@divinevoxel/vlox 0.0.1 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (778) hide show
  1. package/Archive/Functions/ArchiveColumn.js +17 -17
  2. package/Archive/Functions/ImportColumn.js +14 -14
  3. package/Archive/Functions/Palettes.d.ts +1 -1
  4. package/Cache/Cache.types.d.ts +17 -0
  5. package/Cache/CacheManager.d.ts +11 -0
  6. package/Cache/CacheManager.js +17 -0
  7. package/{Data → Contexts/Base}/DataHooks.d.ts +8 -8
  8. package/{Data → Contexts/Base}/DataHooks.js +4 -4
  9. package/Contexts/Base/Main/Generator/DataGenerator.types.d.ts +12 -0
  10. package/Contexts/Base/Main/Generator/InitDataGenerator.d.ts +3 -0
  11. package/Contexts/Base/Main/Generator/InitDataGenerator.js +201 -0
  12. package/Contexts/Base/Main/Generator/Segments/MaterialDataGenerator.d.ts +6 -0
  13. package/Contexts/Base/Main/Generator/Segments/MaterialDataGenerator.js +12 -0
  14. package/Contexts/Base/Main/Generator/Segments/SubstanceDataGenerator.d.ts +6 -0
  15. package/Contexts/Base/Main/Generator/Segments/SubstanceDataGenerator.js +35 -0
  16. package/Contexts/{World/Data/Generators → Base/Main/Generator/Segments}/VoxelDataGenerator.d.ts +3 -2
  17. package/Contexts/{World/Data/Generators → Base/Main/Generator/Segments}/VoxelDataGenerator.js +16 -23
  18. package/Contexts/Base/Remote/Sync/DataSync.types.d.ts +34 -0
  19. package/Contexts/Base/Remote/Sync/InitDataSync.d.ts +4 -0
  20. package/Contexts/Base/Remote/Sync/InitDataSync.js +43 -0
  21. package/Contexts/Base/Remote/Sync/InitWorldDataSync.js +37 -0
  22. package/{Interfaces/Classes → Contexts/Base}/ThreadManager.d.ts +3 -5
  23. package/{Interfaces/Classes → Contexts/Base}/ThreadManager.js +3 -3
  24. package/Contexts/Constructor/ConstrcutorTheads.d.ts +1 -3
  25. package/Contexts/Constructor/ConstrcutorTheads.js +1 -9
  26. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +3 -8
  27. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +3 -17
  28. package/Contexts/Constructor/{DVEConstructorTasksQueues.js → Tasks/DVEConstructorTasksQueues.js} +2 -3
  29. package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +3 -11
  30. package/Contexts/Nexus/DivineVoxelEngineNexus.js +2 -12
  31. package/Contexts/Nexus/{Threads/NexusTheads.d.ts → NexusTheads.d.ts} +1 -3
  32. package/Contexts/Nexus/NexusTheads.js +15 -0
  33. package/Contexts/Render/DVERenderThreads.d.ts +1 -1
  34. package/Contexts/Render/DVERenderThreads.js +1 -28
  35. package/Contexts/Render/DivineVoxelEngineRender.d.ts +7 -38
  36. package/Contexts/Render/DivineVoxelEngineRender.js +3 -23
  37. package/Contexts/Render/Scene/MeshRegister.d.ts +38 -31
  38. package/Contexts/Render/Scene/MeshRegister.js +207 -184
  39. package/Contexts/Render/Tasks/RenderTasks.js +5 -9
  40. package/Contexts/Render/Tasks/RenderTasks.types.d.ts +5 -11
  41. package/Contexts/World/Data/DataSync.d.ts +3 -25
  42. package/Contexts/World/Data/DataSync.js +4 -109
  43. package/Contexts/World/DivineVoxelEngineWorld.d.ts +3 -14
  44. package/Contexts/World/DivineVoxelEngineWorld.js +11 -28
  45. package/Contexts/World/Lock/WorldLock.d.ts +2 -2
  46. package/Contexts/World/Tasks/WorldTasks.js +11 -5
  47. package/Contexts/World/WorldThreads.d.ts +2 -8
  48. package/Contexts/World/WorldThreads.js +2 -21
  49. package/Data/Cursor/Interfaces/DataCursor.interface.d.ts +5 -0
  50. package/Data/Cursor/Interfaces/DataCursor.interface.js +2 -0
  51. package/Data/Cursor/Interfaces/VoxelCursor.interface.d.ts +63 -0
  52. package/Data/Cursor/Interfaces/VoxelCursor.interface.js +233 -0
  53. package/Data/Cursor/Template/TemplateCursor.d.ts +11 -0
  54. package/Data/Cursor/Template/TemplateCursor.js +20 -0
  55. package/Data/Cursor/Template/TemplateVoxelCursor.d.ts +13 -0
  56. package/Data/Cursor/Template/TemplateVoxelCursor.js +31 -0
  57. package/Data/Cursor/VoxelCursor.d.ts +12 -0
  58. package/Data/Cursor/VoxelCursor.js +25 -0
  59. package/Data/Cursor/World/ChunkCursor.d.ts +16 -0
  60. package/Data/Cursor/World/ChunkCursor.js +59 -0
  61. package/Data/Cursor/World/ColumnCursor.d.ts +16 -0
  62. package/Data/Cursor/World/ColumnCursor.js +57 -0
  63. package/Data/Cursor/World/WorldCursor.d.ts +12 -0
  64. package/Data/Cursor/World/WorldCursor.js +50 -0
  65. package/Data/Cursor/World/WorldSectionCursor.interface.d.ts +7 -0
  66. package/Data/Cursor/World/WorldVoxelCursor.d.ts +22 -0
  67. package/Data/Cursor/World/WorldVoxelCursor.js +55 -0
  68. package/Data/Palettes/MaterialPalette.d.ts +9 -0
  69. package/Data/Palettes/MaterialPalette.js +11 -0
  70. package/Data/Palettes/SubstancePalette.d.ts +9 -0
  71. package/Data/Palettes/SubstancePalette.js +11 -0
  72. package/Data/Palettes/VoxelPalette.d.ts +11 -0
  73. package/Data/Palettes/VoxelPalette.js +15 -0
  74. package/Data/Register/MappedDataRegister.js +1 -0
  75. package/{Contexts/World/Data/Classes → Data/Structs/Builder}/StructBuilder.d.ts +3 -2
  76. package/{Contexts/World/Data/Classes → Data/Structs/Builder}/StructBuilder.js +11 -27
  77. package/Data/Structs/Builder/SubstanceStructBuilder.d.ts +2 -0
  78. package/Data/Structs/Builder/SubstanceStructBuilder.js +42 -0
  79. package/Data/Structs/Builder/VoxelStructBuilder.d.ts +2 -0
  80. package/{Contexts/World/Data/StructBuilders → Data/Structs/Builder}/VoxelStructBuilder.js +22 -17
  81. package/Data/Structs/ChunkStruct.d.ts +1 -0
  82. package/{Contexts/World/Data → Data}/Structs/ChunkStruct.js +4 -4
  83. package/Data/Structs/ColumnStruct.d.ts +1 -0
  84. package/{Contexts/World/Data → Data}/Structs/ColumnStruct.js +13 -13
  85. package/Data/Structs/Constants/ChunkStructProperties.d.ts +10 -0
  86. package/Data/Structs/Constants/ChunkStructProperties.js +11 -0
  87. package/Data/Structs/Constants/SubstanceStructIds.d.ts +0 -0
  88. package/Data/Structs/Constants/SubstanceStructIds.js +1 -0
  89. package/Data/Structs/Constants/WorldDataStructProperties.d.ts +8 -0
  90. package/Data/Structs/Constants/WorldDataStructProperties.js +9 -0
  91. package/{Contexts/World/Data → Data}/Structs/RegionStruct.d.ts +0 -1
  92. package/{Contexts/World/Data → Data}/Structs/RegionStruct.js +9 -9
  93. package/Data/Structs/SubstanceStruct.d.ts +16 -0
  94. package/Data/{Substance → Structs}/SubstanceStruct.js +3 -3
  95. package/Data/Structs/VoxelStruct.d.ts +27 -0
  96. package/Data/{Voxel → Structs}/VoxelStruct.js +2 -2
  97. package/Data/Types/WorldData.types.d.ts +2 -2
  98. package/Data/Types/WorldData.types.js +2 -2
  99. package/Data/World/Classes/Chunk.d.ts +8 -3
  100. package/Data/World/Classes/Chunk.js +48 -19
  101. package/Data/World/Classes/Column.d.ts +5 -3
  102. package/Data/World/Classes/Column.js +10 -6
  103. package/Data/World/Classes/Region.js +1 -1
  104. package/Data/World/DimensionsRegister.js +1 -1
  105. package/Data/{RegionHeaderRegister.d.ts → World/RegionHeaderRegister.d.ts} +1 -1
  106. package/Data/{RegionHeaderRegister.js → World/RegionHeaderRegister.js} +2 -2
  107. package/Data/World/WorldBounds.d.ts +1 -0
  108. package/Data/World/WorldBounds.js +15 -0
  109. package/Data/World/WorldPainter.d.ts +6 -5
  110. package/Data/World/WorldPainter.js +30 -45
  111. package/Data/World/WorldRegister.js +21 -13
  112. package/Data/World/WorldRegisterCache.js +1 -1
  113. package/Data/World/WorldSpaces.d.ts +1 -1
  114. package/Init/StartConstructor.d.ts +2 -2
  115. package/Init/StartConstructor.js +51 -6
  116. package/Init/StartNexus.d.ts +2 -0
  117. package/Init/StartNexus.js +29 -0
  118. package/Init/StartRenderer.d.ts +15 -0
  119. package/Init/StartRenderer.js +84 -0
  120. package/Init/StartWorld.d.ts +3 -6
  121. package/Init/StartWorld.js +130 -6
  122. package/Math/Constants/Faces.d.ts +1 -1
  123. package/Mesher/Functions/CompactMesh.d.ts +3 -0
  124. package/Mesher/Functions/CompactMesh.js +37 -0
  125. package/Mesher/Functions/CompactVoxelMesh.d.ts +3 -0
  126. package/Mesher/Functions/CompactVoxelMesh.js +111 -0
  127. package/Mesher/Geometry/VoxelGeometry.d.ts +1 -1
  128. package/Mesher/Geometry/VoxelGeometry.js +13 -9
  129. package/Mesher/Mesher.d.ts +5 -69
  130. package/Mesher/Mesher.js +28 -46
  131. package/Mesher/Meshers/MesherInterface.d.ts +5 -0
  132. package/Mesher/Meshers/MesherManager.d.ts +3 -3
  133. package/Mesher/Meshers/MesherManager.js +2 -2
  134. package/Mesher/Meshers/{Meshers/TextureMesher.d.ts → TextureMesher.d.ts} +5 -3
  135. package/Mesher/Meshers/{Meshers/TextureMesher.js → TextureMesher.js} +18 -13
  136. package/Mesher/Meshers/VoxelMesher.d.ts +15 -0
  137. package/Mesher/Meshers/VoxelMesher.js +47 -0
  138. package/Mesher/Models/Common/BoundsFunctions.d.ts +4 -0
  139. package/Mesher/Models/Common/BoundsFunctions.js +56 -0
  140. package/Mesher/Models/Common/BoxGeometryNode.d.ts +10 -0
  141. package/Mesher/Models/Common/BoxGeometryNode.js +74 -0
  142. package/Mesher/{Calc → Models/Common/Calc}/CalcConstants.d.ts +3 -4
  143. package/Mesher/{Calc → Models/Common/Calc}/CalcConstants.js +3 -3
  144. package/Mesher/{Calc/Light → Models/Common/Calc}/FaceDataCalc.d.ts +2 -2
  145. package/Mesher/{Calc/Light → Models/Common/Calc}/FaceDataCalc.js +8 -10
  146. package/Mesher/Models/Common/QuadGeometryNode.d.ts +11 -0
  147. package/Mesher/Models/Common/QuadGeometryNode.js +51 -0
  148. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.d.ts +6 -0
  149. package/Mesher/{Calc/Flow → Models/Nodes/Custom/Liquid}/FlowGradient.js +12 -15
  150. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +15 -0
  151. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +269 -0
  152. package/Mesher/Models/Nodes/Custom/index.d.ts +0 -0
  153. package/Mesher/Models/Nodes/Custom/index.js +1 -0
  154. package/Mesher/Models/Nodes/GeometryNode.d.ts +22 -0
  155. package/{VoxelModels/Constructor → Mesher/Models}/Nodes/GeometryNode.js +5 -1
  156. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +25 -0
  157. package/{VoxelModels/Constructor → Mesher/Models}/Nodes/Ruled/BoxVoxelGeometryNode.js +20 -83
  158. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +21 -0
  159. package/{VoxelModels/Constructor → Mesher/Models}/Nodes/Ruled/QuadVoxelGeometryNode.js +21 -51
  160. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +19 -0
