@firestone-hs/simulate-bgs-battle 1.1.551 → 1.1.552
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cards/impl/hero-power/wax-warband.js +3 -3
- package/dist/cards/impl/hero-power/wax-warband.js.map +1 -1
- package/dist/cards/impl/minion/admiral-eliza-goreblade.js +1 -1
- package/dist/cards/impl/minion/admiral-eliza-goreblade.js.map +1 -1
- package/dist/cards/impl/minion/amber-guardian.js +1 -1
- package/dist/cards/impl/minion/amber-guardian.js.map +1 -1
- package/dist/cards/impl/minion/bellowing-tyrant.js +1 -1
- package/dist/cards/impl/minion/bellowing-tyrant.js.map +1 -1
- package/dist/cards/impl/minion/clunker-junker.js +1 -1
- package/dist/cards/impl/minion/clunker-junker.js.map +1 -1
- package/dist/cards/impl/minion/deflecto-bot.js +1 -1
- package/dist/cards/impl/minion/deflecto-bot.js.map +1 -1
- package/dist/cards/impl/minion/electric-synthesizer.js +2 -2
- package/dist/cards/impl/minion/electric-synthesizer.js.map +1 -1
- package/dist/cards/impl/minion/fountain-chiller.js +1 -1
- package/dist/cards/impl/minion/fountain-chiller.js.map +1 -1
- package/dist/cards/impl/minion/hungry-snapjaw.js +1 -1
- package/dist/cards/impl/minion/hungry-snapjaw.js.map +1 -1
- package/dist/cards/impl/minion/kangors-apprentice.js +1 -1
- package/dist/cards/impl/minion/kangors-apprentice.js.map +1 -1
- package/dist/cards/impl/minion/king-bagurgle.js +1 -1
- package/dist/cards/impl/minion/king-bagurgle.js.map +1 -1
- package/dist/cards/impl/minion/lovesick-balladist.js +1 -1
- package/dist/cards/impl/minion/lovesick-balladist.js.map +1 -1
- package/dist/cards/impl/minion/mummifier.js +1 -1
- package/dist/cards/impl/minion/mummifier.js.map +1 -1
- package/dist/cards/impl/minion/murky.js +2 -2
- package/dist/cards/impl/minion/murky.js.map +1 -1
- package/dist/cards/impl/minion/operatic-belcher.js +1 -1
- package/dist/cards/impl/minion/operatic-belcher.js.map +1 -1
- package/dist/cards/impl/minion/parched-wanderer.js +1 -1
- package/dist/cards/impl/minion/parched-wanderer.js.map +1 -1
- package/dist/cards/impl/minion/peggy-sturdybone.js +1 -1
- package/dist/cards/impl/minion/peggy-sturdybone.js.map +1 -1
- package/dist/cards/impl/minion/prized-promo-drake.js +1 -1
- package/dist/cards/impl/minion/prized-promo-drake.js.map +1 -1
- package/dist/cards/impl/minion/razorgore-the-untamed.js +1 -1
- package/dist/cards/impl/minion/razorgore-the-untamed.js.map +1 -1
- package/dist/cards/impl/minion/red-whelp.js +1 -1
- package/dist/cards/impl/minion/red-whelp.js.map +1 -1
- package/dist/cards/impl/minion/ripsnarl-captain.js +1 -1
- package/dist/cards/impl/minion/ripsnarl-captain.js.map +1 -1
- package/dist/cards/impl/minion/sanctum-rester.js +1 -1
- package/dist/cards/impl/minion/sanctum-rester.js.map +1 -1
- package/dist/cards/impl/minion/sky-pirate-flagbearer.js +1 -1
- package/dist/cards/impl/minion/sky-pirate-flagbearer.js.map +1 -1
- package/dist/cards/impl/minion/smolderwing.js +1 -1
- package/dist/cards/impl/minion/smolderwing.js.map +1 -1
- package/dist/cards/impl/minion/soulsplitter.js +1 -1
- package/dist/cards/impl/minion/soulsplitter.js.map +1 -1
- package/dist/cards/impl/minion/spacefarer.js +1 -1
- package/dist/cards/impl/minion/spacefarer.js.map +1 -1
- package/dist/cards/impl/minion/swampstriker.js +3 -1
- package/dist/cards/impl/minion/swampstriker.js.map +1 -1
- package/dist/cards/impl/minion/thousandth-paper-drake.js +1 -1
- package/dist/cards/impl/minion/thousandth-paper-drake.js.map +1 -1
- package/dist/cards/impl/minion/three-lil-quilboar.js +1 -1
- package/dist/cards/impl/minion/three-lil-quilboar.js.map +1 -1
- package/dist/cards/impl/minion/twilight-primordium.js +2 -2
- package/dist/cards/impl/minion/twilight-primordium.js.map +1 -1
- package/dist/cards/impl/minion/ultraviolet-ascendant.js +1 -1
- package/dist/cards/impl/minion/ultraviolet-ascendant.js.map +1 -1
- package/dist/cards/impl/minion/whelp-smuggler.js +1 -1
- package/dist/cards/impl/minion/whelp-smuggler.js.map +1 -1
- package/dist/cards/impl/trinket/emerald-dreamcatcher.js +1 -1
- package/dist/cards/impl/trinket/emerald-dreamcatcher.js.map +1 -1
- package/dist/cards/impl/trinket/hoggy-bank.js +1 -1
- package/dist/cards/impl/trinket/hoggy-bank.js.map +1 -1
- package/dist/cards/impl/trinket/ironforge-anvil.js +1 -1
- package/dist/cards/impl/trinket/ironforge-anvil.js.map +1 -1
- package/dist/cards/impl/trinket/jarred-frostling.js +1 -1
- package/dist/cards/impl/trinket/jarred-frostling.js.map +1 -1
- package/dist/cards/impl/trinket/rusty-trident.js +1 -1
- package/dist/cards/impl/trinket/rusty-trident.js.map +1 -1
- package/dist/input-sanitation.js +6 -6
- package/dist/input-sanitation.js.map +1 -1
- package/dist/keywords/divine-shield.js +1 -1
- package/dist/keywords/divine-shield.js.map +1 -1
- package/dist/simulation/add-minion-to-board.js +28 -28
- package/dist/simulation/add-minion-to-board.js.map +1 -1
- package/dist/simulation/after-attack.js +1 -1
- package/dist/simulation/after-attack.js.map +1 -1
- package/dist/simulation/attack.js +1 -1
- package/dist/simulation/attack.js.map +1 -1
- package/dist/simulation/auras.d.ts +1 -1
- package/dist/simulation/auras.js +11 -11
- package/dist/simulation/auras.js.map +1 -1
- package/dist/simulation/avenge.js +4 -4
- package/dist/simulation/avenge.js.map +1 -1
- package/dist/simulation/battlecries.js +6 -6
- package/dist/simulation/battlecries.js.map +1 -1
- package/dist/simulation/damage-effects.js +1 -1
- package/dist/simulation/damage-effects.js.map +1 -1
- package/dist/simulation/deathrattle-effects.js +14 -14
- package/dist/simulation/deathrattle-effects.js.map +1 -1
- package/dist/simulation/deathrattle-orchestration.js +3 -3
- package/dist/simulation/deathrattle-orchestration.js.map +1 -1
- package/dist/simulation/deathrattle-spawns.js +2 -2
- package/dist/simulation/deathrattle-spawns.js.map +1 -1
- package/dist/simulation/minion-death.js +3 -2
- package/dist/simulation/minion-death.js.map +1 -1
- package/dist/simulation/on-attack.js +2 -2
- package/dist/simulation/on-attack.js.map +1 -1
- package/dist/simulation/remove-minion-from-board.d.ts +1 -3
- package/dist/simulation/remove-minion-from-board.js +6 -6
- package/dist/simulation/remove-minion-from-board.js.map +1 -1
- package/dist/simulation/stats.js +3 -3
- package/dist/simulation/stats.js.map +1 -1
- package/dist/simulation/summon-when-space.js +1 -1
- package/dist/simulation/summon-when-space.js.map +1 -1
- package/dist/simulation/utils/golden.js +1 -1
- package/dist/simulation/utils/golden.js.map +1 -1
- package/dist/utils.d.ts +4 -4
- package/dist/utils.js +21 -20
- package/dist/utils.js.map +1 -1
- package/package.json +1 -1
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@@ -6,7 +6,7 @@ const attack_1 = require("../../../simulation/attack");
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const utils_1 = require("../../../utils");
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exports.RedWhelp = {
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startOfCombat: (minion, input) => {
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const damage = input.playerBoardBefore.filter((entity) => (0, utils_1.hasCorrectTribe)(entity, input.playerEntity, reference_data_1.Race.DRAGON, input.gameState.allCards)).length;
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const damage = input.playerBoardBefore.filter((entity) => (0, utils_1.hasCorrectTribe)(entity, input.playerEntity, reference_data_1.Race.DRAGON, input.gameState.anomalies, input.gameState.allCards)).length;
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const loops = minion.cardId === "TB_BaconUps_102" ? 2 : 1;
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for (let i = 0; i < loops; i++) {
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(0, attack_1.dealDamageToRandomEnemy)(input.opponentBoard, input.opponentEntity, minion, damage, input.playerBoard, input.playerEntity, input.gameState);
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@@ -1 +1 @@
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{"version":3,"file":"red-whelp.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/red-whelp.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,uDAAqE;AAErE,0CAAiD;AAEpC,QAAA,QAAQ,GAAG;IACvB,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,MAAM,GAAG,KAAK,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CACxD,IAAA,uBAAe,
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{"version":3,"file":"red-whelp.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/red-whelp.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,uDAAqE;AAErE,0CAAiD;AAEpC,QAAA,QAAQ,GAAG;IACvB,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,MAAM,GAAG,KAAK,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CACxD,IAAA,uBAAe,EACd,MAAM,EACN,KAAK,CAAC,YAAY,EAClB,qBAAI,CAAC,MAAM,EACX,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACD,CAAC,MAAM,CAAC;QACT,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,sBAAqC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACzE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;YAC/B,IAAA,gCAAuB,EACtB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,cAAc,EACpB,MAAM,EACN,MAAM,EACN,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CACf,CAAC;SACF;QACD,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { dealDamageToRandomEnemy } from '../../../simulation/attack';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { hasCorrectTribe } from '../../../utils';\r\n\r\nexport const RedWhelp = {\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tconst damage = input.playerBoardBefore.filter((entity) =>\r\n\t\t\thasCorrectTribe(\r\n\t\t\t\tentity,\r\n\t\t\t\tinput.playerEntity,\r\n\t\t\t\tRace.DRAGON,\r\n\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\tinput.gameState.allCards,\r\n\t\t\t),\r\n\t\t).length;\r\n\t\tconst loops = minion.cardId === CardIds.RedWhelp_TB_BaconUps_102 ? 2 : 1;\r\n\t\tfor (let i = 0; i < loops; i++) {\r\n\t\t\tdealDamageToRandomEnemy(\r\n\t\t\t\tinput.opponentBoard,\r\n\t\t\t\tinput.opponentEntity,\r\n\t\t\t\tminion,\r\n\t\t\t\tdamage,\r\n\t\t\t\tinput.playerBoard,\r\n\t\t\t\tinput.playerEntity,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
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@@ -7,7 +7,7 @@ const utils_1 = require("../../../utils");
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exports.RipsnarlCaptain = {
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cardIds: ["BGS_056", "TB_BaconUps_139"],
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onAnyMinionAttack: (minion, input) => {
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if ((0, utils_1.hasCorrectTribe)(input.attacker, input.attackingHero, reference_data_1.Race.PIRATE, input.gameState.allCards)) {
