@design-ai/cli 4.55.0

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Files changed (529) hide show
  1. package/.claude-plugin/plugin.json +164 -0
  2. package/AGENTS.ko.md +126 -0
  3. package/AGENTS.md +182 -0
  4. package/CHANGELOG.md +6883 -0
  5. package/CLAUDE.md +39 -0
  6. package/LICENSE +21 -0
  7. package/README.ko.md +245 -0
  8. package/README.md +277 -0
  9. package/agents/README.md +14 -0
  10. package/agents/a11y-reviewer.md +121 -0
  11. package/agents/component-architect.md +57 -0
  12. package/agents/design-critic.md +46 -0
  13. package/agents/token-extractor.md +63 -0
  14. package/cli/bin/design-ai-mcp.mjs +6 -0
  15. package/cli/bin/design-ai.mjs +40 -0
  16. package/cli/commands/audit.mjs +111 -0
  17. package/cli/commands/check.mjs +226 -0
  18. package/cli/commands/doctor.mjs +141 -0
  19. package/cli/commands/examples.mjs +58 -0
  20. package/cli/commands/help.mjs +271 -0
  21. package/cli/commands/install.mjs +161 -0
  22. package/cli/commands/learn.mjs +1871 -0
  23. package/cli/commands/list.mjs +143 -0
  24. package/cli/commands/mcp.mjs +27 -0
  25. package/cli/commands/pack.mjs +211 -0
  26. package/cli/commands/prompt.mjs +199 -0
  27. package/cli/commands/route.mjs +247 -0
  28. package/cli/commands/search.mjs +60 -0
  29. package/cli/commands/show.mjs +52 -0
  30. package/cli/commands/site.mjs +558 -0
  31. package/cli/commands/status.mjs +161 -0
  32. package/cli/commands/uninstall.mjs +119 -0
  33. package/cli/commands/update.mjs +184 -0
  34. package/cli/commands/version.mjs +94 -0
  35. package/cli/commands/workspace.mjs +176 -0
  36. package/cli/lib/brief.mjs +52 -0
  37. package/cli/lib/check.mjs +642 -0
  38. package/cli/lib/dispatch.mjs +109 -0
  39. package/cli/lib/doctor.mjs +505 -0
  40. package/cli/lib/examples.mjs +258 -0
  41. package/cli/lib/exec.mjs +63 -0
  42. package/cli/lib/help-flags.mjs +5 -0
  43. package/cli/lib/learn.mjs +3694 -0
  44. package/cli/lib/log.mjs +47 -0
  45. package/cli/lib/mcp-server.mjs +426 -0
  46. package/cli/lib/output.mjs +101 -0
  47. package/cli/lib/pack.mjs +599 -0
  48. package/cli/lib/paths.mjs +63 -0
  49. package/cli/lib/prompt.mjs +603 -0
  50. package/cli/lib/route.mjs +740 -0
  51. package/cli/lib/search.mjs +158 -0
  52. package/cli/lib/show.mjs +161 -0
  53. package/cli/lib/signals.mjs +2337 -0
  54. package/cli/lib/site.mjs +6617 -0
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  56. package/cli/lib/suggest.mjs +66 -0
  57. package/cli/lib/workspace.mjs +1056 -0
  58. package/commands/README.md +25 -0
  59. package/commands/component-spec.md +34 -0
  60. package/commands/conversational.md +44 -0
  61. package/commands/design-from-brief.md +141 -0
  62. package/commands/design-review.md +62 -0
  63. package/commands/document-from-brief.md +47 -0
  64. package/commands/extract-tokens.md +38 -0
  65. package/commands/game-ui.md +40 -0
  66. package/commands/illustration.md +37 -0
  67. package/commands/iterate.md +167 -0
  68. package/commands/motion-design.md +54 -0
  69. package/commands/palette-from-brand.md +50 -0
  70. package/commands/print.md +49 -0
  71. package/commands/slide-deck.md +46 -0
  72. package/commands/spatial.md +47 -0
  73. package/commands/stability-review.md +74 -0
  74. package/commands/video.md +42 -0
  75. package/commands/website-improvement.md +77 -0
  76. package/docs/AGENT-DEVELOPMENT.md +658 -0
  77. package/docs/AI-LEARNING.md +429 -0
  78. package/docs/AIDER-INTEGRATION.md +224 -0
  79. package/docs/ARCHITECTURE.ko.md +183 -0
  80. package/docs/ARCHITECTURE.md +105 -0
  81. package/docs/CODEX-INTEGRATION.md +311 -0
  82. package/docs/COMPANY-WEBSITE-DOGFOOD.ko.md +144 -0
  83. package/docs/COMPANY-WEBSITE-DOGFOOD.md +150 -0
  84. package/docs/COMPANY-WEBSITE-INTAKE-TEMPLATE.ko.md +153 -0
  85. package/docs/COMPANY-WEBSITE-INTAKE-TEMPLATE.md +154 -0
  86. package/docs/CONTRIBUTING.ko.md +203 -0
  87. package/docs/CONTRIBUTING.md +242 -0
  88. package/docs/CURSOR-INTEGRATION.md +220 -0
  89. package/docs/DISTRIBUTION.ko.md +248 -0
  90. package/docs/DISTRIBUTION.md +253 -0
  91. package/docs/DOGFOOD-FINDINGS.md +180 -0
  92. package/docs/DOGFOOD-V4-FINDINGS.md +139 -0
  93. package/docs/DOGFOOD-V4-MKDOCS-FINDINGS.md +233 -0
  94. package/docs/DOGFOOD-V4-NPM-FINDINGS.md +157 -0
  95. package/docs/DOGFOOD-V4-VSCODE-FINDINGS.md +135 -0
  96. package/docs/FIGMA-INTEGRATION.md +222 -0
  97. package/docs/MCP-INTEGRATION.md +243 -0
  98. package/docs/MIGRATION-v4.md +121 -0
  99. package/docs/PLUGIN-PACKAGING.md +240 -0
  100. package/docs/PRODUCT-READINESS.md +66 -0
  101. package/docs/QUICKSTART.ko.md +178 -0
  102. package/docs/QUICKSTART.md +179 -0
  103. package/docs/RELEASE-CHECKLIST.md +292 -0
  104. package/docs/ROADMAP.md +19495 -0
  105. package/docs/SESSION-LOG.md +940 -0
  106. package/docs/TOKEN-SYNC.md +237 -0
  107. package/docs/USING.ko.md +206 -0
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  109. package/docs/WEBSITE-IMPROVEMENT.ko.md +75 -0
  110. package/docs/WEBSITE-IMPROVEMENT.md +89 -0
  111. package/docs/announcements/README.md +56 -0
  112. package/docs/announcements/dev-to-korea.md +206 -0
  113. package/docs/announcements/hashnode-post.ko.md +232 -0
  114. package/docs/announcements/okky-post.ko.md +158 -0
  115. package/docs/announcements/press-kit.md +101 -0
  116. package/docs/announcements/reddit-r-korea.md +196 -0
  117. package/docs/announcements/show-hn.md +114 -0
  118. package/docs/announcements/twitter-thread.md +255 -0
  119. package/docs/external-status.md +34 -0
  120. package/docs/integrations/aider-walkthrough.ko.md +275 -0
  121. package/docs/integrations/aider-walkthrough.md +274 -0
  122. package/docs/integrations/codex-walkthrough.ko.md +297 -0
  123. package/docs/integrations/codex-walkthrough.md +297 -0
  124. package/docs/integrations/cursor-walkthrough.ko.md +281 -0
  125. package/docs/integrations/cursor-walkthrough.md +284 -0
  126. package/docs/integrations/design-ai-mcp-server.md +169 -0
  127. package/docs/integrations/figma-mcp.md +149 -0
  128. package/docs/integrations/github-mcp.md +178 -0
  129. package/docs/integrations/linear-mcp.md +215 -0
  130. package/docs/integrations/notion-mcp.md +174 -0
  131. package/docs/integrations/sdk-walkthrough.ko.md +375 -0
  132. package/docs/integrations/sdk-walkthrough.md +375 -0
  133. package/docs/integrations/slack-mcp.md +208 -0
  134. package/docs/integrations/vscode-walkthrough.ko.md +202 -0
  135. package/docs/integrations/vscode-walkthrough.md +205 -0
  136. package/docs/requirements.txt +16 -0
  137. package/docs/site-overrides/extra.css +83 -0
  138. package/docs/site-overrides/favicon.svg +4 -0
