@datamoc/mw_games 0.43.0 → 0.45.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/3d/models.d.ts +1 -0
- package/3d/models.js +1 -0
- package/3d.d.ts +1 -0
- package/3d.js +1 -0
- package/README.md +5 -710
- package/actors.d.ts +1 -0
- package/actors.js +1 -0
- package/ai/lua.d.ts +1 -0
- package/ai/lua.js +1 -0
- package/ai.d.ts +1 -0
- package/ai.js +1 -0
- package/assets/binary.d.ts +1 -0
- package/assets/binary.js +1 -0
- package/assets/paths.d.ts +1 -0
- package/assets/paths.js +1 -0
- package/assets.d.ts +1 -0
- package/assets.js +1 -0
- package/audio.d.ts +1 -0
- package/audio.js +1 -0
- package/battle.d.ts +1 -0
- package/battle.js +1 -0
- package/board.d.ts +1 -0
- package/board.js +1 -0
- package/core.d.ts +1 -0
- package/core.js +1 -0
- package/headless.d.ts +1 -0
- package/headless.js +1 -0
- package/i18n.d.ts +1 -0
- package/i18n.js +1 -0
- package/index.d.ts +1 -0
- package/index.js +1 -0
- package/mwl/presentation.d.ts +1 -0
- package/mwl/presentation.js +1 -0
- package/mwl/pyroeis.d.ts +1 -0
- package/mwl/pyroeis.js +1 -0
- package/mwl.d.ts +1 -0
- package/mwl.js +1 -0
- package/package.json +212 -387
- package/physics/xpbd.d.ts +1 -0
- package/physics/xpbd.js +1 -0
- package/physics.d.ts +1 -0
- package/physics.js +1 -0
- package/roguelike.d.ts +1 -0
- package/roguelike.js +1 -0
- package/rpg.d.ts +1 -0
- package/rpg.js +1 -0
- package/simulation.d.ts +1 -0
- package/simulation.js +1 -0
- package/skeleton.d.ts +1 -0
- package/skeleton.js +1 -0
- package/testing.d.ts +1 -0
- package/testing.js +1 -0
- package/threads.d.ts +1 -0
- package/threads.js +1 -0
- package/tools/asset-report.d.mts +1 -37
- package/tools/asset-report.mjs +1 -157
- package/tools/audio.d.mts +1 -0
- package/tools/audio.mjs +1 -0
- package/tools/audit-adoptions.d.mts +1 -65
- package/tools/audit-adoptions.mjs +1 -252
- package/tools/benchmark-browser.d.mts +1 -33
- package/tools/benchmark-browser.mjs +1 -169
- package/tools/benchmark-history.d.mts +1 -8
- package/tools/benchmark-history.mjs +1 -31
- package/tools/browser-driver.d.mts +1 -122
- package/tools/browser-driver.mjs +1 -861
- package/tools/browser-smoke.d.mts +1 -30
- package/tools/browser-smoke.mjs +1 -184
- package/tools/build-tablebases.d.mts +1 -22
- package/tools/build-tablebases.mjs +1 -557
- package/tools/bundle-size.d.mts +1 -11
- package/tools/bundle-size.mjs +1 -142
- package/tools/classic-html.d.mts +1 -6
- package/tools/classic-html.mjs +1 -69
- package/tools/compile-openings.d.mts +1 -20
- package/tools/compile-openings.mjs +1 -138
- package/tools/compile-resources.d.mts +1 -66
- package/tools/compile-resources.mjs +1 -406
- package/tools/compress-dist.d.mts +1 -42
- package/tools/compress-dist.mjs +1 -193
- package/tools/csp.d.mts +1 -7
- package/tools/csp.mjs +1 -65
- package/tools/emit-page.d.mts +1 -61
- package/tools/emit-page.mjs +1 -273
- package/tools/extract-html.d.mts +1 -18
- package/tools/extract-html.mjs +1 -235
- package/tools/extract-rgssad.d.mts +1 -5
- package/tools/extract-rgssad.mjs +1 -64
- package/tools/find-chrome.d.mts +1 -7
- package/tools/find-chrome.mjs +1 -106
- package/tools/i18n-edit.d.mts +1 -29
- package/tools/i18n-edit.mjs +1 -748
- package/tools/init.d.mts +1 -5
- package/tools/init.mjs +1 -155
- package/tools/make-example-assets.d.mts +1 -2
- package/tools/make-example-assets.mjs +1 -731
- package/tools/multiplayer-server.d.mts +1 -27
- package/tools/multiplayer-server.mjs +1 -199
- package/tools/play-uci.d.mts +1 -26
- package/tools/play-uci.mjs +1 -205
- package/tools/sbom.d.mts +1 -83
- package/tools/sbom.mjs +1 -340
- package/tools/single-file.d.mts +1 -33
- package/tools/single-file.mjs +1 -239
- package/tools/soundfonts.d.mts +1 -79
- package/tools/soundfonts.mjs +1 -301
- package/tools/svg-optimise.d.mts +1 -8
- package/tools/svg-optimise.mjs +1 -45
- package/tools/verify-scenarios.d.mts +1 -15
- package/tools/verify-scenarios.mjs +1 -133
- package/tools/vite.d.mts +1 -17
- package/tools/vite.mjs +1 -102
- package/tools/webp-convert.d.mts +1 -8
- package/tools/webp-convert.mjs +1 -98
- package/two-d/pixi-interop.d.ts +1 -0
- package/two-d/pixi-interop.js +1 -0
- package/two-d/presentation.d.ts +1 -0
- package/two-d/presentation.js +1 -0
- package/two-d/render.d.ts +1 -0
- package/two-d/render.js +1 -0
- package/two-d/stage.d.ts +1 -0
- package/two-d/stage.js +1 -0
- package/two-d/ui.d.ts +1 -0
- package/two-d/ui.js +1 -0
- package/two-d.d.ts +1 -0
- package/two-d.js +1 -0
- package/world.d.ts +1 -0
- package/world.js +1 -0
- package/CHANGELOG.md +0 -3129
- package/LICENSE +0 -373
- package/MWG - Best Practices.md +0 -97
- package/MWG - Deep Code and Architecture Review.md +0 -238
- package/REFERENCE.md +0 -2180
- package/api-surface.json +0 -17102
- package/data/microgm-essential.PROVENANCE.md +0 -13
- package/data/microgm-essential.sf2 +0 -0
- package/data/microgm-opt.PROVENANCE.md +0 -23
- package/data/microgm-opt.sf2 +0 -0
- package/data/soundfont-catalog.json +0 -191
- package/dist/actors/Advancement.d.ts +0 -90
- package/dist/actors/Advancement.d.ts.map +0 -1
- package/dist/actors/Advancement.js +0 -115
- package/dist/actors/Advancement.js.map +0 -1
- package/dist/actors/Affix.d.ts +0 -96
- package/dist/actors/Affix.d.ts.map +0 -1
- package/dist/actors/Affix.js +0 -68
- package/dist/actors/Affix.js.map +0 -1
- package/dist/actors/Appearances.d.ts +0 -48
- package/dist/actors/Appearances.d.ts.map +0 -1
- package/dist/actors/Appearances.js +0 -62
- package/dist/actors/Appearances.js.map +0 -1
- package/dist/actors/Aura.d.ts +0 -45
- package/dist/actors/Aura.d.ts.map +0 -1
- package/dist/actors/Aura.js +0 -85
- package/dist/actors/Aura.js.map +0 -1
- package/dist/actors/Barrier.d.ts +0 -60
- package/dist/actors/Barrier.d.ts.map +0 -1
- package/dist/actors/Barrier.js +0 -70
- package/dist/actors/Barrier.js.map +0 -1
- package/dist/actors/Charges.d.ts +0 -66
- package/dist/actors/Charges.d.ts.map +0 -1
- package/dist/actors/Charges.js +0 -61
- package/dist/actors/Charges.js.map +0 -1
- package/dist/actors/EntityTemplate.d.ts +0 -127
- package/dist/actors/EntityTemplate.d.ts.map +0 -1
- package/dist/actors/EntityTemplate.js +0 -117
- package/dist/actors/EntityTemplate.js.map +0 -1
- package/dist/actors/Equipment.d.ts +0 -88
- package/dist/actors/Equipment.d.ts.map +0 -1
- package/dist/actors/Equipment.js +0 -107
- package/dist/actors/Equipment.js.map +0 -1
- package/dist/actors/Inventory.d.ts +0 -123
- package/dist/actors/Inventory.d.ts.map +0 -1
- package/dist/actors/Inventory.js +0 -165
- package/dist/actors/Inventory.js.map +0 -1
- package/dist/actors/ItemState.d.ts +0 -43
- package/dist/actors/ItemState.d.ts.map +0 -1
- package/dist/actors/ItemState.js +0 -63
- package/dist/actors/ItemState.js.map +0 -1
- package/dist/actors/ItemStatusEffect.d.ts +0 -40
- package/dist/actors/ItemStatusEffect.d.ts.map +0 -1
- package/dist/actors/ItemStatusEffect.js +0 -39
- package/dist/actors/ItemStatusEffect.js.map +0 -1
- package/dist/actors/Loot.d.ts +0 -38
- package/dist/actors/Loot.d.ts.map +0 -1
- package/dist/actors/Loot.js +0 -28
- package/dist/actors/Loot.js.map +0 -1
- package/dist/actors/Progression.d.ts +0 -52
- package/dist/actors/Progression.d.ts.map +0 -1
- package/dist/actors/Progression.js +0 -59
- package/dist/actors/Progression.js.map +0 -1
- package/dist/actors/Resource.d.ts +0 -53
- package/dist/actors/Resource.d.ts.map +0 -1
- package/dist/actors/Resource.js +0 -58
- package/dist/actors/Resource.js.map +0 -1
- package/dist/actors/Scaling.d.ts +0 -30
- package/dist/actors/Scaling.d.ts.map +0 -1
- package/dist/actors/Scaling.js +0 -9
- package/dist/actors/Scaling.js.map +0 -1
- package/dist/actors/Shop.d.ts +0 -40
- package/dist/actors/Shop.d.ts.map +0 -1
- package/dist/actors/Shop.js +0 -36
- package/dist/actors/Shop.js.map +0 -1
- package/dist/actors/SkillPoints.d.ts +0 -72
- package/dist/actors/SkillPoints.d.ts.map +0 -1
- package/dist/actors/SkillPoints.js +0 -87
- package/dist/actors/SkillPoints.js.map +0 -1
- package/dist/actors/StatBlock.d.ts +0 -86
- package/dist/actors/StatBlock.d.ts.map +0 -1
- package/dist/actors/StatBlock.js +0 -110
- package/dist/actors/StatBlock.js.map +0 -1
- package/dist/actors/StatusEffect.d.ts +0 -67
- package/dist/actors/StatusEffect.d.ts.map +0 -1
- package/dist/actors/StatusEffect.js +0 -59
- package/dist/actors/StatusEffect.js.map +0 -1
- package/dist/actors/Support.d.ts +0 -43
- package/dist/actors/Support.d.ts.map +0 -1
- package/dist/actors/Support.js +0 -71
- package/dist/actors/Support.js.map +0 -1
- package/dist/actors/Traits.d.ts +0 -43
- package/dist/actors/Traits.d.ts.map +0 -1
- package/dist/actors/Traits.js +0 -35
- package/dist/actors/Traits.js.map +0 -1
- package/dist/actors/craft.d.ts +0 -63
- package/dist/actors/craft.d.ts.map +0 -1
- package/dist/actors/craft.js +0 -86
- package/dist/actors/craft.js.map +0 -1
- package/dist/actors/index.d.ts +0 -46
- package/dist/actors/index.d.ts.map +0 -1
- package/dist/actors/index.js +0 -24
- package/dist/actors/index.js.map +0 -1
- package/dist/actors/skillCheck.d.ts +0 -21
- package/dist/actors/skillCheck.d.ts.map +0 -1
- package/dist/actors/skillCheck.js +0 -24
- package/dist/actors/skillCheck.js.map +0 -1
- package/dist/ai/Heuristics.d.ts +0 -240
- package/dist/ai/Heuristics.d.ts.map +0 -1
- package/dist/ai/Heuristics.js +0 -298
- package/dist/ai/Heuristics.js.map +0 -1
- package/dist/ai/Neural.d.ts +0 -65
- package/dist/ai/Neural.d.ts.map +0 -1
- package/dist/ai/Neural.js +0 -169
- package/dist/ai/Neural.js.map +0 -1
- package/dist/ai/Suggest.d.ts +0 -54
- package/dist/ai/Suggest.d.ts.map +0 -1
- package/dist/ai/Suggest.js +0 -48
- package/dist/ai/Suggest.js.map +0 -1
- package/dist/ai/index.d.ts +0 -136
- package/dist/ai/index.d.ts.map +0 -1
- package/dist/ai/index.js +0 -207
- package/dist/ai/index.js.map +0 -1
- package/dist/ai/lua.d.ts +0 -74
- package/dist/ai/lua.d.ts.map +0 -1
- package/dist/ai/lua.js +0 -217
- package/dist/ai/lua.js.map +0 -1
- package/dist/ai/score.d.ts +0 -162
- package/dist/ai/score.d.ts.map +0 -1
- package/dist/ai/score.js +0 -147
- package/dist/ai/score.js.map +0 -1
- package/dist/ai/search.d.ts +0 -108
- package/dist/ai/search.d.ts.map +0 -1
- package/dist/ai/search.js +0 -148
- package/dist/ai/search.js.map +0 -1
- package/dist/assets/ByteProgress.d.ts +0 -37
- package/dist/assets/ByteProgress.d.ts.map +0 -1
- package/dist/assets/ByteProgress.js +0 -54
- package/dist/assets/ByteProgress.js.map +0 -1
- package/dist/assets/Streaming.d.ts +0 -56
- package/dist/assets/Streaming.d.ts.map +0 -1
- package/dist/assets/Streaming.js +0 -100
- package/dist/assets/Streaming.js.map +0 -1
- package/dist/assets/SvgParts.d.ts +0 -31
- package/dist/assets/SvgParts.d.ts.map +0 -1
- package/dist/assets/SvgParts.js +0 -54
- package/dist/assets/SvgParts.js.map +0 -1
- package/dist/assets/SvgSource.d.ts +0 -3
- package/dist/assets/SvgSource.d.ts.map +0 -1
- package/dist/assets/SvgSource.js +0 -22
- package/dist/assets/SvgSource.js.map +0 -1
- package/dist/assets/binary.d.ts +0 -52
- package/dist/assets/binary.d.ts.map +0 -1
- package/dist/assets/binary.js +0 -57
- package/dist/assets/binary.js.map +0 -1
- package/dist/assets/index.d.ts +0 -27
- package/dist/assets/index.d.ts.map +0 -1
- package/dist/assets/index.js +0 -20
- package/dist/assets/index.js.map +0 -1
- package/dist/assets/loader.d.ts +0 -70
- package/dist/assets/loader.d.ts.map +0 -1
- package/dist/assets/loader.js +0 -115
- package/dist/assets/loader.js.map +0 -1
- package/dist/assets/paths.d.ts +0 -73
- package/dist/assets/paths.d.ts.map +0 -1
- package/dist/assets/paths.js +0 -91
- package/dist/assets/paths.js.map +0 -1
- package/dist/assets/svg.d.ts +0 -87
- package/dist/assets/svg.d.ts.map +0 -1
- package/dist/assets/svg.js +0 -166
- package/dist/assets/svg.js.map +0 -1
- package/dist/audio/AudioLoader.d.ts +0 -28
- package/dist/audio/AudioLoader.d.ts.map +0 -1
- package/dist/audio/AudioLoader.js +0 -53
- package/dist/audio/AudioLoader.js.map +0 -1
- package/dist/audio/Captions.d.ts +0 -27
- package/dist/audio/Captions.d.ts.map +0 -1
- package/dist/audio/Captions.js +0 -16
- package/dist/audio/Captions.js.map +0 -1
- package/dist/audio/Channels.d.ts +0 -218
- package/dist/audio/Channels.d.ts.map +0 -1
- package/dist/audio/Channels.js +0 -486
- package/dist/audio/Channels.js.map +0 -1
- package/dist/audio/LoopTags.d.ts +0 -37
- package/dist/audio/LoopTags.d.ts.map +0 -1
- package/dist/audio/LoopTags.js +0 -116
- package/dist/audio/LoopTags.js.map +0 -1
- package/dist/audio/Midi.d.ts +0 -184
- package/dist/audio/Midi.d.ts.map +0 -1
- package/dist/audio/Midi.js +0 -339
- package/dist/audio/Midi.js.map +0 -1
- package/dist/audio/MidiRender.d.ts +0 -113
- package/dist/audio/MidiRender.d.ts.map +0 -1
- package/dist/audio/MidiRender.js +0 -371
- package/dist/audio/MidiRender.js.map +0 -1
- package/dist/audio/Music.d.ts +0 -70
- package/dist/audio/Music.d.ts.map +0 -1
- package/dist/audio/Music.js +0 -191
- package/dist/audio/Music.js.map +0 -1
- package/dist/audio/MusicPlayer.d.ts +0 -80
- package/dist/audio/MusicPlayer.d.ts.map +0 -1
- package/dist/audio/MusicPlayer.js +0 -147
- package/dist/audio/MusicPlayer.js.map +0 -1
- package/dist/audio/Orchestrator.d.ts +0 -58
- package/dist/audio/Orchestrator.d.ts.map +0 -1
- package/dist/audio/Orchestrator.js +0 -74
- package/dist/audio/Orchestrator.js.map +0 -1
- package/dist/audio/Playable.d.ts +0 -31
- package/dist/audio/Playable.d.ts.map +0 -1
- package/dist/audio/Playable.js +0 -29
- package/dist/audio/Playable.js.map +0 -1
- package/dist/audio/Positional.d.ts +0 -125
- package/dist/audio/Positional.d.ts.map +0 -1
- package/dist/audio/Positional.js +0 -135
- package/dist/audio/Positional.js.map +0 -1
- package/dist/audio/SampleDecoder.d.ts +0 -55
- package/dist/audio/SampleDecoder.d.ts.map +0 -1
- package/dist/audio/SampleDecoder.js +0 -74
- package/dist/audio/SampleDecoder.js.map +0 -1
- package/dist/audio/Sound.d.ts +0 -57
- package/dist/audio/Sound.d.ts.map +0 -1
- package/dist/audio/Sound.js +0 -79
- package/dist/audio/Sound.js.map +0 -1
- package/dist/audio/SoundFont.d.ts +0 -192
- package/dist/audio/SoundFont.d.ts.map +0 -1
- package/dist/audio/SoundFont.js +0 -862
- package/dist/audio/SoundFont.js.map +0 -1
- package/dist/audio/Synth.d.ts +0 -64
- package/dist/audio/Synth.d.ts.map +0 -1
- package/dist/audio/Synth.js +0 -133
- package/dist/audio/Synth.js.map +0 -1
- package/dist/audio/humanize/Groove.d.ts +0 -80
