@deck.gl/aggregation-layers 8.8.0-alpha.5 → 8.8.0-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +753 -640
- package/dist/es5/aggregation-layer.js +19 -7
- package/dist/es5/aggregation-layer.js.map +1 -1
- package/dist/es5/contour-layer/contour-layer.js +5 -5
- package/dist/es5/contour-layer/contour-layer.js.map +1 -1
- package/dist/es5/contour-layer/contour-utils.js +1 -1
- package/dist/es5/contour-layer/contour-utils.js.map +1 -1
- package/dist/es5/contour-layer/marching-squares-codes.js.map +1 -1
- package/dist/es5/contour-layer/marching-squares.js.map +1 -1
- package/dist/es5/cpu-grid-layer/cpu-grid-layer.js +5 -3
- package/dist/es5/cpu-grid-layer/cpu-grid-layer.js.map +1 -1
- package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +1 -1
- package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js +8 -12
- package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js.map +1 -1
- package/dist/es5/gpu-grid-layer/gpu-grid-layer.js +12 -12
- package/dist/es5/gpu-grid-layer/gpu-grid-layer.js.map +1 -1
- package/dist/es5/grid-aggregation-layer.js +25 -12
- package/dist/es5/grid-aggregation-layer.js.map +1 -1
- package/dist/es5/grid-layer/grid-layer.js +18 -9
- package/dist/es5/grid-layer/grid-layer.js.map +1 -1
- package/dist/es5/heatmap-layer/heatmap-layer-utils.js +5 -2
- package/dist/es5/heatmap-layer/heatmap-layer-utils.js.map +1 -1
- package/dist/es5/heatmap-layer/heatmap-layer.js +19 -7
- package/dist/es5/heatmap-layer/heatmap-layer.js.map +1 -1
- package/dist/es5/heatmap-layer/max-vs.glsl.js +1 -1
- package/dist/es5/heatmap-layer/triangle-layer-fragment.glsl.js +1 -1
- package/dist/es5/heatmap-layer/triangle-layer-vertex.glsl.js +1 -1
- package/dist/es5/heatmap-layer/triangle-layer.js +7 -7
- package/dist/es5/heatmap-layer/triangle-layer.js.map +1 -1
- package/dist/es5/heatmap-layer/weights-fs.glsl.js +1 -1
- package/dist/es5/heatmap-layer/weights-vs.glsl.js +1 -1
- package/dist/es5/hexagon-layer/hexagon-layer.js +16 -5
- package/dist/es5/hexagon-layer/hexagon-layer.js.map +1 -1
- package/dist/es5/index.js.map +1 -1
- package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js +26 -19
- package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js.map +1 -1
- package/dist/es5/screen-grid-layer/screen-grid-layer-vertex.glsl.js +1 -1
- package/dist/es5/screen-grid-layer/screen-grid-layer.js +18 -8
- package/dist/es5/screen-grid-layer/screen-grid-layer.js.map +1 -1
- package/dist/es5/types.js +2 -0
- package/dist/es5/types.js.map +1 -0
- package/dist/es5/utils/bin-sorter.js +9 -0
- package/dist/es5/utils/bin-sorter.js.map +1 -1
- package/dist/es5/utils/color-utils.js.map +1 -1
- package/dist/esm/aggregation-layer.js +12 -5
- package/dist/esm/aggregation-layer.js.map +1 -1
- package/dist/esm/contour-layer/contour-layer.js +6 -3
- package/dist/esm/contour-layer/contour-layer.js.map +1 -1
- package/dist/esm/contour-layer/contour-utils.js +1 -1
- package/dist/esm/contour-layer/contour-utils.js.map +1 -1
- package/dist/esm/contour-layer/marching-squares-codes.js.map +1 -1
- package/dist/esm/contour-layer/marching-squares.js.map +1 -1
- package/dist/esm/cpu-grid-layer/cpu-grid-layer.js +6 -3
- package/dist/esm/cpu-grid-layer/cpu-grid-layer.js.map +1 -1
- package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js.map +1 -1
- package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +1 -1
- package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js.map +1 -1
- package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js +8 -10
- package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js.map +1 -1
- package/dist/esm/gpu-grid-layer/gpu-grid-layer.js +11 -9
- package/dist/esm/gpu-grid-layer/gpu-grid-layer.js.map +1 -1
- package/dist/esm/grid-aggregation-layer.js +13 -5
- package/dist/esm/grid-aggregation-layer.js.map +1 -1
- package/dist/esm/grid-layer/grid-layer.js +15 -8
- package/dist/esm/grid-layer/grid-layer.js.map +1 -1
- package/dist/esm/heatmap-layer/heatmap-layer-utils.js +5 -2
- package/dist/esm/heatmap-layer/heatmap-layer-utils.js.map +1 -1
- package/dist/esm/heatmap-layer/heatmap-layer.js +24 -14
- package/dist/esm/heatmap-layer/heatmap-layer.js.map +1 -1
- package/dist/esm/heatmap-layer/max-fs.glsl.js.map +1 -1
- package/dist/esm/heatmap-layer/max-vs.glsl.js +1 -1
- package/dist/esm/heatmap-layer/max-vs.glsl.js.map +1 -1
- package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js +1 -1
- package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js.map +1 -1
- package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js +1 -1
- package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js.map +1 -1
- package/dist/esm/heatmap-layer/triangle-layer.js +6 -5
- package/dist/esm/heatmap-layer/triangle-layer.js.map +1 -1
- package/dist/esm/heatmap-layer/weights-fs.glsl.js +1 -1
- package/dist/esm/heatmap-layer/weights-fs.glsl.js.map +1 -1
- package/dist/esm/heatmap-layer/weights-vs.glsl.js +1 -1
- package/dist/esm/heatmap-layer/weights-vs.glsl.js.map +1 -1
- package/dist/esm/hexagon-layer/hexagon-layer.js +11 -2
- package/dist/esm/hexagon-layer/hexagon-layer.js.map +1 -1
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js +16 -10
- package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js.map +1 -1
- package/dist/esm/screen-grid-layer/screen-grid-layer-fragment.glsl.js.map +1 -1
- package/dist/esm/screen-grid-layer/screen-grid-layer-vertex.glsl.js +1 -1
- package/dist/esm/screen-grid-layer/screen-grid-layer-vertex.glsl.js.map +1 -1
- package/dist/esm/screen-grid-layer/screen-grid-layer.js +15 -7
- package/dist/esm/screen-grid-layer/screen-grid-layer.js.map +1 -1
- package/dist/esm/types.js +2 -0
- package/dist/esm/types.js.map +1 -0
- package/dist/esm/utils/bin-sorter.js +16 -0
- package/dist/esm/utils/bin-sorter.js.map +1 -1
- package/dist/esm/utils/color-utils.js.map +1 -1
- package/dist.min.js +1 -1
