@developerz.ai/ts23d 0.0.0-stage → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude/agents/bug-hunter.md +21 -0
- package/.claude/agents/docs-author.md +13 -0
- package/.claude/agents/dx-auditor.md +14 -0
- package/.claude/agents/primitive-author.md +22 -0
- package/.claude/agents/recipe-author.md +36 -0
- package/.claude/agents/visual-reviewer.md +23 -0
- package/.claude/commands/feature.md +28 -0
- package/.claude/commands/new-recipe.md +19 -0
- package/.claude/commands/release.md +14 -0
- package/.claude/commands/verify.md +9 -0
- package/.claude/skills/author-recipe/SKILL.md +93 -0
- package/CHANGELOG.md +79 -0
- package/CLAUDE.md +85 -0
- package/LICENSE +21 -0
- package/README.md +380 -2
- package/dist/chunk-11v28977.js +1575 -0
- package/dist/chunk-11v28977.js.map +30 -0
- package/dist/chunk-1ypfs7ga.js +3571 -0
- package/dist/chunk-1ypfs7ga.js.map +42 -0
- package/dist/chunk-4ddzsqtc.js +464 -0
- package/dist/chunk-4ddzsqtc.js.map +19 -0
- package/dist/chunk-a8fxakcj.js +19 -0
- package/dist/chunk-a8fxakcj.js.map +11 -0
- package/dist/chunk-gcyp9b4d.js +755 -0
- package/dist/chunk-gcyp9b4d.js.map +22 -0
- package/dist/chunk-kgvbpqqw.js +44 -0
- package/dist/chunk-kgvbpqqw.js.map +10 -0
- package/dist/chunk-kvcep7ft.js +1919 -0
- package/dist/chunk-kvcep7ft.js.map +43 -0
- package/dist/chunk-ravbb06q.js +89 -0
- package/dist/chunk-ravbb06q.js.map +11 -0
- package/dist/chunk-w1zyhj40.js +1031 -0
- package/dist/chunk-w1zyhj40.js.map +21 -0
- package/dist/chunk-wtqhq529.js +2532 -0
- package/dist/chunk-wtqhq529.js.map +43 -0
- package/dist/chunk-xnt2sdhf.js +836 -0
- package/dist/chunk-xnt2sdhf.js.map +17 -0
- package/dist/cli/args.d.ts +24 -0
- package/dist/cli/bin.d.ts +2 -0
- package/dist/cli/bin.js +307 -0
- package/dist/cli/bin.js.map +14 -0
- package/dist/cli/load.d.ts +2 -0
- package/dist/cli/manifest.d.ts +49 -0
- package/dist/cli/render-cmds.d.ts +12 -0
- package/dist/cli/run.d.ts +1 -0
- package/dist/core/asset.d.ts +10 -0
- package/dist/core/definition.d.ts +148 -0
- package/dist/core/errors.d.ts +17 -0
- package/dist/core/family.d.ts +23 -0
- package/dist/core/index.d.ts +9 -0
- package/dist/core/index.js +69 -0
- package/dist/core/index.js.map +9 -0
- package/dist/core/mesh.d.ts +35 -0
- package/dist/core/part.d.ts +114 -0
- package/dist/core/png.d.ts +1 -0
- package/dist/core/rng.d.ts +12 -0
- package/dist/core/transform.d.ts +20 -0
- package/dist/core/vec.d.ts +11 -0
- package/dist/core/world.d.ts +16 -0
- package/dist/export/bin-writer.d.ts +16 -0
- package/dist/export/container.d.ts +3 -0
- package/dist/export/glb.d.ts +38 -0
- package/dist/export/index.d.ts +4 -0
- package/dist/export/index.js +26 -0
- package/dist/export/index.js.map +9 -0
- package/dist/export/lights.d.ts +8 -0
- package/dist/export/materials.d.ts +23 -0
- package/dist/export/merge-pivots.d.ts +6 -0
- package/dist/export/metadata.d.ts +19 -0
- package/dist/export/motion.d.ts +9 -0
- package/dist/export/optimize-parts.d.ts +26 -0
- package/dist/export/primitive.d.ts +3 -0
- package/dist/export/tangents.d.ts +2 -0
- package/dist/export/textures.d.ts +22 -0
- package/dist/export/version.d.ts +2 -0
- package/dist/grammar/index.d.ts +2 -0
- package/dist/grammar/index.js +16 -0
- package/dist/grammar/index.js.map +9 -0
- package/dist/grammar/split.d.ts +21 -0
- package/dist/grammar/whyte.d.ts +5 -0
- package/dist/index.d.ts +11 -0
- package/dist/index.js +411 -0
- package/dist/index.js.map +9 -0
- package/dist/kinds/building.d.ts +44 -0
- package/dist/kinds/faces.d.ts +27 -0
- package/dist/kinds/head-armour.d.ts +9 -0
- package/dist/kinds/head-beard.d.ts +6 -0
- package/dist/kinds/head-bust.d.ts +4 -0
- package/dist/kinds/head-extras.d.ts +15 -0
- package/dist/kinds/head-face.d.ts +6 -0
- package/dist/kinds/head-geom.d.ts +7 -0
- package/dist/kinds/head-hair.d.ts +4 -0
- package/dist/kinds/head-layout.d.ts +29 -0
- package/dist/kinds/head-mesh.d.ts +27 -0
- package/dist/kinds/head-params.d.ts +108 -0
- package/dist/kinds/head-presets.d.ts +19 -0
- package/dist/kinds/head-rim.d.ts +10 -0
- package/dist/kinds/head.d.ts +39 -0
- package/dist/kinds/hull-lines.d.ts +65 -0
- package/dist/kinds/hull-skin.d.ts +6 -0
- package/dist/kinds/hull.d.ts +14 -0
- package/dist/kinds/index.d.ts +16 -0
- package/dist/kinds/index.js +78 -0
- package/dist/kinds/index.js.map +9 -0
- package/dist/kinds/mass.d.ts +15 -0
- package/dist/kinds/openings.d.ts +30 -0
- package/dist/kinds/planned.d.ts +6 -0
- package/dist/kinds/roof-chimney.d.ts +16 -0
- package/dist/kinds/roof-shape.d.ts +64 -0
- package/dist/kinds/roof.d.ts +31 -0
- package/dist/kinds/vegetation-fronds.d.ts +15 -0
- package/dist/kinds/vegetation-impostor.d.ts +9 -0
- package/dist/kinds/vegetation-leaves.d.ts +15 -0
- package/dist/kinds/vegetation-mesh.d.ts +21 -0
- package/dist/kinds/vegetation-params.d.ts +90 -0
- package/dist/kinds/vegetation-presets.d.ts +20 -0
- package/dist/kinds/vegetation-skeleton.d.ts +20 -0
- package/dist/kinds/vegetation.d.ts +42 -0
- package/dist/kinds/vehicle.d.ts +42 -0
- package/dist/material/generator.d.ts +4 -0
- package/dist/material/index.d.ts +4 -0
- package/dist/material/index.js +38 -0
- package/dist/material/index.js.map +9 -0
- package/dist/material/paint/bond.d.ts +3 -0
- package/dist/material/paint/canvas.d.ts +32 -0
- package/dist/material/paint/cell.d.ts +4 -0
- package/dist/material/paint/cells-round.d.ts +5 -0
- package/dist/material/paint/cells.d.ts +7 -0
- package/dist/material/paint/compose.d.ts +5 -0
- package/dist/material/paint/concrete.d.ts +3 -0
- package/dist/material/paint/courses.d.ts +31 -0
- package/dist/material/paint/decode-png.d.ts +6 -0
- package/dist/material/paint/default-sheet.d.ts +2 -0
- package/dist/material/paint/foliage-broad.d.ts +5 -0
- package/dist/material/paint/foliage-common.d.ts +35 -0
- package/dist/material/paint/foliage-compound.d.ts +4 -0
- package/dist/material/paint/foliage-conifer.d.ts +5 -0
- package/dist/material/paint/foliage-raster.d.ts +26 -0
- package/dist/material/paint/foliage.d.ts +3 -0
- package/dist/material/paint/masks.d.ts +3 -0
- package/dist/material/paint/noise.d.ts +9 -0
- package/dist/material/paint/normal.d.ts +8 -0
- package/dist/material/paint/orm.d.ts +8 -0
- package/dist/material/paint/planks.d.ts +3 -0
- package/dist/material/paint/plates.d.ts +3 -0
- package/dist/material/paint/shapes.d.ts +8 -0
- package/dist/material/paint/slate.d.ts +3 -0
- package/dist/material/paint/stamp.d.ts +3 -0
- package/dist/material/paint/strip.d.ts +3 -0
- package/dist/material/paint/surface.d.ts +5 -0
- package/dist/material/paint/types.d.ts +35 -0
- package/dist/material/paint/validate.d.ts +3 -0
- package/dist/material/palette.d.ts +12 -0
- package/dist/material/shader-godot.d.ts +2 -0
- package/dist/material/shader-three.d.ts +2 -0
- package/dist/material/shader.d.ts +46 -0
- package/dist/material/trim-sheet.d.ts +22 -0
- package/dist/neural/generator.d.ts +25 -0
- package/dist/neural/images.d.ts +17 -0
- package/dist/neural/index.d.ts +2 -0
- package/dist/neural/index.js +14 -0
- package/dist/neural/index.js.map +9 -0
- package/dist/passes/bake-ao.d.ts +17 -0
- package/dist/passes/grime.d.ts +15 -0
- package/dist/passes/index.d.ts +6 -0
- package/dist/passes/index.js +22 -0
- package/dist/passes/index.js.map +9 -0
- package/dist/passes/livery.d.ts +19 -0
- package/dist/passes/optimize-cache.d.ts +15 -0
- package/dist/passes/optimize-weld.d.ts +15 -0
- package/dist/passes/optimize.d.ts +28 -0
- package/dist/passes/ray-grid.d.ts +23 -0
- package/dist/passes/weighted-normals.d.ts +8 -0
- package/dist/primitives/beam.d.ts +17 -0
- package/dist/primitives/bevel-box.d.ts +13 -0
- package/dist/primitives/box.d.ts +16 -0
- package/dist/primitives/cell.d.ts +20 -0
- package/dist/primitives/check.d.ts +12 -0
- package/dist/primitives/closed.d.ts +11 -0
- package/dist/primitives/erosion.d.ts +22 -0
- package/dist/primitives/font-5x7.d.ts +3 -0
- package/dist/primitives/heightfield.d.ts +16 -0
- package/dist/primitives/index.d.ts +23 -0
- package/dist/primitives/index.js +81 -0
- package/dist/primitives/index.js.map +9 -0
- package/dist/primitives/lathe-facets.d.ts +8 -0
- package/dist/primitives/lathe.d.ts +26 -0
- package/dist/primitives/lattice.d.ts +30 -0
- package/dist/primitives/loft.d.ts +15 -0
- package/dist/primitives/mc-table.d.ts +2 -0
- package/dist/primitives/member.d.ts +19 -0
- package/dist/primitives/noise.d.ts +34 -0
- package/dist/primitives/planar.d.ts +10 -0
- package/dist/primitives/prism.d.ts +13 -0
- package/dist/primitives/sculpt-edit.d.ts +56 -0
- package/dist/primitives/sculpt-tree.d.ts +23 -0
- package/dist/primitives/sculpt.d.ts +27 -0
- package/dist/primitives/sdf-grid.d.ts +17 -0
- package/dist/primitives/sdf-ops.d.ts +37 -0
- package/dist/primitives/sdf.d.ts +21 -0
- package/dist/primitives/strip-uv.d.ts +11 -0
- package/dist/primitives/surface-nets.d.ts +7 -0
- package/dist/primitives/sweep.d.ts +19 -0
- package/dist/primitives/terrain-color.d.ts +30 -0
- package/dist/primitives/terrain-grid.d.ts +36 -0
- package/dist/primitives/text-layout.d.ts +22 -0
- package/dist/primitives/text.d.ts +27 -0
- package/dist/primitives/tiled.d.ts +22 -0
- package/dist/primitives/transport.d.ts +17 -0
- package/dist/primitives/triangulate.d.ts +2 -0
- package/dist/primitives/value-noise.d.ts +10 -0
- package/dist/qa/checks.d.ts +11 -0
- package/dist/qa/clash.d.ts +2 -0