- package/dist/audio/humanize/Groove.d.ts.map +0 -1
- package/dist/audio/humanize/Groove.js +0 -102
- package/dist/audio/humanize/Groove.js.map +0 -1
- package/dist/audio/humanize/GrooveConverter.d.ts +0 -49
- package/dist/audio/humanize/GrooveConverter.d.ts.map +0 -1
- package/dist/audio/humanize/GrooveConverter.js +0 -344
- package/dist/audio/humanize/GrooveConverter.js.map +0 -1
- package/dist/audio/humanize/GrooveExtractor.d.ts +0 -49
- package/dist/audio/humanize/GrooveExtractor.d.ts.map +0 -1
- package/dist/audio/humanize/GrooveExtractor.js +0 -179
- package/dist/audio/humanize/GrooveExtractor.js.map +0 -1
- package/dist/audio/humanize/GrooveHumanizer.d.ts +0 -34
- package/dist/audio/humanize/GrooveHumanizer.d.ts.map +0 -1
- package/dist/audio/humanize/GrooveHumanizer.js +0 -37
- package/dist/audio/humanize/GrooveHumanizer.js.map +0 -1
- package/dist/audio/humanize/Humanize.d.ts +0 -54
- package/dist/audio/humanize/Humanize.d.ts.map +0 -1
- package/dist/audio/humanize/Humanize.js +0 -239
- package/dist/audio/humanize/Humanize.js.map +0 -1
- package/dist/audio/humanize/HumanizerFactory.d.ts +0 -68
- package/dist/audio/humanize/HumanizerFactory.d.ts.map +0 -1
- package/dist/audio/humanize/HumanizerFactory.js +0 -84
- package/dist/audio/humanize/HumanizerFactory.js.map +0 -1
- package/dist/audio/humanize/LiteHumanizer.d.ts +0 -30
- package/dist/audio/humanize/LiteHumanizer.d.ts.map +0 -1
- package/dist/audio/humanize/LiteHumanizer.js +0 -35
- package/dist/audio/humanize/LiteHumanizer.js.map +0 -1
- package/dist/audio/humanize/Onsets.d.ts +0 -26
- package/dist/audio/humanize/Onsets.d.ts.map +0 -1
- package/dist/audio/humanize/Onsets.js +0 -164
- package/dist/audio/humanize/Onsets.js.map +0 -1
- package/dist/audio/index.d.ts +0 -43
- package/dist/audio/index.d.ts.map +0 -1
- package/dist/audio/index.js +0 -22
- package/dist/audio/index.js.map +0 -1
- package/dist/battle/AttackDialog.d.ts +0 -75
- package/dist/battle/AttackDialog.d.ts.map +0 -1
- package/dist/battle/AttackDialog.js +0 -115
- package/dist/battle/AttackDialog.js.map +0 -1
- package/dist/battle/AttackPreview.d.ts +0 -70
- package/dist/battle/AttackPreview.d.ts.map +0 -1
- package/dist/battle/AttackPreview.js +0 -78
- package/dist/battle/AttackPreview.js.map +0 -1
- package/dist/battle/BattleAI.d.ts +0 -40
- package/dist/battle/BattleAI.d.ts.map +0 -1
- package/dist/battle/BattleAI.js +0 -63
- package/dist/battle/BattleAI.js.map +0 -1
- package/dist/battle/BattleStats.d.ts +0 -45
- package/dist/battle/BattleStats.d.ts.map +0 -1
- package/dist/battle/BattleStats.js +0 -63
- package/dist/battle/BattleStats.js.map +0 -1
- package/dist/battle/Evolution.d.ts +0 -34
- package/dist/battle/Evolution.d.ts.map +0 -1
- package/dist/battle/Evolution.js +0 -37
- package/dist/battle/Evolution.js.map +0 -1
- package/dist/battle/Field.d.ts +0 -36
- package/dist/battle/Field.d.ts.map +0 -1
- package/dist/battle/Field.js +0 -31
- package/dist/battle/Field.js.map +0 -1
- package/dist/battle/Hooks.d.ts +0 -39
- package/dist/battle/Hooks.d.ts.map +0 -1
- package/dist/battle/Hooks.js +0 -38
- package/dist/battle/Hooks.js.map +0 -1
- package/dist/battle/Move.d.ts +0 -45
- package/dist/battle/Move.d.ts.map +0 -1
- package/dist/battle/Move.js +0 -23
- package/dist/battle/Move.js.map +0 -1
- package/dist/battle/Party.d.ts +0 -32
- package/dist/battle/Party.d.ts.map +0 -1
- package/dist/battle/Party.js +0 -62
- package/dist/battle/Party.js.map +0 -1
- package/dist/battle/Species.d.ts +0 -50
- package/dist/battle/Species.d.ts.map +0 -1
- package/dist/battle/Species.js +0 -41
- package/dist/battle/Species.js.map +0 -1
- package/dist/battle/StatStages.d.ts +0 -52
- package/dist/battle/StatStages.d.ts.map +0 -1
- package/dist/battle/StatStages.js +0 -50
- package/dist/battle/StatStages.js.map +0 -1
- package/dist/battle/TypeMatrix.d.ts +0 -25
- package/dist/battle/TypeMatrix.d.ts.map +0 -1
- package/dist/battle/TypeMatrix.js +0 -35
- package/dist/battle/TypeMatrix.js.map +0 -1
- package/dist/battle/UnitSelector.d.ts +0 -72
- package/dist/battle/UnitSelector.d.ts.map +0 -1
- package/dist/battle/UnitSelector.js +0 -117
- package/dist/battle/UnitSelector.js.map +0 -1
- package/dist/battle/Whiteboard.d.ts +0 -50
- package/dist/battle/Whiteboard.d.ts.map +0 -1
- package/dist/battle/Whiteboard.js +0 -94
- package/dist/battle/Whiteboard.js.map +0 -1
- package/dist/battle/index.d.ts +0 -26
- package/dist/battle/index.d.ts.map +0 -1
- package/dist/battle/index.js +0 -15
- package/dist/battle/index.js.map +0 -1
- package/dist/board/Army.d.ts +0 -92
- package/dist/board/Army.d.ts.map +0 -1
- package/dist/board/Army.js +0 -123
- package/dist/board/Army.js.map +0 -1
- package/dist/board/Classics.d.ts +0 -419
- package/dist/board/Classics.d.ts.map +0 -1
- package/dist/board/Classics.js +0 -754
- package/dist/board/Classics.js.map +0 -1
- package/dist/board/Engine.d.ts +0 -93
- package/dist/board/Engine.d.ts.map +0 -1
- package/dist/board/Engine.js +0 -545
- package/dist/board/Engine.js.map +0 -1
- package/dist/board/FogOfWar.d.ts +0 -79
- package/dist/board/FogOfWar.d.ts.map +0 -1
- package/dist/board/FogOfWar.js +0 -150
- package/dist/board/FogOfWar.js.map +0 -1
- package/dist/board/HexSkirmish.d.ts +0 -213
- package/dist/board/HexSkirmish.d.ts.map +0 -1
- package/dist/board/HexSkirmish.js +0 -329
- package/dist/board/HexSkirmish.js.map +0 -1
- package/dist/board/Tactics.d.ts +0 -212
- package/dist/board/Tactics.d.ts.map +0 -1
- package/dist/board/Tactics.js +0 -305
- package/dist/board/Tactics.js.map +0 -1
- package/dist/board/bitboard.d.ts +0 -132
- package/dist/board/bitboard.d.ts.map +0 -1
- package/dist/board/bitboard.js +0 -495
- package/dist/board/bitboard.js.map +0 -1
- package/dist/board/chess.d.ts +0 -167
- package/dist/board/chess.d.ts.map +0 -1
- package/dist/board/chess.js +0 -578
- package/dist/board/chess.js.map +0 -1
- package/dist/board/index.d.ts +0 -23
- package/dist/board/index.d.ts.map +0 -1
- package/dist/board/index.js +0 -12
- package/dist/board/index.js.map +0 -1
- package/dist/board/openings.d.ts +0 -58
- package/dist/board/openings.d.ts.map +0 -1
- package/dist/board/openings.js +0 -45
- package/dist/board/openings.js.map +0 -1
- package/dist/board/tablebase.d.ts +0 -118
- package/dist/board/tablebase.d.ts.map +0 -1
- package/dist/board/tablebase.js +0 -414
- package/dist/board/tablebase.js.map +0 -1
- package/dist/board/tourney.d.ts +0 -97
- package/dist/board/tourney.d.ts.map +0 -1
- package/dist/board/tourney.js +0 -1019
- package/dist/board/tourney.js.map +0 -1
- package/dist/core/Achievements.d.ts +0 -101
- package/dist/core/Achievements.d.ts.map +0 -1
- package/dist/core/Achievements.js +0 -141
- package/dist/core/Achievements.js.map +0 -1
- package/dist/core/ActionJournal.d.ts +0 -43
- package/dist/core/ActionJournal.d.ts.map +0 -1
- package/dist/core/ActionJournal.js +0 -77
- package/dist/core/ActionJournal.js.map +0 -1
- package/dist/core/Blob.d.ts +0 -79
- package/dist/core/Blob.d.ts.map +0 -1
- package/dist/core/Blob.js +0 -140
- package/dist/core/Blob.js.map +0 -1
- package/dist/core/Clone.d.ts +0 -31
- package/dist/core/Clone.d.ts.map +0 -1
- package/dist/core/Clone.js +0 -84
- package/dist/core/Clone.js.map +0 -1
- package/dist/core/Collection.d.ts +0 -59
- package/dist/core/Collection.d.ts.map +0 -1
- package/dist/core/Collection.js +0 -77
- package/dist/core/Collection.js.map +0 -1
- package/dist/core/Csv.d.ts +0 -74
- package/dist/core/Csv.d.ts.map +0 -1
- package/dist/core/Csv.js +0 -201
- package/dist/core/Csv.js.map +0 -1
- package/dist/core/DialogueText.d.ts +0 -72
- package/dist/core/DialogueText.d.ts.map +0 -1
- package/dist/core/DialogueText.js +0 -68
- package/dist/core/DialogueText.js.map +0 -1
- package/dist/core/Entity.d.ts +0 -42
- package/dist/core/Entity.d.ts.map +0 -1
- package/dist/core/Entity.js +0 -61
- package/dist/core/Entity.js.map +0 -1
- package/dist/core/Feedback.d.ts +0 -27
- package/dist/core/Feedback.d.ts.map +0 -1
- package/dist/core/Feedback.js +0 -33
- package/dist/core/Feedback.js.map +0 -1
- package/dist/core/FixedStepper.d.ts +0 -38
- package/dist/core/FixedStepper.d.ts.map +0 -1
- package/dist/core/FixedStepper.js +0 -56
- package/dist/core/FixedStepper.js.map +0 -1
- package/dist/core/Grid.d.ts +0 -179
- package/dist/core/Grid.d.ts.map +0 -1
- package/dist/core/Grid.js +0 -201
- package/dist/core/Grid.js.map +0 -1
- package/dist/core/Handles.d.ts +0 -42
- package/dist/core/Handles.d.ts.map +0 -1
- package/dist/core/Handles.js +0 -38
- package/dist/core/Handles.js.map +0 -1
- package/dist/core/Hex.d.ts +0 -79
- package/dist/core/Hex.d.ts.map +0 -1
- package/dist/core/Hex.js +0 -161
- package/dist/core/Hex.js.map +0 -1
- package/dist/core/Hooks.d.ts +0 -48
- package/dist/core/Hooks.d.ts.map +0 -1
- package/dist/core/Hooks.js +0 -33
- package/dist/core/Hooks.js.map +0 -1
- package/dist/core/HttpTransport.d.ts +0 -53
- package/dist/core/HttpTransport.d.ts.map +0 -1
- package/dist/core/HttpTransport.js +0 -108
- package/dist/core/HttpTransport.js.map +0 -1
- package/dist/core/Input.d.ts +0 -256
- package/dist/core/Input.d.ts.map +0 -1
- package/dist/core/Input.js +0 -557
- package/dist/core/Input.js.map +0 -1
- package/dist/core/JavaRandom.d.ts +0 -55
- package/dist/core/JavaRandom.d.ts.map +0 -1
- package/dist/core/JavaRandom.js +0 -81
- package/dist/core/JavaRandom.js.map +0 -1
- package/dist/core/Loading.d.ts +0 -65
- package/dist/core/Loading.d.ts.map +0 -1
- package/dist/core/Loading.js +0 -119
- package/dist/core/Loading.js.map +0 -1
- package/dist/core/Log.d.ts +0 -48
- package/dist/core/Log.d.ts.map +0 -1
- package/dist/core/Log.js +0 -59
- package/dist/core/Log.js.map +0 -1
- package/dist/core/Math.d.ts +0 -14
- package/dist/core/Math.d.ts.map +0 -1
- package/dist/core/Math.js +0 -16
- package/dist/core/Math.js.map +0 -1
- package/dist/core/Motion.d.ts +0 -47
- package/dist/core/Motion.d.ts.map +0 -1
- package/dist/core/Motion.js +0 -122
- package/dist/core/Motion.js.map +0 -1
- package/dist/core/Multiplayer.d.ts +0 -101
- package/dist/core/Multiplayer.d.ts.map +0 -1
- package/dist/core/Multiplayer.js +0 -156
- package/dist/core/Multiplayer.js.map +0 -1
- package/dist/core/News.d.ts +0 -51
- package/dist/core/News.d.ts.map +0 -1
- package/dist/core/News.js +0 -65
- package/dist/core/News.js.map +0 -1
- package/dist/core/Pathfinding.d.ts +0 -41
- package/dist/core/Pathfinding.d.ts.map +0 -1
- package/dist/core/Pathfinding.js +0 -86
- package/dist/core/Pathfinding.js.map +0 -1
- package/dist/core/PlayerInput.d.ts +0 -57
- package/dist/core/PlayerInput.d.ts.map +0 -1
- package/dist/core/PlayerInput.js +0 -82
- package/dist/core/PlayerInput.js.map +0 -1
- package/dist/core/Presentation.d.ts +0 -56
- package/dist/core/Presentation.d.ts.map +0 -1
- package/dist/core/Presentation.js +0 -78
- package/dist/core/Presentation.js.map +0 -1
- package/dist/core/Random.d.ts +0 -259
- package/dist/core/Random.d.ts.map +0 -1
- package/dist/core/Random.js +0 -408
- package/dist/core/Random.js.map +0 -1
- package/dist/core/Reactions.d.ts +0 -67
- package/dist/core/Reactions.d.ts.map +0 -1
- package/dist/core/Reactions.js +0 -92
- package/dist/core/Reactions.js.map +0 -1
- package/dist/core/Registry.d.ts +0 -31
- package/dist/core/Registry.d.ts.map +0 -1
- package/dist/core/Registry.js +0 -46
- package/dist/core/Registry.js.map +0 -1
- package/dist/core/Replay.d.ts +0 -126
- package/dist/core/Replay.d.ts.map +0 -1
- package/dist/core/Replay.js +0 -162
- package/dist/core/Replay.js.map +0 -1
- package/dist/core/ReplayFile.d.ts +0 -197
- package/dist/core/ReplayFile.d.ts.map +0 -1
- package/dist/core/ReplayFile.js +0 -257
- package/dist/core/ReplayFile.js.map +0 -1
- package/dist/core/RunHistory.d.ts +0 -54
- package/dist/core/RunHistory.d.ts.map +0 -1
- package/dist/core/RunHistory.js +0 -40
- package/dist/core/RunHistory.js.map +0 -1
- package/dist/core/Sanitize.d.ts +0 -101
- package/dist/core/Sanitize.d.ts.map +0 -1
- package/dist/core/Sanitize.js +0 -162
- package/dist/core/Sanitize.js.map +0 -1
- package/dist/core/Save.d.ts +0 -123
- package/dist/core/Save.d.ts.map +0 -1
- package/dist/core/Save.js +0 -216
- package/dist/core/Save.js.map +0 -1
- package/dist/core/SaveSync.d.ts +0 -43
- package/dist/core/SaveSync.d.ts.map +0 -1
- package/dist/core/SaveSync.js +0 -56
- package/dist/core/SaveSync.js.map +0 -1
- package/dist/core/Scene.d.ts +0 -63
- package/dist/core/Scene.d.ts.map +0 -1
- package/dist/core/Scene.js +0 -81
- package/dist/core/Scene.js.map +0 -1
- package/dist/core/SceneComponents.d.ts +0 -67
- package/dist/core/SceneComponents.d.ts.map +0 -1
- package/dist/core/SceneComponents.js +0 -76
- package/dist/core/SceneComponents.js.map +0 -1
- package/dist/core/SceneStack.d.ts +0 -61
- package/dist/core/SceneStack.d.ts.map +0 -1
- package/dist/core/SceneStack.js +0 -91
- package/dist/core/SceneStack.js.map +0 -1
- package/dist/core/Scramble.d.ts +0 -21
- package/dist/core/Scramble.d.ts.map +0 -1
- package/dist/core/Scramble.js +0 -52
- package/dist/core/Scramble.js.map +0 -1
- package/dist/core/Session.d.ts +0 -31
- package/dist/core/Session.d.ts.map +0 -1
- package/dist/core/Session.js +0 -11
- package/dist/core/Session.js.map +0 -1
- package/dist/core/Settings.d.ts +0 -96
- package/dist/core/Settings.d.ts.map +0 -1
- package/dist/core/Settings.js +0 -190
- package/dist/core/Settings.js.map +0 -1
- package/dist/core/Signal.d.ts +0 -35
- package/dist/core/Signal.d.ts.map +0 -1
- package/dist/core/Signal.js +0 -41
- package/dist/core/Signal.js.map +0 -1
- package/dist/core/Spawner.d.ts +0 -65
- package/dist/core/Spawner.d.ts.map +0 -1
- package/dist/core/Spawner.js +0 -82
- package/dist/core/Spawner.js.map +0 -1
- package/dist/core/State.d.ts +0 -97
- package/dist/core/State.d.ts.map +0 -1
- package/dist/core/State.js +0 -177
- package/dist/core/State.js.map +0 -1
- package/dist/core/Stats.d.ts +0 -46
- package/dist/core/Stats.d.ts.map +0 -1
- package/dist/core/Stats.js +0 -47
- package/dist/core/Stats.js.map +0 -1
- package/dist/core/StoredValue.d.ts +0 -30
- package/dist/core/StoredValue.d.ts.map +0 -1
- package/dist/core/StoredValue.js +0 -38
- package/dist/core/StoredValue.js.map +0 -1
- package/dist/core/SyncGuard.d.ts +0 -57
- package/dist/core/SyncGuard.d.ts.map +0 -1
- package/dist/core/SyncGuard.js +0 -116
- package/dist/core/SyncGuard.js.map +0 -1
- package/dist/core/Telemetry.d.ts +0 -63
- package/dist/core/Telemetry.d.ts.map +0 -1
