@deck.gl/aggregation-layers 8.8.0-alpha.5 → 8.8.0-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +753 -640
- package/dist/es5/aggregation-layer.js +19 -7
- package/dist/es5/aggregation-layer.js.map +1 -1
- package/dist/es5/contour-layer/contour-layer.js +5 -5
- package/dist/es5/contour-layer/contour-layer.js.map +1 -1
- package/dist/es5/contour-layer/contour-utils.js +1 -1
- package/dist/es5/contour-layer/contour-utils.js.map +1 -1
- package/dist/es5/contour-layer/marching-squares-codes.js.map +1 -1
- package/dist/es5/contour-layer/marching-squares.js.map +1 -1
- package/dist/es5/cpu-grid-layer/cpu-grid-layer.js +5 -3
- package/dist/es5/cpu-grid-layer/cpu-grid-layer.js.map +1 -1
- package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +1 -1
- package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js +8 -12
- package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js.map +1 -1
- package/dist/es5/gpu-grid-layer/gpu-grid-layer.js +12 -12
- package/dist/es5/gpu-grid-layer/gpu-grid-layer.js.map +1 -1
- package/dist/es5/grid-aggregation-layer.js +25 -12
- package/dist/es5/grid-aggregation-layer.js.map +1 -1
- package/dist/es5/grid-layer/grid-layer.js +18 -9
- package/dist/es5/grid-layer/grid-layer.js.map +1 -1
- package/dist/es5/heatmap-layer/heatmap-layer-utils.js +5 -2
- package/dist/es5/heatmap-layer/heatmap-layer-utils.js.map +1 -1
- package/dist/es5/heatmap-layer/heatmap-layer.js +19 -7
- package/dist/es5/heatmap-layer/heatmap-layer.js.map +1 -1
- package/dist/es5/heatmap-layer/max-vs.glsl.js +1 -1
- package/dist/es5/heatmap-layer/triangle-layer-fragment.glsl.js +1 -1
- package/dist/es5/heatmap-layer/triangle-layer-vertex.glsl.js +1 -1
- package/dist/es5/heatmap-layer/triangle-layer.js +7 -7
- package/dist/es5/heatmap-layer/triangle-layer.js.map +1 -1
- package/dist/es5/heatmap-layer/weights-fs.glsl.js +1 -1
- package/dist/es5/heatmap-layer/weights-vs.glsl.js +1 -1
- package/dist/es5/hexagon-layer/hexagon-layer.js +16 -5
- package/dist/es5/hexagon-layer/hexagon-layer.js.map +1 -1
- package/dist/es5/index.js.map +1 -1
- package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js +26 -19
- package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js.map +1 -1
- package/dist/es5/screen-grid-layer/screen-grid-layer-vertex.glsl.js +1 -1
- package/dist/es5/screen-grid-layer/screen-grid-layer.js +18 -8
- package/dist/es5/screen-grid-layer/screen-grid-layer.js.map +1 -1
- package/dist/es5/types.js +2 -0
- package/dist/es5/types.js.map +1 -0
- package/dist/es5/utils/bin-sorter.js +9 -0
- package/dist/es5/utils/bin-sorter.js.map +1 -1
- package/dist/es5/utils/color-utils.js.map +1 -1
- package/dist/esm/aggregation-layer.js +12 -5
- package/dist/esm/aggregation-layer.js.map +1 -1
- package/dist/esm/contour-layer/contour-layer.js +6 -3
- package/dist/esm/contour-layer/contour-layer.js.map +1 -1
- package/dist/esm/contour-layer/contour-utils.js +1 -1
- package/dist/esm/contour-layer/contour-utils.js.map +1 -1
- package/dist/esm/contour-layer/marching-squares-codes.js.map +1 -1
- package/dist/esm/contour-layer/marching-squares.js.map +1 -1
- package/dist/esm/cpu-grid-layer/cpu-grid-layer.js +6 -3
- package/dist/esm/cpu-grid-layer/cpu-grid-layer.js.map +1 -1
- package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js.map +1 -1
- package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +1 -1
- package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js.map +1 -1
- package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js +8 -10
- package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js.map +1 -1
- package/dist/esm/gpu-grid-layer/gpu-grid-layer.js +11 -9
- package/dist/esm/gpu-grid-layer/gpu-grid-layer.js.map +1 -1
- package/dist/esm/grid-aggregation-layer.js +13 -5
- package/dist/esm/grid-aggregation-layer.js.map +1 -1
- package/dist/esm/grid-layer/grid-layer.js +15 -8
- package/dist/esm/grid-layer/grid-layer.js.map +1 -1
- package/dist/esm/heatmap-layer/heatmap-layer-utils.js +5 -2
- package/dist/esm/heatmap-layer/heatmap-layer-utils.js.map +1 -1
- package/dist/esm/heatmap-layer/heatmap-layer.js +24 -14
- package/dist/esm/heatmap-layer/heatmap-layer.js.map +1 -1
- package/dist/esm/heatmap-layer/max-fs.glsl.js.map +1 -1
- package/dist/esm/heatmap-layer/max-vs.glsl.js +1 -1
- package/dist/esm/heatmap-layer/max-vs.glsl.js.map +1 -1
- package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js +1 -1
- package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js.map +1 -1
- package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js +1 -1
- package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js.map +1 -1
- package/dist/esm/heatmap-layer/triangle-layer.js +6 -5
- package/dist/esm/heatmap-layer/triangle-layer.js.map +1 -1
- package/dist/esm/heatmap-layer/weights-fs.glsl.js +1 -1
- package/dist/esm/heatmap-layer/weights-fs.glsl.js.map +1 -1
