@divinevoxel/vlox 0.0.1 → 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Archive/Functions/ArchiveColumn.js +17 -17
- package/Archive/Functions/ImportColumn.js +14 -14
- package/Archive/Functions/Palettes.d.ts +1 -1
- package/Cache/Cache.types.d.ts +17 -0
- package/Cache/CacheManager.d.ts +11 -0
- package/Cache/CacheManager.js +17 -0
- package/{Data → Contexts/Base}/DataHooks.d.ts +8 -8
- package/{Data → Contexts/Base}/DataHooks.js +4 -4
- package/Contexts/Base/Main/Generator/DataGenerator.types.d.ts +12 -0
- package/Contexts/Base/Main/Generator/InitDataGenerator.d.ts +3 -0
- package/Contexts/Base/Main/Generator/InitDataGenerator.js +201 -0
- package/Contexts/Base/Main/Generator/Segments/MaterialDataGenerator.d.ts +6 -0
- package/Contexts/Base/Main/Generator/Segments/MaterialDataGenerator.js +12 -0
- package/Contexts/Base/Main/Generator/Segments/SubstanceDataGenerator.d.ts +6 -0
- package/Contexts/Base/Main/Generator/Segments/SubstanceDataGenerator.js +35 -0
- package/Contexts/{World/Data/Generators → Base/Main/Generator/Segments}/VoxelDataGenerator.d.ts +3 -2
- package/Contexts/{World/Data/Generators → Base/Main/Generator/Segments}/VoxelDataGenerator.js +16 -23
- package/Contexts/Base/Remote/Sync/DataSync.types.d.ts +34 -0
- package/Contexts/Base/Remote/Sync/InitDataSync.d.ts +4 -0
- package/Contexts/Base/Remote/Sync/InitDataSync.js +43 -0
- package/Contexts/Base/Remote/Sync/InitWorldDataSync.js +37 -0
- package/{Interfaces/Classes → Contexts/Base}/ThreadManager.d.ts +3 -5
- package/{Interfaces/Classes → Contexts/Base}/ThreadManager.js +3 -3
- package/Contexts/Constructor/ConstrcutorTheads.d.ts +1 -3
- package/Contexts/Constructor/ConstrcutorTheads.js +1 -9
- package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +3 -8
- package/Contexts/Constructor/DivineVoxelEngineConstructor.js +3 -17
- package/Contexts/Constructor/{DVEConstructorTasksQueues.js → Tasks/DVEConstructorTasksQueues.js} +2 -3
- package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +3 -11
- package/Contexts/Nexus/DivineVoxelEngineNexus.js +2 -12
- package/Contexts/Nexus/{Threads/NexusTheads.d.ts → NexusTheads.d.ts} +1 -3
- package/Contexts/Nexus/NexusTheads.js +15 -0
- package/Contexts/Render/DVERenderThreads.d.ts +1 -1
- package/Contexts/Render/DVERenderThreads.js +1 -28
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +7 -38
- package/Contexts/Render/DivineVoxelEngineRender.js +3 -23
- package/Contexts/Render/Scene/MeshRegister.d.ts +38 -31
- package/Contexts/Render/Scene/MeshRegister.js +207 -184
- package/Contexts/Render/Tasks/RenderTasks.js +5 -9
- package/Contexts/Render/Tasks/RenderTasks.types.d.ts +5 -11
- package/Contexts/World/Data/DataSync.d.ts +3 -25
- package/Contexts/World/Data/DataSync.js +4 -109
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +3 -14
- package/Contexts/World/DivineVoxelEngineWorld.js +11 -28
- package/Contexts/World/Lock/WorldLock.d.ts +2 -2
- package/Contexts/World/Tasks/WorldTasks.js +11 -5
- package/Contexts/World/WorldThreads.d.ts +2 -8
- package/Contexts/World/WorldThreads.js +2 -21
- package/Data/Cursor/Interfaces/DataCursor.interface.d.ts +5 -0
- package/Data/Cursor/Interfaces/DataCursor.interface.js +2 -0
- package/Data/Cursor/Interfaces/VoxelCursor.interface.d.ts +63 -0
- package/Data/Cursor/Interfaces/VoxelCursor.interface.js +233 -0
- package/Data/Cursor/Template/TemplateCursor.d.ts +11 -0
- package/Data/Cursor/Template/TemplateCursor.js +20 -0
- package/Data/Cursor/Template/TemplateVoxelCursor.d.ts +13 -0
- package/Data/Cursor/Template/TemplateVoxelCursor.js +31 -0
- package/Data/Cursor/VoxelCursor.d.ts +12 -0
- package/Data/Cursor/VoxelCursor.js +25 -0
- package/Data/Cursor/World/ChunkCursor.d.ts +16 -0
- package/Data/Cursor/World/ChunkCursor.js +59 -0
- package/Data/Cursor/World/ColumnCursor.d.ts +16 -0
- package/Data/Cursor/World/ColumnCursor.js +57 -0
- package/Data/Cursor/World/WorldCursor.d.ts +12 -0
- package/Data/Cursor/World/WorldCursor.js +50 -0
- package/Data/Cursor/World/WorldSectionCursor.interface.d.ts +7 -0
- package/Data/Cursor/World/WorldVoxelCursor.d.ts +22 -0
- package/Data/Cursor/World/WorldVoxelCursor.js +55 -0
- package/Data/Palettes/MaterialPalette.d.ts +9 -0
- package/Data/Palettes/MaterialPalette.js +11 -0
- package/Data/Palettes/SubstancePalette.d.ts +9 -0
- package/Data/Palettes/SubstancePalette.js +11 -0
- package/Data/Palettes/VoxelPalette.d.ts +11 -0
- package/Data/Palettes/VoxelPalette.js +15 -0
- package/Data/Register/MappedDataRegister.js +1 -0
- package/{Contexts/World/Data/Classes → Data/Structs/Builder}/StructBuilder.d.ts +3 -2
- package/{Contexts/World/Data/Classes → Data/Structs/Builder}/StructBuilder.js +11 -27
- package/Data/Structs/Builder/SubstanceStructBuilder.d.ts +2 -0
- package/Data/Structs/Builder/SubstanceStructBuilder.js +42 -0
- package/Data/Structs/Builder/VoxelStructBuilder.d.ts +2 -0
- package/{Contexts/World/Data/StructBuilders → Data/Structs/Builder}/VoxelStructBuilder.js +22 -17
- package/Data/Structs/ChunkStruct.d.ts +1 -0
- package/{Contexts/World/Data → Data}/Structs/ChunkStruct.js +4 -4
- package/Data/Structs/ColumnStruct.d.ts +1 -0
- package/{Contexts/World/Data → Data}/Structs/ColumnStruct.js +13 -13
- package/Data/Structs/Constants/ChunkStructProperties.d.ts +10 -0
- package/Data/Structs/Constants/ChunkStructProperties.js +11 -0
- package/Data/Structs/Constants/SubstanceStructIds.d.ts +0 -0
- package/Data/Structs/Constants/SubstanceStructIds.js +1 -0
- package/Data/Structs/Constants/WorldDataStructProperties.d.ts +8 -0
- package/Data/Structs/Constants/WorldDataStructProperties.js +9 -0
- package/{Contexts/World/Data → Data}/Structs/RegionStruct.d.ts +0 -1
- package/{Contexts/World/Data → Data}/Structs/RegionStruct.js +9 -9
- package/Data/Structs/SubstanceStruct.d.ts +16 -0
- package/Data/{Substance → Structs}/SubstanceStruct.js +3 -3
- package/Data/Structs/VoxelStruct.d.ts +27 -0
- package/Data/{Voxel → Structs}/VoxelStruct.js +2 -2
- package/Data/Types/WorldData.types.d.ts +2 -2
- package/Data/Types/WorldData.types.js +2 -2
- package/Data/World/Classes/Chunk.d.ts +8 -3
- package/Data/World/Classes/Chunk.js +48 -19
- package/Data/World/Classes/Column.d.ts +5 -3
- package/Data/World/Classes/Column.js +10 -6
- package/Data/World/Classes/Region.js +1 -1
- package/Data/World/DimensionsRegister.js +1 -1
