@datamoc/mw_games 0.43.0 → 0.45.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1603) hide show
  1. package/3d/models.d.ts +1 -0
  2. package/3d/models.js +1 -0
  3. package/3d.d.ts +1 -0
  4. package/3d.js +1 -0
  5. package/README.md +5 -710
  6. package/actors.d.ts +1 -0
  7. package/actors.js +1 -0
  8. package/ai/lua.d.ts +1 -0
  9. package/ai/lua.js +1 -0
  10. package/ai.d.ts +1 -0
  11. package/ai.js +1 -0
  12. package/assets/binary.d.ts +1 -0
  13. package/assets/binary.js +1 -0
  14. package/assets/paths.d.ts +1 -0
  15. package/assets/paths.js +1 -0
  16. package/assets.d.ts +1 -0
  17. package/assets.js +1 -0
  18. package/audio.d.ts +1 -0
  19. package/audio.js +1 -0
  20. package/battle.d.ts +1 -0
  21. package/battle.js +1 -0
  22. package/board.d.ts +1 -0
  23. package/board.js +1 -0
  24. package/core.d.ts +1 -0
  25. package/core.js +1 -0
  26. package/headless.d.ts +1 -0
  27. package/headless.js +1 -0
  28. package/i18n.d.ts +1 -0
  29. package/i18n.js +1 -0
  30. package/index.d.ts +1 -0
  31. package/index.js +1 -0
  32. package/mwl/presentation.d.ts +1 -0
  33. package/mwl/presentation.js +1 -0
  34. package/mwl/pyroeis.d.ts +1 -0
  35. package/mwl/pyroeis.js +1 -0
  36. package/mwl.d.ts +1 -0
  37. package/mwl.js +1 -0
  38. package/package.json +212 -387
  39. package/physics/xpbd.d.ts +1 -0
  40. package/physics/xpbd.js +1 -0
  41. package/physics.d.ts +1 -0
  42. package/physics.js +1 -0
  43. package/roguelike.d.ts +1 -0
  44. package/roguelike.js +1 -0
  45. package/rpg.d.ts +1 -0
  46. package/rpg.js +1 -0
  47. package/simulation.d.ts +1 -0
  48. package/simulation.js +1 -0
  49. package/skeleton.d.ts +1 -0
  50. package/skeleton.js +1 -0
  51. package/testing.d.ts +1 -0
  52. package/testing.js +1 -0
  53. package/threads.d.ts +1 -0
  54. package/threads.js +1 -0
  55. package/tools/asset-report.d.mts +1 -37
  56. package/tools/asset-report.mjs +1 -157
  57. package/tools/audio.d.mts +1 -0
  58. package/tools/audio.mjs +1 -0
  59. package/tools/audit-adoptions.d.mts +1 -65
  60. package/tools/audit-adoptions.mjs +1 -252
  61. package/tools/benchmark-browser.d.mts +1 -33
  62. package/tools/benchmark-browser.mjs +1 -169
  63. package/tools/benchmark-history.d.mts +1 -8
  64. package/tools/benchmark-history.mjs +1 -31
  65. package/tools/browser-driver.d.mts +1 -122
  66. package/tools/browser-driver.mjs +1 -861
  67. package/tools/browser-smoke.d.mts +1 -30
  68. package/tools/browser-smoke.mjs +1 -184
  69. package/tools/build-tablebases.d.mts +1 -22
  70. package/tools/build-tablebases.mjs +1 -557
  71. package/tools/bundle-size.d.mts +1 -11
  72. package/tools/bundle-size.mjs +1 -142
  73. package/tools/classic-html.d.mts +1 -6
  74. package/tools/classic-html.mjs +1 -69
  75. package/tools/compile-openings.d.mts +1 -20
  76. package/tools/compile-openings.mjs +1 -138
  77. package/tools/compile-resources.d.mts +1 -66
  78. package/tools/compile-resources.mjs +1 -406
  79. package/tools/compress-dist.d.mts +1 -42
  80. package/tools/compress-dist.mjs +1 -193
  81. package/tools/csp.d.mts +1 -7
  82. package/tools/csp.mjs +1 -65
  83. package/tools/emit-page.d.mts +1 -61
  84. package/tools/emit-page.mjs +1 -273
  85. package/tools/extract-html.d.mts +1 -18
  86. package/tools/extract-html.mjs +1 -235
  87. package/tools/extract-rgssad.d.mts +1 -5
  88. package/tools/extract-rgssad.mjs +1 -64
  89. package/tools/find-chrome.d.mts +1 -7
  90. package/tools/find-chrome.mjs +1 -106
  91. package/tools/i18n-edit.d.mts +1 -29
  92. package/tools/i18n-edit.mjs +1 -748
  93. package/tools/init.d.mts +1 -5
  94. package/tools/init.mjs +1 -155
  95. package/tools/make-example-assets.d.mts +1 -2
  96. package/tools/make-example-assets.mjs +1 -731
  97. package/tools/multiplayer-server.d.mts +1 -27
  98. package/tools/multiplayer-server.mjs +1 -199
  99. package/tools/play-uci.d.mts +1 -26
  100. package/tools/play-uci.mjs +1 -205
  101. package/tools/sbom.d.mts +1 -83
  102. package/tools/sbom.mjs +1 -340
  103. package/tools/single-file.d.mts +1 -33
  104. package/tools/single-file.mjs +1 -239
  105. package/tools/soundfonts.d.mts +1 -79
  106. package/tools/soundfonts.mjs +1 -301
  107. package/tools/svg-optimise.d.mts +1 -8
  108. package/tools/svg-optimise.mjs +1 -45
  109. package/tools/verify-scenarios.d.mts +1 -15
  110. package/tools/verify-scenarios.mjs +1 -133
  111. package/tools/vite.d.mts +1 -17
  112. package/tools/vite.mjs +1 -102
  113. package/tools/webp-convert.d.mts +1 -8
  114. package/tools/webp-convert.mjs +1 -98
  115. package/two-d/pixi-interop.d.ts +1 -0
  116. package/two-d/pixi-interop.js +1 -0
  117. package/two-d/presentation.d.ts +1 -0
  118. package/two-d/presentation.js +1 -0
  119. package/two-d/render.d.ts +1 -0
  120. package/two-d/render.js +1 -0
  121. package/two-d/stage.d.ts +1 -0
  122. package/two-d/stage.js +1 -0
  123. package/two-d/ui.d.ts +1 -0
  124. package/two-d/ui.js +1 -0
  125. package/two-d.d.ts +1 -0
  126. package/two-d.js +1 -0
  127. package/world.d.ts +1 -0
  128. package/world.js +1 -0
  129. package/CHANGELOG.md +0 -3129
  130. package/LICENSE +0 -373
  131. package/MWG - Best Practices.md +0 -97
  132. package/MWG - Deep Code and Architecture Review.md +0 -238
  133. package/REFERENCE.md +0 -2180
  134. package/api-surface.json +0 -17102
  135. package/data/microgm-essential.PROVENANCE.md +0 -13
  136. package/data/microgm-essential.sf2 +0 -0
  137. package/data/microgm-opt.PROVENANCE.md +0 -23
  138. package/data/microgm-opt.sf2 +0 -0
