@drincs/nqtr 0.2.0 → 0.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (69) hide show
  1. package/dist/{StageProps-DCZkZHwZ.d.ts → StageProps-BFsiCaZT.d.ts} +80 -1
  2. package/dist/{StageProps-xLLR0rjD.d.mts → StageProps-CkXejAbn.d.mts} +80 -1
  3. package/dist/classes/index.d.mts +1 -1
  4. package/dist/classes/index.d.ts +1 -1
  5. package/dist/classes/index.js +37 -0
  6. package/dist/classes/index.js.map +1 -1
  7. package/dist/classes/index.mjs +37 -0
  8. package/dist/classes/index.mjs.map +1 -1
  9. package/dist/classes/navigation/Room.js.map +1 -1
  10. package/dist/classes/navigation/Room.mjs.map +1 -1
  11. package/dist/classes/quest/Goal.d.mts +18 -0
  12. package/dist/classes/quest/Goal.d.ts +18 -0
  13. package/dist/classes/quest/Goal.js +18 -0
  14. package/dist/classes/quest/Goal.js.map +1 -1
  15. package/dist/classes/quest/Goal.mjs +18 -0
  16. package/dist/classes/quest/Goal.mjs.map +1 -1
  17. package/dist/classes/quest/Quest.d.mts +1 -1
  18. package/dist/classes/quest/Quest.d.ts +1 -1
  19. package/dist/classes/quest/Quest.js +103 -4
  20. package/dist/classes/quest/Quest.js.map +1 -1
  21. package/dist/classes/quest/Quest.mjs +103 -4
  22. package/dist/classes/quest/Quest.mjs.map +1 -1
  23. package/dist/classes/quest/Stage.d.mts +1 -1
  24. package/dist/classes/quest/Stage.d.ts +1 -1
  25. package/dist/classes/quest/Stage.js +62 -0
  26. package/dist/classes/quest/Stage.js.map +1 -1
  27. package/dist/classes/quest/Stage.mjs +62 -0
  28. package/dist/classes/quest/Stage.mjs.map +1 -1
  29. package/dist/decorators/CommitmentDecorator.js +1 -1
  30. package/dist/decorators/CommitmentDecorator.js.map +1 -1
  31. package/dist/decorators/CommitmentDecorator.mjs +1 -1
  32. package/dist/decorators/CommitmentDecorator.mjs.map +1 -1
  33. package/dist/decorators/QuestDecorator.d.mts +1 -1
  34. package/dist/decorators/QuestDecorator.d.ts +1 -1
  35. package/dist/decorators/QuestDecorator.js +103 -4
  36. package/dist/decorators/QuestDecorator.js.map +1 -1
  37. package/dist/decorators/QuestDecorator.mjs +103 -4
  38. package/dist/decorators/QuestDecorator.mjs.map +1 -1
  39. package/dist/decorators/index.d.mts +1 -1
  40. package/dist/decorators/index.d.ts +1 -1
  41. package/dist/decorators/index.js +104 -5
  42. package/dist/decorators/index.js.map +1 -1
  43. package/dist/decorators/index.mjs +104 -5
  44. package/dist/decorators/index.mjs.map +1 -1
  45. package/dist/functions/ActivityFunctions.js.map +1 -1
  46. package/dist/functions/ActivityFunctions.mjs.map +1 -1
  47. package/dist/functions/NavigationFunctions.js.map +1 -1
  48. package/dist/functions/NavigationFunctions.mjs.map +1 -1
  49. package/dist/functions/RoutineFunctions.js.map +1 -1
  50. package/dist/functions/RoutineFunctions.mjs.map +1 -1
  51. package/dist/functions/index.js.map +1 -1
  52. package/dist/functions/index.mjs.map +1 -1
  53. package/dist/index.d.mts +1 -1
  54. package/dist/index.d.ts +1 -1
  55. package/dist/index.js +104 -5
  56. package/dist/index.js.map +1 -1
  57. package/dist/index.mjs +104 -5
  58. package/dist/index.mjs.map +1 -1
  59. package/dist/interface/index.d.mts +1 -1
  60. package/dist/interface/index.d.ts +1 -1
  61. package/dist/interface/quest/QuestProps.d.mts +1 -1
  62. package/dist/interface/quest/QuestProps.d.ts +1 -1
  63. package/dist/interface/quest/StageProps.d.mts +1 -1
  64. package/dist/interface/quest/StageProps.d.ts +1 -1
  65. package/dist/types/QuestsRequired.d.mts +1 -1
  66. package/dist/types/QuestsRequired.d.ts +1 -1
  67. package/dist/types/index.d.mts +1 -1
  68. package/dist/types/index.d.ts +1 -1
  69. package/package.json +1 -1
package/dist/index.js CHANGED
@@ -1084,7 +1084,7 @@ function addCommitment(commitment) {
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  }
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  return commitment2.id;
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  }).filter((id) => id !== void 0);
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- pixiVn.GameStorageManager.setVariable(TEMPORARY_COMMITMENT_CATEGORY_MEMORY_KEY, [commitmentsIds]);
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+ pixiVn.GameStorageManager.setVariable(TEMPORARY_COMMITMENT_CATEGORY_MEMORY_KEY, commitmentsIds);
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  }
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  function removeCommitment(commitment) {
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  if (!Array.isArray(commitment)) {
@@ -1125,9 +1125,15 @@ var Goal = class extends pixiVn.StoredClassModel {
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  get description() {
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  return this._description;
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  }
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+ /**
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+ * The number of times the goal must be completed.