- package/dist/esm/heatmap-layer/weights-vs.glsl.js +1 -1
- package/dist/esm/heatmap-layer/weights-vs.glsl.js.map +1 -1
- package/dist/esm/hexagon-layer/hexagon-layer.js +11 -2
- package/dist/esm/hexagon-layer/hexagon-layer.js.map +1 -1
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js +16 -10
- package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js.map +1 -1
- package/dist/esm/screen-grid-layer/screen-grid-layer-fragment.glsl.js.map +1 -1
- package/dist/esm/screen-grid-layer/screen-grid-layer-vertex.glsl.js +1 -1
- package/dist/esm/screen-grid-layer/screen-grid-layer-vertex.glsl.js.map +1 -1
- package/dist/esm/screen-grid-layer/screen-grid-layer.js +15 -7
- package/dist/esm/screen-grid-layer/screen-grid-layer.js.map +1 -1
- package/dist/esm/types.js +2 -0
- package/dist/esm/types.js.map +1 -0
- package/dist/esm/utils/bin-sorter.js +16 -0
- package/dist/esm/utils/bin-sorter.js.map +1 -1
- package/dist/esm/utils/color-utils.js.map +1 -1
- package/dist.min.js +1 -1
- package/package.json +7 -5
- package/src/{aggregation-layer.js → aggregation-layer.ts} +32 -15
- package/src/contour-layer/{contour-layer.js → contour-layer.ts} +97 -16
- package/src/contour-layer/{contour-utils.js → contour-utils.ts} +11 -5
- package/src/contour-layer/{marching-squares-codes.js → marching-squares-codes.ts} +0 -0
- package/src/contour-layer/{marching-squares.js → marching-squares.ts} +6 -6
- package/src/cpu-grid-layer/cpu-grid-layer.ts +324 -0
- package/src/gpu-grid-layer/{gpu-grid-cell-layer-fragment.glsl.js → gpu-grid-cell-layer-fragment.glsl.ts} +0 -0
- package/src/gpu-grid-layer/{gpu-grid-cell-layer-vertex.glsl.js → gpu-grid-cell-layer-vertex.glsl.ts} +0 -0
- package/src/gpu-grid-layer/{gpu-grid-cell-layer.js → gpu-grid-cell-layer.ts} +36 -19
- package/src/gpu-grid-layer/{gpu-grid-layer.js → gpu-grid-layer.ts} +125 -18
- package/src/{grid-aggregation-layer.js → grid-aggregation-layer.ts} +25 -13
- package/src/grid-layer/{grid-layer.js → grid-layer.ts} +45 -14
- package/src/heatmap-layer/{heatmap-layer-utils.js → heatmap-layer-utils.ts} +15 -10
- package/src/heatmap-layer/{heatmap-layer.js → heatmap-layer.ts} +147 -32
- package/src/heatmap-layer/{max-fs.glsl.js → max-fs.glsl.ts} +0 -0
- package/src/heatmap-layer/{max-vs.glsl.js → max-vs.glsl.ts} +0 -0
- package/src/heatmap-layer/{triangle-layer-fragment.glsl.js → triangle-layer-fragment.glsl.ts} +0 -0
- package/src/heatmap-layer/{triangle-layer-vertex.glsl.js → triangle-layer-vertex.glsl.ts} +0 -0
- package/src/heatmap-layer/{triangle-layer.js → triangle-layer.ts} +20 -10
- package/src/heatmap-layer/{weights-fs.glsl.js → weights-fs.glsl.ts} +0 -0
- package/src/heatmap-layer/{weights-vs.glsl.js → weights-vs.glsl.ts} +0 -0
- package/src/hexagon-layer/{hexagon-layer.js → hexagon-layer.ts} +194 -9
- package/src/index.ts +9 -0
- package/src/screen-grid-layer/{screen-grid-cell-layer.js → screen-grid-cell-layer.ts} +33 -15
- package/src/screen-grid-layer/{screen-grid-layer-fragment.glsl.js → screen-grid-layer-fragment.glsl.ts} +0 -0
- package/src/screen-grid-layer/{screen-grid-layer-vertex.glsl.js → screen-grid-layer-vertex.glsl.ts} +0 -0
- package/src/screen-grid-layer/{screen-grid-layer.js → screen-grid-layer.ts} +119 -16
- package/src/types.ts +10 -0
- package/src/utils/{bin-sorter.js → bin-sorter.ts} +26 -11
- package/src/utils/{color-utils.js → color-utils.ts} +1 -1
- package/typed/aggregation-layer.d.ts +38 -0
- package/typed/aggregation-layer.d.ts.map +1 -0
- package/typed/aggregation-layer.js +151 -0
- package/typed/contour-layer/contour-layer.d.ts +74 -0
- package/typed/contour-layer/contour-layer.d.ts.map +1 -0
- package/typed/contour-layer/contour-layer.js +234 -0
- package/typed/contour-layer/contour-utils.d.ts +18 -0
- package/typed/contour-layer/contour-utils.d.ts.map +1 -0
- package/typed/contour-layer/contour-utils.js +64 -0
- package/typed/contour-layer/marching-squares-codes.d.ts +32 -0
- package/typed/contour-layer/marching-squares-codes.d.ts.map +1 -0
- package/typed/contour-layer/marching-squares-codes.js +337 -0
- package/typed/contour-layer/marching-squares.d.ts +10 -0
- package/typed/contour-layer/marching-squares.d.ts.map +1 -0
- package/typed/contour-layer/marching-squares.js +147 -0
- package/typed/cpu-grid-layer/cpu-grid-layer.d.ts +152 -0
- package/typed/cpu-grid-layer/cpu-grid-layer.d.ts.map +1 -0
- package/typed/cpu-grid-layer/cpu-grid-layer.js +129 -0
- package/typed/cpu-grid-layer/grid-aggregator.d.ts +23 -0
- package/typed/cpu-grid-layer/grid-aggregator.d.ts.map +1 -0
- package/typed/cpu-grid-layer/grid-aggregator.js +141 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts +3 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts.map +1 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js +34 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts +3 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts.map +1 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +141 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer.d.ts +34 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer.d.ts.map +1 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer.js +143 -0
