenderingContext2D) {\n const { left, top, width, height } = this.bounds\n const { highWatermark, lowWatermark, lineWidth, strokeStyle, round, fillStyle = 'white' } = this.state\n\n context.save()\n context.translate(left, top)\n\n // gauge background\n context.beginPath()\n\n context.fillStyle = fillStyle\n context.roundRect(0, 0, width, height, round)\n\n context.fill()\n\n context.clip()\n\n // gauge foreground\n context.beginPath()\n\n context.fillStyle = this.statusColor!\n\n context.rect(0, height - (height / 100) * this.usage, width, (height / 100) * this.usage)\n context.fill()\n\n // high-watermark level\n\n if (highWatermark && highWatermark > 0 && highWatermark < 100) {\n context.beginPath()\n\n context.strokeStyle = 'black'\n context.lineWidth = 1\n context.setLineDash([3])\n\n const y = height - (height / 100) * highWatermark\n context.moveTo(0, y)\n context.lineTo(width, y)\n\n context.stroke()\n }\n\n // low-watermark level\n\n if (lowWatermark && lowWatermark > 0 && lowWatermark < 100) {\n context.beginPath()\n\n context.strokeStyle = 'black'\n context.lineWidth = 1\n context.setLineDash([3])\n\n const y = height - (height / 100) * lowWatermark\n context.moveTo(0, y)\n context.lineTo(width, y)\n\n context.stroke()\n }\n\n // gauge outline\n context.beginPath()\n\n context.setLineDash([])\n context.strokeStyle = strokeStyle\n context.lineWidth = lineWidth\n context.roundRect(0, 0, width, height, round)\n context.stroke()\n\n context.beginPath()\n\n context.translate(-left, -top)\n context.restore()\n }\n\n get usage() {\n const { currentUsage = 0, maxCapacity = 100 } = this.state\n return Math.round((currentUsage / maxCapacity) * 100)\n }\n\n set usage(usage: number) {\n // intentionally have done nothing\n }\n\n onchangeData(after: Record<string, any>, before: Record<string, any>): void {\n const data = this.data && typeof this.data == 'object' ? this.data : {}\n const {\n CURRENTCAPACITY = 0,\n MAXCAPACITY = 100,\n HIGHWATERMARK = 100,\n LOWWATERMARK = 0,\n FULLUP = 'F',\n CARRIER_FULL = 0,\n CARRIER_EMPTY = 0,\n CARRIER_EMPTY_EMPTY = 0,\n CARRIER_NORMAL = 0,\n CARRIER_ABNORMAL = 0\n } = data\n\n const currentUsage = Number(CURRENTCAPACITY) || 0\n const maxCapacity = Number(MAXCAPACITY) || 100\n const highWatermark = Number(HIGHWATERMARK) || 100\n const lowWatermark = Number(LOWWATERMARK) || 0\n\n this.setState({\n currentUsage,\n maxCapacity,\n highWatermark,\n lowWatermark,\n fullup: FULLUP == 'T',\n usage: Math.round((currentUsage / maxCapacity) * 100),\n carrierFull: Number(CARRIER_FULL) || 0,\n carrierEmpty: Number(CARRIER_EMPTY) || 0,\n carrierEmptyEmpty: Number(CARRIER_EMPTY_EMPTY) || 0,\n carrierNormal: Number(CARRIER_NORMAL) || 0,\n carrierAbnormal: Number(CARRIER_ABNORMAL) || 0\n })\n }\n\n // ── hover 툴팁 (carrier/abnormal 모드 세그먼트별 수치) ───────────────────────────\n // 색상만으로 타입 구분이 어려울 때, 마우스 hover 로 정확한 수치 확인. 