- package/dist/core/Telemetry.js +0 -83
- package/dist/core/Telemetry.js.map +0 -1
- package/dist/core/Twee.d.ts +0 -101
- package/dist/core/Twee.d.ts.map +0 -1
- package/dist/core/Twee.js +0 -174
- package/dist/core/Twee.js.map +0 -1
- package/dist/core/Tween.d.ts +0 -60
- package/dist/core/Tween.d.ts.map +0 -1
- package/dist/core/Tween.js +0 -98
- package/dist/core/Tween.js.map +0 -1
- package/dist/core/UndoHistory.d.ts +0 -52
- package/dist/core/UndoHistory.d.ts.map +0 -1
- package/dist/core/UndoHistory.js +0 -49
- package/dist/core/UndoHistory.js.map +0 -1
- package/dist/core/index.d.ts +0 -94
- package/dist/core/index.d.ts.map +0 -1
- package/dist/core/index.js +0 -53
- package/dist/core/index.js.map +0 -1
- package/dist/headless/index.d.ts +0 -87
- package/dist/headless/index.d.ts.map +0 -1
- package/dist/headless/index.js +0 -87
- package/dist/headless/index.js.map +0 -1
- package/dist/i18n/Content.d.ts +0 -151
- package/dist/i18n/Content.d.ts.map +0 -1
- package/dist/i18n/Content.js +0 -218
- package/dist/i18n/Content.js.map +0 -1
- package/dist/i18n/EditSession.d.ts +0 -101
- package/dist/i18n/EditSession.d.ts.map +0 -1
- package/dist/i18n/EditSession.js +0 -150
- package/dist/i18n/EditSession.js.map +0 -1
- package/dist/i18n/Fluent.d.ts +0 -7
- package/dist/i18n/Fluent.d.ts.map +0 -1
- package/dist/i18n/Fluent.js +0 -98
- package/dist/i18n/Fluent.js.map +0 -1
- package/dist/i18n/Format.d.ts +0 -25
- package/dist/i18n/Format.d.ts.map +0 -1
- package/dist/i18n/Format.js +0 -32
- package/dist/i18n/Format.js.map +0 -1
- package/dist/i18n/FormatSpec.d.ts +0 -76
- package/dist/i18n/FormatSpec.d.ts.map +0 -1
- package/dist/i18n/FormatSpec.js +0 -306
- package/dist/i18n/FormatSpec.js.map +0 -1
- package/dist/i18n/Po.d.ts +0 -54
- package/dist/i18n/Po.d.ts.map +0 -1
- package/dist/i18n/Po.js +0 -192
- package/dist/i18n/Po.js.map +0 -1
- package/dist/i18n/SemanticMessage.d.ts +0 -84
- package/dist/i18n/SemanticMessage.d.ts.map +0 -1
- package/dist/i18n/SemanticMessage.js +0 -54
- package/dist/i18n/SemanticMessage.js.map +0 -1
- package/dist/i18n/SoundMarkers.d.ts +0 -38
- package/dist/i18n/SoundMarkers.d.ts.map +0 -1
- package/dist/i18n/SoundMarkers.js +0 -48
- package/dist/i18n/SoundMarkers.js.map +0 -1
- package/dist/i18n/Validate.d.ts +0 -82
- package/dist/i18n/Validate.d.ts.map +0 -1
- package/dist/i18n/Validate.js +0 -106
- package/dist/i18n/Validate.js.map +0 -1
- package/dist/i18n/index.d.ts +0 -177
- package/dist/i18n/index.d.ts.map +0 -1
- package/dist/i18n/index.js +0 -331
- package/dist/i18n/index.js.map +0 -1
- package/dist/index.d.ts +0 -26
- package/dist/index.d.ts.map +0 -1
- package/dist/index.js +0 -26
- package/dist/index.js.map +0 -1
- package/dist/mw_games.global.js +0 -1407
- package/dist/mwl/MapFile.d.ts +0 -41
- package/dist/mwl/MapFile.d.ts.map +0 -1
- package/dist/mwl/MapFile.js +0 -53
- package/dist/mwl/MapFile.js.map +0 -1
- package/dist/mwl/actors.d.ts +0 -62
- package/dist/mwl/actors.d.ts.map +0 -1
- package/dist/mwl/actors.js +0 -82
- package/dist/mwl/actors.js.map +0 -1
- package/dist/mwl/campaign.d.ts +0 -51
- package/dist/mwl/campaign.d.ts.map +0 -1
- package/dist/mwl/campaign.js +0 -58
- package/dist/mwl/campaign.js.map +0 -1
- package/dist/mwl/carryover.d.ts +0 -86
- package/dist/mwl/carryover.d.ts.map +0 -1
- package/dist/mwl/carryover.js +0 -70
- package/dist/mwl/carryover.js.map +0 -1
- package/dist/mwl/catalog.d.ts +0 -98
- package/dist/mwl/catalog.d.ts.map +0 -1
- package/dist/mwl/catalog.js +0 -259
- package/dist/mwl/catalog.js.map +0 -1
- package/dist/mwl/compiler.d.ts +0 -135
- package/dist/mwl/compiler.d.ts.map +0 -1
- package/dist/mwl/compiler.js +0 -216
- package/dist/mwl/compiler.js.map +0 -1
- package/dist/mwl/conditions.d.ts +0 -18
- package/dist/mwl/conditions.d.ts.map +0 -1
- package/dist/mwl/conditions.js +0 -171
- package/dist/mwl/conditions.js.map +0 -1
- package/dist/mwl/content.d.ts +0 -140
- package/dist/mwl/content.d.ts.map +0 -1
- package/dist/mwl/content.js +0 -179
- package/dist/mwl/content.js.map +0 -1
- package/dist/mwl/expression.d.ts +0 -42
- package/dist/mwl/expression.d.ts.map +0 -1
- package/dist/mwl/expression.js +0 -164
- package/dist/mwl/expression.js.map +0 -1
- package/dist/mwl/grammar.d.ts +0 -100
- package/dist/mwl/grammar.d.ts.map +0 -1
- package/dist/mwl/grammar.js +0 -588
- package/dist/mwl/grammar.js.map +0 -1
- package/dist/mwl/hooks.d.ts +0 -201
- package/dist/mwl/hooks.d.ts.map +0 -1
- package/dist/mwl/hooks.js +0 -165
- package/dist/mwl/hooks.js.map +0 -1
- package/dist/mwl/index.d.ts +0 -40
- package/dist/mwl/index.d.ts.map +0 -1
- package/dist/mwl/index.js +0 -20
- package/dist/mwl/index.js.map +0 -1
- package/dist/mwl/objects.d.ts +0 -31
- package/dist/mwl/objects.d.ts.map +0 -1
- package/dist/mwl/objects.js +0 -83
- package/dist/mwl/objects.js.map +0 -1
- package/dist/mwl/persistence.d.ts +0 -67
- package/dist/mwl/persistence.d.ts.map +0 -1
- package/dist/mwl/persistence.js +0 -135
- package/dist/mwl/persistence.js.map +0 -1
- package/dist/mwl/presentation.d.ts +0 -86
- package/dist/mwl/presentation.d.ts.map +0 -1
- package/dist/mwl/presentation.js +0 -419
- package/dist/mwl/presentation.js.map +0 -1
- package/dist/mwl/pyroeis-runtime.d.ts +0 -82
- package/dist/mwl/pyroeis-runtime.d.ts.map +0 -1
- package/dist/mwl/pyroeis-runtime.js +0 -535
- package/dist/mwl/pyroeis-runtime.js.map +0 -1
- package/dist/mwl/pyroeis.d.ts +0 -54
- package/dist/mwl/pyroeis.d.ts.map +0 -1
- package/dist/mwl/pyroeis.js +0 -189
- package/dist/mwl/pyroeis.js.map +0 -1
- package/dist/mwl/readers.d.ts +0 -77
- package/dist/mwl/readers.d.ts.map +0 -1
- package/dist/mwl/readers.js +0 -150
- package/dist/mwl/readers.js.map +0 -1
- package/dist/mwl/report.d.ts +0 -44
- package/dist/mwl/report.d.ts.map +0 -1
- package/dist/mwl/report.js +0 -88
- package/dist/mwl/report.js.map +0 -1
- package/dist/mwl/runtime.d.ts +0 -577
- package/dist/mwl/runtime.d.ts.map +0 -1
- package/dist/mwl/runtime.js +0 -1741
- package/dist/mwl/runtime.js.map +0 -1
- package/dist/mwl/schema.d.ts +0 -151
- package/dist/mwl/schema.d.ts.map +0 -1
- package/dist/mwl/schema.js +0 -979
- package/dist/mwl/schema.js.map +0 -1
- package/dist/mwl/scripts.d.ts +0 -26
- package/dist/mwl/scripts.d.ts.map +0 -1
- package/dist/mwl/scripts.js +0 -34
- package/dist/mwl/scripts.js.map +0 -1
- package/dist/mwl/tables.d.ts +0 -95
- package/dist/mwl/tables.d.ts.map +0 -1
- package/dist/mwl/tables.js +0 -100
- package/dist/mwl/tables.js.map +0 -1
- package/dist/mwl/utils.d.ts +0 -10
- package/dist/mwl/utils.d.ts.map +0 -1
- package/dist/mwl/utils.js +0 -40
- package/dist/mwl/utils.js.map +0 -1
- package/dist/physics/PhysicsWorld.d.ts +0 -158
- package/dist/physics/PhysicsWorld.d.ts.map +0 -1
- package/dist/physics/PhysicsWorld.js +0 -375
- package/dist/physics/PhysicsWorld.js.map +0 -1
- package/dist/physics/XpbdWorld.d.ts +0 -213
- package/dist/physics/XpbdWorld.d.ts.map +0 -1
- package/dist/physics/XpbdWorld.js +0 -336
- package/dist/physics/XpbdWorld.js.map +0 -1
- package/dist/physics/cloth/index.d.ts +0 -99
- package/dist/physics/cloth/index.d.ts.map +0 -1
- package/dist/physics/cloth/index.js +0 -226
- package/dist/physics/cloth/index.js.map +0 -1
- package/dist/physics/index.d.ts +0 -7
- package/dist/physics/index.d.ts.map +0 -1
- package/dist/physics/index.js +0 -4
- package/dist/physics/index.js.map +0 -1
- package/dist/physics/spring/index.d.ts +0 -91
- package/dist/physics/spring/index.d.ts.map +0 -1
- package/dist/physics/spring/index.js +0 -120
- package/dist/physics/spring/index.js.map +0 -1
- package/dist/physics/xpbd.d.ts +0 -3
- package/dist/physics/xpbd.d.ts.map +0 -1
- package/dist/physics/xpbd.js +0 -2
- package/dist/physics/xpbd.js.map +0 -1
- package/dist/roguelike/Boss.d.ts +0 -79
- package/dist/roguelike/Boss.d.ts.map +0 -1
- package/dist/roguelike/Boss.js +0 -126
- package/dist/roguelike/Boss.js.map +0 -1
- package/dist/roguelike/Cave.d.ts +0 -124
- package/dist/roguelike/Cave.d.ts.map +0 -1
- package/dist/roguelike/Cave.js +0 -216
- package/dist/roguelike/Cave.js.map +0 -1
- package/dist/roguelike/Combat.d.ts +0 -35
- package/dist/roguelike/Combat.d.ts.map +0 -1
- package/dist/roguelike/Combat.js +0 -33
- package/dist/roguelike/Combat.js.map +0 -1
- package/dist/roguelike/ContentRoll.d.ts +0 -53
- package/dist/roguelike/ContentRoll.d.ts.map +0 -1
- package/dist/roguelike/ContentRoll.js +0 -48
- package/dist/roguelike/ContentRoll.js.map +0 -1
- package/dist/roguelike/Doors.d.ts +0 -73
- package/dist/roguelike/Doors.d.ts.map +0 -1
- package/dist/roguelike/Doors.js +0 -115
- package/dist/roguelike/Doors.js.map +0 -1
- package/dist/roguelike/DungeonParity.d.ts +0 -57
- package/dist/roguelike/DungeonParity.d.ts.map +0 -1
- package/dist/roguelike/DungeonParity.js +0 -87
- package/dist/roguelike/DungeonParity.js.map +0 -1
- package/dist/roguelike/Elevation.d.ts +0 -41
- package/dist/roguelike/Elevation.d.ts.map +0 -1
- package/dist/roguelike/Elevation.js +0 -52
- package/dist/roguelike/Elevation.js.map +0 -1
- package/dist/roguelike/Features.d.ts +0 -59
- package/dist/roguelike/Features.d.ts.map +0 -1
- package/dist/roguelike/Features.js +0 -76
- package/dist/roguelike/Features.js.map +0 -1
- package/dist/roguelike/FieldOfView.d.ts +0 -86
- package/dist/roguelike/FieldOfView.d.ts.map +0 -1
- package/dist/roguelike/FieldOfView.js +0 -148
- package/dist/roguelike/FieldOfView.js.map +0 -1
- package/dist/roguelike/Level.d.ts +0 -139
- package/dist/roguelike/Level.d.ts.map +0 -1
- package/dist/roguelike/Level.js +0 -189
- package/dist/roguelike/Level.js.map +0 -1
- package/dist/roguelike/MonsterAI.d.ts +0 -54
- package/dist/roguelike/MonsterAI.d.ts.map +0 -1
- package/dist/roguelike/MonsterAI.js +0 -83
- package/dist/roguelike/MonsterAI.js.map +0 -1
- package/dist/roguelike/MultiStageAbility.d.ts +0 -59
- package/dist/roguelike/MultiStageAbility.d.ts.map +0 -1
- package/dist/roguelike/MultiStageAbility.js +0 -76
- package/dist/roguelike/MultiStageAbility.js.map +0 -1
- package/dist/roguelike/MultiTurnBeam.d.ts +0 -108
- package/dist/roguelike/MultiTurnBeam.d.ts.map +0 -1
- package/dist/roguelike/MultiTurnBeam.js +0 -164
- package/dist/roguelike/MultiTurnBeam.js.map +0 -1
- package/dist/roguelike/Overworld.d.ts +0 -89
- package/dist/roguelike/Overworld.d.ts.map +0 -1
- package/dist/roguelike/Overworld.js +0 -325
- package/dist/roguelike/Overworld.js.map +0 -1
- package/dist/roguelike/Pathfinder.d.ts +0 -103
- package/dist/roguelike/Pathfinder.d.ts.map +0 -1
- package/dist/roguelike/Pathfinder.js +0 -213
- package/dist/roguelike/Pathfinder.js.map +0 -1
- package/dist/roguelike/Placement.d.ts +0 -62
- package/dist/roguelike/Placement.d.ts.map +0 -1
- package/dist/roguelike/Placement.js +0 -79
- package/dist/roguelike/Placement.js.map +0 -1
- package/dist/roguelike/RoomBuilders.d.ts +0 -60
- package/dist/roguelike/RoomBuilders.d.ts.map +0 -1
- package/dist/roguelike/RoomBuilders.js +0 -57
- package/dist/roguelike/RoomBuilders.js.map +0 -1
- package/dist/roguelike/Scheduler.d.ts +0 -96
- package/dist/roguelike/Scheduler.d.ts.map +0 -1
- package/dist/roguelike/Scheduler.js +0 -154
- package/dist/roguelike/Scheduler.js.map +0 -1
- package/dist/roguelike/Secrets.d.ts +0 -57
- package/dist/roguelike/Secrets.d.ts.map +0 -1
- package/dist/roguelike/Secrets.js +0 -77
- package/dist/roguelike/Secrets.js.map +0 -1
- package/dist/roguelike/Stealth.d.ts +0 -47
- package/dist/roguelike/Stealth.d.ts.map +0 -1
- package/dist/roguelike/Stealth.js +0 -48
- package/dist/roguelike/Stealth.js.map +0 -1
- package/dist/roguelike/Targeting.d.ts +0 -312
- package/dist/roguelike/Targeting.d.ts.map +0 -1
- package/dist/roguelike/Targeting.js +0 -483
- package/dist/roguelike/Targeting.js.map +0 -1
- package/dist/roguelike/TriggerTracker.d.ts +0 -46
- package/dist/roguelike/TriggerTracker.d.ts.map +0 -1
- package/dist/roguelike/TriggerTracker.js +0 -59
- package/dist/roguelike/TriggerTracker.js.map +0 -1
- package/dist/roguelike/generate.d.ts +0 -139
- package/dist/roguelike/generate.d.ts.map +0 -1
- package/dist/roguelike/generate.js +0 -166
- package/dist/roguelike/generate.js.map +0 -1
- package/dist/roguelike/index.d.ts +0 -48
- package/dist/roguelike/index.d.ts.map +0 -1
- package/dist/roguelike/index.js +0 -27
- package/dist/roguelike/index.js.map +0 -1
- package/dist/rpg/Collision.d.ts +0 -61
- package/dist/rpg/Collision.d.ts.map +0 -1
- package/dist/rpg/Collision.js +0 -94
- package/dist/rpg/Collision.js.map +0 -1
- package/dist/rpg/Event.d.ts +0 -50
- package/dist/rpg/Event.d.ts.map +0 -1
- package/dist/rpg/Event.js +0 -36
- package/dist/rpg/Event.js.map +0 -1
- package/dist/rpg/EventRunner.d.ts +0 -139
- package/dist/rpg/EventRunner.d.ts.map +0 -1
- package/dist/rpg/EventRunner.js +0 -125
- package/dist/rpg/EventRunner.js.map +0 -1
- package/dist/rpg/FreeMover.d.ts +0 -59
- package/dist/rpg/FreeMover.d.ts.map +0 -1
- package/dist/rpg/FreeMover.js +0 -79
- package/dist/rpg/FreeMover.js.map +0 -1
- package/dist/rpg/GameState.d.ts +0 -36
- package/dist/rpg/GameState.d.ts.map +0 -1
- package/dist/rpg/GameState.js +0 -49
- package/dist/rpg/GameState.js.map +0 -1
- package/dist/rpg/GridMover.d.ts +0 -71
- package/dist/rpg/GridMover.d.ts.map +0 -1
- package/dist/rpg/GridMover.js +0 -119
- package/dist/rpg/GridMover.js.map +0 -1
- package/dist/rpg/Marshal.d.ts +0 -81
- package/dist/rpg/Marshal.d.ts.map +0 -1
- package/dist/rpg/Marshal.js +0 -422
- package/dist/rpg/Marshal.js.map +0 -1
- package/dist/rpg/MovableSprite.d.ts +0 -31
- package/dist/rpg/MovableSprite.d.ts.map +0 -1
- package/dist/rpg/MovableSprite.js +0 -10
- package/dist/rpg/MovableSprite.js.map +0 -1
- package/dist/rpg/MoveRoute.d.ts +0 -118
- package/dist/rpg/MoveRoute.d.ts.map +0 -1
- package/dist/rpg/MoveRoute.js +0 -139
- package/dist/rpg/MoveRoute.js.map +0 -1
- package/dist/rpg/Quest.d.ts +0 -173
- package/dist/rpg/Quest.d.ts.map +0 -1
- package/dist/rpg/Quest.js +0 -221
- package/dist/rpg/Quest.js.map +0 -1
- package/dist/rpg/automap.d.ts +0 -81
- package/dist/rpg/automap.d.ts.map +0 -1
- package/dist/rpg/automap.js +0 -107
- package/dist/rpg/automap.js.map +0 -1
- package/dist/rpg/dialogue-text.d.ts +0 -81
- package/dist/rpg/dialogue-text.d.ts.map +0 -1
- package/dist/rpg/dialogue-text.js +0 -88
- package/dist/rpg/dialogue-text.js.map +0 -1
- package/dist/rpg/index.d.ts +0 -25
- package/dist/rpg/index.d.ts.map +0 -1
- package/dist/rpg/index.js +0 -14
- package/dist/rpg/index.js.map +0 -1