  139. package/docs/site-overrides/logo.svg +10 -0
  140. package/docs/site-overrides/main.html +18 -0
  141. package/docs/website-console/app.js +2540 -0
  142. package/docs/website-console/index.html +24 -0
  143. package/docs/website-console/styles.css +975 -0
  144. package/examples/README.md +252 -0
  145. package/examples/cases/dogfood-v4-korean-hr-onboarding.md +356 -0
  146. package/examples/component-accordion-actions.md +153 -0
  147. package/examples/component-accordion-details.md +147 -0
  148. package/examples/component-accordion-summary.md +180 -0
  149. package/examples/component-accordion.md +229 -0
  150. package/examples/component-account-card.md +284 -0
  151. package/examples/component-address-input.md +260 -0
  152. package/examples/component-affix.md +190 -0
  153. package/examples/component-alert-dialog.md +210 -0
  154. package/examples/component-alert-title.md +77 -0
  155. package/examples/component-alert.md +192 -0
  156. package/examples/component-amount-input.md +278 -0
  157. package/examples/component-anchor.md +198 -0
  158. package/examples/component-app-bar.md +249 -0
  159. package/examples/component-aspect-ratio.md +156 -0
  160. package/examples/component-auto-complete.md +199 -0
  161. package/examples/component-avatar-group.md +170 -0
  162. package/examples/component-avatar.md +191 -0
  163. package/examples/component-back-top.md +123 -0
  164. package/examples/component-backdrop.md +148 -0
  165. package/examples/component-badge.md +181 -0
  166. package/examples/component-banner.md +237 -0
  167. package/examples/component-biometric-gate.md +281 -0
  168. package/examples/component-blockquote.md +153 -0
  169. package/examples/component-border-beam.md +207 -0
  170. package/examples/component-bottom-navigation.md +226 -0
  171. package/examples/component-box.md +112 -0
  172. package/examples/component-breadcrumb.md +222 -0
  173. package/examples/component-button-base.md +190 -0
  174. package/examples/component-button-group.md +117 -0
  175. package/examples/component-button.md +213 -0
  176. package/examples/component-calendar.md +280 -0
  177. package/examples/component-callout.md +131 -0
  178. package/examples/component-card-actions.md +101 -0
  179. package/examples/component-card-content.md +90 -0
  180. package/examples/component-card-header.md +122 -0
  181. package/examples/component-card-media.md +79 -0
  182. package/examples/component-card.md +233 -0
  183. package/examples/component-carousel.md +266 -0
  184. package/examples/component-cascader.md +135 -0
  185. package/examples/component-category-picker.md +271 -0
  186. package/examples/component-chart.md +237 -0
  187. package/examples/component-chat-interface.md +399 -0
  188. package/examples/component-checkbox.md +149 -0
  189. package/examples/component-click-away-listener.md +87 -0
  190. package/examples/component-code.md +213 -0
  191. package/examples/component-collapsible.md +219 -0
  192. package/examples/component-color-picker.md +110 -0
  193. package/examples/component-combobox.md +267 -0
  194. package/examples/component-command.md +299 -0
  195. package/examples/component-config-provider.md +190 -0
  196. package/examples/component-context-menu.md +179 -0
  197. package/examples/component-css-baseline.md +148 -0
  198. package/examples/component-date-picker.md +249 -0
  199. package/examples/component-descriptions.md +242 -0
  200. package/examples/component-dialog-actions.md +111 -0
  201. package/examples/component-dialog-content-text.md +76 -0
  202. package/examples/component-dialog-content.md +105 -0
  203. package/examples/component-dialog-title.md +104 -0
  204. package/examples/component-dialog.md +176 -0
  205. package/examples/component-divider.md +182 -0
  206. package/examples/component-doc-page.md +217 -0
  207. package/examples/component-drawer.md +257 -0
  208. package/examples/component-dropdown.md +220 -0
  209. package/examples/component-email-layout.md +253 -0
  210. package/examples/component-empty-state.md +269 -0
  211. package/examples/component-empty.md +172 -0
  212. package/examples/component-fade.md +87 -0
  213. package/examples/component-feature-grid.md +201 -0
  214. package/examples/component-field.md +266 -0
  215. package/examples/component-filled-input.md +114 -0
  216. package/examples/component-flex.md +117 -0
  217. package/examples/component-float-button.md +214 -0
  218. package/examples/component-form-control-label.md +134 -0
  219. package/examples/component-form-control.md +113 -0
  220. package/examples/component-form-controls.md +251 -0
  221. package/examples/component-form-group.md +86 -0
  222. package/examples/component-form-helper-text.md +95 -0
  223. package/examples/component-form-label.md +98 -0
  224. package/examples/component-form.md +291 -0
  225. package/examples/component-game-hud.md +362 -0
  226. package/examples/component-game-menu.md +327 -0
  227. package/examples/component-grid.md +140 -0
  228. package/examples/component-grow.md +79 -0
  229. package/examples/component-hero-block.md +252 -0
  230. package/examples/component-hover-card.md +211 -0
  231. package/examples/component-icon-button.md +142 -0
  232. package/examples/component-icon.md +102 -0
  233. package/examples/component-illustration.md +280 -0
  234. package/examples/component-image-list.md +107 -0
  235. package/examples/component-image.md +282 -0
  236. package/examples/component-input-adornment.md +101 -0
  237. package/examples/component-input-base.md +134 -0
  238. package/examples/component-input-number.md +141 -0
  239. package/examples/component-input-otp.md +271 -0
  240. package/examples/component-input.md +213 -0
  241. package/examples/component-item.md +243 -0
  242. package/examples/component-kbd.md +197 -0
  243. package/examples/component-krw-amount.md +219 -0
  244. package/examples/component-label.md +118 -0
  245. package/examples/component-layout.md +217 -0
  246. package/examples/component-link.md +223 -0
  247. package/examples/component-list-item-avatar.md +72 -0
  248. package/examples/component-list-item-button.md +139 -0
  249. package/examples/component-list-item-icon.md +82 -0
  250. package/examples/component-list-item-text.md +98 -0
  251. package/examples/component-list-item.md +116 -0
  252. package/examples/component-list-subheader.md +70 -0
  253. package/examples/component-list.md +198 -0
  254. package/examples/component-loading-button.md +125 -0
  255. package/examples/component-loading-sequence.md +254 -0
  256. package/examples/component-lottie-player.md +279 -0
  257. package/examples/component-masonry.md +191 -0
