@flighthq/physics3d-abi 0.4.0-next.1827.9db114b
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/contract.d.ts +6 -0
- package/dist/contract.d.ts.map +1 -0
- package/dist/contract.js +6 -0
- package/dist/contract.js.map +1 -0
- package/dist/index.d.ts +2 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +2 -0
- package/dist/index.js.map +1 -0
- package/dist/physics3DAbi.d.ts +11 -0
- package/dist/physics3DAbi.d.ts.map +1 -0
- package/dist/physics3DAbi.js +32 -0
- package/dist/physics3DAbi.js.map +1 -0
- package/dist/physics3DAbiBuffer.d.ts +10 -0
- package/dist/physics3DAbiBuffer.d.ts.map +1 -0
- package/dist/physics3DAbiBuffer.js +81 -0
- package/dist/physics3DAbiBuffer.js.map +1 -0
- package/dist/physics3DAbiCommand.d.ts +17 -0
- package/dist/physics3DAbiCommand.d.ts.map +1 -0
- package/dist/physics3DAbiCommand.js +554 -0
- package/dist/physics3DAbiCommand.js.map +1 -0
- package/dist/physics3DAbiLayout.d.ts +216 -0
- package/dist/physics3DAbiLayout.d.ts.map +1 -0
- package/dist/physics3DAbiLayout.js +221 -0
- package/dist/physics3DAbiLayout.js.map +1 -0
- package/dist/physics3DAbiQuery.d.ts +7 -0
- package/dist/physics3DAbiQuery.d.ts.map +1 -0
- package/dist/physics3DAbiQuery.js +16 -0
- package/dist/physics3DAbiQuery.js.map +1 -0
- package/dist/referencePhysics3DAbi.d.ts +3 -0
- package/dist/referencePhysics3DAbi.d.ts.map +1 -0
- package/dist/referencePhysics3DAbi.js +1165 -0
- package/dist/referencePhysics3DAbi.js.map +1 -0
- package/package.json +50 -0
- package/src/physics3DAbi.test.ts +584 -0
- package/src/physics3DAbiBuffer.test.ts +117 -0
- package/src/physics3DAbiCommand.test.ts +368 -0
- package/src/physics3DAbiLayout.test.ts +64 -0
- package/src/physics3DAbiQuery.test.ts +122 -0
- package/src/referencePhysics3DAbi.test.ts +19 -0
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import {
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createPhysics3DBallAndSocketJoint,
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createPhysics3DCollider,
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createPhysics3DConeTwistJoint,
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createPhysics3DDistanceJoint,
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createPhysics3DFixedJoint,
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createPhysics3DGeneric6DofJoint,
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createPhysics3DHingeJoint,
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createPhysics3DSliderJoint,
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createPhysics3DSolverConfig,
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createRigidBody3D,
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} from '@flighthq/physics3d/contract';
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import type { CollisionColliderShape3D, Physics3DAbiCommandBuffer, Physics3DJoint } from '@flighthq/types/contract';
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import { describe, expect, it } from 'vitest';
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import { clearPhysics3DAbiCommandBuffer, createPhysics3DAbiCommandBuffer } from './physics3DAbiBuffer';
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import {
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getPhysics3DAbiSetColliderCommandByteLength,
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writePhysics3DAbiApplyForceAtPointCommand,
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writePhysics3DAbiApplyForceCommand,
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writePhysics3DAbiApplyLinearImpulseAtPointCommand,
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writePhysics3DAbiApplyLinearImpulseCommand,
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writePhysics3DAbiApplyTorqueCommand,
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writePhysics3DAbiDestroyBodyCommand,
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writePhysics3DAbiDestroyColliderCommand,
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writePhysics3DAbiDestroyJointCommand,
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writePhysics3DAbiSetBodyCommand,
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writePhysics3DAbiSetColliderCommand,
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writePhysics3DAbiSetGravityCommand,
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writePhysics3DAbiSetJointCommand,
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writePhysics3DAbiSetSolverConfigCommand,
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writePhysics3DAbiWakeBodyCommand,
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} from './physics3DAbiCommand';
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import {
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Physics3DAbiBodyType,
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Physics3DAbiCommandByteLength,
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Physics3DAbiCommandHeaderByteLength,
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Physics3DAbiCommandKind,