- package/dist/qa/floating.d.ts +5 -0
- package/dist/qa/gates.d.ts +12 -0
- package/dist/qa/geometry.d.ts +21 -0
- package/dist/qa/index.d.ts +12 -0
- package/dist/qa/index.js +78 -0
- package/dist/qa/index.js.map +9 -0
- package/dist/qa/inside.d.ts +12 -0
- package/dist/qa/inspect.d.ts +18 -0
- package/dist/qa/lods.d.ts +12 -0
- package/dist/qa/measures.d.ts +4 -0
- package/dist/qa/occlusion.d.ts +3 -0
- package/dist/qa/sanity.d.ts +7 -0
- package/dist/qa/types.d.ts +12 -0
- package/dist/render/beauty.d.ts +40 -0
- package/dist/render/camera.d.ts +33 -0
- package/dist/render/depth-map.d.ts +38 -0
- package/dist/render/font.d.ts +1 -0
- package/dist/render/ground.d.ts +13 -0
- package/dist/render/index.d.ts +10 -0
- package/dist/render/index.js +47 -0
- package/dist/render/index.js.map +9 -0
- package/dist/render/lighting.d.ts +20 -0
- package/dist/render/lod-strip.d.ts +5 -0
- package/dist/render/metrics.d.ts +37 -0
- package/dist/render/options.d.ts +28 -0
- package/dist/render/photo-match.d.ts +19 -0
- package/dist/render/raster.d.ts +25 -0
- package/dist/render/resolve.d.ts +11 -0
- package/dist/render/review-prompt.d.ts +2 -0
- package/dist/render/review-warnings.d.ts +34 -0
- package/dist/render/review.d.ts +24 -0
- package/dist/render/scene.d.ts +18 -0
- package/dist/render/shade.d.ts +22 -0
- package/dist/render/sheet.d.ts +15 -0
- package/dist/render/texture.d.ts +15 -0
- package/dist/render/thumbnail.d.ts +8 -0
- package/dist/render/vis-buffer.d.ts +18 -0
- package/dist/testing/assert.d.ts +21 -0
- package/dist/testing/compiled.d.ts +15 -0
- package/dist/testing/hash.d.ts +1 -0
- package/dist/testing/index.d.ts +4 -0
- package/dist/testing/index.js +134 -0
- package/dist/testing/index.js.map +13 -0
- package/dist/testing/snapshot.d.ts +13 -0
- package/docs/README.md +52 -0
- package/docs/architecture/README.md +68 -0
- package/docs/architecture/adding-a-kind.md +44 -0
- package/docs/architecture/adding-a-primitive.md +49 -0
- package/docs/architecture/errors.md +47 -0
- package/docs/architecture/glb-production.md +214 -0
- package/docs/architecture/gltf-capabilities.md +80 -0
- package/docs/decisions/001-recipe-compiler-over-ai-meshes.md +27 -0
- package/docs/decisions/002-typescript-not-json.md +22 -0
- package/docs/decisions/003-shared-trim-sheet.md +21 -0
- package/docs/decisions/004-z-up-metres.md +21 -0
- package/docs/decisions/005-zero-runtime-deps.md +21 -0
- package/docs/decisions/006-single-package-subpath-exports.md +20 -0
- package/docs/decisions/007-cpu-contact-sheets.md +21 -0
- package/docs/decisions/008-surface-materials.md +21 -0
- package/docs/decisions/009-gltf-front-axis.md +21 -0
- package/docs/decisions/README.md +15 -0
- package/docs/idea/01-vision.md +117 -0
- package/docs/idea/02-dsl.md +343 -0
- package/docs/idea/03-ir.md +97 -0
- package/docs/idea/04-materials.md +114 -0
- package/docs/idea/05-agent-loop.md +141 -0
- package/docs/idea/06-qa.md +101 -0
- package/docs/idea/07-what-fits.md +45 -0
- package/docs/idea/08-neural-adapters.md +78 -0
- package/docs/idea/09-kinds.md +105 -0
- package/docs/landscape.md +49 -0
- package/docs/plans/roadmap.md +127 -0
- package/examples/build-with-bun.ts +41 -0
- package/llms.txt +47 -0
- package/package.json +99 -4
- package/recipes/README.md +38 -0
- package/recipes/asteroid/README.md +46 -0
- package/recipes/asteroid/asteroid.ts +336 -0
- package/recipes/boulders/README.md +28 -0
- package/recipes/boulders/boulders.ts +117 -0
- package/recipes/boxcar/README.md +46 -0
- package/recipes/boxcar/boxcar.ts +916 -0
- package/recipes/cargo_container_scifi/README.md +52 -0
- package/recipes/cargo_container_scifi/cargo_container_scifi.ts +461 -0
- package/recipes/dropship/README.md +84 -0
- package/recipes/dropship/dropship.ts +1144 -0
- package/recipes/eiffel_tower/README.md +110 -0
- package/recipes/eiffel_tower/eiffel_tower.ts +781 -0
- package/recipes/goblin_head/README.md +62 -0
- package/recipes/goblin_head/goblin_head.ts +36 -0
- package/recipes/human_head/README.md +64 -0
- package/recipes/human_head/human_head.ts +37 -0
- package/recipes/loco_440/README.md +32 -0
- package/recipes/loco_440/loco_440.ts +1404 -0
- package/recipes/material_swatches/README.md +21 -0
- package/recipes/material_swatches/material_swatches.ts +183 -0
- package/recipes/mountain_range/README.md +45 -0
- package/recipes/mountain_range/mountain_range.ts +128 -0
- package/recipes/oak/README.md +30 -0
- package/recipes/oak/oak.ts +19 -0
- package/recipes/orc_head/README.md +66 -0
- package/recipes/orc_head/orc_head.ts +39 -0
- package/recipes/palm/README.md +30 -0
- package/recipes/palm/palm.ts +19 -0
- package/recipes/pine/README.md +29 -0
- package/recipes/pine/pine.ts +19 -0
- package/recipes/signal_gantry/README.md +36 -0
- package/recipes/signal_gantry/signal_gantry.ts +522 -0
- package/recipes/station_halt/README.md +39 -0
- package/recipes/station_halt/station_halt.ts +722 -0
- package/recipes/t34/README.md +44 -0
- package/recipes/t34/t34.ts +1068 -0
- package/recipes/tiger_1/README.md +75 -0
- package/recipes/tiger_1/tiger_1.ts +1370 -0
- package/recipes/water_tower/README.md +40 -0
- package/recipes/water_tower/water_tower.ts +542 -0
- package/src/cli/args.ts +112 -0
- package/src/cli/bin.ts +7 -0
- package/src/cli/load.ts +17 -0
- package/src/cli/manifest.ts +89 -0
- package/src/cli/render-cmds.ts +66 -0
- package/src/cli/run.ts +168 -0
- package/src/core/asset.ts +128 -0
- package/src/core/definition.ts +149 -0
- package/src/core/errors.ts +45 -0
- package/src/core/family.ts +50 -0
- package/src/core/index.ts +66 -0
- package/src/core/mesh.ts +114 -0
- package/src/core/part.ts +130 -0
- package/src/core/png.ts +49 -0
- package/src/core/rng.ts +49 -0
- package/src/core/transform.ts +90 -0
- package/src/core/vec.ts +26 -0
- package/src/core/world.ts +80 -0
- package/src/export/bin-writer.ts +79 -0
- package/src/export/container.ts +35 -0
- package/src/export/glb.ts +200 -0
- package/src/export/index.ts +18 -0
- package/src/export/lights.ts +49 -0
- package/src/export/materials.ts +126 -0
- package/src/export/merge-pivots.ts +146 -0
- package/src/export/metadata.ts +59 -0
- package/src/export/motion.ts +70 -0
- package/src/export/optimize-parts.ts +80 -0
- package/src/export/primitive.ts +35 -0
- package/src/export/tangents.ts +75 -0
- package/src/export/textures.ts +88 -0
- package/src/export/version.ts +6 -0
- package/src/grammar/index.ts +4 -0
- package/src/grammar/split.ts +87 -0
- package/src/grammar/whyte.ts +20 -0
- package/src/index.ts +14 -0
- package/src/kinds/building.ts +153 -0
- package/src/kinds/faces.ts +138 -0
- package/src/kinds/head-armour.ts +151 -0
- package/src/kinds/head-beard.ts +133 -0
- package/src/kinds/head-bust.ts +221 -0
- package/src/kinds/head-extras.ts +150 -0
- package/src/kinds/head-face.ts +222 -0
- package/src/kinds/head-geom.ts +31 -0
- package/src/kinds/head-hair.ts +152 -0
- package/src/kinds/head-layout.ts +63 -0
- package/src/kinds/head-mesh.ts +157 -0
- package/src/kinds/head-params.ts +153 -0
- package/src/kinds/head-presets.ts +152 -0
- package/src/kinds/head-rim.ts +128 -0
- package/src/kinds/head.ts +171 -0
- package/src/kinds/hull-lines.ts +160 -0
- package/src/kinds/hull-skin.ts +83 -0
- package/src/kinds/hull.ts +209 -0
- package/src/kinds/index.ts +63 -0
- package/src/kinds/mass.ts +110 -0
- package/src/kinds/openings.ts +141 -0
- package/src/kinds/planned.ts +12 -0
- package/src/kinds/roof-chimney.ts +100 -0
- package/src/kinds/roof-shape.ts +230 -0
- package/src/kinds/roof.ts +250 -0
- package/src/kinds/vegetation-fronds.ts +126 -0
- package/src/kinds/vegetation-impostor.ts +118 -0
- package/src/kinds/vegetation-leaves.ts +168 -0
- package/src/kinds/vegetation-mesh.ts +174 -0
- package/src/kinds/vegetation-params.ts +147 -0
- package/src/kinds/vegetation-presets.ts +184 -0
- package/src/kinds/vegetation-skeleton.ts +168 -0
- package/src/kinds/vegetation.ts +199 -0
- package/src/kinds/vehicle.ts +144 -0
- package/src/material/generator.ts +56 -0
- package/src/material/index.ts +29 -0
- package/src/material/paint/bond.ts +60 -0
- package/src/material/paint/canvas.ts +91 -0
- package/src/material/paint/cell.ts +39 -0
- package/src/material/paint/cells-round.ts +119 -0
- package/src/material/paint/cells.ts +111 -0
- package/src/material/paint/compose.ts +53 -0
- package/src/material/paint/concrete.ts +62 -0
- package/src/material/paint/courses.ts +85 -0
- package/src/material/paint/decode-png.ts +100 -0
- package/src/material/paint/default-sheet.ts +61 -0
- package/src/material/paint/foliage-broad.ts +126 -0
- package/src/material/paint/foliage-common.ts +93 -0
- package/src/material/paint/foliage-compound.ts +135 -0
- package/src/material/paint/foliage-conifer.ts +143 -0
- package/src/material/paint/foliage-raster.ts +196 -0
- package/src/material/paint/foliage.ts +23 -0
- package/src/material/paint/masks.ts +44 -0
- package/src/material/paint/noise.ts +52 -0
- package/src/material/paint/normal.ts +52 -0
- package/src/material/paint/orm.ts +95 -0
- package/src/material/paint/planks.ts +56 -0
- package/src/material/paint/plates.ts +72 -0
- package/src/material/paint/shapes.ts +28 -0
- package/src/material/paint/slate.ts +52 -0
- package/src/material/paint/stamp.ts +40 -0
- package/src/material/paint/strip.ts +42 -0
- package/src/material/paint/surface.ts +60 -0
- package/src/material/paint/types.ts +51 -0