- package/Data/{RegionHeaderRegister.d.ts → World/RegionHeaderRegister.d.ts} +1 -1
- package/Data/{RegionHeaderRegister.js → World/RegionHeaderRegister.js} +2 -2
- package/Data/World/WorldBounds.d.ts +1 -0
- package/Data/World/WorldBounds.js +15 -0
- package/Data/World/WorldPainter.d.ts +6 -5
- package/Data/World/WorldPainter.js +30 -45
- package/Data/World/WorldRegister.js +21 -13
- package/Data/World/WorldRegisterCache.js +1 -1
- package/Data/World/WorldSpaces.d.ts +1 -1
- package/Init/StartConstructor.d.ts +2 -2
- package/Init/StartConstructor.js +51 -6
- package/Init/StartNexus.d.ts +2 -0
- package/Init/StartNexus.js +29 -0
- package/Init/StartRenderer.d.ts +15 -0
- package/Init/StartRenderer.js +84 -0
- package/Init/StartWorld.d.ts +3 -6
- package/Init/StartWorld.js +130 -6
- package/Math/Constants/Faces.d.ts +1 -1
- package/Mesher/Functions/CompactMesh.d.ts +3 -0
- package/Mesher/Functions/CompactMesh.js +37 -0
- package/Mesher/Functions/CompactVoxelMesh.d.ts +3 -0
- package/Mesher/Functions/CompactVoxelMesh.js +111 -0
- package/Mesher/Geometry/VoxelGeometry.d.ts +1 -1
- package/Mesher/Geometry/VoxelGeometry.js +13 -9
- package/Mesher/Mesher.d.ts +5 -69
- package/Mesher/Mesher.js +28 -46
- package/Mesher/Meshers/MesherInterface.d.ts +5 -0
- package/Mesher/Meshers/MesherManager.d.ts +3 -3
- package/Mesher/Meshers/MesherManager.js +2 -2
- package/Mesher/Meshers/{Meshers/TextureMesher.d.ts → TextureMesher.d.ts} +5 -3
- package/Mesher/Meshers/{Meshers/TextureMesher.js → TextureMesher.js} +18 -13
- package/Mesher/Meshers/VoxelMesher.d.ts +15 -0
- package/Mesher/Meshers/VoxelMesher.js +47 -0
- package/Mesher/Models/Common/BoundsFunctions.d.ts +4 -0
- package/Mesher/Models/Common/BoundsFunctions.js +56 -0
- package/Mesher/Models/Common/BoxGeometryNode.d.ts +10 -0
- package/Mesher/Models/Common/BoxGeometryNode.js +74 -0
- package/Mesher/{Calc → Models/Common/Calc}/CalcConstants.d.ts +3 -4
- package/Mesher/{Calc → Models/Common/Calc}/CalcConstants.js +3 -3
- package/Mesher/{Calc/Light → Models/Common/Calc}/FaceDataCalc.d.ts +2 -2
- package/Mesher/{Calc/Light → Models/Common/Calc}/FaceDataCalc.js +8 -10
- package/Mesher/Models/Common/QuadGeometryNode.d.ts +11 -0
- package/Mesher/Models/Common/QuadGeometryNode.js +51 -0
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.d.ts +6 -0
- package/Mesher/{Calc/Flow → Models/Nodes/Custom/Liquid}/FlowGradient.js +12 -15
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +15 -0
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +269 -0
- package/Mesher/Models/Nodes/Custom/index.d.ts +0 -0
- package/Mesher/Models/Nodes/Custom/index.js +1 -0
- package/Mesher/Models/Nodes/GeometryNode.d.ts +22 -0
- package/{VoxelModels/Constructor → Mesher/Models}/Nodes/GeometryNode.js +5 -1
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +25 -0
- package/{VoxelModels/Constructor → Mesher/Models}/Nodes/Ruled/BoxVoxelGeometryNode.js +20 -83
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +21 -0
- package/{VoxelModels/Constructor → Mesher/Models}/Nodes/Ruled/QuadVoxelGeometryNode.js +21 -51
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +19 -0
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +75 -0
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +20 -0
- package/{VoxelModels/Constructor → Mesher/Models}/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +18 -48
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +13 -0
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +68 -0
- package/Mesher/Models/VoxelConstructor.d.ts +30 -0
- package/{VoxelModels/Constructor/VoxelModelVoxelConstructor.js → Mesher/Models/VoxelConstructor.js} +34 -20
- package/{VoxelModels/Constructor → Mesher/Models}/VoxelGeometryLookUp.d.ts +6 -5
- package/{VoxelModels/Constructor → Mesher/Models}/VoxelGeometryLookUp.js +28 -25
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +21 -0
- package/Mesher/Models/VoxelModelConstructorRegister.js +53 -0
- package/Mesher/Models/VoxelModelEffect.d.ts +13 -0
- package/Mesher/Models/VoxelModelEffect.js +43 -0
- package/Mesher/Processors/ChunkProcessor.d.ts +6 -2
- package/Mesher/Processors/ChunkProcessor.js +68 -30
- package/Mesher/{Rules → Substances}/RenderedSubstances.d.ts +0 -1
- package/Mesher/Substances/RenderedSubstances.js +7 -0
- package/Mesher/Tasks/BuidlerTasks.types.d.ts +2 -2
- package/Mesher/Tools/OutlinedVoxelTool.js +46 -29
- package/Mesher/Tools/VoxelMeshBVHBuilder.d.ts +85 -0
- package/Mesher/Tools/VoxelMeshBVHBuilder.js +233 -0
- package/Mesher/Tools/VoxelMeshVertexStructCursor.d.ts +54 -0
- package/Mesher/Tools/VoxelMeshVertexStructCursor.js +145 -0
- package/Mesher/Tools/VoxelMesherDataTool.d.ts +22 -11
- package/Mesher/Tools/VoxelMesherDataTool.js +44 -62
- package/Mesher/Tools/VoxelTemplateDataTool.d.ts +2 -2
- package/Mesher/Tools/VoxelTemplateDataTool.js +1 -1
- package/Mesher/Types/Mesher.types.d.ts +21 -0
- package/Mesher/Types/VoxelMesh.types.d.ts +5 -0
- package/Mesher/Types/VoxelMesh.types.js +14 -0
- package/Mesher/Types/index.d.ts +2 -1
- package/Mesher/Types/index.js +2 -1
- package/Models/Defaults/LiquidVoxelModel.d.ts +7 -0
- package/Models/Defaults/LiquidVoxelModel.js +47 -0
- package/{VoxelModels → Models}/Examples.d.ts +4 -0
- package/{VoxelModels → Models}/Examples.js +369 -99
- package/{VoxelModels → Models}/Input/BoxVoxelGometryInputs.js +4 -1
- package/{VoxelModels → Models}/Rules/Classes/OcclusionFace.js +2 -2
- package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +15 -0
- package/{VoxelModels → Models}/Rules/Classes/VoxelRulesGeometry.js +9 -12
- package/{VoxelModels → Models}/Rules/Classes/VoxelRulesModel.d.ts +1 -1
- package/{VoxelModels → Models}/Rules/Functions/BuildGeomtryInputs.js +20 -2
- package/{VoxelModels → Models}/Rules/Functions/BuildRules.d.ts +1 -1
- package/{VoxelModels → Models}/Rules/Functions/GetOcclusionFaces.d.ts +1 -1
- package/{VoxelModels → Models}/Rules/Functions/GetOcclusionFaces.js +1 -1
- package/{VoxelModels → Models}/Rules/VoxelModelManager.d.ts +1 -1
- package/{VoxelModels → Models}/Rules/VoxelModelManager.js +9 -7
- package/{VoxelModels → Models}/Shared/Transform.d.ts +2 -2
- package/{VoxelModels → Models}/Shared/Transform.js +1 -4
- package/{VoxelModels → Models}/VoxelModel.types.d.ts +13 -26
- package/README.md +3 -5
