@firestone-hs/simulate-bgs-battle 1.1.551 → 1.1.553
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cards/impl/hero-power/rapid-reanimation.js +2 -0
- package/dist/cards/impl/hero-power/rapid-reanimation.js.map +1 -1
- package/dist/cards/impl/hero-power/wax-warband.js +3 -3
- package/dist/cards/impl/hero-power/wax-warband.js.map +1 -1
- package/dist/cards/impl/minion/admiral-eliza-goreblade.js +1 -1
- package/dist/cards/impl/minion/admiral-eliza-goreblade.js.map +1 -1
- package/dist/cards/impl/minion/amber-guardian.js +1 -1
- package/dist/cards/impl/minion/amber-guardian.js.map +1 -1
- package/dist/cards/impl/minion/battlecruiser.js +22 -24
- package/dist/cards/impl/minion/battlecruiser.js.map +1 -1
- package/dist/cards/impl/minion/bellowing-tyrant.js +1 -1
- package/dist/cards/impl/minion/bellowing-tyrant.js.map +1 -1
- package/dist/cards/impl/minion/captain-bonerender.js +21 -5
- package/dist/cards/impl/minion/captain-bonerender.js.map +1 -1
- package/dist/cards/impl/minion/clunker-junker.js +1 -1
- package/dist/cards/impl/minion/clunker-junker.js.map +1 -1
- package/dist/cards/impl/minion/deflecto-bot.js +1 -1
- package/dist/cards/impl/minion/deflecto-bot.js.map +1 -1
- package/dist/cards/impl/minion/electric-synthesizer.js +2 -2
- package/dist/cards/impl/minion/electric-synthesizer.js.map +1 -1
- package/dist/cards/impl/minion/fountain-chiller.js +1 -1
- package/dist/cards/impl/minion/fountain-chiller.js.map +1 -1
- package/dist/cards/impl/minion/hungry-snapjaw.js +1 -1
- package/dist/cards/impl/minion/hungry-snapjaw.js.map +1 -1
- package/dist/cards/impl/minion/kangors-apprentice.js +1 -1
- package/dist/cards/impl/minion/kangors-apprentice.js.map +1 -1
- package/dist/cards/impl/minion/king-bagurgle.js +1 -1
- package/dist/cards/impl/minion/king-bagurgle.js.map +1 -1
- package/dist/cards/impl/minion/lovesick-balladist.js +1 -1
- package/dist/cards/impl/minion/lovesick-balladist.js.map +1 -1
- package/dist/cards/impl/minion/mummifier.js +1 -1
- package/dist/cards/impl/minion/mummifier.js.map +1 -1
- package/dist/cards/impl/minion/murky.js +2 -2
- package/dist/cards/impl/minion/murky.js.map +1 -1
- package/dist/cards/impl/minion/operatic-belcher.js +1 -1
- package/dist/cards/impl/minion/operatic-belcher.js.map +1 -1
- package/dist/cards/impl/minion/parched-wanderer.js +1 -1
- package/dist/cards/impl/minion/parched-wanderer.js.map +1 -1
- package/dist/cards/impl/minion/peggy-sturdybone.js +1 -1
- package/dist/cards/impl/minion/peggy-sturdybone.js.map +1 -1
- package/dist/cards/impl/minion/prized-promo-drake.js +1 -1
- package/dist/cards/impl/minion/prized-promo-drake.js.map +1 -1
- package/dist/cards/impl/minion/razorgore-the-untamed.js +1 -1
- package/dist/cards/impl/minion/razorgore-the-untamed.js.map +1 -1
- package/dist/cards/impl/minion/red-whelp.js +1 -1
- package/dist/cards/impl/minion/red-whelp.js.map +1 -1
- package/dist/cards/impl/minion/ripsnarl-captain.js +1 -1
- package/dist/cards/impl/minion/ripsnarl-captain.js.map +1 -1
- package/dist/cards/impl/minion/sanctum-rester.js +1 -1
- package/dist/cards/impl/minion/sanctum-rester.js.map +1 -1
- package/dist/cards/impl/minion/sky-pirate-flagbearer.js +1 -1
- package/dist/cards/impl/minion/sky-pirate-flagbearer.js.map +1 -1
- package/dist/cards/impl/minion/smolderwing.js +1 -1
- package/dist/cards/impl/minion/smolderwing.js.map +1 -1
- package/dist/cards/impl/minion/soulsplitter.js +1 -1
- package/dist/cards/impl/minion/soulsplitter.js.map +1 -1
- package/dist/cards/impl/minion/spacefarer.js +1 -1
- package/dist/cards/impl/minion/spacefarer.js.map +1 -1
- package/dist/cards/impl/minion/swampstriker.js +3 -1
- package/dist/cards/impl/minion/swampstriker.js.map +1 -1
- package/dist/cards/impl/minion/thousandth-paper-drake.js +1 -1
- package/dist/cards/impl/minion/thousandth-paper-drake.js.map +1 -1
- package/dist/cards/impl/minion/three-lil-quilboar.js +1 -1
- package/dist/cards/impl/minion/three-lil-quilboar.js.map +1 -1
- package/dist/cards/impl/minion/twilight-primordium.js +2 -2
- package/dist/cards/impl/minion/twilight-primordium.js.map +1 -1
- package/dist/cards/impl/minion/ultraviolet-ascendant.js +1 -1
- package/dist/cards/impl/minion/ultraviolet-ascendant.js.map +1 -1
- package/dist/cards/impl/minion/whelp-smuggler.js +1 -1
- package/dist/cards/impl/minion/whelp-smuggler.js.map +1 -1
- package/dist/cards/impl/trinket/emerald-dreamcatcher.js +1 -1
- package/dist/cards/impl/trinket/emerald-dreamcatcher.js.map +1 -1
- package/dist/cards/impl/trinket/hoggy-bank.js +1 -1
- package/dist/cards/impl/trinket/hoggy-bank.js.map +1 -1
- package/dist/cards/impl/trinket/ironforge-anvil.js +1 -1
- package/dist/cards/impl/trinket/ironforge-anvil.js.map +1 -1
- package/dist/cards/impl/trinket/jarred-frostling.js +1 -1
- package/dist/cards/impl/trinket/jarred-frostling.js.map +1 -1
- package/dist/cards/impl/trinket/rusty-trident.js +1 -1
- package/dist/cards/impl/trinket/rusty-trident.js.map +1 -1
- package/dist/input-sanitation.js +6 -6
- package/dist/input-sanitation.js.map +1 -1
- package/dist/keywords/divine-shield.js +1 -1
- package/dist/keywords/divine-shield.js.map +1 -1
- package/dist/simulation/add-minion-to-board.js +30 -29
- package/dist/simulation/add-minion-to-board.js.map +1 -1
- package/dist/simulation/after-attack.js +1 -1
- package/dist/simulation/after-attack.js.map +1 -1
- package/dist/simulation/attack.d.ts +1 -1
- package/dist/simulation/attack.js +2 -1
- package/dist/simulation/attack.js.map +1 -1
- package/dist/simulation/auras.d.ts +1 -1
- package/dist/simulation/auras.js +11 -11
- package/dist/simulation/auras.js.map +1 -1
- package/dist/simulation/avenge.js +4 -4
- package/dist/simulation/avenge.js.map +1 -1
- package/dist/simulation/battlecries.js +6 -6
- package/dist/simulation/battlecries.js.map +1 -1
- package/dist/simulation/damage-effects.js +2 -2
- package/dist/simulation/damage-effects.js.map +1 -1
- package/dist/simulation/deathrattle-effects.js +14 -14
- package/dist/simulation/deathrattle-effects.js.map +1 -1
- package/dist/simulation/deathrattle-orchestration.js +3 -3
- package/dist/simulation/deathrattle-orchestration.js.map +1 -1
- package/dist/simulation/deathrattle-spawns.js +2 -2
- package/dist/simulation/deathrattle-spawns.js.map +1 -1
- package/dist/simulation/minion-death.js +3 -2
- package/dist/simulation/minion-death.js.map +1 -1
- package/dist/simulation/on-attack.js +2 -2
- package/dist/simulation/on-attack.js.map +1 -1
- package/dist/simulation/remove-minion-from-board.d.ts +1 -3
- package/dist/simulation/remove-minion-from-board.js +6 -6
- package/dist/simulation/remove-minion-from-board.js.map +1 -1
- package/dist/simulation/spawns.js +4 -2
- package/dist/simulation/spawns.js.map +1 -1
- package/dist/simulation/stats.js +3 -3
- package/dist/simulation/stats.js.map +1 -1
- package/dist/simulation/summon-when-space.js +2 -18
- package/dist/simulation/summon-when-space.js.map +1 -1
- package/dist/simulation/utils/golden.js +1 -1
- package/dist/simulation/utils/golden.js.map +1 -1
- package/dist/utils.d.ts +4 -4
- package/dist/utils.js +24 -21
- package/dist/utils.js.map +1 -1
- package/package.json +1 -1
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
"use strict";
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
3
|
exports.RapidReanimation = void 0;
|
|
4
|
+
const add_minion_to_board_1 = require("../../../simulation/add-minion-to-board");
|
|
4
5
|
const utils_1 = require("../../../utils");
|
|
5
6
|
exports.RapidReanimation = {
|
|
6
7
|
startOfCombatTiming: 'pre-combat',
|
|
@@ -18,6 +19,7 @@ exports.RapidReanimation = {
|
|
|
18
19
|
input.playerEntity.rapidReanimationIndexFromRight =
|
|
19
20
|
input.playerBoard.length - 1 - rapidReanimationIndexFromLeft;
|
|
20
21
|
const minionToCopy = (0, utils_1.copyEntity)(minionThatWillDie);
|
|
22
|
+
(0, add_minion_to_board_1.removeAurasFromSelf)(minionToCopy, input.playerBoard, input.playerEntity, input.gameState);
|
|
21
23
|
input.playerEntity.rapidReanimationMinion = minionToCopy;
|
|
22
24
|
minionThatWillDie.definitelyDead = true;
|
|
23
25
|
input.gameState.spectator.registerPowerTarget(input.playerEntity, minionThatWillDie, input.playerBoard, input.playerEntity, input.opponentEntity);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"rapid-reanimation.js","sourceRoot":"","sources":["../../../../src/cards/impl/hero-power/rapid-reanimation.ts"],"names":[],"mappings":";;;
|
|
1
|
+
{"version":3,"file":"rapid-reanimation.js","sourceRoot":"","sources":["../../../../src/cards/impl/hero-power/rapid-reanimation.ts"],"names":[],"mappings":";;;AAEA,iFAA8E;AAE9E,0CAA4C;AAG/B,QAAA,gBAAgB,GAAsB;IAClD,mBAAmB,EAAE,YAAY;IACjC,OAAO,EAAE,kBAAyC;IAClD,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,KAAK,MAAM,SAAS,IAAI,KAAK,CAAC,YAAY,CAAC,UAAU,EAAE;YACtD,IAAI,wBAAgB,CAAC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAC,MAAM,CAAC,IAAI,SAAS,CAAC,IAAI,EAAE;gBAM1E,MAAM,iBAAiB,GAAG,KAAK,CAAC,WAAW;qBACzC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,CAAC,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,sBAAuD,CAAC,CAC3F;qBACA,IAAI,CACJ,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CACR,CAAC,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,sBAAuD,CAAC;qBACzF,cAAc;oBACf,CAAC,CAAC,YAAY,CAAC,IAAI,CAClB,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,sBAAuD,CACtE,CAAC,cAAc,IAAI,CAAC,CAAC,QAAQ,GAAG,CAAC,CAAC,QAAQ,CAC7C,CAAC,CAAC,CAAC,CAAC;gBACN,IAAI,iBAAiB,EAAE;oBAUtB,MAAM,6BAA6B,GAAG,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC,iBAAiB,CAAC,CAAC;oBACnF,KAAK,CAAC,YAAY,CAAC,8BAA8B;wBAChD,KAAK,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,GAAG,6BAA6B,CAAC;oBAC9D,MAAM,YAAY,GAAG,IAAA,kBAAU,EAAC,iBAAiB,CAAC,CAAC;oBAGnD,IAAA,yCAAmB,EAAC,YAAY,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;oBAC1F,KAAK,CAAC,YAAY,CAAC,sBAAsB,GAAG,YAAY,CAAC;oBACzD,iBAAiB,CAAC,cAAc,GAAG,IAAI,CAAC;oBACxC,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,KAAK,CAAC,YAAY,EAClB,iBAAiB,EACjB,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;oBACF,OAAO,EAAE,YAAY,EAAE,IAAI,EAAE,8BAA8B,EAAE,IAAI,EAAE,CAAC;iBACpE;aACD;SACD;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds } from '@firestone-hs/reference-data';\r\nimport { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { removeAurasFromSelf } from '../../../simulation/add-minion-to-board';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { copyEntity } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const RapidReanimation: StartOfCombatCard = {\r\n\tstartOfCombatTiming: 'pre-combat',\r\n\tcardIds: [CardIds.TeronGorefiend_RapidReanimation],\r\n\tstartOfCombat: (trinket: BoardTrinket, input: SoCInput) => {\r\n\t\tfor (const heroPower of input.playerEntity.heroPowers) {\r\n\t\t\tif (RapidReanimation.cardIds.includes(heroPower.cardId) && heroPower.used) {\r\n\t\t\t\t// Getting the right enchantment can be tricky. The RapidReanimation enchantment can sometimes be\r\n\t\t\t\t// in the Graveyard zone, so we can't filter them out. In that case, we can have multiple\r\n\t\t\t\t// enchantments\r\n\t\t\t\t// However, because of how things are handled in the logs, we should be able to always take the one *\r\n\t\t\t\t// with the biggest entityId\r\n\t\t\t\tconst minionThatWillDie = input.playerBoard\r\n\t\t\t\t\t.filter((m) =>\r\n\t\t\t\t\t\tm.enchantments.some((e) => e.cardId === CardIds.RapidReanimation_ImpendingDeathEnchantment),\r\n\t\t\t\t\t)\r\n\t\t\t\t\t.sort(\r\n\t\t\t\t\t\t(a, b) =>\r\n\t\t\t\t\t\t\tb.enchantments.find((e) => e.cardId === CardIds.RapidReanimation_ImpendingDeathEnchantment)\r\n\t\t\t\t\t\t\t\t.originEntityId -\r\n\t\t\t\t\t\t\t\ta.enchantments.find(\r\n\t\t\t\t\t\t\t\t\t(e) => e.cardId === CardIds.RapidReanimation_ImpendingDeathEnchantment,\r\n\t\t\t\t\t\t\t\t).originEntityId || b.entityId - a.entityId,\r\n\t\t\t\t\t)[0];\r\n\t\t\t\tif (minionThatWillDie) {\r\n\t\t\t\t\t// So this is a bit tricky (as all the stuff with indices...). Because in practice it's more likely that players use Rapid Reanimation\r\n\t\t\t\t\t// on minions that they want to die quickly, most of the time they will be placed\r\n\t\t\t\t\t// to the left of the board\r\n\t\t\t\t\t// So using a left-based index (usually 0) is more likely to be correct after minions spawn on the board\r\n\t\t\t\t\t// Update: this looks like it's not the case, and looking at\r\n\t\t\t\t\t// http://replays.firestoneapp.com/?reviewId=2e6b389f-d904-43a2-a7cd-928a60d973ce&turn=11&action=1\r\n\t\t\t\t\t// the index seems to be right-based at least in some cases\r\n\t\t\t\t\t// Looks like even this is wrong:\r\n\t\t\t\t\t// http://replays.firestoneapp.com/?reviewId=9a46ab39-ccf0-478c-a010-68f2abb06c6f&turn=9&action=0\r\n\t\t\t\t\tconst rapidReanimationIndexFromLeft = input.playerBoard.indexOf(minionThatWillDie);\r\n\t\t\t\t\tinput.playerEntity.rapidReanimationIndexFromRight =\r\n\t\t\t\t\t\tinput.playerBoard.length - 1 - rapidReanimationIndexFromLeft;\r\n\t\t\t\t\tconst minionToCopy = copyEntity(minionThatWillDie);\r\n\t\t\t\t\t// We don't reapply auras when resummoning\r\n\t\t\t\t\t// Actually we should: a dead Goldrinn is then buffed by the auras upon resummon\r\n\t\t\t\t\tremoveAurasFromSelf(minionToCopy, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\t\t\t\tinput.playerEntity.rapidReanimationMinion = minionToCopy;\r\n\t\t\t\t\tminionThatWillDie.definitelyDead = true;\r\n\t\t\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tminionThatWillDie,\r\n\t\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\t);\r\n\t\t\t\t\treturn { hasTriggered: true, shouldRecomputeCurrentAttacker: true };\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -12,17 +12,17 @@ exports.WaxWarband = {
|
|
|
12
12
|
for (const heroPower of input.playerEntity.heroPowers) {
|
|
13
13
|
if (exports.WaxWarband.cardIds.includes(heroPower.cardId) && heroPower.used) {
|
|
14
14
|
if (input.playerBoard.length > 0) {
|
|
15
|
-
const boardWithTribes = input.playerBoard.filter((e) => !!(0, utils_2.getEffectiveTribesForEntity)(e, input.playerEntity, input.gameState.allCards).length);
|
|
15
|
+
const boardWithTribes = input.playerBoard.filter((e) => !!(0, utils_2.getEffectiveTribesForEntity)(e, input.playerEntity, input.gameState.anomalies, input.gameState.allCards).length);
|
|
16
16
|
const boardWithoutAll = boardWithTribes.filter((e) => {
|
|
17
17
|
var _a;
|
|
18
|
-
return !((_a = (0, utils_2.getEffectiveTribesForEntity)(e, input.playerEntity, input.gameState.allCards)) === null || _a === void 0 ? void 0 : _a.includes(reference_data_1.Race.ALL));
|
|
18
|
+
return !((_a = (0, utils_2.getEffectiveTribesForEntity)(e, input.playerEntity, input.gameState.anomalies, input.gameState.allCards)) === null || _a === void 0 ? void 0 : _a.includes(reference_data_1.Race.ALL));
|
|
19
19
|
});
|
|
20
20
|
const selectedMinions = selectMinions(boardWithoutAll, reference_data_1.ALL_BG_RACES, input.gameState.allCards);
|
|
21
21
|
const allMinions = [
|
|
22
22
|
...selectedMinions,
|
|
23
23
|
...boardWithTribes.filter((e) => {
|
|
24
24
|
var _a;
|
|
25
|
-
return (_a = (0, utils_2.getEffectiveTribesForEntity)(e, input.playerEntity, input.gameState.allCards)) === null || _a === void 0 ? void 0 : _a.includes(reference_data_1.Race.ALL);
|
|
25
|
+
return (_a = (0, utils_2.getEffectiveTribesForEntity)(e, input.playerEntity, input.gameState.anomalies, input.gameState.allCards)) === null || _a === void 0 ? void 0 : _a.includes(reference_data_1.Race.ALL);
|
|
26
26
|
}),
|
|
27
27
|
];
|
|
28
28
|
allMinions.forEach((e) => {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"wax-warband.js","sourceRoot":"","sources":["../../../../src/cards/impl/hero-power/wax-warband.ts"],"names":[],"mappings":";;;AAAA,iEAA4F;AAG5F,mDAAuD;AAEvD,qDAAwD;AACxD,0CAA6D;AAGhD,QAAA,UAAU,GAAsB;IAC5C,mBAAmB,EAAE,YAAY;IACjC,OAAO,EAAE,wBAAoB;IAC7B,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,KAAK,MAAM,SAAS,IAAI,KAAK,CAAC,YAAY,CAAC,UAAU,EAAE;YACtD,IAAI,kBAAU,CAAC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAC,MAAM,CAAC,IAAI,SAAS,CAAC,IAAI,EAAE;gBACpE,IAAI,KAAK,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,EAAE;oBACjC,MAAM,eAAe,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAC/C,CAAC,CAAC,EAAE,EAAE,
|
|
1
|
+
{"version":3,"file":"wax-warband.js","sourceRoot":"","sources":["../../../../src/cards/impl/hero-power/wax-warband.ts"],"names":[],"mappings":";;;AAAA,iEAA4F;AAG5F,mDAAuD;AAEvD,qDAAwD;AACxD,0CAA6D;AAGhD,QAAA,UAAU,GAAsB;IAC5C,mBAAmB,EAAE,YAAY;IACjC,OAAO,EAAE,wBAAoB;IAC7B,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,KAAK,MAAM,SAAS,IAAI,KAAK,CAAC,YAAY,CAAC,UAAU,EAAE;YACtD,IAAI,kBAAU,CAAC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAC,MAAM,CAAC,IAAI,SAAS,CAAC,IAAI,EAAE;gBACpE,IAAI,KAAK,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,EAAE;oBACjC,MAAM,eAAe,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAC/C,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,IAAA,mCAA2B,EAC5B,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CAAC,MAAM,CACT,CAAC;oBACF,MAAM,eAAe,GAAG,eAAe,CAAC,MAAM,CAC7C,CAAC,CAAC,EAAE,EAAE;;wBACL,OAAA,CAAC,CAAA,MAAA,IAAA,mCAA2B,EAC3B,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,0CAAE,QAAQ,CAAC,qBAAI,CAAC,GAAG,CAAC,CAAA,CAAA;qBAAA,CACtB,CAAC;oBACF,MAAM,eAAe,GAAG,aAAa,CAAC,eAAe,EAAE,6BAAY,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;oBAC/F,MAAM,UAAU,GAAG;wBAClB,GAAG,eAAe;wBAClB,GAAG,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE;;4BAC/B,OAAA,MAAA,IAAA,mCAA2B,EAC1B,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,0CAAE,QAAQ,CAAC,qBAAI,CAAC,GAAG,CAAC,CAAA;yBAAA,CACrB;qBACD,CAAC;oBACF,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;wBACxB,IAAA,mBAAW,EACV,CAAC,EACD,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,cAAc,CAAC,CAAC,CAAC,MAAM,CAAC,EAClD,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,cAAc,CAAC,CAAC,CAAC,MAAM,CAAC,EAClD,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CACf,CAAC;wBACF,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,KAAK,CAAC,YAAY,EAClB,CAAC,EACD,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;oBACH,CAAC,CAAC,CAAC;oBACH,OAAO,IAAI,CAAC;iBACZ;aACD;SACD;IACF,CAAC;CACD,CAAC;AAGF,MAAM,aAAa,GAAG,CAAC,OAAsB,EAAE,MAAc,EAAE,QAAyB,EAAiB,EAAE;;IAE1G,MAAM,cAAc,GAAuC,EAAE,CAAC;IAC9D,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;QAC7B,KAAK,MAAM,KAAK,IAAI,MAAA,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,KAAK,mCAAI,EAAE,EAAE;YAChE,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,EAAE;gBAC3B,cAAc,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC;aAC3B;YACD,cAAc,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SACnC;KACD;IACD,KAAK,MAAM,KAAK,IAAI,6BAAY,EAAE;QACjC,cAAc,CAAC,KAAK,CAAC,GAAG,IAAA,oBAAY,EAAC,MAAA,cAAc,CAAC,qBAAI,CAAC,KAAK,CAAC,CAAC,mCAAI,EAAE,CAAC,CAAC;KACxE;IAED,MAAM,eAAe,GAAkB,EAAE,CAAC;IAG1C,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE;QAC3B,IAAI,cAAc,CAAC,KAAK,CAAC,EAAE;YAC1B,cAAc,CAAC,KAAK,CAAC,CAAC,IAAI,CACzB,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,KAAK,CAAC,MAAM,CAC3F,CAAC;YACF,KAAK,MAAM,MAAM,IAAI,cAAc,CAAC,KAAK,CAAC,EAAE;gBAC3C,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE;oBACtC,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;oBAC7B,MAAM;iBACN;aACD;SACD;KACD;IAGD,OAAO,eAAe,CAAC;AACxB,CAAC,CAAC","sourcesContent":["import { ALL_BG_RACES, AllCardsService, CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { shuffleArray } from '../../../services/utils';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { getEffectiveTribesForEntity } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const WaxWarband: StartOfCombatCard = {\r\n\tstartOfCombatTiming: 'pre-combat',\r\n\tcardIds: [CardIds.WaxWarband],\r\n\tstartOfCombat: (trinket: BoardTrinket, input: SoCInput) => {\r\n\t\tfor (const heroPower of input.playerEntity.heroPowers) {\r\n\t\t\tif (WaxWarband.cardIds.includes(heroPower.cardId) && heroPower.used) {\r\n\t\t\t\tif (input.playerBoard.length > 0) {\r\n\t\t\t\t\tconst boardWithTribes = input.playerBoard.filter(\r\n\t\t\t\t\t\t(e) =>\r\n\t\t\t\t\t\t\t!!getEffectiveTribesForEntity(\r\n\t\t\t\t\t\t\t\te,\r\n\t\t\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t\t\t\t).length,\r\n\t\t\t\t\t);\r\n\t\t\t\t\tconst boardWithoutAll = boardWithTribes.filter(\r\n\t\t\t\t\t\t(e) =>\r\n\t\t\t\t\t\t\t!getEffectiveTribesForEntity(\r\n\t\t\t\t\t\t\t\te,\r\n\t\t\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t\t\t\t)?.includes(Race.ALL),\r\n\t\t\t\t\t);\r\n\t\t\t\t\tconst selectedMinions = selectMinions(boardWithoutAll, ALL_BG_RACES, input.gameState.allCards);\r\n\t\t\t\t\tconst allMinions = [\r\n\t\t\t\t\t\t...selectedMinions,\r\n\t\t\t\t\t\t...boardWithTribes.filter((e) =>\r\n\t\t\t\t\t\t\tgetEffectiveTribesForEntity(\r\n\t\t\t\t\t\t\t\te,\r\n\t\t\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t\t\t\t)?.includes(Race.ALL),\r\n\t\t\t\t\t\t),\r\n\t\t\t\t\t];\r\n\t\t\t\t\tallMinions.forEach((e) => {\r\n\t\t\t\t\t\tmodifyStats(\r\n\t\t\t\t\t\t\te,\r\n\t\t\t\t\t\t\tinput.gameState.cardsData.getTavernLevel(e.cardId),\r\n\t\t\t\t\t\t\tinput.gameState.cardsData.getTavernLevel(e.cardId),\r\n\t\t\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\t\te,\r\n\t\t\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t});\r\n\t\t\t\t\treturn true;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t},\r\n};\r\n\r\n// Not perfect, as I don't think this solves the issue where some cards are mutually exclusive\r\nconst selectMinions = (minions: BoardEntity[], tribes: Race[], allCards: AllCardsService): BoardEntity[] => {\r\n\t// Step 1\r\n\tconst minionsByTribe: { [tribe: string]: BoardEntity[] } = {};\r\n\tfor (const minion of minions) {\r\n\t\tfor (const tribe of allCards.getCard(minion.cardId).races ?? []) {\r\n\t\t\tif (!minionsByTribe[tribe]) {\r\n\t\t\t\tminionsByTribe[tribe] = [];\r\n\t\t\t}\r\n\t\t\tminionsByTribe[tribe].push(minion);\r\n\t\t}\r\n\t}\r\n\tfor (const tribe of ALL_BG_RACES) {\r\n\t\tminionsByTribe[tribe] = shuffleArray(minionsByTribe[Race[tribe]] ?? []);\r\n\t}\r\n\r\n\tconst selectedMinions: BoardEntity[] = [];\r\n\r\n\t// Step 3\r\n\tfor (const tribe of tribes) {\r\n\t\tif (minionsByTribe[tribe]) {\r\n\t\t\tminionsByTribe[tribe].sort(\r\n\t\t\t\t(a, b) => allCards.getCard(a.cardId).races.length - allCards.getCard(b.cardId).races.length,\r\n\t\t\t);\r\n\t\t\tfor (const minion of minionsByTribe[tribe]) {\r\n\t\t\t\tif (!selectedMinions.includes(minion)) {\r\n\t\t\t\t\tselectedMinions.push(minion);\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\t// Step 4\r\n\treturn selectedMinions;\r\n};\r\n"]}