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if ((0, utils_1.hasCorrectTribe)(input.attacker, input.attackingHero, reference_data_1.Race.PIRATE, input.gameState.anomalies, input.gameState.allCards)) {
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const mult = minion.cardId === "TB_BaconUps_139" ? 2 : 1;
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(0, stats_1.modifyStats)(input.attacker, 3 * mult, 0, input.attackingBoard, input.attackingHero, input.gameState);
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input.gameState.spectator.registerPowerTarget(minion, input.attacker, input.attackingBoard, input.attackingHero, input.defendingHero);
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{"version":3,"file":"ripsnarl-captain.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/ripsnarl-captain.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,eAAe,GAAiB;IAC5C,OAAO,EAAE,8BAA0E;IACnF,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAAoB,EAAE,EAAE;QAChE,
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{"version":3,"file":"ripsnarl-captain.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/ripsnarl-captain.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,eAAe,GAAiB;IAC5C,OAAO,EAAE,8BAA0E;IACnF,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAAoB,EAAE,EAAE;QAChE,IACC,IAAA,uBAAe,EACd,KAAK,CAAC,QAAQ,EACd,KAAK,CAAC,aAAa,EACnB,qBAAI,CAAC,MAAM,EACX,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,EACA;YACD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,sBAA4C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC/E,IAAA,mBAAW,EAAC,KAAK,CAAC,QAAQ,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,KAAK,CAAC,cAAc,EAAE,KAAK,CAAC,aAAa,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YACrG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,KAAK,CAAC,QAAQ,EACd,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,aAAa,CACnB,CAAC;SACF;QACD,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;IACvD,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { OnAttackInput } from '../../../simulation/on-attack';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { OnAttackCard } from '../../card.interface';\r\n\r\nexport const RipsnarlCaptain: OnAttackCard = {\r\n\tcardIds: [CardIds.RipsnarlCaptain_BGS_056, CardIds.RipsnarlCaptain_TB_BaconUps_139],\r\n\tonAnyMinionAttack: (minion: BoardEntity, input: OnAttackInput) => {\r\n\t\tif (\r\n\t\t\thasCorrectTribe(\r\n\t\t\t\tinput.attacker,\r\n\t\t\t\tinput.attackingHero,\r\n\t\t\t\tRace.PIRATE,\r\n\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\tinput.gameState.allCards,\r\n\t\t\t)\r\n\t\t) {\r\n\t\t\tconst mult = minion.cardId === CardIds.RipsnarlCaptain_TB_BaconUps_139 ? 2 : 1;\r\n\t\t\tmodifyStats(input.attacker, 3 * mult, 0, input.attackingBoard, input.attackingHero, input.gameState);\r\n\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\tminion,\r\n\t\t\t\tinput.attacker,\r\n\t\t\t\tinput.attackingBoard,\r\n\t\t\t\tinput.attackingHero,\r\n\t\t\t\tinput.defendingHero,\r\n\t\t\t);\r\n\t\t}\r\n\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t},\r\n};\r\n"]}
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@@ -8,7 +8,7 @@ exports.SanctumRester = {
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startOfCombat: (minion, input) => {
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const buff = minion.cardId === "BG26_356_G" ? 16 : 8;
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const otherDragons = input.playerBoard
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.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.DRAGON, input.gameState.allCards))
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.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.DRAGON, input.gameState.anomalies, input.gameState.allCards))
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.filter((e) => e.entityId !== minion.entityId);
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otherDragons.forEach((otherDragon) => {
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(0, stats_1.modifyStats)(otherDragon, 0, buff, input.playerBoard, input.playerEntity, input.gameState);
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{"version":3,"file":"sanctum-rester.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/sanctum-rester.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAEpC,QAAA,aAAa,GAAG;IAC5B,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAqC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;QAEzE,MAAM,YAAY,GAAG,KAAK,CAAC,WAAW;aACpC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,
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{"version":3,"file":"sanctum-rester.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/sanctum-rester.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAEpC,QAAA,aAAa,GAAG;IAC5B,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAqC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;QAEzE,MAAM,YAAY,GAAG,KAAK,CAAC,WAAW;aACpC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,qBAAI,CAAC,MAAM,EACX,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACD;aACA,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC,CAAC;QAChD,YAAY,CAAC,OAAO,CAAC,CAAC,WAAW,EAAE,EAAE;YACpC,IAAA,mBAAW,EAAC,WAAW,EAAE,CAAC,EAAE,IAAI,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YAC1F,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,WAAW,EACX,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;QACH,CAAC,CAAC,CAAC;QACH,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\n\r\nexport const SanctumRester = {\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tconst buff = minion.cardId === CardIds.SanctumRester_BG26_356_G ? 16 : 8;\r\n\t\t// First try to get a target without divine shield, and if none is available, pick one with divine shield\r\n\t\tconst otherDragons = input.playerBoard\r\n\t\t\t.filter((e) =>\r\n\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tRace.DRAGON,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t),\r\n\t\t\t)\r\n\t\t\t.filter((e) => e.entityId !== minion.entityId);\r\n\t\totherDragons.forEach((otherDragon) => {\r\n\t\t\tmodifyStats(otherDragon, 0, buff, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\tminion,\r\n\t\t\t\totherDragon,\r\n\t\t\t\tinput.playerBoard,\r\n\t\t\t\tinput.playerEntity,\r\n\t\t\t\tinput.opponentEntity,\r\n\t\t\t);\r\n\t\t});\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
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@@ -7,7 +7,7 @@ exports.SkyPirateFlagbearer = {
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7
7
|
cardIds: ["BG30_119", "BG30_119_G"],
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8
8
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startOfCombat: (minion, input) => {
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9
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input.playerBoard
|
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10
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-
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.PIRATE, input.gameState.allCards))
|
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10
|
+
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.PIRATE, input.gameState.anomalies, input.gameState.allCards))
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.forEach((e) => {
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e.enchantments = e.enchantments || [];
|
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e.enchantments.push({
|
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"sky-pirate-flagbearer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/sky-pirate-flagbearer.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,0CAAiD;AAGpC,QAAA,mBAAmB,GAAsB;IACrD,OAAO,EAAE,0BAA8E;IACvF,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,KAAK,CAAC,WAAW;aACf,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,
|
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1
|
+
{"version":3,"file":"sky-pirate-flagbearer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/sky-pirate-flagbearer.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,0CAAiD;AAGpC,QAAA,mBAAmB,GAAsB;IACrD,OAAO,EAAE,0BAA8E;IACvF,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,KAAK,CAAC,WAAW;aACf,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,qBAAI,CAAC,MAAM,EACX,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACD;aACA,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACd,CAAC,CAAC,YAAY,GAAG,CAAC,CAAC,YAAY,IAAI,EAAE,CAAC;YACtC,CAAC,CAAC,YAAY,CAAC,IAAI,CAAC;gBACnB,MAAM,EACL,MAAM,CAAC,MAAM,iBAA2C;oBACvD,CAAC;oBACD,CAAC,YAA6D;gBAChE,cAAc,EAAE,MAAM,CAAC,QAAQ;gBAC/B,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;aACrD,CAAC,CAAC;QACJ,CAAC,CAAC,CAAC;QACJ,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const SkyPirateFlagbearer: StartOfCombatCard = {\r\n\tcardIds: [CardIds.SkyPirateFlagbearer_BG30_119, CardIds.SkyPirateFlagbearer_BG30_119_G],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tinput.playerBoard\r\n\t\t\t.filter((e) =>\r\n\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tRace.PIRATE,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t),\r\n\t\t\t)\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\te.enchantments = e.enchantments || [];\r\n\t\t\t\te.enchantments.push({\r\n\t\t\t\t\tcardId:\r\n\t\t\t\t\t\tminion.cardId === CardIds.SkyPirateFlagbearer_BG30_119_G\r\n\t\t\t\t\t\t\t? CardIds.SkyPirateFlagbearer_FlagbearingEnchantment_BG30_119_Ge\r\n\t\t\t\t\t\t\t: CardIds.SkyPirateFlagbearer_FlagbearingEnchantment_BG30_119e,\r\n\t\t\t\t\toriginEntityId: minion.entityId,\r\n\t\t\t\t\ttiming: input.gameState.sharedState.currentEntityId++,\r\n\t\t\t\t});\r\n\t\t\t});\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
|
@@ -12,7 +12,7 @@ exports.Smolderwing = {
|
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12
12
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],
|
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13
13
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battlecry: (minion, input) => {
|
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14
14
|
const allMinions = [...input.board, ...input.otherBoard];
|
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15
|
-
const smolderwingTarget = (0, utils_1.pickRandom)(allMinions.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.hero, reference_data_1.Race.DRAGON, input.gameState.allCards)));
|
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15
|
+
const smolderwingTarget = (0, utils_1.pickRandom)(allMinions.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.hero, reference_data_1.Race.DRAGON, input.gameState.anomalies, input.gameState.allCards)));
|
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16
16
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if (!!smolderwingTarget) {
|
