@deck.gl/aggregation-layers 8.8.0-alpha.5 → 8.8.0-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (269) hide show
  1. package/dist/dist.dev.js +753 -640
  2. package/dist/es5/aggregation-layer.js +19 -7
  3. package/dist/es5/aggregation-layer.js.map +1 -1
  4. package/dist/es5/contour-layer/contour-layer.js +5 -5
  5. package/dist/es5/contour-layer/contour-layer.js.map +1 -1
  6. package/dist/es5/contour-layer/contour-utils.js +1 -1
  7. package/dist/es5/contour-layer/contour-utils.js.map +1 -1
  8. package/dist/es5/contour-layer/marching-squares-codes.js.map +1 -1
  9. package/dist/es5/contour-layer/marching-squares.js.map +1 -1
  10. package/dist/es5/cpu-grid-layer/cpu-grid-layer.js +5 -3
  11. package/dist/es5/cpu-grid-layer/cpu-grid-layer.js.map +1 -1
  12. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +1 -1
  13. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js +8 -12
  14. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js.map +1 -1
  15. package/dist/es5/gpu-grid-layer/gpu-grid-layer.js +12 -12
  16. package/dist/es5/gpu-grid-layer/gpu-grid-layer.js.map +1 -1
  17. package/dist/es5/grid-aggregation-layer.js +25 -12
  18. package/dist/es5/grid-aggregation-layer.js.map +1 -1
  19. package/dist/es5/grid-layer/grid-layer.js +18 -9
  20. package/dist/es5/grid-layer/grid-layer.js.map +1 -1
  21. package/dist/es5/heatmap-layer/heatmap-layer-utils.js +5 -2
  22. package/dist/es5/heatmap-layer/heatmap-layer-utils.js.map +1 -1
  23. package/dist/es5/heatmap-layer/heatmap-layer.js +19 -7
  24. package/dist/es5/heatmap-layer/heatmap-layer.js.map +1 -1
  25. package/dist/es5/heatmap-layer/max-vs.glsl.js +1 -1
  26. package/dist/es5/heatmap-layer/triangle-layer-fragment.glsl.js +1 -1
  27. package/dist/es5/heatmap-layer/triangle-layer-vertex.glsl.js +1 -1
  28. package/dist/es5/heatmap-layer/triangle-layer.js +7 -7
  29. package/dist/es5/heatmap-layer/triangle-layer.js.map +1 -1
  30. package/dist/es5/heatmap-layer/weights-fs.glsl.js +1 -1
  31. package/dist/es5/heatmap-layer/weights-vs.glsl.js +1 -1
  32. package/dist/es5/hexagon-layer/hexagon-layer.js +16 -5
  33. package/dist/es5/hexagon-layer/hexagon-layer.js.map +1 -1
  34. package/dist/es5/index.js.map +1 -1
  35. package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js +26 -19
  36. package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js.map +1 -1
  37. package/dist/es5/screen-grid-layer/screen-grid-layer-vertex.glsl.js +1 -1
  38. package/dist/es5/screen-grid-layer/screen-grid-layer.js +18 -8
  39. package/dist/es5/screen-grid-layer/screen-grid-layer.js.map +1 -1
  40. package/dist/es5/types.js +2 -0
  41. package/dist/es5/types.js.map +1 -0
  42. package/dist/es5/utils/bin-sorter.js +9 -0
  43. package/dist/es5/utils/bin-sorter.js.map +1 -1
  44. package/dist/es5/utils/color-utils.js.map +1 -1
  45. package/dist/esm/aggregation-layer.js +12 -5
  46. package/dist/esm/aggregation-layer.js.map +1 -1
  47. package/dist/esm/contour-layer/contour-layer.js +6 -3
  48. package/dist/esm/contour-layer/contour-layer.js.map +1 -1
  49. package/dist/esm/contour-layer/contour-utils.js +1 -1
  50. package/dist/esm/contour-layer/contour-utils.js.map +1 -1
  51. package/dist/esm/contour-layer/marching-squares-codes.js.map +1 -1
  52. package/dist/esm/contour-layer/marching-squares.js.map +1 -1
  53. package/dist/esm/cpu-grid-layer/cpu-grid-layer.js +6 -3
  54. package/dist/esm/cpu-grid-layer/cpu-grid-layer.js.map +1 -1
  55. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js.map +1 -1
  56. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +1 -1
  57. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js.map +1 -1
  58. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js +8 -10
  59. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js.map +1 -1
  60. package/dist/esm/gpu-grid-layer/gpu-grid-layer.js +11 -9
  61. package/dist/esm/gpu-grid-layer/gpu-grid-layer.js.map +1 -1
  62. package/dist/esm/grid-aggregation-layer.js +13 -5
  63. package/dist/esm/grid-aggregation-layer.js.map +1 -1
  64. package/dist/esm/grid-layer/grid-layer.js +15 -8
  65. package/dist/esm/grid-layer/grid-layer.js.map +1 -1
  66. package/dist/esm/heatmap-layer/heatmap-layer-utils.js +5 -2
  67. package/dist/esm/heatmap-layer/heatmap-layer-utils.js.map +1 -1
  68. package/dist/esm/heatmap-layer/heatmap-layer.js +24 -14
  69. package/dist/esm/heatmap-layer/heatmap-layer.js.map +1 -1
  70. package/dist/esm/heatmap-layer/max-fs.glsl.js.map +1 -1
  71. package/dist/esm/heatmap-layer/max-vs.glsl.js +1 -1
  72. package/dist/esm/heatmap-layer/max-vs.glsl.js.map +1 -1
  73. package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js +1 -1
  74. package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js.map +1 -1
  75. package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js +1 -1
  76. package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js.map +1 -1
  77. package/dist/esm/heatmap-layer/triangle-layer.js +6 -5
  78. package/dist/esm/heatmap-layer/triangle-layer.js.map +1 -1
  79. package/dist/esm/heatmap-layer/weights-fs.glsl.js +1 -1
  80. package/dist/esm/heatmap-layer/weights-fs.glsl.js.map +1 -1
  81. package/dist/esm/heatmap-layer/weights-vs.glsl.js +1 -1
  82. package/dist/esm/heatmap-layer/weights-vs.glsl.js.map +1 -1
  83. package/dist/esm/hexagon-layer/hexagon-layer.js +11 -2
  84. package/dist/esm/hexagon-layer/hexagon-layer.js.map +1 -1
  85. package/dist/esm/index.js.map +1 -1
  86. package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js +16 -10
  87. package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js.map +1 -1
  88. package/dist/esm/screen-grid-layer/screen-grid-layer-fragment.glsl.js.map +1 -1
  89. package/dist/esm/screen-grid-layer/screen-grid-layer-vertex.glsl.js +1 -1
  90. package/dist/esm/screen-grid-layer/screen-grid-layer-vertex.glsl.js.map +1 -1
  91. package/dist/esm/screen-grid-layer/screen-grid-layer.js +15 -7
  92. package/dist/esm/screen-grid-layer/screen-grid-layer.js.map +1 -1
  93. package/dist/esm/types.js +2 -0
  94. package/dist/esm/types.js.map +1 -0
  95. package/dist/esm/utils/bin-sorter.js +16 -0
  96. package/dist/esm/utils/bin-sorter.js.map +1 -1
  97. package/dist/esm/utils/color-utils.js.map +1 -1
  98. package/dist.min.js +1 -1
  99. package/package.json +7 -5
  100. package/src/{aggregation-layer.js → aggregation-layer.ts} +32 -15
  101. package/src/contour-layer/{contour-layer.js → contour-layer.ts} +97 -16
  102. package/src/contour-layer/{contour-utils.js → contour-utils.ts} +11 -5
  103. package/src/contour-layer/{marching-squares-codes.js → marching-squares-codes.ts} +0 -0
  104. package/src/contour-layer/{marching-squares.js → marching-squares.ts} +6 -6
  105. package/src/cpu-grid-layer/cpu-grid-layer.ts +324 -0
  106. package/src/gpu-grid-layer/{gpu-grid-cell-layer-fragment.glsl.js → gpu-grid-cell-layer-fragment.glsl.ts} +0 -0
  107. package/src/gpu-grid-layer/{gpu-grid-cell-layer-vertex.glsl.js → gpu-grid-cell-layer-vertex.glsl.ts} +0 -0
  108. package/src/gpu-grid-layer/{gpu-grid-cell-layer.js → gpu-grid-cell-layer.ts} +36 -19
  109. package/src/gpu-grid-layer/{gpu-grid-layer.js → gpu-grid-layer.ts} +125 -18
  110. package/src/{grid-aggregation-layer.js → grid-aggregation-layer.ts} +25 -13
  111. package/src/grid-layer/{grid-layer.js → grid-layer.ts} +45 -14
  112. package/src/heatmap-layer/{heatmap-layer-utils.js → heatmap-layer-utils.ts} +15 -10
  113. package/src/heatmap-layer/{heatmap-layer.js → heatmap-layer.ts} +147 -32
  114. package/src/heatmap-layer/{max-fs.glsl.js → max-fs.glsl.ts} +0 -0
  115. package/src/heatmap-layer/{max-vs.glsl.js → max-vs.glsl.ts} +0 -0
  116. package/src/heatmap-layer/{triangle-layer-fragment.glsl.js → triangle-layer-fragment.glsl.ts} +0 -0
  117. package/src/heatmap-layer/{triangle-layer-vertex.glsl.js → triangle-layer-vertex.glsl.ts} +0 -0
  118. package/src/heatmap-layer/{triangle-layer.js → triangle-layer.ts} +20 -10
  119. package/src/heatmap-layer/{weights-fs.glsl.js → weights-fs.glsl.ts} +0 -0
  120. package/src/heatmap-layer/{weights-vs.glsl.js → weights-vs.glsl.ts} +0 -0
  121. package/src/hexagon-layer/{hexagon-layer.js → hexagon-layer.ts} +194 -9
  122. package/src/index.ts +9 -0
  123. package/src/screen-grid-layer/{screen-grid-cell-layer.js → screen-grid-cell-layer.ts} +33 -15
  124. package/src/screen-grid-layer/{screen-grid-layer-fragment.glsl.js → screen-grid-layer-fragment.glsl.ts} +0 -0
  125. package/src/screen-grid-layer/{screen-grid-layer-vertex.glsl.js → screen-grid-layer-vertex.glsl.ts} +0 -0
  126. package/src/screen-grid-layer/{screen-grid-layer.js → screen-grid-layer.ts} +119 -16
  127. package/src/types.ts +10 -0
  128. package/src/utils/{bin-sorter.js → bin-sorter.ts} +26 -11
  129. package/src/utils/{color-utils.js → color-utils.ts} +1 -1
  130. package/typed/aggregation-layer.d.ts +38 -0
  131. package/typed/aggregation-layer.d.ts.map +1 -0
  132. package/typed/aggregation-layer.js +151 -0
  133. package/typed/contour-layer/contour-layer.d.ts +74 -0
  134. package/typed/contour-layer/contour-layer.d.ts.map +1 -0
  135. package/typed/contour-layer/contour-layer.js +234 -0
  136. package/typed/contour-layer/contour-utils.d.ts +18 -0
  137. package/typed/contour-layer/contour-utils.d.ts.map +1 -0
  138. package/typed/contour-layer/contour-utils.js +64 -0
  139. package/typed/contour-layer/marching-squares-codes.d.ts +32 -0
  140. package/typed/contour-layer/marching-squares-codes.d.ts.map +1 -0
  141. package/typed/contour-layer/marching-squares-codes.js +337 -0
