@datamoc/mw_games 0.43.0 → 0.45.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1603) hide show
  1. package/3d/models.d.ts +1 -0
  2. package/3d/models.js +1 -0
  3. package/3d.d.ts +1 -0
  4. package/3d.js +1 -0
  5. package/README.md +5 -710
  6. package/actors.d.ts +1 -0
  7. package/actors.js +1 -0
  8. package/ai/lua.d.ts +1 -0
  9. package/ai/lua.js +1 -0
  10. package/ai.d.ts +1 -0
  11. package/ai.js +1 -0
  12. package/assets/binary.d.ts +1 -0
  13. package/assets/binary.js +1 -0
  14. package/assets/paths.d.ts +1 -0
  15. package/assets/paths.js +1 -0
  16. package/assets.d.ts +1 -0
  17. package/assets.js +1 -0
  18. package/audio.d.ts +1 -0
  19. package/audio.js +1 -0
  20. package/battle.d.ts +1 -0
  21. package/battle.js +1 -0
  22. package/board.d.ts +1 -0
  23. package/board.js +1 -0
  24. package/core.d.ts +1 -0
  25. package/core.js +1 -0
  26. package/headless.d.ts +1 -0
  27. package/headless.js +1 -0
  28. package/i18n.d.ts +1 -0
  29. package/i18n.js +1 -0
  30. package/index.d.ts +1 -0
  31. package/index.js +1 -0
  32. package/mwl/presentation.d.ts +1 -0
  33. package/mwl/presentation.js +1 -0
  34. package/mwl/pyroeis.d.ts +1 -0
  35. package/mwl/pyroeis.js +1 -0
  36. package/mwl.d.ts +1 -0
  37. package/mwl.js +1 -0
  38. package/package.json +212 -387
  39. package/physics/xpbd.d.ts +1 -0
  40. package/physics/xpbd.js +1 -0
  41. package/physics.d.ts +1 -0
  42. package/physics.js +1 -0
  43. package/roguelike.d.ts +1 -0
  44. package/roguelike.js +1 -0
  45. package/rpg.d.ts +1 -0
  46. package/rpg.js +1 -0
  47. package/simulation.d.ts +1 -0
  48. package/simulation.js +1 -0
  49. package/skeleton.d.ts +1 -0
  50. package/skeleton.js +1 -0
  51. package/testing.d.ts +1 -0
  52. package/testing.js +1 -0
  53. package/threads.d.ts +1 -0
  54. package/threads.js +1 -0
  55. package/tools/asset-report.d.mts +1 -37
  56. package/tools/asset-report.mjs +1 -157
  57. package/tools/audio.d.mts +1 -0
  58. package/tools/audio.mjs +1 -0
  59. package/tools/audit-adoptions.d.mts +1 -65
  60. package/tools/audit-adoptions.mjs +1 -252
  61. package/tools/benchmark-browser.d.mts +1 -33
  62. package/tools/benchmark-browser.mjs +1 -169
  63. package/tools/benchmark-history.d.mts +1 -8
  64. package/tools/benchmark-history.mjs +1 -31
  65. package/tools/browser-driver.d.mts +1 -122
  66. package/tools/browser-driver.mjs +1 -861
  67. package/tools/browser-smoke.d.mts +1 -30
  68. package/tools/browser-smoke.mjs +1 -184
  69. package/tools/build-tablebases.d.mts +1 -22
  70. package/tools/build-tablebases.mjs +1 -557
  71. package/tools/bundle-size.d.mts +1 -11
  72. package/tools/bundle-size.mjs +1 -142
  73. package/tools/classic-html.d.mts +1 -6
  74. package/tools/classic-html.mjs +1 -69
  75. package/tools/compile-openings.d.mts +1 -20
  76. package/tools/compile-openings.mjs +1 -138
  77. package/tools/compile-resources.d.mts +1 -66
  78. package/tools/compile-resources.mjs +1 -406
  79. package/tools/compress-dist.d.mts +1 -42
  80. package/tools/compress-dist.mjs +1 -193
  81. package/tools/csp.d.mts +1 -7
  82. package/tools/csp.mjs +1 -65
  83. package/tools/emit-page.d.mts +1 -61
  84. package/tools/emit-page.mjs +1 -273
  85. package/tools/extract-html.d.mts +1 -18
  86. package/tools/extract-html.mjs +1 -235
  87. package/tools/extract-rgssad.d.mts +1 -5
  88. package/tools/extract-rgssad.mjs +1 -64
  89. package/tools/find-chrome.d.mts +1 -7
  90. package/tools/find-chrome.mjs +1 -106
  91. package/tools/i18n-edit.d.mts +1 -29
  92. package/tools/i18n-edit.mjs +1 -748
  93. package/tools/init.d.mts +1 -5
  94. package/tools/init.mjs +1 -155
  95. package/tools/make-example-assets.d.mts +1 -2
  96. package/tools/make-example-assets.mjs +1 -731
  97. package/tools/multiplayer-server.d.mts +1 -27
  98. package/tools/multiplayer-server.mjs +1 -199
  99. package/tools/play-uci.d.mts +1 -26
  100. package/tools/play-uci.mjs +1 -205
  101. package/tools/sbom.d.mts +1 -83
  102. package/tools/sbom.mjs +1 -340
  103. package/tools/single-file.d.mts +1 -33
  104. package/tools/single-file.mjs +1 -239
  105. package/tools/soundfonts.d.mts +1 -79
  106. package/tools/soundfonts.mjs +1 -301
  107. package/tools/svg-optimise.d.mts +1 -8
  108. package/tools/svg-optimise.mjs +1 -45
  109. package/tools/verify-scenarios.d.mts +1 -15
  110. package/tools/verify-scenarios.mjs +1 -133
  111. package/tools/vite.d.mts +1 -17
  112. package/tools/vite.mjs +1 -102
  113. package/tools/webp-convert.d.mts +1 -8
  114. package/tools/webp-convert.mjs +1 -98
  115. package/two-d/pixi-interop.d.ts +1 -0
  116. package/two-d/pixi-interop.js +1 -0
  117. package/two-d/presentation.d.ts +1 -0
  118. package/two-d/presentation.js +1 -0
  119. package/two-d/render.d.ts +1 -0
  120. package/two-d/render.js +1 -0
  121. package/two-d/stage.d.ts +1 -0
  122. package/two-d/stage.js +1 -0
  123. package/two-d/ui.d.ts +1 -0
  124. package/two-d/ui.js +1 -0
  125. package/two-d.d.ts +1 -0
  126. package/two-d.js +1 -0
  127. package/world.d.ts +1 -0
  128. package/world.js +1 -0
  129. package/CHANGELOG.md +0 -3129
  130. package/LICENSE +0 -373
  131. package/MWG - Best Practices.md +0 -97
  132. package/MWG - Deep Code and Architecture Review.md +0 -238
  133. package/REFERENCE.md +0 -2180
  134. package/api-surface.json +0 -17102
  135. package/data/microgm-essential.PROVENANCE.md +0 -13
  136. package/data/microgm-essential.sf2 +0 -0
  137. package/data/microgm-opt.PROVENANCE.md +0 -23
  138. package/data/microgm-opt.sf2 +0 -0
  139. package/data/soundfont-catalog.json +0 -191
  140. package/dist/actors/Advancement.d.ts +0 -90
  141. package/dist/actors/Advancement.d.ts.map +0 -1
  142. package/dist/actors/Advancement.js +0 -115
  143. package/dist/actors/Advancement.js.map +0 -1
  144. package/dist/actors/Affix.d.ts +0 -96
  145. package/dist/actors/Affix.d.ts.map +0 -1
  146. package/dist/actors/Affix.js +0 -68
  147. package/dist/actors/Affix.js.map +0 -1
  148. package/dist/actors/Appearances.d.ts +0 -48
  149. package/dist/actors/Appearances.d.ts.map +0 -1
  150. package/dist/actors/Appearances.js +0 -62
  151. package/dist/actors/Appearances.js.map +0 -1
  152. package/dist/actors/Aura.d.ts +0 -45
  153. package/dist/actors/Aura.d.ts.map +0 -1
  154. package/dist/actors/Aura.js +0 -85
  155. package/dist/actors/Aura.js.map +0 -1
  156. package/dist/actors/Barrier.d.ts +0 -60
  157. package/dist/actors/Barrier.d.ts.map +0 -1
  158. package/dist/actors/Barrier.js +0 -70
  159. package/dist/actors/Barrier.js.map +0 -1
  160. package/dist/actors/Charges.d.ts +0 -66
  161. package/dist/actors/Charges.d.ts.map +0 -1
  162. package/dist/actors/Charges.js +0 -61
  163. package/dist/actors/Charges.js.map +0 -1
  164. package/dist/actors/EntityTemplate.d.ts +0 -127
  165. package/dist/actors/EntityTemplate.d.ts.map +0 -1
  166. package/dist/actors/EntityTemplate.js +0 -117
  167. package/dist/actors/EntityTemplate.js.map +0 -1
  168. package/dist/actors/Equipment.d.ts +0 -88
  169. package/dist/actors/Equipment.d.ts.map +0 -1
  170. package/dist/actors/Equipment.js +0 -107
  171. package/dist/actors/Equipment.js.map +0 -1
  172. package/dist/actors/Inventory.d.ts +0 -123
  173. package/dist/actors/Inventory.d.ts.map +0 -1
  174. package/dist/actors/Inventory.js +0 -165
  175. package/dist/actors/Inventory.js.map +0 -1
  176. package/dist/actors/ItemState.d.ts +0 -43
  177. package/dist/actors/ItemState.d.ts.map +0 -1
  178. package/dist/actors/ItemState.js +0 -63
  179. package/dist/actors/ItemState.js.map +0 -1
  180. package/dist/actors/ItemStatusEffect.d.ts +0 -40
  181. package/dist/actors/ItemStatusEffect.d.ts.map +0 -1
  182. package/dist/actors/ItemStatusEffect.js +0 -39
  183. package/dist/actors/ItemStatusEffect.js.map +0 -1
  184. package/dist/actors/Loot.d.ts +0 -38
  185. package/dist/actors/Loot.d.ts.map +0 -1
  186. package/dist/actors/Loot.js +0 -28
  187. package/dist/actors/Loot.js.map +0 -1
  188. package/dist/actors/Progression.d.ts +0 -52
  189. package/dist/actors/Progression.d.ts.map +0 -1
  190. package/dist/actors/Progression.js +0 -59
  191. package/dist/actors/Progression.js.map +0 -1
  192. package/dist/actors/Resource.d.ts +0 -53
  193. package/dist/actors/Resource.d.ts.map +0 -1
  194. package/dist/actors/Resource.js +0 -58
  195. package/dist/actors/Resource.js.map +0 -1
  196. package/dist/actors/Scaling.d.ts +0 -30
  197. package/dist/actors/Scaling.d.ts.map +0 -1
  198. package/dist/actors/Scaling.js +0 -9
  199. package/dist/actors/Scaling.js.map +0 -1
  200. package/dist/actors/Shop.d.ts +0 -40
  201. package/dist/actors/Shop.d.ts.map +0 -1
  202. package/dist/actors/Shop.js +0 -36
  203. package/dist/actors/Shop.js.map +0 -1
  204. package/dist/actors/SkillPoints.d.ts +0 -72
  205. package/dist/actors/SkillPoints.d.ts.map +0 -1
  206. package/dist/actors/SkillPoints.js +0 -87
  207. package/dist/actors/SkillPoints.js.map +0 -1
  208. package/dist/actors/StatBlock.d.ts +0 -86
  209. package/dist/actors/StatBlock.d.ts.map +0 -1
  210. package/dist/actors/StatBlock.js +0 -110
  211. package/dist/actors/StatBlock.js.map +0 -1
  212. package/dist/actors/StatusEffect.d.ts +0 -67
  213. package/dist/actors/StatusEffect.d.ts.map +0 -1
  214. package/dist/actors/StatusEffect.js +0 -59
  215. package/dist/actors/StatusEffect.js.map +0 -1
  216. package/dist/actors/Support.d.ts +0 -43
  217. package/dist/actors/Support.d.ts.map +0 -1
  218. package/dist/actors/Support.js +0 -71
  219. package/dist/actors/Support.js.map +0 -1
  220. package/dist/actors/Traits.d.ts +0 -43
  221. package/dist/actors/Traits.d.ts.map +0 -1
  222. package/dist/actors/Traits.js +0 -35
  223. package/dist/actors/Traits.js.map +0 -1
  224. package/dist/actors/craft.d.ts +0 -63
  225. package/dist/actors/craft.d.ts.map +0 -1
  226. package/dist/actors/craft.js +0 -86
  227. package/dist/actors/craft.js.map +0 -1
  228. package/dist/actors/index.d.ts +0 -46
  229. package/dist/actors/index.d.ts.map +0 -1
  230. package/dist/actors/index.js +0 -24
  231. package/dist/actors/index.js.map +0 -1
  232. package/dist/actors/skillCheck.d.ts +0 -21
  233. package/dist/actors/skillCheck.d.ts.map +0 -1
  234. package/dist/actors/skillCheck.js +0 -24
  235. package/dist/actors/skillCheck.js.map +0 -1
  236. package/dist/ai/Heuristics.d.ts +0 -240
  237. package/dist/ai/Heuristics.d.ts.map +0 -1
  238. package/dist/ai/Heuristics.js +0 -298
  239. package/dist/ai/Heuristics.js.map +0 -1
  240. package/dist/ai/Neural.d.ts +0 -65
  241. package/dist/ai/Neural.d.ts.map +0 -1
  242. package/dist/ai/Neural.js +0 -169
  243. package/dist/ai/Neural.js.map +0 -1
  244. package/dist/ai/Suggest.d.ts +0 -54
  245. package/dist/ai/Suggest.d.ts.map +0 -1
  246. package/dist/ai/Suggest.js +0 -48
  247. package/dist/ai/Suggest.js.map +0 -1
  248. package/dist/ai/index.d.ts +0 -136
  249. package/dist/ai/index.d.ts.map +0 -1
  250. package/dist/ai/index.js +0 -207
  251. package/dist/ai/index.js.map +0 -1
  252. package/dist/ai/lua.d.ts +0 -74
  253. package/dist/ai/lua.d.ts.map +0 -1
  254. package/dist/ai/lua.js +0 -217
  255. package/dist/ai/lua.js.map +0 -1
  256. package/dist/ai/score.d.ts +0 -162
  257. package/dist/ai/score.d.ts.map +0 -1
  258. package/dist/ai/score.js +0 -147
  259. package/dist/ai/score.js.map +0 -1
  260. package/dist/ai/search.d.ts +0 -108
  261. package/dist/ai/search.d.ts.map +0 -1
  262. package/dist/ai/search.js +0 -148
  263. package/dist/ai/search.js.map +0 -1
  264. package/dist/assets/ByteProgress.d.ts +0 -37
  265. package/dist/assets/ByteProgress.d.ts.map +0 -1
  266. package/dist/assets/ByteProgress.js +0 -54
  267. package/dist/assets/ByteProgress.js.map +0 -1
  268. package/dist/assets/Streaming.d.ts +0 -56
  269. package/dist/assets/Streaming.d.ts.map +0 -1
  270. package/dist/assets/Streaming.js +0 -100
  271. package/dist/assets/Streaming.js.map +0 -1
  272. package/dist/assets/SvgParts.d.ts +0 -31
  273. package/dist/assets/SvgParts.d.ts.map +0 -1
  274. package/dist/assets/SvgParts.js +0 -54
  275. package/dist/assets/SvgParts.js.map +0 -1
  276. package/dist/assets/SvgSource.d.ts +0 -3
  277. package/dist/assets/SvgSource.d.ts.map +0 -1
  278. package/dist/assets/SvgSource.js +0 -22
  279. package/dist/assets/SvgSource.js.map +0 -1
  280. package/dist/assets/binary.d.ts +0 -52
  281. package/dist/assets/binary.d.ts.map +0 -1
  282. package/dist/assets/binary.js +0 -57
  283. package/dist/assets/binary.js.map +0 -1
  284. package/dist/assets/index.d.ts +0 -27
  285. package/dist/assets/index.d.ts.map +0 -1
  286. package/dist/assets/index.js +0 -20
  287. package/dist/assets/index.js.map +0 -1
  288. package/dist/assets/loader.d.ts +0 -70
  289. package/dist/assets/loader.d.ts.map +0 -1
  290. package/dist/assets/loader.js +0 -115
  291. package/dist/assets/loader.js.map +0 -1
  292. package/dist/assets/paths.d.ts +0 -73
  293. package/dist/assets/paths.d.ts.map +0 -1
  294. package/dist/assets/paths.js +0 -91
  295. package/dist/assets/paths.js.map +0 -1
  296. package/dist/assets/svg.d.ts +0 -87
  297. package/dist/assets/svg.d.ts.map +0 -1
  298. package/dist/assets/svg.js +0 -166
  299. package/dist/assets/svg.js.map +0 -1
  300. package/dist/audio/AudioLoader.d.ts +0 -28
  301. package/dist/audio/AudioLoader.d.ts.map +0 -1
  302. package/dist/audio/AudioLoader.js +0 -53
  303. package/dist/audio/AudioLoader.js.map +0 -1
  304. package/dist/audio/Captions.d.ts +0 -27
  305. package/dist/audio/Captions.d.ts.map +0 -1
  306. package/dist/audio/Captions.js +0 -16
  307. package/dist/audio/Captions.js.map +0 -1
  308. package/dist/audio/Channels.d.ts +0 -218
  309. package/dist/audio/Channels.d.ts.map +0 -1
  310. package/dist/audio/Channels.js +0 -486
  311. package/dist/audio/Channels.js.map +0 -1
  312. package/dist/audio/LoopTags.d.ts +0 -37
  313. package/dist/audio/LoopTags.d.ts.map +0 -1
  314. package/dist/audio/LoopTags.js +0 -116
  315. package/dist/audio/LoopTags.js.map +0 -1
  316. package/dist/audio/Midi.d.ts +0 -184
