@developerz.ai/ts23d 0.0.0-stage → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude/agents/bug-hunter.md +21 -0
- package/.claude/agents/docs-author.md +13 -0
- package/.claude/agents/dx-auditor.md +14 -0
- package/.claude/agents/primitive-author.md +22 -0
- package/.claude/agents/recipe-author.md +36 -0
- package/.claude/agents/visual-reviewer.md +23 -0
- package/.claude/commands/feature.md +28 -0
- package/.claude/commands/new-recipe.md +19 -0
- package/.claude/commands/release.md +14 -0
- package/.claude/commands/verify.md +9 -0
- package/.claude/skills/author-recipe/SKILL.md +93 -0
- package/CHANGELOG.md +79 -0
- package/CLAUDE.md +85 -0
- package/LICENSE +21 -0
- package/README.md +380 -2
- package/dist/chunk-11v28977.js +1575 -0
- package/dist/chunk-11v28977.js.map +30 -0
- package/dist/chunk-1ypfs7ga.js +3571 -0
- package/dist/chunk-1ypfs7ga.js.map +42 -0
- package/dist/chunk-4ddzsqtc.js +464 -0
- package/dist/chunk-4ddzsqtc.js.map +19 -0
- package/dist/chunk-a8fxakcj.js +19 -0
- package/dist/chunk-a8fxakcj.js.map +11 -0
- package/dist/chunk-gcyp9b4d.js +755 -0
- package/dist/chunk-gcyp9b4d.js.map +22 -0
- package/dist/chunk-kgvbpqqw.js +44 -0
- package/dist/chunk-kgvbpqqw.js.map +10 -0
- package/dist/chunk-kvcep7ft.js +1919 -0
- package/dist/chunk-kvcep7ft.js.map +43 -0
- package/dist/chunk-ravbb06q.js +89 -0
- package/dist/chunk-ravbb06q.js.map +11 -0
- package/dist/chunk-w1zyhj40.js +1031 -0
- package/dist/chunk-w1zyhj40.js.map +21 -0
- package/dist/chunk-wtqhq529.js +2532 -0
- package/dist/chunk-wtqhq529.js.map +43 -0
- package/dist/chunk-xnt2sdhf.js +836 -0
- package/dist/chunk-xnt2sdhf.js.map +17 -0
- package/dist/cli/args.d.ts +24 -0
- package/dist/cli/bin.d.ts +2 -0
- package/dist/cli/bin.js +307 -0
- package/dist/cli/bin.js.map +14 -0
- package/dist/cli/load.d.ts +2 -0
- package/dist/cli/manifest.d.ts +49 -0
- package/dist/cli/render-cmds.d.ts +12 -0
- package/dist/cli/run.d.ts +1 -0
- package/dist/core/asset.d.ts +10 -0
- package/dist/core/definition.d.ts +148 -0
- package/dist/core/errors.d.ts +17 -0
- package/dist/core/family.d.ts +23 -0
- package/dist/core/index.d.ts +9 -0
- package/dist/core/index.js +69 -0
- package/dist/core/index.js.map +9 -0
- package/dist/core/mesh.d.ts +35 -0
- package/dist/core/part.d.ts +114 -0
- package/dist/core/png.d.ts +1 -0
- package/dist/core/rng.d.ts +12 -0
- package/dist/core/transform.d.ts +20 -0
- package/dist/core/vec.d.ts +11 -0
- package/dist/core/world.d.ts +16 -0
- package/dist/export/bin-writer.d.ts +16 -0
- package/dist/export/container.d.ts +3 -0
- package/dist/export/glb.d.ts +38 -0
- package/dist/export/index.d.ts +4 -0
- package/dist/export/index.js +26 -0
- package/dist/export/index.js.map +9 -0
- package/dist/export/lights.d.ts +8 -0
- package/dist/export/materials.d.ts +23 -0
- package/dist/export/merge-pivots.d.ts +6 -0
- package/dist/export/metadata.d.ts +19 -0
- package/dist/export/motion.d.ts +9 -0
- package/dist/export/optimize-parts.d.ts +26 -0
- package/dist/export/primitive.d.ts +3 -0
- package/dist/export/tangents.d.ts +2 -0
- package/dist/export/textures.d.ts +22 -0
- package/dist/export/version.d.ts +2 -0
- package/dist/grammar/index.d.ts +2 -0
- package/dist/grammar/index.js +16 -0
- package/dist/grammar/index.js.map +9 -0
- package/dist/grammar/split.d.ts +21 -0
- package/dist/grammar/whyte.d.ts +5 -0
- package/dist/index.d.ts +11 -0
- package/dist/index.js +411 -0
- package/dist/index.js.map +9 -0
- package/dist/kinds/building.d.ts +44 -0
- package/dist/kinds/faces.d.ts +27 -0
- package/dist/kinds/head-armour.d.ts +9 -0
- package/dist/kinds/head-beard.d.ts +6 -0
- package/dist/kinds/head-bust.d.ts +4 -0
- package/dist/kinds/head-extras.d.ts +15 -0
- package/dist/kinds/head-face.d.ts +6 -0
- package/dist/kinds/head-geom.d.ts +7 -0
- package/dist/kinds/head-hair.d.ts +4 -0
- package/dist/kinds/head-layout.d.ts +29 -0
- package/dist/kinds/head-mesh.d.ts +27 -0
- package/dist/kinds/head-params.d.ts +108 -0
- package/dist/kinds/head-presets.d.ts +19 -0
- package/dist/kinds/head-rim.d.ts +10 -0
- package/dist/kinds/head.d.ts +39 -0
- package/dist/kinds/hull-lines.d.ts +65 -0
- package/dist/kinds/hull-skin.d.ts +6 -0
- package/dist/kinds/hull.d.ts +14 -0
- package/dist/kinds/index.d.ts +16 -0
- package/dist/kinds/index.js +78 -0
- package/dist/kinds/index.js.map +9 -0
- package/dist/kinds/mass.d.ts +15 -0
- package/dist/kinds/openings.d.ts +30 -0
- package/dist/kinds/planned.d.ts +6 -0
- package/dist/kinds/roof-chimney.d.ts +16 -0
- package/dist/kinds/roof-shape.d.ts +64 -0
- package/dist/kinds/roof.d.ts +31 -0
- package/dist/kinds/vegetation-fronds.d.ts +15 -0
- package/dist/kinds/vegetation-impostor.d.ts +9 -0
- package/dist/kinds/vegetation-leaves.d.ts +15 -0
- package/dist/kinds/vegetation-mesh.d.ts +21 -0
- package/dist/kinds/vegetation-params.d.ts +90 -0
- package/dist/kinds/vegetation-presets.d.ts +20 -0
- package/dist/kinds/vegetation-skeleton.d.ts +20 -0
- package/dist/kinds/vegetation.d.ts +42 -0
- package/dist/kinds/vehicle.d.ts +42 -0
- package/dist/material/generator.d.ts +4 -0
- package/dist/material/index.d.ts +4 -0
- package/dist/material/index.js +38 -0
- package/dist/material/index.js.map +9 -0
- package/dist/material/paint/bond.d.ts +3 -0
- package/dist/material/paint/canvas.d.ts +32 -0
- package/dist/material/paint/cell.d.ts +4 -0
- package/dist/material/paint/cells-round.d.ts +5 -0
- package/dist/material/paint/cells.d.ts +7 -0
- package/dist/material/paint/compose.d.ts +5 -0
- package/dist/material/paint/concrete.d.ts +3 -0
- package/dist/material/paint/courses.d.ts +31 -0
- package/dist/material/paint/decode-png.d.ts +6 -0
- package/dist/material/paint/default-sheet.d.ts +2 -0
- package/dist/material/paint/foliage-broad.d.ts +5 -0
- package/dist/material/paint/foliage-common.d.ts +35 -0
- package/dist/material/paint/foliage-compound.d.ts +4 -0
- package/dist/material/paint/foliage-conifer.d.ts +5 -0
- package/dist/material/paint/foliage-raster.d.ts +26 -0
- package/dist/material/paint/foliage.d.ts +3 -0
- package/dist/material/paint/masks.d.ts +3 -0
- package/dist/material/paint/noise.d.ts +9 -0
- package/dist/material/paint/normal.d.ts +8 -0
- package/dist/material/paint/orm.d.ts +8 -0
- package/dist/material/paint/planks.d.ts +3 -0
- package/dist/material/paint/plates.d.ts +3 -0
- package/dist/material/paint/shapes.d.ts +8 -0
- package/dist/material/paint/slate.d.ts +3 -0
- package/dist/material/paint/stamp.d.ts +3 -0
- package/dist/material/paint/strip.d.ts +3 -0
- package/dist/material/paint/surface.d.ts +5 -0
- package/dist/material/paint/types.d.ts +35 -0
- package/dist/material/paint/validate.d.ts +3 -0
- package/dist/material/palette.d.ts +12 -0
- package/dist/material/shader-godot.d.ts +2 -0
- package/dist/material/shader-three.d.ts +2 -0
- package/dist/material/shader.d.ts +46 -0
- package/dist/material/trim-sheet.d.ts +22 -0
- package/dist/neural/generator.d.ts +25 -0
- package/dist/neural/images.d.ts +17 -0
- package/dist/neural/index.d.ts +2 -0
- package/dist/neural/index.js +14 -0
- package/dist/neural/index.js.map +9 -0
- package/dist/passes/bake-ao.d.ts +17 -0
- package/dist/passes/grime.d.ts +15 -0
- package/dist/passes/index.d.ts +6 -0
- package/dist/passes/index.js +22 -0
- package/dist/passes/index.js.map +9 -0
- package/dist/passes/livery.d.ts +19 -0
- package/dist/passes/optimize-cache.d.ts +15 -0
- package/dist/passes/optimize-weld.d.ts +15 -0
- package/dist/passes/optimize.d.ts +28 -0
- package/dist/passes/ray-grid.d.ts +23 -0
- package/dist/passes/weighted-normals.d.ts +8 -0
- package/dist/primitives/beam.d.ts +17 -0
- package/dist/primitives/bevel-box.d.ts +13 -0
- package/dist/primitives/box.d.ts +16 -0
- package/dist/primitives/cell.d.ts +20 -0
- package/dist/primitives/check.d.ts +12 -0
- package/dist/primitives/closed.d.ts +11 -0
- package/dist/primitives/erosion.d.ts +22 -0
- package/dist/primitives/font-5x7.d.ts +3 -0
- package/dist/primitives/heightfield.d.ts +16 -0
- package/dist/primitives/index.d.ts +23 -0
- package/dist/primitives/index.js +81 -0
- package/dist/primitives/index.js.map +9 -0
- package/dist/primitives/lathe-facets.d.ts +8 -0
- package/dist/primitives/lathe.d.ts +26 -0
- package/dist/primitives/lattice.d.ts +30 -0
- package/dist/primitives/loft.d.ts +15 -0
- package/dist/primitives/mc-table.d.ts +2 -0
- package/dist/primitives/member.d.ts +19 -0
- package/dist/primitives/noise.d.ts +34 -0
- package/dist/primitives/planar.d.ts +10 -0
- package/dist/primitives/prism.d.ts +13 -0
- package/dist/primitives/sculpt-edit.d.ts +56 -0
- package/dist/primitives/sculpt-tree.d.ts +23 -0
- package/dist/primitives/sculpt.d.ts +27 -0
- package/dist/primitives/sdf-grid.d.ts +17 -0
- package/dist/primitives/sdf-ops.d.ts +37 -0
