@drincs/nqtr 0.2.0 → 0.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{StageProps-DCZkZHwZ.d.ts → StageProps-BFsiCaZT.d.ts} +80 -1
- package/dist/{StageProps-xLLR0rjD.d.mts → StageProps-CkXejAbn.d.mts} +80 -1
- package/dist/classes/index.d.mts +1 -1
- package/dist/classes/index.d.ts +1 -1
- package/dist/classes/index.js +37 -0
- package/dist/classes/index.js.map +1 -1
- package/dist/classes/index.mjs +37 -0
- package/dist/classes/index.mjs.map +1 -1
- package/dist/classes/navigation/Room.js.map +1 -1
- package/dist/classes/navigation/Room.mjs.map +1 -1
- package/dist/classes/quest/Goal.d.mts +18 -0
- package/dist/classes/quest/Goal.d.ts +18 -0
- package/dist/classes/quest/Goal.js +18 -0
- package/dist/classes/quest/Goal.js.map +1 -1
- package/dist/classes/quest/Goal.mjs +18 -0
- package/dist/classes/quest/Goal.mjs.map +1 -1
- package/dist/classes/quest/Quest.d.mts +1 -1
- package/dist/classes/quest/Quest.d.ts +1 -1
- package/dist/classes/quest/Quest.js +103 -4
- package/dist/classes/quest/Quest.js.map +1 -1
- package/dist/classes/quest/Quest.mjs +103 -4
- package/dist/classes/quest/Quest.mjs.map +1 -1
- package/dist/classes/quest/Stage.d.mts +1 -1
- package/dist/classes/quest/Stage.d.ts +1 -1
- package/dist/classes/quest/Stage.js +62 -0
- package/dist/classes/quest/Stage.js.map +1 -1
- package/dist/classes/quest/Stage.mjs +62 -0
- package/dist/classes/quest/Stage.mjs.map +1 -1
- package/dist/decorators/CommitmentDecorator.js +1 -1
- package/dist/decorators/CommitmentDecorator.js.map +1 -1
- package/dist/decorators/CommitmentDecorator.mjs +1 -1
- package/dist/decorators/CommitmentDecorator.mjs.map +1 -1
- package/dist/decorators/QuestDecorator.d.mts +1 -1
- package/dist/decorators/QuestDecorator.d.ts +1 -1
- package/dist/decorators/QuestDecorator.js +103 -4
- package/dist/decorators/QuestDecorator.js.map +1 -1
- package/dist/decorators/QuestDecorator.mjs +103 -4
- package/dist/decorators/QuestDecorator.mjs.map +1 -1
- package/dist/decorators/index.d.mts +1 -1
- package/dist/decorators/index.d.ts +1 -1
- package/dist/decorators/index.js +104 -5
- package/dist/decorators/index.js.map +1 -1
- package/dist/decorators/index.mjs +104 -5
- package/dist/decorators/index.mjs.map +1 -1
- package/dist/functions/ActivityFunctions.js.map +1 -1
- package/dist/functions/ActivityFunctions.mjs.map +1 -1
- package/dist/functions/NavigationFunctions.js.map +1 -1
- package/dist/functions/NavigationFunctions.mjs.map +1 -1
- package/dist/functions/RoutineFunctions.js.map +1 -1
- package/dist/functions/RoutineFunctions.mjs.map +1 -1
- package/dist/functions/index.js.map +1 -1
- package/dist/functions/index.mjs.map +1 -1
- package/dist/index.d.mts +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/index.js +104 -5
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +104 -5
- package/dist/index.mjs.map +1 -1
- package/dist/interface/index.d.mts +1 -1
- package/dist/interface/index.d.ts +1 -1
- package/dist/interface/quest/QuestProps.d.mts +1 -1
- package/dist/interface/quest/QuestProps.d.ts +1 -1
- package/dist/interface/quest/StageProps.d.mts +1 -1
- package/dist/interface/quest/StageProps.d.ts +1 -1
- package/dist/types/QuestsRequired.d.mts +1 -1
- package/dist/types/QuestsRequired.d.ts +1 -1
- package/dist/types/index.d.mts +1 -1
- package/dist/types/index.d.ts +1 -1
- package/package.json +1 -1
|
@@ -257,9 +257,15 @@ var Goal = class extends StoredClassModel {
|
|
|
257
257
|
get description() {
|
|
258
258
|
return this._description;
|
|
259
259
|
}
|
|
260
|
+
/**
|
|
261
|
+
* The number of times the goal must be completed.
|
|
262
|
+
*/
|
|
260
263
|
get need() {
|
|
261
264
|
return this._need;
|
|
262
265
|
}
|
|
266
|
+
/**
|
|
267
|
+
* The default number of times the goal has been completed.
|
|
268
|
+
*/
|
|
263
269
|
get defaultHave() {
|
|
264
270
|
return this._defaultHave;
|
|
265
271
|
}
|
|
@@ -269,12 +275,18 @@ var GoalStage = class extends Goal {
|
|
|
269
275
|
super(id, props);
|
|
270
276
|
this._stageId = stageId;
|
|
271
277
|
}
|
|
278
|
+
/**
|
|
279
|
+
* The id of the stage that the goal belongs to.
|
|
280
|
+
*/
|
|
272
281
|
get stageId() {
|
|
273
282
|
return this._stageId;
|
|
274
283
|
}
|
|
275
284
|
set stageId(value) {
|
|
276
285
|
this._stageId = value;
|
|
277
286
|
}
|
|
287
|
+
/**
|
|
288
|
+
* The number of times the goal has been completed.
|
|
289
|
+
*/
|
|
278
290
|
get have() {
|
|
279
291
|
return this.getStorageProperty("have-" + this._stageId) || this.defaultHave;
|
|
280
292
|
}
|
|
@@ -285,6 +297,9 @@ var GoalStage = class extends Goal {
|
|
|
285
297
|
}
|
|
286
298
|
this.setStorageProperty("have-" + this._stageId, value);
|
|
287
299
|
}
|
|
300
|
+
/**
|
|
301
|
+
* If the goal is completed.
|
|
302
|
+
*/
|
|
288
303
|
get completed() {
|
|
289
304
|
return this.have >= this.need;
|
|
290
305
|
}
|
|
@@ -295,6 +310,9 @@ var GoalStage = class extends Goal {
|
|
|
295
310
|
console.warn(`[NQTR] The goal can't be set as not completed. You must edit the have value manually.`);
|
|
296
311
|
}
|
|
297
312
|
}
|
|
313
|
+
/**
|
|
314
|
+
* Find the goal. It will increment the have value.
|
|
315
|
+
*/
|
|
298
316
|
find() {
|
|
299
317
|
this.have++;
|
|
300
318
|
}
|
|
@@ -318,12 +336,21 @@ var Stage = class extends StoredClassModel {
|
|
|
318
336
|
this._onStart = props.onStart;
|
|
319
337
|
this._onEnd = props.onEnd;
|
|
320
338
|
}
|
|
339
|
+
/**
|
|
340
|
+
* The name of the stage.
|
|
341
|
+
*/
|
|
321
342
|
get name() {
|
|
322
343
|
return this._name;
|
|
323
344
|
}
|
|
345
|
+
/**
|
|
346
|
+
* The description of the stage.
|
|
347
|
+
*/
|
|
324
348
|
get description() {
|
|
325
349
|
return this._description;
|
|
326
350
|
}
|
|
351
|
+
/**
|
|
352
|
+
* The advice description of the stage.
|
|
353
|
+
*/
|
|
327
354
|
get adviceDescription() {
|
|
328
355
|
return this._adviceDescription;
|
|
329
356
|
}
|
|
@@ -342,6 +369,10 @@ var Stage = class extends StoredClassModel {
|
|
|
342
369
|
}
|
|
343
370
|
return (props) => render;
|
|
344
371
|
}
|
|
372
|
+
/**
|
|
373
|
+
* The list of goals that the player needs to complete to finish the stage.
|
|
374
|
+
* This is the list set by the developer. if you want to get the current goals, use the goals property.
|
|
375
|
+
*/
|
|
345
376
|
get defaultGoals() {
|
|
346
377
|
return this._defaultGoals;
|
|
347
378
|
}
|
|
@@ -351,21 +382,39 @@ var Stage = class extends StoredClassModel {
|
|
|
351
382
|
get flags() {
|
|
352
383
|
return this._flags;
|
|
353
384
|
}
|
|
385
|
+
/**
|
|
386
|
+
* The number of days required to start the stage.
|
|
387
|
+
*/
|
|
354
388
|
get daysRequiredToStart() {
|
|
355
389
|
return this._daysRequiredToStart || 0;
|
|
356
390
|
}
|
|
391
|
+
/**
|
|
392
|
+
* The list of flags required to start the stage.
|
|
393
|
+
*/
|
|
357
394
|
get flagsRequiredToStart() {
|
|
358
395
|
return this._flagsRequiredToStart;
|
|
359
396
|
}
|
|
397
|
+
/**
|
|
398
|
+
* The list of quests required to start the stage.
|
|
399
|
+
*/
|
|
360
400
|
get questsRequiredToStart() {
|
|
361
401
|
return this._questsRequiredToStart || [];
|
|
362
402
|
}
|
|
403
|
+
/**
|
|
404
|
+
* The description of the request to start the stage.
|
|
405
|
+
*/
|
|
363
406
|
get requestDescriptionToStart() {
|
|
364
407
|
return this._requestDescriptionToStart;
|
|
365
408
|
}
|
|
409
|
+
/**
|
|
410
|
+
* The function that will be called when the stage starts.
|
|
411
|
+
*/
|
|
366
412
|
get onStart() {
|
|
367
413
|
return this._onStart;
|
|
368
414
|
}
|
|
415
|
+
/**
|
|
416
|
+
* The function that will be called when the stage ends.
|
|
417
|
+
*/
|
|
369
418
|
get onEnd() {
|
|
370
419
|
return this._onEnd;
|
|
371
420
|
}
|
|
@@ -374,6 +423,10 @@ var StageQuest = class extends Stage {
|
|
|
374
423
|
constructor(id, props) {
|
|
375
424
|
super(id, props);
|
|
376
425
|
}
|
|
426
|
+
/**
|
|
427
|
+
* Check if the flag and goals are completed.
|
|
428
|
+
* You can force the completion of the stage by setting the completed property to true.
|
|
429
|
+
*/
|
|
377
430
|
get completed() {
|
|
378
431
|
let storedCompleted = this.getStorageProperty("completed");
|
|
379
432
|
if (storedCompleted) {
|
|
@@ -404,6 +457,9 @@ var StageQuest = class extends Stage {
|
|
|
404
457
|
set prevStageEndDay(value) {
|
|
405
458
|
this.setStorageProperty("prevStageEndDay", value);
|
|
406
459
|
}
|
|
460
|
+
/**
|
|
461
|
+
* The day when the stage starts.
|
|
462
|
+
*/
|
|
407
463
|
get startDay() {
|
|
408
464
|
let prevStageEndDay = this.prevStageEndDay;
|
|
409
465
|
if (prevStageEndDay === void 0) {
|
|
@@ -411,6 +467,9 @@ var StageQuest = class extends Stage {
|
|
|
411
467
|
}
|
|
412
468
|
return prevStageEndDay + this.daysRequiredToStart;
|
|
413
469
|
}
|
|
470
|
+
/**
|
|
471
|
+
* Check if the stage can start.
|
|
472
|
+
*/
|
|
414
473
|
get canStart() {
|
|
415
474
|
let daysRequired = this.daysRequiredToStart;
|
|
416
475
|
if (daysRequired > 0) {
|
|
@@ -432,6 +491,9 @@ var StageQuest = class extends Stage {
|
|
|
432
491
|
}
|
|
433
492
|
return true;
|
|
434
493
|
}
|
|
494
|
+
/**
|
|
495
|
+
* The function that will be called when the stage starts.
|
|
496
|
+
*/
|
|
435
497
|
get onStart() {
|
|
436
498
|
if (this.daysRequiredToStart > 0) {
|
|
437
499
|
this.prevStageEndDay = TimeManager.currentDay;
|
|
@@ -452,14 +514,23 @@ var Quest = class extends StoredClassModel {
|
|
|
452
514
|
this._renderImage = props.renderImage;
|
|
453
515
|
this._isInDevelopment = props.isInDevelopment || false;
|
|
454
516
|
}
|
|
517
|
+
/**
|
|
518
|
+
* The stages of the quest.
|
|
519
|
+
*/
|
|
455
520
|
get stages() {
|
|
456
521
|
return this._stages.map((stage, index) => {
|
|
457
522
|
return new StageQuest(stage.id, stage);
|
|
458
523
|
});
|
|
459
524
|
}
|
|
525
|
+
/**
|
|
526
|
+
* The name of the quest.
|
|
527
|
+
*/
|
|
460
528
|
get name() {
|
|
461
529
|
return this._name;
|
|
462
530
|
}
|
|
531
|
+
/**
|
|
532
|
+
* The description of the quest.
|
|
533
|
+
*/
|
|
463
534
|
get description() {
|
|
464
535
|
return this._description;
|
|
465
536
|
}
|
|
@@ -493,15 +564,24 @@ var Quest = class extends StoredClassModel {
|
|
|
493
564
|
}
|
|
494
565
|
return (props) => render;
|
|
495
566
|
}
|
|
567
|
+
/**
|
|
568
|
+
* If the quest is in development.
|
|
569
|
+
*/
|
|
496
570
|
get isInDevelopment() {
|
|
497
571
|
return this._isInDevelopment;
|
|
498
572
|
}
|
|
573
|
+
/**
|
|
574
|
+
* The index of the current stage.
|
|
575
|
+
*/
|
|
499
576
|
get currentStageIndex() {
|
|
500
577
|
return this.getStorageProperty("currentStageIndex");
|
|
501
578
|
}
|
|
502
579
|
set currentStageIndex(value) {
|
|
503
580
|
this.setStorageProperty("currentStageIndex", value);
|
|
504
581
|
}
|
|
582
|
+
/**
|
|
583
|
+
* The current stage.
|
|
584
|
+
*/
|
|
505
585
|
get currentStage() {
|
|
506
586
|
let index = this.currentStageIndex;
|
|
507
587
|
if (index === void 0 || index >= this.stages.length) {
|
|
@@ -509,12 +589,23 @@ var Quest = class extends StoredClassModel {
|
|
|
509
589
|
}
|
|
510
590
|
return this.stages[index];
|
|
511
591
|
}
|
|
592
|
+
/**
|
|
593
|
+
* If the quest is started.