  317. package/dist/audio/Midi.d.ts.map +0 -1
  318. package/dist/audio/Midi.js +0 -339
  319. package/dist/audio/Midi.js.map +0 -1
  320. package/dist/audio/MidiRender.d.ts +0 -113
  321. package/dist/audio/MidiRender.d.ts.map +0 -1
  322. package/dist/audio/MidiRender.js +0 -371
  323. package/dist/audio/MidiRender.js.map +0 -1
  324. package/dist/audio/Music.d.ts +0 -70
  325. package/dist/audio/Music.d.ts.map +0 -1
  326. package/dist/audio/Music.js +0 -191
  327. package/dist/audio/Music.js.map +0 -1
  328. package/dist/audio/MusicPlayer.d.ts +0 -80
  329. package/dist/audio/MusicPlayer.d.ts.map +0 -1
  330. package/dist/audio/MusicPlayer.js +0 -147
  331. package/dist/audio/MusicPlayer.js.map +0 -1
  332. package/dist/audio/Orchestrator.d.ts +0 -58
  333. package/dist/audio/Orchestrator.d.ts.map +0 -1
  334. package/dist/audio/Orchestrator.js +0 -74
  335. package/dist/audio/Orchestrator.js.map +0 -1
  336. package/dist/audio/Playable.d.ts +0 -31
  337. package/dist/audio/Playable.d.ts.map +0 -1
  338. package/dist/audio/Playable.js +0 -29
  339. package/dist/audio/Playable.js.map +0 -1
  340. package/dist/audio/Positional.d.ts +0 -125
  341. package/dist/audio/Positional.d.ts.map +0 -1
  342. package/dist/audio/Positional.js +0 -135
  343. package/dist/audio/Positional.js.map +0 -1
  344. package/dist/audio/SampleDecoder.d.ts +0 -55
  345. package/dist/audio/SampleDecoder.d.ts.map +0 -1
  346. package/dist/audio/SampleDecoder.js +0 -74
  347. package/dist/audio/SampleDecoder.js.map +0 -1
  348. package/dist/audio/Sound.d.ts +0 -57
  349. package/dist/audio/Sound.d.ts.map +0 -1
  350. package/dist/audio/Sound.js +0 -79
  351. package/dist/audio/Sound.js.map +0 -1
  352. package/dist/audio/SoundFont.d.ts +0 -192
  353. package/dist/audio/SoundFont.d.ts.map +0 -1
  354. package/dist/audio/SoundFont.js +0 -862
  355. package/dist/audio/SoundFont.js.map +0 -1
  356. package/dist/audio/Synth.d.ts +0 -64
  357. package/dist/audio/Synth.d.ts.map +0 -1
  358. package/dist/audio/Synth.js +0 -133
  359. package/dist/audio/Synth.js.map +0 -1
  360. package/dist/audio/humanize/Groove.d.ts +0 -80
  361. package/dist/audio/humanize/Groove.d.ts.map +0 -1
  362. package/dist/audio/humanize/Groove.js +0 -102
  363. package/dist/audio/humanize/Groove.js.map +0 -1
  364. package/dist/audio/humanize/GrooveConverter.d.ts +0 -49
  365. package/dist/audio/humanize/GrooveConverter.d.ts.map +0 -1
  366. package/dist/audio/humanize/GrooveConverter.js +0 -344
  367. package/dist/audio/humanize/GrooveConverter.js.map +0 -1
  368. package/dist/audio/humanize/GrooveExtractor.d.ts +0 -49
  369. package/dist/audio/humanize/GrooveExtractor.d.ts.map +0 -1
  370. package/dist/audio/humanize/GrooveExtractor.js +0 -179
  371. package/dist/audio/humanize/GrooveExtractor.js.map +0 -1
  372. package/dist/audio/humanize/GrooveHumanizer.d.ts +0 -34
  373. package/dist/audio/humanize/GrooveHumanizer.d.ts.map +0 -1
  374. package/dist/audio/humanize/GrooveHumanizer.js +0 -37
  375. package/dist/audio/humanize/GrooveHumanizer.js.map +0 -1
  376. package/dist/audio/humanize/Humanize.d.ts +0 -54
  377. package/dist/audio/humanize/Humanize.d.ts.map +0 -1
  378. package/dist/audio/humanize/Humanize.js +0 -239
  379. package/dist/audio/humanize/Humanize.js.map +0 -1
  380. package/dist/audio/humanize/HumanizerFactory.d.ts +0 -68
  381. package/dist/audio/humanize/HumanizerFactory.d.ts.map +0 -1
  382. package/dist/audio/humanize/HumanizerFactory.js +0 -84
  383. package/dist/audio/humanize/HumanizerFactory.js.map +0 -1
  384. package/dist/audio/humanize/LiteHumanizer.d.ts +0 -30
  385. package/dist/audio/humanize/LiteHumanizer.d.ts.map +0 -1
  386. package/dist/audio/humanize/LiteHumanizer.js +0 -35
  387. package/dist/audio/humanize/LiteHumanizer.js.map +0 -1
  388. package/dist/audio/humanize/Onsets.d.ts +0 -26
  389. package/dist/audio/humanize/Onsets.d.ts.map +0 -1
  390. package/dist/audio/humanize/Onsets.js +0 -164
  391. package/dist/audio/humanize/Onsets.js.map +0 -1
  392. package/dist/audio/index.d.ts +0 -43
  393. package/dist/audio/index.d.ts.map +0 -1
  394. package/dist/audio/index.js +0 -22
  395. package/dist/audio/index.js.map +0 -1
  396. package/dist/battle/AttackDialog.d.ts +0 -75
  397. package/dist/battle/AttackDialog.d.ts.map +0 -1
  398. package/dist/battle/AttackDialog.js +0 -115
  399. package/dist/battle/AttackDialog.js.map +0 -1
  400. package/dist/battle/AttackPreview.d.ts +0 -70
  401. package/dist/battle/AttackPreview.d.ts.map +0 -1
  402. package/dist/battle/AttackPreview.js +0 -78
  403. package/dist/battle/AttackPreview.js.map +0 -1
  404. package/dist/battle/BattleAI.d.ts +0 -40
  405. package/dist/battle/BattleAI.d.ts.map +0 -1
  406. package/dist/battle/BattleAI.js +0 -63
  407. package/dist/battle/BattleAI.js.map +0 -1
  408. package/dist/battle/BattleStats.d.ts +0 -45
  409. package/dist/battle/BattleStats.d.ts.map +0 -1
  410. package/dist/battle/BattleStats.js +0 -63
  411. package/dist/battle/BattleStats.js.map +0 -1
  412. package/dist/battle/Evolution.d.ts +0 -34
  413. package/dist/battle/Evolution.d.ts.map +0 -1
  414. package/dist/battle/Evolution.js +0 -37
  415. package/dist/battle/Evolution.js.map +0 -1
  416. package/dist/battle/Field.d.ts +0 -36
  417. package/dist/battle/Field.d.ts.map +0 -1
  418. package/dist/battle/Field.js +0 -31
  419. package/dist/battle/Field.js.map +0 -1
  420. package/dist/battle/Hooks.d.ts +0 -39
  421. package/dist/battle/Hooks.d.ts.map +0 -1
  422. package/dist/battle/Hooks.js +0 -38
  423. package/dist/battle/Hooks.js.map +0 -1
  424. package/dist/battle/Move.d.ts +0 -45
  425. package/dist/battle/Move.d.ts.map +0 -1
  426. package/dist/battle/Move.js +0 -23
  427. package/dist/battle/Move.js.map +0 -1
  428. package/dist/battle/Party.d.ts +0 -32
  429. package/dist/battle/Party.d.ts.map +0 -1
  430. package/dist/battle/Party.js +0 -62
  431. package/dist/battle/Party.js.map +0 -1
  432. package/dist/battle/Species.d.ts +0 -50
  433. package/dist/battle/Species.d.ts.map +0 -1
  434. package/dist/battle/Species.js +0 -41
  435. package/dist/battle/Species.js.map +0 -1
  436. package/dist/battle/StatStages.d.ts +0 -52
  437. package/dist/battle/StatStages.d.ts.map +0 -1
  438. package/dist/battle/StatStages.js +0 -50
  439. package/dist/battle/StatStages.js.map +0 -1
  440. package/dist/battle/TypeMatrix.d.ts +0 -25
  441. package/dist/battle/TypeMatrix.d.ts.map +0 -1
  442. package/dist/battle/TypeMatrix.js +0 -35
  443. package/dist/battle/TypeMatrix.js.map +0 -1
  444. package/dist/battle/UnitSelector.d.ts +0 -72
  445. package/dist/battle/UnitSelector.d.ts.map +0 -1
  446. package/dist/battle/UnitSelector.js +0 -117
  447. package/dist/battle/UnitSelector.js.map +0 -1
  448. package/dist/battle/Whiteboard.d.ts +0 -50
  449. package/dist/battle/Whiteboard.d.ts.map +0 -1
  450. package/dist/battle/Whiteboard.js +0 -94
  451. package/dist/battle/Whiteboard.js.map +0 -1
  452. package/dist/battle/index.d.ts +0 -26
  453. package/dist/battle/index.d.ts.map +0 -1
  454. package/dist/battle/index.js +0 -15
  455. package/dist/battle/index.js.map +0 -1
  456. package/dist/board/Army.d.ts +0 -92
  457. package/dist/board/Army.d.ts.map +0 -1
  458. package/dist/board/Army.js +0 -123
  459. package/dist/board/Army.js.map +0 -1
  460. package/dist/board/Classics.d.ts +0 -419
  461. package/dist/board/Classics.d.ts.map +0 -1
  462. package/dist/board/Classics.js +0 -754
  463. package/dist/board/Classics.js.map +0 -1
  464. package/dist/board/Engine.d.ts +0 -93
  465. package/dist/board/Engine.d.ts.map +0 -1
  466. package/dist/board/Engine.js +0 -545
  467. package/dist/board/Engine.js.map +0 -1
  468. package/dist/board/FogOfWar.d.ts +0 -79
  469. package/dist/board/FogOfWar.d.ts.map +0 -1
  470. package/dist/board/FogOfWar.js +0 -150
  471. package/dist/board/FogOfWar.js.map +0 -1
  472. package/dist/board/HexSkirmish.d.ts +0 -213
  473. package/dist/board/HexSkirmish.d.ts.map +0 -1
  474. package/dist/board/HexSkirmish.js +0 -329
  475. package/dist/board/HexSkirmish.js.map +0 -1
  476. package/dist/board/Tactics.d.ts +0 -212
  477. package/dist/board/Tactics.d.ts.map +0 -1
  478. package/dist/board/Tactics.js +0 -305
  479. package/dist/board/Tactics.js.map +0 -1
  480. package/dist/board/bitboard.d.ts +0 -132
  481. package/dist/board/bitboard.d.ts.map +0 -1
  482. package/dist/board/bitboard.js +0 -495
  483. package/dist/board/bitboard.js.map +0 -1
  484. package/dist/board/chess.d.ts +0 -167
  485. package/dist/board/chess.d.ts.map +0 -1
  486. package/dist/board/chess.js +0 -578
  487. package/dist/board/chess.js.map +0 -1
  488. package/dist/board/index.d.ts +0 -23
  489. package/dist/board/index.d.ts.map +0 -1
  490. package/dist/board/index.js +0 -12
  491. package/dist/board/index.js.map +0 -1
  492. package/dist/board/openings.d.ts +0 -58
  493. package/dist/board/openings.d.ts.map +0 -1
  494. package/dist/board/openings.js +0 -45
  495. package/dist/board/openings.js.map +0 -1
  496. package/dist/board/tablebase.d.ts +0 -118
  497. package/dist/board/tablebase.d.ts.map +0 -1
  498. package/dist/board/tablebase.js +0 -414
  499. package/dist/board/tablebase.js.map +0 -1
  500. package/dist/board/tourney.d.ts +0 -97
  501. package/dist/board/tourney.d.ts.map +0 -1
  502. package/dist/board/tourney.js +0 -1019
  503. package/dist/board/tourney.js.map +0 -1
  504. package/dist/core/Achievements.d.ts +0 -101
  505. package/dist/core/Achievements.d.ts.map +0 -1
  506. package/dist/core/Achievements.js +0 -141
  507. package/dist/core/Achievements.js.map +0 -1
  508. package/dist/core/ActionJournal.d.ts +0 -43
  509. package/dist/core/ActionJournal.d.ts.map +0 -1
  510. package/dist/core/ActionJournal.js +0 -77
  511. package/dist/core/ActionJournal.js.map +0 -1
  512. package/dist/core/Blob.d.ts +0 -79
  513. package/dist/core/Blob.d.ts.map +0 -1
  514. package/dist/core/Blob.js +0 -140
  515. package/dist/core/Blob.js.map +0 -1
  516. package/dist/core/Clone.d.ts +0 -31
  517. package/dist/core/Clone.d.ts.map +0 -1
  518. package/dist/core/Clone.js +0 -84
  519. package/dist/core/Clone.js.map +0 -1
  520. package/dist/core/Collection.d.ts +0 -59
  521. package/dist/core/Collection.d.ts.map +0 -1
  522. package/dist/core/Collection.js +0 -77
  523. package/dist/core/Collection.js.map +0 -1
  524. package/dist/core/Csv.d.ts +0 -74
  525. package/dist/core/Csv.d.ts.map +0 -1
  526. package/dist/core/Csv.js +0 -201
  527. package/dist/core/Csv.js.map +0 -1
  528. package/dist/core/DialogueText.d.ts +0 -72
  529. package/dist/core/DialogueText.d.ts.map +0 -1
  530. package/dist/core/DialogueText.js +0 -68
  531. package/dist/core/DialogueText.js.map +0 -1
  532. package/dist/core/Entity.d.ts +0 -42
  533. package/dist/core/Entity.d.ts.map +0 -1
  534. package/dist/core/Entity.js +0 -61
  535. package/dist/core/Entity.js.map +0 -1
  536. package/dist/core/Feedback.d.ts +0 -27
  537. package/dist/core/Feedback.d.ts.map +0 -1
  538. package/dist/core/Feedback.js +0 -33
  539. package/dist/core/Feedback.js.map +0 -1
  540. package/dist/core/FixedStepper.d.ts +0 -38
  541. package/dist/core/FixedStepper.d.ts.map +0 -1
  542. package/dist/core/FixedStepper.js +0 -56
  543. package/dist/core/FixedStepper.js.map +0 -1
  544. package/dist/core/Grid.d.ts +0 -179
  545. package/dist/core/Grid.d.ts.map +0 -1
  546. package/dist/core/Grid.js +0 -201
  547. package/dist/core/Grid.js.map +0 -1
  548. package/dist/core/Handles.d.ts +0 -42
  549. package/dist/core/Handles.d.ts.map +0 -1
  550. package/dist/core/Handles.js +0 -38
  551. package/dist/core/Handles.js.map +0 -1
  552. package/dist/core/Hex.d.ts +0 -79
  553. package/dist/core/Hex.d.ts.map +0 -1
  554. package/dist/core/Hex.js +0 -161
  555. package/dist/core/Hex.js.map +0 -1
  556. package/dist/core/Hooks.d.ts +0 -48
  557. package/dist/core/Hooks.d.ts.map +0 -1
  558. package/dist/core/Hooks.js +0 -33
  559. package/dist/core/Hooks.js.map +0 -1
  560. package/dist/core/HttpTransport.d.ts +0 -53
  561. package/dist/core/HttpTransport.d.ts.map +0 -1
  562. package/dist/core/HttpTransport.js +0 -108
  563. package/dist/core/HttpTransport.js.map +0 -1
  564. package/dist/core/Input.d.ts +0 -256
  565. package/dist/core/Input.d.ts.map +0 -1
  566. package/dist/core/Input.js +0 -557
  567. package/dist/core/Input.js.map +0 -1
  568. package/dist/core/JavaRandom.d.ts +0 -55
  569. package/dist/core/JavaRandom.d.ts.map +0 -1
  570. package/dist/core/JavaRandom.js +0 -81
  571. package/dist/core/JavaRandom.js.map +0 -1
  572. package/dist/core/Loading.d.ts +0 -65
  573. package/dist/core/Loading.d.ts.map +0 -1
  574. package/dist/core/Loading.js +0 -119
  575. package/dist/core/Loading.js.map +0 -1
  576. package/dist/core/Log.d.ts +0 -48
  577. package/dist/core/Log.d.ts.map +0 -1
  578. package/dist/core/Log.js +0 -59
  579. package/dist/core/Log.js.map +0 -1
  580. package/dist/core/Math.d.ts +0 -14
  581. package/dist/core/Math.d.ts.map +0 -1
  582. package/dist/core/Math.js +0 -16
  583. package/dist/core/Math.js.map +0 -1
  584. package/dist/core/Motion.d.ts +0 -47
  585. package/dist/core/Motion.d.ts.map +0 -1
  586. package/dist/core/Motion.js +0 -122
  587. package/dist/core/Motion.js.map +0 -1
  588. package/dist/core/Multiplayer.d.ts +0 -101
  589. package/dist/core/Multiplayer.d.ts.map +0 -1
  590. package/dist/core/Multiplayer.js +0 -156
  591. package/dist/core/Multiplayer.js.map +0 -1
  592. package/dist/core/News.d.ts +0 -51
  593. package/dist/core/News.d.ts.map +0 -1
  594. package/dist/core/News.js +0 -65
  595. package/dist/core/News.js.map +0 -1
  596. package/dist/core/Pathfinding.d.ts +0 -41
  597. package/dist/core/Pathfinding.d.ts.map +0 -1
  598. package/dist/core/Pathfinding.js +0 -86
  599. package/dist/core/Pathfinding.js.map +0 -1
  600. package/dist/core/PlayerInput.d.ts +0 -57
  601. package/dist/core/PlayerInput.d.ts.map +0 -1
  602. package/dist/core/PlayerInput.js +0 -82
  603. package/dist/core/PlayerInput.js.map +0 -1