  258. package/examples/component-mentions.md +189 -0
  259. package/examples/component-menu-item.md +102 -0
  260. package/examples/component-menu-list.md +98 -0
  261. package/examples/component-menu.md +139 -0
  262. package/examples/component-menubar.md +259 -0
  263. package/examples/component-message.md +162 -0
  264. package/examples/component-mobile-stepper.md +155 -0
  265. package/examples/component-modal.md +220 -0
  266. package/examples/component-navigation-menu.md +295 -0
  267. package/examples/component-notification.md +166 -0
  268. package/examples/component-otp-countdown.md +245 -0
  269. package/examples/component-outlined-input.md +145 -0
  270. package/examples/component-page-transition.md +281 -0
  271. package/examples/component-pagination.md +226 -0
  272. package/examples/component-paper.md +199 -0
  273. package/examples/component-pass-auth.md +265 -0
  274. package/examples/component-payment-brand-button.md +253 -0
  275. package/examples/component-payment-method-selector.md +272 -0
  276. package/examples/component-payment-receipt.md +277 -0
  277. package/examples/component-popconfirm.md +144 -0
  278. package/examples/component-popover.md +239 -0
  279. package/examples/component-popper.md +129 -0
  280. package/examples/component-pricing-cards.md +247 -0
  281. package/examples/component-progress.md +195 -0
  282. package/examples/component-qr-code.md +201 -0
  283. package/examples/component-radio.md +167 -0
  284. package/examples/component-rate.md +202 -0
  285. package/examples/component-resizable.md +163 -0
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  288. package/examples/component-scroll-reveal.md +320 -0
  289. package/examples/component-segmented.md +178 -0
  290. package/examples/component-select.md +258 -0
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  292. package/examples/component-sheet.md +277 -0
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  294. package/examples/component-skeleton.md +178 -0
  295. package/examples/component-slide.md +89 -0
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  297. package/examples/component-snackbar-content.md +92 -0
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  299. package/examples/component-sonner.md +165 -0
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  301. package/examples/component-spatial-locomotion.md +373 -0
  302. package/examples/component-spatial-panel.md +330 -0
  303. package/examples/component-speed-dial-action.md +78 -0
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  305. package/examples/component-spin.md +173 -0
  306. package/examples/component-spinner.md +204 -0
  307. package/examples/component-splitter.md +210 -0
  308. package/examples/component-stack.md +130 -0
  309. package/examples/component-statistic.md +282 -0
  310. package/examples/component-step-button.md +157 -0
  311. package/examples/component-step-connector.md +157 -0
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  314. package/examples/component-step-label.md +101 -0
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  316. package/examples/component-steps.md +264 -0
  317. package/examples/component-stock-chart.md +251 -0
  318. package/examples/component-swipeable-drawer.md +149 -0
  319. package/examples/component-switch.md +99 -0
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  331. package/examples/component-tabs.md +184 -0
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  337. package/examples/component-time-picker.md +205 -0
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  349. package/examples/component-typography.md +215 -0
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  351. package/examples/component-video-hero.md +409 -0
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  359. package/examples/dogfood-korean-fintech-system.md +433 -0
  360. package/examples/email-transactional-example.md +259 -0
  361. package/examples/palette-saas-violet.md +235 -0
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  364. package/examples/report-example.md +228 -0
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  366. package/examples/website-improvement-report.md +128 -0
  367. package/examples/website-improvement-workspace.json +126 -0
  368. package/install.sh +189 -0
  369. package/knowledge/COVERAGE.md +740 -0
  370. package/knowledge/PRINCIPLES.md +108 -0
  371. package/knowledge/a11y/contrast.md +70 -0
  372. package/knowledge/a11y/keyboard-and-focus.md +108 -0
  373. package/knowledge/colors/color-theory.md +90 -0
  374. package/knowledge/colors/mui-palette-structure.md +105 -0
  375. package/knowledge/colors/palettes-by-product-type.md +876 -0
  376. package/knowledge/components/INDEX.md +231 -0
  377. package/knowledge/components/index.json +1470 -0
  378. package/knowledge/components/shadcn-registry.md +159 -0
  379. package/knowledge/conversational/ai-chat-interfaces.md +323 -0
  380. package/knowledge/conversational/chatbot-design.md +312 -0
  381. package/knowledge/conversational/conversational-ui-fundamentals.md +299 -0
  382. package/knowledge/conversational/korean-voice-conventions.md +281 -0
  383. package/knowledge/conversational/voice-ui-patterns.md +297 -0
  384. package/knowledge/design-tokens/ant-design.md +124 -0
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  387. package/knowledge/design-tokens/tailwind-v4.md +284 -0
  388. package/knowledge/game-ui/game-accessibility.md +317 -0
  389. package/knowledge/game-ui/game-ui-fundamentals.md +281 -0
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  391. package/knowledge/game-ui/korean-gaming-conventions.md +312 -0
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  393. package/knowledge/i18n/korean-app-store-visual.md +223 -0
  394. package/knowledge/i18n/korean-document-style.md +301 -0
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  398. package/knowledge/i18n/korean-typography.md +123 -0
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  400. package/knowledge/illustration/hero-illustrations.md +234 -0
  401. package/knowledge/illustration/illustration-systems.md +221 -0
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  405. package/knowledge/layout/spacing-and-grid.md +119 -0
  406. package/knowledge/motion/app-loading-sequences.md +277 -0
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  464. package/skills/color-palette/PLAYBOOK.md +175 -0
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  466. package/skills/color-palette/TEMPLATE.md +103 -0
  467. package/skills/component-spec-writer/PLAYBOOK.md +169 -0
  468. package/skills/component-spec-writer/SKILL.md +6 -0