  139. package/data/soundfont-catalog.json +0 -191
  140. package/dist/actors/Advancement.d.ts +0 -90
  141. package/dist/actors/Advancement.d.ts.map +0 -1
  142. package/dist/actors/Advancement.js +0 -115
  143. package/dist/actors/Advancement.js.map +0 -1
  144. package/dist/actors/Affix.d.ts +0 -96
  145. package/dist/actors/Affix.d.ts.map +0 -1
  146. package/dist/actors/Affix.js +0 -68
  147. package/dist/actors/Affix.js.map +0 -1
  148. package/dist/actors/Appearances.d.ts +0 -48
  149. package/dist/actors/Appearances.d.ts.map +0 -1
  150. package/dist/actors/Appearances.js +0 -62
  151. package/dist/actors/Appearances.js.map +0 -1
  152. package/dist/actors/Aura.d.ts +0 -45
  153. package/dist/actors/Aura.d.ts.map +0 -1
  154. package/dist/actors/Aura.js +0 -85
  155. package/dist/actors/Aura.js.map +0 -1
  156. package/dist/actors/Barrier.d.ts +0 -60
  157. package/dist/actors/Barrier.d.ts.map +0 -1
  158. package/dist/actors/Barrier.js +0 -70
  159. package/dist/actors/Barrier.js.map +0 -1
  160. package/dist/actors/Charges.d.ts +0 -66
  161. package/dist/actors/Charges.d.ts.map +0 -1
  162. package/dist/actors/Charges.js +0 -61
  163. package/dist/actors/Charges.js.map +0 -1
  164. package/dist/actors/EntityTemplate.d.ts +0 -127
  165. package/dist/actors/EntityTemplate.d.ts.map +0 -1
  166. package/dist/actors/EntityTemplate.js +0 -117
  167. package/dist/actors/EntityTemplate.js.map +0 -1
  168. package/dist/actors/Equipment.d.ts +0 -88
  169. package/dist/actors/Equipment.d.ts.map +0 -1
  170. package/dist/actors/Equipment.js +0 -107
  171. package/dist/actors/Equipment.js.map +0 -1
  172. package/dist/actors/Inventory.d.ts +0 -123
  173. package/dist/actors/Inventory.d.ts.map +0 -1
  174. package/dist/actors/Inventory.js +0 -165
  175. package/dist/actors/Inventory.js.map +0 -1
  176. package/dist/actors/ItemState.d.ts +0 -43
  177. package/dist/actors/ItemState.d.ts.map +0 -1
  178. package/dist/actors/ItemState.js +0 -63
  179. package/dist/actors/ItemState.js.map +0 -1
  180. package/dist/actors/ItemStatusEffect.d.ts +0 -40
  181. package/dist/actors/ItemStatusEffect.d.ts.map +0 -1
  182. package/dist/actors/ItemStatusEffect.js +0 -39
  183. package/dist/actors/ItemStatusEffect.js.map +0 -1
  184. package/dist/actors/Loot.d.ts +0 -38
  185. package/dist/actors/Loot.d.ts.map +0 -1
  186. package/dist/actors/Loot.js +0 -28
  187. package/dist/actors/Loot.js.map +0 -1
  188. package/dist/actors/Progression.d.ts +0 -52
  189. package/dist/actors/Progression.d.ts.map +0 -1
  190. package/dist/actors/Progression.js +0 -59
  191. package/dist/actors/Progression.js.map +0 -1
  192. package/dist/actors/Resource.d.ts +0 -53
  193. package/dist/actors/Resource.d.ts.map +0 -1
  194. package/dist/actors/Resource.js +0 -58
  195. package/dist/actors/Resource.js.map +0 -1
  196. package/dist/actors/Scaling.d.ts +0 -30
  197. package/dist/actors/Scaling.d.ts.map +0 -1
  198. package/dist/actors/Scaling.js +0 -9
  199. package/dist/actors/Scaling.js.map +0 -1
  200. package/dist/actors/Shop.d.ts +0 -40
  201. package/dist/actors/Shop.d.ts.map +0 -1
  202. package/dist/actors/Shop.js +0 -36
  203. package/dist/actors/Shop.js.map +0 -1
  204. package/dist/actors/SkillPoints.d.ts +0 -72
  205. package/dist/actors/SkillPoints.d.ts.map +0 -1
  206. package/dist/actors/SkillPoints.js +0 -87
  207. package/dist/actors/SkillPoints.js.map +0 -1
  208. package/dist/actors/StatBlock.d.ts +0 -86
  209. package/dist/actors/StatBlock.d.ts.map +0 -1
  210. package/dist/actors/StatBlock.js +0 -110
  211. package/dist/actors/StatBlock.js.map +0 -1
  212. package/dist/actors/StatusEffect.d.ts +0 -67
  213. package/dist/actors/StatusEffect.d.ts.map +0 -1
  214. package/dist/actors/StatusEffect.js +0 -59
  215. package/dist/actors/StatusEffect.js.map +0 -1
  216. package/dist/actors/Support.d.ts +0 -43
  217. package/dist/actors/Support.d.ts.map +0 -1
  218. package/dist/actors/Support.js +0 -71
  219. package/dist/actors/Support.js.map +0 -1
  220. package/dist/actors/Traits.d.ts +0 -43
  221. package/dist/actors/Traits.d.ts.map +0 -1
  222. package/dist/actors/Traits.js +0 -35
  223. package/dist/actors/Traits.js.map +0 -1
  224. package/dist/actors/craft.d.ts +0 -63
  225. package/dist/actors/craft.d.ts.map +0 -1
  226. package/dist/actors/craft.js +0 -86
  227. package/dist/actors/craft.js.map +0 -1
  228. package/dist/actors/index.d.ts +0 -46
  229. package/dist/actors/index.d.ts.map +0 -1
  230. package/dist/actors/index.js +0 -24
  231. package/dist/actors/index.js.map +0 -1
  232. package/dist/actors/skillCheck.d.ts +0 -21
  233. package/dist/actors/skillCheck.d.ts.map +0 -1
  234. package/dist/actors/skillCheck.js +0 -24
  235. package/dist/actors/skillCheck.js.map +0 -1
  236. package/dist/ai/Heuristics.d.ts +0 -240
  237. package/dist/ai/Heuristics.d.ts.map +0 -1
  238. package/dist/ai/Heuristics.js +0 -298
  239. package/dist/ai/Heuristics.js.map +0 -1
  240. package/dist/ai/Neural.d.ts +0 -65
  241. package/dist/ai/Neural.d.ts.map +0 -1
  242. package/dist/ai/Neural.js +0 -169
  243. package/dist/ai/Neural.js.map +0 -1
  244. package/dist/ai/Suggest.d.ts +0 -54
  245. package/dist/ai/Suggest.d.ts.map +0 -1
  246. package/dist/ai/Suggest.js +0 -48
  247. package/dist/ai/Suggest.js.map +0 -1
  248. package/dist/ai/index.d.ts +0 -136
  249. package/dist/ai/index.d.ts.map +0 -1
  250. package/dist/ai/index.js +0 -207
  251. package/dist/ai/index.js.map +0 -1
  252. package/dist/ai/lua.d.ts +0 -74
  253. package/dist/ai/lua.d.ts.map +0 -1
