@drincs/nqtr 0.2.0 → 0.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{StageProps-DCZkZHwZ.d.ts → StageProps-BFsiCaZT.d.ts} +80 -1
- package/dist/{StageProps-xLLR0rjD.d.mts → StageProps-CkXejAbn.d.mts} +80 -1
- package/dist/classes/index.d.mts +1 -1
- package/dist/classes/index.d.ts +1 -1
- package/dist/classes/index.js +37 -0
- package/dist/classes/index.js.map +1 -1
- package/dist/classes/index.mjs +37 -0
- package/dist/classes/index.mjs.map +1 -1
- package/dist/classes/navigation/Room.js.map +1 -1
- package/dist/classes/navigation/Room.mjs.map +1 -1
- package/dist/classes/quest/Goal.d.mts +18 -0
- package/dist/classes/quest/Goal.d.ts +18 -0
- package/dist/classes/quest/Goal.js +18 -0
- package/dist/classes/quest/Goal.js.map +1 -1
- package/dist/classes/quest/Goal.mjs +18 -0
- package/dist/classes/quest/Goal.mjs.map +1 -1
- package/dist/classes/quest/Quest.d.mts +1 -1
- package/dist/classes/quest/Quest.d.ts +1 -1
- package/dist/classes/quest/Quest.js +103 -4
- package/dist/classes/quest/Quest.js.map +1 -1
- package/dist/classes/quest/Quest.mjs +103 -4
- package/dist/classes/quest/Quest.mjs.map +1 -1
- package/dist/classes/quest/Stage.d.mts +1 -1
- package/dist/classes/quest/Stage.d.ts +1 -1
- package/dist/classes/quest/Stage.js +62 -0
- package/dist/classes/quest/Stage.js.map +1 -1
- package/dist/classes/quest/Stage.mjs +62 -0
- package/dist/classes/quest/Stage.mjs.map +1 -1
- package/dist/decorators/CommitmentDecorator.js +1 -1
- package/dist/decorators/CommitmentDecorator.js.map +1 -1
- package/dist/decorators/CommitmentDecorator.mjs +1 -1
- package/dist/decorators/CommitmentDecorator.mjs.map +1 -1
- package/dist/decorators/QuestDecorator.d.mts +1 -1
- package/dist/decorators/QuestDecorator.d.ts +1 -1
- package/dist/decorators/QuestDecorator.js +103 -4
- package/dist/decorators/QuestDecorator.js.map +1 -1
- package/dist/decorators/QuestDecorator.mjs +103 -4
- package/dist/decorators/QuestDecorator.mjs.map +1 -1
- package/dist/decorators/index.d.mts +1 -1
- package/dist/decorators/index.d.ts +1 -1
- package/dist/decorators/index.js +104 -5
- package/dist/decorators/index.js.map +1 -1
- package/dist/decorators/index.mjs +104 -5
- package/dist/decorators/index.mjs.map +1 -1
- package/dist/functions/ActivityFunctions.js.map +1 -1
- package/dist/functions/ActivityFunctions.mjs.map +1 -1
- package/dist/functions/NavigationFunctions.js.map +1 -1
- package/dist/functions/NavigationFunctions.mjs.map +1 -1
- package/dist/functions/RoutineFunctions.js.map +1 -1
- package/dist/functions/RoutineFunctions.mjs.map +1 -1
- package/dist/functions/index.js.map +1 -1
- package/dist/functions/index.mjs.map +1 -1
- package/dist/index.d.mts +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/index.js +104 -5
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +104 -5
- package/dist/index.mjs.map +1 -1
- package/dist/interface/index.d.mts +1 -1
- package/dist/interface/index.d.ts +1 -1
- package/dist/interface/quest/QuestProps.d.mts +1 -1
- package/dist/interface/quest/QuestProps.d.ts +1 -1
- package/dist/interface/quest/StageProps.d.mts +1 -1
- package/dist/interface/quest/StageProps.d.ts +1 -1
- package/dist/types/QuestsRequired.d.mts +1 -1
- package/dist/types/QuestsRequired.d.ts +1 -1
- package/dist/types/index.d.mts +1 -1
- package/dist/types/index.d.ts +1 -1
- package/package.json +1 -1
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@@ -6,10 +6,19 @@ import StageFlags from './interface/quest/StageFlags.js';
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declare class Stage extends StoredClassModel implements StageProps {
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constructor(id: string, props: StageProps);
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private _name;
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/**
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* The name of the stage.
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*/
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get name(): string;
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private _description;
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/**
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* The description of the stage.
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*/
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get description(): string;
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private _adviceDescription;
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/**
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* The advice description of the stage.