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Physics3DAbiCommandRecordHeaderByteLength,
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Physics3DAbiJointKind,
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Physics3DAbiSetColliderPayloadOffset,
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Physics3DAbiShapeKind,
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} from './physics3DAbiLayout';
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describe('getPhysics3DAbiSetColliderCommandByteLength', () => {
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it('matches exactly the number of bytes the collider writer publishes', () => {
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const collider = createPhysics3DCollider({ kind: 'sphere', x: 0, y: 0, z: 0, radius: 2 });
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const out = createPhysics3DAbiCommandBuffer(1024);
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const before = out.byteLength;
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expect(writePhysics3DAbiSetColliderCommand(out, 4, 3, collider)).toBe(true);
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expect(out.byteLength - before).toBe(getPhysics3DAbiSetColliderCommandByteLength(collider));
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});
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});
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describe('writePhysics3DAbiApplyForceAtPointCommand', () => {
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it('writes all six vector components into one body-action record', () => {
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expectBodyAction(writePhysics3DAbiApplyForceAtPointCommand, Physics3DAbiCommandKind.ApplyForceAtPoint, true);
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});
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});
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describe('writePhysics3DAbiApplyForceCommand', () => {
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it('writes a force and zeroes the unused point slots', () => {
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expectBodyAction(writePhysics3DAbiApplyForceCommand, Physics3DAbiCommandKind.ApplyForce, false);
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});
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});
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describe('writePhysics3DAbiApplyLinearImpulseAtPointCommand', () => {
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it('writes all six impulse and point components', () => {
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expectBodyAction(
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writePhysics3DAbiApplyLinearImpulseAtPointCommand,
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Physics3DAbiCommandKind.ApplyLinearImpulseAtPoint,
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true,
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);
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});
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});
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describe('writePhysics3DAbiApplyLinearImpulseCommand', () => {
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it('writes an impulse and zeroes the unused point slots', () => {
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expectBodyAction(writePhysics3DAbiApplyLinearImpulseCommand, Physics3DAbiCommandKind.ApplyLinearImpulse, false);
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});
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});
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describe('writePhysics3DAbiApplyTorqueCommand', () => {
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it('writes a torque and zeroes the unused point slots', () => {
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expectBodyAction(writePhysics3DAbiApplyTorqueCommand, Physics3DAbiCommandKind.ApplyTorque, false);
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});
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});
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describe('writePhysics3DAbiDestroyBodyCommand', () => {
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it('writes an empty body record with a stable caller id', () => {
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expectEmptyCommand(writePhysics3DAbiDestroyBodyCommand, Physics3DAbiCommandKind.DestroyBody);
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});
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});
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describe('writePhysics3DAbiDestroyColliderCommand', () => {
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it('writes an empty collider record with a stable caller id', () => {
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expectEmptyCommand(writePhysics3DAbiDestroyColliderCommand, Physics3DAbiCommandKind.DestroyCollider);
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});
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});