|
|
@@ -7,7 +7,7 @@ const utils_1 = require("../../../utils");
|
|
|
7
7
|
exports.AdmiralElizaGoreblade = {
|
|
8
8
|
cardIds: ["BG27_555", "BG27_555_G"],
|
|
9
9
|
onAnyMinionAttack: (minion, input) => {
|
|
10
|
-
if ((0, utils_1.hasCorrectTribe)(input.attacker, input.attackingHero, reference_data_1.Race.PIRATE, input.gameState.allCards)) {
|
|
10
|
+
if ((0, utils_1.hasCorrectTribe)(input.attacker, input.attackingHero, reference_data_1.Race.PIRATE, input.gameState.anomalies, input.gameState.allCards)) {
|
|
11
11
|
const mult = minion.cardId === "BG27_555_G" ? 2 : 1;
|
|
12
12
|
input.attackingBoard.forEach((entity) => {
|
|
13
13
|
(0, stats_1.modifyStats)(entity, 3 * mult, 1 * mult, input.attackingBoard, input.attackingHero, input.gameState);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"admiral-eliza-goreblade.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/admiral-eliza-goreblade.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,qBAAqB,GAAiB;IAClD,OAAO,EAAE,0BAAkF;IAC3F,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAAoB,EAAE,EAAE;QAChE,
|
|
1
|
+
{"version":3,"file":"admiral-eliza-goreblade.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/admiral-eliza-goreblade.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,qBAAqB,GAAiB;IAClD,OAAO,EAAE,0BAAkF;IAC3F,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAAoB,EAAE,EAAE;QAChE,IACC,IAAA,uBAAe,EACd,KAAK,CAAC,QAAQ,EACd,KAAK,CAAC,aAAa,EACnB,qBAAI,CAAC,MAAM,EACX,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,EACA;YACD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAA6C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAChF,KAAK,CAAC,cAAc,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;gBACvC,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,cAAc,EAAE,KAAK,CAAC,aAAa,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;gBACpG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,MAAM,EACN,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,aAAa,CACnB,CAAC;YACH,CAAC,CAAC,CAAC;SACH;QACD,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;IACvD,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { OnAttackInput } from '../../../simulation/on-attack';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { OnAttackCard } from '../../card.interface';\r\n\r\nexport const AdmiralElizaGoreblade: OnAttackCard = {\r\n\tcardIds: [CardIds.AdmiralElizaGoreblade_BG27_555, CardIds.AdmiralElizaGoreblade_BG27_555_G],\r\n\tonAnyMinionAttack: (minion: BoardEntity, input: OnAttackInput) => {\r\n\t\tif (\r\n\t\t\thasCorrectTribe(\r\n\t\t\t\tinput.attacker,\r\n\t\t\t\tinput.attackingHero,\r\n\t\t\t\tRace.PIRATE,\r\n\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\tinput.gameState.allCards,\r\n\t\t\t)\r\n\t\t) {\r\n\t\t\tconst mult = minion.cardId === CardIds.AdmiralElizaGoreblade_BG27_555_G ? 2 : 1;\r\n\t\t\tinput.attackingBoard.forEach((entity) => {\r\n\t\t\t\tmodifyStats(entity, 3 * mult, 1 * mult, input.attackingBoard, input.attackingHero, input.gameState);\r\n\t\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\t\tminion,\r\n\t\t\t\t\tentity,\r\n\t\t\t\t\tinput.attackingBoard,\r\n\t\t\t\t\tinput.attackingHero,\r\n\t\t\t\t\tinput.defendingHero,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t\t}\r\n\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t},\r\n};\r\n"]}
|
|
@@ -10,7 +10,7 @@ exports.AmberGuardian = {
|
|
|
10
10
|
startOfCombat: (minion, input) => {
|
|
11
11
|
var _a;
|
|
12
12
|
const otherDragons = input.playerBoard
|
|
13
|
-
.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.DRAGON, input.gameState.allCards))
|
|
13
|
+
.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.DRAGON, input.gameState.anomalies, input.gameState.allCards))
|
|
14
14
|
.filter((e) => e.entityId !== minion.entityId);
|
|
15
15
|
const loops = minion.cardId === "BG24_500_G" ? 2 : 1;
|
|
16
16
|
const dragonsToConsider = otherDragons;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"amber-guardian.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/amber-guardian.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,mEAAqE;AACrE,mDAAqD;AAErD,qDAAwD;AACxD,0CAAiD;AAEpC,QAAA,aAAa,GAAG;IAC5B,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;;QAEvD,MAAM,YAAY,GAAG,KAAK,CAAC,WAAW;aACpC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,
|
|
1
|
+
{"version":3,"file":"amber-guardian.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/amber-guardian.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,mEAAqE;AACrE,mDAAqD;AAErD,qDAAwD;AACxD,0CAAiD;AAEpC,QAAA,aAAa,GAAG;IAC5B,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;;QAEvD,MAAM,YAAY,GAAG,KAAK,CAAC,WAAW;aACpC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,qBAAI,CAAC,MAAM,EACX,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACD;aACA,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC,CAAC;QAChD,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,iBAAqC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACzE,MAAM,iBAAiB,GAAG,YAAY,CAAC;QACvC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;YAC/B,MAAM,WAAW,GAChB,MAAA,IAAA,kBAAU,EAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,mCAAI,IAAA,kBAAU,EAAC,iBAAiB,CAAC,CAAC;YAC/F,IAAI,WAAW,EAAE;gBAChB,IAAI,CAAC,WAAW,CAAC,YAAY,EAAE;oBAC9B,IAAA,kCAAkB,EACjB,WAAW,EACX,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,EACpB,IAAI,EACJ,KAAK,CAAC,SAAS,CACf,CAAC;iBACF;gBACD,IAAA,mBAAW,EAAC,WAAW,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;gBACvF,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,WAAW,EACX,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;gBACF,iBAAiB,CAAC,MAAM,CAAC,iBAAiB,CAAC,OAAO,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;aACpE;SACD;QACD,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { updateDivineShield } from '../../../keywords/divine-shield';\r\nimport { pickRandom } from '../../../services/utils';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\n\r\nexport const AmberGuardian = {\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\t// First try to get a target without divine shield, and if none is available, pick one with divine shield\r\n\t\tconst otherDragons = input.playerBoard\r\n\t\t\t.filter((e) =>\r\n\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tRace.DRAGON,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t),\r\n\t\t\t)\r\n\t\t\t.filter((e) => e.entityId !== minion.entityId);\r\n\t\tconst loops = minion.cardId === CardIds.AmberGuardian_BG24_500_G ? 2 : 1;\r\n\t\tconst dragonsToConsider = otherDragons;\r\n\t\tfor (let i = 0; i < loops; i++) {\r\n\t\t\tconst otherDragon =\r\n\t\t\t\tpickRandom(dragonsToConsider.filter((e) => !e.divineShield)) ?? pickRandom(dragonsToConsider);\r\n\t\t\tif (otherDragon) {\r\n\t\t\t\tif (!otherDragon.divineShield) {\r\n\t\t\t\t\tupdateDivineShield(\r\n\t\t\t\t\t\totherDragon,\r\n\t\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t\tmodifyStats(otherDragon, 2, 2, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\t\tminion,\r\n\t\t\t\t\totherDragon,\r\n\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t);\r\n\t\t\t\tdragonsToConsider.splice(dragonsToConsider.indexOf(otherDragon), 1);\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
|
@@ -9,29 +9,29 @@ exports.Battlecruiser = {
|
|
|
9
9
|
cardIds: ["BG31_HERO_801pt", "BG31_HERO_801pt_G"],
|
|
10
10
|
startOfCombat: (minion, input) => {
|
|
11
11
|
var _a, _b;
|
|
12
|
-
const
|
|
13
|
-
.
|
|
14
|
-
|
|
15
|
-
if (!yamatoCannon) {
|
|
12
|
+
const yamatoCannons = [...((_a = minion.enchantments) !== null && _a !== void 0 ? _a : [])]
|
|
13
|
+
.filter((e) => e.cardId === "BG31_HERO_801ptce");
|
|
14
|
+
if (!(yamatoCannons === null || yamatoCannons === void 0 ? void 0 : yamatoCannons.length)) {
|
|
16
15
|
return false;
|
|
17
16
|
}
|
|
18
|
-
const
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
17
|
+
for (const yamatoCannon of yamatoCannons) {
|
|
18
|
+
const damage = yamatoCannon.tagScriptDataNum1;
|
|
19
|
+
const loops = ((_b = minion.tags) === null || _b === void 0 ? void 0 : _b[reference_data_1.GameTag.BACON_YAMATO_CANNON]) === 1 ? 2 : 1;
|
|
20
|
+
for (let i = 0; i < loops; i++) {
|
|
21
|
+
const target = (0, utils_1.getRandomMinionWithHighestHealth)(input.opponentBoard);
|
|
22
|
+
if (!!target) {
|
|
23
|
+
input.gameState.spectator.registerPowerTarget(minion, target, input.opponentBoard, input.playerEntity, input.opponentEntity);
|
|
24
|
+
(0, attack_1.dealDamageToMinion)(target, input.opponentBoard, input.opponentEntity, minion, damage, input.playerBoard, input.playerEntity, input.gameState);
|
|
25
|
+
}
|
|
25
26
|
}
|
|
26
27
|
}
|
|
27
28
|
return true;
|
|
28
29
|
},
|
|
29
30
|
rebornEffect: (minion, input) => {
|
|
30
31
|
var _a;
|
|
31
|
-
const
|
|
32
|
-
.
|
|
33
|
-
|
|
34
|
-
if (!ultraCapacitor) {
|
|
32
|
+
const ultraCapacitors = [...((_a = input.initialEntity.enchantments) !== null && _a !== void 0 ? _a : [])]
|
|
33
|
+
.filter((e) => e.cardId === "BG31_HERO_801ptje");
|
|
34
|
+
if (!(ultraCapacitors === null || ultraCapacitors === void 0 ? void 0 : ultraCapacitors.length)) {
|
|
35
35
|
return;
|
|
36
36
|
}
|
|
37
37
|
minion.enchantments = input.initialEntity.enchantments;
|
|
@@ -50,12 +50,11 @@ exports.Battlecruiser = {
|
|
|
50
50
|
return { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };
|
|
51
51
|
}
|
|
52
52
|
const advancedBallistics = [...((_a = minion.enchantments) !== null && _a !== void 0 ? _a : [])]
|
|
53
|
-
.