  469. package/skills/component-spec-writer/TEMPLATE.md +115 -0
  470. package/skills/conversational-ui-designer/PLAYBOOK.md +231 -0
  471. package/skills/conversational-ui-designer/SKILL.md +6 -0
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  480. package/skills/design-system-qa/PLAYBOOK.md +163 -0
  481. package/skills/design-system-qa/SKILL.md +6 -0
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  485. package/skills/figma-token-sync/SKILL.md +6 -0
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  488. package/skills/handoff-spec/PLAYBOOK.md +170 -0
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  502. package/skills/video-designer/PLAYBOOK.md +240 -0
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  504. package/skills/website-improvement/PLAYBOOK.md +118 -0
  505. package/skills/website-improvement/SKILL.md +6 -0
  506. package/skills/website-improvement/TEMPLATE.md +103 -0
  507. package/tools/audit/changelog-generate.py +176 -0
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  514. package/tools/audit/link-check.py +146 -0
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  520. package/tools/audit/release-metadata.py +9832 -0
  521. package/tools/audit/run-all.py +351 -0
  522. package/tools/audit/smoke_assertions.py +12742 -0
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  524. package/tools/audit/stale-check.py +156 -0
  525. package/tools/migrations/add-version-frontmatter.py +132 -0
  526. package/tools/migrations/bump-last-updated.py +131 -0
  527. package/tools/migrations/promote-stability.py +172 -0
  528. package/tools/preview/README.md +58 -0
  529. package/tools/preview/render-tokens.py +454 -0
@@ -0,0 +1,198 @@
1
+ # slide-deck-author — playbook
2
+
3
+ Design and outline a slide deck (talk / pitch / reading deck). Outputs slide-by-slide content + design specs that a human or framework (Keynote, Figma Slides, reveal.js / Slidev) can render.
4
+
5
+ ## When to use
6
+
7
+ - "Make a 10-min talk on X"
8
+ - "Pitch deck for our seed round"
9
+ - "Internal review deck for the new feature"
10
+ - "Conference talk on design tokens"
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+
12
+ ## Inputs (ask if missing)
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+
14
+ 1. **Type**:
15
+ - **Talk deck** — presented live, supports speaker
16
+ - **Pitch / sales deck** — sent + presented
17
+ - **Reading deck** — sent only, read alone (warning: probably should be a doc)
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+ 2. **Topic + thesis** — what's the deck about? What's the one-line takeaway?
19
+ 3. **Length** — minutes (talk) or slide count (pitch).
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+ 4. **Audience** — who's watching/reading?
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+ 5. **Brand** — color, font, logo, voice (or link to brand kit).
22
+ 6. **Locale** — Korean / English / both.
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+
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+ ## Steps
25
+
26
+ ### 1. Pick the archetype
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+
28
+ If unsure, decision rules from [`knowledge/patterns/slide-deck-design.md`](../../knowledge/patterns/slide-deck-design.md):
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+
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+ | Will it be sent + read alone? | Should be a doc, not a deck |
31
+ | Will it support a live presenter? | Talk deck (low density) |
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+ | Will it be both sent + presented? | Pitch deck (medium density) |
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+
34
+ If user insists on a "reading deck": warn that documents render better, then proceed.
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+
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+ ### 2. Draft the outline
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+
38
+ Slide-by-slide. Each entry has:
39
+ - Slide number
40
+ - Title (the message, not the topic)
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+ - Visual (chart / image / mockup / nothing)
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+ - Body text or speaker notes
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+
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+ For **talk deck** (10–25 slides typical):
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+
46
+ ```
47
+ 1. Title slide — "Design Tokens, From First Principles"
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+ 2. Hook — the audience problem ("designers and devs say different colors")
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+ 3. Personal credibility (~5 sec, optional)
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+ 4. Argument 1 — "Tokens unify the language"
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+ - Chart / before-after image
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+ 5. Argument 2 — "Three-tier architecture"
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+ - Diagram
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+ 6. Argument 3 — ...
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+ ...
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+ N. Conclusion / call to action
57
+ ```
58
+
59
+ For **pitch deck** — Sequoia-style 12 slides:
60
+ ```
61
+ 1. Hero (company + tagline)
62
+ 2. Problem
63
+ 3. Solution
64
+ 4. Why now
65
+ 5. Product (demo screenshot)
66
+ 6. Traction (chart)
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+ 7. Business model
68
+ 8. Competition
69
+ 9. Team
70
+ 10. Financials / Ask
71
+ ```
72
+
73
+ ### 3. Headline-as-message
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+
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+ For each slide, the title states the **takeaway**, not the topic.
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+
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+ | Topic title (bad) | Message title (good) |
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+ | --- | --- |
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+ | "Revenue" | "Revenue tripled in Q4" |
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+ | "Architecture" | "We chose 3-tier for upgrade safety" |
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+ | "Onboarding flow" | "Onboarding completes in 30 seconds" |
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+ | "Tokens" | "Tokens cut design-dev rework by 40%" |
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+
84
+ If the audience reads only the slide titles, they get the deck's argument.
