@datamoc/mw_games 0.44.2 → 0.45.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1695) hide show
  1. package/3d/models.d.ts +1 -0
  2. package/3d/models.js +1 -0
  3. package/3d.d.ts +1 -0
  4. package/3d.js +1 -0
  5. package/README.md +5 -732
  6. package/actors.d.ts +1 -0
  7. package/actors.js +1 -0
  8. package/ai/lua.d.ts +1 -0
  9. package/ai/lua.js +1 -0
  10. package/ai.d.ts +1 -0
  11. package/ai.js +1 -0
  12. package/assets/binary.d.ts +1 -0
  13. package/assets/binary.js +1 -0
  14. package/assets/paths.d.ts +1 -0
  15. package/assets/paths.js +1 -0
  16. package/assets.d.ts +1 -0
  17. package/assets.js +1 -0
  18. package/audio.d.ts +1 -0
  19. package/audio.js +1 -0
  20. package/battle.d.ts +1 -0
  21. package/battle.js +1 -0
  22. package/board.d.ts +1 -0
  23. package/board.js +1 -0
  24. package/core.d.ts +1 -0
  25. package/core.js +1 -0
  26. package/headless.d.ts +1 -0
  27. package/headless.js +1 -0
  28. package/i18n.d.ts +1 -0
  29. package/i18n.js +1 -0
  30. package/index.d.ts +1 -0
  31. package/index.js +1 -0
  32. package/mwl/presentation.d.ts +1 -0
  33. package/mwl/presentation.js +1 -0
  34. package/mwl/pyroeis.d.ts +1 -0
  35. package/mwl/pyroeis.js +1 -0
  36. package/mwl.d.ts +1 -0
  37. package/mwl.js +1 -0
  38. package/package.json +212 -394
  39. package/physics/xpbd.d.ts +1 -0
  40. package/physics/xpbd.js +1 -0
  41. package/physics.d.ts +1 -0
  42. package/physics.js +1 -0
  43. package/roguelike.d.ts +1 -0
  44. package/roguelike.js +1 -0
  45. package/rpg.d.ts +1 -0
  46. package/rpg.js +1 -0
  47. package/simulation.d.ts +1 -0
  48. package/simulation.js +1 -0
  49. package/skeleton.d.ts +1 -0
  50. package/skeleton.js +1 -0
  51. package/testing.d.ts +1 -0
  52. package/testing.js +1 -0
  53. package/threads.d.ts +1 -0
  54. package/threads.js +1 -0
  55. package/tools/asset-report.d.mts +1 -37
  56. package/tools/asset-report.mjs +1 -157
  57. package/tools/audio.d.mts +1 -75
  58. package/tools/audio.mjs +1 -437
  59. package/tools/audit-adoptions.d.mts +1 -65
  60. package/tools/audit-adoptions.mjs +1 -252
  61. package/tools/benchmark-browser.d.mts +1 -33
  62. package/tools/benchmark-browser.mjs +1 -169
  63. package/tools/benchmark-history.d.mts +1 -8
  64. package/tools/benchmark-history.mjs +1 -31
  65. package/tools/browser-driver.d.mts +1 -122
  66. package/tools/browser-driver.mjs +1 -861
  67. package/tools/browser-smoke.d.mts +1 -30
  68. package/tools/browser-smoke.mjs +1 -184
  69. package/tools/build-tablebases.d.mts +1 -22
  70. package/tools/build-tablebases.mjs +1 -557
  71. package/tools/bundle-size.d.mts +1 -11
  72. package/tools/bundle-size.mjs +1 -142
  73. package/tools/classic-html.d.mts +1 -6
  74. package/tools/classic-html.mjs +1 -69
  75. package/tools/compile-openings.d.mts +1 -20
  76. package/tools/compile-openings.mjs +1 -138
  77. package/tools/compile-resources.d.mts +1 -66
  78. package/tools/compile-resources.mjs +1 -406
  79. package/tools/compress-dist.d.mts +1 -42
  80. package/tools/compress-dist.mjs +1 -193
  81. package/tools/csp.d.mts +1 -7
  82. package/tools/csp.mjs +1 -65
  83. package/tools/emit-page.d.mts +1 -61
  84. package/tools/emit-page.mjs +1 -273
  85. package/tools/extract-html.d.mts +1 -18
  86. package/tools/extract-html.mjs +1 -235
  87. package/tools/extract-rgssad.d.mts +1 -5
  88. package/tools/extract-rgssad.mjs +1 -64
  89. package/tools/find-chrome.d.mts +1 -7
  90. package/tools/find-chrome.mjs +1 -106
  91. package/tools/i18n-edit.d.mts +1 -29
  92. package/tools/i18n-edit.mjs +1 -748
  93. package/tools/init.d.mts +1 -5
  94. package/tools/init.mjs +1 -155
  95. package/tools/make-example-assets.d.mts +1 -2
  96. package/tools/make-example-assets.mjs +1 -731
  97. package/tools/multiplayer-server.d.mts +1 -27
  98. package/tools/multiplayer-server.mjs +1 -199
  99. package/tools/play-uci.d.mts +1 -26
  100. package/tools/play-uci.mjs +1 -205
  101. package/tools/sbom.d.mts +1 -83
  102. package/tools/sbom.mjs +1 -340
  103. package/tools/single-file.d.mts +1 -33
  104. package/tools/single-file.mjs +1 -239
  105. package/tools/soundfonts.d.mts +1 -79
  106. package/tools/soundfonts.mjs +1 -301
  107. package/tools/svg-optimise.d.mts +1 -8
  108. package/tools/svg-optimise.mjs +1 -45
  109. package/tools/verify-scenarios.d.mts +1 -15
  110. package/tools/verify-scenarios.mjs +1 -133
  111. package/tools/vite.d.mts +1 -17
  112. package/tools/vite.mjs +1 -102
  113. package/tools/webp-convert.d.mts +1 -8
  114. package/tools/webp-convert.mjs +1 -98
  115. package/two-d/pixi-interop.d.ts +1 -0
  116. package/two-d/pixi-interop.js +1 -0
  117. package/two-d/presentation.d.ts +1 -0
  118. package/two-d/presentation.js +1 -0
  119. package/two-d/render.d.ts +1 -0
  120. package/two-d/render.js +1 -0
  121. package/two-d/stage.d.ts +1 -0
  122. package/two-d/stage.js +1 -0
  123. package/two-d/ui.d.ts +1 -0
  124. package/two-d/ui.js +1 -0
  125. package/two-d.d.ts +1 -0
  126. package/two-d.js +1 -0
  127. package/world.d.ts +1 -0
  128. package/world.js +1 -0
  129. package/CHANGELOG.md +0 -3196
  130. package/LICENSE +0 -373
  131. package/MWG - Best Practices.md +0 -97
  132. package/MWG - Deep Code and Architecture Review.md +0 -238
  133. package/REFERENCE.md +0 -2256
  134. package/api-surface.json +0 -18128
  135. package/data/microgm-essential.PROVENANCE.md +0 -13
  136. package/data/microgm-essential.sf2 +0 -0
  137. package/data/microgm-opt.PROVENANCE.md +0 -23
  138. package/data/microgm-opt.sf2 +0 -0
  139. package/data/soundfont-catalog.json +0 -191
  140. package/dist/actors/Advancement.d.ts +0 -90
  141. package/dist/actors/Advancement.d.ts.map +0 -1
  142. package/dist/actors/Advancement.js +0 -115
  143. package/dist/actors/Advancement.js.map +0 -1
  144. package/dist/actors/Affix.d.ts +0 -96
  145. package/dist/actors/Affix.d.ts.map +0 -1
  146. package/dist/actors/Affix.js +0 -68
  147. package/dist/actors/Affix.js.map +0 -1
  148. package/dist/actors/Appearances.d.ts +0 -48
  149. package/dist/actors/Appearances.d.ts.map +0 -1
  150. package/dist/actors/Appearances.js +0 -62
  151. package/dist/actors/Appearances.js.map +0 -1
  152. package/dist/actors/Aura.d.ts +0 -45
  153. package/dist/actors/Aura.d.ts.map +0 -1
  154. package/dist/actors/Aura.js +0 -85
  155. package/dist/actors/Aura.js.map +0 -1
  156. package/dist/actors/Barrier.d.ts +0 -60
  157. package/dist/actors/Barrier.d.ts.map +0 -1
  158. package/dist/actors/Barrier.js +0 -70
  159. package/dist/actors/Barrier.js.map +0 -1
  160. package/dist/actors/Charges.d.ts +0 -66
  161. package/dist/actors/Charges.d.ts.map +0 -1
  162. package/dist/actors/Charges.js +0 -61
  163. package/dist/actors/Charges.js.map +0 -1
  164. package/dist/actors/EntityTemplate.d.ts +0 -127
  165. package/dist/actors/EntityTemplate.d.ts.map +0 -1
  166. package/dist/actors/EntityTemplate.js +0 -117
  167. package/dist/actors/EntityTemplate.js.map +0 -1
  168. package/dist/actors/Equipment.d.ts +0 -88
  169. package/dist/actors/Equipment.d.ts.map +0 -1
  170. package/dist/actors/Equipment.js +0 -107
  171. package/dist/actors/Equipment.js.map +0 -1
  172. package/dist/actors/Inventory.d.ts +0 -123
  173. package/dist/actors/Inventory.d.ts.map +0 -1
  174. package/dist/actors/Inventory.js +0 -165
  175. package/dist/actors/Inventory.js.map +0 -1
  176. package/dist/actors/ItemState.d.ts +0 -43
  177. package/dist/actors/ItemState.d.ts.map +0 -1
  178. package/dist/actors/ItemState.js +0 -63
  179. package/dist/actors/ItemState.js.map +0 -1
  180. package/dist/actors/ItemStatusEffect.d.ts +0 -40
  181. package/dist/actors/ItemStatusEffect.d.ts.map +0 -1
  182. package/dist/actors/ItemStatusEffect.js +0 -39
  183. package/dist/actors/ItemStatusEffect.js.map +0 -1
  184. package/dist/actors/Loot.d.ts +0 -38
  185. package/dist/actors/Loot.d.ts.map +0 -1
  186. package/dist/actors/Loot.js +0 -28
  187. package/dist/actors/Loot.js.map +0 -1
  188. package/dist/actors/Progression.d.ts +0 -52
  189. package/dist/actors/Progression.d.ts.map +0 -1
  190. package/dist/actors/Progression.js +0 -59
  191. package/dist/actors/Progression.js.map +0 -1
  192. package/dist/actors/Resource.d.ts +0 -53
  193. package/dist/actors/Resource.d.ts.map +0 -1
  194. package/dist/actors/Resource.js +0 -57
  195. package/dist/actors/Resource.js.map +0 -1
  196. package/dist/actors/Scaling.d.ts +0 -30
  197. package/dist/actors/Scaling.d.ts.map +0 -1
  198. package/dist/actors/Scaling.js +0 -9
  199. package/dist/actors/Scaling.js.map +0 -1
  200. package/dist/actors/Shop.d.ts +0 -40
  201. package/dist/actors/Shop.d.ts.map +0 -1
  202. package/dist/actors/Shop.js +0 -36
  203. package/dist/actors/Shop.js.map +0 -1
  204. package/dist/actors/SkillPoints.d.ts +0 -72
  205. package/dist/actors/SkillPoints.d.ts.map +0 -1
  206. package/dist/actors/SkillPoints.js +0 -87
  207. package/dist/actors/SkillPoints.js.map +0 -1
  208. package/dist/actors/StatBlock.d.ts +0 -86
  209. package/dist/actors/StatBlock.d.ts.map +0 -1
  210. package/dist/actors/StatBlock.js +0 -110
  211. package/dist/actors/StatBlock.js.map +0 -1
  212. package/dist/actors/StatusEffect.d.ts +0 -67
  213. package/dist/actors/StatusEffect.d.ts.map +0 -1
  214. package/dist/actors/StatusEffect.js +0 -59
  215. package/dist/actors/StatusEffect.js.map +0 -1
  216. package/dist/actors/Support.d.ts +0 -43
  217. package/dist/actors/Support.d.ts.map +0 -1
  218. package/dist/actors/Support.js +0 -71
  219. package/dist/actors/Support.js.map +0 -1
  220. package/dist/actors/Traits.d.ts +0 -43
  221. package/dist/actors/Traits.d.ts.map +0 -1
  222. package/dist/actors/Traits.js +0 -35
  223. package/dist/actors/Traits.js.map +0 -1
  224. package/dist/actors/craft.d.ts +0 -63
  225. package/dist/actors/craft.d.ts.map +0 -1
  226. package/dist/actors/craft.js +0 -86
  227. package/dist/actors/craft.js.map +0 -1
  228. package/dist/actors/index.d.ts +0 -46
  229. package/dist/actors/index.d.ts.map +0 -1
  230. package/dist/actors/index.js +0 -24
  231. package/dist/actors/index.js.map +0 -1
  232. package/dist/actors/skillCheck.d.ts +0 -21
  233. package/dist/actors/skillCheck.d.ts.map +0 -1
  234. package/dist/actors/skillCheck.js +0 -24
  235. package/dist/actors/skillCheck.js.map +0 -1
  236. package/dist/ai/Heuristics.d.ts +0 -240
  237. package/dist/ai/Heuristics.d.ts.map +0 -1
  238. package/dist/ai/Heuristics.js +0 -298
  239. package/dist/ai/Heuristics.js.map +0 -1
  240. package/dist/ai/Neural.d.ts +0 -65
  241. package/dist/ai/Neural.d.ts.map +0 -1
  242. package/dist/ai/Neural.js +0 -169
  243. package/dist/ai/Neural.js.map +0 -1
  244. package/dist/ai/Suggest.d.ts +0 -54
  245. package/dist/ai/Suggest.d.ts.map +0 -1
  246. package/dist/ai/Suggest.js +0 -48
  247. package/dist/ai/Suggest.js.map +0 -1
  248. package/dist/ai/index.d.ts +0 -136
  249. package/dist/ai/index.d.ts.map +0 -1
  250. package/dist/ai/index.js +0 -207
  251. package/dist/ai/index.js.map +0 -1
  252. package/dist/ai/lua.d.ts +0 -74
  253. package/dist/ai/lua.d.ts.map +0 -1
  254. package/dist/ai/lua.js +0 -217
  255. package/dist/ai/lua.js.map +0 -1
  256. package/dist/ai/score.d.ts +0 -162
  257. package/dist/ai/score.d.ts.map +0 -1
  258. package/dist/ai/score.js +0 -147
  259. package/dist/ai/score.js.map +0 -1
  260. package/dist/ai/search.d.ts +0 -108
  261. package/dist/ai/search.d.ts.map +0 -1
  262. package/dist/ai/search.js +0 -148
  263. package/dist/ai/search.js.map +0 -1
  264. package/dist/assets/ByteProgress.d.ts +0 -37
  265. package/dist/assets/ByteProgress.d.ts.map +0 -1
  266. package/dist/assets/ByteProgress.js +0 -54
  267. package/dist/assets/ByteProgress.js.map +0 -1
  268. package/dist/assets/Streaming.d.ts +0 -56
  269. package/dist/assets/Streaming.d.ts.map +0 -1
  270. package/dist/assets/Streaming.js +0 -100
  271. package/dist/assets/Streaming.js.map +0 -1
  272. package/dist/assets/SvgParts.d.ts +0 -31
  273. package/dist/assets/SvgParts.d.ts.map +0 -1
  274. package/dist/assets/SvgParts.js +0 -54
  275. package/dist/assets/SvgParts.js.map +0 -1
  276. package/dist/assets/SvgSource.d.ts +0 -3
  277. package/dist/assets/SvgSource.d.ts.map +0 -1
  278. package/dist/assets/SvgSource.js +0 -22
  279. package/dist/assets/SvgSource.js.map +0 -1
  280. package/dist/assets/binary.d.ts +0 -52
  281. package/dist/assets/binary.d.ts.map +0 -1
  282. package/dist/assets/binary.js +0 -57
  283. package/dist/assets/binary.js.map +0 -1
  284. package/dist/assets/index.d.ts +0 -27
  285. package/dist/assets/index.d.ts.map +0 -1
  286. package/dist/assets/index.js +0 -20
  287. package/dist/assets/index.js.map +0 -1
  288. package/dist/assets/loader.d.ts +0 -70
  289. package/dist/assets/loader.d.ts.map +0 -1
  290. package/dist/assets/loader.js +0 -115
  291. package/dist/assets/loader.js.map +0 -1
  292. package/dist/assets/paths.d.ts +0 -73
  293. package/dist/assets/paths.d.ts.map +0 -1
  294. package/dist/assets/paths.js +0 -91
  295. package/dist/assets/paths.js.map +0 -1
  296. package/dist/assets/svg.d.ts +0 -87
  297. package/dist/assets/svg.d.ts.map +0 -1
  298. package/dist/assets/svg.js +0 -166
  299. package/dist/assets/svg.js.map +0 -1
  300. package/dist/audio/AdaptiveMusic.d.ts +0 -85
  301. package/dist/audio/AdaptiveMusic.d.ts.map +0 -1
  302. package/dist/audio/AdaptiveMusic.js +0 -230
  303. package/dist/audio/AdaptiveMusic.js.map +0 -1
  304. package/dist/audio/AudioLoader.d.ts +0 -33
  305. package/dist/audio/AudioLoader.d.ts.map +0 -1
  306. package/dist/audio/AudioLoader.js +0 -58
  307. package/dist/audio/AudioLoader.js.map +0 -1
  308. package/dist/audio/AudioViews.d.ts +0 -70
  309. package/dist/audio/AudioViews.d.ts.map +0 -1
  310. package/dist/audio/AudioViews.js +0 -119
  311. package/dist/audio/AudioViews.js.map +0 -1
  312. package/dist/audio/BusBudget.d.ts +0 -89
  313. package/dist/audio/BusBudget.d.ts.map +0 -1
  314. package/dist/audio/BusBudget.js +0 -120
  315. package/dist/audio/BusBudget.js.map +0 -1
  316. package/dist/audio/Captions.d.ts +0 -27
  317. package/dist/audio/Captions.d.ts.map +0 -1
  318. package/dist/audio/Captions.js +0 -16
  319. package/dist/audio/Captions.js.map +0 -1
  320. package/dist/audio/Channels.d.ts +0 -282
  321. package/dist/audio/Channels.d.ts.map +0 -1