  254. package/dist/ai/lua.js +0 -217
  255. package/dist/ai/lua.js.map +0 -1
  256. package/dist/ai/score.d.ts +0 -162
  257. package/dist/ai/score.d.ts.map +0 -1
  258. package/dist/ai/score.js +0 -147
  259. package/dist/ai/score.js.map +0 -1
  260. package/dist/ai/search.d.ts +0 -108
  261. package/dist/ai/search.d.ts.map +0 -1
  262. package/dist/ai/search.js +0 -148
  263. package/dist/ai/search.js.map +0 -1
  264. package/dist/assets/ByteProgress.d.ts +0 -37
  265. package/dist/assets/ByteProgress.d.ts.map +0 -1
  266. package/dist/assets/ByteProgress.js +0 -54
  267. package/dist/assets/ByteProgress.js.map +0 -1
  268. package/dist/assets/Streaming.d.ts +0 -56
  269. package/dist/assets/Streaming.d.ts.map +0 -1
  270. package/dist/assets/Streaming.js +0 -100
  271. package/dist/assets/Streaming.js.map +0 -1
  272. package/dist/assets/SvgParts.d.ts +0 -31
  273. package/dist/assets/SvgParts.d.ts.map +0 -1
  274. package/dist/assets/SvgParts.js +0 -54
  275. package/dist/assets/SvgParts.js.map +0 -1
  276. package/dist/assets/SvgSource.d.ts +0 -3
  277. package/dist/assets/SvgSource.d.ts.map +0 -1
  278. package/dist/assets/SvgSource.js +0 -22
  279. package/dist/assets/SvgSource.js.map +0 -1
  280. package/dist/assets/binary.d.ts +0 -52
  281. package/dist/assets/binary.d.ts.map +0 -1
  282. package/dist/assets/binary.js +0 -57
  283. package/dist/assets/binary.js.map +0 -1
  284. package/dist/assets/index.d.ts +0 -27
  285. package/dist/assets/index.d.ts.map +0 -1
  286. package/dist/assets/index.js +0 -20
  287. package/dist/assets/index.js.map +0 -1
  288. package/dist/assets/loader.d.ts +0 -70
  289. package/dist/assets/loader.d.ts.map +0 -1
  290. package/dist/assets/loader.js +0 -115
  291. package/dist/assets/loader.js.map +0 -1
  292. package/dist/assets/paths.d.ts +0 -73
  293. package/dist/assets/paths.d.ts.map +0 -1
  294. package/dist/assets/paths.js +0 -91
  295. package/dist/assets/paths.js.map +0 -1
  296. package/dist/assets/svg.d.ts +0 -87
  297. package/dist/assets/svg.d.ts.map +0 -1
  298. package/dist/assets/svg.js +0 -166
  299. package/dist/assets/svg.js.map +0 -1
  300. package/dist/audio/AudioLoader.d.ts +0 -28
  301. package/dist/audio/AudioLoader.d.ts.map +0 -1
  302. package/dist/audio/AudioLoader.js +0 -53
  303. package/dist/audio/AudioLoader.js.map +0 -1
  304. package/dist/audio/Captions.d.ts +0 -27
  305. package/dist/audio/Captions.d.ts.map +0 -1
  306. package/dist/audio/Captions.js +0 -16
  307. package/dist/audio/Captions.js.map +0 -1
  308. package/dist/audio/Channels.d.ts +0 -218
  309. package/dist/audio/Channels.d.ts.map +0 -1
  310. package/dist/audio/Channels.js +0 -486
  311. package/dist/audio/Channels.js.map +0 -1
  312. package/dist/audio/LoopTags.d.ts +0 -37
  313. package/dist/audio/LoopTags.d.ts.map +0 -1
  314. package/dist/audio/LoopTags.js +0 -116
  315. package/dist/audio/LoopTags.js.map +0 -1
  316. package/dist/audio/Midi.d.ts +0 -184
  317. package/dist/audio/Midi.d.ts.map +0 -1
  318. package/dist/audio/Midi.js +0 -339
  319. package/dist/audio/Midi.js.map +0 -1
  320. package/dist/audio/MidiRender.d.ts +0 -113
  321. package/dist/audio/MidiRender.d.ts.map +0 -1
  322. package/dist/audio/MidiRender.js +0 -371
  323. package/dist/audio/MidiRender.js.map +0 -1
  324. package/dist/audio/Music.d.ts +0 -70
  325. package/dist/audio/Music.d.ts.map +0 -1
  326. package/dist/audio/Music.js +0 -191
  327. package/dist/audio/Music.js.map +0 -1
  328. package/dist/audio/MusicPlayer.d.ts +0 -80
  329. package/dist/audio/MusicPlayer.d.ts.map +0 -1
  330. package/dist/audio/MusicPlayer.js +0 -147
  331. package/dist/audio/MusicPlayer.js.map +0 -1
  332. package/dist/audio/Orchestrator.d.ts +0 -58
  333. package/dist/audio/Orchestrator.d.ts.map +0 -1
  334. package/dist/audio/Orchestrator.js +0 -74
  335. package/dist/audio/Orchestrator.js.map +0 -1
  336. package/dist/audio/Playable.d.ts +0 -31
  337. package/dist/audio/Playable.d.ts.map +0 -1
  338. package/dist/audio/Playable.js +0 -29
  339. package/dist/audio/Playable.js.map +0 -1
  340. package/dist/audio/Positional.d.ts +0 -125
  341. package/dist/audio/Positional.d.ts.map +0 -1
  342. package/dist/audio/Positional.js +0 -135
  343. package/dist/audio/Positional.js.map +0 -1
  344. package/dist/audio/SampleDecoder.d.ts +0 -55
  345. package/dist/audio/SampleDecoder.d.ts.map +0 -1
  346. package/dist/audio/SampleDecoder.js +0 -74
  347. package/dist/audio/SampleDecoder.js.map +0 -1
  348. package/dist/audio/Sound.d.ts +0 -57
  349. package/dist/audio/Sound.d.ts.map +0 -1
  350. package/dist/audio/Sound.js +0 -79
  351. package/dist/audio/Sound.js.map +0 -1
  352. package/dist/audio/SoundFont.d.ts +0 -192
  353. package/dist/audio/SoundFont.d.ts.map +0 -1
  354. package/dist/audio/SoundFont.js +0 -862
  355. package/dist/audio/SoundFont.js.map +0 -1
  356. package/dist/audio/Synth.d.ts +0 -64
  357. package/dist/audio/Synth.d.ts.map +0 -1
  358. package/dist/audio/Synth.js +0 -133
  359. package/dist/audio/Synth.js.map +0 -1
  360. package/dist/audio/humanize/Groove.d.ts +0 -80
  361. package/dist/audio/humanize/Groove.d.ts.map +0 -1
  362. package/dist/audio/humanize/Groove.js +0 -102
  363. package/dist/audio/humanize/Groove.js.map +0 -1
  364. package/dist/audio/humanize/GrooveConverter.d.ts +0 -49
  365. package/dist/audio/humanize/GrooveConverter.d.ts.map +0 -1
  366. package/dist/audio/humanize/GrooveConverter.js +0 -344
  367. package/dist/audio/humanize/GrooveConverter.js.map +0 -1