  161. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +75 -0
  162. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +20 -0
  163. package/{VoxelModels/Constructor → Mesher/Models}/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +18 -48
  164. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +13 -0
  165. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +68 -0
  166. package/Mesher/Models/VoxelConstructor.d.ts +30 -0
  167. package/{VoxelModels/Constructor/VoxelModelVoxelConstructor.js → Mesher/Models/VoxelConstructor.js} +34 -20
  168. package/{VoxelModels/Constructor → Mesher/Models}/VoxelGeometryLookUp.d.ts +6 -5
  169. package/{VoxelModels/Constructor → Mesher/Models}/VoxelGeometryLookUp.js +28 -25
  170. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +21 -0
  171. package/Mesher/Models/VoxelModelConstructorRegister.js +53 -0
  172. package/Mesher/Models/VoxelModelEffect.d.ts +13 -0
  173. package/Mesher/Models/VoxelModelEffect.js +43 -0
  174. package/Mesher/Processors/ChunkProcessor.d.ts +6 -2
  175. package/Mesher/Processors/ChunkProcessor.js +68 -30
  176. package/Mesher/{Rules → Substances}/RenderedSubstances.d.ts +0 -1
  177. package/Mesher/Substances/RenderedSubstances.js +7 -0
  178. package/Mesher/Tasks/BuidlerTasks.types.d.ts +2 -2
  179. package/Mesher/Tools/OutlinedVoxelTool.js +46 -29
  180. package/Mesher/Tools/VoxelMeshBVHBuilder.d.ts +85 -0
  181. package/Mesher/Tools/VoxelMeshBVHBuilder.js +233 -0
  182. package/Mesher/Tools/VoxelMeshVertexStructCursor.d.ts +54 -0
  183. package/Mesher/Tools/VoxelMeshVertexStructCursor.js +145 -0
  184. package/Mesher/Tools/VoxelMesherDataTool.d.ts +22 -11
  185. package/Mesher/Tools/VoxelMesherDataTool.js +44 -62
  186. package/Mesher/Tools/VoxelTemplateDataTool.d.ts +2 -2
  187. package/Mesher/Tools/VoxelTemplateDataTool.js +1 -1
  188. package/Mesher/Types/Mesher.types.d.ts +21 -0
  189. package/Mesher/Types/VoxelMesh.types.d.ts +5 -0
  190. package/Mesher/Types/VoxelMesh.types.js +14 -0
  191. package/Mesher/Types/index.d.ts +2 -1
  192. package/Mesher/Types/index.js +2 -1
  193. package/Models/Defaults/LiquidVoxelModel.d.ts +7 -0
  194. package/Models/Defaults/LiquidVoxelModel.js +47 -0
  195. package/{VoxelModels → Models}/Examples.d.ts +4 -0
  196. package/{VoxelModels → Models}/Examples.js +369 -99
  197. package/{VoxelModels → Models}/Input/BoxVoxelGometryInputs.js +4 -1
  198. package/{VoxelModels → Models}/Rules/Classes/OcclusionFace.js +2 -2
  199. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +15 -0
  200. package/{VoxelModels → Models}/Rules/Classes/VoxelRulesGeometry.js +9 -12
  201. package/{VoxelModels → Models}/Rules/Classes/VoxelRulesModel.d.ts +1 -1
  202. package/{VoxelModels → Models}/Rules/Functions/BuildGeomtryInputs.js +20 -2
  203. package/{VoxelModels → Models}/Rules/Functions/BuildRules.d.ts +1 -1
  204. package/{VoxelModels → Models}/Rules/Functions/GetOcclusionFaces.d.ts +1 -1
  205. package/{VoxelModels → Models}/Rules/Functions/GetOcclusionFaces.js +1 -1
  206. package/{VoxelModels → Models}/Rules/VoxelModelManager.d.ts +1 -1
  207. package/{VoxelModels → Models}/Rules/VoxelModelManager.js +9 -7
  208. package/{VoxelModels → Models}/Shared/Transform.d.ts +2 -2
  209. package/{VoxelModels → Models}/Shared/Transform.js +1 -4
  210. package/{VoxelModels → Models}/VoxelModel.types.d.ts +13 -26
  211. package/README.md +3 -5
  212. package/Renderer/Classes/ChunkMesh.d.ts +10 -0
  213. package/Renderer/Classes/ChunkMesh.js +13 -0
  214. package/Renderer/Classes/MeshRegisterColumn.d.ts +7 -0
  215. package/Renderer/Classes/MeshRegisterColumn.js +7 -0
  216. package/Renderer/Classes/MushRegisterRegion.d.ts +4 -0
  217. package/Renderer/Classes/MushRegisterRegion.js +3 -0
  218. package/Renderer/DVEChunkMeshInterface.d.ts +3 -0
  219. package/Renderer/DVEChunkMeshes.d.ts +6 -0
  220. package/Renderer/DVEChunkMeshes.js +2 -0
  221. package/{Interfaces/Render/Nodes → Renderer}/DVERenderNode.types.d.ts +3 -3
  222. package/Renderer/DVERenderer.d.ts +6 -0
  223. package/Renderer/MeshManager.d.ts +11 -0
  224. package/Renderer/MeshManager.js +79 -0
  225. package/Renderer/MeshRegister.d.ts +39 -0
  226. package/Renderer/MeshRegister.js +218 -0
  227. package/{Data/Settings → Settings}/EngineSettings.d.ts +1 -1
  228. package/{Data/Settings → Settings}/EngineSettings.js +5 -5
  229. package/{Types → Settings}/EngineSettings.types.d.ts +5 -5
  230. package/{Types → Settings}/EngineSettings.types.js +3 -5
  231. package/Tasks/Analyzer/Analyzer.d.ts +19 -0
  232. package/Tasks/Analyzer/Analyzer.js +156 -0
  233. package/{Analyzer → Tasks/Analyzer}/AnalyzerUpdater.d.ts +2 -2
  234. package/Tasks/Analyzer/InitTasks.js +16 -0
  235. package/{DataLoader → Tasks/DataLoader}/Broswer/DataHandler.d.ts +2 -2
  236. package/{DataLoader → Tasks/DataLoader}/Broswer/DataHandler.js +1 -1
  237. package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataTool.d.ts +2 -2
  238. package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataTool.js +1 -1
  239. package/{DataLoader → Tasks/DataLoader}/Constructor/WorldDataSerializer.d.ts +5 -5
  240. package/{DataLoader → Tasks/DataLoader}/Constructor/WorldDataSerializer.js +3 -3
  241. package/{DataLoader → Tasks/DataLoader}/Node/DivineVoxelEngineData.d.ts +1 -1
  242. package/{DataLoader → Tasks/DataLoader}/Node/DivineVoxelEngineData.js +1 -1
  243. package/{DataLoader → Tasks/DataLoader}/Node/System/RegionSystem.d.ts +1 -1
  244. package/{DataLoader → Tasks/DataLoader}/Node/Tools/NodeRegionTool.d.ts +1 -1
  245. package/{DataLoader → Tasks/DataLoader}/Node/Util/DVED.util.js +3 -3
  246. package/{Interfaces/DataLoader → Tasks/DataLoader/Types}/DVEDataHandler.d.ts +1 -1
  247. package/{Interfaces/DataLoader → Tasks/DataLoader/Types}/DVEDataHandler.js +1 -1
  248. package/{DataLoader → Tasks/DataLoader}/World/DataHandlerWrapper.d.ts +3 -5
  249. package/{DataLoader → Tasks/DataLoader}/World/DataHandlerWrapper.js +5 -32
  250. package/{DataLoader → Tasks/DataLoader}/World/DataLoaderTasks.js +2 -2
  251. package/{DataLoader → Tasks/DataLoader}/World/DivineVoxelEngineDataLoaderWorld.d.ts +1 -1
  252. package/{DataLoader → Tasks/DataLoader}/World/Tools/DataLoaderTool.d.ts +2 -2
  253. package/{DataLoader → Tasks/DataLoader}/World/Tools/DataLoaderTool.js +7 -7
  254. package/{DataLoader → Tasks/DataLoader}/World/Tools/DataSerializerTool.d.ts +2 -2
  255. package/{DataLoader → Tasks/DataLoader}/World/Tools/DataSerializerTool.js +1 -1
  256. package/{DataLoader → Tasks/DataLoader}/World/Tools/LoaderRegister.d.ts +1 -1
  257. package/{DataLoader → Tasks/DataLoader}/World/Tools/LoaderRegister.js +1 -1
  258. package/Tasks/IWG/Constants/ColumnState.d.ts +6 -0
  259. package/Tasks/IWG/Constants/ColumnState.js +7 -0
  260. package/{IWG → Tasks/IWG}/World/Classes/DebouncedTasks.d.ts +1 -1
  261. package/{IWG → Tasks/IWG}/World/Classes/DebouncedTasks.js +1 -1
  262. package/{IWG → Tasks/IWG}/World/Classes/Generator.d.ts +5 -7
  263. package/{IWG → Tasks/IWG}/World/Classes/Generator.js +19 -22
  264. package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGBatchTask.d.ts +1 -1
  265. package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGTaskBase.d.ts +1 -1
  266. package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGTaskBase.js +1 -1
  267. package/{IWG → Tasks/IWG}/World/IWG.js +1 -1
  268. package/{IWG → Tasks/IWG}/World/Load/SafeExit.js +0 -1
  269. package/{IWG → Tasks/IWG}/World/Load/Teleport.d.ts +1 -1
  270. package/{IWG → Tasks/IWG}/World/Tasks/Rendering/IWGBuildTasks.js +1 -1
  271. package/{IWG → Tasks/IWG}/World/Tasks/Saving/IWGSaveAndUnloadTasks.js +1 -1
  272. package/{IWG → Tasks/IWG}/World/Tasks/Saving/IWGSaveTasks.js +1 -1
  273. package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGDecorateTasks.js +3 -3
  274. package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGGenerateTasks.js +3 -3
  275. package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGLoadTasks.js +1 -1
  276. package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGPropagationTasks.js +3 -3
  277. package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGWorldSunTasks.js +3 -3
  278. package/Tasks/Mesher/InitTasks.d.ts +2 -0
  279. package/Tasks/Mesher/InitTasks.js +46 -0
  280. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +4 -0
  281. package/{Propagation → Tasks/Propagation}/Explosion/ExplosionManager.js +11 -14
  282. package/{Propagation → Tasks/Propagation}/Flow/FlowManager.d.ts +7 -7
  283. package/{Propagation → Tasks/Propagation}/Flow/FlowManager.js +10 -10
  284. package/Tasks/Propagation/Flow/Functions/FlowRemove.d.ts +2 -0
  285. package/{Propagation → Tasks/Propagation}/Flow/Functions/FlowRemove.js +20 -20
  286. package/Tasks/Propagation/Flow/Functions/FlowUpdate.d.ts +2 -0
  287. package/{Propagation → Tasks/Propagation}/Flow/Functions/FlowUpdate.js +10 -10
  288. package/Tasks/Propagation/Illumanation/Functions/RGBUpdate.d.ts +3 -0
  289. package/Tasks/Propagation/Illumanation/Functions/RGBUpdate.js +82 -0
  290. package/Tasks/Propagation/Illumanation/Functions/SunUpdate.d.ts +3 -0
  291. package/Tasks/Propagation/Illumanation/Functions/SunUpdate.js +116 -0
  292. package/Tasks/Propagation/Illumanation/Functions/WorldSun.d.ts +2 -0
  293. package/Tasks/Propagation/Illumanation/Functions/WorldSun.js +115 -0
  294. package/{Propagation → Tasks/Propagation}/Illumanation/IlluminationManager.d.ts +1 -1
  295. package/{Propagation → Tasks/Propagation}/Illumanation/IlluminationManager.js +2 -2
  296. package/Tasks/Propagation/InitTasks.d.ts +1 -0
  297. package/Tasks/Propagation/InitTasks.js +23 -0
  298. package/Tasks/Propagation/Propagation.d.ts +13 -0
  299. package/{Propagation → Tasks/Propagation}/Propagation.js +3 -2
  300. package/{Types → Tasks}/Tasks.types.d.ts +2 -1
  301. package/{Contexts/Constructor/ConstructorTasksIds.d.ts → Tasks/TasksIds.d.ts} +1 -1
  302. package/Tasks/TasksIds.js +22 -0
  303. package/Tasks/Update/InitTasks.d.ts +4 -0
  304. package/Tasks/Update/InitTasks.js +38 -0
  305. package/Tasks/Update/UpdateTask.d.ts +53 -0
  306. package/Tasks/Update/UpdateTask.js +136 -0
  307. package/{Contexts/Constructor/Tasks → Tasks/Update}/VoxelUpdate.d.ts +5 -4