  142. package/typed/contour-layer/marching-squares.d.ts +10 -0
  143. package/typed/contour-layer/marching-squares.d.ts.map +1 -0
  144. package/typed/contour-layer/marching-squares.js +147 -0
  145. package/typed/cpu-grid-layer/cpu-grid-layer.d.ts +152 -0
  146. package/typed/cpu-grid-layer/cpu-grid-layer.d.ts.map +1 -0
  147. package/typed/cpu-grid-layer/cpu-grid-layer.js +129 -0
  148. package/typed/cpu-grid-layer/grid-aggregator.d.ts +23 -0
  149. package/typed/cpu-grid-layer/grid-aggregator.d.ts.map +1 -0
  150. package/typed/cpu-grid-layer/grid-aggregator.js +141 -0
  151. package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts +3 -0
  152. package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts.map +1 -0
  153. package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js +34 -0
  154. package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts +3 -0
  155. package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts.map +1 -0
  156. package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +141 -0
  157. package/typed/gpu-grid-layer/gpu-grid-cell-layer.d.ts +34 -0
  158. package/typed/gpu-grid-layer/gpu-grid-cell-layer.d.ts.map +1 -0
  159. package/typed/gpu-grid-layer/gpu-grid-cell-layer.js +143 -0
  160. package/typed/gpu-grid-layer/gpu-grid-layer.d.ts +96 -0
  161. package/typed/gpu-grid-layer/gpu-grid-layer.d.ts.map +1 -0
  162. package/typed/gpu-grid-layer/gpu-grid-layer.js +289 -0
  163. package/typed/grid-aggregation-layer.d.ts +32 -0
  164. package/typed/grid-aggregation-layer.d.ts.map +1 -0
  165. package/typed/grid-aggregation-layer.js +172 -0
  166. package/typed/grid-layer/grid-layer.d.ts +31 -0
  167. package/typed/grid-layer/grid-layer.d.ts.map +1 -0
  168. package/typed/grid-layer/grid-layer.js +60 -0
  169. package/typed/heatmap-layer/heatmap-layer-utils.d.ts +13 -0
  170. package/typed/heatmap-layer/heatmap-layer-utils.d.ts.map +1 -0
  171. package/typed/heatmap-layer/heatmap-layer-utils.js +78 -0
  172. package/typed/heatmap-layer/heatmap-layer.d.ts +116 -0
  173. package/typed/heatmap-layer/heatmap-layer.d.ts.map +1 -0
  174. package/typed/heatmap-layer/heatmap-layer.js +478 -0
  175. package/typed/heatmap-layer/max-fs.glsl.d.ts +3 -0
  176. package/typed/heatmap-layer/max-fs.glsl.d.ts.map +1 -0
  177. package/typed/heatmap-layer/max-fs.glsl.js +7 -0
  178. package/typed/heatmap-layer/max-vs.glsl.d.ts +3 -0
  179. package/typed/heatmap-layer/max-vs.glsl.d.ts.map +1 -0
  180. package/typed/heatmap-layer/max-vs.glsl.js +12 -0
  181. package/typed/heatmap-layer/triangle-layer-fragment.glsl.d.ts +3 -0
  182. package/typed/heatmap-layer/triangle-layer-fragment.glsl.d.ts.map +1 -0
  183. package/typed/heatmap-layer/triangle-layer-fragment.glsl.js +58 -0
  184. package/typed/heatmap-layer/triangle-layer-vertex.glsl.d.ts +3 -0
  185. package/typed/heatmap-layer/triangle-layer-vertex.glsl.d.ts.map +1 -0
  186. package/typed/heatmap-layer/triangle-layer-vertex.glsl.js +51 -0
  187. package/typed/heatmap-layer/triangle-layer.d.ts +27 -0
  188. package/typed/heatmap-layer/triangle-layer.d.ts.map +1 -0
  189. package/typed/heatmap-layer/triangle-layer.js +67 -0
  190. package/typed/heatmap-layer/weights-fs.glsl.d.ts +3 -0
  191. package/typed/heatmap-layer/weights-fs.glsl.d.ts.map +1 -0
  192. package/typed/heatmap-layer/weights-fs.glsl.js +19 -0
  193. package/typed/heatmap-layer/weights-vs.glsl.d.ts +3 -0
  194. package/typed/heatmap-layer/weights-vs.glsl.d.ts.map +1 -0
  195. package/typed/heatmap-layer/weights-vs.glsl.js +23 -0
  196. package/typed/hexagon-layer/hexagon-aggregator.d.ts +24 -0
  197. package/typed/hexagon-layer/hexagon-aggregator.d.ts.map +1 -0
  198. package/typed/hexagon-layer/hexagon-aggregator.js +112 -0
  199. package/typed/hexagon-layer/hexagon-layer.d.ts +165 -0
  200. package/typed/hexagon-layer/hexagon-layer.d.ts.map +1 -0
  201. package/typed/hexagon-layer/hexagon-layer.js +171 -0
  202. package/typed/index.d.ts +20 -0
  203. package/typed/index.d.ts.map +1 -0
  204. package/typed/index.js +33 -0
  205. package/typed/package.json +6 -0
  206. package/typed/screen-grid-layer/screen-grid-cell-layer.d.ts +42 -0
  207. package/typed/screen-grid-layer/screen-grid-cell-layer.d.ts.map +1 -0
  208. package/typed/screen-grid-layer/screen-grid-cell-layer.js +159 -0
  209. package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts +3 -0
  210. package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts.map +1 -0
  211. package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.js +37 -0
  212. package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts +3 -0
  213. package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts.map +1 -0
  214. package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.js +83 -0
  215. package/typed/screen-grid-layer/screen-grid-layer.d.ts +95 -0
  216. package/typed/screen-grid-layer/screen-grid-layer.d.ts.map +1 -0
  217. package/typed/screen-grid-layer/screen-grid-layer.js +216 -0
  218. package/typed/types.d.ts +11 -0
  219. package/typed/types.d.ts.map +1 -0
  220. package/typed/types.js +1 -0
  221. package/typed/utils/aggregation-operation-utils.d.ts +13 -0
  222. package/typed/utils/aggregation-operation-utils.d.ts.map +1 -0
  223. package/typed/utils/aggregation-operation-utils.js +94 -0
  224. package/typed/utils/bin-sorter.d.ts +52 -0
  225. package/typed/utils/bin-sorter.d.ts.map +1 -0
  226. package/typed/utils/bin-sorter.js +167 -0
  227. package/typed/utils/color-utils.d.ts +3 -0
  228. package/typed/utils/color-utils.d.ts.map +1 -0
  229. package/typed/utils/color-utils.js +53 -0
  230. package/typed/utils/cpu-aggregator.d.ts +155 -0
  231. package/typed/utils/cpu-aggregator.d.ts.map +1 -0
  232. package/typed/utils/cpu-aggregator.js +417 -0
  233. package/typed/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.d.ts +3 -0
  234. package/typed/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.d.ts.map +1 -0
  235. package/typed/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js +39 -0
  236. package/typed/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.d.ts +3 -0
  237. package/typed/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.d.ts.map +1 -0
  238. package/typed/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js +53 -0
  239. package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.d.ts +3 -0
  240. package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.d.ts.map +1 -0
  241. package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js +31 -0
  242. package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.d.ts +3 -0
  243. package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.d.ts.map +1 -0
  244. package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js +77 -0
  245. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.d.ts +36 -0
  246. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.d.ts.map +1 -0
  247. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js +41 -0
  248. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.d.ts +1 -0
  249. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.d.ts.map +1 -0
  250. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js +1 -0
  251. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator.d.ts +66 -0
  252. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator.d.ts.map +1 -0
  253. package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator.js +562 -0
  254. package/typed/utils/gpu-grid-aggregation/transform-mean-vs.glsl.d.ts +3 -0
  255. package/typed/utils/gpu-grid-aggregation/transform-mean-vs.glsl.d.ts.map +1 -0
  256. package/typed/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js +36 -0
  257. package/typed/utils/grid-aggregation-utils.d.ts +24 -0
  258. package/typed/utils/grid-aggregation-utils.d.ts.map +1 -0
  259. package/typed/utils/grid-aggregation-utils.js +114 -0
  260. package/typed/utils/prop-utils.d.ts +2 -0
  261. package/typed/utils/prop-utils.d.ts.map +1 -0
  262. package/typed/utils/prop-utils.js +28 -0
  263. package/typed/utils/resource-utils.d.ts +4 -0
  264. package/typed/utils/resource-utils.d.ts.map +1 -0
  265. package/typed/utils/resource-utils.js +40 -0
  266. package/typed/utils/scale-utils.d.ts +15 -0
  267. package/typed/utils/scale-utils.d.ts.map +1 -0
  268. package/typed/utils/scale-utils.js +184 -0
  269. package/src/cpu-grid-layer/cpu-grid-layer.js +0 -153
@@ -18,18 +18,32 @@
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  // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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  // THE SOFTWARE.
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- import AggregationLayer from './aggregation-layer';
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+ import AggregationLayer, {AggregationLayerProps} from './aggregation-layer';
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  import GPUGridAggregator from './utils/gpu-grid-aggregation/gpu-grid-aggregator';
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  import {Buffer} from '@luma.gl/core';
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- import {log} from '@deck.gl/core';
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+ import {LayerContext, log, UpdateParameters} from '@deck.gl/core';
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  import GL from '@luma.gl/constants';
26
26
  import BinSorter from './utils/bin-sorter';
27
27
  import {pointToDensityGridDataCPU} from './cpu-grid-layer/grid-aggregator';
28
28
 