  368. package/dist/audio/humanize/GrooveExtractor.d.ts +0 -49
  369. package/dist/audio/humanize/GrooveExtractor.d.ts.map +0 -1
  370. package/dist/audio/humanize/GrooveExtractor.js +0 -179
  371. package/dist/audio/humanize/GrooveExtractor.js.map +0 -1
  372. package/dist/audio/humanize/GrooveHumanizer.d.ts +0 -34
  373. package/dist/audio/humanize/GrooveHumanizer.d.ts.map +0 -1
  374. package/dist/audio/humanize/GrooveHumanizer.js +0 -37
  375. package/dist/audio/humanize/GrooveHumanizer.js.map +0 -1
  376. package/dist/audio/humanize/Humanize.d.ts +0 -54
  377. package/dist/audio/humanize/Humanize.d.ts.map +0 -1
  378. package/dist/audio/humanize/Humanize.js +0 -239
  379. package/dist/audio/humanize/Humanize.js.map +0 -1
  380. package/dist/audio/humanize/HumanizerFactory.d.ts +0 -68
  381. package/dist/audio/humanize/HumanizerFactory.d.ts.map +0 -1
  382. package/dist/audio/humanize/HumanizerFactory.js +0 -84
  383. package/dist/audio/humanize/HumanizerFactory.js.map +0 -1
  384. package/dist/audio/humanize/LiteHumanizer.d.ts +0 -30
  385. package/dist/audio/humanize/LiteHumanizer.d.ts.map +0 -1
  386. package/dist/audio/humanize/LiteHumanizer.js +0 -35
  387. package/dist/audio/humanize/LiteHumanizer.js.map +0 -1
  388. package/dist/audio/humanize/Onsets.d.ts +0 -26
  389. package/dist/audio/humanize/Onsets.d.ts.map +0 -1
  390. package/dist/audio/humanize/Onsets.js +0 -164
  391. package/dist/audio/humanize/Onsets.js.map +0 -1
  392. package/dist/audio/index.d.ts +0 -43
  393. package/dist/audio/index.d.ts.map +0 -1
  394. package/dist/audio/index.js +0 -22
  395. package/dist/audio/index.js.map +0 -1
  396. package/dist/battle/AttackDialog.d.ts +0 -75
  397. package/dist/battle/AttackDialog.d.ts.map +0 -1
  398. package/dist/battle/AttackDialog.js +0 -115
  399. package/dist/battle/AttackDialog.js.map +0 -1
  400. package/dist/battle/AttackPreview.d.ts +0 -70
  401. package/dist/battle/AttackPreview.d.ts.map +0 -1
  402. package/dist/battle/AttackPreview.js +0 -78
  403. package/dist/battle/AttackPreview.js.map +0 -1
  404. package/dist/battle/BattleAI.d.ts +0 -40
  405. package/dist/battle/BattleAI.d.ts.map +0 -1
  406. package/dist/battle/BattleAI.js +0 -63
  407. package/dist/battle/BattleAI.js.map +0 -1
  408. package/dist/battle/BattleStats.d.ts +0 -45
  409. package/dist/battle/BattleStats.d.ts.map +0 -1
  410. package/dist/battle/BattleStats.js +0 -63
  411. package/dist/battle/BattleStats.js.map +0 -1
  412. package/dist/battle/Evolution.d.ts +0 -34
  413. package/dist/battle/Evolution.d.ts.map +0 -1
  414. package/dist/battle/Evolution.js +0 -37
  415. package/dist/battle/Evolution.js.map +0 -1
  416. package/dist/battle/Field.d.ts +0 -36
  417. package/dist/battle/Field.d.ts.map +0 -1
  418. package/dist/battle/Field.js +0 -31
  419. package/dist/battle/Field.js.map +0 -1
  420. package/dist/battle/Hooks.d.ts +0 -39
  421. package/dist/battle/Hooks.d.ts.map +0 -1
  422. package/dist/battle/Hooks.js +0 -38
  423. package/dist/battle/Hooks.js.map +0 -1
  424. package/dist/battle/Move.d.ts +0 -45
  425. package/dist/battle/Move.d.ts.map +0 -1
  426. package/dist/battle/Move.js +0 -23
  427. package/dist/battle/Move.js.map +0 -1
  428. package/dist/battle/Party.d.ts +0 -32
  429. package/dist/battle/Party.d.ts.map +0 -1
  430. package/dist/battle/Party.js +0 -62
  431. package/dist/battle/Party.js.map +0 -1
  432. package/dist/battle/Species.d.ts +0 -50
  433. package/dist/battle/Species.d.ts.map +0 -1
  434. package/dist/battle/Species.js +0 -41
  435. package/dist/battle/Species.js.map +0 -1
  436. package/dist/battle/StatStages.d.ts +0 -52
  437. package/dist/battle/StatStages.d.ts.map +0 -1
  438. package/dist/battle/StatStages.js +0 -50
  439. package/dist/battle/StatStages.js.map +0 -1
  440. package/dist/battle/TypeMatrix.d.ts +0 -25
  441. package/dist/battle/TypeMatrix.d.ts.map +0 -1
  442. package/dist/battle/TypeMatrix.js +0 -35
  443. package/dist/battle/TypeMatrix.js.map +0 -1
  444. package/dist/battle/UnitSelector.d.ts +0 -72
  445. package/dist/battle/UnitSelector.d.ts.map +0 -1
  446. package/dist/battle/UnitSelector.js +0 -117
  447. package/dist/battle/UnitSelector.js.map +0 -1
  448. package/dist/battle/Whiteboard.d.ts +0 -50
  449. package/dist/battle/Whiteboard.d.ts.map +0 -1
  450. package/dist/battle/Whiteboard.js +0 -94
  451. package/dist/battle/Whiteboard.js.map +0 -1
  452. package/dist/battle/index.d.ts +0 -26
  453. package/dist/battle/index.d.ts.map +0 -1
  454. package/dist/battle/index.js +0 -15
  455. package/dist/battle/index.js.map +0 -1
  456. package/dist/board/Army.d.ts +0 -92
  457. package/dist/board/Army.d.ts.map +0 -1
  458. package/dist/board/Army.js +0 -123
  459. package/dist/board/Army.js.map +0 -1
  460. package/dist/board/Classics.d.ts +0 -419
  461. package/dist/board/Classics.d.ts.map +0 -1
  462. package/dist/board/Classics.js +0 -754
  463. package/dist/board/Classics.js.map +0 -1
  464. package/dist/board/Engine.d.ts +0 -93
  465. package/dist/board/Engine.d.ts.map +0 -1
  466. package/dist/board/Engine.js +0 -545
  467. package/dist/board/Engine.js.map +0 -1
  468. package/dist/board/FogOfWar.d.ts +0 -79
  469. package/dist/board/FogOfWar.d.ts.map +0 -1
  470. package/dist/board/FogOfWar.js +0 -150
  471. package/dist/board/FogOfWar.js.map +0 -1
  472. package/dist/board/HexSkirmish.d.ts +0 -213
  473. package/dist/board/HexSkirmish.d.ts.map +0 -1
  474. package/dist/board/HexSkirmish.js +0 -329
  475. package/dist/board/HexSkirmish.js.map +0 -1
