@drincs/nqtr 0.1.20 → 0.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (131) hide show
  1. package/dist/{ActivityProps-_79x9-BX.d.ts → ActivityProps-BkHX8xkA.d.ts} +1 -1
  2. package/dist/{ActivityProps-BoJeWa2B.d.mts → ActivityProps-D45DQdcT.d.mts} +1 -1
  3. package/dist/{Commitment-Cc2kZEy0.d.ts → Commitment-BJTIpBQ5.d.ts} +4 -2
  4. package/dist/{Commitment-C3Nc2RJH.d.mts → Commitment-CtNWnNQX.d.mts} +4 -2
  5. package/dist/{Quest-BQ1pwvQ_.d.ts → StageProps-BFsiCaZT.d.ts} +160 -81
  6. package/dist/{Quest-DaNlPBHb.d.mts → StageProps-CkXejAbn.d.mts} +160 -81
  7. package/dist/classes/Activity.d.mts +2 -2
  8. package/dist/classes/Activity.d.ts +2 -2
  9. package/dist/classes/Activity.js +1 -1
  10. package/dist/classes/Activity.js.map +1 -1
  11. package/dist/classes/Activity.mjs +1 -1
  12. package/dist/classes/Activity.mjs.map +1 -1
  13. package/dist/classes/ActivityStoredAbstract.d.mts +1 -1
  14. package/dist/classes/ActivityStoredAbstract.d.ts +1 -1
  15. package/dist/classes/ActivityStoredAbstract.js +1 -1
  16. package/dist/classes/ActivityStoredAbstract.js.map +1 -1
  17. package/dist/classes/ActivityStoredAbstract.mjs +1 -1
  18. package/dist/classes/ActivityStoredAbstract.mjs.map +1 -1
  19. package/dist/classes/Commitment.d.mts +2 -2
  20. package/dist/classes/Commitment.d.ts +2 -2
  21. package/dist/classes/Commitment.js +2 -2
  22. package/dist/classes/Commitment.js.map +1 -1
  23. package/dist/classes/Commitment.mjs +2 -2
  24. package/dist/classes/Commitment.mjs.map +1 -1
  25. package/dist/classes/index.d.mts +3 -3
  26. package/dist/classes/index.d.ts +3 -3
  27. package/dist/classes/index.js +133 -318
  28. package/dist/classes/index.js.map +1 -1
  29. package/dist/classes/index.mjs +134 -318
  30. package/dist/classes/index.mjs.map +1 -1
  31. package/dist/classes/navigation/ActivityRoom.d.mts +2 -2
  32. package/dist/classes/navigation/ActivityRoom.d.ts +2 -2
  33. package/dist/classes/navigation/ActivityRoom.js +1 -1
  34. package/dist/classes/navigation/ActivityRoom.js.map +1 -1
  35. package/dist/classes/navigation/ActivityRoom.mjs +1 -1
  36. package/dist/classes/navigation/ActivityRoom.mjs.map +1 -1
  37. package/dist/classes/navigation/Location.d.mts +2 -2
  38. package/dist/classes/navigation/Location.d.ts +2 -2
  39. package/dist/classes/navigation/Map.d.mts +2 -2
  40. package/dist/classes/navigation/Map.d.ts +2 -2
  41. package/dist/classes/navigation/Room.d.mts +2 -2
  42. package/dist/classes/navigation/Room.d.ts +2 -2
  43. package/dist/classes/navigation/Room.js +34 -36
  44. package/dist/classes/navigation/Room.js.map +1 -1
  45. package/dist/classes/navigation/Room.mjs +34 -36
  46. package/dist/classes/navigation/Room.mjs.map +1 -1
  47. package/dist/classes/quest/Goal.d.mts +18 -0
  48. package/dist/classes/quest/Goal.d.ts +18 -0
  49. package/dist/classes/quest/Goal.js +18 -0
  50. package/dist/classes/quest/Goal.js.map +1 -1
  51. package/dist/classes/quest/Goal.mjs +18 -0
  52. package/dist/classes/quest/Goal.mjs.map +1 -1
  53. package/dist/classes/quest/Quest.d.mts +1 -1
  54. package/dist/classes/quest/Quest.d.ts +1 -1
  55. package/dist/classes/quest/Quest.js +107 -8
  56. package/dist/classes/quest/Quest.js.map +1 -1
  57. package/dist/classes/quest/Quest.mjs +107 -8
  58. package/dist/classes/quest/Quest.mjs.map +1 -1
  59. package/dist/classes/quest/Stage.d.mts +1 -1
  60. package/dist/classes/quest/Stage.d.ts +1 -1
  61. package/dist/classes/quest/Stage.js +62 -0
  62. package/dist/classes/quest/Stage.js.map +1 -1
  63. package/dist/classes/quest/Stage.mjs +62 -0
  64. package/dist/classes/quest/Stage.mjs.map +1 -1
  65. package/dist/decorators/ActivityDecorator.d.mts +1 -1
  66. package/dist/decorators/ActivityDecorator.d.ts +1 -1
  67. package/dist/decorators/CommitmentDecorator.d.mts +9 -3
  68. package/dist/decorators/CommitmentDecorator.d.ts +9 -3
  69. package/dist/decorators/CommitmentDecorator.js +16 -1
  70. package/dist/decorators/CommitmentDecorator.js.map +1 -1
  71. package/dist/decorators/CommitmentDecorator.mjs +16 -2
  72. package/dist/decorators/CommitmentDecorator.mjs.map +1 -1
  73. package/dist/decorators/QuestDecorator.d.mts +8 -10
  74. package/dist/decorators/QuestDecorator.d.ts +8 -10
  75. package/dist/decorators/QuestDecorator.js +667 -9
  76. package/dist/decorators/QuestDecorator.js.map +1 -1
  77. package/dist/decorators/QuestDecorator.mjs +667 -9
  78. package/dist/decorators/QuestDecorator.mjs.map +1 -1
  79. package/dist/decorators/RoomDecorator.d.mts +2 -2
  80. package/dist/decorators/RoomDecorator.d.ts +2 -2
  81. package/dist/decorators/index.d.mts +5 -5
  82. package/dist/decorators/index.d.ts +5 -5
  83. package/dist/decorators/index.js +679 -10
  84. package/dist/decorators/index.js.map +1 -1
  85. package/dist/decorators/index.mjs +679 -11
  86. package/dist/decorators/index.mjs.map +1 -1
  87. package/dist/functions/ActivityFunctions.d.mts +2 -2
  88. package/dist/functions/ActivityFunctions.d.ts +2 -2
  89. package/dist/functions/ActivityFunctions.js.map +1 -1
  90. package/dist/functions/ActivityFunctions.mjs.map +1 -1
  91. package/dist/functions/NavigationFunctions.d.mts +2 -2
  92. package/dist/functions/NavigationFunctions.d.ts +2 -2
  93. package/dist/functions/NavigationFunctions.js.map +1 -1
  94. package/dist/functions/NavigationFunctions.mjs.map +1 -1
  95. package/dist/functions/RoutineFunctions.d.mts +2 -2