29
- export default class GridAggregationLayer extends AggregationLayer {
30
- initializeState({dimensions}) {
29
+ export type GridAggregationLayerProps<DataT = any> = AggregationLayerProps<DataT>;
30
+
31
+ export default abstract class GridAggregationLayer<
32
+ ExtraPropsT = {}
33
+ > extends AggregationLayer<ExtraPropsT> {
34
+ static layerName = 'GridAggregationLayer';
35
+
36
+ state!: AggregationLayer['state'] & {
37
+ aggregationDataDirty?: any;
38
+ aggregationWeightsDirty?: any;
39
+ gpuAggregation?: any;
40
+ getValue?: () => any;
41
+ sortedBins?: BinSorter;
42
+ };
43
+
44
+ initializeAggregationLayer({dimensions}) {
31
45
  const {gl} = this.context;
32
- super.initializeState(dimensions);
46
+ super.initializeAggregationLayer(dimensions);
33
47
  this.setState({
34
48
  // CPU aggregation results
35
49
  layerData: {},
@@ -38,7 +52,7 @@ export default class GridAggregationLayer extends AggregationLayer {
38
52
  });
39
53
  }
40
54
 
41
- updateState(opts) {
55
+ updateState(opts: UpdateParameters<this>) {
42
56
  // get current attributes
43
57
  super.updateState(opts);
44
58
 