- package/dist/primitives/sdf.d.ts +21 -0
- package/dist/primitives/strip-uv.d.ts +11 -0
- package/dist/primitives/surface-nets.d.ts +7 -0
- package/dist/primitives/sweep.d.ts +19 -0
- package/dist/primitives/terrain-color.d.ts +30 -0
- package/dist/primitives/terrain-grid.d.ts +36 -0
- package/dist/primitives/text-layout.d.ts +22 -0
- package/dist/primitives/text.d.ts +27 -0
- package/dist/primitives/tiled.d.ts +22 -0
- package/dist/primitives/transport.d.ts +17 -0
- package/dist/primitives/triangulate.d.ts +2 -0
- package/dist/primitives/value-noise.d.ts +10 -0
- package/dist/qa/checks.d.ts +11 -0
- package/dist/qa/clash.d.ts +2 -0
- package/dist/qa/floating.d.ts +5 -0
- package/dist/qa/gates.d.ts +12 -0
- package/dist/qa/geometry.d.ts +21 -0
- package/dist/qa/index.d.ts +12 -0
- package/dist/qa/index.js +78 -0
- package/dist/qa/index.js.map +9 -0
- package/dist/qa/inside.d.ts +12 -0
- package/dist/qa/inspect.d.ts +18 -0
- package/dist/qa/lods.d.ts +12 -0
- package/dist/qa/measures.d.ts +4 -0
- package/dist/qa/occlusion.d.ts +3 -0
- package/dist/qa/sanity.d.ts +7 -0
- package/dist/qa/types.d.ts +12 -0
- package/dist/render/beauty.d.ts +40 -0
- package/dist/render/camera.d.ts +33 -0
- package/dist/render/depth-map.d.ts +38 -0
- package/dist/render/font.d.ts +1 -0
- package/dist/render/ground.d.ts +13 -0
- package/dist/render/index.d.ts +10 -0
- package/dist/render/index.js +47 -0
- package/dist/render/index.js.map +9 -0
- package/dist/render/lighting.d.ts +20 -0
- package/dist/render/lod-strip.d.ts +5 -0
- package/dist/render/metrics.d.ts +37 -0
- package/dist/render/options.d.ts +28 -0
- package/dist/render/photo-match.d.ts +19 -0
- package/dist/render/raster.d.ts +25 -0
- package/dist/render/resolve.d.ts +11 -0
- package/dist/render/review-prompt.d.ts +2 -0
- package/dist/render/review-warnings.d.ts +34 -0
- package/dist/render/review.d.ts +24 -0
- package/dist/render/scene.d.ts +18 -0
- package/dist/render/shade.d.ts +22 -0
- package/dist/render/sheet.d.ts +15 -0
- package/dist/render/texture.d.ts +15 -0
- package/dist/render/thumbnail.d.ts +8 -0
- package/dist/render/vis-buffer.d.ts +18 -0
- package/dist/testing/assert.d.ts +21 -0
- package/dist/testing/compiled.d.ts +15 -0
- package/dist/testing/hash.d.ts +1 -0
- package/dist/testing/index.d.ts +4 -0
- package/dist/testing/index.js +134 -0
- package/dist/testing/index.js.map +13 -0
- package/dist/testing/snapshot.d.ts +13 -0
- package/docs/README.md +52 -0
- package/docs/architecture/README.md +68 -0
- package/docs/architecture/adding-a-kind.md +44 -0
- package/docs/architecture/adding-a-primitive.md +49 -0
- package/docs/architecture/errors.md +47 -0
- package/docs/architecture/glb-production.md +214 -0
- package/docs/architecture/gltf-capabilities.md +80 -0
- package/docs/decisions/001-recipe-compiler-over-ai-meshes.md +27 -0
- package/docs/decisions/002-typescript-not-json.md +22 -0
- package/docs/decisions/003-shared-trim-sheet.md +21 -0
- package/docs/decisions/004-z-up-metres.md +21 -0
- package/docs/decisions/005-zero-runtime-deps.md +21 -0
- package/docs/decisions/006-single-package-subpath-exports.md +20 -0
- package/docs/decisions/007-cpu-contact-sheets.md +21 -0
- package/docs/decisions/008-surface-materials.md +21 -0
- package/docs/decisions/009-gltf-front-axis.md +21 -0
- package/docs/decisions/README.md +15 -0
- package/docs/idea/01-vision.md +117 -0
- package/docs/idea/02-dsl.md +343 -0
- package/docs/idea/03-ir.md +97 -0
- package/docs/idea/04-materials.md +114 -0
- package/docs/idea/05-agent-loop.md +141 -0
- package/docs/idea/06-qa.md +101 -0
- package/docs/idea/07-what-fits.md +45 -0
- package/docs/idea/08-neural-adapters.md +78 -0
- package/docs/idea/09-kinds.md +105 -0
- package/docs/landscape.md +49 -0
- package/docs/plans/roadmap.md +127 -0
- package/examples/build-with-bun.ts +41 -0
- package/llms.txt +47 -0
- package/package.json +99 -4
- package/recipes/README.md +38 -0
- package/recipes/asteroid/README.md +46 -0
- package/recipes/asteroid/asteroid.ts +336 -0
- package/recipes/boulders/README.md +28 -0
- package/recipes/boulders/boulders.ts +117 -0
- package/recipes/boxcar/README.md +46 -0
- package/recipes/boxcar/boxcar.ts +916 -0
- package/recipes/cargo_container_scifi/README.md +52 -0
- package/recipes/cargo_container_scifi/cargo_container_scifi.ts +461 -0
- package/recipes/dropship/README.md +84 -0
- package/recipes/dropship/dropship.ts +1144 -0
- package/recipes/eiffel_tower/README.md +110 -0
- package/recipes/eiffel_tower/eiffel_tower.ts +781 -0
- package/recipes/goblin_head/README.md +62 -0
- package/recipes/goblin_head/goblin_head.ts +36 -0
- package/recipes/human_head/README.md +64 -0
- package/recipes/human_head/human_head.ts +37 -0
- package/recipes/loco_440/README.md +32 -0
- package/recipes/loco_440/loco_440.ts +1404 -0
- package/recipes/material_swatches/README.md +21 -0
- package/recipes/material_swatches/material_swatches.ts +183 -0
- package/recipes/mountain_range/README.md +45 -0
- package/recipes/mountain_range/mountain_range.ts +128 -0
- package/recipes/oak/README.md +30 -0
- package/recipes/oak/oak.ts +19 -0
- package/recipes/orc_head/README.md +66 -0
- package/recipes/orc_head/orc_head.ts +39 -0
- package/recipes/palm/README.md +30 -0
- package/recipes/palm/palm.ts +19 -0
- package/recipes/pine/README.md +29 -0
- package/recipes/pine/pine.ts +19 -0
- package/recipes/signal_gantry/README.md +36 -0
- package/recipes/signal_gantry/signal_gantry.ts +522 -0
- package/recipes/station_halt/README.md +39 -0
- package/recipes/station_halt/station_halt.ts +722 -0
- package/recipes/t34/README.md +44 -0
- package/recipes/t34/t34.ts +1068 -0
- package/recipes/tiger_1/README.md +75 -0
- package/recipes/tiger_1/tiger_1.ts +1370 -0
- package/recipes/water_tower/README.md +40 -0
- package/recipes/water_tower/water_tower.ts +542 -0
- package/src/cli/args.ts +112 -0
- package/src/cli/bin.ts +7 -0
- package/src/cli/load.ts +17 -0
- package/src/cli/manifest.ts +89 -0
- package/src/cli/render-cmds.ts +66 -0
- package/src/cli/run.ts +168 -0
- package/src/core/asset.ts +128 -0
- package/src/core/definition.ts +149 -0
- package/src/core/errors.ts +45 -0
- package/src/core/family.ts +50 -0
- package/src/core/index.ts +66 -0
- package/src/core/mesh.ts +114 -0
- package/src/core/part.ts +130 -0
- package/src/core/png.ts +49 -0
- package/src/core/rng.ts +49 -0
- package/src/core/transform.ts +90 -0
- package/src/core/vec.ts +26 -0
- package/src/core/world.ts +80 -0
- package/src/export/bin-writer.ts +79 -0
- package/src/export/container.ts +35 -0
- package/src/export/glb.ts +200 -0
- package/src/export/index.ts +18 -0
- package/src/export/lights.ts +49 -0
- package/src/export/materials.ts +126 -0
- package/src/export/merge-pivots.ts +146 -0
- package/src/export/metadata.ts +59 -0
- package/src/export/motion.ts +70 -0
- package/src/export/optimize-parts.ts +80 -0
- package/src/export/primitive.ts +35 -0
- package/src/export/tangents.ts +75 -0
- package/src/export/textures.ts +88 -0
- package/src/export/version.ts +6 -0
- package/src/grammar/index.ts +4 -0
- package/src/grammar/split.ts +87 -0
- package/src/grammar/whyte.ts +20 -0
- package/src/index.ts +14 -0
- package/src/kinds/building.ts +153 -0
- package/src/kinds/faces.ts +138 -0
- package/src/kinds/head-armour.ts +151 -0
- package/src/kinds/head-beard.ts +133 -0
- package/src/kinds/head-bust.ts +221 -0
- package/src/kinds/head-extras.ts +150 -0
- package/src/kinds/head-face.ts +222 -0
- package/src/kinds/head-geom.ts +31 -0
- package/src/kinds/head-hair.ts +152 -0
- package/src/kinds/head-layout.ts +63 -0
- package/src/kinds/head-mesh.ts +157 -0
- package/src/kinds/head-params.ts +153 -0
- package/src/kinds/head-presets.ts +152 -0
- package/src/kinds/head-rim.ts +128 -0
- package/src/kinds/head.ts +171 -0
- package/src/kinds/hull-lines.ts +160 -0
- package/src/kinds/hull-skin.ts +83 -0
- package/src/kinds/hull.ts +209 -0
- package/src/kinds/index.ts +63 -0
- package/src/kinds/mass.ts +110 -0
- package/src/kinds/openings.ts +141 -0
- package/src/kinds/planned.ts +12 -0
- package/src/kinds/roof-chimney.ts +100 -0
- package/src/kinds/roof-shape.ts +230 -0
- package/src/kinds/roof.ts +250 -0
- package/src/kinds/vegetation-fronds.ts +126 -0
- package/src/kinds/vegetation-impostor.ts +118 -0
- package/src/kinds/vegetation-leaves.ts +168 -0
- package/src/kinds/vegetation-mesh.ts +174 -0
- package/src/kinds/vegetation-params.ts +147 -0
- package/src/kinds/vegetation-presets.ts +184 -0
- package/src/kinds/vegetation-skeleton.ts +168 -0
- package/src/kinds/vegetation.ts +199 -0
- package/src/kinds/vehicle.ts +144 -0
- package/src/material/generator.ts +56 -0
- package/src/material/index.ts +29 -0