|
|
594
|
+
*/
|
|
512
595
|
get started() {
|
|
513
596
|
return this.currentStageIndex !== void 0;
|
|
514
597
|
}
|
|
598
|
+
/**
|
|
599
|
+
* If the quest is completed.
|
|
600
|
+
*/
|
|
515
601
|
get completed() {
|
|
516
602
|
return this.currentStageIndex === this.stages.length;
|
|
517
603
|
}
|
|
604
|
+
/**
|
|
605
|
+
* Start the quest.
|
|
606
|
+
* @param props The properties for the start stage. If you not want to pass any property, you can pass an {}.
|
|
607
|
+
* @returns
|
|
608
|
+
*/
|
|
518
609
|
start(props) {
|
|
519
610
|
if (this.started) {
|
|
520
611
|
console.warn(`[NQTR] Quest ${this.id} is already started`);
|
|
@@ -532,18 +623,24 @@ var Quest = class extends StoredClassModel {
|
|
|
532
623
|
console.error(`[NQTR] Quest ${this.id} has no start stage`);
|
|
533
624
|
}
|
|
534
625
|
}
|
|
626
|
+
/**
|
|
627
|
+
* Try to go to the next stage.
|
|
628
|
+
* @param startProps The properties for the start stage. If you not want to pass any property, you can pass an {}.
|
|
629
|
+
* @param endProps The properties for the end stage. If you not want to pass any property, you can pass an {}.
|
|
630
|
+
* @returns true if the stage was changed, false otherwise.
|
|
631
|
+
*/
|
|
535
632
|
tryToGoNextStage(startProps, endProps) {
|
|
536
633
|
if (!this.started) {
|
|
537
|
-
return;
|
|
634
|
+
return false;
|
|
538
635
|
}
|
|
539
636
|
if (this.completed) {
|
|
540
|
-
return;
|
|
637
|
+
return false;
|
|
541
638
|
}
|
|
542
639
|
let currentStage = this.currentStage;
|
|
543
640
|
let currentStageIndex = this.currentStageIndex;
|
|
544
641
|
if (!currentStage || currentStageIndex === void 0) {
|
|
545
642
|
console.error(`[NQTR] Quest ${this.id} has no current stage`);
|
|
546
|
-
return;
|
|
643
|
+
return false;
|
|
547
644
|
}
|
|
548
645
|
if (currentStage.completed) {
|
|
549
646
|
let nextStageIndex = currentStageIndex + 1;
|
|
@@ -553,9 +650,11 @@ var Quest = class extends StoredClassModel {
|
|
|
553
650
|
currentStage.onEnd(endProps);
|
|
554
651
|
}
|
|
555
652
|
if (nextStage && nextStage.onStart) {
|
|
556
|
-
|
|
653
|
+
nextStage.onStart(startProps);
|
|
557
654
|
}
|
|
655
|
+
return true;
|
|
558
656
|
}
|
|
657
|
+
return false;
|
|
559
658
|
}
|
|
560
659
|
};
|
|
561
660
|
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../../src/classes/quest/Quest.ts","../../../src/classes/quest/Stage.ts","../../../src/managers/TimeManager.ts","../../../src/classes/quest/Goal.ts"],"names":["StoredClassModel"],"mappings":";AACA,SAAS,oBAAAA,yBAAwB;;;ACAjC,SAAS,oBAAAA,mBAAkB,eAAe;;;ACD1C,SAAS,0BAA0B;AAGnC,IAAM,oBAAoB;AAC1B,IAAM,gBAAgB;AAOtB,IAAqB,cAArB,MAAqB,aAAY;AAAA,EACrB,cAAc;AAAA,EAAE;AAAA,EACxB,OAAe,aAAa,UAAwB;AAChD,QAAI,OAAY,CAAC;AACjB,QAAI,OAAO,SAAS,gBAAgB,UAAU;AAC1C,WAAK,aAAa,IAAI,SAAS;AAAA,IACnC;AACA,QAAI,OAAO,SAAS,gBAAgB,UAAU;AAC1C,WAAK,aAAa,IAAI,SAAS;AAAA,IACnC;AACA,QAAI,OAAO,SAAS,gBAAgB,UAAU;AAC1C,WAAK,kBAAkB,IAAI,SAAS;AAAA,IACxC;AACA,QAAI,MAAM,QAAQ,SAAS,SAAS,GAAG;AACnC,WAAK,WAAW,IAAI,SAAS;AAAA,IACjC;AACA,QAAI,OAAO,SAAS,eAAe,UAAU;AACzC,WAAK,YAAY,IAAI,SAAS;AAAA,IAClC;AACA,QAAI,OAAO,SAAS,oBAAoB,UAAU;AAC9C,UAAI,aAAa,SAAS,cAAc,aAAY;AACpD,UAAI,SAAS,mBAAmB,YAAY;AACxC,gBAAQ,KAAK,4DAA4D,UAAU,EAAE;AAAA,MACzF;AACA,WAAK,iBAAiB,IAAI,SAAS;AAAA,IACvC;AACA,QAAI,MAAM,QAAQ,SAAS,aAAa,GAAG;AACvC,UAAI,aAAa,SAAS,cAAc,aAAY;AACpD,UAAI,SAAS,cAAc,WAAW,YAAY;AAC9C,gBAAQ,KAAK,yDAAyD,UAAU,EAAE;AAAA,MACtF;AACA,WAAK,eAAe,IAAI,SAAS;AAAA,IACrC;AACA,uBAAmB,YAAY,mBAAmB,IAAI;AAAA,EAC1D;AAAA;AAAA;AAAA;AAAA;AAAA,EAKA,WAAW,WAAyB;AAChC,QAAI,WAAW,mBAAmB,YAA0B,iBAAiB,KAAK,CAAC;AACnF,WAAO;AAAA,EACX;AAAA;AAAA;AAAA;AAAA,EAIA,WAAW,SAAS,OAAqB;AACrC,iBAAY,aAAa,KAAK;AAAA,EAClC;AAAA,EACA,WAAW,cAAsB;AAC7B,QAAI,SAAS;AACb,QAAI,WAAW,mBAAmB,YAA0B,iBAAiB;AAC7E,QAAI,YAAY,SAAS,eAAe,aAAa,GAAG;AACpD,eAAS,SAAS,eAAe;AAAA,IACrC;AACA,WAAO;AAAA,EACX;AAAA,EACA,WAAW,cAAsB;AAC7B,QAAI,SAAS;AACb,QAAI,WAAW,mBAAmB,YAA0B,iBAAiB;AAC7E,QAAI,YAAY,SAAS,eAAe,aAAa,GAAG;AACpD,eAAS,SAAS,eAAe;AAAA,IACrC;AACA,WAAO;AAAA,EACX;AAAA,EACA,WAAW,mBAA2B;AAClC,QAAI,SAAS;AACb,QAAI,WAAW,mBAAmB,YAA0B,iBAAiB;AAC7E,QAAI,YAAY,SAAS,eAAe,kBAAkB,GAAG;AACzD,eAAS,SAAS,oBAAoB;AAAA,IAC1C;AACA,WAAO;AAAA,EACX;AAAA,EACA,WAAW,YAA0B;AACjC,QAAI,SAAuB,CAAC;AAC5B,QAAI,WAAW,mBAAmB,YAA0B,iBAAiB;AAC7E,QAAI,YAAY,SAAS,eAAe,WAAW,GAAG;AAClD,eAAS,SAAS,aAAa,CAAC;AAAA,IACpC;AACA,WAAO;AAAA,EACX;AAAA,EACA,WAAW,aAAqB;AAC5B,QAAI,SAAS;AACb,QAAI,WAAW,mBAAmB,YAA0B,iBAAiB;AAC7E,QAAI,YAAY,SAAS,eAAe,YAAY,GAAG;AACnD,eAAS,SAAS,cAAc;AAAA,IACpC;AACA,WAAO;AAAA,EACX;AAAA,EACA,WAAW,kBAA0B;AACjC,QAAI,SAAS,aAAY,aAAa;AACtC,QAAI,WAAW,mBAAmB,YAA0B,iBAAiB;AAC7E,QAAI,YAAY,SAAS,eAAe,iBAAiB,GAAG;AACxD,eAAS,SAAS,mBAAmB,aAAY,aAAa;AAAA,IAClE;AACA,WAAO;AAAA,EACX;AAAA,EACA,WAAW,gBAA0B;AACjC,QAAI,SAAmB,CAAC;AACxB,QAAI,WAAW,mBAAmB,YAA0B,iBAAiB;AAC7E,QAAI,YAAY,SAAS,eAAe,eAAe,GAAG;AACtD,eAAS,SAAS,iBAAiB;AAAA,IACvC;AACA,WAAO;AAAA,EACX;AAAA;AAAA;AAAA;AAAA,EAKA,WAAW,cAAsB;AAC7B,QAAI,OAAO,mBAAmB,YAAuB,aAAa,KAAK,CAAC;AACxE,QAAI,KAAK,eAAe,aAAa,KAAK,OAAO,KAAK,gBAAgB,UAAU;AAC5E,aAAO,KAAK;AAAA,IAChB;AACA,WAAO,aAAY;AAAA,EACvB;AAAA,EACA,WAAW,YAAY,OAA2B;AAC9C,QAAI,OAAO,mBAAmB,YAAuB,aAAa,KAAK,CAAC;AACxE,QAAI,OAAO,UAAU,UAAU;AAC3B,WAAK,cAAc;AAAA,IACvB,OAAO;AACH,aAAO,KAAK;AAAA,IAChB;AACA,uBAAmB,YAAY,eAAe,IAAI;AAAA,EACtD;AAAA;AAAA;AAAA;AAAA,EAIA,WAAW,aAAqB;AAC5B,QAAI,OAAO,mBAAmB,YAAuB,aAAa,KAAK,CAAC;AACxE,QAAI,KAAK,eAAe,YAAY,KAAK,OAAO,KAAK,eAAe,UAAU;AAC1E,aAAO,KAAK;AAAA,IAChB;AACA,WAAO;AAAA,EACX;AAAA,EACA,WAAW,WAAW,OAA2B;AAC7C,QAAI,OAAO,mBAAmB,YAAuB,aAAa,KAAK,CAAC;AACxE,QAAI,OAAO,UAAU,UAAU;AAC3B,WAAK,aAAa;AAAA,IACtB,OACK;AACD,aAAO,KAAK;AAAA,IAChB;AACA,uBAAmB,YAAY,eAAe,IAAI;AAAA,EACtD;AAAA;AAAA;AAAA;AAAA,EAIA,WAAW,YAAqB;AAC5B,WAAO,aAAY,wBAAwB,aAAY;AAAA,EAC3D;AAAA;AAAA;AAAA;AAAA;AAAA,EAKA,WAAW,uBAA+B;AACtC,QAAI,SAAS,aAAY,aAAa,aAAY;AAClD,WAAO,SAAS;AAAA,EACpB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,WAAW,iBAAyB;AAChC,QAAI,gBAAgB,aAAY,uBAAuB;AACvD,QAAI,iBAAiB,aAAY,cAAc,QAAQ;AACnD,cAAQ,KAAK,+CAA+C,aAAa,IAAI,aAAY,aAAa;AACtG,aAAO;AAAA,IACX;AACA,WAAO,aAAY,cAAc,aAAa;AAAA,EAClD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAcA,WAAW,kBAA0B;AACjC,QAAI,aAAY,UAAU,WAAW,GAAG;AACpC,cAAQ,KAAK,mCAAmC;AAChD,aAAO;AAAA,IACX;AACA,aAAS,QAAQ,GAAG,QAAQ,aAAY,UAAU,QAAQ,SAAS;AAC/D,UAAI,OAAO,aAAY,UAAU,KAAK;AACtC,UAAI,aAAY,UAAU,SAAS,QAAQ,GAAG;AAC1C,YAAI,aAAY,aAAa,KAAK,WAAW,aAAY,UAAU,QAAQ,CAAC,EAAE,SAAS,GAAG;AACtF,iBAAO;AAAA,QACX;AAAA,MACJ;AAAA,IACJ;AACA,WAAO,aAAY,UAAU,SAAS;AAAA,EAC1C;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,OAAO,aAAa,YAAoB,aAAY,kBAA0B;AAC1E,QAAI,UAAU,aAAY,cAAc;AACxC,QAAI,WAAW,aAAY,aAAa;AACpC,mBAAY,YAAY;AACxB,gBAAU,aAAY,eAAe,UAAU,aAAY;AAAA,IAC/D;AACA,iBAAY,cAAc;AAC1B,WAAO,aAAY;AAAA,EACvB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,OAAO,YAAY,aAAqB,aAAY,aAAa,OAAe,GAAW;AACvF,QAAI,SAAS,aAAY,aAAa;AACtC,iBAAY,aAAa;AACzB,iBAAY,cAAc;AAC1B,WAAO,aAAY;AAAA,EACvB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,OAAO,aAAa,UAAkB,QAAyB;AAC3D,QAAI,cAAc,aAAY;AAC9B,QAAI,WAAW,QAAQ;AACnB,aAAO,eAAe,YAAY,cAAc;AAAA,IACpD;AACA,WAAO,eAAe,YAAY,cAAc;AAAA,EACpD;AACJ;;;AC9PA,SAAS,wBAAwB;AAGjC,IAAM,gBAAgB;AAEtB,IAAqB,OAArB,cAAkC,iBAAsC;AAAA,EACpE,YAAY,IAAY,OAAkB;AACtC,UAAM,eAAe,EAAE;AACvB,SAAK,eAAe,MAAM;AAC1B,SAAK,QAAQ,MAAM,QAAQ;AAC3B,SAAK,eAAe,MAAM,QAAQ;AAAA,EACtC;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,cAAsB;AACtB,WAAO,KAAK;AAAA,EAChB;AAAA,EAGA,IAAI,OAAe;AACf,WAAO,KAAK;AAAA,EAChB;AAAA,EAGA,IAAI,cAAsB;AACtB,WAAO,KAAK;AAAA,EAChB;AACJ;AAEO,IAAM,YAAN,cAAwB,KAAK;AAAA,EAChC,YAAY,IAAY,SAAiB,OAAkB;AACvD,UAAM,IAAI,KAAK;AACf,SAAK,WAAW;AAAA,EACpB;AAAA,EAGA,IAAI,UAA8B;AAC9B,WAAO,KAAK;AAAA,EAChB;AAAA,EACA,IAAI,QAAQ,OAAe;AACvB,SAAK,WAAW;AAAA,EACpB;AAAA,EAEA,IAAI,OAAe;AACf,WAAO,KAAK,mBAA2B,UAAU,KAAK,QAAQ,KAAK,KAAK;AAAA,EAC5E;AAAA,EACA,IAAI,KAAK,OAAe;AACpB,QAAI,CAAC,KAAK,UAAU;AAChB,cAAQ,MAAM,+CAA+C,KAAK,EAAE,mCAAmC;AACvG;AAAA,IACJ;AACA,SAAK,mBAAmB,UAAU,KAAK,UAAU,KAAK;AAAA,EAC1D;AAAA,EAEA,IAAI,YAAqB;AACrB,WAAO,KAAK,QAAQ,KAAK;AAAA,EAC7B;AAAA,EACA,IAAI,UAAU,OAAgB;AAC1B,QAAI,OAAO;AACP,WAAK,OAAO,KAAK;AAAA,IACrB,OAAO;AACH,cAAQ,KAAK,uFAAuF;AAAA,IACxG;AAAA,EACJ;AAAA,EACA,OAAa;AACT,SAAK;AAAA,EACT;AACJ;;;AF9DA,IAAM,iBAAiB;AAEvB,IAAqB,QAArB,cAAmCA,kBAAuC;AAAA,EACtE,YAAY,IAAY,OAAmB;AACvC,UAAM,gBAAgB,EAAE;AACxB,SAAK,QAAQ,MAAM,QAAQ;AAC3B,SAAK,gBAAgB,MAAM,SAAS,CAAC;AACrC,SAAK,SAAS,MAAM,SAAS,CAAC;AAC9B,SAAK,eAAe,MAAM,eAAe;AACzC,SAAK,qBAAqB,MAAM,qBAAqB;AACrD,SAAK,eAAe,MAAM;AAC1B,SAAK,uBAAuB,MAAM;AAClC,SAAK,wBAAwB,MAAM,iBAAiB,CAAC;AACrD,SAAK,yBAAyB,MAAM,kBAAkB,CAAC;AACvD,SAAK,6BAA6B,MAAM,sBAAsB;AAC9D,SAAK,WAAW,MAAM;AACtB,SAAK,SAAS,MAAM;AAAA,EACxB;AAAA,EAGA,IAAI,OAAe;AACf,WAAO,KAAK;AAAA,EAChB;AAAA,EAGA,IAAI,cAAsB;AACtB,WAAO,KAAK;AAAA,EAChB;AAAA,EAGA,IAAI,oBAA4B;AAC5B,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,cAAkF;AAClF,QAAI,SAAS,KAAK;AAClB,QAAI,WAAW,QAAW;AACtB,aAAO;AAAA,IACX;AACA,QAAI,OAAO,WAAW,YAAY;AAC9B,aAAO,CAAC,UAAoC;AACxC,eAAO,OAAO,MAAM,KAAK;AAAA,MAC7B;AAAA,IACJ;AACA,WAAO,CAAC,UAAoC;AAAA,EAChD;AAAA,EAGA,IAAI,eAAuB;AACvB,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,QAAsB;AACtB,WAAO,KAAK;AAAA,EAChB;AAAA,EAKA,IAAI,sBAA8B;AAC9B,WAAO,KAAK,wBAAwB;AAAA,EACxC;AAAA,EAGA,IAAI,uBAAqC;AACrC,WAAO,KAAK;AAAA,EAChB;AAAA,EAGA,IAAI,wBAA8C;AAC9C,WAAO,KAAK,0BAA0B,CAAC;AAAA,EAC3C;AAAA,EAGA,IAAI,4BAAoC;AACpC,WAAO,KAAK;AAAA,EAChB;AAAA,EAKA,IAAI,UAAuD;AACvD,WAAO,KAAK;AAAA,EAChB;AAAA,EAGA,IAAI,QAAmD;AACnD,WAAO,KAAK;AAAA,EAChB;AACJ;AAEO,IAAM,aAAN,cAAyB,MAAM;AAAA,EAClC,YAAY,IAAY,OAAmB;AACvC,UAAM,IAAI,KAAK;AAAA,EACnB;AAAA,EAEA,IAAI,YAAqB;AACrB,QAAI,kBAAkB,KAAK,mBAA4B,WAAW;AAClE,QAAI,iBAAiB;AACjB,aAAO;AAAA,IACX;AACA,QAAI,CAAC,KAAK,MAAM,MAAM,UAAQ,QAAQ,KAAK,IAAI,CAAC,GAAG;AAC/C,aAAO;AAAA,IACX;AACA,QAAI,CAAC,KAAK,MAAM,MAAM,UAAQ,KAAK,SAAS,GAAG;AAC3C,aAAO;AAAA,IACX;AACA,WAAO;AAAA,EACX;AAAA,EACA,IAAI,UAAU,OAAgB;AAC1B,SAAK,mBAAmB,aAAa,KAAK;AAAA,EAC9C;AAAA;AAAA;AAAA;AAAA,EAKA,IAAI,QAAqB;AACrB,WAAO,KAAK,aAAa,IAAI,CAAC,SAAS;AACnC,aAAO,IAAI,UAAU,KAAK,IAAI,KAAK,IAAI,IAAI;AAAA,IAC/C,CAAC;AAAA,EACL;AAAA,EAEA,IAAY,kBAAsC;AAC9C,WAAO,KAAK,mBAA2B,iBAAiB;AAAA,EAC5D;AAAA,EACA,IAAY,gBAAgB,OAA2B;AACnD,SAAK,mBAAmB,mBAAmB,KAAK;AAAA,EACpD;AAAA,EAEA,IAAI,WAA+B;AAC/B,QAAI,kBAAkB,KAAK;AAC3B,QAAI,oBAAoB,QAAW;AAC/B,aAAO;AAAA,IACX;AACA,WAAO,kBAAkB,KAAK;AAAA,EAClC;AAAA,EAEA,IAAI,WAAoB;AACpB,QAAI,eAAe,KAAK;AACxB,QAAI,eAAe,GAAG;AAClB,UAAI,kBAAkB,KAAK;AAC3B,UAAI,oBAAoB,QAAW;AAC/B,eAAO;AAAA,MACX;AACA,UAAI,kBAAkB,eAAe,YAAY,YAAY;AACzD,eAAO;AAAA,MACX;AAAA,IACJ;AACA,QAAI,KAAK,qBAAqB,SAAS,KAAK,CAAC,KAAK,qBAAqB,MAAM,UAAQ,QAAQ,KAAK,IAAI,CAAC,GAAG;AACtG,aAAO;AAAA,IACX;AACA,QAAI,KAAK,sBAAsB,SAAS,KAAK,CAAC,KAAK,sBAAsB;AAAA,MAAM,OAC3E,EAAE,MAAM,qBAAqB,EAAE,MAAM,qBAAqB,EAAE;AAAA,IAChE,GAAG;AACC,aAAO;AAAA,IACX;AACA,WAAO;AAAA,EACX;AAAA,EAEA,IAAI,UAAuD;AACvD,QAAI,KAAK,sBAAsB,GAAG;AAC9B,WAAK,kBAAkB,YAAY;AAAA,IACvC;AACA,WAAO,MAAM;AAAA,EACjB;AACJ;;;ADhLA,IAAM,iBAAiB;AAEvB,IAAqB,QAArB,cAAmCA,kBAAiB;AAAA,EAChD,YAAY,IAAY,QAAiB,OAAmB;AACxD,UAAM,gBAAgB,EAAE;AACxB,SAAK,UAAU;AACf,SAAK,QAAQ,MAAM,QAAQ;AAC3B,SAAK,eAAe,MAAM,eAAe;AACzC,SAAK,cAAc,MAAM;AACzB,SAAK,eAAe,MAAM;AAC1B,SAAK,mBAAmB,MAAM,mBAAmB;AAAA,EACrD;AAAA,EAEA,IAAI,SAAuB;AACvB,WAAO,KAAK,QAAQ,IAAI,CAAC,OAAO,UAAU;AACtC,aAAO,IAAI,WAAW,MAAM,IAAI,KAAK;AAAA,IACzC,CAAC;AAAA,EACL;AAAA,EAGA,IAAI,OAAe;AACf,WAAO,KAAK;AAAA,EAChB;AAAA,EAGA,IAAI,cAAsB;AACtB,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,aAAiF;AACjF,QAAI,SAAS,KAAK;AAClB,QAAI,WAAW,QAAW;AACtB,aAAO;AAAA,IACX;AACA,QAAI,OAAO,WAAW,YAAY;AAC9B,aAAO,CAAC,UAAoC;AACxC,eAAO,OAAO,MAAM,KAAK;AAAA,MAC7B;AAAA,IACJ;AACA,WAAO,CAAC,UAAoC;AAAA,EAChD;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,cAAkF;AAClF,QAAI,SAAS,KAAK;AAClB,QAAI,WAAW,QAAW;AACtB,aAAO;AAAA,IACX;AACA,QAAI,OAAO,WAAW,YAAY;AAC9B,aAAO,CAAC,UAAoC;AACxC,eAAO,OAAO,MAAM,KAAK;AAAA,MAC7B;AAAA,IACJ;AACA,WAAO,CAAC,UAAoC;AAAA,EAChD;AAAA,EAGA,IAAI,kBAA2B;AAC3B,WAAO,KAAK;AAAA,EAChB;AAAA,EAEA,IAAI,oBAAwC;AACxC,WAAO,KAAK,mBAA2B,mBAAmB;AAAA,EAC9D;AAAA,EACA,IAAY,kBAAkB,OAA2B;AACrD,SAAK,mBAAmB,qBAAqB,KAAK;AAAA,EACtD;AAAA,EAEA,IAAI,eAAuC;AACvC,QAAI,QAAQ,KAAK;AACjB,QAAI,UAAU,UAAa,SAAS,KAAK,OAAO,QAAQ;AACpD,aAAO;AAAA,IACX;AACA,WAAO,KAAK,OAAO,KAAK;AAAA,EAC5B;AAAA,EAEA,IAAI,UAAmB;AACnB,WAAO,KAAK,sBAAsB;AAAA,EACtC;AAAA,EAEA,IAAI,YAAqB;AACrB,WAAO,KAAK,sBAAsB,KAAK,OAAO;AAAA,EAClD;AAAA,EAEA,MAAM,OAA2B;AAC7B,QAAI,KAAK,SAAS;AACd,cAAQ,KAAK,gBAAgB,KAAK,EAAE,qBAAqB;AACzD;AAAA,IACJ;AACA,QAAI,KAAK,OAAO,WAAW,GAAG;AAC1B,cAAQ,MAAM,gBAAgB,KAAK,EAAE,gBAAgB;AACrD;AAAA,IACJ;AACA,SAAK,oBAAoB;AACzB,QAAI,eAAe,KAAK;AACxB,QAAI,gBAAgB,aAAa,SAAS;AACtC,aAAO,aAAa,QAAQ,KAAK;AAAA,IACrC,OACK;AACD,cAAQ,MAAM,gBAAgB,KAAK,EAAE,qBAAqB;AAAA,IAC9D;AAAA,EACJ;AAAA,EAEA,iBACI,YACA,UACI;AACJ,QAAI,CAAC,KAAK,SAAS;AACf;AAAA,IACJ;AACA,QAAI,KAAK,WAAW;AAChB;AAAA,IACJ;AACA,QAAI,eAAe,KAAK;AACxB,QAAI,oBAAoB,KAAK;AAC7B,QAAI,CAAC,gBAAgB,sBAAsB,QAAW;AAClD,cAAQ,MAAM,gBAAgB,KAAK,EAAE,uBAAuB;AAC5D;AAAA,IACJ;AACA,QAAI,aAAa,WAAW;AACxB,UAAI,iBAAiB,oBAAoB;AACzC,0BAAoB;AACpB,UAAI,YAAY,KAAK;AACrB,UAAI,gBAAgB,aAAa,OAAO;AACpC,qBAAa,MAAM,QAAQ;AAAA,MAC/B;AACA,UAAI,aAAa,UAAU,SAAS;AAChC,eAAO,UAAU,QAAQ,UAAU;AAAA,MACvC;AAAA,IACJ;AAAA,EACJ;AACJ","sourcesContent":["import { GraphicItemType, OnEndStage, OnRenderGraphicItemProps, OnStartStage } from \"@drincs/nqtr/dist/override\";\nimport { StoredClassModel } from \"@drincs/pixi-vn\";\nimport { QuestProps } from \"../../interface\";\nimport Stage, { StageQuest } from \"./Stage\";\n\nconst QUEST_CATEGORY = \"__nqtr-quest__\"\n\nexport default class Quest extends StoredClassModel {\n constructor(id: string, stages: Stage[], props: QuestProps) {\n super(QUEST_CATEGORY, id)\n this._stages = stages\n this._name = props.name || \"\"\n this._description = props.description || \"\"\n this._renderIcon = props.renderIcon\n this._renderImage = props.renderImage\n this._isInDevelopment = props.isInDevelopment || false\n }\n private _stages: Stage[]\n get stages(): StageQuest[] {\n return this._stages.map((stage, index) => {\n return new StageQuest(stage.id, stage)\n })\n }\n\n private _name: string\n get name(): string {\n return this._name\n }\n\n private _description: string\n get description(): string {\n return this._description\n }\n\n private _renderIcon?: GraphicItemType | ((room: Quest, props: OnRenderGraphicItemProps) => GraphicItemType)\n /**\n * The function for rendering the icon of the quest.\n */\n get renderIcon(): ((props: OnRenderGraphicItemProps) => GraphicItemType) | undefined {\n let render = this._renderIcon\n if (render === undefined) {\n return undefined\n }\n if (typeof render === \"function\") {\n return (props: OnRenderGraphicItemProps) => {\n return render(this, props)\n }\n }\n return (props: OnRenderGraphicItemProps) => render\n }\n\n private _renderImage?: GraphicItemType | ((room: Quest, props: OnRenderGraphicItemProps) => GraphicItemType)\n /**\n * The function for rendering the image of the quest.\n */\n get renderImage(): ((props: OnRenderGraphicItemProps) => GraphicItemType) | undefined {\n let render = this._renderImage\n if (render === undefined) {\n return undefined\n }\n if (typeof render === \"function\") {\n return (props: OnRenderGraphicItemProps) => {\n return render(this, props)\n }\n }\n return (props: OnRenderGraphicItemProps) => render\n }\n\n private _isInDevelopment: boolean\n get isInDevelopment(): boolean {\n return this._isInDevelopment\n }\n\n get currentStageIndex(): number | undefined {\n return this.getStorageProperty<number>('currentStageIndex')\n }\n private set currentStageIndex(value: number | undefined) {\n this.setStorageProperty('currentStageIndex', value)\n }\n\n get currentStage(): StageQuest | undefined {\n let index = this.currentStageIndex\n if (index === undefined || index >= this.stages.length) {\n return undefined\n }\n return this.stages[index]\n }\n\n get started(): boolean {\n return this.currentStageIndex !== undefined\n }\n\n get completed(): boolean {\n return this.currentStageIndex === this.stages.length\n }\n\n start(props: OnStartStage): void {\n if (this.started) {\n console.warn(`[NQTR] Quest ${this.id} is already started`)\n return\n }\n if (this.stages.length === 0) {\n console.error(`[NQTR] Quest ${this.id} has no stages`)\n return\n }\n this.currentStageIndex = 0\n let currentStage = this.currentStage\n if (currentStage && currentStage.onStart) {\n return currentStage.onStart(props)\n }\n else {\n console.error(`[NQTR] Quest ${this.id} has no start stage`)\n }\n }\n\n tryToGoNextStage(\n startProps: OnStartStage,\n endProps: OnEndStage\n ): void {\n if (!this.started) {\n return\n }\n if (this.completed) {\n return\n }\n let currentStage = this.currentStage\n let currentStageIndex = this.currentStageIndex\n if (!currentStage || currentStageIndex === undefined) {\n console.error(`[NQTR] Quest ${this.id} has no current stage`)\n return\n }\n if (currentStage.completed) {\n let nextStageIndex = currentStageIndex + 1\n currentStageIndex = nextStageIndex\n let nextStage = this.currentStage\n if (currentStage && currentStage.onEnd) {\n currentStage.onEnd(endProps)\n }\n if (nextStage && nextStage.onStart) {\n return nextStage.onStart(startProps)\n }\n }\n }\n}\n","import { GraphicItemType, OnEndStage, OnRenderGraphicItemProps, OnStartStage } from \"@drincs/nqtr/dist/override\";\nimport { StoredClassModel, getFlag } from \"@drincs/pixi-vn\";\nimport { StageProps } from \"../../interface\";\nimport StageFlags from \"../../interface/quest/StageFlags\";\nimport { TimeManager } from \"../../managers\";\nimport { QuestsRequiredType } from \"../../types/QuestsRequired\";\nimport Goal, { GoalStage } from \"./Goal\";\n\nconst STAGE_CATEGORY = \"__nqtr-stage__\"\n\nexport default class Stage extends StoredClassModel implements StageProps {\n constructor(id: string, props: StageProps) {\n super(STAGE_CATEGORY, id)\n this._name = props.name || \"\"\n this._defaultGoals = props.goals || []\n this._flags = props.flags || []\n this._description = props.description || \"\"\n this._adviceDescription = props.adviceDescription || \"\"\n this._renderImage = props.renderImage\n this._daysRequiredToStart = props.daysRequiredToStart\n this._flagsRequiredToStart = props.flagsRequired || []\n this._questsRequiredToStart = props.questsRequired || []\n this._requestDescriptionToStart = props.requestDescription || \"\"\n this._onStart = props.onStart\n this._onEnd = props.onEnd\n }\n\n private _name: string\n get name(): string {\n return this._name\n }\n\n private _description: string\n get description(): string {\n return this._description\n }\n\n private _adviceDescription: string\n get adviceDescription(): string {\n return this._adviceDescription\n }\n\n private _renderImage?: GraphicItemType | ((room: Stage, props: OnRenderGraphicItemProps) => GraphicItemType)\n /**\n * The function for rendering the image of the stage.\n */\n get renderImage(): ((props: OnRenderGraphicItemProps) => GraphicItemType) | undefined {\n let render = this._renderImage\n if (render === undefined) {\n return undefined\n }\n if (typeof render === \"function\") {\n return (props: OnRenderGraphicItemProps) => {\n return render(this, props)\n }\n }\n return (props: OnRenderGraphicItemProps) => render\n }\n\n private _defaultGoals: Goal[]\n get defaultGoals(): Goal[] {\n return this._defaultGoals\n }\n\n private _flags: StageFlags[]\n /**\n * The list of flags that the player must complete to finish the stage.\n */\n get flags(): StageFlags[] {\n return this._flags\n }\n\n // request to start\n\n private _daysRequiredToStart?: number\n get daysRequiredToStart(): number {\n return this._daysRequiredToStart || 0\n }\n\n private _flagsRequiredToStart: StageFlags[]\n get flagsRequiredToStart(): StageFlags[] {\n return this._flagsRequiredToStart\n }\n\n private _questsRequiredToStart: QuestsRequiredType[]\n get questsRequiredToStart(): QuestsRequiredType[] {\n return this._questsRequiredToStart || []\n }\n\n private _requestDescriptionToStart: string\n get requestDescriptionToStart(): string {\n return this._requestDescriptionToStart\n }\n\n // function\n\n private _onStart?: (props: OnStartStage) => void\n get onStart(): undefined | ((props: OnStartStage) => void) {\n return this._onStart\n }\n\n private _onEnd?: (props: OnEndStage) => void\n get onEnd(): undefined | ((props: OnEndStage) => void) {\n return this._onEnd\n }\n}\n\nexport class StageQuest extends Stage {\n constructor(id: string, props: StageProps) {\n super(id, props)\n }\n\n get completed(): boolean {\n let storedCompleted = this.getStorageProperty<boolean>('completed')\n if (storedCompleted) {\n return storedCompleted\n }\n if (!this.flags.every(flag => getFlag(flag.flag))) {\n return false\n }\n if (!this.goals.every(goal => goal.completed)) {\n return false\n }\n return true\n }\n set completed(value: boolean) {\n this.setStorageProperty('completed', value)\n }\n\n /**\n * The list of goals that the player needs to complete to finish the stage.