  604. package/dist/core/Presentation.d.ts +0 -56
  605. package/dist/core/Presentation.d.ts.map +0 -1
  606. package/dist/core/Presentation.js +0 -78
  607. package/dist/core/Presentation.js.map +0 -1
  608. package/dist/core/Random.d.ts +0 -259
  609. package/dist/core/Random.d.ts.map +0 -1
  610. package/dist/core/Random.js +0 -408
  611. package/dist/core/Random.js.map +0 -1
  612. package/dist/core/Reactions.d.ts +0 -67
  613. package/dist/core/Reactions.d.ts.map +0 -1
  614. package/dist/core/Reactions.js +0 -92
  615. package/dist/core/Reactions.js.map +0 -1
  616. package/dist/core/Registry.d.ts +0 -31
  617. package/dist/core/Registry.d.ts.map +0 -1
  618. package/dist/core/Registry.js +0 -46
  619. package/dist/core/Registry.js.map +0 -1
  620. package/dist/core/Replay.d.ts +0 -126
  621. package/dist/core/Replay.d.ts.map +0 -1
  622. package/dist/core/Replay.js +0 -162
  623. package/dist/core/Replay.js.map +0 -1
  624. package/dist/core/ReplayFile.d.ts +0 -197
  625. package/dist/core/ReplayFile.d.ts.map +0 -1
  626. package/dist/core/ReplayFile.js +0 -257
  627. package/dist/core/ReplayFile.js.map +0 -1
  628. package/dist/core/RunHistory.d.ts +0 -54
  629. package/dist/core/RunHistory.d.ts.map +0 -1
  630. package/dist/core/RunHistory.js +0 -40
  631. package/dist/core/RunHistory.js.map +0 -1
  632. package/dist/core/Sanitize.d.ts +0 -101
  633. package/dist/core/Sanitize.d.ts.map +0 -1
  634. package/dist/core/Sanitize.js +0 -162
  635. package/dist/core/Sanitize.js.map +0 -1
  636. package/dist/core/Save.d.ts +0 -123
  637. package/dist/core/Save.d.ts.map +0 -1
  638. package/dist/core/Save.js +0 -216
  639. package/dist/core/Save.js.map +0 -1
  640. package/dist/core/SaveSync.d.ts +0 -43
  641. package/dist/core/SaveSync.d.ts.map +0 -1
  642. package/dist/core/SaveSync.js +0 -56
  643. package/dist/core/SaveSync.js.map +0 -1
  644. package/dist/core/Scene.d.ts +0 -63
  645. package/dist/core/Scene.d.ts.map +0 -1
  646. package/dist/core/Scene.js +0 -81
  647. package/dist/core/Scene.js.map +0 -1
  648. package/dist/core/SceneComponents.d.ts +0 -67
  649. package/dist/core/SceneComponents.d.ts.map +0 -1
  650. package/dist/core/SceneComponents.js +0 -76
  651. package/dist/core/SceneComponents.js.map +0 -1
  652. package/dist/core/SceneStack.d.ts +0 -61
  653. package/dist/core/SceneStack.d.ts.map +0 -1
  654. package/dist/core/SceneStack.js +0 -91
  655. package/dist/core/SceneStack.js.map +0 -1
  656. package/dist/core/Scramble.d.ts +0 -21
  657. package/dist/core/Scramble.d.ts.map +0 -1
  658. package/dist/core/Scramble.js +0 -52
  659. package/dist/core/Scramble.js.map +0 -1
  660. package/dist/core/Session.d.ts +0 -31
  661. package/dist/core/Session.d.ts.map +0 -1
  662. package/dist/core/Session.js +0 -11
  663. package/dist/core/Session.js.map +0 -1
  664. package/dist/core/Settings.d.ts +0 -96
  665. package/dist/core/Settings.d.ts.map +0 -1
  666. package/dist/core/Settings.js +0 -190
  667. package/dist/core/Settings.js.map +0 -1
  668. package/dist/core/Signal.d.ts +0 -35
  669. package/dist/core/Signal.d.ts.map +0 -1
  670. package/dist/core/Signal.js +0 -41
  671. package/dist/core/Signal.js.map +0 -1
  672. package/dist/core/Spawner.d.ts +0 -65
  673. package/dist/core/Spawner.d.ts.map +0 -1
  674. package/dist/core/Spawner.js +0 -82
  675. package/dist/core/Spawner.js.map +0 -1
  676. package/dist/core/State.d.ts +0 -97
  677. package/dist/core/State.d.ts.map +0 -1
  678. package/dist/core/State.js +0 -177
  679. package/dist/core/State.js.map +0 -1
  680. package/dist/core/Stats.d.ts +0 -46
  681. package/dist/core/Stats.d.ts.map +0 -1
  682. package/dist/core/Stats.js +0 -47
  683. package/dist/core/Stats.js.map +0 -1
  684. package/dist/core/StoredValue.d.ts +0 -30
  685. package/dist/core/StoredValue.d.ts.map +0 -1
  686. package/dist/core/StoredValue.js +0 -38
  687. package/dist/core/StoredValue.js.map +0 -1
  688. package/dist/core/SyncGuard.d.ts +0 -57
  689. package/dist/core/SyncGuard.d.ts.map +0 -1
  690. package/dist/core/SyncGuard.js +0 -116
  691. package/dist/core/SyncGuard.js.map +0 -1
  692. package/dist/core/Telemetry.d.ts +0 -63
  693. package/dist/core/Telemetry.d.ts.map +0 -1
  694. package/dist/core/Telemetry.js +0 -83
  695. package/dist/core/Telemetry.js.map +0 -1
  696. package/dist/core/Twee.d.ts +0 -101
  697. package/dist/core/Twee.d.ts.map +0 -1
  698. package/dist/core/Twee.js +0 -174
  699. package/dist/core/Twee.js.map +0 -1
  700. package/dist/core/Tween.d.ts +0 -60
  701. package/dist/core/Tween.d.ts.map +0 -1
  702. package/dist/core/Tween.js +0 -98
  703. package/dist/core/Tween.js.map +0 -1
  704. package/dist/core/UndoHistory.d.ts +0 -52
  705. package/dist/core/UndoHistory.d.ts.map +0 -1
  706. package/dist/core/UndoHistory.js +0 -49
  707. package/dist/core/UndoHistory.js.map +0 -1
  708. package/dist/core/index.d.ts +0 -94
  709. package/dist/core/index.d.ts.map +0 -1
  710. package/dist/core/index.js +0 -53
  711. package/dist/core/index.js.map +0 -1
  712. package/dist/headless/index.d.ts +0 -87
  713. package/dist/headless/index.d.ts.map +0 -1
  714. package/dist/headless/index.js +0 -87
  715. package/dist/headless/index.js.map +0 -1
  716. package/dist/i18n/Content.d.ts +0 -151
  717. package/dist/i18n/Content.d.ts.map +0 -1
  718. package/dist/i18n/Content.js +0 -218
  719. package/dist/i18n/Content.js.map +0 -1
  720. package/dist/i18n/EditSession.d.ts +0 -101
  721. package/dist/i18n/EditSession.d.ts.map +0 -1
  722. package/dist/i18n/EditSession.js +0 -150
  723. package/dist/i18n/EditSession.js.map +0 -1
  724. package/dist/i18n/Fluent.d.ts +0 -7
  725. package/dist/i18n/Fluent.d.ts.map +0 -1
  726. package/dist/i18n/Fluent.js +0 -98
  727. package/dist/i18n/Fluent.js.map +0 -1
  728. package/dist/i18n/Format.d.ts +0 -25
  729. package/dist/i18n/Format.d.ts.map +0 -1
  730. package/dist/i18n/Format.js +0 -32
  731. package/dist/i18n/Format.js.map +0 -1
  732. package/dist/i18n/FormatSpec.d.ts +0 -76
  733. package/dist/i18n/FormatSpec.d.ts.map +0 -1
  734. package/dist/i18n/FormatSpec.js +0 -306
  735. package/dist/i18n/FormatSpec.js.map +0 -1
  736. package/dist/i18n/Po.d.ts +0 -54
  737. package/dist/i18n/Po.d.ts.map +0 -1
  738. package/dist/i18n/Po.js +0 -192
  739. package/dist/i18n/Po.js.map +0 -1
  740. package/dist/i18n/SemanticMessage.d.ts +0 -84
  741. package/dist/i18n/SemanticMessage.d.ts.map +0 -1
  742. package/dist/i18n/SemanticMessage.js +0 -54
  743. package/dist/i18n/SemanticMessage.js.map +0 -1
  744. package/dist/i18n/SoundMarkers.d.ts +0 -38
  745. package/dist/i18n/SoundMarkers.d.ts.map +0 -1
  746. package/dist/i18n/SoundMarkers.js +0 -48
  747. package/dist/i18n/SoundMarkers.js.map +0 -1
  748. package/dist/i18n/Validate.d.ts +0 -82
  749. package/dist/i18n/Validate.d.ts.map +0 -1
  750. package/dist/i18n/Validate.js +0 -106
  751. package/dist/i18n/Validate.js.map +0 -1
  752. package/dist/i18n/index.d.ts +0 -177
  753. package/dist/i18n/index.d.ts.map +0 -1
  754. package/dist/i18n/index.js +0 -331
  755. package/dist/i18n/index.js.map +0 -1
  756. package/dist/index.d.ts +0 -26
  757. package/dist/index.d.ts.map +0 -1
  758. package/dist/index.js +0 -26
  759. package/dist/index.js.map +0 -1
  760. package/dist/mw_games.global.js +0 -1407
  761. package/dist/mwl/MapFile.d.ts +0 -41
  762. package/dist/mwl/MapFile.d.ts.map +0 -1
  763. package/dist/mwl/MapFile.js +0 -53
  764. package/dist/mwl/MapFile.js.map +0 -1
  765. package/dist/mwl/actors.d.ts +0 -62
  766. package/dist/mwl/actors.d.ts.map +0 -1
  767. package/dist/mwl/actors.js +0 -82
  768. package/dist/mwl/actors.js.map +0 -1
  769. package/dist/mwl/campaign.d.ts +0 -51
  770. package/dist/mwl/campaign.d.ts.map +0 -1
  771. package/dist/mwl/campaign.js +0 -58
  772. package/dist/mwl/campaign.js.map +0 -1
  773. package/dist/mwl/carryover.d.ts +0 -86
  774. package/dist/mwl/carryover.d.ts.map +0 -1
  775. package/dist/mwl/carryover.js +0 -70
  776. package/dist/mwl/carryover.js.map +0 -1
  777. package/dist/mwl/catalog.d.ts +0 -98
  778. package/dist/mwl/catalog.d.ts.map +0 -1
  779. package/dist/mwl/catalog.js +0 -259
  780. package/dist/mwl/catalog.js.map +0 -1
  781. package/dist/mwl/compiler.d.ts +0 -135
  782. package/dist/mwl/compiler.d.ts.map +0 -1
  783. package/dist/mwl/compiler.js +0 -216
  784. package/dist/mwl/compiler.js.map +0 -1
  785. package/dist/mwl/conditions.d.ts +0 -18
  786. package/dist/mwl/conditions.d.ts.map +0 -1
  787. package/dist/mwl/conditions.js +0 -171
  788. package/dist/mwl/conditions.js.map +0 -1
  789. package/dist/mwl/content.d.ts +0 -140
  790. package/dist/mwl/content.d.ts.map +0 -1
  791. package/dist/mwl/content.js +0 -179
  792. package/dist/mwl/content.js.map +0 -1
  793. package/dist/mwl/expression.d.ts +0 -42
  794. package/dist/mwl/expression.d.ts.map +0 -1
  795. package/dist/mwl/expression.js +0 -164
  796. package/dist/mwl/expression.js.map +0 -1
  797. package/dist/mwl/grammar.d.ts +0 -100
  798. package/dist/mwl/grammar.d.ts.map +0 -1
  799. package/dist/mwl/grammar.js +0 -588
  800. package/dist/mwl/grammar.js.map +0 -1
  801. package/dist/mwl/hooks.d.ts +0 -201
  802. package/dist/mwl/hooks.d.ts.map +0 -1
  803. package/dist/mwl/hooks.js +0 -165
  804. package/dist/mwl/hooks.js.map +0 -1
  805. package/dist/mwl/index.d.ts +0 -40
  806. package/dist/mwl/index.d.ts.map +0 -1
  807. package/dist/mwl/index.js +0 -20
  808. package/dist/mwl/index.js.map +0 -1
  809. package/dist/mwl/objects.d.ts +0 -31
  810. package/dist/mwl/objects.d.ts.map +0 -1
  811. package/dist/mwl/objects.js +0 -83
  812. package/dist/mwl/objects.js.map +0 -1
  813. package/dist/mwl/persistence.d.ts +0 -67
  814. package/dist/mwl/persistence.d.ts.map +0 -1
  815. package/dist/mwl/persistence.js +0 -135
  816. package/dist/mwl/persistence.js.map +0 -1
  817. package/dist/mwl/presentation.d.ts +0 -86
  818. package/dist/mwl/presentation.d.ts.map +0 -1
  819. package/dist/mwl/presentation.js +0 -419
  820. package/dist/mwl/presentation.js.map +0 -1
  821. package/dist/mwl/pyroeis-runtime.d.ts +0 -82
  822. package/dist/mwl/pyroeis-runtime.d.ts.map +0 -1
  823. package/dist/mwl/pyroeis-runtime.js +0 -535
  824. package/dist/mwl/pyroeis-runtime.js.map +0 -1
  825. package/dist/mwl/pyroeis.d.ts +0 -54
  826. package/dist/mwl/pyroeis.d.ts.map +0 -1
  827. package/dist/mwl/pyroeis.js +0 -189
  828. package/dist/mwl/pyroeis.js.map +0 -1
  829. package/dist/mwl/readers.d.ts +0 -77
  830. package/dist/mwl/readers.d.ts.map +0 -1
  831. package/dist/mwl/readers.js +0 -150
  832. package/dist/mwl/readers.js.map +0 -1
  833. package/dist/mwl/report.d.ts +0 -44
  834. package/dist/mwl/report.d.ts.map +0 -1
  835. package/dist/mwl/report.js +0 -88
  836. package/dist/mwl/report.js.map +0 -1
  837. package/dist/mwl/runtime.d.ts +0 -577
  838. package/dist/mwl/runtime.d.ts.map +0 -1
  839. package/dist/mwl/runtime.js +0 -1741
  840. package/dist/mwl/runtime.js.map +0 -1
  841. package/dist/mwl/schema.d.ts +0 -151
  842. package/dist/mwl/schema.d.ts.map +0 -1
  843. package/dist/mwl/schema.js +0 -979
  844. package/dist/mwl/schema.js.map +0 -1
  845. package/dist/mwl/scripts.d.ts +0 -26
  846. package/dist/mwl/scripts.d.ts.map +0 -1
  847. package/dist/mwl/scripts.js +0 -34
  848. package/dist/mwl/scripts.js.map +0 -1
  849. package/dist/mwl/tables.d.ts +0 -95
  850. package/dist/mwl/tables.d.ts.map +0 -1
  851. package/dist/mwl/tables.js +0 -100
  852. package/dist/mwl/tables.js.map +0 -1
  853. package/dist/mwl/utils.d.ts +0 -10
  854. package/dist/mwl/utils.d.ts.map +0 -1
  855. package/dist/mwl/utils.js +0 -40
  856. package/dist/mwl/utils.js.map +0 -1
  857. package/dist/physics/PhysicsWorld.d.ts +0 -158
  858. package/dist/physics/PhysicsWorld.d.ts.map +0 -1
  859. package/dist/physics/PhysicsWorld.js +0 -375
  860. package/dist/physics/PhysicsWorld.js.map +0 -1
  861. package/dist/physics/XpbdWorld.d.ts +0 -213
  862. package/dist/physics/XpbdWorld.d.ts.map +0 -1
  863. package/dist/physics/XpbdWorld.js +0 -336
  864. package/dist/physics/XpbdWorld.js.map +0 -1
  865. package/dist/physics/cloth/index.d.ts +0 -99
  866. package/dist/physics/cloth/index.d.ts.map +0 -1
  867. package/dist/physics/cloth/index.js +0 -226
  868. package/dist/physics/cloth/index.js.map +0 -1
  869. package/dist/physics/index.d.ts +0 -7
  870. package/dist/physics/index.d.ts.map +0 -1
  871. package/dist/physics/index.js +0 -4
  872. package/dist/physics/index.js.map +0 -1
  873. package/dist/physics/spring/index.d.ts +0 -91
  874. package/dist/physics/spring/index.d.ts.map +0 -1
  875. package/dist/physics/spring/index.js +0 -120
  876. package/dist/physics/spring/index.js.map +0 -1
  877. package/dist/physics/xpbd.d.ts +0 -3
  878. package/dist/physics/xpbd.d.ts.map +0 -1
  879. package/dist/physics/xpbd.js +0 -2
  880. package/dist/physics/xpbd.js.map +0 -1
  881. package/dist/roguelike/Boss.d.ts +0 -79
  882. package/dist/roguelike/Boss.d.ts.map +0 -1
  883. package/dist/roguelike/Boss.js +0 -126
  884. package/dist/roguelike/Boss.js.map +0 -1
  885. package/dist/roguelike/Cave.d.ts +0 -124
  886. package/dist/roguelike/Cave.d.ts.map +0 -1
  887. package/dist/roguelike/Cave.js +0 -216
  888. package/dist/roguelike/Cave.js.map +0 -1
  889. package/dist/roguelike/Combat.d.ts +0 -35
  890. package/dist/roguelike/Combat.d.ts.map +0 -1
  891. package/dist/roguelike/Combat.js +0 -33
  892. package/dist/roguelike/Combat.js.map +0 -1
  893. package/dist/roguelike/ContentRoll.d.ts +0 -53
  894. package/dist/roguelike/ContentRoll.d.ts.map +0 -1
  895. package/dist/roguelike/ContentRoll.js +0 -48
  896. package/dist/roguelike/ContentRoll.js.map +0 -1
  897. package/dist/roguelike/Doors.d.ts +0 -73
  898. package/dist/roguelike/Doors.d.ts.map +0 -1
  899. package/dist/roguelike/Doors.js +0 -115
  900. package/dist/roguelike/Doors.js.map +0 -1
  901. package/dist/roguelike/DungeonParity.d.ts +0 -57
  902. package/dist/roguelike/DungeonParity.d.ts.map +0 -1