- package/src/material/paint/validate.ts +58 -0
- package/src/material/palette.ts +43 -0
- package/src/material/shader-godot.ts +77 -0
- package/src/material/shader-three.ts +103 -0
- package/src/material/shader.ts +100 -0
- package/src/material/trim-sheet.ts +100 -0
- package/src/neural/generator.ts +37 -0
- package/src/neural/images.ts +27 -0
- package/src/neural/index.ts +10 -0
- package/src/passes/bake-ao.ts +183 -0
- package/src/passes/grime.ts +37 -0
- package/src/passes/index.ts +8 -0
- package/src/passes/livery.ts +66 -0
- package/src/passes/optimize-cache.ts +175 -0
- package/src/passes/optimize-weld.ts +147 -0
- package/src/passes/optimize.ts +85 -0
- package/src/passes/ray-grid.ts +237 -0
- package/src/passes/weighted-normals.ts +125 -0
- package/src/primitives/beam.ts +60 -0
- package/src/primitives/bevel-box.ts +140 -0
- package/src/primitives/box.ts +90 -0
- package/src/primitives/cell.ts +115 -0
- package/src/primitives/check.ts +49 -0
- package/src/primitives/closed.ts +74 -0
- package/src/primitives/erosion.ts +183 -0
- package/src/primitives/font-5x7.ts +117 -0
- package/src/primitives/heightfield.ts +101 -0
- package/src/primitives/index.ts +56 -0
- package/src/primitives/lathe-facets.ts +45 -0
- package/src/primitives/lathe.ts +174 -0
- package/src/primitives/lattice.ts +131 -0
- package/src/primitives/loft.ts +174 -0
- package/src/primitives/mc-table.ts +41 -0
- package/src/primitives/member.ts +130 -0
- package/src/primitives/noise.ts +157 -0
- package/src/primitives/planar.ts +55 -0
- package/src/primitives/prism.ts +85 -0
- package/src/primitives/sculpt-edit.ts +212 -0
- package/src/primitives/sculpt-tree.ts +226 -0
- package/src/primitives/sculpt.ts +80 -0
- package/src/primitives/sdf-grid.ts +131 -0
- package/src/primitives/sdf-ops.ts +145 -0
- package/src/primitives/sdf.ts +83 -0
- package/src/primitives/strip-uv.ts +26 -0
- package/src/primitives/surface-nets.ts +161 -0
- package/src/primitives/sweep.ts +162 -0
- package/src/primitives/terrain-color.ts +85 -0
- package/src/primitives/terrain-grid.ts +137 -0
- package/src/primitives/text-layout.ts +85 -0
- package/src/primitives/text.ts +197 -0
- package/src/primitives/tiled.ts +93 -0
- package/src/primitives/transport.ts +85 -0
- package/src/primitives/triangulate.ts +42 -0
- package/src/primitives/value-noise.ts +62 -0
- package/src/qa/checks.ts +110 -0
- package/src/qa/clash.ts +177 -0
- package/src/qa/floating.ts +63 -0
- package/src/qa/gates.ts +126 -0
- package/src/qa/geometry.ts +187 -0
- package/src/qa/index.ts +28 -0
- package/src/qa/inside.ts +114 -0
- package/src/qa/inspect.ts +107 -0
- package/src/qa/lods.ts +97 -0
- package/src/qa/measures.ts +67 -0
- package/src/qa/occlusion.ts +166 -0
- package/src/qa/sanity.ts +137 -0
- package/src/qa/types.ts +17 -0
- package/src/render/beauty.ts +115 -0
- package/src/render/camera.ts +142 -0
- package/src/render/depth-map.ts +191 -0
- package/src/render/font.ts +76 -0
- package/src/render/ground.ts +87 -0
- package/src/render/index.ts +34 -0
- package/src/render/lighting.ts +95 -0
- package/src/render/lod-strip.ts +34 -0
- package/src/render/metrics.ts +147 -0
- package/src/render/options.ts +81 -0
- package/src/render/photo-match.ts +28 -0
- package/src/render/raster.ts +143 -0
- package/src/render/resolve.ts +109 -0
- package/src/render/review-prompt.ts +59 -0
- package/src/render/review-warnings.ts +92 -0
- package/src/render/review.ts +103 -0
- package/src/render/scene.ts +119 -0
- package/src/render/shade.ts +199 -0
- package/src/render/sheet.ts +88 -0
- package/src/render/texture.ts +97 -0
- package/src/render/thumbnail.ts +75 -0
- package/src/render/vis-buffer.ts +119 -0
- package/src/testing/assert.ts +115 -0
- package/src/testing/compiled.ts +31 -0
- package/src/testing/hash.ts +14 -0
- package/src/testing/index.ts +14 -0
- package/src/testing/snapshot.ts +37 -0
- package/src/types/gltf-validator.d.ts +13 -0
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// Species presets: plain `TreeParams` objects — spread one and override what you need
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// (`{ ...oak, leaves: { ...oak.leaves, color: hex('#7a8a2a') } }` is an autumn oak).
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// `typical` sizes are mature open-grown trees; sources in each comment and in recipes/<name>/README.md.
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import { hex } from '../material/index.ts';
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import type { TreeParams } from './vegetation-params.ts';
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/** Quercus robur (English oak): 20–25 m, crown about as wide; girth 4–12 m. Spreading, crooked limbs. */
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export const oak: TreeParams = {
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shape: 'hemispherical',
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baseSize: 0.3,
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ratioPower: 1.15,
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taper: 0.3,
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levels: [
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{ branches: 0, length: 0.55, downAngle: 0, curveVar: 5, segments: 8 },
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{
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branches: 8,
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length: 0.95,
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downAngle: 58,
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downAngleV: -18,
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curve: -8,
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curveVar: 16,
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segments: 7,
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},
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{ branches: 6, length: 0.55, downAngle: 50, curve: 12, curveVar: 18, start: 0.2, segments: 4 },
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{ branches: 5, length: 0.5, downAngle: 45, curveVar: 14, start: 0.15, segments: 2 },
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],
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bark: hex('#4a4036'),
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barkTop: hex('#5a5045'),
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leaves: {
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shape: 'lobed',
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size: 1.7,
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width: 0.8,
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perStem: 5,
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color: hex('#3d6022'),
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colorVar: 0.16,
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},
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roots: 5,
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impostor: 'blob',
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typical: { height: 22, spread: 22, dbh: 1.3 },
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};
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/** Pinus sylvestris (Scots pine): 25–35 m, DBH up to 1 m; long clean bole, orange upper bark,
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* flat-topped crown in the top third, dark blue-green needle tufts on upturned tips. */
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export const pine: TreeParams = {
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shape: 'cylindrical',
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baseSize: 0.6,
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ratioPower: 1.2,
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taper: 0.12,
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levels: [
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{ branches: 0, length: 0.94, downAngle: 0, curveVar: 3, segments: 10 },
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{
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branches: 13,
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length: 0.34,
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downAngle: 94,
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downAngleV: -14,
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curve: 16,
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curveVar: 14,
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segments: 5,
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},
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{ branches: 5, length: 0.42, downAngle: 60, curve: 18, curveVar: 14, start: 0.3, segments: 3 },
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],
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bark: hex('#4a3a30'),
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barkTop: hex('#c0652c'),
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leaves: {
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shape: 'tuft',
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size: 2.1,
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width: 0.95,
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perStem: 5,
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from: 0.5,
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flat: 0.8,
