@dreamboard-games/ui-sdk 0.0.41

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (533) hide show
  1. package/LICENSE +89 -0
  2. package/NOTICE +1 -0
  3. package/README.md +154 -0
  4. package/dist/components/ActionButton.d.ts +13 -0
  5. package/dist/components/ActionButton.d.ts.map +1 -0
  6. package/dist/components/ActionButton.js +14 -0
  7. package/dist/components/ActionPanel.d.ts +33 -0
  8. package/dist/components/ActionPanel.d.ts.map +1 -0
  9. package/dist/components/ActionPanel.js +148 -0
  10. package/dist/components/Card.d.ts +29 -0
  11. package/dist/components/Card.d.ts.map +1 -0
  12. package/dist/components/Card.js +220 -0
  13. package/dist/components/ChromeSuppressionContext.d.ts +7 -0
  14. package/dist/components/ChromeSuppressionContext.d.ts.map +1 -0
  15. package/dist/components/ChromeSuppressionContext.js +34 -0
  16. package/dist/components/CostDisplay.d.ts +22 -0
  17. package/dist/components/CostDisplay.d.ts.map +1 -0
  18. package/dist/components/CostDisplay.js +41 -0
  19. package/dist/components/DiceRoller.d.ts +30 -0
  20. package/dist/components/DiceRoller.d.ts.map +1 -0
  21. package/dist/components/DiceRoller.js +319 -0
  22. package/dist/components/Drawer.d.ts +19 -0
  23. package/dist/components/Drawer.d.ts.map +1 -0
  24. package/dist/components/Drawer.js +55 -0
  25. package/dist/components/ErrorBoundary.d.ts +24 -0
  26. package/dist/components/ErrorBoundary.d.ts.map +1 -0
  27. package/dist/components/ErrorBoundary.js +37 -0
  28. package/dist/components/GameEndDisplay.d.ts +27 -0
  29. package/dist/components/GameEndDisplay.d.ts.map +1 -0
  30. package/dist/components/GameEndDisplay.js +185 -0
  31. package/dist/components/GameSkeleton.d.ts +12 -0
  32. package/dist/components/GameSkeleton.d.ts.map +1 -0
  33. package/dist/components/GameSkeleton.js +54 -0
  34. package/dist/components/Hand.d.ts +99 -0
  35. package/dist/components/Hand.d.ts.map +1 -0
  36. package/dist/components/Hand.js +162 -0
  37. package/dist/components/HandDock.d.ts +35 -0
  38. package/dist/components/HandDock.d.ts.map +1 -0
  39. package/dist/components/HandDock.js +124 -0
  40. package/dist/components/InteractionForm.d.ts +50 -0
  41. package/dist/components/InteractionForm.d.ts.map +1 -0
  42. package/dist/components/InteractionForm.js +402 -0
  43. package/dist/components/MoreActions.d.ts +49 -0
  44. package/dist/components/MoreActions.d.ts.map +1 -0
  45. package/dist/components/MoreActions.js +64 -0
  46. package/dist/components/PhaseIndicator.d.ts +35 -0
  47. package/dist/components/PhaseIndicator.d.ts.map +1 -0
  48. package/dist/components/PhaseIndicator.js +212 -0
  49. package/dist/components/PlayArea.d.ts +28 -0
  50. package/dist/components/PlayArea.d.ts.map +1 -0
  51. package/dist/components/PlayArea.js +48 -0
  52. package/dist/components/PluginRuntime.d.ts +37 -0
  53. package/dist/components/PluginRuntime.d.ts.map +1 -0
  54. package/dist/components/PluginRuntime.js +47 -0
  55. package/dist/components/PrimaryActionButton.d.ts +98 -0
  56. package/dist/components/PrimaryActionButton.d.ts.map +1 -0
  57. package/dist/components/PrimaryActionButton.js +183 -0
  58. package/dist/components/PrimaryButton.d.ts +20 -0
  59. package/dist/components/PrimaryButton.d.ts.map +1 -0
  60. package/dist/components/PrimaryButton.js +5 -0
  61. package/dist/components/PromptDialogHost.d.ts +15 -0
  62. package/dist/components/PromptDialogHost.d.ts.map +1 -0
  63. package/dist/components/PromptDialogHost.js +22 -0
  64. package/dist/components/ResourceCounter.d.ts +38 -0
  65. package/dist/components/ResourceCounter.d.ts.map +1 -0
  66. package/dist/components/ResourceCounter.js +118 -0
  67. package/dist/components/ThemedButton.d.ts +12 -0
  68. package/dist/components/ThemedButton.d.ts.map +1 -0
  69. package/dist/components/ThemedButton.js +38 -0
  70. package/dist/components/Toast.d.ts +35 -0
  71. package/dist/components/Toast.d.ts.map +1 -0
  72. package/dist/components/Toast.js +116 -0
  73. package/dist/components/board/HexGrid.d.ts +344 -0
  74. package/dist/components/board/HexGrid.d.ts.map +1 -0
  75. package/dist/components/board/HexGrid.js +340 -0
  76. package/dist/components/board/NetworkGraph.d.ts +100 -0
  77. package/dist/components/board/NetworkGraph.d.ts.map +1 -0
  78. package/dist/components/board/NetworkGraph.js +123 -0
  79. package/dist/components/board/SlotSystem.d.ts +71 -0
  80. package/dist/components/board/SlotSystem.d.ts.map +1 -0
  81. package/dist/components/board/SlotSystem.js +87 -0
  82. package/dist/components/board/SquareGrid.d.ts +188 -0
  83. package/dist/components/board/SquareGrid.d.ts.map +1 -0
  84. package/dist/components/board/SquareGrid.js +328 -0
  85. package/dist/components/board/TrackBoard.d.ts +113 -0
  86. package/dist/components/board/TrackBoard.d.ts.map +1 -0
  87. package/dist/components/board/TrackBoard.js +135 -0
  88. package/dist/components/board/ZoneMap.d.ts +88 -0
  89. package/dist/components/board/ZoneMap.d.ts.map +1 -0
  90. package/dist/components/board/ZoneMap.js +133 -0
  91. package/dist/components/board/hex-board-view.d.ts +69 -0
  92. package/dist/components/board/hex-board-view.d.ts.map +1 -0
  93. package/dist/components/board/hex-board-view.js +60 -0
  94. package/dist/components/board/index.d.ts +23 -0
  95. package/dist/components/board/index.d.ts.map +1 -0
  96. package/dist/components/board/index.js +40 -0
  97. package/dist/components/board/interaction-accessibility.d.ts +5 -0
  98. package/dist/components/board/interaction-accessibility.d.ts.map +1 -0
  99. package/dist/components/board/interaction-accessibility.js +13 -0
  100. package/dist/components/board/target-layer.d.ts +13 -0
  101. package/dist/components/board/target-layer.d.ts.map +1 -0
  102. package/dist/components/board/target-layer.js +10 -0
  103. package/dist/components/card-render-content.type-test.d.ts +2 -0
  104. package/dist/components/card-render-content.type-test.d.ts.map +1 -0
  105. package/dist/components/card-render-content.type-test.js +1 -0
  106. package/dist/components/index.d.ts +34 -0
  107. package/dist/components/index.d.ts.map +1 -0
  108. package/dist/components/index.js +35 -0
  109. package/dist/components/interaction-dialog-behavior.d.ts +15 -0
  110. package/dist/components/interaction-dialog-behavior.d.ts.map +1 -0
  111. package/dist/components/interaction-dialog-behavior.js +9 -0
  112. package/dist/components/surfaces/BlockerSurface.d.ts +27 -0
  113. package/dist/components/surfaces/BlockerSurface.d.ts.map +1 -0
  114. package/dist/components/surfaces/BlockerSurface.js +38 -0
  115. package/dist/components/surfaces/BoardSurface.d.ts +77 -0
  116. package/dist/components/surfaces/BoardSurface.d.ts.map +1 -0
  117. package/dist/components/surfaces/BoardSurface.js +180 -0
  118. package/dist/components/surfaces/ChromeSurface.d.ts +29 -0
  119. package/dist/components/surfaces/ChromeSurface.d.ts.map +1 -0
  120. package/dist/components/surfaces/ChromeSurface.js +34 -0
  121. package/dist/components/surfaces/ExhaustivenessAudit.d.ts +32 -0
  122. package/dist/components/surfaces/ExhaustivenessAudit.d.ts.map +1 -0
  123. package/dist/components/surfaces/ExhaustivenessAudit.js +65 -0
  124. package/dist/components/surfaces/InboxSurface.d.ts +40 -0
  125. package/dist/components/surfaces/InboxSurface.d.ts.map +1 -0
  126. package/dist/components/surfaces/InboxSurface.js +99 -0
  127. package/dist/components/surfaces/MarketSurface.d.ts +62 -0
  128. package/dist/components/surfaces/MarketSurface.d.ts.map +1 -0
  129. package/dist/components/surfaces/MarketSurface.js +242 -0
  130. package/dist/components/surfaces/PanelSurface.d.ts +111 -0
  131. package/dist/components/surfaces/PanelSurface.d.ts.map +1 -0