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describe('writePhysics3DAbiDestroyJointCommand', () => {
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it('writes an empty joint record with a stable caller id', () => {
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expectEmptyCommand(writePhysics3DAbiDestroyJointCommand, Physics3DAbiCommandKind.DestroyJoint);
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});
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});
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describe('writePhysics3DAbiSetBodyCommand', () => {
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it('encodes the complete authored and dynamic body record', () => {
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const body = createRigidBody3D('kinematic');
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body.x = 3;
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body.velocityZ = -4;
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body.gravityScale = 0.25;
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body.fixedRotation = true;
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const out = createPhysics3DAbiCommandBuffer();
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expect(writePhysics3DAbiSetBodyCommand(out, 9, body)).toBe(true);
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const view = commandView(out);
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expect(view.getUint32(0, true)).toBe(Physics3DAbiCommandKind.SetBody);
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expect(view.getUint32(4, true)).toBe(Physics3DAbiCommandByteLength.SetBody);
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expect(view.getUint32(8, true)).toBe(9);
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expect(view.getUint32(16, true) & 0b11).toBe(Physics3DAbiBodyType.Kinematic);
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expect(view.getFloat64(24, true)).toBe(3);
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expect(view.getFloat64(24 + 9 * 8, true)).toBe(-4);
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expect(view.getFloat64(24 + 31 * 8, true)).toBe(0.25);
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});
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it('does not publish or overwrite bytes when the record does not fit', () => {
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const out = createPhysics3DAbiCommandBuffer(Physics3DAbiCommandHeaderByteLength);
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const before = [...out.data];
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expect(writePhysics3DAbiSetBodyCommand(out, 1, createRigidBody3D())).toBe(false);
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expect([...out.data]).toEqual(before);
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expect(out.commandCount).toBe(0);
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});
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});
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describe('writePhysics3DAbiSetColliderCommand', () => {
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it.each(getColliderShapeCases())('encodes and aligns the $name shape', ({ shape, code }) => {
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const collider = createPhysics3DCollider(shape);
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const out = createPhysics3DAbiCommandBuffer(16384);
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out.data.fill(0xff);
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clearPhysics3DAbiCommandBuffer(out);
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expect(writePhysics3DAbiSetColliderCommand(out, 12, 8, collider)).toBe(true);
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const view = commandView(out);
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expect(view.getUint32(0, true)).toBe(Physics3DAbiCommandKind.SetCollider);
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expect(view.getUint32(8, true)).toBe(12);
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expect(view.getUint32(12, true)).toBe(8);
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expect(
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view.getUint32(Physics3DAbiCommandRecordHeaderByteLength + Physics3DAbiSetColliderPayloadOffset.Shape, true),
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).toBe(code);
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expect(view.getUint32(4, true) % 8).toBe(0);
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expect(out.data[out.byteLength - 1]).not.toBe(0xff);
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});
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});
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describe('writePhysics3DAbiSetGravityCommand', () => {
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it('writes three little-endian Float64 components', () => {
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const out = createPhysics3DAbiCommandBuffer();