- package/typed/gpu-grid-layer/gpu-grid-layer.d.ts +96 -0
- package/typed/gpu-grid-layer/gpu-grid-layer.d.ts.map +1 -0
- package/typed/gpu-grid-layer/gpu-grid-layer.js +289 -0
- package/typed/grid-aggregation-layer.d.ts +32 -0
- package/typed/grid-aggregation-layer.d.ts.map +1 -0
- package/typed/grid-aggregation-layer.js +172 -0
- package/typed/grid-layer/grid-layer.d.ts +31 -0
- package/typed/grid-layer/grid-layer.d.ts.map +1 -0
- package/typed/grid-layer/grid-layer.js +60 -0
- package/typed/heatmap-layer/heatmap-layer-utils.d.ts +13 -0
- package/typed/heatmap-layer/heatmap-layer-utils.d.ts.map +1 -0
- package/typed/heatmap-layer/heatmap-layer-utils.js +78 -0
- package/typed/heatmap-layer/heatmap-layer.d.ts +116 -0
- package/typed/heatmap-layer/heatmap-layer.d.ts.map +1 -0
- package/typed/heatmap-layer/heatmap-layer.js +478 -0
- package/typed/heatmap-layer/max-fs.glsl.d.ts +3 -0
- package/typed/heatmap-layer/max-fs.glsl.d.ts.map +1 -0
- package/typed/heatmap-layer/max-fs.glsl.js +7 -0
- package/typed/heatmap-layer/max-vs.glsl.d.ts +3 -0
- package/typed/heatmap-layer/max-vs.glsl.d.ts.map +1 -0
- package/typed/heatmap-layer/max-vs.glsl.js +12 -0
- package/typed/heatmap-layer/triangle-layer-fragment.glsl.d.ts +3 -0
- package/typed/heatmap-layer/triangle-layer-fragment.glsl.d.ts.map +1 -0
- package/typed/heatmap-layer/triangle-layer-fragment.glsl.js +58 -0
- package/typed/heatmap-layer/triangle-layer-vertex.glsl.d.ts +3 -0
- package/typed/heatmap-layer/triangle-layer-vertex.glsl.d.ts.map +1 -0
- package/typed/heatmap-layer/triangle-layer-vertex.glsl.js +51 -0
- package/typed/heatmap-layer/triangle-layer.d.ts +27 -0
- package/typed/heatmap-layer/triangle-layer.d.ts.map +1 -0
- package/typed/heatmap-layer/triangle-layer.js +67 -0
- package/typed/heatmap-layer/weights-fs.glsl.d.ts +3 -0
- package/typed/heatmap-layer/weights-fs.glsl.d.ts.map +1 -0
- package/typed/heatmap-layer/weights-fs.glsl.js +19 -0
- package/typed/heatmap-layer/weights-vs.glsl.d.ts +3 -0
- package/typed/heatmap-layer/weights-vs.glsl.d.ts.map +1 -0
- package/typed/heatmap-layer/weights-vs.glsl.js +23 -0
- package/typed/hexagon-layer/hexagon-aggregator.d.ts +24 -0
- package/typed/hexagon-layer/hexagon-aggregator.d.ts.map +1 -0
- package/typed/hexagon-layer/hexagon-aggregator.js +112 -0
- package/typed/hexagon-layer/hexagon-layer.d.ts +165 -0
- package/typed/hexagon-layer/hexagon-layer.d.ts.map +1 -0
- package/typed/hexagon-layer/hexagon-layer.js +171 -0
- package/typed/index.d.ts +20 -0
- package/typed/index.d.ts.map +1 -0
- package/typed/index.js +33 -0
- package/typed/package.json +6 -0
- package/typed/screen-grid-layer/screen-grid-cell-layer.d.ts +42 -0
- package/typed/screen-grid-layer/screen-grid-cell-layer.d.ts.map +1 -0
- package/typed/screen-grid-layer/screen-grid-cell-layer.js +159 -0
- package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts +3 -0
- package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts.map +1 -0
- package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.js +37 -0
- package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts +3 -0
- package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts.map +1 -0
- package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.js +83 -0
- package/typed/screen-grid-layer/screen-grid-layer.d.ts +95 -0
- package/typed/screen-grid-layer/screen-grid-layer.d.ts.map +1 -0
- package/typed/screen-grid-layer/screen-grid-layer.js +216 -0
- package/typed/types.d.ts +11 -0
- package/typed/types.d.ts.map +1 -0
- package/typed/types.js +1 -0
- package/typed/utils/aggregation-operation-utils.d.ts +13 -0
- package/typed/utils/aggregation-operation-utils.d.ts.map +1 -0
- package/typed/utils/aggregation-operation-utils.js +94 -0
- package/typed/utils/bin-sorter.d.ts +52 -0
- package/typed/utils/bin-sorter.d.ts.map +1 -0
- package/typed/utils/bin-sorter.js +167 -0
- package/typed/utils/color-utils.d.ts +3 -0
- package/typed/utils/color-utils.d.ts.map +1 -0
- package/typed/utils/color-utils.js +53 -0
- package/typed/utils/cpu-aggregator.d.ts +155 -0
- package/typed/utils/cpu-aggregator.d.ts.map +1 -0