|
|
54
|
-
|
|
55
|
-
if (!advancedBallistics) {
|
|
53
|
+
.filter((e) => e.cardId === "BG31_HERO_801ptde");
|
|
54
|
+
if (!(advancedBallistics === null || advancedBallistics === void 0 ? void 0 : advancedBallistics.length)) {
|
|
56
55
|
return { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };
|
|
57
56
|
}
|
|
58
|
-
const buff = advancedBallistics.tagScriptDataNum1;
|
|
57
|
+
const buff = advancedBallistics.map((e) => { var _a; return (_a = e.tagScriptDataNum1) !== null && _a !== void 0 ? _a : 0; }).reduce((a, b) => a + b, 0);
|
|
59
58
|
const targets = input.attackingBoard.filter((entity) => entity !== minion);
|
|
60
59
|
for (const target of targets) {
|
|
61
60
|
(0, stats_1.modifyStats)(target, buff, 0, input.attackingBoard, input.attackingHero, input.gameState);
|
|
@@ -64,17 +63,16 @@ exports.Battlecruiser = {
|
|
|
64
63
|
},
|
|
65
64
|
deathrattleEffect: (minion, input) => {
|
|
66
65
|
var _a;
|
|
67
|
-
const
|
|
68
|
-
.
|
|
69
|
-
|
|
70
|
-
if (!caduceusReactor) {
|
|
66
|
+
const caduceusReactors = [...((_a = minion.enchantments) !== null && _a !== void 0 ? _a : [])]
|
|
67
|
+
.filter((e) => e.cardId === "BG31_HERO_801ptee");
|
|
68
|
+
if (!(caduceusReactors === null || caduceusReactors === void 0 ? void 0 : caduceusReactors.length)) {
|
|
71
69
|
return;
|
|
72
70
|
}
|
|
73
71
|
const target = input.boardWithDeadEntity.filter((e) => e.health > 0 && !e.definitelyDead)[0];
|
|
74
72
|
if (!target) {
|
|
75
73
|
return;
|
|
76
74
|
}
|
|
77
|
-
const buff =
|
|
75
|
+
const buff = caduceusReactors.map((e) => { var _a; return (_a = e.tagScriptDataNum1) !== null && _a !== void 0 ? _a : 0; }).reduce((a, b) => a + b, 0);
|
|
78
76
|
(0, stats_1.modifyStats)(target, buff, buff, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.gameState);
|
|
79
77
|
input.gameState.spectator.registerPowerTarget(minion, target, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.otherBoardHero);
|
|
80
78
|
},
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"battlecruiser.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/battlecruiser.ts"],"names":[],"mappings":";;;AAAA,iEAAgE;AAEhE,uDAAgE;AAKhE,qDAAwD;AACxD,0CAAkE;AAGrD,QAAA,aAAa,GAAgF;IACzG,OAAO,EAAE,wCAA6F;IACtG,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;;QAEvD,MAAM,YAAY,GAAG,CAAC,GAAG,CAAC,MAAA,MAAM,CAAC,YAAY,mCAAI,EAAE,CAAC,CAAC;aACnD,OAAO,EAAE;aACT,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,wBAAmE,CAAC,CAAC;QAC3F,IAAI,CAAC,YAAY,EAAE;YAClB,OAAO,KAAK,CAAC;SACb;QAED,MAAM,MAAM,GAAG,YAAY,CAAC,iBAAiB,CAAC;QAC9C,MAAM,KAAK,GAAG,CAAA,MAAA,MAAM,CAAC,IAAI,0CAAG,wBAAO,CAAC,mBAAmB,CAAC,MAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACvE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;YAC/B,MAAM,MAAM,GAAG,IAAA,wCAAgC,EAAC,KAAK,CAAC,aAAa,CAAC,CAAC;YACrE,IAAI,CAAC,CAAC,MAAM,EAAE;gBACb,IAAA,2BAAkB,EACjB,MAAM,EACN,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,cAAc,EACpB,MAAM,EACN,MAAM,EACN,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CACf,CAAC;gBACF,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,MAAM,EACN,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;aACF;SACD;QACD,OAAO,IAAI,CAAC;IACb,CAAC;IACD,YAAY,EAAE,CAAC,MAAmB,EAAE,KAAwB,EAAE,EAAE;;QAC/D,MAAM,cAAc,GAAG,CAAC,GAAG,CAAC,MAAA,KAAK,CAAC,aAAa,CAAC,YAAY,mCAAI,EAAE,CAAC,CAAC;aAClE,OAAO,EAAE;aACT,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,wBAAuE,CAAC,CAAC;QAC/F,IAAI,CAAC,cAAc,EAAE;YACpB,OAAO;SACP;QAED,MAAM,CAAC,YAAY,GAAG,KAAK,CAAC,aAAa,CAAC,YAAY,CAAC;QACvD,MAAM,CAAC,MAAM,GAAG,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC;QAC9C,MAAM,CAAC,SAAS,GAAG,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC;QACjD,MAAM,CAAC,MAAM,GAAG,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC;QAC9C,MAAM,CAAC,SAAS,GAAG,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC;QACjD,MAAM,CAAC,YAAY,GAAG,KAAK,CAAC,aAAa,CAAC,eAAe,CAAC;QAC1D,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC,aAAa,CAAC,KAAK,CAAC;QACzC,MAAM,CAAC,QAAQ,GAAG,KAAK,CAAC,aAAa,CAAC,QAAQ,CAAC;QAC/C,MAAM,CAAC,SAAS,GAAG,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC;IAClD,CAAC;IACD,iBAAiB,EAAE,CAClB,MAAmB,EACnB,KAAoB,EAInB,EAAE;;QACH,IAAI,MAAM,KAAK,KAAK,CAAC,QAAQ,EAAE;YAC9B,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;SACtD;QAED,MAAM,kBAAkB,GAAG,CAAC,GAAG,CAAC,MAAA,MAAM,CAAC,YAAY,mCAAI,EAAE,CAAC,CAAC;aACzD,OAAO,EAAE;aACT,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,wBAA+E,CAAC,CAAC;QACvG,IAAI,CAAC,kBAAkB,EAAE;YACxB,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;SACtD;QAED,MAAM,IAAI,GAAG,kBAAkB,CAAC,iBAAiB,CAAC;QAClD,MAAM,OAAO,GAAG,KAAK,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,KAAK,MAAM,CAAC,CAAC;QAC3E,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC7B,IAAA,mBAAW,EAAC,MAAM,EAAE,IAAI,EAAE,CAAC,EAAE,KAAK,CAAC,cAAc,EAAE,KAAK,CAAC,aAAa,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SACzF;QACD,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;IACvD,CAAC;IACD,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;;QAC5E,MAAM,eAAe,GAAG,CAAC,GAAG,CAAC,MAAA,MAAM,CAAC,YAAY,mCAAI,EAAE,CAAC,CAAC;aACtD,OAAO,EAAE;aACT,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,wBAAyE,CAAC,CAAC;QACjG,IAAI,CAAC,eAAe,EAAE;YACrB,OAAO;SACP;QAED,MAAM,MAAM,GAAG,KAAK,CAAC,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7F,IAAI,CAAC,MAAM,EAAE;YACZ,OAAO;SACP;QAED,MAAM,IAAI,GAAG,eAAe,CAAC,iBAAiB,CAAC;QAC/C,IAAA,mBAAW,EAAC,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,CAAC,mBAAmB,EAAE,KAAK,CAAC,uBAAuB,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QAC3G,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,MAAM,EACN,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,CAAC,cAAc,CACpB,CAAC;IACH,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, GameTag } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { dealDamageToMinion } from '../../../simulation/attack';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { OnAttackInput } from '../../../simulation/on-attack';\r\nimport { RebornEffectInput } from '../../../simulation/reborn';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { getRandomMinionWithHighestHealth } from '../../../utils';\r\nimport { DeathrattleEffectCard, OnAttackCard, RebornEffectCard, StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const Battlecruiser: StartOfCombatCard & RebornEffectCard & OnAttackCard & DeathrattleEffectCard = {\r\n\tcardIds: [CardIds.LiftOff_BattlecruiserToken_BG31_HERO_801pt, CardIds.Battlecruiser_BG31_HERO_801pt_G],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\t// Enchantments can appear multiple times???\r\n\t\tconst yamatoCannon = [...(minion.enchantments ?? [])]\r\n\t\t\t.reverse()\r\n\t\t\t.find((e) => e.cardId === CardIds.YamatoCannon_YamatoCannonEnchantment_BG31_HERO_801ptce);\r\n\t\tif (!yamatoCannon) {\r\n\t\t\treturn false;\r\n\t\t}\r\n\r\n\t\tconst damage = yamatoCannon.tagScriptDataNum1;\r\n\t\tconst loops = minion.tags?.[GameTag.BACON_YAMATO_CANNON] === 1 ? 2 : 1;\r\n\t\tfor (let i = 0; i < loops; i++) {\r\n\t\t\tconst target = getRandomMinionWithHighestHealth(input.opponentBoard);\r\n\t\t\tif (!!target) {\r\n\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\ttarget,\r\n\t\t\t\t\tinput.opponentBoard,\r\n\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\tminion,\r\n\t\t\t\t\tdamage,\r\n\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tinput.gameState,\r\n\t\t\t\t);\r\n\t\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\t\tminion,\r\n\t\t\t\t\ttarget,\r\n\t\t\t\t\tinput.opponentBoard,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n\trebornEffect: (minion: BoardEntity, input: RebornEffectInput) => {\r\n\t\tconst ultraCapacitor = [...(input.initialEntity.enchantments ?? [])]\r\n\t\t\t.reverse()\r\n\t\t\t.find((e) => e.cardId === CardIds.UltraCapacitor_UltraCapacitorEnchantment_BG31_HERO_801ptje);\r\n\t\tif (!ultraCapacitor) {\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\tminion.enchantments = input.initialEntity.enchantments;\r\n\t\tminion.attack = input.initialEntity.maxAttack;\r\n\t\tminion.maxAttack = input.initialEntity.maxAttack;\r\n\t\tminion.health = input.initialEntity.maxHealth;\r\n\t\tminion.maxHealth = input.initialEntity.maxHealth;\r\n\t\tminion.divineShield = input.initialEntity.hadDivineShield;\r\n\t\tminion.taunt = input.initialEntity.taunt;\r\n\t\tminion.windfury = input.initialEntity.windfury;\r\n\t\tminion.poisonous = input.initialEntity.poisonous;\r\n\t},\r\n\tonAnyMinionAttack: (\r\n\t\tminion: BoardEntity,\r\n\t\tinput: OnAttackInput,\r\n\t): {\r\n\t\tdmgDoneByAttacker: number;\r\n\t\tdmgDoneByDefender: number;\r\n\t} => {\r\n\t\tif (minion !== input.attacker) {\r\n\t\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t\t}\r\n\r\n\t\tconst advancedBallistics = [...(minion.enchantments ?? [])]\r\n\t\t\t.reverse()\r\n\t\t\t.find((e) => e.cardId === CardIds.AdvancedBallistics_AdvancedBallisticsEnchantment_BG31_HERO_801ptde);\r\n\t\tif (!advancedBallistics) {\r\n\t\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t\t}\r\n\r\n\t\tconst buff = advancedBallistics.tagScriptDataNum1;\r\n\t\tconst targets = input.attackingBoard.filter((entity) => entity !== minion);\r\n\t\tfor (const target of targets) {\r\n\t\t\tmodifyStats(target, buff, 0, input.attackingBoard, input.attackingHero, input.gameState);\r\n\t\t}\r\n\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t},\r\n\tdeathrattleEffect: (minion: BoardEntity, input: DeathrattleTriggeredInput) => {\r\n\t\tconst caduceusReactor = [...(minion.enchantments ?? [])]\r\n\t\t\t.reverse()\r\n\t\t\t.find((e) => e.cardId === CardIds.CaduceusReactor_CaduceusReactorEnchantment_BG31_HERO_801ptee);\r\n\t\tif (!caduceusReactor) {\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\tconst target = input.boardWithDeadEntity.filter((e) => e.health > 0 && !e.definitelyDead)[0];\r\n\t\tif (!target) {\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\tconst buff = caduceusReactor.tagScriptDataNum1;\r\n\t\tmodifyStats(target, buff, buff, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.gameState);\r\n\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\tminion,\r\n\t\t\ttarget,\r\n\t\t\tinput.boardWithDeadEntity,\r\n\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\tinput.otherBoardHero,\r\n\t\t);\r\n\t},\r\n};\r\n"]}
|
|
1
|
+