뷰어 모드 전용\n // (model-layer 가 편집 모드에선 hover dispatch 안 함).\n\n async ready(): Promise<void> {\n await super.ready()\n // hover 이벤트 수신 opt-in: model-layer _onmouseenter_all guard(hasLegacyHover) 통과.\n const ev = this.model.event\n if (!ev || !ev.hover) {\n this.model.event = { ...(ev || {}), hover: true }\n }\n }\n\n onMouseEnter(): void {\n // capacity 는 값이 한 개(usage%)라 툴팁 불필요. carrier/abnormal 만.\n if (this.gaugeMode === 'capacity') return\n this._showGaugeTooltip()\n }\n\n onMouseLeave(): void {\n this._hideGaugeTooltip()\n }\n\n dispose(): void {\n this._hideGaugeTooltip()\n super.dispose()\n }\n\n private _tooltipEl?: HTMLDivElement\n private _tooltipMove?: (e: MouseEvent) => void\n\n private _showGaugeTooltip(): void {\n if (typeof document === 'undefined') return\n const segments = this.segments(this.gaugeMode).filter(s => s.count > 0)\n if (!segments.length) return\n\n this._hideGaugeTooltip()\n\n const el = document.createElement('div')\n el.style.cssText = [\n 'position:fixed',\n 'left:-9999px',\n 'top:0',\n 'z-index:2147483647',\n 'pointer-events:none',\n 'background:rgba(30,30,30,0.92)',\n 'color:#fff',\n 'padding:6px 9px',\n 'border-radius:6px',\n 'font:12px/1.5 sans-serif',\n 'box-shadow:0 2px 10px rgba(0,0,0,0.35)',\n 'white-space:nowrap'\n ].join(';')\n\n for (const seg of segments) {\n const row = document.createElement('div')\n row.style.cssText = 'display:flex;align-items:center;gap:6px'\n\n const swatch = document.createElement('span')\n swatch.style.cssText = `display:inline-block;width:10px;height:10px;border-radius:2px;background:${seg.color}`\n\n const label = document.createElement('span')\n label.textContent = seg.label.replace(/\\n/g, ' ')\n label.style.cssText = 'flex:1'\n\n const value = document.createElement('span')\n value.textContent = String(seg.count)\n value.style.cssText = 'font-weight:700;margin-left:12px'\n\n row.append(swatch, label, value)\n el.appendChild(row)\n }\n\n document.body.appendChild(el)\n this._tooltipEl = el\n\n this._tooltipMove = (e: MouseEvent) => {\n el.style.left = `${e.clientX + 14}px`\n el.style.top = `${e.clientY + 14}px`\n }\n document.addEventListener('mousemove', this._tooltipMove, true)\n }\n\n private _hideGaugeTooltip(): void {\n if (this._tooltipMove) {\n document.removeEventListener('mousemove', this._tooltipMove, true)\n this._tooltipMove = undefined\n }\n if (this._tooltipEl) {\n this._tooltipEl.remove()\n this._tooltipEl = undefined\n }\n }\n}\n"]}
|
|
1
|
+