\n */\n get goals(): GoalStage[] {\n return this.defaultGoals.map((goal) => {\n return new GoalStage(goal.id, this.id, goal)\n })\n }\n\n private get prevStageEndDay(): number | undefined {\n return this.getStorageProperty<number>('prevStageEndDay')\n }\n private set prevStageEndDay(value: number | undefined) {\n this.setStorageProperty('prevStageEndDay', value)\n }\n\n get startDay(): number | undefined {\n let prevStageEndDay = this.prevStageEndDay\n if (prevStageEndDay === undefined) {\n return undefined\n }\n return prevStageEndDay + this.daysRequiredToStart\n }\n\n get canStart(): boolean {\n let daysRequired = this.daysRequiredToStart\n if (daysRequired > 0) {\n let prevStageEndDay = this.prevStageEndDay\n if (prevStageEndDay === undefined) {\n return false\n }\n if (prevStageEndDay + daysRequired > TimeManager.currentDay) {\n return false\n }\n }\n if (this.flagsRequiredToStart.length > 0 && !this.flagsRequiredToStart.every(flag => getFlag(flag.flag))) {\n return false\n }\n if (this.questsRequiredToStart.length > 0 && !this.questsRequiredToStart.every(q =>\n q.quest.currentStageIndex && q.quest.currentStageIndex >= q.stageNumber\n )) {\n return false\n }\n return true\n }\n\n get onStart(): undefined | ((props: OnStartStage) => void) {\n if (this.daysRequiredToStart > 0) {\n this.prevStageEndDay = TimeManager.currentDay\n }\n return super.onStart\n }\n}\n","import { GameStorageManager } from \"@drincs/pixi-vn\";\nimport { ITimeStlot, TimeSettings } from \"../types/TimeSettings\";\n\nconst TIME_SETTINGS_KEY = '___nqtr-time_manager_settings___';\nconst TIME_DATA_KEY = '___nqtr-time_manager_data___';\n\ntype ITimeData = {\n currentHour?: number\n currentDay?: number\n}\n\nexport default class TimeManager {\n private constructor() { }\n private static editSettings(settings: TimeSettings) {\n let data: any = {}\n if (typeof settings.minDayHours === 'number') {\n data['minDayHours'] = settings.minDayHours\n }\n if (typeof settings.maxDayHours === 'number') {\n data['maxDayHours'] = settings.maxDayHours\n }\n if (typeof settings.minDayHours === 'number') {\n data['defaultTimeSpent'] = settings.defaultTimeSpent\n }\n if (Array.isArray(settings.timeSlots)) {\n data['timeSlots'] = settings.timeSlots\n }\n if (typeof settings.weekLength === 'number') {\n data['weekLength'] = settings.weekLength\n }\n if (typeof settings.weekendStartDay === 'number') {\n let weekLength = settings.weekLength || TimeManager.weekLength\n if (settings.weekendStartDay >= weekLength) {\n console.warn(`[NQTR] Weekend start day should be less than week length ${weekLength}`)\n }\n data['weekendStartDay'] = settings.weekendStartDay\n }\n if (Array.isArray(settings.weekDaysNames)) {\n let weekLength = settings.weekLength || TimeManager.weekLength\n if (settings.weekDaysNames.length !== weekLength) {\n console.warn(`[NQTR] Week days names should be equal to week length ${weekLength}`)\n }\n data['weekDaysNames'] = settings.weekDaysNames\n }\n GameStorageManager.setVariable(TIME_SETTINGS_KEY, data)\n }\n /**\n * Get time settings\n * @default {}\n */\n static get settings(): TimeSettings {\n let settings = GameStorageManager.getVariable<TimeSettings>(TIME_SETTINGS_KEY) || {}\n return settings\n }\n /**\n * Set time settings, Is very important to set the settings before using the nqtr library, bacause more of the features are based on the time settings.\n */\n static set settings(value: TimeSettings) {\n TimeManager.editSettings(value)\n }\n static get minDayHours(): number {\n let result = 0\n let settings = GameStorageManager.getVariable<TimeSettings>(TIME_SETTINGS_KEY)\n if (settings && settings.hasOwnProperty('minDayHours')) {\n result = settings.minDayHours || 0\n }\n return result\n }\n static get maxDayHours(): number {\n let result = 24\n let settings = GameStorageManager.getVariable<TimeSettings>(TIME_SETTINGS_KEY)\n if (settings && settings.hasOwnProperty('maxDayHours')) {\n result = settings.maxDayHours || 24\n }\n return result\n }\n static get defaultTimeSpent(): number {\n let result = 1\n let settings = GameStorageManager.getVariable<TimeSettings>(TIME_SETTINGS_KEY)\n if (settings && settings.hasOwnProperty('defaultTimeSpent')) {\n result = settings.defaultTimeSpent || 1\n }\n return result\n }\n static get timeSlots(): ITimeStlot[] {\n let result: ITimeStlot[] = []\n let settings = GameStorageManager.getVariable<TimeSettings>(TIME_SETTINGS_KEY)\n if (settings && settings.hasOwnProperty('timeSlots')) {\n result = settings.timeSlots || []\n }\n return result\n }\n static get weekLength(): number {\n let result = 7\n let settings = GameStorageManager.getVariable<TimeSettings>(TIME_SETTINGS_KEY)\n if (settings && settings.hasOwnProperty('weekLength')) {\n result = settings.weekLength || 7\n }\n return result\n }\n static get weekendStartDay(): number {\n let result = TimeManager.weekLength - 1\n let settings = GameStorageManager.getVariable<TimeSettings>(TIME_SETTINGS_KEY)\n if (settings && settings.hasOwnProperty('weekendStartDay')) {\n result = settings.weekendStartDay || TimeManager.weekLength - 1\n }\n return result\n }\n static get weekDaysNames(): string[] {\n let result: string[] = []\n let settings = GameStorageManager.getVariable<TimeSettings>(TIME_SETTINGS_KEY)\n if (settings && settings.hasOwnProperty('weekDaysNames')) {\n result = settings.weekDaysNames || result\n }\n return result\n }\n\n /**\n * Get the current hour\n */\n static get currentHour(): number {\n let data = GameStorageManager.getVariable<ITimeData>(TIME_DATA_KEY) || {}\n if (data.hasOwnProperty('currentHour') && typeof data.currentHour === 'number') {\n return data.currentHour\n }\n return TimeManager.minDayHours\n }\n static set currentHour(value: number | undefined) {\n let data = GameStorageManager.getVariable<ITimeData>(TIME_DATA_KEY) || {}\n if (typeof value === 'number') {\n data.currentHour = value\n } else {\n delete data.currentHour\n }\n GameStorageManager.setVariable(TIME_DATA_KEY, data)\n }\n /**\n * Get the current day\n */\n static get currentDay(): number {\n let data = GameStorageManager.getVariable<ITimeData>(TIME_DATA_KEY) || {}\n if (data.hasOwnProperty('currentDay') && typeof data.currentDay === 'number') {\n return data.currentDay\n }\n return 0\n }\n static set currentDay(value: number | undefined) {\n let data = GameStorageManager.getVariable<ITimeData>(TIME_DATA_KEY) || {}\n if (typeof value === 'number') {\n data.currentDay = value\n }\n else {\n delete data.currentDay\n }\n GameStorageManager.setVariable(TIME_DATA_KEY, data)\n }\n /**\n * If the current day is greater than or equal to the weekend start day, then it will return true.\n */\n static get isWeekend(): boolean {\n return TimeManager.currentWeekDayNumber >= TimeManager.weekendStartDay\n }\n /**\n * Get the current week day number (1-TimeManager.weekLength).\n * For example, if the week length is 7 and the current day is 10, then the result will be 4.\n */\n static get currentWeekDayNumber(): number {\n let result = TimeManager.currentDay % TimeManager.weekLength\n return result + 1\n }\n /**\n * Get the current week day name. If the week days names are not defined, then it will return undefined.\n * For example, if the week days names are ['Monday', 'Tuesday', 'Wednesday', 'Thursday', 'Friday', 'Saturday', 'Sunday'] and the current day is 10, then the result will be 'Thursday'.\n * @default \"\"\n */\n static get currentDayName(): string {\n let weekDayNumber = TimeManager.currentWeekDayNumber - 1\n if (weekDayNumber >= TimeManager.weekDaysNames.length) {\n console.warn(`[NQTR] Week day name is not defined for day ${weekDayNumber}`, TimeManager.weekDaysNames)\n return \"\"\n }\n return TimeManager.weekDaysNames[weekDayNumber]\n }\n /**\n * Get the current TimeManager.timeSlots index.\n * You can use this property to create \"Image that changes based on the time period\":\n * @example\n * ```tsx\n * import { TimeManager } from '@drincs/nqtr';\n * \n * function changeBackground() {\n * return (\n * <img src={`background-${TimeManager.currentTimeSlot}.png`} />\n * )\n * }\n */\n static get currentTimeSlot(): number {\n if (TimeManager.timeSlots.length === 0) {\n console.warn('[NQTR] Time slots are not defined')\n return 0\n }\n for (let index = 0; index < TimeManager.timeSlots.length; index++) {\n let slot = TimeManager.timeSlots[index]\n if (TimeManager.timeSlots.length > index + 1) {\n if (TimeManager.nowIsBetween(slot.startHour, TimeManager.timeSlots[index + 1].startHour)) {\n return index\n }\n }\n }\n return TimeManager.timeSlots.length - 1\n }\n\n /**\n * This function will increase the current hour by the given time spent.\n * If the new hour is greater than or equal to the max day hours, then it will increase the day and set the new hour.\n * @param timeSpent is the time spent in hours (default: TimeManager.defaultTimeSpent)\n * @returns TimeManager.currentHour\n */\n static increaseHour(timeSpent: number = TimeManager.defaultTimeSpent): number {\n let newHour = TimeManager.currentHour + timeSpent\n if (newHour >= TimeManager.maxDayHours) {\n TimeManager.increaseDay()\n newHour = TimeManager.minDayHours + (newHour - TimeManager.maxDayHours)\n }\n TimeManager.currentHour = newHour\n return TimeManager.currentHour\n }\n\n /**\n * This function will increase the current day by the given days.\n * @param newDayHour is the hour of the new day (default: TimeManager.minDayHours)\n * @param days is the number of days to increase (default: 1)\n * @returns TimeManager.currentDay\n */\n static increaseDay(newDayHour: number = TimeManager.minDayHours, days: number = 1): number {\n let newDay = TimeManager.currentDay + days\n TimeManager.currentDay = newDay\n TimeManager.currentHour = newDayHour\n return TimeManager.currentDay\n }\n\n /**\n * This function will check if the current hour is between the given hours.\n * @param fromHour the starting hour. If the TimeManager.currentHour is equal to this hour, the function will return true.\n * @param toHour the ending hour.\n * @returns true if the current hour is between the given hours, otherwise false.\n */\n static nowIsBetween(fromHour: number, toHour: number): boolean {\n let currentHour = TimeManager.currentHour\n if (fromHour < toHour) {\n return currentHour >= fromHour && currentHour < toHour\n }\n return currentHour >= fromHour || currentHour < toHour\n }\n}\n","import { StoredClassModel } from \"@drincs/pixi-vn\"\nimport { GoalProps } from \"../../interface\"\n\nconst GOAL_CATEGORY = \"__nqtr-goal__\"\n\nexport default class Goal extends StoredClassModel implements GoalProps {\n constructor(id: string, props: GoalProps) {\n super(GOAL_CATEGORY, id)\n this._description = props.description\n this._need = props.need || 1\n this._defaultHave = props.have || 0\n }\n\n private _description: string\n /**\n * The description of the goal.