- package/package.json +7 -5
- package/src/{aggregation-layer.js → aggregation-layer.ts} +32 -15
- package/src/contour-layer/{contour-layer.js → contour-layer.ts} +97 -16
- package/src/contour-layer/{contour-utils.js → contour-utils.ts} +11 -5
- package/src/contour-layer/{marching-squares-codes.js → marching-squares-codes.ts} +0 -0
- package/src/contour-layer/{marching-squares.js → marching-squares.ts} +6 -6
- package/src/cpu-grid-layer/cpu-grid-layer.ts +324 -0
- package/src/gpu-grid-layer/{gpu-grid-cell-layer-fragment.glsl.js → gpu-grid-cell-layer-fragment.glsl.ts} +0 -0
- package/src/gpu-grid-layer/{gpu-grid-cell-layer-vertex.glsl.js → gpu-grid-cell-layer-vertex.glsl.ts} +0 -0
- package/src/gpu-grid-layer/{gpu-grid-cell-layer.js → gpu-grid-cell-layer.ts} +36 -19
- package/src/gpu-grid-layer/{gpu-grid-layer.js → gpu-grid-layer.ts} +125 -18
- package/src/{grid-aggregation-layer.js → grid-aggregation-layer.ts} +25 -13
- package/src/grid-layer/{grid-layer.js → grid-layer.ts} +45 -14
- package/src/heatmap-layer/{heatmap-layer-utils.js → heatmap-layer-utils.ts} +15 -10
- package/src/heatmap-layer/{heatmap-layer.js → heatmap-layer.ts} +147 -32
- package/src/heatmap-layer/{max-fs.glsl.js → max-fs.glsl.ts} +0 -0
- package/src/heatmap-layer/{max-vs.glsl.js → max-vs.glsl.ts} +0 -0
- package/src/heatmap-layer/{triangle-layer-fragment.glsl.js → triangle-layer-fragment.glsl.ts} +0 -0
- package/src/heatmap-layer/{triangle-layer-vertex.glsl.js → triangle-layer-vertex.glsl.ts} +0 -0
- package/src/heatmap-layer/{triangle-layer.js → triangle-layer.ts} +20 -10
- package/src/heatmap-layer/{weights-fs.glsl.js → weights-fs.glsl.ts} +0 -0
- package/src/heatmap-layer/{weights-vs.glsl.js → weights-vs.glsl.ts} +0 -0
- package/src/hexagon-layer/{hexagon-layer.js → hexagon-layer.ts} +194 -9
- package/src/index.ts +9 -0
- package/src/screen-grid-layer/{screen-grid-cell-layer.js → screen-grid-cell-layer.ts} +33 -15
- package/src/screen-grid-layer/{screen-grid-layer-fragment.glsl.js → screen-grid-layer-fragment.glsl.ts} +0 -0
- package/src/screen-grid-layer/{screen-grid-layer-vertex.glsl.js → screen-grid-layer-vertex.glsl.ts} +0 -0
- package/src/screen-grid-layer/{screen-grid-layer.js → screen-grid-layer.ts} +119 -16
- package/src/types.ts +10 -0
- package/src/utils/{bin-sorter.js → bin-sorter.ts} +26 -11
- package/src/utils/{color-utils.js → color-utils.ts} +1 -1
- package/typed/aggregation-layer.d.ts +38 -0
- package/typed/aggregation-layer.d.ts.map +1 -0
- package/typed/aggregation-layer.js +151 -0
- package/typed/contour-layer/contour-layer.d.ts +74 -0
- package/typed/contour-layer/contour-layer.d.ts.map +1 -0
- package/typed/contour-layer/contour-layer.js +234 -0
- package/typed/contour-layer/contour-utils.d.ts +18 -0
- package/typed/contour-layer/contour-utils.d.ts.map +1 -0
- package/typed/contour-layer/contour-utils.js +64 -0
- package/typed/contour-layer/marching-squares-codes.d.ts +32 -0
- package/typed/contour-layer/marching-squares-codes.d.ts.map +1 -0
- package/typed/contour-layer/marching-squares-codes.js +337 -0
- package/typed/contour-layer/marching-squares.d.ts +10 -0
- package/typed/contour-layer/marching-squares.d.ts.map +1 -0
- package/typed/contour-layer/marching-squares.js +147 -0
- package/typed/cpu-grid-layer/cpu-grid-layer.d.ts +152 -0
- package/typed/cpu-grid-layer/cpu-grid-layer.d.ts.map +1 -0
- package/typed/cpu-grid-layer/cpu-grid-layer.js +129 -0
- package/typed/cpu-grid-layer/grid-aggregator.d.ts +23 -0
- package/typed/cpu-grid-layer/grid-aggregator.d.ts.map +1 -0
- package/typed/cpu-grid-layer/grid-aggregator.js +141 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts +3 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts.map +1 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js +34 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts +3 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts.map +1 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +141 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer.d.ts +34 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer.d.ts.map +1 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer.js +143 -0
- package/typed/gpu-grid-layer/gpu-grid-layer.d.ts +96 -0
- package/typed/gpu-grid-layer/gpu-grid-layer.d.ts.map +1 -0
- package/typed/gpu-grid-layer/gpu-grid-layer.js +289 -0
- package/typed/grid-aggregation-layer.d.ts +32 -0
- package/typed/grid-aggregation-layer.d.ts.map +1 -0
- package/typed/grid-aggregation-layer.js +172 -0
- package/typed/grid-layer/grid-layer.d.ts +31 -0
- package/typed/grid-layer/grid-layer.d.ts.map +1 -0
- package/typed/grid-layer/grid-layer.js +60 -0
- package/typed/heatmap-layer/heatmap-layer-utils.d.ts +13 -0
- package/typed/heatmap-layer/heatmap-layer-utils.d.ts.map +1 -0
- package/typed/heatmap-layer/heatmap-layer-utils.js +78 -0
- package/typed/heatmap-layer/heatmap-layer.d.ts +116 -0
- package/typed/heatmap-layer/heatmap-layer.d.ts.map +1 -0
- package/typed/heatmap-layer/heatmap-layer.js +478 -0
- package/typed/heatmap-layer/max-fs.glsl.d.ts +3 -0
- package/typed/heatmap-layer/max-fs.glsl.d.ts.map +1 -0
- package/typed/heatmap-layer/max-fs.glsl.js +7 -0
- package/typed/heatmap-layer/max-vs.glsl.d.ts +3 -0
- package/typed/heatmap-layer/max-vs.glsl.d.ts.map +1 -0
- package/typed/heatmap-layer/max-vs.glsl.js +12 -0
- package/typed/heatmap-layer/triangle-layer-fragment.glsl.d.ts +3 -0
- package/typed/heatmap-layer/triangle-layer-fragment.glsl.d.ts.map +1 -0
- package/typed/heatmap-layer/triangle-layer-fragment.glsl.js +58 -0
- package/typed/heatmap-layer/triangle-layer-vertex.glsl.d.ts +3 -0
- package/typed/heatmap-layer/triangle-layer-vertex.glsl.d.ts.map +1 -0
- package/typed/heatmap-layer/triangle-layer-vertex.glsl.js +51 -0
- package/typed/heatmap-layer/triangle-layer.d.ts +27 -0
- package/typed/heatmap-layer/triangle-layer.d.ts.map +1 -0