  308. package/Tasks/Update/VoxelUpdate.js +164 -0
  309. package/Tasks/WorldGeneration/InitTasks.d.ts +1 -0
  310. package/Tasks/WorldGeneration/InitTasks.js +15 -0
  311. package/{Interfaces/WorldGen → Tasks/WorldGeneration}/WorldGen.types.d.ts +1 -1
  312. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +16 -0
  313. package/Tasks/WorldGeneration/WorldGenBrush.js +115 -0
  314. package/{WorldGeneration → Tasks/WorldGeneration}/WorldGenRegister.d.ts +2 -2
  315. package/{WorldGeneration → Tasks/WorldGeneration}/WorldGenRegister.js +16 -17
  316. package/{WorldGeneration → Tasks/WorldGeneration}/WorldGeneration.d.ts +3 -3
  317. package/{WorldGeneration → Tasks/WorldGeneration}/WorldGeneration.js +1 -13
  318. package/Templates/FullVoxelTemplate.d.ts +13 -0
  319. package/Templates/FullVoxelTemplate.js +54 -0
  320. package/Templates/Functions/CreateTemplate.js +2 -2
  321. package/Templates/VoxelTemplate.d.ts +3 -3
  322. package/Templates/VoxelTemplate.js +6 -6
  323. package/Templates/VoxelTemplates.types.d.ts +8 -0
  324. package/Textures/Texture.types.d.ts +1 -5
  325. package/Textures/TextureAnimations.d.ts +2 -2
  326. package/Textures/TextureAnimations.js +26 -126
  327. package/Textures/TextureArray.d.ts +47 -0
  328. package/Textures/TextureArray.js +202 -0
  329. package/Textures/TextureBuilder.d.ts +3 -6
  330. package/Textures/TextureBuilder.js +53 -178
  331. package/Textures/TextureManager.d.ts +7 -7
  332. package/Textures/TextureManager.js +77 -58
  333. package/Textures/TextureRegister.d.ts +1 -1
  334. package/Textures/TextureRegister.js +3 -8
  335. package/Tools/Brush/AdvancedBrushTool.d.ts +3 -0
  336. package/Tools/Brush/AdvancedBrushTool.js +19 -8
  337. package/Tools/Brush/Brush.d.ts +22 -15
  338. package/Tools/Brush/Brush.js +94 -55
  339. package/Tools/Classes/DataToolBase.js +1 -1
  340. package/Tools/Data/DataTool.d.ts +9 -8
  341. package/Tools/Data/DataTool.js +37 -38
  342. package/Tools/Data/SubstanceDataTool.d.ts +3 -7
  343. package/Tools/Data/SubstanceDataTool.js +13 -25
  344. package/Tools/Data/WorldData/ChunkDataTool.d.ts +1 -1
  345. package/Tools/Data/WorldData/ColumnDataTool.js +15 -15
  346. package/Tools/Data/WorldData/HeightMapTool.js +1 -1
  347. package/Tools/Tasks/TasksTool.d.ts +2 -2
  348. package/Tools/Tasks/TasksTool.js +19 -19
  349. package/Voxels/Effects/VoxelEffect.d.ts +12 -0
  350. package/Voxels/Effects/VoxelEffect.js +6 -0
  351. package/Voxels/Effects/VoxelEffectRegister.d.ts +6 -0
  352. package/Voxels/Effects/VoxelEffectRegister.js +15 -0
  353. package/Voxels/Effects/VoxelEffects.types.d.ts +21 -0
  354. package/{VoxelModels/Rules → Voxels}/Functions/BuildStateData.d.ts +5 -3
  355. package/{VoxelModels/Rules → Voxels}/Functions/BuildStateData.js +49 -5
  356. package/Voxels/Indexes/VoxelIndex.d.ts +39 -0
  357. package/Voxels/Indexes/VoxelIndex.js +133 -0
  358. package/Voxels/Indexes/VoxelModelIndex.d.ts +18 -0
  359. package/Voxels/Indexes/VoxelModelIndex.js +59 -0
  360. package/Voxels/Indexes/VoxelTextureIndex.d.ts +8 -0
  361. package/Voxels/Indexes/VoxelTextureIndex.js +40 -0
  362. package/Voxels/InitVoxelData.d.ts +9 -0
  363. package/{VoxelModels/InitVoxelModels.js → Voxels/InitVoxelData.js} +53 -23
  364. package/{VoxelModels → Voxels}/State/CondiotnalTreeReader.d.ts +1 -1
  365. package/{VoxelModels → Voxels}/State/CondiotnalTreeReader.js +3 -2
  366. package/{VoxelModels → Voxels}/State/LogicStatementReader.d.ts +2 -1
  367. package/{VoxelModels → Voxels}/State/LogicStatementReader.js +2 -2
  368. package/{VoxelModels → Voxels}/State/Schema/BinarySchema.d.ts +3 -1
  369. package/Voxels/State/Schema/BinarySchema.js +103 -0
  370. package/{VoxelModels → Voxels}/State/Schema/BinarySchemaNode.d.ts +1 -1
  371. package/{VoxelModels → Voxels}/State/Schema/BinarySchemaNode.js +1 -1
  372. package/{VoxelModels → Voxels}/State/Schema/Conditions/SameVoxelConditions.d.ts +1 -1
  373. package/Voxels/State/Schema/Conditions/SameVoxelConditions.js +17 -0
  374. package/{VoxelModels → Voxels}/State/Schema/StateSchema.d.ts +6 -3
  375. package/{VoxelModels → Voxels}/State/Schema/StateSchema.js +4 -3
  376. package/Voxels/State/Schema/VoxelSchema.d.ts +7 -0
  377. package/Voxels/State/Schema/VoxelSchema.js +10 -0
  378. package/{VoxelModels → Voxels}/State/SchemaRegister.d.ts +5 -5
  379. package/Voxels/State/SchemaRegister.js +56 -0
  380. package/{VoxelModels → Voxels}/State/State.types.d.ts +25 -2
  381. package/{VoxelModels → Voxels}/State/StateTreeReader.d.ts +1 -1
  382. package/{VoxelModels → Voxels}/State/StateTreeReader.js +3 -0
  383. package/Voxels/State/VoxelTagStates.d.ts +22 -0
  384. package/Voxels/State/VoxelTagStates.js +47 -0
  385. package/Voxels/Voxel.types.d.ts +94 -0
  386. package/Voxels/Voxel.types.js +16 -0
  387. package/Voxels/VoxelMaterial.types.d.ts +8 -0
  388. package/Voxels/VoxelSubstances.types.d.ts +21 -0
  389. package/Voxels/VoxelSubstances.types.js +9 -0
  390. package/{VoxelModels/VoxelModelRules.types.d.ts → Voxels/VoxelSyncData.d.ts} +15 -11
  391. package/Voxels/VoxelSyncData.js +1 -0
  392. package/Voxels/index.d.ts +3 -0
  393. package/Voxels/index.js +3 -0
  394. package/index.d.ts +1 -0
  395. package/index.js +1 -0
  396. package/package.json +34 -28
  397. package/Analyzer/Analyzer.d.ts +0 -18
  398. package/Analyzer/Analyzer.js +0 -91
  399. package/Analyzer/AnalyzerProcessor.d.ts +0 -6
  400. package/Analyzer/AnalyzerProcessor.js +0 -39
  401. package/Contexts/Constructor/ConstructorTasks.d.ts +0 -2
  402. package/Contexts/Constructor/ConstructorTasks.js +0 -82
  403. package/Contexts/Constructor/ConstructorTasksIds.js +0 -22
  404. package/Contexts/Constructor/ConstructorThreadState.d.ts +0 -5
  405. package/Contexts/Constructor/ConstructorThreadState.js +0 -16
  406. package/Contexts/Constructor/InitWorker.d.ts +0 -2
  407. package/Contexts/Constructor/InitWorker.js +0 -20
  408. package/Contexts/Constructor/Tasks/TasksRequest.d.ts +0 -141
  409. package/Contexts/Constructor/Tasks/TasksRequest.js +0 -218
  410. package/Contexts/Constructor/Tasks/VoxelUpdate.js +0 -151
  411. package/Contexts/Nexus/InitWorker.d.ts +0 -2
  412. package/Contexts/Nexus/InitWorker.js +0 -15
  413. package/Contexts/Nexus/Threads/NexusTheads.js +0 -25
  414. package/Contexts/Nexus/Threads/NexusThreadState.d.ts +0 -7
  415. package/Contexts/Nexus/Threads/NexusThreadState.js +0 -10
  416. package/Contexts/Render/InitThreads.d.ts +0 -2
  417. package/Contexts/Render/InitThreads.js +0 -53
  418. package/Contexts/Render/Scene/MeshManager.d.ts +0 -15
  419. package/Contexts/Render/Scene/MeshManager.js +0 -105
  420. package/Contexts/Render/Scene/MeshRegister.types.d.ts +0 -13
  421. package/Contexts/RichWorld/DivineStarVoxelEngineRichWorld.d.ts +0 -21
  422. package/Contexts/RichWorld/DivineStarVoxelEngineRichWorld.js +0 -33
  423. package/Contexts/RichWorld/InitWorker.d.ts +0 -2
  424. package/Contexts/RichWorld/InitWorker.js +0 -15
  425. package/Contexts/RichWorld/RichDataRegister.d.ts +0 -24
  426. package/Contexts/RichWorld/RichDataRegister.js +0 -110
  427. package/Contexts/RichWorld/RichWorldTasks.d.ts +0 -2
  428. package/Contexts/RichWorld/RichWorldTasks.js +0 -58
  429. package/Contexts/RichWorld/Threads/RichWorldThreadState.d.ts +0 -7
  430. package/Contexts/RichWorld/Threads/RichWorldThreadState.js +0 -10
  431. package/Contexts/RichWorld/Threads/RichWorldThreads.d.ts +0 -10
  432. package/Contexts/RichWorld/Threads/RichWorldThreads.js +0 -22
  433. package/Contexts/RichWorld/Tools/RichColumnDataTool.d.ts +0 -7
  434. package/Contexts/RichWorld/Tools/RichColumnDataTool.js +0 -18
  435. package/Contexts/RichWorld/Tools/RichDataTool.d.ts +0 -14
  436. package/Contexts/RichWorld/Tools/RichDataTool.js +0 -71
  437. package/Contexts/RichWorld/index.d.ts +0 -1
  438. package/Contexts/RichWorld/index.js +0 -1
  439. package/Contexts/World/Data/Classes/RegisterDataManager.d.ts +0 -8
  440. package/Contexts/World/Data/Classes/RegisterDataManager.js +0 -22
  441. package/Contexts/World/Data/DVEFDataStructs.d.ts +0 -7
  442. package/Contexts/World/Data/DVEFDataStructs.js +0 -21
  443. package/Contexts/World/Data/DataRegister.d.ts +0 -8
  444. package/Contexts/World/Data/DataRegister.js +0 -9
  445. package/Contexts/World/Data/DataStructBuilders.d.ts +0 -12
  446. package/Contexts/World/Data/DataStructBuilders.js +0 -23
  447. package/Contexts/World/Data/Generators/SubstanceDataGenerator.d.ts +0 -5
  448. package/Contexts/World/Data/Generators/SubstanceDataGenerator.js +0 -36
  449. package/Contexts/World/Data/Generators/WorldDataGenerator.d.ts +0 -12
  450. package/Contexts/World/Data/Generators/WorldDataGenerator.js +0 -24
  451. package/Contexts/World/Data/Managers/DataManagers.d.ts +0 -5
  452. package/Contexts/World/Data/Managers/DataManagers.js +0 -126
  453. package/Contexts/World/Data/StructBuilders/SubstanceStructBuilder.d.ts +0 -2
  454. package/Contexts/World/Data/StructBuilders/SubstanceStructBuilder.js +0 -57
  455. package/Contexts/World/Data/StructBuilders/VoxelStructBuilder.d.ts +0 -2
  456. package/Contexts/World/Data/Structs/ChunkStruct.d.ts +0 -3
  457. package/Contexts/World/Data/Structs/ColumnStruct.d.ts +0 -3
  458. package/Contexts/World/InitWorker.d.ts +0 -2
  459. package/Contexts/World/InitWorker.js +0 -35
  460. package/Contexts/World/WorldDataHooks.js +0 -96
  461. package/Contexts/World/WorldThreadState.d.ts +0 -4
  462. package/Contexts/World/WorldThreadState.js +0 -6
  463. package/Data/Constants/Structs/ChunkStructProperties.d.ts +0 -10
  464. package/Data/Constants/Structs/ChunkStructProperties.js +0 -10
  465. package/Data/Constants/Structs/SubstanceStructProperties.d.ts +0 -8
  466. package/Data/Constants/Structs/SubstanceStructProperties.js +0 -8
  467. package/Data/Constants/Structs/VoxelStructProperties.d.ts +0 -11
  468. package/Data/Constants/Structs/VoxelStructProperties.js +0 -11
  469. package/Data/Constants/Structs/WorldDataStructProperties.d.ts +0 -8
  470. package/Data/Constants/Structs/WorldDataStructProperties.js +0 -8
  471. package/Data/Constants/SubstanceTagIds.d.ts +0 -12
  472. package/Data/Constants/SubstanceTagIds.js +0 -13