- package/dist/rpg/twee-events.d.ts +0 -48
- package/dist/rpg/twee-events.d.ts.map +0 -1
- package/dist/rpg/twee-events.js +0 -35
- package/dist/rpg/twee-events.js.map +0 -1
- package/dist/simulation/Campaign.d.ts +0 -60
- package/dist/simulation/Campaign.d.ts.map +0 -1
- package/dist/simulation/Campaign.js +0 -89
- package/dist/simulation/Campaign.js.map +0 -1
- package/dist/simulation/CampaignSave.d.ts +0 -68
- package/dist/simulation/CampaignSave.d.ts.map +0 -1
- package/dist/simulation/CampaignSave.js +0 -54
- package/dist/simulation/CampaignSave.js.map +0 -1
- package/dist/simulation/EventPresentation.d.ts +0 -111
- package/dist/simulation/EventPresentation.d.ts.map +0 -1
- package/dist/simulation/EventPresentation.js +0 -120
- package/dist/simulation/EventPresentation.js.map +0 -1
- package/dist/simulation/Harness.d.ts +0 -26
- package/dist/simulation/Harness.d.ts.map +0 -1
- package/dist/simulation/Harness.js +0 -26
- package/dist/simulation/Harness.js.map +0 -1
- package/dist/simulation/Runtime.d.ts +0 -189
- package/dist/simulation/Runtime.d.ts.map +0 -1
- package/dist/simulation/Runtime.js +0 -244
- package/dist/simulation/Runtime.js.map +0 -1
- package/dist/simulation/Scenario.d.ts +0 -44
- package/dist/simulation/Scenario.d.ts.map +0 -1
- package/dist/simulation/Scenario.js +0 -40
- package/dist/simulation/Scenario.js.map +0 -1
- package/dist/simulation/Training.d.ts +0 -220
- package/dist/simulation/Training.d.ts.map +0 -1
- package/dist/simulation/Training.js +0 -366
- package/dist/simulation/Training.js.map +0 -1
- package/dist/simulation/Turns.d.ts +0 -40
- package/dist/simulation/Turns.d.ts.map +0 -1
- package/dist/simulation/Turns.js +0 -41
- package/dist/simulation/Turns.js.map +0 -1
- package/dist/simulation/index.d.ts +0 -25
- package/dist/simulation/index.d.ts.map +0 -1
- package/dist/simulation/index.js +0 -16
- package/dist/simulation/index.js.map +0 -1
- package/dist/skeleton/index.d.ts +0 -212
- package/dist/skeleton/index.d.ts.map +0 -1
- package/dist/skeleton/index.js +0 -325
- package/dist/skeleton/index.js.map +0 -1
- package/dist/testing/SceneControls.d.ts +0 -35
- package/dist/testing/SceneControls.d.ts.map +0 -1
- package/dist/testing/SceneControls.js +0 -49
- package/dist/testing/SceneControls.js.map +0 -1
- package/dist/testing/index.d.ts +0 -123
- package/dist/testing/index.d.ts.map +0 -1
- package/dist/testing/index.js +0 -156
- package/dist/testing/index.js.map +0 -1
- package/dist/threads/index.d.ts +0 -3
- package/dist/threads/index.d.ts.map +0 -1
- package/dist/threads/index.js +0 -2
- package/dist/threads/index.js.map +0 -1
- package/dist/threads/spawn.d.ts +0 -41
- package/dist/threads/spawn.d.ts.map +0 -1
- package/dist/threads/spawn.js +0 -143
- package/dist/threads/spawn.js.map +0 -1
- package/dist/threads/worker.d.ts +0 -51
- package/dist/threads/worker.d.ts.map +0 -1
- package/dist/threads/worker.js +0 -84
- package/dist/threads/worker.js.map +0 -1
- package/dist/three-d/Character3D.d.ts +0 -74
- package/dist/three-d/Character3D.d.ts.map +0 -1
- package/dist/three-d/Character3D.js +0 -122
- package/dist/three-d/Character3D.js.map +0 -1
- package/dist/three-d/Collision3D.d.ts +0 -111
- package/dist/three-d/Collision3D.d.ts.map +0 -1
- package/dist/three-d/Collision3D.js +0 -119
- package/dist/three-d/Collision3D.js.map +0 -1
- package/dist/three-d/Engine3D.d.ts +0 -25
- package/dist/three-d/Engine3D.d.ts.map +0 -1
- package/dist/three-d/Engine3D.js +0 -45
- package/dist/three-d/Engine3D.js.map +0 -1
- package/dist/three-d/Grid.d.ts +0 -30
- package/dist/three-d/Grid.d.ts.map +0 -1
- package/dist/three-d/Grid.js +0 -24
- package/dist/three-d/Grid.js.map +0 -1
- package/dist/three-d/Heightmap.d.ts +0 -38
- package/dist/three-d/Heightmap.d.ts.map +0 -1
- package/dist/three-d/Heightmap.js +0 -29
- package/dist/three-d/Heightmap.js.map +0 -1
- package/dist/three-d/Models.d.ts +0 -49
- package/dist/three-d/Models.d.ts.map +0 -1
- package/dist/three-d/Models.js +0 -77
- package/dist/three-d/Models.js.map +0 -1
- package/dist/three-d/TileGrid3D.d.ts +0 -27
- package/dist/three-d/TileGrid3D.d.ts.map +0 -1
- package/dist/three-d/TileGrid3D.js +0 -66
- package/dist/three-d/TileGrid3D.js.map +0 -1
- package/dist/three-d/Vox.d.ts +0 -43
- package/dist/three-d/Vox.d.ts.map +0 -1
- package/dist/three-d/Vox.js +0 -108
- package/dist/three-d/Vox.js.map +0 -1
- package/dist/three-d/index.d.ts +0 -15
- package/dist/three-d/index.d.ts.map +0 -1
- package/dist/three-d/index.js +0 -8
- package/dist/three-d/index.js.map +0 -1
- package/dist/two-d/Game.d.ts +0 -229
- package/dist/two-d/Game.d.ts.map +0 -1
- package/dist/two-d/Game.js +0 -463
- package/dist/two-d/Game.js.map +0 -1
- package/dist/two-d/QualityScaler.d.ts +0 -63
- package/dist/two-d/QualityScaler.d.ts.map +0 -1
- package/dist/two-d/QualityScaler.js +0 -92
- package/dist/two-d/QualityScaler.js.map +0 -1
- package/dist/two-d/ResolutionFit.d.ts +0 -28
- package/dist/two-d/ResolutionFit.d.ts.map +0 -1
- package/dist/two-d/ResolutionFit.js +0 -39
- package/dist/two-d/ResolutionFit.js.map +0 -1
- package/dist/two-d/Scene2D.d.ts +0 -43
- package/dist/two-d/Scene2D.d.ts.map +0 -1
- package/dist/two-d/Scene2D.js +0 -53
- package/dist/two-d/Scene2D.js.map +0 -1
- package/dist/two-d/index.d.ts +0 -22
- package/dist/two-d/index.d.ts.map +0 -1
- package/dist/two-d/index.js +0 -19
- package/dist/two-d/index.js.map +0 -1
- package/dist/two-d/pixi-interop.d.ts +0 -66
- package/dist/two-d/pixi-interop.d.ts.map +0 -1
- package/dist/two-d/pixi-interop.js +0 -72
- package/dist/two-d/pixi-interop.js.map +0 -1
- package/dist/two-d/presentation/MwlPresentation.d.ts +0 -117
- package/dist/two-d/presentation/MwlPresentation.d.ts.map +0 -1
- package/dist/two-d/presentation/MwlPresentation.js +0 -755
- package/dist/two-d/presentation/MwlPresentation.js.map +0 -1
- package/dist/two-d/presentation/index.d.ts +0 -3
- package/dist/two-d/presentation/index.d.ts.map +0 -1
- package/dist/two-d/presentation/index.js +0 -2
- package/dist/two-d/presentation/index.js.map +0 -1
- package/dist/two-d/render/ActorAnimator.d.ts +0 -92
- package/dist/two-d/render/ActorAnimator.d.ts.map +0 -1
- package/dist/two-d/render/ActorAnimator.js +0 -97
- package/dist/two-d/render/ActorAnimator.js.map +0 -1
- package/dist/two-d/render/AnimatedSprite.d.ts +0 -154
- package/dist/two-d/render/AnimatedSprite.d.ts.map +0 -1
- package/dist/two-d/render/AnimatedSprite.js +0 -197
- package/dist/two-d/render/AnimatedSprite.js.map +0 -1
- package/dist/two-d/render/Autotile.d.ts +0 -74
- package/dist/two-d/render/Autotile.d.ts.map +0 -1
- package/dist/two-d/render/Autotile.js +0 -149
- package/dist/two-d/render/Autotile.js.map +0 -1
- package/dist/two-d/render/Beam.d.ts +0 -136
- package/dist/two-d/render/Beam.d.ts.map +0 -1
- package/dist/two-d/render/Beam.js +0 -203
- package/dist/two-d/render/Beam.js.map +0 -1
- package/dist/two-d/render/Camera.d.ts +0 -255
- package/dist/two-d/render/Camera.d.ts.map +0 -1
- package/dist/two-d/render/Camera.js +0 -376
- package/dist/two-d/render/Camera.js.map +0 -1
- package/dist/two-d/render/Capabilities.d.ts +0 -84
- package/dist/two-d/render/Capabilities.d.ts.map +0 -1
- package/dist/two-d/render/Capabilities.js +0 -129
- package/dist/two-d/render/Capabilities.js.map +0 -1
- package/dist/two-d/render/ClothSprite.d.ts +0 -83
- package/dist/two-d/render/ClothSprite.d.ts.map +0 -1
- package/dist/two-d/render/ClothSprite.js +0 -105
- package/dist/two-d/render/ClothSprite.js.map +0 -1
- package/dist/two-d/render/ColorBlindness.d.ts +0 -39
- package/dist/two-d/render/ColorBlindness.d.ts.map +0 -1
- package/dist/two-d/render/ColorBlindness.js +0 -45
- package/dist/two-d/render/ColorBlindness.js.map +0 -1
- package/dist/two-d/render/ColorTransformBatcher.d.ts +0 -143
- package/dist/two-d/render/ColorTransformBatcher.d.ts.map +0 -1
- package/dist/two-d/render/ColorTransformBatcher.js +0 -395
- package/dist/two-d/render/ColorTransformBatcher.js.map +0 -1
- package/dist/two-d/render/Flights.d.ts +0 -90
- package/dist/two-d/render/Flights.d.ts.map +0 -1
- package/dist/two-d/render/Flights.js +0 -135
- package/dist/two-d/render/Flights.js.map +0 -1
- package/dist/two-d/render/FogLayer.d.ts +0 -68
- package/dist/two-d/render/FogLayer.d.ts.map +0 -1
- package/dist/two-d/render/FogLayer.js +0 -83
- package/dist/two-d/render/FogLayer.js.map +0 -1
- package/dist/two-d/render/Halo.d.ts +0 -58
- package/dist/two-d/render/Halo.d.ts.map +0 -1
- package/dist/two-d/render/Halo.js +0 -48
- package/dist/two-d/render/Halo.js.map +0 -1
- package/dist/two-d/render/HazeLayer.d.ts +0 -112
- package/dist/two-d/render/HazeLayer.d.ts.map +0 -1
- package/dist/two-d/render/HazeLayer.js +0 -185
- package/dist/two-d/render/HazeLayer.js.map +0 -1
- package/dist/two-d/render/ImageModifiers.d.ts +0 -310
- package/dist/two-d/render/ImageModifiers.d.ts.map +0 -1
- package/dist/two-d/render/ImageModifiers.js +0 -723
- package/dist/two-d/render/ImageModifiers.js.map +0 -1
- package/dist/two-d/render/LayeredSprite.d.ts +0 -54
- package/dist/two-d/render/LayeredSprite.d.ts.map +0 -1
- package/dist/two-d/render/LayeredSprite.js +0 -80
- package/dist/two-d/render/LayeredSprite.js.map +0 -1
- package/dist/two-d/render/LightningArc.d.ts +0 -57
- package/dist/two-d/render/LightningArc.d.ts.map +0 -1
- package/dist/two-d/render/LightningArc.js +0 -91
- package/dist/two-d/render/LightningArc.js.map +0 -1
- package/dist/two-d/render/LiquidLayer.d.ts +0 -62
- package/dist/two-d/render/LiquidLayer.d.ts.map +0 -1
- package/dist/two-d/render/LiquidLayer.js +0 -102
- package/dist/two-d/render/LiquidLayer.js.map +0 -1
- package/dist/two-d/render/Minimap.d.ts +0 -100
- package/dist/two-d/render/Minimap.d.ts.map +0 -1
- package/dist/two-d/render/Minimap.js +0 -157
- package/dist/two-d/render/Minimap.js.map +0 -1
- package/dist/two-d/render/NeonGlow.d.ts +0 -100
- package/dist/two-d/render/NeonGlow.d.ts.map +0 -1
- package/dist/two-d/render/NeonGlow.js +0 -183
- package/dist/two-d/render/NeonGlow.js.map +0 -1
- package/dist/two-d/render/PaletteRemap.d.ts +0 -154
- package/dist/two-d/render/PaletteRemap.d.ts.map +0 -1
- package/dist/two-d/render/PaletteRemap.js +0 -217
- package/dist/two-d/render/PaletteRemap.js.map +0 -1
- package/dist/two-d/render/Particles.d.ts +0 -262
- package/dist/two-d/render/Particles.d.ts.map +0 -1
- package/dist/two-d/render/Particles.js +0 -370
- package/dist/two-d/render/Particles.js.map +0 -1
- package/dist/two-d/render/Projectile.d.ts +0 -67
- package/dist/two-d/render/Projectile.d.ts.map +0 -1
- package/dist/two-d/render/Projectile.js +0 -78
- package/dist/two-d/render/Projectile.js.map +0 -1
- package/dist/two-d/render/RpgmAutotile.d.ts +0 -324
- package/dist/two-d/render/RpgmAutotile.d.ts.map +0 -1
- package/dist/two-d/render/RpgmAutotile.js +0 -933
- package/dist/two-d/render/RpgmAutotile.js.map +0 -1
- package/dist/two-d/render/SceneTransition.d.ts +0 -272
- package/dist/two-d/render/SceneTransition.d.ts.map +0 -1
- package/dist/two-d/render/SceneTransition.js +0 -431
- package/dist/two-d/render/SceneTransition.js.map +0 -1
- package/dist/two-d/render/ScreenEffects.d.ts +0 -124
- package/dist/two-d/render/ScreenEffects.d.ts.map +0 -1
- package/dist/two-d/render/ScreenEffects.js +0 -214
- package/dist/two-d/render/ScreenEffects.js.map +0 -1
- package/dist/two-d/render/Shape2D.d.ts +0 -146
- package/dist/two-d/render/Shape2D.d.ts.map +0 -1
- package/dist/two-d/render/Shape2D.js +0 -166
- package/dist/two-d/render/Shape2D.js.map +0 -1
- package/dist/two-d/render/SkeletalSprite.d.ts +0 -121
- package/dist/two-d/render/SkeletalSprite.d.ts.map +0 -1
- package/dist/two-d/render/SkeletalSprite.js +0 -213
- package/dist/two-d/render/SkeletalSprite.js.map +0 -1
- package/dist/two-d/render/SpringSprite.d.ts +0 -40
- package/dist/two-d/render/SpringSprite.d.ts.map +0 -1
- package/dist/two-d/render/SpringSprite.js +0 -39
- package/dist/two-d/render/SpringSprite.js.map +0 -1
- package/dist/two-d/render/SpriteAttachment.d.ts +0 -55
- package/dist/two-d/render/SpriteAttachment.d.ts.map +0 -1
- package/dist/two-d/render/SpriteAttachment.js +0 -60
- package/dist/two-d/render/SpriteAttachment.js.map +0 -1
- package/dist/two-d/render/SpriteDeform.d.ts +0 -156
- package/dist/two-d/render/SpriteDeform.d.ts.map +0 -1
- package/dist/two-d/render/SpriteDeform.js +0 -278
- package/dist/two-d/render/SpriteDeform.js.map +0 -1
- package/dist/two-d/render/SpriteGroup.d.ts +0 -83
- package/dist/two-d/render/SpriteGroup.d.ts.map +0 -1
- package/dist/two-d/render/SpriteGroup.js +0 -107
- package/dist/two-d/render/SpriteGroup.js.map +0 -1
- package/dist/two-d/render/SpriteMotion.d.ts +0 -121
- package/dist/two-d/render/SpriteMotion.d.ts.map +0 -1
- package/dist/two-d/render/SpriteMotion.js +0 -193
- package/dist/two-d/render/SpriteMotion.js.map +0 -1
- package/dist/two-d/render/SpriteSheet.d.ts +0 -62
- package/dist/two-d/render/SpriteSheet.d.ts.map +0 -1
- package/dist/two-d/render/SpriteSheet.js +0 -122
- package/dist/two-d/render/SpriteSheet.js.map +0 -1
- package/dist/two-d/render/StatusVisuals.d.ts +0 -86
- package/dist/two-d/render/StatusVisuals.d.ts.map +0 -1
- package/dist/two-d/render/StatusVisuals.js +0 -111
- package/dist/two-d/render/StatusVisuals.js.map +0 -1
- package/dist/two-d/render/SvgSkeleton.d.ts +0 -54
- package/dist/two-d/render/SvgSkeleton.d.ts.map +0 -1
- package/dist/two-d/render/SvgSkeleton.js +0 -112
- package/dist/two-d/render/SvgSkeleton.js.map +0 -1
- package/dist/two-d/render/TerrainGraphics.d.ts +0 -142
- package/dist/two-d/render/TerrainGraphics.d.ts.map +0 -1
- package/dist/two-d/render/TerrainGraphics.js +0 -161
- package/dist/two-d/render/TerrainGraphics.js.map +0 -1
- package/dist/two-d/render/TerrainGraphicsLayer.d.ts +0 -55
- package/dist/two-d/render/TerrainGraphicsLayer.d.ts.map +0 -1
- package/dist/two-d/render/TerrainGraphicsLayer.js +0 -54
- package/dist/two-d/render/TerrainGraphicsLayer.js.map +0 -1
- package/dist/two-d/render/TileMap.d.ts +0 -395
- package/dist/two-d/render/TileMap.d.ts.map +0 -1
- package/dist/two-d/render/TileMap.js +0 -967
- package/dist/two-d/render/TileMap.js.map +0 -1
- package/dist/two-d/render/TiledMap.d.ts +0 -113
- package/dist/two-d/render/TiledMap.d.ts.map +0 -1
- package/dist/two-d/render/TiledMap.js +0 -129
- package/dist/two-d/render/TiledMap.js.map +0 -1
- package/dist/two-d/render/TintedSprite.d.ts +0 -60
- package/dist/two-d/render/TintedSprite.d.ts.map +0 -1