- package/typed/heatmap-layer/triangle-layer.js +67 -0
- package/typed/heatmap-layer/weights-fs.glsl.d.ts +3 -0
- package/typed/heatmap-layer/weights-fs.glsl.d.ts.map +1 -0
- package/typed/heatmap-layer/weights-fs.glsl.js +19 -0
- package/typed/heatmap-layer/weights-vs.glsl.d.ts +3 -0
- package/typed/heatmap-layer/weights-vs.glsl.d.ts.map +1 -0
- package/typed/heatmap-layer/weights-vs.glsl.js +23 -0
- package/typed/hexagon-layer/hexagon-aggregator.d.ts +24 -0
- package/typed/hexagon-layer/hexagon-aggregator.d.ts.map +1 -0
- package/typed/hexagon-layer/hexagon-aggregator.js +112 -0
- package/typed/hexagon-layer/hexagon-layer.d.ts +165 -0
- package/typed/hexagon-layer/hexagon-layer.d.ts.map +1 -0
- package/typed/hexagon-layer/hexagon-layer.js +171 -0
- package/typed/index.d.ts +20 -0
- package/typed/index.d.ts.map +1 -0
- package/typed/index.js +33 -0
- package/typed/package.json +6 -0
- package/typed/screen-grid-layer/screen-grid-cell-layer.d.ts +42 -0
- package/typed/screen-grid-layer/screen-grid-cell-layer.d.ts.map +1 -0
- package/typed/screen-grid-layer/screen-grid-cell-layer.js +159 -0
- package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts +3 -0
- package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts.map +1 -0
- package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.js +37 -0
- package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts +3 -0
- package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts.map +1 -0
- package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.js +83 -0
- package/typed/screen-grid-layer/screen-grid-layer.d.ts +95 -0
- package/typed/screen-grid-layer/screen-grid-layer.d.ts.map +1 -0
- package/typed/screen-grid-layer/screen-grid-layer.js +216 -0
- package/typed/types.d.ts +11 -0
- package/typed/types.d.ts.map +1 -0
- package/typed/types.js +1 -0
- package/typed/utils/aggregation-operation-utils.d.ts +13 -0
- package/typed/utils/aggregation-operation-utils.d.ts.map +1 -0
- package/typed/utils/aggregation-operation-utils.js +94 -0
- package/typed/utils/bin-sorter.d.ts +52 -0
- package/typed/utils/bin-sorter.d.ts.map +1 -0
- package/typed/utils/bin-sorter.js +167 -0
- package/typed/utils/color-utils.d.ts +3 -0
- package/typed/utils/color-utils.d.ts.map +1 -0
- package/typed/utils/color-utils.js +53 -0
- package/typed/utils/cpu-aggregator.d.ts +155 -0
- package/typed/utils/cpu-aggregator.d.ts.map +1 -0
- package/typed/utils/cpu-aggregator.js +417 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.d.ts +3 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.d.ts.map +1 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js +39 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.d.ts +3 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.d.ts.map +1 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js +53 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.d.ts +3 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.d.ts.map +1 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js +31 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.d.ts +3 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.d.ts.map +1 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js +77 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.d.ts +36 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.d.ts.map +1 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js +41 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.d.ts +1 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.d.ts.map +1 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js +1 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator.d.ts +66 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator.d.ts.map +1 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator.js +562 -0
- package/typed/utils/gpu-grid-aggregation/transform-mean-vs.glsl.d.ts +3 -0
- package/typed/utils/gpu-grid-aggregation/transform-mean-vs.glsl.d.ts.map +1 -0
- package/typed/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js +36 -0
- package/typed/utils/grid-aggregation-utils.d.ts +24 -0
- package/typed/utils/grid-aggregation-utils.d.ts.map +1 -0
- package/typed/utils/grid-aggregation-utils.js +114 -0
- package/typed/utils/prop-utils.d.ts +2 -0
- package/typed/utils/prop-utils.d.ts.map +1 -0
- package/typed/utils/prop-utils.js +28 -0
- package/typed/utils/resource-utils.d.ts +4 -0
- package/typed/utils/resource-utils.d.ts.map +1 -0
- package/typed/utils/resource-utils.js +40 -0
- package/typed/utils/scale-utils.d.ts +15 -0
- package/typed/utils/scale-utils.d.ts.map +1 -0
- package/typed/utils/scale-utils.js +184 -0
- package/src/cpu-grid-layer/cpu-grid-layer.js +0 -153
package/typed/index.js
ADDED
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
// Copyright (c) 2015 - 2017 Uber Technologies, Inc.
|
|
2
|
+
//
|
|
3
|
+
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
4
|
+
// of this software and associated documentation files (the "Software"), to deal
|
|
5
|
+
// in the Software without restriction, including without limitation the rights
|
|
6
|
+
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
7
|
+
// copies of the Software, and to permit persons to whom the Software is
|
|
8
|
+
// furnished to do so, subject to the following conditions:
|
|
9
|
+
//
|
|
10
|
+
// The above copyright notice and this permission notice shall be included in
|
|
11
|
+
// all copies or substantial portions of the Software.
|
|
12
|
+
//
|
|
13
|
+
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
14
|
+
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
15
|
+
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
16
|
+
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
17
|
+
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
18
|
+
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
19
|
+
// THE SOFTWARE.