  322. package/dist/audio/Channels.js +0 -573
  323. package/dist/audio/Channels.js.map +0 -1
  324. package/dist/audio/CoreHost.d.ts +0 -114
  325. package/dist/audio/CoreHost.d.ts.map +0 -1
  326. package/dist/audio/CoreHost.js +0 -335
  327. package/dist/audio/CoreHost.js.map +0 -1
  328. package/dist/audio/DecoderGuard.d.ts +0 -139
  329. package/dist/audio/DecoderGuard.d.ts.map +0 -1
  330. package/dist/audio/DecoderGuard.js +0 -208
  331. package/dist/audio/DecoderGuard.js.map +0 -1
  332. package/dist/audio/Fft.d.ts +0 -3
  333. package/dist/audio/Fft.d.ts.map +0 -1
  334. package/dist/audio/Fft.js +0 -45
  335. package/dist/audio/Fft.js.map +0 -1
  336. package/dist/audio/LoopTags.d.ts +0 -55
  337. package/dist/audio/LoopTags.d.ts.map +0 -1
  338. package/dist/audio/LoopTags.js +0 -136
  339. package/dist/audio/LoopTags.js.map +0 -1
  340. package/dist/audio/Midi.d.ts +0 -219
  341. package/dist/audio/Midi.d.ts.map +0 -1
  342. package/dist/audio/Midi.js +0 -409
  343. package/dist/audio/Midi.js.map +0 -1
  344. package/dist/audio/MidiRender.d.ts +0 -144
  345. package/dist/audio/MidiRender.d.ts.map +0 -1
  346. package/dist/audio/MidiRender.js +0 -448
  347. package/dist/audio/MidiRender.js.map +0 -1
  348. package/dist/audio/MidiSynth.d.ts +0 -147
  349. package/dist/audio/MidiSynth.d.ts.map +0 -1
  350. package/dist/audio/MidiSynth.js +0 -205
  351. package/dist/audio/MidiSynth.js.map +0 -1
  352. package/dist/audio/Music.d.ts +0 -70
  353. package/dist/audio/Music.d.ts.map +0 -1
  354. package/dist/audio/Music.js +0 -191
  355. package/dist/audio/Music.js.map +0 -1
  356. package/dist/audio/MusicPlayer.d.ts +0 -80
  357. package/dist/audio/MusicPlayer.d.ts.map +0 -1
  358. package/dist/audio/MusicPlayer.js +0 -147
  359. package/dist/audio/MusicPlayer.js.map +0 -1
  360. package/dist/audio/Orchestrator.d.ts +0 -58
  361. package/dist/audio/Orchestrator.d.ts.map +0 -1
  362. package/dist/audio/Orchestrator.js +0 -74
  363. package/dist/audio/Orchestrator.js.map +0 -1
  364. package/dist/audio/Playable.d.ts +0 -38
  365. package/dist/audio/Playable.d.ts.map +0 -1
  366. package/dist/audio/Playable.js +0 -29
  367. package/dist/audio/Playable.js.map +0 -1
  368. package/dist/audio/Positional.d.ts +0 -133
  369. package/dist/audio/Positional.d.ts.map +0 -1
  370. package/dist/audio/Positional.js +0 -138
  371. package/dist/audio/Positional.js.map +0 -1
  372. package/dist/audio/Resample.d.ts +0 -61
  373. package/dist/audio/Resample.d.ts.map +0 -1
  374. package/dist/audio/Resample.js +0 -97
  375. package/dist/audio/Resample.js.map +0 -1
  376. package/dist/audio/SampleDecoder.d.ts +0 -55
  377. package/dist/audio/SampleDecoder.d.ts.map +0 -1
  378. package/dist/audio/SampleDecoder.js +0 -74
  379. package/dist/audio/SampleDecoder.js.map +0 -1
  380. package/dist/audio/Settings.d.ts +0 -99
  381. package/dist/audio/Settings.d.ts.map +0 -1
  382. package/dist/audio/Settings.js +0 -134
  383. package/dist/audio/Settings.js.map +0 -1
  384. package/dist/audio/Sfx.d.ts +0 -148
  385. package/dist/audio/Sfx.d.ts.map +0 -1
  386. package/dist/audio/Sfx.js +0 -213
  387. package/dist/audio/Sfx.js.map +0 -1
  388. package/dist/audio/Sound.d.ts +0 -57
  389. package/dist/audio/Sound.d.ts.map +0 -1
  390. package/dist/audio/Sound.js +0 -79
  391. package/dist/audio/Sound.js.map +0 -1
  392. package/dist/audio/SoundFont.d.ts +0 -192
  393. package/dist/audio/SoundFont.d.ts.map +0 -1
  394. package/dist/audio/SoundFont.js +0 -862
  395. package/dist/audio/SoundFont.js.map +0 -1
  396. package/dist/audio/SpectralDistance.d.ts +0 -34
  397. package/dist/audio/SpectralDistance.d.ts.map +0 -1
  398. package/dist/audio/SpectralDistance.js +0 -64
  399. package/dist/audio/SpectralDistance.js.map +0 -1
  400. package/dist/audio/StreamChannel.d.ts +0 -150
  401. package/dist/audio/StreamChannel.d.ts.map +0 -1
  402. package/dist/audio/StreamChannel.js +0 -390
  403. package/dist/audio/StreamChannel.js.map +0 -1
  404. package/dist/audio/StreamPlayable.d.ts +0 -73
  405. package/dist/audio/StreamPlayable.d.ts.map +0 -1
  406. package/dist/audio/StreamPlayable.js +0 -130
  407. package/dist/audio/StreamPlayable.js.map +0 -1
  408. package/dist/audio/Synth.d.ts +0 -64
  409. package/dist/audio/Synth.d.ts.map +0 -1
  410. package/dist/audio/Synth.js +0 -133
  411. package/dist/audio/Synth.js.map +0 -1
  412. package/dist/audio/SyxBank.d.ts +0 -73
  413. package/dist/audio/SyxBank.d.ts.map +0 -1
  414. package/dist/audio/SyxBank.js +0 -130
  415. package/dist/audio/SyxBank.js.map +0 -1
  416. package/dist/audio/Underrun.d.ts +0 -25
  417. package/dist/audio/Underrun.d.ts.map +0 -1
  418. package/dist/audio/Underrun.js +0 -18
  419. package/dist/audio/Underrun.js.map +0 -1
  420. package/dist/audio/Wav.d.ts +0 -56
  421. package/dist/audio/Wav.d.ts.map +0 -1
  422. package/dist/audio/Wav.js +0 -164
  423. package/dist/audio/Wav.js.map +0 -1
  424. package/dist/audio/WebMidi.d.ts +0 -58
  425. package/dist/audio/WebMidi.d.ts.map +0 -1
  426. package/dist/audio/WebMidi.js +0 -79
  427. package/dist/audio/WebMidi.js.map +0 -1
  428. package/dist/audio/humanize/Groove.d.ts +0 -80
  429. package/dist/audio/humanize/Groove.d.ts.map +0 -1
  430. package/dist/audio/humanize/Groove.js +0 -102
  431. package/dist/audio/humanize/Groove.js.map +0 -1
  432. package/dist/audio/humanize/GrooveConverter.d.ts +0 -49
  433. package/dist/audio/humanize/GrooveConverter.d.ts.map +0 -1
  434. package/dist/audio/humanize/GrooveConverter.js +0 -344
  435. package/dist/audio/humanize/GrooveConverter.js.map +0 -1
  436. package/dist/audio/humanize/GrooveExtractor.d.ts +0 -49
  437. package/dist/audio/humanize/GrooveExtractor.d.ts.map +0 -1
  438. package/dist/audio/humanize/GrooveExtractor.js +0 -179
  439. package/dist/audio/humanize/GrooveExtractor.js.map +0 -1
  440. package/dist/audio/humanize/GrooveHumanizer.d.ts +0 -34
  441. package/dist/audio/humanize/GrooveHumanizer.d.ts.map +0 -1
  442. package/dist/audio/humanize/GrooveHumanizer.js +0 -37
  443. package/dist/audio/humanize/GrooveHumanizer.js.map +0 -1
  444. package/dist/audio/humanize/Humanize.d.ts +0 -54
  445. package/dist/audio/humanize/Humanize.d.ts.map +0 -1
  446. package/dist/audio/humanize/Humanize.js +0 -239
  447. package/dist/audio/humanize/Humanize.js.map +0 -1
  448. package/dist/audio/humanize/HumanizerFactory.d.ts +0 -68
  449. package/dist/audio/humanize/HumanizerFactory.d.ts.map +0 -1
  450. package/dist/audio/humanize/HumanizerFactory.js +0 -84
  451. package/dist/audio/humanize/HumanizerFactory.js.map +0 -1
  452. package/dist/audio/humanize/LiteHumanizer.d.ts +0 -30
  453. package/dist/audio/humanize/LiteHumanizer.d.ts.map +0 -1
  454. package/dist/audio/humanize/LiteHumanizer.js +0 -35
  455. package/dist/audio/humanize/LiteHumanizer.js.map +0 -1
  456. package/dist/audio/humanize/Onsets.d.ts +0 -26
  457. package/dist/audio/humanize/Onsets.d.ts.map +0 -1
  458. package/dist/audio/humanize/Onsets.js +0 -121
  459. package/dist/audio/humanize/Onsets.js.map +0 -1
  460. package/dist/audio/index.d.ts +0 -75
  461. package/dist/audio/index.d.ts.map +0 -1
  462. package/dist/audio/index.js +0 -38
  463. package/dist/audio/index.js.map +0 -1
  464. package/dist/battle/AttackDialog.d.ts +0 -75
  465. package/dist/battle/AttackDialog.d.ts.map +0 -1
  466. package/dist/battle/AttackDialog.js +0 -115
  467. package/dist/battle/AttackDialog.js.map +0 -1
  468. package/dist/battle/AttackPreview.d.ts +0 -70
  469. package/dist/battle/AttackPreview.d.ts.map +0 -1
  470. package/dist/battle/AttackPreview.js +0 -78
  471. package/dist/battle/AttackPreview.js.map +0 -1
  472. package/dist/battle/BattleAI.d.ts +0 -40
  473. package/dist/battle/BattleAI.d.ts.map +0 -1
  474. package/dist/battle/BattleAI.js +0 -63
  475. package/dist/battle/BattleAI.js.map +0 -1
  476. package/dist/battle/BattleStats.d.ts +0 -45
  477. package/dist/battle/BattleStats.d.ts.map +0 -1
  478. package/dist/battle/BattleStats.js +0 -63
  479. package/dist/battle/BattleStats.js.map +0 -1
  480. package/dist/battle/Evolution.d.ts +0 -34
  481. package/dist/battle/Evolution.d.ts.map +0 -1
  482. package/dist/battle/Evolution.js +0 -37
  483. package/dist/battle/Evolution.js.map +0 -1
  484. package/dist/battle/Field.d.ts +0 -36
  485. package/dist/battle/Field.d.ts.map +0 -1
  486. package/dist/battle/Field.js +0 -31
  487. package/dist/battle/Field.js.map +0 -1
  488. package/dist/battle/Hooks.d.ts +0 -39
  489. package/dist/battle/Hooks.d.ts.map +0 -1
  490. package/dist/battle/Hooks.js +0 -38
  491. package/dist/battle/Hooks.js.map +0 -1
  492. package/dist/battle/Move.d.ts +0 -45
  493. package/dist/battle/Move.d.ts.map +0 -1
  494. package/dist/battle/Move.js +0 -23
  495. package/dist/battle/Move.js.map +0 -1
  496. package/dist/battle/Party.d.ts +0 -32
  497. package/dist/battle/Party.d.ts.map +0 -1
  498. package/dist/battle/Party.js +0 -62
  499. package/dist/battle/Party.js.map +0 -1
  500. package/dist/battle/Species.d.ts +0 -50
  501. package/dist/battle/Species.d.ts.map +0 -1
  502. package/dist/battle/Species.js +0 -41
  503. package/dist/battle/Species.js.map +0 -1
  504. package/dist/battle/StatStages.d.ts +0 -52
  505. package/dist/battle/StatStages.d.ts.map +0 -1
  506. package/dist/battle/StatStages.js +0 -51
  507. package/dist/battle/StatStages.js.map +0 -1
  508. package/dist/battle/TypeMatrix.d.ts +0 -25
  509. package/dist/battle/TypeMatrix.d.ts.map +0 -1
  510. package/dist/battle/TypeMatrix.js +0 -35
  511. package/dist/battle/TypeMatrix.js.map +0 -1
  512. package/dist/battle/UnitSelector.d.ts +0 -72
  513. package/dist/battle/UnitSelector.d.ts.map +0 -1
  514. package/dist/battle/UnitSelector.js +0 -117
  515. package/dist/battle/UnitSelector.js.map +0 -1
  516. package/dist/battle/Whiteboard.d.ts +0 -50
  517. package/dist/battle/Whiteboard.d.ts.map +0 -1
  518. package/dist/battle/Whiteboard.js +0 -94
  519. package/dist/battle/Whiteboard.js.map +0 -1
  520. package/dist/battle/index.d.ts +0 -26
  521. package/dist/battle/index.d.ts.map +0 -1
  522. package/dist/battle/index.js +0 -15
  523. package/dist/battle/index.js.map +0 -1
  524. package/dist/board/Army.d.ts +0 -92
  525. package/dist/board/Army.d.ts.map +0 -1
  526. package/dist/board/Army.js +0 -123
  527. package/dist/board/Army.js.map +0 -1
  528. package/dist/board/Classics.d.ts +0 -419
  529. package/dist/board/Classics.d.ts.map +0 -1
  530. package/dist/board/Classics.js +0 -754
  531. package/dist/board/Classics.js.map +0 -1
  532. package/dist/board/Engine.d.ts +0 -95
  533. package/dist/board/Engine.d.ts.map +0 -1
  534. package/dist/board/Engine.js +0 -545
  535. package/dist/board/Engine.js.map +0 -1
  536. package/dist/board/FogOfWar.d.ts +0 -79
  537. package/dist/board/FogOfWar.d.ts.map +0 -1
  538. package/dist/board/FogOfWar.js +0 -150
  539. package/dist/board/FogOfWar.js.map +0 -1
  540. package/dist/board/HexSkirmish.d.ts +0 -213
  541. package/dist/board/HexSkirmish.d.ts.map +0 -1
  542. package/dist/board/HexSkirmish.js +0 -268
  543. package/dist/board/HexSkirmish.js.map +0 -1
  544. package/dist/board/Tactics.d.ts +0 -212
  545. package/dist/board/Tactics.d.ts.map +0 -1
  546. package/dist/board/Tactics.js +0 -303
  547. package/dist/board/Tactics.js.map +0 -1
  548. package/dist/board/bitboard.d.ts +0 -132
  549. package/dist/board/bitboard.d.ts.map +0 -1
  550. package/dist/board/bitboard.js +0 -495
  551. package/dist/board/bitboard.js.map +0 -1
  552. package/dist/board/chess.d.ts +0 -167
  553. package/dist/board/chess.d.ts.map +0 -1
  554. package/dist/board/chess.js +0 -578
  555. package/dist/board/chess.js.map +0 -1
  556. package/dist/board/index.d.ts +0 -23
  557. package/dist/board/index.d.ts.map +0 -1
  558. package/dist/board/index.js +0 -12
  559. package/dist/board/index.js.map +0 -1
  560. package/dist/board/openings.d.ts +0 -58
  561. package/dist/board/openings.d.ts.map +0 -1
  562. package/dist/board/openings.js +0 -45
  563. package/dist/board/openings.js.map +0 -1
  564. package/dist/board/tablebase.d.ts +0 -118
  565. package/dist/board/tablebase.d.ts.map +0 -1
  566. package/dist/board/tablebase.js +0 -414
  567. package/dist/board/tablebase.js.map +0 -1
  568. package/dist/board/tourney.d.ts +0 -97
  569. package/dist/board/tourney.d.ts.map +0 -1
  570. package/dist/board/tourney.js +0 -1002
  571. package/dist/board/tourney.js.map +0 -1
  572. package/dist/core/Achievements.d.ts +0 -101
  573. package/dist/core/Achievements.d.ts.map +0 -1
  574. package/dist/core/Achievements.js +0 -141
  575. package/dist/core/Achievements.js.map +0 -1
  576. package/dist/core/ActionJournal.d.ts +0 -43
  577. package/dist/core/ActionJournal.d.ts.map +0 -1
  578. package/dist/core/ActionJournal.js +0 -77
  579. package/dist/core/ActionJournal.js.map +0 -1
  580. package/dist/core/Blob.d.ts +0 -79
  581. package/dist/core/Blob.d.ts.map +0 -1
  582. package/dist/core/Blob.js +0 -140
  583. package/dist/core/Blob.js.map +0 -1
  584. package/dist/core/Clone.d.ts +0 -31
  585. package/dist/core/Clone.d.ts.map +0 -1
  586. package/dist/core/Clone.js +0 -84
  587. package/dist/core/Clone.js.map +0 -1
  588. package/dist/core/Collection.d.ts +0 -59
  589. package/dist/core/Collection.d.ts.map +0 -1
  590. package/dist/core/Collection.js +0 -77
  591. package/dist/core/Collection.js.map +0 -1
  592. package/dist/core/Csv.d.ts +0 -74
  593. package/dist/core/Csv.d.ts.map +0 -1
  594. package/dist/core/Csv.js +0 -201
  595. package/dist/core/Csv.js.map +0 -1
  596. package/dist/core/DialogueText.d.ts +0 -72
  597. package/dist/core/DialogueText.d.ts.map +0 -1
  598. package/dist/core/DialogueText.js +0 -68
  599. package/dist/core/DialogueText.js.map +0 -1
  600. package/dist/core/Entity.d.ts +0 -42
  601. package/dist/core/Entity.d.ts.map +0 -1
  602. package/dist/core/Entity.js +0 -61
  603. package/dist/core/Entity.js.map +0 -1
  604. package/dist/core/Feedback.d.ts +0 -27
  605. package/dist/core/Feedback.d.ts.map +0 -1
  606. package/dist/core/Feedback.js +0 -33
  607. package/dist/core/Feedback.js.map +0 -1
  608. package/dist/core/FixedStepper.d.ts +0 -38
  609. package/dist/core/FixedStepper.d.ts.map +0 -1
  610. package/dist/core/FixedStepper.js +0 -56
  611. package/dist/core/FixedStepper.js.map +0 -1
  612. package/dist/core/Grid.d.ts +0 -179