  903. package/dist/roguelike/DungeonParity.js +0 -87
  904. package/dist/roguelike/DungeonParity.js.map +0 -1
  905. package/dist/roguelike/Elevation.d.ts +0 -41
  906. package/dist/roguelike/Elevation.d.ts.map +0 -1
  907. package/dist/roguelike/Elevation.js +0 -52
  908. package/dist/roguelike/Elevation.js.map +0 -1
  909. package/dist/roguelike/Features.d.ts +0 -59
  910. package/dist/roguelike/Features.d.ts.map +0 -1
  911. package/dist/roguelike/Features.js +0 -76
  912. package/dist/roguelike/Features.js.map +0 -1
  913. package/dist/roguelike/FieldOfView.d.ts +0 -86
  914. package/dist/roguelike/FieldOfView.d.ts.map +0 -1
  915. package/dist/roguelike/FieldOfView.js +0 -148
  916. package/dist/roguelike/FieldOfView.js.map +0 -1
  917. package/dist/roguelike/Level.d.ts +0 -139
  918. package/dist/roguelike/Level.d.ts.map +0 -1
  919. package/dist/roguelike/Level.js +0 -189
  920. package/dist/roguelike/Level.js.map +0 -1
  921. package/dist/roguelike/MonsterAI.d.ts +0 -54
  922. package/dist/roguelike/MonsterAI.d.ts.map +0 -1
  923. package/dist/roguelike/MonsterAI.js +0 -83
  924. package/dist/roguelike/MonsterAI.js.map +0 -1
  925. package/dist/roguelike/MultiStageAbility.d.ts +0 -59
  926. package/dist/roguelike/MultiStageAbility.d.ts.map +0 -1
  927. package/dist/roguelike/MultiStageAbility.js +0 -76
  928. package/dist/roguelike/MultiStageAbility.js.map +0 -1
  929. package/dist/roguelike/MultiTurnBeam.d.ts +0 -108
  930. package/dist/roguelike/MultiTurnBeam.d.ts.map +0 -1
  931. package/dist/roguelike/MultiTurnBeam.js +0 -164
  932. package/dist/roguelike/MultiTurnBeam.js.map +0 -1
  933. package/dist/roguelike/Overworld.d.ts +0 -89
  934. package/dist/roguelike/Overworld.d.ts.map +0 -1
  935. package/dist/roguelike/Overworld.js +0 -325
  936. package/dist/roguelike/Overworld.js.map +0 -1
  937. package/dist/roguelike/Pathfinder.d.ts +0 -103
  938. package/dist/roguelike/Pathfinder.d.ts.map +0 -1
  939. package/dist/roguelike/Pathfinder.js +0 -213
  940. package/dist/roguelike/Pathfinder.js.map +0 -1
  941. package/dist/roguelike/Placement.d.ts +0 -62
  942. package/dist/roguelike/Placement.d.ts.map +0 -1
  943. package/dist/roguelike/Placement.js +0 -79
  944. package/dist/roguelike/Placement.js.map +0 -1
  945. package/dist/roguelike/RoomBuilders.d.ts +0 -60
  946. package/dist/roguelike/RoomBuilders.d.ts.map +0 -1
  947. package/dist/roguelike/RoomBuilders.js +0 -57
  948. package/dist/roguelike/RoomBuilders.js.map +0 -1
  949. package/dist/roguelike/Scheduler.d.ts +0 -96
  950. package/dist/roguelike/Scheduler.d.ts.map +0 -1
  951. package/dist/roguelike/Scheduler.js +0 -154
  952. package/dist/roguelike/Scheduler.js.map +0 -1
  953. package/dist/roguelike/Secrets.d.ts +0 -57
  954. package/dist/roguelike/Secrets.d.ts.map +0 -1
  955. package/dist/roguelike/Secrets.js +0 -77
  956. package/dist/roguelike/Secrets.js.map +0 -1
  957. package/dist/roguelike/Stealth.d.ts +0 -47
  958. package/dist/roguelike/Stealth.d.ts.map +0 -1
  959. package/dist/roguelike/Stealth.js +0 -48
  960. package/dist/roguelike/Stealth.js.map +0 -1
  961. package/dist/roguelike/Targeting.d.ts +0 -312
  962. package/dist/roguelike/Targeting.d.ts.map +0 -1
  963. package/dist/roguelike/Targeting.js +0 -483
  964. package/dist/roguelike/Targeting.js.map +0 -1
  965. package/dist/roguelike/TriggerTracker.d.ts +0 -46
  966. package/dist/roguelike/TriggerTracker.d.ts.map +0 -1
  967. package/dist/roguelike/TriggerTracker.js +0 -59
  968. package/dist/roguelike/TriggerTracker.js.map +0 -1
  969. package/dist/roguelike/generate.d.ts +0 -139
  970. package/dist/roguelike/generate.d.ts.map +0 -1
  971. package/dist/roguelike/generate.js +0 -166
  972. package/dist/roguelike/generate.js.map +0 -1
  973. package/dist/roguelike/index.d.ts +0 -48
  974. package/dist/roguelike/index.d.ts.map +0 -1
  975. package/dist/roguelike/index.js +0 -27
  976. package/dist/roguelike/index.js.map +0 -1
  977. package/dist/rpg/Collision.d.ts +0 -61
  978. package/dist/rpg/Collision.d.ts.map +0 -1
  979. package/dist/rpg/Collision.js +0 -94
  980. package/dist/rpg/Collision.js.map +0 -1
  981. package/dist/rpg/Event.d.ts +0 -50
  982. package/dist/rpg/Event.d.ts.map +0 -1
  983. package/dist/rpg/Event.js +0 -36
  984. package/dist/rpg/Event.js.map +0 -1
  985. package/dist/rpg/EventRunner.d.ts +0 -139
  986. package/dist/rpg/EventRunner.d.ts.map +0 -1
  987. package/dist/rpg/EventRunner.js +0 -125
  988. package/dist/rpg/EventRunner.js.map +0 -1
  989. package/dist/rpg/FreeMover.d.ts +0 -59
  990. package/dist/rpg/FreeMover.d.ts.map +0 -1
  991. package/dist/rpg/FreeMover.js +0 -79
  992. package/dist/rpg/FreeMover.js.map +0 -1
  993. package/dist/rpg/GameState.d.ts +0 -36
  994. package/dist/rpg/GameState.d.ts.map +0 -1
  995. package/dist/rpg/GameState.js +0 -49
  996. package/dist/rpg/GameState.js.map +0 -1
  997. package/dist/rpg/GridMover.d.ts +0 -71
  998. package/dist/rpg/GridMover.d.ts.map +0 -1
  999. package/dist/rpg/GridMover.js +0 -119
  1000. package/dist/rpg/GridMover.js.map +0 -1
  1001. package/dist/rpg/Marshal.d.ts +0 -81
  1002. package/dist/rpg/Marshal.d.ts.map +0 -1
  1003. package/dist/rpg/Marshal.js +0 -422
  1004. package/dist/rpg/Marshal.js.map +0 -1
  1005. package/dist/rpg/MovableSprite.d.ts +0 -31
  1006. package/dist/rpg/MovableSprite.d.ts.map +0 -1
  1007. package/dist/rpg/MovableSprite.js +0 -10
  1008. package/dist/rpg/MovableSprite.js.map +0 -1
  1009. package/dist/rpg/MoveRoute.d.ts +0 -118
  1010. package/dist/rpg/MoveRoute.d.ts.map +0 -1
  1011. package/dist/rpg/MoveRoute.js +0 -139
  1012. package/dist/rpg/MoveRoute.js.map +0 -1
  1013. package/dist/rpg/Quest.d.ts +0 -173
  1014. package/dist/rpg/Quest.d.ts.map +0 -1
  1015. package/dist/rpg/Quest.js +0 -221
  1016. package/dist/rpg/Quest.js.map +0 -1
  1017. package/dist/rpg/automap.d.ts +0 -81
  1018. package/dist/rpg/automap.d.ts.map +0 -1
  1019. package/dist/rpg/automap.js +0 -107
  1020. package/dist/rpg/automap.js.map +0 -1
  1021. package/dist/rpg/dialogue-text.d.ts +0 -81
  1022. package/dist/rpg/dialogue-text.d.ts.map +0 -1
  1023. package/dist/rpg/dialogue-text.js +0 -88
  1024. package/dist/rpg/dialogue-text.js.map +0 -1
  1025. package/dist/rpg/index.d.ts +0 -25
  1026. package/dist/rpg/index.d.ts.map +0 -1
  1027. package/dist/rpg/index.js +0 -14
  1028. package/dist/rpg/index.js.map +0 -1
  1029. package/dist/rpg/twee-events.d.ts +0 -48
  1030. package/dist/rpg/twee-events.d.ts.map +0 -1
  1031. package/dist/rpg/twee-events.js +0 -35
  1032. package/dist/rpg/twee-events.js.map +0 -1
  1033. package/dist/simulation/Campaign.d.ts +0 -60
  1034. package/dist/simulation/Campaign.d.ts.map +0 -1
  1035. package/dist/simulation/Campaign.js +0 -89
  1036. package/dist/simulation/Campaign.js.map +0 -1
  1037. package/dist/simulation/CampaignSave.d.ts +0 -68
  1038. package/dist/simulation/CampaignSave.d.ts.map +0 -1
  1039. package/dist/simulation/CampaignSave.js +0 -54
  1040. package/dist/simulation/CampaignSave.js.map +0 -1
  1041. package/dist/simulation/EventPresentation.d.ts +0 -111
  1042. package/dist/simulation/EventPresentation.d.ts.map +0 -1
  1043. package/dist/simulation/EventPresentation.js +0 -120
  1044. package/dist/simulation/EventPresentation.js.map +0 -1
  1045. package/dist/simulation/Harness.d.ts +0 -26
  1046. package/dist/simulation/Harness.d.ts.map +0 -1
  1047. package/dist/simulation/Harness.js +0 -26
  1048. package/dist/simulation/Harness.js.map +0 -1
  1049. package/dist/simulation/Runtime.d.ts +0 -189
  1050. package/dist/simulation/Runtime.d.ts.map +0 -1
  1051. package/dist/simulation/Runtime.js +0 -244
  1052. package/dist/simulation/Runtime.js.map +0 -1
  1053. package/dist/simulation/Scenario.d.ts +0 -44
  1054. package/dist/simulation/Scenario.d.ts.map +0 -1
  1055. package/dist/simulation/Scenario.js +0 -40
  1056. package/dist/simulation/Scenario.js.map +0 -1
  1057. package/dist/simulation/Training.d.ts +0 -220
  1058. package/dist/simulation/Training.d.ts.map +0 -1
  1059. package/dist/simulation/Training.js +0 -366
  1060. package/dist/simulation/Training.js.map +0 -1
  1061. package/dist/simulation/Turns.d.ts +0 -40
  1062. package/dist/simulation/Turns.d.ts.map +0 -1
  1063. package/dist/simulation/Turns.js +0 -41
  1064. package/dist/simulation/Turns.js.map +0 -1
  1065. package/dist/simulation/index.d.ts +0 -25
  1066. package/dist/simulation/index.d.ts.map +0 -1
  1067. package/dist/simulation/index.js +0 -16
  1068. package/dist/simulation/index.js.map +0 -1
  1069. package/dist/skeleton/index.d.ts +0 -212
  1070. package/dist/skeleton/index.d.ts.map +0 -1
  1071. package/dist/skeleton/index.js +0 -325
  1072. package/dist/skeleton/index.js.map +0 -1
  1073. package/dist/testing/SceneControls.d.ts +0 -35
  1074. package/dist/testing/SceneControls.d.ts.map +0 -1
  1075. package/dist/testing/SceneControls.js +0 -49
  1076. package/dist/testing/SceneControls.js.map +0 -1
  1077. package/dist/testing/index.d.ts +0 -123
  1078. package/dist/testing/index.d.ts.map +0 -1
  1079. package/dist/testing/index.js +0 -156
  1080. package/dist/testing/index.js.map +0 -1
  1081. package/dist/threads/index.d.ts +0 -3
  1082. package/dist/threads/index.d.ts.map +0 -1
  1083. package/dist/threads/index.js +0 -2
  1084. package/dist/threads/index.js.map +0 -1
  1085. package/dist/threads/spawn.d.ts +0 -41
  1086. package/dist/threads/spawn.d.ts.map +0 -1
  1087. package/dist/threads/spawn.js +0 -143
  1088. package/dist/threads/spawn.js.map +0 -1
  1089. package/dist/threads/worker.d.ts +0 -51
  1090. package/dist/threads/worker.d.ts.map +0 -1
  1091. package/dist/threads/worker.js +0 -84
  1092. package/dist/threads/worker.js.map +0 -1
  1093. package/dist/three-d/Character3D.d.ts +0 -74
  1094. package/dist/three-d/Character3D.d.ts.map +0 -1
  1095. package/dist/three-d/Character3D.js +0 -122
  1096. package/dist/three-d/Character3D.js.map +0 -1
  1097. package/dist/three-d/Collision3D.d.ts +0 -111
  1098. package/dist/three-d/Collision3D.d.ts.map +0 -1
  1099. package/dist/three-d/Collision3D.js +0 -119
  1100. package/dist/three-d/Collision3D.js.map +0 -1
  1101. package/dist/three-d/Engine3D.d.ts +0 -25
  1102. package/dist/three-d/Engine3D.d.ts.map +0 -1
  1103. package/dist/three-d/Engine3D.js +0 -45
  1104. package/dist/three-d/Engine3D.js.map +0 -1
  1105. package/dist/three-d/Grid.d.ts +0 -30
  1106. package/dist/three-d/Grid.d.ts.map +0 -1
  1107. package/dist/three-d/Grid.js +0 -24
  1108. package/dist/three-d/Grid.js.map +0 -1
  1109. package/dist/three-d/Heightmap.d.ts +0 -38
  1110. package/dist/three-d/Heightmap.d.ts.map +0 -1
  1111. package/dist/three-d/Heightmap.js +0 -29
  1112. package/dist/three-d/Heightmap.js.map +0 -1
  1113. package/dist/three-d/Models.d.ts +0 -49
  1114. package/dist/three-d/Models.d.ts.map +0 -1
  1115. package/dist/three-d/Models.js +0 -77
  1116. package/dist/three-d/Models.js.map +0 -1
  1117. package/dist/three-d/TileGrid3D.d.ts +0 -27
  1118. package/dist/three-d/TileGrid3D.d.ts.map +0 -1
  1119. package/dist/three-d/TileGrid3D.js +0 -66
  1120. package/dist/three-d/TileGrid3D.js.map +0 -1
  1121. package/dist/three-d/Vox.d.ts +0 -43
  1122. package/dist/three-d/Vox.d.ts.map +0 -1
  1123. package/dist/three-d/Vox.js +0 -108
  1124. package/dist/three-d/Vox.js.map +0 -1
  1125. package/dist/three-d/index.d.ts +0 -15
  1126. package/dist/three-d/index.d.ts.map +0 -1
  1127. package/dist/three-d/index.js +0 -8
  1128. package/dist/three-d/index.js.map +0 -1
  1129. package/dist/two-d/Game.d.ts +0 -229
  1130. package/dist/two-d/Game.d.ts.map +0 -1
  1131. package/dist/two-d/Game.js +0 -463
  1132. package/dist/two-d/Game.js.map +0 -1
  1133. package/dist/two-d/QualityScaler.d.ts +0 -63
  1134. package/dist/two-d/QualityScaler.d.ts.map +0 -1
  1135. package/dist/two-d/QualityScaler.js +0 -92
  1136. package/dist/two-d/QualityScaler.js.map +0 -1
  1137. package/dist/two-d/ResolutionFit.d.ts +0 -28
  1138. package/dist/two-d/ResolutionFit.d.ts.map +0 -1
  1139. package/dist/two-d/ResolutionFit.js +0 -39
  1140. package/dist/two-d/ResolutionFit.js.map +0 -1
  1141. package/dist/two-d/Scene2D.d.ts +0 -43
  1142. package/dist/two-d/Scene2D.d.ts.map +0 -1
  1143. package/dist/two-d/Scene2D.js +0 -53
  1144. package/dist/two-d/Scene2D.js.map +0 -1
  1145. package/dist/two-d/index.d.ts +0 -22
  1146. package/dist/two-d/index.d.ts.map +0 -1
  1147. package/dist/two-d/index.js +0 -19
  1148. package/dist/two-d/index.js.map +0 -1
  1149. package/dist/two-d/pixi-interop.d.ts +0 -66
  1150. package/dist/two-d/pixi-interop.d.ts.map +0 -1
  1151. package/dist/two-d/pixi-interop.js +0 -72
  1152. package/dist/two-d/pixi-interop.js.map +0 -1
  1153. package/dist/two-d/presentation/MwlPresentation.d.ts +0 -117
  1154. package/dist/two-d/presentation/MwlPresentation.d.ts.map +0 -1
  1155. package/dist/two-d/presentation/MwlPresentation.js +0 -755
  1156. package/dist/two-d/presentation/MwlPresentation.js.map +0 -1
  1157. package/dist/two-d/presentation/index.d.ts +0 -3
  1158. package/dist/two-d/presentation/index.d.ts.map +0 -1
  1159. package/dist/two-d/presentation/index.js +0 -2
  1160. package/dist/two-d/presentation/index.js.map +0 -1
  1161. package/dist/two-d/render/ActorAnimator.d.ts +0 -92
  1162. package/dist/two-d/render/ActorAnimator.d.ts.map +0 -1
  1163. package/dist/two-d/render/ActorAnimator.js +0 -97
  1164. package/dist/two-d/render/ActorAnimator.js.map +0 -1
  1165. package/dist/two-d/render/AnimatedSprite.d.ts +0 -154
  1166. package/dist/two-d/render/AnimatedSprite.d.ts.map +0 -1
  1167. package/dist/two-d/render/AnimatedSprite.js +0 -197
  1168. package/dist/two-d/render/AnimatedSprite.js.map +0 -1
  1169. package/dist/two-d/render/Autotile.d.ts +0 -74
  1170. package/dist/two-d/render/Autotile.d.ts.map +0 -1
  1171. package/dist/two-d/render/Autotile.js +0 -149
  1172. package/dist/two-d/render/Autotile.js.map +0 -1
  1173. package/dist/two-d/render/Beam.d.ts +0 -136
  1174. package/dist/two-d/render/Beam.d.ts.map +0 -1