|
|
20
|
+
/* eslint-disable max-len */
|
|
21
|
+
export { default as ScreenGridLayer } from './screen-grid-layer/screen-grid-layer';
|
|
22
|
+
export { default as CPUGridLayer } from './cpu-grid-layer/cpu-grid-layer';
|
|
23
|
+
export { default as HexagonLayer } from './hexagon-layer/hexagon-layer';
|
|
24
|
+
export { default as ContourLayer } from './contour-layer/contour-layer';
|
|
25
|
+
export { default as GridLayer } from './grid-layer/grid-layer';
|
|
26
|
+
export { default as GPUGridLayer } from './gpu-grid-layer/gpu-grid-layer';
|
|
27
|
+
export { AGGREGATION_OPERATION } from './utils/aggregation-operation-utils';
|
|
28
|
+
// experimental export
|
|
29
|
+
export { default as HeatmapLayer } from './heatmap-layer/heatmap-layer';
|
|
30
|
+
export { default as _GPUGridAggregator } from './utils/gpu-grid-aggregation/gpu-grid-aggregator';
|
|
31
|
+
export { default as _CPUAggregator } from './utils/cpu-aggregator';
|
|
32
|
+
export { default as _AggregationLayer } from './aggregation-layer';
|
|
33
|
+
export { default as _BinSorter } from './utils/bin-sorter';
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
import { Model, Texture2D } from '@luma.gl/core';
|
|
2
|
+
import { Layer, LayerProps, UpdateParameters } from '@deck.gl/core/typed';
|
|
3
|
+
import type { _ScreenGridLayerProps } from './screen-grid-layer';
|
|
4
|
+
/** All properties supported by ScreenGridCellLayer. */
|
|
5
|
+
export declare type ScreenGridCellLayerProps<DataT = any> = _ScreenGridCellLayerProps<DataT> & LayerProps<DataT>;
|
|
6
|
+
/** Proprties added by ScreenGridCellLayer. */
|
|
7
|
+
export declare type _ScreenGridCellLayerProps<DataT> = _ScreenGridLayerProps<DataT> & {
|
|
8
|
+
maxTexture: Texture2D;
|
|
9
|
+
};
|
|
10
|
+
export default class ScreenGridCellLayer<DataT = any, ExtraPropsT = {}> extends Layer<ExtraPropsT & Required<_ScreenGridCellLayerProps<DataT>>> {
|
|
11
|
+
static layerName: string;
|
|
12
|
+
static defaultProps: any;
|
|
13
|
+
static isSupported(gl: any): any;
|
|
14
|
+
state: Layer['state'] & {
|
|
15
|
+
model: Model;
|
|
16
|
+
};
|
|
17
|
+
getShaders(): {
|
|
18
|
+
vs: string;
|
|
19
|
+
fs: string;
|
|
20
|
+
modules: import("@deck.gl/core")._ShaderModule<{
|
|
21
|
+
pickingSelectedColor?: [number, number, number] | null | undefined;
|
|
22
|
+
pickingHighlightColor?: [number, number, number, number] | undefined;
|
|
23
|
+
pickingActive?: boolean | undefined;
|
|
24
|
+
pickingAttribute?: boolean | undefined;
|
|
25
|
+
}>[];
|
|
26
|
+
};
|
|
27
|
+
initializeState(): void;
|
|
28
|
+
shouldUpdateState({ changeFlags }: {
|
|
29
|
+
changeFlags: any;
|
|
30
|
+
}): any;
|
|
31
|
+
updateState(params: UpdateParameters<this>): void;
|
|
32
|
+
draw({ uniforms }: {
|
|
33
|
+
uniforms: any;
|
|
34
|
+
}): void;
|
|
35
|
+
calculateInstancePositions(attribute: any, { numInstances }: {
|
|
36
|
+
numInstances: any;
|
|
37
|
+
}): void;
|
|
38
|
+
_getModel(gl: WebGLRenderingContext): Model;
|
|
39
|
+
_shouldUseMinMax(): boolean;
|
|
40
|
+
_updateUniforms(oldProps: any, props: any, changeFlags: any): void;
|
|
41
|
+
}
|
|
42
|
+
//# sourceMappingURL=screen-grid-cell-layer.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"screen-grid-cell-layer.d.ts","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-cell-layer.ts"],"names":[],"mappings":"AAqBA,OAAO,EAAC,KAAK,EAAmC,SAAS,EAAe,MAAM,eAAe,CAAC;AAC9F,OAAO,EAAC,KAAK,EAAE,UAAU,EAAgB,gBAAgB,EAAC,MAAM,eAAe,CAAC;AAIhF,OAAO,KAAK,EAAC,qBAAqB,EAAC,MAAM,qBAAqB,CAAC;AAc/D,uDAAuD;AACvD,oBAAY,wBAAwB,CAAC,KAAK,GAAG,GAAG,IAAI,yBAAyB,CAAC,KAAK,CAAC,GAClF,UAAU,CAAC,KAAK,CAAC,CAAC;AAEpB,8CAA8C;AAC9C,oBAAY,yBAAyB,CAAC,KAAK,IAAI,qBAAqB,CAAC,KAAK,CAAC,GAAG;IAC5E,UAAU,EAAE,SAAS,CAAC;CACvB,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,mBAAmB,CAAC,KAAK,GAAG,GAAG,EAAE,WAAW,GAAG,EAAE,CAAE,SAAQ,KAAK,CACnF,WAAW,GAAG,QAAQ,CAAC,yBAAyB,CAAC,KAAK,CAAC,CAAC,CACzD;IACC,MAAM,CAAC,SAAS,SAAyB;IACzC,MAAM,CAAC,YAAY,MAAgB;IAEnC,MAAM,CAAC,WAAW,CAAC,EAAE,KAAA;IAIrB,KAAK,EAAG,KAAK,CAAC,OAAO,CAAC,GAAG;QACvB,KAAK,EAAE,KAAK,CAAC;KACd,CAAC;IACF,UAAU;;;;;;;;;;IAIV,eAAe;IAaf,iBAAiB,CAAC,EAAC,WAAW,EAAC;;KAAA;IAK/B,WAAW,CAAC,MAAM,EAAE,gBAAgB,CAAC,IAAI,CAAC;IAe1C,IAAI,CAAC,EAAC,QAAQ,EAAC;;KAAA;IA0Bf,0BAA0B,CAAC,SAAS,KAAA,EAAE,EAAC,YAAY,EAAC;;KAAA;IAkBpD,SAAS,CAAC,EAAE,EAAE,qBAAqB,GAAG,KAAK;IAc3C,gBAAgB,IAAI,OAAO;IAe3B,eAAe,CAAC,QAAQ,KAAA,EAAE,KAAK,KAAA,EAAE,WAAW,KAAA,GAAG,IAAI;CA2BpD"}
|
|
@@ -0,0 +1,159 @@
|
|
|
1
|
+
// Copyright (c) 2015 - 2019 Uber Technologies, Inc.
|
|
2
|
+
//
|
|
3
|
+
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
4
|
+
// of this software and associated documentation files (the "Software"), to deal
|
|
5
|
+
// in the Software without restriction, including without limitation the rights
|
|
6
|
+
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
7
|
+
// copies of the Software, and to permit persons to whom the Software is
|
|
8
|
+
// furnished to do so, subject to the following conditions:
|
|
9
|
+
//
|
|
10
|
+
// The above copyright notice and this permission notice shall be included in
|
|
11
|
+
// all copies or substantial portions of the Software.
|
|
12
|
+
//
|
|
13
|
+
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
14
|
+
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
15
|
+
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
16
|
+
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
17
|
+
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
18
|
+
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
19
|
+
// THE SOFTWARE.