  613. package/dist/core/Grid.d.ts.map +0 -1
  614. package/dist/core/Grid.js +0 -201
  615. package/dist/core/Grid.js.map +0 -1
  616. package/dist/core/Handles.d.ts +0 -42
  617. package/dist/core/Handles.d.ts.map +0 -1
  618. package/dist/core/Handles.js +0 -38
  619. package/dist/core/Handles.js.map +0 -1
  620. package/dist/core/Hex.d.ts +0 -79
  621. package/dist/core/Hex.d.ts.map +0 -1
  622. package/dist/core/Hex.js +0 -161
  623. package/dist/core/Hex.js.map +0 -1
  624. package/dist/core/Hooks.d.ts +0 -48
  625. package/dist/core/Hooks.d.ts.map +0 -1
  626. package/dist/core/Hooks.js +0 -33
  627. package/dist/core/Hooks.js.map +0 -1
  628. package/dist/core/HttpTransport.d.ts +0 -53
  629. package/dist/core/HttpTransport.d.ts.map +0 -1
  630. package/dist/core/HttpTransport.js +0 -108
  631. package/dist/core/HttpTransport.js.map +0 -1
  632. package/dist/core/Input.d.ts +0 -256
  633. package/dist/core/Input.d.ts.map +0 -1
  634. package/dist/core/Input.js +0 -557
  635. package/dist/core/Input.js.map +0 -1
  636. package/dist/core/JavaRandom.d.ts +0 -55
  637. package/dist/core/JavaRandom.d.ts.map +0 -1
  638. package/dist/core/JavaRandom.js +0 -81
  639. package/dist/core/JavaRandom.js.map +0 -1
  640. package/dist/core/Loading.d.ts +0 -65
  641. package/dist/core/Loading.d.ts.map +0 -1
  642. package/dist/core/Loading.js +0 -119
  643. package/dist/core/Loading.js.map +0 -1
  644. package/dist/core/Log.d.ts +0 -48
  645. package/dist/core/Log.d.ts.map +0 -1
  646. package/dist/core/Log.js +0 -59
  647. package/dist/core/Log.js.map +0 -1
  648. package/dist/core/Math.d.ts +0 -14
  649. package/dist/core/Math.d.ts.map +0 -1
  650. package/dist/core/Math.js +0 -16
  651. package/dist/core/Math.js.map +0 -1
  652. package/dist/core/Motion.d.ts +0 -47
  653. package/dist/core/Motion.d.ts.map +0 -1
  654. package/dist/core/Motion.js +0 -122
  655. package/dist/core/Motion.js.map +0 -1
  656. package/dist/core/Multiplayer.d.ts +0 -101
  657. package/dist/core/Multiplayer.d.ts.map +0 -1
  658. package/dist/core/Multiplayer.js +0 -156
  659. package/dist/core/Multiplayer.js.map +0 -1
  660. package/dist/core/News.d.ts +0 -51
  661. package/dist/core/News.d.ts.map +0 -1
  662. package/dist/core/News.js +0 -65
  663. package/dist/core/News.js.map +0 -1
  664. package/dist/core/Pathfinding.d.ts +0 -41
  665. package/dist/core/Pathfinding.d.ts.map +0 -1
  666. package/dist/core/Pathfinding.js +0 -86
  667. package/dist/core/Pathfinding.js.map +0 -1
  668. package/dist/core/PlayerInput.d.ts +0 -57
  669. package/dist/core/PlayerInput.d.ts.map +0 -1
  670. package/dist/core/PlayerInput.js +0 -82
  671. package/dist/core/PlayerInput.js.map +0 -1
  672. package/dist/core/Presentation.d.ts +0 -56
  673. package/dist/core/Presentation.d.ts.map +0 -1
  674. package/dist/core/Presentation.js +0 -78
  675. package/dist/core/Presentation.js.map +0 -1
  676. package/dist/core/Random.d.ts +0 -259
  677. package/dist/core/Random.d.ts.map +0 -1
  678. package/dist/core/Random.js +0 -408
  679. package/dist/core/Random.js.map +0 -1
  680. package/dist/core/Reactions.d.ts +0 -67
  681. package/dist/core/Reactions.d.ts.map +0 -1
  682. package/dist/core/Reactions.js +0 -92
  683. package/dist/core/Reactions.js.map +0 -1
  684. package/dist/core/Registry.d.ts +0 -31
  685. package/dist/core/Registry.d.ts.map +0 -1
  686. package/dist/core/Registry.js +0 -46
  687. package/dist/core/Registry.js.map +0 -1
  688. package/dist/core/Replay.d.ts +0 -126
  689. package/dist/core/Replay.d.ts.map +0 -1
  690. package/dist/core/Replay.js +0 -162
  691. package/dist/core/Replay.js.map +0 -1
  692. package/dist/core/ReplayFile.d.ts +0 -197
  693. package/dist/core/ReplayFile.d.ts.map +0 -1
  694. package/dist/core/ReplayFile.js +0 -257
  695. package/dist/core/ReplayFile.js.map +0 -1
  696. package/dist/core/RunHistory.d.ts +0 -54
  697. package/dist/core/RunHistory.d.ts.map +0 -1
  698. package/dist/core/RunHistory.js +0 -40
  699. package/dist/core/RunHistory.js.map +0 -1
  700. package/dist/core/Sanitize.d.ts +0 -101
  701. package/dist/core/Sanitize.d.ts.map +0 -1
  702. package/dist/core/Sanitize.js +0 -162
  703. package/dist/core/Sanitize.js.map +0 -1
  704. package/dist/core/Save.d.ts +0 -123
  705. package/dist/core/Save.d.ts.map +0 -1
  706. package/dist/core/Save.js +0 -216
  707. package/dist/core/Save.js.map +0 -1
  708. package/dist/core/SaveSync.d.ts +0 -43
  709. package/dist/core/SaveSync.d.ts.map +0 -1
  710. package/dist/core/SaveSync.js +0 -56
  711. package/dist/core/SaveSync.js.map +0 -1
  712. package/dist/core/Scene.d.ts +0 -63
  713. package/dist/core/Scene.d.ts.map +0 -1
  714. package/dist/core/Scene.js +0 -81
  715. package/dist/core/Scene.js.map +0 -1
  716. package/dist/core/SceneComponents.d.ts +0 -67
  717. package/dist/core/SceneComponents.d.ts.map +0 -1
  718. package/dist/core/SceneComponents.js +0 -76
  719. package/dist/core/SceneComponents.js.map +0 -1
  720. package/dist/core/SceneStack.d.ts +0 -61
  721. package/dist/core/SceneStack.d.ts.map +0 -1
  722. package/dist/core/SceneStack.js +0 -91
  723. package/dist/core/SceneStack.js.map +0 -1
  724. package/dist/core/Scramble.d.ts +0 -21
  725. package/dist/core/Scramble.d.ts.map +0 -1
  726. package/dist/core/Scramble.js +0 -52
  727. package/dist/core/Scramble.js.map +0 -1
  728. package/dist/core/Session.d.ts +0 -31
  729. package/dist/core/Session.d.ts.map +0 -1
  730. package/dist/core/Session.js +0 -11
  731. package/dist/core/Session.js.map +0 -1
  732. package/dist/core/Settings.d.ts +0 -96
  733. package/dist/core/Settings.d.ts.map +0 -1
  734. package/dist/core/Settings.js +0 -190
  735. package/dist/core/Settings.js.map +0 -1
  736. package/dist/core/Signal.d.ts +0 -35
  737. package/dist/core/Signal.d.ts.map +0 -1
  738. package/dist/core/Signal.js +0 -41
  739. package/dist/core/Signal.js.map +0 -1
  740. package/dist/core/Spawner.d.ts +0 -65
  741. package/dist/core/Spawner.d.ts.map +0 -1
  742. package/dist/core/Spawner.js +0 -82
  743. package/dist/core/Spawner.js.map +0 -1
  744. package/dist/core/State.d.ts +0 -97
  745. package/dist/core/State.d.ts.map +0 -1
  746. package/dist/core/State.js +0 -177
  747. package/dist/core/State.js.map +0 -1
  748. package/dist/core/Stats.d.ts +0 -46
  749. package/dist/core/Stats.d.ts.map +0 -1
  750. package/dist/core/Stats.js +0 -47
  751. package/dist/core/Stats.js.map +0 -1
  752. package/dist/core/StoredValue.d.ts +0 -30
  753. package/dist/core/StoredValue.d.ts.map +0 -1
  754. package/dist/core/StoredValue.js +0 -38
  755. package/dist/core/StoredValue.js.map +0 -1
  756. package/dist/core/SyncGuard.d.ts +0 -57
  757. package/dist/core/SyncGuard.d.ts.map +0 -1
  758. package/dist/core/SyncGuard.js +0 -116
  759. package/dist/core/SyncGuard.js.map +0 -1
  760. package/dist/core/Telemetry.d.ts +0 -63
  761. package/dist/core/Telemetry.d.ts.map +0 -1
  762. package/dist/core/Telemetry.js +0 -83
  763. package/dist/core/Telemetry.js.map +0 -1
  764. package/dist/core/Twee.d.ts +0 -101
  765. package/dist/core/Twee.d.ts.map +0 -1
  766. package/dist/core/Twee.js +0 -174
  767. package/dist/core/Twee.js.map +0 -1
  768. package/dist/core/Tween.d.ts +0 -60
  769. package/dist/core/Tween.d.ts.map +0 -1
  770. package/dist/core/Tween.js +0 -98
  771. package/dist/core/Tween.js.map +0 -1
  772. package/dist/core/UndoHistory.d.ts +0 -52
  773. package/dist/core/UndoHistory.d.ts.map +0 -1
  774. package/dist/core/UndoHistory.js +0 -49
  775. package/dist/core/UndoHistory.js.map +0 -1
  776. package/dist/core/index.d.ts +0 -94
  777. package/dist/core/index.d.ts.map +0 -1
  778. package/dist/core/index.js +0 -53
  779. package/dist/core/index.js.map +0 -1
  780. package/dist/headless/index.d.ts +0 -87
  781. package/dist/headless/index.d.ts.map +0 -1
  782. package/dist/headless/index.js +0 -87
  783. package/dist/headless/index.js.map +0 -1
  784. package/dist/i18n/Content.d.ts +0 -151
  785. package/dist/i18n/Content.d.ts.map +0 -1
  786. package/dist/i18n/Content.js +0 -218
  787. package/dist/i18n/Content.js.map +0 -1
  788. package/dist/i18n/EditSession.d.ts +0 -101
  789. package/dist/i18n/EditSession.d.ts.map +0 -1
  790. package/dist/i18n/EditSession.js +0 -150
  791. package/dist/i18n/EditSession.js.map +0 -1
  792. package/dist/i18n/Fluent.d.ts +0 -7
  793. package/dist/i18n/Fluent.d.ts.map +0 -1
  794. package/dist/i18n/Fluent.js +0 -98
  795. package/dist/i18n/Fluent.js.map +0 -1
  796. package/dist/i18n/Format.d.ts +0 -25
  797. package/dist/i18n/Format.d.ts.map +0 -1
  798. package/dist/i18n/Format.js +0 -32
  799. package/dist/i18n/Format.js.map +0 -1
  800. package/dist/i18n/FormatSpec.d.ts +0 -76
  801. package/dist/i18n/FormatSpec.d.ts.map +0 -1
  802. package/dist/i18n/FormatSpec.js +0 -306
  803. package/dist/i18n/FormatSpec.js.map +0 -1
  804. package/dist/i18n/Po.d.ts +0 -54
  805. package/dist/i18n/Po.d.ts.map +0 -1
  806. package/dist/i18n/Po.js +0 -192
  807. package/dist/i18n/Po.js.map +0 -1
  808. package/dist/i18n/SemanticMessage.d.ts +0 -84
  809. package/dist/i18n/SemanticMessage.d.ts.map +0 -1
  810. package/dist/i18n/SemanticMessage.js +0 -54
  811. package/dist/i18n/SemanticMessage.js.map +0 -1
  812. package/dist/i18n/SoundMarkers.d.ts +0 -38
  813. package/dist/i18n/SoundMarkers.d.ts.map +0 -1
  814. package/dist/i18n/SoundMarkers.js +0 -48
  815. package/dist/i18n/SoundMarkers.js.map +0 -1
  816. package/dist/i18n/Validate.d.ts +0 -82
  817. package/dist/i18n/Validate.d.ts.map +0 -1
  818. package/dist/i18n/Validate.js +0 -106
  819. package/dist/i18n/Validate.js.map +0 -1
  820. package/dist/i18n/index.d.ts +0 -177
  821. package/dist/i18n/index.d.ts.map +0 -1
  822. package/dist/i18n/index.js +0 -331
  823. package/dist/i18n/index.js.map +0 -1
  824. package/dist/index.d.ts +0 -26
  825. package/dist/index.d.ts.map +0 -1
  826. package/dist/index.js +0 -26
  827. package/dist/index.js.map +0 -1
  828. package/dist/mw_games.global.js +0 -1410
  829. package/dist/mwl/MapFile.d.ts +0 -41
  830. package/dist/mwl/MapFile.d.ts.map +0 -1
  831. package/dist/mwl/MapFile.js +0 -53
  832. package/dist/mwl/MapFile.js.map +0 -1
  833. package/dist/mwl/actors.d.ts +0 -62
  834. package/dist/mwl/actors.d.ts.map +0 -1
  835. package/dist/mwl/actors.js +0 -82
  836. package/dist/mwl/actors.js.map +0 -1
  837. package/dist/mwl/campaign.d.ts +0 -51
  838. package/dist/mwl/campaign.d.ts.map +0 -1
  839. package/dist/mwl/campaign.js +0 -58
  840. package/dist/mwl/campaign.js.map +0 -1
  841. package/dist/mwl/carryover.d.ts +0 -86
  842. package/dist/mwl/carryover.d.ts.map +0 -1
  843. package/dist/mwl/carryover.js +0 -70
  844. package/dist/mwl/carryover.js.map +0 -1
  845. package/dist/mwl/catalog.d.ts +0 -98
  846. package/dist/mwl/catalog.d.ts.map +0 -1
  847. package/dist/mwl/catalog.js +0 -259
  848. package/dist/mwl/catalog.js.map +0 -1
  849. package/dist/mwl/compiler.d.ts +0 -135
  850. package/dist/mwl/compiler.d.ts.map +0 -1
  851. package/dist/mwl/compiler.js +0 -216
  852. package/dist/mwl/compiler.js.map +0 -1
  853. package/dist/mwl/conditions.d.ts +0 -30
  854. package/dist/mwl/conditions.d.ts.map +0 -1
  855. package/dist/mwl/conditions.js +0 -212
  856. package/dist/mwl/conditions.js.map +0 -1
  857. package/dist/mwl/content.d.ts +0 -140
  858. package/dist/mwl/content.d.ts.map +0 -1
  859. package/dist/mwl/content.js +0 -179
  860. package/dist/mwl/content.js.map +0 -1
  861. package/dist/mwl/expression.d.ts +0 -42
  862. package/dist/mwl/expression.d.ts.map +0 -1
  863. package/dist/mwl/expression.js +0 -164
  864. package/dist/mwl/expression.js.map +0 -1
  865. package/dist/mwl/grammar.d.ts +0 -100
  866. package/dist/mwl/grammar.d.ts.map +0 -1
  867. package/dist/mwl/grammar.js +0 -588
  868. package/dist/mwl/grammar.js.map +0 -1
  869. package/dist/mwl/hooks.d.ts +0 -201
  870. package/dist/mwl/hooks.d.ts.map +0 -1
  871. package/dist/mwl/hooks.js +0 -165
  872. package/dist/mwl/hooks.js.map +0 -1
  873. package/dist/mwl/index.d.ts +0 -51
  874. package/dist/mwl/index.d.ts.map +0 -1
  875. package/dist/mwl/index.js +0 -26
  876. package/dist/mwl/index.js.map +0 -1
  877. package/dist/mwl/objects.d.ts +0 -31
  878. package/dist/mwl/objects.d.ts.map +0 -1
  879. package/dist/mwl/objects.js +0 -83
  880. package/dist/mwl/objects.js.map +0 -1
  881. package/dist/mwl/package-container.d.ts +0 -185
  882. package/dist/mwl/package-container.d.ts.map +0 -1
  883. package/dist/mwl/package-container.js +0 -446
  884. package/dist/mwl/package-container.js.map +0 -1
  885. package/dist/mwl/package-document.d.ts +0 -217
  886. package/dist/mwl/package-document.d.ts.map +0 -1
  887. package/dist/mwl/package-document.js +0 -639
  888. package/dist/mwl/package-document.js.map +0 -1
  889. package/dist/mwl/package-rom.d.ts +0 -37
  890. package/dist/mwl/package-rom.d.ts.map +0 -1
  891. package/dist/mwl/package-rom.js +0 -96
  892. package/dist/mwl/package-rom.js.map +0 -1
  893. package/dist/mwl/package-verify.d.ts +0 -34
  894. package/dist/mwl/package-verify.d.ts.map +0 -1
  895. package/dist/mwl/package-verify.js +0 -111
  896. package/dist/mwl/package-verify.js.map +0 -1
  897. package/dist/mwl/package.d.ts +0 -184
  898. package/dist/mwl/package.d.ts.map +0 -1
  899. package/dist/mwl/package.js +0 -382
  900. package/dist/mwl/package.js.map +0 -1
  901. package/dist/mwl/persistence.d.ts +0 -67
  902. package/dist/mwl/persistence.d.ts.map +0 -1
  903. package/dist/mwl/persistence.js +0 -135
  904. package/dist/mwl/persistence.js.map +0 -1
  905. package/dist/mwl/presentation.d.ts +0 -86
  906. package/dist/mwl/presentation.d.ts.map +0 -1
  907. package/dist/mwl/presentation.js +0 -419
  908. package/dist/mwl/presentation.js.map +0 -1
  909. package/dist/mwl/pyroeis-runtime.d.ts +0 -82
  910. package/dist/mwl/pyroeis-runtime.d.ts.map +0 -1
  911. package/dist/mwl/pyroeis-runtime.js +0 -535
  912. package/dist/mwl/pyroeis-runtime.js.map +0 -1
  913. package/dist/mwl/pyroeis.d.ts +0 -54
  914. package/dist/mwl/pyroeis.d.ts.map +0 -1
  915. package/dist/mwl/pyroeis.js +0 -189
  916. package/dist/mwl/pyroeis.js.map +0 -1
  917. package/dist/mwl/readers.d.ts +0 -77
  918. package/dist/mwl/readers.d.ts.map +0 -1
  919. package/dist/mwl/readers.js +0 -150
  920. package/dist/mwl/readers.js.map +0 -1