  1175. package/dist/two-d/render/Beam.js +0 -203
  1176. package/dist/two-d/render/Beam.js.map +0 -1
  1177. package/dist/two-d/render/Camera.d.ts +0 -255
  1178. package/dist/two-d/render/Camera.d.ts.map +0 -1
  1179. package/dist/two-d/render/Camera.js +0 -376
  1180. package/dist/two-d/render/Camera.js.map +0 -1
  1181. package/dist/two-d/render/Capabilities.d.ts +0 -84
  1182. package/dist/two-d/render/Capabilities.d.ts.map +0 -1
  1183. package/dist/two-d/render/Capabilities.js +0 -129
  1184. package/dist/two-d/render/Capabilities.js.map +0 -1
  1185. package/dist/two-d/render/ClothSprite.d.ts +0 -83
  1186. package/dist/two-d/render/ClothSprite.d.ts.map +0 -1
  1187. package/dist/two-d/render/ClothSprite.js +0 -105
  1188. package/dist/two-d/render/ClothSprite.js.map +0 -1
  1189. package/dist/two-d/render/ColorBlindness.d.ts +0 -39
  1190. package/dist/two-d/render/ColorBlindness.d.ts.map +0 -1
  1191. package/dist/two-d/render/ColorBlindness.js +0 -45
  1192. package/dist/two-d/render/ColorBlindness.js.map +0 -1
  1193. package/dist/two-d/render/ColorTransformBatcher.d.ts +0 -143
  1194. package/dist/two-d/render/ColorTransformBatcher.d.ts.map +0 -1
  1195. package/dist/two-d/render/ColorTransformBatcher.js +0 -395
  1196. package/dist/two-d/render/ColorTransformBatcher.js.map +0 -1
  1197. package/dist/two-d/render/Flights.d.ts +0 -90
  1198. package/dist/two-d/render/Flights.d.ts.map +0 -1
  1199. package/dist/two-d/render/Flights.js +0 -135
  1200. package/dist/two-d/render/Flights.js.map +0 -1
  1201. package/dist/two-d/render/FogLayer.d.ts +0 -68
  1202. package/dist/two-d/render/FogLayer.d.ts.map +0 -1
  1203. package/dist/two-d/render/FogLayer.js +0 -83
  1204. package/dist/two-d/render/FogLayer.js.map +0 -1
  1205. package/dist/two-d/render/Halo.d.ts +0 -58
  1206. package/dist/two-d/render/Halo.d.ts.map +0 -1
  1207. package/dist/two-d/render/Halo.js +0 -48
  1208. package/dist/two-d/render/Halo.js.map +0 -1
  1209. package/dist/two-d/render/HazeLayer.d.ts +0 -112
  1210. package/dist/two-d/render/HazeLayer.d.ts.map +0 -1
  1211. package/dist/two-d/render/HazeLayer.js +0 -185
  1212. package/dist/two-d/render/HazeLayer.js.map +0 -1
  1213. package/dist/two-d/render/ImageModifiers.d.ts +0 -310
  1214. package/dist/two-d/render/ImageModifiers.d.ts.map +0 -1
  1215. package/dist/two-d/render/ImageModifiers.js +0 -723
  1216. package/dist/two-d/render/ImageModifiers.js.map +0 -1
  1217. package/dist/two-d/render/LayeredSprite.d.ts +0 -54
  1218. package/dist/two-d/render/LayeredSprite.d.ts.map +0 -1
  1219. package/dist/two-d/render/LayeredSprite.js +0 -80
  1220. package/dist/two-d/render/LayeredSprite.js.map +0 -1
  1221. package/dist/two-d/render/LightningArc.d.ts +0 -57
  1222. package/dist/two-d/render/LightningArc.d.ts.map +0 -1
  1223. package/dist/two-d/render/LightningArc.js +0 -91
  1224. package/dist/two-d/render/LightningArc.js.map +0 -1
  1225. package/dist/two-d/render/LiquidLayer.d.ts +0 -62
  1226. package/dist/two-d/render/LiquidLayer.d.ts.map +0 -1
  1227. package/dist/two-d/render/LiquidLayer.js +0 -102
  1228. package/dist/two-d/render/LiquidLayer.js.map +0 -1
  1229. package/dist/two-d/render/Minimap.d.ts +0 -100
  1230. package/dist/two-d/render/Minimap.d.ts.map +0 -1
  1231. package/dist/two-d/render/Minimap.js +0 -157
  1232. package/dist/two-d/render/Minimap.js.map +0 -1
  1233. package/dist/two-d/render/NeonGlow.d.ts +0 -100
  1234. package/dist/two-d/render/NeonGlow.d.ts.map +0 -1
  1235. package/dist/two-d/render/NeonGlow.js +0 -183
  1236. package/dist/two-d/render/NeonGlow.js.map +0 -1
  1237. package/dist/two-d/render/PaletteRemap.d.ts +0 -154
  1238. package/dist/two-d/render/PaletteRemap.d.ts.map +0 -1
  1239. package/dist/two-d/render/PaletteRemap.js +0 -217
  1240. package/dist/two-d/render/PaletteRemap.js.map +0 -1
  1241. package/dist/two-d/render/Particles.d.ts +0 -262
  1242. package/dist/two-d/render/Particles.d.ts.map +0 -1
  1243. package/dist/two-d/render/Particles.js +0 -370
  1244. package/dist/two-d/render/Particles.js.map +0 -1
  1245. package/dist/two-d/render/Projectile.d.ts +0 -67
  1246. package/dist/two-d/render/Projectile.d.ts.map +0 -1
  1247. package/dist/two-d/render/Projectile.js +0 -78
  1248. package/dist/two-d/render/Projectile.js.map +0 -1
  1249. package/dist/two-d/render/RpgmAutotile.d.ts +0 -324
  1250. package/dist/two-d/render/RpgmAutotile.d.ts.map +0 -1
  1251. package/dist/two-d/render/RpgmAutotile.js +0 -933
  1252. package/dist/two-d/render/RpgmAutotile.js.map +0 -1
  1253. package/dist/two-d/render/SceneTransition.d.ts +0 -272
  1254. package/dist/two-d/render/SceneTransition.d.ts.map +0 -1
  1255. package/dist/two-d/render/SceneTransition.js +0 -431
  1256. package/dist/two-d/render/SceneTransition.js.map +0 -1
  1257. package/dist/two-d/render/ScreenEffects.d.ts +0 -124
  1258. package/dist/two-d/render/ScreenEffects.d.ts.map +0 -1
  1259. package/dist/two-d/render/ScreenEffects.js +0 -214
  1260. package/dist/two-d/render/ScreenEffects.js.map +0 -1
  1261. package/dist/two-d/render/Shape2D.d.ts +0 -146
  1262. package/dist/two-d/render/Shape2D.d.ts.map +0 -1
  1263. package/dist/two-d/render/Shape2D.js +0 -166
  1264. package/dist/two-d/render/Shape2D.js.map +0 -1
  1265. package/dist/two-d/render/SkeletalSprite.d.ts +0 -121
  1266. package/dist/two-d/render/SkeletalSprite.d.ts.map +0 -1
  1267. package/dist/two-d/render/SkeletalSprite.js +0 -213
  1268. package/dist/two-d/render/SkeletalSprite.js.map +0 -1
  1269. package/dist/two-d/render/SpringSprite.d.ts +0 -40
  1270. package/dist/two-d/render/SpringSprite.d.ts.map +0 -1
  1271. package/dist/two-d/render/SpringSprite.js +0 -39
  1272. package/dist/two-d/render/SpringSprite.js.map +0 -1
  1273. package/dist/two-d/render/SpriteAttachment.d.ts +0 -55
  1274. package/dist/two-d/render/SpriteAttachment.d.ts.map +0 -1
  1275. package/dist/two-d/render/SpriteAttachment.js +0 -60
  1276. package/dist/two-d/render/SpriteAttachment.js.map +0 -1
  1277. package/dist/two-d/render/SpriteDeform.d.ts +0 -156
  1278. package/dist/two-d/render/SpriteDeform.d.ts.map +0 -1
  1279. package/dist/two-d/render/SpriteDeform.js +0 -278
  1280. package/dist/two-d/render/SpriteDeform.js.map +0 -1
  1281. package/dist/two-d/render/SpriteGroup.d.ts +0 -83
  1282. package/dist/two-d/render/SpriteGroup.d.ts.map +0 -1
  1283. package/dist/two-d/render/SpriteGroup.js +0 -107
  1284. package/dist/two-d/render/SpriteGroup.js.map +0 -1
  1285. package/dist/two-d/render/SpriteMotion.d.ts +0 -121
  1286. package/dist/two-d/render/SpriteMotion.d.ts.map +0 -1
  1287. package/dist/two-d/render/SpriteMotion.js +0 -193
  1288. package/dist/two-d/render/SpriteMotion.js.map +0 -1
  1289. package/dist/two-d/render/SpriteSheet.d.ts +0 -62
  1290. package/dist/two-d/render/SpriteSheet.d.ts.map +0 -1
  1291. package/dist/two-d/render/SpriteSheet.js +0 -122
  1292. package/dist/two-d/render/SpriteSheet.js.map +0 -1
  1293. package/dist/two-d/render/StatusVisuals.d.ts +0 -86
  1294. package/dist/two-d/render/StatusVisuals.d.ts.map +0 -1
  1295. package/dist/two-d/render/StatusVisuals.js +0 -111
  1296. package/dist/two-d/render/StatusVisuals.js.map +0 -1
  1297. package/dist/two-d/render/SvgSkeleton.d.ts +0 -54
  1298. package/dist/two-d/render/SvgSkeleton.d.ts.map +0 -1
  1299. package/dist/two-d/render/SvgSkeleton.js +0 -112
  1300. package/dist/two-d/render/SvgSkeleton.js.map +0 -1
  1301. package/dist/two-d/render/TerrainGraphics.d.ts +0 -142
  1302. package/dist/two-d/render/TerrainGraphics.d.ts.map +0 -1
  1303. package/dist/two-d/render/TerrainGraphics.js +0 -161
  1304. package/dist/two-d/render/TerrainGraphics.js.map +0 -1
  1305. package/dist/two-d/render/TerrainGraphicsLayer.d.ts +0 -55
  1306. package/dist/two-d/render/TerrainGraphicsLayer.d.ts.map +0 -1
  1307. package/dist/two-d/render/TerrainGraphicsLayer.js +0 -54
  1308. package/dist/two-d/render/TerrainGraphicsLayer.js.map +0 -1
  1309. package/dist/two-d/render/TileMap.d.ts +0 -395
  1310. package/dist/two-d/render/TileMap.d.ts.map +0 -1
  1311. package/dist/two-d/render/TileMap.js +0 -967
  1312. package/dist/two-d/render/TileMap.js.map +0 -1
  1313. package/dist/two-d/render/TiledMap.d.ts +0 -113
  1314. package/dist/two-d/render/TiledMap.d.ts.map +0 -1
  1315. package/dist/two-d/render/TiledMap.js +0 -129
  1316. package/dist/two-d/render/TiledMap.js.map +0 -1
  1317. package/dist/two-d/render/TintedSprite.d.ts +0 -60
  1318. package/dist/two-d/render/TintedSprite.d.ts.map +0 -1
  1319. package/dist/two-d/render/TintedSprite.js +0 -88
  1320. package/dist/two-d/render/TintedSprite.js.map +0 -1
  1321. package/dist/two-d/render/Types2D.d.ts +0 -56
  1322. package/dist/two-d/render/Types2D.d.ts.map +0 -1
  1323. package/dist/two-d/render/Types2D.js +0 -45
  1324. package/dist/two-d/render/Types2D.js.map +0 -1
  1325. package/dist/two-d/render/Viewport.d.ts +0 -68
  1326. package/dist/two-d/render/Viewport.d.ts.map +0 -1
  1327. package/dist/two-d/render/Viewport.js +0 -74
  1328. package/dist/two-d/render/Viewport.js.map +0 -1
  1329. package/dist/two-d/render/index.d.ts +0 -81
  1330. package/dist/two-d/render/index.d.ts.map +0 -1
  1331. package/dist/two-d/render/index.js +0 -43
  1332. package/dist/two-d/render/index.js.map +0 -1
  1333. package/dist/two-d/stage/DialogueStage.d.ts +0 -90
  1334. package/dist/two-d/stage/DialogueStage.d.ts.map +0 -1
  1335. package/dist/two-d/stage/DialogueStage.js +0 -218
  1336. package/dist/two-d/stage/DialogueStage.js.map +0 -1
  1337. package/dist/two-d/stage/StoryScreen.d.ts +0 -110
  1338. package/dist/two-d/stage/StoryScreen.d.ts.map +0 -1
  1339. package/dist/two-d/stage/StoryScreen.js +0 -178
  1340. package/dist/two-d/stage/StoryScreen.js.map +0 -1
  1341. package/dist/two-d/stage/dialogue-text.d.ts +0 -81
  1342. package/dist/two-d/stage/dialogue-text.d.ts.map +0 -1
  1343. package/dist/two-d/stage/dialogue-text.js +0 -95
  1344. package/dist/two-d/stage/dialogue-text.js.map +0 -1
  1345. package/dist/two-d/stage/index.d.ts +0 -10
  1346. package/dist/two-d/stage/index.d.ts.map +0 -1
  1347. package/dist/two-d/stage/index.js +0 -6
  1348. package/dist/two-d/stage/index.js.map +0 -1
  1349. package/dist/two-d/stage/script.d.ts +0 -160
  1350. package/dist/two-d/stage/script.d.ts.map +0 -1
  1351. package/dist/two-d/stage/script.js +0 -207
  1352. package/dist/two-d/stage/script.js.map +0 -1
  1353. package/dist/two-d/stage/twee.d.ts +0 -35
  1354. package/dist/two-d/stage/twee.d.ts.map +0 -1
  1355. package/dist/two-d/stage/twee.js +0 -28
  1356. package/dist/two-d/stage/twee.js.map +0 -1
  1357. package/dist/two-d/ui/Bar.d.ts +0 -83
  1358. package/dist/two-d/ui/Bar.d.ts.map +0 -1
  1359. package/dist/two-d/ui/Bar.js +0 -112
  1360. package/dist/two-d/ui/Bar.js.map +0 -1
  1361. package/dist/two-d/ui/BitmapLabel.d.ts +0 -58
  1362. package/dist/two-d/ui/BitmapLabel.d.ts.map +0 -1
  1363. package/dist/two-d/ui/BitmapLabel.js +0 -82
  1364. package/dist/two-d/ui/BitmapLabel.js.map +0 -1
  1365. package/dist/two-d/ui/Button.d.ts +0 -133
  1366. package/dist/two-d/ui/Button.d.ts.map +0 -1
  1367. package/dist/two-d/ui/Button.js +0 -254
  1368. package/dist/two-d/ui/Button.js.map +0 -1
  1369. package/dist/two-d/ui/Checkbox.d.ts +0 -44
  1370. package/dist/two-d/ui/Checkbox.d.ts.map +0 -1
  1371. package/dist/two-d/ui/Checkbox.js +0 -89
  1372. package/dist/two-d/ui/Checkbox.js.map +0 -1
  1373. package/dist/two-d/ui/DataTable.d.ts +0 -79
  1374. package/dist/two-d/ui/DataTable.d.ts.map +0 -1
  1375. package/dist/two-d/ui/DataTable.js +0 -164
  1376. package/dist/two-d/ui/DataTable.js.map +0 -1
  1377. package/dist/two-d/ui/Dropdown.d.ts +0 -75
  1378. package/dist/two-d/ui/Dropdown.d.ts.map +0 -1
  1379. package/dist/two-d/ui/Dropdown.js +0 -129
  1380. package/dist/two-d/ui/Dropdown.js.map +0 -1
  1381. package/dist/two-d/ui/DropdownView.d.ts +0 -86
  1382. package/dist/two-d/ui/DropdownView.d.ts.map +0 -1
  1383. package/dist/two-d/ui/DropdownView.js +0 -216
  1384. package/dist/two-d/ui/DropdownView.js.map +0 -1
  1385. package/dist/two-d/ui/EventDialogue.d.ts +0 -23
  1386. package/dist/two-d/ui/EventDialogue.d.ts.map +0 -1
  1387. package/dist/two-d/ui/EventDialogue.js +0 -33
  1388. package/dist/two-d/ui/EventDialogue.js.map +0 -1
  1389. package/dist/two-d/ui/FloatingText.d.ts +0 -123
  1390. package/dist/two-d/ui/FloatingText.d.ts.map +0 -1
  1391. package/dist/two-d/ui/FloatingText.js +0 -152
  1392. package/dist/two-d/ui/FloatingText.js.map +0 -1
  1393. package/dist/two-d/ui/FloatingTextStack.d.ts +0 -150
  1394. package/dist/two-d/ui/FloatingTextStack.d.ts.map +0 -1
  1395. package/dist/two-d/ui/FloatingTextStack.js +0 -170
  1396. package/dist/two-d/ui/FloatingTextStack.js.map +0 -1
  1397. package/dist/two-d/ui/HelpScreen.d.ts +0 -45
  1398. package/dist/two-d/ui/HelpScreen.d.ts.map +0 -1
  1399. package/dist/two-d/ui/HelpScreen.js +0 -59
  1400. package/dist/two-d/ui/HelpScreen.js.map +0 -1
  1401. package/dist/two-d/ui/IconGrid.d.ts +0 -143
  1402. package/dist/two-d/ui/IconGrid.d.ts.map +0 -1
  1403. package/dist/two-d/ui/IconGrid.js +0 -326
  1404. package/dist/two-d/ui/IconGrid.js.map +0 -1
  1405. package/dist/two-d/ui/Label.d.ts +0 -63
  1406. package/dist/two-d/ui/Label.d.ts.map +0 -1
  1407. package/dist/two-d/ui/Label.js +0 -134
  1408. package/dist/two-d/ui/Label.js.map +0 -1
  1409. package/dist/two-d/ui/Layout.d.ts +0 -139
  1410. package/dist/two-d/ui/Layout.d.ts.map +0 -1
  1411. package/dist/two-d/ui/Layout.js +0 -221
  1412. package/dist/two-d/ui/Layout.js.map +0 -1
  1413. package/dist/two-d/ui/ListView.d.ts +0 -130
  1414. package/dist/two-d/ui/ListView.d.ts.map +0 -1
  1415. package/dist/two-d/ui/ListView.js +0 -325
  1416. package/dist/two-d/ui/ListView.js.map +0 -1
  1417. package/dist/two-d/ui/LoadingScreen.d.ts +0 -54
  1418. package/dist/two-d/ui/LoadingScreen.d.ts.map +0 -1
  1419. package/dist/two-d/ui/LoadingScreen.js +0 -87
  1420. package/dist/two-d/ui/LoadingScreen.js.map +0 -1