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const targetBoard = input.board.includes(smolderwingTarget) ? input.board : input.otherBoard;
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|
const targetHero = input.board.includes(smolderwingTarget) ? input.hero : input.otherHero;
|
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@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"smolderwing.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/smolderwing.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,mDAAqD;AAErD,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,WAAW,GAAkB;IACzC,OAAO,EAAE;;;KAGR;IACD,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;QACzD,MAAM,UAAU,GAAG,CAAC,GAAG,KAAK,CAAC,KAAK,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,CAAC;QACzD,MAAM,iBAAiB,GAAG,IAAA,kBAAU,EACnC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,
|
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1
|
+
{"version":3,"file":"smolderwing.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/smolderwing.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,mDAAqD;AAErD,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,WAAW,GAAkB;IACzC,OAAO,EAAE;;;KAGR;IACD,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;QACzD,MAAM,UAAU,GAAG,CAAC,GAAG,KAAK,CAAC,KAAK,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,CAAC;QACzD,MAAM,iBAAiB,GAAG,IAAA,kBAAU,EACnC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACvB,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,IAAI,EAAE,qBAAI,CAAC,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAChG,CACD,CAAC;QACF,IAAI,CAAC,CAAC,iBAAiB,EAAE;YACxB,MAAM,WAAW,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,CAAC;YAC7F,MAAM,UAAU,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC;YAC1F,MAAM,qBAAqB,GAC1B,MAAM,CAAC,MAAM,gBAAyD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAChF,MAAM,gBAAgB,GAAG,CAAC,GAAG,qBAAqB,CAAC;YACnD,IAAA,mBAAW,EAAC,iBAAiB,EAAE,gBAAgB,EAAE,CAAC,EAAE,WAAW,EAAE,UAAU,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SAC9F;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { pickRandom } from '../../../services/utils';\r\nimport { BattlecryInput } from '../../../simulation/battlecries';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { BattlecryCard } from '../../card.interface';\r\n\r\nexport const Smolderwing: BattlecryCard = {\r\n\tcardIds: [\r\n\t\tCardIds.GeneralDrakkisath_SmolderwingToken_BG25_309t,\r\n\t\tCardIds.GeneralDrakkisath_SmolderwingToken_BG25_309_Gt,\r\n\t],\r\n\tbattlecry: (minion: BoardEntity, input: BattlecryInput) => {\r\n\t\tconst allMinions = [...input.board, ...input.otherBoard];\r\n\t\tconst smolderwingTarget = pickRandom(\r\n\t\t\tallMinions.filter((e) =>\r\n\t\t\t\thasCorrectTribe(e, input.hero, Race.DRAGON, input.gameState.anomalies, input.gameState.allCards),\r\n\t\t\t),\r\n\t\t);\r\n\t\tif (!!smolderwingTarget) {\r\n\t\t\tconst targetBoard = input.board.includes(smolderwingTarget) ? input.board : input.otherBoard;\r\n\t\t\tconst targetHero = input.board.includes(smolderwingTarget) ? input.hero : input.otherHero;\r\n\t\t\tconst smolderwingMultiplier =\r\n\t\t\t\tminion.cardId === CardIds.GeneralDrakkisath_SmolderwingToken_BG25_309t ? 1 : 2;\r\n\t\t\tconst smolderwingStats = 5 * smolderwingMultiplier;\r\n\t\t\tmodifyStats(smolderwingTarget, smolderwingStats, 0, targetBoard, targetHero, input.gameState);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -10,7 +10,7 @@ exports.Soulsplitter = {
|
|
|
10
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|
const numberOfTargets = minion.cardId === "BG25_023_G" ? 2 : 1;
|
|
11
11
|
for (let i = 0; i < numberOfTargets; i++) {
|
|
12
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|
const undeadsWithoutReborn = input.playerBoard
|
|
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|
-
.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.UNDEAD, input.gameState.allCards))
|
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13
|
+
.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.UNDEAD, input.gameState.anomalies, input.gameState.allCards))
|
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14
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.filter((e) => !e.reborn);
|
|
15
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|
const chosenUndead = (0, utils_1.pickRandom)(undeadsWithoutReborn);
|
|
16
16
|
if (chosenUndead) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"soulsplitter.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/soulsplitter.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,qDAAwD;AACxD,mDAAqD;AAErD,0CAAiD;AAEpC,QAAA,YAAY,GAAG;IAC3B,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,eAAe,GAAG,MAAM,CAAC,MAAM,iBAAoC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAClF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,eAAe,EAAE,CAAC,EAAE,EAAE;YACzC,MAAM,oBAAoB,GAAG,KAAK,CAAC,WAAW;iBAC5C,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,
|
|
1
|
+
{"version":3,"file":"soulsplitter.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/soulsplitter.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,qDAAwD;AACxD,mDAAqD;AAErD,0CAAiD;AAEpC,QAAA,YAAY,GAAG;IAC3B,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,eAAe,GAAG,MAAM,CAAC,MAAM,iBAAoC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAClF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,eAAe,EAAE,CAAC,EAAE,EAAE;YACzC,MAAM,oBAAoB,GAAG,KAAK,CAAC,WAAW;iBAC5C,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,qBAAI,CAAC,MAAM,EACX,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACD;iBACA,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC;YAC3B,MAAM,YAAY,GAAG,IAAA,kBAAU,EAAC,oBAAoB,CAAC,CAAC;YACtD,IAAI,YAAY,EAAE;gBACjB,IAAA,qBAAY,EACX,YAAY,EACZ,IAAI,EACJ,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,SAAS,CACf,CAAC;gBACF,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,YAAY,EACZ,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;aACF;SACD;QACD,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { updateReborn } from '../../../keywords/reborn';\r\nimport { pickRandom } from '../../../services/utils';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { hasCorrectTribe } from '../../../utils';\r\n\r\nexport const Soulsplitter = {\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tconst numberOfTargets = minion.cardId === CardIds.Soulsplitter_BG25_023_G ? 2 : 1;\r\n\t\tfor (let i = 0; i < numberOfTargets; i++) {\r\n\t\t\tconst undeadsWithoutReborn = input.playerBoard\r\n\t\t\t\t.filter((e) =>\r\n\t\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\t\te,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tRace.UNDEAD,\r\n\t\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t\t),\r\n\t\t\t\t)\r\n\t\t\t\t.filter((e) => !e.reborn);\r\n\t\t\tconst chosenUndead = pickRandom(undeadsWithoutReborn);\r\n\t\t\tif (chosenUndead) {\r\n\t\t\t\tupdateReborn(\r\n\t\t\t\t\tchosenUndead,\r\n\t\t\t\t\ttrue,\r\n\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\tinput.gameState,\r\n\t\t\t\t);\r\n\t\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\t\tminion,\r\n\t\t\t\t\tchosenUndead,\r\n\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
|
@@ -10,7 +10,7 @@ exports.Spacefarer = {
|
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|
10
10
|
if (input.target === entity) {
|
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11
11
|
return;
|
|
12
12
|
}
|
|
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|
-
if (!(0, utils_1.hasCorrectTribe)(input.target, input.hero, reference_data_1.Race.PIRATE, input.gameState.allCards)) {
|
|
13
|
+
if (!(0, utils_1.hasCorrectTribe)(input.target, input.hero, reference_data_1.Race.PIRATE, input.gameState.anomalies, input.gameState.allCards)) {
|
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14
14
|
return;
|
|
15
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|
}
|
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|
if (input.attackAmount > 0) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"spacefarer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/spacefarer.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,qDAA6E;AAC7E,0CAAiD;AAGpC,QAAA,UAAU,GAAuB;IAC7C,OAAO,EAAE,0BAA4D;IACrE,cAAc,EAAE,CAAC,MAAmB,EAAE,KAA0B,EAAE,EAAE;QACnE,IAAI,KAAK,CAAC,MAAM,KAAK,MAAM,EAAE;YAC5B,OAAO;SACP;QACD,
|
|
1
|
+
{"version":3,"file":"spacefarer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/spacefarer.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,qDAA6E;AAC7E,0CAAiD;AAGpC,QAAA,UAAU,GAAuB;IAC7C,OAAO,EAAE,0BAA4D;IACrE,cAAc,EAAE,CAAC,MAAmB,EAAE,KAA0B,EAAE,EAAE;QACnE,IAAI,KAAK,CAAC,MAAM,KAAK,MAAM,EAAE;YAC5B,OAAO;SACP;QACD,IACC,CAAC,IAAA,uBAAe,EAAC,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,IAAI,EAAE,qBAAI,CAAC,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,EAC3G;YACD,OAAO;SACP;QACD,IAAI,KAAK,CAAC,YAAY,GAAG,CAAC,EAAE;YAC3B,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAkC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACrE,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SAC3E;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { modifyStats, OnStatsChangedInput } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { OnStatsChangedCard } from '../../card.interface';\r\n\r\nexport const Spacefarer: OnStatsChangedCard = {\r\n\tcardIds: [CardIds.Spacefarer_BG31_820, CardIds.Spacefarer_BG31_820_G],\r\n\tonStatsChanged: (entity: BoardEntity, input: OnStatsChangedInput) => {\r\n\t\tif (input.target === entity) {\r\n\t\t\treturn;\r\n\t\t}\r\n\t\tif (\r\n\t\t\t!hasCorrectTribe(input.target, input.hero, Race.PIRATE, input.gameState.anomalies, input.gameState.allCards)\r\n\t\t) {\r\n\t\t\treturn;\r\n\t\t}\r\n\t\tif (input.attackAmount > 0) {\r\n\t\t\tconst mult = entity.cardId === CardIds.Spacefarer_BG31_820_G ? 2 : 1;\r\n\t\t\tmodifyStats(entity, 0, 3 * mult, input.board, input.hero, input.gameState);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -10,7 +10,9 @@ exports.Swampstriker = {
|
|
|
10
10
|
if (minion.entityId !== input.spawned.entityId) {
|
|
11
11
|
const multiplier2 = minion.cardId === "BG22_401_G" ? 2 : 1;
|
|
12
12
|
const buffAmount2 = multiplier2 *
|
|
13
|
-
((0, utils_1.hasCorrectTribe)(input.spawned, input.hero, reference_data_1.Race.MURLOC, input.gameState.allCards)
|
|
13
|
+
((0, utils_1.hasCorrectTribe)(input.spawned, input.hero, reference_data_1.Race.MURLOC, input.gameState.anomalies, input.gameState.allCards)
|
|
14
|
+
? 1
|
|
15
|
+
: 0);
|
|
14
16
|
if (buffAmount2 > 0) {
|
|
15
17
|
(0, stats_1.modifyStats)(minion, buffAmount2, 0, input.board, input.hero, input.gameState);
|
|
16
18
|