  132. package/dist/components/surfaces/PanelSurface.js +180 -0
  133. package/dist/components/surfaces/PlayerCardsSurface.d.ts +104 -0
  134. package/dist/components/surfaces/PlayerCardsSurface.d.ts.map +1 -0
  135. package/dist/components/surfaces/PlayerCardsSurface.js +178 -0
  136. package/dist/components/surfaces/internal/CardZoneFollowUpForm.d.ts +7 -0
  137. package/dist/components/surfaces/internal/CardZoneFollowUpForm.d.ts.map +1 -0
  138. package/dist/components/surfaces/internal/CardZoneFollowUpForm.js +9 -0
  139. package/dist/components/surfaces/internal/DefaultInteractionButton.d.ts +71 -0
  140. package/dist/components/surfaces/internal/DefaultInteractionButton.d.ts.map +1 -0
  141. package/dist/components/surfaces/internal/DefaultInteractionButton.js +82 -0
  142. package/dist/components/surfaces/internal/useCardZoneInteractions.d.ts +21 -0
  143. package/dist/components/surfaces/internal/useCardZoneInteractions.d.ts.map +1 -0
  144. package/dist/components/surfaces/internal/useCardZoneInteractions.js +202 -0
  145. package/dist/components/surfaces/types.d.ts +59 -0
  146. package/dist/components/surfaces/types.d.ts.map +1 -0
  147. package/dist/components/surfaces/types.js +1 -0
  148. package/dist/context/ClientParamSchemaContext.d.ts +21 -0
  149. package/dist/context/ClientParamSchemaContext.d.ts.map +1 -0
  150. package/dist/context/ClientParamSchemaContext.js +12 -0
  151. package/dist/context/InteractionDraftContext.d.ts +69 -0
  152. package/dist/context/InteractionDraftContext.d.ts.map +1 -0
  153. package/dist/context/InteractionDraftContext.js +145 -0
  154. package/dist/context/PluginSessionContext.d.ts +33 -0
  155. package/dist/context/PluginSessionContext.d.ts.map +1 -0
  156. package/dist/context/PluginSessionContext.js +38 -0
  157. package/dist/context/PluginStateContext.d.ts +116 -0
  158. package/dist/context/PluginStateContext.d.ts.map +1 -0
  159. package/dist/context/PluginStateContext.js +186 -0
  160. package/dist/context/RuntimeContext.d.ts +49 -0
  161. package/dist/context/RuntimeContext.d.ts.map +1 -0
  162. package/dist/context/RuntimeContext.js +67 -0
  163. package/dist/defaults/components.d.ts +52 -0
  164. package/dist/defaults/components.d.ts.map +1 -0
  165. package/dist/defaults/components.js +159 -0
  166. package/dist/defaults/index.d.ts +2 -0
  167. package/dist/defaults/index.d.ts.map +1 -0
  168. package/dist/defaults/index.js +1 -0
  169. package/dist/errors/ValidationError.d.ts +10 -0
  170. package/dist/errors/ValidationError.d.ts.map +1 -0
  171. package/dist/errors/ValidationError.js +23 -0
  172. package/dist/helpers/cards.d.ts +3 -0
  173. package/dist/helpers/cards.d.ts.map +1 -0
  174. package/dist/helpers/cards.js +11 -0
  175. package/dist/helpers/track-board.d.ts +79 -0
  176. package/dist/helpers/track-board.d.ts.map +1 -0
  177. package/dist/helpers/track-board.js +56 -0
  178. package/dist/hooks/useActivePlayers.d.ts +16 -0
  179. package/dist/hooks/useActivePlayers.d.ts.map +1 -0
  180. package/dist/hooks/useActivePlayers.js +17 -0
  181. package/dist/hooks/useBoardInteractions.d.ts +110 -0
  182. package/dist/hooks/useBoardInteractions.d.ts.map +1 -0
  183. package/dist/hooks/useBoardInteractions.js +248 -0
  184. package/dist/hooks/useBoardTopology.d.ts +23 -0
  185. package/dist/hooks/useBoardTopology.d.ts.map +1 -0
  186. package/dist/hooks/useBoardTopology.js +128 -0
  187. package/dist/hooks/useCards.d.ts +3 -0
  188. package/dist/hooks/useCards.d.ts.map +1 -0
  189. package/dist/hooks/useCards.js +5 -0
  190. package/dist/hooks/useGameSelector.d.ts +13 -0
  191. package/dist/hooks/useGameSelector.d.ts.map +1 -0
  192. package/dist/hooks/useGameSelector.js +67 -0
  193. package/dist/hooks/useGameView.d.ts +6 -0
  194. package/dist/hooks/useGameView.d.ts.map +1 -0
  195. package/dist/hooks/useGameView.js +7 -0
  196. package/dist/hooks/useHandLayout.d.ts +120 -0
  197. package/dist/hooks/useHandLayout.d.ts.map +1 -0
  198. package/dist/hooks/useHandLayout.js +235 -0
  199. package/dist/hooks/useHexBoard.d.ts +19 -0
  200. package/dist/hooks/useHexBoard.d.ts.map +1 -0
  201. package/dist/hooks/useHexBoard.js +28 -0
  202. package/dist/hooks/useHexGrid.d.ts +56 -0
  203. package/dist/hooks/useHexGrid.d.ts.map +1 -0
  204. package/dist/hooks/useHexGrid.js +112 -0
  205. package/dist/hooks/useInteractionByKey.d.ts +29 -0
  206. package/dist/hooks/useInteractionByKey.d.ts.map +1 -0
  207. package/dist/hooks/useInteractionByKey.js +263 -0
  208. package/dist/hooks/useInteractionHandle.d.ts +103 -0
  209. package/dist/hooks/useInteractionHandle.d.ts.map +1 -0
  210. package/dist/hooks/useInteractionHandle.js +254 -0
  211. package/dist/hooks/useIsMobile.d.ts +7 -0
  212. package/dist/hooks/useIsMobile.d.ts.map +1 -0
  213. package/dist/hooks/useIsMobile.js +29 -0
  214. package/dist/hooks/useIsMyTurn.d.ts +6 -0
  215. package/dist/hooks/useIsMyTurn.d.ts.map +1 -0
  216. package/dist/hooks/useIsMyTurn.js +11 -0
  217. package/dist/hooks/useLobby.d.ts +28 -0
  218. package/dist/hooks/useLobby.d.ts.map +1 -0
  219. package/dist/hooks/useLobby.js +60 -0
  220. package/dist/hooks/useMe.d.ts +11 -0
  221. package/dist/hooks/useMe.d.ts.map +1 -0
  222. package/dist/hooks/useMe.js +32 -0
  223. package/dist/hooks/usePanZoom.d.ts +113 -0
  224. package/dist/hooks/usePanZoom.d.ts.map +1 -0
  225. package/dist/hooks/usePanZoom.js +165 -0
  226. package/dist/hooks/usePlayerInfo.d.ts +4 -0
  227. package/dist/hooks/usePlayerInfo.d.ts.map +1 -0
  228. package/dist/hooks/usePlayerInfo.js +21 -0
  229. package/dist/hooks/usePlayerTurnOrder.d.ts +15 -0
  230. package/dist/hooks/usePlayerTurnOrder.d.ts.map +1 -0
  231. package/dist/hooks/usePlayerTurnOrder.js +22 -0
  232. package/dist/hooks/usePluginRuntime.d.ts +45 -0
  233. package/dist/hooks/usePluginRuntime.d.ts.map +1 -0
  234. package/dist/hooks/usePluginRuntime.js +92 -0
  235. package/dist/hooks/useSeatInbox.d.ts +22 -0
  236. package/dist/hooks/useSeatInbox.d.ts.map +1 -0
  237. package/dist/hooks/useSeatInbox.js +43 -0
  238. package/dist/hooks/useSimultaneousPhase.d.ts +7 -0
  239. package/dist/hooks/useSimultaneousPhase.d.ts.map +1 -0
  240. package/dist/hooks/useSimultaneousPhase.js +8 -0
  241. package/dist/hooks/useSquareBoard.d.ts +21 -0
  242. package/dist/hooks/useSquareBoard.d.ts.map +1 -0
  243. package/dist/hooks/useSquareBoard.js +67 -0
  244. package/dist/hooks/useSquareGrid.d.ts +96 -0
  245. package/dist/hooks/useSquareGrid.d.ts.map +1 -0
  246. package/dist/hooks/useSquareGrid.js +152 -0
  247. package/dist/index.d.ts +30 -0
  248. package/dist/index.d.ts.map +1 -0
  249. package/dist/index.js +20 -0
  250. package/dist/internal/ui/alert.d.ts +8 -0
  251. package/dist/internal/ui/alert.d.ts.map +1 -0
  252. package/dist/internal/ui/alert.js +11 -0
  253. package/dist/internal/ui/button.d.ts +10 -0
  254. package/dist/internal/ui/button.d.ts.map +1 -0
  255. package/dist/internal/ui/button.js +21 -0
  256. package/dist/internal/ui/dialog.d.ts +16 -0
  257. package/dist/internal/ui/dialog.d.ts.map +1 -0
  258. package/dist/internal/ui/dialog.js +35 -0
  259. package/dist/internal/ui/input.d.ts +3 -0
  260. package/dist/internal/ui/input.d.ts.map +1 -0
  261. package/dist/internal/ui/input.js +5 -0
  262. package/dist/internal/ui/label.d.ts +4 -0
  263. package/dist/internal/ui/label.d.ts.map +1 -0
  264. package/dist/internal/ui/label.js +7 -0
  265. package/dist/internal/ui/select.d.ts +9 -0
  266. package/dist/internal/ui/select.d.ts.map +1 -0
  267. package/dist/internal/ui/select.js +23 -0
  268. package/dist/internal/ui/tooltip.d.ts +7 -0
  269. package/dist/internal/ui/tooltip.d.ts.map +1 -0
  270. package/dist/internal/ui/tooltip.js +16 -0