- package/dist/two-d/render/TintedSprite.js +0 -88
- package/dist/two-d/render/TintedSprite.js.map +0 -1
- package/dist/two-d/render/Types2D.d.ts +0 -56
- package/dist/two-d/render/Types2D.d.ts.map +0 -1
- package/dist/two-d/render/Types2D.js +0 -45
- package/dist/two-d/render/Types2D.js.map +0 -1
- package/dist/two-d/render/Viewport.d.ts +0 -68
- package/dist/two-d/render/Viewport.d.ts.map +0 -1
- package/dist/two-d/render/Viewport.js +0 -74
- package/dist/two-d/render/Viewport.js.map +0 -1
- package/dist/two-d/render/index.d.ts +0 -81
- package/dist/two-d/render/index.d.ts.map +0 -1
- package/dist/two-d/render/index.js +0 -43
- package/dist/two-d/render/index.js.map +0 -1
- package/dist/two-d/stage/DialogueStage.d.ts +0 -90
- package/dist/two-d/stage/DialogueStage.d.ts.map +0 -1
- package/dist/two-d/stage/DialogueStage.js +0 -218
- package/dist/two-d/stage/DialogueStage.js.map +0 -1
- package/dist/two-d/stage/StoryScreen.d.ts +0 -110
- package/dist/two-d/stage/StoryScreen.d.ts.map +0 -1
- package/dist/two-d/stage/StoryScreen.js +0 -178
- package/dist/two-d/stage/StoryScreen.js.map +0 -1
- package/dist/two-d/stage/dialogue-text.d.ts +0 -81
- package/dist/two-d/stage/dialogue-text.d.ts.map +0 -1
- package/dist/two-d/stage/dialogue-text.js +0 -95
- package/dist/two-d/stage/dialogue-text.js.map +0 -1
- package/dist/two-d/stage/index.d.ts +0 -10
- package/dist/two-d/stage/index.d.ts.map +0 -1
- package/dist/two-d/stage/index.js +0 -6
- package/dist/two-d/stage/index.js.map +0 -1
- package/dist/two-d/stage/script.d.ts +0 -160
- package/dist/two-d/stage/script.d.ts.map +0 -1
- package/dist/two-d/stage/script.js +0 -207
- package/dist/two-d/stage/script.js.map +0 -1
- package/dist/two-d/stage/twee.d.ts +0 -35
- package/dist/two-d/stage/twee.d.ts.map +0 -1
- package/dist/two-d/stage/twee.js +0 -28
- package/dist/two-d/stage/twee.js.map +0 -1
- package/dist/two-d/ui/Bar.d.ts +0 -83
- package/dist/two-d/ui/Bar.d.ts.map +0 -1
- package/dist/two-d/ui/Bar.js +0 -112
- package/dist/two-d/ui/Bar.js.map +0 -1
- package/dist/two-d/ui/BitmapLabel.d.ts +0 -58
- package/dist/two-d/ui/BitmapLabel.d.ts.map +0 -1
- package/dist/two-d/ui/BitmapLabel.js +0 -82
- package/dist/two-d/ui/BitmapLabel.js.map +0 -1
- package/dist/two-d/ui/Button.d.ts +0 -133
- package/dist/two-d/ui/Button.d.ts.map +0 -1
- package/dist/two-d/ui/Button.js +0 -254
- package/dist/two-d/ui/Button.js.map +0 -1
- package/dist/two-d/ui/Checkbox.d.ts +0 -44
- package/dist/two-d/ui/Checkbox.d.ts.map +0 -1
- package/dist/two-d/ui/Checkbox.js +0 -89
- package/dist/two-d/ui/Checkbox.js.map +0 -1
- package/dist/two-d/ui/DataTable.d.ts +0 -79
- package/dist/two-d/ui/DataTable.d.ts.map +0 -1
- package/dist/two-d/ui/DataTable.js +0 -164
- package/dist/two-d/ui/DataTable.js.map +0 -1
- package/dist/two-d/ui/Dropdown.d.ts +0 -75
- package/dist/two-d/ui/Dropdown.d.ts.map +0 -1
- package/dist/two-d/ui/Dropdown.js +0 -129
- package/dist/two-d/ui/Dropdown.js.map +0 -1
- package/dist/two-d/ui/DropdownView.d.ts +0 -86
- package/dist/two-d/ui/DropdownView.d.ts.map +0 -1
- package/dist/two-d/ui/DropdownView.js +0 -216
- package/dist/two-d/ui/DropdownView.js.map +0 -1
- package/dist/two-d/ui/EventDialogue.d.ts +0 -23
- package/dist/two-d/ui/EventDialogue.d.ts.map +0 -1
- package/dist/two-d/ui/EventDialogue.js +0 -33
- package/dist/two-d/ui/EventDialogue.js.map +0 -1
- package/dist/two-d/ui/FloatingText.d.ts +0 -123
- package/dist/two-d/ui/FloatingText.d.ts.map +0 -1
- package/dist/two-d/ui/FloatingText.js +0 -152
- package/dist/two-d/ui/FloatingText.js.map +0 -1
- package/dist/two-d/ui/FloatingTextStack.d.ts +0 -150
- package/dist/two-d/ui/FloatingTextStack.d.ts.map +0 -1
- package/dist/two-d/ui/FloatingTextStack.js +0 -170
- package/dist/two-d/ui/FloatingTextStack.js.map +0 -1
- package/dist/two-d/ui/HelpScreen.d.ts +0 -45
- package/dist/two-d/ui/HelpScreen.d.ts.map +0 -1
- package/dist/two-d/ui/HelpScreen.js +0 -59
- package/dist/two-d/ui/HelpScreen.js.map +0 -1
- package/dist/two-d/ui/IconGrid.d.ts +0 -143
- package/dist/two-d/ui/IconGrid.d.ts.map +0 -1
- package/dist/two-d/ui/IconGrid.js +0 -326
- package/dist/two-d/ui/IconGrid.js.map +0 -1
- package/dist/two-d/ui/Label.d.ts +0 -63
- package/dist/two-d/ui/Label.d.ts.map +0 -1
- package/dist/two-d/ui/Label.js +0 -134
- package/dist/two-d/ui/Label.js.map +0 -1
- package/dist/two-d/ui/Layout.d.ts +0 -139
- package/dist/two-d/ui/Layout.d.ts.map +0 -1
- package/dist/two-d/ui/Layout.js +0 -221
- package/dist/two-d/ui/Layout.js.map +0 -1
- package/dist/two-d/ui/ListView.d.ts +0 -130
- package/dist/two-d/ui/ListView.d.ts.map +0 -1
- package/dist/two-d/ui/ListView.js +0 -325
- package/dist/two-d/ui/ListView.js.map +0 -1
- package/dist/two-d/ui/LoadingScreen.d.ts +0 -54
- package/dist/two-d/ui/LoadingScreen.d.ts.map +0 -1
- package/dist/two-d/ui/LoadingScreen.js +0 -87
- package/dist/two-d/ui/LoadingScreen.js.map +0 -1
- package/dist/two-d/ui/MarkupText.d.ts +0 -66
- package/dist/two-d/ui/MarkupText.d.ts.map +0 -1
- package/dist/two-d/ui/MarkupText.js +0 -156
- package/dist/two-d/ui/MarkupText.js.map +0 -1
- package/dist/two-d/ui/MessageBox.d.ts +0 -134
- package/dist/two-d/ui/MessageBox.d.ts.map +0 -1
- package/dist/two-d/ui/MessageBox.js +0 -263
- package/dist/two-d/ui/MessageBox.js.map +0 -1
- package/dist/two-d/ui/MessageLog.d.ts +0 -90
- package/dist/two-d/ui/MessageLog.d.ts.map +0 -1
- package/dist/two-d/ui/MessageLog.js +0 -131
- package/dist/two-d/ui/MessageLog.js.map +0 -1
- package/dist/two-d/ui/Meter.d.ts +0 -76
- package/dist/two-d/ui/Meter.d.ts.map +0 -1
- package/dist/two-d/ui/Meter.js +0 -134
- package/dist/two-d/ui/Meter.js.map +0 -1
- package/dist/two-d/ui/NinePatch.d.ts +0 -49
- package/dist/two-d/ui/NinePatch.d.ts.map +0 -1
- package/dist/two-d/ui/NinePatch.js +0 -59
- package/dist/two-d/ui/NinePatch.js.map +0 -1
- package/dist/two-d/ui/OnScreenKeyboard.d.ts +0 -91
- package/dist/two-d/ui/OnScreenKeyboard.d.ts.map +0 -1
- package/dist/two-d/ui/OnScreenKeyboard.js +0 -109
- package/dist/two-d/ui/OnScreenKeyboard.js.map +0 -1
- package/dist/two-d/ui/RadioGroup.d.ts +0 -68
- package/dist/two-d/ui/RadioGroup.d.ts.map +0 -1
- package/dist/two-d/ui/RadioGroup.js +0 -177
- package/dist/two-d/ui/RadioGroup.js.map +0 -1
- package/dist/two-d/ui/RebindScreen.d.ts +0 -70
- package/dist/two-d/ui/RebindScreen.d.ts.map +0 -1
- package/dist/two-d/ui/RebindScreen.js +0 -129
- package/dist/two-d/ui/RebindScreen.js.map +0 -1
- package/dist/two-d/ui/RichLabel.d.ts +0 -62
- package/dist/two-d/ui/RichLabel.d.ts.map +0 -1
- package/dist/two-d/ui/RichLabel.js +0 -146
- package/dist/two-d/ui/RichLabel.js.map +0 -1
- package/dist/two-d/ui/ScrollBox.d.ts +0 -157
- package/dist/two-d/ui/ScrollBox.d.ts.map +0 -1
- package/dist/two-d/ui/ScrollBox.js +0 -329
- package/dist/two-d/ui/ScrollBox.js.map +0 -1
- package/dist/two-d/ui/ScrollText.d.ts +0 -122
- package/dist/two-d/ui/ScrollText.d.ts.map +0 -1
- package/dist/two-d/ui/ScrollText.js +0 -202
- package/dist/two-d/ui/ScrollText.js.map +0 -1
- package/dist/two-d/ui/SelectionModel.d.ts +0 -50
- package/dist/two-d/ui/SelectionModel.d.ts.map +0 -1
- package/dist/two-d/ui/SelectionModel.js +0 -73
- package/dist/two-d/ui/SelectionModel.js.map +0 -1
- package/dist/two-d/ui/SettingsScreen.d.ts +0 -112
- package/dist/two-d/ui/SettingsScreen.d.ts.map +0 -1
- package/dist/two-d/ui/SettingsScreen.js +0 -338
- package/dist/two-d/ui/SettingsScreen.js.map +0 -1
- package/dist/two-d/ui/Skins.d.ts +0 -59
- package/dist/two-d/ui/Skins.d.ts.map +0 -1
- package/dist/two-d/ui/Skins.js +0 -77
- package/dist/two-d/ui/Skins.js.map +0 -1
- package/dist/two-d/ui/Slider.d.ts +0 -91
- package/dist/two-d/ui/Slider.d.ts.map +0 -1
- package/dist/two-d/ui/Slider.js +0 -170
- package/dist/two-d/ui/Slider.js.map +0 -1
- package/dist/two-d/ui/Spinner.d.ts +0 -67
- package/dist/two-d/ui/Spinner.d.ts.map +0 -1
- package/dist/two-d/ui/Spinner.js +0 -137
- package/dist/two-d/ui/Spinner.js.map +0 -1
- package/dist/two-d/ui/StatsScreen.d.ts +0 -40
- package/dist/two-d/ui/StatsScreen.d.ts.map +0 -1
- package/dist/two-d/ui/StatsScreen.js +0 -42
- package/dist/two-d/ui/StatsScreen.js.map +0 -1
- package/dist/two-d/ui/TabbedList.d.ts +0 -118
- package/dist/two-d/ui/TabbedList.d.ts.map +0 -1
- package/dist/two-d/ui/TabbedList.js +0 -221
- package/dist/two-d/ui/TabbedList.js.map +0 -1
- package/dist/two-d/ui/TextModel.d.ts +0 -90
- package/dist/two-d/ui/TextModel.d.ts.map +0 -1
- package/dist/two-d/ui/TextModel.js +0 -175
- package/dist/two-d/ui/TextModel.js.map +0 -1
- package/dist/two-d/ui/TextPrompt.d.ts +0 -122
- package/dist/two-d/ui/TextPrompt.d.ts.map +0 -1
- package/dist/two-d/ui/TextPrompt.js +0 -236
- package/dist/two-d/ui/TextPrompt.js.map +0 -1
- package/dist/two-d/ui/TextSharpness.d.ts +0 -33
- package/dist/two-d/ui/TextSharpness.d.ts.map +0 -1
- package/dist/two-d/ui/TextSharpness.js +0 -56
- package/dist/two-d/ui/TextSharpness.js.map +0 -1
- package/dist/two-d/ui/Toast.d.ts +0 -57
- package/dist/two-d/ui/Toast.d.ts.map +0 -1
- package/dist/two-d/ui/Toast.js +0 -101
- package/dist/two-d/ui/Toast.js.map +0 -1
- package/dist/two-d/ui/Tooltip.d.ts +0 -177
- package/dist/two-d/ui/Tooltip.d.ts.map +0 -1
- package/dist/two-d/ui/Tooltip.js +0 -275
- package/dist/two-d/ui/Tooltip.js.map +0 -1
- package/dist/two-d/ui/TreeView.d.ts +0 -68
- package/dist/two-d/ui/TreeView.d.ts.map +0 -1
- package/dist/two-d/ui/TreeView.js +0 -133
- package/dist/two-d/ui/TreeView.js.map +0 -1
- package/dist/two-d/ui/VerticalLabel.d.ts +0 -69
- package/dist/two-d/ui/VerticalLabel.d.ts.map +0 -1
- package/dist/two-d/ui/VerticalLabel.js +0 -110
- package/dist/two-d/ui/VerticalLabel.js.map +0 -1
- package/dist/two-d/ui/Window.d.ts +0 -188
- package/dist/two-d/ui/Window.d.ts.map +0 -1
- package/dist/two-d/ui/Window.js +0 -311
- package/dist/two-d/ui/Window.js.map +0 -1
- package/dist/two-d/ui/WindowStack.d.ts +0 -63
- package/dist/two-d/ui/WindowStack.d.ts.map +0 -1
- package/dist/two-d/ui/WindowStack.js +0 -132
- package/dist/two-d/ui/WindowStack.js.map +0 -1
- package/dist/two-d/ui/a11y.d.ts +0 -43
- package/dist/two-d/ui/a11y.d.ts.map +0 -1
- package/dist/two-d/ui/a11y.js +0 -79
- package/dist/two-d/ui/a11y.js.map +0 -1
- package/dist/two-d/ui/contrast.d.ts +0 -30
- package/dist/two-d/ui/contrast.d.ts.map +0 -1
- package/dist/two-d/ui/contrast.js +0 -42
- package/dist/two-d/ui/contrast.js.map +0 -1
- package/dist/two-d/ui/index.d.ts +0 -96
- package/dist/two-d/ui/index.d.ts.map +0 -1
- package/dist/two-d/ui/index.js +0 -49
- package/dist/two-d/ui/index.js.map +0 -1
- package/dist/two-d/ui/markdown.d.ts +0 -55
- package/dist/two-d/ui/markdown.d.ts.map +0 -1
- package/dist/two-d/ui/markdown.js +0 -147
- package/dist/two-d/ui/markdown.js.map +0 -1
- package/dist/two-d/ui/markup.d.ts +0 -189
- package/dist/two-d/ui/markup.d.ts.map +0 -1
- package/dist/two-d/ui/markup.js +0 -387
- package/dist/two-d/ui/markup.js.map +0 -1
- package/dist/two-d/ui/reveal.d.ts +0 -41
- package/dist/two-d/ui/reveal.d.ts.map +0 -1
- package/dist/two-d/ui/reveal.js +0 -22
- package/dist/two-d/ui/reveal.js.map +0 -1
- package/dist/two-d/ui/theme.d.ts +0 -133
- package/dist/two-d/ui/theme.d.ts.map +0 -1
- package/dist/two-d/ui/theme.js +0 -122
- package/dist/two-d/ui/theme.js.map +0 -1
- package/dist/two-d/ui/themedText.d.ts +0 -20
- package/dist/two-d/ui/themedText.d.ts.map +0 -1
- package/dist/two-d/ui/themedText.js +0 -9
- package/dist/two-d/ui/themedText.js.map +0 -1
- package/dist/version.d.ts +0 -13
- package/dist/version.d.ts.map +0 -1
- package/dist/version.js +0 -13
- package/dist/version.js.map +0 -1
- package/dist/world/Encounters.d.ts +0 -32
- package/dist/world/Encounters.d.ts.map +0 -1
- package/dist/world/Encounters.js +0 -9
- package/dist/world/Encounters.js.map +0 -1
- package/dist/world/Environment.d.ts +0 -58
- package/dist/world/Environment.d.ts.map +0 -1
- package/dist/world/Environment.js +0 -89
- package/dist/world/Environment.js.map +0 -1
- package/dist/world/Overworld.d.ts +0 -39
- package/dist/world/Overworld.d.ts.map +0 -1
- package/dist/world/Overworld.js +0 -40
- package/dist/world/Overworld.js.map +0 -1
- package/dist/world/SideTurns.d.ts +0 -115
- package/dist/world/SideTurns.d.ts.map +0 -1
- package/dist/world/SideTurns.js +0 -138
- package/dist/world/SideTurns.js.map +0 -1
- package/dist/world/TurnClock.d.ts +0 -41
- package/dist/world/TurnClock.d.ts.map +0 -1
- package/dist/world/TurnClock.js +0 -49
- package/dist/world/TurnClock.js.map +0 -1
- package/dist/world/World.d.ts +0 -64
- package/dist/world/World.d.ts.map +0 -1
- package/dist/world/World.js +0 -91
- package/dist/world/World.js.map +0 -1
- package/dist/world/index.d.ts +0 -12
- package/dist/world/index.d.ts.map +0 -1
- package/dist/world/index.js +0 -7
- package/dist/world/index.js.map +0 -1
- package/sbom.cdx.json +0 -5996
- package/tools/mwl.mjs +0 -324
- package/tools/vendored/rgssad-wasm/LICENSE-MIT +0 -21
- package/tools/vendored/rgssad-wasm/README.md +0 -15
- package/tools/vendored/rgssad-wasm/package.json +0 -17
- package/tools/vendored/rgssad-wasm/rgssad_wasm.d.ts +0 -41
- package/tools/vendored/rgssad-wasm/rgssad_wasm.js +0 -6
- package/tools/vendored/rgssad-wasm/rgssad_wasm_bg.js +0 -399
- package/tools/vendored/rgssad-wasm/rgssad_wasm_bg.wasm +0 -0
- package/tools/vendored/rgssad-wasm/rgssad_wasm_bg.wasm.d.ts +0 -17
- package/tools.md +0 -219
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Turns.d.ts","sourceRoot":"","sources":["../../src/simulation/Turns.ts"],"names":[],"mappings":"AAAA,yDAAyD;AACzD,MAAM,WAAW,cAAc,CAAC,KAAK;IACpC,IAAI,IAAI,KAAK,GAAG,IAAI,CAAC;IACrB,KAAK,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,CAAC;CAC1B;AAED,MAAM,WAAW,SAAS,CAAC,KAAK;IAC/B,SAAS,EAAE,cAAc,CAAC,KAAK,CAAC,CAAC;IACjC,QAAQ,IAAI,OAAO,CAAC;IACpB,UAAU,CAAC,KAAK,EAAE,KAAK,GAAG,OAAO,CAAC;IAClC,kGAAkG;IAClG,GAAG,CAAC,KAAK,EAAE,KAAK,GAAG,MAAM,GAAG,IAAI,CAAC;CACjC;AAED,MAAM,MAAM,UAAU,CAAC,KAAK,IAC3B;IAAE,MAAM,EAAE,OAAO,CAAC;IAAC,KAAK,EAAE,KAAK,CAAC;IAAC,KAAK,EAAE,MAAM,CAAA;CAAE,GAAG;IAAE,MAAM,EAAE,UAAU,GAAG,OAAO,GAAG,OAAO,CAAC;IAAC,KAAK,EAAE,MAAM,CAAA;CAAE,CAAC;AAE9G;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,cAAc,CAAC,KAAK,EAAE,KAAK,EAAE,SAAS,CAAC,KAAK,CAAC,EAAE,MAAM,EAAE,MAAM,GAAG,UAAU,CAAC,KAAK,CAAC,CAkBhG"}
|
package/dist/simulation/Turns.js
DELETED
|
@@ -1,41 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Advance automatic actions with an explicit work budget. Input actors are never spent.