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*/
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get adviceDescription(): string;
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private _renderImage?;
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/**
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@@ -17,6 +26,10 @@ declare class Stage extends StoredClassModel implements StageProps {
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*/
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get renderImage(): ((props: OnRenderGraphicItemProps) => GraphicItemType) | undefined;
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private _defaultGoals;
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/**
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* The list of goals that the player needs to complete to finish the stage.
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* This is the list set by the developer. if you want to get the current goals, use the goals property.
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*/
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get defaultGoals(): Goal[];
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private _flags;
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/**
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@@ -24,20 +37,42 @@ declare class Stage extends StoredClassModel implements StageProps {
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*/
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get flags(): StageFlags[];
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private _daysRequiredToStart?;
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/**
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* The number of days required to start the stage.
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*/
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get daysRequiredToStart(): number;
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private _flagsRequiredToStart;
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/**
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* The list of flags required to start the stage.
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*/
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get flagsRequiredToStart(): StageFlags[];
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private _questsRequiredToStart;
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/**
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* The list of quests required to start the stage.
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*/
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get questsRequiredToStart(): QuestsRequiredType[];
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private _requestDescriptionToStart;
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/**
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* The description of the request to start the stage.
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*/
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get requestDescriptionToStart(): string;
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private _onStart?;
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/**
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* The function that will be called when the stage starts.
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*/
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get onStart(): undefined | ((props: OnStartStage) => void);
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private _onEnd?;
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/**
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* The function that will be called when the stage ends.
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*/
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get onEnd(): undefined | ((props: OnEndStage) => void);
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}
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declare class StageQuest extends Stage {
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constructor(id: string, props: StageProps);
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/**
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* Check if the flag and goals are completed.
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* You can force the completion of the stage by setting the completed property to true.
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*/
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get completed(): boolean;
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set completed(value: boolean);
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/**
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@@ -46,18 +81,36 @@ declare class StageQuest extends Stage {
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get goals(): GoalStage[];
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private get prevStageEndDay();
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private set prevStageEndDay(value);
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/**
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* The day when the stage starts.
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*/
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get startDay(): number | undefined;
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/**
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* Check if the stage can start.
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*/
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get canStart(): boolean;
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/**
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* The function that will be called when the stage starts.
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*/
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get onStart(): undefined | ((props: OnStartStage) => void);
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}
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declare class Quest extends StoredClassModel {
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constructor(id: string, stages: Stage[], props: QuestProps);
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private _stages;
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/**
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* The stages of the quest.
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*/
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get stages(): StageQuest[];
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private _name;
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/**
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* The name of the quest.
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*/
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get name(): string;
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private _description;
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/**
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* The description of the quest.
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*/
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get description(): string;
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private _renderIcon?;
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/**
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@@ -70,14 +123,40 @@ declare class Quest extends StoredClassModel {
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*/
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get renderImage(): ((props: OnRenderGraphicItemProps) => GraphicItemType) | undefined;
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private _isInDevelopment;
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/**
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* If the quest is in development.
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*/
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get isInDevelopment(): boolean;
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/**
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* The index of the current stage.
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*/
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get currentStageIndex(): number | undefined;
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private set currentStageIndex(value);
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/**
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* The current stage.
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*/
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get currentStage(): StageQuest | undefined;
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/**
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* If the quest is started.
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*/
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get started(): boolean;
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/**
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* If the quest is completed.
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*/
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get completed(): boolean;
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/**
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* Start the quest.
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* @param props The properties for the start stage. If you not want to pass any property, you can pass an {}.
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* @returns
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*/
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start(props: OnStartStage): void;
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-
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/**
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* Try to go to the next stage.
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* @param startProps The properties for the start stage. If you not want to pass any property, you can pass an {}.
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* @param endProps The properties for the end stage. If you not want to pass any property, you can pass an {}.
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* @returns true if the stage was changed, false otherwise.
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*/
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tryToGoNextStage(startProps: OnStartStage, endProps: OnEndStage): boolean;
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}
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type QuestsRequiredType = {
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declare class Stage extends StoredClassModel implements StageProps {
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constructor(id: string, props: StageProps);
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private _name;
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/**
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* The name of the stage.
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*/
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get name(): string;
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private _description;
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/**
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* The description of the stage.
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*/
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get description(): string;
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private _adviceDescription;
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/**
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* The advice description of the stage.
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*/
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get adviceDescription(): string;
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private _renderImage?;
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/**
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*/
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get renderImage(): ((props: OnRenderGraphicItemProps) => GraphicItemType) | undefined;
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private _defaultGoals;
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/**
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* The list of goals that the player needs to complete to finish the stage.
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* This is the list set by the developer. if you want to get the current goals, use the goals property.
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*/
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get defaultGoals(): Goal[];
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private _flags;
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/**
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*/
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get flags(): StageFlags[];
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private _daysRequiredToStart?;
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/**
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* The number of days required to start the stage.