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+
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+ ### 4. Choose visuals per slide
87
+
88
+ For each slide, pick **one** primary visual:
89
+ - Chart (per [`knowledge/patterns/chart-color-encoding.md`](../../knowledge/patterns/chart-color-encoding.md))
90
+ - Screenshot of product (with annotations)
91
+ - Diagram (architecture, workflow, hierarchy)
92
+ - Photo (for emotion / human moment, sparingly)
93
+ - Just text (when the message is the visual)
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+
95
+ Don't combine multiple visuals on one slide. The visual proves the title.
96
+
97
+ ### 5. Apply visual / brand
98
+
99
+ Cite [`knowledge/patterns/brand-identity.md`](../../knowledge/patterns/brand-identity.md):
100
+ - Logo top-left or bottom-right (small).
101
+ - Brand color for accents (highlights, callouts, chart series).
102
+ - One typographic family (display + body if pairing).
103
+ - Background: neutral white or branded solid (no gradient noise).
104
+
105
+ For Korean-audience decks, cite [`knowledge/i18n/korean-document-style.md`](../../knowledge/i18n/korean-document-style.md):
106
+ - Pretendard or similar.
107
+ - Slightly more text density than Western decks (Korean business convention).
108
+ - Numbered hierarchical sections.
109
+
110
+ ### 6. Output spec
111
+
112
+ Two outputs:
113
+
114
+ #### A. Outline markdown (for review)
115
+
116
+ ```markdown
117
+ # Deck: [title]
118
+
119
+ ## Meta
120
+ - Type: talk deck
121
+ - Length: 10 min (~15 slides)
122
+ - Audience: senior designers
123
+ - Brand: design-ai
124
+
125
+ ## Outline
126
+
127
+ ### 1. Title
128
+ - Visual: company logo + tagline
129
+ - Notes: [what speaker says]
130
+
131
+ ### 2. Hook — "Why design tokens matter"
132
+ - Visual: side-by-side photo (chaotic palette vs unified)
133
+ - Body text: none — image speaks
134
+ - Notes: [opening anecdote]
135
+
136
+ ### 3. Argument 1 — "Tokens unify the design-dev handoff"
137
+ - Visual: chart of design-dev rework hours, before vs after tokens
138
+ - Body text: "Rework hours: -40% after token rollout"
139
+ - Notes: [story behind the chart]
140
+
141
+ ...
142
+ ```
143
+
144
+ #### B. Render-ready format (optional — based on tool)
145
+
146
+ For Figma Slides / Keynote: outline + visual spec is enough; designer renders.
147
+
148
+ For reveal.js / Slidev (markdown-based decks): generate the actual `.md` file:
149
+
150
+ ```markdown
151
+ ---
152
+ theme: default
153
+ title: Design Tokens
154
+ ---
155
+
156
+ # Design Tokens
157
+ From First Principles
158
+
159
+ ---
160
+
161
+ # The problem
162
+ [image: chaotic-palette.png]
163
+
164
+ ---
165
+
166
+ # Tokens unify the language
167
+ [chart: rework-hours.png]
168
+ ```
169
+
170
+ ## Verification phase (run before declaring done)
171
+
172
+ - [ ] Did I pick the right archetype (warn if reading-deck)?
173
+ - [ ] Is the title of every slide a **message** (not a topic)?
174
+ - [ ] Each slide has one visual + one message — no mixed?
175
+ - [ ] Brand applied (logo, color, type)?
176
+ - [ ] Slide count appropriate for length (15-25 for 20-min talk)?
177
+ - [ ] If Korean: voice level consistent (~합니다 vs ~해요)?
178
+ - [ ] Speaker notes for live talks?
179
+ - [ ] No 3D charts / clipart / stock photos of people pointing at laptops?
180
+
181
+ ## Source files this skill reads
182
+
183
+ - [`knowledge/patterns/slide-deck-design.md`](../../knowledge/patterns/slide-deck-design.md) — full deck rules
184
+ - [`knowledge/patterns/brand-identity.md`](../../knowledge/patterns/brand-identity.md) — brand application
185
+ - [`knowledge/patterns/chart-color-encoding.md`](../../knowledge/patterns/chart-color-encoding.md) — charts on slides
186
+ - [`knowledge/patterns/document-typography.md`](../../knowledge/patterns/document-typography.md) — when reading-deck → doc
187
+ - [`knowledge/i18n/korean-document-style.md`](../../knowledge/i18n/korean-document-style.md)
188
+ - [`knowledge/patterns/information-architecture.md`](../../knowledge/patterns/information-architecture.md) — section structure for long decks
189
+
190
+ ## Done when
191
+
192
+ - Outline markdown delivered, slide-by-slide.
193
+ - Each slide title is a message.
194
+ - Each slide has one visual concept + body text.
195
+ - Brand applied consistently.
196
+ - Speaker notes for live decks.
197
+ - (Optional) render-ready format for declarative tools (reveal.js / Slidev).
198
+ - Verification phase passes.
@@ -0,0 +1,6 @@
1
+ ---
2
+ name: slide-deck-author
3
+ description: Design and outline a slide deck (talk / pitch / reading deck). Picks archetype, drafts slide-by-slide content with message-led titles, applies brand, outputs outline + render-ready markdown for declarative deck tools. Korean-aware.
4
+ ---
5
+
6
+ See [PLAYBOOK.md](PLAYBOOK.md).
@@ -0,0 +1,238 @@
1
+ # spatial-designer — playbook
2
+
3
+ Design and spec spatial / AR / VR / MR experiences. Output is a markdown spec covering platform, anchoring, locomotion, UI elements, comfort, and accessibility.
4
+
5
+ ## When to use
6
+
7
+ - "Design a Vision Pro productivity app."
8
+ - "Spec the locomotion for our VR game."
9
+ - "Plan a mobile AR product visualization."
10
+ - "Build a HoloLens training app."
11
+ - "Design a WebXR experience for our website."
12
+
13
+ ## Inputs (ask if missing)
14
+
15
+ 1. **Mode** — VR (immersive) / AR (mobile) / MR (passthrough headset) / WebXR / hybrid.
16
+ 2. **Platform** — Vision Pro / Quest / HoloLens / iOS ARKit / Android ARCore / WebXR.