- package/typed/utils/cpu-aggregator.js +417 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.d.ts +3 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.d.ts.map +1 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js +39 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.d.ts +3 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.d.ts.map +1 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js +53 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.d.ts +3 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.d.ts.map +1 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js +31 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.d.ts +3 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.d.ts.map +1 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js +77 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.d.ts +36 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.d.ts.map +1 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js +41 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.d.ts +1 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.d.ts.map +1 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js +1 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator.d.ts +66 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator.d.ts.map +1 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator.js +562 -0
- package/typed/utils/gpu-grid-aggregation/transform-mean-vs.glsl.d.ts +3 -0
- package/typed/utils/gpu-grid-aggregation/transform-mean-vs.glsl.d.ts.map +1 -0
- package/typed/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js +36 -0
- package/typed/utils/grid-aggregation-utils.d.ts +24 -0
- package/typed/utils/grid-aggregation-utils.d.ts.map +1 -0
- package/typed/utils/grid-aggregation-utils.js +114 -0
- package/typed/utils/prop-utils.d.ts +2 -0
- package/typed/utils/prop-utils.d.ts.map +1 -0
- package/typed/utils/prop-utils.js +28 -0
- package/typed/utils/resource-utils.d.ts +4 -0
- package/typed/utils/resource-utils.d.ts.map +1 -0
- package/typed/utils/resource-utils.js +40 -0
- package/typed/utils/scale-utils.d.ts +15 -0
- package/typed/utils/scale-utils.d.ts.map +1 -0
- package/typed/utils/scale-utils.js +184 -0
- package/src/cpu-grid-layer/cpu-grid-layer.js +0 -153
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+
import { pointToDensityGridDataCPU } from './cpu-grid-layer/grid-aggregator';
|
|
27
|
+
export default class GridAggregationLayer extends AggregationLayer {
|
|
28
|
+
initializeAggregationLayer({ dimensions }) {
|
|
29
|
+
const { gl } = this.context;
|
|
30
|
+
super.initializeAggregationLayer(dimensions);
|
|
31
|
+
this.setState({
|
|
32
|
+
// CPU aggregation results
|
|
33
|
+
layerData: {},
|
|
34
|
+
gpuGridAggregator: new GPUGridAggregator(gl, { id: `${this.id}-gpu-aggregator` }),
|
|
35
|
+
cpuGridAggregator: pointToDensityGridDataCPU
|
|
36
|
+
});
|
|
37
|
+
}
|
|
38
|
+
updateState(opts) {
|
|
39
|
+
// get current attributes
|
|
40
|
+
super.updateState(opts);
|
|
41
|
+
this.updateAggregationState(opts);
|
|
42
|
+
const { aggregationDataDirty, aggregationWeightsDirty, gpuAggregation } = this.state;
|
|
43
|
+
if (this.getNumInstances() <= 0) {
|
|
44
|
+
return;
|
|
45
|
+
}
|
|
46
|
+
let aggregationDirty = false;
|
|
47
|
+
// CPU aggregation is two steps
|
|
48
|
+
// 1. Create bins (based on cellSize and position) 2. Aggregate weights for each bin
|
|
49
|
+
// For GPU aggregation both above steps are combined into one step
|
|
50
|
+
// step-1
|
|
51
|
+
if (aggregationDataDirty || (gpuAggregation && aggregationWeightsDirty)) {
|
|
52
|
+
this._updateAggregation(opts);
|
|
53
|
+
aggregationDirty = true;
|
|
54
|
+
}
|
|
55
|
+
// step-2 (Applicalbe for CPU aggregation only)
|
|
56
|
+
if (!gpuAggregation && (aggregationDataDirty || aggregationWeightsDirty)) {
|
|
57
|
+
this._updateWeightBins();
|
|
58
|
+
this._uploadAggregationResults();
|
|
59
|
+
aggregationDirty = true;
|
|
60
|
+
}
|
|
61
|
+
this.setState({ aggregationDirty });
|
|
62
|
+
}
|
|
63
|
+
finalizeState(context) {
|
|
64
|
+
const { count } = this.state.weights;
|
|
65
|
+
if (count && count.aggregationBuffer) {
|
|
66
|
+
count.aggregationBuffer.delete();
|
|
67
|
+
}
|
|
68
|
+
this.state.gpuGridAggregator?.delete();
|
|
69
|
+
super.finalizeState(context);
|
|
70
|
+
}
|
|
71
|
+
updateShaders(shaders) {
|
|
72
|
+
if (this.state.gpuAggregation) {
|
|
73
|
+
this.state.gpuGridAggregator.updateShaders(shaders);
|
|
74
|
+
}
|
|
75
|
+
}
|
|
76
|
+
// Methods that can be overriden by subclasses for customizations
|
|
77
|
+
updateAggregationState(opts) {
|
|
78
|
+
// Sublayers should implement this method.
|
|
79
|
+
log.assert(false);
|
|
80
|
+
}
|
|
81
|
+
allocateResources(numRow, numCol) {
|
|
82
|
+
if (this.state.numRow !== numRow || this.state.numCol !== numCol) {
|
|
83
|
+
const dataBytes = numCol * numRow * 4 * 4;
|
|
84
|
+
const gl = this.context.gl;
|
|
85
|
+
const { weights } = this.state;
|
|
86
|
+
for (const name in weights) {
|
|
87
|
+
const weight = weights[name];
|
|
88
|
+
if (weight.aggregationBuffer) {
|
|
89
|
+
weight.aggregationBuffer.delete();
|
|
90
|
+
}
|
|
91
|
+
weight.aggregationBuffer = new Buffer(gl, {
|
|
92
|
+
byteLength: dataBytes,
|
|
93
|
+
accessor: {
|
|
94
|
+
size: 4,
|
|
95
|
+
type: GL.FLOAT,
|
|
96
|
+
divisor: 1