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color: hex('#24422e'),
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colorVar: 0.1,
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},
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roots: 4,
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impostor: 'blob',
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typical: { height: 25, spread: 9, dbh: 0.6 },
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};
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/** Cocos nucifera (coconut palm): up to 30 m; single ringed stem 30–40 cm; 4–6 m pinnate fronds. */
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export const palm: TreeParams = {
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shape: 'cylindrical',
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baseSize: 0.95,
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ratioPower: 1.1,
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taper: 0.7,
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lean: 12,
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levels: [
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{ branches: 0, length: 1, downAngle: 0, curve: 24, curveVar: 1.5, segments: 12 },
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{
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branches: 22,
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length: 0.26,
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downAngle: 115,
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downAngleV: -85,
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rotate: 137.5,
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curve: -55,
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curveVar: 4,
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segments: 8,
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},
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],
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bark: hex('#6b5d4a'),
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barkTop: hex('#8a7a62'),
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leaves: {
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shape: 'frond',
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size: 0,
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width: 0.2,
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perStem: 26,
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color: hex('#4f7a2a'),
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colorVar: 0.12,
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},
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roots: 9,
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fruit: { count: 7, radius: 0.13, color: hex('#5f6a22') },
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impostor: 'cards',
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typical: { height: 20, spread: 9, dbh: 0.35 },
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};
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/** Betula pendula (silver birch): 15–25 m, narrow crown, white bark with black marks, weeping twigs. */
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export const birch: TreeParams = {
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shape: 'flame',
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baseSize: 0.3,
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ratioPower: 1.4,
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taper: 0.1,
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levels: [
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{ branches: 0, length: 1, downAngle: 0, curveVar: 3, segments: 10 },
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{
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branches: 22,
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length: 0.32,
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downAngle: 45,
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downAngleV: 10,
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curve: -25,
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curveVar: 8,
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segments: 4,
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},
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{ branches: 5, length: 0.55, downAngle: 30, curve: -45, curveVar: 10, start: 0.2, segments: 3 },
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],
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bark: hex('#d9d6cc'),
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barkMarks: { color: hex('#24221f'), amount: 0.12 },
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leaves: {
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shape: 'oval',
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size: 0.8,
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width: 0.7,
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perStem: 4,
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color: hex('#6f9a32'),
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colorVar: 0.15,
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},
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impostor: 'blob',
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typical: { height: 18, spread: 8, dbh: 0.4 },
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};
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148
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149
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/** Salix babylonica (weeping willow): 10–15 m, wider than tall; long hanging leafy strands. */
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150
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export const willow: TreeParams = {
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shape: 'hemispherical',
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152
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baseSize: 0.25,
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153
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ratioPower: 1.7,
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taper: 0.35,
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levels: [
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{ branches: 0, length: 0.55, downAngle: 0, curveVar: 5, segments: 6 },
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157
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{
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branches: 8,
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length: 0.95,
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160
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downAngle: 42,
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curve: 40,
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curveBack: -70,
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curveVar: 8,
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segments: 6,
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},
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{ branches: 7, length: 0.55, downAngle: 35, curve: -80, curveVar: 8, start: 0.3, segments: 4 },
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],
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bark: hex('#4f463a'),
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leaves: {
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shape: 'strand',
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size: 2.6,
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width: 0.22,
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173
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perStem: 4,
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color: hex('#8aa83e'),
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colorVar: 0.12,
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hang: 0.92,
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},
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roots: 6,
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impostor: 'blob',
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180
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typical: { height: 12, spread: 14, dbh: 0.8 },
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};
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183
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export const SPECIES = { oak, pine, palm, birch, willow } as const;
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export type SpeciesName = keyof typeof SPECIES;
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@@ -0,0 +1,168 @@
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// The botanical skeleton: Weber–Penn recursive stems as plain polylines + radii. Always grown at
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// full depth and LOD0 resolution from one seeded stream, so every LOD is the same tree; meshing
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// decides what to emit. Children start inside their parent (centre offset r_parent − r_child along
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// the attachment normal), so each one physically grows out of the bark.