|
|
3
|
-
* Rules own actor removal and queue replacement. A returned cost is charged after act(),
|
|
4
|
-
* even if that action ends the game; return null when the action already handled its cost.
|
|
5
|
-
* Reaching the budget returns limit without another peek or action. The caller decides
|
|
6
|
-
* whether to resume, report a stalled simulation, or yield to its host.
|
|
7
|
-
*
|
|
8
|
-
* @example
|
|
9
|
-
* ```ts
|
|
10
|
-
* import { advanceToInput, type TurnRules } from '@datamoc/mw_games/simulation';
|
|
11
|
-
*
|
|
12
|
-
* declare const rules: TurnRules<{ id: string; isPlayer: boolean }>;
|
|
13
|
-
*
|
|
14
|
-
* // runs monster turns automatically, stopping the moment the player needs to act
|
|
15
|
-
* const result = advanceToInput(rules, 1000);
|
|
16
|
-
* if (result.status === 'input') console.log('waiting on', result.actor.id);
|
|
17
|
-
* ```
|
|
18
|
-
*/
|
|
19
|
-
export function advanceToInput(rules, budget) {
|
|
20
|
-
if (!Number.isSafeInteger(budget) || budget < 0)
|
|
21
|
-
throw new RangeError('Turn budget must be a non-negative safe integer');
|
|
22
|
-
let steps = 0;
|
|
23
|
-
while (steps < budget) {
|
|
24
|
-
if (rules.finished())
|
|
25
|
-
return { status: 'finished', steps };
|
|
26
|
-
const actor = rules.scheduler.peek();
|
|
27
|
-
if (actor === null)
|
|
28
|
-
return { status: 'empty', steps };
|
|
29
|
-
if (rules.needsInput(actor))
|
|
30
|
-
return { status: 'input', actor, steps };
|
|
31
|
-
const cost = rules.act(actor);
|
|
32
|
-
if (cost !== null) {
|
|
33
|
-
if (!Number.isFinite(cost) || cost < 0)
|
|
34
|
-
throw new RangeError('Action cost must be finite and non-negative, or null');
|
|
35
|
-
rules.scheduler.spend(cost);
|
|
36
|
-
}
|
|
37
|
-
steps++;
|
|
38
|
-
}
|
|
39
|
-
return { status: 'limit', steps };
|
|
40
|
-
}
|
|
41
|
-
//# sourceMappingURL=Turns.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Turns.js","sourceRoot":"","sources":["../../src/simulation/Turns.ts"],"names":[],"mappings":"AAiBA;;;;;;;;;;;;;;;;;GAiBG;AACH,MAAM,UAAU,cAAc,CAAQ,KAAuB,EAAE,MAAc;IAC5E,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,MAAM,CAAC,IAAI,MAAM,GAAG,CAAC;QAC9C,MAAM,IAAI,UAAU,CAAC,iDAAiD,CAAC,CAAC;IACzE,IAAI,KAAK,GAAG,CAAC,CAAC;IACd,OAAO,KAAK,GAAG,MAAM,EAAE,CAAC;QACvB,IAAI,KAAK,CAAC,QAAQ,EAAE;YAAE,OAAO,EAAE,MAAM,EAAE,UAAU,EAAE,KAAK,EAAE,CAAC;QAC3D,MAAM,KAAK,GAAG,KAAK,CAAC,SAAS,CAAC,IAAI,EAAE,CAAC;QACrC,IAAI,KAAK,KAAK,IAAI;YAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,KAAK,EAAE,CAAC;QACtD,IAAI,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC;YAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,CAAC;QACtE,MAAM,IAAI,GAAG,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QAC9B,IAAI,IAAI,KAAK,IAAI,EAAE,CAAC;YACnB,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,IAAI,GAAG,CAAC;gBACrC,MAAM,IAAI,UAAU,CAAC,sDAAsD,CAAC,CAAC;YAC9E,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAC7B,CAAC;QACD,KAAK,EAAE,CAAC;IACT,CAAC;IACD,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,KAAK,EAAE,CAAC;AACnC,CAAC"}
|
|
@@ -1,25 +0,0 @@
|
|
|
1
|
-
export { advanceToInput } from './Turns.ts';
|
|
2
|
-
export { TrainingEnvironment, runRollouts, runRolloutsAsync, imitationFromReplay, runSeededEpisode, } from './Training.ts';
|
|
3
|
-
export type { TrainingRules, TrainingFrame, TrainingSnapshot, TrainingCheckpoint, TrainingTransition, TrainingFactory, RolloutOptions, RolloutEpisode, ImitationSample, ImitationResult, SeededRun, } from './Training.ts';
|
|
4
|
-
export type { ScheduledTurns, TurnRules, TurnResult } from './Turns.ts';
|
|
5
|
-
export { runScenario } from './Scenario.ts';
|
|
6
|
-
export type { SimulationStatus, SimulationStep, SimulationRule, Scenario, ScenarioResult } from './Scenario.ts';
|
|
7
|
-
export { Campaign } from './Campaign.ts';
|
|
8
|
-
export type { CampaignOutcome, CampaignLevel, CampaignLevelResult, CampaignSnapshot } from './Campaign.ts';
|
|
9
|
-
export { runHeadlessScenario } from './Harness.ts';
|
|
10
|
-
export type { HeadlessScenario, HeadlessScenarioResult } from './Harness.ts';
|
|
11
|
-
export { SimulationRuntime, validateSimulationReplay } from './Runtime.ts';
|
|
12
|
-
export type { SimulationContext, SimulationOutcome, SimulationReplayMismatch, SimulationReplayResult, SimulationRuntimeHistoryOptions, SimulationRuntimeRule, SimulationSnapshot, } from './Runtime.ts';
|
|
13
|
-
export { EventPresentation } from './EventPresentation.ts';
|
|
14
|
-
export type { EventPresentationOptions } from './EventPresentation.ts';
|
|
15
|
-
export { CampaignSave } from './CampaignSave.ts';
|
|
16
|
-
export type { CampaignSaveState, CampaignSaveParts } from './CampaignSave.ts';
|
|
17
|
-
/**
|
|
18
|
-
* Re-exported from `roguelike` (its own home - it also drives FOV/pathfinding turn order
|
|
19
|
-
* with nothing to do with simulation state or events): `SimulationRuntime` already needs one
|
|
20
|
-
* on every construction, so a game building a simulation-first game need not import a second
|
|
21
|
-
* module just to get the class its own runtime is built around.
|
|
22
|
-
*/
|
|
23
|
-
export { Scheduler } from '../roguelike/Scheduler.ts';
|
|
24
|
-
export type { Actor, SchedulerSnapshot } from '../roguelike/Scheduler.ts';
|
|
25
|
-
//# sourceMappingURL=index.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/simulation/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,MAAM,YAAY,CAAC;AAC5C,OAAO,EACN,mBAAmB,EACnB,WAAW,EACX,gBAAgB,EAChB,mBAAmB,EACnB,gBAAgB,GAChB,MAAM,eAAe,CAAC;AACvB,YAAY,EACX,aAAa,EACb,aAAa,EACb,gBAAgB,EAChB,kBAAkB,EAClB,kBAAkB,EAClB,eAAe,EACf,cAAc,EACd,cAAc,EACd,eAAe,EACf,eAAe,EACf,SAAS,GACT,MAAM,eAAe,CAAC;AACvB,YAAY,EAAE,cAAc,EAAE,SAAS,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AACxE,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,YAAY,EAAE,gBAAgB,EAAE,cAAc,EAAE,cAAc,EAAE,QAAQ,EAAE,cAAc,EAAE,MAAM,eAAe,CAAC;AAChH,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AACzC,YAAY,EAAE,eAAe,EAAE,aAAa,EAAE,mBAAmB,EAAE,gBAAgB,EAAE,MAAM,eAAe,CAAC;AAC3G,OAAO,EAAE,mBAAmB,EAAE,MAAM,cAAc,CAAC;AACnD,YAAY,EAAE,gBAAgB,EAAE,sBAAsB,EAAE,MAAM,cAAc,CAAC;AAC7E,OAAO,EAAE,iBAAiB,EAAE,wBAAwB,EAAE,MAAM,cAAc,CAAC;AAC3E,YAAY,EACX,iBAAiB,EACjB,iBAAiB,EACjB,wBAAwB,EACxB,sBAAsB,EACtB,+BAA+B,EAC/B,qBAAqB,EACrB,kBAAkB,GAClB,MAAM,cAAc,CAAC;AACtB,OAAO,EAAE,iBAAiB,EAAE,MAAM,wBAAwB,CAAC;AAC3D,YAAY,EAAE,wBAAwB,EAAE,MAAM,wBAAwB,CAAC;AACvE,OAAO,EAAE,YAAY,EAAE,MAAM,mBAAmB,CAAC;AACjD,YAAY,EAAE,iBAAiB,EAAE,iBAAiB,EAAE,MAAM,mBAAmB,CAAC;AAE9E;;;;;GAKG;AACH,OAAO,EAAE,SAAS,EAAE,MAAM,2BAA2B,CAAC;AACtD,YAAY,EAAE,KAAK,EAAE,iBAAiB,EAAE,MAAM,2BAA2B,CAAC"}
|
package/dist/simulation/index.js
DELETED
|
@@ -1,16 +0,0 @@
|
|
|
1
|
-
export { advanceToInput } from './Turns.js';
|
|
2
|
-
export { TrainingEnvironment, runRollouts, runRolloutsAsync, imitationFromReplay, runSeededEpisode, } from './Training.js';
|
|
3
|
-
export { runScenario } from './Scenario.js';
|
|
4
|
-
export { Campaign } from './Campaign.js';
|
|
5
|
-
export { runHeadlessScenario } from './Harness.js';
|
|
6
|
-
export { SimulationRuntime, validateSimulationReplay } from './Runtime.js';
|
|
7
|
-
export { EventPresentation } from './EventPresentation.js';
|
|
8
|
-
export { CampaignSave } from './CampaignSave.js';
|
|
9
|
-
/**
|
|
10
|
-
* Re-exported from `roguelike` (its own home - it also drives FOV/pathfinding turn order
|
|
11
|
-
* with nothing to do with simulation state or events): `SimulationRuntime` already needs one
|
|
12
|
-
* on every construction, so a game building a simulation-first game need not import a second
|
|
13
|
-
* module just to get the class its own runtime is built around.
|
|
14
|
-
*/
|
|
15
|
-
export { Scheduler } from '../roguelike/Scheduler.js';
|
|
16
|
-
//# sourceMappingURL=index.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/simulation/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,MAAM,YAAY,CAAC;AAC5C,OAAO,EACN,mBAAmB,EACnB,WAAW,EACX,gBAAgB,EAChB,mBAAmB,EACnB,gBAAgB,GAChB,MAAM,eAAe,CAAC;AAevB,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAE5C,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAEzC,OAAO,EAAE,mBAAmB,EAAE,MAAM,cAAc,CAAC;AAEnD,OAAO,EAAE,iBAAiB,EAAE,wBAAwB,EAAE,MAAM,cAAc,CAAC;AAU3E,OAAO,EAAE,iBAAiB,EAAE,MAAM,wBAAwB,CAAC;AAE3D,OAAO,EAAE,YAAY,EAAE,MAAM,mBAAmB,CAAC;AAGjD;;;;;GAKG;AACH,OAAO,EAAE,SAAS,EAAE,MAAM,2BAA2B,CAAC"}
|
package/dist/skeleton/index.d.ts
DELETED
|
@@ -1,212 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Skeletal pose math, renderer-free: a bone tree, keyframed clips, and layered blending.
|
|
3
|
-
*
|
|
4
|
-
* The pose half of a skeletal puppet (roadmap 399), as pure data and arithmetic so it loads
|
|
5
|
-
* headless and tests without a renderer - the same split every other module draws. A bone
|
|
6
|
-
* is a name, a parent name, a length and a local rotation; a pose is one rotation per bone,
|
|
7
|
-
* with optional per-bone translations and scales riding the same timeline; resolving a pose
|
|
8
|
-
* walks the tree so rotating an arm, a leg or a head is one number on one bone and the rest
|
|
9
|
-
* of the body follows. Clips are keyframed poses over time - plain data a game authors in
|
|
10
|
-
* JSON, never code, and never a borrowed game's animation data - with interpolation,
|
|
11
|
-
* looping, a playback rate and a crossfade between clips. Additive layers (aim on top of
|
|
12
|
-
* walk, hurt on top of idle) mix by priority, so a game composes motion instead of
|
|
13
|
-
* authoring every combination as its own clip.