  921. package/dist/mwl/report.d.ts +0 -44
  922. package/dist/mwl/report.d.ts.map +0 -1
  923. package/dist/mwl/report.js +0 -88
  924. package/dist/mwl/report.js.map +0 -1
  925. package/dist/mwl/runtime.d.ts +0 -577
  926. package/dist/mwl/runtime.d.ts.map +0 -1
  927. package/dist/mwl/runtime.js +0 -1741
  928. package/dist/mwl/runtime.js.map +0 -1
  929. package/dist/mwl/schema.d.ts +0 -151
  930. package/dist/mwl/schema.d.ts.map +0 -1
  931. package/dist/mwl/schema.js +0 -979
  932. package/dist/mwl/schema.js.map +0 -1
  933. package/dist/mwl/scripts.d.ts +0 -26
  934. package/dist/mwl/scripts.d.ts.map +0 -1
  935. package/dist/mwl/scripts.js +0 -34
  936. package/dist/mwl/scripts.js.map +0 -1
  937. package/dist/mwl/tables.d.ts +0 -95
  938. package/dist/mwl/tables.d.ts.map +0 -1
  939. package/dist/mwl/tables.js +0 -100
  940. package/dist/mwl/tables.js.map +0 -1
  941. package/dist/mwl/utils.d.ts +0 -10
  942. package/dist/mwl/utils.d.ts.map +0 -1
  943. package/dist/mwl/utils.js +0 -40
  944. package/dist/mwl/utils.js.map +0 -1
  945. package/dist/physics/PhysicsWorld.d.ts +0 -158
  946. package/dist/physics/PhysicsWorld.d.ts.map +0 -1
  947. package/dist/physics/PhysicsWorld.js +0 -376
  948. package/dist/physics/PhysicsWorld.js.map +0 -1
  949. package/dist/physics/XpbdWorld.d.ts +0 -213
  950. package/dist/physics/XpbdWorld.d.ts.map +0 -1
  951. package/dist/physics/XpbdWorld.js +0 -337
  952. package/dist/physics/XpbdWorld.js.map +0 -1
  953. package/dist/physics/cloth/index.d.ts +0 -99
  954. package/dist/physics/cloth/index.d.ts.map +0 -1
  955. package/dist/physics/cloth/index.js +0 -226
  956. package/dist/physics/cloth/index.js.map +0 -1
  957. package/dist/physics/index.d.ts +0 -7
  958. package/dist/physics/index.d.ts.map +0 -1
  959. package/dist/physics/index.js +0 -4
  960. package/dist/physics/index.js.map +0 -1
  961. package/dist/physics/spring/index.d.ts +0 -91
  962. package/dist/physics/spring/index.d.ts.map +0 -1
  963. package/dist/physics/spring/index.js +0 -120
  964. package/dist/physics/spring/index.js.map +0 -1
  965. package/dist/physics/xpbd.d.ts +0 -3
  966. package/dist/physics/xpbd.d.ts.map +0 -1
  967. package/dist/physics/xpbd.js +0 -2
  968. package/dist/physics/xpbd.js.map +0 -1
  969. package/dist/roguelike/Boss.d.ts +0 -79
  970. package/dist/roguelike/Boss.d.ts.map +0 -1
  971. package/dist/roguelike/Boss.js +0 -126
  972. package/dist/roguelike/Boss.js.map +0 -1
  973. package/dist/roguelike/Cave.d.ts +0 -124
  974. package/dist/roguelike/Cave.d.ts.map +0 -1
  975. package/dist/roguelike/Cave.js +0 -216
  976. package/dist/roguelike/Cave.js.map +0 -1
  977. package/dist/roguelike/Combat.d.ts +0 -35
  978. package/dist/roguelike/Combat.d.ts.map +0 -1
  979. package/dist/roguelike/Combat.js +0 -33
  980. package/dist/roguelike/Combat.js.map +0 -1
  981. package/dist/roguelike/ContentRoll.d.ts +0 -53
  982. package/dist/roguelike/ContentRoll.d.ts.map +0 -1
  983. package/dist/roguelike/ContentRoll.js +0 -48
  984. package/dist/roguelike/ContentRoll.js.map +0 -1
  985. package/dist/roguelike/Doors.d.ts +0 -73
  986. package/dist/roguelike/Doors.d.ts.map +0 -1
  987. package/dist/roguelike/Doors.js +0 -115
  988. package/dist/roguelike/Doors.js.map +0 -1
  989. package/dist/roguelike/DungeonParity.d.ts +0 -57
  990. package/dist/roguelike/DungeonParity.d.ts.map +0 -1
  991. package/dist/roguelike/DungeonParity.js +0 -87
  992. package/dist/roguelike/DungeonParity.js.map +0 -1
  993. package/dist/roguelike/Elevation.d.ts +0 -41
  994. package/dist/roguelike/Elevation.d.ts.map +0 -1
  995. package/dist/roguelike/Elevation.js +0 -52
  996. package/dist/roguelike/Elevation.js.map +0 -1
  997. package/dist/roguelike/Features.d.ts +0 -59
  998. package/dist/roguelike/Features.d.ts.map +0 -1
  999. package/dist/roguelike/Features.js +0 -76
  1000. package/dist/roguelike/Features.js.map +0 -1
  1001. package/dist/roguelike/FieldOfView.d.ts +0 -86
  1002. package/dist/roguelike/FieldOfView.d.ts.map +0 -1
  1003. package/dist/roguelike/FieldOfView.js +0 -148
  1004. package/dist/roguelike/FieldOfView.js.map +0 -1
  1005. package/dist/roguelike/Level.d.ts +0 -139
  1006. package/dist/roguelike/Level.d.ts.map +0 -1
  1007. package/dist/roguelike/Level.js +0 -189
  1008. package/dist/roguelike/Level.js.map +0 -1
  1009. package/dist/roguelike/MonsterAI.d.ts +0 -54
  1010. package/dist/roguelike/MonsterAI.d.ts.map +0 -1
  1011. package/dist/roguelike/MonsterAI.js +0 -83
  1012. package/dist/roguelike/MonsterAI.js.map +0 -1
  1013. package/dist/roguelike/MultiStageAbility.d.ts +0 -59
  1014. package/dist/roguelike/MultiStageAbility.d.ts.map +0 -1
  1015. package/dist/roguelike/MultiStageAbility.js +0 -76
  1016. package/dist/roguelike/MultiStageAbility.js.map +0 -1
  1017. package/dist/roguelike/MultiTurnBeam.d.ts +0 -108
  1018. package/dist/roguelike/MultiTurnBeam.d.ts.map +0 -1
  1019. package/dist/roguelike/MultiTurnBeam.js +0 -164
  1020. package/dist/roguelike/MultiTurnBeam.js.map +0 -1
  1021. package/dist/roguelike/Overworld.d.ts +0 -89
  1022. package/dist/roguelike/Overworld.d.ts.map +0 -1
  1023. package/dist/roguelike/Overworld.js +0 -325
  1024. package/dist/roguelike/Overworld.js.map +0 -1
  1025. package/dist/roguelike/Pathfinder.d.ts +0 -103
  1026. package/dist/roguelike/Pathfinder.d.ts.map +0 -1
  1027. package/dist/roguelike/Pathfinder.js +0 -213
  1028. package/dist/roguelike/Pathfinder.js.map +0 -1
  1029. package/dist/roguelike/Placement.d.ts +0 -62
  1030. package/dist/roguelike/Placement.d.ts.map +0 -1
  1031. package/dist/roguelike/Placement.js +0 -79
  1032. package/dist/roguelike/Placement.js.map +0 -1
  1033. package/dist/roguelike/RoomBuilders.d.ts +0 -60
  1034. package/dist/roguelike/RoomBuilders.d.ts.map +0 -1
  1035. package/dist/roguelike/RoomBuilders.js +0 -57
  1036. package/dist/roguelike/RoomBuilders.js.map +0 -1
  1037. package/dist/roguelike/Scheduler.d.ts +0 -96
  1038. package/dist/roguelike/Scheduler.d.ts.map +0 -1
  1039. package/dist/roguelike/Scheduler.js +0 -154
  1040. package/dist/roguelike/Scheduler.js.map +0 -1
  1041. package/dist/roguelike/Secrets.d.ts +0 -57
  1042. package/dist/roguelike/Secrets.d.ts.map +0 -1
  1043. package/dist/roguelike/Secrets.js +0 -77
  1044. package/dist/roguelike/Secrets.js.map +0 -1
  1045. package/dist/roguelike/Stealth.d.ts +0 -47
  1046. package/dist/roguelike/Stealth.d.ts.map +0 -1
  1047. package/dist/roguelike/Stealth.js +0 -48
  1048. package/dist/roguelike/Stealth.js.map +0 -1
  1049. package/dist/roguelike/Targeting.d.ts +0 -312
  1050. package/dist/roguelike/Targeting.d.ts.map +0 -1
  1051. package/dist/roguelike/Targeting.js +0 -483
  1052. package/dist/roguelike/Targeting.js.map +0 -1
  1053. package/dist/roguelike/TriggerTracker.d.ts +0 -46
  1054. package/dist/roguelike/TriggerTracker.d.ts.map +0 -1
  1055. package/dist/roguelike/TriggerTracker.js +0 -59
  1056. package/dist/roguelike/TriggerTracker.js.map +0 -1
  1057. package/dist/roguelike/generate.d.ts +0 -139
  1058. package/dist/roguelike/generate.d.ts.map +0 -1
  1059. package/dist/roguelike/generate.js +0 -166
  1060. package/dist/roguelike/generate.js.map +0 -1
  1061. package/dist/roguelike/index.d.ts +0 -48
  1062. package/dist/roguelike/index.d.ts.map +0 -1
  1063. package/dist/roguelike/index.js +0 -27
  1064. package/dist/roguelike/index.js.map +0 -1
  1065. package/dist/rpg/Collision.d.ts +0 -61
  1066. package/dist/rpg/Collision.d.ts.map +0 -1
  1067. package/dist/rpg/Collision.js +0 -94
  1068. package/dist/rpg/Collision.js.map +0 -1
  1069. package/dist/rpg/Event.d.ts +0 -50
  1070. package/dist/rpg/Event.d.ts.map +0 -1
  1071. package/dist/rpg/Event.js +0 -36
  1072. package/dist/rpg/Event.js.map +0 -1
  1073. package/dist/rpg/EventRunner.d.ts +0 -139
  1074. package/dist/rpg/EventRunner.d.ts.map +0 -1
  1075. package/dist/rpg/EventRunner.js +0 -125
  1076. package/dist/rpg/EventRunner.js.map +0 -1
  1077. package/dist/rpg/FreeMover.d.ts +0 -59
  1078. package/dist/rpg/FreeMover.d.ts.map +0 -1
  1079. package/dist/rpg/FreeMover.js +0 -79
  1080. package/dist/rpg/FreeMover.js.map +0 -1
  1081. package/dist/rpg/GameState.d.ts +0 -36
  1082. package/dist/rpg/GameState.d.ts.map +0 -1
  1083. package/dist/rpg/GameState.js +0 -49
  1084. package/dist/rpg/GameState.js.map +0 -1
  1085. package/dist/rpg/GridMover.d.ts +0 -71
  1086. package/dist/rpg/GridMover.d.ts.map +0 -1
  1087. package/dist/rpg/GridMover.js +0 -119
  1088. package/dist/rpg/GridMover.js.map +0 -1
  1089. package/dist/rpg/Marshal.d.ts +0 -81
  1090. package/dist/rpg/Marshal.d.ts.map +0 -1
  1091. package/dist/rpg/Marshal.js +0 -422
  1092. package/dist/rpg/Marshal.js.map +0 -1
  1093. package/dist/rpg/MovableSprite.d.ts +0 -31
  1094. package/dist/rpg/MovableSprite.d.ts.map +0 -1
  1095. package/dist/rpg/MovableSprite.js +0 -10
  1096. package/dist/rpg/MovableSprite.js.map +0 -1
  1097. package/dist/rpg/MoveRoute.d.ts +0 -118
  1098. package/dist/rpg/MoveRoute.d.ts.map +0 -1
  1099. package/dist/rpg/MoveRoute.js +0 -139
  1100. package/dist/rpg/MoveRoute.js.map +0 -1
  1101. package/dist/rpg/Quest.d.ts +0 -173
  1102. package/dist/rpg/Quest.d.ts.map +0 -1
  1103. package/dist/rpg/Quest.js +0 -221
  1104. package/dist/rpg/Quest.js.map +0 -1
  1105. package/dist/rpg/automap.d.ts +0 -81
  1106. package/dist/rpg/automap.d.ts.map +0 -1
  1107. package/dist/rpg/automap.js +0 -107
  1108. package/dist/rpg/automap.js.map +0 -1
  1109. package/dist/rpg/dialogue-text.d.ts +0 -81
  1110. package/dist/rpg/dialogue-text.d.ts.map +0 -1
  1111. package/dist/rpg/dialogue-text.js +0 -88
  1112. package/dist/rpg/dialogue-text.js.map +0 -1
  1113. package/dist/rpg/index.d.ts +0 -25
  1114. package/dist/rpg/index.d.ts.map +0 -1
  1115. package/dist/rpg/index.js +0 -14
  1116. package/dist/rpg/index.js.map +0 -1
  1117. package/dist/rpg/twee-events.d.ts +0 -48
  1118. package/dist/rpg/twee-events.d.ts.map +0 -1
  1119. package/dist/rpg/twee-events.js +0 -35
  1120. package/dist/rpg/twee-events.js.map +0 -1
  1121. package/dist/simulation/Campaign.d.ts +0 -60
  1122. package/dist/simulation/Campaign.d.ts.map +0 -1
  1123. package/dist/simulation/Campaign.js +0 -89
  1124. package/dist/simulation/Campaign.js.map +0 -1
  1125. package/dist/simulation/CampaignSave.d.ts +0 -68
  1126. package/dist/simulation/CampaignSave.d.ts.map +0 -1
  1127. package/dist/simulation/CampaignSave.js +0 -54
  1128. package/dist/simulation/CampaignSave.js.map +0 -1
  1129. package/dist/simulation/EventPresentation.d.ts +0 -111
  1130. package/dist/simulation/EventPresentation.d.ts.map +0 -1
  1131. package/dist/simulation/EventPresentation.js +0 -120
  1132. package/dist/simulation/EventPresentation.js.map +0 -1
  1133. package/dist/simulation/Harness.d.ts +0 -26
  1134. package/dist/simulation/Harness.d.ts.map +0 -1
  1135. package/dist/simulation/Harness.js +0 -26
  1136. package/dist/simulation/Harness.js.map +0 -1
  1137. package/dist/simulation/Runtime.d.ts +0 -189
  1138. package/dist/simulation/Runtime.d.ts.map +0 -1
  1139. package/dist/simulation/Runtime.js +0 -244
  1140. package/dist/simulation/Runtime.js.map +0 -1
  1141. package/dist/simulation/Scenario.d.ts +0 -44
  1142. package/dist/simulation/Scenario.d.ts.map +0 -1
  1143. package/dist/simulation/Scenario.js +0 -40
  1144. package/dist/simulation/Scenario.js.map +0 -1
  1145. package/dist/simulation/Training.d.ts +0 -220
  1146. package/dist/simulation/Training.d.ts.map +0 -1
  1147. package/dist/simulation/Training.js +0 -366
  1148. package/dist/simulation/Training.js.map +0 -1
  1149. package/dist/simulation/Turns.d.ts +0 -40
  1150. package/dist/simulation/Turns.d.ts.map +0 -1
  1151. package/dist/simulation/Turns.js +0 -41
  1152. package/dist/simulation/Turns.js.map +0 -1
  1153. package/dist/simulation/index.d.ts +0 -25
  1154. package/dist/simulation/index.d.ts.map +0 -1
  1155. package/dist/simulation/index.js +0 -16
  1156. package/dist/simulation/index.js.map +0 -1
  1157. package/dist/skeleton/index.d.ts +0 -212
  1158. package/dist/skeleton/index.d.ts.map +0 -1
  1159. package/dist/skeleton/index.js +0 -325
  1160. package/dist/skeleton/index.js.map +0 -1
  1161. package/dist/testing/FakeAudio.d.ts +0 -149
  1162. package/dist/testing/FakeAudio.d.ts.map +0 -1
  1163. package/dist/testing/FakeAudio.js +0 -219
  1164. package/dist/testing/FakeAudio.js.map +0 -1
  1165. package/dist/testing/SceneControls.d.ts +0 -35
  1166. package/dist/testing/SceneControls.d.ts.map +0 -1
  1167. package/dist/testing/SceneControls.js +0 -49
  1168. package/dist/testing/SceneControls.js.map +0 -1
  1169. package/dist/testing/index.d.ts +0 -125
  1170. package/dist/testing/index.d.ts.map +0 -1
  1171. package/dist/testing/index.js +0 -157
  1172. package/dist/testing/index.js.map +0 -1
  1173. package/dist/threads/index.d.ts +0 -3
  1174. package/dist/threads/index.d.ts.map +0 -1
  1175. package/dist/threads/index.js +0 -2
  1176. package/dist/threads/index.js.map +0 -1
  1177. package/dist/threads/spawn.d.ts +0 -73
  1178. package/dist/threads/spawn.d.ts.map +0 -1
  1179. package/dist/threads/spawn.js +0 -167
  1180. package/dist/threads/spawn.js.map +0 -1
  1181. package/dist/threads/worker.d.ts +0 -51
  1182. package/dist/threads/worker.d.ts.map +0 -1
  1183. package/dist/threads/worker.js +0 -84
  1184. package/dist/threads/worker.js.map +0 -1
  1185. package/dist/three-d/Character3D.d.ts +0 -74
  1186. package/dist/three-d/Character3D.d.ts.map +0 -1
  1187. package/dist/three-d/Character3D.js +0 -122
  1188. package/dist/three-d/Character3D.js.map +0 -1
  1189. package/dist/three-d/Collision3D.d.ts +0 -111
  1190. package/dist/three-d/Collision3D.d.ts.map +0 -1
  1191. package/dist/three-d/Collision3D.js +0 -119
  1192. package/dist/three-d/Collision3D.js.map +0 -1
  1193. package/dist/three-d/Engine3D.d.ts +0 -25
  1194. package/dist/three-d/Engine3D.d.ts.map +0 -1
  1195. package/dist/three-d/Engine3D.js +0 -45
  1196. package/dist/three-d/Engine3D.js.map +0 -1
  1197. package/dist/three-d/Grid.d.ts +0 -30
  1198. package/dist/three-d/Grid.d.ts.map +0 -1
  1199. package/dist/three-d/Grid.js +0 -24
  1200. package/dist/three-d/Grid.js.map +0 -1
  1201. package/dist/three-d/Heightmap.d.ts +0 -38
  1202. package/dist/three-d/Heightmap.d.ts.map +0 -1