  473. package/Data/Constants/VoxelTagIds.d.ts +0 -14
  474. package/Data/Constants/VoxelTagIds.js +0 -15
  475. package/Data/DVEFDataCore.d.ts +0 -7
  476. package/Data/DVEFDataCore.js +0 -7
  477. package/Data/DVEFDataManager.d.ts +0 -31
  478. package/Data/DVEFDataManager.js +0 -23
  479. package/Data/DVEFDataSyncNode.d.ts +0 -20
  480. package/Data/DVEFDataSyncNode.js +0 -53
  481. package/Data/Substance/SubstancePalette.d.ts +0 -9
  482. package/Data/Substance/SubstancePalette.js +0 -16
  483. package/Data/Substance/SubstanceStruct.d.ts +0 -20
  484. package/Data/Types/DataSync.types.d.ts +0 -3
  485. package/Data/Types/VoxelData.types.d.ts +0 -7
  486. package/Data/Voxel/VoxelPalette.d.ts +0 -12
  487. package/Data/Voxel/VoxelPalette.js +0 -22
  488. package/Data/Voxel/VoxelStruct.d.ts +0 -26
  489. package/IWG/Constants/ColumnState.d.ts +0 -6
  490. package/IWG/Constants/ColumnState.js +0 -7
  491. package/Interfaces/Anaylzer/DVEAnaylzer.d.ts +0 -5
  492. package/Interfaces/Anaylzer/DVEAnaylzer.js +0 -2
  493. package/Interfaces/Classes/ThreadState.d.ts +0 -7
  494. package/Interfaces/Classes/ThreadState.js +0 -7
  495. package/Interfaces/Data/DVEDataCore.d.ts +0 -6
  496. package/Interfaces/Data/DVEDataCore.js +0 -2
  497. package/Interfaces/Data/DataManager.d.ts +0 -13
  498. package/Interfaces/Data/DataManager.js +0 -14
  499. package/Interfaces/Data/RemoteDataSyncNode.d.ts +0 -16
  500. package/Interfaces/Data/RemoteDataSyncNode.js +0 -36
  501. package/Interfaces/Render/DVEFOManager.d.ts +0 -7
  502. package/Interfaces/Render/DVEFOManager.js +0 -6
  503. package/Interfaces/Render/DVEMeshCuller.d.ts +0 -7
  504. package/Interfaces/Render/DVEMeshCuller.js +0 -8
  505. package/Interfaces/Render/DVERenderer.d.ts +0 -14
  506. package/Interfaces/Render/Nodes/DVENodeManager.d.ts +0 -6
  507. package/Interfaces/Render/Nodes/DVENodeManager.js +0 -2
  508. package/Interfaces/Render/Nodes/Materials/DVENodeMaterialManager.d.ts +0 -5
  509. package/Interfaces/Render/Nodes/Materials/DVENodeMaterialManager.js +0 -2
  510. package/Interfaces/Render/Nodes/Meshes/DVENodeMesh.d.ts +0 -13
  511. package/Interfaces/Render/Nodes/Meshes/DVENodeMesh.js +0 -6
  512. package/Interfaces/Render/Nodes/Meshes/DVENodeMeshManager.d.ts +0 -5
  513. package/Interfaces/Render/Nodes/Meshes/DVENodeMeshManager.js +0 -2
  514. package/Mesher/Calc/Flow/FlowGradient.d.ts +0 -5
  515. package/Mesher/Calc/Light/LightGradient.d.ts +0 -13
  516. package/Mesher/Calc/Light/LightGradient.js +0 -255
  517. package/Mesher/Constructors/Voxel/Classes/Cube/ModCube.constructor.d.ts +0 -13
  518. package/Mesher/Constructors/Voxel/Classes/Cube/ModCube.constructor.js +0 -77
  519. package/Mesher/Constructors/Voxel/Classes/Cube/PillarCube.constructor.d.ts +0 -27
  520. package/Mesher/Constructors/Voxel/Classes/Cube/PillarCube.constructor.js +0 -75
  521. package/Mesher/Constructors/Voxel/Classes/Cube/SimpleCube.constructor.d.ts +0 -13
  522. package/Mesher/Constructors/Voxel/Classes/Cube/SimpleCube.constructor.js +0 -56
  523. package/Mesher/Constructors/Voxel/Classes/HalfCube/ModHalfCube.constructor.d.ts +0 -13
  524. package/Mesher/Constructors/Voxel/Classes/HalfCube/ModHalfCube.constructor.js +0 -80
  525. package/Mesher/Constructors/Voxel/Classes/HalfCube/SimpleHalfCube.constructor.d.ts +0 -16
  526. package/Mesher/Constructors/Voxel/Classes/HalfCube/SimpleHalfCube.constructor.js +0 -58
  527. package/Mesher/Constructors/Voxel/Classes/Liquid/SimpleLiquid.constructor.d.ts +0 -12
  528. package/Mesher/Constructors/Voxel/Classes/Liquid/SimpleLiquid.constructor.js +0 -46
  529. package/Mesher/Constructors/Voxel/Classes/Panel/SimpleCrossedPanel.constructor.d.ts +0 -12
  530. package/Mesher/Constructors/Voxel/Classes/Panel/SimpleCrossedPanel.constructor.js +0 -23
  531. package/Mesher/Constructors/Voxel/Classes/Panel/SimplePanel.constructor.d.ts +0 -12
  532. package/Mesher/Constructors/Voxel/Classes/Panel/SimplePanel.constructor.js +0 -23
  533. package/Mesher/Constructors/Voxel/Classes/Stair/ModStair.constructor.d.ts +0 -12
  534. package/Mesher/Constructors/Voxel/Classes/Stair/ModStair.constructor.js +0 -50
  535. package/Mesher/Constructors/Voxel/Classes/Stair/SimpleStair.constructor.d.ts +0 -12
  536. package/Mesher/Constructors/Voxel/Classes/Stair/SimpleStair.constructor.js +0 -45
  537. package/Mesher/Constructors/Voxel/Classes/VoxelConstructor.d.ts +0 -7
  538. package/Mesher/Constructors/Voxel/Classes/VoxelConstructor.js +0 -3
  539. package/Mesher/Constructors/Voxel/VoxelConstructorsRegister.d.ts +0 -44
  540. package/Mesher/Constructors/Voxel/VoxelConstructorsRegister.js +0 -75
  541. package/Mesher/Meshers/Classes/Mesher.d.ts +0 -6
  542. package/Mesher/Meshers/Classes/Mesher.js +0 -6
  543. package/Mesher/Meshers/Meshers/VoxelMesher.d.ts +0 -11
  544. package/Mesher/Meshers/Meshers/VoxelMesher.js +0 -47
  545. package/Mesher/Processors/TemplateProcessor.d.ts +0 -16
  546. package/Mesher/Processors/TemplateProcessor.js +0 -71
  547. package/Mesher/Rules/Overrides/OverrideBase.d.ts +0 -8
  548. package/Mesher/Rules/Overrides/OverrideBase.js +0 -20
  549. package/Mesher/Rules/Overrides/OverridesManager.d.ts +0 -10
  550. package/Mesher/Rules/Overrides/OverridesManager.js +0 -10
  551. package/Mesher/Rules/RenderedSubstances.js +0 -13
  552. package/Mesher/Rules/SubstanceRules.d.ts +0 -7
  553. package/Mesher/Rules/SubstanceRules.js +0 -60
  554. package/Mesher/Shapes/ShapeTool.d.ts +0 -8
  555. package/Mesher/Shapes/ShapeTool.js +0 -9
  556. package/Mesher/Shapes/VoxelShapeBase.d.ts +0 -5
  557. package/Mesher/Shapes/VoxelShapeBase.js +0 -3
  558. package/Mesher/Shapes/VoxelShapeManager.d.ts +0 -10
  559. package/Mesher/Shapes/VoxelShapeManager.js +0 -37
  560. package/Mesher/Shapes/default/Cube/Cube.voxel.shape.d.ts +0 -15
  561. package/Mesher/Shapes/default/Cube/Cube.voxel.shape.js +0 -234
  562. package/Mesher/Shapes/default/Cube/HalfCube.voxel.shape.d.ts +0 -24
  563. package/Mesher/Shapes/default/Cube/HalfCube.voxel.shape.js +0 -231
  564. package/Mesher/Shapes/default/Liquid/Liquid.voxel.shape.d.ts +0 -16
  565. package/Mesher/Shapes/default/Liquid/Liquid.voxel.shape.js +0 -250
  566. package/Mesher/Shapes/default/Panel/CrossedPanels.voxel.shape.d.ts +0 -8
  567. package/Mesher/Shapes/default/Panel/CrossedPanels.voxel.shape.js +0 -67
  568. package/Mesher/Shapes/default/Panel/FlatPanel.voxel.shape.d.ts +0 -8
  569. package/Mesher/Shapes/default/Panel/FlatPanel.voxel.shape.js +0 -68
  570. package/Mesher/Shapes/default/Panel/PanelStates.d.ts +0 -8
  571. package/Mesher/Shapes/default/Panel/PanelStates.js +0 -9
  572. package/Mesher/Shapes/default/RegisterDefaultShapes.js +0 -10
  573. package/Mesher/Shapes/default/Stairs/Stair.voxel.shape.d.ts +0 -15
  574. package/Mesher/Shapes/default/Stairs/Stair.voxel.shape.js +0 -31
  575. package/Mesher/Shapes/default/Stairs/StairOverrides.d.ts +0 -17
  576. package/Mesher/Shapes/default/Stairs/StairOverrides.js +0 -151
  577. package/Mesher/Shapes/default/Stairs/StairShapes.d.ts +0 -2
  578. package/Mesher/Shapes/default/Stairs/StairShapes.js +0 -546
  579. package/Mesher/Shapes/default/Stairs/StairStates.d.ts +0 -19
  580. package/Mesher/Shapes/default/Stairs/StairStates.js +0 -37
  581. package/Mesher/Shapes/default/index.d.ts +0 -6
  582. package/Mesher/Shapes/default/index.js +0 -6
  583. package/Mesher/Tools/BuilderDataTool.d.ts +0 -4
  584. package/Mesher/Tools/BuilderDataTool.js +0 -7
  585. package/Mesher/Types/Override.types.d.ts +0 -8
  586. package/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  587. package/Propagation/Flow/Functions/FlowRemove.d.ts +0 -2
  588. package/Propagation/Flow/Functions/FlowUpdate.d.ts +0 -2
  589. package/Propagation/Illumanation/Functions/RGBUpdate.d.ts +0 -3
  590. package/Propagation/Illumanation/Functions/RGBUpdate.js +0 -169
  591. package/Propagation/Illumanation/Functions/SunUpdate.d.ts +0 -3
  592. package/Propagation/Illumanation/Functions/SunUpdate.js +0 -187
  593. package/Propagation/Illumanation/Functions/WorldSun.d.ts +0 -2
  594. package/Propagation/Illumanation/Functions/WorldSun.js +0 -190
  595. package/Propagation/Propagation.d.ts +0 -13
  596. package/Shaders/Code/Functions/FogShaders.d.ts +0 -2
  597. package/Shaders/Code/Functions/FogShaders.js +0 -59
  598. package/Shaders/Code/Functions/FragmentFunctions.d.ts +0 -2
  599. package/Shaders/Code/Functions/FragmentFunctions.js +0 -155
  600. package/Shaders/Code/Functions/UtilShaders.d.ts +0 -2
  601. package/Shaders/Code/Functions/UtilShaders.js +0 -209
  602. package/Shaders/Code/Functions/VertexFunctions.d.ts +0 -2
  603. package/Shaders/Code/Functions/VertexFunctions.js +0 -73
  604. package/Shaders/Code/Snippets/FragmentSnippets.d.ts +0 -2
  605. package/Shaders/Code/Snippets/FragmentSnippets.js +0 -93
  606. package/Shaders/Code/Snippets/VertexSnippets.d.ts +0 -2
  607. package/Shaders/Code/Snippets/VertexSnippets.js +0 -28
  608. package/Shaders/Code/Snippets/VoxelSnippets.d.ts +0 -2
  609. package/Shaders/Code/Snippets/VoxelSnippets.js +0 -137
  610. package/Shaders/DVEShaderRegister.d.ts +0 -42
  611. package/Shaders/DVEShaderRegister.js +0 -15
  612. package/Shaders/DVEShaders.d.ts +0 -55
  613. package/Shaders/DVEShaders.js +0 -369
  614. package/Shaders/Types/Shader.types.d.ts +0 -14
  615. package/Textures/TextureType.d.ts +0 -63
  616. package/Textures/TextureType.js +0 -287
  617. package/Tools/Data/RichDataTool.d.ts +0 -25
  618. package/Tools/Data/RichDataTool.js +0 -121
  619. package/Types/DataSync.types.d.ts +0 -25
  620. package/Types/Substances.types.d.ts +0 -4
  621. package/Types/Voxel.types.d.ts +0 -12
  622. package/Types/index.d.ts +0 -2
  623. package/Types/index.js +0 -2
  624. package/VoxelModels/Constructor/InitVoxelModelsConstructor.d.ts +0 -2
  625. package/VoxelModels/Constructor/InitVoxelModelsConstructor.js +0 -20
  626. package/VoxelModels/Constructor/Nodes/GeometryNode.d.ts +0 -15
  627. package/VoxelModels/Constructor/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -22
  628. package/VoxelModels/Constructor/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -23