- package/Renderer/Classes/ChunkMesh.d.ts +10 -0
- package/Renderer/Classes/ChunkMesh.js +13 -0
- package/Renderer/Classes/MeshRegisterColumn.d.ts +7 -0
- package/Renderer/Classes/MeshRegisterColumn.js +7 -0
- package/Renderer/Classes/MushRegisterRegion.d.ts +4 -0
- package/Renderer/Classes/MushRegisterRegion.js +3 -0
- package/Renderer/DVEChunkMeshInterface.d.ts +3 -0
- package/Renderer/DVEChunkMeshes.d.ts +6 -0
- package/Renderer/DVEChunkMeshes.js +2 -0
- package/{Interfaces/Render/Nodes → Renderer}/DVERenderNode.types.d.ts +3 -3
- package/Renderer/DVERenderer.d.ts +6 -0
- package/Renderer/MeshManager.d.ts +11 -0
- package/Renderer/MeshManager.js +79 -0
- package/Renderer/MeshRegister.d.ts +39 -0
- package/Renderer/MeshRegister.js +218 -0
- package/{Data/Settings → Settings}/EngineSettings.d.ts +1 -1
- package/{Data/Settings → Settings}/EngineSettings.js +5 -5
- package/{Types → Settings}/EngineSettings.types.d.ts +5 -5
- package/{Types → Settings}/EngineSettings.types.js +3 -5
- package/Tasks/Analyzer/Analyzer.d.ts +19 -0
- package/Tasks/Analyzer/Analyzer.js +156 -0
- package/{Analyzer → Tasks/Analyzer}/AnalyzerUpdater.d.ts +2 -2
- package/Tasks/Analyzer/InitTasks.js +16 -0
- package/{DataLoader → Tasks/DataLoader}/Broswer/DataHandler.d.ts +2 -2
- package/{DataLoader → Tasks/DataLoader}/Broswer/DataHandler.js +1 -1
- package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataTool.d.ts +2 -2
- package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataTool.js +1 -1
- package/{DataLoader → Tasks/DataLoader}/Constructor/WorldDataSerializer.d.ts +5 -5
- package/{DataLoader → Tasks/DataLoader}/Constructor/WorldDataSerializer.js +3 -3
- package/{DataLoader → Tasks/DataLoader}/Node/DivineVoxelEngineData.d.ts +1 -1
- package/{DataLoader → Tasks/DataLoader}/Node/DivineVoxelEngineData.js +1 -1
- package/{DataLoader → Tasks/DataLoader}/Node/System/RegionSystem.d.ts +1 -1
- package/{DataLoader → Tasks/DataLoader}/Node/Tools/NodeRegionTool.d.ts +1 -1
- package/{DataLoader → Tasks/DataLoader}/Node/Util/DVED.util.js +3 -3
- package/{Interfaces/DataLoader → Tasks/DataLoader/Types}/DVEDataHandler.d.ts +1 -1
- package/{Interfaces/DataLoader → Tasks/DataLoader/Types}/DVEDataHandler.js +1 -1
- package/{DataLoader → Tasks/DataLoader}/World/DataHandlerWrapper.d.ts +3 -5
- package/{DataLoader → Tasks/DataLoader}/World/DataHandlerWrapper.js +5 -32
- package/{DataLoader → Tasks/DataLoader}/World/DataLoaderTasks.js +2 -2
- package/{DataLoader → Tasks/DataLoader}/World/DivineVoxelEngineDataLoaderWorld.d.ts +1 -1
- package/{DataLoader → Tasks/DataLoader}/World/Tools/DataLoaderTool.d.ts +2 -2
- package/{DataLoader → Tasks/DataLoader}/World/Tools/DataLoaderTool.js +7 -7
- package/{DataLoader → Tasks/DataLoader}/World/Tools/DataSerializerTool.d.ts +2 -2
- package/{DataLoader → Tasks/DataLoader}/World/Tools/DataSerializerTool.js +1 -1
- package/{DataLoader → Tasks/DataLoader}/World/Tools/LoaderRegister.d.ts +1 -1
- package/{DataLoader → Tasks/DataLoader}/World/Tools/LoaderRegister.js +1 -1
- package/Tasks/IWG/Constants/ColumnState.d.ts +6 -0
- package/Tasks/IWG/Constants/ColumnState.js +7 -0
- package/{IWG → Tasks/IWG}/World/Classes/DebouncedTasks.d.ts +1 -1
- package/{IWG → Tasks/IWG}/World/Classes/DebouncedTasks.js +1 -1
- package/{IWG → Tasks/IWG}/World/Classes/Generator.d.ts +5 -7
- package/{IWG → Tasks/IWG}/World/Classes/Generator.js +19 -22
- package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGBatchTask.d.ts +1 -1
- package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGTaskBase.d.ts +1 -1
- package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGTaskBase.js +1 -1
- package/{IWG → Tasks/IWG}/World/IWG.js +1 -1
- package/{IWG → Tasks/IWG}/World/Load/SafeExit.js +0 -1
- package/{IWG → Tasks/IWG}/World/Load/Teleport.d.ts +1 -1
- package/{IWG → Tasks/IWG}/World/Tasks/Rendering/IWGBuildTasks.js +1 -1
- package/{IWG → Tasks/IWG}/World/Tasks/Saving/IWGSaveAndUnloadTasks.js +1 -1
- package/{IWG → Tasks/IWG}/World/Tasks/Saving/IWGSaveTasks.js +1 -1
- package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGDecorateTasks.js +3 -3
- package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGGenerateTasks.js +3 -3
- package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGLoadTasks.js +1 -1
- package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGPropagationTasks.js +3 -3
- package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGWorldSunTasks.js +3 -3
- package/Tasks/Mesher/InitTasks.d.ts +2 -0
- package/Tasks/Mesher/InitTasks.js +46 -0
- package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +4 -0
- package/{Propagation → Tasks/Propagation}/Explosion/ExplosionManager.js +11 -14
- package/{Propagation → Tasks/Propagation}/Flow/FlowManager.d.ts +7 -7
- package/{Propagation → Tasks/Propagation}/Flow/FlowManager.js +10 -10
- package/Tasks/Propagation/Flow/Functions/FlowRemove.d.ts +2 -0
- package/{Propagation → Tasks/Propagation}/Flow/Functions/FlowRemove.js +20 -20
- package/Tasks/Propagation/Flow/Functions/FlowUpdate.d.ts +2 -0
- package/{Propagation → Tasks/Propagation}/Flow/Functions/FlowUpdate.js +10 -10
- package/Tasks/Propagation/Illumanation/Functions/RGBUpdate.d.ts +3 -0
- package/Tasks/Propagation/Illumanation/Functions/RGBUpdate.js +82 -0
- package/Tasks/Propagation/Illumanation/Functions/SunUpdate.d.ts +3 -0
- package/Tasks/Propagation/Illumanation/Functions/SunUpdate.js +116 -0
- package/Tasks/Propagation/Illumanation/Functions/WorldSun.d.ts +2 -0
- package/Tasks/Propagation/Illumanation/Functions/WorldSun.js +115 -0
- package/{Propagation → Tasks/Propagation}/Illumanation/IlluminationManager.d.ts +1 -1
- package/{Propagation → Tasks/Propagation}/Illumanation/IlluminationManager.js +2 -2
- package/Tasks/Propagation/InitTasks.d.ts +1 -0
- package/Tasks/Propagation/InitTasks.js +23 -0
- package/Tasks/Propagation/Propagation.d.ts +13 -0
- package/{Propagation → Tasks/Propagation}/Propagation.js +3 -2
- package/{Types → Tasks}/Tasks.types.d.ts +2 -1
- package/{Contexts/Constructor/ConstructorTasksIds.d.ts → Tasks/TasksIds.d.ts} +1 -1
- package/Tasks/TasksIds.js +22 -0
- package/Tasks/Update/InitTasks.d.ts +4 -0
- package/Tasks/Update/InitTasks.js +38 -0
- package/Tasks/Update/UpdateTask.d.ts +53 -0
- package/Tasks/Update/UpdateTask.js +136 -0
- package/{Contexts/Constructor/Tasks → Tasks/Update}/VoxelUpdate.d.ts +5 -4