  1203. package/dist/three-d/Heightmap.js +0 -29
  1204. package/dist/three-d/Heightmap.js.map +0 -1
  1205. package/dist/three-d/Models.d.ts +0 -49
  1206. package/dist/three-d/Models.d.ts.map +0 -1
  1207. package/dist/three-d/Models.js +0 -77
  1208. package/dist/three-d/Models.js.map +0 -1
  1209. package/dist/three-d/TileGrid3D.d.ts +0 -27
  1210. package/dist/three-d/TileGrid3D.d.ts.map +0 -1
  1211. package/dist/three-d/TileGrid3D.js +0 -66
  1212. package/dist/three-d/TileGrid3D.js.map +0 -1
  1213. package/dist/three-d/Vox.d.ts +0 -43
  1214. package/dist/three-d/Vox.d.ts.map +0 -1
  1215. package/dist/three-d/Vox.js +0 -108
  1216. package/dist/three-d/Vox.js.map +0 -1
  1217. package/dist/three-d/index.d.ts +0 -15
  1218. package/dist/three-d/index.d.ts.map +0 -1
  1219. package/dist/three-d/index.js +0 -8
  1220. package/dist/three-d/index.js.map +0 -1
  1221. package/dist/two-d/Game.d.ts +0 -240
  1222. package/dist/two-d/Game.d.ts.map +0 -1
  1223. package/dist/two-d/Game.js +0 -487
  1224. package/dist/two-d/Game.js.map +0 -1
  1225. package/dist/two-d/QualityScaler.d.ts +0 -63
  1226. package/dist/two-d/QualityScaler.d.ts.map +0 -1
  1227. package/dist/two-d/QualityScaler.js +0 -92
  1228. package/dist/two-d/QualityScaler.js.map +0 -1
  1229. package/dist/two-d/ResolutionFit.d.ts +0 -28
  1230. package/dist/two-d/ResolutionFit.d.ts.map +0 -1
  1231. package/dist/two-d/ResolutionFit.js +0 -39
  1232. package/dist/two-d/ResolutionFit.js.map +0 -1
  1233. package/dist/two-d/Scene2D.d.ts +0 -43
  1234. package/dist/two-d/Scene2D.d.ts.map +0 -1
  1235. package/dist/two-d/Scene2D.js +0 -53
  1236. package/dist/two-d/Scene2D.js.map +0 -1
  1237. package/dist/two-d/index.d.ts +0 -22
  1238. package/dist/two-d/index.d.ts.map +0 -1
  1239. package/dist/two-d/index.js +0 -19
  1240. package/dist/two-d/index.js.map +0 -1
  1241. package/dist/two-d/pixi-interop.d.ts +0 -66
  1242. package/dist/two-d/pixi-interop.d.ts.map +0 -1
  1243. package/dist/two-d/pixi-interop.js +0 -72
  1244. package/dist/two-d/pixi-interop.js.map +0 -1
  1245. package/dist/two-d/presentation/MwlPresentation.d.ts +0 -117
  1246. package/dist/two-d/presentation/MwlPresentation.d.ts.map +0 -1
  1247. package/dist/two-d/presentation/MwlPresentation.js +0 -755
  1248. package/dist/two-d/presentation/MwlPresentation.js.map +0 -1
  1249. package/dist/two-d/presentation/index.d.ts +0 -3
  1250. package/dist/two-d/presentation/index.d.ts.map +0 -1
  1251. package/dist/two-d/presentation/index.js +0 -2
  1252. package/dist/two-d/presentation/index.js.map +0 -1
  1253. package/dist/two-d/render/ActorAnimator.d.ts +0 -92
  1254. package/dist/two-d/render/ActorAnimator.d.ts.map +0 -1
  1255. package/dist/two-d/render/ActorAnimator.js +0 -97
  1256. package/dist/two-d/render/ActorAnimator.js.map +0 -1
  1257. package/dist/two-d/render/AnimatedSprite.d.ts +0 -154
  1258. package/dist/two-d/render/AnimatedSprite.d.ts.map +0 -1
  1259. package/dist/two-d/render/AnimatedSprite.js +0 -197
  1260. package/dist/two-d/render/AnimatedSprite.js.map +0 -1
  1261. package/dist/two-d/render/Autotile.d.ts +0 -74
  1262. package/dist/two-d/render/Autotile.d.ts.map +0 -1
  1263. package/dist/two-d/render/Autotile.js +0 -149
  1264. package/dist/two-d/render/Autotile.js.map +0 -1
  1265. package/dist/two-d/render/Beam.d.ts +0 -136
  1266. package/dist/two-d/render/Beam.d.ts.map +0 -1
  1267. package/dist/two-d/render/Beam.js +0 -203
  1268. package/dist/two-d/render/Beam.js.map +0 -1
  1269. package/dist/two-d/render/Camera.d.ts +0 -255
  1270. package/dist/two-d/render/Camera.d.ts.map +0 -1
  1271. package/dist/two-d/render/Camera.js +0 -376
  1272. package/dist/two-d/render/Camera.js.map +0 -1
  1273. package/dist/two-d/render/Capabilities.d.ts +0 -84
  1274. package/dist/two-d/render/Capabilities.d.ts.map +0 -1
  1275. package/dist/two-d/render/Capabilities.js +0 -129
  1276. package/dist/two-d/render/Capabilities.js.map +0 -1
  1277. package/dist/two-d/render/ClothSprite.d.ts +0 -83
  1278. package/dist/two-d/render/ClothSprite.d.ts.map +0 -1
  1279. package/dist/two-d/render/ClothSprite.js +0 -105
  1280. package/dist/two-d/render/ClothSprite.js.map +0 -1
  1281. package/dist/two-d/render/ColorBlindness.d.ts +0 -39
  1282. package/dist/two-d/render/ColorBlindness.d.ts.map +0 -1
  1283. package/dist/two-d/render/ColorBlindness.js +0 -45
  1284. package/dist/two-d/render/ColorBlindness.js.map +0 -1
  1285. package/dist/two-d/render/ColorTransformBatcher.d.ts +0 -143
  1286. package/dist/two-d/render/ColorTransformBatcher.d.ts.map +0 -1
  1287. package/dist/two-d/render/ColorTransformBatcher.js +0 -395
  1288. package/dist/two-d/render/ColorTransformBatcher.js.map +0 -1
  1289. package/dist/two-d/render/Flights.d.ts +0 -90
  1290. package/dist/two-d/render/Flights.d.ts.map +0 -1
  1291. package/dist/two-d/render/Flights.js +0 -135
  1292. package/dist/two-d/render/Flights.js.map +0 -1
  1293. package/dist/two-d/render/FogLayer.d.ts +0 -68
  1294. package/dist/two-d/render/FogLayer.d.ts.map +0 -1
  1295. package/dist/two-d/render/FogLayer.js +0 -83
  1296. package/dist/two-d/render/FogLayer.js.map +0 -1
  1297. package/dist/two-d/render/Halo.d.ts +0 -58
  1298. package/dist/two-d/render/Halo.d.ts.map +0 -1
  1299. package/dist/two-d/render/Halo.js +0 -48
  1300. package/dist/two-d/render/Halo.js.map +0 -1
  1301. package/dist/two-d/render/HazeLayer.d.ts +0 -112
  1302. package/dist/two-d/render/HazeLayer.d.ts.map +0 -1
  1303. package/dist/two-d/render/HazeLayer.js +0 -186
  1304. package/dist/two-d/render/HazeLayer.js.map +0 -1
  1305. package/dist/two-d/render/ImageModifiers.d.ts +0 -312
  1306. package/dist/two-d/render/ImageModifiers.d.ts.map +0 -1
  1307. package/dist/two-d/render/ImageModifiers.js +0 -728
  1308. package/dist/two-d/render/ImageModifiers.js.map +0 -1
  1309. package/dist/two-d/render/LayeredSprite.d.ts +0 -54
  1310. package/dist/two-d/render/LayeredSprite.d.ts.map +0 -1
  1311. package/dist/two-d/render/LayeredSprite.js +0 -80
  1312. package/dist/two-d/render/LayeredSprite.js.map +0 -1
  1313. package/dist/two-d/render/LightningArc.d.ts +0 -57
  1314. package/dist/two-d/render/LightningArc.d.ts.map +0 -1
  1315. package/dist/two-d/render/LightningArc.js +0 -91
  1316. package/dist/two-d/render/LightningArc.js.map +0 -1
  1317. package/dist/two-d/render/LiquidLayer.d.ts +0 -62
  1318. package/dist/two-d/render/LiquidLayer.d.ts.map +0 -1
  1319. package/dist/two-d/render/LiquidLayer.js +0 -102
  1320. package/dist/two-d/render/LiquidLayer.js.map +0 -1
  1321. package/dist/two-d/render/Minimap.d.ts +0 -100
  1322. package/dist/two-d/render/Minimap.d.ts.map +0 -1
  1323. package/dist/two-d/render/Minimap.js +0 -157
  1324. package/dist/two-d/render/Minimap.js.map +0 -1
  1325. package/dist/two-d/render/NeonGlow.d.ts +0 -100
  1326. package/dist/two-d/render/NeonGlow.d.ts.map +0 -1
  1327. package/dist/two-d/render/NeonGlow.js +0 -184
  1328. package/dist/two-d/render/NeonGlow.js.map +0 -1
  1329. package/dist/two-d/render/PaletteRemap.d.ts +0 -154
  1330. package/dist/two-d/render/PaletteRemap.d.ts.map +0 -1
  1331. package/dist/two-d/render/PaletteRemap.js +0 -217
  1332. package/dist/two-d/render/PaletteRemap.js.map +0 -1
  1333. package/dist/two-d/render/Particles.d.ts +0 -262
  1334. package/dist/two-d/render/Particles.d.ts.map +0 -1
  1335. package/dist/two-d/render/Particles.js +0 -371
  1336. package/dist/two-d/render/Particles.js.map +0 -1
  1337. package/dist/two-d/render/Projectile.d.ts +0 -67
  1338. package/dist/two-d/render/Projectile.d.ts.map +0 -1
  1339. package/dist/two-d/render/Projectile.js +0 -78
  1340. package/dist/two-d/render/Projectile.js.map +0 -1
  1341. package/dist/two-d/render/RpgmAutotile.d.ts +0 -324
  1342. package/dist/two-d/render/RpgmAutotile.d.ts.map +0 -1
  1343. package/dist/two-d/render/RpgmAutotile.js +0 -933
  1344. package/dist/two-d/render/RpgmAutotile.js.map +0 -1
  1345. package/dist/two-d/render/SceneTransition.d.ts +0 -301
  1346. package/dist/two-d/render/SceneTransition.d.ts.map +0 -1
  1347. package/dist/two-d/render/SceneTransition.js +0 -458
  1348. package/dist/two-d/render/SceneTransition.js.map +0 -1
  1349. package/dist/two-d/render/ScreenEffects.d.ts +0 -124
  1350. package/dist/two-d/render/ScreenEffects.d.ts.map +0 -1
  1351. package/dist/two-d/render/ScreenEffects.js +0 -215
  1352. package/dist/two-d/render/ScreenEffects.js.map +0 -1
  1353. package/dist/two-d/render/Shape2D.d.ts +0 -146
  1354. package/dist/two-d/render/Shape2D.d.ts.map +0 -1
  1355. package/dist/two-d/render/Shape2D.js +0 -166
  1356. package/dist/two-d/render/Shape2D.js.map +0 -1
  1357. package/dist/two-d/render/SkeletalSprite.d.ts +0 -121
  1358. package/dist/two-d/render/SkeletalSprite.d.ts.map +0 -1
  1359. package/dist/two-d/render/SkeletalSprite.js +0 -214
  1360. package/dist/two-d/render/SkeletalSprite.js.map +0 -1
  1361. package/dist/two-d/render/SpringSprite.d.ts +0 -40
  1362. package/dist/two-d/render/SpringSprite.d.ts.map +0 -1
  1363. package/dist/two-d/render/SpringSprite.js +0 -39
  1364. package/dist/two-d/render/SpringSprite.js.map +0 -1
  1365. package/dist/two-d/render/SpriteAttachment.d.ts +0 -55
  1366. package/dist/two-d/render/SpriteAttachment.d.ts.map +0 -1
  1367. package/dist/two-d/render/SpriteAttachment.js +0 -60
  1368. package/dist/two-d/render/SpriteAttachment.js.map +0 -1
  1369. package/dist/two-d/render/SpriteDeform.d.ts +0 -156
  1370. package/dist/two-d/render/SpriteDeform.d.ts.map +0 -1
  1371. package/dist/two-d/render/SpriteDeform.js +0 -278
  1372. package/dist/two-d/render/SpriteDeform.js.map +0 -1
  1373. package/dist/two-d/render/SpriteGroup.d.ts +0 -83
  1374. package/dist/two-d/render/SpriteGroup.d.ts.map +0 -1
  1375. package/dist/two-d/render/SpriteGroup.js +0 -107
  1376. package/dist/two-d/render/SpriteGroup.js.map +0 -1
  1377. package/dist/two-d/render/SpriteMotion.d.ts +0 -121
  1378. package/dist/two-d/render/SpriteMotion.d.ts.map +0 -1
  1379. package/dist/two-d/render/SpriteMotion.js +0 -193
  1380. package/dist/two-d/render/SpriteMotion.js.map +0 -1
  1381. package/dist/two-d/render/SpriteSheet.d.ts +0 -62
  1382. package/dist/two-d/render/SpriteSheet.d.ts.map +0 -1
  1383. package/dist/two-d/render/SpriteSheet.js +0 -122
  1384. package/dist/two-d/render/SpriteSheet.js.map +0 -1
  1385. package/dist/two-d/render/StatusVisuals.d.ts +0 -86
  1386. package/dist/two-d/render/StatusVisuals.d.ts.map +0 -1
  1387. package/dist/two-d/render/StatusVisuals.js +0 -111
  1388. package/dist/two-d/render/StatusVisuals.js.map +0 -1
  1389. package/dist/two-d/render/SvgSkeleton.d.ts +0 -54
  1390. package/dist/two-d/render/SvgSkeleton.d.ts.map +0 -1
  1391. package/dist/two-d/render/SvgSkeleton.js +0 -112
  1392. package/dist/two-d/render/SvgSkeleton.js.map +0 -1
  1393. package/dist/two-d/render/TerrainGraphics.d.ts +0 -142
  1394. package/dist/two-d/render/TerrainGraphics.d.ts.map +0 -1
  1395. package/dist/two-d/render/TerrainGraphics.js +0 -161
  1396. package/dist/two-d/render/TerrainGraphics.js.map +0 -1
  1397. package/dist/two-d/render/TerrainGraphicsLayer.d.ts +0 -55
  1398. package/dist/two-d/render/TerrainGraphicsLayer.d.ts.map +0 -1
  1399. package/dist/two-d/render/TerrainGraphicsLayer.js +0 -54
  1400. package/dist/two-d/render/TerrainGraphicsLayer.js.map +0 -1
  1401. package/dist/two-d/render/TileMap.d.ts +0 -395
  1402. package/dist/two-d/render/TileMap.d.ts.map +0 -1
  1403. package/dist/two-d/render/TileMap.js +0 -967
  1404. package/dist/two-d/render/TileMap.js.map +0 -1
  1405. package/dist/two-d/render/TiledMap.d.ts +0 -113
  1406. package/dist/two-d/render/TiledMap.d.ts.map +0 -1
  1407. package/dist/two-d/render/TiledMap.js +0 -129
  1408. package/dist/two-d/render/TiledMap.js.map +0 -1
  1409. package/dist/two-d/render/TintedSprite.d.ts +0 -60
  1410. package/dist/two-d/render/TintedSprite.d.ts.map +0 -1
  1411. package/dist/two-d/render/TintedSprite.js +0 -88
  1412. package/dist/two-d/render/TintedSprite.js.map +0 -1
  1413. package/dist/two-d/render/Types2D.d.ts +0 -56
  1414. package/dist/two-d/render/Types2D.d.ts.map +0 -1
  1415. package/dist/two-d/render/Types2D.js +0 -45
  1416. package/dist/two-d/render/Types2D.js.map +0 -1
  1417. package/dist/two-d/render/Viewport.d.ts +0 -68
  1418. package/dist/two-d/render/Viewport.d.ts.map +0 -1
  1419. package/dist/two-d/render/Viewport.js +0 -74
  1420. package/dist/two-d/render/Viewport.js.map +0 -1
  1421. package/dist/two-d/render/index.d.ts +0 -81
  1422. package/dist/two-d/render/index.d.ts.map +0 -1
  1423. package/dist/two-d/render/index.js +0 -43
  1424. package/dist/two-d/render/index.js.map +0 -1
  1425. package/dist/two-d/stage/DialogueStage.d.ts +0 -90
  1426. package/dist/two-d/stage/DialogueStage.d.ts.map +0 -1
  1427. package/dist/two-d/stage/DialogueStage.js +0 -218
  1428. package/dist/two-d/stage/DialogueStage.js.map +0 -1
  1429. package/dist/two-d/stage/StoryScreen.d.ts +0 -110
  1430. package/dist/two-d/stage/StoryScreen.d.ts.map +0 -1
  1431. package/dist/two-d/stage/StoryScreen.js +0 -178
  1432. package/dist/two-d/stage/StoryScreen.js.map +0 -1
  1433. package/dist/two-d/stage/dialogue-text.d.ts +0 -81
  1434. package/dist/two-d/stage/dialogue-text.d.ts.map +0 -1
  1435. package/dist/two-d/stage/dialogue-text.js +0 -95
  1436. package/dist/two-d/stage/dialogue-text.js.map +0 -1
  1437. package/dist/two-d/stage/index.d.ts +0 -10
  1438. package/dist/two-d/stage/index.d.ts.map +0 -1
  1439. package/dist/two-d/stage/index.js +0 -6
  1440. package/dist/two-d/stage/index.js.map +0 -1
  1441. package/dist/two-d/stage/script.d.ts +0 -160
  1442. package/dist/two-d/stage/script.d.ts.map +0 -1
  1443. package/dist/two-d/stage/script.js +0 -207
  1444. package/dist/two-d/stage/script.js.map +0 -1
  1445. package/dist/two-d/stage/twee.d.ts +0 -35
  1446. package/dist/two-d/stage/twee.d.ts.map +0 -1
  1447. package/dist/two-d/stage/twee.js +0 -28
  1448. package/dist/two-d/stage/twee.js.map +0 -1
  1449. package/dist/two-d/ui/Bar.d.ts +0 -83
  1450. package/dist/two-d/ui/Bar.d.ts.map +0 -1
  1451. package/dist/two-d/ui/Bar.js +0 -110
  1452. package/dist/two-d/ui/Bar.js.map +0 -1
  1453. package/dist/two-d/ui/BitmapLabel.d.ts +0 -58
  1454. package/dist/two-d/ui/BitmapLabel.d.ts.map +0 -1