{"version":3,"file":"battlecruiser.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/battlecruiser.ts"],"names":[],"mappings":";;;AAAA,iEAAgE;AAEhE,uDAAgE;AAKhE,qDAAwD;AACxD,0CAAkE;AAGrD,QAAA,aAAa,GAAgF;IACzG,OAAO,EAAE,wCAA6F;IACtG,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;;QAEvD,MAAM,aAAa,GAAG,CAAC,GAAG,CAAC,MAAA,MAAM,CAAC,YAAY,mCAAI,EAAE,CAAC,CAAC;aAEpD,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,wBAAmE,CAAC,CAAC;QAC7F,IAAI,CAAC,CAAA,aAAa,aAAb,aAAa,uBAAb,aAAa,CAAE,MAAM,CAAA,EAAE;YAC3B,OAAO,KAAK,CAAC;SACb;QAYD,KAAK,MAAM,YAAY,IAAI,aAAa,EAAE;YACzC,MAAM,MAAM,GAAG,YAAY,CAAC,iBAAiB,CAAC;YAC9C,MAAM,KAAK,GAAG,CAAA,MAAA,MAAM,CAAC,IAAI,0CAAG,wBAAO,CAAC,mBAAmB,CAAC,MAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACvE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;gBAC/B,MAAM,MAAM,GAAG,IAAA,wCAAgC,EAAC,KAAK,CAAC,aAAa,CAAC,CAAC;gBACrE,IAAI,CAAC,CAAC,MAAM,EAAE;oBACb,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,MAAM,EACN,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;oBACF,IAAA,2BAAkB,EACjB,MAAM,EACN,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,cAAc,EACpB,MAAM,EACN,MAAM,EACN,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CACf,CAAC;iBACF;aACD;SACD;QACD,OAAO,IAAI,CAAC;IACb,CAAC;IACD,YAAY,EAAE,CAAC,MAAmB,EAAE,KAAwB,EAAE,EAAE;;QAC/D,MAAM,eAAe,GAAG,CAAC,GAAG,CAAC,MAAA,KAAK,CAAC,aAAa,CAAC,YAAY,mCAAI,EAAE,CAAC,CAAC;aAEnE,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,wBAAuE,CAAC,CAAC;QACjG,IAAI,CAAC,CAAA,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,MAAM,CAAA,EAAE;YAC7B,OAAO;SACP;QAED,MAAM,CAAC,YAAY,GAAG,KAAK,CAAC,aAAa,CAAC,YAAY,CAAC;QACvD,MAAM,CAAC,MAAM,GAAG,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC;QAC9C,MAAM,CAAC,SAAS,GAAG,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC;QACjD,MAAM,CAAC,MAAM,GAAG,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC;QAC9C,MAAM,CAAC,SAAS,GAAG,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC;QACjD,MAAM,CAAC,YAAY,GAAG,KAAK,CAAC,aAAa,CAAC,eAAe,CAAC;QAC1D,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC,aAAa,CAAC,KAAK,CAAC;QACzC,MAAM,CAAC,QAAQ,GAAG,KAAK,CAAC,aAAa,CAAC,QAAQ,CAAC;QAC/C,MAAM,CAAC,SAAS,GAAG,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC;IAClD,CAAC;IACD,iBAAiB,EAAE,CAClB,MAAmB,EACnB,KAAoB,EAInB,EAAE;;QACH,IAAI,MAAM,KAAK,KAAK,CAAC,QAAQ,EAAE;YAC9B,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;SACtD;QAED,MAAM,kBAAkB,GAAG,CAAC,GAAG,CAAC,MAAA,MAAM,CAAC,YAAY,mCAAI,EAAE,CAAC,CAAC;aAEzD,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,wBAA+E,CAAC,CAAC;QACzG,IAAI,CAAC,CAAA,kBAAkB,aAAlB,kBAAkB,uBAAlB,kBAAkB,CAAE,MAAM,CAAA,EAAE;YAChC,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;SACtD;QAED,MAAM,IAAI,GAAG,kBAAkB,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,WAAC,OAAA,MAAA,CAAC,CAAC,iBAAiB,mCAAI,CAAC,CAAA,EAAA,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;QAChG,MAAM,OAAO,GAAG,KAAK,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,KAAK,MAAM,CAAC,CAAC;QAC3E,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC7B,IAAA,mBAAW,EAAC,MAAM,EAAE,IAAI,EAAE,CAAC,EAAE,KAAK,CAAC,cAAc,EAAE,KAAK,CAAC,aAAa,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SACzF;QACD,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;IACvD,CAAC;IACD,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;;QAC5E,MAAM,gBAAgB,GAAG,CAAC,GAAG,CAAC,MAAA,MAAM,CAAC,YAAY,mCAAI,EAAE,CAAC,CAAC;aAEvD,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,wBAAyE,CAAC,CAAC;QACnG,IAAI,CAAC,CAAA,gBAAgB,aAAhB,gBAAgB,uBAAhB,gBAAgB,CAAE,MAAM,CAAA,EAAE;YAC9B,OAAO;SACP;QAED,MAAM,MAAM,GAAG,KAAK,CAAC,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7F,IAAI,CAAC,MAAM,EAAE;YACZ,OAAO;SACP;QAED,MAAM,IAAI,GAAG,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,WAAC,OAAA,MAAA,CAAC,CAAC,iBAAiB,mCAAI,CAAC,CAAA,EAAA,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;QAC9F,IAAA,mBAAW,EAAC,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,CAAC,mBAAmB,EAAE,KAAK,CAAC,uBAAuB,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QAC3G,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,MAAM,EACN,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,CAAC,cAAc,CACpB,CAAC;IACH,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, GameTag } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { dealDamageToMinion } from '../../../simulation/attack';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { OnAttackInput } from '../../../simulation/on-attack';\r\nimport { RebornEffectInput } from '../../../simulation/reborn';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { getRandomMinionWithHighestHealth } from '../../../utils';\r\nimport { DeathrattleEffectCard, OnAttackCard, RebornEffectCard, StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const Battlecruiser: StartOfCombatCard & RebornEffectCard & OnAttackCard & DeathrattleEffectCard = {\r\n\tcardIds: [CardIds.LiftOff_BattlecruiserToken_BG31_HERO_801pt, CardIds.Battlecruiser_BG31_HERO_801pt_G],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\t// Enchantments can appear multiple times???\r\n\t\tconst yamatoCannons = [...(minion.enchantments ?? [])]\r\n\t\t\t// .reverse()\r\n\t\t\t.filter((e) => e.cardId === CardIds.YamatoCannon_YamatoCannonEnchantment_BG31_HERO_801ptce);\r\n\t\tif (!yamatoCannons?.length) {\r\n\t\t\treturn false;\r\n\t\t}\r\n\r\n\t\t// Still not sure how these should be processed\r\n\t\t// In some cases, it feels like it takes the sum of the damage, in other cases it runs them one after the other\r\n\t\t// (but maybe that's just the replay aggregating the values)\r\n\t\t// I'm not sure about the BACON_YAMATO_CANNON tag; it seems like it indicates multiple cannons, but I'm not sure\r\n\t\t// Other issues: looks like that if there are multiple cannon enchantments but no divine shield, everything is applied to the same target\r\n\t\t// So it looks as if the target is selected first, then everything targets it\r\n\t\t// https://replays.firestoneapp.com/?reviewId=e8f38ab0-3380-4275-88d8-0715d69d3f08&turn=21&action=1\r\n\t\t// Even more than that: the target is the same between multiple battlecruisers\r\n\t\t// https://replays.firestoneapp.com/?reviewId=cbfd6fe9-1a58-400a-a593-6b8852df5427&turn=9&action=0\r\n\t\t// However I'm pretty sure I've seen another behavior\r\n\t\tfor (const yamatoCannon of yamatoCannons) {\r\n\t\t\tconst damage = yamatoCannon.tagScriptDataNum1;\r\n\t\t\tconst loops = minion.tags?.[GameTag.BACON_YAMATO_CANNON] === 1 ? 2 : 1;\r\n\t\t\tfor (let i = 0; i < loops; i++) {\r\n\t\t\t\tconst target = getRandomMinionWithHighestHealth(input.opponentBoard);\r\n\t\t\t\tif (!!target) {\r\n\t\t\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\tminion,\r\n\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\tinput.opponentBoard,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\t);\r\n\t\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\tinput.opponentBoard,\r\n\t\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\t\tminion,\r\n\t\t\t\t\t\tdamage,\r\n\t\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n\trebornEffect: (minion: BoardEntity, input: RebornEffectInput) => {\r\n\t\tconst ultraCapacitors = [...(input.initialEntity.enchantments ?? [])]\r\n\t\t\t// .reverse()\r\n\t\t\t.filter((e) => e.cardId === CardIds.UltraCapacitor_UltraCapacitorEnchantment_BG31_HERO_801ptje);\r\n\t\tif (!ultraCapacitors?.length) {\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\tminion.enchantments = input.initialEntity.enchantments;\r\n\t\tminion.attack = input.initialEntity.maxAttack;\r\n\t\tminion.maxAttack = input.initialEntity.maxAttack;\r\n\t\tminion.health = input.initialEntity.maxHealth;\r\n\t\tminion.maxHealth = input.initialEntity.maxHealth;\r\n\t\tminion.divineShield = input.initialEntity.hadDivineShield;\r\n\t\tminion.taunt = input.initialEntity.taunt;\r\n\t\tminion.windfury = input.initialEntity.windfury;\r\n\t\tminion.poisonous = input.initialEntity.poisonous;\r\n\t},\r\n\tonAnyMinionAttack: (\r\n\t\tminion: BoardEntity,\r\n\t\tinput: OnAttackInput,\r\n\t): {\r\n\t\tdmgDoneByAttacker: number;\r\n\t\tdmgDoneByDefender: number;\r\n\t} => {\r\n\t\tif (minion !== input.attacker) {\r\n\t\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t\t}\r\n\r\n\t\tconst advancedBallistics = [...(minion.enchantments ?? [])]\r\n\t\t\t// .reverse()\r\n\t\t\t.filter((e) => e.cardId === CardIds.AdvancedBallistics_AdvancedBallisticsEnchantment_BG31_HERO_801ptde);\r\n\t\tif (!advancedBallistics?.length) {\r\n\t\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t\t}\r\n\r\n\t\tconst buff = advancedBallistics.map((e) => e.tagScriptDataNum1 ?? 0).reduce((a, b) => a + b, 0);\r\n\t\tconst targets = input.attackingBoard.filter((entity) => entity !== minion);\r\n\t\tfor (const target of targets) {\r\n\t\t\tmodifyStats(target, buff, 0, input.attackingBoard, input.attackingHero, input.gameState);\r\n\t\t}\r\n\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t},\r\n\tdeathrattleEffect: (minion: BoardEntity, input: DeathrattleTriggeredInput) => {\r\n\t\tconst caduceusReactors = [...(minion.enchantments ?? [])]\r\n\t\t\t// .reverse()\r\n\t\t\t.filter((e) => e.cardId === CardIds.CaduceusReactor_CaduceusReactorEnchantment_BG31_HERO_801ptee);\r\n\t\tif (!caduceusReactors?.length) {\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\tconst target = input.boardWithDeadEntity.filter((e) => e.health > 0 && !e.definitelyDead)[0];\r\n\t\tif (!target) {\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\tconst buff = caduceusReactors.map((e) => e.tagScriptDataNum1 ?? 0).reduce((a, b) => a + b, 0);\r\n\t\tmodifyStats(target, buff, buff, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.gameState);\r\n\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\tminion,\r\n\t\t\ttarget,\r\n\t\t\tinput.boardWithDeadEntity,\r\n\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\tinput.otherBoardHero,\r\n\t\t);\r\n\t},\r\n};\r\n"]}
|
|
@@ -13,7 +13,7 @@ exports.BellowingTyrant = {
|
|
|
13
13
|
(0, stats_1.modifyStats)(minion, 3 * statsBonus, 2 * statsBonus, input.board, input.hero, input.gameState);
|
|
14
14
|
},
|
|
15
15
|
onOtherSpawned: (minion, input) => {
|
|
16
|
-
if (!(0, utils_1.hasCorrectTribe)(input.spawned, input.hero, reference_data_1.Race.BEAST, input.gameState.allCards)) {
|
|
16
|
+
if (!(0, utils_1.hasCorrectTribe)(input.spawned, input.hero, reference_data_1.Race.BEAST, input.gameState.anomalies, input.gameState.allCards)) {
|
|
17
17
|
return;
|
|
18
18
|
}
|
|
19
19
|
input.hero.globalInfo.BeastsSummonedThisGame += 1;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"bellowing-tyrant.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/bellowing-tyrant.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,eAAe,GAAuC;IAClE,OAAO,EAAE,0BAAsE;IAC/E,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAmB,EAAE,EAAE;QACvD,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,sBAAsB,IAAI,CAAC,CAAC;QAClD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC1E,MAAM,UAAU,GAAG,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,sBAAsB,CAAC;QACvE,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,GAAG,UAAU,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;IAC/F,CAAC;IACD,cAAc,EAAE,CAAC,MAAmB,EAAE,KAAwB,EAAE,EAAE;QACjE,
|
|
1
|
+