- package/src/material/paint/bond.ts +60 -0
- package/src/material/paint/canvas.ts +91 -0
- package/src/material/paint/cell.ts +39 -0
- package/src/material/paint/cells-round.ts +119 -0
- package/src/material/paint/cells.ts +111 -0
- package/src/material/paint/compose.ts +53 -0
- package/src/material/paint/concrete.ts +62 -0
- package/src/material/paint/courses.ts +85 -0
- package/src/material/paint/decode-png.ts +100 -0
- package/src/material/paint/default-sheet.ts +61 -0
- package/src/material/paint/foliage-broad.ts +126 -0
- package/src/material/paint/foliage-common.ts +93 -0
- package/src/material/paint/foliage-compound.ts +135 -0
- package/src/material/paint/foliage-conifer.ts +143 -0
- package/src/material/paint/foliage-raster.ts +196 -0
- package/src/material/paint/foliage.ts +23 -0
- package/src/material/paint/masks.ts +44 -0
- package/src/material/paint/noise.ts +52 -0
- package/src/material/paint/normal.ts +52 -0
- package/src/material/paint/orm.ts +95 -0
- package/src/material/paint/planks.ts +56 -0
- package/src/material/paint/plates.ts +72 -0
- package/src/material/paint/shapes.ts +28 -0
- package/src/material/paint/slate.ts +52 -0
- package/src/material/paint/stamp.ts +40 -0
- package/src/material/paint/strip.ts +42 -0
- package/src/material/paint/surface.ts +60 -0
- package/src/material/paint/types.ts +51 -0
- package/src/material/paint/validate.ts +58 -0
- package/src/material/palette.ts +43 -0
- package/src/material/shader-godot.ts +77 -0
- package/src/material/shader-three.ts +103 -0
- package/src/material/shader.ts +100 -0
- package/src/material/trim-sheet.ts +100 -0
- package/src/neural/generator.ts +37 -0
- package/src/neural/images.ts +27 -0
- package/src/neural/index.ts +10 -0
- package/src/passes/bake-ao.ts +183 -0
- package/src/passes/grime.ts +37 -0
- package/src/passes/index.ts +8 -0
- package/src/passes/livery.ts +66 -0
- package/src/passes/optimize-cache.ts +175 -0
- package/src/passes/optimize-weld.ts +147 -0
- package/src/passes/optimize.ts +85 -0
- package/src/passes/ray-grid.ts +237 -0
- package/src/passes/weighted-normals.ts +125 -0
- package/src/primitives/beam.ts +60 -0
- package/src/primitives/bevel-box.ts +140 -0
- package/src/primitives/box.ts +90 -0
- package/src/primitives/cell.ts +115 -0
- package/src/primitives/check.ts +49 -0
- package/src/primitives/closed.ts +74 -0
- package/src/primitives/erosion.ts +183 -0
- package/src/primitives/font-5x7.ts +117 -0
- package/src/primitives/heightfield.ts +101 -0
- package/src/primitives/index.ts +56 -0
- package/src/primitives/lathe-facets.ts +45 -0
- package/src/primitives/lathe.ts +174 -0
- package/src/primitives/lattice.ts +131 -0
- package/src/primitives/loft.ts +174 -0
- package/src/primitives/mc-table.ts +41 -0
- package/src/primitives/member.ts +130 -0
- package/src/primitives/noise.ts +157 -0
- package/src/primitives/planar.ts +55 -0
- package/src/primitives/prism.ts +85 -0
- package/src/primitives/sculpt-edit.ts +212 -0
- package/src/primitives/sculpt-tree.ts +226 -0
- package/src/primitives/sculpt.ts +80 -0
- package/src/primitives/sdf-grid.ts +131 -0
- package/src/primitives/sdf-ops.ts +145 -0
- package/src/primitives/sdf.ts +83 -0
- package/src/primitives/strip-uv.ts +26 -0
- package/src/primitives/surface-nets.ts +161 -0
- package/src/primitives/sweep.ts +162 -0
- package/src/primitives/terrain-color.ts +85 -0
- package/src/primitives/terrain-grid.ts +137 -0
- package/src/primitives/text-layout.ts +85 -0
- package/src/primitives/text.ts +197 -0
- package/src/primitives/tiled.ts +93 -0
- package/src/primitives/transport.ts +85 -0
- package/src/primitives/triangulate.ts +42 -0
- package/src/primitives/value-noise.ts +62 -0
- package/src/qa/checks.ts +110 -0
- package/src/qa/clash.ts +177 -0
- package/src/qa/floating.ts +63 -0
- package/src/qa/gates.ts +126 -0
- package/src/qa/geometry.ts +187 -0
- package/src/qa/index.ts +28 -0
- package/src/qa/inside.ts +114 -0
- package/src/qa/inspect.ts +107 -0
- package/src/qa/lods.ts +97 -0
- package/src/qa/measures.ts +67 -0
- package/src/qa/occlusion.ts +166 -0
- package/src/qa/sanity.ts +137 -0
- package/src/qa/types.ts +17 -0
- package/src/render/beauty.ts +115 -0
- package/src/render/camera.ts +142 -0
- package/src/render/depth-map.ts +191 -0
- package/src/render/font.ts +76 -0
- package/src/render/ground.ts +87 -0
- package/src/render/index.ts +34 -0
- package/src/render/lighting.ts +95 -0
- package/src/render/lod-strip.ts +34 -0
- package/src/render/metrics.ts +147 -0
- package/src/render/options.ts +81 -0
- package/src/render/photo-match.ts +28 -0
- package/src/render/raster.ts +143 -0
- package/src/render/resolve.ts +109 -0
- package/src/render/review-prompt.ts +59 -0
- package/src/render/review-warnings.ts +92 -0
- package/src/render/review.ts +103 -0
- package/src/render/scene.ts +119 -0
- package/src/render/shade.ts +199 -0
- package/src/render/sheet.ts +88 -0
- package/src/render/texture.ts +97 -0
- package/src/render/thumbnail.ts +75 -0
- package/src/render/vis-buffer.ts +119 -0
- package/src/testing/assert.ts +115 -0
- package/src/testing/compiled.ts +31 -0
- package/src/testing/hash.ts +14 -0
- package/src/testing/index.ts +14 -0
- package/src/testing/snapshot.ts +37 -0
- package/src/types/gltf-validator.d.ts +13 -0
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// Country station: the GWR standard small brick station as at Toddington (1904). One-storey red
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// brick building on a 3 ft (0.915 m) brick-faced platform, slate gable roof with two stacks, deep
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// canopy on cast-iron columns with a fretted valance, benches, lamps, a running-in name board.
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// Track side = +X (the platform edge), ground / rail top z = 0. Dossier: ./README.md.
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import {
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beam,
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box,
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cell,
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cylinder,
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defineAsset,
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grime,
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hex,
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type Lod,
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lathe,
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type Mesh,
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mass,
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merge,
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type OpeningSide,
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opening,
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place,
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prism,
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type RoofMeshOptions,
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ridgeHeight,
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roof,
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text,
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tiled,
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type Vec2,
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type Vec3,
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} from '@developerz.ai/ts23d';
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// ---------------------------------------------------------------- layout (metres)
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const PLAT_Z = 0.915; // 3 ft over rail
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const PLAT_X0 = -4.6;
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const PLAT_EDGE = 7.0; // face of the coping over the track
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const PLAT_Y = 15;
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const B_X0 = -3.6; // back wall
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const B_X1 = 2.8; // platform-side wall
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const B_Y = 10;
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const WALL_H = 3.9;
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const EAVE_Z = PLAT_Z + WALL_H;
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const CAN_X1 = 6.25; // canopy front edge
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const CAN_Y = 9.2;
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const CAN_Z_WALL = 4.3;
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const CAN_Z_FRONT = 3.78;
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const COL_X = 5.6;