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import type { Rng, Vec3 } from '../core/index.ts';
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import { arcLengths, transportFrames } from '../primitives/index.ts';
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import { type BranchLevel, shapeRatio, type TreeParams } from './vegetation-params.ts';
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export interface Stem {
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readonly level: number;
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readonly pts: readonly Vec3[];
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readonly radii: readonly number[];
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readonly length: number;
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/** Index of the parent stem, −1 for the trunk. */
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readonly parent: number;
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/** Attachment point on the parent's bark (cluster cards root here at LOD1). */
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readonly surface: Vec3;
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/** Nominal length before shape/variation: drives the child count. */
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readonly maxLength: number;
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}
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const deg = Math.PI / 180;
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const unit = (a: Vec3): Vec3 => {
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const l = Math.hypot(a[0], a[1], a[2]) || 1;
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return [a[0] / l, a[1] / l, a[2] / l];
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};
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/** Rodrigues rotation of v about unit axis k by angle a (radians). */
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export function rotate(v: Vec3, k: Vec3, a: number): Vec3 {
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const c = Math.cos(a);
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const s = Math.sin(a);
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const d = (k[0] * v[0] + k[1] * v[1] + k[2] * v[2]) * (1 - c);
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return [
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v[0] * c + (k[1] * v[2] - k[2] * v[1]) * s + k[0] * d,
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v[1] * c + (k[2] * v[0] - k[0] * v[2]) * s + k[1] * d,
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v[2] * c + (k[0] * v[1] - k[1] * v[0]) * s + k[2] * d,
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];
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}
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/** Axis that turns `dir` towards +Z when rotated by a positive angle. */
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function upAxis(dir: Vec3): Vec3 {
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const k: Vec3 = [dir[1], -dir[0], 0]; // dir × Z
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return Math.hypot(k[0], k[1]) < 1e-4 ? [0, 1, 0] : unit(k);
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}
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+
/** A stem's polyline: `res` segments, bending by curve/curveBack plus seeded wobble. */
|
|
48
|
+
function path(start: Vec3, dir0: Vec3, len: number, lv: BranchLevel, trunk: boolean, rng: Rng) {
|
|
49
|
+
const res = Math.max(1, lv.segments);
|
|
50
|
+
const step = len / res;
|
|
51
|
+
const pts: Vec3[] = [start];
|
|
52
|
+
let dir = dir0;
|
|
53
|
+
let p = start;
|
|
54
|
+
for (let i = 0; i < res; i++) {
|
|
55
|
+
const half = lv.curveBack !== undefined && i >= res / 2;
|
|
56
|
+
const bend = half
|
|
57
|
+
? (lv.curveBack ?? 0) / Math.ceil(res / 2)
|
|
58
|
+
: (lv.curve ?? 0) / (lv.curveBack !== undefined ? Math.max(1, Math.floor(res / 2)) : res);
|
|
59
|
+
const wob = lv.curveVar ?? 0;
|
|
60
|
+
// The trunk stays in the XZ plane and bends about Y: + curve swings it back against the lean
|
|
61
|
+
// (−X), so a leaning palm bows and its crown comes back over its base.
|
|
62
|
+
if (trunk) dir = rotate(dir, [0, 1, 0], -(bend + rng.range(-wob, wob)) * deg);
|
|
63
|
+
else {
|
|
64
|
+
dir = rotate(dir, upAxis(dir), (bend + rng.range(-wob, wob)) * deg);
|
|
65
|
+
dir = rotate(dir, [0, 0, 1], rng.range(-wob, wob) * deg);
|
|
66
|
+
}
|
|
67
|
+
dir = unit(dir);
|
|
68
|
+
p = [p[0] + dir[0] * step, p[1] + dir[1] * step, p[2] + dir[2] * step];
|
|
69
|
+
pts.push(p);
|
|
70
|
+
}
|
|
71
|
+
return pts;
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
export function grow(p: TreeParams, size: { height: number; dbh: number }, rng: Rng): Stem[] {
|
|
75
|
+
const t0 = p.levels[0];
|
|
76
|
+
if (!t0) return [];
|
|
77
|
+
const L0 = size.height * t0.length;
|
|
78
|
+
const r0 = size.dbh / 2;
|
|
79
|
+
const lean = (p.lean ?? 0) * deg;
|
|
80
|
+
const trunkPts = path([0, 0, -0.05], [Math.sin(lean), 0, Math.cos(lean)], L0, t0, true, rng);
|
|
81
|
+
const arc0 = arcLengths(trunkPts);
|
|
82
|
+
const bh = 1.3; // breast height, metres (forestry DBH convention)
|
|
83
|
+
const trunkR = arc0.map((s) => {
|
|
84
|
+
const f = Math.max(0, (s - bh) / Math.max(0.1, L0 - bh));
|
|
85
|
+
return r0 * (1 - (1 - p.taper) * f);
|
|
86
|
+
});
|
|
87
|
+
const stems: Stem[] = [
|
|
88
|
+
{
|
|
89
|
+
level: 0,
|
|
90
|
+
pts: trunkPts,
|
|
91
|
+
radii: trunkR,
|
|
92
|
+
length: L0,
|
|
93
|
+
parent: -1,
|
|
94
|
+
surface: [0, 0, 0],
|
|
95
|
+
maxLength: L0,
|
|
96
|
+
},
|
|
97
|
+
];
|
|
98
|
+
for (let si = 0; si < stems.length; si++) {
|
|
99
|
+
const par = stems[si];
|
|
100
|
+
const lv = par ? p.levels[par.level + 1] : undefined;
|
|
101
|
+
if (!par || !lv) continue;
|
|
102
|
+
const arc = arcLengths(par.pts);
|
|
103
|
+
const frames = transportFrames(par.pts);
|
|
104
|
+
const s0 = (par.level === 0 ? p.baseSize : (lv.start ?? 0.1)) * par.length;
|
|
105
|
+
const s1 = par.length * 0.97;
|
|
106
|
+
const fill = par.level === 0 ? 1 : Math.min(1, par.length / par.maxLength);
|
|
107
|
+
const n = par.level === 0 ? lv.branches : Math.round(lv.branches * (0.25 + 0.75 * fill));