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expect(writePhysics3DAbiSetGravityCommand(out, 1.5, -2.5, 3.5)).toBe(true);
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const view = commandView(out);
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expect(view.getUint32(0, true)).toBe(Physics3DAbiCommandKind.SetGravity);
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expect([view.getFloat64(16, true), view.getFloat64(24, true), view.getFloat64(32, true)]).toEqual([1.5, -2.5, 3.5]);
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});
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it('leaves a corrupted stream untouched instead of appending behind an invalid header', () => {
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const out = createPhysics3DAbiCommandBuffer();
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out.data[0] = 0;
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const before = [...out.data];
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expect(writePhysics3DAbiSetGravityCommand(out, 1, 2, 3)).toBe(false);
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expect([...out.data]).toEqual(before);
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});
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});
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describe('writePhysics3DAbiSetJointCommand', () => {
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it.each(getJointCases())('encodes the $name joint under its fixed wire kind', ({ joint, code }) => {
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const out = createPhysics3DAbiCommandBuffer();
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expect(writePhysics3DAbiSetJointCommand(out, 77, joint)).toBe(true);
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const view = commandView(out);
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expect(view.getUint32(0, true)).toBe(Physics3DAbiCommandKind.SetJoint);
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expect(view.getUint32(16, true)).toBe(code);
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expect(view.getUint32(20, true)).toBe(10);
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expect(view.getUint32(24, true)).toBe(20);
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});
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});
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describe('writePhysics3DAbiSetSolverConfigCommand', () => {
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it('encodes every iteration, CCD, sleep, and warm-start setting', () => {
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const config = createPhysics3DSolverConfig();
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config.substeps = 3;
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config.maxCcdSubsteps = 7;
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config.maxCcdRotationSubsteps = 9;
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config.sequentialImpulse.velocityIterations = 11;
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config.sequentialImpulse.positionIterations = 13;
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config.sequentialImpulse.warmStarting = false;
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const out = createPhysics3DAbiCommandBuffer();
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expect(writePhysics3DAbiSetSolverConfigCommand(out, config)).toBe(true);
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const view = commandView(out);
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expect(view.getUint32(20, true)).toBe(3);
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expect(view.getUint32(24, true)).toBe(7);
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expect(view.getUint32(28, true)).toBe(9);
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expect(view.getUint32(32, true)).toBe(11);
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expect(view.getUint32(36, true)).toBe(13);
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expect(view.getUint32(16, true) & (1 << 2)).toBe(0);
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});
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});
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describe('writePhysics3DAbiWakeBodyCommand', () => {
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it('writes an empty wake record', () => {
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expectEmptyCommand(writePhysics3DAbiWakeBodyCommand, Physics3DAbiCommandKind.WakeBody);
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});
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});
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function commandView(out: Readonly<Physics3DAbiCommandBuffer>): DataView {
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return new DataView(
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out.data.buffer,
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out.data.byteOffset + Physics3DAbiCommandHeaderByteLength,