|
|
20
|
+
import GL from '@luma.gl/constants';
|
|
21
|
+
import { Model, Geometry, FEATURES, hasFeatures } from '@luma.gl/core';
|
|
22
|
+
import { Layer, log, picking } from '@deck.gl/core';
|
|
23
|
+
import { defaultColorRange, colorRangeToFlatArray } from '../utils/color-utils';
|
|
24
|
+
import vs from './screen-grid-layer-vertex.glsl';
|
|
25
|
+
import fs from './screen-grid-layer-fragment.glsl';
|
|
26
|
+
const DEFAULT_MINCOLOR = [0, 0, 0, 0];
|
|
27
|
+
const DEFAULT_MAXCOLOR = [0, 255, 0, 255];
|
|
28
|
+
const COLOR_PROPS = ['minColor', 'maxColor', 'colorRange', 'colorDomain'];
|
|
29
|
+
const defaultProps = {
|
|
30
|
+
cellSizePixels: { value: 100, min: 1 },
|
|
31
|
+
cellMarginPixels: { value: 2, min: 0, max: 5 },
|
|
32
|
+
colorDomain: null,
|
|
33
|
+
colorRange: defaultColorRange
|
|
34
|
+
};
|
|
35
|
+
export default class ScreenGridCellLayer extends Layer {
|
|
36
|
+
static isSupported(gl) {
|
|
37
|
+
return hasFeatures(gl, [FEATURES.TEXTURE_FLOAT]);
|
|
38
|
+
}
|
|
39
|
+
getShaders() {
|
|
40
|
+
return { vs, fs, modules: [picking] };
|
|
41
|
+
}
|
|
42
|
+
initializeState() {
|
|
43
|
+
const { gl } = this.context;
|
|
44
|
+
const attributeManager = this.getAttributeManager();
|
|
45
|
+
attributeManager.addInstanced({
|
|
46
|
+
// eslint-disable-next-line @typescript-eslint/unbound-method
|
|
47
|
+
instancePositions: { size: 3, update: this.calculateInstancePositions },
|
|
48
|
+
instanceCounts: { size: 4, noAlloc: true }
|
|
49
|
+
});
|
|
50
|
+
this.setState({
|
|
51
|
+
model: this._getModel(gl)
|
|
52
|
+
});
|
|
53
|
+
}
|
|
54
|
+
shouldUpdateState({ changeFlags }) {
|
|
55
|
+
// 'instanceCounts' buffer contetns change on viewport change.
|
|
56
|
+
return changeFlags.somethingChanged;
|
|
57
|
+
}
|
|
58
|
+
updateState(params) {
|
|
59
|
+
super.updateState(params);
|
|
60
|
+
const { oldProps, props, changeFlags } = params;
|
|
61
|
+
const attributeManager = this.getAttributeManager();
|
|
62
|
+
if (props.numInstances !== oldProps.numInstances) {
|
|
63
|
+
attributeManager.invalidateAll();
|
|
64
|
+
}
|
|
65
|
+
else if (oldProps.cellSizePixels !== props.cellSizePixels) {
|
|
66
|
+
attributeManager.invalidate('instancePositions');
|
|
67
|
+
}
|
|
68
|
+
this._updateUniforms(oldProps, props, changeFlags);
|
|
69
|
+
}
|
|
70
|
+
draw({ uniforms }) {
|
|
71
|
+
const { parameters, maxTexture } = this.props;
|
|
72
|
+
const minColor = this.props.minColor || DEFAULT_MINCOLOR;
|
|
73
|
+
const maxColor = this.props.maxColor || DEFAULT_MAXCOLOR;
|
|
74
|
+
// If colorDomain not specified we use default domain [1, maxCount]
|
|
75
|
+
// maxCount value will be sampled form maxTexture in vertex shader.
|
|
76
|
+
const colorDomain = this.props.colorDomain || [1, 0];
|
|
77
|
+
const { model } = this.state;
|
|
78
|
+
model
|
|
79
|
+
.setUniforms(uniforms)
|
|
80
|
+
.setUniforms({
|
|
81
|
+
minColor,
|
|
82
|
+
maxColor,
|
|
83
|
+
maxTexture,
|
|
84
|
+
colorDomain
|
|
85
|
+
})
|
|
86
|
+
.draw({
|
|
87
|
+
parameters: {
|
|
88
|
+
depthTest: false,
|
|
89
|
+
depthMask: false,
|
|
90
|
+
...parameters
|
|
91
|
+
}
|
|
92
|
+
});
|
|
93
|
+
}
|
|
94
|
+
calculateInstancePositions(attribute, { numInstances }) {
|
|
95
|
+
const { width, height } = this.context.viewport;
|
|
96
|
+
const { cellSizePixels } = this.props;
|
|
97
|
+
const numCol = Math.ceil(width / cellSizePixels);
|
|
98
|
+
const { value, size } = attribute;
|
|
99
|
+
for (let i = 0; i < numInstances; i++) {
|
|
100
|
+
const x = i % numCol;
|
|
101
|
+
const y = Math.floor(i / numCol);
|
|
102
|
+
value[i * size + 0] = ((x * cellSizePixels) / width) * 2 - 1;
|
|
103
|
+
value[i * size + 1] = 1 - ((y * cellSizePixels) / height) * 2;
|
|
104
|
+
value[i * size + 2] = 0;
|
|
105
|
+
}
|
|
106
|
+
}
|
|
107
|
+
// Private Methods
|
|
108
|
+
_getModel(gl) {
|
|
109
|
+
return new Model(gl, {
|
|
110
|
+
...this.getShaders(),
|
|
111
|
+
id: this.props.id,
|
|
112
|
+
geometry: new Geometry({
|
|
113
|
+
drawMode: GL.TRIANGLE_FAN,
|
|
114
|
+
attributes: {
|
|
115
|
+
positions: new Float32Array([0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0])
|
|
116
|
+
}
|
|
117
|
+
}),
|
|
118
|
+
isInstanced: true
|
|
119
|
+
});
|
|
120
|
+
}
|
|
121
|
+
_shouldUseMinMax() {
|
|
122
|
+
const { minColor, maxColor, colorDomain, colorRange } = this.props;
|
|
123
|
+
if (minColor || maxColor) {
|
|
124
|
+
log.deprecated('ScreenGridLayer props: minColor and maxColor', 'colorRange, colorDomain')();
|
|
125
|
+
return true;
|
|
126
|
+
}
|
|
127
|
+
// minColor and maxColor not supplied, check if colorRange or colorDomain supplied.
|
|
128
|
+
// NOTE: colorDomain and colorRange are experimental features, use them only when supplied.