- package/Tasks/Update/VoxelUpdate.js +164 -0
- package/Tasks/WorldGeneration/InitTasks.d.ts +1 -0
- package/Tasks/WorldGeneration/InitTasks.js +15 -0
- package/{Interfaces/WorldGen → Tasks/WorldGeneration}/WorldGen.types.d.ts +1 -1
- package/Tasks/WorldGeneration/WorldGenBrush.d.ts +16 -0
- package/Tasks/WorldGeneration/WorldGenBrush.js +115 -0
- package/{WorldGeneration → Tasks/WorldGeneration}/WorldGenRegister.d.ts +2 -2
- package/{WorldGeneration → Tasks/WorldGeneration}/WorldGenRegister.js +16 -17
- package/{WorldGeneration → Tasks/WorldGeneration}/WorldGeneration.d.ts +3 -3
- package/{WorldGeneration → Tasks/WorldGeneration}/WorldGeneration.js +1 -13
- package/Templates/FullVoxelTemplate.d.ts +13 -0
- package/Templates/FullVoxelTemplate.js +54 -0
- package/Templates/Functions/CreateTemplate.js +2 -2
- package/Templates/VoxelTemplate.d.ts +3 -3
- package/Templates/VoxelTemplate.js +6 -6
- package/Templates/VoxelTemplates.types.d.ts +8 -0
- package/Textures/Texture.types.d.ts +1 -5
- package/Textures/TextureAnimations.d.ts +2 -2
- package/Textures/TextureAnimations.js +26 -126
- package/Textures/TextureArray.d.ts +47 -0
- package/Textures/TextureArray.js +202 -0
- package/Textures/TextureBuilder.d.ts +3 -6
- package/Textures/TextureBuilder.js +53 -178
- package/Textures/TextureManager.d.ts +7 -7
- package/Textures/TextureManager.js +77 -58
- package/Textures/TextureRegister.d.ts +1 -1
- package/Textures/TextureRegister.js +3 -8
- package/Tools/Brush/AdvancedBrushTool.d.ts +3 -0
- package/Tools/Brush/AdvancedBrushTool.js +19 -8
- package/Tools/Brush/Brush.d.ts +22 -15
- package/Tools/Brush/Brush.js +94 -55
- package/Tools/Classes/DataToolBase.js +1 -1
- package/Tools/Data/DataTool.d.ts +9 -8
- package/Tools/Data/DataTool.js +37 -38
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- /package/{VoxelModels → Models}/Defaults/CubeVoxelModels.js +0 -0
- /package/{VoxelModels → Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
- /package/{VoxelModels → Models}/Defaults/PanelVoxelGeometry.js +0 -0
- /package/{VoxelModels → Models}/Defaults/PanelVoxelModels.d.ts +0 -0
- /package/{VoxelModels → Models}/Defaults/PanelVoxelModels.js +0 -0
- /package/{VoxelModels → Models}/Defaults/StairVoxelModel.d.ts +0 -0
- /package/{VoxelModels → Models}/Defaults/StairVoxelModel.js +0 -0
- /package/{VoxelModels → Models}/Indexing/VoxelAOResultsIndex.d.ts +0 -0
- /package/{VoxelModels → Models}/Indexing/VoxelAOResultsIndex.js +0 -0
- /package/{VoxelModels → Models}/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -0
- /package/{VoxelModels → Models}/Indexing/VoxelFaceCullResultsIndex.js +0 -0
- /package/{VoxelModels → Models}/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -0
- /package/{VoxelModels → Models}/Indexing/VoxelFaceTransparentResultsIndex.js +0 -0
- /package/{VoxelModels → Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
- /package/{VoxelModels → Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
- /package/{VoxelModels → Models}/Input/BoxVoxelGometryInputs.d.ts +0 -0
- /package/{VoxelModels → Models}/Input/QuadVoxelGometryInputs.d.ts +0 -0
- /package/{VoxelModels → Models}/Input/QuadVoxelGometryInputs.js +0 -0
- /package/{VoxelModels → Models}/Rules/Classes/OcclusionFace.d.ts +0 -0
- /package/{VoxelModels → Models}/Rules/Classes/VoxelRulesModel.js +0 -0
- /package/{VoxelModels → Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -0
- /package/{VoxelModels → Models}/Rules/Functions/BuildFinalInputs.js +0 -0
- /package/{VoxelModels → Models}/Rules/Functions/BuildGeomtryInputs.d.ts +0 -0
- /package/{VoxelModels → Models}/Rules/Functions/BuildRules.js +0 -0
- /package/{VoxelModels → Models}/VoxelModel.types.js +0 -0
- /package/{Interfaces/WorldGen/WorldGen.types.js → Renderer/DVEChunkMeshInterface.js} +0 -0
- /package/{Mesher/Types/Override.types.js → Renderer/DVERenderNode.types.js} +0 -0
- /package/{Interfaces/Render → Renderer}/DVERenderer.js +0 -0
- /package/{Analyzer → Tasks/Analyzer}/AnalyzerUpdater.js +0 -0
- /package/{Mesher/Shapes/default/RegisterDefaultShapes.d.ts → Tasks/Analyzer/InitTasks.d.ts} +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataBase.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataBase.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataBaseManager.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataBaseManager.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Broswer/index.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Broswer/index.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Constructor/DataLoaderTasks.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Constructor/DataLoaderTasks.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Constructor/DivineVoxelEngineDataLoaderConstructor.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Constructor/DivineVoxelEngineDataLoaderConstructor.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Constructor/index.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Constructor/index.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/System/RegionSystem.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/System/System.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/System/System.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/System/SystemPath.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/System/SystemPath.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/Tools/NodeRegionTool.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/Util/DVED.util.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/index.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/index.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Types/DVED.types.d.ts +0 -0
- /package/{Shaders/Types/Shader.types.js → Tasks/DataLoader/Types/DVED.types.js} +0 -0
- /package/{DataLoader → Tasks/DataLoader}/World/DataLoaderTasks.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/World/DivineVoxelEngineDataLoaderWorld.js +0 -0
- /package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGBatchTask.js +0 -0
- /package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGSingleTask.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGSingleTask.js +0 -0
- /package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGTaskRegister.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGTaskRegister.js +0 -0