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out.byteLength - Physics3DAbiCommandHeaderByteLength,
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);
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}
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function expectBodyAction(
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write: (out: Physics3DAbiCommandBuffer, id: number, ...values: number[]) => boolean,
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kind: number,
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hasPoint: boolean,
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): void {
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const out = createPhysics3DAbiCommandBuffer();
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expect(write(out, 42, 1, 2, 3, 4, 5, 6)).toBe(true);
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const view = commandView(out);
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expect(view.getUint32(0, true)).toBe(kind);
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expect(view.getUint32(4, true)).toBe(Physics3DAbiCommandByteLength.BodyAction);
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expect(view.getUint32(8, true)).toBe(42);
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expect(Array.from({ length: 6 }, (_, i) => view.getFloat64(16 + i * 8, true))).toEqual(
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hasPoint ? [1, 2, 3, 4, 5, 6] : [1, 2, 3, 0, 0, 0],
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);
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}
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function expectEmptyCommand(write: (out: Physics3DAbiCommandBuffer, id: number) => boolean, kind: number): void {
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const out = createPhysics3DAbiCommandBuffer();
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expect(write(out, 0)).toBe(false);
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expect(write(out, 55)).toBe(true);
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const view = commandView(out);
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expect(view.getUint32(0, true)).toBe(kind);
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expect(view.getUint32(4, true)).toBe(Physics3DAbiCommandRecordHeaderByteLength);
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expect(view.getUint32(8, true)).toBe(55);
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}
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function getColliderShapeCases(): ReadonlyArray<{
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name: string;
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shape: CollisionColliderShape3D;
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code: number;
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}> {
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return [
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{ name: 'sphere', shape: { kind: 'sphere', x: 0, y: 0, z: 0, radius: 1 }, code: Physics3DAbiShapeKind.Sphere },
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{ name: 'aabb', shape: unitAabb(), code: Physics3DAbiShapeKind.Aabb },
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{
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name: 'box',
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shape: {
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kind: 'box',
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x: 0,
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y: 0,
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z: 0,
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halfX: 1,
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halfY: 2,
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halfZ: 3,
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rotationX: 0,
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rotationY: 0,
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rotationZ: 0,
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rotationW: 1,
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},
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code: Physics3DAbiShapeKind.Box,
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},
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{
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name: 'capsule',
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shape: { kind: 'capsule', x0: 0, y0: -1, z0: 0, x1: 0, y1: 1, z1: 0, radius: 0.5 },
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code: Physics3DAbiShapeKind.Capsule,
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},
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{
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name: 'cylinder',
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shape: { kind: 'cylinder', x0: 0, y0: -1, z0: 0, x1: 0, y1: 1, z1: 0, radius: 0.5 },
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code: Physics3DAbiShapeKind.Cylinder,
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},