|
|
108
|
+
let phi = rng.range(0, 360);
|
|
109
|
+
for (let i = 0; i < n; i++) {
|
|
110
|
+
const s = s0 + ((s1 - s0) * (i + rng.range(0.15, 0.85))) / Math.max(1, n);
|
|
111
|
+
let j = 0;
|
|
112
|
+
while (j < arc.length - 2 && (arc[j + 1] ?? 0) < s) j++;
|
|
113
|
+
const a = par.pts[j] ?? [0, 0, 0];
|
|
114
|
+
const b = par.pts[j + 1] ?? a;
|
|
115
|
+
const f = (s - (arc[j] ?? 0)) / ((arc[j + 1] ?? 1) - (arc[j] ?? 0) || 1);
|
|
116
|
+
const c: Vec3 = [
|
|
117
|
+
a[0] + (b[0] - a[0]) * f,
|
|
118
|
+
a[1] + (b[1] - a[1]) * f,
|
|
119
|
+
a[2] + (b[2] - a[2]) * f,
|
|
120
|
+
];
|
|
121
|
+
const rp = (par.radii[j] ?? 0) * (1 - f) + (par.radii[j + 1] ?? 0) * f;
|
|
122
|
+
const T = unit([b[0] - a[0], b[1] - a[1], b[2] - a[2]]);
|
|
123
|
+
const fr = frames[j] ?? { n: [1, 0, 0], b: [0, 1, 0] };
|
|
124
|
+
phi += (lv.rotate ?? 137.5) + rng.range(-10, 10);
|
|
125
|
+
const cp = Math.cos(phi * deg);
|
|
126
|
+
const sp = Math.sin(phi * deg);
|
|
127
|
+
const raw: Vec3 = [
|
|
128
|
+
cp * fr.n[0] + sp * fr.b[0],
|
|
129
|
+
cp * fr.n[1] + sp * fr.b[1],
|
|
130
|
+
cp * fr.n[2] + sp * fr.b[2],
|
|
131
|
+
];
|
|
132
|
+
const tdot = raw[0] * T[0] + raw[1] * T[1] + raw[2] * T[2];
|
|
133
|
+
const np = unit([raw[0] - tdot * T[0], raw[1] - tdot * T[1], raw[2] - tdot * T[2]]);
|
|
134
|
+
const zone = (s - s0) / Math.max(1e-6, s1 - s0);
|
|
135
|
+
const down = (lv.downAngle + (lv.downAngleV ?? 0) * zone + rng.range(-5, 5)) * deg;
|
|
136
|
+
const dir = unit([
|
|
137
|
+
T[0] * Math.cos(down) + np[0] * Math.sin(down),
|
|
138
|
+
T[1] * Math.cos(down) + np[1] * Math.sin(down),
|
|
139
|
+
T[2] * Math.cos(down) + np[2] * Math.sin(down),
|
|
140
|
+
]);
|
|
141
|
+
const vary = 1 + rng.range(-(lv.lengthVar ?? 0.15), lv.lengthVar ?? 0.15);
|
|
142
|
+
const maxLength = lv.length * par.length;
|
|
143
|
+
const base =
|
|
144
|
+
par.level === 0
|
|
145
|
+
? maxLength * shapeRatio(p.shape, (par.length - s) / Math.max(1e-6, par.length - s0))
|
|
146
|
+
: lv.length * (par.length - 0.6 * s);
|
|
147
|
+
const len = Math.max(0.15, base * vary);
|
|
148
|
+
const r0c = par.radii[0] ?? rp;
|
|
149
|
+
const rc = Math.max(0.006, Math.min(0.8 * rp, r0c * (len / par.length) ** p.ratioPower));
|
|
150
|
+
const start: Vec3 = [
|
|
151
|
+
c[0] + np[0] * (rp - rc),
|
|
152
|
+
c[1] + np[1] * (rp - rc),
|
|
153
|
+
c[2] + np[2] * (rp - rc),
|
|
154
|
+
];
|
|
155
|
+
const pts = path(start, dir, len, lv, false, rng);
|
|
156
|
+
stems.push({
|
|
157
|
+
level: par.level + 1,
|
|
158
|
+
pts,
|
|
159
|
+
radii: pts.map((_, k) => rc * (1 - (0.75 * k) / Math.max(1, pts.length - 1))),
|
|
160
|
+
length: len,
|
|
161
|
+
parent: si,
|
|
162
|
+
surface: [c[0] + np[0] * rp, c[1] + np[1] * rp, c[2] + np[2] * rp],
|
|
163
|
+
maxLength,
|
|
164
|
+
});
|
|
165
|
+
}
|
|
166
|
+
}
|
|
167
|
+
return stems;
|
|
168
|
+
}
|
|
@@ -0,0 +1,199 @@
|
|
|
1
|
+
// Vegetation kind: `tree(ctx, …)` grows a Weber–Penn skeleton from species params and emits a
|
|
2
|
+
// game tree — `trunk`, `roots` (buttress flare), and a swaying group `crown` holding `branches`
|
|
3
|
+
// (merged) and `leaves` (merged cards) — then fits it onto its real height and crown spread.
|
|
4
|
+
// LOD policy: LOD0 every level and every leaf card; LOD1 one level fewer (trees with ≥ 3 levels),
|
|
5
|
+
// halved path resolution, twigs replaced by cluster cards; LOD2 an impostor under 300 triangles.
|
|
6
|
+
|
|
7
|
+
import {
|
|
8
|
+
BUDGETS,
|
|
9
|
+
type BuildContext,
|
|
10
|
+
defineFamily,
|
|
11
|
+
type Mesh,
|
|
12
|
+
merge,
|
|
13
|
+
type RealDimensions,
|
|
14
|
+
Ts23dError,
|
|
15
|
+
translate,
|
|
16
|
+
triangleCount,
|
|
17
|
+
type Vec3,
|
|
18
|
+
} from '../core/index.ts';
|
|
19
|
+
import { frondLeaflets, fruit } from './vegetation-fronds.ts';
|
|
20
|
+
import { blob, frondCards } from './vegetation-impostor.ts';
|
|
21
|
+
import { clusterCards, crownShade, leafCards } from './vegetation-leaves.ts';
|
|
22
|
+
import {
|
|
23
|
+
barkTint,
|
|
24
|
+
fitFactors,
|
|
25
|
+
radialSegments,
|
|
26
|
+
rootsMesh,
|
|
27
|
+
scaleMesh,
|
|
28
|
+
stemsMesh,
|
|
29
|
+
trunkMesh,
|
|
30
|
+
} from './vegetation-mesh.ts';
|
|
31
|
+
import type { TreeParams } from './vegetation-params.ts';
|
|
32
|
+
import { SPECIES } from './vegetation-presets.ts';
|
|
33
|
+
import { grow } from './vegetation-skeleton.ts';
|
|
34
|
+
|
|
35
|
+
export interface TreeOptions {
|
|
36
|
+
/** A preset name (`oak`, `pine`, `palm`, `birch`, `willow`) or a full parameter set. */
|
|
37
|
+
readonly species?: string | TreeParams;
|
|
38
|
+
/** Overrides on top of the species. */
|
|
39
|
+
readonly params?: Partial<TreeParams>;
|
|
40
|
+
/** Total height, metres (ground to crown top). */
|
|
41
|
+
readonly height: number;
|
|
42
|
+
/** Crown spread (X and Y), metres. Default: the species' typical ratio to height. */
|
|
43
|
+
readonly spread?: number;
|
|
44
|
+
/** Trunk diameter at breast height (1.3 m), metres. Default: the species' typical ratio. */
|
|
45
|
+
readonly dbh?: number;
|
|
46
|
+
readonly seed?: number;
|
|
47
|
+
/** Part-name prefix: `oak_3` → `oak_3_trunk`, `oak_3_crown`, … */
|
|
48
|
+
readonly prefix?: string;
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
export interface TreeInfo {
|
|
52
|
+
readonly parts: { trunk: string; crown: string; branches: string; leaves: string; roots: string };
|
|
53
|
+
readonly height: number;
|
|
54
|
+
readonly spread: number;
|
|
55
|
+
readonly dbh: number;
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
export function treeParams(o: Pick<TreeOptions, 'species' | 'params'>): TreeParams {
|
|
59
|
+
const s = o.species ?? 'oak';
|
|
60
|
+
const base = typeof s === 'string' ? SPECIES[s as keyof typeof SPECIES] : s;
|
|
61
|
+
if (!base) {
|
|
62
|
+
throw new Ts23dError('T3D_RECIPE_INVALID', {
|
|
63
|
+
cause: `unknown tree species '${String(s)}'`,
|
|
64
|
+
fix: `use one of ${Object.keys(SPECIES).join(', ')} or pass a TreeParams object (spread a preset and override)`,
|
|
65
|
+
});
|
|
66
|
+
}
|
|
67
|
+
return { ...base, ...o.params };
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
export function tree(ctx: BuildContext, o: TreeOptions): TreeInfo {
|
|
71
|
+
const p = treeParams(o);
|
|
72
|
+