- /package/{IWG → Tasks/IWG}/World/IWG.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Load/InitLoad.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Load/InitLoad.js +0 -0
- /package/{IWG → Tasks/IWG}/World/Load/LoaderBase.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Load/LoaderBase.js +0 -0
- /package/{IWG → Tasks/IWG}/World/Load/SafeExit.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Load/Teleport.js +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/RegisterDefaultTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/RegisterDefaultTasks.js +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/Rendering/IWGBuildTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/Saving/IWGSaveAndUnloadTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/Saving/IWGSaveTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGDecorateTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGGenerateTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGLoadTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGPropagationTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGWorldSunTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Types/IWG.types.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Types/IWG.types.js +0 -0
- /package/{IWG → Tasks/IWG}/World/index.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/index.js +0 -0
- /package/{IWG → Tasks/IWG}/index.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/index.js +0 -0
- /package/{Propagation → Tasks/Propagation}/index.d.ts +0 -0
- /package/{Propagation → Tasks/Propagation}/index.js +0 -0
- /package/{Types → Tasks}/Tasks.types.js +0 -0
- /package/{Types/Substances.types.js → Tasks/WorldGeneration/WorldGen.types.js} +0 -0
- /package/{Interfaces/Data → Tools/Classes}/LocationBoundToolBase.d.ts +0 -0
- /package/{Interfaces/Data → Tools/Classes}/LocationBoundToolBase.js +0 -0
- /package/{Interfaces/Data → Util}/NumberPalette.d.ts +0 -0
- /package/{Interfaces/Data → Util}/NumberPalette.js +0 -0
- /package/{Interfaces/Data → Util}/StringPalette.d.ts +0 -0
- /package/{Interfaces/Data → Util}/StringPalette.js +0 -0
- /package/{Types → Util}/Util.types.d.ts +0 -0
- /package/{Types → Util}/Util.types.js +0 -0
- /package/{Types/Voxel.types.js → Voxels/Effects/VoxelEffects.types.js} +0 -0
- /package/{Data → Voxels}/LightData.d.ts +0 -0
- /package/{Data → Voxels}/LightData.js +0 -0
- /package/{VoxelModels → Voxels}/State/Schema/Conditions/ShapeStateSchemaRelationsCondition.d.ts +0 -0
- /package/{VoxelModels → Voxels}/State/Schema/Conditions/ShapeStateSchemaRelationsCondition.js +0 -0
- /package/{VoxelModels → Voxels}/State/Schema/ShapeStateRelationsNode.d.ts +0 -0
- /package/{VoxelModels → Voxels}/State/Schema/ShapeStateRelationsNode.js +0 -0
- /package/{VoxelModels → Voxels}/State/State.types.js +0 -0
- /package/{VoxelModels/VoxelModelRules.types.js → Voxels/VoxelMaterial.types.js} +0 -0
- /package/{Data → Voxels}/VoxelShaderData.d.ts +0 -0
- /package/{Data → Voxels}/VoxelShaderData.js +0 -0
- /package/{Data → Voxels}/VoxelStateReader.d.ts +0 -0
- /package/{Data → Voxels}/VoxelStateReader.js +0 -0
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import { TextureManager } from "./TextureManager.js";
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import { TextureAnimationCreator } from "./TextureAnimations.js";
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import { TextureBuilder } from "./TextureBuilder.js";
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export class TextureArray {
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id;
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extension = "png";
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totalTextures = 0;
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textureMap = new Map();
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textures = [];
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textureIndex = {};
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animationsMap = [];
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animationTimes = [];
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animations = [];
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varyingID = "";
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animationUniforID = "";
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animationUniform = new Float32Array();
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paths = new Map();
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images = [];
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/* actual renderer resource */
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shaderTexture = null;
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textureID = "";
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attributeID = "textureIndex";
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constructor(id) {
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this.id = id;
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this.textureID = id.replace("#", "");
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}
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/**# clearData
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* ---
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* Clear all un-needed data.
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*/
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clearData() {
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this.paths.clear();
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this.textures = [];
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this.textureMap.clear();
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this.textureIndex = {};
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this.images = [];
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this.animationsMap = [];
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this.animationTimes = [];
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}
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/**# flush
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* ---
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* Clear all data.