  271. package/dist/internal/ui/utils.d.ts +3 -0
  272. package/dist/internal/ui/utils.d.ts.map +1 -0
  273. package/dist/internal/ui/utils.js +4 -0
  274. package/dist/internal.d.ts +7 -0
  275. package/dist/internal.d.ts.map +1 -0
  276. package/dist/internal.js +4 -0
  277. package/dist/plugin-styles.css +246 -0
  278. package/dist/primitives/board.d.ts +29 -0
  279. package/dist/primitives/board.d.ts.map +1 -0
  280. package/dist/primitives/board.js +163 -0
  281. package/dist/primitives/game-ui-provider.d.ts +12 -0
  282. package/dist/primitives/game-ui-provider.d.ts.map +1 -0
  283. package/dist/primitives/game-ui-provider.js +7 -0
  284. package/dist/primitives/index.d.ts +8 -0
  285. package/dist/primitives/index.d.ts.map +1 -0
  286. package/dist/primitives/index.js +7 -0
  287. package/dist/primitives/interaction.d.ts +52 -0
  288. package/dist/primitives/interaction.d.ts.map +1 -0
  289. package/dist/primitives/interaction.js +250 -0
  290. package/dist/primitives/phase.d.ts +15 -0
  291. package/dist/primitives/phase.d.ts.map +1 -0
  292. package/dist/primitives/phase.js +18 -0
  293. package/dist/primitives/player-roster.d.ts +64 -0
  294. package/dist/primitives/player-roster.d.ts.map +1 -0
  295. package/dist/primitives/player-roster.js +149 -0
  296. package/dist/primitives/primitive-props.d.ts +15 -0
  297. package/dist/primitives/primitive-props.d.ts.map +1 -0
  298. package/dist/primitives/primitive-props.js +39 -0
  299. package/dist/primitives/prompt.d.ts +44 -0
  300. package/dist/primitives/prompt.d.ts.map +1 -0
  301. package/dist/primitives/prompt.js +101 -0
  302. package/dist/primitives/zone.d.ts +31 -0
  303. package/dist/primitives/zone.d.ts.map +1 -0
  304. package/dist/primitives/zone.js +58 -0
  305. package/dist/reducer.d.ts +21 -0
  306. package/dist/reducer.d.ts.map +1 -0
  307. package/dist/reducer.js +14 -0
  308. package/dist/runtime/createPluginRuntimeAPI.d.ts +67 -0
  309. package/dist/runtime/createPluginRuntimeAPI.d.ts.map +1 -0
  310. package/dist/runtime/createPluginRuntimeAPI.js +419 -0
  311. package/dist/theme/ThemeProvider.d.ts +98 -0
  312. package/dist/theme/ThemeProvider.d.ts.map +1 -0
  313. package/dist/theme/ThemeProvider.js +148 -0
  314. package/dist/theme/board.d.ts +42 -0
  315. package/dist/theme/board.d.ts.map +1 -0
  316. package/dist/theme/board.js +34 -0
  317. package/dist/theme/css-vars.d.ts +31 -0
  318. package/dist/theme/css-vars.d.ts.map +1 -0
  319. package/dist/theme/css-vars.js +88 -0
  320. package/dist/theme/derive.d.ts +66 -0
  321. package/dist/theme/derive.d.ts.map +1 -0
  322. package/dist/theme/derive.js +161 -0
  323. package/dist/theme/index.d.ts +22 -0
  324. package/dist/theme/index.d.ts.map +1 -0
  325. package/dist/theme/index.js +20 -0
  326. package/dist/theme/presets/arcade.d.ts +10 -0
  327. package/dist/theme/presets/arcade.d.ts.map +1 -0
  328. package/dist/theme/presets/arcade.js +257 -0
  329. package/dist/theme/presets/studio.d.ts +10 -0
  330. package/dist/theme/presets/studio.d.ts.map +1 -0
  331. package/dist/theme/presets/studio.js +257 -0
  332. package/dist/theme/presets/tabletop.d.ts +15 -0
  333. package/dist/theme/presets/tabletop.d.ts.map +1 -0
  334. package/dist/theme/presets/tabletop.js +262 -0
  335. package/dist/theme/tokens.d.ts +345 -0
  336. package/dist/theme/tokens.d.ts.map +1 -0
  337. package/dist/theme/tokens.js +57 -0
  338. package/dist/types/player-state.d.ts +337 -0
  339. package/dist/types/player-state.d.ts.map +1 -0
  340. package/dist/types/player-state.js +1 -0
  341. package/dist/types/plugin-state.d.ts +324 -0
  342. package/dist/types/plugin-state.d.ts.map +1 -0
  343. package/dist/types/plugin-state.js +1 -0
  344. package/dist/types/reducer-state.d.ts +10 -0
  345. package/dist/types/reducer-state.d.ts.map +1 -0
  346. package/dist/types/reducer-state.js +1 -0
  347. package/dist/types/runtime-api.d.ts +99 -0
  348. package/dist/types/runtime-api.d.ts.map +1 -0
  349. package/dist/types/runtime-api.js +1 -0
  350. package/dist/types/tiled-board.d.ts +187 -0
  351. package/dist/types/tiled-board.d.ts.map +1 -0
  352. package/dist/types/tiled-board.js +226 -0
  353. package/dist/ui-contract.d.ts +78 -0
  354. package/dist/ui-contract.d.ts.map +1 -0
  355. package/dist/ui-contract.js +15 -0
  356. package/dist/ui-sdk.d.ts +3409 -0
  357. package/dist/utils/interaction-inputs.d.ts +22 -0
  358. package/dist/utils/interaction-inputs.d.ts.map +1 -0
  359. package/dist/utils/interaction-inputs.js +219 -0
  360. package/dist/utils/interaction-labels.d.ts +4 -0
  361. package/dist/utils/interaction-labels.d.ts.map +1 -0
  362. package/dist/utils/interaction-labels.js +18 -0
  363. package/dist/utils/interaction-status.d.ts +15 -0
  364. package/dist/utils/interaction-status.d.ts.map +1 -0
  365. package/dist/utils/interaction-status.js +31 -0
  366. package/package.json +101 -0
  367. package/src/components/ActionButton.tsx +48 -0
  368. package/src/components/ActionPanel.tsx +310 -0
  369. package/src/components/Card.tsx +385 -0
  370. package/src/components/ChromeSuppressionContext.tsx +70 -0
  371. package/src/components/CostDisplay.test.tsx +23 -0
  372. package/src/components/CostDisplay.tsx +145 -0
  373. package/src/components/DiceRoller.tsx +601 -0
  374. package/src/components/Drawer.tsx +179 -0
  375. package/src/components/ErrorBoundary.tsx +119 -0
  376. package/src/components/GameEndDisplay.test.tsx +19 -0
  377. package/src/components/GameEndDisplay.tsx +398 -0
  378. package/src/components/GameSkeleton.tsx +260 -0
  379. package/src/components/Hand.tsx +387 -0
  380. package/src/components/HandDock.tsx +257 -0
  381. package/src/components/InteractionForm.test.tsx +303 -0
  382. package/src/components/InteractionForm.tsx +1029 -0
  383. package/src/components/MoreActions.test.tsx +93 -0
  384. package/src/components/MoreActions.tsx +143 -0
  385. package/src/components/PhaseIndicator.tsx +341 -0
  386. package/src/components/PlayArea.tsx +125 -0
  387. package/src/components/PluginRuntime.tsx +92 -0
  388. package/src/components/PrimaryActionButton.test.tsx +138 -0
  389. package/src/components/PrimaryActionButton.tsx +351 -0
  390. package/src/components/PrimaryButton.tsx +44 -0
  391. package/src/components/PromptDialogHost.tsx +92 -0
  392. package/src/components/ResourceCounter.test.tsx +29 -0
  393. package/src/components/ResourceCounter.tsx +275 -0
  394. package/src/components/ThemedButton.tsx +78 -0
  395. package/src/components/Toast.tsx +251 -0
  396. package/src/components/__fixtures__/ActionButton.fixture.tsx +234 -0
  397. package/src/components/__fixtures__/ActionPanel.fixture.tsx +298 -0
  398. package/src/components/__fixtures__/Card.fixture.tsx +185 -0
  399. package/src/components/__fixtures__/CostDisplay.fixture.tsx +156 -0
  400. package/src/components/__fixtures__/DiceRoller.fixture.tsx +435 -0
  401. package/src/components/__fixtures__/Drawer.fixture.tsx +113 -0
  402. package/src/components/__fixtures__/ErrorBoundary.fixture.tsx +82 -0
  403. package/src/components/__fixtures__/GameEndDisplay.fixture.tsx +188 -0
  404. package/src/components/__fixtures__/GameSkeleton.fixture.tsx +46 -0
  405. package/src/components/__fixtures__/Hand.fixture.tsx +522 -0
  406. package/src/components/__fixtures__/HexGrid.fixture.tsx +1181 -0
  407. package/src/components/__fixtures__/NetworkGraph.fixture.tsx +599 -0
  408. package/src/components/__fixtures__/PhaseIndicator.fixture.tsx +181 -0
  409. package/src/components/__fixtures__/PlayArea.fixture.tsx +221 -0
  410. package/src/components/__fixtures__/ResourceCounter.fixture.tsx +227 -0
  411. package/src/components/__fixtures__/SlotSystem.fixture.tsx +824 -0
  412. package/src/components/__fixtures__/SquareGrid.fixture.tsx +764 -0