\n */\n get description(): string {\n return this._description\n }\n\n private _need: number\n get need(): number {\n return this._need\n }\n\n private _defaultHave: number\n get defaultHave(): number {\n return this._defaultHave\n }\n}\n\nexport class GoalStage extends Goal {\n constructor(id: string, stageId: string, props: GoalProps) {\n super(id, props)\n this._stageId = stageId\n }\n\n private _stageId?: string\n get stageId(): string | undefined {\n return this._stageId\n }\n set stageId(value: string) {\n this._stageId = value\n }\n\n get have(): number {\n return this.getStorageProperty<number>('have-' + this._stageId) || this.defaultHave\n }\n set have(value: number) {\n if (!this._stageId) {\n console.error(`[NQTR] The stage id is not set for the goal ${this.id}, so the have value can't be set.`)\n return\n }\n this.setStorageProperty('have-' + this._stageId, value)\n }\n\n get completed(): boolean {\n return this.have >= this.need\n }\n set completed(value: boolean) {\n if (value) {\n this.have = this.need\n } else {\n console.warn(`[NQTR] The goal can't be set as not completed. You must edit the have value manually.`)\n }\n }\n find(): void {\n this.have++\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../../../src/classes/quest/Quest.ts","../../../src/classes/quest/Stage.ts","../../../src/managers/TimeManager.ts","../../../src/classes/quest/Goal.ts"],"names":["StoredClassModel"],"mappings":";AACA,SAAS,oBAAAA,yBAAwB;;;ACAjC,SAAS,oBAAAA,mBAAkB,eAAe;;;ACD1C,SAAS,0BAA0B;AAGnC,IAAM,oBAAoB;AAC1B,IAAM,gBAAgB;AAOtB,IAAqB,cAArB,MAAqB,aAAY;AAAA,EACrB,cAAc;AAAA,EAAE;AAAA,EACxB,OAAe,aAAa,UAAwB;AAChD,QAAI,OAAY,CAAC;AACjB,QAAI,OAAO,SAAS,gBAAgB,UAAU;AAC1C,WAAK,aAAa,IAAI,SAAS;AAAA,IACnC;AACA,QAAI,OAAO,SAAS,gBAAgB,UAAU;AAC1C,WAAK,aAAa,IAAI,SAAS;AAAA,IACnC;AACA,QAAI,OAAO,SAAS,gBAAgB,UAAU;AAC1C,WAAK,kBAAkB,IAAI,SAAS;AAAA,IACxC;AACA,QAAI,MAAM,QAAQ,SAAS,SAAS,GAAG;AACnC,WAAK,WAAW,IAAI,SAAS;AAAA,IACjC;AACA,QAAI,OAAO,SAAS,eAAe,UAAU;AACzC,WAAK,YAAY,IAAI,SAAS;AAAA,IAClC;AACA,QAAI,OAAO,SAAS,oBAAoB,UAAU;AAC9C,UAAI,aAAa,SAAS,cAAc,aAAY;AACpD,UAAI,SAAS,mBAAmB,YAAY;AACxC,gBAAQ,KAAK,4DAA4D,UAAU,EAAE;AAAA,MACzF;AACA,WAAK,iBAAiB,IAAI,SAAS;AAAA,IACvC;AACA,QAAI,MAAM,QAAQ,SAAS,aAAa,GAAG;AACvC,UAAI,aAAa,SAAS,cAAc,aAAY;AACpD,UAAI,SAAS,cAAc,WAAW,YAAY;AAC9C,gBAAQ,KAAK,yDAAyD,UAAU,EAAE;AAAA,MACtF;AACA,WAAK,eAAe,IAAI,SAAS;AAAA,IACrC;AACA,uBAAmB,YAAY,mBAAmB,IAAI;AAAA,EAC1D;AAAA;AAAA;AAAA;AAAA;AAAA,EAKA,WAAW,WAAyB;AAChC,QAAI,WAAW,mBAAmB,YAA0B,iBAAiB,KAAK,CAAC;AACnF,WAAO;AAAA,EACX;AAAA;AAAA;AAAA;AAAA,EAIA,WAAW,SAAS,OAAqB;AACrC,iBAAY,aAAa,KAAK;AAAA,EAClC;AAAA,EACA,WAAW,cAAsB;AAC7B,QAAI,SAAS;AACb,QAAI,WAAW,mBAAmB,YAA0B,iBAAiB;AAC7E,QAAI,YAAY,SAAS,eAAe,aAAa,GAAG;AACpD,eAAS,SAAS,eAAe;AAAA,IACrC;AACA,WAAO;AAAA,EACX;AAAA,EACA,WAAW,cAAsB;AAC7B,QAAI,SAAS;AACb,QAAI,WAAW,mBAAmB,YAA0B,iBAAiB;AAC7E,QAAI,YAAY,SAAS,eAAe,aAAa,GAAG;AACpD,eAAS,SAAS,eAAe;AAAA,IACrC;AACA,WAAO;AAAA,EACX;AAAA,EACA,WAAW,mBAA2B;AAClC,QAAI,SAAS;AACb,QAAI,WAAW,mBAAmB,YAA0B,iBAAiB;AAC7E,QAAI,YAAY,SAAS,eAAe,kBAAkB,GAAG;AACzD,eAAS,SAAS,oBAAoB;AAAA,IAC1C;AACA,WAAO;AAAA,EACX;AAAA,EACA,WAAW,YAA0B;AACjC,QAAI,SAAuB,CAAC;AAC5B,QAAI,WAAW,mBAAmB,YAA0B,iBAAiB;AAC7E,QAAI,YAAY,SAAS,eAAe,WAAW,GAAG;AAClD,eAAS,SAAS,aAAa,CAAC;AAAA,IACpC;AACA,WAAO;AAAA,EACX;AAAA,EACA,WAAW,aAAqB;AAC5B,QAAI,SAAS;AACb,QAAI,WAAW,mBAAmB,YAA0B,iBAAiB;AAC7E,QAAI,YAAY,SAAS,eAAe,YAAY,GAAG;AACnD,eAAS,SAAS,cAAc;AAAA,IACpC;AACA,WAAO;AAAA,EACX;AAAA,EACA,WAAW,kBAA0B;AACjC,QAAI,SAAS,aAAY,aAAa;AACtC,QAAI,WAAW,mBAAmB,YAA0B,iBAAiB;AAC7E,QAAI,YAAY,SAAS,eAAe,iBAAiB,GAAG;AACxD,eAAS,SAAS,mBAAmB,aAAY,aAAa;AAAA,IAClE;AACA,WAAO;AAAA,EACX;AAAA,EACA,WAAW,gBAA0B;AACjC,QAAI,SAAmB,CAAC;AACxB,QAAI,WAAW,mBAAmB,YAA0B,iBAAiB;AAC7E,QAAI,YAAY,SAAS,eAAe,eAAe,GAAG;AACtD,eAAS,SAAS,iBAAiB;AAAA,IACvC;AACA,WAAO;AAAA,EACX;AAAA;AAAA;AAAA;AAAA,EAKA,WAAW,cAAsB;AAC7B,QAAI,OAAO,mBAAmB,YAAuB,aAAa,KAAK,CAAC;AACxE,QAAI,KAAK,eAAe,aAAa,KAAK,OAAO,KAAK,gBAAgB,UAAU;AAC5E,aAAO,KAAK;AAAA,IAChB;AACA,WAAO,aAAY;AAAA,EACvB;AAAA,EACA,WAAW,YAAY,OAA2B;AAC9C,QAAI,OAAO,mBAAmB,YAAuB,aAAa,KAAK,CAAC;AACxE,QAAI,OAAO,UAAU,UAAU;AAC3B,WAAK,cAAc;AAAA,IACvB,OAAO;AACH,aAAO,KAAK;AAAA,IAChB;AACA,uBAAmB,YAAY,eAAe,IAAI;AAAA,EACtD;AAAA;AAAA;AAAA;AAAA,EAIA,WAAW,aAAqB;AAC5B,QAAI,OAAO,mBAAmB,YAAuB,aAAa,KAAK,CAAC;AACxE,QAAI,KAAK,eAAe,YAAY,KAAK,OAAO,KAAK,eAAe,UAAU;AAC1E,aAAO,KAAK;AAAA,IAChB;AACA,WAAO;AAAA,EACX;AAAA,EACA,WAAW,WAAW,OAA2B;AAC7C,QAAI,OAAO,mBAAmB,YAAuB,aAAa,KAAK,CAAC;AACxE,QAAI,OAAO,UAAU,UAAU;AAC3B,WAAK,aAAa;AAAA,IACtB,OACK;AACD,aAAO,KAAK;AAAA,IAChB;AACA,uBAAmB,YAAY,eAAe,IAAI;AAAA,EACtD;AAAA;AAAA;AAAA;AAAA,EAIA,WAAW,YAAqB;AAC5B,WAAO,aAAY,wBAAwB,aAAY;AAAA,EAC3D;AAAA;AAAA;AAAA;AAAA;AAAA,EAKA,WAAW,uBAA+B;AACtC,QAAI,SAAS,aAAY,aAAa,aAAY;AAClD,WAAO,SAAS;AAAA,EACpB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,WAAW,iBAAyB;AAChC,QAAI,gBAAgB,aAAY,uBAAuB;AACvD,QAAI,iBAAiB,aAAY,cAAc,QAAQ;AACnD,cAAQ,KAAK,+CAA+C,aAAa,IAAI,aAAY,aAAa;AACtG,aAAO;AAAA,IACX;AACA,WAAO,aAAY,cAAc,aAAa;AAAA,EAClD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAcA,WAAW,kBAA0B;AACjC,QAAI,aAAY,UAAU,WAAW,GAAG;AACpC,cAAQ,KAAK,mCAAmC;AAChD,aAAO;AAAA,IACX;AACA,aAAS,QAAQ,GAAG,QAAQ,aAAY,UAAU,QAAQ,SAAS;AAC/D,UAAI,OAAO,aAAY,UAAU,KAAK;AACtC,UAAI,aAAY,UAAU,SAAS,QAAQ,GAAG;AAC1C,YAAI,aAAY,aAAa,KAAK,WAAW,aAAY,UAAU,QAAQ,CAAC,EAAE,SAAS,GAAG;AACtF,iBAAO;AAAA,QACX;AAAA,MACJ;AAAA,IACJ;AACA,WAAO,aAAY,UAAU,SAAS;AAAA,EAC1C;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,OAAO,aAAa,YAAoB,aAAY,kBAA0B;AAC1E,QAAI,UAAU,aAAY,cAAc;AACxC,QAAI,WAAW,aAAY,aAAa;AACpC,mBAAY,YAAY;AACxB,gBAAU,aAAY,eAAe,UAAU,aAAY;AAAA,IAC/D;AACA,iBAAY,cAAc;AAC1B,WAAO,aAAY;AAAA,EACvB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,OAAO,YAAY,aAAqB,aAAY,aAAa,OAAe,GAAW;AACvF,QAAI,SAAS,aAAY,aAAa;AACtC,iBAAY,aAAa;AACzB,iBAAY,cAAc;AAC1B,WAAO,aAAY;AAAA,EACvB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,OAAO,aAAa,UAAkB,QAAyB;AAC3D,QAAI,cAAc,aAAY;AAC9B,QAAI,WAAW,QAAQ;AACnB,aAAO,eAAe,YAAY,cAAc;AAAA,IACpD;AACA,WAAO,eAAe,YAAY,cAAc;AAAA,EACpD;AACJ;;;AC9PA,SAAS,wBAAwB;AAGjC,IAAM,gBAAgB;AAEtB,IAAqB,OAArB,cAAkC,iBAAsC;AAAA,EACpE,YAAY,IAAY,OAAkB;AACtC,UAAM,eAAe,EAAE;AACvB,SAAK,eAAe,MAAM;AAC1B,SAAK,QAAQ,MAAM,QAAQ;AAC3B,SAAK,eAAe,MAAM,QAAQ;AAAA,EACtC;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,cAAsB;AACtB,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,OAAe;AACf,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,cAAsB;AACtB,WAAO,KAAK;AAAA,EAChB;AACJ;AAEO,IAAM,YAAN,cAAwB,KAAK;AAAA,EAChC,YAAY,IAAY,SAAiB,OAAkB;AACvD,UAAM,IAAI,KAAK;AACf,SAAK,WAAW;AAAA,EACpB;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,UAA8B;AAC9B,WAAO,KAAK;AAAA,EAChB;AAAA,EACA,IAAI,QAAQ,OAAe;AACvB,SAAK,WAAW;AAAA,EACpB;AAAA;AAAA;AAAA;AAAA,EAKA,IAAI,OAAe;AACf,WAAO,KAAK,mBAA2B,UAAU,KAAK,QAAQ,KAAK,KAAK;AAAA,EAC5E;AAAA,EACA,IAAI,KAAK,OAAe;AACpB,QAAI,CAAC,KAAK,UAAU;AAChB,cAAQ,MAAM,+CAA+C,KAAK,EAAE,mCAAmC;AACvG;AAAA,IACJ;AACA,SAAK,mBAAmB,UAAU,KAAK,UAAU,KAAK;AAAA,EAC1D;AAAA;AAAA;AAAA;AAAA,EAKA,IAAI,YAAqB;AACrB,WAAO,KAAK,QAAQ,KAAK;AAAA,EAC7B;AAAA,EACA,IAAI,UAAU,OAAgB;AAC1B,QAAI,OAAO;AACP,WAAK,OAAO,KAAK;AAAA,IACrB,OAAO;AACH,cAAQ,KAAK,uFAAuF;AAAA,IACxG;AAAA,EACJ;AAAA;AAAA;AAAA;AAAA,EAKA,OAAa;AACT,SAAK;AAAA,EACT;AACJ;;;AFjFA,IAAM,iBAAiB;AAEvB,IAAqB,QAArB,cAAmCA,kBAAuC;AAAA,EACtE,YAAY,IAAY,OAAmB;AACvC,UAAM,gBAAgB,EAAE;AACxB,SAAK,QAAQ,MAAM,QAAQ;AAC3B,SAAK,gBAAgB,MAAM,SAAS,CAAC;AACrC,SAAK,SAAS,MAAM,SAAS,CAAC;AAC9B,SAAK,eAAe,MAAM,eAAe;AACzC,SAAK,qBAAqB,MAAM,qBAAqB;AACrD,SAAK,eAAe,MAAM;AAC1B,SAAK,uBAAuB,MAAM;AAClC,SAAK,wBAAwB,MAAM,iBAAiB,CAAC;AACrD,SAAK,yBAAyB,MAAM,kBAAkB,CAAC;AACvD,SAAK,6BAA6B,MAAM,sBAAsB;AAC9D,SAAK,WAAW,MAAM;AACtB,SAAK,SAAS,MAAM;AAAA,EACxB;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,OAAe;AACf,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,cAAsB;AACtB,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,oBAA4B;AAC5B,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,cAAkF;AAClF,QAAI,SAAS,KAAK;AAClB,QAAI,WAAW,QAAW;AACtB,aAAO;AAAA,IACX;AACA,QAAI,OAAO,WAAW,YAAY;AAC9B,aAAO,CAAC,UAAoC;AACxC,eAAO,OAAO,MAAM,KAAK;AAAA,MAC7B;AAAA,IACJ;AACA,WAAO,CAAC,UAAoC;AAAA,EAChD;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,IAAI,eAAuB;AACvB,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,QAAsB;AACtB,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA,EAQA,IAAI,sBAA8B;AAC9B,WAAO,KAAK,wBAAwB;AAAA,EACxC;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,uBAAqC;AACrC,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,wBAA8C;AAC9C,WAAO,KAAK,0BAA0B,CAAC;AAAA,EAC3C;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,4BAAoC;AACpC,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA,EAQA,IAAI,UAAuD;AACvD,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,QAAmD;AACnD,WAAO,KAAK;AAAA,EAChB;AACJ;AAEO,IAAM,aAAN,cAAyB,MAAM;AAAA,EAClC,YAAY,IAAY,OAAmB;AACvC,UAAM,IAAI,KAAK;AAAA,EACnB;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,YAAqB;AACrB,QAAI,kBAAkB,KAAK,mBAA4B,WAAW;AAClE,QAAI,iBAAiB;AACjB,aAAO;AAAA,IACX;AACA,QAAI,CAAC,KAAK,MAAM,MAAM,UAAQ,QAAQ,KAAK,IAAI,CAAC,GAAG;AAC/C,aAAO;AAAA,IACX;AACA,QAAI,CAAC,KAAK,MAAM,MAAM,UAAQ,KAAK,SAAS,GAAG;AAC3C,aAAO;AAAA,IACX;AACA,WAAO;AAAA,EACX;AAAA,EACA,IAAI,UAAU,OAAgB;AAC1B,SAAK,mBAAmB,aAAa,KAAK;AAAA,EAC9C;AAAA;AAAA;AAAA;AAAA,EAKA,IAAI,QAAqB;AACrB,WAAO,KAAK,aAAa,IAAI,CAAC,SAAS;AACnC,aAAO,IAAI,UAAU,KAAK,IAAI,KAAK,IAAI,IAAI;AAAA,IAC/C,CAAC;AAAA,EACL;AAAA,EAEA,IAAY,kBAAsC;AAC9C,WAAO,KAAK,mBAA2B,iBAAiB;AAAA,EAC5D;AAAA,EACA,IAAY,gBAAgB,OAA2B;AACnD,SAAK,mBAAmB,mBAAmB,KAAK;AAAA,EACpD;AAAA;AAAA;AAAA;AAAA,EAKA,IAAI,WAA+B;AAC/B,QAAI,kBAAkB,KAAK;AAC3B,QAAI,oBAAoB,QAAW;AAC/B,aAAO;AAAA,IACX;AACA,WAAO,kBAAkB,KAAK;AAAA,EAClC;AAAA;AAAA;AAAA;AAAA,EAKA,IAAI,WAAoB;AACpB,QAAI,eAAe,KAAK;AACxB,QAAI,eAAe,GAAG;AAClB,UAAI,kBAAkB,KAAK;AAC3B,UAAI,oBAAoB,QAAW;AAC/B,eAAO;AAAA,MACX;AACA,UAAI,kBAAkB,eAAe,YAAY,YAAY;AACzD,eAAO;AAAA,MACX;AAAA,IACJ;AACA,QAAI,KAAK,qBAAqB,SAAS,KAAK,CAAC,KAAK,qBAAqB,MAAM,UAAQ,QAAQ,KAAK,IAAI,CAAC,GAAG;AACtG,aAAO;AAAA,IACX;AACA,QAAI,KAAK,sBAAsB,SAAS,KAAK,CAAC,KAAK,sBAAsB;AAAA,MAAM,OAC3E,EAAE,MAAM,qBAAqB,EAAE,MAAM,qBAAqB,EAAE;AAAA,IAChE,GAAG;AACC,aAAO;AAAA,IACX;AACA,WAAO;AAAA,EACX;AAAA;AAAA;AAAA;AAAA,EAKA,IAAI,UAAuD;AACvD,QAAI,KAAK,sBAAsB,GAAG;AAC9B,WAAK,kBAAkB,YAAY;AAAA,IACvC;AACA,WAAO,MAAM;AAAA,EACjB;AACJ;;;AD5NA,IAAM,iBAAiB;AAEvB,IAAqB,QAArB,cAAmCA,kBAAiB;AAAA,EAChD,YAAY,IAAY,QAAiB,OAAmB;AACxD,UAAM,gBAAgB,EAAE;AACxB,SAAK,UAAU;AACf,SAAK,QAAQ,MAAM,QAAQ;AAC3B,SAAK,eAAe,MAAM,