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*/
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flush() {
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this.clearData();
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this.images = [];
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this.animations = [];
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this.animationTimes = [];
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this.animationsMap = [];
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this.textureIndex = {};
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this.totalTextures = 0;
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}
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flushAll() {
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// this.materials.clear();
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}
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async build() {
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this.buildTextureIndex();
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if (this.paths.size) {
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this.images = await TextureBuilder.createMaterialTexture(this.id, this.paths);
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}
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TextureAnimationCreator.createAnimations(this);
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}
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getTextureIndex(textureId, varation = "") {
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let id = textureId;
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if (varation) {
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id = `${textureId}:${varation}`;
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}
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let uv = -1;
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uv = this.textureIndex[id];
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if (uv == -1) {
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throw new Error(`Texture with id: ${id} does not exists.typeId : ${this.id} `);
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}
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return uv;
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}
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addTexture(data) {
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this.textures.push(data);
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this.textureMap.set(data.id, data);
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}
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runAnimations() {
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for (let i = 0; i < this.animations.length; i++) {
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const anim = this.animations[i];
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if (anim.currentCount <= anim.keyCounts[anim.currentFrame]) {
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anim.currentCount++;
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continue;
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}
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anim.currentCount = 0;
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if (anim.currentFrame < anim.keys.length - 1) {
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anim.currentFrame++;
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}
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else {
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anim.currentFrame = 0;
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}
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this.animationUniform[anim.uniformIndex] = anim.keys[anim.currentFrame];
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/* for (const [key, material] of this.materials) {
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material!.setNumberArray(
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this.animationUniforID,
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this.animationUniform as any
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);
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} */
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}
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}
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getTextureIndexMap() {
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return this.textureIndex;
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}
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_processVariations(textureData, paths, map, animations, textureAnimatioTimes, extension, count) {
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if (!textureData.variations)
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return count;
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for (const varation of Object.keys(textureData.variations)) {
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const data = textureData.variations[varation];
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if (data.frames == 0) {
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map[`${textureData.id}:${varation}`] = count;
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const assetPath = this._getPath(textureData, varation, extension);
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let raw = false;
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if (data.base64 && !Array.isArray(data.base64)) {
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raw = data.base64;
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}
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paths.set(assetPath, raw);
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count++;
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}
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else {
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if (!data.animKeys)
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throw new Error("Texture Varation must have supplied animKeys if frames are greater than 0.");
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for (let i = 1; i <= data.frames; i++) {
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map[`${textureData.id}:${varation}-${i}`] = count;
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const assetPath = this._getPath(textureData, `${varation}-${i}`, extension);
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let raw = false;
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if (data.base64) {
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raw = data.base64[i - 1];
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}
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paths.set(assetPath, raw);
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count++;
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}
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const trueKeys = [];
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for (let i = 0; i < data.animKeys.length; i++) {
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trueKeys.push(map[`${textureData.id}:${varation}-${data.animKeys[i]}`]);
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}
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if (data.animKeyFrameTimes) {
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textureAnimatioTimes.push(data.animKeyFrameTimes);
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}
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if (data.globalFrameTime) {
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textureAnimatioTimes.push([data.globalFrameTime]);
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}
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animations.push(trueKeys);
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}
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}
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return count;
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147
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}
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148
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_getPath(textureData, varation = "default", extension) {
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return `${textureData.path ? textureData.path : TextureManager.defaultTexturePath}/${textureData.id}/${varation}.${extension}`;
|
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150
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}
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151
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buildTextureIndex() {
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152
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const texture = this;
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153
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if (!texture)
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return false;
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155
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const extension = texture.extension;
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156
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let count = 0;
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157
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const map = this.textureIndex;
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158
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const paths = this.paths;
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159
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const animationTimes = this.animationTimes;
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160
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const animations = this.animationsMap;
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161
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for (const textureData of this.textures) {
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162
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if (textureData.frames == 0) {
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this.textureIndex[`${textureData.id}`] = count;
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164
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const assetPath = this._getPath(textureData, "default", extension);
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165
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let raw = false;
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166
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if (textureData.base64 && !Array.isArray(textureData.base64)) {
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167
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raw = textureData.base64;
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168
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+
}
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169
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paths.set(assetPath, raw);
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count++;
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count = this._processVariations(textureData, paths, map, animations, animationTimes, extension, count);
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172
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}
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173