  413. package/src/components/__fixtures__/Toast.fixture.tsx +97 -0
  414. package/src/components/__fixtures__/TrackBoard.fixture.tsx +685 -0
  415. package/src/components/__fixtures__/ZoneMap.fixture.tsx +754 -0
  416. package/src/components/board/HexGrid.tsx +1294 -0
  417. package/src/components/board/NetworkGraph.tsx +476 -0
  418. package/src/components/board/SlotSystem.tsx +339 -0
  419. package/src/components/board/SquareGrid.tsx +1165 -0
  420. package/src/components/board/TrackBoard.tsx +496 -0
  421. package/src/components/board/ZoneMap.tsx +448 -0
  422. package/src/components/board/hex-board-view.test.tsx +114 -0
  423. package/src/components/board/hex-board-view.ts +123 -0
  424. package/src/components/board/index.ts +142 -0
  425. package/src/components/board/interaction-accessibility.ts +21 -0
  426. package/src/components/board/target-layer-grids.test.tsx +420 -0
  427. package/src/components/board/target-layer.ts +30 -0
  428. package/src/components/card-render-content.type-test.ts +27 -0
  429. package/src/components/index.ts +208 -0
  430. package/src/components/interaction-dialog-behavior.test.ts +23 -0
  431. package/src/components/interaction-dialog-behavior.ts +22 -0
  432. package/src/components/surfaces/BlockerSurface.test.tsx +158 -0
  433. package/src/components/surfaces/BlockerSurface.tsx +127 -0
  434. package/src/components/surfaces/BoardSurface.tsx +340 -0
  435. package/src/components/surfaces/ChromeSurface.tsx +123 -0
  436. package/src/components/surfaces/ExhaustivenessAudit.tsx +91 -0
  437. package/src/components/surfaces/InboxSurface.test.tsx +149 -0
  438. package/src/components/surfaces/InboxSurface.tsx +245 -0
  439. package/src/components/surfaces/MarketSurface.tsx +544 -0
  440. package/src/components/surfaces/PanelSurface.test.tsx +496 -0
  441. package/src/components/surfaces/PanelSurface.tsx +458 -0
  442. package/src/components/surfaces/PlayerCardsSurface.tsx +525 -0
  443. package/src/components/surfaces/internal/CardZoneFollowUpForm.tsx +35 -0
  444. package/src/components/surfaces/internal/DefaultInteractionButton.tsx +219 -0
  445. package/src/components/surfaces/internal/useCardZoneInteractions.ts +311 -0
  446. package/src/components/surfaces/types.ts +100 -0
  447. package/src/context/ClientParamSchemaContext.tsx +44 -0
  448. package/src/context/InteractionDraftContext.tsx +204 -0
  449. package/src/context/PluginSessionContext.tsx +47 -0
  450. package/src/context/PluginStateContext.tsx +254 -0
  451. package/src/context/RuntimeContext.tsx +96 -0
  452. package/src/defaults/components.tsx +442 -0
  453. package/src/defaults/defaults.test.tsx +230 -0
  454. package/src/defaults/index.ts +1 -0
  455. package/src/errors/ValidationError.ts +29 -0
  456. package/src/helpers/cards.ts +19 -0
  457. package/src/helpers/track-board.ts +211 -0
  458. package/src/hooks/useActivePlayers.ts +19 -0
  459. package/src/hooks/useBoardInteractions.test.tsx +622 -0
  460. package/src/hooks/useBoardInteractions.ts +434 -0
  461. package/src/hooks/useBoardTopology.ts +316 -0
  462. package/src/hooks/useCards.test.tsx +129 -0
  463. package/src/hooks/useCards.ts +10 -0
  464. package/src/hooks/useGameSelector.ts +105 -0
  465. package/src/hooks/useGameView.ts +9 -0
  466. package/src/hooks/useHandLayout.ts +349 -0
  467. package/src/hooks/useHexBoard.ts +74 -0
  468. package/src/hooks/useHexGrid.ts +185 -0
  469. package/src/hooks/useInteractionByKey.ts +349 -0
  470. package/src/hooks/useInteractionHandle.ts +437 -0
  471. package/src/hooks/useIsMobile.ts +35 -0
  472. package/src/hooks/useIsMyTurn.test.tsx +99 -0
  473. package/src/hooks/useIsMyTurn.ts +15 -0
  474. package/src/hooks/useLobby.ts +76 -0
  475. package/src/hooks/useMe.ts +48 -0
  476. package/src/hooks/usePanZoom.ts +278 -0
  477. package/src/hooks/usePlayerInfo.ts +28 -0
  478. package/src/hooks/usePlayerTurnOrder.ts +23 -0
  479. package/src/hooks/usePluginRuntime.test.tsx +102 -0
  480. package/src/hooks/usePluginRuntime.ts +130 -0
  481. package/src/hooks/useSeatInbox.ts +61 -0
  482. package/src/hooks/useSimultaneousPhase.ts +10 -0
  483. package/src/hooks/useSquareBoard.ts +124 -0
  484. package/src/hooks/useSquareGrid.ts +328 -0
  485. package/src/index.test.ts +474 -0
  486. package/src/index.ts +148 -0
  487. package/src/internal/ui/alert.tsx +51 -0
  488. package/src/internal/ui/button.tsx +58 -0
  489. package/src/internal/ui/dialog.tsx +134 -0
  490. package/src/internal/ui/input.tsx +21 -0
  491. package/src/internal/ui/label.tsx +21 -0
  492. package/src/internal/ui/select.tsx +129 -0
  493. package/src/internal/ui/tooltip.tsx +54 -0
  494. package/src/internal/ui/utils.ts +5 -0
  495. package/src/internal.ts +18 -0
  496. package/src/plugin-styles.css +246 -0
  497. package/src/primitives/board.test.tsx +139 -0
  498. package/src/primitives/board.tsx +267 -0
  499. package/src/primitives/game-ui-provider.tsx +35 -0
  500. package/src/primitives/index.ts +83 -0
  501. package/src/primitives/interaction.test.tsx +420 -0
  502. package/src/primitives/interaction.tsx +405 -0
  503. package/src/primitives/phase.test.tsx +82 -0
  504. package/src/primitives/phase.tsx +43 -0
  505. package/src/primitives/player-roster.test.tsx +168 -0
  506. package/src/primitives/player-roster.tsx +301 -0
  507. package/src/primitives/primitive-props.tsx +82 -0
  508. package/src/primitives/prompt.test.tsx +159 -0
  509. package/src/primitives/prompt.tsx +203 -0
  510. package/src/primitives/zone.tsx +113 -0
  511. package/src/reducer.ts +42 -0
  512. package/src/runtime/createPluginRuntimeAPI.ts +605 -0
  513. package/src/theme/ThemeProvider.test.tsx +36 -0
  514. package/src/theme/ThemeProvider.tsx +252 -0
  515. package/src/theme/board.ts +61 -0
  516. package/src/theme/css-vars.ts +105 -0
  517. package/src/theme/derive.ts +240 -0
  518. package/src/theme/index.ts +61 -0
  519. package/src/theme/presets/arcade.ts +261 -0
  520. package/src/theme/presets/studio.ts +261 -0
  521. package/src/theme/presets/tabletop.ts +266 -0
  522. package/src/theme/theme.test.ts +258 -0
  523. package/src/theme/tokens.ts +392 -0
  524. package/src/types/player-state.ts +445 -0
  525. package/src/types/plugin-state.ts +407 -0
  526. package/src/types/reducer-state.ts +24 -0
  527. package/src/types/runtime-api.ts +114 -0
  528. package/src/types/tiled-board.ts +785 -0
  529. package/src/ui-contract.ts +168 -0
  530. package/src/utils/interaction-inputs.test.ts +109 -0
  531. package/src/utils/interaction-inputs.ts +331 -0
  532. package/src/utils/interaction-labels.ts +23 -0
  533. package/src/utils/interaction-status.ts +59 -0
@@ -0,0 +1,263 @@
1
+ import { useEffect, useMemo, useRef } from "react";
2
+ import { useArmedInteraction, useInteractionDraft, useInteractionSubmitting, useInteractionUiStore, } from "../context/InteractionDraftContext.js";
3
+ import { useClientParamSchema } from "../context/ClientParamSchemaContext.js";
4
+ import { usePluginState } from "../context/PluginStateContext.js";
5
+ import { usePluginSession } from "../context/PluginSessionContext.js";
6
+ import { useRuntimeContext } from "../context/RuntimeContext.js";
7
+ import { ValidationError, validationErrorFromUnknown, } from "../errors/ValidationError.js";
8
+ import { applyInteractionInputDefaults, hasInteractionFieldErrors, inputByKey, isInputValueReady, interactionArmScope, interactionInputKeys, mergeInteractionFieldErrors, validateInteractionInputDomains, } from "../utils/interaction-inputs.js";
9
+ /**
10
+ * Look up an interaction descriptor by phase-qualified key on the controlling seat's
11
+ * inbox and return a bound {@link InteractionHandle}. Returns `null`
12
+ * when no matching descriptor is currently projected.