  629. package/VoxelModels/Constructor/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -21
  630. package/VoxelModels/Constructor/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -138
  631. package/VoxelModels/Constructor/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -22
  632. package/VoxelModels/Constructor/Nodes/RulelessGeometryNode.d.ts +0 -15
  633. package/VoxelModels/Constructor/Nodes/RulelessGeometryNode.js +0 -14
  634. package/VoxelModels/Constructor/Register/VoxelGeometryConstructor.d.ts +0 -13
  635. package/VoxelModels/Constructor/Register/VoxelGeometryConstructor.js +0 -33
  636. package/VoxelModels/Constructor/Register/VoxelGeometryRulelessConstructor.d.ts +0 -9
  637. package/VoxelModels/Constructor/Register/VoxelGeometryRulelessConstructor.js +0 -27
  638. package/VoxelModels/Constructor/Register/VoxelModelConstructorRegister.d.ts +0 -14
  639. package/VoxelModels/Constructor/Register/VoxelModelConstructorRegister.js +0 -31
  640. package/VoxelModels/Constructor/Register/VoxelModelsConstructor.d.ts +0 -13
  641. package/VoxelModels/Constructor/Register/VoxelModelsConstructor.js +0 -21
  642. package/VoxelModels/Constructor/VoxelModelVoxelConstructor.d.ts +0 -24
  643. package/VoxelModels/InitVoxelModels.d.ts +0 -10
  644. package/VoxelModels/Rules/Classes/VoxelRulesGeometry.d.ts +0 -19
  645. package/VoxelModels/State/Schema/BinarySchema.js +0 -52
  646. package/VoxelModels/State/Schema/Conditions/SameVoxelConditions.js +0 -13
  647. package/VoxelModels/State/SchemaRegister.js +0 -50
  648. package/VoxelModels/Tags/TagsOverrides.d.ts +0 -5
  649. package/VoxelModels/Tags/TagsOverrides.js +0 -4
  650. package/VoxelModels/World/InitVoxelModelsWorld.d.ts +0 -2
  651. package/VoxelModels/World/InitVoxelModelsWorld.js +0 -11
  652. package/WorldGeneration/WorldGenBrush.d.ts +0 -75
  653. package/WorldGeneration/WorldGenBrush.js +0 -136
  654. /package/{Contexts/Render/Scene/MeshRegister.types.js → Cache/Cache.types.js} +0 -0
  655. /package/{Data/Types/DataSync.types.js → Contexts/Base/Main/Generator/DataGenerator.types.js} +0 -0
  656. /package/{Types → Contexts/Base/Remote/Sync}/DataSync.types.js +0 -0
  657. /package/{Interfaces/Common → Contexts/Base/Remote/Sync}/DataSyncIds.d.ts +0 -0
  658. /package/{Interfaces/Common → Contexts/Base/Remote/Sync}/DataSyncIds.js +0 -0
  659. /package/Contexts/{World/WorldDataHooks.d.ts → Base/Remote/Sync/InitWorldDataSync.d.ts} +0 -0
  660. /package/Contexts/Constructor/{ConstructorRemoteThreadTasks.d.ts → Tasks/ConstructorRemoteThreadTasks.d.ts} +0 -0
  661. /package/Contexts/Constructor/{ConstructorRemoteThreadTasks.js → Tasks/ConstructorRemoteThreadTasks.js} +0 -0
  662. /package/Contexts/Constructor/{DVEConstructorTasksQueues.d.ts → Tasks/DVEConstructorTasksQueues.d.ts} +0 -0
  663. /package/Data/{Types/VoxelData.types.js → Cursor/World/WorldSectionCursor.interface.js} +0 -0
  664. /package/{Types → Data/Types}/StructBuilder.types.d.ts +0 -0
  665. /package/{Types → Data/Types}/StructBuilder.types.js +0 -0
  666. /package/{DataLoader/Types/DVED.types.js → Mesher/Meshers/MesherInterface.js} +0 -0
  667. /package/{Interfaces/Render/Nodes/DVERenderNode.types.js → Mesher/Types/Mesher.types.js} +0 -0
  668. /package/{VoxelModels → Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  669. /package/{VoxelModels → Models}/Defaults/CubeVoxelGeometry.js +0 -0
  670. /package/{VoxelModels → Models}/Defaults/CubeVoxelModels.d.ts +0 -0
  671. /package/{VoxelModels → Models}/Defaults/CubeVoxelModels.js +0 -0
  672. /package/{VoxelModels → Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  673. /package/{VoxelModels → Models}/Defaults/PanelVoxelGeometry.js +0 -0
  674. /package/{VoxelModels → Models}/Defaults/PanelVoxelModels.d.ts +0 -0
  675. /package/{VoxelModels → Models}/Defaults/PanelVoxelModels.js +0 -0
  676. /package/{VoxelModels → Models}/Defaults/StairVoxelModel.d.ts +0 -0
  677. /package/{VoxelModels → Models}/Defaults/StairVoxelModel.js +0 -0
  678. /package/{VoxelModels → Models}/Indexing/VoxelAOResultsIndex.d.ts +0 -0
  679. /package/{VoxelModels → Models}/Indexing/VoxelAOResultsIndex.js +0 -0
  680. /package/{VoxelModels → Models}/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -0
  681. /package/{VoxelModels → Models}/Indexing/VoxelFaceCullResultsIndex.js +0 -0
  682. /package/{VoxelModels → Models}/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -0
  683. /package/{VoxelModels → Models}/Indexing/VoxelFaceTransparentResultsIndex.js +0 -0
  684. /package/{VoxelModels → Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  685. /package/{VoxelModels → Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  686. /package/{VoxelModels → Models}/Input/BoxVoxelGometryInputs.d.ts +0 -0
  687. /package/{VoxelModels → Models}/Input/QuadVoxelGometryInputs.d.ts +0 -0
  688. /package/{VoxelModels → Models}/Input/QuadVoxelGometryInputs.js +0 -0
  689. /package/{VoxelModels → Models}/Rules/Classes/OcclusionFace.d.ts +0 -0
  690. /package/{VoxelModels → Models}/Rules/Classes/VoxelRulesModel.js +0 -0
  691. /package/{VoxelModels → Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -0
  692. /package/{VoxelModels → Models}/Rules/Functions/BuildFinalInputs.js +0 -0
  693. /package/{VoxelModels → Models}/Rules/Functions/BuildGeomtryInputs.d.ts +0 -0
  694. /package/{VoxelModels → Models}/Rules/Functions/BuildRules.js +0 -0
  695. /package/{VoxelModels → Models}/VoxelModel.types.js +0 -0
  696. /package/{Interfaces/WorldGen/WorldGen.types.js → Renderer/DVEChunkMeshInterface.js} +0 -0
  697. /package/{Mesher/Types/Override.types.js → Renderer/DVERenderNode.types.js} +0 -0
  698. /package/{Interfaces/Render → Renderer}/DVERenderer.js +0 -0
  699. /package/{Analyzer → Tasks/Analyzer}/AnalyzerUpdater.js +0 -0
  700. /package/{Mesher/Shapes/default/RegisterDefaultShapes.d.ts → Tasks/Analyzer/InitTasks.d.ts} +0 -0
  701. /package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataBase.d.ts +0 -0
  702. /package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataBase.js +0 -0
  703. /package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataBaseManager.d.ts +0 -0
  704. /package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataBaseManager.js +0 -0
  705. /package/{DataLoader → Tasks/DataLoader}/Broswer/index.d.ts +0 -0
  706. /package/{DataLoader → Tasks/DataLoader}/Broswer/index.js +0 -0
  707. /package/{DataLoader → Tasks/DataLoader}/Constructor/DataLoaderTasks.d.ts +0 -0
  708. /package/{DataLoader → Tasks/DataLoader}/Constructor/DataLoaderTasks.js +0 -0
  709. /package/{DataLoader → Tasks/DataLoader}/Constructor/DivineVoxelEngineDataLoaderConstructor.d.ts +0 -0
  710. /package/{DataLoader → Tasks/DataLoader}/Constructor/DivineVoxelEngineDataLoaderConstructor.js +0 -0
  711. /package/{DataLoader → Tasks/DataLoader}/Constructor/index.d.ts +0 -0
  712. /package/{DataLoader → Tasks/DataLoader}/Constructor/index.js +0 -0
  713. /package/{DataLoader → Tasks/DataLoader}/Node/System/RegionSystem.js +0 -0
  714. /package/{DataLoader → Tasks/DataLoader}/Node/System/System.d.ts +0 -0
  715. /package/{DataLoader → Tasks/DataLoader}/Node/System/System.js +0 -0
  716. /package/{DataLoader → Tasks/DataLoader}/Node/System/SystemPath.d.ts +0 -0
  717. /package/{DataLoader → Tasks/DataLoader}/Node/System/SystemPath.js +0 -0
  718. /package/{DataLoader → Tasks/DataLoader}/Node/Tools/NodeRegionTool.js +0 -0
  719. /package/{DataLoader → Tasks/DataLoader}/Node/Util/DVED.util.d.ts +0 -0
  720. /package/{DataLoader → Tasks/DataLoader}/Node/index.d.ts +0 -0
  721. /package/{DataLoader → Tasks/DataLoader}/Node/index.js +0 -0
  722. /package/{DataLoader → Tasks/DataLoader}/Types/DVED.types.d.ts +0 -0
  723. /package/{Shaders/Types/Shader.types.js → Tasks/DataLoader/Types/DVED.types.js} +0 -0
  724. /package/{DataLoader → Tasks/DataLoader}/World/DataLoaderTasks.d.ts +0 -0
  725. /package/{DataLoader → Tasks/DataLoader}/World/DivineVoxelEngineDataLoaderWorld.js +0 -0
  726. /package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGBatchTask.js +0 -0
  727. /package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGSingleTask.d.ts +0 -0
  728. /package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGSingleTask.js +0 -0
  729. /package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGTaskRegister.d.ts +0 -0
  730. /package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGTaskRegister.js +0 -0
  731. /package/{IWG → Tasks/IWG}/World/IWG.d.ts +0 -0
  732. /package/{IWG → Tasks/IWG}/World/Load/InitLoad.d.ts +0 -0
  733. /package/{IWG → Tasks/IWG}/World/Load/InitLoad.js +0 -0
  734. /package/{IWG → Tasks/IWG}/World/Load/LoaderBase.d.ts +0 -0
  735. /package/{IWG → Tasks/IWG}/World/Load/LoaderBase.js +0 -0
  736. /package/{IWG → Tasks/IWG}/World/Load/SafeExit.d.ts +0 -0
  737. /package/{IWG → Tasks/IWG}/World/Load/Teleport.js +0 -0
  738. /package/{IWG → Tasks/IWG}/World/Tasks/RegisterDefaultTasks.d.ts +0 -0
  739. /package/{IWG → Tasks/IWG}/World/Tasks/RegisterDefaultTasks.js +0 -0
  740. /package/{IWG → Tasks/IWG}/World/Tasks/Rendering/IWGBuildTasks.d.ts +0 -0
  741. /package/{IWG → Tasks/IWG}/World/Tasks/Saving/IWGSaveAndUnloadTasks.d.ts +0 -0
  742. /package/{IWG → Tasks/IWG}/World/Tasks/Saving/IWGSaveTasks.d.ts +0 -0
  743. /package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGDecorateTasks.d.ts +0 -0
  744. /package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGGenerateTasks.d.ts +0 -0
  745. /package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGLoadTasks.d.ts +0 -0
  746. /package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGPropagationTasks.d.ts +0 -0
  747. /package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGWorldSunTasks.d.ts +0 -0
  748. /package/{IWG → Tasks/IWG}/World/Types/IWG.types.d.ts +0 -0
  749. /package/{IWG → Tasks/IWG}/World/Types/IWG.types.js +0 -0
  750. /package/{IWG → Tasks/IWG}/World/index.d.ts +0 -0
  751. /package/{IWG → Tasks/IWG}/World/index.js +0 -0
  752. /package/{IWG → Tasks/IWG}/index.d.ts +0 -0
  753. /package/{IWG → Tasks/IWG}/index.js +0 -0
  754. /package/{Propagation → Tasks/Propagation}/index.d.ts +0 -0
  755. /package/{Propagation → Tasks/Propagation}/index.js +0 -0