  1421. package/dist/two-d/ui/MarkupText.d.ts +0 -66
  1422. package/dist/two-d/ui/MarkupText.d.ts.map +0 -1
  1423. package/dist/two-d/ui/MarkupText.js +0 -156
  1424. package/dist/two-d/ui/MarkupText.js.map +0 -1
  1425. package/dist/two-d/ui/MessageBox.d.ts +0 -134
  1426. package/dist/two-d/ui/MessageBox.d.ts.map +0 -1
  1427. package/dist/two-d/ui/MessageBox.js +0 -263
  1428. package/dist/two-d/ui/MessageBox.js.map +0 -1
  1429. package/dist/two-d/ui/MessageLog.d.ts +0 -90
  1430. package/dist/two-d/ui/MessageLog.d.ts.map +0 -1
  1431. package/dist/two-d/ui/MessageLog.js +0 -131
  1432. package/dist/two-d/ui/MessageLog.js.map +0 -1
  1433. package/dist/two-d/ui/Meter.d.ts +0 -76
  1434. package/dist/two-d/ui/Meter.d.ts.map +0 -1
  1435. package/dist/two-d/ui/Meter.js +0 -134
  1436. package/dist/two-d/ui/Meter.js.map +0 -1
  1437. package/dist/two-d/ui/NinePatch.d.ts +0 -49
  1438. package/dist/two-d/ui/NinePatch.d.ts.map +0 -1
  1439. package/dist/two-d/ui/NinePatch.js +0 -59
  1440. package/dist/two-d/ui/NinePatch.js.map +0 -1
  1441. package/dist/two-d/ui/OnScreenKeyboard.d.ts +0 -91
  1442. package/dist/two-d/ui/OnScreenKeyboard.d.ts.map +0 -1
  1443. package/dist/two-d/ui/OnScreenKeyboard.js +0 -109
  1444. package/dist/two-d/ui/OnScreenKeyboard.js.map +0 -1
  1445. package/dist/two-d/ui/RadioGroup.d.ts +0 -68
  1446. package/dist/two-d/ui/RadioGroup.d.ts.map +0 -1
  1447. package/dist/two-d/ui/RadioGroup.js +0 -177
  1448. package/dist/two-d/ui/RadioGroup.js.map +0 -1
  1449. package/dist/two-d/ui/RebindScreen.d.ts +0 -70
  1450. package/dist/two-d/ui/RebindScreen.d.ts.map +0 -1
  1451. package/dist/two-d/ui/RebindScreen.js +0 -129
  1452. package/dist/two-d/ui/RebindScreen.js.map +0 -1
  1453. package/dist/two-d/ui/RichLabel.d.ts +0 -62
  1454. package/dist/two-d/ui/RichLabel.d.ts.map +0 -1
  1455. package/dist/two-d/ui/RichLabel.js +0 -146
  1456. package/dist/two-d/ui/RichLabel.js.map +0 -1
  1457. package/dist/two-d/ui/ScrollBox.d.ts +0 -157
  1458. package/dist/two-d/ui/ScrollBox.d.ts.map +0 -1
  1459. package/dist/two-d/ui/ScrollBox.js +0 -329
  1460. package/dist/two-d/ui/ScrollBox.js.map +0 -1
  1461. package/dist/two-d/ui/ScrollText.d.ts +0 -122
  1462. package/dist/two-d/ui/ScrollText.d.ts.map +0 -1
  1463. package/dist/two-d/ui/ScrollText.js +0 -202
  1464. package/dist/two-d/ui/ScrollText.js.map +0 -1
  1465. package/dist/two-d/ui/SelectionModel.d.ts +0 -50
  1466. package/dist/two-d/ui/SelectionModel.d.ts.map +0 -1
  1467. package/dist/two-d/ui/SelectionModel.js +0 -73
  1468. package/dist/two-d/ui/SelectionModel.js.map +0 -1
  1469. package/dist/two-d/ui/SettingsScreen.d.ts +0 -112
  1470. package/dist/two-d/ui/SettingsScreen.d.ts.map +0 -1
  1471. package/dist/two-d/ui/SettingsScreen.js +0 -338
  1472. package/dist/two-d/ui/SettingsScreen.js.map +0 -1
  1473. package/dist/two-d/ui/Skins.d.ts +0 -59
  1474. package/dist/two-d/ui/Skins.d.ts.map +0 -1
  1475. package/dist/two-d/ui/Skins.js +0 -77
  1476. package/dist/two-d/ui/Skins.js.map +0 -1
  1477. package/dist/two-d/ui/Slider.d.ts +0 -91
  1478. package/dist/two-d/ui/Slider.d.ts.map +0 -1
  1479. package/dist/two-d/ui/Slider.js +0 -170
  1480. package/dist/two-d/ui/Slider.js.map +0 -1
  1481. package/dist/two-d/ui/Spinner.d.ts +0 -67
  1482. package/dist/two-d/ui/Spinner.d.ts.map +0 -1
  1483. package/dist/two-d/ui/Spinner.js +0 -137
  1484. package/dist/two-d/ui/Spinner.js.map +0 -1
  1485. package/dist/two-d/ui/StatsScreen.d.ts +0 -40
  1486. package/dist/two-d/ui/StatsScreen.d.ts.map +0 -1
  1487. package/dist/two-d/ui/StatsScreen.js +0 -42
  1488. package/dist/two-d/ui/StatsScreen.js.map +0 -1
  1489. package/dist/two-d/ui/TabbedList.d.ts +0 -118
  1490. package/dist/two-d/ui/TabbedList.d.ts.map +0 -1
  1491. package/dist/two-d/ui/TabbedList.js +0 -221
  1492. package/dist/two-d/ui/TabbedList.js.map +0 -1
  1493. package/dist/two-d/ui/TextModel.d.ts +0 -90
  1494. package/dist/two-d/ui/TextModel.d.ts.map +0 -1
  1495. package/dist/two-d/ui/TextModel.js +0 -175
  1496. package/dist/two-d/ui/TextModel.js.map +0 -1
  1497. package/dist/two-d/ui/TextPrompt.d.ts +0 -122
  1498. package/dist/two-d/ui/TextPrompt.d.ts.map +0 -1
  1499. package/dist/two-d/ui/TextPrompt.js +0 -236
  1500. package/dist/two-d/ui/TextPrompt.js.map +0 -1
  1501. package/dist/two-d/ui/TextSharpness.d.ts +0 -33
  1502. package/dist/two-d/ui/TextSharpness.d.ts.map +0 -1
  1503. package/dist/two-d/ui/TextSharpness.js +0 -56
  1504. package/dist/two-d/ui/TextSharpness.js.map +0 -1
  1505. package/dist/two-d/ui/Toast.d.ts +0 -57
  1506. package/dist/two-d/ui/Toast.d.ts.map +0 -1
  1507. package/dist/two-d/ui/Toast.js +0 -101
  1508. package/dist/two-d/ui/Toast.js.map +0 -1
  1509. package/dist/two-d/ui/Tooltip.d.ts +0 -177
  1510. package/dist/two-d/ui/Tooltip.d.ts.map +0 -1
  1511. package/dist/two-d/ui/Tooltip.js +0 -275
  1512. package/dist/two-d/ui/Tooltip.js.map +0 -1
  1513. package/dist/two-d/ui/TreeView.d.ts +0 -68
  1514. package/dist/two-d/ui/TreeView.d.ts.map +0 -1
  1515. package/dist/two-d/ui/TreeView.js +0 -133
  1516. package/dist/two-d/ui/TreeView.js.map +0 -1
  1517. package/dist/two-d/ui/VerticalLabel.d.ts +0 -69
  1518. package/dist/two-d/ui/VerticalLabel.d.ts.map +0 -1
  1519. package/dist/two-d/ui/VerticalLabel.js +0 -110
  1520. package/dist/two-d/ui/VerticalLabel.js.map +0 -1
  1521. package/dist/two-d/ui/Window.d.ts +0 -188
  1522. package/dist/two-d/ui/Window.d.ts.map +0 -1
  1523. package/dist/two-d/ui/Window.js +0 -311
  1524. package/dist/two-d/ui/Window.js.map +0 -1
  1525. package/dist/two-d/ui/WindowStack.d.ts +0 -63
  1526. package/dist/two-d/ui/WindowStack.d.ts.map +0 -1
  1527. package/dist/two-d/ui/WindowStack.js +0 -132
  1528. package/dist/two-d/ui/WindowStack.js.map +0 -1
  1529. package/dist/two-d/ui/a11y.d.ts +0 -43
  1530. package/dist/two-d/ui/a11y.d.ts.map +0 -1
  1531. package/dist/two-d/ui/a11y.js +0 -79
  1532. package/dist/two-d/ui/a11y.js.map +0 -1
  1533. package/dist/two-d/ui/contrast.d.ts +0 -30
  1534. package/dist/two-d/ui/contrast.d.ts.map +0 -1
  1535. package/dist/two-d/ui/contrast.js +0 -42
  1536. package/dist/two-d/ui/contrast.js.map +0 -1
  1537. package/dist/two-d/ui/index.d.ts +0 -96
  1538. package/dist/two-d/ui/index.d.ts.map +0 -1
  1539. package/dist/two-d/ui/index.js +0 -49
  1540. package/dist/two-d/ui/index.js.map +0 -1
  1541. package/dist/two-d/ui/markdown.d.ts +0 -55
  1542. package/dist/two-d/ui/markdown.d.ts.map +0 -1
  1543. package/dist/two-d/ui/markdown.js +0 -147
  1544. package/dist/two-d/ui/markdown.js.map +0 -1
  1545. package/dist/two-d/ui/markup.d.ts +0 -189
  1546. package/dist/two-d/ui/markup.d.ts.map +0 -1
  1547. package/dist/two-d/ui/markup.js +0 -387
  1548. package/dist/two-d/ui/markup.js.map +0 -1
  1549. package/dist/two-d/ui/reveal.d.ts +0 -41
  1550. package/dist/two-d/ui/reveal.d.ts.map +0 -1
  1551. package/dist/two-d/ui/reveal.js +0 -22
  1552. package/dist/two-d/ui/reveal.js.map +0 -1
  1553. package/dist/two-d/ui/theme.d.ts +0 -133
  1554. package/dist/two-d/ui/theme.d.ts.map +0 -1
  1555. package/dist/two-d/ui/theme.js +0 -122
  1556. package/dist/two-d/ui/theme.js.map +0 -1
  1557. package/dist/two-d/ui/themedText.d.ts +0 -20
  1558. package/dist/two-d/ui/themedText.d.ts.map +0 -1
  1559. package/dist/two-d/ui/themedText.js +0 -9
  1560. package/dist/two-d/ui/themedText.js.map +0 -1
  1561. package/dist/version.d.ts +0 -13
  1562. package/dist/version.d.ts.map +0 -1
  1563. package/dist/version.js +0 -13
  1564. package/dist/version.js.map +0 -1
  1565. package/dist/world/Encounters.d.ts +0 -32
  1566. package/dist/world/Encounters.d.ts.map +0 -1
  1567. package/dist/world/Encounters.js +0 -9
  1568. package/dist/world/Encounters.js.map +0 -1
  1569. package/dist/world/Environment.d.ts +0 -58
  1570. package/dist/world/Environment.d.ts.map +0 -1
  1571. package/dist/world/Environment.js +0 -89
  1572. package/dist/world/Environment.js.map +0 -1
  1573. package/dist/world/Overworld.d.ts +0 -39
  1574. package/dist/world/Overworld.d.ts.map +0 -1
  1575. package/dist/world/Overworld.js +0 -40
  1576. package/dist/world/Overworld.js.map +0 -1
  1577. package/dist/world/SideTurns.d.ts +0 -115
  1578. package/dist/world/SideTurns.d.ts.map +0 -1
  1579. package/dist/world/SideTurns.js +0 -138
  1580. package/dist/world/SideTurns.js.map +0 -1
  1581. package/dist/world/TurnClock.d.ts +0 -41
  1582. package/dist/world/TurnClock.d.ts.map +0 -1
  1583. package/dist/world/TurnClock.js +0 -49
  1584. package/dist/world/TurnClock.js.map +0 -1
  1585. package/dist/world/World.d.ts +0 -64
  1586. package/dist/world/World.d.ts.map +0 -1
  1587. package/dist/world/World.js +0 -91
  1588. package/dist/world/World.js.map +0 -1
  1589. package/dist/world/index.d.ts +0 -12
  1590. package/dist/world/index.d.ts.map +0 -1
  1591. package/dist/world/index.js +0 -7
  1592. package/dist/world/index.js.map +0 -1
  1593. package/sbom.cdx.json +0 -5996
  1594. package/tools/mwl.mjs +0 -324
  1595. package/tools/vendored/rgssad-wasm/LICENSE-MIT +0 -21
  1596. package/tools/vendored/rgssad-wasm/README.md +0 -15
  1597. package/tools/vendored/rgssad-wasm/package.json +0 -17
  1598. package/tools/vendored/rgssad-wasm/rgssad_wasm.d.ts +0 -41
  1599. package/tools/vendored/rgssad-wasm/rgssad_wasm.js +0 -6
  1600. package/tools/vendored/rgssad-wasm/rgssad_wasm_bg.js +0 -399
  1601. package/tools/vendored/rgssad-wasm/rgssad_wasm_bg.wasm +0 -0
  1602. package/tools/vendored/rgssad-wasm/rgssad_wasm_bg.wasm.d.ts +0 -17
  1603. package/tools.md +0 -219
@@ -1,278 +0,0 @@
1
- import { MeshPlane } from 'pixi.js';
2
- function assertGrid(options) {
3
- for (const key of ['columns', 'rows']) {
4
- if (!Number.isInteger(options[key]) || options[key] < 2) {
5
- throw new RangeError(`a pinned deform grid needs integer ${key} of at least 2, saw ${options[key]}`);
6
- }
7
- }
8
- for (const key of ['width', 'height']) {
9
- if (!Number.isFinite(options[key]) || options[key] <= 0) {
10
- throw new RangeError(`a pinned deform grid needs ${key} above 0, saw ${options[key]}`);
11
- }
12
- }
13
- }
14
- function assertPoint(x, y) {
15
- if (!Number.isFinite(x) || !Number.isFinite(y)) {
16
- throw new Error(`a deform control point needs finite coordinates, saw (${x}, ${y})`);
17
- }
18
- }
19
- /**
20
- * A pinned-point deformation grid: the renderer-free math behind roadmap item 414.
21
- *
22
- * The grid holds `columns * rows` control points over a `width * height` rest
23
- * rectangle. Every point stays exactly at its rest position until the game drags
24
- * it with {@link PinnedDeform.drag} (or {@link PinnedDeform.nudge}); there is no
25
- * falloff onto neighbours, no smoothing pass and no whole-sprite rotation, so a
26
- * Pontifex wingtip can move while the wing root stays bit-identical. UVs are not
27
- * modelled here at all: this class only tracks positions, and the GPU side
28
- * (`DeformableSprite`) leaves its UV buffer untouched.
29
- *
30
- * @example
31
- * ```ts
32
- * import { PinnedDeform } from '@datamoc/mw_games/two-d/render';
33
- *
34
- * const wing = new PinnedDeform({ columns: 4, rows: 3, width: 96, height: 64 });
35
- * wing.drag(wing.indexOf(3, 0), 99, -6); // the wingtip follows the bone
36
- * console.log(wing.at(wing.indexOf(0, 1))); // { x: 0, y: 32 } - the pinned root never moves
37
- * console.log(wing.movedCount()); // 1 - only the dragged tip left its rest position
38
- * ```
39
- */
40
- export class PinnedDeform {
41
- constructor(options) {
42
- assertGrid(options);
43
- this.columns = options.columns;
44
- this.rows = options.rows;
45
- this.width = options.width;
46
- this.height = options.height;
47
- this.rest = new Float32Array(this.count * 2);
48
- this.offsets = new Float32Array(this.count * 2);
49
- for (let row = 0; row < this.rows; row++) {
50
- for (let column = 0; column < this.columns; column++) {
51
- const index = (row * this.columns + column) * 2;
52
- this.rest[index] = (column / (this.columns - 1)) * this.width;
53
- this.rest[index + 1] = (row / (this.rows - 1)) * this.height;
54
- }
55
- }
56
- }
57
- /** how many control points the grid holds */
58
- get count() {
59
- return this.columns * this.rows;
60
- }
61
- /** the flat index of the point at `(column, row)`; throws a RangeError outside the grid */
62
- indexOf(column, row) {
63
- if (!Number.isInteger(column) ||
64
- !Number.isInteger(row) ||
65
- column < 0 ||
66
- row < 0 ||
67
- column >= this.columns ||
68
- row >= this.rows) {
69
- throw new RangeError(`control point (${column}, ${row}) is outside a ${this.columns}x${this.rows} grid`);
70
- }
71
- return row * this.columns + column;
72
- }
73
- checkIndex(index) {
74
- if (!Number.isInteger(index) || index < 0 || index >= this.count) {
75
- throw new RangeError(`control point ${index} is outside a grid of ${this.count} points`);
76
- }
77
- }
78
- /** the rest position of one point; the value pinned points always report */
79
- restAt(index) {
80
- this.checkIndex(index);
81
- return { x: this.rest[index * 2], y: this.rest[index * 2 + 1] };
82
- }
83
- /** the current position of one point: rest plus whatever `drag`/`nudge` applied */
84
- at(index) {
85
- this.checkIndex(index);
86
- return {
87
- x: this.rest[index * 2] + this.offsets[index * 2],
88
- y: this.rest[index * 2 + 1] + this.offsets[index * 2 + 1],
89
- };
90
- }
91
- /** whether a point currently sits away from its rest position */
92
- isMoved(index) {
93
- this.checkIndex(index);
94
- return this.offsets[index * 2] !== 0 || this.offsets[index * 2 + 1] !== 0;
95
- }
96
- /** how many points currently sit away from their rest positions */
97
- movedCount() {
98
- let moved = 0;
99
- for (let index = 0; index < this.count; index++) {
100
- if (this.offsets[index * 2] !== 0 || this.offsets[index * 2 + 1] !== 0)
101
- moved++;
102
- }
103
- return moved;
104
- }
105
- /**
106
- * Move one control point to an absolute local position. Only that point
107
- * changes; every other point stays pinned at rest.