  96. package/dist/functions/RoutineFunctions.d.ts +2 -2
  97. package/dist/functions/RoutineFunctions.js.map +1 -1
  98. package/dist/functions/RoutineFunctions.mjs.map +1 -1
  99. package/dist/functions/index.d.mts +2 -2
  100. package/dist/functions/index.d.ts +2 -2
  101. package/dist/functions/index.js.map +1 -1
  102. package/dist/functions/index.mjs.map +1 -1
  103. package/dist/index.d.mts +5 -5
  104. package/dist/index.d.ts +5 -5
  105. package/dist/index.js +505 -392
  106. package/dist/index.js.map +1 -1
  107. package/dist/index.mjs +504 -391
  108. package/dist/index.mjs.map +1 -1
  109. package/dist/interface/ActivityProps.d.mts +1 -1
  110. package/dist/interface/ActivityProps.d.ts +1 -1
  111. package/dist/interface/CommitmentProps.d.mts +2 -2
  112. package/dist/interface/CommitmentProps.d.ts +2 -2
  113. package/dist/interface/RoomActivityMemory.d.mts +1 -1
  114. package/dist/interface/RoomActivityMemory.d.ts +1 -1
  115. package/dist/interface/RoomProps.d.mts +2 -2
  116. package/dist/interface/RoomProps.d.ts +2 -2
  117. package/dist/interface/index.d.mts +3 -3
  118. package/dist/interface/index.d.ts +3 -3
  119. package/dist/interface/navigation/LocationProps.d.mts +2 -2
  120. package/dist/interface/navigation/LocationProps.d.ts +2 -2
  121. package/dist/interface/navigation/MapProps.d.mts +2 -2
  122. package/dist/interface/navigation/MapProps.d.ts +2 -2
  123. package/dist/interface/quest/QuestProps.d.mts +1 -1
  124. package/dist/interface/quest/QuestProps.d.ts +1 -1
  125. package/dist/interface/quest/StageProps.d.mts +1 -1
  126. package/dist/interface/quest/StageProps.d.ts +1 -1
  127. package/dist/types/QuestsRequired.d.mts +1 -1
  128. package/dist/types/QuestsRequired.d.ts +1 -1
  129. package/dist/types/index.d.mts +1 -1
  130. package/dist/types/index.d.ts +1 -1
  131. package/package.json +2 -2
package/dist/index.mjs CHANGED
@@ -359,7 +359,7 @@ var ActivityModel = class {
359
359
  /**
360
360
  * The function that is called when the activity is runned.
361
361
  */
362
- get onRun() {
362
+ get run() {
363
363
  return (props) => this._onRun(this, props);
364
364
  }
365
365
  /**
@@ -489,6 +489,7 @@ var CommitmentBaseModel = class extends StoredClassModel {
489
489
  }
490
490
  /**
491
491
  * Execution type. If is "automatic" the onRun() runned automatically when the palayer is in the room. If is "interaction" the player must interact with the character to run the onRun() function.
492
+ * If you set "automatic" remember to remove the commitment when it is no longer needed, because otherwise it repeats itself every time.
492
493
  */
493
494
  get executionType() {
494
495
  return this._executionType;
@@ -511,10 +512,9 @@ var CommitmentBaseModel = class extends StoredClassModel {
511
512
  /**
512
513
  * Is a function that is called when the player interacts with the character.
513
514
  */
514
- get onRun() {
515
+ get run() {
515
516
  let onRun = this._onRun;
516
517
  if (!onRun) {
517
- console.warn("[NQTR] onRun() is not defined for commitmen, so it will not run.", this);
518
518
  return;
519
519
  }
520
520
  return (props) => onRun(this, props);
@@ -689,7 +689,7 @@ var ActivityStoredAbstract = class {
689
689
  /**
690
690
  * The function that is called when the activity is runned.
691
691
  */
692
- get onRun() {
692
+ get run() {
693
693
  return (props) => {
694
694
  return this._onRun(this, props);
695
695
  };
@@ -1082,7 +1082,21 @@ function addCommitment(commitment) {
1082
1082
  }
1083
1083
  return commitment2.id;
1084
1084
  }).filter((id) => id !== void 0);
1085
- GameStorageManager.setVariable(TEMPORARY_COMMITMENT_CATEGORY_MEMORY_KEY, [commitmentsIds]);
1085
+ GameStorageManager.setVariable(TEMPORARY_COMMITMENT_CATEGORY_MEMORY_KEY, commitmentsIds);
1086
+ }
1087
+ function removeCommitment(commitment) {
1088
+ if (!Array.isArray(commitment)) {
1089
+ commitment = [commitment];
1090
+ }
1091
+ let commitmentsIds = commitment.map((commitment2) => {
1092
+ return commitment2.id;
1093
+ });
1094
+ let currentCommitments = GameStorageManager.getVariable(TEMPORARY_COMMITMENT_CATEGORY_MEMORY_KEY);
1095
+ if (!currentCommitments) {
1096
+ return;
1097
+ }
1098
+ currentCommitments = currentCommitments.filter((id) => !commitmentsIds.includes(id));
1099
+ GameStorageManager.setVariable(TEMPORARY_COMMITMENT_CATEGORY_MEMORY_KEY, currentCommitments);
1086
1100
  }
1087
1101
  function getFixedRoutine() {
1088
1102
  return Object.values(fixedCommitments);
@@ -1095,126 +1109,119 @@ function getTemporaryCommitments() {
1095
1109
  let commitments = commitmentsIds.map((id) => getCommitmentById(id)).filter((commitment) => commitment !== void 0);
1096
1110
  return commitments;
1097
1111
  }
1098
-
1099
- // src/decorators/QuestDecorator.ts
1100
- var registeredQuests = {};
1101
- function saveQuest(quest) {
1102
- if (Array.isArray(quest)) {
1103
- quest.forEach((c) => saveQuest(c));
1104
- return;
1112
+ var GOAL_CATEGORY = "__nqtr-goal__";
1113
+ var Goal = class extends StoredClassModel {
1114
+ constructor(id, props) {
1115
+ super(GOAL_CATEGORY, id);
1116
+ this._description = props.description;
1117
+ this._need = props.need || 1;
1118
+ this._defaultHave = props.have || 0;
1105
1119
  }
1106
- if (registeredQuests[quest.id]) {
1107
- console.warn(`[NQTR] Quest id ${quest.id} already exists, it will be overwritten`);
1120
+ /**
1121
+ * The description of the goal.