@@ -68,16 +82,16 @@ export default class GridAggregationLayer extends AggregationLayer {
68
82
  this.setState({aggregationDirty});
69
83
  }
70
84
 
71
- finalizeState() {
85
+ finalizeState(context: LayerContext) {
72
86
  const {count} = this.state.weights;
73
87
  if (count && count.aggregationBuffer) {
74
88
  count.aggregationBuffer.delete();
75
89
  }
76
90
  this.state.gpuGridAggregator?.delete();
77
- super.finalizeState();
91
+ super.finalizeState(context);
78
92
  }
79
93
 
80
- updateShaders(shaders) {
94
+ updateShaders(shaders: any): void {
81
95
  if (this.state.gpuAggregation) {
82
96
  this.state.gpuGridAggregator.updateShaders(shaders);
83
97
  }
@@ -179,10 +193,10 @@ export default class GridAggregationLayer extends AggregationLayer {
179
193
  this.setState({sortedBins});
180
194
  }
181
195
 
182
- _uploadAggregationResults() {
196
+ _uploadAggregationResults(): void {
183
197
  const {numCol, numRow} = this.state;
184
198
  const {data} = this.state.layerData;
185
- const {aggregatedBins, minValue, maxValue, totalCount} = this.state.sortedBins;
199
+ const {aggregatedBins, minValue, maxValue, totalCount} = this.state.sortedBins!;
186
200
 