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+ */
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  get need() {
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  return this._need;
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  }
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+ /**
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+ * The default number of times the goal has been completed.
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+ */
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  get defaultHave() {
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  return this._defaultHave;
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  }
@@ -1137,12 +1143,18 @@ var GoalStage = class extends Goal {
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  super(id, props);
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  this._stageId = stageId;
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  }
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+ /**
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+ * The id of the stage that the goal belongs to.
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+ */
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  get stageId() {
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  return this._stageId;
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  }
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  set stageId(value) {
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  this._stageId = value;
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  }
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+ /**
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+ * The number of times the goal has been completed.
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+ */
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  get have() {
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  return this.getStorageProperty("have-" + this._stageId) || this.defaultHave;
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  }
@@ -1153,6 +1165,9 @@ var GoalStage = class extends Goal {
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  }
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  this.setStorageProperty("have-" + this._stageId, value);
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  }
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+ /**
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+ * If the goal is completed.
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+ */
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  get completed() {
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  return this.have >= this.need;
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  }
@@ -1163,6 +1178,9 @@ var GoalStage = class extends Goal {
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  console.warn(`[NQTR] The goal can't be set as not completed. You must edit the have value manually.`);
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  }
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  }
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+ /**
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+ * Find the goal. It will increment the have value.
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+ */
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  find() {
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  this.have++;
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  }
@@ -1186,12 +1204,21 @@ var Stage = class extends pixiVn.StoredClassModel {
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  this._onStart = props.onStart;
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  this._onEnd = props.onEnd;
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  }
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+ /**
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+ * The name of the stage.
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+ */
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  get name() {
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  return this._name;
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  }
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+ /**
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+ * The description of the stage.
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+ */
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  get description() {
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  return this._description;
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  }
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+ /**
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+ * The advice description of the stage.
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+ */
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  get adviceDescription() {
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  return this._adviceDescription;
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  }
@@ -1210,6 +1237,10 @@ var Stage = class extends pixiVn.StoredClassModel {
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  }
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  return (props) => render;
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  }
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+ /**
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+ * The list of goals that the player needs to complete to finish the stage.
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+ * This is the list set by the developer. if you want to get the current goals, use the goals property.
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+ */
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  get defaultGoals() {
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  return this._defaultGoals;
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  }
@@ -1219,21 +1250,39 @@ var Stage = class extends pixiVn.StoredClassModel {
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  get flags() {
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  return this._flags;
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  }
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+ /**
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+ * The number of days required to start the stage.
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+ */
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  get daysRequiredToStart() {
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  return this._daysRequiredToStart || 0;
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  }
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+ /**
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+ * The list of flags required to start the stage.
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+ */
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  get flagsRequiredToStart() {
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  return this._flagsRequiredToStart;
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  }
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+ /**
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+ * The list of quests required to start the stage.
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+ */
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  get questsRequiredToStart() {
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  return this._questsRequiredToStart || [];
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  }
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+ /**
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+ * The description of the request to start the stage.
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+ */
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  get requestDescriptionToStart() {
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  return this._requestDescriptionToStart;
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  }
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+ /**
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+ * The function that will be called when the stage starts.
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+ */
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  get onStart() {
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  return this._onStart;
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  }
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+ /**
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+ * The function that will be called when the stage ends.
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+ */
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  get onEnd() {
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  return this._onEnd;
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  }
@@ -1242,6 +1291,10 @@ var StageQuest = class extends Stage {
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  constructor(id, props) {
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  super(id, props);
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  }
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+ /**
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+ * Check if the flag and goals are completed.
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+ * You can force the completion of the stage by setting the completed property to true.
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+ */
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  get completed() {
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  let storedCompleted = this.getStorageProperty("completed");
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  if (storedCompleted) {
@@ -1272,6 +1325,9 @@ var StageQuest = class extends Stage {
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  set prevStageEndDay(value) {
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  this.setStorageProperty("prevStageEndDay", value);
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  }
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+ /**
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+ * The day when the stage starts.