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{
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name: 'cone',
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shape: { kind: 'cone', apexX: 0, apexY: 1, apexZ: 0, baseX: 0, baseY: -1, baseZ: 0, radius: 1 },
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code: Physics3DAbiShapeKind.Cone,
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},
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|
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{
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name: 'convex',
|
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shape: { kind: 'convex', points: [0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1] },
|
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|
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code: Physics3DAbiShapeKind.Convex,
|
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},
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|
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{
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name: 'triangle mesh',
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shape: {
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kind: 'triangle-mesh',
|
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version: 2,
|
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x: 0,
|
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y: 0,
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z: 0,
|
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rotationX: 0,
|
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rotationY: 0,
|
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rotationZ: 0,
|
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rotationW: 1,
|
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|
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points: [0, 0, 0, 1, 0, 0, 0, 0, 1],
|
|
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|
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indices: [0, 1, 2],
|
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|
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},
|
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|
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code: Physics3DAbiShapeKind.TriangleMesh,
|
|
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|
+
},
|
|
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|
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{
|
|
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|
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name: 'heightfield',
|
|
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|
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shape: {
|
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|
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kind: 'heightfield',
|
|
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|
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columns: 2,
|
|
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|
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rows: 2,
|
|
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|
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version: 3,
|
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|
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cellSizeX: 1,
|
|
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|
+
cellSizeZ: 1,
|
|
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|
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x: 0,
|
|
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|
+
y: 0,
|
|
326
|
+
z: 0,
|
|
327
|
+
rotationX: 0,
|
|
328
|
+
rotationY: 0,
|
|
329
|
+
rotationZ: 0,
|
|
330
|
+
rotationW: 1,
|
|
331
|
+
heights: [0, 0, 0, 0],
|
|
332
|
+
},
|
|
333
|
+
code: Physics3DAbiShapeKind.Heightfield,
|
|
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|
+
},
|
|
335
|
+
];
|
|
336
|
+
}
|
|
337
|
+
|
|
338
|
+
function getJointCases(): ReadonlyArray<{ name: string; joint: Physics3DJoint; code: number }> {
|
|
339
|
+
return [
|
|
340
|
+
{
|
|
341
|
+
name: 'ball-and-socket',
|
|
342
|
+
joint: createPhysics3DBallAndSocketJoint({ bodyA: 10, bodyB: 20 }),
|
|
343
|
+
code: Physics3DAbiJointKind.BallAndSocket,
|
|
344
|
+
},
|
|
345
|
+
{
|
|
346
|
+
name: 'distance',
|
|
347
|
+
joint: createPhysics3DDistanceJoint({ bodyA: 10, bodyB: 20, length: 2 }),
|
|
348
|
+
code: Physics3DAbiJointKind.Distance,
|
|
349
|
+
},
|
|
350
|
+
{ name: 'fixed', joint: createPhysics3DFixedJoint({ bodyA: 10, bodyB: 20 }), code: Physics3DAbiJointKind.Fixed },
|
|
351
|
+
{ name: 'hinge', joint: createPhysics3DHingeJoint({ bodyA: 10, bodyB: 20 }), code: Physics3DAbiJointKind.Hinge },
|
|
352
|
+
{ name: 'slider', joint: createPhysics3DSliderJoint({ bodyA: 10, bodyB: 20 }), code: Physics3DAbiJointKind.Slider },
|
|
353
|
+
{
|
|
354
|
+
name: 'cone-twist',
|
|
355
|
+
joint: createPhysics3DConeTwistJoint({ bodyA: 10, bodyB: 20 }),
|
|
356
|
+
code: Physics3DAbiJointKind.ConeTwist,
|
|
357
|
+
},
|
|
358
|
+
{
|
|
359
|
+
name: 'generic-6dof',
|
|
360
|
+