|
|
97
|
+
}
|
|
98
|
+
});
|
|
99
|
+
}
|
|
100
|
+
}
|
|
101
|
+
}
|
|
102
|
+
updateResults({ aggregationData, maxMinData, maxData, minData }) {
|
|
103
|
+
const { count } = this.state.weights;
|
|
104
|
+
if (count) {
|
|
105
|
+
count.aggregationData = aggregationData;
|
|
106
|
+
count.maxMinData = maxMinData;
|
|
107
|
+
count.maxData = maxData;
|
|
108
|
+
count.minData = minData;
|
|
109
|
+
}
|
|
110
|
+
}
|
|
111
|
+
// Private
|
|
112
|
+
_updateAggregation(opts) {
|
|
113
|
+
const { cpuGridAggregator, gpuGridAggregator, gridOffset, posOffset, translation = [0, 0], scaling = [0, 0, 0], boundingBox, projectPoints, gpuAggregation, numCol, numRow } = this.state;
|
|
114
|
+
const { props } = opts;
|
|
115
|
+
const { viewport } = this.context;
|
|
116
|
+
const attributes = this.getAttributes();
|
|
117
|
+
const vertexCount = this.getNumInstances();
|
|
118
|
+
if (!gpuAggregation) {
|
|
119
|
+
const result = cpuGridAggregator(props, {
|
|
120
|
+
gridOffset,
|
|
121
|
+
projectPoints,
|
|
122
|
+
attributes,
|
|
123
|
+
viewport,
|
|
124
|
+
posOffset,
|
|
125
|
+
boundingBox
|
|
126
|
+
});
|
|
127
|
+
this.setState({
|
|
128
|
+
layerData: result
|
|
129
|
+
});
|
|
130
|
+
}
|
|
131
|
+
else {
|
|
132
|
+
const { weights } = this.state;
|
|
133
|
+
gpuGridAggregator.run({
|
|
134
|
+
weights,
|
|
135
|
+
cellSize: [gridOffset.xOffset, gridOffset.yOffset],
|
|
136
|
+
numCol,
|
|
137
|
+
numRow,
|
|
138
|
+
translation,
|
|
139
|
+
scaling,
|
|
140
|
+
vertexCount,
|
|
141
|
+
projectPoints,
|
|
142
|
+
attributes,
|
|
143
|
+
moduleSettings: this.getModuleSettings()
|
|
144
|
+
});
|
|
145
|
+
}
|
|
146
|
+
}
|
|
147
|
+
_updateWeightBins() {
|
|
148
|
+
const { getValue } = this.state;
|
|
149
|
+
const sortedBins = new BinSorter(this.state.layerData.data || [], { getValue });
|
|
150
|
+
this.setState({ sortedBins });
|
|
151
|
+
}
|
|
152
|
+
_uploadAggregationResults() {
|
|
153
|
+
const { numCol, numRow } = this.state;
|
|
154
|
+
const { data } = this.state.layerData;
|
|
155
|
+
const { aggregatedBins, minValue, maxValue, totalCount } = this.state.sortedBins;
|
|
156
|
+
const ELEMENTCOUNT = 4;
|
|
157
|
+
const aggregationSize = numCol * numRow * ELEMENTCOUNT;
|
|
158
|
+
const aggregationData = new Float32Array(aggregationSize).fill(0);
|
|
159
|
+
for (const bin of aggregatedBins) {
|
|
160
|
+
const { lonIdx, latIdx } = data[bin.i];
|
|
161
|
+
const { value, counts } = bin;
|
|
162
|
+
const cellIndex = (lonIdx + latIdx * numCol) * ELEMENTCOUNT;
|
|
163
|
+
aggregationData[cellIndex] = value;
|
|
164
|
+
aggregationData[cellIndex + ELEMENTCOUNT - 1] = counts;
|
|
165
|
+
}
|
|
166
|
+
const maxMinData = new Float32Array([maxValue, 0, 0, minValue]);
|
|
167
|
+
const maxData = new Float32Array([maxValue, 0, 0, totalCount]);
|
|
168
|
+
const minData = new Float32Array([minValue, 0, 0, totalCount]);
|
|
169
|
+
this.updateResults({ aggregationData, maxMinData, maxData, minData });
|
|
170
|
+
}
|
|
171
|
+
}
|
|
172
|
+
GridAggregationLayer.layerName = 'GridAggregationLayer';
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
import { CompositeLayer, CompositeLayerProps, Layer, UpdateParameters, DefaultProps } from '@deck.gl/core/typed';
|
|
2
|
+
import { _GPUGridLayerProps } from '../gpu-grid-layer/gpu-grid-layer';
|
|
3
|
+
import { _CPUGridLayerProps } from '../cpu-grid-layer/cpu-grid-layer';
|
|
4
|
+
/** All properties supported by GridLayer. */
|
|
5
|
+
export declare type GridLayerProps<DataT = any> = _GridLayerProps<DataT> & CompositeLayerProps<DataT>;
|
|
6
|
+
/** Properties added by GridLayer. */
|
|
7
|
+
declare type _GridLayerProps<DataT> = _CPUGridLayerProps<DataT> & _GPUGridLayerProps<DataT> & {
|
|
8
|
+
/**
|
|
9
|
+
* Whether the aggregation should be performed in high-precision 64-bit mode.
|
|
10
|
+
* @default false
|
|
11
|
+
*/
|
|
12
|
+
fp64?: boolean;
|
|
13
|
+
/**
|
|
14
|
+
* When set to true, aggregation is performed on GPU, provided other conditions are met.
|
|
15
|
+
* @default false
|
|
16
|
+
*/
|
|
17
|
+
gpuAggregation?: boolean;
|
|
18
|
+
};
|
|
19
|
+
export default class GridLayer<DataT = any, ExtraPropsT = {}> extends CompositeLayer<ExtraPropsT & Required<_GridLayerProps<DataT>>> {
|
|
20
|
+
static layerName: string;
|
|
21
|
+
static defaultProps: DefaultProps<GridLayerProps<any>>;
|
|
22
|
+
state: CompositeLayer['state'] & {
|
|
23
|
+
useGPUAggregation: boolean;
|
|
24
|
+
};
|
|
25
|
+
initializeState(): void;
|
|
26
|
+
updateState({ props }: UpdateParameters<this>): void;
|
|
27
|
+
renderLayers(): Layer;
|
|
28
|
+
canUseGPUAggregation(props: GridLayer['props']): boolean;
|
|
29
|
+
}
|
|
30
|
+
export {};
|
|
31
|
+