input.gameState.spectator.registerPowerTarget(minion, minion, input.board, null, null);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"swampstriker.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/swampstriker.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,YAAY,GAA0B;IAClD,OAAO,EAAE,0BAAgE;IACzE,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAA4B,EAAE,EAAE;QACxE,IAAI,MAAM,CAAC,QAAQ,KAAK,KAAK,CAAC,OAAO,CAAC,QAAQ,EAAE;YAC/C,MAAM,WAAW,GAAG,MAAM,CAAC,MAAM,iBAAoC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC9E,MAAM,WAAW,GAChB,WAAW;gBACX,CAAC,IAAA,uBAAe,
|
|
1
|
+
{"version":3,"file":"swampstriker.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/swampstriker.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,YAAY,GAA0B;IAClD,OAAO,EAAE,0BAAgE;IACzE,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAA4B,EAAE,EAAE;QACxE,IAAI,MAAM,CAAC,QAAQ,KAAK,KAAK,CAAC,OAAO,CAAC,QAAQ,EAAE;YAC/C,MAAM,WAAW,GAAG,MAAM,CAAC,MAAM,iBAAoC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC9E,MAAM,WAAW,GAChB,WAAW;gBACX,CAAC,IAAA,uBAAe,EACf,KAAK,CAAC,OAAO,EACb,KAAK,CAAC,IAAI,EACV,qBAAI,CAAC,MAAM,EACX,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB;oBACA,CAAC,CAAC,CAAC;oBACH,CAAC,CAAC,CAAC,CAAC,CAAC;YACP,IAAI,WAAW,GAAG,CAAC,EAAE;gBACpB,IAAA,mBAAW,EAAC,MAAM,EAAE,WAAW,EAAE,CAAC,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;gBAC9E,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;aACvF;SACD;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { OnOtherSpawnAuraInput } from '../../../simulation/add-minion-to-board';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { AfterOtherSpawnedCard } from '../../card.interface';\r\n\r\nexport const Swampstriker: AfterOtherSpawnedCard = {\r\n\tcardIds: [CardIds.Swampstriker_BG22_401, CardIds.Swampstriker_BG22_401_G],\r\n\tafterOtherSpawned: (minion: BoardEntity, input: OnOtherSpawnAuraInput) => {\r\n\t\tif (minion.entityId !== input.spawned.entityId) {\r\n\t\t\tconst multiplier2 = minion.cardId === CardIds.Swampstriker_BG22_401_G ? 2 : 1;\r\n\t\t\tconst buffAmount2 =\r\n\t\t\t\tmultiplier2 *\r\n\t\t\t\t(hasCorrectTribe(\r\n\t\t\t\t\tinput.spawned,\r\n\t\t\t\t\tinput.hero,\r\n\t\t\t\t\tRace.MURLOC,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t)\r\n\t\t\t\t\t? 1\r\n\t\t\t\t\t: 0);\r\n\t\t\tif (buffAmount2 > 0) {\r\n\t\t\t\tmodifyStats(minion, buffAmount2, 0, input.board, input.hero, input.gameState);\r\n\t\t\t\tinput.gameState.spectator.registerPowerTarget(minion, minion, input.board, null, null);\r\n\t\t\t}\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -9,7 +9,7 @@ exports.ThousandthPaperDrake = {
|
|
|
9
9
|
startOfCombat: (minion, input) => {
|
|
10
10
|
const loops = minion.cardId === "BG29_810_G" ? 2 : 1;
|
|
11
11
|
const pickedTargets = [];
|
|
12
|
-
const dragons = input.playerBoard.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.DRAGON, input.gameState.allCards));
|
|
12
|
+
const dragons = input.playerBoard.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.DRAGON, input.gameState.anomalies, input.gameState.allCards));
|
|
13
13
|
for (let i = 0; i < loops; i++) {
|
|
14
14
|
const target = dragons.filter((e) => !pickedTargets.includes(e))[0];
|
|
15
15
|
if (!!target) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"thousandth-paper-drake.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/thousandth-paper-drake.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,yDAA4D;AAE5D,qDAAwD;AACxD,0CAAiD;AAEpC,QAAA,oBAAoB,GAAG;IACnC,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,iBAA4C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAChF,MAAM,aAAa,GAAG,EAAE,CAAC;QACzB,MAAM,OAAO,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC9C,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,YAAY,EAAE,qBAAI,CAAC,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,
|
|
1
|
+
{"version":3,"file":"thousandth-paper-drake.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/thousandth-paper-drake.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,yDAA4D;AAE5D,qDAAwD;AACxD,0CAAiD;AAEpC,QAAA,oBAAoB,GAAG;IACnC,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,iBAA4C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAChF,MAAM,aAAa,GAAG,EAAE,CAAC;QACzB,MAAM,OAAO,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC9C,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,YAAY,EAAE,qBAAI,CAAC,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CACxG,CAAC;QACF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;YAC/B,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACpE,IAAI,CAAC,CAAC,MAAM,EAAE;gBACb,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;gBAClF,IAAA,yBAAc,EACb,MAAM,EACN,IAAI,EACJ,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,SAAS,CACf,CAAC;gBACF,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,MAAM,EACN,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;gBACF,aAAa,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;aAC3B;SACD;QACD,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { updateWindfury } from '../../../keywords/windfury';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\n\r\nexport const ThousandthPaperDrake = {\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tconst loops = minion.cardId === CardIds.ThousandthPaperDrake_BG29_810_G ? 2 : 1;\r\n\t\tconst pickedTargets = [];\r\n\t\tconst dragons = input.playerBoard.filter((e) =>\r\n\t\t\thasCorrectTribe(e, input.playerEntity, Race.DRAGON, input.gameState.anomalies, input.gameState.allCards),\r\n\t\t);\r\n\t\tfor (let i = 0; i < loops; i++) {\r\n\t\t\tconst target = dragons.filter((e) => !pickedTargets.includes(e))[0];\r\n\t\t\tif (!!target) {\r\n\t\t\t\tmodifyStats(target, 1, 2, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\t\t\tupdateWindfury(\r\n\t\t\t\t\tminion,\r\n\t\t\t\t\ttrue,\r\n\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\tinput.gameState,\r\n\t\t\t\t);\r\n\t\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\t\tminion,\r\n\t\t\t\t\ttarget,\r\n\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t);\r\n\t\t\t\tpickedTargets.push(target);\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
|
@@ -8,7 +8,7 @@ exports.ThreeLilQuilboar = {
|
|
|
8
8
|
cardIds: ["BG26_867", "BG26_867_G"],
|
|
9
9
|
deathrattleEffect: (minion, input) => {
|
|
10
10
|
const numberOfBloodGems = minion.cardId === "BG26_867_G" ? 6 : 3;
|
|
11
|
-
for (const entity of input.boardWithDeadEntity.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.boardWithDeadEntityHero, reference_data_1.Race.QUILBOAR, input.gameState.allCards))) {
|
|
11
|
+
for (const entity of input.boardWithDeadEntity.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.boardWithDeadEntityHero, reference_data_1.Race.QUILBOAR, input.gameState.anomalies, input.gameState.allCards))) {
|
|
12
12
|
(0, blood_gems_1.playBloodGemsOn)(minion, entity, numberOfBloodGems, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.gameState);
|
|
13
13
|
}
|
|
14
14
|
},
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"three-lil-quilboar.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/three-lil-quilboar.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,+DAAiE;AAEjE,0CAAiD;AAGpC,QAAA,gBAAgB,GAA0B;IACtD,OAAO,EAAE,0BAAwE;IACjF,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;QAC5E,MAAM,iBAAiB,GAAG,MAAM,CAAC,MAAM,iBAAwC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACxF,KAAK,MAAM,MAAM,IAAI,KAAK,CAAC,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC3D,IAAA,uBAAe,
|
|
1
|
+
{"version":3,"file":"three-lil-quilboar.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/three-lil-quilboar.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,+DAAiE;AAEjE,0CAAiD;AAGpC,QAAA,gBAAgB,GAA0B;IACtD,OAAO,EAAE,0BAAwE;IACjF,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;QAC5E,MAAM,iBAAiB,GAAG,MAAM,CAAC,MAAM,iBAAwC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACxF,KAAK,MAAM,MAAM,IAAI,KAAK,CAAC,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC3D,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,uBAAuB,EAC7B,qBAAI,CAAC,QAAQ,EACb,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACD,EAAE;YACF,IAAA,4BAAe,EACd,MAAM,EACN,MAAM,EACN,iBAAiB,EACjB,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,CAAC,SAAS,CACf,CAAC;SACF;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { playBloodGemsOn } from '../../../simulation/blood-gems';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { DeathrattleEffectCard } from '../../card.interface';\r\n\r\nexport const ThreeLilQuilboar: DeathrattleEffectCard = {\r\n\tcardIds: [CardIds.ThreeLilQuilboar_BG26_867, CardIds.ThreeLilQuilboar_BG26_867_G],\r\n\tdeathrattleEffect: (minion: BoardEntity, input: DeathrattleTriggeredInput) => {\r\n\t\tconst numberOfBloodGems = minion.cardId === CardIds.ThreeLilQuilboar_BG26_867_G ? 6 : 3;\r\n\t\tfor (const entity of input.boardWithDeadEntity.filter((e) =>\r\n\t\t\thasCorrectTribe(\r\n\t\t\t\te,\r\n\t\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t\tRace.QUILBOAR,\r\n\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\tinput.gameState.allCards,\r\n\t\t\t),\r\n\t\t)) {\r\n\t\t\tplayBloodGemsOn(\r\n\t\t\t\tminion,\r\n\t\t\t\tentity,\r\n\t\t\t\tnumberOfBloodGems,\r\n\t\t\t\tinput.boardWithDeadEntity,\r\n\t\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -12,8 +12,8 @@ exports.TwilightPrimordium = {
|
|
|
12
12
|
const currentBuffValue = (_a = minion.scriptDataNum1) !== null && _a !== void 0 ? _a : 1;
|
|
13
13
|
const mult = minion.cardId === "BG31_813_G" ? 2 : 1;
|
|
14
14
|
const candidates = [
|
|
15
|
-
...input.board.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.hero, reference_data_1.Race.ELEMENTAL, input.gameState.allCards)),
|
|
16
|
-
...input.otherBoard.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.hero, reference_data_1.Race.ELEMENTAL, input.gameState.allCards)),
|
|
15
|
+
...input.board.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.hero, reference_data_1.Race.ELEMENTAL, input.gameState.anomalies, input.gameState.allCards)),
|
|
16
|
+
...input.otherBoard.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.hero, reference_data_1.Race.ELEMENTAL, input.gameState.anomalies, input.gameState.allCards)),
|
|
17
17
|
];
|
|
18
18
|
const target = (0, utils_1.pickRandom)(candidates);
|
|
19
19
|
if (!!target) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"twilight-primordium.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/twilight-primordium.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,mDAAqD;AAErD,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,kBAAkB,GAAkB;IAChD,OAAO,EAAE,0BAA4E;IACrF,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;;QACzD,MAAM,gBAAgB,GAAG,MAAA,MAAM,CAAC,cAAc,mCAAI,CAAC,CAAC;QACpD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7E,MAAM,UAAU,GAAG;YAClB,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,
|
|
1
|
+