  1455. package/dist/two-d/ui/BitmapLabel.js +0 -82
  1456. package/dist/two-d/ui/BitmapLabel.js.map +0 -1
  1457. package/dist/two-d/ui/Button.d.ts +0 -133
  1458. package/dist/two-d/ui/Button.d.ts.map +0 -1
  1459. package/dist/two-d/ui/Button.js +0 -254
  1460. package/dist/two-d/ui/Button.js.map +0 -1
  1461. package/dist/two-d/ui/Checkbox.d.ts +0 -44
  1462. package/dist/two-d/ui/Checkbox.d.ts.map +0 -1
  1463. package/dist/two-d/ui/Checkbox.js +0 -89
  1464. package/dist/two-d/ui/Checkbox.js.map +0 -1
  1465. package/dist/two-d/ui/DataTable.d.ts +0 -79
  1466. package/dist/two-d/ui/DataTable.d.ts.map +0 -1
  1467. package/dist/two-d/ui/DataTable.js +0 -164
  1468. package/dist/two-d/ui/DataTable.js.map +0 -1
  1469. package/dist/two-d/ui/Dropdown.d.ts +0 -79
  1470. package/dist/two-d/ui/Dropdown.d.ts.map +0 -1
  1471. package/dist/two-d/ui/Dropdown.js +0 -136
  1472. package/dist/two-d/ui/Dropdown.js.map +0 -1
  1473. package/dist/two-d/ui/DropdownView.d.ts +0 -100
  1474. package/dist/two-d/ui/DropdownView.d.ts.map +0 -1
  1475. package/dist/two-d/ui/DropdownView.js +0 -234
  1476. package/dist/two-d/ui/DropdownView.js.map +0 -1
  1477. package/dist/two-d/ui/EventDialogue.d.ts +0 -23
  1478. package/dist/two-d/ui/EventDialogue.d.ts.map +0 -1
  1479. package/dist/two-d/ui/EventDialogue.js +0 -33
  1480. package/dist/two-d/ui/EventDialogue.js.map +0 -1
  1481. package/dist/two-d/ui/FloatingText.d.ts +0 -123
  1482. package/dist/two-d/ui/FloatingText.d.ts.map +0 -1
  1483. package/dist/two-d/ui/FloatingText.js +0 -153
  1484. package/dist/two-d/ui/FloatingText.js.map +0 -1
  1485. package/dist/two-d/ui/FloatingTextStack.d.ts +0 -150
  1486. package/dist/two-d/ui/FloatingTextStack.d.ts.map +0 -1
  1487. package/dist/two-d/ui/FloatingTextStack.js +0 -170
  1488. package/dist/two-d/ui/FloatingTextStack.js.map +0 -1
  1489. package/dist/two-d/ui/HelpScreen.d.ts +0 -45
  1490. package/dist/two-d/ui/HelpScreen.d.ts.map +0 -1
  1491. package/dist/two-d/ui/HelpScreen.js +0 -59
  1492. package/dist/two-d/ui/HelpScreen.js.map +0 -1
  1493. package/dist/two-d/ui/IconGrid.d.ts +0 -143
  1494. package/dist/two-d/ui/IconGrid.d.ts.map +0 -1
  1495. package/dist/two-d/ui/IconGrid.js +0 -327
  1496. package/dist/two-d/ui/IconGrid.js.map +0 -1
  1497. package/dist/two-d/ui/Label.d.ts +0 -63
  1498. package/dist/two-d/ui/Label.d.ts.map +0 -1
  1499. package/dist/two-d/ui/Label.js +0 -134
  1500. package/dist/two-d/ui/Label.js.map +0 -1
  1501. package/dist/two-d/ui/Layout.d.ts +0 -139
  1502. package/dist/two-d/ui/Layout.d.ts.map +0 -1
  1503. package/dist/two-d/ui/Layout.js +0 -221
  1504. package/dist/two-d/ui/Layout.js.map +0 -1
  1505. package/dist/two-d/ui/ListView.d.ts +0 -130
  1506. package/dist/two-d/ui/ListView.d.ts.map +0 -1
  1507. package/dist/two-d/ui/ListView.js +0 -326
  1508. package/dist/two-d/ui/ListView.js.map +0 -1
  1509. package/dist/two-d/ui/LoadingScreen.d.ts +0 -54
  1510. package/dist/two-d/ui/LoadingScreen.d.ts.map +0 -1
  1511. package/dist/two-d/ui/LoadingScreen.js +0 -87
  1512. package/dist/two-d/ui/LoadingScreen.js.map +0 -1
  1513. package/dist/two-d/ui/MarkupText.d.ts +0 -66
  1514. package/dist/two-d/ui/MarkupText.d.ts.map +0 -1
  1515. package/dist/two-d/ui/MarkupText.js +0 -156
  1516. package/dist/two-d/ui/MarkupText.js.map +0 -1
  1517. package/dist/two-d/ui/MessageBox.d.ts +0 -134
  1518. package/dist/two-d/ui/MessageBox.d.ts.map +0 -1
  1519. package/dist/two-d/ui/MessageBox.js +0 -263
  1520. package/dist/two-d/ui/MessageBox.js.map +0 -1
  1521. package/dist/two-d/ui/MessageLog.d.ts +0 -90
  1522. package/dist/two-d/ui/MessageLog.d.ts.map +0 -1
  1523. package/dist/two-d/ui/MessageLog.js +0 -131
  1524. package/dist/two-d/ui/MessageLog.js.map +0 -1
  1525. package/dist/two-d/ui/Meter.d.ts +0 -76
  1526. package/dist/two-d/ui/Meter.d.ts.map +0 -1
  1527. package/dist/two-d/ui/Meter.js +0 -134
  1528. package/dist/two-d/ui/Meter.js.map +0 -1
  1529. package/dist/two-d/ui/NinePatch.d.ts +0 -49
  1530. package/dist/two-d/ui/NinePatch.d.ts.map +0 -1
  1531. package/dist/two-d/ui/NinePatch.js +0 -59
  1532. package/dist/two-d/ui/NinePatch.js.map +0 -1
  1533. package/dist/two-d/ui/OnScreenKeyboard.d.ts +0 -91
  1534. package/dist/two-d/ui/OnScreenKeyboard.d.ts.map +0 -1
  1535. package/dist/two-d/ui/OnScreenKeyboard.js +0 -109
  1536. package/dist/two-d/ui/OnScreenKeyboard.js.map +0 -1
  1537. package/dist/two-d/ui/RadioGroup.d.ts +0 -68
  1538. package/dist/two-d/ui/RadioGroup.d.ts.map +0 -1
  1539. package/dist/two-d/ui/RadioGroup.js +0 -177
  1540. package/dist/two-d/ui/RadioGroup.js.map +0 -1
  1541. package/dist/two-d/ui/RebindScreen.d.ts +0 -70
  1542. package/dist/two-d/ui/RebindScreen.d.ts.map +0 -1
  1543. package/dist/two-d/ui/RebindScreen.js +0 -129
  1544. package/dist/two-d/ui/RebindScreen.js.map +0 -1
  1545. package/dist/two-d/ui/RichLabel.d.ts +0 -62
  1546. package/dist/two-d/ui/RichLabel.d.ts.map +0 -1
  1547. package/dist/two-d/ui/RichLabel.js +0 -146
  1548. package/dist/two-d/ui/RichLabel.js.map +0 -1
  1549. package/dist/two-d/ui/ScrollBox.d.ts +0 -163
  1550. package/dist/two-d/ui/ScrollBox.d.ts.map +0 -1
  1551. package/dist/two-d/ui/ScrollBox.js +0 -340
  1552. package/dist/two-d/ui/ScrollBox.js.map +0 -1
  1553. package/dist/two-d/ui/ScrollText.d.ts +0 -131
  1554. package/dist/two-d/ui/ScrollText.d.ts.map +0 -1
  1555. package/dist/two-d/ui/ScrollText.js +0 -218
  1556. package/dist/two-d/ui/ScrollText.js.map +0 -1
  1557. package/dist/two-d/ui/SelectionModel.d.ts +0 -50
  1558. package/dist/two-d/ui/SelectionModel.d.ts.map +0 -1
  1559. package/dist/two-d/ui/SelectionModel.js +0 -73
  1560. package/dist/two-d/ui/SelectionModel.js.map +0 -1
  1561. package/dist/two-d/ui/SettingsScreen.d.ts +0 -112
  1562. package/dist/two-d/ui/SettingsScreen.d.ts.map +0 -1
  1563. package/dist/two-d/ui/SettingsScreen.js +0 -338
  1564. package/dist/two-d/ui/SettingsScreen.js.map +0 -1
  1565. package/dist/two-d/ui/Skins.d.ts +0 -59
  1566. package/dist/two-d/ui/Skins.d.ts.map +0 -1
  1567. package/dist/two-d/ui/Skins.js +0 -77
  1568. package/dist/two-d/ui/Skins.js.map +0 -1
  1569. package/dist/two-d/ui/Slider.d.ts +0 -91
  1570. package/dist/two-d/ui/Slider.d.ts.map +0 -1
  1571. package/dist/two-d/ui/Slider.js +0 -170
  1572. package/dist/two-d/ui/Slider.js.map +0 -1
  1573. package/dist/two-d/ui/Spinner.d.ts +0 -67
  1574. package/dist/two-d/ui/Spinner.d.ts.map +0 -1
  1575. package/dist/two-d/ui/Spinner.js +0 -137
  1576. package/dist/two-d/ui/Spinner.js.map +0 -1
  1577. package/dist/two-d/ui/StatsScreen.d.ts +0 -40
  1578. package/dist/two-d/ui/StatsScreen.d.ts.map +0 -1
  1579. package/dist/two-d/ui/StatsScreen.js +0 -42
  1580. package/dist/two-d/ui/StatsScreen.js.map +0 -1
  1581. package/dist/two-d/ui/TabbedList.d.ts +0 -118
  1582. package/dist/two-d/ui/TabbedList.d.ts.map +0 -1
  1583. package/dist/two-d/ui/TabbedList.js +0 -221
  1584. package/dist/two-d/ui/TabbedList.js.map +0 -1
  1585. package/dist/two-d/ui/TextModel.d.ts +0 -90
  1586. package/dist/two-d/ui/TextModel.d.ts.map +0 -1
  1587. package/dist/two-d/ui/TextModel.js +0 -175
  1588. package/dist/two-d/ui/TextModel.js.map +0 -1
  1589. package/dist/two-d/ui/TextPrompt.d.ts +0 -122
  1590. package/dist/two-d/ui/TextPrompt.d.ts.map +0 -1
  1591. package/dist/two-d/ui/TextPrompt.js +0 -236
  1592. package/dist/two-d/ui/TextPrompt.js.map +0 -1
  1593. package/dist/two-d/ui/TextSharpness.d.ts +0 -33
  1594. package/dist/two-d/ui/TextSharpness.d.ts.map +0 -1
  1595. package/dist/two-d/ui/TextSharpness.js +0 -56
  1596. package/dist/two-d/ui/TextSharpness.js.map +0 -1
  1597. package/dist/two-d/ui/Toast.d.ts +0 -57
  1598. package/dist/two-d/ui/Toast.d.ts.map +0 -1
  1599. package/dist/two-d/ui/Toast.js +0 -101
  1600. package/dist/two-d/ui/Toast.js.map +0 -1
  1601. package/dist/two-d/ui/Tooltip.d.ts +0 -177
  1602. package/dist/two-d/ui/Tooltip.d.ts.map +0 -1
  1603. package/dist/two-d/ui/Tooltip.js +0 -275
  1604. package/dist/two-d/ui/Tooltip.js.map +0 -1
  1605. package/dist/two-d/ui/TreeView.d.ts +0 -68
  1606. package/dist/two-d/ui/TreeView.d.ts.map +0 -1
  1607. package/dist/two-d/ui/TreeView.js +0 -133
  1608. package/dist/two-d/ui/TreeView.js.map +0 -1
  1609. package/dist/two-d/ui/VerticalLabel.d.ts +0 -69
  1610. package/dist/two-d/ui/VerticalLabel.d.ts.map +0 -1
  1611. package/dist/two-d/ui/VerticalLabel.js +0 -110
  1612. package/dist/two-d/ui/VerticalLabel.js.map +0 -1
  1613. package/dist/two-d/ui/Window.d.ts +0 -188
  1614. package/dist/two-d/ui/Window.d.ts.map +0 -1
  1615. package/dist/two-d/ui/Window.js +0 -311
  1616. package/dist/two-d/ui/Window.js.map +0 -1
  1617. package/dist/two-d/ui/WindowStack.d.ts +0 -63
  1618. package/dist/two-d/ui/WindowStack.d.ts.map +0 -1
  1619. package/dist/two-d/ui/WindowStack.js +0 -132
  1620. package/dist/two-d/ui/WindowStack.js.map +0 -1
  1621. package/dist/two-d/ui/a11y.d.ts +0 -43
  1622. package/dist/two-d/ui/a11y.d.ts.map +0 -1
  1623. package/dist/two-d/ui/a11y.js +0 -79
  1624. package/dist/two-d/ui/a11y.js.map +0 -1
  1625. package/dist/two-d/ui/contrast.d.ts +0 -30
  1626. package/dist/two-d/ui/contrast.d.ts.map +0 -1
  1627. package/dist/two-d/ui/contrast.js +0 -42
  1628. package/dist/two-d/ui/contrast.js.map +0 -1
  1629. package/dist/two-d/ui/index.d.ts +0 -96
  1630. package/dist/two-d/ui/index.d.ts.map +0 -1
  1631. package/dist/two-d/ui/index.js +0 -49
  1632. package/dist/two-d/ui/index.js.map +0 -1
  1633. package/dist/two-d/ui/markdown.d.ts +0 -55
  1634. package/dist/two-d/ui/markdown.d.ts.map +0 -1
  1635. package/dist/two-d/ui/markdown.js +0 -147
  1636. package/dist/two-d/ui/markdown.js.map +0 -1
  1637. package/dist/two-d/ui/markup.d.ts +0 -189
  1638. package/dist/two-d/ui/markup.d.ts.map +0 -1
  1639. package/dist/two-d/ui/markup.js +0 -387
  1640. package/dist/two-d/ui/markup.js.map +0 -1
  1641. package/dist/two-d/ui/reveal.d.ts +0 -41
  1642. package/dist/two-d/ui/reveal.d.ts.map +0 -1
  1643. package/dist/two-d/ui/reveal.js +0 -22
  1644. package/dist/two-d/ui/reveal.js.map +0 -1
  1645. package/dist/two-d/ui/theme.d.ts +0 -133
  1646. package/dist/two-d/ui/theme.d.ts.map +0 -1
  1647. package/dist/two-d/ui/theme.js +0 -122
  1648. package/dist/two-d/ui/theme.js.map +0 -1
  1649. package/dist/two-d/ui/themedText.d.ts +0 -20
  1650. package/dist/two-d/ui/themedText.d.ts.map +0 -1
  1651. package/dist/two-d/ui/themedText.js +0 -9
  1652. package/dist/two-d/ui/themedText.js.map +0 -1
  1653. package/dist/version.d.ts +0 -13
  1654. package/dist/version.d.ts.map +0 -1
  1655. package/dist/version.js +0 -13
  1656. package/dist/version.js.map +0 -1
  1657. package/dist/world/Encounters.d.ts +0 -32
  1658. package/dist/world/Encounters.d.ts.map +0 -1
  1659. package/dist/world/Encounters.js +0 -9
  1660. package/dist/world/Encounters.js.map +0 -1
  1661. package/dist/world/Environment.d.ts +0 -58
  1662. package/dist/world/Environment.d.ts.map +0 -1
  1663. package/dist/world/Environment.js +0 -89
  1664. package/dist/world/Environment.js.map +0 -1
  1665. package/dist/world/Overworld.d.ts +0 -39
  1666. package/dist/world/Overworld.d.ts.map +0 -1
  1667. package/dist/world/Overworld.js +0 -40
  1668. package/dist/world/Overworld.js.map +0 -1
  1669. package/dist/world/SideTurns.d.ts +0 -115
  1670. package/dist/world/SideTurns.d.ts.map +0 -1
  1671. package/dist/world/SideTurns.js +0 -138
  1672. package/dist/world/SideTurns.js.map +0 -1
  1673. package/dist/world/TurnClock.d.ts +0 -41
  1674. package/dist/world/TurnClock.d.ts.map +0 -1
  1675. package/dist/world/TurnClock.js +0 -49
  1676. package/dist/world/TurnClock.js.map +0 -1
  1677. package/dist/world/World.d.ts +0 -64
  1678. package/dist/world/World.d.ts.map +0 -1
  1679. package/dist/world/World.js +0 -91
  1680. package/dist/world/World.js.map +0 -1
  1681. package/dist/world/index.d.ts +0 -12
  1682. package/dist/world/index.d.ts.map +0 -1
  1683. package/dist/world/index.js +0 -7
  1684. package/dist/world/index.js.map +0 -1
  1685. package/sbom.cdx.json +0 -5996
  1686. package/tools/mwl.mjs +0 -466
  1687. package/tools/vendored/rgssad-wasm/LICENSE-MIT +0 -21
  1688. package/tools/vendored/rgssad-wasm/README.md +0 -15
  1689. package/tools/vendored/rgssad-wasm/package.json +0 -17
  1690. package/tools/vendored/rgssad-wasm/rgssad_wasm.d.ts +0 -41
  1691. package/tools/vendored/rgssad-wasm/rgssad_wasm.js +0 -6
  1692. package/tools/vendored/rgssad-wasm/rgssad_wasm_bg.js +0 -399
  1693. package/tools/vendored/rgssad-wasm/rgssad_wasm_bg.wasm +0 -0
  1694. package/tools/vendored/rgssad-wasm/rgssad_wasm_bg.wasm.d.ts +0 -17
  1695. package/tools.md +0 -219
@@ -1,40 +0,0 @@
1
- import type { TypeMatrix } from './TypeMatrix.ts';
2
- /**
3
- * An opposing trainer's move and switch decisions, built on `TypeMatrix` - the one piece of
4
- * genuinely shared knowledge any two battlers agree on - the same way `decideMonsterAI` is
5
- * built on `FieldOfView`/`Pathfinder` rather than reimplementing sight or movement. Neither
6
- * function judges anything beyond type matchups; a game's own damage formula, status
7
- * conditions, and move priority are free to override the choice this suggests, the same way
8
- * a game is free to ignore `decideMonsterAI`'s step and hand-roll a boss's own behaviour.
9
- */
10
- /**
11
- * Picks the move whose type is most effective against `opponentTypes`, ties keeping the
12
- * first candidate; `null` for an empty list.
13
- *
14
- * @example
15
- * ```ts
16
- * import { chooseMove, chooseSwitch, TypeMatrix } from '@datamoc/mw_games/battle';
17
- *
18
- * const matrix = new TypeMatrix();
19
- * matrix.set('fire', 'grass', 2);
20
- *
21
- * const moves = [{ type: 'fire' }, { type: 'normal' }];
22
- * const best = chooseMove(moves, matrix, ['grass']); // the fire move
23
- *
24
- * const bench = [{ types: ['water'] }, { types: ['grass'] }];
25
- * const swapTo = chooseSwitch(['grass'], bench, matrix, ['fire']); // index of the water one
26
- * ```
27
- */
28
- export declare function chooseMove<M extends {
29
- type: string;
30
- }>(moves: readonly M[], matrix: TypeMatrix, opponentTypes: readonly string[], score?: (move: M, opponentTypes: readonly string[]) => number): M | null;
31
- /**
32
- * Whether a bench member defends better against `opponentTypes` than whatever is active now.