  476. package/dist/board/Tactics.d.ts +0 -212
  477. package/dist/board/Tactics.d.ts.map +0 -1
  478. package/dist/board/Tactics.js +0 -305
  479. package/dist/board/Tactics.js.map +0 -1
  480. package/dist/board/bitboard.d.ts +0 -132
  481. package/dist/board/bitboard.d.ts.map +0 -1
  482. package/dist/board/bitboard.js +0 -495
  483. package/dist/board/bitboard.js.map +0 -1
  484. package/dist/board/chess.d.ts +0 -167
  485. package/dist/board/chess.d.ts.map +0 -1
  486. package/dist/board/chess.js +0 -578
  487. package/dist/board/chess.js.map +0 -1
  488. package/dist/board/index.d.ts +0 -23
  489. package/dist/board/index.d.ts.map +0 -1
  490. package/dist/board/index.js +0 -12
  491. package/dist/board/index.js.map +0 -1
  492. package/dist/board/openings.d.ts +0 -58
  493. package/dist/board/openings.d.ts.map +0 -1
  494. package/dist/board/openings.js +0 -45
  495. package/dist/board/openings.js.map +0 -1
  496. package/dist/board/tablebase.d.ts +0 -118
  497. package/dist/board/tablebase.d.ts.map +0 -1
  498. package/dist/board/tablebase.js +0 -414
  499. package/dist/board/tablebase.js.map +0 -1
  500. package/dist/board/tourney.d.ts +0 -97
  501. package/dist/board/tourney.d.ts.map +0 -1
  502. package/dist/board/tourney.js +0 -1019
  503. package/dist/board/tourney.js.map +0 -1
  504. package/dist/core/Achievements.d.ts +0 -101
  505. package/dist/core/Achievements.d.ts.map +0 -1
  506. package/dist/core/Achievements.js +0 -141
  507. package/dist/core/Achievements.js.map +0 -1
  508. package/dist/core/ActionJournal.d.ts +0 -43
  509. package/dist/core/ActionJournal.d.ts.map +0 -1
  510. package/dist/core/ActionJournal.js +0 -77
  511. package/dist/core/ActionJournal.js.map +0 -1
  512. package/dist/core/Blob.d.ts +0 -79
  513. package/dist/core/Blob.d.ts.map +0 -1
  514. package/dist/core/Blob.js +0 -140
  515. package/dist/core/Blob.js.map +0 -1
  516. package/dist/core/Clone.d.ts +0 -31
  517. package/dist/core/Clone.d.ts.map +0 -1
  518. package/dist/core/Clone.js +0 -84
  519. package/dist/core/Clone.js.map +0 -1
  520. package/dist/core/Collection.d.ts +0 -59
  521. package/dist/core/Collection.d.ts.map +0 -1
  522. package/dist/core/Collection.js +0 -77
  523. package/dist/core/Collection.js.map +0 -1
  524. package/dist/core/Csv.d.ts +0 -74
  525. package/dist/core/Csv.d.ts.map +0 -1
  526. package/dist/core/Csv.js +0 -201
  527. package/dist/core/Csv.js.map +0 -1
  528. package/dist/core/DialogueText.d.ts +0 -72
  529. package/dist/core/DialogueText.d.ts.map +0 -1
  530. package/dist/core/DialogueText.js +0 -68
  531. package/dist/core/DialogueText.js.map +0 -1
  532. package/dist/core/Entity.d.ts +0 -42
  533. package/dist/core/Entity.d.ts.map +0 -1
  534. package/dist/core/Entity.js +0 -61
  535. package/dist/core/Entity.js.map +0 -1
  536. package/dist/core/Feedback.d.ts +0 -27
  537. package/dist/core/Feedback.d.ts.map +0 -1
  538. package/dist/core/Feedback.js +0 -33
  539. package/dist/core/Feedback.js.map +0 -1
  540. package/dist/core/FixedStepper.d.ts +0 -38
  541. package/dist/core/FixedStepper.d.ts.map +0 -1
  542. package/dist/core/FixedStepper.js +0 -56
  543. package/dist/core/FixedStepper.js.map +0 -1
  544. package/dist/core/Grid.d.ts +0 -179
  545. package/dist/core/Grid.d.ts.map +0 -1
  546. package/dist/core/Grid.js +0 -201
  547. package/dist/core/Grid.js.map +0 -1
  548. package/dist/core/Handles.d.ts +0 -42
  549. package/dist/core/Handles.d.ts.map +0 -1
  550. package/dist/core/Handles.js +0 -38
  551. package/dist/core/Handles.js.map +0 -1
  552. package/dist/core/Hex.d.ts +0 -79
  553. package/dist/core/Hex.d.ts.map +0 -1
  554. package/dist/core/Hex.js +0 -161
  555. package/dist/core/Hex.js.map +0 -1
  556. package/dist/core/Hooks.d.ts +0 -48
  557. package/dist/core/Hooks.d.ts.map +0 -1
  558. package/dist/core/Hooks.js +0 -33
  559. package/dist/core/Hooks.js.map +0 -1
  560. package/dist/core/HttpTransport.d.ts +0 -53
  561. package/dist/core/HttpTransport.d.ts.map +0 -1
  562. package/dist/core/HttpTransport.js +0 -108
  563. package/dist/core/HttpTransport.js.map +0 -1
  564. package/dist/core/Input.d.ts +0 -256
  565. package/dist/core/Input.d.ts.map +0 -1
  566. package/dist/core/Input.js +0 -557
  567. package/dist/core/Input.js.map +0 -1
  568. package/dist/core/JavaRandom.d.ts +0 -55
  569. package/dist/core/JavaRandom.d.ts.map +0 -1
  570. package/dist/core/JavaRandom.js +0 -81
  571. package/dist/core/JavaRandom.js.map +0 -1
  572. package/dist/core/Loading.d.ts +0 -65
  573. package/dist/core/Loading.d.ts.map +0 -1
  574. package/dist/core/Loading.js +0 -119
  575. package/dist/core/Loading.js.map +0 -1
  576. package/dist/core/Log.d.ts +0 -48
  577. package/dist/core/Log.d.ts.map +0 -1
  578. package/dist/core/Log.js +0 -59
  579. package/dist/core/Log.js.map +0 -1
  580. package/dist/core/Math.d.ts +0 -14
  581. package/dist/core/Math.d.ts.map +0 -1
  582. package/dist/core/Math.js +0 -16
  583. package/dist/core/Math.js.map +0 -1
  584. package/dist/core/Motion.d.ts +0 -47
  585. package/dist/core/Motion.d.ts.map +0 -1
  586. package/dist/core/Motion.js +0 -122
  587. package/dist/core/Motion.js.map +0 -1
  588. package/dist/core/Multiplayer.d.ts +0 -101
  589. package/dist/core/Multiplayer.d.ts.map +0 -1
  590. package/dist/core/Multiplayer.js +0 -156
  591. package/dist/core/Multiplayer.js.map +0 -1
  592. package/dist/core/News.d.ts +0 -51
  593. package/dist/core/News.d.ts.map +0 -1
  594. package/dist/core/News.js +0 -65
  595. package/dist/core/News.js.map +0 -1