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else {
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174
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if (!textureData.animKeys)
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175
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throw new Error("Texture must have supplied animKeys if frames are greater than 0.");
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const rawData = textureData.rawData;
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177
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for (let i = 1; i <= textureData.frames; i++) {
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const assetPath = this._getPath(textureData, `default-${i}`, extension);
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179
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let raw = false;
|
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180
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if (textureData.base64) {
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181
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raw = textureData.base64[i - 1];
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182
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}
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183
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paths.set(assetPath, raw);
|
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184
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+
count++;
|
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185
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+
}
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186
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+
const trueKeys = [];
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187
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+
for (let i = 0; i < textureData.animKeys.length; i++) {
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188
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trueKeys.push(map[`${textureData.id}:default-${textureData.animKeys[i]}`]);
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189
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+
}
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190
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+
if (textureData.animKeyFrameTimes) {
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191
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animationTimes.push(textureData.animKeyFrameTimes);
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192
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+
}
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193
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+
if (textureData.globalFrameTime) {
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194
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+
animationTimes.push([textureData.globalFrameTime]);
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195
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+
}
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196
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+
animations.push(trueKeys);
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197
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+
count = this._processVariations(textureData, paths, map, animations, animationTimes, extension, count);
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198
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+
}
|
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199
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+
}
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|
200
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+
this.totalTextures = count;
|
|
201
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+
}
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|
202
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+
}
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@@ -1,4 +1,3 @@
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1
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import { URITexture } from "@amodx/uri/Textures/URITexture";
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export declare class TextureBuilder {
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static context: CanvasRenderingContext2D | null;
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static _textureSize: number;
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@@ -7,10 +6,8 @@ export declare class TextureBuilder {
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static _canvas: HTMLCanvasElement;
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static defineTextureDimensions(textureSize: number, mipMapSizes: number[]): void;
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static setUpImageCreation(): void;
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static createMaterialTexture(name: string, images: Map<string,
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static _create(name: string, images: Map<string, Uint8ClampedArray | string | false>, width: number, height: number): Promise<URITexture<import("@amodx/uri/Scenes/URIScene").URIScene<any>, any>>;
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static _createMipMap(level: number, images: Map<string, Uint8ClampedArray | string | false>, width: number, height: number): Promise<Uint8ClampedArray>;
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static createMaterialTexture(name: string, images: Map<string, HTMLImageElement | string | false>, width?: number, height?: number): Promise<HTMLImageElement[]>;
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static getRawData(imageSrc: string): Promise<Uint8ClampedArray>;
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static
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static
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static getBase64(imageSrc: string): Promise<string>;
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static loadImage(imgSrcData: string | HTMLImageElement, width?: number, height?: number): Promise<HTMLImageElement>;
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}
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@@ -1,5 +1,3 @@
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import { URITextureFormat, URITextureSamplingMode, URITextureTypes, } from "@amodx/uri/Constants/URITexturesConstants";
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import { DivineVoxelEngineRender } from "../Contexts/Render/DivineVoxelEngineRender";
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export class TextureBuilder {
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static context = null;
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static _textureSize = 16;
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@@ -18,8 +16,19 @@ export class TextureBuilder {
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if (!context) {
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throw new Error("Context did not load for texture creation.");
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}
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document.body.append(this._canvas);
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/* this._canvas.setAttribute(
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"style",
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`
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image-rendering: pixelated;
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position: absolute;
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border: 1px solid red;
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z-index: 1000;
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top: 0;
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`
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);
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*/
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this.context = context;
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}
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static async createMaterialTexture(name, images, width = -1, height = -1) {
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@@ -29,108 +38,12 @@ export class TextureBuilder {
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height = this.finalImageHeight;
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this._canvas.width = this.finalImagWidth;
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this._canvas.height = this.finalImageHeight;
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return (await this._create(name, images, width, height));
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/* for (const size of this._mipMapSizes) {
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const texture = await this._createOld(name, images, size, size);
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textures.push(texture);
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}
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return textures; */
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}
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static async _create(name, images, width, height) {
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// const scene = RenderManager.scene!;
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const data = (await this._createMipMap(0, images, width, height));
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const texture = DivineVoxelEngineRender.instance.renderer.engine.createTexture({
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type: URITextureTypes.Texture2DArray,
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data,
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width,
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height,
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scene: DivineVoxelEngineRender.instance.renderer.scene,
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layers: images.size + 2,
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format: URITextureFormat.Rgba,
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samplingMode: URITextureSamplingMode.TrilinearSamplingMode,
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//@ts-ignore
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images,
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});
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await texture._create();
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// texture.anisotropicFilteringLevel = 16;
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|
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/* texture._noMipmap = false;
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const iTexture = texture._texture!;
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iTexture.generateMipMaps = true;
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iTexture.useMipMaps = true;
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engine._bindTextureDirectly(engine._gl.TEXTURE_2D_ARRAY, iTexture);
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let w = width,
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h = height,
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mipMapLevel = 0;
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|
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while (w >= 1 && h >= 1) {