eAAe;AACzC,SAAK,cAAc,MAAM;AACzB,SAAK,eAAe,MAAM;AAC1B,SAAK,mBAAmB,MAAM,mBAAmB;AAAA,EACrD;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,SAAuB;AACvB,WAAO,KAAK,QAAQ,IAAI,CAAC,OAAO,UAAU;AACtC,aAAO,IAAI,WAAW,MAAM,IAAI,KAAK;AAAA,IACzC,CAAC;AAAA,EACL;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,OAAe;AACf,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,cAAsB;AACtB,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,aAAiF;AACjF,QAAI,SAAS,KAAK;AAClB,QAAI,WAAW,QAAW;AACtB,aAAO;AAAA,IACX;AACA,QAAI,OAAO,WAAW,YAAY;AAC9B,aAAO,CAAC,UAAoC;AACxC,eAAO,OAAO,MAAM,KAAK;AAAA,MAC7B;AAAA,IACJ;AACA,WAAO,CAAC,UAAoC;AAAA,EAChD;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,cAAkF;AAClF,QAAI,SAAS,KAAK;AAClB,QAAI,WAAW,QAAW;AACtB,aAAO;AAAA,IACX;AACA,QAAI,OAAO,WAAW,YAAY;AAC9B,aAAO,CAAC,UAAoC;AACxC,eAAO,OAAO,MAAM,KAAK;AAAA,MAC7B;AAAA,IACJ;AACA,WAAO,CAAC,UAAoC;AAAA,EAChD;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,kBAA2B;AAC3B,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA,EAKA,IAAI,oBAAwC;AACxC,WAAO,KAAK,mBAA2B,mBAAmB;AAAA,EAC9D;AAAA,EACA,IAAY,kBAAkB,OAA2B;AACrD,SAAK,mBAAmB,qBAAqB,KAAK;AAAA,EACtD;AAAA;AAAA;AAAA;AAAA,EAKA,IAAI,eAAuC;AACvC,QAAI,QAAQ,KAAK;AACjB,QAAI,UAAU,UAAa,SAAS,KAAK,OAAO,QAAQ;AACpD,aAAO;AAAA,IACX;AACA,WAAO,KAAK,OAAO,KAAK;AAAA,EAC5B;AAAA;AAAA;AAAA;AAAA,EAKA,IAAI,UAAmB;AACnB,WAAO,KAAK,sBAAsB;AAAA,EACtC;AAAA;AAAA;AAAA;AAAA,EAKA,IAAI,YAAqB;AACrB,WAAO,KAAK,sBAAsB,KAAK,OAAO;AAAA,EAClD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,MAAM,OAA2B;AAC7B,QAAI,KAAK,SAAS;AACd,cAAQ,KAAK,gBAAgB,KAAK,EAAE,qBAAqB;AACzD;AAAA,IACJ;AACA,QAAI,KAAK,OAAO,WAAW,GAAG;AAC1B,cAAQ,MAAM,gBAAgB,KAAK,EAAE,gBAAgB;AACrD;AAAA,IACJ;AACA,SAAK,oBAAoB;AACzB,QAAI,eAAe,KAAK;AACxB,QAAI,gBAAgB,aAAa,SAAS;AACtC,aAAO,aAAa,QAAQ,KAAK;AAAA,IACrC,OACK;AACD,cAAQ,MAAM,gBAAgB,KAAK,EAAE,qBAAqB;AAAA,IAC9D;AAAA,EACJ;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,iBACI,YACA,UACO;AACP,QAAI,CAAC,KAAK,SAAS;AACf,aAAO;AAAA,IACX;AACA,QAAI,KAAK,WAAW;AAChB,aAAO;AAAA,IACX;AACA,QAAI,eAAe,KAAK;AACxB,QAAI,oBAAoB,KAAK;AAC7B,QAAI,CAAC,gBAAgB,sBAAsB,QAAW;AAClD,cAAQ,MAAM,gBAAgB,KAAK,EAAE,uBAAuB;AAC5D,aAAO;AAAA,IACX;AACA,QAAI,aAAa,WAAW;AACxB,UAAI,iBAAiB,oBAAoB;AACzC,0BAAoB;AACpB,UAAI,YAAY,KAAK;AACrB,UAAI,gBAAgB,aAAa,OAAO;AACpC,qBAAa,MAAM,QAAQ;AAAA,MAC/B;AACA,UAAI,aAAa,UAAU,SAAS;AAChC,kBAAU,QAAQ,UAAU;AAAA,MAChC;AACA,aAAO;AAAA,IACX;AACA,WAAO;AAAA,EACX;AACJ","sourcesContent":["import { GraphicItemType, OnEndStage, OnRenderGraphicItemProps, OnStartStage } from \"@drincs/nqtr/dist/override\";\nimport { StoredClassModel } from \"@drincs/pixi-vn\";\nimport { QuestProps } from \"../../interface\";\nimport Stage, { StageQuest } from \"./Stage\";\n\nconst QUEST_CATEGORY = \"__nqtr-quest__\"\n\nexport default class Quest extends StoredClassModel {\n constructor(id: string, stages: Stage[], props: QuestProps) {\n super(QUEST_CATEGORY, id)\n this._stages = stages\n this._name = props.name || \"\"\n this._description = props.description || \"\"\n this._renderIcon = props.renderIcon\n this._renderImage = props.renderImage\n this._isInDevelopment = props.isInDevelopment || false\n }\n\n private _stages: Stage[]\n /**\n * The stages of the quest.\n */\n get stages(): StageQuest[] {\n return this._stages.map((stage, index) => {\n return new StageQuest(stage.id, stage)\n })\n }\n\n private _name: string\n /**\n * The name of the quest.\n */\n get name(): string {\n return this._name\n }\n\n private _description: string\n /**\n * The description of the quest.\n */\n get description(): string {\n return this._description\n }\n\n private _renderIcon?: GraphicItemType | ((room: Quest, props: OnRenderGraphicItemProps) => GraphicItemType)\n /**\n * The function for rendering the icon of the quest.\n */\n get renderIcon(): ((props: OnRenderGraphicItemProps) => GraphicItemType) | undefined {\n let render = this._renderIcon\n if (render === undefined) {\n return undefined\n }\n if (typeof render === \"function\") {\n return (props: OnRenderGraphicItemProps) => {\n return render(this, props)\n }\n }\n return (props: OnRenderGraphicItemProps) => render\n }\n\n private _renderImage?: GraphicItemType | ((room: Quest, props: OnRenderGraphicItemProps) => GraphicItemType)\n /**\n * The function for rendering the image of the quest.\n */\n get renderImage(): ((props: OnRenderGraphicItemProps) => GraphicItemType) | undefined {\n let render = this._renderImage\n if (render === undefined) {\n return undefined\n }\n if (typeof render === \"function\") {\n return (props: OnRenderGraphicItemProps) => {\n return render(this, props)\n }\n }\n return (props: OnRenderGraphicItemProps) => render\n }\n\n private _isInDevelopment: boolean\n /**\n * If the quest is in development.\n */\n get isInDevelopment(): boolean {\n return this._isInDevelopment\n }\n\n /**\n * The index of the current stage.\n */\n get currentStageIndex(): number | undefined {\n return this.getStorageProperty<number>('currentStageIndex')\n }\n private set currentStageIndex(value: number | undefined) {\n this.setStorageProperty('currentStageIndex', value)\n }\n\n /**\n * The current stage.\n */\n get currentStage(): StageQuest | undefined {\n let index = this.currentStageIndex\n if (index === undefined || index >= this.stages.length) {\n return undefined\n }\n return this.stages[index]\n }\n\n /**\n * If the quest is started.\n */\n get started(): boolean {\n return this.currentStageIndex !== undefined\n }\n\n /**\n * If the quest is completed.\n */\n get completed(): boolean {\n return this.currentStageIndex === this.stages.length\n }\n\n /**\n * Start the quest.\n * @param props The properties for the start stage. If you not want to pass any property, you can pass an {}.\n * @returns \n */\n start(props: OnStartStage): void {\n if (this.started) {\n console.warn(`[NQTR] Quest ${this.id} is already started`)\n return\n }\n if (this.stages.length === 0) {\n console.error(`[NQTR] Quest ${this.id} has no stages`)\n return\n }\n this.currentStageIndex = 0\n let currentStage = this.currentStage\n if (currentStage && currentStage.onStart) {\n return currentStage.onStart(props)\n }\n else {\n console.error(`[NQTR] Quest ${this.id} has no start stage`)\n }\n }\n\n /**\n * Try to go to the next stage.\n * @param startProps The properties for the start stage. If you not want to pass any property, you can pass an {}.\n * @param endProps The properties for the end stage. If you not want to pass any property, you can pass an {}.\n * @returns true if the stage was changed, false otherwise.\n */\n tryToGoNextStage(\n startProps: OnStartStage,\n endProps: OnEndStage\n ): boolean {\n if (!this.started) {\n return false\n }\n if (this.completed) {\n return false\n }\n let currentStage = this.currentStage\n let currentStageIndex = this.currentStageIndex\n if (!currentStage || currentStageIndex === undefined) {\n console.error(`[NQTR] Quest ${this.id} has no current stage`)\n return false\n }\n if (currentStage.completed) {\n let nextStageIndex = currentStageIndex + 1\n currentStageIndex = nextStageIndex\n let nextStage = this.currentStage\n if (currentStage && currentStage.onEnd) {\n currentStage.onEnd(endProps)\n }\n if (nextStage && nextStage.onStart) {\n nextStage.onStart(startProps)\n }\n return true\n }\n return false\n }\n}\n","import { GraphicItemType, OnEndStage, OnRenderGraphicItemProps, OnStartStage } from \"@drincs/nqtr/dist/override\";\nimport { StoredClassModel, getFlag } from \"@drincs/pixi-vn\";\nimport { StageProps } from \"../../interface\";\nimport StageFlags from \"../../interface/quest/StageFlags\";\nimport { TimeManager } from \"../../managers\";\nimport { QuestsRequiredType } from \"../../types/QuestsRequired\";\nimport Goal, { GoalStage } from \"./Goal\";\n\nconst STAGE_CATEGORY = \"__nqtr-stage__\"\n\nexport default class Stage extends StoredClassModel implements StageProps {\n constructor(id: string, props: StageProps) {\n super(STAGE_CATEGORY, id)\n this._name = props.name || \"\"\n this._defaultGoals = props.goals || []\n this._flags = props.flags || []\n this._description = props.description || \"\"\n this._adviceDescription = props.adviceDescription || \"\"\n this._renderImage = props.renderImage\n this._daysRequiredToStart = props.daysRequiredToStart\n this._flagsRequiredToStart = props.flagsRequired || []\n this._questsRequiredToStart = props.questsRequired || []\n this._requestDescriptionToStart = props.requestDescription || \"\"\n this._onStart = props.onStart\n this._onEnd = props.onEnd\n }\n\n private _name: string\n /**\n * The name of the stage.\n */\n get name(): string {\n return this._name\n }\n\n private _description: string\n /**\n * The description of the stage.\n */\n get description(): string {\n return this._description\n }\n\n private _adviceDescription: string\n /**\n * The advice description of the stage.\n */\n get adviceDescription(): string {\n return this._adviceDescription\n }\n\n private _renderImage?: GraphicItemType | ((room: Stage, props: OnRenderGraphicItemProps) => GraphicItemType)\n /**\n * The function for rendering the image of the stage.\n */\n get renderImage(): ((props: OnRenderGraphicItemProps) => GraphicItemType) | undefined {\n let render = this._renderImage\n if (render === undefined) {\n return undefined\n }\n if (typeof render === \"function\") {\n return (props: OnRenderGraphicItemProps) => {\n return render(this, props)\n }\n }\n return (props: OnRenderGraphicItemProps) => render\n }\n\n private _defaultGoals: Goal[]\n /**\n * The list of goals that the player needs to complete to finish the stage.\n * This is the list set by the developer. if you want to get the current goals, use the goals property.\n */\n get defaultGoals(): Goal[] {\n return this._defaultGoals\n }\n\n private _flags: StageFlags[]\n /**\n * The list of flags that the player must complete to finish the stage.\n */\n get flags(): StageFlags[] {\n return this._flags\n }\n\n // request to start\n\n private _daysRequiredToStart?: number\n /**\n * The number of days required to start the stage.\n */\n get daysRequiredToStart(): number {\n return this._daysRequiredToStart || 0\n }\n\n private _flagsRequiredToStart: StageFlags[]\n /**\n * The list of flags required to start the stage.\n */\n get flagsRequiredToStart(): StageFlags[] {\n return this._flagsRequiredToStart\n }\n\n private _questsRequiredToStart: QuestsRequiredType[]\n /**\n * The list of quests required to start the stage.