187
201
  const ELEMENTCOUNT = 4;
188
202
  const aggregationSize = numCol * numRow * ELEMENTCOUNT;
@@ -200,5 +214,3 @@ export default class GridAggregationLayer extends AggregationLayer {
200
214
  this.updateResults({aggregationData, maxMinData, maxData, minData});
201
215
  }
202
216
  }
203
-
204
- GridAggregationLayer.layerName = 'GridAggregationLayer';
@@ -1,28 +1,62 @@
1
- import {CompositeLayer} from '@deck.gl/core';
1
+ import {
2
+ CompositeLayer,
3
+ CompositeLayerProps,
4
+ Layer,
5
+ UpdateParameters,
6
+ DefaultProps
7
+ } from '@deck.gl/core';
2
8
  import GPUGridAggregator from '../utils/gpu-grid-aggregation/gpu-grid-aggregator';
3
- import GPUGridLayer from '../gpu-grid-layer/gpu-grid-layer';
4
- import CPUGridLayer from '../cpu-grid-layer/cpu-grid-layer';
9
+ import GPUGridLayer, {_GPUGridLayerProps} from '../gpu-grid-layer/gpu-grid-layer';
10
+ import CPUGridLayer, {_CPUGridLayerProps} from '../cpu-grid-layer/cpu-grid-layer';
5
11
 
6
- const defaultProps = {
12
+ const defaultProps: DefaultProps<GridLayerProps> = {
7
13
  ...GPUGridLayer.defaultProps,
8
14
  ...CPUGridLayer.defaultProps,
9
15
  gpuAggregation: false
10
16
  };
11
17
 
12
- export default class GridLayer extends CompositeLayer {
18
+ /** All properties supported by GridLayer. */
19
+ export type GridLayerProps<DataT = any> = _GridLayerProps<DataT> & CompositeLayerProps<DataT>;
20
+
21
+ /** Properties added by GridLayer. */
22
+ type _GridLayerProps<DataT> = _CPUGridLayerProps<DataT> &
23
+ _GPUGridLayerProps<DataT> & {
24
+ /**
25
+ * Whether the aggregation should be performed in high-precision 64-bit mode.
26
+ * @default false
27
+ */
28
+ fp64?: boolean;
29
+
30
+ /**
31
+ * When set to true, aggregation is performed on GPU, provided other conditions are met.
32
+ * @default false
33
+ */
34
+ gpuAggregation?: boolean;
35
+ };
36
+
37
+ export default class GridLayer<DataT = any, ExtraPropsT = {}> extends CompositeLayer<
38
+ ExtraPropsT & Required<_GridLayerProps<DataT>>
39
+ > {
40
+ static layerName = 'GridLayer';
41
+ static defaultProps = defaultProps;
42
+
43
+ state!: CompositeLayer['state'] & {
44
+ useGPUAggregation: boolean;
45
+ };
46
+
13
47
  initializeState() {
14
48
  this.state = {
15
49
  useGPUAggregation: true
16
50
  };
17
51
  }
18
52
 
19
- updateState({oldProps, props, changeFlags}) {
20
- const newState = {};
21
- newState.useGPUAggregation = this.canUseGPUAggregation(props);
22
- this.setState(newState);
53
+ updateState({props}: UpdateParameters<this>) {
54
+ this.setState({
55
+ useGPUAggregation: this.canUseGPUAggregation(props)
56
+ });
23
57
  }
24
58
 
25
- renderLayers() {
59
+ renderLayers(): Layer {
26
60
  const {data, updateTriggers} = this.props;
27
61
  const id = this.state.useGPUAggregation ? 'GPU' : 'CPU';
28
62
  const LayerType = this.state.useGPUAggregation
@@ -42,7 +76,7 @@ export default class GridLayer extends CompositeLayer {
42
76
 
43
77
  // Private methods
44
78
 
45
- canUseGPUAggregation(props) {
79
+ canUseGPUAggregation(props: GridLayer['props']) {
46
80
  const {
47
81
  gpuAggregation,
48
82
  lowerPercentile,
@@ -73,6 +107,3 @@ export default class GridLayer extends CompositeLayer {
73
107
  return true;
74
108
  }
75
109
  }
76
-
77
- GridLayer.layerName = 'GridLayer';
78
- GridLayer.defaultProps = defaultProps;
@@ -1,7 +1,7 @@
1
1
  import GL from '@luma.gl/constants';
2
2
  import {isWebGL2} from '@luma.gl/core';
3
3
 
4
- export function getBounds(points) {
4
+ export function getBounds(points: number[][]): number[] {
5
5
  // Now build bounding box in world space (aligned to world coordiante system)
6
6
  const x = points.map(p => p[0]);
7
7
  const y = points.map(p => p[1]);
@@ -15,7 +15,7 @@ export function getBounds(points) {
15
15
  }
16
16
 
17
17
  // true if currentBounds contains targetBounds, false otherwise
18
- export function boundsContain(currentBounds, targetBounds) {
18
+ export function boundsContain(currentBounds: number[], targetBounds: number[]): boolean {
19
19
  if (
20
20
  targetBounds[0] >= currentBounds[0] &&
21
21
  targetBounds[2] <= currentBounds[2] &&
@@ -30,7 +30,7 @@ export function boundsContain(currentBounds, targetBounds) {
30
30
  const scratchArray = new Float32Array(12);
31
31
 
32
32
  // For given rectangle bounds generates two triangles vertices that coverit completely
33
- export function packVertices(points, dimensions = 2) {
33
+ export function packVertices(points: number[][], dimensions: number = 2): Float32Array {
34
34
  let index = 0;
35
35
  for (const point of points) {
36
36
  for (let i = 0; i < dimensions; i++) {
@@ -41,7 +41,7 @@ export function packVertices(points, dimensions = 2) {
41
41
  }
42
42
 
43
43
  // Expands boundingBox:[xMin, yMin, xMax, yMax] to match aspect ratio of given width and height
44
- export function scaleToAspectRatio(boundingBox, width, height) {
44
+ export function scaleToAspectRatio(boundingBox: number[], width: number, height: number): number[] {
45
45
  const [xMin, yMin, xMax, yMax] = boundingBox;
46
46
 
47
47
  const currentWidth = xMax - xMin;
@@ -73,16 +73,21 @@ export function scaleToAspectRatio(boundingBox, width, height) {
73
73
  }
74
74
 