joint: createPhysics3DGeneric6DofJoint({ bodyA: 10, bodyB: 20 }),
|
|
361
|
+
code: Physics3DAbiJointKind.Generic6Dof,
|
|
362
|
+
},
|
|
363
|
+
];
|
|
364
|
+
}
|
|
365
|
+
|
|
366
|
+
function unitAabb(): CollisionColliderShape3D {
|
|
367
|
+
return { kind: 'aabb', minX: -0.5, minY: -0.5, minZ: -0.5, maxX: 0.5, maxY: 0.5, maxZ: 0.5 };
|
|
368
|
+
}
|
|
@@ -0,0 +1,64 @@
|
|
|
1
|
+
import { describe, expect, it } from 'vitest';
|
|
2
|
+
|
|
3
|
+
import {
|
|
4
|
+
Physics3DAbiBodyValue,
|
|
5
|
+
Physics3DAbiBodyValueStride,
|
|
6
|
+
Physics3DAbiCommandHeaderByteLength,
|
|
7
|
+
Physics3DAbiCommandKind,
|
|
8
|
+
Physics3DAbiCommandMagic,
|
|
9
|
+
Physics3DAbiCommandRecordHeaderByteLength,
|
|
10
|
+
Physics3DAbiContactId,
|
|
11
|
+
Physics3DAbiContactIdStride,
|
|
12
|
+
Physics3DAbiContactPointValue,
|
|
13
|
+
Physics3DAbiContactPointValueStride,
|
|
14
|
+
Physics3DAbiContactValue,
|
|
15
|
+
Physics3DAbiContactValueStride,
|
|
16
|
+
Physics3DAbiJointKind,
|
|
17
|
+
Physics3DAbiJointValue,
|
|
18
|
+
Physics3DAbiJointValueStride,
|
|
19
|
+
Physics3DAbiQueryValue,
|
|
20
|
+
Physics3DAbiQueryValueStride,
|
|
21
|
+
Physics3DAbiShapeKind,
|
|
22
|
+
Physics3DAbiVersion,
|
|
23
|
+
} from './physics3DAbiLayout';
|
|
24
|
+
|
|
25
|
+
describe('Physics3D ABI wire layout', () => {
|
|
26
|
+
it('locks the version, magic bytes, and record framing', () => {
|
|
27
|
+
const bytes = new Uint8Array(4);
|
|
28
|
+
new DataView(bytes.buffer).setUint32(0, Physics3DAbiCommandMagic, true);
|
|
29
|
+
expect(new TextDecoder().decode(bytes)).toBe('P3DA');
|
|
30
|
+
expect(Physics3DAbiVersion).toBe(1);
|
|
31
|
+
expect(Physics3DAbiCommandHeaderByteLength).toBe(16);
|
|
32
|
+
expect(Physics3DAbiCommandRecordHeaderByteLength).toBe(16);
|
|
33
|
+
});
|
|
34
|
+
|
|
35
|
+
it('locks command, shape, and joint discriminants independently', () => {
|
|
36
|
+
expect(Physics3DAbiCommandKind).toEqual({
|
|
37
|
+
SetGravity: 1,
|
|
38
|
+
SetSolverConfig: 2,
|
|
39
|
+
SetBody: 3,
|
|
40
|
+
DestroyBody: 4,
|
|
41
|
+
SetCollider: 5,
|
|
42
|
+
DestroyCollider: 6,
|
|
43
|
+
SetJoint: 7,
|
|
44
|
+
DestroyJoint: 8,
|
|
45
|
+
ApplyForce: 9,
|
|
46
|
+
ApplyForceAtPoint: 10,
|
|
47
|
+
ApplyLinearImpulse: 11,
|
|
48
|
+
ApplyLinearImpulseAtPoint: 12,
|
|
49
|
+
ApplyTorque: 13,
|
|
50
|
+
WakeBody: 14,
|
|
51
|
+
});
|
|
52
|
+
expect(Object.values(Physics3DAbiShapeKind)).toEqual([1, 2, 3, 4, 5, 6, 7, 8, 9]);
|
|
53
|
+
expect(Object.values(Physics3DAbiJointKind)).toEqual([1, 2, 3, 4, 5, 6, 7]);
|
|
54
|
+
});
|
|
55
|
+
|
|
56
|
+
it('keeps every structure-of-arrays index map dense and stride-terminated', () => {
|
|
57
|
+
expect(Math.max(...Object.values(Physics3DAbiBodyValue)) + 1).toBe(Physics3DAbiBodyValueStride);
|
|
58
|
+
expect(Math.max(...Object.values(Physics3DAbiContactId)) + 1).toBe(Physics3DAbiContactIdStride);
|
|
59
|
+
expect(Math.max(...Object.values(Physics3DAbiContactValue)) + 1).toBe(Physics3DAbiContactValueStride);
|
|
60
|
+
expect(Math.max(...Object.values(Physics3DAbiContactPointValue)) + 1).toBe(Physics3DAbiContactPointValueStride);
|
|
61
|
+
expect(Math.max(...Object.values(Physics3DAbiJointValue)) + 1).toBe(Physics3DAbiJointValueStride);
|
|
62
|
+
expect(Math.max(...Object.values(Physics3DAbiQueryValue)) + 1).toBe(Physics3DAbiQueryValueStride);
|
|
63
|
+
});
|
|
64
|
+
});
|
|
@@ -0,0 +1,122 @@
|
|
|
1
|
+
import { createPhysics3DCollider, createPhysics3DQueryFilter, createRigidBody3D } from '@flighthq/physics3d/contract';
|
|
2
|
+
import type { Physics3DAbi, Physics3DAbiCommandBuffer, SpatialAabb3D } from '@flighthq/types/contract';
|
|
3
|
+
import { describe, expect, it } from 'vitest';
|
|
4
|
+
|
|
5
|
+
import { createPhysics3DAbi, createPhysics3DAbiWorld, executePhysics3DAbiCommands } from './physics3DAbi';
|
|
6
|
+
import {
|
|
7
|
+
createPhysics3DAbiCommandBuffer,
|
|
8
|
+
createPhysics3DAbiExecutionResult,
|
|
9
|
+
createPhysics3DAbiQueryBuffer,
|
|
10
|
+
} from './physics3DAbiBuffer';
|
|
11
|
+
import { writePhysics3DAbiSetBodyCommand, writePhysics3DAbiSetColliderCommand } from './physics3DAbiCommand';
|
|
12
|
+
import { Physics3DAbiQueryValue } from './physics3DAbiLayout';
|
|
13
|
+
import {
|
|
14
|
+
queryPhysics3DAbiPoint,
|
|
15
|
+
queryPhysics3DAbiRay,
|
|
16
|
+
queryPhysics3DAbiRayClosest,
|
|
17
|
+
queryPhysics3DAbiRegion,
|
|
18
|
+
queryPhysics3DAbiShapeCast,
|
|
19
|
+
} from './physics3DAbiQuery';
|
|
20
|
+
|
|
21
|
+
describe('queryPhysics3DAbiPoint', () => {
|
|
22
|
+
it('reports all hits and the complete count when output capacity truncates them', () => {
|
|
23
|
+
const { abi, world } = createQueryWorld();
|
|
24
|
+
const out = createPhysics3DAbiQueryBuffer(1);
|
|
25
|
+
|
|
26
|
+
expect(queryPhysics3DAbiPoint(abi, world, 5, 0, 0, out)).toBe(true);
|
|
27
|
+
expect(out.count).toBe(1);
|
|
28
|
+
expect(out.requiredCount).toBe(2);
|
|
29
|
+
expect([101, 102]).toContain(out.bodyIds[0]);
|
|
30
|
+
expect([201, 202]).toContain(out.colliderIds[0]);
|
|
31
|
+
expect([...out.values]).toEqual(new Array(7).fill(0));
|
|
32
|
+
});
|
|
33
|
+
|
|
34
|
+