1122
+ */
1123
+ get description() {
1124
+ return this._description;
1108
1125
  }
1109
- registeredQuests[quest.id] = quest;
1110
- }
1111
- function getQuestById(id) {
1112
- try {
1113
- let quest = registeredQuests[id];
1114
- if (!quest) {
1115
- console.error(`[NQTR] Quest ${id} not found`);
1126
+ /**
1127
+ * The number of times the goal must be completed.
1128
+ */
1129
+ get need() {
1130
+ return this._need;
1131
+ }
1132
+ /**
1133
+ * The default number of times the goal has been completed.
1134
+ */
1135
+ get defaultHave() {
1136
+ return this._defaultHave;
1137
+ }
1138
+ };
1139
+ var GoalStage = class extends Goal {
1140
+ constructor(id, stageId, props) {
1141
+ super(id, props);
1142
+ this._stageId = stageId;
1143
+ }
1144
+ /**
1145
+ * The id of the stage that the goal belongs to.
1146
+ */
1147
+ get stageId() {
1148
+ return this._stageId;
1149
+ }
1150
+ set stageId(value) {
1151
+ this._stageId = value;
1152
+ }
1153
+ /**
1154
+ * The number of times the goal has been completed.
1155
+ */
1156
+ get have() {
1157
+ return this.getStorageProperty("have-" + this._stageId) || this.defaultHave;
1158
+ }
1159
+ set have(value) {
1160
+ if (!this._stageId) {
1161
+ console.error(`[NQTR] The stage id is not set for the goal ${this.id}, so the have value can't be set.`);
1116
1162
  return;
1117
1163
  }
1118
- return quest;
1119
- } catch (e) {
1120
- console.error(`[NQTR] Error while getting Quest ${id}`, e);
1121
- return;
1164
+ this.setStorageProperty("have-" + this._stageId, value);
1122
1165
  }
1123
- }
1124
-
1125
- // src/functions/RoutineFunctions.ts
1126
- function clearExpiredRoutine() {
1127
- Object.entries(registeredCommitments).forEach(([_, commitment]) => {
1128
- if (commitment.isExpired()) {
1129
- delete registeredCommitments[commitment.id];
1130
- }
1131
- });
1132
- }
1133
- function getCurrentRoutine() {
1134
- let character_commitments = {};
1135
- getTemporaryCommitments().reverse().forEach((c) => {
1136
- if (!c.hidden) {
1137
- if (c.characters.length > 0) {
1138
- let allAvailable = c.characters.every((ch) => !character_commitments[ch.id] || c.priority > character_commitments[ch.id].priority);
1139
- if (allAvailable) {
1140
- c.characters.forEach((ch) => {
1141
- character_commitments[ch.id] = c;
1142
- });
1143
- }
1144
- } else {
1145
- console.error(`[NQTR] The commitment ${c.id} has no characters assigned`);
1146
- }
1147
- }
1148
- });
1149
- getFixedRoutine().reverse().forEach((c) => {
1150
- if (!c.hidden) {
1151
- if (c.characters.length > 0) {
1152
- let allAvailable = c.characters.every((ch) => !character_commitments[ch.id] || c.priority > character_commitments[ch.id].priority);
1153
- if (allAvailable) {
1154
- c.characters.forEach((ch) => {
1155
- character_commitments[ch.id] = c;
1156
- });
1157
- }
1158
- } else {
1159
- console.error(`[NQTR] The commitment ${c.id} has no characters assigned`);
1160
- }
1161
- }
1162
- });
1163
- return Object.values(character_commitments);
1164
- }
1165
- function getCommitmentByCharacter(character) {
1166
- getCurrentRoutine().forEach((c) => {
1167
- if (c.characters.map((ch) => ch.id).includes(character.id)) {
1168
- return c;
1166
+ /**
1167
+ * If the goal is completed.
1168
+ */
1169
+ get completed() {
1170
+ return this.have >= this.need;
1171
+ }
1172
+ set completed(value) {
1173
+ if (value) {
1174
+ this.have = this.need;
1175
+ } else {
1176
+ console.warn(`[NQTR] The goal can't be set as not completed. You must edit the have value manually.`);
1169
1177
  }
1170
- });
1171
- return void 0;
1172
- }
1173
-
1174
- // src/classes/navigation/Room.ts
1175
- var ROOM_CATEGORY = "__nqtr-room__";
1176
- var RoomBaseModel = class extends StoredClassModel {
1178
+ }
1177
1179
  /**
1178
- * @param id The id of the room, it must be unique.
1179
- * @param location The location where the room is.
1180
- * @param props The properties of the room.
1180
+ * Find the goal. It will increment the have value.
1181
1181
  */
1182
- constructor(id, location, props = {}) {
1183
- var _a;
1184
- super(ROOM_CATEGORY, id);
1185
- this._location = location;
1186
- this.defaultName = props.name || "";
1182
+ find() {
1183
+ this.have++;
1184
+ }
1185
+ };
1186
+
1187
+ // src/classes/quest/Stage.ts
1188
+ var STAGE_CATEGORY = "__nqtr-stage__";
1189
+ var Stage = class extends StoredClassModel {
1190
+ constructor(id, props) {
1191
+ super(STAGE_CATEGORY, id);
1192
+ this._name = props.name || "";
1193
+ this._defaultGoals = props.goals || [];
1194
+ this._flags = props.flags || [];
1195
+ this._description = props.description || "";
1196
+ this._adviceDescription = props.adviceDescription || "";
1187
1197
  this._renderImage = props.renderImage;
1188
- this.defaultActivityIds = ((_a = props.defaultActivities) == null ? void 0 : _a.map((activity) => activity.id)) || [];
1189
- this.defaultDisabled = props.disabled || false;
1190
- this.defaultHidden = props.hidden || false;
1191
- this._renderIcon = props.renderIcon;
1192
- this._isEntrance = props.isEntrance;
1198
+ this._daysRequiredToStart = props.daysRequiredToStart;
1199
+ this._flagsRequiredToStart = props.flagsRequired || [];
1200
+ this._questsRequiredToStart = props.questsRequired || [];
1201
+ this._requestDescriptionToStart = props.requestDescription || "";
1202
+ this._onStart = props.onStart;
1203
+ this._onEnd = props.onEnd;
1193
1204
  }
1194
1205
  /**
1195
- * The location where the room is.
1206
+ * The name of the stage.
1196
1207
  */
1197
- get location() {
1198
- return this._location;
1208
+ get name() {
1209
+ return this._name;
1199
1210
  }
1200
1211
  /**
1201
- * Whether is an entrance room, so when the player enters in the location, it will be the first room to be shown.
1212
+ * The description of the stage.
1202
1213
  */
1203
- get isEntrance() {
1204
- return this._isEntrance || false;
1214
+ get description() {
1215
+ return this._description;
1205
1216
  }
1206
1217
  /**
1207
- * The name.
1208
- * If you set undefined, it will return the initial value of name.
1218
+ * The advice description of the stage.