108
- */
109
- drag(index, x, y) {
110
- this.checkIndex(index);
111
- assertPoint(x, y);
112
- this.offsets[index * 2] = x - this.rest[index * 2];
113
- this.offsets[index * 2 + 1] = y - this.rest[index * 2 + 1];
114
- }
115
- /** Move a batch of control points, validating the entire batch before changing any. */
116
- dragMany(points) {
117
- for (const point of points) {
118
- this.checkIndex(point.index);
119
- assertPoint(point.x, point.y);
120
- }
121
- for (const point of points)
122
- this.drag(point.index, point.x, point.y);
123
- }
124
- /** Shift one control point by a delta; the rest stay pinned, as with `drag`. */
125
- nudge(index, dx, dy) {
126
- this.checkIndex(index);
127
- assertPoint(dx, dy);
128
- this.offsets[index * 2] += dx;
129
- this.offsets[index * 2 + 1] += dy;
130
- }
131
- /**
132
- * Return one point to rest, or every point when called without an index.
133
- */
134
- reset(index) {
135
- if (index === undefined) {
136
- this.offsets.fill(0);
137
- return;
138
- }
139
- this.checkIndex(index);
140
- this.offsets[index * 2] = 0;
141
- this.offsets[index * 2 + 1] = 0;
142
- }
143
- /**
144
- * Adopt externally built rest positions, clearing every offset. `DeformableSprite`
145
- * uses this to adopt the GPU plane's own floats, so pinned vertices stay
146
- * bit-identical to what the mesh already renders instead of nearly equal.
147
- */
148
- rebase(rest) {
149
- if (!(rest instanceof Float32Array) || rest.length !== this.rest.length) {
150
- throw new Error(`rebase needs a Float32Array of ${this.rest.length} floats, saw length ${rest?.length}`);
151
- }
152
- for (const value of rest) {
153
- if (!Number.isFinite(value))
154
- throw new Error('rebase needs finite rest positions');
155
- }
156
- this.rest.set(rest);
157
- this.offsets.fill(0);
158
- }
159
- /** a copy of every current position, row-major `(x, y)` pairs for a mesh buffer */
160
- positions() {
161
- const out = new Float32Array(this.rest.length);
162
- this.writePositions(out);
163
- return out;
164
- }
165
- /**
166
- * Write every current position into `into`, which must hold exactly
167
- * `count * 2` floats. The mesh side calls this with its GPU position array.
168
- */
169
- writePositions(into) {
170
- if (!(into instanceof Float32Array) || into.length !== this.rest.length) {
171
- throw new Error(`a deform target needs a Float32Array of ${this.rest.length} floats, saw length ${into?.length}`);
172
- }
173
- for (let index = 0; index < this.rest.length; index++) {
174
- into[index] = this.rest[index] + this.offsets[index];
175
- }
176
- }
177
- }
178
- /**
179
- * A sprite that deforms by pinned control points on the existing GPU mesh path.
180
- *
181
- * This is Pixi's `MeshPlane` with a `PinnedDeform` driving its position buffer:
182
- * `dragVertex` moves one vertex while the rest stay pinned, and the mesh batch
183
- * renders the result, so a Pontifex wing bends without the game touching Pixi's
184
- * mesh directly. The routine itself never rotates, scales or repositions the
185
- * sprite (`rotation` stays 0 through every drag) and never rewrites UVs; games
186
- * that need a turned sprite rotate the texture art, not this mesh. Colour-batch
187
- * and shader internals are untouched: this stays out of `ColorTransformBatcher`.
188
- *
189
- * @example
190
- * ```ts
191
- * import { DeformableSprite } from '@datamoc/mw_games/two-d/render';
192
- * import type { Texture2D } from '@datamoc/mw_games/two-d/render';
193
- *
194
- * declare const wingTexture: Texture2D;
195
- *
196
- * const wing = new DeformableSprite(wingTexture, { columns: 4, rows: 4 });
197
- * wing.dragVertex(wing.indexOf(3, 0), 99, -6); // the wingtip bends on the GPU mesh
198
- * console.log(wing.vertexAt(wing.indexOf(0, 1)).x); // 0 - the pinned root stays put
199
- * console.log(wing.rotation); // 0 - dragging never turns the whole sprite
200
- * ```
201
- */
202
- export class DeformableSprite extends MeshPlane {
203
- constructor(texture, options) {
204
- const columns = options?.columns ?? 4;
205
- const rows = options?.rows ?? 4;
206
- const deform = new PinnedDeform({ columns, rows, width: texture.width, height: texture.height });
207
- super({ texture, verticesX: columns, verticesY: rows });
208
- this.deform = deform;
209
- //a later texture resize must not rebuild the plane under the offsets
210
- this.autoResize = false;
211
- this.deform.rebase(Float32Array.from(this.positionArray()));
212
- this.sync();
213
- }
214
- positionArray() {
215
- return this.geometry.getAttribute('aPosition').buffer.data;
216
- }
217
- sync() {
218
- const attribute = this.geometry.getAttribute('aPosition');
219
- this.deform.writePositions(attribute.buffer.data);
220
- attribute.buffer.update();
221
- }
222
- /** vertices across */
223
- get columns() {
224
- return this.deform.columns;
225
- }
226
- /** vertices down */
227
- get rows() {
228
- return this.deform.rows;
229
- }
230
- /** how many control vertices the mesh holds */
231
- get count() {
232
- return this.deform.count;
233
- }
234
- /** the flat index of the vertex at `(column, row)` */
235
- indexOf(column, row) {
236
- return this.deform.indexOf(column, row);
237
- }
238
- /** the rest position of one vertex */
239
- restAt(index) {
240
- return this.deform.restAt(index);
241
- }
242
- /** the current position of one vertex */
243
- vertexAt(index) {
244
- return this.deform.at(index);
245
- }
246
- /** whether a vertex currently sits away from its rest position */
247
- isMoved(index) {
248
- return this.deform.isMoved(index);
249
- }
250
- /** how many vertices currently sit away from their rest positions */
251
- movedCount() {
252
- return this.deform.movedCount();
253
- }
254
- /**
255
- * Move one mesh vertex to an absolute local position and re-upload the
256
- * position buffer. Only that vertex changes; the rest stay pinned.
257
- */
258
- dragVertex(index, x, y) {
259
- this.deform.drag(index, x, y);
260
- this.sync();
261
- }
262
- /** Move several vertices with a single GPU buffer upload. Other vertices stay pinned. */
263
- dragVertices(points) {
264
- this.deform.dragMany(points);
265
- this.sync();
266
- }
267
- /** Shift one mesh vertex by a delta and re-upload the position buffer. */
268
- nudgeVertex(index, dx, dy) {
269
- this.deform.nudge(index, dx, dy);
270
- this.sync();
271
- }
272
- /** Return one vertex to rest, or every vertex when called without an index. */
273
- resetVertices(index) {
274
- this.deform.reset(index);
275
- this.sync();
276
- }
277
- }
278
- //# sourceMappingURL=SpriteDeform.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"SpriteDeform.js","sourceRoot":"","sources":["../../../src/two-d/render/SpriteDeform.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAqBpC,SAAS,UAAU,CAAC,OAA4B;IAC/C,KAAK,MAAM,GAAG,IAAI,CAAC,SAAS,EAAE,MAAM,CAAU,EAAE,CAAC;QAChD,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,IAAI,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC;YACzD,MAAM,IAAI,UAAU,CAAC,sCAAsC,GAAG,uBAAuB,OAAO,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;QACtG,CAAC;IACF,CAAC;IACD,KAAK,MAAM,GAAG,IAAI,CAAC,OAAO,EAAE,QAAQ,CAAU,EAAE,CAAC;QAChD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,IAAI,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC;YACzD,MAAM,IAAI,UAAU,CAAC,8BAA8B,GAAG,iBAAiB,OAAO,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;QACxF,CAAC;IACF,CAAC;AACF,CAAC;AAED,SAAS,WAAW,CAAC,CAAS,EAAE,CAAS;IACxC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,CAAC;QAChD,MAAM,IAAI,KAAK,CAAC,yDAAyD,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;IACtF,CAAC;AACF,CAAC;AAED;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,MAAM,OAAO,YAAY;IAQxB,YAAY,OAA4B;QACvC,UAAU,CAAC,OAAO,CAAC,CAAC;QACpB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,OAAO,CAAC;QAC/B,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;QACzB,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC;QAC3B,IAAI,CAAC,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAC7B,IAAI,CAAC,IAAI,GAAG,IAAI,YAAY,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC;QAC7C,IAAI,CAAC,OAAO,GAAG,IAAI,YAAY,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC;QAChD,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,IAAI,EAAE,GAAG,EAAE,EAAE,CAAC;YAC1C,KAAK,IAAI,MAAM,GAAG,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE,CAAC;gBACtD,MAAM,KAAK,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC;gBAChD,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC;gBAC9D,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC;YAC9D,CAAC;QACF,CAAC;IACF,CAAC;IAED,6CAA6C;IAC7C,IAAI,KAAK;QACR,OAAO,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,IAAI,CAAC;IACjC,CAAC;IAED,2FAA2F;IAC3F,OAAO,CAAC,MAAc,EAAE,GAAW;QAClC,IACC,CAAC,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC;YACzB,CAAC,MAAM,CAAC,SAAS,CAAC,GAAG,CAAC;YACtB,MAAM,GAAG,CAAC;YACV,GAAG,GAAG,CAAC;YACP,MAAM,IAAI,IAAI,CAAC,OAAO;YACtB,GAAG,IAAI,IAAI,CAAC,IAAI,EACf,CAAC;YACF,MAAM,IAAI,UAAU,CAAC,kBAAkB,MAAM,KAAK,GAAG,kBAAkB,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,IAAI,OAAO,CAAC,CAAC;QAC1G,CAAC;QACD,OAAO,GAAG,GAAG,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IACpC,CAAC;IAEO,UAAU,CAAC,KAAa;QAC/B,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,KAAK,GAAG,CAAC,IAAI,KAAK,IAAI,IAAI,CAAC,KAAK,EAAE,CAAC;YAClE,MAAM,IAAI,UAAU,CAAC,iBAAiB,KAAK,yBAAyB,IAAI,CAAC,KAAK,SAAS,CAAC,CAAC;QAC1F,CAAC;IACF,CAAC;IAED,4EAA4E;IAC5E,MAAM,CAAC,KAAa;QACnB,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACvB,OAAO,EAAE,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC;IACjE,CAAC;IAED,mFAAmF;IACnF,EAAE,CAAC,KAAa;QACf,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACvB,OAAO;YACN,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,CAAC;YACjD,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;SACzD,CAAC;IACH,CAAC;IAED,iEAAiE;IACjE,OAAO,CAAC,KAAa;QACpB,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACvB,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;IAC3E,CAAC;IAED,mEAAmE;IACnE,UAAU;QACT,IAAI,KAAK,GAAG,CAAC,CAAC;QACd,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,IAAI,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE,CAAC;YACjD,IAAI,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,KAAK,CAAC;gBAAE,KAAK,EAAE,CAAC;QACjF,CAAC;QACD,OAAO,KAAK,CAAC;IACd,CAAC;IAED;;;OAGG;IACH,IAAI,CAAC,KAAa,EAAE,CAAS,EAAE,CAAS;QACvC,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACvB,WAAW,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAClB,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC;QACnD,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;IAC5D,CAAC;IAED,uFAAuF;IACvF,QAAQ,CAAC,MAAsD;QAC9D,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE,CAAC;YAC5B,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YAC7B,WAAW,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;QAC/B,CAAC;QACD,KAAK,MAAM,KAAK,IAAI,MAAM;YAAE,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IACtE,CAAC;IAED,gFAAgF;IAChF,KAAK,CAAC,KAAa,EAAE,EAAU,EAAE,EAAU;QAC1C,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACvB,WAAW,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;QACpB,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC;QAC9B,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC;IACnC,CAAC;IAED;;OAEG;IACH,KAAK,CAAC,KAAc;QACnB,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACzB,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;YACrB,OAAO;QACR,CAAC;QACD,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACvB,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;QAC5B,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;IACjC,CAAC;IAED;;;;OAIG;IACH,MAAM,CAAC,IAAkB;QACxB,IAAI,CAAC,CAAC,IAAI,YAAY,YAAY,CAAC,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC;YACzE,MAAM,IAAI,KAAK,CAAC,kCAAkC,IAAI,CAAC,IAAI,CAAC,MAAM,uBAAuB,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC;QAC1G,CAAC;QACD,KAAK,MAAM,KAAK,IAAI,IAAI,EAAE,CAAC;YAC1B,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC;gBAAE,MAAM,IAAI,KAAK,CAAC,oCAAoC,CAAC,CAAC;QACpF,CAAC;QACD,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QACpB,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACtB,CAAC;IAED,mFAAmF;IACnF,SAAS;QACR,MAAM,GAAG,GAAG,IAAI,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC/C,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC;QACzB,OAAO,GAAG,CAAC;IACZ,CAAC;IAED;;;OAGG;IACH,cAAc,CAAC,IAAkB;QAChC,IAAI,CAAC,CAAC,IAAI,YAAY,YAAY,CAAC,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC;YACzE,MAAM,IAAI,KAAK,CACd,2CAA2C,IAAI,CAAC,IAAI,CAAC,MAAM,uBAAuB,IAAI,EAAE,MAAM,EAAE,CAChG,CAAC;QACH,CAAC;QACD,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE,CAAC;YACvD,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QACtD,CAAC;IACF,CAAC;CACD;AAUD;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,MAAM,OAAO,gBAAiB,SAAQ,SAAS;IAG9C,YAAY,OAAkB,EAAE,OAAiC;QAChE,MAAM,OAAO,GAAG,OAAO,EAAE,OAAO,IAAI,CAAC,CAAC;QACtC,MAAM,IAAI,GAAG,OAAO,EAAE,IAAI,IAAI,CAAC,CAAC;QAChC,MAAM,MAAM,GAAG,IAAI,YAAY,CAAC,EAAE,OAAO,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,CAAC,MAAM,EAAE,CAAC,CAAC;QACjG,KAAK,CAAC,EAAE,OAAO,EAAE,SAAS,EAAE,OAAO,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC;QACxD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,qEAAqE;QACrE,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;QACxB,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC,CAAC,CAAC;QAC5D,IAAI,CAAC,IAAI,EAAE,CAAC;IACb,CAAC;IAEO,aAAa;QACpB,OAAO,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC,MAAM,CAAC,IAAoB,CAAC;IAC5E,CAAC;IAEO,IAAI;QACX,MAAM,SAAS,GAAG,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;QAC1D,IAAI,CAAC,MAAM,CAAC,cAAc,CAAC,SAAS,CAAC,MAAM,CAAC,IAAoB,CAAC,CAAC;QAClE,SAAS,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC;IAC3B,CAAC;IAED,sBAAsB;IACtB,IAAI,OAAO;QACV,OAAO,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC;IAC5B,CAAC;IAED,oBAAoB;IACpB,IAAI,IAAI;QACP,OAAO,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC;IACzB,CAAC;IAED,+CAA+C;IAC/C,IAAI,KAAK;QACR,OAAO,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC;IAC1B,CAAC;IAED,sDAAsD;IACtD,OAAO,CAAC,MAAc,EAAE,GAAW;QAClC,OAAO,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;IACzC,CAAC;IAED,sCAAsC;IACtC,MAAM,CAAC,KAAa;QACnB,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;IAClC,CAAC;IAED,yCAAyC;IACzC,QAAQ,CAAC,KAAa;QACrB,OAAO,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,KAAK,CAAC,CAAC;IAC9B,CAAC;IAED,kEAAkE;IAClE,OAAO,CAAC,KAAa;QACpB,OAAO,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;IACnC,CAAC;IAED,qEAAqE;IACrE,UAAU;QACT,OAAO,IAAI,CAAC,MAAM,CAAC,UAAU,EAAE,CAAC;IACjC,CAAC;IAED;;;OAGG;IACH,UAAU,CAAC,KAAa,EAAE,CAAS,EAAE,CAAS;QAC7C,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAC9B,IAAI,CAAC,IAAI,EAAE,CAAC;IACb,CAAC;IAED,yFAAyF;IACzF,YAAY,CAAC,MAAsD;QAClE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;QAC7B,IAAI,CAAC,IAAI,EAAE,CAAC;IACb,CAAC;IAED,0EAA0E;IAC1E,WAAW,CAAC,KAAa,EAAE,EAAU,EAAE,EAAU;QAChD,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,KAAK,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;QACjC,IAAI,CAAC,IAAI,EAAE,CAAC;IACb,CAAC;IAED,+EAA+E;IAC/E,aAAa,CAAC,KAAc;QAC3B,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QACzB,IAAI,CAAC,IAAI,EAAE,CAAC;IACb,CAAC;CACD"}
@@ -1,83 +0,0 @@
1
- import type { Camera } from './Camera.ts';
2
- /**
3
- * Anything a `SpriteGroup` can gate: a position in the world units the camera sees, and a
4
- * per-frame advance. Both `AnimatedSprite` and `ParticleEmitter` satisfy this structurally,
5
- * so a crowd of goblins and the campfire between them can share one group.
6
- */
7
- export interface SpriteGroupMember {
8
- x: number;
9
- y: number;
10
- update(dt: number): void;
11
- }
12
- /**
13
- * Whether a world-space point is on screen, for skipping animation work nobody sees.
14
- *
15
- * The edges count as on screen, and `margin` grows the box by that many world units on
16
- * every side, for sprites whose bodies spill past their anchor point. Under a rotated
17
- * camera the checked box is the axis-aligned one around the turned viewport (the same
18
- * over-inclusive box `TileMap.cull` uses), so this can only ever animate too much, never
19
- * freeze something the player can see.
20
- *
21
- * @example
22
- * ```ts
23
- * import { Camera, isOnScreen } from '@datamoc/mw_games/two-d/render';
24
- *
25
- * declare const camera: Camera;
26
- *
27
- * if (isOnScreen(camera, 160, 160)) console.log('the market square, animate it');
28
- * console.log(isOnScreen(camera, 10000, 10000, 32)); // far away, even with a margin
29
- * ```
30
- */
31
- export declare function isOnScreen(camera: Camera, x: number, y: number, margin?: number): boolean;
32
- /**
33
- * A crowd that only animates its on-screen members.