75
75
  // Get texture coordiante of point inside a bounding box
76
- export function getTextureCoordinates(point, bounds) {
76
+ export function getTextureCoordinates(point: number[], bounds: number[]) {
77
77
  const [xMin, yMin, xMax, yMax] = bounds;
78
78
  return [(point[0] - xMin) / (xMax - xMin), (point[1] - yMin) / (yMax - yMin)];
79
79
  }
80
80
 
81
81
  // Returns format and type for creating texture objects
82
82
  export function getTextureParams({gl, floatTargetSupport}) {
83
- return {
84
- // format: should be RGBA32F on WebGL2 (float textures), RGBA in WebGL1 for float or non float textures
85
- format: isWebGL2(gl) ? GL.RGBA32F : GL.RGBA,
86
- type: floatTargetSupport ? GL.FLOAT : GL.UNSIGNED_BYTE
87
- };
83
+ return floatTargetSupport
84
+ ? {
85
+ // format: should be RGBA32F on WebGL2 (float textures), RGBA in WebGL1 for float or non float textures
86
+ format: isWebGL2(gl) ? GL.RGBA32F : GL.RGBA,
87
+ type: GL.FLOAT
88
+ }
89
+ : {
90
+ format: GL.RGBA,
91
+ type: GL.UNSIGNED_BYTE
92
+ };
88
93
  }
@@ -29,14 +29,28 @@ import {
29
29
  getTextureParams
30
30
  } from './heatmap-layer-utils';
31
31
  import {Buffer, Texture2D, Transform, getParameters, FEATURES, hasFeatures} from '@luma.gl/core';
32
- import {AttributeManager, COORDINATE_SYSTEM, log} from '@deck.gl/core';
32
+ import {
33
+ Accessor,
34
+ AccessorFunction,
35
+ AttributeManager,
36
+ ChangeFlags,
37
+ Color,
38
+ COORDINATE_SYSTEM,
39
+ Layer,
40
+ LayerContext,
41
+ LayersList,
42
+ log,
43
+ Position,
44
+ UpdateParameters,
45
+ DefaultProps
46
+ } from '@deck.gl/core';
33
47
  import TriangleLayer from './triangle-layer';
34
- import AggregationLayer from '../aggregation-layer';
48
+ import AggregationLayer, {AggregationLayerProps} from '../aggregation-layer';
35
49
  import {defaultColorRange, colorRangeToFlatArray} from '../utils/color-utils';
36
- import weights_vs from './weights-vs.glsl';
37
- import weights_fs from './weights-fs.glsl';
38
- import vs_max from './max-vs.glsl';
39
- import fs_max from './max-fs.glsl';
50
+ import weightsVs from './weights-vs.glsl';
51
+ import weightsFs from './weights-fs.glsl';
52
+ import vsMax from './max-vs.glsl';
53
+ import fsMax from './max-fs.glsl';
40
54
 
41
55
  const RESOLUTION = 2; // (number of common space pixels) / (number texels)
42
56
  const TEXTURE_OPTIONS = {
@@ -55,7 +69,7 @@ const AGGREGATION_MODE = {
55
69
  MEAN: 1
56
70
  };
57
71
 
58
- const defaultProps = {
72
+ const defaultProps: DefaultProps<HeatmapLayerProps> = {
59
73
  getPosition: {type: 'accessor', value: x => x.position},
60
74
  getWeight: {type: 'accessor', value: 1},
61
75
  intensity: {type: 'number', min: 0, value: 1},
@@ -72,7 +86,11 @@ const defaultProps = {
72
86
  const REQUIRED_FEATURES = [
73
87
  FEATURES.BLEND_EQUATION_MINMAX, // max weight calculation
74
88
  FEATURES.TEXTURE_FLOAT // weight-map as texture
75
- // FEATURES.FLOAT_BLEND, // implictly supported when TEXTURE_FLOAT is supported
89
+ ];
90
+
91
+ const FLOAT_TARGET_FEATURES = [
92
+ FEATURES.COLOR_ATTACHMENT_RGBA32F, // ability to render to float texture
93
+ FEATURES.FLOAT_BLEND // ability to blend when rendering to float texture
76
94
  ];
77
95
 
78
96
  const DIMENSIONS = {
@@ -81,7 +99,104 @@ const DIMENSIONS = {
81
99
  }
82
100
  };
83
101
 