it('applies the standard Physics3D query filter', () => {
|
|
35
|
+
const { abi, world } = createQueryWorld();
|
|
36
|
+
const filter = createPhysics3DQueryFilter();
|
|
37
|
+
filter.includeStatic = false;
|
|
38
|
+
const out = createPhysics3DAbiQueryBuffer(2);
|
|
39
|
+
|
|
40
|
+
expect(queryPhysics3DAbiPoint(abi, world, 5, 0, 0, out, filter)).toBe(true);
|
|
41
|
+
expect([out.count, out.requiredCount]).toEqual([0, 0]);
|
|
42
|
+
});
|
|
43
|
+
});
|
|
44
|
+
|
|
45
|
+
describe('queryPhysics3DAbiRay', () => {
|
|
46
|
+
it('writes fraction, hit point, and normal for every ray hit', () => {
|
|
47
|
+
const { abi, world } = createQueryWorld();
|
|
48
|
+
const out = createPhysics3DAbiQueryBuffer(2);
|
|
49
|
+
|
|
50
|
+
expect(queryPhysics3DAbiRay(abi, world, 0, 0, 0, 1, 0, 0, out, 10)).toBe(true);
|
|
51
|
+
expect(out.count).toBe(2);
|
|
52
|
+
expect(out.requiredCount).toBe(2);
|
|
53
|
+
expect(out.values[Physics3DAbiQueryValue.Fraction]).toBeCloseTo(4.5, 12);
|
|
54
|
+
expect(out.values[Physics3DAbiQueryValue.X]).toBeCloseTo(4.5, 12);
|
|
55
|
+
expect(out.values[Physics3DAbiQueryValue.NormalX]).toBe(-1);
|
|
56
|
+
});
|
|
57
|
+
});
|
|
58
|
+
|
|
59
|
+
describe('queryPhysics3DAbiRayClosest', () => {
|
|
60
|
+
it('publishes exactly one deterministic closest hit', () => {
|
|
61
|
+
const { abi, world } = createQueryWorld();
|
|
62
|
+
const out = createPhysics3DAbiQueryBuffer(2);
|
|
63
|
+
|
|
64
|
+
expect(queryPhysics3DAbiRayClosest(abi, world, 0, 0, 0, 1, 0, 0, out, 10)).toBe(true);
|
|
65
|
+
expect([out.count, out.requiredCount]).toEqual([1, 1]);
|
|
66
|
+
expect(out.bodyIds[0]).toBe(101);
|
|
67
|
+
});
|
|
68
|
+
});
|
|
69
|
+
|
|
70
|
+
describe('queryPhysics3DAbiRegion', () => {
|
|
71
|
+
it('maps broadphase region results back to caller-owned ids', () => {
|
|
72
|
+
const { abi, world } = createQueryWorld();
|
|
73
|
+
const out = createPhysics3DAbiQueryBuffer(2);
|
|
74
|
+
const region: SpatialAabb3D = { minX: 4, minY: -1, minZ: -1, maxX: 6, maxY: 1, maxZ: 1 };
|
|
75
|
+
|
|
76
|
+
expect(queryPhysics3DAbiRegion(abi, world, region, out)).toBe(true);
|
|
77
|
+
expect(out.count).toBe(2);
|
|
78
|
+
expect(new Set(out.bodyIds)).toEqual(new Set([101, 102]));
|
|
79
|
+
});
|
|
80
|
+
});
|
|
81
|
+
|
|
82
|
+
describe('queryPhysics3DAbiShapeCast', () => {
|
|
83
|
+
it('writes the first swept-shape impact into the shared query layout', () => {
|
|
84
|
+
const { abi, world } = createQueryWorld();
|
|
85
|
+
const out = createPhysics3DAbiQueryBuffer(1);
|
|
86
|
+
|
|
87
|
+
expect(queryPhysics3DAbiShapeCast(abi, world, unitAabb(), 10, 0, 0, out)).toBe(true);
|
|
88
|
+
expect([out.count, out.requiredCount]).toEqual([1, 1]);
|
|
89
|
+
expect(out.bodyIds[0]).toBe(101);
|
|
90
|
+
expect(out.values[Physics3DAbiQueryValue.Fraction]).toBeCloseTo(0.4, 4);
|
|
91
|
+
});
|
|
92
|
+
});
|
|
93
|
+
|
|
94
|
+
function createQueryWorld(): { abi: Physics3DAbi; world: number } {
|
|
95
|
+
const abi = createPhysics3DAbi();
|
|
96
|
+
const world = createPhysics3DAbiWorld(abi);
|
|
97
|
+
const commands = createPhysics3DAbiCommandBuffer();
|
|
98
|
+
addQueryBody(commands, 101, 201);
|
|
99
|
+
addQueryBody(commands, 102, 202);
|
|
100
|
+
const result = createPhysics3DAbiExecutionResult();
|
|
101
|
+
if (!executePhysics3DAbiCommands(abi, world, commands, result)) throw new Error(result.status);
|
|
102
|
+
return { abi, world };
|
|
103
|
+
}
|
|
104
|
+
|
|
105
|
+
function addQueryBody(commands: Physics3DAbiCommandBuffer, bodyId: number, colliderId: number): void {
|
|
106
|
+
const body = createRigidBody3D('static');
|
|
107
|
+
body.x = 5;
|
|
108
|
+
writePhysics3DAbiSetBodyCommand(commands, bodyId, body);
|
|
109
|
+
writePhysics3DAbiSetColliderCommand(commands, colliderId, bodyId, createPhysics3DCollider(unitAabb()));
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
function unitAabb(): {
|
|
113
|
+
kind: 'aabb';
|
|
114
|
+
minX: number;
|
|
115
|
+
minY: number;
|
|
116
|
+
minZ: number;
|
|
117
|
+
maxX: number;
|
|
118
|
+
maxY: number;
|
|
119
|
+
maxZ: number;
|
|
120
|
+
} {
|
|
121
|
+
return { kind: 'aabb', minX: -0.5, minY: -0.5, minZ: -0.5, maxX: 0.5, maxY: 0.5, maxZ: 0.5 };
|
|
122
|
+
}
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import { describe, expect, it } from 'vitest';
|
|
2
|
+
|
|
3
|
+
import { Physics3DAbiVersion } from './physics3DAbiLayout';
|
|
4
|
+
import { createReferencePhysics3DAbi } from './referencePhysics3DAbi';
|
|
5
|
+
|
|
6
|
+
describe('createReferencePhysics3DAbi', () => {
|
|
7
|
+
it('creates isolated persistent-world storage under the public ABI version', () => {
|
|
8
|
+
const first = createReferencePhysics3DAbi();
|
|
9
|
+
const second = createReferencePhysics3DAbi();
|
|
10
|
+
const firstWorld = first.createWorld();
|
|
11
|
+
const secondWorld = second.createWorld();
|
|
12
|
+
|
|
13
|
+
expect(first.version).toBe(Physics3DAbiVersion);
|
|
14
|
+
expect(firstWorld).toBe(1);
|
|
15
|
+
expect(secondWorld).toBe(1);
|
|
16
|
+
expect(first.destroyWorld(firstWorld)).toBe(true);
|
|
17
|
+
expect(second.destroyWorld(secondWorld)).toBe(true);
|
|
18
|
+
});
|
|
19
|
+
});
|