  756. /package/{Types → Tasks}/Tasks.types.js +0 -0
  757. /package/{Types/Substances.types.js → Tasks/WorldGeneration/WorldGen.types.js} +0 -0
  758. /package/{Interfaces/Data → Tools/Classes}/LocationBoundToolBase.d.ts +0 -0
  759. /package/{Interfaces/Data → Tools/Classes}/LocationBoundToolBase.js +0 -0
  760. /package/{Interfaces/Data → Util}/NumberPalette.d.ts +0 -0
  761. /package/{Interfaces/Data → Util}/NumberPalette.js +0 -0
  762. /package/{Interfaces/Data → Util}/StringPalette.d.ts +0 -0
  763. /package/{Interfaces/Data → Util}/StringPalette.js +0 -0
  764. /package/{Types → Util}/Util.types.d.ts +0 -0
  765. /package/{Types → Util}/Util.types.js +0 -0
  766. /package/{Types/Voxel.types.js → Voxels/Effects/VoxelEffects.types.js} +0 -0
  767. /package/{Data → Voxels}/LightData.d.ts +0 -0
  768. /package/{Data → Voxels}/LightData.js +0 -0
  769. /package/{VoxelModels → Voxels}/State/Schema/Conditions/ShapeStateSchemaRelationsCondition.d.ts +0 -0
  770. /package/{VoxelModels → Voxels}/State/Schema/Conditions/ShapeStateSchemaRelationsCondition.js +0 -0
  771. /package/{VoxelModels → Voxels}/State/Schema/ShapeStateRelationsNode.d.ts +0 -0
  772. /package/{VoxelModels → Voxels}/State/Schema/ShapeStateRelationsNode.js +0 -0
  773. /package/{VoxelModels → Voxels}/State/State.types.js +0 -0
  774. /package/{VoxelModels/VoxelModelRules.types.js → Voxels/VoxelMaterial.types.js} +0 -0
  775. /package/{Data → Voxels}/VoxelShaderData.d.ts +0 -0
  776. /package/{Data → Voxels}/VoxelShaderData.js +0 -0
  777. /package/{Data → Voxels}/VoxelStateReader.d.ts +0 -0
  778. /package/{Data → Voxels}/VoxelStateReader.js +0 -0
@@ -0,0 +1,51 @@
1
+ import { Vector3Like } from "@amodx/math";
2
+ import { VoxelFaces } from "../../../Math";
3
+ import { Quad } from "@amodx/meshing/Primitives/Quad";
4
+ import { addQuadWeights, closestUnitNormal, } from "./Calc/CalcConstants";
5
+ import { TransformQuad } from "../../../Models/Shared/Transform";
6
+ import { GetBounds } from "./BoundsFunctions";
7
+ export function GetQuadGeometryData(data, transform) {
8
+ const quad = TransformQuad(Quad.Create(data.points), transform);
9
+ quad.orientation = 0;
10
+ const normals = quad.normals.getAsArray();
11
+ const averageNormal = [0, 0, 0];
12
+ for (let i = 0; i < normals.length; i++) {
13
+ averageNormal[0] += normals[i].x;
14
+ averageNormal[1] += normals[i].y;
15
+ averageNormal[2] += normals[i].z;
16
+ }
17
+ averageNormal[0] /= normals.length;
18
+ averageNormal[1] /= normals.length;
19
+ averageNormal[2] /= normals.length;
20
+ // Normalize the average normal
21
+ const magnitude = Math.sqrt(averageNormal[0] * averageNormal[0] +
22
+ averageNormal[1] * averageNormal[1] +
23
+ averageNormal[2] * averageNormal[2]);
24
+ if (magnitude !== 0) {
25
+ averageNormal[0] /= magnitude;
26
+ averageNormal[1] /= magnitude;
27
+ averageNormal[2] /= magnitude;
28
+ }
29
+ const unitNormal = closestUnitNormal(averageNormal);
30
+ let closestFace = VoxelFaces.Up;
31
+ if (unitNormal[0] == 1)
32
+ closestFace = VoxelFaces.East;
33
+ if (unitNormal[0] == -1)
34
+ closestFace = VoxelFaces.West;
35
+ if (unitNormal[1] == 1)
36
+ closestFace = VoxelFaces.Up;
37
+ if (unitNormal[1] == -1)
38
+ closestFace = VoxelFaces.Down;
39
+ if (unitNormal[2] == 1)
40
+ closestFace = VoxelFaces.North;
41
+ if (unitNormal[2] == -1)
42
+ closestFace = VoxelFaces.South;
43
+ const vertexWeights = addQuadWeights(quad, closestFace);
44
+ closestFace = closestFace;
45
+ return {
46
+ quad,
47
+ vertexWeights,
48
+ closestFace,
49
+ quadBounds: GetBounds(quad.positions.getAsArray().map((_) => Vector3Like.ToArray(_)))
50
+ };
51
+ }
@@ -0,0 +1,6 @@
1
+ import type { VoxelMesherDataTool } from "../../../../../Mesher/Tools/VoxelMesherDataTool";
2
+ import { QuadScalarVertexData } from "@amodx/meshing/Primitives/QuadVertexData";
3
+ export declare const FlowGradient: {
4
+ getLevel(tool: VoxelMesherDataTool, x: number, y: number, z: number): number;
5
+ calculate(tool: VoxelMesherDataTool, flowStates: QuadScalarVertexData): QuadScalarVertexData;
6
+ };
@@ -1,4 +1,3 @@
1
- import { QuadScalarVertexData } from "@amodx/meshing/Classes/QuadVertexData";
2
1
  import { QuadVerticies } from "@amodx/meshing/Geometry.types";
3
2
  const checkSets = {
4
3
  [QuadVerticies.TopRight]: [
@@ -22,26 +21,24 @@ const checkSets = {
22
21
  1, -1,
23
22
  ],
24
23
  };
25
- const flowStates = new QuadScalarVertexData();
26
24
  export const FlowGradient = {
27
25
  getLevel(tool, x, y, z) {
28
- if (!tool.nVoxel.loadInAt(x, y, z))
26
+ const voxel = tool.nVoxel.getVoxel(x, y, z);
27
+ if (!voxel || !voxel.isRenderable())
29
28
  return -1;
30
- if (!tool.nVoxel.isRenderable())
29
+ if (!tool.voxel.isSameVoxel(voxel))
31
30
  return -1;
32
- if (!tool.voxel.isSameVoxel(tool.nVoxel))
33
- return -1;
34
- const level = tool.nVoxel.getLevel();
35
- const levelState = tool.nVoxel.getLevelState();
31
+ const level = voxel.getLevel();
32
+ const levelState = voxel.getLevelState();
36
33
  if (levelState > 0)
37
34
  return 7;
38
35
  return level;
39
36
  },
40
- calculate(tool) {
37
+ calculate(tool, flowStates) {
41
38
  const cl = tool.voxel.getLevel();
42
39
  const cs = tool.voxel.getLevelState();
43
40
  let log = false;
44
- if (tool.voxel.x == -1 && tool.voxel.z == -1) {
41
+ if (tool.position.x == -1 && tool.position.z == -1) {
45
42
  log = true;
46
43
  }
47
44
  for (let vertex = 0; vertex <= 3; vertex++) {
@@ -49,14 +46,14 @@ export const FlowGradient = {
49
46
  let finalLevel = cl;
50
47
  let zerCount = 0;
51
48
  for (let i = 0; i < 6; i += 2) {
52
- const cx = checkSet[i] + tool.voxel.x;
53
- const cz = checkSet[i + 1] + tool.voxel.z;
54
- const aboveLevel = this.getLevel(tool, cx, tool.voxel.y + 1, cz);
49
+ const cx = checkSet[i] + tool.position.x;
50
+ const cz = checkSet[i + 1] + tool.position.z;
51
+ const aboveLevel = this.getLevel(tool, cx, tool.position.y + 1, cz);
55
52
  if (aboveLevel > 0) {
56
53
  finalLevel = 9;
57
54
  break;
58
55
  }
59
- const level = this.getLevel(tool, cx, tool.voxel.y, cz);
56
+ const level = this.getLevel(tool, cx, tool.position.y, cz);
60
57
  if (level == -1) {
61
58
  zerCount++;
62
59
  }
@@ -69,6 +66,6 @@ export const FlowGradient = {
69
66
  }
70
67
  flowStates.vertices[vertex] = finalLevel;
71
68
  }
72
- tool.getWorldLevel().setFromQuadData(flowStates);
69
+ return flowStates;
73
70
  },
74
71
  };
@@ -0,0 +1,15 @@
1
+ import { Vector3Like } from "@amodx/math";
2
+ import { VoxelMesherDataTool } from "Mesher/Tools/VoxelMesherDataTool";
3
+ import { GeoemtryNode } from "../../GeometryNode";
4
+ import { VoxelCustomGeomtryNode } from "../../../../../Models/VoxelModel.types";
5
+ import { QuadScalarVertexData } from "@amodx/meshing/Primitives/QuadVertexData";
6
+ import { VoxelFaces } from "../../../../../Math";
7
+ import type { LiquidVoxelModelArgs } from "../../../../../Models/Defaults/LiquidVoxelModel";
8
+ export declare class LiquidGeometryNode extends GeoemtryNode<VoxelCustomGeomtryNode, LiquidVoxelModelArgs> {
9
+ worldLight: QuadScalarVertexData;
10
+ init(): void;
11
+ isExposed(face: VoxelFaces): boolean;
12
+ determineShading(face: VoxelFaces): void;
13
+ shouldFlip(): boolean;
14
+ add(tool: VoxelMesherDataTool, originHash: number, origin: Vector3Like, args: LiquidVoxelModelArgs): void;
15
+ }
@@ -0,0 +1,269 @@
1
+ import { GeoemtryNode } from "../../GeometryNode";
2
+ let flowAnimationState = 0;
3
+ import { CompassAngles } from "@amodx/math";
4
+ import { Quad } from "@amodx/meshing/Primitives/Quad.js";
5
+ import { QuadVerticies } from "@amodx/meshing/Geometry.types.js";
6
+ import { QuadScalarVertexData } from "@amodx/meshing/Primitives/QuadVertexData";
7
+ import { VoxelFaceDirections, VoxelFaces } from "../../../../../Math";
8
+ import { UpdateBounds } from "../../../Common/BoundsFunctions";
9
+ import { VoxelGeometry } from "../../../../../Mesher/Geometry/VoxelGeometry";
10
+ import { LightData } from "../../../../../Voxels/LightData";
11
+ import { shouldCauseFlip } from "../../../Common/Calc/CalcConstants";
12
+ import { FlowGradient } from "./FlowGradient";
13
+ import { GetBoxGeometryNodeData } from "../../../Common/BoxGeometryNode";
14
+ const vertexValue = new QuadScalarVertexData();
15
+ const vertexLevel = new QuadScalarVertexData();
16
+ var FlowStates;
17
+ (function (FlowStates) {
18
+ FlowStates[FlowStates["None"] = 0] = "None";
19
+ FlowStates[FlowStates["Down"] = 1] = "Down";
20
+ FlowStates[FlowStates["Up"] = 2] = "Up";
21
+ })(FlowStates || (FlowStates = {}));
22
+ const waterHeight = 6 / 7;
23
+ const quadRotations = {
24
+ [CompassAngles.North]: Quad.RotateUvs(Quad.FullUVs, CompassAngles.North),
25
+ [CompassAngles.South]: Quad.RotateUvs(Quad.FullUVs, CompassAngles.South),
26
+ [CompassAngles.East]: Quad.RotateUvs(Quad.FullUVs, CompassAngles.East),
27
+ [CompassAngles.West]: Quad.RotateUvs(Quad.FullUVs, CompassAngles.West),
28
+ [CompassAngles.NorthWest]: Quad.RotateUvs(Quad.FullUVs, CompassAngles.NorthWest),
29
+ [CompassAngles.NorthEast]: Quad.RotateUvs(Quad.FullUVs, CompassAngles.NorthEast),
30
+ [CompassAngles.SouthWest]: Quad.RotateUvs(Quad.FullUVs, CompassAngles.SouthWest),
31
+ [CompassAngles.SouthEast]: Quad.RotateUvs(Quad.FullUVs, CompassAngles.SouthEast),
32
+ };
33
+ const getFlowAngle = () => {
34
+ if (vertexLevel.isAllEqualTo(15)) {
35
+ flowAnimationState = FlowStates.None;
36
+ return 0;
37
+ }
38
+ const upRight = vertexLevel.vertices[QuadVerticies.TopRight];
39
+ const upLeft = vertexLevel.vertices[QuadVerticies.TopLeft];
40
+ const downLeft = vertexLevel.vertices[QuadVerticies.BottomLeft];
41
+ const downRight = vertexLevel.vertices[QuadVerticies.BottomRight];
42
+ const upEqual = upRight == upLeft;
43
+ const downEqual = downRight == downLeft;
44
+ const rightEqual = upRight == downRight;
45
+ const leftEqual = upLeft == downLeft;
46
+ if (upEqual && downEqual) {
47
+ if (upRight < downRight) {
48
+ flowAnimationState = FlowStates.Up;
49
+ return CompassAngles.North;
50
+ }
51
+ if (upRight > downRight) {
52
+ flowAnimationState = FlowStates.Up;
53
+ return CompassAngles.South;
54
+ }
55
+ }
56
+ if (rightEqual && leftEqual) {
57
+ if (upRight < upLeft) {