  596. package/dist/core/Pathfinding.d.ts +0 -41
  597. package/dist/core/Pathfinding.d.ts.map +0 -1
  598. package/dist/core/Pathfinding.js +0 -86
  599. package/dist/core/Pathfinding.js.map +0 -1
  600. package/dist/core/PlayerInput.d.ts +0 -57
  601. package/dist/core/PlayerInput.d.ts.map +0 -1
  602. package/dist/core/PlayerInput.js +0 -82
  603. package/dist/core/PlayerInput.js.map +0 -1
  604. package/dist/core/Presentation.d.ts +0 -56
  605. package/dist/core/Presentation.d.ts.map +0 -1
  606. package/dist/core/Presentation.js +0 -78
  607. package/dist/core/Presentation.js.map +0 -1
  608. package/dist/core/Random.d.ts +0 -259
  609. package/dist/core/Random.d.ts.map +0 -1
  610. package/dist/core/Random.js +0 -408
  611. package/dist/core/Random.js.map +0 -1
  612. package/dist/core/Reactions.d.ts +0 -67
  613. package/dist/core/Reactions.d.ts.map +0 -1
  614. package/dist/core/Reactions.js +0 -92
  615. package/dist/core/Reactions.js.map +0 -1
  616. package/dist/core/Registry.d.ts +0 -31
  617. package/dist/core/Registry.d.ts.map +0 -1
  618. package/dist/core/Registry.js +0 -46
  619. package/dist/core/Registry.js.map +0 -1
  620. package/dist/core/Replay.d.ts +0 -126
  621. package/dist/core/Replay.d.ts.map +0 -1
  622. package/dist/core/Replay.js +0 -162
  623. package/dist/core/Replay.js.map +0 -1
  624. package/dist/core/ReplayFile.d.ts +0 -197
  625. package/dist/core/ReplayFile.d.ts.map +0 -1
  626. package/dist/core/ReplayFile.js +0 -257
  627. package/dist/core/ReplayFile.js.map +0 -1
  628. package/dist/core/RunHistory.d.ts +0 -54
  629. package/dist/core/RunHistory.d.ts.map +0 -1
  630. package/dist/core/RunHistory.js +0 -40
  631. package/dist/core/RunHistory.js.map +0 -1
  632. package/dist/core/Sanitize.d.ts +0 -101
  633. package/dist/core/Sanitize.d.ts.map +0 -1
  634. package/dist/core/Sanitize.js +0 -162
  635. package/dist/core/Sanitize.js.map +0 -1
  636. package/dist/core/Save.d.ts +0 -123
  637. package/dist/core/Save.d.ts.map +0 -1
  638. package/dist/core/Save.js +0 -216
  639. package/dist/core/Save.js.map +0 -1
  640. package/dist/core/SaveSync.d.ts +0 -43
  641. package/dist/core/SaveSync.d.ts.map +0 -1
  642. package/dist/core/SaveSync.js +0 -56
  643. package/dist/core/SaveSync.js.map +0 -1
  644. package/dist/core/Scene.d.ts +0 -63
  645. package/dist/core/Scene.d.ts.map +0 -1
  646. package/dist/core/Scene.js +0 -81
  647. package/dist/core/Scene.js.map +0 -1
  648. package/dist/core/SceneComponents.d.ts +0 -67
  649. package/dist/core/SceneComponents.d.ts.map +0 -1
  650. package/dist/core/SceneComponents.js +0 -76
  651. package/dist/core/SceneComponents.js.map +0 -1
  652. package/dist/core/SceneStack.d.ts +0 -61
  653. package/dist/core/SceneStack.d.ts.map +0 -1
  654. package/dist/core/SceneStack.js +0 -91
  655. package/dist/core/SceneStack.js.map +0 -1
  656. package/dist/core/Scramble.d.ts +0 -21
  657. package/dist/core/Scramble.d.ts.map +0 -1
  658. package/dist/core/Scramble.js +0 -52
  659. package/dist/core/Scramble.js.map +0 -1
  660. package/dist/core/Session.d.ts +0 -31
  661. package/dist/core/Session.d.ts.map +0 -1
  662. package/dist/core/Session.js +0 -11
  663. package/dist/core/Session.js.map +0 -1
  664. package/dist/core/Settings.d.ts +0 -96
  665. package/dist/core/Settings.d.ts.map +0 -1
  666. package/dist/core/Settings.js +0 -190
  667. package/dist/core/Settings.js.map +0 -1
  668. package/dist/core/Signal.d.ts +0 -35
  669. package/dist/core/Signal.d.ts.map +0 -1
  670. package/dist/core/Signal.js +0 -41
  671. package/dist/core/Signal.js.map +0 -1
  672. package/dist/core/Spawner.d.ts +0 -65
  673. package/dist/core/Spawner.d.ts.map +0 -1
  674. package/dist/core/Spawner.js +0 -82
  675. package/dist/core/Spawner.js.map +0 -1
  676. package/dist/core/State.d.ts +0 -97
  677. package/dist/core/State.d.ts.map +0 -1
  678. package/dist/core/State.js +0 -177
  679. package/dist/core/State.js.map +0 -1
  680. package/dist/core/Stats.d.ts +0 -46
  681. package/dist/core/Stats.d.ts.map +0 -1
  682. package/dist/core/Stats.js +0 -47
  683. package/dist/core/Stats.js.map +0 -1
  684. package/dist/core/StoredValue.d.ts +0 -30
  685. package/dist/core/StoredValue.d.ts.map +0 -1
  686. package/dist/core/StoredValue.js +0 -38
  687. package/dist/core/StoredValue.js.map +0 -1
  688. package/dist/core/SyncGuard.d.ts +0 -57
  689. package/dist/core/SyncGuard.d.ts.map +0 -1
  690. package/dist/core/SyncGuard.js +0 -116
  691. package/dist/core/SyncGuard.js.map +0 -1
  692. package/dist/core/Telemetry.d.ts +0 -63
  693. package/dist/core/Telemetry.d.ts.map +0 -1
  694. package/dist/core/Telemetry.js +0 -83
  695. package/dist/core/Telemetry.js.map +0 -1
  696. package/dist/core/Twee.d.ts +0 -101
  697. package/dist/core/Twee.d.ts.map +0 -1
  698. package/dist/core/Twee.js +0 -174
  699. package/dist/core/Twee.js.map +0 -1
  700. package/dist/core/Tween.d.ts +0 -60
  701. package/dist/core/Tween.d.ts.map +0 -1
  702. package/dist/core/Tween.js +0 -98
  703. package/dist/core/Tween.js.map +0 -1
  704. package/dist/core/UndoHistory.d.ts +0 -52
  705. package/dist/core/UndoHistory.d.ts.map +0 -1
  706. package/dist/core/UndoHistory.js +0 -49
  707. package/dist/core/UndoHistory.js.map +0 -1
  708. package/dist/core/index.d.ts +0 -94
  709. package/dist/core/index.d.ts.map +0 -1
  710. package/dist/core/index.js +0 -53
  711. package/dist/core/index.js.map +0 -1
  712. package/dist/headless/index.d.ts +0 -87
  713. package/dist/headless/index.d.ts.map +0 -1