33
- *
34
- * @returns the index into `bench` of the best defensive improvement, or `null` when nothing
35
- * on the bench is a clear upgrade over staying in
36
- */
37
- export declare function chooseSwitch(activeTypes: readonly string[], bench: readonly {
38
- types: readonly string[];
39
- }[], matrix: TypeMatrix, opponentTypes: readonly string[]): number | null;
40
- //# sourceMappingURL=BattleAI.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"BattleAI.d.ts","sourceRoot":"","sources":["../../src/battle/BattleAI.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;AAElD;;;;;;;GAOG;AAEH;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,UAAU,CAAC,CAAC,SAAS;IAAE,IAAI,EAAE,MAAM,CAAA;CAAE,EACpD,KAAK,EAAE,SAAS,CAAC,EAAE,EACnB,MAAM,EAAE,UAAU,EAClB,aAAa,EAAE,SAAS,MAAM,EAAE,EAChC,KAAK,GAAE,CAAC,IAAI,EAAE,CAAC,EAAE,aAAa,EAAE,SAAS,MAAM,EAAE,KAAK,MACf,GACrC,CAAC,GAAG,IAAI,CAeV;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAC3B,WAAW,EAAE,SAAS,MAAM,EAAE,EAC9B,KAAK,EAAE,SAAS;IAAE,KAAK,EAAE,SAAS,MAAM,EAAE,CAAA;CAAE,EAAE,EAC9C,MAAM,EAAE,UAAU,EAClB,aAAa,EAAE,SAAS,MAAM,EAAE,GAC9B,MAAM,GAAG,IAAI,CAaf"}
@@ -1,63 +0,0 @@
1
- /**
2
- * An opposing trainer's move and switch decisions, built on `TypeMatrix` - the one piece of
3
- * genuinely shared knowledge any two battlers agree on - the same way `decideMonsterAI` is
4
- * built on `FieldOfView`/`Pathfinder` rather than reimplementing sight or movement. Neither
5
- * function judges anything beyond type matchups; a game's own damage formula, status
6
- * conditions, and move priority are free to override the choice this suggests, the same way
7
- * a game is free to ignore `decideMonsterAI`'s step and hand-roll a boss's own behaviour.
8
- */
9
- /**
10
- * Picks the move whose type is most effective against `opponentTypes`, ties keeping the
11
- * first candidate; `null` for an empty list.
12
- *
13
- * @example
14
- * ```ts
15
- * import { chooseMove, chooseSwitch, TypeMatrix } from '@datamoc/mw_games/battle';
16
- *
17
- * const matrix = new TypeMatrix();
18
- * matrix.set('fire', 'grass', 2);
19
- *
20
- * const moves = [{ type: 'fire' }, { type: 'normal' }];
21
- * const best = chooseMove(moves, matrix, ['grass']); // the fire move
22
- *
23
- * const bench = [{ types: ['water'] }, { types: ['grass'] }];
24
- * const swapTo = chooseSwitch(['grass'], bench, matrix, ['fire']); // index of the water one
25
- * ```
26
- */
27
- export function chooseMove(moves, matrix, opponentTypes, score = (move, types) => matrix.multiplierFor(move.type, types)) {
28
- if (moves.length === 0)
29
- return null;
30
- let best = moves[0];
31
- let bestScore = score(best, opponentTypes);
32
- for (const move of moves.slice(1)) {
33
- const candidateScore = score(move, opponentTypes);
34
- if (candidateScore > bestScore) {
35
- bestScore = candidateScore;
36
- best = move;
37
- }
38
- }
39
- return best;
40
- }
41
- /**
42
- * Whether a bench member defends better against `opponentTypes` than whatever is active now.
43
- *
44
- * @returns the index into `bench` of the best defensive improvement, or `null` when nothing
45
- * on the bench is a clear upgrade over staying in
46
- */
47
- export function chooseSwitch(activeTypes, bench, matrix, opponentTypes) {
48
- let bestIndex = null;
49
- let bestThreat = worstIncoming(activeTypes, matrix, opponentTypes);
50
- bench.forEach((candidate, index) => {
51
- const threat = worstIncoming(candidate.types, matrix, opponentTypes);
52
- if (threat < bestThreat) {
53
- bestThreat = threat;
54
- bestIndex = index;
55
- }
56
- });
57
- return bestIndex;
58
- }
59
- /** the most damaging multiplier any of `attackingTypes` lands against `defendingTypes` */
60
- function worstIncoming(defendingTypes, matrix, attackingTypes) {
61
- return Math.max(...attackingTypes.map((type) => matrix.multiplierFor(type, defendingTypes)));
62
- }
63
- //# sourceMappingURL=BattleAI.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"BattleAI.js","sourceRoot":"","sources":["../../src/battle/BattleAI.ts"],"names":[],"mappings":"AAEA;;;;;;;GAOG;AAEH;;;;;;;;;;;;;;;;;GAiBG;AACH,MAAM,UAAU,UAAU,CACzB,KAAmB,EACnB,MAAkB,EAClB,aAAgC,EAChC,KAAK,GAA0D,CAAC,IAAI,EAAE,KAAK,EAAE,EAAE,CAC9E,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,EAAE,KAAK,CAAC;IAEvC,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC;QAAE,OAAO,IAAI,CAAC;IAEpC,IAAI,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IACpB,IAAI,SAAS,GAAG,KAAK,CAAC,IAAI,EAAE,aAAa,CAAC,CAAC;IAE3C,KAAK,MAAM,IAAI,IAAI,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC;QACnC,MAAM,cAAc,GAAG,KAAK,CAAC,IAAI,EAAE,aAAa,CAAC,CAAC;QAClD,IAAI,cAAc,GAAG,SAAS,EAAE,CAAC;YAChC,SAAS,GAAG,cAAc,CAAC;YAC3B,IAAI,GAAG,IAAI,CAAC;QACb,CAAC;IACF,CAAC;IAED,OAAO,IAAI,CAAC;AACb,CAAC;AAED;;;;;GAKG;AACH,MAAM,UAAU,YAAY,CAC3B,WAA8B,EAC9B,KAA8C,EAC9C,MAAkB,EAClB,aAAgC;IAEhC,IAAI,SAAS,GAAkB,IAAI,CAAC;IACpC,IAAI,UAAU,GAAG,aAAa,CAAC,WAAW,EAAE,MAAM,EAAE,aAAa,CAAC,CAAC;IAEnE,KAAK,CAAC,OAAO,CAAC,CAAC,SAAS,EAAE,KAAK,EAAE,EAAE;QAClC,MAAM,MAAM,GAAG,aAAa,CAAC,SAAS,CAAC,KAAK,EAAE,MAAM,EAAE,aAAa,CAAC,CAAC;QACrE,IAAI,MAAM,GAAG,UAAU,EAAE,CAAC;YACzB,UAAU,GAAG,MAAM,CAAC;YACpB,SAAS,GAAG,KAAK,CAAC;QACnB,CAAC;IACF,CAAC,CAAC,CAAC;IAEH,OAAO,SAAS,CAAC;AAClB,CAAC;AAED,0FAA0F;AAC1F,SAAS,aAAa,CACrB,cAAiC,EACjC,MAAkB,EAClB,cAAiC;IAEjC,OAAO,IAAI,CAAC,GAAG,CAAC,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,MAAM,CAAC,aAAa,CAAC,IAAI,EAAE,cAAc,CAAC,CAAC,CAAC,CAAC;AAC9F,CAAC"}
@@ -1,45 +0,0 @@
1
- /**
2
- * A per-run battle statistics breakdown by category and unit type - recruits, recalls,
3
- * advances, kills, deaths, damage dealt, damage taken - the shape Wesnoth's own
4
- * statistics dialog shows and a bare `core.PlayerStats<T>` cannot give a game for free,
5
- * since `T` there is an opaque summary the game must already know how to combine. Here
6
- * the categories and the per-unit-type breakdown are the primitive: a game records one
7
- * event at a time as it happens and reads either a category's total or its breakdown by
8
- * unit type, then folds `toJSON()` into a `core.RunHistory` entry or a `core.PlayerStats`
9
- * total the way any other run summary would.
10
- *
11
- * @example
12
- * ```ts
13
- * import { BattleStats } from '@datamoc/mw_games/battle';
14
- *
15
- * const stats = new BattleStats();
16
- * stats.record('kills', 'orc-grunt');
17
- * stats.record('kills', 'orc-grunt');
18
- * stats.record('damageDealt', 'elvish-archer', 12);
19
- *
20
- * console.log(stats.total('kills')); // 2
21
- * console.log(stats.breakdown('kills')); // [{ unitType: 'orc-grunt', count: 2 }]
22
- * ```
23
- */
24
- export type BattleStatCategory = 'recruits' | 'recalls' | 'advances' | 'kills' | 'deaths' | 'damageDealt' | 'damageTaken';
25
- export declare class BattleStats {
26
- private counts;
27
- /** adds `amount` (default 1) to a category's count for one unit type */
28
- record(category: BattleStatCategory, unitType: string, amount?: number): void;
29
- /** one category's count for one unit type; 0 for a combination nothing has recorded yet */
30
- forType(category: BattleStatCategory, unitType: string): number;
31
- /** a category's total across every unit type */
32
- total(category: BattleStatCategory): number;
33
- /** every unit type a category has recorded, with its count - the rows a stats screen breaks a category into */
34
- breakdown(category: BattleStatCategory): readonly {
35
- unitType: string;
36
- count: number;
37
- }[];
38
- toJSON(): {
39
- counts: [BattleStatCategory, [string, number][]][];
40
- };
41
- static fromJSON(data: {
42
- counts: [BattleStatCategory, [string, number][]][];
43
- }): BattleStats;
44
- }
45
- //# sourceMappingURL=BattleStats.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"BattleStats.d.ts","sourceRoot":"","sources":["../../src/battle/BattleStats.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AAEH,MAAM,MAAM,kBAAkB,GAC7B,UAAU,GAAG,SAAS,GAAG,UAAU,GAAG,OAAO,GAAG,QAAQ,GAAG,aAAa,GAAG,aAAa,CAAC;AAE1F,qBAAa,WAAW;IACvB,OAAO,CAAC,MAAM,CAAsD;IAEpE,wEAAwE;IACxE,MAAM,CAAC,QAAQ,EAAE,kBAAkB,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,SAAI,GAAG,IAAI,CAIvE;IAED,2FAA2F;IAC3F,OAAO,CAAC,QAAQ,EAAE,kBAAkB,EAAE,QAAQ,EAAE,MAAM,GAAG,MAAM,CAE9D;IAED,gDAAgD;IAChD,KAAK,CAAC,QAAQ,EAAE,kBAAkB,GAAG,MAAM,CAM1C;IAED,+GAA+G;IAC/G,SAAS,CAAC,QAAQ,EAAE,kBAAkB,GAAG,SAAS;QAAE,QAAQ,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAA;KAAE,EAAE,CAGtF;IAED,MAAM,IAAI;QAAE,MAAM,EAAE,CAAC,kBAAkB,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,EAAE,CAAC,EAAE,CAAA;KAAE,CAE/D;IAED,MAAM,CAAC,QAAQ,CAAC,IAAI,EAAE;QAAE,MAAM,EAAE,CAAC,kBAAkB,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,EAAE,CAAC,EAAE,CAAA;KAAE,GAAG,WAAW,CAIzF;CACD"}
@@ -1,63 +0,0 @@
1
- /**
2
- * A per-run battle statistics breakdown by category and unit type - recruits, recalls,
3
- * advances, kills, deaths, damage dealt, damage taken - the shape Wesnoth's own
4
- * statistics dialog shows and a bare `core.PlayerStats<T>` cannot give a game for free,
5
- * since `T` there is an opaque summary the game must already know how to combine. Here
6
- * the categories and the per-unit-type breakdown are the primitive: a game records one
7
- * event at a time as it happens and reads either a category's total or its breakdown by
8
- * unit type, then folds `toJSON()` into a `core.RunHistory` entry or a `core.PlayerStats`
9
- * total the way any other run summary would.
10
- *
11
- * @example
12
- * ```ts
13
- * import { BattleStats } from '@datamoc/mw_games/battle';
14
- *
15
- * const stats = new BattleStats();
16
- * stats.record('kills', 'orc-grunt');
17
- * stats.record('kills', 'orc-grunt');
18
- * stats.record('damageDealt', 'elvish-archer', 12);
19
- *
20
- * console.log(stats.total('kills')); // 2
21
- * console.log(stats.breakdown('kills')); // [{ unitType: 'orc-grunt', count: 2 }]
22
- * ```
23
- */
24
- export class BattleStats {
25
- constructor() {
26
- this.counts = new Map();
27
- }
28
- /** adds `amount` (default 1) to a category's count for one unit type */
29
- record(category, unitType, amount = 1) {
30
- const byType = this.counts.get(category) ?? new Map();
31
- byType.set(unitType, (byType.get(unitType) ?? 0) + amount);
32
- this.counts.set(category, byType);
33
- }
34
- /** one category's count for one unit type; 0 for a combination nothing has recorded yet */
35
- forType(category, unitType) {
36
- return this.counts.get(category)?.get(unitType) ?? 0;
37
- }
38
- /** a category's total across every unit type */
39
- total(category) {
40
- const byType = this.counts.get(category);
41
- if (!byType)
42
- return 0;
43
- let sum = 0;
44
- for (const count of byType.values())
45
- sum += count;
46
- return sum;
47
- }
48
- /** every unit type a category has recorded, with its count - the rows a stats screen breaks a category into */
49
- breakdown(category) {
50
- const byType = this.counts.get(category);
51
- return byType ? [...byType.entries()].map(([unitType, count]) => ({ unitType, count })) : [];
52
- }
53
- toJSON() {
54
- return { counts: [...this.counts].map(([category, byType]) => [category, [...byType]]) };
55
- }
56
- static fromJSON(data) {
57
- const stats = new BattleStats();
58
- for (const [category, entries] of data.counts)
59
- stats.counts.set(category, new Map(entries));
60
- return stats;
61
- }
62
- }
63
- //# sourceMappingURL=BattleStats.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"BattleStats.js","sourceRoot":"","sources":["../../src/battle/BattleStats.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AAKH,MAAM,OAAO,WAAW;IAAxB;QACS,WAAM,GAAG,IAAI,GAAG,EAA2C,CAAC;IAsCrE,CAAC;IApCA,wEAAwE;IACxE,MAAM,CAAC,QAA4B,EAAE,QAAgB,EAAE,MAAM,GAAG,CAAC;QAChE,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,IAAI,GAAG,EAAkB,CAAC;QACtE,MAAM,CAAC,GAAG,CAAC,QAAQ,EAAE,CAAC,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC;QAC3D,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;IACnC,CAAC;IAED,2FAA2F;IAC3F,OAAO,CAAC,QAA4B,EAAE,QAAgB;QACrD,OAAO,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,EAAE,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAED,gDAAgD;IAChD,KAAK,CAAC,QAA4B;QACjC,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QACzC,IAAI,CAAC,MAAM;YAAE,OAAO,CAAC,CAAC;QACtB,IAAI,GAAG,GAAG,CAAC,CAAC;QACZ,KAAK,MAAM,KAAK,IAAI,MAAM,CAAC,MAAM,EAAE;YAAE,GAAG,IAAI,KAAK,CAAC;QAClD,OAAO,GAAG,CAAC;IACZ,CAAC;IAED,+GAA+G;IAC/G,SAAS,CAAC,QAA4B;QACrC,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QACzC,OAAO,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,OAAO,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,QAAQ,EAAE,KAAK,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;IAC9F,CAAC;IAED,MAAM;QACL,OAAO,EAAE,MAAM,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,QAAQ,EAAE,MAAM,CAAC,EAAE,EAAE,CAAC,CAAC,QAAQ,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC;IAC1F,CAAC;IAED,MAAM,CAAC,QAAQ,CAAC,IAA4D;QAC3E,MAAM,KAAK,GAAG,IAAI,WAAW,EAAE,CAAC;QAChC,KAAK,MAAM,CAAC,QAAQ,EAAE,OAAO,CAAC,IAAI,IAAI,CAAC,MAAM;YAAE,KAAK,CAAC,MAAM,CAAC,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC;QAC5F,OAAO,KAAK,CAAC;IACd,CAAC;CACD"}
@@ -1,34 +0,0 @@
1
- /**
2
- * Capture, experience, levelling and evolution as replaceable rules.
3
- *
4
- * Experience and levelling are `mwg/actors`' `Progression`, unchanged - a creature is not a
5
- * different shape from a character. Capture has no shape here at all: it is entirely a
6
- * game's own formula (a ball's catch rate, a chance based on remaining HP, whatever), so
7
- * `mwg` supplies nothing for it beyond not getting in the way. Evolution is the one piece
8
- * worth a shared shape, since "check an ordered list of conditions" is the same problem
9
- * `mwg/rpg`'s event pages already solve.
10
- */
11
- export interface EvolutionRule<S> {
12
- at: (level: number) => boolean;
13
- into: S;
14
- }
15
- /**
16
- * The last rule whose condition holds at this level, or null when none does - the same
17
- * "ordered low to high, most-specific-that-matches wins" convention `mwg/rpg`'s event pages
18
- * use, so a chain authored `[16 -> adult, 32 -> elder]` reaches "elder" at level 40 rather
19
- * than getting stuck on the first threshold it ever crossed.
20
- *
21
- * @example
22
- * ```ts
23
- * import { checkEvolution, type EvolutionRule } from '@datamoc/mw_games/battle';
24
- *
25
- * const rules: EvolutionRule<string>[] = [
26
- * { at: (level) => level >= 16, into: 'adult-form' },
27
- * { at: (level) => level >= 32, into: 'elder-form' },
28
- * ];
29
- *
30
- * const evolvedInto = checkEvolution(rules, 40); // 'elder-form'
31
- * ```
32
- */
33
- export declare function checkEvolution<S>(rules: readonly EvolutionRule<S>[], level: number): S | null;
34
- //# sourceMappingURL=Evolution.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Evolution.d.ts","sourceRoot":"","sources":["../../src/battle/Evolution.ts"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AAEH,MAAM,WAAW,aAAa,CAAC,CAAC;IAC/B,EAAE,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,OAAO,CAAC;IAC/B,IAAI,EAAE,CAAC,CAAC;CACR;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,cAAc,CAAC,CAAC,EAAE,KAAK,EAAE,SAAS,aAAa,CAAC,CAAC,CAAC,EAAE,EAAE,KAAK,EAAE,MAAM,GAAG,CAAC,GAAG,IAAI,CAM7F"}
@@ -1,37 +0,0 @@
1
- /**
2
- * Capture, experience, levelling and evolution as replaceable rules.
3
- *
4
- * Experience and levelling are `mwg/actors`' `Progression`, unchanged - a creature is not a
5
- * different shape from a character. Capture has no shape here at all: it is entirely a
6
- * game's own formula (a ball's catch rate, a chance based on remaining HP, whatever), so
7
- * `mwg` supplies nothing for it beyond not getting in the way. Evolution is the one piece
8
- * worth a shared shape, since "check an ordered list of conditions" is the same problem
9
- * `mwg/rpg`'s event pages already solve.