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const canZ = (x: number): number =>
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CAN_Z_WALL + ((CAN_Z_FRONT - CAN_Z_WALL) * (x - B_X1)) / (CAN_X1 - B_X1);
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const brick = hex('#a24f36');
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const blueBrick = hex('#3b3a44');
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const slate = hex('#4b5058');
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const coping = hex('#d9d3c4');
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const paving = hex('#9d988e');
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const chocolate = hex('#4a2d22');
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const cream = hex('#e7dcc0');
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const iron = hex('#2b2522');
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const glass = hex('#2c3a42');
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const signBlack = hex('#151515');
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const white = hex('#f2efe6');
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const ROOF: RoofMeshOptions = {
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type: 'gable',
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footprint: [B_X1 - B_X0, 2 * B_Y],
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pitchDeg: 33,
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at: [(B_X0 + B_X1) / 2, 0, EAVE_Z],
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color: slate,
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strip: 'slate',
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overhang: 0.45,
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rake: 0.35,
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ridge: 'y',
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trim: cream,
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wall: { color: brick, strip: 'brick' },
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chimneys: [
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{ at: [-0.9, -4.6], size: [0.75, 0.55], height: 1.1, color: brick, strip: 'brick', pots: 2 },
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{ at: [-0.9, 5.2], size: [0.75, 0.55], height: 1.1, color: brick, strip: 'brick', pots: 2 },
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],
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};
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const RIDGE_Z = ridgeHeight(ROOF); // world z of the ridge
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// ---------------------------------------------------------------- furniture (local space)
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/** GWR platform bench, 1.8 m: slatted seat and back on two cast-iron ends; faces +X, base z = 0. */
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function bench(lod: Lod): Mesh {
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const out: Mesh[] = [];
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const end: Vec2[] = [
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[0.22, 0],
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[0.3, 0],
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[0.12, 0.42],
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[0.2, 0.46],
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[-0.18, 0.46],
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[-0.2, 0.9],
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[-0.26, 0.9],
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[-0.24, 0.42],
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[-0.3, 0],
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[-0.22, 0],
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[-0.14, 0.38],
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[0.08, 0.38],
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];
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for (const y of [-0.82, 0.82])
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out.push(
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place(prism({ profile: end, depth: 0.05, plane: 'xz', color: iron, strip: 'iron' }), {
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at: [0, y, 0],
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}),
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);
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const slats = lod === 0 ? 4 : 1;
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for (let i = 0; i < slats; i++) {
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const x0 = 0.18 - (i * 0.38) / slats;
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out.push(
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box({
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size: [0.38 / slats - 0.015, 1.8, 0.035],
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at: [x0 - 0.19 / slats, 0, 0.46],
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color: chocolate,
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strip: 'wood',
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}),
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);
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}
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const backs = lod === 0 ? 3 : 1;
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for (let i = 0; i < backs; i++)
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out.push(
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box({
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size: [0.03, 1.8, 0.4 / backs - 0.02],
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at: [-0.22, 0, 0.5 + (i * 0.4) / backs],
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color: chocolate,
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strip: 'wood',
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}),
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);
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return merge(out);
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}
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/** Platform lamp: cast-iron post, square lantern (glass separate for glow), ladder bar. */
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function lampPost(lod: Lod): { post: Mesh; glass: Mesh } {
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const glassM = box({
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size: [0.32, 0.32, 0.4],
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at: [0, 0, 2.74],
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color: hex('#f3d79a'),
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strip: 'glass',
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});
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if (lod === 2)
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return {
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post: merge([
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box({ size: [0.12, 0.12, 2.7], color: chocolate }),
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box({ size: [0.4, 0.4, 0.2], at: [0, 0, 3.14], color: chocolate }),
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]),
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glass: glassM,
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};
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const segs = [10, 8, 6][lod] ?? 6;
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const post: Mesh[] = [
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lathe({
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profile: [
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[0, 0],
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[0.13, 0],
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[0.13, 0.25],
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[0.07, 0.4],
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[0.055, 0.5],
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[0.045, 2.55],
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[0.07, 2.65],
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[0.07, 2.7],
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[0, 2.7],
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],
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segments: segs,
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color: chocolate,
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}),
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// Lantern frame and pyramid cap.