  714. package/dist/headless/index.js +0 -87
  715. package/dist/headless/index.js.map +0 -1
  716. package/dist/i18n/Content.d.ts +0 -151
  717. package/dist/i18n/Content.d.ts.map +0 -1
  718. package/dist/i18n/Content.js +0 -218
  719. package/dist/i18n/Content.js.map +0 -1
  720. package/dist/i18n/EditSession.d.ts +0 -101
  721. package/dist/i18n/EditSession.d.ts.map +0 -1
  722. package/dist/i18n/EditSession.js +0 -150
  723. package/dist/i18n/EditSession.js.map +0 -1
  724. package/dist/i18n/Fluent.d.ts +0 -7
  725. package/dist/i18n/Fluent.d.ts.map +0 -1
  726. package/dist/i18n/Fluent.js +0 -98
  727. package/dist/i18n/Fluent.js.map +0 -1
  728. package/dist/i18n/Format.d.ts +0 -25
  729. package/dist/i18n/Format.d.ts.map +0 -1
  730. package/dist/i18n/Format.js +0 -32
  731. package/dist/i18n/Format.js.map +0 -1
  732. package/dist/i18n/FormatSpec.d.ts +0 -76
  733. package/dist/i18n/FormatSpec.d.ts.map +0 -1
  734. package/dist/i18n/FormatSpec.js +0 -306
  735. package/dist/i18n/FormatSpec.js.map +0 -1
  736. package/dist/i18n/Po.d.ts +0 -54
  737. package/dist/i18n/Po.d.ts.map +0 -1
  738. package/dist/i18n/Po.js +0 -192
  739. package/dist/i18n/Po.js.map +0 -1
  740. package/dist/i18n/SemanticMessage.d.ts +0 -84
  741. package/dist/i18n/SemanticMessage.d.ts.map +0 -1
  742. package/dist/i18n/SemanticMessage.js +0 -54
  743. package/dist/i18n/SemanticMessage.js.map +0 -1
  744. package/dist/i18n/SoundMarkers.d.ts +0 -38
  745. package/dist/i18n/SoundMarkers.d.ts.map +0 -1
  746. package/dist/i18n/SoundMarkers.js +0 -48
  747. package/dist/i18n/SoundMarkers.js.map +0 -1
  748. package/dist/i18n/Validate.d.ts +0 -82
  749. package/dist/i18n/Validate.d.ts.map +0 -1
  750. package/dist/i18n/Validate.js +0 -106
  751. package/dist/i18n/Validate.js.map +0 -1
  752. package/dist/i18n/index.d.ts +0 -177
  753. package/dist/i18n/index.d.ts.map +0 -1
  754. package/dist/i18n/index.js +0 -331
  755. package/dist/i18n/index.js.map +0 -1
  756. package/dist/index.d.ts +0 -26
  757. package/dist/index.d.ts.map +0 -1
  758. package/dist/index.js +0 -26
  759. package/dist/index.js.map +0 -1
  760. package/dist/mw_games.global.js +0 -1407
  761. package/dist/mwl/MapFile.d.ts +0 -41
  762. package/dist/mwl/MapFile.d.ts.map +0 -1
  763. package/dist/mwl/MapFile.js +0 -53
  764. package/dist/mwl/MapFile.js.map +0 -1
  765. package/dist/mwl/actors.d.ts +0 -62
  766. package/dist/mwl/actors.d.ts.map +0 -1
  767. package/dist/mwl/actors.js +0 -82
  768. package/dist/mwl/actors.js.map +0 -1
  769. package/dist/mwl/campaign.d.ts +0 -51
  770. package/dist/mwl/campaign.d.ts.map +0 -1
  771. package/dist/mwl/campaign.js +0 -58
  772. package/dist/mwl/campaign.js.map +0 -1
  773. package/dist/mwl/carryover.d.ts +0 -86
  774. package/dist/mwl/carryover.d.ts.map +0 -1
  775. package/dist/mwl/carryover.js +0 -70
  776. package/dist/mwl/carryover.js.map +0 -1
  777. package/dist/mwl/catalog.d.ts +0 -98
  778. package/dist/mwl/catalog.d.ts.map +0 -1
  779. package/dist/mwl/catalog.js +0 -259
  780. package/dist/mwl/catalog.js.map +0 -1
  781. package/dist/mwl/compiler.d.ts +0 -135
  782. package/dist/mwl/compiler.d.ts.map +0 -1
  783. package/dist/mwl/compiler.js +0 -216
  784. package/dist/mwl/compiler.js.map +0 -1
  785. package/dist/mwl/conditions.d.ts +0 -18
  786. package/dist/mwl/conditions.d.ts.map +0 -1
  787. package/dist/mwl/conditions.js +0 -171
  788. package/dist/mwl/conditions.js.map +0 -1
  789. package/dist/mwl/content.d.ts +0 -140
  790. package/dist/mwl/content.d.ts.map +0 -1
  791. package/dist/mwl/content.js +0 -179
  792. package/dist/mwl/content.js.map +0 -1
  793. package/dist/mwl/expression.d.ts +0 -42
  794. package/dist/mwl/expression.d.ts.map +0 -1
  795. package/dist/mwl/expression.js +0 -164
  796. package/dist/mwl/expression.js.map +0 -1
  797. package/dist/mwl/grammar.d.ts +0 -100
  798. package/dist/mwl/grammar.d.ts.map +0 -1
  799. package/dist/mwl/grammar.js +0 -588
  800. package/dist/mwl/grammar.js.map +0 -1
  801. package/dist/mwl/hooks.d.ts +0 -201
  802. package/dist/mwl/hooks.d.ts.map +0 -1
  803. package/dist/mwl/hooks.js +0 -165
  804. package/dist/mwl/hooks.js.map +0 -1
  805. package/dist/mwl/index.d.ts +0 -40
  806. package/dist/mwl/index.d.ts.map +0 -1
  807. package/dist/mwl/index.js +0 -20
  808. package/dist/mwl/index.js.map +0 -1
  809. package/dist/mwl/objects.d.ts +0 -31
  810. package/dist/mwl/objects.d.ts.map +0 -1
  811. package/dist/mwl/objects.js +0 -83
  812. package/dist/mwl/objects.js.map +0 -1
  813. package/dist/mwl/persistence.d.ts +0 -67
  814. package/dist/mwl/persistence.d.ts.map +0 -1
  815. package/dist/mwl/persistence.js +0 -135
  816. package/dist/mwl/persistence.js.map +0 -1
  817. package/dist/mwl/presentation.d.ts +0 -86
  818. package/dist/mwl/presentation.d.ts.map +0 -1
  819. package/dist/mwl/presentation.js +0 -419
  820. package/dist/mwl/presentation.js.map +0 -1
  821. package/dist/mwl/pyroeis-runtime.d.ts +0 -82
  822. package/dist/mwl/pyroeis-runtime.d.ts.map +0 -1
  823. package/dist/mwl/pyroeis-runtime.js +0 -535
  824. package/dist/mwl/pyroeis-runtime.js.map +0 -1
  825. package/dist/mwl/pyroeis.d.ts +0 -54
  826. package/dist/mwl/pyroeis.d.ts.map +0 -1
  827. package/dist/mwl/pyroeis.js +0 -189
  828. package/dist/mwl/pyroeis.js.map +0 -1
  829. package/dist/mwl/readers.d.ts +0 -77
  830. package/dist/mwl/readers.d.ts.map +0 -1
  831. package/dist/mwl/readers.js +0 -150
  832. package/dist/mwl/readers.js.map +0 -1
  833. package/dist/mwl/report.d.ts +0 -44