1209
1219
  */
1210
- get name() {
1211
- return this.getStorageProperty("name") || this.defaultName;
1212
- }
1213
- set name(value) {
1214
- this.setStorageProperty("name", value);
1220
+ get adviceDescription() {
1221
+ return this._adviceDescription;
1215
1222
  }
1216
1223
  /**
1217
- * The function for rendering the image of the room.
1224
+ * The function for rendering the image of the stage.
1218
1225
  */
1219
1226
  get renderImage() {
1220
1227
  let render = this._renderImage;
@@ -1229,305 +1236,51 @@ var RoomBaseModel = class extends StoredClassModel {
1229
1236
  return (props) => render;
1230
1237
  }
1231
1238
  /**
1232
- * The activities that are available in this room.
1239
+ * The list of goals that the player needs to complete to finish the stage.
1240
+ * This is the list set by the developer. if you want to get the current goals, use the goals property.
1233
1241
  */
1234
- get defaultActivities() {
1235
- let roomMemories = this.getStorageProperty("activities_memory") || {};
1236
- let activities = this.defaultActivityIds.map((id) => {
1237
- let activity = getActivityById(id);
1238
- if (!activity) {
1239
- console.warn(`[NQTR] Activity with id ${id} not found, so it will be ignored.`);
1240
- return void 0;
1241
- }
1242
- let memory = activity.export();
1243
- if (roomMemories && roomMemories[id]) {
1244
- memory = __spreadValues(__spreadValues({}, memory), roomMemories[id]);
1245
- }
1246
- return new ActivityRoom(id, this, activity._initialOnRun, memory);
1247
- }).filter((activity) => activity !== void 0);
1248
- return activities;
1249
- }
1250
- get activityIds() {
1251
- let addedActivityIds = this.getStorageProperty(`addedActivityIds`) || [];
1252
- return this.defaultActivityIds.concat(addedActivityIds);
1242
+ get defaultGoals() {
1243
+ return this._defaultGoals;
1253
1244
  }
1254
1245
  /**
1255
- * The activities that are available in this room.
1246
+ * The list of flags that the player must complete to finish the stage.
1256
1247
  */
1257
- get activities() {
1258
- let activities = this.activityIds.map((id) => {
1259
- return this.getActivity(id);
1260
- }).filter((activity) => activity !== void 0 && !activity.hidden);
1261
- return activities;
1248
+ get flags() {
1249
+ return this._flags;
1262
1250
  }
1263
1251
  /**
1264
- * Get the memory of an activity. This function can be used into olther libraries to get the memory of the activity.
1265
- * @param id The id of the activity.
1266
- * @returns The memory of the activity.
1252
+ * The number of days required to start the stage.
1267
1253
  */
1268
- getActivityMemory(id) {
1269
- let roomMemories = this.getStorageProperty("activities_memory") || {};
1270
- let roomMemory = roomMemories[id] || {};
1271
- return roomMemory;
1254
+ get daysRequiredToStart() {
1255
+ return this._daysRequiredToStart || 0;
1272
1256
  }
1273
1257
  /**
1274
- * Get the activity by id.
1275
- * @param id The id of the activity.
1276
- * @returns The room activity.
1258
+ * The list of flags required to start the stage.
1277
1259
  */
1278
- getActivity(id) {
1279
- if (!this.activityIds.includes(id)) {
1280
- console.error(`[NQTR] Activity with id ${id} not found in room ${this.id}`);
1281
- return void 0;
1282
- }
1283
- let activity = getActivityById(id);
1284
- if (!activity) {
1285
- console.error(`[NQTR] Activity with id ${id} not found`);
1286
- return void 0;
1287
- }
1288
- let roomMemories = this.getStorageProperty("activities_memory") || {};
1289
- let roomMemory = roomMemories[id] || {};
1290
- roomMemory = __spreadValues(__spreadValues({}, activity.export()), roomMemory);
1291
- return new ActivityRoom(id, this, activity._initialOnRun, roomMemory);
1260
+ get flagsRequiredToStart() {
1261
+ return this._flagsRequiredToStart;
1292
1262
  }
1293
1263
  /**
1294
- * Set the memory of an activity. This function can be used into olther libraries to set the memory of the activity.
1295
- * @param id The id of the activity.
1296
- * @param memory The memory of the activity.
1264
+ * The list of quests required to start the stage.
1297
1265
  */
1298
- setActivity(activity) {
1299
- let roomMemories = this.getStorageProperty("activities_memory") || {};
1300
- roomMemories[activity.id] = activity.export();
1301
- this.setStorageProperty("activities_memory", roomMemories);
1266
+ get questsRequiredToStart() {
1267
+ return this._questsRequiredToStart || [];
1302
1268
  }
1303
1269
  /**
1304
- * Add an activity to the room.
1305
- * @param activity The activity to add.
1306
- */
1307
- addActivity(activity) {
1308
- if (this.activityIds.includes(activity.id)) {
1309
- let currentActivity = this.getActivity(activity.id);
1310
- if (currentActivity && currentActivity.isExpired()) {
1311
- this.removeActivity(activity.id);
1312
- return;
1313
- } else {
1314
- console.error(`[NQTR] Activity with id ${activity.id} already exists in room ${this.id}, so it will be ignored.`);
1315
- return;
1316
- }
1317
- }
1318
- let addedActivityIds = this.getStorageProperty(`addedActivityIds`) || [];
1319
- addedActivityIds.push(activity.id);
1320
- this.setStorageProperty("addedActivityIds", addedActivityIds);
1321
- }
1322
- /**
1323
- * Remove an activity from the room.
1324
- * @param activity The activity to remove.
1325
- */
1326
- removeActivity(activity) {
1327
- let activityId = typeof activity === "string" ? activity : activity.id;
1328
- if (this.defaultActivityIds.includes(activityId)) {
1329
- console.warn(`[NQTR] Activity with id ${activityId} is a default activity, so it can't be removed. It will be hidden instead.`);
1330
- let activityToEdit = this.getActivity(activityId);
1331
- if (!activityToEdit) {
1332
- console.error(`[NQTR] Activity with id ${activityId} not found, so it can't be hidden.`);
1333
- return;
1334
- }
1335
- activityToEdit.hidden = true;
1336
- return;
1337
- }
1338
- let addedActivityIds = this.getStorageProperty(`addedActivityIds`) || [];
1339
- let index = addedActivityIds.indexOf(activityId);
1340
- if (index === -1) {
1341
- console.error(`[NQTR] Activity with id ${activityId} not found, so it can't be removed.`);
1342
- return;
1343
- }
1344
- addedActivityIds.splice(index, 1);
1345
- this.setStorageProperty("addedActivityIds", addedActivityIds);
1346
- let roomMemories = this.getStorageProperty("activities_memory") || {};
1347
- delete roomMemories[activityId];
1348
- this.setStorageProperty("activities_memory", roomMemories);
1349
- }
1350
- /**
1351
- * Clear all expired activities.