58
+ flowAnimationState = FlowStates.Up;
59
+ return CompassAngles.East;
60
+ }
61
+ if (upRight > upLeft) {
62
+ flowAnimationState = FlowStates.Up;
63
+ return CompassAngles.West;
64
+ }
65
+ }
66
+ if ((downRight < upRight && downRight < upLeft && downRight < downLeft) ||
67
+ (upLeft > upRight && upLeft > downRight && upLeft > downLeft)) {
68
+ flowAnimationState = FlowStates.Up;
69
+ return CompassAngles.SouthEast;
70
+ }
71
+ if ((upLeft < upRight && upLeft < downRight && upLeft < downLeft) ||
72
+ (downRight > upRight && downRight > upLeft && downRight > downLeft)) {
73
+ flowAnimationState = FlowStates.Up;
74
+ return CompassAngles.NorthWest;
75
+ }
76
+ if ((upRight < downRight && upRight < upLeft && upRight < downLeft) ||
77
+ (downLeft > downRight && downLeft > upLeft && downLeft > upRight)) {
78
+ flowAnimationState = FlowStates.Up;
79
+ return CompassAngles.NorthEast;
80
+ }
81
+ if ((downLeft < downRight && downLeft < upLeft && downLeft < upRight) ||
82
+ (upRight > downRight && upRight > upLeft && upRight > downLeft)) {
83
+ flowAnimationState = FlowStates.Up;
84
+ return CompassAngles.SouthWest;
85
+ }
86
+ return CompassAngles.North;
87
+ };
88
+ const uvs = [
89
+ [1, 1],
90
+ [0, 1],
91
+ [0, 0],
92
+ [1, 0],
93
+ ];
94
+ const { quads: Quads, vertexWeights, quadBounds, } = GetBoxGeometryNodeData([
95
+ [0, 0, 0],
96
+ [1, waterHeight, 1],
97
+ ], {});
98
+ export class LiquidGeometryNode extends GeoemtryNode {
99
+ worldLight;
100
+ init() { }
101
+ isExposed(face) {
102
+ const nv = this.tool.nVoxel.getVoxel(VoxelFaceDirections[face][0] + this.tool.position.x, VoxelFaceDirections[face][1] + this.tool.position.y, VoxelFaceDirections[face][2] + this.tool.position.z);
103
+ if (!nv ||
104
+ nv.isAir() ||
105
+ (!this.tool.voxel.isSameVoxel(nv) && face == VoxelFaces.Up))
106
+ return true;
107
+ return false;
108
+ }
109
+ determineShading(face) {
110
+ const tool = this.tool;
111
+ const lightData = tool.lightData[face];
112
+ const worldLight = this.worldLight;
113
+ for (let v = 0; v < 4; v++) {
114
+ worldLight.vertices[v] = lightData[v];
115
+ }
116
+ }
117
+ shouldFlip() {
118
+ return (shouldCauseFlip(LightData.getS(this.worldLight.vertices[0]), LightData.getS(this.worldLight.vertices[1]), LightData.getS(this.worldLight.vertices[2]), LightData.getS(this.worldLight.vertices[3])) ||
119
+ shouldCauseFlip(LightData.sumRGB(this.worldLight.vertices[0]), LightData.sumRGB(this.worldLight.vertices[1]), LightData.sumRGB(this.worldLight.vertices[2]), LightData.sumRGB(this.worldLight.vertices[3])));
120
+ }
121
+ add(tool, originHash, origin, args) {
122
+ vertexLevel.setAll(15);
123
+ vertexValue.setAll(0);
124
+ this.tool = tool;
125
+ this.tool = tool;
126
+ this.origin = tool.position;
127
+ // this.worldAO = tool.getWorldAO();
128
+ this.worldLight = tool.getWorldLight();
129
+ let upFaceExposed = false;
130
+ if (this.isExposed(VoxelFaces.Up)) {
131
+ FlowGradient.calculate(tool, vertexLevel);
132
+ const quad = Quads[VoxelFaces.Up];
133
+ tool.calculateFaceData(VoxelFaces.Up);
134
+ this.determineShading(VoxelFaces.Up);
135
+ quad.flip = this.shouldFlip();
136
+ tool.setTexture(args.flowTexture);
137
+ vertexValue.set(vertexLevel.vertices[0] / 7, vertexLevel.vertices[1] / 7, vertexLevel.vertices[2] / 7, vertexLevel.vertices[3] / 7);
138
+ const uvAngle = getFlowAngle();
139
+ const uvSet = quadRotations[uvAngle];
140
+ quad.uvs.vertices[QuadVerticies.TopRight].x = uvSet[0][0];
141
+ quad.uvs.vertices[QuadVerticies.TopRight].y = uvSet[0][1];
142
+ quad.uvs.vertices[QuadVerticies.TopLeft].x = uvSet[1][0];
143
+ quad.uvs.vertices[QuadVerticies.TopLeft].y = uvSet[1][1];
144
+ quad.uvs.vertices[QuadVerticies.BottomLeft].x = uvSet[2][0];
145
+ quad.uvs.vertices[QuadVerticies.BottomLeft].y = uvSet[2][1];
146
+ quad.uvs.vertices[QuadVerticies.BottomRight].x = uvSet[3][0];
147
+ quad.uvs.vertices[QuadVerticies.BottomRight].y = uvSet[3][1];
148
+ quad.positions.vertices[0].y = vertexValue.vertices[0] * waterHeight;
149
+ quad.positions.vertices[1].y = vertexValue.vertices[1] * waterHeight;
150
+ quad.positions.vertices[2].y = vertexValue.vertices[2] * waterHeight;
151
+ quad.positions.vertices[3].y = vertexValue.vertices[3] * waterHeight;
152
+ tool.getAnimationData().setAll(flowAnimationState);
153
+ VoxelGeometry.addQuad(tool, origin, quad);
154
+ upFaceExposed = true;
155
+ UpdateBounds(tool, origin, quadBounds[VoxelFaces.Up]);
156
+ }
157
+ if (this.isExposed(VoxelFaces.Down)) {
158
+ tool.setTexture(args.flowTexture);
159
+ const quad = Quads[VoxelFaces.Down];
160
+ tool.calculateFaceData(VoxelFaces.Down);
161
+ this.determineShading(VoxelFaces.Down);
162
+ quad.flip = this.shouldFlip();
163
+ tool.setTexture(args.flowTexture);
164
+ VoxelGeometry.addQuad(tool, origin, quad);
165
+ UpdateBounds(tool, origin, quadBounds[VoxelFaces.Down]);
166
+ }
167
+ if (this.isExposed(VoxelFaces.North)) {
168
+ tool.setTexture(args.flowTexture);
169
+ const quad = Quads[VoxelFaces.North];
170
+ tool.getAnimationData().setAll(1);
171
+ tool.calculateFaceData(VoxelFaces.North);
172
+ this.determineShading(VoxelFaces.North);
173
+ quad.flip = this.shouldFlip();
174
+ if (upFaceExposed) {
175
+ quad.positions.vertices[QuadVerticies.TopRight].y =
176
+ vertexValue.vertices[QuadVerticies.TopRight] * waterHeight;
177
+ quad.positions.vertices[QuadVerticies.TopLeft].y =
178
+ vertexValue.vertices[QuadVerticies.TopLeft] * waterHeight;
179
+ quad.uvs.vertices[QuadVerticies.TopRight].y =
180
+ vertexValue.vertices[QuadVerticies.TopRight];
181
+ quad.uvs.vertices[QuadVerticies.TopLeft].y =
182
+ vertexValue.vertices[QuadVerticies.TopLeft];
183
+ }
184
+ else {
185
+ quad.positions.vertices[QuadVerticies.TopRight].y = 1;
186
+ quad.positions.vertices[QuadVerticies.TopLeft].y = 1;
187
+ quad.setUVs(uvs);
188
+ UpdateBounds(tool, origin, quadBounds[VoxelFaces.North]);
189
+ }
190
+ VoxelGeometry.addQuad(tool, origin, quad);
191
+ }
192
+ if (this.isExposed(VoxelFaces.South)) {
193
+ tool.setTexture(args.flowTexture);
194
+ const quad = Quads[VoxelFaces.South];
195
+ tool.getAnimationData().setAll(1);
196
+ tool.calculateFaceData(VoxelFaces.South);
197
+ this.determineShading(VoxelFaces.South);
198
+ quad.flip = this.shouldFlip();
199
+ if (upFaceExposed) {
200
+ quad.positions.vertices[QuadVerticies.TopRight].y =
201
+ vertexValue.vertices[QuadVerticies.BottomRight] * waterHeight;
202
+ quad.positions.vertices[QuadVerticies.TopLeft].y =
203
+ vertexValue.vertices[QuadVerticies.BottomLeft] * waterHeight;
204
+ quad.uvs.vertices[QuadVerticies.TopRight].y =
205
+ vertexValue.vertices[QuadVerticies.BottomRight];
206
+ quad.uvs.vertices[QuadVerticies.TopLeft].y =
207
+ vertexValue.vertices[QuadVerticies.BottomLeft];
208
+ }
209
+ else {
210
+ quad.positions.vertices[QuadVerticies.TopLeft].y = 1;
211
+ quad.positions.vertices[QuadVerticies.TopRight].y = 1;
212
+ quad.setUVs(uvs);
213
+ UpdateBounds(tool, origin, quadBounds[VoxelFaces.South]);
214
+ }
215
+ VoxelGeometry.addQuad(tool, origin, quad);
216
+ }
217
+ if (this.isExposed(VoxelFaces.East)) {
218
+ tool.setTexture(args.flowTexture);
219
+ const quad = Quads[VoxelFaces.East];
220
+ tool.getAnimationData().setAll(1);
221
+ tool.calculateFaceData(VoxelFaces.East);
222
+ this.determineShading(VoxelFaces.East);
223
+ quad.flip = this.shouldFlip();
224
+ if (upFaceExposed) {
225
+ quad.positions.vertices[QuadVerticies.TopRight].y =
226
+ vertexValue.vertices[QuadVerticies.TopRight] * waterHeight;
227
+ quad.positions.vertices[QuadVerticies.TopLeft].y =
228
+ vertexValue.vertices[QuadVerticies.BottomRight] * waterHeight;
229
+ quad.uvs.vertices[QuadVerticies.TopRight].y =
230
+ vertexValue.vertices[QuadVerticies.TopRight];
231
+ quad.uvs.vertices[QuadVerticies.TopLeft].y =
232
+ vertexValue.vertices[QuadVerticies.BottomRight];
233
+ }
234
+ else {
235
+ quad.positions.vertices[QuadVerticies.TopLeft].y = 1;
236
+ quad.positions.vertices[QuadVerticies.TopRight].y = 1;
237
+ quad.setUVs(uvs);
238
+ UpdateBounds(tool, origin, quadBounds[VoxelFaces.East]);
239
+ }
240
+ VoxelGeometry.addQuad(tool, origin, quad);
241
+ }
242
+ if (this.isExposed(VoxelFaces.West)) {
243
+ tool.setTexture(args.flowTexture);
244
+ const quad = Quads[VoxelFaces.West];
245
+ tool.getAnimationData().setAll(1);
246
+ tool.calculateFaceData(VoxelFaces.West);
247
+ this.determineShading(VoxelFaces.West);
248
+ quad.flip = this.shouldFlip();
249
+ if (upFaceExposed) {
250
+ quad.positions.vertices[QuadVerticies.TopRight].y =
251
+ vertexValue.vertices[QuadVerticies.TopLeft] * waterHeight;
252
+ quad.positions.vertices[QuadVerticies.TopLeft].y =
253
+ vertexValue.vertices[QuadVerticies.BottomLeft] * waterHeight;
254
+ quad.uvs.vertices[QuadVerticies.TopRight].y =
255
+ vertexValue.vertices[QuadVerticies.TopLeft];
256
+ quad.uvs.vertices[QuadVerticies.TopLeft].y =
257
+ vertexValue.vertices[QuadVerticies.BottomLeft];
258
+ }
259
+ else {
260
+ quad.positions.vertices[QuadVerticies.TopLeft].y = 1;
261
+ quad.positions.vertices[QuadVerticies.TopRight].y = 1;
262
+ quad.setUVs(uvs);
263
+ UpdateBounds(tool, origin, quadBounds[VoxelFaces.West]);
264
+ }
265
+ VoxelGeometry.addQuad(tool, origin, quad);
266
+ }
267
+ this.worldLight.setAll(0);
268
+ }
269
+ }
File without changes
@@ -0,0 +1 @@
1
+ "use strict";
@@ -0,0 +1,22 @@
1
+ import { VoxelMesherDataTool } from "../../../Mesher/Tools/VoxelMesherDataTool";
2
+ import { Vector3Like } from "@amodx/math";
3
+ import { VoxelGeometryConstructor } from "./VoxelGeometryConstructor";
4
+ import { VoxelGeometryTransform } from "../../../Voxels/VoxelSyncData";
5
+ export interface GeoemtryNodeConstructor<Data = any, Args = any> {
6
+ new (geometryPaletteId: number, geomtry: VoxelGeometryConstructor, data: Data, transform: VoxelGeometryTransform): GeoemtryNode<Data, Args>;
7
+ }
8
+ export declare abstract class GeoemtryNode<Data = any, Args = any> {
9
+ geometryPaletteId: number;
10
+ geomtry: VoxelGeometryConstructor;
11
+ data: Data;
12
+ transform: VoxelGeometryTransform;
13
+ faceIndex: number;
14
+ vertexIndex: number;
15
+ faceCount: number;
16
+ vertexCount: number;
17
+ tool: VoxelMesherDataTool;
18
+ origin: Vector3Like;
19