//# sourceMappingURL=grid-layer.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"grid-layer.d.ts","sourceRoot":"","sources":["../../src/grid-layer/grid-layer.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,cAAc,EACd,mBAAmB,EACnB,KAAK,EACL,gBAAgB,EAChB,YAAY,EACb,MAAM,eAAe,CAAC;AAEvB,OAAqB,EAAC,kBAAkB,EAAC,MAAM,kCAAkC,CAAC;AAClF,OAAqB,EAAC,kBAAkB,EAAC,MAAM,kCAAkC,CAAC;AAQlF,6CAA6C;AAC7C,oBAAY,cAAc,CAAC,KAAK,GAAG,GAAG,IAAI,eAAe,CAAC,KAAK,CAAC,GAAG,mBAAmB,CAAC,KAAK,CAAC,CAAC;AAE9F,qCAAqC;AACrC,aAAK,eAAe,CAAC,KAAK,IAAI,kBAAkB,CAAC,KAAK,CAAC,GACrD,kBAAkB,CAAC,KAAK,CAAC,GAAG;IAC1B;;;OAGG;IACH,IAAI,CAAC,EAAE,OAAO,CAAC;IAEf;;;OAGG;IACH,cAAc,CAAC,EAAE,OAAO,CAAC;CAC1B,CAAC;AAEJ,MAAM,CAAC,OAAO,OAAO,SAAS,CAAC,KAAK,GAAG,GAAG,EAAE,WAAW,GAAG,EAAE,CAAE,SAAQ,cAAc,CAClF,WAAW,GAAG,QAAQ,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC,CAC/C;IACC,MAAM,CAAC,SAAS,SAAe;IAC/B,MAAM,CAAC,YAAY,oCAAgB;IAEnC,KAAK,EAAG,cAAc,CAAC,OAAO,CAAC,GAAG;QAChC,iBAAiB,EAAE,OAAO,CAAC;KAC5B,CAAC;IAEF,eAAe;IAMf,WAAW,CAAC,EAAC,KAAK,EAAC,EAAE,gBAAgB,CAAC,IAAI,CAAC;IAM3C,YAAY,IAAI,KAAK;IAoBrB,oBAAoB,CAAC,KAAK,EAAE,SAAS,CAAC,OAAO,CAAC;CA8B/C"}
|
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
import { CompositeLayer } from '@deck.gl/core';
|
|
2
|
+
import GPUGridAggregator from '../utils/gpu-grid-aggregation/gpu-grid-aggregator';
|
|
3
|
+
import GPUGridLayer from '../gpu-grid-layer/gpu-grid-layer';
|
|
4
|
+
import CPUGridLayer from '../cpu-grid-layer/cpu-grid-layer';
|
|
5
|
+
const defaultProps = {
|
|
6
|
+
...GPUGridLayer.defaultProps,
|
|
7
|
+
...CPUGridLayer.defaultProps,
|
|
8
|
+
gpuAggregation: false
|
|
9
|
+
};
|
|
10
|
+
export default class GridLayer extends CompositeLayer {
|
|
11
|
+
initializeState() {
|
|
12
|
+
this.state = {
|
|
13
|
+
useGPUAggregation: true
|
|
14
|
+
};
|
|
15
|
+
}
|
|
16
|
+
updateState({ props }) {
|
|
17
|
+
this.setState({
|
|
18
|
+
useGPUAggregation: this.canUseGPUAggregation(props)
|
|
19
|
+
});
|
|
20
|
+
}
|
|
21
|
+
renderLayers() {
|
|
22
|
+
const { data, updateTriggers } = this.props;
|
|
23
|
+
const id = this.state.useGPUAggregation ? 'GPU' : 'CPU';
|
|
24
|
+
const LayerType = this.state.useGPUAggregation
|
|
25
|
+
? this.getSubLayerClass('GPU', GPUGridLayer)
|
|
26
|
+
: this.getSubLayerClass('CPU', CPUGridLayer);
|
|
27
|
+
return new LayerType(this.props, this.getSubLayerProps({
|
|
28
|
+
id,
|
|
29
|
+
updateTriggers
|
|
30
|
+
}), {
|
|
31
|
+
data
|
|
32
|
+
});
|
|
33
|
+
}
|
|
34
|
+
// Private methods
|
|
35
|
+
canUseGPUAggregation(props) {
|
|
36
|
+
const { gpuAggregation, lowerPercentile, upperPercentile, getColorValue, getElevationValue, colorScaleType } = props;
|
|
37
|
+
if (!gpuAggregation) {
|
|
38
|
+
// cpu aggregation is requested
|
|
39
|
+
return false;
|
|
40
|
+
}
|
|
41
|
+
if (!GPUGridAggregator.isSupported(this.context.gl)) {
|
|
42
|
+
return false;
|
|
43
|
+
}
|
|
44
|
+
if (lowerPercentile !== 0 || upperPercentile !== 100) {
|
|
45
|
+
// percentile calculations requires sorting not supported on GPU
|
|
46
|
+
return false;
|
|
47
|
+
}
|
|
48
|
+
if (getColorValue !== null || getElevationValue !== null) {
|
|
49
|
+
// accessor for custom color or elevation calculation is specified
|
|
50
|
+
return false;
|
|
51
|
+
}
|
|
52
|
+
if (colorScaleType === 'quantile' || colorScaleType === 'ordinal') {
|
|
53
|
+
// quantile and ordinal scales are not supported on GPU
|
|
54
|
+
return false;
|
|
55
|
+
}
|
|
56
|
+
return true;
|
|
57
|
+
}
|
|
58
|
+
}
|
|
59
|
+
GridLayer.layerName = 'GridLayer';
|
|
60
|
+
GridLayer.defaultProps = defaultProps;
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
export declare function getBounds(points: number[][]): number[];
|
|
2
|
+
export declare function boundsContain(currentBounds: number[], targetBounds: number[]): boolean;
|
|
3
|
+
export declare function packVertices(points: number[][], dimensions?: number): Float32Array;
|
|
4
|
+
export declare function scaleToAspectRatio(boundingBox: number[], width: number, height: number): number[];
|
|
5
|
+
export declare function getTextureCoordinates(point: number[], bounds: number[]): number[];
|
|
6
|
+
export declare function getTextureParams({ gl, floatTargetSupport }: {
|
|
7
|
+
gl: any;
|
|
8
|
+
floatTargetSupport: any;
|
|
9
|
+
}): {
|
|
10
|
+
format: number;
|
|
11
|
+
type: number;
|
|
12
|
+
};
|
|
13
|
+
//# sourceMappingURL=heatmap-layer-utils.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"heatmap-layer-utils.d.ts","sourceRoot":"","sources":["../../src/heatmap-layer/heatmap-layer-utils.ts"],"names":[],"mappings":"AAGA,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,GAAG,MAAM,EAAE,CAWtD;AAGD,wBAAgB,aAAa,CAAC,aAAa,EAAE,MAAM,EAAE,EAAE,YAAY,EAAE,MAAM,EAAE,GAAG,OAAO,CAUtF;AAKD,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,UAAU,GAAE,MAAU,GAAG,YAAY,CAQrF;AAGD,wBAAgB,kBAAkB,CAAC,WAAW,EAAE,MAAM,EAAE,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,MAAM,EAAE,CA6BjG;AAGD,wBAAgB,qBAAqB,CAAC,KAAK,EAAE,MAAM,EAAE,EAAE,MAAM,EAAE,MAAM,EAAE,YAGtE;AAGD,wBAAgB,gBAAgB,CAAC,EAAC,EAAE,EAAE,kBAAkB,EAAC;;;CAAA;;;EAWxD"}