10
- */
11
- /**
12
- * The last rule whose condition holds at this level, or null when none does - the same
13
- * "ordered low to high, most-specific-that-matches wins" convention `mwg/rpg`'s event pages
14
- * use, so a chain authored `[16 -> adult, 32 -> elder]` reaches "elder" at level 40 rather
15
- * than getting stuck on the first threshold it ever crossed.
16
- *
17
- * @example
18
- * ```ts
19
- * import { checkEvolution, type EvolutionRule } from '@datamoc/mw_games/battle';
20
- *
21
- * const rules: EvolutionRule<string>[] = [
22
- * { at: (level) => level >= 16, into: 'adult-form' },
23
- * { at: (level) => level >= 32, into: 'elder-form' },
24
- * ];
25
- *
26
- * const evolvedInto = checkEvolution(rules, 40); // 'elder-form'
27
- * ```
28
- */
29
- export function checkEvolution(rules, level) {
30
- let match = null;
31
- for (const rule of rules) {
32
- if (rule.at(level))
33
- match = rule.into;
34
- }
35
- return match;
36
- }
37
- //# sourceMappingURL=Evolution.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Evolution.js","sourceRoot":"","sources":["../../src/battle/Evolution.ts"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AAOH;;;;;;;;;;;;;;;;;GAiBG;AACH,MAAM,UAAU,cAAc,CAAI,KAAkC,EAAE,KAAa;IAClF,IAAI,KAAK,GAAa,IAAI,CAAC;IAC3B,KAAK,MAAM,IAAI,IAAI,KAAK,EAAE,CAAC;QAC1B,IAAI,IAAI,CAAC,EAAE,CAAC,KAAK,CAAC;YAAE,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC;IACvC,CAAC;IACD,OAAO,KAAK,CAAC;AACd,CAAC"}
@@ -1,36 +0,0 @@
1
- /**
2
- * Named conditions the battle itself carries - weather, terrain, a screen like Reflect -
3
- * rather than any one creature's own `StatBlock`. Every modifier-shaped thing `mwg/actors`
4
- * has (equipment, buffs, status effects) is scoped to one creature; this is the one place a
5
- * condition can apply to everyone without a game copying it onto every combatant's own
6
- * stat block by hand. Deliberately just a named, optionally-timed flag set - it does
7
- * nothing on its own, the same way `mwg` supplies no move-damage formula: a game reads
8
- * `field.has('rain')` itself wherever a formula needs to know.
9
- *
10
- * @example
11
- * ```ts
12
- * import { Field } from '@datamoc/mw_games/battle';
13
- *
14
- * const field = new Field();
15
- * field.set({ id: 'rain', duration: 5 });
16
- *
17
- * if (field.has('rain')) console.log('water moves are boosted');
18
- * field.advance(); // one round passes; duration counts down, expiring at 0
19
- * ```
20
- */
21
- export interface FieldCondition {
22
- id: string;
23
- /** rounds remaining; omit for indefinite, cleared only by an explicit `clear` */
24
- duration?: number;
25
- }
26
- export declare class Field {
27
- private conditions;
28
- set(condition: FieldCondition): void;
29
- has(id: string): boolean;
30
- get(id: string): FieldCondition | undefined;
31
- clear(id: string): void;
32
- get active(): readonly FieldCondition[];
33
- /** ticks every timed condition down by `rounds`, clearing any that just ran out */
34
- advance(rounds?: number): void;
35
- }
36
- //# sourceMappingURL=Field.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Field.d.ts","sourceRoot":"","sources":["../../src/battle/Field.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;GAmBG;AACH,MAAM,WAAW,cAAc;IAC9B,EAAE,EAAE,MAAM,CAAC;IACX,iFAAiF;IACjF,QAAQ,CAAC,EAAE,MAAM,CAAC;CAClB;AAED,qBAAa,KAAK;IACjB,OAAO,CAAC,UAAU,CAAqC;IAEvD,GAAG,CAAC,SAAS,EAAE,cAAc,GAAG,IAAI,CAEnC;IAED,GAAG,CAAC,EAAE,EAAE,MAAM,GAAG,OAAO,CAEvB;IAED,GAAG,CAAC,EAAE,EAAE,MAAM,GAAG,cAAc,GAAG,SAAS,CAE1C;IAED,KAAK,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,CAEtB;IAED,IAAI,MAAM,IAAI,SAAS,cAAc,EAAE,CAEtC;IAED,mFAAmF;IACnF,OAAO,CAAC,MAAM,SAAI,GAAG,IAAI,CAOxB;CACD"}
@@ -1,31 +0,0 @@
1
- export class Field {
2
- constructor() {
3
- this.conditions = new Map();
4
- }
5
- set(condition) {
6
- this.conditions.set(condition.id, { ...condition });
7
- }
8
- has(id) {
9
- return this.conditions.has(id);
10
- }
11
- get(id) {
12
- return this.conditions.get(id);
13
- }
14
- clear(id) {
15
- this.conditions.delete(id);
16
- }
17
- get active() {
18
- return [...this.conditions.values()];
19
- }
20
- /** ticks every timed condition down by `rounds`, clearing any that just ran out */
21
- advance(rounds = 1) {
22
- for (const [id, condition] of this.conditions) {
23
- if (condition.duration === undefined)
24
- continue;
25
- condition.duration -= rounds;
26
- if (condition.duration <= 0)
27
- this.conditions.delete(id);
28
- }
29
- }
30
- }
31
- //# sourceMappingURL=Field.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Field.js","sourceRoot":"","sources":["../../src/battle/Field.ts"],"names":[],"mappings":"AA0BA,MAAM,OAAO,KAAK;IAAlB;QACS,eAAU,GAAG,IAAI,GAAG,EAA0B,CAAC;IA+BxD,CAAC;IA7BA,GAAG,CAAC,SAAyB;QAC5B,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,GAAG,SAAS,EAAE,CAAC,CAAC;IACrD,CAAC;IAED,GAAG,CAAC,EAAU;QACb,OAAO,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;IAChC,CAAC;IAED,GAAG,CAAC,EAAU;QACb,OAAO,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;IAChC,CAAC;IAED,KAAK,CAAC,EAAU;QACf,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;IAC5B,CAAC;IAED,IAAI,MAAM;QACT,OAAO,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC,CAAC;IACtC,CAAC;IAED,mFAAmF;IACnF,OAAO,CAAC,MAAM,GAAG,CAAC;QACjB,KAAK,MAAM,CAAC,EAAE,EAAE,SAAS,CAAC,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YAC/C,IAAI,SAAS,CAAC,QAAQ,KAAK,SAAS;gBAAE,SAAS;YAE/C,SAAS,CAAC,QAAQ,IAAI,MAAM,CAAC;YAC7B,IAAI,SAAS,CAAC,QAAQ,IAAI,CAAC;gBAAE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;QACzD,CAAC;IACF,CAAC;CACD"}
@@ -1,39 +0,0 @@
1
- import { HookRegistry } from '../core/Hooks.ts';
2
- /**
3
- * A battle-scoped place for passive effects to run code, not just push a number - the seam
4
- * `mwg/actors`' `StatBlock` modifiers and `applyStatusEffect` do not cover, since both are
5
- * numeric-only. An ability reacting to "this creature switched in," a held item reacting to
6
- * "this creature was hit," or a sleep/paralysis status answering "can this creature act this
7
- * turn" are all the same shape: register a handler for a named event, and a game's battle
8
- * loop calls it at the right moment.
9
- *
10
- * `mwg` names no events of its own beyond the strings a game passes - `'switchIn'`, `'hit'`,
11
- * `'turnStart'`, whatever a game's battle loop actually fires. A "can this creature act"
12
- * check is a plain convention on top of this, not special-cased: a handler mutates a shared
13
- * `context` object (`{ skip: false }`, say) the same way any other side effect would, and
14
- * the battle loop reads it back after `emit` returns.
15
- *
16
- * The registry itself is `core.HookRegistry`, shared with `roguelike.CombatHooks`. What is
17
- * battle-specific is only the shape of what a handler receives: the creature the event is
18
- * about, plus that optional shared context.
19
- *
20
- * @example
21
- * ```ts
22
- * import { BattleHooks } from '@datamoc/mw_games/battle';
23
- *
24
- * const hooks = new BattleHooks<{ name: string }>();
25
- * const paralysis = {};
26
- *
27
- * hooks.on('turnStart', (creature, context) => {
28
- * if ((context as { skip: boolean }).skip === undefined) return;
29
- * (context as { skip: boolean }).skip = true; // this creature cannot act this turn
30
- * }, paralysis);
31
- *
32
- * const context = { skip: false };
33
- * hooks.emit('turnStart', { name: 'hero' }, context);
34
- * ```
35
- */
36
- export declare class BattleHooks<C> extends HookRegistry<[creature: C, context?: unknown]> {
37
- }
38
- export type { Hook as BattleHook } from '../core/Hooks.ts';
39
- //# sourceMappingURL=Hooks.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Hooks.d.ts","sourceRoot":"","sources":["../../src/battle/Hooks.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAC;AAEhD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,qBAAa,WAAW,CAAC,CAAC,CAAE,SAAQ,YAAY,CAAC,CAAC,QAAQ,EAAE,CAAC,EAAE,OAAO,CAAC,EAAE,OAAO,CAAC,CAAC;CAAG;AAErF,YAAY,EAAE,IAAI,IAAI,UAAU,EAAE,MAAM,kBAAkB,CAAC"}
@@ -1,38 +0,0 @@
1
- import { HookRegistry } from '../core/Hooks.js';
2
- /**
3
- * A battle-scoped place for passive effects to run code, not just push a number - the seam
4
- * `mwg/actors`' `StatBlock` modifiers and `applyStatusEffect` do not cover, since both are
5
- * numeric-only. An ability reacting to "this creature switched in," a held item reacting to
6
- * "this creature was hit," or a sleep/paralysis status answering "can this creature act this
7
- * turn" are all the same shape: register a handler for a named event, and a game's battle
8
- * loop calls it at the right moment.
9
- *
10
- * `mwg` names no events of its own beyond the strings a game passes - `'switchIn'`, `'hit'`,
11
- * `'turnStart'`, whatever a game's battle loop actually fires. A "can this creature act"
12
- * check is a plain convention on top of this, not special-cased: a handler mutates a shared
13
- * `context` object (`{ skip: false }`, say) the same way any other side effect would, and
14
- * the battle loop reads it back after `emit` returns.
15
- *
16
- * The registry itself is `core.HookRegistry`, shared with `roguelike.CombatHooks`. What is
17
- * battle-specific is only the shape of what a handler receives: the creature the event is
18
- * about, plus that optional shared context.
19
- *
20
- * @example
21
- * ```ts
22
- * import { BattleHooks } from '@datamoc/mw_games/battle';
23
- *
24
- * const hooks = new BattleHooks<{ name: string }>();
25
- * const paralysis = {};
26
- *
27
- * hooks.on('turnStart', (creature, context) => {
28
- * if ((context as { skip: boolean }).skip === undefined) return;
29
- * (context as { skip: boolean }).skip = true; // this creature cannot act this turn
30
- * }, paralysis);
31
- *
32
- * const context = { skip: false };
33
- * hooks.emit('turnStart', { name: 'hero' }, context);
34
- * ```
35
- */
36
- export class BattleHooks extends HookRegistry {
37
- }
38
- //# sourceMappingURL=Hooks.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Hooks.js","sourceRoot":"","sources":["../../src/battle/Hooks.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAC;AAEhD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,MAAM,OAAO,WAAe,SAAQ,YAA8C;CAAG"}
@@ -1,45 +0,0 @@
1
- /**
2
- * A move, as data: what it costs, what it targets, and its effects - whatever those are.
3
- * `mwg` does not interpret `effects`; a game's own battle loop reads it and decides what
4
- * happens, the same way `mwg/actors`' `Modifier` carries a stat and a number without the
5
- * framework knowing what "poisoned" means.
6
- */
7
- export interface Move<TEffect = unknown> {
8
- id: string;
9
- type: string;
10
- /** energy, PP, an action point cost - whatever the game's resource is */
11
- cost?: number;
12
- /** a game-defined target shape: 'self', 'single-enemy', 'all-allies', anything else */
13
- target: string;
14
- effects?: TEffect;
15
- }
16
- export interface BattleAction<C = unknown> {
17
- actor: C;
18
- speed: number;
19
- /** higher acts first regardless of speed; ties fall back to speed */
20
- priority?: number;
21
- }
22
- /**
23
- * Turn order by speed, with move priority overriding it - one round's worth of ordering,
24
- * not a persistent queue. `mwg/roguelike`'s `Scheduler` already covers continuous
25
- * energy-cost time for a dungeon; a battle round picks everyone's action first and then
26
- * needs only this, a single stable sort.
27
- *
28
- * @example
29
- * ```ts
30
- * import { battleOrder, type BattleAction } from '@datamoc/mw_games/battle';
31
- *
32
- * const actions: BattleAction<string>[] = [
33
- * { actor: 'hero', speed: 12 },
34
- * { actor: 'wolf', speed: 18 },
35
- * { actor: 'hero-item', speed: 12, priority: 1 }, // items go first regardless of speed
36
- * ];
37
- *
38
- * const order = battleOrder(actions).map((a) => a.actor); // ['hero-item', 'wolf', 'hero']
39
- * ```
40
- */
41
- export declare function battleOrder<A extends {
42
- speed: number;
43
- priority?: number;
44
- }>(actions: readonly A[]): A[];
45
- //# sourceMappingURL=Move.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Move.d.ts","sourceRoot":"","sources":["../../src/battle/Move.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AACH,MAAM,WAAW,IAAI,CAAC,OAAO,GAAG,OAAO;IACtC,EAAE,EAAE,MAAM,CAAC;IACX,IAAI,EAAE,MAAM,CAAC;IAEb,yEAAyE;IACzE,IAAI,CAAC,EAAE,MAAM,CAAC;IAEd,uFAAuF;IACvF,MAAM,EAAE,MAAM,CAAC;IAEf,OAAO,CAAC,EAAE,OAAO,CAAC;CAClB;AAED,MAAM,WAAW,YAAY,CAAC,CAAC,GAAG,OAAO;IACxC,KAAK,EAAE,CAAC,CAAC;IACT,KAAK,EAAE,MAAM,CAAC;IAEd,qEAAqE;IACrE,QAAQ,CAAC,EAAE,MAAM,CAAC;CAClB;AAED;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAAgB,WAAW,CAAC,CAAC,SAAS;IAAE,KAAK,EAAE,MAAM,CAAC;IAAC,QAAQ,CAAC,EAAE,MAAM,CAAA;CAAE,EAAE,OAAO,EAAE,SAAS,CAAC,EAAE,GAAG,CAAC,EAAE,CAEtG"}
@@ -1,23 +0,0 @@
1
- /**
2
- * Turn order by speed, with move priority overriding it - one round's worth of ordering,
3
- * not a persistent queue. `mwg/roguelike`'s `Scheduler` already covers continuous
4
- * energy-cost time for a dungeon; a battle round picks everyone's action first and then
5
- * needs only this, a single stable sort.
6
- *
7
- * @example
8
- * ```ts
9
- * import { battleOrder, type BattleAction } from '@datamoc/mw_games/battle';
10
- *
11
- * const actions: BattleAction<string>[] = [
12
- * { actor: 'hero', speed: 12 },
13
- * { actor: 'wolf', speed: 18 },
14
- * { actor: 'hero-item', speed: 12, priority: 1 }, // items go first regardless of speed
15
- * ];
16
- *
17
- * const order = battleOrder(actions).map((a) => a.actor); // ['hero-item', 'wolf', 'hero']
18
- * ```
19
- */
20
- export function battleOrder(actions) {
21
- return [...actions].sort((a, b) => (b.priority ?? 0) - (a.priority ?? 0) || b.speed - a.speed);
22
- }
23
- //# sourceMappingURL=Move.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Move.js","sourceRoot":"","sources":["../../src/battle/Move.ts"],"names":[],"mappings":"AA2BA;;;;;;;;;;;;;;;;;;GAkBG;AACH,MAAM,UAAU,WAAW,CAAiD,OAAqB;IAChG,OAAO,CAAC,GAAG,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,QAAQ,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,QAAQ,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;AAChG,CAAC"}
@@ -1,32 +0,0 @@
1
- /**
2
- * A roster with a limited active lineup and unlimited off-party storage - a box, a PC,
3
- * whatever a game calls it. Active slots can hold a gap (a fainted, withdrawn, or simply
4
- * empty slot); storage is just an overflow list in the order creatures were added to it.
5
- *
6
- * @example
7
- * ```ts
8
- * import { Party, Creature, type Species } from '@datamoc/mw_games/battle';
9
- *
10
- * const species: Species = { id: 'fireling', types: ['fire'], baseStats: { attack: 10 } };
11
- * const party = new Party<Creature>(3); // 3 active slots
12
- *
13
- * party.add(new Creature({ species })); // fills an active slot, then overflows to storage
14
- * console.log(party.members.length, party.boxed.length);
15
- * ```
16
- */
17
- export declare class Party<C> {
18
- private active;
19
- private storage;
20
- constructor(activeSize: number);
21
- get members(): readonly (C | null)[];
22
- get boxed(): readonly C[];
23
- /** the first empty active slot, or storage when the lineup is full */
24
- add(creature: C): void;
25
- /** moves an active member to storage, leaving its slot empty */
26
- store(index: number): void;
27
- /** brings a boxed creature into a specific active slot, swapping out whatever was there */
28
- withdraw(storageIndex: number, activeSlot: number): void;
29
- /** every active, non-empty member */
30
- get activeMembers(): C[];
31
- }
32
- //# sourceMappingURL=Party.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Party.d.ts","sourceRoot":"","sources":["../../src/battle/Party.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AACH,qBAAa,KAAK,CAAC,CAAC;IACnB,OAAO,CAAC,MAAM,CAAkB;IAChC,OAAO,CAAC,OAAO,CAAW;IAE1B,YAAY,UAAU,EAAE,MAAM,EAE7B;IAED,IAAI,OAAO,IAAI,SAAS,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAEnC;IAED,IAAI,KAAK,IAAI,SAAS,CAAC,EAAE,CAExB;IAED,sEAAsE;IACtE,GAAG,CAAC,QAAQ,EAAE,CAAC,GAAG,IAAI,CAIrB;IAED,gEAAgE;IAChE,KAAK,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAMzB;IAED,2FAA2F;IAC3F,QAAQ,CAAC,YAAY,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,GAAG,IAAI,CASvD;IAED,qCAAqC;IACrC,IAAI,aAAa,IAAI,CAAC,EAAE,CAEvB;CACD"}