84
- export default class HeatmapLayer extends AggregationLayer {
102
+ export type HeatmapLayerProps<DataT = any> = _HeatmapLayerProps<DataT> &
103
+ AggregationLayerProps<DataT>;
104
+
105
+ type _HeatmapLayerProps<DataT> = {
106
+ /**
107
+ * Radius of the circle in pixels, to which the weight of an object is distributed.
108
+ *
109
+ * @default 30
110
+ */
111
+ radiusPixels?: number;
112
+
113
+ /**
114
+ * Specified as an array of colors [color1, color2, ...].
115
+ *
116
+ * @default `6-class YlOrRd` - [colorbrewer](http://colorbrewer2.org/#type=sequential&scheme=YlOrRd&n=6)
117
+ */
118
+ colorRange?: Color[];
119
+
120
+ /**
121
+ * Value that is multiplied with the total weight at a pixel to obtain the final weight.
122
+ *
123
+ * @default 1
124
+ */
125
+ intensity?: number;
126
+
127
+ /**
128
+ * Ratio of the fading weight to the max weight, between `0` and `1`.
129
+ *
130
+ * For example, `0.1` affects all pixels with weight under 10% of the max.
131
+ *
132
+ * Ignored when `colorDomain` is specified.
133
+ * @default 0.05
134
+ */
135
+ threshold?: number;
136
+
137
+ /**
138
+ * Controls how weight values are mapped to the `colorRange`, as an array of two numbers [`minValue`, `maxValue`].
139
+ *
140
+ * @default null
141
+ */
142
+ colorDomain?: [number, number] | null;
143
+
144
+ /**
145
+ * Defines the type of aggregation operation
146
+ *
147
+ * V valid values are 'SUM', 'MEAN'.
148
+ *
149
+ * @default 'SUM'
150
+ */
151
+ aggregation?: 'SUM' | 'MEAN';
152
+
153
+ /**
154
+ * Specifies the size of weight texture.
155
+ * @default 2048
156
+ */
157
+ weightsTextureSize?: number;
158
+
159
+ /**
160
+ * Interval in milliseconds during which changes to the viewport don't trigger aggregation.
161
+ *
162
+ * @default 500
163
+ */
164
+ debounceTimeout?: number;
165
+
166
+ /**
167
+ * Method called to retrieve the position of each object.
168
+ *
169
+ * @default d => d.position
170
+ */
171
+ getPosition?: AccessorFunction<DataT, Position>;
172
+
173
+ /**
174
+ * The weight of each object.
175
+ *
176
+ * @default 1
177
+ */
178
+ getWeight?: Accessor<DataT, number>;
179
+ };
180
+
181
+ export default class HeatmapLayer<DataT = any, ExtraPropsT = {}> extends AggregationLayer<
182
+ ExtraPropsT & Required<_HeatmapLayerProps<DataT>>
183
+ > {
184
+ static layerName = 'HeatmapLayer';
185
+ static defaultProps = defaultProps;
186
+
187
+ state!: AggregationLayer['state'] & {
188
+ supported: boolean;
189
+ colorDomain?: number[];
190
+ isWeightMapDirty?: boolean;
191
+ weightsTexture?: Texture2D;
192
+ zoom?: number;
193
+ worldBounds?: number[];
194
+ normalizedCommonBounds?: number[];
195
+ updateTimer?: any;
196
+ triPositionBuffer?: Buffer;
197
+ triTexCoordBuffer?: Buffer;
198
+ };
199
+
85
200
  initializeState() {
86
201
  const {gl} = this.context;
87
202
  if (!hasFeatures(gl, REQUIRED_FEATURES)) {
@@ -89,20 +204,20 @@ export default class HeatmapLayer extends AggregationLayer {
89
204
  log.error(`HeatmapLayer: ${this.id} is not supported on this browser`)();
90
205
  return;
91
206
  }
92
- super.initializeState(DIMENSIONS);
207
+ super.initializeAggregationLayer(DIMENSIONS);
93
208
  this.setState({supported: true, colorDomain: DEFAULT_COLOR_DOMAIN});
94
209
  this._setupTextureParams();
95
210
  this._setupAttributes();
96
211
  this._setupResources();
97
212
  }
98
213
 
99
- shouldUpdateState({changeFlags}) {
214
+ shouldUpdateState({changeFlags}: UpdateParameters<this>) {
100
215
  // Need to be updated when viewport changes
101
216
  return changeFlags.somethingChanged;
102
217
  }
103
218
 
104
219
  /* eslint-disable max-statements,complexity */
105
- updateState(opts) {
220
+ updateState(opts: UpdateParameters<this>) {
106
221
  if (!this.state.supported) {
107
222
  return;
108
223
  }
@@ -110,7 +225,7 @@ export default class HeatmapLayer extends AggregationLayer {
110
225
  this._updateHeatmapState(opts);
111
226
  }
112
227
 
113
- _updateHeatmapState(opts) {
228
+ _updateHeatmapState(opts: UpdateParameters<this>) {
114
229
  const {props, oldProps} = opts;
115
230
  const changeFlags = this._getChangeFlags(opts);
116
231
 
@@ -140,7 +255,7 @@ export default class HeatmapLayer extends AggregationLayer {
140
255
  this.setState({zoom: opts.context.viewport.zoom});
141
256
  }
142
257
 
143
- renderLayers() {
258
+ renderLayers(): LayersList | Layer {
144
259
  if (!this.state.supported) {
145
260
  return [];
146
261
  }
@@ -183,8 +298,8 @@ export default class HeatmapLayer extends AggregationLayer {
183
298
  );
184
299
  }
185
300
 
186
- finalizeState() {
187
- super.finalizeState();
301
+ finalizeState(context: LayerContext) {
302
+ super.finalizeState(context);
188
303
  const {
189
304
  weightsTransform,
190
305
  weightsTexture,
@@ -217,8 +332,11 @@ export default class HeatmapLayer extends AggregationLayer {
217
332
  });
218
333
  }
219
334
 
220
- _getChangeFlags(opts) {
221
- const changeFlags = {};
335
+ _getChangeFlags(opts: UpdateParameters<this>) {
336
+ const changeFlags: Partial<ChangeFlags> & {
337
+ boundsChanged?: boolean;
338
+ viewportZoomChanged?: boolean;
339
+ } = {};
222
340
  const {dimensions} = this.state;
223
341
  changeFlags.dataChanged =
224
342
  this.isAttributeChanged() || // if any attribute is changed
@@ -253,7 +371,7 @@ export default class HeatmapLayer extends AggregationLayer {
253
371
  }
254
372
 
255
373
  _setupAttributes() {
256
- const attributeManager = this.getAttributeManager();
374
+ const attributeManager = this.getAttributeManager()!;
257
375
  attributeManager.add({
258
376
  positions: {size: 3, type: GL.DOUBLE, accessor: 'getPosition'},
259
377
  weights: {size: 1, accessor: 'getWeight'}
@@ -266,7 +384,7 @@ export default class HeatmapLayer extends AggregationLayer {
266
384
  const {weightsTextureSize} = this.props;
267
385
 
268
386
  const textureSize = Math.min(weightsTextureSize, getParameters(gl, gl.MAX_TEXTURE_SIZE));
269
- const floatTargetSupport = hasFeatures(gl, FEATURES.COLOR_ATTACHMENT_RGBA32F);
387
+ const floatTargetSupport = hasFeatures(gl, FLOAT_TARGET_FEATURES);
270
388
  const {format, type} = getTextureParams({gl, floatTargetSupport});
271
389
  const weightsScale = floatTargetSupport ? 1 : 1 / 255;
272
390
  this.setState({textureSize, format, type, weightsScale});
@@ -281,12 +399,12 @@ export default class HeatmapLayer extends AggregationLayer {
281
399
  return super.getShaders(
282
400
  type === 'max-weights-transform'
283
401
  ? {
284
- vs: vs_max,
285
- _fs: fs_max
402
+ vs: vsMax,
403
+ _fs: fsMax
286
404
  }
287
405
  : {
288
- vs: weights_vs,
289
- _fs: weights_fs
406
+ vs: weightsVs,
407
+ _fs: weightsFs
290
408
  }
291
409
  );
292
410
  }
@@ -362,7 +480,7 @@ export default class HeatmapLayer extends AggregationLayer {
362
480
  }
363
481
 