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+ */
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  get startDay() {
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  let prevStageEndDay = this.prevStageEndDay;
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  if (prevStageEndDay === void 0) {
@@ -1279,6 +1335,9 @@ var StageQuest = class extends Stage {
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  }
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  return prevStageEndDay + this.daysRequiredToStart;
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  }
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+ /**
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+ * Check if the stage can start.
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+ */
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  get canStart() {
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  let daysRequired = this.daysRequiredToStart;
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  if (daysRequired > 0) {
@@ -1300,6 +1359,9 @@ var StageQuest = class extends Stage {
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  }
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  return true;
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  }
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+ /**
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+ * The function that will be called when the stage starts.
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+ */
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  get onStart() {
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  if (this.daysRequiredToStart > 0) {
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  this.prevStageEndDay = TimeManager.currentDay;
@@ -1320,14 +1382,23 @@ var Quest = class extends pixiVn.StoredClassModel {
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  this._renderImage = props.renderImage;
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  this._isInDevelopment = props.isInDevelopment || false;
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  }
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+ /**
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+ * The stages of the quest.
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+ */
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  get stages() {
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  return this._stages.map((stage, index) => {
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  return new StageQuest(stage.id, stage);
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  });
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  }
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+ /**
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+ * The name of the quest.
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+ */
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  get name() {
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  return this._name;
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  }
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+ /**
1400
+ * The description of the quest.
1401
+ */
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  get description() {
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  return this._description;
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  }
@@ -1361,15 +1432,24 @@ var Quest = class extends pixiVn.StoredClassModel {
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  }
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  return (props) => render;
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  }
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+ /**
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+ * If the quest is in development.
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+ */
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  get isInDevelopment() {
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  return this._isInDevelopment;
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  }
1441
+ /**
1442
+ * The index of the current stage.
1443
+ */
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  get currentStageIndex() {
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  return this.getStorageProperty("currentStageIndex");
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  }
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  set currentStageIndex(value) {
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  this.setStorageProperty("currentStageIndex", value);
1372
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  }
1450
+ /**
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+ * The current stage.
1452
+ */
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  get currentStage() {
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  let index = this.currentStageIndex;
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  if (index === void 0 || index >= this.stages.length) {
@@ -1377,12 +1457,23 @@ var Quest = class extends pixiVn.StoredClassModel {
1377
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  }
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  return this.stages[index];
1379
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  }
1460
+ /**
1461
+ * If the quest is started.
1462
+ */
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  get started() {
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  return this.currentStageIndex !== void 0;
1382
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  }
1466
+ /**
1467
+ * If the quest is completed.
1468
+ */
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  get completed() {
1384
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  return this.currentStageIndex === this.stages.length;
1385
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  }
1472
+ /**
1473
+ * Start the quest.
1474
+ * @param props The properties for the start stage. If you not want to pass any property, you can pass an {}.
1475
+ * @returns
1476
+ */
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  start(props) {
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  if (this.started) {
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  console.warn(`[NQTR] Quest ${this.id} is already started`);
@@ -1400,18 +1491,24 @@ var Quest = class extends pixiVn.StoredClassModel {
1400
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  console.error(`[NQTR] Quest ${this.id} has no start stage`);
1401
1492
  }
1402
1493
  }
1494
+ /**
1495
+ * Try to go to the next stage.
1496
+ * @param startProps The properties for the start stage. If you not want to pass any property, you can pass an {}.
1497
+ * @param endProps The properties for the end stage. If you not want to pass any property, you can pass an {}.
1498
+ * @returns true if the stage was changed, false otherwise.
1499
+ */
1403
1500
  tryToGoNextStage(startProps, endProps) {
1404
1501
  if (!this.started) {
1405
- return;
1502
+ return false;
1406
1503
  }
1407
1504
  if (this.completed) {
1408
- return;
1505
+ return false;
1409
1506
  }
1410
1507
  let currentStage = this.currentStage;
1411
1508
  let currentStageIndex = this.currentStageIndex;
1412
1509
  if (!currentStage || currentStageIndex === void 0) {
1413
1510
  console.error(`[NQTR] Quest ${this.id} has no current stage`);
1414
- return;
1511
+ return false;
1415
1512
  }
1416
1513
  if (currentStage.completed) {
1417
1514
  let nextStageIndex = currentStageIndex + 1;
@@ -1421,9 +1518,11 @@ var Quest = class extends pixiVn.StoredClassModel {
1421
1518
  currentStage.onEnd(endProps);
1422
1519
  }
1423
1520
  if (nextStage && nextStage.onStart) {
1424
- return nextStage.onStart(startProps);
1521
+ nextStage.onStart(startProps);
1425
1522
  }
1523
+ return true;
1426
1524
  }
1525
+ return false;
1427
1526
  }
1428
1527
  };
1429
1528