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if (mipMapLevel < 3) {
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this.context!.imageSmoothingEnabled = false;
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|
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} else {
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|
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this.context!.imageSmoothingEnabled = true;
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|
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}
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|
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const mip = await this._createMipMap(mipMapLevel, images, w, h);
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|
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73
|
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const gl = engine._gl;
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74
|
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const textureType = engine._getWebGLTextureType(iTexture.type);
|
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75
|
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const format = engine._getInternalFormat(iTexture.format);
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|
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const internalFormat = engine._getRGBABufferInternalSizedFormat(
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iTexture.type,
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iTexture.format,
|
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|
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iTexture._useSRGBBuffer
|
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|
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);
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|
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82
|
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engine._unpackFlipY(texture.invertY);
|
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83
|
-
|
|
84
|
-
console.log(w, h);
|
|
85
|
-
let target = gl.TEXTURE_2D_ARRAY;
|
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86
|
-
|
|
87
|
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gl.texImage3D(
|
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|
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target,
|
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|
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mipMapLevel,
|
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90
|
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internalFormat,
|
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|
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w,
|
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|
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h,
|
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|
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images.size + 2,
|
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|
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0,
|
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|
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format,
|
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96
|
-
textureType,
|
|
97
|
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mip
|
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98
|
-
);
|
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99
|
-
w /= 2;
|
|
100
|
-
h /= 2;
|
|
101
|
-
mipMapLevel++;
|
|
102
|
-
}
|
|
103
|
-
|
|
104
|
-
iTexture.width = width;
|
|
105
|
-
iTexture.height = height;
|
|
106
|
-
iTexture.isReady = true;
|
|
107
|
-
// iTexture.samplingMode = Texture.NEAREST_NEAREST_MIPLINEAR;
|
|
108
|
-
engine._bindTextureDirectly(engine._gl.TEXTURE_2D_ARRAY, null);
|
|
109
|
-
texture._texture = iTexture;
|
|
110
|
-
*/
|
|
111
|
-
return texture;
|
|
112
|
-
}
|
|
113
|
-
static async _createMipMap(level, images, width, height) {
|
|
114
|
-
// const scene = RenderManager.scene!;
|
|
115
41
|
const resolvedImages = [];
|
|
116
|
-
//create blank fill to pad image array buffer
|
|
117
|
-
const data = [];
|
|
118
|
-
for (let i = 0; i < width; i++) {
|
|
119
|
-
for (let j = 0; j < height; j++) {
|
|
120
|
-
data.push(0, 0, 0, 1);
|
|
121
|
-
}
|
|
122
|
-
}
|
|
123
|
-
resolvedImages.push(new Uint8ClampedArray(data));
|
|
124
42
|
for (const [path, rawData] of images) {
|
|
125
|
-
const data = await this.loadImage(rawData ? rawData : path, width, height
|
|
43
|
+
const data = await this.loadImage(rawData ? rawData : path, width, height);
|
|
126
44
|
resolvedImages.push(data);
|
|
127
45
|
}
|
|
128
|
-
resolvedImages
|
|
129
|
-
let totalLength = 0;
|
|
130
|
-
for (const image of resolvedImages) {
|
|
131
|
-
totalLength += image.byteLength;
|
|
132
|
-
}
|
|
133
|
-
return this._combineImageData(totalLength, resolvedImages);
|
|
46
|
+
return resolvedImages;
|
|
134
47
|
}
|
|
135
48
|
static async getRawData(imageSrc) {
|
|
136
49
|
return new Promise((resolve, reject) => {
|
|
@@ -153,8 +66,27 @@ export class TextureBuilder {
|
|
|
153
66
|
image.onerror = (err) => reject(err);
|
|
154
67
|
});
|
|
155
68
|
}
|
|
156
|
-
static async
|
|
157
|
-
|
|
69
|
+
static async getBase64(imageSrc) {
|
|
70
|
+
return new Promise((resolve, reject) => {
|
|
71
|
+
const image = new Image();
|
|
72
|
+
image.crossOrigin = "Anonymous";
|
|
73
|
+
image.src = imageSrc;
|
|
74
|
+
image.onload = () => {
|
|
75
|
+
if (!this.context) {
|
|
76
|
+
return reject(new Error("Context is not set for texture creation."));
|
|
77
|
+
}
|
|
78
|
+
this._canvas.width = image.width;
|
|
79
|
+
this._canvas.height = image.height;
|
|
80
|
+
this.context.clearRect(0, 0, image.width, image.height);
|
|
81
|
+
this.context.drawImage(image, 0, 0, image.width, image.height);
|
|
82
|
+
resolve(this._canvas.toDataURL("image/png"));
|
|
83
|
+
this._canvas.width = this.finalImagWidth;
|
|
84
|
+
this._canvas.height = this.finalImageHeight;
|
|
85
|
+
};
|
|
86
|
+
image.onerror = (err) => reject(err);
|
|
87
|
+
});
|
|
88
|
+
}
|
|
89
|
+
static async loadImage(imgSrcData, width = 0, height = 0) {
|
|
158
90
|
if (!width)
|
|
159
91
|
width = this.finalImagWidth;
|
|
160
92
|
if (!height)
|
|
@@ -163,83 +95,26 @@ export class TextureBuilder {
|
|
|
163
95
|
if (!ctx) {
|
|
164
96
|
throw new Error("Context is not set for texture creation.");
|
|
165
97
|
}
|
|
166
|
-
const
|
|
167
|
-
|
|
168
|
-
|
|
169
|
-
data[i + 1] = 0; // Green
|
|
170
|
-
data[i + 2] = 0; // Blue
|
|
171
|
-
}
|
|
172
|
-
};
|
|
173
|
-
if (typeof imgSrcData == "string") {
|
|
174
|
-
const prom = new Promise((resolve) => {
|
|
175
|
-
const image = new Image();
|
|
98
|
+
const prom = new Promise((resolve) => {
|
|
99
|
+
const image = typeof imgSrcData == "string" ? new Image() : imgSrcData;
|
|
100
|
+
if (typeof imgSrcData == "string")
|
|
176
101
|
image.src = imgSrcData;
|
|
177
|
-
|
|
178
|
-
ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
|
|
179
|
-
ctx.save();
|
|
180
|
-
if (flip) {
|
|
181
|
-
ctx.scale(1, -1);
|
|
182
|
-
ctx.drawImage(image, 0, -image.height, image.width, image.height);
|
|
183
|
-
}
|
|
184
|
-
else {
|
|
185
|
-
ctx.drawImage(image, 0, 0, image.width, image.height);
|
|
186
|
-
}
|
|
187
|
-
ctx.restore();
|
|
188
|
-
const imgData = ctx.getImageData(0, 0, image.width, image.height);
|
|
189
|
-
const bitmap = await createImageBitmap(new ImageData(imgData.data, image.width, image.height), {
|
|
190
|
-
resizeWidth: width,
|
|
191
|
-
resizeHeight: height,
|
|
192
|
-
resizeQuality: "pixelated",
|
|
193
|
-
premultiplyAlpha: lod != 0 ? "premultiply" : undefined,
|
|
194
|
-
});
|
|
195
|
-
ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
|
|
196
|
-
ctx.drawImage(bitmap, 0, 0, width, height);
|
|
197
|
-
const bitmapData = ctx.getImageData(0, 0, width, height);
|
|
198
|
-
if (testing && lod > 0) {
|
|
199
|
-
turnRed(bitmapData.data);
|
|
200
|
-
}
|
|
201
|
-
resolve(bitmapData.data);
|
|
202
|
-
};
|
|
203
|
-
});
|
|
204
|
-
return prom;
|
|
205
|
-
}
|
|
206
|
-
if (imgSrcData instanceof Uint8ClampedArray) {
|
|
207
|
-
const prom = new Promise(async (resolve) => {
|
|
208
|
-
ctx.fillRect(0, 0, this._canvas.width, this._canvas.height);
|
|
102
|
+
image.onload = () => {
|
|
209
103
|
ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
|
|
210
|
-
|
|
211
|
-
resizeWidth: width,
|
|
212
|
-
resizeHeight: height,
|
|
213
|
-
resizeQuality: "pixelated",
|
|
214
|
-
premultiplyAlpha: lod != 0 ? "premultiply" : undefined,
|
|
215
|
-
});
|
|
104
|
+
ctx.imageSmoothingEnabled = false;
|
|
216
105
|
ctx.save();
|
|
217
|
-
|
|
218
|
-
|
|
219
|
-
|
|
220
|
-
}
|
|
221
|
-
else {
|
|
222
|
-
ctx.drawImage(bitmap, 0, 0, width, height);
|
|
223
|
-
}
|
|
106
|
+
ctx.translate(0, this._canvas.height);
|
|
107
|
+
ctx.scale(1, -1);
|
|
108
|
+
ctx.drawImage(image, 0, 0, this._canvas.width, this._canvas.height);
|
|
224
109
|
ctx.restore();
|
|
225
|
-
const
|
|
226
|
-
|
|
227
|
-
|
|
228
|
-
|
|
229
|
-
|
|
230
|
-
|
|
231
|
-
|
|
232
|
-
}
|
|
233
|
-
|
|
234
|
-
}
|
|
235
|
-
static _combineImageData(totalLength, arrays) {
|
|
236
|
-
const combinedImagedata = new Uint8ClampedArray(totalLength);
|
|
237
|
-
const length = arrays[0].length;
|
|
238
|
-
for (let i = 0; i < arrays.length; i++) {
|
|
239
|
-
const array = arrays[i];
|
|
240
|
-
const previousArrayIndex = length * i;
|
|
241
|
-
combinedImagedata.set(array, previousArrayIndex);
|
|
242
|
-
}
|
|
243
|
-
return combinedImagedata;
|
|
110
|
+
const dataUrl = this._canvas.toDataURL("image/png");
|
|
111
|
+
const returnImage = new Image(this._canvas.width, this._canvas.height);
|
|
112
|
+
returnImage.src = dataUrl;
|
|
113
|
+
returnImage.onload = () => {
|
|
114
|
+
resolve(returnImage);
|
|
115
|
+
};
|
|
116
|
+
};
|
|
117
|
+
});
|
|
118
|
+
return prom;
|
|
244
119
|
}
|
|
245
120
|
}
|
|
@@ -1,22 +1,22 @@
|
|
|
1
1
|
import type { TextureData, TextureTypeUVMap } from "./Texture.types";
|
|
2
|
-
import {
|
|
2
|
+
import { TextureArray } from "./TextureArray.js";
|
|
3
3
|
import { ConstructorTextureData } from "./Constructor.types";
|
|
4
4
|
export declare class TextureManager {
|
|
5
5
|
static defaultTexturePath: string;
|
|
6
|
-
static textureTypes: Map<string,
|
|
7
|
-
static getTextureIndex(data: ConstructorTextureData
|
|
6
|
+
static textureTypes: Map<string, TextureArray>;
|
|
7
|
+
static getTextureIndex(data: ConstructorTextureData): number;
|
|
8
8
|
static _ready: boolean;
|
|
9
9
|
static isReady(): boolean;
|
|
10
10
|
static $INIT(): Promise<void>;
|
|
11
|
-
static $START_ANIMATIONS(): void;
|
|
12
11
|
static generateTextureUVMap(): TextureTypeUVMap;
|
|
13
12
|
static defineDefaultTexturePath(path: string): void;
|
|
14
13
|
static getTextureData([type, id, segment]: ConstructorTextureData): TextureData | undefined;
|
|
15
|
-
static getTextureType(id: string): false |
|
|
16
|
-
static getOrAddTextureType(id: string):
|
|
17
|
-
static addTextureType(id: string):
|
|
14
|
+
static getTextureType(id: string): false | TextureArray;
|
|
15
|
+
static getOrAddTextureType(id: string): TextureArray;
|
|
16
|
+
static addTextureType(id: string): TextureArray;
|
|
18
17
|
static clearTextureData(): void;
|
|
19
18
|
static registerTexture(textureData: TextureData | TextureData[]): void;
|
|
20
19
|
static getTexturePath(textureType: string, id: string, varation: string, segment?: string, frames?: number): string;
|
|
20
|
+
static createCached(): Promise<TextureData[]>;
|
|
21
21
|
static createRawDataMap(): Promise<Map<string, Uint8ClampedArray>>;
|
|
22
22
|
}
|