364
482
  // Computes world bounds area that needs to be processed for generate heatmap
365
- _updateBounds(forceUpdate = false) {
483
+ _updateBounds(forceUpdate: any = false): boolean {
366
484
  const {viewport} = this.context;
367
485
 
368
486
  // Unproject all 4 corners of the current screen coordinates into world coordinates (lng/lat)
@@ -377,7 +495,7 @@ export default class HeatmapLayer extends AggregationLayer {
377
495
  // #1: get world bounds for current viewport extends
378
496
  const visibleWorldBounds = getBounds(viewportCorners); // TODO: Change to visible bounds
379
497
 
380
- const newState = {visibleWorldBounds, viewportCorners};
498
+ const newState: Partial<HeatmapLayer['state']> = {visibleWorldBounds, viewportCorners};
381
499
  let boundsChanged = false;
382
500
 
383
501
  if (
@@ -422,7 +540,7 @@ export default class HeatmapLayer extends AggregationLayer {
422
540
  triPositionBuffer.subData(packVertices(viewportCorners, 3));
423
541
 
424
542
  const textureBounds = viewportCorners.map(p =>
425
- getTextureCoordinates(viewport.projectPosition(p), normalizedCommonBounds)
543
+ getTextureCoordinates(viewport.projectPosition(p), normalizedCommonBounds!)
426
544
  );
427
545
  triTexCoordBuffer.subData(packVertices(textureBounds, 2));
428
546
  }
@@ -430,7 +548,7 @@ export default class HeatmapLayer extends AggregationLayer {
430
548
  _updateColorTexture(opts) {
431
549
  const {colorRange} = opts.props;
432
550
  let {colorTexture} = this.state;
433
- const colors = colorRangeToFlatArray(colorRange, false, Uint8Array);
551
+ const colors = colorRangeToFlatArray(colorRange, false, Uint8Array as any);
434
552
 
435
553
  if (colorTexture) {
436
554
  colorTexture.setImageData({
@@ -523,7 +641,7 @@ export default class HeatmapLayer extends AggregationLayer {
523
641
  // input: worldBounds: [minLong, minLat, maxLong, maxLat]
524
642
  // input: opts.useLayerCoordinateSystem : layers coordiante system is used
525
643
  // optput: commonBounds: [minX, minY, maxX, maxY] scaled to fit the current texture
526
- _worldToCommonBounds(worldBounds, opts = {}) {
644
+ _worldToCommonBounds(worldBounds, opts: {useLayerCoordinateSystem?: boolean} = {}) {
527
645
  const {useLayerCoordinateSystem = false} = opts;
528
646
  const [minLong, minLat, maxLong, maxLat] = worldBounds;
529
647
  const {viewport} = this.context;
@@ -574,6 +692,3 @@ export default class HeatmapLayer extends AggregationLayer {
574
692
  return bottomLeftWorld.slice(0, 2).concat(topRightWorld.slice(0, 2));
575
693
  }
576
694
  }
577
-
578
- HeatmapLayer.layerName = 'HeatmapLayer';
579
- HeatmapLayer.defaultProps = defaultProps;
@@ -19,19 +19,31 @@
19
19
  // THE SOFTWARE.
20
20
 
21
21
  import GL from '@luma.gl/constants';
22
- import {Model, Geometry} from '@luma.gl/core';
23
- import {Layer, project32} from '@deck.gl/core';
22
+ import {Model, Geometry, Texture2D} from '@luma.gl/core';
23
+ import {Layer, LayerContext, project32} from '@deck.gl/core';
24
24
  import vs from './triangle-layer-vertex.glsl';
25
25
  import fs from './triangle-layer-fragment.glsl';
26
26
 
27
- export default class TriangleLayer extends Layer {
27
+ type _TriangleLayerProps = {
28
+ colorDomain: number[];
29
+ aggregationMode: string;
30
+ threshold: number;
31
+ intensity: number;
32
+ vertexCount: number;
33
+ colorTexture: Texture2D;
34
+ maxTexture: Texture2D;
35
+ texture: Texture2D;
36
+ };
37
+
38
+ export default class TriangleLayer extends Layer<_TriangleLayerProps> {
39
+ static layerName = 'TriangleLayer';
40
+
28
41
  getShaders() {
29
42
  return {vs, fs, modules: [project32]};
30
43
  }
31
44
 
32
- initializeState() {
33
- const {gl} = this.context;
34
- const attributeManager = this.getAttributeManager();
45
+ initializeState({gl}: LayerContext): void {
46
+ const attributeManager = this.getAttributeManager()!;
35
47
  attributeManager.add({
36
48
  positions: {size: 3, noAlloc: true},
37
49
  texCoords: {size: 2, noAlloc: true}
@@ -41,7 +53,7 @@ export default class TriangleLayer extends Layer {
41
53
  });
42
54
  }
43
55
 
44
- _getModel(gl) {
56
+ _getModel(gl: WebGLRenderingContext): Model {
45
57
  const {vertexCount} = this.props;
46
58
 
47
59
  return new Model(gl, {
@@ -54,7 +66,7 @@ export default class TriangleLayer extends Layer {
54
66
  });
55
67
  }
56
68
 
57
- draw({uniforms}) {
69
+ draw({uniforms}): void {
58
70
  const {model} = this.state;
59
71
 
60
72
  const {texture, maxTexture, colorTexture, intensity, threshold, aggregationMode, colorDomain} =
@@ -74,5 +86,3 @@ export default class TriangleLayer extends Layer {
74
86
  .draw();
75
87
  }
76
88
  }
77
-
78
- TriangleLayer.layerName = 'TriangleLayer';