{"version":3,"file":"twilight-primordium.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/twilight-primordium.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,mDAAqD;AAErD,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,kBAAkB,GAAkB;IAChD,OAAO,EAAE,0BAA4E;IACrF,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;;QACzD,MAAM,gBAAgB,GAAG,MAAA,MAAM,CAAC,cAAc,mCAAI,CAAC,CAAC;QACpD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7E,MAAM,UAAU,GAAG;YAClB,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC3B,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,IAAI,EAAE,qBAAI,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CACnG;YACD,GAAG,KAAK,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAChC,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,IAAI,EAAE,qBAAI,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CACnG;SACD,CAAC;QACF,MAAM,MAAM,GAAG,IAAA,kBAAU,EAAC,UAAU,CAAC,CAAC;QACtC,IAAI,CAAC,CAAC,MAAM,EAAE;YACb,IAAA,mBAAW,EACV,MAAM,EACN,CAAC,GAAG,IAAI,GAAG,gBAAgB,EAC3B,CAAC,GAAG,IAAI,GAAG,gBAAgB,EAC3B,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,SAAS,CACf,CAAC;YACF,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SACxG;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { pickRandom } from '../../../services/utils';\r\nimport { BattlecryInput } from '../../../simulation/battlecries';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { BattlecryCard } from '../../card.interface';\r\n\r\nexport const TwilightPrimordium: BattlecryCard = {\r\n\tcardIds: [CardIds.TwilightPrimordium_BG31_813, CardIds.TwilightPrimordium_BG31_813_G],\r\n\tbattlecry: (minion: BoardEntity, input: BattlecryInput) => {\r\n\t\tconst currentBuffValue = minion.scriptDataNum1 ?? 1;\r\n\t\tconst mult = minion.cardId === CardIds.TwilightPrimordium_BG31_813_G ? 2 : 1;\r\n\t\tconst candidates = [\r\n\t\t\t...input.board.filter((e) =>\r\n\t\t\t\thasCorrectTribe(e, input.hero, Race.ELEMENTAL, input.gameState.anomalies, input.gameState.allCards),\r\n\t\t\t),\r\n\t\t\t...input.otherBoard.filter((e) =>\r\n\t\t\t\thasCorrectTribe(e, input.hero, Race.ELEMENTAL, input.gameState.anomalies, input.gameState.allCards),\r\n\t\t\t),\r\n\t\t];\r\n\t\tconst target = pickRandom(candidates);\r\n\t\tif (!!target) {\r\n\t\t\tmodifyStats(\r\n\t\t\t\ttarget,\r\n\t\t\t\t2 * mult * currentBuffValue,\r\n\t\t\t\t2 * mult * currentBuffValue,\r\n\t\t\t\tinput.board,\r\n\t\t\t\tinput.hero,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t\tinput.gameState.spectator.registerPowerTarget(minion, target, input.board, input.hero, input.otherHero);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -12,7 +12,7 @@ exports.UltravioletAscendant = {
|
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12
12
|
const attackBuff = (_a = minion.scriptDataNum1) !== null && _a !== void 0 ? _a : base;
|
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13
13
|
const healthBuff = (_b = minion.scriptDataNum2) !== null && _b !== void 0 ? _b : base;
|
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14
14
|
const candidates = input.playerBoard
|
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15
|
-
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.ELEMENTAL, input.gameState.allCards))
|
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15
|
+
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.ELEMENTAL, input.gameState.anomalies, input.gameState.allCards))
|
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16
16
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.filter((e) => e.entityId !== minion.entityId);
|
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for (const target of candidates) {
|
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18
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(0, stats_1.modifyStats)(target, attackBuff, healthBuff, input.playerBoard, input.playerEntity, input.gameState);
|
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@@ -1 +1 @@
|
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1
|
-
{"version":3,"file":"ultraviolet-ascendant.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/ultraviolet-ascendant.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,oBAAoB,GAAsB;IACtD,OAAO,EAAE,0BAAgF;IACzF,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;;QACvD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAA4C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC/E,MAAM,UAAU,GAAG,MAAA,MAAM,CAAC,cAAc,mCAAI,IAAI,CAAC;QACjD,MAAM,UAAU,GAAG,MAAA,MAAM,CAAC,cAAc,mCAAI,IAAI,CAAC;QACjD,MAAM,UAAU,GAAG,KAAK,CAAC,WAAW;aAClC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,
|
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1
|
+
{"version":3,"file":"ultraviolet-ascendant.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/ultraviolet-ascendant.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,oBAAoB,GAAsB;IACtD,OAAO,EAAE,0BAAgF;IACzF,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;;QACvD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAA4C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC/E,MAAM,UAAU,GAAG,MAAA,MAAM,CAAC,cAAc,mCAAI,IAAI,CAAC;QACjD,MAAM,UAAU,GAAG,MAAA,MAAM,CAAC,cAAc,mCAAI,IAAI,CAAC;QACjD,MAAM,UAAU,GAAG,KAAK,CAAC,WAAW;aAClC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,qBAAI,CAAC,SAAS,EACd,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACD;aACA,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC,CAAC;QAChD,KAAK,MAAM,MAAM,IAAI,UAAU,EAAE;YAChC,IAAA,mBAAW,EAAC,MAAM,EAAE,UAAU,EAAE,UAAU,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SACpG;QACD,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const UltravioletAscendant: StartOfCombatCard = {\r\n\tcardIds: [CardIds.UltravioletAscendant_BG31_810, CardIds.UltravioletAscendant_BG31_810_G],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tconst base = minion.cardId === CardIds.UltravioletAscendant_BG31_810_G ? 2 : 1;\r\n\t\tconst attackBuff = minion.scriptDataNum1 ?? base;\r\n\t\tconst healthBuff = minion.scriptDataNum2 ?? base;\r\n\t\tconst candidates = input.playerBoard\r\n\t\t\t.filter((e) =>\r\n\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tRace.ELEMENTAL,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t),\r\n\t\t\t)\r\n\t\t\t.filter((e) => e.entityId !== minion.entityId);\r\n\t\tfor (const target of candidates) {\r\n\t\t\tmodifyStats(target, attackBuff, healthBuff, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
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@@ -7,7 +7,7 @@ const utils_1 = require("../../../utils");
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7
7
|
exports.WhelpSmuggler = {
|
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8
8
|
cardIds: ["BG21_013", "BG21_013_G"],
|
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9
9
|
onStatsChanged: (minion, input) => {
|
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10
|
-
if ((0, utils_1.hasCorrectTribe)(input.target, input.hero, reference_data_1.Race.DRAGON, input.gameState.allCards) &&
|
|
10
|
+
if ((0, utils_1.hasCorrectTribe)(input.target, input.hero, reference_data_1.Race.DRAGON, input.gameState.anomalies, input.gameState.allCards) &&
|
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11
11
|
input.attackAmount > 0) {
|
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12
12
|
const buff = minion.cardId === "BG21_013_G" ? 2 : 1;
|
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13
13
|
(0, stats_1.modifyStats)(input.target, 0, buff, input.board, input.hero, input.gameState);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"whelp-smuggler.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/whelp-smuggler.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,qDAA6E;AAC7E,0CAAiD;AAGpC,QAAA,aAAa,GAAuB;IAChD,OAAO,EAAE,0BAAkE;IAC3E,cAAc,EAAE,CAAC,MAAmB,EAAE,KAA0B,EAAE,EAAE;QACnE,IACC,IAAA,uBAAe,
|
|
1
|
+
{"version":3,"file":"whelp-smuggler.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/whelp-smuggler.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,qDAA6E;AAC7E,0CAAiD;AAGpC,QAAA,aAAa,GAAuB;IAChD,OAAO,EAAE,0BAAkE;IAC3E,cAAc,EAAE,CAAC,MAAmB,EAAE,KAA0B,EAAE,EAAE;QACnE,IACC,IAAA,uBAAe,EACd,KAAK,CAAC,MAAM,EACZ,KAAK,CAAC,IAAI,EACV,qBAAI,CAAC,MAAM,EACX,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB;YACD,KAAK,CAAC,YAAY,GAAG,CAAC,EACrB;YACD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAqC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACxE,IAAA,mBAAW,EAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YAC7E,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,KAAK,CAAC,MAAM,EACZ,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,SAAS,CACf,CAAC;SACF;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { modifyStats, OnStatsChangedInput } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { OnStatsChangedCard } from '../../card.interface';\r\n\r\nexport const WhelpSmuggler: OnStatsChangedCard = {\r\n\tcardIds: [CardIds.WhelpSmuggler_BG21_013, CardIds.WhelpSmuggler_BG21_013_G],\r\n\tonStatsChanged: (minion: BoardEntity, input: OnStatsChangedInput) => {\r\n\t\tif (\r\n\t\t\thasCorrectTribe(\r\n\t\t\t\tinput.target,\r\n\t\t\t\tinput.hero,\r\n\t\t\t\tRace.DRAGON,\r\n\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\tinput.gameState.allCards,\r\n\t\t\t) &&\r\n\t\t\tinput.attackAmount > 0\r\n\t\t) {\r\n\t\t\tconst buff = minion.cardId === CardIds.WhelpSmuggler_BG21_013_G ? 2 : 1;\r\n\t\t\tmodifyStats(input.target, 0, buff, input.board, input.hero, input.gameState);\r\n\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\tminion,\r\n\t\t\t\tinput.target,\r\n\t\t\t\tinput.board,\r\n\t\t\t\tinput.hero,\r\n\t\t\t\tinput.otherHero,\r\n\t\t\t);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -8,7 +8,7 @@ exports.EmeraldDreamcatcher = {
|
|
|
8
8
|
startOfCombat: (trinket, input) => {
|
|
9
9
|
const highestAttack = Math.max(...input.playerBoard.map((entity) => entity.attack));
|
|
10
10
|
input.playerBoard
|
|
11
|
-
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.DRAGON, input.gameState.allCards))
|
|
11
|
+
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.DRAGON, input.gameState.anomalies, input.gameState.allCards))
|
|
12
12
|
.forEach((e) => {
|
|
13
13
|
(0, stats_1.setEntityStats)(e, highestAttack, null, input.playerBoard, input.playerEntity, input.gameState);
|
|
14
14
|
});
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"emerald-dreamcatcher.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/emerald-dreamcatcher.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAGpD,qDAA2D;AAC3D,0CAAiD;AAEpC,QAAA,mBAAmB,GAAG;IAClC,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,MAAM,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;QACpF,KAAK,CAAC,WAAW;aACf,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,
|
|
1
|
+