\n */\n get questsRequiredToStart(): QuestsRequiredType[] {\n return this._questsRequiredToStart || []\n }\n\n private _requestDescriptionToStart: string\n /**\n * The description of the request to start the stage.\n */\n get requestDescriptionToStart(): string {\n return this._requestDescriptionToStart\n }\n\n // function\n\n private _onStart?: (props: OnStartStage) => void\n /**\n * The function that will be called when the stage starts.\n */\n get onStart(): undefined | ((props: OnStartStage) => void) {\n return this._onStart\n }\n\n private _onEnd?: (props: OnEndStage) => void\n /**\n * The function that will be called when the stage ends.\n */\n get onEnd(): undefined | ((props: OnEndStage) => void) {\n return this._onEnd\n }\n}\n\nexport class StageQuest extends Stage {\n constructor(id: string, props: StageProps) {\n super(id, props)\n }\n\n /**\n * Check if the flag and goals are completed.\n * You can force the completion of the stage by setting the completed property to true.\n */\n get completed(): boolean {\n let storedCompleted = this.getStorageProperty<boolean>('completed')\n if (storedCompleted) {\n return storedCompleted\n }\n if (!this.flags.every(flag => getFlag(flag.flag))) {\n return false\n }\n if (!this.goals.every(goal => goal.completed)) {\n return false\n }\n return true\n }\n set completed(value: boolean) {\n this.setStorageProperty('completed', value)\n }\n\n /**\n * The list of goals that the player needs to complete to finish the stage.\n */\n get goals(): GoalStage[] {\n return this.defaultGoals.map((goal) => {\n return new GoalStage(goal.id, this.id, goal)\n })\n }\n\n private get prevStageEndDay(): number | undefined {\n return this.getStorageProperty<number>('prevStageEndDay')\n }\n private set prevStageEndDay(value: number | undefined) {\n this.setStorageProperty('prevStageEndDay', value)\n }\n\n /**\n * The day when the stage starts.\n */\n get startDay(): number | undefined {\n let prevStageEndDay = this.prevStageEndDay\n if (prevStageEndDay === undefined) {\n return undefined\n }\n return prevStageEndDay + this.daysRequiredToStart\n }\n\n /**\n * Check if the stage can start.\n */\n get canStart(): boolean {\n let daysRequired = this.daysRequiredToStart\n if (daysRequired > 0) {\n let prevStageEndDay = this.prevStageEndDay\n if (prevStageEndDay === undefined) {\n return false\n }\n if (prevStageEndDay + daysRequired > TimeManager.currentDay) {\n return false\n }\n }\n if (this.flagsRequiredToStart.length > 0 && !this.flagsRequiredToStart.every(flag => getFlag(flag.flag))) {\n return false\n }\n if (this.questsRequiredToStart.length > 0 && !this.questsRequiredToStart.every(q =>\n q.quest.currentStageIndex && q.quest.currentStageIndex >= q.stageNumber\n )) {\n return false\n }\n return true\n }\n\n /**\n * The function that will be called when the stage starts.\n */\n get onStart(): undefined | ((props: OnStartStage) => void) {\n if (this.daysRequiredToStart > 0) {\n this.prevStageEndDay = TimeManager.currentDay\n }\n return super.onStart\n }\n}\n","import { GameStorageManager } from \"@drincs/pixi-vn\";\nimport { ITimeStlot, TimeSettings } from \"../types/TimeSettings\";\n\nconst TIME_SETTINGS_KEY = '___nqtr-time_manager_settings___';\nconst TIME_DATA_KEY = '___nqtr-time_manager_data___';\n\ntype ITimeData = {\n currentHour?: number\n currentDay?: number\n}\n\nexport default class TimeManager {\n private constructor() { }\n private static editSettings(settings: TimeSettings) {\n let data: any = {}\n if (typeof settings.minDayHours === 'number') {\n data['minDayHours'] = settings.minDayHours\n }\n if (typeof settings.maxDayHours === 'number') {\n data['maxDayHours'] = settings.maxDayHours\n }\n if (typeof settings.minDayHours === 'number') {\n data['defaultTimeSpent'] = settings.defaultTimeSpent\n }\n if (Array.isArray(settings.timeSlots)) {\n data['timeSlots'] = settings.timeSlots\n }\n if (typeof settings.weekLength === 'number') {\n data['weekLength'] = settings.weekLength\n }\n if (typeof settings.weekendStartDay === 'number') {\n let weekLength = settings.weekLength || TimeManager.weekLength\n if (settings.weekendStartDay >= weekLength) {\n console.warn(`[NQTR] Weekend start day should be less than week length ${weekLength}`)\n }\n data['weekendStartDay'] = settings.weekendStartDay\n }\n if (Array.isArray(settings.weekDaysNames)) {\n let weekLength = settings.weekLength || TimeManager.weekLength\n if (settings.weekDaysNames.length !== weekLength) {\n console.warn(`[NQTR] Week days names should be equal to week length ${weekLength}`)\n }\n data['weekDaysNames'] = settings.weekDaysNames\n }\n GameStorageManager.setVariable(TIME_SETTINGS_KEY, data)\n }\n /**\n * Get time settings\n * @default {}\n */\n static get settings(): TimeSettings {\n let settings = GameStorageManager.getVariable<TimeSettings>(TIME_SETTINGS_KEY) || {}\n return settings\n }\n /**\n * Set time settings, Is very important to set the settings before using the nqtr library, bacause more of the features are based on the time settings.\n */\n static set settings(value: TimeSettings) {\n TimeManager.editSettings(value)\n }\n static get minDayHours(): number {\n let result = 0\n let settings = GameStorageManager.getVariable<TimeSettings>(TIME_SETTINGS_KEY)\n if (settings && settings.hasOwnProperty('minDayHours')) {\n result = settings.minDayHours || 0\n }\n return result\n }\n static get maxDayHours(): number {\n let result = 24\n let settings = GameStorageManager.getVariable<TimeSettings>(TIME_SETTINGS_KEY)\n if (settings && settings.hasOwnProperty('maxDayHours')) {\n result = settings.maxDayHours || 24\n }\n return result\n }\n static get defaultTimeSpent(): number {\n let result = 1\n let settings = GameStorageManager.getVariable<TimeSettings>(TIME_SETTINGS_KEY)\n if (settings && settings.hasOwnProperty('defaultTimeSpent')) {\n result = settings.defaultTimeSpent || 1\n }\n return result\n }\n static get timeSlots(): ITimeStlot[] {\n let result: ITimeStlot[] = []\n let settings = GameStorageManager.getVariable<TimeSettings>(TIME_SETTINGS_KEY)\n if (settings && settings.hasOwnProperty('timeSlots')) {\n result = settings.timeSlots || []\n }\n return result\n }\n static get weekLength(): number {\n let result = 7\n let settings = GameStorageManager.getVariable<TimeSettings>(TIME_SETTINGS_KEY)\n if (settings && settings.hasOwnProperty('weekLength')) {\n result = settings.weekLength || 7\n }\n return result\n }\n static get weekendStartDay(): number {\n let result = TimeManager.weekLength - 1\n let settings = GameStorageManager.getVariable<TimeSettings>(TIME_SETTINGS_KEY)\n if (settings && settings.hasOwnProperty('weekendStartDay')) {\n result = settings.weekendStartDay || TimeManager.weekLength - 1\n }\n return result\n }\n static get weekDaysNames(): string[] {\n let result: string[] = []\n let settings = GameStorageManager.getVariable<TimeSettings>(TIME_SETTINGS_KEY)\n if (settings && settings.hasOwnProperty('weekDaysNames')) {\n result = settings.weekDaysNames || result\n }\n return result\n }\n\n /**\n * Get the current hour\n */\n static get currentHour(): number {\n let data = GameStorageManager.getVariable<ITimeData>(TIME_DATA_KEY) || {}\n if (data.hasOwnProperty('currentHour') && typeof data.currentHour === 'number') {\n return data.currentHour\n }\n return TimeManager.minDayHours\n }\n static set currentHour(value: number | undefined) {\n let data = GameStorageManager.getVariable<ITimeData>(TIME_DATA_KEY) || {}\n if (typeof value === 'number') {\n data.currentHour = value\n } else {\n delete data.currentHour\n }\n GameStorageManager.setVariable(TIME_DATA_KEY, data)\n }\n /**\n * Get the current day\n */\n static get currentDay(): number {\n let data = GameStorageManager.getVariable<ITimeData>(TIME_DATA_KEY) || {}\n if (data.hasOwnProperty('currentDay') && typeof data.currentDay === 'number') {\n return data.currentDay\n }\n return 0\n }\n static set currentDay(value: number | undefined) {\n let data = GameStorageManager.getVariable<ITimeData>(TIME_DATA_KEY) || {}\n if (typeof value === 'number') {\n data.currentDay = value\n }\n else {\n delete data.currentDay\n }\n GameStorageManager.setVariable(TIME_DATA_KEY, data)\n }\n /**\n * If the current day is greater than or equal to the weekend start day, then it will return true.\n */\n static get isWeekend(): boolean {\n return TimeManager.currentWeekDayNumber >= TimeManager.weekendStartDay\n }\n /**\n * Get the current week day number (1-TimeManager.weekLength).\n * For example, if the week length is 7 and the current day is 10, then the result will be 4.\n */\n static get currentWeekDayNumber(): number {\n let result = TimeManager.currentDay % TimeManager.weekLength\n return result + 1\n }\n /**\n * Get the current week day name. If the week days names are not defined, then it will return undefined.\n * For example, if the week days names are ['Monday', 'Tuesday', 'Wednesday', 'Thursday', 'Friday', 'Saturday', 'Sunday'] and the current day is 10, then the result will be 'Thursday'.\n * @default \"\"\n */\n static get currentDayName(): string {\n let weekDayNumber = TimeManager.currentWeekDayNumber - 1\n if (weekDayNumber >= TimeManager.weekDaysNames.length) {\n console.warn(`[NQTR] Week day name is not defined for day ${weekDayNumber}`, TimeManager.weekDaysNames)\n return \"\"\n }\n return TimeManager.weekDaysNames[weekDayNumber]\n }\n /**\n * Get the current TimeManager.timeSlots index.\n * You can use this property to create \"Image that changes based on the time period\":\n * @example\n * ```tsx\n * import { TimeManager } from '@drincs/nqtr';\n * \n * function changeBackground() {\n * return (\n * <img src={`background-${TimeManager.currentTimeSlot}.png`} />\n * )\n * }\n */\n static get currentTimeSlot(): number {\n if (TimeManager.timeSlots.length === 0) {\n console.warn('[NQTR] Time slots are not defined')\n return 0\n }\n for (let index = 0; index < TimeManager.timeSlots.length; index++) {\n let slot = TimeManager.timeSlots[index]\n if (TimeManager.timeSlots.length > index + 1) {\n if (TimeManager.nowIsBetween(slot.startHour, TimeManager.timeSlots[index + 1].startHour)) {\n return index\n }\n }\n }\n return TimeManager.timeSlots.length - 1\n }\n\n /**\n * This function will increase the current hour by the given time spent.\n * If the new hour is greater than or equal to the max day hours, then it will increase the day and set the new hour.