1352
- */
1353
- clearExpiredActivities() {
1354
- this.activities.forEach((activity) => {
1355
- if (activity.isExpired()) {
1356
- this.removeActivity(activity.id);
1357
- }
1358
- });
1359
- }
1360
- /**
1361
- * Whether is disabled. If it is a string, it is a Pixi'VN flag name.
1362
- */
1363
- get disabled() {
1364
- let value = this.getStorageProperty("disabled") || this.defaultDisabled;
1365
- if (typeof value === "string") {
1366
- return getFlag(value);
1367
- }
1368
- return value;
1369
- }
1370
- set disabled(value) {
1371
- this.setStorageProperty("disabled", value);
1372
- }
1373
- /**
1374
- * Whether is hidden. If it is a string, it is a Pixi'VN flag name.
1375
- */
1376
- get hidden() {
1377
- let value = this.getStorageProperty("hidden") || this.defaultHidden;
1378
- if (typeof value === "string") {
1379
- return getFlag(value);
1380
- }
1381
- return value;
1382
- }
1383
- set hidden(value) {
1384
- this.setStorageProperty("hidden", value);
1385
- }
1386
- /**
1387
- * The function for rendering the icon of the room.
1388
- */
1389
- get renderIcon() {
1390
- let render = this._renderIcon;
1391
- if (render === void 0) {
1392
- return void 0;
1393
- }
1394
- if (typeof render === "function") {
1395
- return (props) => {
1396
- return render(this, props);
1397
- };
1398
- }
1399
- return (props) => render;
1400
- }
1401
- /**
1402
- * Get the character commitments of the room.
1403
- * @returns The character commitments of the room.
1404
- */
1405
- getRoutine() {
1406
- let commitments = getCurrentRoutine();
1407
- return commitments.filter((c) => c.room.id === this.id);
1408
- }
1409
- };
1410
- var GOAL_CATEGORY = "__nqtr-goal__";
1411
- var Goal = class extends StoredClassModel {
1412
- constructor(id, props) {
1413
- super(GOAL_CATEGORY, id);
1414
- this._description = props.description;
1415
- this._need = props.need || 1;
1416
- this._defaultHave = props.have || 0;
1417
- }
1418
- /**
1419
- * The description of the goal.
1420
- */
1421
- get description() {
1422
- return this._description;
1423
- }
1424
- get need() {
1425
- return this._need;
1426
- }
1427
- get defaultHave() {
1428
- return this._defaultHave;
1429
- }
1430
- };
1431
- var GoalStage = class extends Goal {
1432
- constructor(id, stageId, props) {
1433
- super(id, props);
1434
- this._stageId = stageId;
1435
- }
1436
- get stageId() {
1437
- return this._stageId;
1438
- }
1439
- set stageId(value) {
1440
- this._stageId = value;
1441
- }
1442
- get have() {
1443
- return this.getStorageProperty("have-" + this._stageId) || this.defaultHave;
1444
- }
1445
- set have(value) {
1446
- if (!this._stageId) {
1447
- console.error(`[NQTR] The stage id is not set for the goal ${this.id}, so the have value can't be set.`);
1448
- return;
1449
- }
1450
- this.setStorageProperty("have-" + this._stageId, value);
1451
- }
1452
- get completed() {
1453
- return this.have >= this.need;
1454
- }
1455
- set completed(value) {
1456
- if (value) {
1457
- this.have = this.need;
1458
- } else {
1459
- console.warn(`[NQTR] The goal can't be set as not completed. You must edit the have value manually.`);
1460
- }
1461
- }
1462
- find() {
1463
- this.have++;
1464
- }
1465
- };
1466
- var STAGE_CATEGORY = "__nqtr-stage__";
1467
- var Stage = class extends StoredClassModel {
1468
- constructor(id, props) {
1469
- super(STAGE_CATEGORY, id);
1470
- this._name = props.name || "";
1471
- this._defaultGoals = props.goals || [];
1472
- this._flags = props.flags || [];
1473
- this._description = props.description || "";
1474
- this._adviceDescription = props.adviceDescription || "";
1475
- this._renderImage = props.renderImage;
1476
- this._daysRequiredToStart = props.daysRequiredToStart;
1477
- this._flagsRequiredToStart = props.flagsRequired || [];
1478
- this._questsRequiredToStart = props.questsRequired || [];
1479
- this._requestDescriptionToStart = props.requestDescription || "";
1480
- this._onStart = props.onStart;
1481
- this._onEnd = props.onEnd;
1482
- }
1483
- get name() {
1484
- return this._name;
1485
- }
1486
- get description() {
1487
- return this._description;
1488
- }
1489
- get adviceDescription() {
1490
- return this._adviceDescription;
1491
- }
1492
- /**
1493
- * The function for rendering the image of the stage.
1494
- */
1495
- get renderImage() {
1496
- let render = this._renderImage;
1497
- if (render === void 0) {
1498
- return void 0;
1499
- }
1500
- if (typeof render === "function") {
1501
- return (props) => {
1502
- return render(this, props);
1503
- };
1504
- }
1505
- return (props) => render;
1506
- }
1507
- get defaultGoals() {
1508
- return this._defaultGoals;
1509
- }
1510
- /**
1511
- * The list of flags that the player must complete to finish the stage.
1270
+ * The description of the request to start the stage.
1512
1271
  */
1513
- get flags() {
1514
- return this._flags;
1515
- }
1516
- get daysRequiredToStart() {
1517
- return this._daysRequiredToStart || 0;
1518
- }
1519
- get flagsRequiredToStart() {
1520
- return this._flagsRequiredToStart;
1521
- }
1522
- get questsRequiredToStart() {
1523
- return this._questsRequiredToStart || [];
1524
- }
1525
1272
  get requestDescriptionToStart() {
1526
1273
  return this._requestDescriptionToStart;
1527
1274
  }
1275
+ /**
1276
+ * The function that will be called when the stage starts.
1277
+ */
1528
1278
  get onStart() {
1529
1279
  return this._onStart;
1530
1280
  }
1281
+ /**
1282
+ * The function that will be called when the stage ends.
1283
+ */
1531
1284
  get onEnd() {
1532
1285
  return this._onEnd;
1533
1286
  }
@@ -1536,6 +1289,10 @@ var StageQuest = class extends Stage {
1536
1289
  constructor(id, props) {
1537
1290
  super(id, props);
1538
1291
  }
1292
+ /**
1293
+ * Check if the flag and goals are completed.
1294
+ * You can force the completion of the stage by setting the completed property to true.
1295
+ */
1539
1296
  get completed() {
1540
1297
  let storedCompleted = this.getStorageProperty("completed");
1541
1298
  if (storedCompleted) {
@@ -1566,6 +1323,9 @@ var StageQuest = class extends Stage {
1566
1323
  set prevStageEndDay(value) {
1567
1324
  this.setStorageProperty("prevStageEndDay", value);
1568
1325
  }
1326
+ /**
1327
+ * The day when the stage starts.