34
- *
35
- * `TileMap.cull(camera)` keeps tile *rendering* cost to what is on screen; this is the
36
- * same idea for per-frame *animation* cost. A scene with hundreds of animated inhabitants
37
- * calls `group.update(camera, dt)` once per frame instead of updating each sprite itself,
38
- * and members outside `camera.view` (plus `margin`) simply keep whatever frame they had
39
- * until they come back into view. Skipped members are never touched: no `paused` flag is
40
- * set, no state is rewritten, so a sprite that leaves the group animates exactly as
41
- * before.
42
- *
43
- * Members are positioned in the camera's own world units, the way `GridMover` and
44
- * `TileMap.tileCenter` already place things: direct children of `camera.world`, or
45
- * anything else whose `x`/`y` already read as world coordinates. Members nested deeper
46
- * (a sword in a hero's hand) report their *local* position, so they belong to no group,
47
- * or to one updated unconditionally.
48
- *
49
- * @example
50
- * ```ts
51
- * import { SpriteGroup, AnimatedSprite, Camera } from '@datamoc/mw_games/two-d/render';
52
- *
53
- * declare const camera: Camera;
54
- *
55
- * const crowd = new SpriteGroup();
56
- * const goblin = new AnimatedSprite();
57
- * crowd.add(goblin);
58
- *
59
- * function onFrame(dt: number): void {
60
- * crowd.update(camera, dt); // goblins off screen keep their frame, for free
61
- * }
62
- * ```
63
- */
64
- export declare class SpriteGroup {
65
- private members;
66
- /** how many members this group holds */
67
- get size(): number;
68
- /**
69
- * Adds a member; adding the same one twice is a no-op, so a spawn loop can call this
70
- * every frame without growing the group.
71
- */
72
- add(member: SpriteGroupMember): this;
73
- /** removes a member; reports whether it was there */
74
- remove(member: SpriteGroupMember): boolean;
75
- /** empties the group, for a scene change */
76
- clear(): void;
77
- /**
78
- * Advances every member on screen by `dt`, skipping the rest. `margin` grows the
79
- * tested box the way `isOnScreen`'s does, for members larger than a point.
80
- */
81
- update(camera: Camera, dt: number, margin?: number): void;
82
- }
83
- //# sourceMappingURL=SpriteGroup.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"SpriteGroup.d.ts","sourceRoot":"","sources":["../../../src/two-d/render/SpriteGroup.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AAE1C;;;;GAIG;AACH,MAAM,WAAW,iBAAiB;IACjC,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,CAAC;CACzB;AAmBD;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,SAAI,GAAG,OAAO,CAEpF;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+BG;AACH,qBAAa,WAAW;IACvB,OAAO,CAAC,OAAO,CAA2B;IAE1C,wCAAwC;IACxC,IAAI,IAAI,IAAI,MAAM,CAEjB;IAED;;;OAGG;IACH,GAAG,CAAC,MAAM,EAAE,iBAAiB,GAAG,IAAI,CAGnC;IAED,qDAAqD;IACrD,MAAM,CAAC,MAAM,EAAE,iBAAiB,GAAG,OAAO,CAKzC;IAED,4CAA4C;IAC5C,KAAK,IAAI,IAAI,CAEZ;IAED;;;OAGG;IACH,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,MAAM,SAAI,GAAG,IAAI,CAOnD;CACD"}
@@ -1,107 +0,0 @@
1
- //the one rule both `isOnScreen` and `SpriteGroup.update` apply: the box is read once per
2
- //frame by the caller, never once per member, since `Camera.view` re-derives its corners
3
- //(and their trigonometry when rotated) on every read
4
- function insideBox(box, x, y, margin) {
5
- return (x >= box.x - margin &&
6
- x <= box.x + box.width + margin &&
7
- y >= box.y - margin &&
8
- y <= box.y + box.height + margin);
9
- }
10
- /**
11
- * Whether a world-space point is on screen, for skipping animation work nobody sees.
12
- *
13
- * The edges count as on screen, and `margin` grows the box by that many world units on
14
- * every side, for sprites whose bodies spill past their anchor point. Under a rotated
15
- * camera the checked box is the axis-aligned one around the turned viewport (the same
16
- * over-inclusive box `TileMap.cull` uses), so this can only ever animate too much, never
17
- * freeze something the player can see.
18
- *
19
- * @example
20
- * ```ts
21
- * import { Camera, isOnScreen } from '@datamoc/mw_games/two-d/render';
22
- *
23
- * declare const camera: Camera;
24
- *
25
- * if (isOnScreen(camera, 160, 160)) console.log('the market square, animate it');
26
- * console.log(isOnScreen(camera, 10000, 10000, 32)); // far away, even with a margin
27
- * ```
28
- */
29
- export function isOnScreen(camera, x, y, margin = 0) {
30
- return insideBox(camera.view, x, y, margin);
31
- }
32
- /**
33
- * A crowd that only animates its on-screen members.
34
- *
35
- * `TileMap.cull(camera)` keeps tile *rendering* cost to what is on screen; this is the
36
- * same idea for per-frame *animation* cost. A scene with hundreds of animated inhabitants
37
- * calls `group.update(camera, dt)` once per frame instead of updating each sprite itself,
38
- * and members outside `camera.view` (plus `margin`) simply keep whatever frame they had
39
- * until they come back into view. Skipped members are never touched: no `paused` flag is
40
- * set, no state is rewritten, so a sprite that leaves the group animates exactly as
41
- * before.
42
- *
43
- * Members are positioned in the camera's own world units, the way `GridMover` and
44
- * `TileMap.tileCenter` already place things: direct children of `camera.world`, or
45
- * anything else whose `x`/`y` already read as world coordinates. Members nested deeper
46
- * (a sword in a hero's hand) report their *local* position, so they belong to no group,
47
- * or to one updated unconditionally.
48
- *
49
- * @example
50
- * ```ts
51
- * import { SpriteGroup, AnimatedSprite, Camera } from '@datamoc/mw_games/two-d/render';
52
- *
53
- * declare const camera: Camera;
54
- *
55
- * const crowd = new SpriteGroup();
56
- * const goblin = new AnimatedSprite();
57
- * crowd.add(goblin);
58
- *
59
- * function onFrame(dt: number): void {
60
- * crowd.update(camera, dt); // goblins off screen keep their frame, for free
61
- * }
62
- * ```
63
- */
64
- export class SpriteGroup {
65
- constructor() {
66
- this.members = [];
67
- }
68
- /** how many members this group holds */
69
- get size() {
70
- return this.members.length;
71
- }
72
- /**
73
- * Adds a member; adding the same one twice is a no-op, so a spawn loop can call this
74
- * every frame without growing the group.
75
- */
76
- add(member) {
77
- if (!this.members.includes(member))
78
- this.members.push(member);
79
- return this;
80
- }
81
- /** removes a member; reports whether it was there */
82
- remove(member) {
83
- const index = this.members.indexOf(member);
84
- if (index < 0)
85
- return false;
86
- this.members.splice(index, 1);
87
- return true;
88
- }
89
- /** empties the group, for a scene change */
90
- clear() {
91
- this.members.length = 0;
92
- }
93
- /**
94
- * Advances every member on screen by `dt`, skipping the rest. `margin` grows the
95
- * tested box the way `isOnScreen`'s does, for members larger than a point.
96
- */
97
- update(camera, dt, margin = 0) {
98
- const view = camera.view;
99
- //a snapshot, so a member added or removed mid-frame (an onFinish hook spawning a
100
- //replacement, say) cannot shift the array under this loop
101
- for (const member of [...this.members]) {
102
- if (insideBox(view, member.x, member.y, margin))
103
- member.update(dt);
104
- }
105
- }
106
- }
107
- //# sourceMappingURL=SpriteGroup.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"SpriteGroup.js","sourceRoot":"","sources":["../../../src/two-d/render/SpriteGroup.ts"],"names":[],"mappings":"AAaA,yFAAyF;AACzF,wFAAwF;AACxF,qDAAqD;AACrD,SAAS,SAAS,CACjB,GAA4D,EAC5D,CAAS,EACT,CAAS,EACT,MAAc;IAEd,OAAO,CACN,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,MAAM;QACnB,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,KAAK,GAAG,MAAM;QAC/B,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,MAAM;QACnB,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,MAAM,GAAG,MAAM,CAChC,CAAC;AACH,CAAC;AAED;;;;;;;;;;;;;;;;;;GAkBG;AACH,MAAM,UAAU,UAAU,CAAC,MAAc,EAAE,CAAS,EAAE,CAAS,EAAE,MAAM,GAAG,CAAC;IAC1E,OAAO,SAAS,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;AAC7C,CAAC;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+BG;AACH,MAAM,OAAO,WAAW;IAAxB;QACS,YAAO,GAAwB,EAAE,CAAC;IAyC3C,CAAC;IAvCA,wCAAwC;IACxC,IAAI,IAAI;QACP,OAAO,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC;IAC5B,CAAC;IAED;;;OAGG;IACH,GAAG,CAAC,MAAyB;QAC5B,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAC;YAAE,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC9D,OAAO,IAAI,CAAC;IACb,CAAC;IAED,qDAAqD;IACrD,MAAM,CAAC,MAAyB;QAC/B,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAC3C,IAAI,KAAK,GAAG,CAAC;YAAE,OAAO,KAAK,CAAC;QAC5B,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QAC9B,OAAO,IAAI,CAAC;IACb,CAAC;IAED,4CAA4C;IAC5C,KAAK;QACJ,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;IACzB,CAAC;IAED;;;OAGG;IACH,MAAM,CAAC,MAAc,EAAE,EAAU,EAAE,MAAM,GAAG,CAAC;QAC5C,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;QACzB,iFAAiF;QACjF,0DAA0D;QAC1D,KAAK,MAAM,MAAM,IAAI,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC;YACxC,IAAI,SAAS,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC;gBAAE,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;QACpE,CAAC;IACF,CAAC;CACD"}
@@ -1,121 +0,0 @@
1
- import { Tweener } from '../../core/Tween.ts';
2
- import { type MotionIntent } from '../../core/Motion.ts';
3
- /** any object with a display transform; a Pixi `Sprite` or `Container`, or a plain double in a test */
4
- export interface MotionTarget {
5
- x: number;
6
- y: number;
7
- rotation: number;
8
- scale: {
9
- x: number;
10
- y: number;
11
- };
12
- skew: {
13
- x: number;
14
- y: number;
15
- };
16
- }
17
- export interface SpriteMotionOptions {
18
- /** share a `Tweener` with other features, driven by its owner; by default this owns one, driven by `update(dt)` */
19
- tweener?: Tweener;
20
- /** what the effects are for under reduced motion; defaults to `decorative`, which collapses them */
21
- intent?: MotionIntent;
22
- }
23
- /** what a running effect gives back: await `done`, or `cancel()` to restore its share of the transform at once */
24
- export interface MotionHandle {
25
- readonly done: Promise<void>;
26
- cancel(): void;
27
- }
28
- /**
29
- * Squash, hop, bob, wobble, spin, shear and flip over a display object's transform, each
30
- * running through a `Tweener` so reduced motion is honoured once, here, instead of by every
31
- * game's own `scale`/`Math.sin` write.
32
- *
33
- * The object's transform at construction is its rest pose. Every running effect keeps its own
34
- * contribution and the transform is recomputed from the rest pose and all contributions, so
35
- * effects compose (a hop with a squash) and never accumulate drift: when one ends, is
36
- * cancelled, or the whole motion is destroyed, its share simply disappears. Rotation and
37
- * shear turn about the object's origin, so give a sprite a centred anchor (or pivot) first.
38
- * Sequence effects behind a game event by awaiting a handle's `done`.
39
- *
40
- * Which effect plays on which event, and how much, is the game's business; this only moves.
41
- *
42
- * @example
43
- * ```ts
44
- * import { SpriteMotion } from '@datamoc/mw_games/two-d/render';
45
- *
46
- * const rat = { x: 0, y: 0, rotation: 0, scale: { x: 1, y: 1 }, skew: { x: 0, y: 0 } };
47
- * const motion = new SpriteMotion(rat);
48
- *
49
- * motion.hop({ height: 6, duration: 0.3 }); // up and back down
50
- * motion.squash({ amount: 0.2, duration: 0.3 }); // composes with the hop
51
- * motion.flip('x'); // face the other way, composes with both
52
- * motion.update(1 / 60); // in the game loop
53
- *
54
- * motion.destroy(); // back to the rest pose, flip included
55
- * ```
56
- */
57
- export declare class SpriteMotion {
58
- private readonly target;
59
- private readonly tweener;
60
- private readonly ownsTweener;
61
- private readonly intent;
62
- private readonly rest;
63
- private readonly contributions;
64
- private readonly loops;
65
- private nextId;
66
- private flipX;
67
- private flipY;
68
- private destroyed;
69
- constructor(target: MotionTarget, options?: SpriteMotionOptions);
70
- /** scale x and y in opposition and back: `amount` 0.2 is 20% wider and 20% shorter at the peak */
71
- squash(options: {
72
- amount: number;
73
- duration: number;
74
- }): MotionHandle;
75
- /** up `height` world units and back down (the rest pose is the ground) */
76
- hop(options: {
77
- height: number;
78
- duration: number;
79
- }): MotionHandle;
80
- /**
81
- * A sinusoidal vertical offset of `amplitude`. With `cycles` it plays that many periods and
82
- * ends; without, it loops until cancelled (breathing, a floating item). Under reduced motion
83
- * a looping bob holds still.
84
- */
85
- bob(options: {
86
- amplitude: number;
87
- period: number;
88
- cycles?: number;
89
- }): MotionHandle;
90
- /** swings `angle` radians either side and settles, a jiggle that dies away */
91
- wobble(options: {
92
- angle: number;
93
- duration: number;
94
- }): MotionHandle;
95
- /** `turns` full turns about the origin, eased, ending exactly where it started */
96
- spin(options: {
97
- turns: number;
98
- duration: number;
99
- }): MotionHandle;
100
- /** leans by `amount` radians of skew and back, a hit-recoil or a lean into a step */
101
- shear(options: {
102
- amount: number;
103
- duration: number;
104
- }): MotionHandle;
105
- /**
106
- * Mirrors along `axis` ('x' turns left to right). A state, not an animation: it composes
107
- * with whatever is running and is undone by `destroy`. Pass `mirrored` to set it outright
108
- * rather than toggle; returns the new state.
109
- */
110
- flip(axis: 'x' | 'y', mirrored?: boolean): boolean;
111
- /** advances the effects; call from the game loop (the tweener part is skipped for a shared one) */
112
- update(dt: number): void;
113
- /** true while any effect is still running */
114
- get isBusy(): boolean;
115
- /** cancels every effect and puts the object back in its rest pose, flips included */
116
- destroy(): void;
117
- private run;
118
- private loop;
119
- private write;
120
- }
121
- //# sourceMappingURL=SpriteMotion.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"SpriteMotion.d.ts","sourceRoot":"","sources":["../../../src/two-d/render/SpriteMotion.ts"],"names":[],"mappings":"AAAA,OAAO,EAAU,OAAO,EAAE,MAAM,qBAAqB,CAAC;AACtD,OAAO,EAAiB,KAAK,YAAY,EAAE,MAAM,sBAAsB,CAAC;AAExE,uGAAuG;AACvG,MAAM,WAAW,YAAY;IAC5B,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,QAAQ,EAAE,MAAM,CAAC;IACjB,KAAK,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAChC,IAAI,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;CAC/B;AAED,MAAM,WAAW,mBAAmB;IACnC,mHAAmH;IACnH,OAAO,CAAC,EAAE,OAAO,CAAC;IAElB,oGAAoG;IACpG,MAAM,CAAC,EAAE,YAAY,CAAC;CACtB;AAED,kHAAkH;AAClH,MAAM,WAAW,YAAY;IAC5B,QAAQ,CAAC,IAAI,EAAE,OAAO,CAAC,IAAI,CAAC,CAAC;IAC7B,MAAM,IAAI,IAAI,CAAC;CACf;AAeD;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,qBAAa,YAAY;IACxB,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAe;IACtC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAU;IAClC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAU;IACtC,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAe;IACtC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAiF;IAEtG,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAmC;IACjE,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAmC;IACzD,OAAO,CAAC,MAAM,CAAK;IACnB,OAAO,CAAC,KAAK,CAAS;IACtB,OAAO,CAAC,KAAK,CAAS;IACtB,OAAO,CAAC,SAAS,CAAS;IAE1B,YAAY,MAAM,EAAE,YAAY,EAAE,OAAO,GAAE,mBAAwB,EAYlE;IAED,kGAAkG;IAClG,MAAM,CAAC,OAAO,EAAE;QAAE,MAAM,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAA;KAAE,GAAG,YAAY,CAMlE;IAED,0EAA0E;IAC1E,GAAG,CAAC,OAAO,EAAE;QAAE,MAAM,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAA;KAAE,GAAG,YAAY,CAG/D;IAED;;;;OAIG;IACH,GAAG,CAAC,OAAO,EAAE;QAAE,SAAS,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAC;QAAC,MAAM,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,YAAY,CAMjF;IAED,8EAA8E;IAC9E,MAAM,CAAC,OAAO,EAAE;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAA;KAAE,GAAG,YAAY,CAGjE;IAED,kFAAkF;IAClF,IAAI,CAAC,OAAO,EAAE;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAA;KAAE,GAAG,YAAY,CAG/D;IAED,qFAAqF;IACrF,KAAK,CAAC,OAAO,EAAE;QAAE,MAAM,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAA;KAAE,GAAG,YAAY,CAGjE;IAED;;;;OAIG;IACH,IAAI,CAAC,IAAI,EAAE,GAAG,GAAG,GAAG,EAAE,QAAQ,CAAC,EAAE,OAAO,GAAG,OAAO,CAKjD;IAED,mGAAmG;IACnG,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,CAGvB;IAED,6CAA6C;IAC7C,IAAI,MAAM,IAAI,OAAO,CAEpB;IAED,qFAAqF;IACrF,OAAO,IAAI,IAAI,CAMd;IAED,OAAO,CAAC,GAAG;IA2BX,OAAO,CAAC,IAAI;IA0BZ,OAAO,CAAC,KAAK;CAoBb"}