13
+ *
14
+ * Prefer this over manual `inbox.bySurface.panel?.find(...)` + sentinel
15
+ * descriptor patterns — it keeps hook-call order stable and guarantees
16
+ * the handle reflects the freshest descriptor.
17
+ *
18
+ * Types:
19
+ * - `Key` narrows the key literal. When called from the workspace-local
20
+ * `useInteractionByKey` re-export generated in `ui-contract.ts`, `Key` is
21
+ * constrained to the generated `InteractionKey` union so typos become
22
+ * compile errors.
23
+ * - `Params` is the params shape (`InteractionParamsOf<Key>` in the
24
+ * generated re-export). It flows through to `draft`, `submit`,
25
+ * `validate`, and `setInput` for compile-time safety.
26
+ *
27
+ * ```tsx
28
+ * // from the generated workspace re-export
29
+ * const handle = useInteractionByKey("play.placeThingCard");
30
+ * if (!handle) return <Waiting/>;
31
+ * handle.setInput("cardId", card.id); // typed to ThingsDeckCardId
32
+ * await handle.submit();
33
+ * ```
34
+ */
35
+ export function useInteractionByKey(interactionKey) {
36
+ const runtime = useRuntimeContext();
37
+ const { controllingPlayerId } = usePluginSession();
38
+ const store = useInteractionUiStore();
39
+ const submittingRef = useRef(false);
40
+ const autoSubmitSignatureRef = useRef(null);
41
+ const descriptors = usePluginState((state) => state.gameplay.availableInteractions ?? []);
42
+ const simultaneousPhase = usePluginState((state) => state.gameplay.simultaneousPhase);
43
+ const descriptor = useMemo(() => {
44
+ if (!interactionKey)
45
+ return null;
46
+ return descriptors.find((d) => d.interactionKey === interactionKey) ?? null;
47
+ }, [descriptors, interactionKey]);
48
+ const armScope = descriptor
49
+ ? interactionArmScope(descriptor)
50
+ : "interaction:missing";
51
+ const resolvedPhaseName = descriptor?.phaseName;
52
+ const resolvedInteractionId = descriptor?.interactionId ?? "";
53
+ const resolvedInteractionKey = descriptor?.interactionKey ?? "";
54
+ const paramsSchema = useClientParamSchema(resolvedPhaseName, resolvedInteractionId);
55
+ const draft = useInteractionDraft(resolvedInteractionKey);
56
+ const armedId = useArmedInteraction(armScope);
57
+ const submitting = useInteractionSubmitting(resolvedInteractionKey);
58
+ const handle = useMemo(() => {
59
+ if (!descriptor)
60
+ return null;
61
+ const typedDraft = draft;
62
+ const typedValues = applyInteractionInputDefaults(descriptor, typedDraft);
63
+ const inputKeys = interactionInputKeys(descriptor);
64
+ const isReady = inputKeys.length === 0
65
+ ? true
66
+ : inputKeys.every((key) => {
67
+ const input = inputByKey(descriptor, key);
68
+ const value = typedValues[key];
69
+ return input
70
+ ? isInputValueReady(input, value)
71
+ : value !== null && value !== undefined;
72
+ });
73
+ const isArmed = armedId === descriptor.interactionKey;
74
+ const submitted = controllingPlayerId !== null &&
75
+ simultaneousPhase?.phaseName === descriptor.phaseName &&
76
+ simultaneousPhase.interactionId === descriptor.interactionId &&
77
+ simultaneousPhase.sealedPlayerIds.includes(controllingPlayerId);
78
+ const status = submitted
79
+ ? "submitted"
80
+ : submitting
81
+ ? "submitting"
82
+ : "open";
83
+ const requirePlayer = () => {
84
+ if (!controllingPlayerId) {
85
+ throw new Error("useInteractionByKey: no controlling player available");
86
+ }
87
+ return controllingPlayerId;
88
+ };
89
+ const submit = async (params) => {
90
+ if (status !== "open" || submittingRef.current) {
91
+ throw new ValidationError(status === "submitted" ? "ALREADY_SUBMITTED" : "SUBMITTING", status === "submitted"
92
+ ? "Interaction has already been submitted."
93
+ : "Interaction submission is already in progress.");
94
+ }
95
+ submittingRef.current = true;
96
+ store.setSubmitting(descriptor.interactionKey, true);
97
+ const finalParams = applyInteractionInputDefaults(descriptor, params ?? typedValues);
98
+ try {
99
+ await runtime.submitInteraction(requirePlayer(), descriptor.interactionId, finalParams);
100
+ store.clearInput(descriptor.interactionKey);
101
+ if (store.getArmed(armScope) === descriptor.interactionKey) {
102
+ store.arm(armScope, null);
103
+ }
104
+ }
105
+ catch (error) {
106
+ throw validationErrorFromUnknown(error);
107
+ }
108
+ finally {
109
+ submittingRef.current = false;
110
+ store.setSubmitting(descriptor.interactionKey, false);
111
+ }
112
+ };
113
+ const validate = async (params) => {
114
+ const finalParams = applyInteractionInputDefaults(descriptor, params ?? typedValues);
115
+ const result = await runtime.validateInteraction(requirePlayer(), descriptor.interactionId, finalParams);
116
+ if (!result.valid) {
117
+ throw new ValidationError(result.errorCode, result.message);
118
+ }
119
+ };
120
+ const validateDraft = () => {
121
+ const rawDraft = { ...typedValues };
122
+ const missing = inputKeys.filter((key) => {
123
+ const input = inputByKey(descriptor, key);
124
+ const value = rawDraft[key];
125
+ return input
126
+ ? !isInputValueReady(input, value)
127
+ : value === null || value === undefined;
128
+ });
129
+ const domainFieldErrors = validateInteractionInputDomains(descriptor, rawDraft);
130
+ if (!paramsSchema) {
131
+ if (missing.length > 0 ||
132
+ hasInteractionFieldErrors(domainFieldErrors)) {
133
+ return {
134
+ ok: false,
135
+ fieldErrors: domainFieldErrors,
136
+ formErrors: [],
137
+ missing,
138
+ };
139
+ }
140
+ return {
141
+ ok: true,
142
+ params: rawDraft,
143
+ fieldErrors: {},
144
+ formErrors: [],
145
+ missing: [],
146
+ };
147
+ }
148
+ const result = paramsSchema.safeParse(rawDraft);
149
+ if (result.success) {
150
+ if (hasInteractionFieldErrors(domainFieldErrors)) {
151
+ return {
152
+ ok: false,
153
+ fieldErrors: domainFieldErrors,
154
+ formErrors: [],
155
+ missing,
156
+ };
157
+ }
158
+ return {
159
+ ok: true,
160
+ params: result.data,
161
+ fieldErrors: {},
162
+ formErrors: [],
163
+ missing: [],
164
+ };
165
+ }
166
+ const fieldErrors = {};
167
+ const formErrors = [];
168
+ for (const issue of result.error.issues) {
169
+ const [first] = issue.path;
170
+ if (typeof first === "string" && inputKeys.includes(first)) {
171
+ const key = first;
172
+ fieldErrors[key] = [...(fieldErrors[key] ?? []), issue.message];
173
+ }
174
+ else {
175
+ formErrors.push(issue.message);
176
+ }
177
+ }
178
+ return {
179
+ ok: false,
180
+ fieldErrors: mergeInteractionFieldErrors(fieldErrors, domainFieldErrors),
181
+ formErrors,
182
+ missing,
183
+ };
184
+ };
185
+ const validateDraftServer = async () => {
186
+ await validate({ ...typedValues });
187
+ };
188
+ const submitDraft = async () => {
189
+ const validation = validateDraft();
190
+ if (!validation.ok) {
191
+ const message = validation.formErrors[0] ??