|
|
129
|
+
if (colorDomain || colorRange) {
|
|
130
|
+
return false;
|
|
131
|
+
}
|
|
132
|
+
// None specified, use default minColor and maxColor
|
|
133
|
+
return true;
|
|
134
|
+
}
|
|
135
|
+
_updateUniforms(oldProps, props, changeFlags) {
|
|
136
|
+
const { model } = this.state;
|
|
137
|
+
if (COLOR_PROPS.some(key => oldProps[key] !== props[key])) {
|
|
138
|
+
model.setUniforms({ shouldUseMinMax: this._shouldUseMinMax() });
|
|
139
|
+
}
|
|
140
|
+
if (oldProps.colorRange !== props.colorRange) {
|
|
141
|
+
model.setUniforms({ colorRange: colorRangeToFlatArray(props.colorRange) });
|
|
142
|
+
}
|
|
143
|
+
if (oldProps.cellMarginPixels !== props.cellMarginPixels ||
|
|
144
|
+
oldProps.cellSizePixels !== props.cellSizePixels ||
|
|
145
|
+
changeFlags.viewportChanged) {
|
|
146
|
+
const { width, height } = this.context.viewport;
|
|
147
|
+
const { cellSizePixels, cellMarginPixels } = this.props;
|
|
148
|
+
const margin = cellSizePixels > cellMarginPixels ? cellMarginPixels : 0;
|
|
149
|
+
const cellScale = new Float32Array([
|
|
150
|
+
((cellSizePixels - margin) / width) * 2,
|
|
151
|
+
(-(cellSizePixels - margin) / height) * 2,
|
|
152
|
+
1
|
|
153
|
+
]);
|
|
154
|
+
model.setUniforms({ cellScale });
|
|
155
|
+
}
|
|
156
|
+
}
|
|
157
|
+
}
|
|
158
|
+
ScreenGridCellLayer.layerName = 'ScreenGridCellLayer';
|
|
159
|
+
ScreenGridCellLayer.defaultProps = defaultProps;
|
|
@@ -0,0 +1,3 @@
|
|
|
1
|
+
declare const _default: "#define SHADER_NAME screen-grid-layer-fragment-shader\n\nprecision highp float;\n\nvarying vec4 vColor;\nvarying float vSampleCount;\n\nvoid main(void) {\n if (vSampleCount <= 0.0) {\n discard;\n }\n gl_FragColor = vColor;\n\n DECKGL_FILTER_COLOR(gl_FragColor, geometry);\n}\n";
|
|
2
|
+
export default _default;
|
|
3
|
+
//# sourceMappingURL=screen-grid-layer-fragment.glsl.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"screen-grid-layer-fragment.glsl.d.ts","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-layer-fragment.glsl.ts"],"names":[],"mappings":";AAqBA,wBAgBE"}
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
// Copyright (c) 2015 - 2017 Uber Technologies, Inc.
|
|
2
|
+
//
|
|
3
|
+
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
4
|
+
// of this software and associated documentation files (the "Software"), to deal
|
|
5
|
+
// in the Software without restriction, including without limitation the rights
|
|
6
|
+
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
7
|
+
// copies of the Software, and to permit persons to whom the Software is
|
|
8
|
+
// furnished to do so, subject to the following conditions:
|
|
9
|
+
//
|
|
10
|
+
// The above copyright notice and this permission notice shall be included in
|
|
11
|
+
// all copies or substantial portions of the Software.
|
|
12
|
+
//
|
|
13
|
+
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
14
|
+
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
15
|
+
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
16
|
+
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
17
|
+
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
18
|
+
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
19
|
+
// THE SOFTWARE.
|
|
20
|
+
/* fragment shader for the grid-layer */
|
|
21
|
+
export default `\
|
|
22
|
+
#define SHADER_NAME screen-grid-layer-fragment-shader
|
|
23
|
+
|
|
24
|
+
precision highp float;
|
|
25
|
+
|
|
26
|
+
varying vec4 vColor;
|
|
27
|
+
varying float vSampleCount;
|
|
28
|
+
|
|
29
|
+
void main(void) {
|
|
30
|
+
if (vSampleCount <= 0.0) {
|
|
31
|
+
discard;
|
|
32
|
+
}
|
|
33
|
+
gl_FragColor = vColor;
|
|
34
|
+
|
|
35
|
+
DECKGL_FILTER_COLOR(gl_FragColor, geometry);
|
|
36
|
+
}
|
|
37
|
+
`;
|
|
@@ -0,0 +1,3 @@
|
|
|
1
|
+
declare const _default: "#define SHADER_NAME screen-grid-layer-vertex-shader\n#define RANGE_COUNT 6\n\nattribute vec3 positions;\nattribute vec3 instancePositions;\nattribute vec4 instanceCounts;\nattribute vec3 instancePickingColors;\n\nuniform float opacity;\nuniform vec3 cellScale;\nuniform vec4 minColor;\nuniform vec4 maxColor;\nuniform vec4 colorRange[RANGE_COUNT];\nuniform vec2 colorDomain;\nuniform bool shouldUseMinMax;\nuniform sampler2D maxTexture;\n\nvarying vec4 vColor;\nvarying float vSampleCount;\n\nvec4 quantizeScale(vec2 domain, vec4 range[RANGE_COUNT], float value) {\n vec4 outColor = vec4(0., 0., 0., 0.);\n if (value >= domain.x && value <= domain.y) {\n float domainRange = domain.y - domain.x;\n if (domainRange <= 0.) {\n outColor = colorRange[0];\n } else {\n float rangeCount = float(RANGE_COUNT);\n float rangeStep = domainRange / rangeCount;\n float idx = floor((value - domain.x) / rangeStep);\n idx = clamp(idx, 0., rangeCount - 1.);\n int intIdx = int(idx);\n outColor = colorRange[intIdx];\n }\n }\n outColor = outColor / 255.;\n return outColor;\n}\n\nvoid main(void) {\n vSampleCount = instanceCounts.a;\n\n float weight = instanceCounts.r;\n float maxWeight = texture2D(maxTexture, vec2(0.5)).r;\n\n float step = weight / maxWeight;\n vec4 minMaxColor = mix(minColor, maxColor, step) / 255.;\n\n vec2 domain = colorDomain;\n float domainMaxValid = float(colorDomain.y != 0.);\n domain.y = mix(maxWeight, colorDomain.y, domainMaxValid);\n vec4 rangeColor = quantizeScale(domain, colorRange, weight);\n\n float rangeMinMax = float(shouldUseMinMax);\n vec4 color = mix(rangeColor, minMaxColor, rangeMinMax);\n vColor = vec4(color.rgb, color.a * opacity);\n\n // Set color to be rendered to picking fbo (also used to check for selection highlight).\n picking_setPickingColor(instancePickingColors);\n\n gl_Position = vec4(instancePositions + positions * cellScale, 1.);\n}\n";
|
|
2
|
+
export default _default;
|
|
3
|
+
//# sourceMappingURL=screen-grid-layer-vertex.glsl.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"screen-grid-layer-vertex.glsl.d.ts","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-layer-vertex.glsl.ts"],"names":[],"mappings":";AAoBA,wBA+DE"}
|
|
@@ -0,0 +1,83 @@
|
|
|
1
|
+
// Copyright (c) 2015 - 2017 Uber Technologies, Inc.
|
|
2
|
+
//
|
|
3
|
+
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
4
|
+
// of this software and associated documentation files (the "Software"), to deal
|
|
5
|
+
// in the Software without restriction, including without limitation the rights
|
|
6
|
+
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
7
|
+
// copies of the Software, and to permit persons to whom the Software is
|
|
8
|
+
// furnished to do so, subject to the following conditions:
|
|
9
|
+
//
|
|
10
|
+
// The above copyright notice and this permission notice shall be included in
|
|
11
|
+
// all copies or substantial portions of the Software.