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box({ size: [0.36, 0.36, 0.04], at: [0, 0, 2.7], color: chocolate }),
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lathe({
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profile: [
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[0.27, 3.18],
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[0.05, 3.36],
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[0.05, 3.42],
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[0, 3.45],
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],
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segments: 4,
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color: chocolate,
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}),
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box({ size: [0.4, 0.4, 0.04], at: [0, 0, 3.14], color: chocolate }),
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];
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if (lod < 2)
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post.push(beam({ from: [0, -0.32, 2.45], to: [0, 0.32, 2.45], width: 0.03, color: chocolate })); // ladder bar
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return { post: merge(post), glass: glassM };
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}
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/** Running-in board: two posts and a black board lettered in white, facing +X. */
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function nameBoard(name: string, lod: Lod): Mesh {
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const out: Mesh[] = [];
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for (const y of [-2.0, 2.0])
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out.push(box({ size: [0.12, 0.12, 2.35], at: [0, y, 0], color: cream, strip: 'wood' }));
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out.push(box({ size: [0.08, 5.0, 0.95], at: [0.1, 0, 1.35], color: signBlack, strip: 'wood' }));
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if (lod < 2) {
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out.push(box({ size: [0.1, 5.1, 0.06], at: [0.1, 0, 2.3], color: cream, strip: 'wood' })); // capping
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out.push(
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text(name, {
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origin: [0.14, 0, 1.54],
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height: 0.56,
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color: white,
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align: 'centre',
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font: 'block',
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maxWidth: 4.7,
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}),
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);
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}
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return merge(out);
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}
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// ---------------------------------------------------------------- the station
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export const station_halt = defineAsset({
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name: 'station_halt',
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kind: 'building',
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description:
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'GWR standard country station (Toddington, 1904): red brick building with slate roof and stacks, chocolate-and-cream canopy with fretted valance on cast-iron columns, brick-faced platform, benches, lamps, running-in board.',
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tags: ['railroad', 'station', 'gwr', 'edwardian', 'uk', 'brick'],
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license: 'CC0-1.0',
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sources: [
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'https://commons.wikimedia.org/wiki/File:Toddington_Railway_Station_GWSR_001.jpg',
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'https://commons.wikimedia.org/wiki/File:Toddington_railway_station_1.jpg',
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'https://commons.wikimedia.org/wiki/File:Toddington_railway_station9.4.05.jpg',
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'https://en.wikipedia.org/wiki/Toddington_railway_station',
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'https://en.wikipedia.org/wiki/Railway_platform_height',
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'https://www.bachmann.co.uk/product/gwr-standard-station---chocolate-and-cream/44-1019',
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],
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real: {
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length: PLAT_EDGE + 0.25 - PLAT_X0,
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width: 2 * PLAT_Y,
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height: RIDGE_Z + 1.45,
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measures: [
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{
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label: 'platform height over rail (3 ft)',
|
|
227
|
+
value: PLAT_Z,
|
|
228
|
+
axis: 'z',
|
|
229
|
+
parts: ['platform'],
|
|
230
|
+
source: 'Railway platform height (UK 915 mm)',
|
|
231
|
+
},
|
|
232
|
+
{
|
|
233
|
+
label: 'building length (photo-scaled)',
|
|
234
|
+
value: 2 * B_Y,
|
|
235
|
+
axis: 'y',
|
|
236
|
+
parts: ['building'],
|
|
237
|
+
tolerance: 0.05,
|
|
238
|
+
source: 'Toddington photos',
|
|
239
|
+
},
|
|
240
|
+
{
|
|
241
|
+
label: 'building depth (photo-scaled)',
|
|
242
|
+
value: B_X1 - B_X0,
|
|
243
|
+
axis: 'x',
|
|
244
|
+
parts: ['building'],
|
|
245
|
+
tolerance: 0.05,
|
|
246
|
+
source: 'Toddington photos',
|
|
247
|
+
},
|
|
248
|
+
],
|
|
249
|
+
},
|
|
250
|
+
budget: { triangles: [10500, 5800, 550] },
|
|
251
|
+
glow: [{ parts: ['lamp_*_glass'], color: [1, 0.82, 0.55], strength: 3 }],
|
|
252
|
+
build(ctx) {
|
|
253
|
+
const lod = ctx.lod;
|
|
254
|
+
const bevel = ctx.pick([0.015, 0.008, 0]);
|
|
255
|
+
const dirt = (m: Mesh): Mesh => grime(m, { ground: PLAT_Z + 0.7, groundStrength: 0.3 });
|
|
256
|
+
|
|
257
|
+
// ---- platform: blue-brick faced fill, paving, pale stone coping over the track.
|
|
258
|
+
const pf: Mesh[] = [
|
|
259
|
+
mass(
|
|
260
|
+
{
|
|
261
|
+
size: [PLAT_EDGE - 0.25 - PLAT_X0, 2 * PLAT_Y, PLAT_Z - 0.08],
|
|
262
|
+
at: [(PLAT_EDGE - 0.25 + PLAT_X0) / 2, 0, 0],
|
|
263
|
+
color: blueBrick,
|
|
264
|
+
strip: 'brick',
|
|
265
|
+
omit: ['bottom', 'top'],
|
|
266
|
+
},
|
|
267
|
+
lod,
|
|
268
|
+
),
|
|
269
|
+
// Flagstone paving at true scale (courses run across the platform), on an 8 cm slab edge.
|
|
270
|
+
box({
|
|
271
|
+
size: [PLAT_EDGE - 0.25 - PLAT_X0, 2 * PLAT_Y, 0.08],
|
|
272
|
+
at: [(PLAT_EDGE - 0.25 + PLAT_X0) / 2, 0, PLAT_Z - 0.08],
|
|
273
|
+
color: paving,
|
|
274
|
+
omit: ['bottom', 'top'],
|
|
275
|
+
}),
|
|
276
|
+
tiled({
|
|
277
|
+
origin: [PLAT_X0, -PLAT_Y, PLAT_Z],
|
|
278
|
+
u: [PLAT_EDGE - 0.25 - PLAT_X0, 0, 0],
|
|
279
|
+
v: [0, 2 * PLAT_Y, 0],
|
|
280
|
+
color: paving,
|
|
281
|
+
strip: lod === 2 ? 'plain' : 'stone',
|
|
282
|
+
...(lod === 2 ? { vMetres: 2 * PLAT_Y } : {}),
|
|
283
|
+
}),
|
|
284
|
+
box({
|
|
285
|
+
size: [0.5, 2 * PLAT_Y, 0.1],
|
|
286
|
+
at: [PLAT_EDGE - 0.25, 0, PLAT_Z - 0.1],
|
|
287
|
+
color: coping,
|
|
288
|
+
strip: 'stone',
|
|
289
|
+
omit: ['bottom'],
|
|
290
|
+
...(bevel ? { bevel } : {}),
|
|
291
|
+
}),
|
|
292
|
+
];
|
|
293
|
+
if (lod < 2)
|
|
294
|
+
pf.push(
|
|
295
|
+
box({ size: [0.12, 2 * PLAT_Y, 0.004], at: [PLAT_EDGE - 0.12, 0, PLAT_Z], color: white }),
|
|
296
|
+
); // white edge line
|
|
297
|
+
ctx.part('platform', grime(merge(pf), { ground: 0.5, groundStrength: 0.35 }));
|
|
298
|
+
|
|
299
|
+
// ---- building: brick walls in true-scale courses, blue plinth, eaves band.