if (!(o.height > 0) || p.levels.length < 2 || p.levels.length > 4) {
|
|
73
|
+
throw new Ts23dError('T3D_RECIPE_INVALID', {
|
|
74
|
+
cause: `tree height ${o.height} m with ${p.levels.length} branch levels`,
|
|
75
|
+
fix: 'height must be > 0 and levels must hold the trunk plus 1–3 branch levels',
|
|
76
|
+
});
|
|
77
|
+
}
|
|
78
|
+
const k = o.height / p.typical.height;
|
|
79
|
+
const spread = o.spread ?? p.typical.spread * k;
|
|
80
|
+
const dbh = o.dbh ?? p.typical.dbh * k;
|
|
81
|
+
const pre = o.prefix ? `${o.prefix}_` : '';
|
|
82
|
+
const parts = {
|
|
83
|
+
trunk: `${pre}trunk`,
|
|
84
|
+
crown: `${pre}crown`,
|
|
85
|
+
branches: `${pre}branches`,
|
|
86
|
+
leaves: `${pre}leaves`,
|
|
87
|
+
roots: `${pre}roots`,
|
|
88
|
+
};
|
|
89
|
+
const rng = ctx.rng.fork(`tree:${o.prefix ?? ''}:${o.seed ?? 0}`);
|
|
90
|
+
const stems = grow(p, { height: o.height, dbh }, rng.fork('skeleton'));
|
|
91
|
+
const trunkStem = stems[0];
|
|
92
|
+
if (!trunkStem) return { parts, height: o.height, spread, dbh };
|
|
93
|
+
const deepest = p.levels.length - 1;
|
|
94
|
+
const lod = ctx.lod;
|
|
95
|
+
const top = trunkStem.pts[trunkStem.pts.length - 1]?.[2] ?? o.height;
|
|
96
|
+
const shade = crownShade(stems, 1);
|
|
97
|
+
let trunk: (r: number) => Mesh;
|
|
98
|
+
let roots: ((r: number) => Mesh) | null = null;
|
|
99
|
+
let branches: Mesh | null = null;
|
|
100
|
+
let leaves: Mesh;
|
|
101
|
+
if (lod === 2) {
|
|
102
|
+
const imp =
|
|
103
|
+
p.impostor === 'cards' ? frondCards(stems, p, 1) : blob(stems, p, rng.fork('impostor'));
|
|
104
|
+
trunk = () => barkTint(imp.trunk, p, top, rng.fork('bark'));
|
|
105
|
+
leaves = imp.leaves;
|
|
106
|
+
} else {
|
|
107
|
+
const hi = lod === 0 || deepest < 2 ? deepest : deepest - 1;
|
|
108
|
+
trunk = (r) => trunkMesh(trunkStem, p, lod, r, rng.fork('bark'));
|
|
109
|
+
if (p.roots) roots = (r) => rootsMesh(trunkStem, p, lod, r, rng.fork('roots'));
|
|
110
|
+
const wood = [
|
|
111
|
+
barkTint(stemsMesh(stems, 1, hi, lod, p.bark), p, top, rng.fork('bark:branches')),
|
|
112
|
+
];
|
|
113
|
+
if (p.fruit && lod === 0)
|
|
114
|
+
wood.push(fruit(trunkStem, p.baseSize - 0.01, p.fruit, rng.fork('fruit')));
|
|
115
|
+
branches = merge(wood);
|
|
116
|
+
const lr = rng.fork('leaves');
|
|
117
|
+
leaves =
|
|
118
|
+
p.leaves.shape === 'frond'
|
|
119
|
+
? frondLeaflets(
|
|
120
|
+
stems,
|
|
121
|
+
deepest,
|
|
122
|
+
p.leaves,
|
|
123
|
+
lod === 0 ? p.leaves.perStem : Math.ceil(p.leaves.perStem / 2),
|
|
124
|
+
shade,
|
|
125
|
+
lr,
|
|
126
|
+
)
|
|
127
|
+
: hi === deepest
|
|
128
|
+
? leafCards(stems, deepest, radialSegments(deepest, lod), p.leaves, shade, lr)
|
|
129
|
+
: clusterCards(stems, deepest, p.leaves, shade, lr);
|
|
130
|
+
}
|
|
131
|
+
// Fit onto the real envelope; the trunk is rebuilt thinner by 1/sy so DBH (across Y) is exact.
|
|
132
|
+
const s = fitFactors(
|
|
133
|
+
[trunk(1), branches, leaves, roots?.(1) ?? null].filter((m): m is Mesh => m !== null),
|
|
134
|
+
[spread, spread, o.height],
|
|
135
|
+
);
|
|
136
|
+
const fit = (m: Mesh): Mesh => scaleMesh(m, s);
|
|
137
|
+
const base = trunkStem.pts[Math.round(p.baseSize * (trunkStem.pts.length - 1))] ?? [0, 0, 0];
|
|
138
|
+
const pivot: Vec3 = [base[0] * s[0], base[1] * s[1], base[2] * s[2]];
|
|
139
|
+
const back: Vec3 = [-pivot[0], -pivot[1], -pivot[2]];
|
|
140
|
+
ctx.part(parts.trunk, fit(trunk(1 / s[1])));
|
|
141
|
+
if (roots) ctx.part(parts.roots, fit(roots(1 / s[1])));
|
|
142
|
+
ctx.group(parts.crown, {
|
|
143
|
+
at: pivot,
|
|
144
|
+
motion: { kind: 'sway', axis: [1, 0, 0], degrees: 2, hz: 0.4 },
|
|
145
|
+
// The crown grows out of the trunk: they meet by design, and the clash gate's conservative
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|
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|
+
// full-turn sway volume would otherwise flag the wood that holds it.
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+
clearOf: roots ? [parts.trunk, parts.roots] : [parts.trunk],
|
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|
+
});
|
|
149
|
+
if (branches && triangleCount(branches) > 0)
|
|
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|
+
ctx.part(parts.branches, translate(fit(branches), back), { parent: parts.crown });
|
|
151
|
+
ctx.part(parts.leaves, translate(fit(leaves), back), { parent: parts.crown });
|
|
152
|
+
return { parts, height: o.height, spread, dbh };
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
/** `real` for a tree recipe: overall envelope plus DBH (trunk across Y) and total height. */
|
|
156
|
+
export function treeReal(o: {
|
|
157
|
+
height: number;
|
|
158
|
+
spread: number;
|
|
159
|
+
dbh: number;
|
|
160
|
+
prefix?: string;
|
|
161
|
+
source?: string;
|
|
162
|
+
}): RealDimensions {
|
|
163
|
+
const pre = o.prefix ? `${o.prefix}_` : '';
|
|
164
|
+
const src = o.source ? { source: o.source } : {};
|
|
165
|
+
return {
|
|
166
|
+
length: o.spread,
|
|
167
|
+
width: o.spread,
|
|
168
|
+
height: o.height,
|
|
169
|
+
measures: [
|
|
170
|
+
{
|
|
171
|
+
label: 'trunk diameter at breast height',
|
|
172
|
+
value: o.dbh,
|
|
173
|
+
axis: 'y',
|
|
174
|
+
parts: [`${pre}trunk`],
|
|
175
|
+
...src,
|
|
176
|
+
},
|
|
177
|
+
{
|
|
178
|
+
label: 'total height',
|
|
179
|
+
value: o.height,
|
|
180
|
+
axis: 'z',
|
|
181
|
+
parts: [`${pre}trunk`, `${pre}crown`, `${pre}branches`, `${pre}leaves`, `${pre}roots`],
|
|
182
|
+
...src,
|
|
183
|
+
},
|
|
184
|
+
],
|
|
185
|
+
};
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
export type TreeFamilyParams = Omit<TreeOptions, 'prefix'>;
|
|
189
|
+
|
|
190
|
+
/** One family, many species: `trees.variant({ name: 'oak', params: { species: 'oak', height: 22 } })`. */
|
|
191
|
+
export const trees = defineFamily<TreeFamilyParams>({
|
|
192
|
+
kind: 'vegetation',
|
|
193
|
+
tags: ['vegetation', 'tree'],
|
|
194
|
+
budget: BUDGETS.tree,
|
|
195
|
+
defaults: { species: 'oak', height: 22 },
|
|
196
|
+
build: (ctx, p) => {
|
|
197
|
+
tree(ctx, p);
|
|
198
|
+
},
|
|
199
|
+
});
|
|
@@ -0,0 +1,144 @@
|
|
|
1
|
+
// Vehicle helpers: wheels that spin, tracks, propellers. Named parts follow the engine contract:
|
|
2
|
+
// `axle_*` and `wheel_*` spin about local Y, `prop_*`/`rotor_*` spin about their own axis.