17
+ 3. **Use case** — productivity / game / training / social / cinema / commerce AR.
18
+ 4. **Audience** — first-time VR / experienced / Korean / international.
19
+ 5. **Session length** — minutes (mobile AR) / hours (productivity).
20
+ 6. **Locomotion needed?** — none (room-scale only) / teleport / smooth / hybrid.
21
+ 7. **Input methods** — hand tracking / controllers / gaze / voice / mixed.
22
+ 8. **Existing brand voice** — for visual / interaction style.
23
+
24
+ ## Steps
25
+
26
+ ### 1. Pick the mode + platform
27
+
28
+ | Mode | Read |
29
+ | --- | --- |
30
+ | VR (immersive) | [`vr-patterns.md`](../../knowledge/spatial/vr-patterns.md) |
31
+ | AR (mobile / headset MR) | [`ar-patterns.md`](../../knowledge/spatial/ar-patterns.md) |
32
+ | All — UI elements | [`spatial-ui-elements.md`](../../knowledge/spatial/spatial-ui-elements.md) |
33
+ | All — comfort + a11y | [`comfort-and-accessibility.md`](../../knowledge/spatial/comfort-and-accessibility.md) |
34
+
35
+ Always read [`spatial-design-fundamentals.md`](../../knowledge/spatial/spatial-design-fundamentals.md).
36
+
37
+ ### 2. Spec the spatial geometry
38
+
39
+ | Aspect | Decide |
40
+ | --- | --- |
41
+ | Coordinate system | Right-handed (Unity) / left-handed (Unreal) / per platform |
42
+ | Default user height | 1.7m typical adult; allow calibration |
43
+ | Comfort distance for primary UI | 1.2-1.5m |
44
+ | Eye-level reference | 0° (eye level), -10° (slightly below for reading) |
45
+ | Field of view design | ±30° comfort zone |
46
+
47
+ ### 3. Spec anchoring
48
+
49
+ For each UI element:
50
+ - **World-locked** (fixed in space).
51
+ - **Wrist-locked** (Vision Pro Home, quick menu).
52
+ - **Hand-locked** (held tools).
53
+ - **Head-locked** (sparingly — reticle, brief alerts).
54
+ - **Object-locked** (AR — pinned to recognized object).
55
+ - **Image-locked** (AR — triggered by marker).
56
+
57
+ Document each: when, where, why.
58
+
59
+ ### 4. Spec locomotion (VR / immersive)
60
+
61
+ | Mode | Default for |
62
+ | --- | --- |
63
+ | Room-scale only | Stationary games (Beat Saber, vehicle sims) |
64
+ | Teleport | First-time users; accessible default |
65
+ | Snap turn | New + most users |
66
+ | Smooth move (with comfort options) | Hardcore VR; opt-in |
67
+ | Smooth turn | Opt-in advanced |
68
+ | Hybrid | Most action games |
69
+
70
+ Apply comfort vignette, fade transitions, and frame-rate guarantees (90+ fps).
71
+
72
+ ### 5. Spec input methods
73
+
74
+ For each interaction:
75
+ - **Hand tracking** (pinch, point, grab, push).
76
+ - **Controllers** (trigger, grip, joystick, buttons).
77
+ - **Gaze + pinch** (Vision Pro signature).
78
+ - **Voice commands**.
79
+ - **Eye tracking** (where supported).
80
+ - **Hardware inputs** (face touch, head tap).
81
+
82
+ Don't make any single input mode mandatory. Provide alternatives.
83
+
84
+ ### 6. Spec UI elements
85
+
86
+ For each panel / button / menu:
87
+ - **Anchoring** mode.
88
+ - **Distance + size** (visual angle preferred).
89
+ - **Billboarding** behavior.
90
+ - **Visual states** (idle / hover / pressed / selected).
91
+ - **Audio feedback** for state changes.
92
+ - **Occlusion** (real / virtual).
93
+
94
+ Use `SpatialPanel` primitive where applicable.
95
+
96
+ ### 7. Plan comfort options
97
+
98
+ Comfort options menu (mandatory for VR):
99
+
100
+ - Locomotion mode (teleport / smooth / hybrid).
101
+ - Turn mode (snap / smooth) + angle.
102
+ - Comfort vignette strength.
103
+ - Smooth move speed.
104
+ - Camera motion control (allow / limit / none).
105
+ - Reduce flashing / particles.
106
+
107
+ ### 8. Plan accessibility
108
+
109
+ - **Vision**: large text option, high contrast, color-blind, screen reader / VoiceOver.
110
+ - **Hearing**: subtitles + visual sound indicators.
111
+ - **Motor**: one-handed mode, voice nav, dwell-click.
112
+ - **Cognitive**: clear instructions, pause anywhere, save often.
113
+ - **Photosensitive**: no flashing > 3Hz; reduce particles option.
114
+ - **Mobility**: seated mode, smaller play area option, auto-walk.
115
+
116
+ ### 9. Plan onboarding (first-run)
117
+
118
+ For users new to spatial:
119
+ - **Calibration** (eye height, IPD, hand tracking).
120
+ - **Tutorial** for unique gestures (pinch, teleport).
121
+ - **Comfort defaults** (most accessible).
122
+ - **Skip** for repeat users.
123
+
124
+ For AR mobile:
125
+ - **Surface detection** prompt.
126
+ - **Permission grant** for camera.
127
+ - **Visual instructions** to scan environment.
128
+
129
+ ### 10. Korean / regional
130
+
131
+ | Aspect | Notes |
132
+ | --- | --- |
133
+ | Korean text | Pretendard / NanumSquare; ~1.5× Latin equivalent for readability at low PPD |
134
+ | Voice / TTS | Korean voice for assistant; 해요체 default |
135
+ | Privacy | 개인정보보호법 — disclose camera + body data use |
136
+ | Galaxy XR (upcoming) | Samsung XR ecosystem when launches |
137
+ | Cross-platform | Web XR or Unity / Unreal multi-platform |
138
+
139
+ ### 11. Performance
140
+
141
+ - 90Hz minimum (VR); 120Hz preferred.
142
+ - 60Hz for mobile AR.
143
+ - Frame budget per device.
144
+ - Foveated rendering where supported.
145
+ - Polygon / texture budgets per platform.
146
+ - Battery / heat for mobile AR — limit session length.