1328
+ */
1569
1329
  get startDay() {
1570
1330
  let prevStageEndDay = this.prevStageEndDay;
1571
1331
  if (prevStageEndDay === void 0) {
@@ -1573,6 +1333,9 @@ var StageQuest = class extends Stage {
1573
1333
  }
1574
1334
  return prevStageEndDay + this.daysRequiredToStart;
1575
1335
  }
1336
+ /**
1337
+ * Check if the stage can start.
1338
+ */
1576
1339
  get canStart() {
1577
1340
  let daysRequired = this.daysRequiredToStart;
1578
1341
  if (daysRequired > 0) {
@@ -1594,6 +1357,9 @@ var StageQuest = class extends Stage {
1594
1357
  }
1595
1358
  return true;
1596
1359
  }
1360
+ /**
1361
+ * The function that will be called when the stage starts.
1362
+ */
1597
1363
  get onStart() {
1598
1364
  if (this.daysRequiredToStart > 0) {
1599
1365
  this.prevStageEndDay = TimeManager.currentDay;
@@ -1614,14 +1380,23 @@ var Quest = class extends StoredClassModel {
1614
1380
  this._renderImage = props.renderImage;
1615
1381
  this._isInDevelopment = props.isInDevelopment || false;
1616
1382
  }
1383
+ /**
1384
+ * The stages of the quest.
1385
+ */
1617
1386
  get stages() {
1618
1387
  return this._stages.map((stage, index) => {
1619
1388
  return new StageQuest(stage.id, stage);
1620
1389
  });
1621
1390
  }
1391
+ /**
1392
+ * The name of the quest.
1393
+ */
1622
1394
  get name() {
1623
1395
  return this._name;
1624
1396
  }
1397
+ /**
1398
+ * The description of the quest.
1399
+ */
1625
1400
  get description() {
1626
1401
  return this._description;
1627
1402
  }
@@ -1655,15 +1430,24 @@ var Quest = class extends StoredClassModel {
1655
1430
  }
1656
1431
  return (props) => render;
1657
1432
  }
1433
+ /**
1434
+ * If the quest is in development.
1435
+ */
1658
1436
  get isInDevelopment() {
1659
1437
  return this._isInDevelopment;
1660
1438
  }
1439
+ /**
1440
+ * The index of the current stage.
1441
+ */
1661
1442
  get currentStageIndex() {
1662
1443
  return this.getStorageProperty("currentStageIndex");
1663
1444
  }
1664
1445
  set currentStageIndex(value) {
1665
1446
  this.setStorageProperty("currentStageIndex", value);
1666
1447
  }
1448
+ /**
1449
+ * The current stage.
1450
+ */
1667
1451
  get currentStage() {
1668
1452
  let index = this.currentStageIndex;
1669
1453
  if (index === void 0 || index >= this.stages.length) {
@@ -1671,13 +1455,24 @@ var Quest = class extends StoredClassModel {
1671
1455
  }
1672
1456
  return this.stages[index];
1673
1457
  }
1458
+ /**
1459
+ * If the quest is started.
1460
+ */
1674
1461
  get started() {
1675
1462
  return this.currentStageIndex !== void 0;
1676
1463
  }
1464
+ /**
1465
+ * If the quest is completed.
1466
+ */
1677
1467
  get completed() {
1678
1468
  return this.currentStageIndex === this.stages.length;
1679
1469
  }
1680
- start() {
1470
+ /**
1471
+ * Start the quest.
1472
+ * @param props The properties for the start stage. If you not want to pass any property, you can pass an {}.
1473
+ * @returns
1474
+ */
1475
+ start(props) {
1681
1476
  if (this.started) {
1682
1477
  console.warn(`[NQTR] Quest ${this.id} is already started`);
1683
1478
  return;
@@ -1689,35 +1484,353 @@ var Quest = class extends StoredClassModel {
1689
1484
  this.currentStageIndex = 0;
1690
1485
  let currentStage = this.currentStage;
1691
1486
  if (currentStage && currentStage.onStart) {
1692
- return currentStage.onStart();
1487
+ return currentStage.onStart(props);
1693
1488
  } else {
1694
1489
  console.error(`[NQTR] Quest ${this.id} has no start stage`);
1695
1490
  }
1696
1491
  }
1697
- tryToGoNextStage() {
1492
+ /**
1493
+ * Try to go to the next stage.
1494
+ * @param startProps The properties for the start stage. If you not want to pass any property, you can pass an {}.
1495
+ * @param endProps The properties for the end stage. If you not want to pass any property, you can pass an {}.
1496
+ * @returns true if the stage was changed, false otherwise.