192
+ Object.values(validation.fieldErrors).flat()[0] ??
193
+ (validation.missing.length > 0
194
+ ? "Required inputs are missing"
195
+ : "Draft validation failed");
196
+ throw new ValidationError("INVALID_DRAFT", message);
197
+ }
198
+ await submit(validation.params);
199
+ };
200
+ return {
201
+ descriptor,
202
+ commit: descriptor.commit,
203
+ available: descriptor.available,
204
+ unavailableReason: descriptor.unavailableReason,
205
+ status,
206
+ submit,
207
+ validate,
208
+ validateDraft,
209
+ validateDraftServer,
210
+ submitDraft,
211
+ draft: typedDraft,
212
+ values: typedValues,
213
+ setInput: (key, value) => store.setInput(descriptor.interactionKey, key, value),
214
+ clearInput: (key) => store.clearInput(descriptor.interactionKey, key),
215
+ isReady,
216
+ isArmed,
217
+ arm: () => store.arm(armScope, descriptor.interactionKey),
218
+ disarm: () => {
219
+ if (store.getArmed(armScope) === descriptor.interactionKey) {
220
+ store.arm(armScope, null);
221
+ }
222
+ },
223
+ };
224
+ }, [
225
+ descriptor,
226
+ draft,
227
+ armedId,
228
+ armScope,
229
+ runtime,
230
+ store,
231
+ controllingPlayerId,
232
+ paramsSchema,
233
+ simultaneousPhase,
234
+ submitting,
235
+ ]);
236
+ useEffect(() => {
237
+ if (!handle) {
238
+ autoSubmitSignatureRef.current = null;
239
+ return;
240
+ }
241
+ if (handle.commit.mode !== "autoWhenReady") {
242
+ autoSubmitSignatureRef.current = null;
243
+ return;
244
+ }
245
+ if (!handle.available || handle.status !== "open" || !handle.isReady) {
246
+ if (!handle.isReady)
247
+ autoSubmitSignatureRef.current = null;
248
+ return;
249
+ }
250
+ const validation = handle.validateDraft();
251
+ if (!validation.ok)
252
+ return;
253
+ const signature = `${handle.descriptor.interactionKey}:${JSON.stringify(validation.params)}`;
254
+ if (autoSubmitSignatureRef.current === signature)
255
+ return;
256
+ autoSubmitSignatureRef.current = signature;
257
+ void handle.submit(validation.params).catch(() => {
258
+ // Runtime error channels surface the failure. Keep the draft intact and
259
+ // suppress repeated attempts until the player changes the draft.
260
+ });
261
+ }, [handle]);
262
+ return handle;
263
+ }
@@ -0,0 +1,103 @@
1
+ import type { InteractionDescriptor } from "../types/plugin-state.js";
2
+ /**
3
+ * Anything that can be used as a submit params object. Subset of TS
4
+ * objects so generic defaults and `keyof Params & string` hold.
5
+ */
6
+ export type InteractionParamsShape = Record<string, unknown>;
7
+ export type InteractionHandleStatus = "open" | "submitting" | "submitted";
8
+ export type DraftValidation<Params extends InteractionParamsShape = InteractionParamsShape> = {
9
+ ok: true;
10
+ params: Params;
11
+ fieldErrors: Partial<Record<keyof Params & string, readonly string[]>>;
12
+ formErrors: readonly string[];
13
+ missing: ReadonlyArray<keyof Params & string>;
14
+ } | {
15
+ ok: false;
16
+ fieldErrors: Partial<Record<keyof Params & string, readonly string[]>>;
17
+ formErrors: readonly string[];
18
+ missing: ReadonlyArray<keyof Params & string>;
19
+ };
20
+ /**
21
+ * Bound handle around an {@link InteractionDescriptor}. Surfaces call into
22
+ * this hook to submit/validate an interaction, track draft input state for
23
+ * multi-step prompts, and arm/disarm themselves on a surface.
24
+ *
25
+ * Availability flags are mirrored from the authoritative descriptor; UI
26
+ * MUST NOT recompute eligibility locally.
27
+ *
28
+ * When the surrounding workspace knows the concrete params shape (e.g.
29
+ * obtained from the generated `InteractionParamsOf<Id>` alias), parameterise
30
+ * this handle on `Params` so `submit`, `draft`, and `setInput` are all
31
+ * statically typed. The default `Record<string, unknown>` preserves the
32
+ * loosely-typed fallback for generic infrastructure.
33
+ */
34
+ export interface InteractionHandle<Params extends InteractionParamsShape = InteractionParamsShape, DefaultedKeys extends keyof Params & string = never> {
35
+ descriptor: InteractionDescriptor;
36
+ /** Draft commit policy projected by the reducer. */
37
+ commit: InteractionDescriptor["commit"];
38
+ /**
39
+ * Submit the interaction. When `params` is omitted the current draft (as
40
+ * mutated by {@link InteractionHandle.setInput}) is used instead, which is
41
+ * the common case for multi-input prompts.
42
+ */
43
+ submit: (params?: Params) => Promise<void>;
44
+ /** Run server validation using `params` (or the current draft by default). */
45
+ validate: (params?: Params) => Promise<void>;
46
+ /** Run local generated client-schema validation against the current draft. */
47
+ validateDraft: () => DraftValidation<Params>;
48
+ /** Run server validation against the current draft. */
49
+ validateDraftServer: () => Promise<void>;
50
+ /**
51
+ * Validate the current draft locally, submit parsed params, then clear the
52
+ * draft only when submission succeeds.
53
+ */
54
+ submitDraft: () => Promise<void>;
55
+ /** Mirrors `descriptor.available`. */
56
+ available: boolean;
57
+ /** Mirrors `descriptor.unavailableReason`. */
58
+ unavailableReason?: string;
59
+ /** Local/authoritative progress for this interaction. */
60
+ status: InteractionHandleStatus;
61
+ /** Live draft values for this interaction. Empty object when unset. */
62
+ draft: Readonly<Partial<Params>>;
63
+ /**
64
+ * Draft values with authored input defaults applied. Fields with declared
65
+ * defaults are typed as present; other draft fields remain partial.
66
+ */
67
+ values: Readonly<Partial<Params> & Pick<Params, DefaultedKeys>>;
68
+ /** Set a single input on the draft. */
69
+ setInput: <K extends keyof Params & string>(key: K, value: Params[K]) => void;
70
+ /** Clear a single input (or the whole draft when `key` is omitted). */
71
+ clearInput: (key?: keyof Params & string) => void;
72
+ /**
73
+ * True when every key declared on `descriptor.inputs` has a value in
74
+ * the draft. Falls back to `true` when the descriptor declares no inputs.
75
+ */
76
+ isReady: boolean;
77
+ /**
78
+ * True when this interaction is the currently armed one on its surface.
79
+ * Armed interactions are the ones that surfaces like `BoardSurface` use
80
+ * to highlight eligible targets and route clicks.
81
+ */
82
+ isArmed: boolean;
83
+ /** Arm this interaction on its surface (disarms any previously armed). */
84
+ arm: () => void;
85
+ /** Disarm this interaction (if it was armed). */
86
+ disarm: () => void;
87
+ }
88
+ /**
89
+ * Bind an {@link InteractionDescriptor} to submit/validate helpers plus
90
+ * draft + arming state. Use this from any surface; draft state is shared
91
+ * across components through {@link InteractionUiProvider}, which
92
+ * `PluginRuntime` auto-mounts.