147
+
148
+ ### 12. Output
149
+
150
+ ```markdown
151
+ # Spatial design spec: <experience name>
152
+
153
+ > Mode: <VR / AR / MR / WebXR>
154
+ > Platform: <Vision Pro / Quest / HoloLens / iOS ARKit / WebXR>
155
+ > Use case: <productivity / game / training / social / cinema / commerce AR>
156
+ > Audience: <first-time / experienced / Korean / international>
157
+ > Session length: <minutes / hours>
158
+
159
+ ## Spatial geometry
160
+ <coordinate system, height, comfort distance, FOV>
161
+
162
+ ## Anchoring
163
+ <per UI element: world / wrist / hand / head / object>
164
+
165
+ ## Locomotion (if VR)
166
+ <modes, defaults, comfort options>
167
+
168
+ ## Input methods
169
+ <hand / controller / gaze / voice; alternatives for accessibility>
170
+
171
+ ## UI elements
172
+ <panels, buttons, menus with sizing + states>
173
+
174
+ ## Comfort options
175
+ <locomotion / turn / vignette / motion / flashing>
176
+
177
+ ## Accessibility
178
+ <vision / hearing / motor / cognitive / photosensitive / mobility>
179
+
180
+ ## Onboarding
181
+ <calibration / tutorial / skip>
182
+
183
+ ## Korean / regional (if applicable)
184
+ <text, voice, privacy, Galaxy XR>
185
+
186
+ ## Performance budget
187
+ <fps, polygons, textures, battery>
188
+
189
+ ## UI components needed
190
+ <reference SpatialPanel, SpatialLocomotion, etc>
191
+
192
+ ## Don't
193
+ <2-3 specific misuses>
194
+ ```
195
+
196
+ ## Source files this skill reads
197
+
198
+ - [`knowledge/spatial/spatial-design-fundamentals.md`](../../knowledge/spatial/spatial-design-fundamentals.md)
199
+ - [`knowledge/spatial/vr-patterns.md`](../../knowledge/spatial/vr-patterns.md)
200
+ - [`knowledge/spatial/ar-patterns.md`](../../knowledge/spatial/ar-patterns.md)
201
+ - [`knowledge/spatial/spatial-ui-elements.md`](../../knowledge/spatial/spatial-ui-elements.md)
202
+ - [`knowledge/spatial/comfort-and-accessibility.md`](../../knowledge/spatial/comfort-and-accessibility.md)
203
+ - [`knowledge/game-ui/game-accessibility.md`](../../knowledge/game-ui/game-accessibility.md) — broader a11y
204
+ - [`knowledge/motion/principles.md`](../../knowledge/motion/principles.md) — motion
205
+ - [`knowledge/i18n/korean-typography.md`](../../knowledge/i18n/korean-typography.md) — Hangul fonts
206
+ - [`examples/component-spatial-panel.md`](../../examples/component-spatial-panel.md)
207
+ - [`examples/component-spatial-locomotion.md`](../../examples/component-spatial-locomotion.md)
208
+
209
+ ## Verification phase (run before declaring done)
210
+
211
+ - [ ] Is the mode (VR / AR / MR / WebXR) explicit?
212
+ - [ ] Is the platform (Vision Pro / Quest / etc) explicit?
213
+ - [ ] Are anchoring choices documented per UI element?
214
+ - [ ] If VR: are locomotion options + comfort defaults specified?
215
+ - [ ] Are input methods + alternatives documented?
216
+ - [ ] Are UI elements specified with sizing + states + audio?
217
+ - [ ] Are comfort options addressed (locomotion, turn, vignette, motion, flashing)?
218
+ - [ ] Is accessibility addressed across vision / hearing / motor / cognitive / photosensitive / mobility?
219
+ - [ ] Is performance budget (fps, polygons) explicit?
220
+ - [ ] Is onboarding planned?
221
+ - [ ] If Korean: is Korean text size + 개인정보보호법 addressed?
222
+ - [ ] Does "Don't" catch 2-3 specific misuses?
223
+
224
+ ## Done when
225
+
226
+ - One markdown spec, < 500 lines.
227
+ - Mode + platform + use case + audience explicit.
228
+ - Spatial geometry defined.
229
+ - Anchoring per UI element.
230
+ - Locomotion (if VR).
231
+ - Input methods.
232
+ - UI elements with states + sizing.
233
+ - Comfort options.
234
+ - Accessibility plan.
235
+ - Performance budget.
236
+ - Onboarding plan.
237
+ - "Don't" section.
238
+ - Verification passes.
@@ -0,0 +1,6 @@
1
+ ---
2
+ name: spatial-designer
3
+ description: Design and spec spatial / AR / VR / MR experiences. Picks platform (Vision Pro / Quest / HoloLens / mobile AR / WebXR), anchoring (world / wrist / hand / head), locomotion (teleport / smooth / snap turn), comfort options, accessibility. Korean Galaxy XR and KR market context.
4
+ ---
5
+
6
+ See [PLAYBOOK.md](PLAYBOOK.md).
@@ -0,0 +1,142 @@
1
+ # ux-audit — playbook
2
+
3
+ Audit a screen, flow, or page against UX best practices and accessibility. Output is a prioritized list of issues with severity, citation, and fix recommendation.
4
+
5
+ ## When to use
6
+
7
+ - "Review this signup flow."
8
+ - "What's wrong with our settings page?"
9
+ - "Audit the checkout."
10
+ - Pre-ship gate before release.
11
+
12
+ ## Inputs (ask if missing)
13
+
14
+ 1. **Artifact** — screenshot, Figma link, live URL, or HTML/code.
15
+ 2. **Context** — who the user is, what they're trying to accomplish, what step in the flow this is.
16
+ 3. **Platform** — web, iOS, Android, responsive web. Affects platform conventions.
17
+ 4. **Specific concerns?** — sometimes the user already suspects an area; deep-dive that.
18
+
19
+ ## Steps
20
+
21
+ ### 1. Establish the user goal
22
+
23
+ Before evaluating, name the **primary user goal** for the artifact in one sentence. Every issue is rated against whether it helps or hurts that goal.
24
+
25
+ ### 2. Walk the issue catalog
26
+
27
+ Open [`knowledge/patterns/ux-guidelines.md`](../../knowledge/patterns/ux-guidelines.md). For each category that applies (Navigation, Forms, Feedback, Loading, etc.), check the artifact against the listed do/don't pairs. Mark each as: **pass / fail / N/A**.