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*/
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get daysRequiredToStart(): number;
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private _flagsRequiredToStart;
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/**
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* The list of flags required to start the stage.
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*/
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get flagsRequiredToStart(): StageFlags[];
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private _questsRequiredToStart;
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/**
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* The list of quests required to start the stage.
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*/
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get questsRequiredToStart(): QuestsRequiredType[];
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private _requestDescriptionToStart;
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/**
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* The description of the request to start the stage.
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*/
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get requestDescriptionToStart(): string;
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private _onStart?;
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/**
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* The function that will be called when the stage starts.
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*/
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get onStart(): undefined | ((props: OnStartStage) => void);
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private _onEnd?;
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/**
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* The function that will be called when the stage ends.
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*/
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get onEnd(): undefined | ((props: OnEndStage) => void);
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}
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declare class StageQuest extends Stage {
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constructor(id: string, props: StageProps);
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/**
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* Check if the flag and goals are completed.
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* You can force the completion of the stage by setting the completed property to true.
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*/
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get completed(): boolean;
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set completed(value: boolean);
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/**
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get goals(): GoalStage[];
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private get prevStageEndDay();
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private set prevStageEndDay(value);
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/**
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* The day when the stage starts.
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*/
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get startDay(): number | undefined;
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/**
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* Check if the stage can start.
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*/
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get canStart(): boolean;
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/**
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* The function that will be called when the stage starts.
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*/
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get onStart(): undefined | ((props: OnStartStage) => void);
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}
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declare class Quest extends StoredClassModel {
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constructor(id: string, stages: Stage[], props: QuestProps);
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private _stages;
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/**
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* The stages of the quest.
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*/
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get stages(): StageQuest[];
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private _name;
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/**
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* The name of the quest.
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*/
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get name(): string;
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private _description;
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/**
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* The description of the quest.
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*/
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get description(): string;
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private _renderIcon?;
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/**
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*/
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get renderImage(): ((props: OnRenderGraphicItemProps) => GraphicItemType) | undefined;
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private _isInDevelopment;
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/**
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* If the quest is in development.
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*/
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get isInDevelopment(): boolean;
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/**
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* The index of the current stage.
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*/
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get currentStageIndex(): number | undefined;
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private set currentStageIndex(value);
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/**
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* The current stage.
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*/
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get currentStage(): StageQuest | undefined;
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/**
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* If the quest is started.
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*/
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get started(): boolean;
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/**
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* If the quest is completed.
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*/
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get completed(): boolean;
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/**
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* Start the quest.
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149
|
+
* @param props The properties for the start stage. If you not want to pass any property, you can pass an {}.
|
|
150
|
+
* @returns
|
|
151
|
+
*/
|
|
79
152
|
start(props: OnStartStage): void;
|
|
80
|
-
|
|
153
|
+
/**
|
|
154
|
+
* Try to go to the next stage.
|
|
155
|
+
* @param startProps The properties for the start stage. If you not want to pass any property, you can pass an {}.
|
|
156
|
+
* @param endProps The properties for the end stage. If you not want to pass any property, you can pass an {}.
|
|
157
|
+
* @returns true if the stage was changed, false otherwise.
|
|
158
|
+
*/
|
|
159
|
+
tryToGoNextStage(startProps: OnStartStage, endProps: OnEndStage): boolean;
|
|
81
160
|
}
|
|
82
161
|
|
|
83
162
|
type QuestsRequiredType = {
|
package/dist/classes/index.d.mts
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
export { default as ActivityModel } from './Activity.mjs';
|
|
2
2
|
export { A as ActivityRoom, C as CommitmentBaseModel, L as LocationBaseModel, M as MapBaseModel, R as RoomBaseModel } from '../Commitment-CtNWnNQX.mjs';
|
|
3
3
|
export { default as Goal } from './quest/Goal.mjs';
|
|
4
|
-
export { S as Stage } from '../StageProps-
|
|
4
|
+
export { S as Stage } from '../StageProps-CkXejAbn.mjs';
|
|
5
5
|
import '@drincs/nqtr/dist/override';
|
|
6
6
|
import '../ActivityProps-D45DQdcT.mjs';
|
|
7
7
|
import '../types/OnRunActivityEvent.mjs';
|
package/dist/classes/index.d.ts
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
export { default as ActivityModel } from './Activity.js';
|
|
2
2
|
export { A as ActivityRoom, C as CommitmentBaseModel, L as LocationBaseModel, M as MapBaseModel, R as RoomBaseModel } from '../Commitment-BJTIpBQ5.js';
|
|
3
3
|
export { default as Goal } from './quest/Goal.js';
|
|
4
|
-
export { S as Stage } from '../StageProps-
|
|
4
|
+
export { S as Stage } from '../StageProps-BFsiCaZT.js';
|
|
5
5
|
import '@drincs/nqtr/dist/override';
|
|
6
6
|
import '../ActivityProps-BkHX8xkA.js';
|
|
7
7
|
import '../types/OnRunActivityEvent.js';
|
package/dist/classes/index.js
CHANGED
|
@@ -1037,9 +1037,15 @@ var Goal = class extends pixiVn.StoredClassModel {
|
|
|
1037
1037
|
get description() {
|
|
1038
1038
|
return this._description;
|
|
1039
1039
|
}
|
|
1040
|
+
/**
|
|
1041
|
+
* The number of times the goal must be completed.