+ constructor(geometryPaletteId: number, geomtry: VoxelGeometryConstructor, data: Data, transform: VoxelGeometryTransform);
20
+ abstract init(): void;
21
+ abstract add(tool: VoxelMesherDataTool, originHash: number, origin: Vector3Like, args: Args): void;
22
+ }
@@ -1,14 +1,18 @@
1
1
  export class GeoemtryNode {
2
2
  geometryPaletteId;
3
3
  geomtry;
4
+ data;
5
+ transform;
4
6
  faceIndex = -1;
5
7
  vertexIndex = -1;
6
8
  faceCount = -1;
7
9
  vertexCount = -1;
8
10
  tool;
9
11
  origin;
10
- constructor(geometryPaletteId, geomtry) {
12
+ constructor(geometryPaletteId, geomtry, data, transform) {
11
13
  this.geometryPaletteId = geometryPaletteId;
12
14
  this.geomtry = geomtry;
15
+ this.data = data;
16
+ this.transform = transform;
13
17
  }
14
18
  }
@@ -0,0 +1,25 @@
1
+ import { Vec3Array, Vec4Array, Vector3Like } from "@amodx/math";
2
+ import { VoxelFaces } from "../../../../Math";
3
+ import { QuadScalarVertexData } from "@amodx/meshing";
4
+ import { VoxelBoxGeometryNode } from "../../../../Models/VoxelModel.types";
5
+ import { Quad } from "@amodx/meshing/Primitives/Quad";
6
+ import { VoxelMesherDataTool } from "../../../../Mesher/Tools/VoxelMesherDataTool";
7
+ import { BoxVoxelGometryArgs } from "../../../../Models/Input/BoxVoxelGometryInputs";
8
+ import { GeoemtryNode } from "../GeometryNode";
9
+ export declare class BoxVoxelGometryNode extends GeoemtryNode<VoxelBoxGeometryNode, BoxVoxelGometryArgs> {
10
+ quads: Record<VoxelFaces, Quad>;
11
+ quadBounds: [Vec3Array, Vec3Array][];
12
+ vertexWeights: Record<VoxelFaces, [
13
+ Vec4Array,
14
+ Vec4Array,
15
+ Vec4Array,
16
+ Vec4Array
17
+ ]>;
18
+ worldLight: QuadScalarVertexData;
19
+ worldAO: QuadScalarVertexData;
20
+ init(): void;
21
+ isExposed(face: VoxelFaces): boolean;
22
+ determineShading(face: VoxelFaces): void;
23
+ shouldFlip(): boolean;
24
+ add(tool: VoxelMesherDataTool, originHash: number, origin: Vector3Like, args: BoxVoxelGometryArgs): void;
25
+ }
@@ -1,101 +1,37 @@
1
- import { Vector3Like } from "@amodx/math";
2
- import { VoxelFaces } from "../../../../Math";
3
- import { Quad } from "@amodx/meshing/Classes/Quad";
4
1
  import { VoxelGeometry } from "../../../../Mesher/Geometry/VoxelGeometry";
5
- import { BoxVoxelGometryInputs, } from "../../../Input/BoxVoxelGometryInputs";
2
+ import { BoxVoxelGometryInputs, } from "../../../../Models/Input/BoxVoxelGometryInputs";
6
3
  import { VoxelGeometryLookUp } from "../../VoxelGeometryLookUp";
7
4
  import { GeoemtryNode } from "../GeometryNode";
8
- import { addQuadWeights, getInterpolationValue, shouldCauseFlip, } from "../../../../Mesher/Calc/CalcConstants";
9
- import { LightData } from "../../../../Data/LightData";
10
- import { VoxelRelativeCubeIndexPositionMap } from "../../../Indexing/VoxelRelativeCubeIndex";
11
- import { TransformBox } from "../../../Shared/Transform";
5
+ import { getInterpolationValue, shouldCauseFlip, } from "../../Common/Calc/CalcConstants";
6
+ import { LightData } from "../../../../Voxels/LightData";
7
+ import { VoxelRelativeCubeIndexPositionMap } from "../../../../Models/Indexing/VoxelRelativeCubeIndex";
8
+ import { GetBoxGeometryNodeData } from "../../Common/BoxGeometryNode";
9
+ import { UpdateBounds } from "../../Common/BoundsFunctions";
12
10
  const ArgIndexes = BoxVoxelGometryInputs.ArgIndexes;
13
11
  export class BoxVoxelGometryNode extends GeoemtryNode {
14
- data;
15
- quads = [];
16
- vertexWeights = [];
12
+ quads;
13
+ quadBounds = [];
14
+ vertexWeights;
17
15
  worldLight;
18
16
  worldAO;
19
- constructor(geometryPaletteId, geometry, data, transform) {
20
- super(geometryPaletteId, geometry);
21
- this.data = data;
22
- const [start, end] = data.points.map((_) => Vector3Like.Create(..._));
17
+ init() {
23
18
  this.faceCount = 6;
24
19
  this.vertexCount = this.faceCount * 4;
25
- const quadPoints = [
26
- //top
27
- [
28
- [end.x, end.y, end.z],
29
- [start.x, end.y, end.z],
30
- [start.x, end.y, start.z],
31
- [end.x, end.y, start.z],
32
- ],
33
- //bottom
34
- [
35
- [start.x, start.y, end.z],
36
- [end.x, start.y, end.z],
37
- [end.x, start.y, start.z],
38
- [start.x, start.y, start.z],
39
- ],
40
- //north
41
- [
42
- [start.x, end.y, end.z],
43
- [end.x, end.y, end.z],
44
- [end.x, start.y, end.z],
45
- [start.x, start.y, end.z],
46
- ],
47
- //south
48
- [
49
- [end.x, end.y, start.z],
50
- [start.x, end.y, start.z],
51
- [start.x, start.y, start.z],
52
- [end.x, start.y, start.z],
53
- ],
54
- //east
55
- [
56
- [end.x, end.y, end.z],
57
- [end.x, end.y, start.z],
58
- [end.x, start.y, start.z],
59
- [end.x, start.y, end.z],
60
- ],
61
- //west
62
- [
63
- [start.x, end.y, start.z],
64
- [start.x, end.y, end.z],
65
- [start.x, start.y, end.z],
66
- [start.x, start.y, start.z],
67
- ],
68
- ];
69
- const tranformed = TransformBox(quadPoints.map((_) => Quad.Create(_)), transform);
70
- this.quads[VoxelFaces.Up] = tranformed[VoxelFaces.Up];
71
- tranformed[VoxelFaces.Up].orientation = 0;
72
- this.vertexWeights[VoxelFaces.Up] = addQuadWeights(this.quads[VoxelFaces.Up], VoxelFaces.Up);
73
- this.quads[VoxelFaces.Down] = tranformed[VoxelFaces.Down];
74
- tranformed[VoxelFaces.Down].orientation = 0;
75
- this.vertexWeights[VoxelFaces.Down] = addQuadWeights(this.quads[VoxelFaces.Down], VoxelFaces.Down);
76
- this.quads[VoxelFaces.North] = tranformed[VoxelFaces.North];
77
- tranformed[VoxelFaces.North].orientation = 0;
78
- this.vertexWeights[VoxelFaces.North] = addQuadWeights(this.quads[VoxelFaces.North], VoxelFaces.North);
79
- this.quads[VoxelFaces.South] = tranformed[VoxelFaces.South];
80
- tranformed[VoxelFaces.South].orientation = 0;
81
- this.vertexWeights[VoxelFaces.South] = addQuadWeights(this.quads[VoxelFaces.South], VoxelFaces.South);
82
- this.quads[VoxelFaces.East] = tranformed[VoxelFaces.East];
83
- tranformed[VoxelFaces.East].orientation = 0;
84
- this.vertexWeights[VoxelFaces.East] = addQuadWeights(this.quads[VoxelFaces.East], VoxelFaces.East);
85
- this.quads[VoxelFaces.West] = tranformed[VoxelFaces.West];
86
- tranformed[VoxelFaces.West].orientation = 0;
87
- this.vertexWeights[VoxelFaces.West] = addQuadWeights(this.quads[VoxelFaces.West], VoxelFaces.West);
20
+ const { quads, vertexWeights, quadBounds } = GetBoxGeometryNodeData(this.data.points, this.transform);
21
+ this.quads = quads;
22
+ this.vertexWeights = vertexWeights;
23
+ this.quadBounds = quadBounds;
88
24
  }
89
25
  isExposed(face) {
90
26
  const trueFaceIndex = face + this.faceIndex;
91
- const faceIndexes = this.geomtry.data.faceCullMap[trueFaceIndex];
27
+ const faceIndexes = this.geomtry.faceCullMap[trueFaceIndex];
92
28
  if (!faceIndexes)
93
29
  return true;
94
30
  const tool = this.tool;
95
31
  for (let positionIndex = 0; positionIndex < faceIndexes.length; positionIndex++) {
96
32
  const currentIndex = faceIndexes[positionIndex];
97
33
  const p = VoxelRelativeCubeIndexPositionMap[currentIndex];
98
- const hashed = VoxelGeometryLookUp.getHash(tool.voxel.x + p[0], tool.voxel.y + p[1], tool.voxel.z + p[2]);
34
+ const hashed = VoxelGeometryLookUp.getHash(tool.nVoxel, tool.position.x + p[0], tool.position.y + p[1], tool.position.z + p[2]);
99
35
  const offsetBaseGometry = VoxelGeometryLookUp.geometryCache[hashed];
100
36
  const offsetConditonalGeometry = VoxelGeometryLookUp.conditionalGeometryCache[hashed];
101
37
  if (offsetBaseGometry) {
@@ -139,13 +75,13 @@ export class BoxVoxelGometryNode extends GeoemtryNode {
139
75
  if (noAO)
140
76
  continue;
141
77
  const trueVertexIndex = this.vertexIndex + face * 4 + v;
142
- const aoIndexes = this.geomtry.data.vertexHitMap[trueVertexIndex];
78
+ const aoIndexes = this.geomtry.vertexHitMap[trueVertexIndex];
143
79
  if (!aoIndexes)
144
80
  continue;
145
81
  for (let positionIndex = 0; positionIndex < aoIndexes.length; positionIndex++) {
146
82
  const currentIndex = aoIndexes[positionIndex];
147
83
  const p = VoxelRelativeCubeIndexPositionMap[currentIndex];
148
- const hashed = VoxelGeometryLookUp.getHash(tool.voxel.x + p[0], tool.voxel.y + p[1], tool.voxel.z + p[2]);
84
+ const hashed = VoxelGeometryLookUp.getHash(tool.nVoxel, tool.position.x + p[0], tool.position.y + p[1], tool.position.z + p[2]);
149
85
  if (VoxelGeometryLookUp.noCastAO[hashed] === true)
150
86
  continue;
151
87
  const baseGeo = VoxelGeometryLookUp.geometryCache[hashed];
@@ -187,7 +123,7 @@ export class BoxVoxelGometryNode extends GeoemtryNode {
187
123
  }
188
124
  add(tool, originHash, origin, args) {
189
125
  this.tool = tool;
190
- this.origin = tool.voxel;
126
+ this.origin = tool.position;
191
127
  this.worldAO = tool.getWorldAO();
192
128
  this.worldLight = tool.getWorldLight();
193
129
  for (let face = 0; face < 6; face++) {
@@ -212,6 +148,7 @@ export class BoxVoxelGometryNode extends GeoemtryNode {
212
148
  quad.uvs.vertices[3].x = uvs[3][0];
213
149
  quad.uvs.vertices[3].y = uvs[3][1];
214
150
  VoxelGeometry.addQuad(tool, origin, quad);
151
+ UpdateBounds(tool, origin, this.quadBounds[face]);
215
152
  }
216
153
  }
217
154
  this.worldLight.setAll(0);
@@ -0,0 +1,21 @@
1
+ import { Vec3Array, Vec4Array, Vector3Like } from "@amodx/math";
2
+ import { VoxelFaces } from "../../../../Math";
3
+ import { QuadScalarVertexData } from "@amodx/meshing";
4
+ import { VoxelQuadGeometryNode } from "../../../../Models/VoxelModel.types";
5
+ import { Quad } from "@amodx/meshing/Primitives/Quad";
6
+ import { VoxelMesherDataTool } from "../../../../Mesher/Tools/VoxelMesherDataTool";
7
+ import { GeoemtryNode } from "../GeometryNode";
8
+ import { QuadVoxelGometryArgs } from "../../../../Models/Input/QuadVoxelGometryInputs";
9
+ export declare class QuadVoxelGometryNode extends GeoemtryNode<VoxelQuadGeometryNode, QuadVoxelGometryArgs> {
10
+ quad: Quad;
11
+ quadBounds: [Vec3Array, Vec3Array];
12
+ vertexWeights: [Vec4Array, Vec4Array, Vec4Array, Vec4Array];
13
+ worldLight: QuadScalarVertexData;
14
+ worldAO: QuadScalarVertexData;
15
+ closestFace: VoxelFaces;
16
+ init(): void;
17
+ isExposed(): boolean;
18
+ determineShading(): void;
19
+ shouldFlip(): boolean;
20
+ add(tool: VoxelMesherDataTool, originHash: number, origin: Vector3Like, args: QuadVoxelGometryArgs): void;
21
+ }