93
+ *
94
+ * Example:
95
+ * ```tsx
96
+ * const handle = useInteractionHandle(placeThing);
97
+ * handle.setInput("cardId", card.id);
98
+ * handle.setInput("ringId", ring.id);
99
+ * if (handle.isReady) await handle.submit();
100
+ * ```
101
+ */
102
+ export declare function useInteractionHandle<Params extends InteractionParamsShape = InteractionParamsShape, DefaultedKeys extends keyof Params & string = never>(descriptor: InteractionDescriptor): InteractionHandle<Params, DefaultedKeys>;
103
+ //# sourceMappingURL=useInteractionHandle.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"useInteractionHandle.d.ts","sourceRoot":"","sources":["../../src/hooks/useInteractionHandle.ts"],"names":[],"mappings":"AAeA,OAAO,KAAK,EAAE,qBAAqB,EAAE,MAAM,0BAA0B,CAAC;AAYtE;;;GAGG;AACH,MAAM,MAAM,sBAAsB,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;AAE7D,MAAM,MAAM,uBAAuB,GAAG,MAAM,GAAG,YAAY,GAAG,WAAW,CAAC;AAE1E,MAAM,MAAM,eAAe,CACzB,MAAM,SAAS,sBAAsB,GAAG,sBAAsB,IAE5D;IACE,EAAE,EAAE,IAAI,CAAC;IACT,MAAM,EAAE,MAAM,CAAC;IACf,WAAW,EAAE,OAAO,CAAC,MAAM,CAAC,MAAM,MAAM,GAAG,MAAM,EAAE,SAAS,MAAM,EAAE,CAAC,CAAC,CAAC;IACvE,UAAU,EAAE,SAAS,MAAM,EAAE,CAAC;IAC9B,OAAO,EAAE,aAAa,CAAC,MAAM,MAAM,GAAG,MAAM,CAAC,CAAC;CAC/C,GACD;IACE,EAAE,EAAE,KAAK,CAAC;IACV,WAAW,EAAE,OAAO,CAAC,MAAM,CAAC,MAAM,MAAM,GAAG,MAAM,EAAE,SAAS,MAAM,EAAE,CAAC,CAAC,CAAC;IACvE,UAAU,EAAE,SAAS,MAAM,EAAE,CAAC;IAC9B,OAAO,EAAE,aAAa,CAAC,MAAM,MAAM,GAAG,MAAM,CAAC,CAAC;CAC/C,CAAC;AAEN;;;;;;;;;;;;;GAaG;AACH,MAAM,WAAW,iBAAiB,CAChC,MAAM,SAAS,sBAAsB,GAAG,sBAAsB,EAC9D,aAAa,SAAS,MAAM,MAAM,GAAG,MAAM,GAAG,KAAK;IAEnD,UAAU,EAAE,qBAAqB,CAAC;IAClC,oDAAoD;IACpD,MAAM,EAAE,qBAAqB,CAAC,QAAQ,CAAC,CAAC;IACxC;;;;OAIG;IACH,MAAM,EAAE,CAAC,MAAM,CAAC,EAAE,MAAM,KAAK,OAAO,CAAC,IAAI,CAAC,CAAC;IAC3C,8EAA8E;IAC9E,QAAQ,EAAE,CAAC,MAAM,CAAC,EAAE,MAAM,KAAK,OAAO,CAAC,IAAI,CAAC,CAAC;IAC7C,8EAA8E;IAC9E,aAAa,EAAE,MAAM,eAAe,CAAC,MAAM,CAAC,CAAC;IAC7C,uDAAuD;IACvD,mBAAmB,EAAE,MAAM,OAAO,CAAC,IAAI,CAAC,CAAC;IACzC;;;OAGG;IACH,WAAW,EAAE,MAAM,OAAO,CAAC,IAAI,CAAC,CAAC;IACjC,sCAAsC;IACtC,SAAS,EAAE,OAAO,CAAC;IACnB,8CAA8C;IAC9C,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAC3B,yDAAyD;IACzD,MAAM,EAAE,uBAAuB,CAAC;IAIhC,uEAAuE;IACvE,KAAK,EAAE,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC;IACjC;;;OAGG;IACH,MAAM,EAAE,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC,CAAC;IAChE,uCAAuC;IACvC,QAAQ,EAAE,CAAC,CAAC,SAAS,MAAM,MAAM,GAAG,MAAM,EAAE,GAAG,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC;IAC9E,uEAAuE;IACvE,UAAU,EAAE,CAAC,GAAG,CAAC,EAAE,MAAM,MAAM,GAAG,MAAM,KAAK,IAAI,CAAC;IAClD;;;OAGG;IACH,OAAO,EAAE,OAAO,CAAC;IACjB;;;;OAIG;IACH,OAAO,EAAE,OAAO,CAAC;IACjB,0EAA0E;IAC1E,GAAG,EAAE,MAAM,IAAI,CAAC;IAChB,iDAAiD;IACjD,MAAM,EAAE,MAAM,IAAI,CAAC;CACpB;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,oBAAoB,CAClC,MAAM,SAAS,sBAAsB,GAAG,sBAAsB,EAC9D,aAAa,SAAS,MAAM,MAAM,GAAG,MAAM,GAAG,KAAK,EACnD,UAAU,EAAE,qBAAqB,GAAG,iBAAiB,CAAC,MAAM,EAAE,aAAa,CAAC,CAoS7E"}
@@ -0,0 +1,254 @@
1
+ import { useCallback, useEffect, useMemo, useRef } from "react";
2
+ import { useArmedInteraction, useInteractionDraft, useInteractionSubmitting, useInteractionUiStore, } from "../context/InteractionDraftContext.js";
3
+ import { useClientParamSchema } from "../context/ClientParamSchemaContext.js";
4
+ import { usePluginState } from "../context/PluginStateContext.js";
5
+ import { usePluginSession } from "../context/PluginSessionContext.js";
6
+ import { useRuntimeContext } from "../context/RuntimeContext.js";
7
+ import { ValidationError, validationErrorFromUnknown, } from "../errors/ValidationError.js";
8
+ import { applyInteractionInputDefaults, hasInteractionFieldErrors, inputByKey, isInputValueReady, interactionArmScope, interactionInputKeys, mergeInteractionFieldErrors, validateInteractionInputDomains, } from "../utils/interaction-inputs.js";
9
+ /**
10
+ * Bind an {@link InteractionDescriptor} to submit/validate helpers plus
11
+ * draft + arming state. Use this from any surface; draft state is shared
12
+ * across components through {@link InteractionUiProvider}, which
13
+ * `PluginRuntime` auto-mounts.
14
+ *
15
+ * Example:
16
+ * ```tsx
17
+ * const handle = useInteractionHandle(placeThing);
18
+ * handle.setInput("cardId", card.id);
19
+ * handle.setInput("ringId", ring.id);
20
+ * if (handle.isReady) await handle.submit();
21
+ * ```
22
+ */
23
+ export function useInteractionHandle(descriptor) {
24
+ const runtime = useRuntimeContext();
25
+ const { controllingPlayerId } = usePluginSession();
26
+ const store = useInteractionUiStore();
27
+ const submittingRef = useRef(false);
28
+ const autoSubmitSignatureRef = useRef(null);
29
+ const simultaneousPhase = usePluginState((state) => state.gameplay.simultaneousPhase);
30
+ const { interactionId, interactionKey, phaseName } = descriptor;
31
+ const armScope = interactionArmScope(descriptor);
32
+ const inputKeys = useMemo(() => interactionInputKeys(descriptor), [descriptor]);
33
+ const paramsSchema = useClientParamSchema(phaseName, interactionId);
34
+ const draft = useInteractionDraft(interactionKey);
35
+ const values = useMemo(() => applyInteractionInputDefaults(descriptor, draft), [descriptor, draft]);
36
+ const armedId = useArmedInteraction(armScope);
37
+ const isArmed = armedId === interactionKey;
38
+ const submitting = useInteractionSubmitting(interactionKey);
39
+ const submitted = controllingPlayerId !== null &&
40
+ simultaneousPhase?.phaseName === phaseName &&
41
+ simultaneousPhase.interactionId === interactionId &&
42
+ simultaneousPhase.sealedPlayerIds.includes(controllingPlayerId);
43
+ const status = submitted
44
+ ? "submitted"
45
+ : submitting
46
+ ? "submitting"
47
+ : "open";
48
+ const isReady = useMemo(() => {
49
+ const required = inputKeys;
50
+ if (required.length === 0)
51
+ return true;
52
+ return required.every((key) => {
53
+ const input = inputByKey(descriptor, key);
54
+ const value = values[key];
55
+ return input
56
+ ? isInputValueReady(input, value)
57
+ : value !== null && value !== undefined;
58
+ });
59
+ }, [descriptor, values, inputKeys]);
60
+ const requirePlayer = useCallback(() => {
61
+ if (!controllingPlayerId) {
62
+ throw new Error("useInteractionHandle: no controlling player available");
63
+ }
64
+ return controllingPlayerId;
65
+ }, [controllingPlayerId]);
66
+ const submit = useCallback(async (params) => {
67
+ if (status !== "open" || submittingRef.current) {
68
+ throw new ValidationError(status === "submitted" ? "ALREADY_SUBMITTED" : "SUBMITTING", status === "submitted"
69
+ ? "Interaction has already been submitted."