|
|
300
|
+
const bw: Mesh[] = [
|
|
301
|
+
mass(
|
|
302
|
+
{
|
|
303
|
+
size: [B_X1 - B_X0, 2 * B_Y, WALL_H],
|
|
304
|
+
at: [(B_X0 + B_X1) / 2, 0, PLAT_Z],
|
|
305
|
+
color: brick,
|
|
306
|
+
strip: 'brick',
|
|
307
|
+
omit: ['bottom', 'top'],
|
|
308
|
+
courseOrigin: PLAT_Z,
|
|
309
|
+
},
|
|
310
|
+
lod,
|
|
311
|
+
),
|
|
312
|
+
];
|
|
313
|
+
if (lod < 2) {
|
|
314
|
+
bw.push(
|
|
315
|
+
mass(
|
|
316
|
+
{
|
|
317
|
+
size: [B_X1 - B_X0 + 0.08, 2 * B_Y + 0.08, 0.45],
|
|
318
|
+
at: [(B_X0 + B_X1) / 2, 0, PLAT_Z],
|
|
319
|
+
color: blueBrick,
|
|
320
|
+
strip: 'brick',
|
|
321
|
+
omit: ['bottom', 'top'],
|
|
322
|
+
courseOrigin: PLAT_Z,
|
|
323
|
+
},
|
|
324
|
+
lod,
|
|
325
|
+
),
|
|
326
|
+
);
|
|
327
|
+
bw.push(
|
|
328
|
+
mass(
|
|
329
|
+
{
|
|
330
|
+
size: [B_X1 - B_X0 + 0.06, 2 * B_Y + 0.06, 0.15],
|
|
331
|
+
at: [(B_X0 + B_X1) / 2, 0, EAVE_Z - 0.32],
|
|
332
|
+
color: blueBrick,
|
|
333
|
+
strip: 'brick',
|
|
334
|
+
omit: ['bottom', 'top'],
|
|
335
|
+
courseOrigin: PLAT_Z,
|
|
336
|
+
},
|
|
337
|
+
lod,
|
|
338
|
+
),
|
|
339
|
+
);
|
|
340
|
+
}
|
|
341
|
+
ctx.part('building', dirt(merge(bw)));
|
|
342
|
+
|
|
343
|
+
// ---- openings: sashes and panelled doors (chocolate doors, cream frames, stone sills/heads).
|
|
344
|
+
type Op = { kind: 'window' | 'door'; side: OpeningSide; at: Vec3 };
|
|
345
|
+
const front = ['W', 'D', 'W', 'W', 'D', 'W', 'W', 'D', 'W', 'W'];
|
|
346
|
+
const ops: Op[] = front.map((k, i) => ({
|
|
347
|
+
kind: k === 'D' ? 'door' : 'window',
|
|
348
|
+
side: 'front',
|
|
349
|
+
at: [B_X1, -8.4 + i * 1.87, k === 'D' ? PLAT_Z : PLAT_Z + 0.85],
|
|
350
|
+
}));
|
|
351
|
+
for (const y of [-6.5, -2.2, 2.2, 6.5])
|
|
352
|
+
ops.push({ kind: 'window', side: 'back', at: [B_X0, y, PLAT_Z + 0.85] });
|
|
353
|
+
ops.push({ kind: 'door', side: 'back', at: [B_X0, 0, PLAT_Z] });
|
|
354
|
+
for (const [side, y] of [
|
|
355
|
+
['left', B_Y],
|
|
356
|
+
['right', -B_Y],
|
|
357
|
+
] as const)
|
|
358
|
+
ops.push({ kind: 'window', side, at: [-0.4, y, PLAT_Z + 0.85] });
|
|
359
|
+
ops.forEach((o, i) => {
|
|
360
|
+
const isDoor = o.kind === 'door';
|
|
361
|
+
ctx.part(
|
|
362
|
+
`${isDoor ? 'door' : 'window'}_${o.side}_${i}`,
|
|
363
|
+
opening(
|
|
364
|
+
{
|
|
365
|
+
kind: o.kind,
|
|
366
|
+
width: isDoor ? 1.0 : 1.05,
|
|
367
|
+
height: isDoor ? 2.35 : 1.85,
|
|
368
|
+
at: o.at,
|
|
369
|
+
facing: o.side,
|
|
370
|
+
glass,
|
|
371
|
+
frame: isDoor ? chocolate : cream,
|
|
372
|
+
wall: brick,
|
|
373
|
+
wallStrip: 'brick',
|
|
374
|
+
trim: coping,
|
|
375
|
+
panes: [2, 3],
|
|
376
|
+
},
|
|
377
|
+
lod,
|
|
378
|
+
),
|
|
379
|
+
);
|
|
380
|
+
if (isDoor && o.side === 'front')
|
|
381
|
+
ctx.socket(`door_${i}_use`, {
|
|
382
|
+
kind: 'interact',
|
|
383
|
+
at: [o.at[0] + 0.4, o.at[1], PLAT_Z + 1.0],
|
|
384
|
+
dir: [-1, 0, 0],
|
|
385
|
+
});
|
|
386
|
+
});
|
|
387
|
+
|
|
388
|
+
// ---- roof with stacks; smoke from both pots.
|
|
389
|
+
const info = roof(ctx, { ...ROOF, name: 'roof' });
|
|
390
|
+
(ROOF.chimneys ?? []).forEach((c, i) => {
|
|
391
|
+
const x = (ROOF.at[0] ?? 0) + c.at[0];
|
|
392
|
+
const y = c.at[1];
|
|
393
|
+
const top =
|
|
394
|
+
Math.max(info.heightAt(x - 0.4, y), info.heightAt(x + 0.4, y)) + (c.height ?? 0.9) + 0.4;
|
|
395
|
+
ctx.emitter(`chimney_${i}`, {
|
|
396
|
+
kind: 'smoke',
|
|
397
|
+
at: [x, y, top],
|
|
398
|
+
rate: 3,
|
|
399
|
+
life: 5,
|
|
400
|
+
size: [0.3, 1.6],
|
|
401
|
+
color: [0.5, 0.5, 0.52],
|
|
402
|
+
speed: 0.6,
|
|
403
|
+
when: 'always',
|
|
404
|
+
});
|
|
405
|
+
});
|
|
406
|
+
|
|
407
|
+
// ---- canopy: sloped deck (slate-grey sheet over a boarded cream soffit), valance, columns.
|
|
408
|
+
const cn: Mesh[] = [
|
|
409
|
+
prism({
|
|
410
|
+
profile: [
|
|
411
|
+
[B_X1, CAN_Z_WALL + 0.1],
|
|
412
|
+
[CAN_X1, CAN_Z_FRONT + 0.06],
|
|
413
|
+
[CAN_X1, CAN_Z_FRONT - 0.04],
|
|
414
|
+
[B_X1, CAN_Z_WALL - 0.02],
|
|
415
|
+
],
|
|
416
|
+
depth: 2 * CAN_Y,
|
|
417
|
+
plane: 'xz',
|
|
418
|
+
color: slate,
|
|
419
|
+
strip: 'iron',
|
|
420
|
+
}),
|
|
421
|
+
// Eaves girder on the column heads.
|
|
422
|
+
box({
|
|
423
|
+
size: [0.16, 2 * CAN_Y, 0.2],
|
|
424
|
+
at: [COL_X, 0, canZ(COL_X) - 0.24],
|
|
425
|
+
color: chocolate,
|
|
426
|
+
strip: 'iron',
|
|
427
|
+
}),
|
|
428
|
+
];
|
|
429
|
+
// Fretted valance along the front and both ends: boards with a sawtooth bottom (LOD0).