|
|
@@ -0,0 +1,78 @@
|
|
|
1
|
+
import GL from '@luma.gl/constants';
|
|
2
|
+
import { isWebGL2 } from '@luma.gl/core';
|
|
3
|
+
export function getBounds(points) {
|
|
4
|
+
// Now build bounding box in world space (aligned to world coordiante system)
|
|
5
|
+
const x = points.map(p => p[0]);
|
|
6
|
+
const y = points.map(p => p[1]);
|
|
7
|
+
const xMin = Math.min.apply(null, x);
|
|
8
|
+
const xMax = Math.max.apply(null, x);
|
|
9
|
+
const yMin = Math.min.apply(null, y);
|
|
10
|
+
const yMax = Math.max.apply(null, y);
|
|
11
|
+
return [xMin, yMin, xMax, yMax];
|
|
12
|
+
}
|
|
13
|
+
// true if currentBounds contains targetBounds, false otherwise
|
|
14
|
+
export function boundsContain(currentBounds, targetBounds) {
|
|
15
|
+
if (targetBounds[0] >= currentBounds[0] &&
|
|
16
|
+
targetBounds[2] <= currentBounds[2] &&
|
|
17
|
+
targetBounds[1] >= currentBounds[1] &&
|
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+
targetBounds[3] <= currentBounds[3]) {
|
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return true;
|
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20
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+
}
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21
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+
return false;
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22
|
+
}
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23
|
+
const scratchArray = new Float32Array(12);
|
|
24
|
+
// For given rectangle bounds generates two triangles vertices that coverit completely
|
|
25
|
+
export function packVertices(points, dimensions = 2) {
|
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26
|
+
let index = 0;
|
|
27
|
+
for (const point of points) {
|
|
28
|
+
for (let i = 0; i < dimensions; i++) {
|
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29
|
+
scratchArray[index++] = point[i] || 0;
|
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+
}
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|
+
}
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|
+
return scratchArray;
|
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|
+
}
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34
|
+
// Expands boundingBox:[xMin, yMin, xMax, yMax] to match aspect ratio of given width and height
|
|
35
|
+
export function scaleToAspectRatio(boundingBox, width, height) {
|
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36
|
+
const [xMin, yMin, xMax, yMax] = boundingBox;
|
|
37
|
+
const currentWidth = xMax - xMin;
|
|
38
|
+
const currentHeight = yMax - yMin;
|
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39
|
+
let newWidth = currentWidth;
|
|
40
|
+
let newHeight = currentHeight;
|
|
41
|
+
if (currentWidth / currentHeight < width / height) {
|
|
42
|
+
// expand bounding box width
|
|
43
|
+
newWidth = (width / height) * currentHeight;
|
|
44
|
+
}
|
|
45
|
+
else {
|
|
46
|
+
newHeight = (height / width) * currentWidth;
|
|
47
|
+
}
|
|
48
|
+
if (newWidth < width) {
|
|
49
|
+
newWidth = width;
|
|
50
|
+
newHeight = height;
|
|
51
|
+
}
|
|
52
|
+
const xCenter = (xMax + xMin) / 2;
|
|
53
|
+
const yCenter = (yMax + yMin) / 2;
|
|
54
|
+
return [
|
|
55
|
+
xCenter - newWidth / 2,
|
|
56
|
+
yCenter - newHeight / 2,
|
|
57
|
+
xCenter + newWidth / 2,
|
|
58
|
+
yCenter + newHeight / 2
|
|
59
|
+
];
|
|
60
|
+
}
|
|
61
|
+
// Get texture coordiante of point inside a bounding box
|
|
62
|
+
export function getTextureCoordinates(point, bounds) {
|
|
63
|
+
const [xMin, yMin, xMax, yMax] = bounds;
|
|
64
|
+
return [(point[0] - xMin) / (xMax - xMin), (point[1] - yMin) / (yMax - yMin)];
|
|
65
|
+
}
|
|
66
|
+
// Returns format and type for creating texture objects
|
|
67
|
+
export function getTextureParams({ gl, floatTargetSupport }) {
|
|
68
|
+
return floatTargetSupport
|
|
69
|
+
? {
|
|
70
|
+
// format: should be RGBA32F on WebGL2 (float textures), RGBA in WebGL1 for float or non float textures
|
|
71
|
+
format: isWebGL2(gl) ? GL.RGBA32F : GL.RGBA,
|
|
72
|
+
type: GL.FLOAT
|
|
73
|
+
}
|
|
74
|
+
: {
|
|
75
|
+
format: GL.RGBA,
|
|
76
|
+
type: GL.UNSIGNED_BYTE
|
|
77
|
+
};
|
|
78
|
+
}
|
|
@@ -0,0 +1,116 @@
|
|
|
1
|
+
import { Buffer, Texture2D } from '@luma.gl/core';
|
|
2
|
+
import { Accessor, AccessorFunction, AttributeManager, ChangeFlags, Color, Layer, LayerContext, LayersList, Position, UpdateParameters, DefaultProps } from '@deck.gl/core/typed';
|
|
3
|
+
import AggregationLayer, { AggregationLayerProps } from '../aggregation-layer';
|
|
4
|
+
export declare type HeatmapLayerProps<DataT = any> = _HeatmapLayerProps<DataT> & AggregationLayerProps<DataT>;
|
|
5
|
+
declare type _HeatmapLayerProps<DataT> = {
|
|
6
|
+
/**
|
|
7
|
+
* Radius of the circle in pixels, to which the weight of an object is distributed.