{"version":3,"file":"emerald-dreamcatcher.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/emerald-dreamcatcher.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAGpD,qDAA2D;AAC3D,0CAAiD;AAEpC,QAAA,mBAAmB,GAAG;IAClC,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,MAAM,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;QACpF,KAAK,CAAC,WAAW;aACf,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,qBAAI,CAAC,MAAM,EACX,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACD;aACA,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACd,IAAA,sBAAc,EAAC,CAAC,EAAE,aAAa,EAAE,IAAI,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QAChG,CAAC,CAAC,CAAC;QACJ,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { Race } from '@firestone-hs/reference-data';\r\nimport { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { setEntityStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\n\r\nexport const EmeraldDreamcatcher = {\r\n\tstartOfCombat: (trinket: BoardTrinket, input: SoCInput) => {\r\n\t\tconst highestAttack = Math.max(...input.playerBoard.map((entity) => entity.attack));\r\n\t\tinput.playerBoard\r\n\t\t\t.filter((e) =>\r\n\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tRace.DRAGON,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t),\r\n\t\t\t)\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\tsetEntityStats(e, highestAttack, null, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\t\t});\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
|
@@ -6,7 +6,7 @@ const utils_1 = require("../../../utils");
|
|
|
6
6
|
exports.HoggyBank = {
|
|
7
7
|
startOfCombat: (trinket, input) => {
|
|
8
8
|
input.playerBoard
|
|
9
|
-
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.QUILBOAR, input.gameState.allCards))
|
|
9
|
+
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.QUILBOAR, input.gameState.anomalies, input.gameState.allCards))
|
|
10
10
|
.forEach((e) => {
|
|
11
11
|
var _a;
|
|
12
12
|
e.enchantments = (_a = e.enchantments) !== null && _a !== void 0 ? _a : [];
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"hoggy-bank.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/hoggy-bank.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,0CAAiD;AAEpC,QAAA,SAAS,GAAG;IACxB,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,KAAK,CAAC,WAAW;aACf,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,
|
|
1
|
+
{"version":3,"file":"hoggy-bank.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/hoggy-bank.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,0CAAiD;AAEpC,QAAA,SAAS,GAAG;IACxB,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,KAAK,CAAC,WAAW;aACf,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,qBAAI,CAAC,QAAQ,EACb,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACD;aACA,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;;YACd,CAAC,CAAC,YAAY,GAAG,MAAA,CAAC,CAAC,YAAY,mCAAI,EAAE,CAAC;YACtC,CAAC,CAAC,YAAY,CAAC,IAAI,CAAC;gBACnB,MAAM,uBAA+D;gBACrE,cAAc,EAAE,OAAO,CAAC,QAAQ;gBAChC,OAAO,EAAE,CAAC;gBACV,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;aACrD,CAAC,CAAC;QACJ,CAAC,CAAC,CAAC;QACJ,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { hasCorrectTribe } from '../../../utils';\r\n\r\nexport const HoggyBank = {\r\n\tstartOfCombat: (trinket: BoardTrinket, input: SoCInput) => {\r\n\t\tinput.playerBoard\r\n\t\t\t.filter((e) =>\r\n\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tRace.QUILBOAR,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t),\r\n\t\t\t)\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\te.enchantments = e.enchantments ?? [];\r\n\t\t\t\te.enchantments.push({\r\n\t\t\t\t\tcardId: CardIds.HoggyBank_GemInTheBankEnchantment_BG30_MagicItem_411e,\r\n\t\t\t\t\toriginEntityId: trinket.entityId,\r\n\t\t\t\t\trepeats: 1,\r\n\t\t\t\t\ttiming: input.gameState.sharedState.currentEntityId++,\r\n\t\t\t\t});\r\n\t\t\t});\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
|
@@ -7,7 +7,7 @@ exports.IronforgeAnvil = {
|
|
|
7
7
|
startOfCombat: (trinket, input) => {
|
|
8
8
|
if (input.playerBoard.length > 0) {
|
|
9
9
|
const candidates = input.playerBoard.filter((e) => {
|
|
10
|
-
const tribes = (0, utils_1.getEffectiveTribesForEntity)(e, input.playerEntity, input.gameState.allCards);
|
|
10
|
+
const tribes = (0, utils_1.getEffectiveTribesForEntity)(e, input.playerEntity, input.gameState.anomalies, input.gameState.allCards);
|
|
11
11
|
return tribes.length === 0;
|
|
12
12
|
});
|
|
13
13
|
if (candidates.length > 0) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ironforge-anvil.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/ironforge-anvil.ts"],"names":[],"mappings":";;;AAEA,qDAA2D;AAC3D,0CAA6D;AAEhD,QAAA,cAAc,GAAG;IAC7B,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,IAAI,KAAK,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,EAAE;YACjC,MAAM,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE;gBACjD,MAAM,MAAM,GAAG,IAAA,mCAA2B,
|
|
1
|
+
{"version":3,"file":"ironforge-anvil.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/ironforge-anvil.ts"],"names":[],"mappings":";;;AAEA,qDAA2D;AAC3D,0CAA6D;AAEhD,QAAA,cAAc,GAAG;IAC7B,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,IAAI,KAAK,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,EAAE;YACjC,MAAM,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE;gBACjD,MAAM,MAAM,GAAG,IAAA,mCAA2B,EACzC,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CAAC;gBACF,OAAO,MAAM,CAAC,MAAM,KAAK,CAAC,CAAC;YAC5B,CAAC,CAAC,CAAC;YACH,IAAI,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE;gBAC1B,UAAU,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;oBAC7B,IAAA,sBAAc,EACb,MAAM,EACN,CAAC,GAAG,MAAM,CAAC,MAAM,EACjB,CAAC,GAAG,MAAM,CAAC,MAAM,EACjB,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CACf,CAAC;oBACF,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,OAAO,EAAE,MAAM,EAAE,KAAK,CAAC,WAAW,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;gBAC/F,CAAC,CAAC,CAAC;gBACH,OAAO,IAAI,CAAC;aACZ;SACD;IACF,CAAC;CACD,CAAC","sourcesContent":["import { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { setEntityStats } from '../../../simulation/stats';\r\nimport { getEffectiveTribesForEntity } from '../../../utils';\r\n\r\nexport const IronforgeAnvil = {\r\n\tstartOfCombat: (trinket: BoardTrinket, input: SoCInput) => {\r\n\t\tif (input.playerBoard.length > 0) {\r\n\t\t\tconst candidates = input.playerBoard.filter((e) => {\r\n\t\t\t\tconst tribes = getEffectiveTribesForEntity(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t);\r\n\t\t\t\treturn tribes.length === 0;\r\n\t\t\t});\r\n\t\t\tif (candidates.length > 0) {\r\n\t\t\t\tcandidates.forEach((entity) => {\r\n\t\t\t\t\tsetEntityStats(\r\n\t\t\t\t\t\tentity,\r\n\t\t\t\t\t\t3 * entity.attack,\r\n\t\t\t\t\t\t3 * entity.health,\r\n\t\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t\tinput.gameState.spectator.registerPowerTarget(trinket, entity, input.playerBoard, null, null);\r\n\t\t\t\t});\r\n\t\t\t\treturn true;\r\n\t\t\t}\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -6,7 +6,7 @@ const utils_1 = require("../../../services/utils");
|
|
|
6
6
|
const utils_2 = require("../../../utils");
|
|
7
7
|
exports.JarredFrostling = {
|
|
8
8
|
startOfCombat: (trinket, input) => {
|
|
9
|
-
const elementals = (0, utils_1.shuffleArray)(input.playerBoard.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.ELEMENTAL, input.gameState.allCards)));
|
|
9
|
+
const elementals = (0, utils_1.shuffleArray)(input.playerBoard.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.ELEMENTAL, input.gameState.anomalies, input.gameState.allCards)));
|
|
10
10
|
if (!!(elementals === null || elementals === void 0 ? void 0 : elementals.length)) {
|
|
11
11
|
const targets = elementals.slice(0, 2);
|
|
12
12
|
targets.forEach((e) => {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"jarred-frostling.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/jarred-frostling.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,mDAAuD;AAEvD,0CAAiD;AAEpC,QAAA,eAAe,GAAG;IAC9B,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,MAAM,UAAU,GAAG,IAAA,oBAAY,EAC9B,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC9B,IAAA,uBAAe,
|
|
1
|
+
{"version":3,"file":"jarred-frostling.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/jarred-frostling.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAE7D,mDAAuD;AAEvD,0CAAiD;AAEpC,QAAA,eAAe,GAAG;IAC9B,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,MAAM,UAAU,GAAG,IAAA,oBAAY,EAC9B,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC9B,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,qBAAI,CAAC,SAAS,EACd,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACD,CACD,CAAC;QACF,IAAI,CAAC,CAAC,CAAA,UAAU,aAAV,UAAU,uBAAV,UAAU,CAAE,MAAM,CAAA,EAAE;YACzB,MAAM,OAAO,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;YACvC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;;gBACrB,CAAC,CAAC,YAAY,GAAG,MAAA,CAAC,CAAC,YAAY,mCAAI,EAAE,CAAC;gBACtC,CAAC,CAAC,YAAY,CAAC,IAAI,CAAC;oBACnB,MAAM,uBAAoE;oBAC1E,cAAc,EAAE,OAAO,CAAC,QAAQ;oBAChC,OAAO,EAAE,CAAC;oBACV,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;iBACrD,CAAC,CAAC;gBACH,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,YAAY,EAAE,CAAC,EAAE,KAAK,CAAC,WAAW,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;YACrG,CAAC,CAAC,CAAC;YACH,OAAO,IAAI,CAAC;SACZ;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { shuffleArray } from '../../../services/utils';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { hasCorrectTribe } from '../../../utils';\r\n\r\nexport const JarredFrostling = {\r\n\tstartOfCombat: (trinket: BoardTrinket, input: SoCInput) => {\r\n\t\tconst elementals = shuffleArray(\r\n\t\t\tinput.playerBoard.filter((e) =>\r\n\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tRace.ELEMENTAL,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t),\r\n\t\t\t),\r\n\t\t);\r\n\t\tif (!!elementals?.length) {\r\n\t\t\tconst targets = elementals.slice(0, 2);\r\n\t\t\ttargets.forEach((e) => {\r\n\t\t\t\te.enchantments = e.enchantments ?? [];\r\n\t\t\t\te.enchantments.push({\r\n\t\t\t\t\tcardId: CardIds.JarredFrostling_FrostyGlobeEnchantment_BG30_MagicItem_952e,\r\n\t\t\t\t\toriginEntityId: trinket.entityId,\r\n\t\t\t\t\trepeats: 1,\r\n\t\t\t\t\ttiming: input.gameState.sharedState.currentEntityId++,\r\n\t\t\t\t});\r\n\t\t\t\tinput.gameState.spectator.registerPowerTarget(input.playerEntity, e, input.playerBoard, null, null);\r\n\t\t\t});\r\n\t\t\treturn true;\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -7,7 +7,7 @@ exports.RustyTrident = {
|
|
|
7
7
|
cardIds: ["BG30_MagicItem_917"],
|
|
8
8
|
startOfCombat: (trinket, input) => {
|
|
9
9
|
input.playerBoard
|
|
10
|
-
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.NAGA, input.gameState.allCards))
|
|
10
|
+
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.NAGA, input.gameState.anomalies, input.gameState.allCards))
|
|
11
11
|
.forEach((e) => {
|
|
12
12
|
var _a, _b;