{"version":3,"file":"bellowing-tyrant.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/bellowing-tyrant.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,eAAe,GAAuC;IAClE,OAAO,EAAE,0BAAsE;IAC/E,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAmB,EAAE,EAAE;QACvD,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,sBAAsB,IAAI,CAAC,CAAC;QAClD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC1E,MAAM,UAAU,GAAG,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,sBAAsB,CAAC;QACvE,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,GAAG,UAAU,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;IAC/F,CAAC;IACD,cAAc,EAAE,CAAC,MAAmB,EAAE,KAAwB,EAAE,EAAE;QACjE,IACC,CAAC,IAAA,uBAAe,EAAC,KAAK,CAAC,OAAO,EAAE,KAAK,CAAC,IAAI,EAAE,qBAAI,CAAC,KAAK,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,EAC3G;YACD,OAAO;SACP;QACD,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,sBAAsB,IAAI,CAAC,CAAC;QAClD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC1E,MAAM,UAAU,GAAG,IAAI,GAAG,CAAC,CAAC;QAC5B,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,GAAG,UAAU,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;IAC/F,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { OnOtherSpawnInput, OnSpawnInput } from '../../../simulation/add-minion-to-board';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { OnOtherSpawnedCard, OnSpawnedCard } from '../../card.interface';\r\n\r\nexport const BellowingTyrant: OnSpawnedCard & OnOtherSpawnedCard = {\r\n\tcardIds: [CardIds.BellowingTyrant_BG31_361, CardIds.BellowingTyrant_BG31_361_G],\r\n\tonSpawned: (minion: BoardEntity, input: OnSpawnInput) => {\r\n\t\tinput.hero.globalInfo.BeastsSummonedThisGame += 1;\r\n\t\tconst mult = minion.cardId === CardIds.BellowingTyrant_BG31_361_G ? 2 : 1;\r\n\t\tconst statsBonus = mult * input.hero.globalInfo.BeastsSummonedThisGame;\r\n\t\tmodifyStats(minion, 3 * statsBonus, 2 * statsBonus, input.board, input.hero, input.gameState);\r\n\t},\r\n\tonOtherSpawned: (minion: BoardEntity, input: OnOtherSpawnInput) => {\r\n\t\tif (\r\n\t\t\t!hasCorrectTribe(input.spawned, input.hero, Race.BEAST, input.gameState.anomalies, input.gameState.allCards)\r\n\t\t) {\r\n\t\t\treturn;\r\n\t\t}\r\n\t\tinput.hero.globalInfo.BeastsSummonedThisGame += 1;\r\n\t\tconst mult = minion.cardId === CardIds.BellowingTyrant_BG31_361_G ? 2 : 1;\r\n\t\tconst statsBonus = mult * 1;\r\n\t\tmodifyStats(minion, 3 * statsBonus, 2 * statsBonus, input.board, input.hero, input.gameState);\r\n\t},\r\n};\r\n"]}
|
|
@@ -8,19 +8,35 @@ const utils_1 = require("../../../utils");
|
|
|
8
8
|
exports.CaptainBonerender = {
|
|
9
9
|
cardIds: ["BG31_840", "BG31_840_G"],
|
|
10
10
|
afterOtherSpawned: (minion, input) => {
|
|
11
|
-
|
|
11
|
+
var _a;
|
|
12
|
+
const isAlreadyHandled = exports.CaptainBonerender.cardIds.includes((_a = input.spawned.lastAffectedByEntity) === null || _a === void 0 ? void 0 : _a.cardId);
|
|
13
|
+
if (exports.CaptainBonerender.cardIds.includes(input.spawned.cardId) || isAlreadyHandled) {
|
|
12
14
|
return;
|
|
13
15
|
}
|
|
14
|
-
|
|
15
|
-
|
|
16
|
+
input.spawned.lastAffectedByEntity = minion;
|
|
17
|
+
const numberOfCopies = input.board
|
|
18
|
+
.map((e) => e.cardId === "BG31_840_G"
|
|
19
|
+
? 2
|
|
20
|
+
: e.cardId === "BG31_840"
|
|
21
|
+
? 1
|
|
22
|
+
: 0)
|
|
23
|
+
.reduce((a, b) => a + b, 0);
|
|
24
|
+
const initialCopy = (0, utils_1.copyEntity)(input.spawned);
|
|
25
|
+
const indexFromRight = input.board.length - input.board.indexOf(input.spawned) - 1;
|
|
26
|
+
for (let i = 0; i < numberOfCopies; i++) {
|
|
16
27
|
if (input.board.length >= 7) {
|
|
17
28
|
break;
|
|
18
29
|
}
|
|
19
|
-
const copy = (0, utils_1.copyEntity)(
|
|
30
|
+
const copy = (0, utils_1.copyEntity)(initialCopy);
|
|
20
31
|
(0, add_minion_to_board_1.removeAurasFromSelf)(copy, input.board, input.hero, input.gameState);
|
|
21
32
|
const newMinions = (0, deathrattle_spawns_1.spawnEntities)(copy.cardId, 1, input.board, input.hero, input.otherBoard, input.otherHero, input.gameState, input.hero.friendly, false, false, false, copy);
|
|
22
|
-
|
|
33
|
+
newMinions.forEach((spawn) => {
|
|
34
|
+
spawn.lastAffectedByEntity = minion;
|
|
35
|
+
});
|
|
23
36
|
const spawns = (0, spawns_1.performEntitySpawns)(newMinions, input.board, input.hero, minion, indexFromRight, input.otherBoard, input.otherHero, input.gameState);
|
|
37
|
+
spawns.forEach((spawn) => {
|
|
38
|
+
spawn.lastAffectedByEntity = minion;
|
|
39
|
+
});
|
|
24
40
|
}
|
|
25
41
|
},
|
|
26
42
|
};
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"captain-bonerender.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/captain-bonerender.ts"],"names":[],"mappings":";;;AAEA,iFAAiG;AACjG,+EAAuE;AACvE,uDAAiE;AACjE,0CAA4C;AAG/B,QAAA,iBAAiB,GAA0B;IACvD,OAAO,EAAE,0BAA0E;IACnF,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAAwB,EAAE,EAAE;
|
|
1
|
+
{"version":3,"file":"captain-bonerender.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/captain-bonerender.ts"],"names":[],"mappings":";;;AAEA,iFAAiG;AACjG,+EAAuE;AACvE,uDAAiE;AACjE,0CAA4C;AAG/B,QAAA,iBAAiB,GAA0B;IACvD,OAAO,EAAE,0BAA0E;IACnF,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAAwB,EAAE,EAAE;;QAEpE,MAAM,gBAAgB,GAAG,yBAAiB,CAAC,OAAO,CAAC,QAAQ,CAC1D,MAAA,KAAK,CAAC,OAAO,CAAC,oBAAoB,0CAAE,MAAiB,CACrD,CAAC;QACF,IAAI,yBAAiB,CAAC,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAC,OAAO,CAAC,MAAiB,CAAC,IAAI,gBAAgB,EAAE;YAC5F,OAAO;SACP;QACD,KAAK,CAAC,OAAO,CAAC,oBAAoB,GAAG,MAAM,CAAC;QAC5C,MAAM,cAAc,GAAG,KAAK,CAAC,KAAK;aAChC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CACV,CAAC,CAAC,MAAM,iBAAyC;YAChD,CAAC,CAAC,CAAC;YACH,CAAC,CAAC,CAAC,CAAC,MAAM,eAAuC;gBACjD,CAAC,CAAC,CAAC;gBACH,CAAC,CAAC,CAAC,CACJ;aACA,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;QAE7B,MAAM,WAAW,GAAG,IAAA,kBAAU,EAAC,KAAK,CAAC,OAAO,CAAC,CAAC;QAG9C,MAAM,cAAc,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;QACnF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,cAAc,EAAE,CAAC,EAAE,EAAE;YACxC,IAAI,KAAK,CAAC,KAAK,CAAC,MAAM,IAAI,CAAC,EAAE;gBAC5B,MAAM;aACN;YACD,MAAM,IAAI,GAAG,IAAA,kBAAU,EAAC,WAAW,CAAC,CAAC;YACrC,IAAA,yCAAmB,EAAC,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YACpE,MAAM,UAAU,GAAG,IAAA,kCAAa,EAC/B,IAAI,CAAC,MAAM,EACX,CAAC,EACD,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,IAAI,CAAC,QAAQ,EACnB,KAAK,EACL,KAAK,EACL,KAAK,EACL,IAAI,CACJ,CAAC;YACF,UAAU,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;gBAC5B,KAAK,CAAC,oBAAoB,GAAG,MAAM,CAAC;YACrC,CAAC,CAAC,CAAC;YACH,MAAM,MAAM,GAAG,IAAA,4BAAmB,EACjC,UAAU,EACV,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,MAAM,EACN,cAAc,EACd,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,SAAS,CACf,CAAC;YACF,MAAM,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;gBACxB,KAAK,CAAC,oBAAoB,GAAG,MAAM,CAAC;YACrC,CAAC,CAAC,CAAC;SACH;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { OnOtherSpawnInput, removeAurasFromSelf } from '../../../simulation/add-minion-to-board';\r\nimport { spawnEntities } from '../../../simulation/deathrattle-spawns';\r\nimport { performEntitySpawns } from '../../../simulation/spawns';\r\nimport { copyEntity } from '../../../utils';\r\nimport { AfterOtherSpawnedCard } from '../../card.interface';\r\n\r\nexport const CaptainBonerender: AfterOtherSpawnedCard = {\r\n\tcardIds: [CardIds.CaptainBonerender_BG31_840, CardIds.CaptainBonerender_BG31_840_G],\r\n\tafterOtherSpawned: (minion: BoardEntity, input: OnOtherSpawnInput) => {\r\n\t\t// Handle all copies in one go\r\n\t\tconst isAlreadyHandled = CaptainBonerender.cardIds.includes(\r\n\t\t\tinput.spawned.lastAffectedByEntity?.cardId as CardIds,\r\n\t\t);\r\n\t\tif (CaptainBonerender.cardIds.includes(input.spawned.cardId as CardIds) || isAlreadyHandled) {\r\n\t\t\treturn;\r\n\t\t}\r\n\t\tinput.spawned.lastAffectedByEntity = minion;\r\n\t\tconst numberOfCopies = input.board\r\n\t\t\t.map((e) =>\r\n\t\t\t\te.cardId === CardIds.CaptainBonerender_BG31_840_G\r\n\t\t\t\t\t? 2\r\n\t\t\t\t\t: e.cardId === CardIds.CaptainBonerender_BG31_840\r\n\t\t\t\t\t? 1\r\n\t\t\t\t\t: 0,\r\n\t\t\t)\r\n\t\t\t.reduce((a, b) => a + b, 0);\r\n\t\t// Do it first, so that modifications like \"attack immediately\" are not reflected in subsequent copies\r\n\t\tconst initialCopy = copyEntity(input.spawned);\r\n\t\t// Technically not necessarily correct, but the main issue is with \"attack immediately\" tokens\r\n\t\t// like Tumbling Assassin, which spawns to the right\r\n\t\tconst indexFromRight = input.board.length - input.board.indexOf(input.spawned) - 1;\r\n\t\tfor (let i = 0; i < numberOfCopies; i++) {\r\n\t\t\tif (input.board.length >= 7) {\r\n\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\tconst copy = copyEntity(initialCopy);\r\n\t\t\tremoveAurasFromSelf(copy, input.board, input.hero, input.gameState);\r\n\t\t\tconst newMinions = spawnEntities(\r\n\t\t\t\tcopy.cardId,\r\n\t\t\t\t1,\r\n\t\t\t\tinput.board,\r\n\t\t\t\tinput.hero,\r\n\t\t\t\tinput.otherBoard,\r\n\t\t\t\tinput.otherHero,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t\tinput.hero.friendly,\r\n\t\t\t\tfalse,\r\n\t\t\t\tfalse,\r\n\t\t\t\tfalse,\r\n\t\t\t\tcopy,\r\n\t\t\t);\r\n\t\t\tnewMinions.forEach((spawn) => {\r\n\t\t\t\tspawn.lastAffectedByEntity = minion;\r\n\t\t\t});\r\n\t\t\tconst spawns = performEntitySpawns(\r\n\t\t\t\tnewMinions,\r\n\t\t\t\tinput.board,\r\n\t\t\t\tinput.hero,\r\n\t\t\t\tminion,\r\n\t\t\t\tindexFromRight,\r\n\t\t\t\tinput.otherBoard,\r\n\t\t\t\tinput.otherHero,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t\tspawns.forEach((spawn) => {\r\n\t\t\t\tspawn.lastAffectedByEntity = minion;\r\n\t\t\t});\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -9,7 +9,7 @@ exports.ClunkerJunker = {
|
|
|
9
9
|
cardIds: ["BG29_503", "BG29_503_G"],
|
|
10
10
|
battlecry: (minion, input) => {
|
|
11
11
|
var _a;
|
|
12
|
-
const boardWithMechs = input.board.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.hero, reference_data_1.Race.MECH, input.gameState.allCards));
|
|
12
|
+
const boardWithMechs = input.board.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.hero, reference_data_1.Race.MECH, input.gameState.anomalies, input.gameState.allCards));
|
|
13
13
|
const junkerTarget = (0, utils_1.pickRandom)(boardWithMechs);
|
|
14
14
|
if (junkerTarget) {
|
|
15
15
|
const numberOfMagnetizes = minion.cardId === "BG29_503" ? 1 : 2;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"clunker-junker.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/clunker-junker.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,mDAAqD;AAErD,6DAAkE;AAClE,0CAAiD;AAGpC,QAAA,aAAa,GAAkB;IAC3C,OAAO,EAAE,0BAAkE;IAC3E,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;;QACzD,MAAM,cAAc,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC/C,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,IAAI,EAAE,qBAAI,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,
|
|
1
|
+