\n * @param timeSpent is the time spent in hours (default: TimeManager.defaultTimeSpent)\n * @returns TimeManager.currentHour\n */\n static increaseHour(timeSpent: number = TimeManager.defaultTimeSpent): number {\n let newHour = TimeManager.currentHour + timeSpent\n if (newHour >= TimeManager.maxDayHours) {\n TimeManager.increaseDay()\n newHour = TimeManager.minDayHours + (newHour - TimeManager.maxDayHours)\n }\n TimeManager.currentHour = newHour\n return TimeManager.currentHour\n }\n\n /**\n * This function will increase the current day by the given days.\n * @param newDayHour is the hour of the new day (default: TimeManager.minDayHours)\n * @param days is the number of days to increase (default: 1)\n * @returns TimeManager.currentDay\n */\n static increaseDay(newDayHour: number = TimeManager.minDayHours, days: number = 1): number {\n let newDay = TimeManager.currentDay + days\n TimeManager.currentDay = newDay\n TimeManager.currentHour = newDayHour\n return TimeManager.currentDay\n }\n\n /**\n * This function will check if the current hour is between the given hours.\n * @param fromHour the starting hour. If the TimeManager.currentHour is equal to this hour, the function will return true.\n * @param toHour the ending hour.\n * @returns true if the current hour is between the given hours, otherwise false.\n */\n static nowIsBetween(fromHour: number, toHour: number): boolean {\n let currentHour = TimeManager.currentHour\n if (fromHour < toHour) {\n return currentHour >= fromHour && currentHour < toHour\n }\n return currentHour >= fromHour || currentHour < toHour\n }\n}\n","import { StoredClassModel } from \"@drincs/pixi-vn\"\nimport { GoalProps } from \"../../interface\"\n\nconst GOAL_CATEGORY = \"__nqtr-goal__\"\n\nexport default class Goal extends StoredClassModel implements GoalProps {\n constructor(id: string, props: GoalProps) {\n super(GOAL_CATEGORY, id)\n this._description = props.description\n this._need = props.need || 1\n this._defaultHave = props.have || 0\n }\n\n private _description: string\n /**\n * The description of the goal.\n */\n get description(): string {\n return this._description\n }\n\n private _need: number\n /**\n * The number of times the goal must be completed.\n */\n get need(): number {\n return this._need\n }\n\n private _defaultHave: number\n /**\n * The default number of times the goal has been completed.\n */\n get defaultHave(): number {\n return this._defaultHave\n }\n}\n\nexport class GoalStage extends Goal {\n constructor(id: string, stageId: string, props: GoalProps) {\n super(id, props)\n this._stageId = stageId\n }\n\n private _stageId?: string\n /**\n * The id of the stage that the goal belongs to.\n */\n get stageId(): string | undefined {\n return this._stageId\n }\n set stageId(value: string) {\n this._stageId = value\n }\n\n /**\n * The number of times the goal has been completed.\n */\n get have(): number {\n return this.getStorageProperty<number>('have-' + this._stageId) || this.defaultHave\n }\n set have(value: number) {\n if (!this._stageId) {\n console.error(`[NQTR] The stage id is not set for the goal ${this.id}, so the have value can't be set.`)\n return\n }\n this.setStorageProperty('have-' + this._stageId, value)\n }\n\n /**\n * If the goal is completed.\n */\n get completed(): boolean {\n return this.have >= this.need\n }\n set completed(value: boolean) {\n if (value) {\n this.have = this.need\n } else {\n console.warn(`[NQTR] The goal can't be set as not completed. You must edit the have value manually.`)\n }\n }\n\n /**\n * Find the goal. It will increment the have value.\n */\n find(): void {\n this.have++\n }\n}\n"]}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import '@drincs/nqtr/dist/override';
|
|
2
2
|
import '@drincs/pixi-vn';
|
|
3
|
-
export { d as StageQuest, S as default } from '../../StageProps-
|
|
3
|
+
export { d as StageQuest, S as default } from '../../StageProps-CkXejAbn.mjs';
|
|
4
4
|
import './Goal.mjs';
|
|
5
5
|
import '../../interface/quest/StageFlags.mjs';
|
|
6
6
|
import '../../interface/quest/GoalProps.mjs';
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import '@drincs/nqtr/dist/override';
|
|
2
2
|
import '@drincs/pixi-vn';
|
|
3
|
-
export { d as StageQuest, S as default } from '../../StageProps-
|
|
3
|
+
export { d as StageQuest, S as default } from '../../StageProps-BFsiCaZT.js';
|
|
4
4
|
import './Goal.js';
|
|
5
5
|
import '../../interface/quest/StageFlags.js';
|
|
6
6
|
import '../../interface/quest/GoalProps.js';
|
|
@@ -261,9 +261,15 @@ var Goal = class extends pixiVn.StoredClassModel {
|
|
|
261
261
|
get description() {
|
|
262
262
|
return this._description;
|
|
263
263
|
}
|
|
264
|
+
/**
|
|
265
|
+
* The number of times the goal must be completed.
|
|
266
|
+
*/
|
|
264
267
|
get need() {
|
|
265
268
|
return this._need;
|
|
266
269
|
}
|
|
270
|
+
/**
|
|
271
|
+
* The default number of times the goal has been completed.
|
|
272
|
+
*/
|
|
267
273
|
get defaultHave() {
|
|
268
274
|
return this._defaultHave;
|
|
269
275
|
}
|
|
@@ -273,12 +279,18 @@ var GoalStage = class extends Goal {
|
|
|
273
279
|
super(id, props);
|
|
274
280
|
this._stageId = stageId;
|
|
275
281
|
}
|
|
282
|
+
/**
|
|
283
|
+
* The id of the stage that the goal belongs to.
|
|
284
|
+
*/
|
|
276
285
|
get stageId() {
|
|
277
286
|
return this._stageId;
|
|
278
287
|
}
|
|
279
288
|
set stageId(value) {
|
|
280
289
|
this._stageId = value;
|
|
281
290
|
}
|
|
291
|
+
/**
|
|
292
|
+
* The number of times the goal has been completed.
|
|
293
|
+
*/
|
|
282
294
|
get have() {
|
|
283
295
|
return this.getStorageProperty("have-" + this._stageId) || this.defaultHave;
|
|
284
296
|
}
|
|
@@ -289,6 +301,9 @@ var GoalStage = class extends Goal {
|
|
|
289
301
|
}
|
|
290
302
|
this.setStorageProperty("have-" + this._stageId, value);
|
|
291
303
|
}
|
|
304
|
+
/**
|
|
305
|
+
* If the goal is completed.
|
|
306
|
+
*/
|
|
292
307
|
get completed() {
|
|
293
308
|
return this.have >= this.need;
|
|
294
309
|
}
|
|
@@ -299,6 +314,9 @@ var GoalStage = class extends Goal {
|
|
|
299
314
|
console.warn(`[NQTR] The goal can't be set as not completed. You must edit the have value manually.`);
|
|
300
315
|
}
|
|
301
316
|
}
|
|
317
|
+
/**
|
|
318
|
+
* Find the goal. It will increment the have value.
|
|
319
|
+
*/
|
|
302
320
|
find() {
|
|
303
321
|
this.have++;
|
|
304
322
|
}
|
|
@@ -322,12 +340,21 @@ var Stage = class extends pixiVn.StoredClassModel {
|
|
|
322
340
|
this._onStart = props.onStart;
|
|
323
341
|
this._onEnd = props.onEnd;
|
|
324
342
|
}
|
|
343
|
+
/**
|
|
344
|
+
* The name of the stage.
|
|
345
|
+
*/
|
|
325
346
|
get name() {
|
|
326
347
|
return this._name;
|
|
327
348
|
}
|
|
349
|
+
/**
|
|
350
|
+
* The description of the stage.
|
|
351
|
+
*/
|
|
328
352
|
get description() {
|
|
329
353
|
return this._description;
|
|
330
354
|
}
|
|
355
|
+
/**
|
|
356
|
+
* The advice description of the stage.
|
|
357
|
+
*/
|
|
331
358
|
get adviceDescription() {
|
|
332
359
|
return this._adviceDescription;
|
|
333
360
|
}
|
|
@@ -346,6 +373,10 @@ var Stage = class extends pixiVn.StoredClassModel {
|
|
|
346
373
|
}
|
|
347
374
|
return (props) => render;
|
|
348
375
|
}
|
|
376
|
+
/**
|
|
377
|
+
* The list of goals that the player needs to complete to finish the stage.
|
|
378
|
+
* This is the list set by the developer. if you want to get the current goals, use the goals property.
|
|
379
|
+
*/
|
|
349
380
|
get defaultGoals() {
|
|
350
381
|
return this._defaultGoals;
|
|
351
382
|
}
|
|
@@ -355,21 +386,39 @@ var Stage = class extends pixiVn.StoredClassModel {
|
|
|
355
386
|
get flags() {
|
|
356
387
|
return this._flags;
|
|
357
388
|
}
|
|
389
|
+
/**
|
|
390
|
+
* The number of days required to start the stage.
|
|
391
|
+
*/
|
|
358
392
|
get daysRequiredToStart() {
|
|
359
393
|
return this._daysRequiredToStart || 0;
|
|
360
394
|
}
|
|
395
|
+
/**
|
|
396
|
+
* The list of flags required to start the stage.
|
|
397
|
+
*/
|
|
361
398
|
get flagsRequiredToStart() {
|
|
362
399
|
return this._flagsRequiredToStart;
|
|
363
400
|
}
|
|
401
|
+
/**
|
|
402
|
+
* The list of quests required to start the stage.
|
|
403
|
+
*/
|
|
364
404
|
get questsRequiredToStart() {
|
|
365
405
|
return this._questsRequiredToStart || [];
|
|
366
406
|
}
|
|
407
|
+
/**
|
|
408
|
+
* The description of the request to start the stage.
|
|
409
|
+
*/
|
|
367
410
|
get requestDescriptionToStart() {
|
|
368
411
|
return this._requestDescriptionToStart;
|
|
369
412
|
}
|
|
413
|
+
/**
|
|
414
|
+
* The function that will be called when the stage starts.
|
|
415
|
+
*/
|
|
370
416
|
get onStart() {
|
|
371
417
|
return this._onStart;
|
|
372
418
|
}
|
|
419
|
+
/**
|
|
420
|
+
* The function that will be called when the stage ends.
|
|
421
|
+
*/
|
|
373
422
|
get onEnd() {
|
|
374
423
|
return this._onEnd;
|
|
375
424
|
}
|
|
@@ -378,6 +427,10 @@ var StageQuest = class extends Stage {
|
|
|
378
427
|
constructor(id, props) {
|
|
379
428
|
super(id, props);
|
|
380
429
|
}
|
|
430
|
+
/**
|
|
431
|
+
* Check if the flag and goals are completed.
|
|
432
|
+
* You can force the completion of the stage by setting the completed property to true.
|
|
433
|
+
*/
|
|
381
434
|
get completed() {
|
|
382
435
|
let storedCompleted = this.getStorageProperty("completed");
|
|
383
436
|
if (storedCompleted) {
|
|
@@ -408,6 +461,9 @@ var StageQuest = class extends Stage {
|
|
|
408
461
|
set prevStageEndDay(value) {
|
|
409
462
|
this.setStorageProperty("prevStageEndDay", value);
|
|
410
463
|
}
|
|
464
|
+
/**
|
|
465
|
+
* The day when the stage starts.
|
|
466
|
+
*/
|
|
411
467
|
get startDay() {
|
|
412
468
|
let prevStageEndDay = this.prevStageEndDay;
|
|
413
469
|
if (prevStageEndDay === void 0) {
|
|
@@ -415,6 +471,9 @@ var StageQuest = class extends Stage {
|
|
|
415
471
|
}
|
|
416
472
|
return prevStageEndDay + this.daysRequiredToStart;
|
|
417
473
|
}
|
|
474
|
+
/**
|
|
475
|
+
* Check if the stage can start.
|
|
476
|
+
*/
|
|
418
477
|
get canStart() {
|
|
419
478
|
let daysRequired = this.daysRequiredToStart;
|
|
420
479
|
if (daysRequired > 0) {
|
|
@@ -436,6 +495,9 @@ var StageQuest = class extends Stage {
|
|
|
436
495
|
}
|
|
437
496
|
return true;
|
|
438
497
|
}
|
|
498
|
+
/**
|
|
499
|
+
* The function that will be called when the stage starts.
|
|
500
|
+
*/
|
|
439
501
|
get onStart() {
|
|
440
502
|
if (this.daysRequiredToStart > 0) {
|
|
441
503
|
this.prevStageEndDay = TimeManager.currentDay;
|