|
|
3
|
+
|
|
4
|
+
import { type BuildContext, place, type Vec3 } from '../core/index.ts';
|
|
5
|
+
import { parseWhyte } from '../grammar/index.ts';
|
|
6
|
+
import { box, cylinder } from '../primitives/index.ts';
|
|
7
|
+
|
|
8
|
+
const segs = (ctx: BuildContext, hi: number): number => [hi, Math.max(8, hi / 2), 6][ctx.lod] ?? 6;
|
|
9
|
+
|
|
10
|
+
/** A pair of wheels on one spinning axle. */
|
|
11
|
+
export function axle(
|
|
12
|
+
ctx: BuildContext,
|
|
13
|
+
o: {
|
|
14
|
+
name: string;
|
|
15
|
+
at: Vec3;
|
|
16
|
+
radius: number;
|
|
17
|
+
gauge: number;
|
|
18
|
+
width: number;
|
|
19
|
+
color: Vec3;
|
|
20
|
+
rps: number;
|
|
21
|
+
},
|
|
22
|
+
): void {
|
|
23
|
+
ctx.group(o.name, { at: o.at, motion: { kind: 'spin', axis: [0, 1, 0], rps: o.rps } });
|
|
24
|
+
for (const [s, y] of [
|
|
25
|
+
['l', o.gauge / 2],
|
|
26
|
+
['r', -o.gauge / 2],
|
|
27
|
+
] as const) {
|
|
28
|
+
ctx.part(
|
|
29
|
+
`${o.name}_wheel_${s}`,
|
|
30
|
+
cylinder({
|
|
31
|
+
radius: o.radius,
|
|
32
|
+
length: o.width,
|
|
33
|
+
segments: segs(ctx, 24),
|
|
34
|
+
axis: 'y',
|
|
35
|
+
at: [0, y, 0],
|
|
36
|
+
color: o.color,
|
|
37
|
+
strip: 'iron',
|
|
38
|
+
}),
|
|
39
|
+
{ parent: o.name },
|
|
40
|
+
);
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
/** Lays out wheel groups from a Whyte arrangement along X; returns axle x-positions per role. */
|
|
45
|
+
export function whyteAxles(
|
|
46
|
+
arrangement: string,
|
|
47
|
+
o: { leading: number; driving: number; trailing: number; spacing: number },
|
|
48
|
+
): { role: string; x: number; radius: number }[] {
|
|
49
|
+
const groups = parseWhyte(arrangement);
|
|
50
|
+
const out: { role: string; x: number; radius: number }[] = [];
|
|
51
|
+
let x = 0;
|
|
52
|
+
for (const g of groups) {
|
|
53
|
+
const r = g.role === 'driving' ? o.driving : g.role === 'leading' ? o.leading : o.trailing;
|
|
54
|
+
for (let i = 0; i < g.count / 2; i++) {
|
|
55
|
+
out.push({ role: g.role, x: x + r, radius: r });
|
|
56
|
+
x += r * 2 + o.spacing;
|
|
57
|
+
}
|
|
58
|
+
}
|
|
59
|
+
const mid = x / 2;
|
|
60
|
+
// Front (+X) is the leading end.
|
|
61
|
+
return out.map((a) => ({ ...a, x: mid - a.x }));
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
/** One side of a tracked running gear: road wheels (spinning) + a flat track loop. */
|
|
65
|
+
export function trackRun(
|
|
66
|
+
ctx: BuildContext,
|
|
67
|
+
o: {
|
|
68
|
+
side: 'l' | 'r';
|
|
69
|
+
y: number;
|
|
70
|
+
length: number;
|
|
71
|
+
wheels: number;
|
|
72
|
+
radius: number;
|
|
73
|
+
width: number;
|
|
74
|
+
color: Vec3;
|
|
75
|
+
track: Vec3;
|
|
76
|
+
},
|
|
77
|
+
): void {
|
|
78
|
+
const pitch = o.length / o.wheels;
|
|
79
|
+
for (let i = 0; i < o.wheels; i++) {
|
|
80
|
+
const x = -o.length / 2 + pitch * (i + 0.5);
|
|
81
|
+
ctx.part(
|
|
82
|
+
`road_wheel_${o.side}_${i}`,
|
|
83
|
+
cylinder({
|
|
84
|
+
radius: o.radius,
|
|
85
|
+
length: o.width * 0.8,
|
|
86
|
+
segments: segs(ctx, 20),
|
|
87
|
+
axis: 'y',
|
|
88
|
+
at: [0, 0, 0],
|
|
89
|
+
color: o.color,
|
|
90
|
+
strip: 'iron',
|
|
91
|
+
}),
|
|
92
|
+
{ at: [x, o.y, o.radius + 0.06], motion: { kind: 'spin', axis: [0, 1, 0], rps: -0.6 } },
|
|
93
|
+
);
|
|
94
|
+
}
|
|
95
|
+
const t = 0.06;
|
|
96
|
+
ctx.part(
|
|
97
|
+
`track_${o.side}_bottom`,
|
|
98
|
+
box({
|
|
99
|
+
size: [o.length + o.radius, o.width, t],
|
|
100
|
+
at: [0, o.y, 0],
|
|
101
|
+
color: o.track,
|
|
102
|
+
strip: 'iron',
|
|
103
|
+
}),
|
|
104
|
+
);
|
|
105
|
+
ctx.part(
|
|
106
|
+
`track_${o.side}_top`,
|
|
107
|
+
box({
|
|
108
|
+
size: [o.length, o.width, t],
|
|
109
|
+
at: [0, o.y, o.radius * 2 + 0.06],
|
|
110
|
+
color: o.track,
|
|
111
|
+
strip: 'iron',
|
|
112
|
+
}),
|
|
113
|
+
);
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
/** A propeller hub + blades that spin about X (nose direction). */
|
|
117
|
+
export function propeller(
|
|
118
|
+
ctx: BuildContext,
|
|
119
|
+
o: { name: string; at: Vec3; radius: number; blades: number; color: Vec3; parent?: string },
|
|
120
|
+
): void {
|
|
121
|
+
ctx.group(o.name, {
|
|
122
|
+
at: o.at,
|
|
123
|
+
...(o.parent ? { parent: o.parent } : {}),
|
|
124
|
+
motion: { kind: 'spin', axis: [1, 0, 0], rps: 6 },
|
|
125
|
+
});
|
|
126
|
+
ctx.part(
|
|
127
|
+
`${o.name}_hub`,
|
|
128
|
+
cylinder({
|
|
129
|
+
radius: o.radius * 0.12,
|
|
130
|
+
length: o.radius * 0.3,
|
|
131
|
+
segments: segs(ctx, 12),
|
|
132
|
+
axis: 'x',
|
|
133
|
+
color: o.color,
|
|
134
|
+
}),
|
|
135
|
+
{ parent: o.name },
|
|
136
|
+
);
|
|
137
|
+
// One blade built pointing up (+Z) from the hub, then rolled about the spin axis per blade.
|
|
138
|
+
const blade = box({ size: [0.03, o.radius * 0.12, o.radius], color: o.color });
|
|
139
|
+
for (let i = 0; i < o.blades; i++) {
|
|
140
|
+
ctx.part(`${o.name}_blade_${i}`, place(blade, { roll: (i / o.blades) * Math.PI * 2 }), {
|
|
141
|
+
parent: o.name,
|
|
142
|
+
});
|
|
143
|
+
}
|
|
144
|
+
}
|