70
+ : "Interaction submission is already in progress.");
71
+ }
72
+ submittingRef.current = true;
73
+ store.setSubmitting(interactionKey, true);
74
+ const finalParams = applyInteractionInputDefaults(descriptor, params ?? values);
75
+ try {
76
+ await runtime.submitInteraction(requirePlayer(), interactionId, finalParams);
77
+ store.clearInput(interactionKey);
78
+ if (store.getArmed(armScope) === interactionKey) {
79
+ store.arm(armScope, null);
80
+ }
81
+ }
82
+ catch (error) {
83
+ throw validationErrorFromUnknown(error);
84
+ }
85
+ finally {
86
+ submittingRef.current = false;
87
+ store.setSubmitting(interactionKey, false);
88
+ }
89
+ }, [
90
+ descriptor,
91
+ values,
92
+ runtime,
93
+ requirePlayer,
94
+ interactionId,
95
+ interactionKey,
96
+ armScope,
97
+ store,
98
+ status,
99
+ ]);
100
+ const validate = useCallback(async (params) => {
101
+ const finalParams = applyInteractionInputDefaults(descriptor, params ?? values);
102
+ const result = await runtime.validateInteraction(requirePlayer(), interactionId, finalParams);
103
+ if (!result.valid) {
104
+ throw new ValidationError(result.errorCode, result.message);
105
+ }
106
+ }, [descriptor, values, runtime, requirePlayer, interactionId]);
107
+ const validateDraft = useCallback(() => {
108
+ const rawDraft = { ...values };
109
+ const required = inputKeys;
110
+ const missing = required.filter((key) => {
111
+ const input = inputByKey(descriptor, key);
112
+ const value = rawDraft[key];
113
+ return input
114
+ ? !isInputValueReady(input, value)
115
+ : value === null || value === undefined;
116
+ });
117
+ const domainFieldErrors = validateInteractionInputDomains(descriptor, rawDraft);
118
+ if (!paramsSchema) {
119
+ if (missing.length > 0 || hasInteractionFieldErrors(domainFieldErrors)) {
120
+ return {
121
+ ok: false,
122
+ fieldErrors: domainFieldErrors,
123
+ formErrors: [],
124
+ missing,
125
+ };
126
+ }
127
+ return {
128
+ ok: true,
129
+ params: rawDraft,
130
+ fieldErrors: {},
131
+ formErrors: [],
132
+ missing: [],
133
+ };
134
+ }
135
+ const result = paramsSchema.safeParse(rawDraft);
136
+ if (result.success) {
137
+ if (hasInteractionFieldErrors(domainFieldErrors)) {
138
+ return {
139
+ ok: false,
140
+ fieldErrors: domainFieldErrors,
141
+ formErrors: [],
142
+ missing,
143
+ };
144
+ }
145
+ return {
146
+ ok: true,
147
+ params: result.data,
148
+ fieldErrors: {},
149
+ formErrors: [],
150
+ missing: [],
151
+ };
152
+ }
153
+ const fieldErrors = {};
154
+ const formErrors = [];
155
+ const missingSet = new Set(missing);
156
+ for (const issue of result.error.issues) {
157
+ const [first] = issue.path;
158
+ if (typeof first === "string" && required.includes(first)) {
159
+ if (missingSet.has(first))
160
+ continue;
161
+ const key = first;
162
+ fieldErrors[key] = [...(fieldErrors[key] ?? []), issue.message];
163
+ }
164
+ else {
165
+ formErrors.push(issue.message);
166
+ }
167
+ }
168
+ return {
169
+ ok: false,
170
+ fieldErrors: mergeInteractionFieldErrors(fieldErrors, domainFieldErrors),
171
+ formErrors,
172
+ missing,
173
+ };
174
+ }, [descriptor, values, inputKeys, paramsSchema]);
175
+ const validateDraftServer = useCallback(async () => {
176
+ await validate({ ...values });
177
+ }, [values, validate]);
178
+ const submitDraft = useCallback(async () => {
179
+ const validation = validateDraft();
180
+ if (!validation.ok) {
181
+ const message = validation.formErrors[0] ??
182
+ Object.values(validation.fieldErrors).flat()[0] ??
183
+ (validation.missing.length > 0
184
+ ? "Required inputs are missing"
185
+ : "Draft validation failed");
186
+ throw new ValidationError("INVALID_DRAFT", message);
187
+ }
188
+ await submit(validation.params);
189
+ }, [submit, validateDraft]);
190
+ useEffect(() => {
191
+ if (descriptor.commit.mode !== "autoWhenReady") {
192
+ autoSubmitSignatureRef.current = null;
193
+ return;
194
+ }
195
+ if (!descriptor.available || status !== "open" || !isReady) {
196
+ if (!isReady)
197
+ autoSubmitSignatureRef.current = null;
198
+ return;
199
+ }
200
+ const validation = validateDraft();
201
+ if (!validation.ok)
202
+ return;
203
+ const signature = `${interactionKey}:${JSON.stringify(validation.params)}`;
204
+ if (autoSubmitSignatureRef.current === signature)
205
+ return;
206
+ autoSubmitSignatureRef.current = signature;
207
+ void submit(validation.params).catch(() => {
208
+ // Runtime error channels surface the failure. Keep the draft intact and
209
+ // suppress repeated attempts until the player changes the draft.
210
+ });
211
+ }, [
212
+ descriptor.available,
213
+ descriptor.commit.mode,
214
+ interactionKey,
215
+ isReady,
216
+ status,
217
+ submit,
218
+ validateDraft,
219
+ ]);
220
+ const setInput = useCallback((key, value) => {
221
+ store.setInput(interactionKey, key, value);
222
+ }, [store, interactionKey]);
223
+ const clearInput = useCallback((key) => {
224
+ store.clearInput(interactionKey, key);
225
+ }, [store, interactionKey]);
226
+ const arm = useCallback(() => {
227
+ store.arm(armScope, interactionKey);
228
+ }, [store, armScope, interactionKey]);
229
+ const disarm = useCallback(() => {
230
+ if (store.getArmed(armScope) === interactionKey) {
231
+ store.arm(armScope, null);
232
+ }
233
+ }, [store, armScope, interactionKey]);
234
+ return {
235
+ descriptor,
236
+ commit: descriptor.commit,
237
+ available: descriptor.available,
238
+ unavailableReason: descriptor.unavailableReason,
239
+ status,
240
+ submit,
241
+ validate,
242
+ validateDraft,
243
+ validateDraftServer,
244
+ submitDraft,
245
+ draft,
246
+ values,
247
+ setInput,
248
+ clearInput,
249
+ isReady,
250
+ isArmed,
251
+ arm,
252
+ disarm,
253
+ };
254
+ }
@@ -0,0 +1,7 @@
1
+ /**
2
+ * Hook to detect if the user is on a mobile/small screen device
3
+ * @param breakpoint - The width threshold in pixels (default: 768)
4
+ * @returns boolean indicating if the screen is mobile-sized
5
+ */
6
+ export declare function useIsMobile(breakpoint?: number): boolean;
7
+ //# sourceMappingURL=useIsMobile.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"useIsMobile.d.ts","sourceRoot":"","sources":["../../src/hooks/useIsMobile.ts"],"names":[],"mappings":"AAIA;;;;GAIG;AACH,wBAAgB,WAAW,CAAC,UAAU,GAAE,MAA0B,GAAG,OAAO,CAyB3E"}
@@ -0,0 +1,29 @@
1
+ import { useState, useEffect } from "react";
2
+ const MOBILE_BREAKPOINT = 768;
3
+ /**
4
+ * Hook to detect if the user is on a mobile/small screen device
5
+ * @param breakpoint - The width threshold in pixels (default: 768)
6
+ * @returns boolean indicating if the screen is mobile-sized
7
+ */
8
+ export function useIsMobile(breakpoint = MOBILE_BREAKPOINT) {
9
+ const [isMobile, setIsMobile] = useState(() => {
10
+ // SSR-safe: default to false if window is not available
11
+ if (typeof window === "undefined")
12
+ return false;
13
+ return window.innerWidth < breakpoint;
14
+ });
15
+ useEffect(() => {
16
+ if (typeof window === "undefined")
17
+ return;
18
+ const mediaQuery = window.matchMedia(`(max-width: ${breakpoint - 1}px)`);
19
+ const handleChange = (e) => {
20
+ setIsMobile(e.matches);
21
+ };
22
+ // Set initial value
23
+ handleChange(mediaQuery);
24
+ // Listen for changes
25
+ mediaQuery.addEventListener("change", handleChange);
26
+ return () => mediaQuery.removeEventListener("change", handleChange);
27
+ }, [breakpoint]);
28
+ return isMobile;
29
+ }
@@ -0,0 +1,6 @@
1
+ /**
2
+ * Returns whether the currently controlled player is one of the engine-tracked
3
+ * active players for the current gameplay snapshot.
4
+ */
5
+ export declare function useIsMyTurn(): boolean;
6
+ //# sourceMappingURL=useIsMyTurn.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"useIsMyTurn.d.ts","sourceRoot":"","sources":["../../src/hooks/useIsMyTurn.ts"],"names":[],"mappings":"AAGA;;;GAGG;AACH,wBAAgB,WAAW,IAAI,OAAO,CAOrC"}