28
+
29
+ ### 3. Run the a11y pass
30
+
31
+ For every interactive element on the artifact:
32
+ - Is it reachable by keyboard? (Cite [`knowledge/a11y/keyboard-and-focus.md`](../../knowledge/a11y/keyboard-and-focus.md))
33
+ - Does the focus indicator clear 3:1 contrast and 2px thickness?
34
+ - Is the touch target ≥ 44×44 (mobile) or ≥ 24×24 (web AA)?
35
+ - Does it have a label that a screen reader can announce?
36
+
37
+ For every text element:
38
+ - Does it clear 4.5:1 (body) or 3:1 (large)? Cite [`knowledge/a11y/contrast.md`](../../knowledge/a11y/contrast.md).
39
+ - Is meaning conveyed by anything other than color alone?
40
+
41
+ ### 4. Check the visual style consistency
42
+
43
+ - Is spacing on the 4-px grid?
44
+ - Are font sizes from a defined scale, or random?
45
+ - Are colors from a defined palette, or one-offs?
46
+ - Are corner radii consistent across components on the page?
47
+ - Are interactive elements visually distinct from static elements?
48
+
49
+ ### 5. Check the cognitive load
50
+
51
+ - How many decisions does the user face at once?
52
+ - Is the primary action visually dominant? (1 per screen.)
53
+ - Are required fields marked, errors specific, success acknowledged?
54
+ - Is the back/escape path obvious?
55
+ - Reading load: can the user accomplish the goal without reading more than ~50 words?
56
+
57
+ ### 6. Check the platform conventions
58
+
59
+ | Platform | Watch for |
60
+ | --- | --- |
61
+ | iOS | Native back gesture, system fonts, sheet presentation, safe-area, dynamic type |
62
+ | Android | Material elevation, FAB placement, system-back, gesture nav inset |
63
+ | Web | Browser back behavior, deep linking, copy-pastable URLs, refresh resilience |
64
+ | Responsive web | Touch on touchscreens, hover only as enhancement |
65
+
66
+ ### 7. Score each issue
67
+
68
+ | Severity | Definition | Action |
69
+ | --- | --- | --- |
70
+ | 🔴 Critical | Blocks the goal OR fails WCAG AA | **Must fix before ship.** |
71
+ | 🟠 High | Significantly slows or confuses users | **Fix this cycle.** |
72
+ | 🟡 Medium | Inconsistency, minor friction | **Schedule.** |
73
+ | 🟢 Low | Polish, suggestion | **Backlog.** |
74
+
75
+ A11y failures (contrast < 4.5:1 for body text, missing labels, inaccessible keyboard paths) are **always Critical**, regardless of how minor they look.
76
+
77
+ ### 8. Output
78
+
79
+ A structured report:
80
+
81
+ ```markdown
82
+ # UX Audit: <artifact name>
83
+
84
+ > User goal: <one sentence>
85
+ > Platform: <platform>
86
+ > Reviewed: <date>
87
+
88
+ ## Summary
89
+ <3 bullets: what works, what's at risk, top recommendation>
90
+
91
+ ## Critical (n)
92
+ 1. **<title>** — <where>
93
+ - Issue: <what's wrong>
94
+ - Why: <impact on user>
95
+ - Fix: <specific recommendation>
96
+ - Reference: <citation to knowledge/ or WCAG>
97
+
98
+ ## High (n)
99
+ ...
100
+
101
+ ## Medium (n)
102
+ ...
103
+
104
+ ## Low (n)
105
+ ...
106
+
107
+ ## Things that work well
108
+ <2–4 bullets, genuine praise — keeps the report constructive>
109
+ ```
110
+
111
+ ## Source files this skill reads
112
+
113
+ - [`knowledge/patterns/ux-guidelines.md`](../../knowledge/patterns/ux-guidelines.md)
114
+ - [`knowledge/a11y/contrast.md`](../../knowledge/a11y/contrast.md)
115
+ - [`knowledge/a11y/keyboard-and-focus.md`](../../knowledge/a11y/keyboard-and-focus.md)
116
+ - [`knowledge/colors/color-theory.md`](../../knowledge/colors/color-theory.md)
117
+ - [`knowledge/typography/type-scale-fundamentals.md`](../../knowledge/typography/type-scale-fundamentals.md)
118
+ - [`knowledge/layout/spacing-and-grid.md`](../../knowledge/layout/spacing-and-grid.md)
119
+ - [`knowledge/patterns/form-design.md`](../../knowledge/patterns/form-design.md) — when auditing forms
120
+ - [`knowledge/patterns/list-and-feed.md`](../../knowledge/patterns/list-and-feed.md) — when auditing feeds/lists
121
+ - [`knowledge/patterns/mobile-navigation.md`](../../knowledge/patterns/mobile-navigation.md) — when auditing mobile nav
122
+ - [`knowledge/i18n/korean-product-conventions.md`](../../knowledge/i18n/korean-product-conventions.md) — Korean apps
123
+
124
+ ## Verification phase (run before declaring done)
125
+
126
+ - [ ] Did I name the user goal at the top of the report?
127
+ - [ ] Does every issue have a citation to a knowledge/ file or WCAG section?
128
+ - [ ] Does every CRITICAL issue cite a specific WCAG criterion (e.g., 1.4.3, 2.4.7)?
129
+ - [ ] Are issues sorted within each severity (most blocking first)?
130
+ - [ ] Did I include a "things that work well" section (constructive balance)?
131
+ - [ ] Is each fix recommendation actionable (not "consider improving")?
132
+ - [ ] If platform-specific (mobile / KR): did I check the relevant convention file?
133
+ - [ ] Are duplicate issues merged (not listed in both a11y and UX)?
134
+
135
+ ## Done when
136
+
137
+ - One report file with summary + 4 severity sections + "things that work well".
138
+ - Every issue has: where, what, why, fix, citation.
139
+ - Every Critical issue has at least one knowledge/ or WCAG citation.
140
+ - The report names the user goal up top.
141
+ - The report is **specific** — no "could be improved" without a stated alternative.
142
+ - The verification phase checklist passes.
@@ -0,0 +1,6 @@
1
+ ---
2
+ name: ux-audit
3
+ description: Audit a screen, flow, or page against UX best practices and WCAG accessibility. Output is a prioritized issue list with severity, citation, and specific fix.
4
+ ---
5
+
6
+ See [PLAYBOOK.md](PLAYBOOK.md).