|
|
1042
|
+
*/
|
|
1040
1043
|
get need() {
|
|
1041
1044
|
return this._need;
|
|
1042
1045
|
}
|
|
1046
|
+
/**
|
|
1047
|
+
* The default number of times the goal has been completed.
|
|
1048
|
+
*/
|
|
1043
1049
|
get defaultHave() {
|
|
1044
1050
|
return this._defaultHave;
|
|
1045
1051
|
}
|
|
@@ -1063,12 +1069,21 @@ var Stage = class extends pixiVn.StoredClassModel {
|
|
|
1063
1069
|
this._onStart = props.onStart;
|
|
1064
1070
|
this._onEnd = props.onEnd;
|
|
1065
1071
|
}
|
|
1072
|
+
/**
|
|
1073
|
+
* The name of the stage.
|
|
1074
|
+
*/
|
|
1066
1075
|
get name() {
|
|
1067
1076
|
return this._name;
|
|
1068
1077
|
}
|
|
1078
|
+
/**
|
|
1079
|
+
* The description of the stage.
|
|
1080
|
+
*/
|
|
1069
1081
|
get description() {
|
|
1070
1082
|
return this._description;
|
|
1071
1083
|
}
|
|
1084
|
+
/**
|
|
1085
|
+
* The advice description of the stage.
|
|
1086
|
+
*/
|
|
1072
1087
|
get adviceDescription() {
|
|
1073
1088
|
return this._adviceDescription;
|
|
1074
1089
|
}
|
|
@@ -1087,6 +1102,10 @@ var Stage = class extends pixiVn.StoredClassModel {
|
|
|
1087
1102
|
}
|
|
1088
1103
|
return (props) => render;
|
|
1089
1104
|
}
|
|
1105
|
+
/**
|
|
1106
|
+
* The list of goals that the player needs to complete to finish the stage.
|
|
1107
|
+
* This is the list set by the developer. if you want to get the current goals, use the goals property.
|
|
1108
|
+
*/
|
|
1090
1109
|
get defaultGoals() {
|
|
1091
1110
|
return this._defaultGoals;
|
|
1092
1111
|
}
|
|
@@ -1096,21 +1115,39 @@ var Stage = class extends pixiVn.StoredClassModel {
|
|
|
1096
1115
|
get flags() {
|
|
1097
1116
|
return this._flags;
|
|
1098
1117
|
}
|
|
1118
|
+
/**
|
|
1119
|
+
* The number of days required to start the stage.
|
|
1120
|
+
*/
|
|
1099
1121
|
get daysRequiredToStart() {
|
|
1100
1122
|
return this._daysRequiredToStart || 0;
|
|
1101
1123
|
}
|
|
1124
|
+
/**
|
|
1125
|
+
* The list of flags required to start the stage.
|
|
1126
|
+
*/
|
|
1102
1127
|
get flagsRequiredToStart() {
|
|
1103
1128
|
return this._flagsRequiredToStart;
|
|
1104
1129
|
}
|
|
1130
|
+
/**
|
|
1131
|
+
* The list of quests required to start the stage.
|
|
1132
|
+
*/
|
|
1105
1133
|
get questsRequiredToStart() {
|
|
1106
1134
|
return this._questsRequiredToStart || [];
|
|
1107
1135
|
}
|
|
1136
|
+
/**
|
|
1137
|
+
* The description of the request to start the stage.
|
|
1138
|
+
*/
|
|
1108
1139
|
get requestDescriptionToStart() {
|
|
1109
1140
|
return this._requestDescriptionToStart;
|
|
1110
1141
|
}
|
|
1142
|
+
/**
|
|
1143
|
+
* The function that will be called when the stage starts.
|
|
1144
|
+
*/
|
|
1111
1145
|
get onStart() {
|
|
1112
1146
|
return this._onStart;
|
|
1113
1147
|
}
|
|
1148
|
+
/**
|
|
1149
|
+
* The function that will be called when the stage ends.
|
|
1150
|
+
*/
|
|
1114
1151
|
get onEnd() {
|
|
1115
1152
|
return this._onEnd;
|
|
1116
1153
|
}
|