|
|
12
|
+
//
|
|
13
|
+
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
14
|
+
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
15
|
+
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
16
|
+
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
17
|
+
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
18
|
+
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
19
|
+
// THE SOFTWARE.
|
|
20
|
+
export default `\
|
|
21
|
+
#define SHADER_NAME screen-grid-layer-vertex-shader
|
|
22
|
+
#define RANGE_COUNT 6
|
|
23
|
+
|
|
24
|
+
attribute vec3 positions;
|
|
25
|
+
attribute vec3 instancePositions;
|
|
26
|
+
attribute vec4 instanceCounts;
|
|
27
|
+
attribute vec3 instancePickingColors;
|
|
28
|
+
|
|
29
|
+
uniform float opacity;
|
|
30
|
+
uniform vec3 cellScale;
|
|
31
|
+
uniform vec4 minColor;
|
|
32
|
+
uniform vec4 maxColor;
|
|
33
|
+
uniform vec4 colorRange[RANGE_COUNT];
|
|
34
|
+
uniform vec2 colorDomain;
|
|
35
|
+
uniform bool shouldUseMinMax;
|
|
36
|
+
uniform sampler2D maxTexture;
|
|
37
|
+
|
|
38
|
+
varying vec4 vColor;
|
|
39
|
+
varying float vSampleCount;
|
|
40
|
+
|
|
41
|
+
vec4 quantizeScale(vec2 domain, vec4 range[RANGE_COUNT], float value) {
|
|
42
|
+
vec4 outColor = vec4(0., 0., 0., 0.);
|
|
43
|
+
if (value >= domain.x && value <= domain.y) {
|
|
44
|
+
float domainRange = domain.y - domain.x;
|
|
45
|
+
if (domainRange <= 0.) {
|
|
46
|
+
outColor = colorRange[0];
|
|
47
|
+
} else {
|
|
48
|
+
float rangeCount = float(RANGE_COUNT);
|
|
49
|
+
float rangeStep = domainRange / rangeCount;
|
|
50
|
+
float idx = floor((value - domain.x) / rangeStep);
|
|
51
|
+
idx = clamp(idx, 0., rangeCount - 1.);
|
|
52
|
+
int intIdx = int(idx);
|
|
53
|
+
outColor = colorRange[intIdx];
|
|
54
|
+
}
|
|
55
|
+
}
|
|
56
|
+
outColor = outColor / 255.;
|
|
57
|
+
return outColor;
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
void main(void) {
|
|
61
|
+
vSampleCount = instanceCounts.a;
|
|
62
|
+
|
|
63
|
+
float weight = instanceCounts.r;
|
|
64
|
+
float maxWeight = texture2D(maxTexture, vec2(0.5)).r;
|
|
65
|
+
|
|
66
|
+
float step = weight / maxWeight;
|
|
67
|
+
vec4 minMaxColor = mix(minColor, maxColor, step) / 255.;
|
|
68
|
+
|
|
69
|
+
vec2 domain = colorDomain;
|
|
70
|
+
float domainMaxValid = float(colorDomain.y != 0.);
|
|
71
|
+
domain.y = mix(maxWeight, colorDomain.y, domainMaxValid);
|
|
72
|
+
vec4 rangeColor = quantizeScale(domain, colorRange, weight);
|
|
73
|
+
|
|
74
|
+
float rangeMinMax = float(shouldUseMinMax);
|
|
75
|
+
vec4 color = mix(rangeColor, minMaxColor, rangeMinMax);
|
|
76
|
+
vColor = vec4(color.rgb, color.a * opacity);
|
|
77
|
+
|
|
78
|
+
// Set color to be rendered to picking fbo (also used to check for selection highlight).
|
|
79
|
+
picking_setPickingColor(instancePickingColors);
|
|
80
|
+
|
|
81
|
+
gl_Position = vec4(instancePositions + positions * cellScale, 1.);
|
|
82
|
+
}
|
|
83
|
+
`;
|
|
@@ -0,0 +1,95 @@
|
|
|
1
|
+
import { Accessor, Color, GetPickingInfoParams, Layer, LayerContext, LayersList, PickingInfo, Position, UpdateParameters, DefaultProps } from '@deck.gl/core/typed';
|
|
2
|
+
import type { Texture2D } from '@luma.gl/core';
|
|
3
|
+
import GridAggregationLayer, { GridAggregationLayerProps } from '../grid-aggregation-layer';
|
|
4
|
+
/** All properties supported by ScreenGridLayer. */
|
|
5
|
+
export declare type ScreenGridLayerProps<DataT = any> = _ScreenGridLayerProps<DataT> & GridAggregationLayerProps<DataT>;
|
|
6
|
+
/** Properties added by ScreenGridLayer. */
|
|
7
|
+
export declare type _ScreenGridLayerProps<DataT> = {
|
|
8
|
+
/**
|
|
9
|
+
* Unit width/height of the bins.
|
|
10
|
+
* @default 100
|
|
11
|
+
*/
|
|
12
|
+
cellSizePixels?: number;
|
|
13
|
+
/**
|
|
14
|
+
* Cell margin size in pixels.
|
|
15
|
+
* @default 2
|
|
16
|
+
*/
|
|
17
|
+
cellMarginPixels?: number;
|
|
18
|
+
/**
|
|
19
|
+
* Expressed as an rgba array, minimal color that could be rendered by a tile.
|
|
20
|
+
* @default [0, 0, 0, 255]
|
|
21
|
+
* @deprecated Deprecated in version 5.2.0, use `colorRange` and `colorDomain` instead.
|
|
22
|
+
*/
|
|
23
|
+
minColor?: Color | null;
|
|
24
|
+
/**
|
|
25
|
+
* Expressed as an rgba array, maximal color that could be rendered by a tile.
|
|
26
|
+
* @default [0, 255, 0, 255]
|
|
27
|
+
* @deprecated Deprecated in version 5.2.0, use `colorRange` and `colorDomain` instead.
|
|
28
|
+
*/
|
|
29
|
+
maxColor?: Color | null;
|
|
30
|
+
/**
|
|
31
|
+
* Color scale input domain. The color scale maps continues numeric domain into discrete color range.
|
|
32
|
+
* @default [1, max(weight)]
|
|
33
|
+
*/
|
|
34
|
+
colorDomain?: [number, number] | null;
|
|
35
|
+
/**
|
|
36
|
+
* Specified as an array of colors [color1, color2, ...].
|
|
37
|
+
*
|
|
38
|
+
* @default `6-class YlOrRd` - [colorbrewer](http://colorbrewer2.org/#type=sequential&scheme=YlOrRd&n=6)
|
|
39
|
+
*/
|
|
40
|
+
colorRange?: Color[];
|
|
41
|
+
/**
|
|
42
|
+
* Method called to retrieve the position of each object.
|
|
43
|
+
*
|
|
44
|
+
* @default d => d.position
|
|
45
|
+
*/
|
|
46
|
+
getPosition?: Accessor<DataT, Position>;
|
|
47
|
+
/**
|
|
48
|
+
* The weight of each object.