|
|
13
13
|
e.enchantments = (_a = e.enchantments) !== null && _a !== void 0 ? _a : [];
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"rusty-trident.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/rusty-trident.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,0CAAiD;AAGpC,QAAA,YAAY,GAAsB;IAC9C,OAAO,EAAE,sBAAyC;IAClD,aAAa,EAAE,CAAC,OAAuC,EAAE,KAAe,EAAE,EAAE;QAC3E,KAAK,CAAC,WAAW;aACf,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,
|
|
1
|
+
{"version":3,"file":"rusty-trident.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/rusty-trident.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,0CAAiD;AAGpC,QAAA,YAAY,GAAsB;IAC9C,OAAO,EAAE,sBAAyC;IAClD,aAAa,EAAE,CAAC,OAAuC,EAAE,KAAe,EAAE,EAAE;QAC3E,KAAK,CAAC,WAAW;aACf,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,YAAY,EAAE,qBAAI,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CACtG;aACA,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;;YACd,CAAC,CAAC,YAAY,GAAG,MAAA,CAAC,CAAC,YAAY,mCAAI,EAAE,CAAC;YACtC,CAAC,CAAC,YAAY,CAAC,IAAI,CAAC;gBACnB,MAAM,uBAAsE;gBAC5E,cAAc,EAAE,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,QAAQ,mCAAI,CAAC;gBACtC,OAAO,EAAE,CAAC;gBACV,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;aACrD,CAAC,CAAC;QACJ,CAAC,CAAC,CAAC;QACJ,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity, BoardTrinket } from '../../../bgs-player-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const RustyTrident: StartOfCombatCard = {\r\n\tcardIds: [CardIds.RustyTrident_BG30_MagicItem_917],\r\n\tstartOfCombat: (trinket: BoardTrinket | BgsPlayerEntity, input: SoCInput) => {\r\n\t\tinput.playerBoard\r\n\t\t\t.filter((e) =>\r\n\t\t\t\thasCorrectTribe(e, input.playerEntity, Race.NAGA, input.gameState.anomalies, input.gameState.allCards),\r\n\t\t\t)\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\te.enchantments = e.enchantments ?? [];\r\n\t\t\t\te.enchantments.push({\r\n\t\t\t\t\tcardId: CardIds.RustyTrident_TridentsTreasureEnchantment_BG30_MagicItem_917e,\r\n\t\t\t\t\toriginEntityId: trinket?.entityId ?? 0,\r\n\t\t\t\t\trepeats: 1,\r\n\t\t\t\t\ttiming: input.gameState.sharedState.currentEntityId++,\r\n\t\t\t\t});\r\n\t\t\t});\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
package/dist/input-sanitation.js
CHANGED
|
@@ -7,10 +7,10 @@ const enchantments_1 = require("./simulation/enchantments");
|
|
|
7
7
|
const utils_1 = require("./utils");
|
|
8
8
|
const buildFinalInput = (battleInput, cards, cardsData) => {
|
|
9
9
|
const entityIdContainer = { entityId: 999999999 };
|
|
10
|
-
const { board: playerBoard, hand: playerHand, player: playerEntity, } = buildFinalInputForPlayer(battleInput.playerBoard, true, cards, cardsData, entityIdContainer);
|
|
11
|
-
const { board: playerTeammateBoard, hand: playerTeammateHand, player: playerTeammateEntity, } = buildFinalInputForPlayer(battleInput.playerTeammateBoard, true, cards, cardsData, entityIdContainer);
|
|
12
|
-
const { board: opponentBoard, hand: opponentHand, player: opponentEntity, } = buildFinalInputForPlayer(battleInput.opponentBoard, false, cards, cardsData, entityIdContainer);
|
|
13
|
-
const { board: opponentTeammateBoard, hand: opponentTeammateHand, player: opponentTeammateEntity, } = buildFinalInputForPlayer(battleInput.opponentTeammateBoard, false, cards, cardsData, entityIdContainer);
|
|
10
|
+
const { board: playerBoard, hand: playerHand, player: playerEntity, } = buildFinalInputForPlayer(battleInput.playerBoard, true, battleInput.gameState.anomalies, cards, cardsData, entityIdContainer);
|
|
11
|
+
const { board: playerTeammateBoard, hand: playerTeammateHand, player: playerTeammateEntity, } = buildFinalInputForPlayer(battleInput.playerTeammateBoard, true, battleInput.gameState.anomalies, cards, cardsData, entityIdContainer);
|
|
12
|
+
const { board: opponentBoard, hand: opponentHand, player: opponentEntity, } = buildFinalInputForPlayer(battleInput.opponentBoard, false, battleInput.gameState.anomalies, cards, cardsData, entityIdContainer);
|
|
13
|
+
const { board: opponentTeammateBoard, hand: opponentTeammateHand, player: opponentTeammateEntity, } = buildFinalInputForPlayer(battleInput.opponentTeammateBoard, false, battleInput.gameState.anomalies, cards, cardsData, entityIdContainer);
|
|
14
14
|
const inputReady = {
|
|
15
15
|
playerBoard: {
|
|
16
16
|
board: playerBoard,
|
|
@@ -49,7 +49,7 @@ const buildFinalInput = (battleInput, cards, cardsData) => {
|
|
|
49
49
|
return inputReady;
|
|
50
50
|
};
|
|
51
51
|
exports.buildFinalInput = buildFinalInput;
|
|
52
|
-
const buildFinalInputForPlayer = (playerInfo, isPlayer, cards, cardsData, entityIdContainer) => {
|
|
52
|
+
const buildFinalInputForPlayer = (playerInfo, isPlayer, anomalies, cards, cardsData, entityIdContainer) => {
|
|
53
53
|
var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k;
|
|
54
54
|
if (!playerInfo) {
|
|
55
55
|
return { board: [], hand: [], player: null };
|
|
@@ -73,7 +73,7 @@ const buildFinalInputForPlayer = (playerInfo, isPlayer, cards, cardsData, entity
|
|
|
73
73
|
];
|
|
74
74
|
playerInfo.player.cardId = isGhost ? "TB_BaconShop_HERO_KelThuzad" : playerInfo.player.cardId;
|
|
75
75
|
playerInfo.player.hpLeft = Math.max(1, playerInfo.player.hpLeft);
|
|
76
|
-
(0, auras_1.setMissingAuras)(board, playerInfo.player, cards);
|
|
76
|
+
(0, auras_1.setMissingAuras)(board, playerInfo.player, anomalies, cards);
|
|
77
77
|
(0, auras_1.setImplicitDataHero)(playerInfo.player, cardsData, isPlayer, entityIdContainer);
|
|
78
78
|
return { board, hand, player: playerInfo.player };
|
|
79
79
|
};
|
|
@@ -1 +1 @@
|
|
|
1
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-
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{ AllCardsService, CardIds, normalizeHeroCardId } from '@firestone-hs/reference-data';\r\nimport { BgsBattleInfo } from './bgs-battle-info';\r\nimport { BgsBoardInfo } from './bgs-board-info';\r\nimport { BgsHeroPower, BgsPlayerEntity } from './bgs-player-entity';\r\nimport { BoardEntity } from './board-entity';\r\nimport { CardsData } from './cards/cards-data';\r\nimport { setImplicitDataHero, setMissingAuras } from './simulation/auras';\r\nimport { fixEnchantments } from './simulation/enchantments';\r\nimport { addImpliedMechanics } from './utils';\r\n\r\nexport const buildFinalInput = (\r\n\tbattleInput: BgsBattleInfo,\r\n\tcards: AllCardsService,\r\n\tcardsData: CardsData,\r\n): BgsBattleInfo => {\r\n\tconst entityIdContainer = { entityId: 999_999_999 };\r\n\r\n\tconst {\r\n\t\tboard: playerBoard,\r\n\t\thand: playerHand,\r\n\t\tplayer: playerEntity,\r\n\t} = buildFinalInputForPlayer(battleInput.playerBoard, true, cards, cardsData, entityIdContainer);\r\n\tconst {\r\n\t\tboard: playerTeammateBoard,\r\n\t\thand: playerTeammateHand,\r\n\t\tplayer: playerTeammateEntity,\r\n\t} = buildFinalInputForPlayer(battleInput.playerTeammateBoard, true, cards, cardsData, entityIdContainer);\r\n\r\n\tconst {\r\n\t\tboard: opponentBoard,\r\n\t\thand: opponentHand,\r\n\t\tplayer: opponentEntity,\r\n\t} = buildFinalInputForPlayer(battleInput.opponentBoard, false, cards, cardsData, entityIdContainer);\r\n\tconst {\r\n\t\tboard: opponentTeammateBoard,\r\n\t\thand: opponentTeammateHand,\r\n\t\tplayer: opponentTeammateEntity,\r\n\t} = buildFinalInputForPlayer(battleInput.opponentTeammateBoard, false, cards, cardsData, entityIdContainer);\r\n\r\n\t// We do this so that we can have mutated objects inside the simulation and still\r\n\t// be able to start from a fresh copy for each simulation\r\n\tconst inputReady: BgsBattleInfo = {\r\n\t\tplayerBoard: {\r\n\t\t\tboard: playerBoard,\r\n\t\t\tplayer: {\r\n\t\t\t\t...playerEntity,\r\n\t\t\t\thand: playerHand,\r\n\t\t\t},\r\n\t\t},\r\n\t\tplayerTeammateBoard: !!playerTeammateEntity\r\n\t\t\t? {\r\n\t\t\t\t\tboard: playerTeammateBoard,\r\n\t\t\t\t\tplayer: {\r\n\t\t\t\t\t\t...playerTeammateEntity,\r\n\t\t\t\t\t\thand: playerTeammateHand,\r\n\t\t\t\t\t},\r\n\t\t\t }\r\n\t\t\t: null,\r\n\t\topponentBoard: {\r\n\t\t\tboard: opponentBoard,\r\n\t\t\tplayer: {\r\n\t\t\t\t...opponentEntity,\r\n\t\t\t\thand: opponentHand,\r\n\t\t\t},\r\n\t\t},\r\n\t\topponentTeammateBoard: !!opponentTeammateEntity\r\n\t\t\t? {\r\n\t\t\t\t\tboard: opponentTeammateBoard,\r\n\t\t\t\t\tplayer: {\r\n\t\t\t\t\t\t...opponentTeammateEntity,\r\n\t\t\t\t\t\thand: opponentTeammateHand,\r\n\t\t\t\t\t},\r\n\t\t\t }\r\n\t\t\t: null,\r\n\t\tgameState: battleInput.gameState,\r\n\t} as BgsBattleInfo;\r\n\treturn inputReady;\r\n};\r\n\r\nconst buildFinalInputForPlayer = (\r\n\tplayerInfo: BgsBoardInfo,\r\n\tisPlayer: boolean,\r\n\tcards: AllCardsService,\r\n\tcardsData: CardsData,\r\n\tentityIdContainer: { entityId: number },\r\n): { board: BoardEntity[]; hand: BoardEntity[]; player: BgsPlayerEntity } => {\r\n\tif (!playerInfo) {\r\n\t\treturn { board: [], hand: [], player: null };\r\n\t}\r\n\r\n\tconst { board, hand } = buildFinalInputBoard(playerInfo, isPlayer, cardsData, cards);\r\n\tconst isGhost = playerInfo.player?.hpLeft != null && playerInfo.player.hpLeft <= 0;\r\n\tplayerInfo.player.secrets = (playerInfo.player.secrets ?? playerInfo.secrets)?.filter((e) => !!e?.cardId) ?? [];\r\n\t// Add the scriptDataNum1 only on the start of combat phase, so that it doesn't trigger too soon\r\n\tplayerInfo.player.secrets.forEach((secret) => (secret.scriptDataNum1 = 0));\r\n\t// Trinkets don't seem to trigger when facing the ghost\r\n\t// http://replays.firestoneapp.com/?reviewId=4ad32e03-2620-4fb1-8b43-cad55afd30fc&turn=27&action=2\r\n\t// One of the trinkets is Blood Golem Sticker, and no Blood Golem is summoned\r\n\t// Looks like that's not always the case:\r\n\t// http://replays.firestoneapp.com/?reviewId=9958e8d3-4388-4e6f-9b36-35f3a08be2f6&turn=25&action=4\r\n\t// playerInfo.player.trinkets = isGhost ? [] : playerInfo.player.trinkets?.filter((e) => !!e?.cardId) ?? [];\r\n\tplayerInfo.player.trinkets = (playerInfo.player.trinkets?.filter((e) => !!e?.cardId) ?? []).sort(\r\n\t\t(a, b) => a.entityId - b.entityId,\r\n\t);\r\n\tplayerInfo.player.friendly = isPlayer;\r\n\tplayerInfo.player.globalInfo = playerInfo.player.globalInfo ?? {};\r\n\tplayerInfo.player.globalInfo.PirateAttackBonus = playerInfo.player.globalInfo.PirateAttackBonus ?? 0;\r\n\tplayerInfo.player.heroPowers = playerInfo.player.heroPowers?.map((hp, index) =>\r\n\t\tsanitizeHeroPower(hp, index, playerInfo.player, cards),\r\n\t) ?? [\r\n\t\t{\r\n\t\t\tcardId: playerInfo.player.heroPowerId,\r\n\t\t\tentityId: playerInfo.player.heroPowerEntityId,\r\n\t\t\tused: playerInfo.player.heroPowerUsed,\r\n\t\t\tinfo: playerInfo.player.heroPowerInfo,\r\n\t\t\tinfo2: playerInfo.player.heroPowerInfo2,\r\n\t\t} as BgsHeroPower,\r\n\t];\r\n\t// playerInfo.player.heroPowerId =\r\n\t// \tplayerInfo.player.trinkets.find((t) => t.scriptDataNum6 === 3)?.cardId ??