|
|
430
|
+
const valance = (len: number): Mesh => {
|
|
431
|
+
const top = 0.5;
|
|
432
|
+
if (lod > 0)
|
|
433
|
+
return prism({
|
|
434
|
+
profile: [
|
|
435
|
+
[-len / 2, 0.08],
|
|
436
|
+
[len / 2, 0.08],
|
|
437
|
+
[len / 2, top],
|
|
438
|
+
[-len / 2, top],
|
|
439
|
+
],
|
|
440
|
+
depth: 0.03,
|
|
441
|
+
plane: 'yz',
|
|
442
|
+
color: cream,
|
|
443
|
+
strip: 'wood',
|
|
444
|
+
});
|
|
445
|
+
const teeth = Math.round(len / 0.16);
|
|
446
|
+
const pts: Vec2[] = [
|
|
447
|
+
[-len / 2, top],
|
|
448
|
+
[-len / 2, 0.1],
|
|
449
|
+
];
|
|
450
|
+
for (let i = 0; i < teeth; i++) {
|
|
451
|
+
const y0 = -len / 2 + (i * len) / teeth;
|
|
452
|
+
pts.push([y0 + len / teeth / 2, 0]);
|
|
453
|
+
pts.push([y0 + len / teeth, 0.1]);
|
|
454
|
+
}
|
|
455
|
+
pts.push([len / 2, top]);
|
|
456
|
+
return prism({ profile: pts, depth: 0.03, plane: 'yz', color: cream, strip: 'wood' });
|
|
457
|
+
};
|
|
458
|
+
cn.push(place(valance(2 * CAN_Y + 0.04), { at: [CAN_X1 + 0.02, 0, CAN_Z_FRONT - 0.5 + 0.06] }));
|
|
459
|
+
for (const s of [-1, 1]) {
|
|
460
|
+
const len = CAN_X1 - B_X1;
|
|
461
|
+
cn.push(
|
|
462
|
+
place(valance(len), {
|
|
463
|
+
at: [(CAN_X1 + B_X1) / 2, s * (CAN_Y + 0.02), CAN_Z_FRONT - 0.44],
|
|
464
|
+
yaw: Math.PI / 2,
|
|
465
|
+
}),
|
|
466
|
+
);
|
|
467
|
+
// Canopy ends stay open: only the valance returns along them, as at Toddington.
|
|
468
|
+
}
|
|
469
|
+
// Wall brackets (cast iron, cantilever look) between the columns.
|
|
470
|
+
if (lod < 2)
|
|
471
|
+
for (let y = -CAN_Y + 0.6; y <= CAN_Y - 0.5; y += lod === 0 ? 2.3 : 4.6)
|
|
472
|
+
cn.push(
|
|
473
|
+
beam({
|
|
474
|
+
from: [B_X1, y, CAN_Z_WALL - 0.75],
|
|
475
|
+
to: [B_X1 + 1.1, y, canZ(B_X1 + 1.1) - 0.03],
|
|
476
|
+
width: 0.06,
|
|
477
|
+
height: 0.12,
|
|
478
|
+
color: chocolate,
|
|
479
|
+
strip: 'iron',
|
|
480
|
+
up: [0, 1, 0],
|
|
481
|
+
}),
|
|
482
|
+
);
|
|
483
|
+
ctx.part('canopy', merge(cn));
|
|
484
|
+
|
|
485
|
+
const colTop = canZ(COL_X) - 0.24;
|
|
486
|
+
const colSegs = ctx.pick([12, 8, 5]);
|
|
487
|
+
const column =
|
|
488
|
+
lod === 2
|
|
489
|
+
? box({ size: [0.18, 0.18, colTop - PLAT_Z], color: chocolate })
|
|
490
|
+
: lathe({
|
|
491
|
+
profile: [
|
|
492
|
+
[0, 0],
|
|
493
|
+
[0.17, 0],
|
|
494
|
+
[0.17, 0.28],
|
|
495
|
+
[0.1, 0.36],
|
|
496
|
+
[0.08, 0.45],
|
|
497
|
+
[0.07, colTop - PLAT_Z - 0.4],
|
|
498
|
+
[0.1, colTop - PLAT_Z - 0.22],
|
|
499
|
+
[0.17, colTop - PLAT_Z - 0.06],
|
|
500
|
+
[0.17, colTop - PLAT_Z],
|
|
501
|
+
[0, colTop - PLAT_Z],
|
|
502
|
+
],
|
|
503
|
+
segments: colSegs,
|
|
504
|
+
color: chocolate,
|
|
505
|
+
});
|
|
506
|
+
const cols: Mesh[] = [];
|
|
507
|
+
const colYs = [-8.4, -4.2, 0, 4.2, 8.4];
|
|
508
|
+
for (const y of colYs) {
|
|
509
|
+
cols.push(place(column, { at: [COL_X, y, PLAT_Z] }));
|
|
510
|
+
if (lod === 0)
|
|
511
|
+
// Spandrel brace from the shaft up to the girder.
|
|
512
|
+
for (const s of [-1, 1])
|
|
513
|
+
cols.push(
|
|
514
|
+
beam({
|
|
515
|
+
from: [COL_X, y + s * 0.07, colTop - 0.7],
|
|
516
|
+
to: [COL_X, y + s * 0.75, colTop],
|
|
517
|
+
width: 0.05,
|
|
518
|
+
height: 0.05,
|
|
519
|
+
color: chocolate,
|
|
520
|
+
strip: 'iron',
|
|
521
|
+
}),
|
|
522
|
+
);
|
|
523
|
+
}
|
|
524
|
+
ctx.part('canopy_columns', dirt(merge(cols)));
|
|
525
|
+
|
|
526
|
+
// ---- furniture: benches against the wall, lamps beyond the canopy, the name board, clock.
|
|
527
|
+
const benchM = bench(lod);
|
|
528
|
+
const benchYs = [-5.9, -0.5, 3.1];
|
|
529
|
+
if (lod < 2)
|
|
530
|
+
ctx.part(
|
|
531
|
+
'benches',
|
|
532
|
+
merge(benchYs.map((y) => place(benchM, { at: [B_X1 + 0.38, y, PLAT_Z] }))),
|
|
533
|
+
);
|
|
534
|
+
benchYs.forEach((y, i) => {
|
|
535
|
+
ctx.socket(`bench_${i}`, {
|
|
536
|
+
kind: 'seat',
|
|
537
|
+
at: [B_X1 + 0.4, y, PLAT_Z + 0.47],
|
|
538
|
+
dir: [1, 0, 0],
|
|
539
|
+
});
|
|
540
|
+
});
|
|
541
|
+
|
|
542
|
+
const lamp = lampPost(lod);
|
|
543
|
+
[-12.2, 9.8].forEach((y, i) => {
|
|
544
|
+
ctx.part(`lamp_${i}`, place(lamp.post, { at: [6.1, y, PLAT_Z] }));
|
|
545
|
+
ctx.part(`lamp_${i}_glass`, place(lamp.glass, { at: [6.1, y, PLAT_Z] }), {
|
|
546
|
+
surface: 'glass',
|
|
547
|
+
});
|
|
548
|
+
ctx.socket(`lamp_${i}_light`, { kind: 'light', at: [6.1, y, PLAT_Z + 2.94] });
|
|
549
|
+
});
|
|
550
|
+
|
|
551
|
+
ctx.part('name_board', place(nameBoard('TODDINGTON', lod), { at: [5.6, 12.55, PLAT_Z] }));
|
|
552
|
+
|
|
553
|
+
// ---- rainwater goods: half-round gutters on both eaves, downpipes clear of the canopy.