{"version":3,"file":"clunker-junker.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/clunker-junker.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,mDAAqD;AAErD,6DAAkE;AAClE,0CAAiD;AAGpC,QAAA,aAAa,GAAkB;IAC3C,OAAO,EAAE,0BAAkE;IAC3E,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;;QACzD,MAAM,cAAc,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC/C,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,IAAI,EAAE,qBAAI,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAC9F,CAAC;QACF,MAAM,YAAY,GAAG,IAAA,kBAAU,EAAC,cAAc,CAAC,CAAC;QAChD,IAAI,YAAY,EAAE;YACjB,MAAM,kBAAkB,GAAG,MAAM,CAAC,MAAM,eAAmC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACpF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,kBAAkB,EAAE,CAAC,EAAE,EAAE;gBAC5C,MAAM,iBAAiB,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,wBAAwB,CAC3E,MAAA,KAAK,CAAC,IAAI,CAAC,UAAU,mCAAI,CAAC,CAC1B,CAAC;gBACF,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,YAAY,EAAE,KAAK,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;gBAC7F,IAAA,6BAAiB,EAAC,YAAY,EAAE,iBAAiB,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;aAC7F;SACD;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { pickRandom } from '../../../services/utils';\r\nimport { BattlecryInput } from '../../../simulation/battlecries';\r\nimport { magnetizeToTarget } from '../../../simulation/magnetize';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { BattlecryCard } from '../../card.interface';\r\n\r\nexport const ClunkerJunker: BattlecryCard = {\r\n\tcardIds: [CardIds.ClunkerJunker_BG29_503, CardIds.ClunkerJunker_BG29_503_G],\r\n\tbattlecry: (minion: BoardEntity, input: BattlecryInput) => {\r\n\t\tconst boardWithMechs = input.board.filter((e) =>\r\n\t\t\thasCorrectTribe(e, input.hero, Race.MECH, input.gameState.anomalies, input.gameState.allCards),\r\n\t\t);\r\n\t\tconst junkerTarget = pickRandom(boardWithMechs);\r\n\t\tif (junkerTarget) {\r\n\t\t\tconst numberOfMagnetizes = minion.cardId === CardIds.ClunkerJunker_BG29_503 ? 1 : 2;\r\n\t\t\tfor (let i = 0; i < numberOfMagnetizes; i++) {\r\n\t\t\t\tconst minionToMagnetize = input.gameState.cardsData.getRandomMechToMagnetize(\r\n\t\t\t\t\tinput.hero.tavernTier ?? 1,\r\n\t\t\t\t);\r\n\t\t\t\tinput.gameState.spectator.registerPowerTarget(minion, junkerTarget, input.board, null, null);\r\n\t\t\t\tmagnetizeToTarget(junkerTarget, minionToMagnetize, input.board, input.hero, input.gameState);\r\n\t\t\t}\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -8,7 +8,7 @@ const utils_1 = require("../../../utils");
|
|
|
8
8
|
exports.DeflectoBot = {
|
|
9
9
|
cardIds: ["BGS_071", "TB_BaconUps_123"],
|
|
10
10
|
onOtherSpawned: (minion, input) => {
|
|
11
|
-
if ((0, utils_1.hasCorrectTribe)(input.spawned, input.hero, reference_data_1.Race.MECH, input.gameState.allCards)) {
|
|
11
|
+
if ((0, utils_1.hasCorrectTribe)(input.spawned, input.hero, reference_data_1.Race.MECH, input.gameState.anomalies, input.gameState.allCards)) {
|
|
12
12
|
const statsBonus = minion.cardId === "TB_BaconUps_123" ? 4 : 2;
|
|
13
13
|
if (!minion.divineShield) {
|
|
14
14
|
(0, divine_shield_1.updateDivineShield)(minion, input.board, input.hero, input.otherHero, true, input.gameState);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"deflecto-bot.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/deflecto-bot.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,mEAAqE;AAErE,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,WAAW,GAAuB;IAC9C,OAAO,EAAE,8BAAkE;IAC3E,cAAc,EAAE,CAAC,MAAmB,EAAE,KAAwB,EAAE,EAAE;QACjE,
|
|
1
|
+
{"version":3,"file":"deflecto-bot.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/deflecto-bot.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,mEAAqE;AAErE,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,WAAW,GAAuB;IAC9C,OAAO,EAAE,8BAAkE;IAC3E,cAAc,EAAE,CAAC,MAAmB,EAAE,KAAwB,EAAE,EAAE;QACjE,IACC,IAAA,uBAAe,EAAC,KAAK,CAAC,OAAO,EAAE,KAAK,CAAC,IAAI,EAAE,qBAAI,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,EACzG;YACD,MAAM,UAAU,GAAG,MAAM,CAAC,MAAM,sBAAwC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACjF,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE;gBACzB,IAAA,kCAAkB,EAAC,MAAM,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,EAAE,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;aAC5F;YACD,IAAA,mBAAW,EAAC,MAAM,EAAE,UAAU,EAAE,CAAC,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YAC7E,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SACxG;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { updateDivineShield } from '../../../keywords/divine-shield';\r\nimport { OnOtherSpawnInput } from '../../../simulation/add-minion-to-board';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { OnOtherSpawnedCard } from '../../card.interface';\r\n\r\nexport const DeflectoBot: OnOtherSpawnedCard = {\r\n\tcardIds: [CardIds.DeflectOBot_BGS_071, CardIds.DeflectOBot_TB_BaconUps_123],\r\n\tonOtherSpawned: (minion: BoardEntity, input: OnOtherSpawnInput) => {\r\n\t\tif (\r\n\t\t\thasCorrectTribe(input.spawned, input.hero, Race.MECH, input.gameState.anomalies, input.gameState.allCards)\r\n\t\t) {\r\n\t\t\tconst statsBonus = minion.cardId === CardIds.DeflectOBot_TB_BaconUps_123 ? 4 : 2;\r\n\t\t\tif (!minion.divineShield) {\r\n\t\t\t\tupdateDivineShield(minion, input.board, input.hero, input.otherHero, true, input.gameState);\r\n\t\t\t}\r\n\t\t\tmodifyStats(minion, statsBonus, 0, input.board, input.hero, input.gameState);\r\n\t\t\tinput.gameState.spectator.registerPowerTarget(minion, minion, input.board, input.hero, input.otherHero);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -8,7 +8,7 @@ exports.ElectricSynthesizer = {
|
|
|
8
8
|
cardIds: ["BG26_963", "BG26_963_G"],
|
|
9
9
|
startOfCombat: (minion, input) => {
|
|
10
10
|
const otherDragons = input.playerBoard
|
|
11
|
-
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.DRAGON, input.gameState.allCards))
|
|
11
|
+
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.DRAGON, input.gameState.anomalies, input.gameState.allCards))
|
|
12
12
|
.filter((e) => e.entityId !== minion.entityId);
|
|
13
13
|
const buff = minion.cardId === "BG26_963_G" ? 2 : 1;
|
|
14
14
|
for (const entity of otherDragons) {
|
|
@@ -18,7 +18,7 @@ exports.ElectricSynthesizer = {
|
|
|
18
18
|
},
|
|
19
19
|
battlecry: (minion, input) => {
|
|
20
20
|
const otherDragons = input.board
|
|
21
|
-
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.hero, reference_data_1.Race.DRAGON, input.gameState.allCards))
|
|
21
|
+
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.hero, reference_data_1.Race.DRAGON, input.gameState.anomalies, input.gameState.allCards))
|
|
22
22
|
.filter((e) => e.entityId !== minion.entityId);
|
|
23
23
|
const buff = minion.cardId === "BG26_963_G" ? 2 : 1;
|
|
24
24
|
for (const entity of otherDragons) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"electric-synthesizer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/electric-synthesizer.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAI7D,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,mBAAmB,GAAsC;IACrE,OAAO,EAAE,0BAA8E;IACvF,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,YAAY,GAAG,KAAK,CAAC,WAAW;aACpC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,
|
|
1
|
+
{"version":3,"file":"electric-synthesizer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/electric-synthesizer.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAI7D,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,mBAAmB,GAAsC;IACrE,OAAO,EAAE,0BAA8E;IACvF,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,YAAY,GAAG,KAAK,CAAC,WAAW;aACpC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,qBAAI,CAAC,MAAM,EACX,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACD;aACA,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC,CAAC;QAChD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAA2C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9E,KAAK,MAAM,MAAM,IAAI,YAAY,EAAE;YAClC,IAAA,mBAAW,EAAC,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SACxF;QACD,OAAO,IAAI,CAAC;IACb,CAAC;IACD,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;QACzD,MAAM,YAAY,GAAG,KAAK,CAAC,KAAK;aAC9B,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,IAAI,EAAE,qBAAI,CAAC,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAChG;aACA,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC,CAAC;QAChD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAA2C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9E,KAAK,MAAM,MAAM,IAAI,YAAY,EAAE;YAClC,IAAA,mBAAW,EAAC,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SAC1E;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { BattlecryInput } from '../../../simulation/battlecries';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { BattlecryCard, StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const ElectricSynthesizer: StartOfCombatCard & BattlecryCard = {\r\n\tcardIds: [CardIds.ElectricSynthesizer_BG26_963, CardIds.ElectricSynthesizer_BG26_963_G],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tconst otherDragons = input.playerBoard\r\n\t\t\t.filter((e) =>\r\n\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tRace.DRAGON,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t),\r\n\t\t\t)\r\n\t\t\t.filter((e) => e.entityId !== minion.entityId);\r\n\t\tconst buff = minion.cardId === CardIds.ElectricSynthesizer_BG26_963_G ? 2 : 1;\r\n\t\tfor (const entity of otherDragons) {\r\n\t\t\tmodifyStats(entity, buff, buff, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n\tbattlecry: (minion: BoardEntity, input: BattlecryInput) => {\r\n\t\tconst otherDragons = input.board\r\n\t\t\t.filter((e) =>\r\n\t\t\t\thasCorrectTribe(e, input.hero, Race.DRAGON, input.gameState.anomalies, input.gameState.allCards),\r\n\t\t\t)\r\n\t\t\t.filter((e) => e.entityId !== minion.entityId);\r\n\t\tconst buff = minion.cardId === CardIds.ElectricSynthesizer_BG26_963_G ? 2 : 1;\r\n\t\tfor (const entity of otherDragons) {\r\n\t\t\tmodifyStats(entity, buff, buff, input.board, input.hero, input.gameState);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -16,7 +16,7 @@ exports.FountainChiller = {
|
|
|
16
16
|
totalKeywords++;
|
|
17
17
|
}
|
|
18
18
|
}
|
|
19
|
-
const candidates = input.board.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.hero, reference_data_1.Race.MURLOC, input.gameState.allCards));
|
|
19
|
+
const candidates = input.board.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.hero, reference_data_1.Race.MURLOC, input.gameState.anomalies, input.gameState.allCards));
|
|
20
20
|
const target = (0, utils_1.pickRandom)(candidates);
|
|
21
21
|
if (!!target) {
|
|
22
22
|
(0, stats_1.modifyStats)(target, totalKeywords * mult, totalKeywords * mult, input.board, input.hero, input.gameState);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"fountain-chiller.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/fountain-chiller.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,mDAAqD;AAErD,qDAAwD;AACxD,0CAAiD;AAEjD,iDAAkE;AAErD,QAAA,eAAe,GAAkB;IAC7C,OAAO,EAAE,0BAAsE;IAC/E,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;QACzD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC1E,IAAI,aAAa,GAAG,CAAC,CAAC;QACtB,KAAK,MAAM,YAAY,IAAI,+BAAkB,EAAE;YAC9C,IAAI,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAA,uBAAU,EAAC,CAAC,EAAE,YAAY,CAAC,CAAC,EAAE;gBACzD,aAAa,EAAE,CAAC;aAChB;SACD;QACD,MAAM,UAAU,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC3C,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,IAAI,EAAE,qBAAI,CAAC,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,
|
|
1
|
+