|
|
14
|
-
*
|
|
15
|
-
* @example
|
|
16
|
-
* ```ts
|
|
17
|
-
* import * as Skeleton from '@datamoc/mw_games/skeleton';
|
|
18
|
-
*
|
|
19
|
-
* const puppet = Skeleton.create([
|
|
20
|
-
* { name: 'body' },
|
|
21
|
-
* { name: 'arm', parent: 'body', length: 12 },
|
|
22
|
-
* ]);
|
|
23
|
-
* const mixer = Skeleton.createMixer(puppet, { id: 'idle', duration: 2, loop: true, frames: [
|
|
24
|
-
* { time: 0, rotations: {} },
|
|
25
|
-
* { time: 1, rotations: { arm: 90 } },
|
|
26
|
-
* ] });
|
|
27
|
-
* Skeleton.advance(mixer, 1); // the arm swings up over one second
|
|
28
|
-
* const pose = Skeleton.advance(mixer, 1); // the arm swings up over one second
|
|
29
|
-
* const arm = Skeleton.resolve(puppet, pose)[1]; // world x, y and angle per bone
|
|
30
|
-
* ```
|
|
31
|
-
*/
|
|
32
|
-
export interface Bone {
|
|
33
|
-
/** unique within one skeleton */
|
|
34
|
-
name: string;
|
|
35
|
-
/** the parent bone's name; the roots have none */
|
|
36
|
-
parent?: string;
|
|
37
|
-
/** how far the bone reaches from its base, world units */
|
|
38
|
-
length?: number;
|
|
39
|
-
/** the bone's own offset from its parent's tip, before any pose */
|
|
40
|
-
origin?: {
|
|
41
|
-
x: number;
|
|
42
|
-
y: number;
|
|
43
|
-
};
|
|
44
|
-
/** the bone's rest rotation, degrees */
|
|
45
|
-
rotation?: number;
|
|
46
|
-
/** absolute local-angle bounds, degrees; out-of-range poses fail at sample time */
|
|
47
|
-
limits?: {
|
|
48
|
-
min: number;
|
|
49
|
-
max: number;
|
|
50
|
-
};
|
|
51
|
-
}
|
|
52
|
-
export interface SkeletonBones {
|
|
53
|
-
bones: readonly Bone[];
|
|
54
|
-
}
|
|
55
|
-
/** one rotation per bone name, degrees; a bone left out keeps its rest rotation */
|
|
56
|
-
export type Pose = Readonly<Record<string, number>>;
|
|
57
|
-
/** a full pose: rotations plus optional per-bone translations and scales */
|
|
58
|
-
export interface TransformPose {
|
|
59
|
-
rotations: Pose;
|
|
60
|
-
translations?: Record<string, {
|
|
61
|
-
x: number;
|
|
62
|
-
y: number;
|
|
63
|
-
}>;
|
|
64
|
-
scales?: Record<string, {
|
|
65
|
-
x: number;
|
|
66
|
-
y: number;
|
|
67
|
-
}>;
|
|
68
|
-
}
|
|
69
|
-
/** a 2D affine matrix, row-major */
|
|
70
|
-
export interface AffineMatrix {
|
|
71
|
-
a: number;
|
|
72
|
-
b: number;
|
|
73
|
-
c: number;
|
|
74
|
-
d: number;
|
|
75
|
-
}
|
|
76
|
-
export interface Keyframe {
|
|
77
|
-
/** seconds into the clip */
|
|
78
|
-
time: number;
|
|
79
|
-
rotations: Pose;
|
|
80
|
-
translations?: Record<string, {
|
|
81
|
-
x: number;
|
|
82
|
-
y: number;
|
|
83
|
-
}>;
|
|
84
|
-
scales?: Record<string, {
|
|
85
|
-
x: number;
|
|
86
|
-
y: number;
|
|
87
|
-
}>;
|
|
88
|
-
}
|
|
89
|
-
export interface Clip {
|
|
90
|
-
id: string;
|
|
91
|
-
/** seconds; a looping clip wraps at it, a one-shot holds its last frame */
|
|
92
|
-
duration: number;
|
|
93
|
-
loop?: boolean;
|
|
94
|
-
/** ascending by time; the first needs no time 0 entry, the last needs no duration entry */
|
|
95
|
-
frames: readonly Keyframe[];
|
|
96
|
-
}
|
|
97
|
-
/** a clip in motion: its playhead and rate */
|
|
98
|
-
export interface Playback {
|
|
99
|
-
clip: Clip;
|
|
100
|
-
time: number;
|
|
101
|
-
/** multiplied per advance; negative plays backwards, 0 freezes */
|
|
102
|
-
rate: number;
|
|
103
|
-
}
|
|
104
|
-
export interface Layer {
|
|
105
|
-
playback: Playback;
|
|
106
|
-
/** 0..1, how far this layer's pose displaces the pose beneath it */
|
|
107
|
-
weight: number;
|
|
108
|
-
/** layers apply in ascending priority; same-priority layers keep their given order */
|
|
109
|
-
priority: number;
|
|
110
|
-
}
|
|
111
|
-
export interface Mixer {
|
|
112
|
-
skeleton: SkeletonBones;
|
|
113
|
-
/** the base motion, always present */
|
|
114
|
-
base: Playback;
|
|
115
|
-
/** additive layers over the base */
|
|
116
|
-
layers: Layer[];
|
|
117
|
-
/** while set, the previous base fades out as the new one fades in */
|
|
118
|
-
crossfade?: {
|
|
119
|
-
from: Playback;
|
|
120
|
-
remaining: number;
|
|
121
|
-
duration: number;
|
|
122
|
-
};
|
|
123
|
-
}
|
|
124
|
-
export interface BoneTransform {
|
|
125
|
-
name: string;
|
|
126
|
-
/** the bone's base in world space */
|
|
127
|
-
x: number;
|
|
128
|
-
y: number;
|
|
129
|
-
/** the bone's angle in world space, degrees */
|
|
130
|
-
angle: number;
|
|
131
|
-
/** the bone's world scale, composed down the chain */
|
|
132
|
-
scaleX: number;
|
|
133
|
-
scaleY: number;
|
|
134
|
-
/** the bone's world matrix: its rotation times its scale */
|
|
135
|
-
matrix: AffineMatrix;
|
|
136
|
-
/** the bone's tip in world space, `length` along its angle */
|
|
137
|
-
tipX: number;
|
|
138
|
-
tipY: number;
|
|
139
|
-
}
|
|
140
|
-
/** names in dependency order: every bone after its parent, so resolution is one pass */
|
|
141
|
-
export declare function boneOrder(skeleton: SkeletonBones): string[];
|
|
142
|
-
/** create a skeleton, refusing duplicate names, cycles and invalid joint limits by name */
|
|
143
|
-
export declare function create(bones: readonly Bone[]): SkeletonBones;
|
|
144
|
-
/**
|
|
145
|
-
* A pose through the tree: each bone starts at its parent's tip plus its origin and
|
|
146
|
-
* translation, transformed by the parent's rotation and scale, and reaches along its
|
|
147
|
-
* own rotation and composed scale. Translations ride in the bone's rest frame; scales
|
|
148
|
-
* multiply down the chain, so a scaled parent carries its children with it.
|
|
149
|
-
*/
|
|
150
|
-
export declare function resolve(skeleton: SkeletonBones, pose?: Pose | TransformPose): BoneTransform[];
|
|
151
|
-
/** the rotations a clip shows at `time`, interpolated, looped or held, validated */
|
|
152
|
-
export declare function samplePose(clip: Clip, time: number, skeleton?: SkeletonBones): Record<string, number>;
|
|
153
|
-
/** Sample every channel with the same timeline as rotations: holds the first frame
|
|
154
|
-
* before it, the last past the end of a one-shot, and wraps a looping clip.
|
|
155
|
-
* @example
|
|
156
|
-
* ```ts
|
|
157
|
-
* import { sampleTransformPose } from '@datamoc/mw_games/skeleton';
|
|
158
|
-
* const pose = sampleTransformPose({ id: 'idle', duration: 1, frames: [{ time: 0, rotations: {} }] }, 0.5);
|
|
159
|
-
* ```
|
|
160
|
-
*/
|
|
161
|
-
export declare function sampleTransformPose(clip: Clip, time: number, skeleton?: SkeletonBones): TransformPose;
|
|
162
|
-
/** move a playback's playhead, wrapping a looping clip and clamping a one-shot */
|
|
163
|
-
export declare function advancePlayback(playback: Playback, dt: number): Playback;
|
|
164
|
-
/** a mixer over a skeleton: one base clip, any number of weighted layers */
|
|
165
|
-
export declare function createMixer(skeleton: SkeletonBones, base: Clip, rate?: number): Mixer;
|
|
166
|
-
/** crossfade: the current base fades out over `duration` seconds as the new one fades in */
|
|
167
|
-
export declare function crossfadeTo(mixer: Mixer, clip: Clip, duration?: number, rate?: number): void;
|
|
168
|
-
/** mix poses by layer priority: each layer displaces what is beneath it by its weight */
|
|
169
|
-
export declare function mixPoses(base: Pose, layers: ReadonlyArray<{
|
|
170
|
-
pose: Pose;
|
|
171
|
-
weight: number;
|
|
172
|
-
priority: number;
|
|
173
|
-
}>): Record<string, number>;
|
|
174
|
-
/**
|
|
175
|
-
* One tick: advance every playback, sample the base (crossfaded when a fade is running),
|
|
176
|
-
* layer the additive poses over it, and return the pose. Call `resolve` on the result when
|
|
177
|
-
* the world transforms are what the drawing side needs.
|
|
178
|
-
*/
|
|
179
|
-
export declare function advance(mixer: Mixer, dt: number): Record<string, number>;
|
|
180
|
-
/** Advance all clip channels together, including crossfades and priority layers.
|
|
181
|
-
* @example
|
|
182
|
-
* ```ts
|
|
183
|
-
* import { create, createMixer, advancePose } from '@datamoc/mw_games/skeleton';
|
|
184
|
-
* const mixer = createMixer(create([{ name: 'body' }]), { id: 'bob', duration: 1,
|
|
185
|
-
* frames: [{ time: 0, rotations: {}, translations: { body: { x: 0, y: 4 } } }] });
|
|
186
|
-
* const pose = advancePose(mixer, 0.1);
|
|
187
|
-
* ```
|
|
188
|
-
*/
|
|
189
|
-
export declare function advancePose(mixer: Mixer, dt: number): TransformPose;
|
|
190
|
-
/** Refuse non-finite rotations and absolute local angles outside a joint's bounds.
|
|
191
|
-
* @example
|
|
192
|
-
* ```ts
|
|
193
|
-
* import { create, validatePose } from '@datamoc/mw_games/skeleton';
|
|
194
|
-
* validatePose(create([{ name: 'knee', limits: { min: -120, max: 0 } }]), { knee: -30 });
|
|
195
|
-
* ```
|
|
196
|
-
*/
|
|
197
|
-
export declare function validatePose(skeleton: SkeletonBones, pose: Pose): void;
|
|
198
|
-
/** Solve a connected two-bone chain toward a world target without stretching.
|
|
199
|
-
* Positive bend rotates the second bone clockwise in screen coordinates. Origins on the
|
|
200
|
-
* second bone must be zero; the solver accepts rotation-only poses.
|
|
201
|
-
* @example
|
|
202
|
-
* ```ts
|
|
203
|
-
* import { create, solveTwoBoneIK } from '@datamoc/mw_games/skeleton';
|
|
204
|
-
* const rig = create([{ name: 'upper', length: 10 }, { name: 'lower', parent: 'upper', length: 10 }]);
|
|
205
|
-
* const pose = solveTwoBoneIK(rig, 'upper', 'lower', { x: 10, y: 10 });
|
|
206
|
-
* ```
|
|
207
|
-
*/
|
|
208
|
-
export declare function solveTwoBoneIK(skeleton: SkeletonBones, first: string, second: string, target: {
|
|
209
|
-
x: number;
|
|
210
|
-
y: number;
|
|
211
|
-
}, bend?: 1 | -1, pose?: Pose): Record<string, number>;
|
|
212
|
-
//# sourceMappingURL=index.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/skeleton/index.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8BG;AAEH,MAAM,WAAW,IAAI;IACpB,iCAAiC;IACjC,IAAI,EAAE,MAAM,CAAC;IACb,kDAAkD;IAClD,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,0DAA0D;IAC1D,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,mEAAmE;IACnE,MAAM,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAClC,wCAAwC;IACxC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,mFAAmF;IACnF,MAAM,CAAC,EAAE;QAAE,GAAG,EAAE,MAAM,CAAC;QAAC,GAAG,EAAE,MAAM,CAAA;KAAE,CAAC;CACtC;AAED,MAAM,WAAW,aAAa;IAC7B,KAAK,EAAE,SAAS,IAAI,EAAE,CAAC;CACvB;AAED,mFAAmF;AACnF,MAAM,MAAM,IAAI,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;AAEpD,4EAA4E;AAC5E,MAAM,WAAW,aAAa;IAC7B,SAAS,EAAE,IAAI,CAAC;IAChB,YAAY,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC,CAAC;IACxD,MAAM,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC,CAAC;CAClD;AAED,oCAAoC;AACpC,MAAM,WAAW,YAAY;IAC5B,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;CACV;AAED,MAAM,WAAW,QAAQ;IACxB,4BAA4B;IAC5B,IAAI,EAAE,MAAM,CAAC;IACb,SAAS,EAAE,IAAI,CAAC;IAChB,YAAY,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC,CAAC;IACxD,MAAM,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC,CAAC;CAClD;AAED,MAAM,WAAW,IAAI;IACpB,EAAE,EAAE,MAAM,CAAC;IACX,2EAA2E;IAC3E,QAAQ,EAAE,MAAM,CAAC;IACjB,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,2FAA2F;IAC3F,MAAM,EAAE,SAAS,QAAQ,EAAE,CAAC;CAC5B;AAED,8CAA8C;AAC9C,MAAM,WAAW,QAAQ;IACxB,IAAI,EAAE,IAAI,CAAC;IACX,IAAI,EAAE,MAAM,CAAC;IACb,kEAAkE;IAClE,IAAI,EAAE,MAAM,CAAC;CACb;AAED,MAAM,WAAW,KAAK;IACrB,QAAQ,EAAE,QAAQ,CAAC;IACnB,oEAAoE;IACpE,MAAM,EAAE,MAAM,CAAC;IACf,sFAAsF;IACtF,QAAQ,EAAE,MAAM,CAAC;CACjB;AAED,MAAM,WAAW,KAAK;IACrB,QAAQ,EAAE,aAAa,CAAC;IACxB,sCAAsC;IACtC,IAAI,EAAE,QAAQ,CAAC;IACf,oCAAoC;IACpC,MAAM,EAAE,KAAK,EAAE,CAAC;IAChB,qEAAqE;IACrE,SAAS,CAAC,EAAE;QAAE,IAAI,EAAE,QAAQ,CAAC;QAAC,SAAS,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAA;KAAE,CAAC;CACpE;AAED,MAAM,WAAW,aAAa;IAC7B,IAAI,EAAE,MAAM,CAAC;IACb,qCAAqC;IACrC,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,+CAA+C;IAC/C,KAAK,EAAE,MAAM,CAAC;IACd,sDAAsD;IACtD,MAAM,EAAE,MAAM,CAAC;IACf,MAAM,EAAE,MAAM,CAAC;IACf,4DAA4D;IAC5D,MAAM,EAAE,YAAY,CAAC;IACrB,8DAA8D;IAC9D,IAAI,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,MAAM,CAAC;CACb;AAED,wFAAwF;AACxF,wBAAgB,SAAS,CAAC,QAAQ,EAAE,aAAa,GAAG,MAAM,EAAE,CAuB3D;AAED,2FAA2F;AAC3F,wBAAgB,MAAM,CAAC,KAAK,EAAE,SAAS,IAAI,EAAE,GAAG,aAAa,CAc5D;AAED;;;;;GAKG;AACH,wBAAgB,OAAO,CAAC,QAAQ,EAAE,aAAa,EAAE,IAAI,GAAE,IAAI,GAAG,aAAkB,GAAG,aAAa,EAAE,CA+CjG;AAED,oFAAoF;AACpF,wBAAgB,UAAU,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,QAAQ,CAAC,EAAE,aAAa,GAAG,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAGrG;AAED;;;;;;;GAOG;AACH,wBAAgB,mBAAmB,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,QAAQ,CAAC,EAAE,aAAa,GAAG,aAAa,CA2BrG;AAED,kFAAkF;AAClF,wBAAgB,eAAe,CAAC,QAAQ,EAAE,QAAQ,EAAE,EAAE,EAAE,MAAM,GAAG,QAAQ,CAUxE;AAED,4EAA4E;AAC5E,wBAAgB,WAAW,CAAC,QAAQ,EAAE,aAAa,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,SAAI,GAAG,KAAK,CAEhF;AAED,4FAA4F;AAC5F,wBAAgB,WAAW,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,QAAQ,SAAO,EAAE,IAAI,SAAkB,GAAG,IAAI,CAQnG;AAED,yFAAyF;AACzF,wBAAgB,QAAQ,CACvB,IAAI,EAAE,IAAI,EACV,MAAM,EAAE,aAAa,CAAC;IAAE,IAAI,EAAE,IAAI,CAAC;IAAC,MAAM,EAAE,MAAM,CAAC;IAAC,QAAQ,EAAE,MAAM,CAAA;CAAE,CAAC,GACrE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAOxB;AAED;;;;GAIG;AACH,wBAAgB,OAAO,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE,EAAE,MAAM,GAAG,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAExE;AAED;;;;;;;;GAQG;AACH,wBAAgB,WAAW,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE,EAAE,MAAM,GAAG,aAAa,CAqBnE;AAuBD;;;;;;GAMG;AACH,wBAAgB,YAAY,CAAC,QAAQ,EAAE,aAAa,EAAE,IAAI,EAAE,IAAI,GAAG,IAAI,CAStE;AAED;;;;;;;;;GASG;AACH,wBAAgB,cAAc,CAC7B,QAAQ,EAAE,aAAa,EACvB,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,MAAM,EACd,MAAM,EAAE;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,IAAI,GAAE,CAAC,GAAG,CAAC,CAAK,EAChB,IAAI,GAAE,IAAS,GACb,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CA+BxB"}
|
package/dist/skeleton/index.js
DELETED
|
@@ -1,325 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Skeletal pose math, renderer-free: a bone tree, keyframed clips, and layered blending.
|
|
3
|
-
*
|
|
4
|
-
* The pose half of a skeletal puppet (roadmap 399), as pure data and arithmetic so it loads
|
|
5
|
-
* headless and tests without a renderer - the same split every other module draws. A bone
|
|
6
|
-
* is a name, a parent name, a length and a local rotation; a pose is one rotation per bone,
|
|
7
|
-
* with optional per-bone translations and scales riding the same timeline; resolving a pose
|
|
8
|
-
* walks the tree so rotating an arm, a leg or a head is one number on one bone and the rest
|
|
9
|
-
* of the body follows. Clips are keyframed poses over time - plain data a game authors in
|
|
10
|
-
* JSON, never code, and never a borrowed game's animation data - with interpolation,
|
|
11
|
-
* looping, a playback rate and a crossfade between clips. Additive layers (aim on top of
|
|
12
|
-
* walk, hurt on top of idle) mix by priority, so a game composes motion instead of
|
|
13
|
-
* authoring every combination as its own clip.
|
|
14
|
-
*
|
|
15
|
-
* @example
|
|
16
|
-
* ```ts
|
|
17
|
-
* import * as Skeleton from '@datamoc/mw_games/skeleton';
|
|
18
|
-
*
|
|
19
|
-
* const puppet = Skeleton.create([
|
|
20
|
-
* { name: 'body' },
|
|
21
|
-
* { name: 'arm', parent: 'body', length: 12 },
|
|
22
|
-
* ]);
|
|
23
|
-
* const mixer = Skeleton.createMixer(puppet, { id: 'idle', duration: 2, loop: true, frames: [
|
|
24
|
-
* { time: 0, rotations: {} },
|
|
25
|
-
* { time: 1, rotations: { arm: 90 } },
|
|
26
|
-
* ] });
|
|
27
|
-
* Skeleton.advance(mixer, 1); // the arm swings up over one second
|
|
28
|
-
* const pose = Skeleton.advance(mixer, 1); // the arm swings up over one second
|
|
29
|
-
* const arm = Skeleton.resolve(puppet, pose)[1]; // world x, y and angle per bone
|
|
30
|
-
* ```
|
|
31
|
-
*/
|
|
32
|
-
/** names in dependency order: every bone after its parent, so resolution is one pass */
|
|
33
|
-
export function boneOrder(skeleton) {
|
|
34
|
-
const byName = new Map(skeleton.bones.map((bone) => [bone.name, bone]));
|
|
35
|
-
const order = [];
|
|
36
|
-
const placed = new Set();
|
|
37
|
-
const placing = new Set();
|
|
38
|
-
const visit = (bone) => {
|
|
39
|
-
if (placed.has(bone.name))
|
|
40
|
-
return;
|
|
41
|
-
if (placing.has(bone.name))
|
|
42
|
-
throw new Error(`skeleton cycle involving ${bone.name}`);
|
|
43
|
-
if (bone.parent && !byName.has(bone.parent))
|
|
44
|
-
throw new Error(`skeleton bone ${bone.name} names no parent ${bone.parent}`);
|
|
45
|
-
if (bone.parent) {
|
|
46
|
-
placing.add(bone.name);
|
|
47
|
-
const parent = byName.get(bone.parent);
|
|
48
|
-
if (parent)
|
|
49
|
-
visit(parent);
|
|
50
|
-
placing.delete(bone.name);
|
|
51
|
-
}
|
|
52
|
-
if (!placed.has(bone.name)) {
|
|
53
|
-
placed.add(bone.name);
|
|
54
|
-
order.push(bone.name);
|
|
55
|
-
}
|
|
56
|
-
};
|
|
57
|
-
for (const bone of skeleton.bones)
|
|
58
|
-
visit(bone);
|
|
59
|
-
return order;
|
|
60
|
-
}
|
|
61
|
-
/** create a skeleton, refusing duplicate names, cycles and invalid joint limits by name */
|
|
62
|
-
export function create(bones) {
|
|
63
|
-
const names = new Set();
|
|
64
|
-
for (const bone of bones) {
|
|
65
|
-
if (names.has(bone.name))
|
|
66
|
-
throw new Error(`duplicate skeleton bone ${bone.name}`);
|
|
67
|
-
names.add(bone.name);
|
|
68
|
-
if (bone.limits && !(bone.limits.min <= bone.limits.max))
|
|
69
|
-
throw new Error(`invalid joint limits for bone ${bone.name}`);
|
|
70
|
-
}
|
|
71
|
-
const order = boneOrder({ bones });
|
|
72
|
-
//boneOrder throws on a missing parent, which is also what a cycle surfaces as here
|
|
73
|
-
for (const bone of bones)
|
|
74
|
-
if (bone.parent && order.indexOf(bone.parent) >= order.indexOf(bone.name))
|
|
75
|
-
throw new Error(`skeleton bone ${bone.name} cannot precede its parent ${bone.parent}`);
|
|
76
|
-
return { bones };
|
|
77
|
-
}
|
|
78
|
-
/**
|
|
79
|
-
* A pose through the tree: each bone starts at its parent's tip plus its origin and
|
|
80
|
-
* translation, transformed by the parent's rotation and scale, and reaches along its
|
|
81
|
-
* own rotation and composed scale. Translations ride in the bone's rest frame; scales
|
|
82
|
-
* multiply down the chain, so a scaled parent carries its children with it.