|
|
554
|
+
if (lod < 2) {
|
|
555
|
+
const rw: Mesh[] = [];
|
|
556
|
+
const gz = info.eave - 0.06;
|
|
557
|
+
const pipeSegs = lod === 0 ? 8 : 4;
|
|
558
|
+
for (const [xe, xw] of [
|
|
559
|
+
[B_X1 + 0.45, B_X1 + 0.07],
|
|
560
|
+
[B_X0 - 0.45, B_X0 - 0.07],
|
|
561
|
+
] as const) {
|
|
562
|
+
rw.push(
|
|
563
|
+
beam({
|
|
564
|
+
from: [xe, -B_Y - 0.35, gz],
|
|
565
|
+
to: [xe, B_Y + 0.35, gz],
|
|
566
|
+
width: 0.12,
|
|
567
|
+
segments: pipeSegs,
|
|
568
|
+
color: chocolate,
|
|
569
|
+
}),
|
|
570
|
+
);
|
|
571
|
+
for (const y of [-B_Y + 0.25, B_Y - 0.25]) {
|
|
572
|
+
rw.push(
|
|
573
|
+
beam({
|
|
574
|
+
from: [xe, y, gz],
|
|
575
|
+
to: [xw, y, gz - 0.35],
|
|
576
|
+
width: 0.08,
|
|
577
|
+
segments: pipeSegs,
|
|
578
|
+
color: chocolate,
|
|
579
|
+
}),
|
|
580
|
+
);
|
|
581
|
+
rw.push(
|
|
582
|
+
beam({
|
|
583
|
+
from: [xw, y, gz - 0.35],
|
|
584
|
+
to: [xw, y, PLAT_Z],
|
|
585
|
+
width: 0.08,
|
|
586
|
+
segments: pipeSegs,
|
|
587
|
+
color: chocolate,
|
|
588
|
+
}),
|
|
589
|
+
);
|
|
590
|
+
if (lod === 0)
|
|
591
|
+
for (const z of [PLAT_Z + 1.0, PLAT_Z + 2.4])
|
|
592
|
+
rw.push(
|
|
593
|
+
box({
|
|
594
|
+
size: [0.04, 0.12, 0.04],
|
|
595
|
+
at: [xw + (xw > 0 ? -0.05 : 0.05), y, z],
|
|
596
|
+
color: chocolate,
|
|
597
|
+
}),
|
|
598
|
+
); // holdfasts
|
|
599
|
+
}
|
|
600
|
+
}
|
|
601
|
+
ctx.part('rainwater', rw.length ? merge(rw) : null);
|
|
602
|
+
}
|
|
603
|
+
// Gable finials (LOD0/1): turned timber spikes on the bargeboard apex.
|
|
604
|
+
if (lod < 2) {
|
|
605
|
+
const fin = lathe({
|
|
606
|
+
profile: [
|
|
607
|
+
[0, -0.15],
|
|
608
|
+
[0.06, -0.15],
|
|
609
|
+
[0.06, 0.05],
|
|
610
|
+
[0.09, 0.15],
|
|
611
|
+
[0.04, 0.35],
|
|
612
|
+
[0, 0.55],
|
|
613
|
+
],
|
|
614
|
+
segments: 6,
|
|
615
|
+
color: cream,
|
|
616
|
+
});
|
|
617
|
+
ctx.part(
|
|
618
|
+
'finials',
|
|
619
|
+
merge(
|
|
620
|
+
[-1, 1].map((sy) => place(fin, { at: [(B_X0 + B_X1) / 2, sy * (B_Y + 0.33), RIDGE_Z] })),
|
|
621
|
+
),
|
|
622
|
+
);
|
|
623
|
+
}
|
|
624
|
+
|
|
625
|
+
if (lod === 0) {
|
|
626
|
+
// Milk churns and a GWR platform barrow by the gable (the halt's goods traffic).
|
|
627
|
+
const churn = lathe({
|
|
628
|
+
profile: [
|
|
629
|
+
[0, 0],
|
|
630
|
+
[0.17, 0],
|
|
631
|
+
[0.18, 0.05],
|
|
632
|
+
[0.18, 0.55],
|
|
633
|
+
[0.11, 0.72],
|
|
634
|
+
[0.1, 0.82],
|
|
635
|
+
[0.12, 0.86],
|
|
636
|
+
[0, 0.88],
|
|
637
|
+
],
|
|
638
|
+
segments: 12,
|
|
639
|
+
color: hex('#b9bab6'),
|
|
640
|
+
strip: 'iron',
|
|
641
|
+
});
|
|
642
|
+
ctx.part(
|
|
643
|
+
'churns',
|
|
644
|
+
merge(
|
|
645
|
+
[
|
|
646
|
+
[3.4, -11.0],
|
|
647
|
+
[3.8, -11.2],
|
|
648
|
+
[3.55, -11.55],
|
|
649
|
+
].map(([x = 0, y = 0]) => place(churn, { at: [x, y, PLAT_Z] })),
|
|
650
|
+
),
|
|
651
|
+
);
|
|
652
|
+
const barrow: Mesh[] = [
|
|
653
|
+
box({ size: [1.3, 0.62, 0.05], at: [0, 0, 0.32], color: chocolate, strip: 'wood' }),
|
|
654
|
+
box({ size: [0.05, 0.62, 0.45], at: [0.62, 0, 0.37], color: chocolate, strip: 'wood' }),
|
|
655
|
+
cylinder({
|
|
656
|
+
radius: 0.15,
|
|
657
|
+
length: 0.04,
|
|
658
|
+
segments: 10,
|
|
659
|
+
axis: 'y',
|
|
660
|
+
at: [0.3, 0.33, 0.15],
|
|
661
|
+
color: iron,
|
|
662
|
+
}),
|
|
663
|
+
cylinder({
|
|
664
|
+
radius: 0.15,
|
|
665
|
+
length: 0.04,
|
|
666
|
+
segments: 10,
|
|
667
|
+
axis: 'y',
|
|
668
|
+
at: [0.3, -0.33, 0.15],
|
|
669
|
+
color: iron,
|
|
670
|
+
}),
|
|
671
|
+
cylinder({
|
|
672
|
+
radius: 0.02,
|
|
673
|
+
length: 0.7,
|
|
674
|
+
segments: 6,
|
|
675
|
+
axis: 'y',
|
|
676
|
+
at: [0.3, 0, 0.15],
|
|
677
|
+
color: iron,
|
|
678
|
+
}),
|
|
679
|
+
box({ size: [0.05, 0.05, 0.32], at: [-0.6, 0.27, 0], color: iron }),
|
|
680
|
+
box({ size: [0.05, 0.05, 0.32], at: [-0.6, -0.27, 0], color: iron }),
|
|
681
|
+
beam({ from: [-0.65, 0.27, 0.34], to: [-1.0, 0.27, 0.5], width: 0.04, color: chocolate }),
|
|
682
|
+
beam({ from: [-0.65, -0.27, 0.34], to: [-1.0, -0.27, 0.5], width: 0.04, color: chocolate }),
|
|
683
|
+
];
|
|
684
|
+
ctx.part('barrow', place(merge(barrow), { at: [4.4, -13.0, PLAT_Z], yaw: 0.5 }));
|
|
685
|
+
// Platform clock on a wall bracket, both faces along the platform.
|
|
686
|
+
const ck: Mesh[] = [
|
|
687
|
+
box({ size: [0.6, 0.1, 0.6], at: [B_X1 + 0.9, 1.2, 3.0], color: chocolate }),
|
|
688
|
+
cell({
|
|
689
|
+
origin: [B_X1 + 0.6, 1.2 + 0.051, 3.0],
|
|
690
|
+
u: [0.6, 0, 0],
|
|
691
|
+
v: [0, 0, 0.6],
|
|
692
|
+
color: white,
|
|
693
|
+
cell: 'clock',
|
|
694
|
+
}),
|
|
695
|
+
cell({
|
|
696
|
+
origin: [B_X1 + 1.2, 1.2 - 0.051, 3.0],
|
|
697
|
+
u: [-0.6, 0, 0],
|
|
698
|
+
v: [0, 0, 0.6],
|
|
699
|
+
color: white,
|
|
700
|
+
cell: 'clock',
|
|
701
|
+
}),
|
|
702
|
+
beam({ from: [B_X1, 1.2, 3.3], to: [B_X1 + 0.6, 1.2, 3.3], width: 0.05, color: iron }),
|
|
703
|
+
];
|
|
704
|
+
ctx.part('clock', merge(ck));
|
|
705
|
+
// Room boards over the front doors.
|
|
706
|
+
const boards: Mesh[] = [];
|
|
707
|
+
for (const o of ops)
|
|
708
|
+
if (o.kind === 'door' && o.side === 'front')
|
|
709
|
+
boards.push(
|
|
710
|
+
cell({
|
|
711
|
+
origin: [B_X1 + 0.002, o.at[1] - 0.55, PLAT_Z + 2.75],
|
|
712
|
+
u: [0, 1.1, 0],
|
|
713
|
+
v: [0, 0, 0.3],
|
|
714
|
+
color: white,
|
|
715
|
+
cell: 'sign',
|
|
716
|
+
inset: -0.03,
|
|
717
|
+
}),
|
|
718
|
+
);
|
|
719
|
+
ctx.part('room_boards', merge(boards));
|
|
720
|
+
}
|
|
721
|
+
},
|
|
722
|
+
});
|