|
|
49
|
+
*
|
|
50
|
+
* @default 1
|
|
51
|
+
*/
|
|
52
|
+
getWeight?: Accessor<DataT, number>;
|
|
53
|
+
/**
|
|
54
|
+
* Perform aggregation is performed on GPU.
|
|
55
|
+
*
|
|
56
|
+
* NOTE: GPU Aggregation requires WebGL2 support by the browser.
|
|
57
|
+
* When `gpuAggregation` is set to true and browser doesn't support WebGL2, aggregation falls back to CPU.
|
|
58
|
+
*
|
|
59
|
+
* @default true
|
|
60
|
+
*/
|
|
61
|
+
gpuAggregation?: boolean;
|
|
62
|
+
/**
|
|
63
|
+
* Defines the type of aggregation operation
|
|
64
|
+
*
|
|
65
|
+
* V valid values are 'SUM', 'MEAN', 'MIN' and 'MAX'.
|
|
66
|
+
*
|
|
67
|
+
* @default 'SUM'
|
|
68
|
+
*/
|
|
69
|
+
aggregation?: 'SUM' | 'MEAN' | 'MIN' | 'MAX';
|
|
70
|
+
};
|
|
71
|
+
export default class ScreenGridLayer<DataT = any, ExtraProps = {}> extends GridAggregationLayer<ExtraProps & Required<_ScreenGridLayerProps<DataT>>> {
|
|
72
|
+
static layerName: string;
|
|
73
|
+
static defaultProps: DefaultProps<ScreenGridLayerProps<any>>;
|
|
74
|
+
state: GridAggregationLayer['state'] & {
|
|
75
|
+
supported: boolean;
|
|
76
|
+
gpuGridAggregator?: any;
|
|
77
|
+
gpuAggregation?: any;
|
|
78
|
+
weights?: any;
|
|
79
|
+
maxTexture?: Texture2D;
|
|
80
|
+
};
|
|
81
|
+
initializeState(): void;
|
|
82
|
+
shouldUpdateState({ changeFlags }: UpdateParameters<this>): boolean;
|
|
83
|
+
updateState(opts: UpdateParameters<this>): void;
|
|
84
|
+
renderLayers(): LayersList | Layer;
|
|
85
|
+
finalizeState(context: LayerContext): void;
|
|
86
|
+
getPickingInfo({ info }: GetPickingInfoParams): PickingInfo;
|
|
87
|
+
updateResults({ aggregationData, maxData }: {
|
|
88
|
+
aggregationData: any;
|
|
89
|
+
maxData: any;
|
|
90
|
+
}): void;
|
|
91
|
+
updateAggregationState(opts: any): void;
|
|
92
|
+
_updateAccessors(opts: any): void;
|
|
93
|
+
_resetResults(): void;
|
|
94
|
+
}
|
|
95
|
+
//# sourceMappingURL=screen-grid-layer.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"screen-grid-layer.d.ts","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-layer.ts"],"names":[],"mappings":"AAoBA,OAAO,EACL,QAAQ,EACR,KAAK,EACL,oBAAoB,EACpB,KAAK,EACL,YAAY,EACZ,UAAU,EAEV,WAAW,EACX,QAAQ,EACR,gBAAgB,EAChB,YAAY,EACb,MAAM,eAAe,CAAC;AAEvB,OAAO,KAAK,EAAC,SAAS,EAAC,MAAM,eAAe,CAAC;AAI7C,OAAO,oBAAoB,EAAE,EAAC,yBAAyB,EAAC,MAAM,2BAA2B,CAAC;AAuB1F,mDAAmD;AACnD,oBAAY,oBAAoB,CAAC,KAAK,GAAG,GAAG,IAAI,qBAAqB,CAAC,KAAK,CAAC,GAC1E,yBAAyB,CAAC,KAAK,CAAC,CAAC;AAEnC,2CAA2C;AAC3C,oBAAY,qBAAqB,CAAC,KAAK,IAAI;IACzC;;;OAGG;IACH,cAAc,CAAC,EAAE,MAAM,CAAC;IAExB;;;OAGG;IACH,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAE1B;;;;OAIG;IACH,QAAQ,CAAC,EAAE,KAAK,GAAG,IAAI,CAAC;IAExB;;;;OAIG;IACH,QAAQ,CAAC,EAAE,KAAK,GAAG,IAAI,CAAC;IAExB;;;OAGG;IACH,WAAW,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC;IAEtC;;;;OAIG;IACH,UAAU,CAAC,EAAE,KAAK,EAAE,CAAC;IAErB;;;;OAIG;IACH,WAAW,CAAC,EAAE,QAAQ,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC;IAExC;;;;OAIG;IACH,SAAS,CAAC,EAAE,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;IAEpC;;;;;;;OAOG;IACH,cAAc,CAAC,EAAE,OAAO,CAAC;IAEzB;;;;;;OAMG;IACH,WAAW,CAAC,EAAE,KAAK,GAAG,MAAM,GAAG,KAAK,GAAG,KAAK,CAAC;CAC9C,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,eAAe,CAAC,KAAK,GAAG,GAAG,EAAE,UAAU,GAAG,EAAE,CAAE,SAAQ,oBAAoB,CAC7F,UAAU,GAAG,QAAQ,CAAC,qBAAqB,CAAC,KAAK,CAAC,CAAC,CACpD;IACC,MAAM,CAAC,SAAS,SAAqB;IACrC,MAAM,CAAC,YAAY,0CAAgB;IAEnC,KAAK,EAAG,oBAAoB,CAAC,OAAO,CAAC,GAAG;QACtC,SAAS,EAAE,OAAO,CAAC;QACnB,iBAAiB,CAAC,EAAE,GAAG,CAAC;QACxB,cAAc,CAAC,EAAE,GAAG,CAAC;QACrB,OAAO,CAAC,EAAE,GAAG,CAAC;QACd,UAAU,CAAC,EAAE,SAAS,CAAC;KACxB,CAAC;IAEF,eAAe;IA4Cf,iBAAiB,CAAC,EAAC,WAAW,EAAC,EAAE,gBAAgB,CAAC,IAAI,CAAC;IAIvD,WAAW,CAAC,IAAI,EAAE,gBAAgB,CAAC,IAAI,CAAC;IAIxC,YAAY,IAAI,UAAU,GAAG,KAAK;IAuBlC,aAAa,CAAC,OAAO,EAAE,YAAY,GAAG,IAAI;IAU1C,cAAc,CAAC,EAAC,IAAI,EAAC,EAAE,oBAAoB,GAAG,WAAW;IAsBzD,aAAa,CAAC,EAAC,eAAe,EAAE,OAAO,EAAC;;;KAAA;IASxC,sBAAsB,CAAC,IAAI,KAAA;IAiE3B,gBAAgB,CAAC,IAAI,KAAA;IAUrB,aAAa;CAMd"}
|