1497
+ */
1498
+ tryToGoNextStage(startProps, endProps) {
1698
1499
  if (!this.started) {
1699
- return;
1500
+ return false;
1700
1501
  }
1701
1502
  if (this.completed) {
1702
- return;
1503
+ return false;
1703
1504
  }
1704
1505
  let currentStage = this.currentStage;
1705
1506
  let currentStageIndex = this.currentStageIndex;
1706
1507
  if (!currentStage || currentStageIndex === void 0) {
1707
1508
  console.error(`[NQTR] Quest ${this.id} has no current stage`);
1708
- return;
1509
+ return false;
1709
1510
  }
1710
1511
  if (currentStage.completed) {
1711
1512
  let nextStageIndex = currentStageIndex + 1;
1712
1513
  currentStageIndex = nextStageIndex;
1713
1514
  let nextStage = this.currentStage;
1714
1515
  if (currentStage && currentStage.onEnd) {
1715
- currentStage.onEnd();
1516
+ currentStage.onEnd(endProps);
1716
1517
  }
1717
1518
  if (nextStage && nextStage.onStart) {
1718
- return nextStage.onStart();
1519
+ nextStage.onStart(startProps);
1719
1520
  }
1521
+ return true;
1522
+ }
1523
+ return false;
1524
+ }
1525
+ };
1526
+
1527
+ // src/decorators/QuestDecorator.ts
1528
+ var registeredQuests = {};
1529
+ function newQuest(id, stages, props) {
1530
+ if (registeredQuests[id]) {
1531
+ console.warn(`[NQTR] Quest ${id} already exists, it will be overwritten`);
1532
+ }
1533
+ let quest = new Quest(id, stages, props);
1534
+ registeredQuests[id] = quest;
1535
+ return quest;
1536
+ }
1537
+ function getQuestById(id) {
1538
+ try {
1539
+ let quest = registeredQuests[id];
1540
+ if (!quest) {
1541
+ console.error(`[NQTR] Quest ${id} not found`);
1542
+ return;
1543
+ }
1544
+ return quest;
1545
+ } catch (e) {
1546
+ console.error(`[NQTR] Error while getting Quest ${id}`, e);
1547
+ return;
1548
+ }
1549
+ }
1550
+
1551
+ // src/functions/RoutineFunctions.ts
1552
+ function clearExpiredRoutine() {
1553
+ Object.entries(registeredCommitments).forEach(([_, commitment]) => {
1554
+ if (commitment.isExpired()) {
1555
+ delete registeredCommitments[commitment.id];
1556
+ }
1557
+ });
1558
+ }
1559
+ function getCurrentRoutine() {
1560
+ let character_commitments = {};
1561
+ getTemporaryCommitments().reverse().forEach((c) => {
1562
+ if (!c.hidden) {
1563
+ if (c.characters.length > 0) {
1564
+ let allAvailable = c.characters.every((ch) => !character_commitments[ch.id] || c.priority > character_commitments[ch.id].priority);
1565
+ if (allAvailable) {
1566
+ c.characters.forEach((ch) => {
1567
+ character_commitments[ch.id] = c;
1568
+ });
1569
+ }
1570
+ } else {
1571
+ console.error(`[NQTR] The commitment ${c.id} has no characters assigned`);
1572
+ }
1573
+ }
1574
+ });
1575
+ getFixedRoutine().reverse().forEach((c) => {
1576
+ if (!c.hidden) {
1577
+ if (c.characters.length > 0) {
1578
+ let allAvailable = c.characters.every((ch) => !character_commitments[ch.id] || c.priority > character_commitments[ch.id].priority);
1579
+ if (allAvailable) {
1580
+ c.characters.forEach((ch) => {
1581
+ character_commitments[ch.id] = c;
1582
+ });
1583
+ }
1584
+ } else {
1585
+ console.error(`[NQTR] The commitment ${c.id} has no characters assigned`);
1586
+ }
1587
+ }
1588
+ });
1589
+ return Object.values(character_commitments);
1590
+ }
1591
+ function getCommitmentByCharacter(character) {
1592
+ getCurrentRoutine().forEach((c) => {
1593
+ if (c.characters.map((ch) => ch.id).includes(character.id)) {
1594
+ return c;
1595
+ }
1596
+ });
1597
+ return void 0;
1598
+ }
1599
+
1600
+ // src/classes/navigation/Room.ts
1601
+ var ROOM_CATEGORY = "__nqtr-room__";
1602
+ var RoomBaseModel = class extends StoredClassModel {
1603
+ /**
1604
+ * @param id The id of the room, it must be unique.
1605
+ * @param location The location where the room is.
1606
+ * @param props The properties of the room.
1607
+ */
1608
+ constructor(id, location, props = {}) {
1609
+ var _a;
1610
+ super(ROOM_CATEGORY, id);
1611
+ this._location = location;
1612
+ this.defaultName = props.name || "";
1613
+ this._renderImage = props.renderImage;
1614
+ this.defaultActivityIds = ((_a = props.defaultActivities) == null ? void 0 : _a.map((activity) => activity.id)) || [];
1615
+ this.defaultDisabled = props.disabled || false;
1616
+ this.defaultHidden = props.hidden || false;
1617
+ this._renderIcon = props.renderIcon;
1618
+ this._isEntrance = props.isEntrance;
1619
+ }
1620
+ /**
1621
+ * The location where the room is.
1622
+ */
1623
+ get location() {
1624
+ return this._location;
1625
+ }
1626
+ /**
1627
+ * Whether is an entrance room, so when the player enters in the location, it will be the first room to be shown.
1628
+ */
1629
+ get isEntrance() {
1630
+ return this._isEntrance || false;
1631
+ }
1632
+ /**
1633
+ * The name.
1634
+ * If you set undefined, it will return the initial value of name.
1635
+ */
1636
+ get name() {
1637
+ return this.getStorageProperty("name") || this.defaultName;
1638
+ }
1639
+ set name(value) {
1640
+ this.setStorageProperty("name", value);
1641
+ }
1642
+ /**
1643
+ * The function for rendering the image of the room.
1644
+ */
1645
+ get renderImage() {
1646
+ let render = this._renderImage;
1647
+ if (render === void 0) {
1648
+ return void 0;
1720
1649
  }
1650
+ if (typeof render === "function") {
1651
+ return (props) => {
1652
+ return render(this, props);
1653
+ };
1654
+ }
1655
+ return (props) => render;
1656
+ }
1657
+ /**
1658
+ * The activities that are available in this room.
1659
+ */
1660
+ get defaultActivities() {
1661
+ let roomMemories = this.getStorageProperty("activities_memory") || {};
1662
+ let activities = this.defaultActivityIds.map((id) => {
1663
+ let activity = getActivityById(id);
1664
+ if (!activity) {
1665
+ console.warn(`[NQTR] Activity with id ${id} not found, so it will be ignored.`);
1666
+ return void 0;
1667
+ }
1668
+ let memory = activity.export();
1669
+ if (roomMemories && roomMemories[id]) {
1670
+ memory = __spreadValues(__spreadValues({}, memory), roomMemories[id]);
1671
+ }
1672
+ return new ActivityRoom(id, this, activity._initialOnRun, memory);
1673
+ }).filter((activity) => activity !== void 0);
1674
+ return activities;
1675
+ }
1676
+ get activityIds() {
1677
+ let addedActivityIds = this.getStorageProperty(`addedActivityIds`) || [];
1678
+ return this.defaultActivityIds.concat(addedActivityIds);
1679
+ }
1680
+ /**
1681
+ * The activities that are available in this room.
1682
+ */
1683
+ get activities() {
1684
+ let activities = this.activityIds.map((id) => {
1685
+ return this.getActivity(id);
1686
+ }).filter((activity) => activity !== void 0 && !activity.hidden);
1687
+ return activities;
1688
+ }
1689
+ /**
1690
+ * Get the memory of an activity. This function can be used into olther libraries to get the memory of the activity.
1691
+ * @param id The id of the activity.
1692
+ * @returns The memory of the activity.
1693
+ */
1694
+ getActivityMemory(id) {
1695
+ let roomMemories = this.getStorageProperty("activities_memory") || {};
1696
+ let roomMemory = roomMemories[id] || {};
1697
+ return roomMemory;
1698
+ }
1699
+ /**
1700
+ * Get the activity by id.
1701
+ * @param id The id of the activity.
1702
+ * @returns The room activity.