|
|
8
|
+
*
|
|
9
|
+
* @default 30
|
|
10
|
+
*/
|
|
11
|
+
radiusPixels?: number;
|
|
12
|
+
/**
|
|
13
|
+
* Specified as an array of colors [color1, color2, ...].
|
|
14
|
+
*
|
|
15
|
+
* @default `6-class YlOrRd` - [colorbrewer](http://colorbrewer2.org/#type=sequential&scheme=YlOrRd&n=6)
|
|
16
|
+
*/
|
|
17
|
+
colorRange?: Color[];
|
|
18
|
+
/**
|
|
19
|
+
* Value that is multiplied with the total weight at a pixel to obtain the final weight.
|
|
20
|
+
*
|
|
21
|
+
* @default 1
|
|
22
|
+
*/
|
|
23
|
+
intensity?: number;
|
|
24
|
+
/**
|
|
25
|
+
* Ratio of the fading weight to the max weight, between `0` and `1`.
|
|
26
|
+
*
|
|
27
|
+
* For example, `0.1` affects all pixels with weight under 10% of the max.
|
|
28
|
+
*
|
|
29
|
+
* Ignored when `colorDomain` is specified.
|
|
30
|
+
* @default 0.05
|
|
31
|
+
*/
|
|
32
|
+
threshold?: number;
|
|
33
|
+
/**
|
|
34
|
+
* Controls how weight values are mapped to the `colorRange`, as an array of two numbers [`minValue`, `maxValue`].
|
|
35
|
+
*
|
|
36
|
+
* @default null
|
|
37
|
+
*/
|
|
38
|
+
colorDomain?: [number, number] | null;
|
|
39
|
+
/**
|
|
40
|
+
* Defines the type of aggregation operation
|
|
41
|
+
*
|
|
42
|
+
* V valid values are 'SUM', 'MEAN'.
|
|
43
|
+
*
|
|
44
|
+
* @default 'SUM'
|
|
45
|
+
*/
|
|
46
|
+
aggregation?: 'SUM' | 'MEAN';
|
|
47
|
+
/**
|
|
48
|
+
* Specifies the size of weight texture.
|
|
49
|
+
* @default 2048
|
|
50
|
+
*/
|
|
51
|
+
weightsTextureSize?: number;
|
|
52
|
+
/**
|
|
53
|
+
* Interval in milliseconds during which changes to the viewport don't trigger aggregation.
|
|
54
|
+
*
|
|
55
|
+
* @default 500
|
|
56
|
+
*/
|
|
57
|
+
debounceTimeout?: number;
|
|
58
|
+
/**
|
|
59
|
+
* Method called to retrieve the position of each object.
|
|
60
|
+
*
|
|
61
|
+
* @default d => d.position
|
|
62
|
+
*/
|
|
63
|
+
getPosition?: AccessorFunction<DataT, Position>;
|
|
64
|
+
/**
|
|
65
|
+
* The weight of each object.
|
|
66
|
+
*
|
|
67
|
+
* @default 1
|
|
68
|
+
*/
|
|
69
|
+
getWeight?: Accessor<DataT, number>;
|
|
70
|
+
};
|
|
71
|
+
export default class HeatmapLayer<DataT = any, ExtraPropsT = {}> extends AggregationLayer<ExtraPropsT & Required<_HeatmapLayerProps<DataT>>> {
|
|
72
|
+
static layerName: string;
|
|
73
|
+
static defaultProps: DefaultProps<HeatmapLayerProps<any>>;
|
|
74
|
+
state: AggregationLayer['state'] & {
|
|
75
|
+
supported: boolean;
|
|
76
|
+
colorDomain?: number[];
|
|
77
|
+
isWeightMapDirty?: boolean;
|
|
78
|
+
weightsTexture?: Texture2D;
|
|
79
|
+
zoom?: number;
|
|
80
|
+
worldBounds?: number[];
|
|
81
|
+
normalizedCommonBounds?: number[];
|
|
82
|
+
updateTimer?: any;
|
|
83
|
+
triPositionBuffer?: Buffer;
|
|
84
|
+
triTexCoordBuffer?: Buffer;
|
|
85
|
+
};
|
|
86
|
+
initializeState(): void;
|
|
87
|
+
shouldUpdateState({ changeFlags }: UpdateParameters<this>): boolean;
|
|
88
|
+
updateState(opts: UpdateParameters<this>): void;
|
|
89
|
+
_updateHeatmapState(opts: UpdateParameters<this>): void;
|
|
90
|
+
renderLayers(): LayersList | Layer;
|
|
91
|
+
finalizeState(context: LayerContext): void;
|
|
92
|
+
_getAttributeManager(): AttributeManager;
|
|
93
|
+
_getChangeFlags(opts: UpdateParameters<this>): Partial<ChangeFlags> & {
|
|
94
|
+
boundsChanged?: boolean | undefined;
|
|
95
|
+
viewportZoomChanged?: boolean | undefined;
|
|
96
|
+
};
|
|
97
|
+
_createTextures(): void;
|
|
98
|
+
_setupAttributes(): void;
|
|
99
|
+
_setupTextureParams(): void;
|
|
100
|
+
getShaders(type: any): any;
|
|
101
|
+
_createWeightsTransform(shaders?: {}): void;
|
|
102
|
+
_setupResources(): void;
|
|
103
|
+
updateShaders(shaderOptions: any): void;
|
|
104
|
+
_updateMaxWeightValue(): void;
|
|
105
|
+
_updateBounds(forceUpdate?: any): boolean;
|
|
106
|
+
_updateTextureRenderingBounds(): void;
|
|
107
|
+
_updateColorTexture(opts: any): void;
|
|
108
|
+
_updateWeightmap(): void;
|
|
109
|
+
_debouncedUpdateWeightmap(fromTimer?: boolean): void;
|
|
110
|
+
_worldToCommonBounds(worldBounds: any, opts?: {
|
|
111
|
+
useLayerCoordinateSystem?: boolean;
|
|
112
|
+
}): number[];
|
|
113
|
+
_commonToWorldBounds(commonBounds: any): number[];
|
|
114
|
+
}
|
|
115
|
+
export {};
|
|
116
|
+
//# sourceMappingURL=heatmap-layer.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|