\r\n\t// \t(normalizeHeroCardId(playerInfo.player.cardId, cards) === CardIds.SireDenathrius_BG24_HERO_100\r\n\t// \t\t? playerInfo.player.questRewardEntities?.[0]?.cardId\r\n\t// \t\t: null) ??\r\n\t// \tplayerInfo.player.heroPowerId;\r\n\tplayerInfo.player.cardId = isGhost ? CardIds.Kelthuzad_TB_BaconShop_HERO_KelThuzad : playerInfo.player.cardId;\r\n\tplayerInfo.player.hpLeft = Math.max(1, playerInfo.player.hpLeft);\r\n\t// When using the simulator, the aura is not applied when receiving the board state.\r\n\tsetMissingAuras(board, playerInfo.player, cards);\r\n\t// Avenge, maxHealth, etc.\r\n\t// setImplicitData(playerBoard, cardsData);\r\n\t// setImplicitData(opponentBoard, cardsData);\r\n\t// Avenge, globalInfo\r\n\tsetImplicitDataHero(playerInfo.player, cardsData, isPlayer, entityIdContainer);\r\n\treturn { board, hand, player: playerInfo.player };\r\n};\r\n\r\nconst sanitizeHeroPower = (\r\n\thp: BgsHeroPower,\r\n\tindex: number,\r\n\tplayer: BgsPlayerEntity,\r\n\tcards: AllCardsService,\r\n): BgsHeroPower => {\r\n\tif (index !== 0) {\r\n\t\treturn hp;\r\n\t}\r\n\r\n\thp.cardId =\r\n\t\tplayer.trinkets.find((t) => t.scriptDataNum6 === 3)?.cardId ??\r\n\t\t(normalizeHeroCardId(player.cardId, cards) === CardIds.SireDenathrius_BG24_HERO_100\r\n\t\t\t? player.questRewardEntities?.[0]?.cardId\r\n\t\t\t: null) ??\r\n\t\thp.cardId;\r\n\treturn hp;\r\n};\r\n\r\nconst buildFinalInputBoard = (\r\n\tplayerInfo: BgsBoardInfo,\r\n\tisPlayer: boolean,\r\n\tcardsData: CardsData,\r\n\tcards: AllCardsService,\r\n): { board: BoardEntity[]; hand: BoardEntity[] } => {\r\n\tconst board = playerInfo.board\r\n\t\t.map((entity) => fixEnchantments(entity, cards))\r\n\t\t.map((entity) => ({ ...entity, inInitialState: true }))\r\n\t\t.map((entity) => ({ ...addImpliedMechanics(entity, cardsData), friendly: isPlayer } as BoardEntity));\r\n\tconst hand =\r\n\t\tplayerInfo.player.hand\r\n\t\t\t?.map((entity) => ({ ...entity, inInitialState: true }))\r\n\t\t\t.map((entity) => ({ ...addImpliedMechanics(entity, cardsData), friendly: isPlayer } as BoardEntity)) ?? [];\r\n\r\n\treturn { board, hand };\r\n};\r\n"]}
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{ AllCardsService, CardIds, normalizeHeroCardId } from '@firestone-hs/reference-data';\r\nimport { BgsBattleInfo } from './bgs-battle-info';\r\nimport { BgsBoardInfo } from './bgs-board-info';\r\nimport { BgsHeroPower, BgsPlayerEntity } from './bgs-player-entity';\r\nimport { BoardEntity } from './board-entity';\r\nimport { CardsData } from './cards/cards-data';\r\nimport { setImplicitDataHero, setMissingAuras } from './simulation/auras';\r\nimport { fixEnchantments } from './simulation/enchantments';\r\nimport { addImpliedMechanics } from './utils';\r\n\r\nexport const buildFinalInput = (\r\n\tbattleInput: BgsBattleInfo,\r\n\tcards: AllCardsService,\r\n\tcardsData: CardsData,\r\n): BgsBattleInfo => {\r\n\tconst entityIdContainer = { entityId: 999_999_999 };\r\n\r\n\tconst {\r\n\t\tboard: playerBoard,\r\n\t\thand: playerHand,\r\n\t\tplayer: playerEntity,\r\n\t} = buildFinalInputForPlayer(\r\n\t\tbattleInput.playerBoard,\r\n\t\ttrue,\r\n\t\tbattleInput.gameState.anomalies,\r\n\t\tcards,\r\n\t\tcardsData,\r\n\t\tentityIdContainer,\r\n\t);\r\n\tconst {\r\n\t\tboard: playerTeammateBoard,\r\n\t\thand: playerTeammateHand,\r\n\t\tplayer: playerTeammateEntity,\r\n\t} = buildFinalInputForPlayer(\r\n\t\tbattleInput.playerTeammateBoard,\r\n\t\ttrue,\r\n\t\tbattleInput.gameState.anomalies,\r\n\t\tcards,\r\n\t\tcardsData,\r\n\t\tentityIdContainer,\r\n\t);\r\n\r\n\tconst {\r\n\t\tboard: opponentBoard,\r\n\t\thand: opponentHand,\r\n\t\tplayer: opponentEntity,\r\n\t} = buildFinalInputForPlayer(\r\n\t\tbattleInput.opponentBoard,\r\n\t\tfalse,\r\n\t\tbattleInput.gameState.anomalies,\r\n\t\tcards,\r\n\t\tcardsData,\r\n\t\tentityIdContainer,\r\n\t);\r\n\tconst {\r\n\t\tboard: opponentTeammateBoard,\r\n\t\thand: opponentTeammateHand,\r\n\t\tplayer: opponentTeammateEntity,\r\n\t} = buildFinalInputForPlayer(\r\n\t\tbattleInput.opponentTeammateBoard,\r\n\t\tfalse,\r\n\t\tbattleInput.gameState.anomalies,\r\n\t\tcards,\r\n\t\tcardsData,\r\n\t\tentityIdContainer,\r\n\t);\r\n\r\n\t// We do this so that we can have mutated objects inside the simulation and still\r\n\t// be able to start from a fresh copy for each simulation\r\n\tconst inputReady: BgsBattleInfo = {\r\n\t\tplayerBoard: {\r\n\t\t\tboard: playerBoard,\r\n\t\t\tplayer: {\r\n\t\t\t\t...playerEntity,\r\n\t\t\t\thand: playerHand,\r\n\t\t\t},\r\n\t\t},\r\n\t\tplayerTeammateBoard: !!playerTeammateEntity\r\n\t\t\t? {\r\n\t\t\t\t\tboard: playerTeammateBoard,\r\n\t\t\t\t\tplayer: {\r\n\t\t\t\t\t\t...playerTeammateEntity,\r\n\t\t\t\t\t\thand: playerTeammateHand,\r\n\t\t\t\t\t},\r\n\t\t\t }\r\n\t\t\t: null,\r\n\t\topponentBoard: {\r\n\t\t\tboard: opponentBoard,\r\n\t\t\tplayer: {\r\n\t\t\t\t...opponentEntity,\r\n\t\t\t\thand: opponentHand,\r\n\t\t\t},\r\n\t\t},\r\n\t\topponentTeammateBoard: !!opponentTeammateEntity\r\n\t\t\t? {\r\n\t\t\t\t\tboard: opponentTeammateBoard,\r\n\t\t\t\t\tplayer: {\r\n\t\t\t\t\t\t...opponentTeammateEntity,\r\n\t\t\t\t\t\thand: opponentTeammateHand,\r\n\t\t\t\t\t},\r\n\t\t\t }\r\n\t\t\t: null,\r\n\t\tgameState: battleInput.gameState,\r\n\t} as BgsBattleInfo;\r\n\treturn inputReady;\r\n};\r\n\r\nconst buildFinalInputForPlayer = (\r\n\tplayerInfo: BgsBoardInfo,\r\n\tisPlayer: boolean,\r\n\tanomalies: readonly string[],\r\n\tcards: AllCardsService,\r\n\tcardsData: CardsData,\r\n\tentityIdContainer: { entityId: number },\r\n): { board: BoardEntity[]; hand: BoardEntity[]; player: BgsPlayerEntity } => {\r\n\tif (!playerInfo) {\r\n\t\treturn { board: [], hand: [], player: null };\r\n\t}\r\n\r\n\tconst { board, hand } = buildFinalInputBoard(playerInfo, isPlayer, cardsData, cards);\r\n\tconst isGhost = playerInfo.player?.hpLeft != null && playerInfo.player.hpLeft <= 0;\r\n\tplayerInfo.player.secrets = (playerInfo.player.secrets ?? playerInfo.secrets)?.filter((e) => !!e?.cardId) ?? [];\r\n\t// Add the scriptDataNum1 only on the start of combat phase, so that it doesn't trigger too soon\r\n\tplayerInfo.player.secrets.forEach((secret) => (secret.scriptDataNum1 = 0));\r\n\t// Trinkets don't seem to trigger when facing the ghost\r\n\t// http://replays.firestoneapp.com/?reviewId=4ad32e03-2620-4fb1-8b43-cad55afd30fc&turn=27&action=2\r\n\t// One of the trinkets is Blood Golem Sticker, and no Blood Golem is summoned\r\n\t// Looks like that's not always the case:\r\n\t// http://replays.firestoneapp.com/?reviewId=9958e8d3-4388-4e6f-9b36-35f3a08be2f6&turn=25&action=4\r\n\t// playerInfo.player.trinkets = isGhost ? [] : playerInfo.player.trinkets?.filter((e) => !!e?.cardId) ?? [];\r\n\tplayerInfo.player.trinkets = (playerInfo.player.trinkets?.filter((e) => !!e?.cardId) ?? []).sort(\r\n\t\t(a, b) => a.entityId - b.entityId,\r\n\t);\r\n\tplayerInfo.player.friendly = isPlayer;\r\n\tplayerInfo.player.globalInfo = playerInfo.player.globalInfo ?? {};\r\n\tplayerInfo.player.globalInfo.PirateAttackBonus = playerInfo.player.globalInfo.PirateAttackBonus ?? 0;\r\n\tplayerInfo.player.heroPowers = playerInfo.player.heroPowers?.map((hp, index) =>\r\n\t\tsanitizeHeroPower(hp, index, playerInfo.player, cards),\r\n\t) ?? [\r\n\t\t{\r\n\t\t\tcardId: playerInfo.player.heroPowerId,\r\n\t\t\tentityId: playerInfo.player.heroPowerEntityId,\r\n\t\t\tused: playerInfo.player.heroPowerUsed,\r\n\t\t\tinfo: playerInfo.player.heroPowerInfo,\r\n\t\t\tinfo2: playerInfo.player.heroPowerInfo2,\r\n\t\t} as BgsHeroPower,\r\n\t];\r\n\t// playerInfo.player.heroPowerId =\r\n\t// \tplayerInfo.player.trinkets.find((t) => t.scriptDataNum6 === 3)?.cardId ??\r\n\t// \t(normalizeHeroCardId(playerInfo.player.cardId, cards) === CardIds.SireDenathrius_BG24_HERO_100\r\n\t// \t\t? playerInfo.player.questRewardEntities?.[0]?.cardId\r\n\t// \t\t: null) ??\r\n\t// \tplayerInfo.player.heroPowerId;\r\n\tplayerInfo.player.cardId = isGhost ? CardIds.Kelthuzad_TB_BaconShop_HERO_KelThuzad : playerInfo.player.cardId;\r\n\tplayerInfo.player.hpLeft = Math.max(1, playerInfo.player.hpLeft);\r\n\t// When using the simulator, the aura is not applied when receiving the board state.\r\n\tsetMissingAuras(board, playerInfo.player, anomalies, cards);\r\n\t// Avenge, maxHealth, etc.\r\n\t// setImplicitData(playerBoard, cardsData);\r\n\t// setImplicitData(opponentBoard, cardsData);\r\n\t// Avenge, globalInfo\r\n\tsetImplicitDataHero(playerInfo.player, cardsData, isPlayer, entityIdContainer);\r\n\treturn { board, hand, player: playerInfo.player };\r\n};\r\n\r\nconst sanitizeHeroPower = (\r\n\thp: BgsHeroPower,\r\n\tindex: number,\r\n\tplayer: BgsPlayerEntity,\r\n\tcards: AllCardsService,\r\n): BgsHeroPower => {\r\n\tif (index !== 0) {\r\n\t\treturn hp;\r\n\t}\r\n\r\n\thp.cardId =\r\n\t\tplayer.trinkets.find((t) => t.scriptDataNum6 === 3)?.cardId ??\r\n\t\t(normalizeHeroCardId(player.cardId, cards) === CardIds.SireDenathrius_BG24_HERO_100\r\n\t\t\t? player.questRewardEntities?.[0]?.cardId\r\n\t\t\t: null) ??\r\n\t\thp.cardId;\r\n\treturn hp;\r\n};\r\n\r\nconst buildFinalInputBoard = (\r\n\tplayerInfo: BgsBoardInfo,\r\n\tisPlayer: boolean,\r\n\tcardsData: CardsData,\r\n\tcards: AllCardsService,\r\n): { board: BoardEntity[]; hand: BoardEntity[] } => {\r\n\tconst board = playerInfo.board\r\n\t\t.map((entity) => fixEnchantments(entity, cards))\r\n\t\t.map((entity) => ({ ...entity, inInitialState: true }))\r\n\t\t.map((entity) => ({ ...addImpliedMechanics(entity, cardsData), friendly: isPlayer } as BoardEntity));\r\n\tconst hand =\r\n\t\tplayerInfo.player.hand\r\n\t\t\t?.map((entity) => ({ ...entity, inInitialState: true }))\r\n\t\t\t.map((entity) => ({ ...addImpliedMechanics(entity, cardsData), friendly: isPlayer } as BoardEntity)) ?? [];\r\n\r\n\treturn { board, hand };\r\n};\r\n"]}
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@@ -28,7 +28,7 @@ const updateDivineShield = (entity, board, hero, otherHero, newValue, gameState)
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const adapter = hero.trinkets
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.filter((t) => t.cardId === "BG30_MagicItem_910")
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.filter((t) => t.scriptDataNum1 > 0)[0];
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-
if (!!adapter && (0, utils_2.hasCorrectTribe)(entity, hero, reference_data_1.Race.MECH, gameState.allCards)) {
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+
if (!!adapter && (0, utils_2.hasCorrectTribe)(entity, hero, reference_data_1.Race.MECH, gameState.anomalies, gameState.allCards)) {
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(0, exports.updateDivineShield)(entity, board, hero, otherHero, true, gameState);
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adapter.scriptDataNum1--;
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}
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