|
|
83
|
-
*/
|
|
84
|
-
export function resolve(skeleton, pose = {}) {
|
|
85
|
-
const rotations = typeof pose.rotations === 'object' ? pose.rotations : pose;
|
|
86
|
-
const translations = pose.translations ?? {};
|
|
87
|
-
const scales = pose.scales ?? {};
|
|
88
|
-
const byName = new Map(skeleton.bones.map((bone) => [bone.name, bone]));
|
|
89
|
-
const world = new Map();
|
|
90
|
-
for (const name of boneOrder(skeleton)) {
|
|
91
|
-
const bone = byName.get(name);
|
|
92
|
-
if (!bone)
|
|
93
|
-
throw new Error(`skeleton bone ${name} went missing`);
|
|
94
|
-
const parent = bone.parent ? world.get(bone.parent) : undefined;
|
|
95
|
-
const rotation = (bone.rotation ?? 0) + (rotations[name] ?? 0);
|
|
96
|
-
const angle = (parent ? parent.angle : 0) + rotation;
|
|
97
|
-
const scale = scales[name] ?? { x: 1, y: 1 };
|
|
98
|
-
const scaleX = (parent ? parent.scaleX : 1) * scale.x;
|
|
99
|
-
const scaleY = (parent ? parent.scaleY : 1) * scale.y;
|
|
100
|
-
const radians = (angle * Math.PI) / 180;
|
|
101
|
-
const matrix = {
|
|
102
|
-
a: Math.cos(radians) * scaleX,
|
|
103
|
-
b: Math.sin(radians) * scaleX,
|
|
104
|
-
c: -Math.sin(radians) * scaleY,
|
|
105
|
-
d: Math.cos(radians) * scaleY,
|
|
106
|
-
};
|
|
107
|
-
const parentMatrix = parent
|
|
108
|
-
? { a: parent.matrix.a, b: parent.matrix.b, c: parent.matrix.c, d: parent.matrix.d }
|
|
109
|
-
: { a: 1, b: 0, c: 0, d: 1 };
|
|
110
|
-
const originX = bone.origin?.x ?? 0;
|
|
111
|
-
const originY = bone.origin?.y ?? 0;
|
|
112
|
-
const localX = originX + (translations[name]?.x ?? 0);
|
|
113
|
-
const localY = originY + (translations[name]?.y ?? 0);
|
|
114
|
-
const x = (parent ? parent.tipX : 0) + parentMatrix.a * localX + parentMatrix.c * localY;
|
|
115
|
-
const y = (parent ? parent.tipY : 0) + parentMatrix.b * localX + parentMatrix.d * localY;
|
|
116
|
-
for (const value of [matrix.a, matrix.b, matrix.c, matrix.d])
|
|
117
|
-
if (!Number.isFinite(value))
|
|
118
|
-
throw new Error(`invalid transform for bone ${name}`);
|
|
119
|
-
world.set(name, {
|
|
120
|
-
name,
|
|
121
|
-
x,
|
|
122
|
-
y,
|
|
123
|
-
angle,
|
|
124
|
-
scaleX,
|
|
125
|
-
scaleY,
|
|
126
|
-
matrix,
|
|
127
|
-
tipX: x + matrix.a * (bone.length ?? 0),
|
|
128
|
-
tipY: y + matrix.b * (bone.length ?? 0),
|
|
129
|
-
});
|
|
130
|
-
}
|
|
131
|
-
return [...world.values()];
|
|
132
|
-
}
|
|
133
|
-
/** the rotations a clip shows at `time`, interpolated, looped or held, validated */
|
|
134
|
-
export function samplePose(clip, time, skeleton) {
|
|
135
|
-
const result = { ...sampleTransformPose(clip, time, skeleton).rotations };
|
|
136
|
-
return result;
|
|
137
|
-
}
|
|
138
|
-
/** Sample every channel with the same timeline as rotations: holds the first frame
|
|
139
|
-
* before it, the last past the end of a one-shot, and wraps a looping clip.
|
|
140
|
-
* @example
|
|
141
|
-
* ```ts
|
|
142
|
-
* import { sampleTransformPose } from '@datamoc/mw_games/skeleton';
|
|
143
|
-
* const pose = sampleTransformPose({ id: 'idle', duration: 1, frames: [{ time: 0, rotations: {} }] }, 0.5);
|
|
144
|
-
* ```
|
|
145
|
-
*/
|
|
146
|
-
export function sampleTransformPose(clip, time, skeleton) {
|
|
147
|
-
const frames = clip.frames;
|
|
148
|
-
if (!frames.length) {
|
|
149
|
-
if (skeleton)
|
|
150
|
-
validatePose(skeleton, {});
|
|
151
|
-
return { rotations: {} };
|
|
152
|
-
}
|
|
153
|
-
const clock = clip.loop && clip.duration > 0 ? ((time % clip.duration) + clip.duration) % clip.duration : time;
|
|
154
|
-
let pose = frames[0];
|
|
155
|
-
if (!clip.loop && clock >= clip.duration)
|
|
156
|
-
pose = frames[frames.length - 1];
|
|
157
|
-
else if (clock >= frames[0].time) {
|
|
158
|
-
pose = frames[frames.length - 1];
|
|
159
|
-
for (let i = 1; i < frames.length; i++) {
|
|
160
|
-
if (clock < frames[i].time) {
|
|
161
|
-
const span = frames[i].time - frames[i - 1].time;
|
|
162
|
-
pose = blendTransforms(frames[i - 1], frames[i], span > 0 ? (clock - frames[i - 1].time) / span : 0, true);
|
|
163
|
-
break;
|
|
164
|
-
}
|
|
165
|
-
}
|
|
166
|
-
}
|
|
167
|
-
const result = blendTransforms(pose, pose, 0, true);
|
|
168
|
-
if (skeleton)
|
|
169
|
-
validatePose(skeleton, result.rotations);
|
|
170
|
-
return result;
|
|
171
|
-
}
|
|
172
|
-
/** move a playback's playhead, wrapping a looping clip and clamping a one-shot */
|
|
173
|
-
export function advancePlayback(playback, dt) {
|
|
174
|
-
const clip = playback.clip;
|
|
175
|
-
let time = playback.time + dt * playback.rate;
|
|
176
|
-
if (clip.loop && clip.duration > 0) {
|
|
177
|
-
time = time % clip.duration;
|
|
178
|
-
if (time < 0)
|
|
179
|
-
time += clip.duration;
|
|
180
|
-
}
|
|
181
|
-
else {
|
|
182
|
-
time = Math.max(0, Math.min(clip.duration, time));
|
|
183
|
-
}
|
|
184
|
-
return { clip, time, rate: playback.rate };
|
|
185
|
-
}
|
|
186
|
-
/** a mixer over a skeleton: one base clip, any number of weighted layers */
|
|
187
|
-
export function createMixer(skeleton, base, rate = 1) {
|
|
188
|
-
return { skeleton, base: { clip: base, time: 0, rate }, layers: [] };
|
|
189
|
-
}
|
|
190
|
-
/** crossfade: the current base fades out over `duration` seconds as the new one fades in */
|
|
191
|
-
export function crossfadeTo(mixer, clip, duration = 0.25, rate = mixer.base.rate) {
|
|
192
|
-
if (duration <= 0) {
|
|
193
|
-
mixer.base = { clip, time: 0, rate };
|
|
194
|
-
mixer.crossfade = undefined;
|
|
195
|
-
return;
|
|
196
|
-
}
|
|
197
|
-
mixer.crossfade = { from: mixer.base, remaining: duration, duration };
|
|
198
|
-
mixer.base = { clip, time: 0, rate };
|
|
199
|
-
}
|
|
200
|
-
/** mix poses by layer priority: each layer displaces what is beneath it by its weight */
|
|
201
|
-
export function mixPoses(base, layers) {
|
|
202
|
-
let mixed = { rotations: base };
|
|
203
|
-
for (const layer of [...layers].sort((a, b) => a.priority - b.priority)) {
|
|
204
|
-
const weight = Math.max(0, Math.min(1, layer.weight));
|
|
205
|
-
if (weight)
|
|
206
|
-
mixed = blendTransforms(mixed, { rotations: layer.pose }, weight, false);
|
|
207
|
-
}
|
|
208
|
-
return { ...mixed.rotations };
|
|
209
|
-
}
|
|
210
|
-
/**
|
|
211
|
-
* One tick: advance every playback, sample the base (crossfaded when a fade is running),
|
|
212
|
-
* layer the additive poses over it, and return the pose. Call `resolve` on the result when
|
|
213
|
-
* the world transforms are what the drawing side needs.
|
|
214
|
-
*/
|
|
215
|
-
export function advance(mixer, dt) {
|
|
216
|
-
return { ...advancePose(mixer, dt).rotations };
|
|
217
|
-
}
|
|
218
|
-
/** Advance all clip channels together, including crossfades and priority layers.
|
|
219
|
-
* @example
|
|
220
|
-
* ```ts
|
|
221
|
-
* import { create, createMixer, advancePose } from '@datamoc/mw_games/skeleton';
|
|
222
|
-
* const mixer = createMixer(create([{ name: 'body' }]), { id: 'bob', duration: 1,
|
|
223
|
-
* frames: [{ time: 0, rotations: {}, translations: { body: { x: 0, y: 4 } } }] });
|
|
224
|
-
* const pose = advancePose(mixer, 0.1);
|
|
225
|
-
* ```
|
|
226
|
-
*/
|
|
227
|
-
export function advancePose(mixer, dt) {
|
|
228
|
-
mixer.base = advancePlayback(mixer.base, dt);
|
|
229
|
-
for (const layer of mixer.layers)
|
|
230
|
-
layer.playback = advancePlayback(layer.playback, dt);
|
|
231
|
-
let pose = sampleTransformPose(mixer.base.clip, mixer.base.time, mixer.skeleton);
|
|
232
|
-
if (mixer.crossfade) {
|
|
233
|
-
const fade = mixer.crossfade;
|
|
234
|
-
fade.from = advancePlayback(fade.from, dt);
|
|
235
|
-
fade.remaining = Math.max(0, fade.remaining - dt);
|
|
236
|
-
const outgoing = sampleTransformPose(fade.from.clip, fade.from.time, mixer.skeleton);
|
|
237
|
-
const t = fade.duration > 0 ? 1 - fade.remaining / fade.duration : 1;
|
|
238
|
-
pose = blendTransforms(outgoing, pose, t, true);
|
|
239
|
-
if (fade.remaining === 0)
|
|
240
|
-
mixer.crossfade = undefined;
|
|
241
|
-
}
|
|
242
|
-
for (const layer of [...mixer.layers].sort((a, b) => a.priority - b.priority))
|
|
243
|
-
pose = blendTransforms(pose, sampleTransformPose(layer.playback.clip, layer.playback.time, mixer.skeleton), Math.max(0, Math.min(1, layer.weight)), false);
|
|
244
|
-
return pose;
|
|
245
|
-
}
|
|
246
|
-
function blendTransforms(from, to, weight, union) {
|
|
247
|
-
const rotations = { ...from.rotations };
|
|
248
|
-
for (const name of new Set([...Object.keys(to.rotations), ...(union ? Object.keys(from.rotations) : [])]))
|
|
249
|
-
rotations[name] = (from.rotations[name] ?? 0) * (1 - weight) + (to.rotations[name] ?? 0) * weight;
|
|
250
|
-
const result = { rotations };
|
|
251
|
-
for (const channel of ['translations', 'scales']) {
|
|
252
|
-
const a = from[channel] ?? {};
|
|
253
|
-
const b = to[channel] ?? {};
|
|
254
|
-
const fallback = channel === 'scales' ? 1 : 0;
|
|
255
|
-
const values = { ...a };
|
|
256
|
-
for (const name of new Set([...Object.keys(b), ...(union ? Object.keys(a) : [])])) {
|
|
257
|
-
values[name] = {
|
|
258
|
-
x: (a[name]?.x ?? fallback) * (1 - weight) + (b[name]?.x ?? fallback) * weight,
|
|
259
|
-
y: (a[name]?.y ?? fallback) * (1 - weight) + (b[name]?.y ?? fallback) * weight,
|
|
260
|
-
};
|
|
261
|
-
}
|
|
262
|
-
if (Object.keys(values).length)
|
|
263
|
-
result[channel] = values;
|
|
264
|
-
}
|
|
265
|
-
return result;
|
|
266
|
-
}
|
|
267
|
-
/** Refuse non-finite rotations and absolute local angles outside a joint's bounds.
|
|
268
|
-
* @example
|
|
269
|
-
* ```ts
|
|
270
|
-
* import { create, validatePose } from '@datamoc/mw_games/skeleton';
|
|
271
|
-
* validatePose(create([{ name: 'knee', limits: { min: -120, max: 0 } }]), { knee: -30 });
|
|
272
|
-
* ```
|
|
273
|
-
*/
|
|
274
|
-
export function validatePose(skeleton, pose) {
|
|
275
|
-
for (const bone of skeleton.bones) {
|
|
276
|
-
const angle = (bone.rotation ?? 0) + (pose[bone.name] ?? 0);
|
|
277
|
-
if (!Number.isFinite(angle))
|
|
278
|
-
throw new Error(`invalid rotation for bone ${bone.name}`);
|
|
279
|
-
if (bone.limits && (angle < bone.limits.min || angle > bone.limits.max))
|
|
280
|
-
throw new Error(`joint limit for bone ${bone.name}: ${angle} outside [${bone.limits.min}, ${bone.limits.max}]`);
|
|
281
|
-
}
|
|
282
|
-
}
|
|
283
|
-
/** Solve a connected two-bone chain toward a world target without stretching.
|
|
284
|
-
* Positive bend rotates the second bone clockwise in screen coordinates. Origins on the
|
|
285
|
-
* second bone must be zero; the solver accepts rotation-only poses.
|
|
286
|
-
* @example
|
|
287
|
-
* ```ts
|
|
288
|
-
* import { create, solveTwoBoneIK } from '@datamoc/mw_games/skeleton';
|
|
289
|
-
* const rig = create([{ name: 'upper', length: 10 }, { name: 'lower', parent: 'upper', length: 10 }]);
|
|
290
|
-
* const pose = solveTwoBoneIK(rig, 'upper', 'lower', { x: 10, y: 10 });
|
|
291
|
-
* ```
|
|
292
|
-
*/
|
|
293
|
-
export function solveTwoBoneIK(skeleton, first, second, target, bend = 1, pose = {}) {
|
|
294
|
-
const upper = skeleton.bones.find((b) => b.name === first);
|
|
295
|
-
const lower = skeleton.bones.find((b) => b.name === second);
|
|
296
|
-
if (!upper || !lower || lower.parent !== first)
|
|
297
|
-
throw new Error(`IK chain ${first}/${second} must be connected`);
|
|
298
|
-
if ((lower.origin?.x ?? 0) !== 0 || (lower.origin?.y ?? 0) !== 0)
|
|
299
|
-
throw new Error(`IK bone ${second} needs a zero origin`);
|
|
300
|
-
const a = upper.length ?? 0, b = lower.length ?? 0;
|
|
301
|
-
if (!(a > 0 && b > 0) || !Number.isFinite(a + b))
|
|
302
|
-
throw new Error(`IK chain ${first}/${second} needs positive finite lengths`);
|
|
303
|
-
if (!Number.isFinite(target.x) || !Number.isFinite(target.y) || (bend !== 1 && bend !== -1))
|
|
304
|
-
throw new Error(`invalid IK target or bend for ${first}/${second}`);
|
|
305
|
-
const transforms = resolve(skeleton, pose);
|
|
306
|
-
const base = transforms.find((bone) => bone.name === first);
|
|
307
|
-
if (!base)
|
|
308
|
-
throw new Error(`IK chain ${first}/${second} resolves no base`);
|
|
309
|
-
const dx = target.x - base.x, dy = target.y - base.y;
|
|
310
|
-
const distance = Math.hypot(dx, dy);
|
|
311
|
-
if (distance > a + b + 1e-9 || distance < Math.abs(a - b) - 1e-9)
|
|
312
|
-
throw new Error(`unreachable IK target for ${first}/${second}`);
|
|
313
|
-
const elbow = bend * Math.acos(Math.max(-1, Math.min(1, (distance * distance - a * a - b * b) / (2 * a * b))));
|
|
314
|
-
const shoulder = Math.atan2(dy, dx) - Math.atan2(b * Math.sin(elbow), a + b * Math.cos(elbow));
|
|
315
|
-
const upperParent = upper.parent ? transforms.find((bone) => bone.name === upper.parent) : undefined;
|
|
316
|
-
const parentAngle = upperParent ? upperParent.angle : 0;
|
|
317
|
-
const result = {
|
|
318
|
-
...pose,
|
|
319
|
-
[first]: (shoulder * 180) / Math.PI - parentAngle - (upper.rotation ?? 0),
|
|
320
|
-
[second]: (elbow * 180) / Math.PI - (lower.rotation ?? 0),
|
|
321
|
-
};
|
|
322
|
-
validatePose(skeleton, result);
|
|
323
|
-
return result;
|
|
324
|
-
}
|
|
325
|
-
//# sourceMappingURL=index.js.map
|