1703
+ */
1704
+ getActivity(id) {
1705
+ if (!this.activityIds.includes(id)) {
1706
+ console.error(`[NQTR] Activity with id ${id} not found in room ${this.id}`);
1707
+ return void 0;
1708
+ }
1709
+ let activity = getActivityById(id);
1710
+ if (!activity) {
1711
+ console.error(`[NQTR] Activity with id ${id} not found`);
1712
+ return void 0;
1713
+ }
1714
+ let roomMemories = this.getStorageProperty("activities_memory") || {};
1715
+ let roomMemory = roomMemories[id] || {};
1716
+ roomMemory = __spreadValues(__spreadValues({}, activity.export()), roomMemory);
1717
+ return new ActivityRoom(id, this, activity._initialOnRun, roomMemory);
1718
+ }
1719
+ /**
1720
+ * Set the memory of an activity. This function can be used into olther libraries to set the memory of the activity.
1721
+ * @param id The id of the activity.
1722
+ * @param memory The memory of the activity.
1723
+ */
1724
+ setActivity(activity) {
1725
+ let roomMemories = this.getStorageProperty("activities_memory") || {};
1726
+ roomMemories[activity.id] = activity.export();
1727
+ this.setStorageProperty("activities_memory", roomMemories);
1728
+ }
1729
+ /**
1730
+ * Add an activity to the room.
1731
+ * @param activity The activity to add.
1732
+ */
1733
+ addActivity(activity) {
1734
+ if (this.activityIds.includes(activity.id)) {
1735
+ let currentActivity = this.getActivity(activity.id);
1736
+ if (currentActivity && currentActivity.isExpired()) {
1737
+ this.removeActivity(activity.id);
1738
+ return;
1739
+ } else {
1740
+ console.error(`[NQTR] Activity with id ${activity.id} already exists in room ${this.id}, so it will be ignored.`);
1741
+ return;
1742
+ }
1743
+ }
1744
+ let addedActivityIds = this.getStorageProperty(`addedActivityIds`) || [];
1745
+ addedActivityIds.push(activity.id);
1746
+ this.setStorageProperty("addedActivityIds", addedActivityIds);
1747
+ }
1748
+ /**
1749
+ * Remove an activity from the room.
1750
+ * @param activity The activity to remove.
1751
+ */
1752
+ removeActivity(activity) {
1753
+ let activityId = typeof activity === "string" ? activity : activity.id;
1754
+ if (this.defaultActivityIds.includes(activityId)) {
1755
+ console.warn(`[NQTR] Activity with id ${activityId} is a default activity, so it can't be removed. It will be hidden instead.`);
1756
+ let activityToEdit = this.getActivity(activityId);
1757
+ if (!activityToEdit) {
1758
+ console.error(`[NQTR] Activity with id ${activityId} not found, so it can't be hidden.`);
1759
+ return;
1760
+ }
1761
+ activityToEdit.hidden = true;
1762
+ return;
1763
+ }
1764
+ let addedActivityIds = this.getStorageProperty(`addedActivityIds`) || [];
1765
+ let index = addedActivityIds.indexOf(activityId);
1766
+ if (index === -1) {
1767
+ console.error(`[NQTR] Activity with id ${activityId} not found, so it can't be removed.`);
1768
+ return;
1769
+ }
1770
+ addedActivityIds.splice(index, 1);
1771
+ this.setStorageProperty("addedActivityIds", addedActivityIds);
1772
+ let roomMemories = this.getStorageProperty("activities_memory") || {};
1773
+ delete roomMemories[activityId];
1774
+ this.setStorageProperty("activities_memory", roomMemories);
1775
+ }
1776
+ /**
1777
+ * Clear all expired activities.
1778
+ */
1779
+ clearExpiredActivities() {
1780
+ this.activities.forEach((activity) => {
1781
+ if (activity.isExpired()) {
1782
+ this.removeActivity(activity.id);
1783
+ }
1784
+ });
1785
+ }
1786
+ /**
1787
+ * Whether is disabled. If it is a string, it is a Pixi'VN flag name.
1788
+ */
1789
+ get disabled() {
1790
+ let value = this.getStorageProperty("disabled") || this.defaultDisabled;
1791
+ if (typeof value === "string") {
1792
+ return getFlag(value);
1793
+ }
1794
+ return value;
1795
+ }
1796
+ set disabled(value) {
1797
+ this.setStorageProperty("disabled", value);
1798
+ }
1799
+ /**
1800
+ * Whether is hidden. If it is a string, it is a Pixi'VN flag name.
1801
+ */
1802
+ get hidden() {
1803
+ let value = this.getStorageProperty("hidden") || this.defaultHidden;
1804
+ if (typeof value === "string") {
1805
+ return getFlag(value);
1806
+ }
1807
+ return value;
1808
+ }
1809
+ set hidden(value) {
1810
+ this.setStorageProperty("hidden", value);
1811
+ }
1812
+ /**
1813
+ * The function for rendering the icon of the room.
1814
+ */
1815
+ get renderIcon() {
1816
+ let render = this._renderIcon;
1817
+ if (render === void 0) {
1818
+ return void 0;
1819
+ }
1820
+ if (typeof render === "function") {
1821
+ return (props) => {
1822
+ return render(this, props);
1823
+ };
1824
+ }
1825
+ return (props) => render;
1826
+ }
1827
+ /**
1828
+ * Get the character commitments of the room.
1829
+ * @returns The character commitments of the room.
1830
+ */
1831
+ getRoutine() {
1832
+ let commitments = getCurrentRoutine();
1833
+ return commitments.filter((c) => c.room.id === this.id);
1721
1834
  }
1722
1835
  };
1723
1836
  var CURRENT_ROOM_MEMORY_KEY = "___nqtr-current_room_memory___";
@@ -1780,6 +1893,6 @@ function currentActivities() {
1780
1893
  return currentRoom.activities.filter((activity) => !activity.hidden);
1781
1894
  }
1782
1895
 
1783
- export { ActivityModel, ActivityRoom, CommitmentBaseModel, Goal, LocationBaseModel, MapBaseModel, Quest, RoomBaseModel, Stage, TimeManager, addCommitment, clearExpiredActivities, clearExpiredRoutine, currentActivities, getActivityById, getAllLocations, getAllMaps, getCommitmentByCharacter, getCommitmentById, getCueerntMap, getCurrenrLocation, getCurrentRoom, getCurrentRoutine, getQuestById, getRoomById, saveActivity, saveCommitment, saveQuest, saveRoom, setCurrentRoom, setFixedRoutine };
1896
+ export { ActivityModel, ActivityRoom, CommitmentBaseModel, Goal, LocationBaseModel, MapBaseModel, RoomBaseModel, Stage, TimeManager, addCommitment, clearExpiredActivities, clearExpiredRoutine, currentActivities, getActivityById, getAllLocations, getAllMaps, getCommitmentByCharacter, getCommitmentById, getCueerntMap, getCurrenrLocation, getCurrentRoom, getCurrentRoutine, getQuestById, getRoomById, newQuest, removeCommitment, saveActivity, saveCommitment, saveRoom, setCurrentRoom, setFixedRoutine };
1784
1897
  //# sourceMappingURL=out.js.map
1785
1898
  //# sourceMappingURL=index.mjs.map