{"version":3,"file":"stocker-capacity-bar.js","sourceRoot":"","sources":["../src/stocker-capacity-bar.ts"],"names":[],"mappings":";AAAA,OAAO,EAAmB,QAAQ,EAAE,KAAK,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAA;AACzF,OAAO,EAAE,cAAc,EAAE,MAAM,6BAA6B,CAAA;AAC5D,OAAO,EAAE,eAAe,EAAU,MAAM,+BAA+B,CAAA;AACvE,OAAO,EAAE,iBAAiB,EAAE,2BAA2B,EAAE,MAAM,gCAAgC,CAAA;AAC/F,OAAO,EAAE,kBAAkB,EAAE,4BAA4B,EAAE,MAAM,iCAAiC,CAAA;AAElG;;;;;;;;GAQG;AAEH,MAAM,MAAM,GAAoB;IAC9B,OAAO,EAAE,KAAK;IACd,SAAS,EAAE,IAAI;IACf,SAAS,EAAE,IAAI;IACf,UAAU,EAAE,CAAC,GAAG,2BAA2B,EAAE,GAAG,4BAA4B,CAAC;IAC7E,gBAAgB,EAAE,OAAO;CAC1B,CAAA;AAIc,IAAM,kBAAkB,GAAxB,MAAM,kBAAmB,SAAQ,kBAAkB,CAChE,iBAAiB,CAAC,cAAc,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CACnD;IACC,MAAM,KAAK,MAAM;QACf,OAAO,MAAM,CAAA;IACf,CAAC;IAED,yEAAyE;IACzE,IAAI,iBAAiB;QACnB,OAAO,CAAC,SAAS,CAAC,CAAA;IACpB,CAAC;IAED,sDAAsD;IACtD,cAAc;QACZ,OAAO,KAAK,CAAA;IACd,CAAC;IAED,iBAAiB;QACf,OAAQ,IAAI,CAAC,IAAY,CAAC,0BAA0B,IAAI,eAAe,CAAA;IACzE,CAAC;IAED;;;;;OAKG;IACH,UAAU,CAAC,OAAiC;QAC1C,CAAC;QAAC,IAAY,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAA;IAClC,CAAC;CACF,CAAA;AA9BoB,kBAAkB;IAFtC,cAAc,CAAC,oBAAoB,CAAC;IACpC,cAAc,CAAC,qBAAqB,CAAC;GACjB,kBAAkB,CA8BtC;eA9BoB,kBAAkB","sourcesContent":["import { ComponentNature, RectPath, Shape, sceneComponent } from '@hatiolab/things-scene'\nimport { MCSStatusMixin } from './features/mcs-status-mixin'\nimport { LEGEND_CAPACITY, Legend } from './features/mcs-status-default'\nimport { ParentObjectMixin, ParentObjectMixinProperties } from './features/parent-object-mixin'\nimport { CapacityGaugeMixin, CapacityGaugeMixinProperties } from './features/capacity-gauge-mixin'\n\n/**\n * 스토커 게이지 (통합).\n *\n * mode 에 따라 capacity / carrier / abnormal 3가지 게이지를 표현한다. 그리는 규칙은\n * CapacityGaugeMixin 에 있으며 ZoneCapacityBar 와 완전히 공유한다(단일 소스). 스토커는\n * STOCKER 내부에 놓이는 Shape 로, 부모 STOCKER 가 데이터를 push 한다(isIdentifiable=false).\n *\n * mode 소스: root.stockerGaugeMode. 3D(machine-3d buildGauge)와 동일 소스라 2D/3D 가 일치한다.\n */\n\nconst NATURE: ComponentNature = {\n mutable: false,\n resizable: true,\n rotatable: true,\n properties: [...ParentObjectMixinProperties, ...CapacityGaugeMixinProperties],\n 'value-property': 'usage'\n}\n\n@sceneComponent('StockerCapacityBar')\n@sceneComponent('MCSGaugeCapacityBar')\nexport default class StockerCapacityBar extends CapacityGaugeMixin(\n ParentObjectMixin(MCSStatusMixin(RectPath(Shape)))\n) {\n static get nature() {\n return NATURE\n }\n\n /** StockerCapacityBar / MCSGaugeCapacityBar 의 parentObject 는 STOCKER. */\n get parentObjectTypes(): string[] {\n return ['STOCKER']\n }\n\n /** 게이지는 자체 id 로 매핑하지 않는다 — 부모 STOCKER 가 데이터를 push. */\n isIdentifiable() {\n return false\n }\n\n getLegendFallback(): Legend {\n return (this.root as any).stockerCapacityLegendTheme || LEGEND_CAPACITY\n }\n\n /**\n * Shape.postrender 의 drawFill/drawStroke 를 건너뛴다.\n * render 가 자체 배경(fillStyle)·외곽선(strokeStyle)을 이미 그리므로, base 가\n * fillStyle 로 게이지 전체를 다시 덮는(각 모드 표현이 사라지는) 것을 방지한다.\n * 값 텍스트(drawText)는 Component.postrender 와 동일하게 유지한다.\n */\n postrender(context: CanvasRenderingContext2D) {\n ;(this as any).drawText(context)\n }\n}\n"]}
|