{"version":3,"file":"fountain-chiller.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/fountain-chiller.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,mDAAqD;AAErD,qDAAwD;AACxD,0CAAiD;AAEjD,iDAAkE;AAErD,QAAA,eAAe,GAAkB;IAC7C,OAAO,EAAE,0BAAsE;IAC/E,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;QACzD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC1E,IAAI,aAAa,GAAG,CAAC,CAAC;QACtB,KAAK,MAAM,YAAY,IAAI,+BAAkB,EAAE;YAC9C,IAAI,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAA,uBAAU,EAAC,CAAC,EAAE,YAAY,CAAC,CAAC,EAAE;gBACzD,aAAa,EAAE,CAAC;aAChB;SACD;QACD,MAAM,UAAU,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC3C,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,IAAI,EAAE,qBAAI,CAAC,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAChG,CAAC;QACF,MAAM,MAAM,GAAG,IAAA,kBAAU,EAAC,UAAU,CAAC,CAAC;QACtC,IAAI,CAAC,CAAC,MAAM,EAAE;YACb,IAAA,mBAAW,EAAC,MAAM,EAAE,aAAa,GAAG,IAAI,EAAE,aAAa,GAAG,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YAC1G,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SACxG;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { pickRandom } from '../../../services/utils';\r\nimport { BattlecryInput } from '../../../simulation/battlecries';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { BattlecryCard } from '../../card.interface';\r\nimport { hasKeyword, validBonusKeywords } from '../../cards-data';\r\n\r\nexport const FountainChiller: BattlecryCard = {\r\n\tcardIds: [CardIds.FountainChiller_BG31_145, CardIds.FountainChiller_BG31_145_G],\r\n\tbattlecry: (minion: BoardEntity, input: BattlecryInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.FountainChiller_BG31_145_G ? 2 : 1;\r\n\t\tlet totalKeywords = 0;\r\n\t\tfor (const bonusKeyword of validBonusKeywords) {\r\n\t\t\tif (input.board.some((e) => hasKeyword(e, bonusKeyword))) {\r\n\t\t\t\ttotalKeywords++;\r\n\t\t\t}\r\n\t\t}\r\n\t\tconst candidates = input.board.filter((e) =>\r\n\t\t\thasCorrectTribe(e, input.hero, Race.MURLOC, input.gameState.anomalies, input.gameState.allCards),\r\n\t\t);\r\n\t\tconst target = pickRandom(candidates);\r\n\t\tif (!!target) {\r\n\t\t\tmodifyStats(target, totalKeywords * mult, totalKeywords * mult, input.board, input.hero, input.gameState);\r\n\t\t\tinput.gameState.spectator.registerPowerTarget(minion, target, input.board, input.hero, input.otherHero);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -8,7 +8,7 @@ exports.HungrySnapjaw = {
|
|
|
8
8
|
cardIds: ["BG26_370", "BG26_370_G"],
|
|
9
9
|
afterOtherSpawned: (minion, input) => {
|
|
10
10
|
const mult = minion.cardId === "BG26_370_G" ? 2 : 1;
|
|
11
|
-
if ((0, utils_1.hasCorrectTribe)(input.spawned, input.hero, reference_data_1.Race.BEAST, input.gameState.allCards) &&
|
|
11
|
+
if ((0, utils_1.hasCorrectTribe)(input.spawned, input.hero, reference_data_1.Race.BEAST, input.gameState.anomalies, input.gameState.allCards) &&
|
|
12
12
|
minion.entityId !== input.spawned.entityId) {
|
|
13
13
|
(0, stats_1.modifyStats)(minion, 0, 1 * mult, input.board, input.hero, input.gameState);
|
|
14
14
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"hungry-snapjaw.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/hungry-snapjaw.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,aAAa,GAA0B;IACnD,OAAO,EAAE,0BAAkE;IAC3E,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAA4B,EAAE,EAAE;QACxE,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAqC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACxE,IACC,IAAA,uBAAe,
|
|
1
|
+
{"version":3,"file":"hungry-snapjaw.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/hungry-snapjaw.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,aAAa,GAA0B;IACnD,OAAO,EAAE,0BAAkE;IAC3E,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAA4B,EAAE,EAAE;QACxE,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAqC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACxE,IACC,IAAA,uBAAe,EACd,KAAK,CAAC,OAAO,EACb,KAAK,CAAC,IAAI,EACV,qBAAI,CAAC,KAAK,EACV,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB;YACD,MAAM,CAAC,QAAQ,KAAK,KAAK,CAAC,OAAO,CAAC,QAAQ,EACzC;YACD,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SAC3E;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { OnOtherSpawnAuraInput } from '../../../simulation/add-minion-to-board';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { AfterOtherSpawnedCard } from '../../card.interface';\r\n\r\nexport const HungrySnapjaw: AfterOtherSpawnedCard = {\r\n\tcardIds: [CardIds.HungrySnapjaw_BG26_370, CardIds.HungrySnapjaw_BG26_370_G],\r\n\tafterOtherSpawned: (minion: BoardEntity, input: OnOtherSpawnAuraInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.HungrySnapjaw_BG26_370_G ? 2 : 1;\r\n\t\tif (\r\n\t\t\thasCorrectTribe(\r\n\t\t\t\tinput.spawned,\r\n\t\t\t\tinput.hero,\r\n\t\t\t\tRace.BEAST,\r\n\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\tinput.gameState.allCards,\r\n\t\t\t) &&\r\n\t\t\tminion.entityId !== input.spawned.entityId\r\n\t\t) {\r\n\t\t\tmodifyStats(minion, 0, 1 * mult, input.board, input.hero, input.gameState);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -10,7 +10,7 @@ exports.KangorsApprentice = {
|
|
|
10
10
|
const numberToSpawn = minion.cardId === "BGS_012" ? 2 : 4;
|
|
11
11
|
const cardIdsToSpawn = input.gameState.sharedState.deaths
|
|
12
12
|
.filter((entity) => entity.friendly === minion.friendly)
|
|
13
|
-
.filter((entity) => (0, utils_1.hasCorrectTribe)(entity, input.boardWithDeadEntityHero, reference_data_1.Race.MECH, input.gameState.allCards))
|
|
13
|
+
.filter((entity) => (0, utils_1.hasCorrectTribe)(entity, input.boardWithDeadEntityHero, reference_data_1.Race.MECH, input.gameState.anomalies, input.gameState.allCards))
|
|
14
14
|
.slice(0, numberToSpawn)
|
|
15
15
|
.map((entity) => entity.cardId);
|
|
16
16
|
const spawnedEntities = [];
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"kangors-apprentice.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/kangors-apprentice.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,+EAAiF;AACjF,0CAAiD;AAGpC,QAAA,iBAAiB,GAAyB;IACtD,OAAO,EAAE,8BAA8E;IACvF,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAA0B,EAAE;QACnG,MAAM,aAAa,GAAG,MAAM,CAAC,MAAM,cAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAClF,MAAM,cAAc,GAAG,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,MAAM;aACvD,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC;aACvD,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAClB,IAAA,uBAAe,
|
|
1
|
+
{"version":3,"file":"kangors-apprentice.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/kangors-apprentice.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,+EAAiF;AACjF,0CAAiD;AAGpC,QAAA,iBAAiB,GAAyB;IACtD,OAAO,EAAE,8BAA8E;IACvF,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAA0B,EAAE;QACnG,MAAM,aAAa,GAAG,MAAM,CAAC,MAAM,cAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAClF,MAAM,cAAc,GAAG,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,MAAM;aACvD,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC;aACvD,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAClB,IAAA,uBAAe,EACd,MAAM,EACN,KAAK,CAAC,uBAAuB,EAC7B,qBAAI,CAAC,IAAI,EACT,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACD;aACA,KAAK,CAAC,CAAC,EAAE,aAAa,CAAC;aACvB,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;QACjC,MAAM,eAAe,GAAkB,EAAE,CAAC;QAC1C,cAAc,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,eAAe,CAAC,IAAI,CAAC,GAAG,IAAA,4CAAuB,EAAC,MAAM,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;QACvG,OAAO,eAAe,CAAC;IACxB,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { simplifiedSpawnEntities } from '../../../simulation/deathrattle-spawns';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { DeathrattleSpawnCard } from '../../card.interface';\r\n\r\nexport const KangorsApprentice: DeathrattleSpawnCard = {\r\n\tcardIds: [CardIds.KangorsApprentice_BGS_012, CardIds.KangorsApprentice_TB_BaconUps_087],\r\n\tdeathrattleSpawn: (minion: BoardEntity, input: DeathrattleTriggeredInput): readonly BoardEntity[] => {\r\n\t\tconst numberToSpawn = minion.cardId === CardIds.KangorsApprentice_BGS_012 ? 2 : 4;\r\n\t\tconst cardIdsToSpawn = input.gameState.sharedState.deaths\r\n\t\t\t.filter((entity) => entity.friendly === minion.friendly)\r\n\t\t\t.filter((entity) =>\r\n\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\tentity,\r\n\t\t\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t\t\tRace.MECH,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t),\r\n\t\t\t)\r\n\t\t\t.slice(0, numberToSpawn)\r\n\t\t\t.map((entity) => entity.cardId);\r\n\t\tconst spawnedEntities: BoardEntity[] = [];\r\n\t\tcardIdsToSpawn.forEach((cardId) => spawnedEntities.push(...simplifiedSpawnEntities(cardId, 1, input)));\r\n\t\treturn spawnedEntities;\r\n\t},\r\n};\r\n"]}
|
|
@@ -12,7 +12,7 @@ exports.KingBagurgle = {
|
|
|
12
12
|
const mult = minion.cardId === "BGS_030" ? 1 : 2;
|
|
13
13
|
const targets = input.board
|
|
14
14
|
.filter((e) => e.entityId !== minion.entityId)
|
|
15
|
-
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.hero, reference_data_1.Race.MURLOC, input.gameState.allCards));
|
|
15
|
+
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.hero, reference_data_1.Race.MURLOC, input.gameState.anomalies, input.gameState.allCards));
|
|
16
16
|
for (const entity of targets) {
|
|
17
17
|
(0, stats_1.modifyStats)(entity, baseAttackBuff * mult, baseHealthBuff * mult, input.board, input.hero, input.gameState);
|
|
18
18
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"king-bagurgle.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/king-bagurgle.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAGjD,MAAM,cAAc,GAAG,CAAC,CAAC;AACzB,MAAM,cAAc,GAAG,CAAC,CAAC;AAEZ,QAAA,YAAY,GAAkB;IAC1C,OAAO,EAAE,8BAAoE;IAC7E,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;QACzD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,cAAiC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACpE,MAAM,OAAO,GAAG,KAAK,CAAC,KAAK;aACzB,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC;aAC7C,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,
|
|
1
|
+
{"version":3,"file":"king-bagurgle.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/king-bagurgle.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAGjD,MAAM,cAAc,GAAG,CAAC,CAAC;AACzB,MAAM,cAAc,GAAG,CAAC,CAAC;AAEZ,QAAA,YAAY,GAAkB;IAC1C,OAAO,EAAE,8BAAoE;IAC7E,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;QACzD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,cAAiC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACpE,MAAM,OAAO,GAAG,KAAK,CAAC,KAAK;aACzB,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC;aAC7C,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,IAAI,EAAE,qBAAI,CAAC,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAChG,CAAC;QACH,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC7B,IAAA,mBAAW,EAAC,MAAM,EAAE,cAAc,GAAG,IAAI,EAAE,cAAc,GAAG,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SAC5G;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { BattlecryInput } from '../../../simulation/battlecries';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { BattlecryCard } from '../../card.interface';\r\n\r\nconst baseAttackBuff = 3;\r\nconst baseHealthBuff = 3;\r\n\r\nexport const KingBagurgle: BattlecryCard = {\r\n\tcardIds: [CardIds.KingBagurgle_BGS_030, CardIds.KingBagurgle_TB_BaconUps_100],\r\n\tbattlecry: (minion: BoardEntity, input: BattlecryInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.KingBagurgle_BGS_030 ? 1 : 2;\r\n\t\tconst targets = input.board\r\n\t\t\t.filter((e) => e.entityId !== minion.entityId)\r\n\t\t\t.filter((e) =>\r\n\t\t\t\thasCorrectTribe(e, input.hero, Race.MURLOC, input.gameState.anomalies, input.gameState.allCards),\r\n\t\t\t);\r\n\t\tfor (const entity of targets) {\r\n\t\t\tmodifyStats(entity, baseAttackBuff * mult, baseHealthBuff * mult, input.board, input.hero, input.gameState);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|