  834. package/dist/mwl/report.d.ts.map +0 -1
  835. package/dist/mwl/report.js +0 -88
  836. package/dist/mwl/report.js.map +0 -1
  837. package/dist/mwl/runtime.d.ts +0 -577
  838. package/dist/mwl/runtime.d.ts.map +0 -1
  839. package/dist/mwl/runtime.js +0 -1741
  840. package/dist/mwl/runtime.js.map +0 -1
  841. package/dist/mwl/schema.d.ts +0 -151
  842. package/dist/mwl/schema.d.ts.map +0 -1
  843. package/dist/mwl/schema.js +0 -979
  844. package/dist/mwl/schema.js.map +0 -1
  845. package/dist/mwl/scripts.d.ts +0 -26
  846. package/dist/mwl/scripts.d.ts.map +0 -1
  847. package/dist/mwl/scripts.js +0 -34
  848. package/dist/mwl/scripts.js.map +0 -1
  849. package/dist/mwl/tables.d.ts +0 -95
  850. package/dist/mwl/tables.d.ts.map +0 -1
  851. package/dist/mwl/tables.js +0 -100
  852. package/dist/mwl/tables.js.map +0 -1
  853. package/dist/mwl/utils.d.ts +0 -10
  854. package/dist/mwl/utils.d.ts.map +0 -1
  855. package/dist/mwl/utils.js +0 -40
  856. package/dist/mwl/utils.js.map +0 -1
  857. package/dist/physics/PhysicsWorld.d.ts +0 -158
  858. package/dist/physics/PhysicsWorld.d.ts.map +0 -1
  859. package/dist/physics/PhysicsWorld.js +0 -375
  860. package/dist/physics/PhysicsWorld.js.map +0 -1
  861. package/dist/physics/XpbdWorld.d.ts +0 -213
  862. package/dist/physics/XpbdWorld.d.ts.map +0 -1
  863. package/dist/physics/XpbdWorld.js +0 -336
  864. package/dist/physics/XpbdWorld.js.map +0 -1
  865. package/dist/physics/cloth/index.d.ts +0 -99
  866. package/dist/physics/cloth/index.d.ts.map +0 -1
  867. package/dist/physics/cloth/index.js +0 -226
  868. package/dist/physics/cloth/index.js.map +0 -1
  869. package/dist/physics/index.d.ts +0 -7
  870. package/dist/physics/index.d.ts.map +0 -1
  871. package/dist/physics/index.js +0 -4
  872. package/dist/physics/index.js.map +0 -1
  873. package/dist/physics/spring/index.d.ts +0 -91
  874. package/dist/physics/spring/index.d.ts.map +0 -1
  875. package/dist/physics/spring/index.js +0 -120
  876. package/dist/physics/spring/index.js.map +0 -1
  877. package/dist/physics/xpbd.d.ts +0 -3
  878. package/dist/physics/xpbd.d.ts.map +0 -1
  879. package/dist/physics/xpbd.js +0 -2
  880. package/dist/physics/xpbd.js.map +0 -1
  881. package/dist/roguelike/Boss.d.ts +0 -79
  882. package/dist/roguelike/Boss.d.ts.map +0 -1
  883. package/dist/roguelike/Boss.js +0 -126
  884. package/dist/roguelike/Boss.js.map +0 -1
  885. package/dist/roguelike/Cave.d.ts +0 -124
  886. package/dist/roguelike/Cave.d.ts.map +0 -1
  887. package/dist/roguelike/Cave.js +0 -216
  888. package/dist/roguelike/Cave.js.map +0 -1
  889. package/dist/roguelike/Combat.d.ts +0 -35
  890. package/dist/roguelike/Combat.d.ts.map +0 -1
  891. package/dist/roguelike/Combat.js +0 -33
  892. package/dist/roguelike/Combat.js.map +0 -1
  893. package/dist/roguelike/ContentRoll.d.ts +0 -53
  894. package/dist/roguelike/ContentRoll.d.ts.map +0 -1
  895. package/dist/roguelike/ContentRoll.js +0 -48
  896. package/dist/roguelike/ContentRoll.js.map +0 -1
  897. package/dist/roguelike/Doors.d.ts +0 -73
  898. package/dist/roguelike/Doors.d.ts.map +0 -1
  899. package/dist/roguelike/Doors.js +0 -115
  900. package/dist/roguelike/Doors.js.map +0 -1
  901. package/dist/roguelike/DungeonParity.d.ts +0 -57
  902. package/dist/roguelike/DungeonParity.d.ts.map +0 -1
  903. package/dist/roguelike/DungeonParity.js +0 -87
  904. package/dist/roguelike/DungeonParity.js.map +0 -1
  905. package/dist/roguelike/Elevation.d.ts +0 -41
  906. package/dist/roguelike/Elevation.d.ts.map +0 -1
  907. package/dist/roguelike/Elevation.js +0 -52
  908. package/dist/roguelike/Elevation.js.map +0 -1
  909. package/dist/roguelike/Features.d.ts +0 -59
  910. package/dist/roguelike/Features.d.ts.map +0 -1
  911. package/dist/roguelike/Features.js +0 -76
  912. package/dist/roguelike/Features.js.map +0 -1
  913. package/dist/roguelike/FieldOfView.d.ts +0 -86
  914. package/dist/roguelike/FieldOfView.d.ts.map +0 -1
  915. package/dist/roguelike/FieldOfView.js +0 -148
  916. package/dist/roguelike/FieldOfView.js.map +0 -1
  917. package/dist/roguelike/Level.d.ts +0 -139
  918. package/dist/roguelike/Level.d.ts.map +0 -1
  919. package/dist/roguelike/Level.js +0 -189
  920. package/dist/roguelike/Level.js.map +0 -1
  921. package/dist/roguelike/MonsterAI.d.ts +0 -54
  922. package/dist/roguelike/MonsterAI.d.ts.map +0 -1
  923. package/dist/roguelike/MonsterAI.js +0 -83
  924. package/dist/roguelike/MonsterAI.js.map +0 -1
  925. package/dist/roguelike/MultiStageAbility.d.ts +0 -59
  926. package/dist/roguelike/MultiStageAbility.d.ts.map +0 -1
  927. package/dist/roguelike/MultiStageAbility.js +0 -76
  928. package/dist/roguelike/MultiStageAbility.js.map +0 -1
  929. package/dist/roguelike/MultiTurnBeam.d.ts +0 -108
  930. package/dist/roguelike/MultiTurnBeam.d.ts.map +0 -1
  931. package/dist/roguelike/MultiTurnBeam.js +0 -164
  932. package/dist/roguelike/MultiTurnBeam.js.map +0 -1
  933. package/dist/roguelike/Overworld.d.ts +0 -89
  934. package/dist/roguelike/Overworld.d.ts.map +0 -1
  935. package/dist/roguelike/Overworld.js +0 -325
  936. package/dist/roguelike/Overworld.js.map +0 -1
  937. package/dist/roguelike/Pathfinder.d.ts +0 -103
  938. package/dist/roguelike/Pathfinder.d.ts.map +0 -1
  939. package/dist/roguelike/Pathfinder.js +0 -213
  940. package/dist/roguelike/Pathfinder.js.map +0 -1
  941. package/dist/roguelike/Placement.d.ts +0 -62
  942. package/dist/roguelike/Placement.d.ts.map +0 -1
  943. package/dist/roguelike/Placement.js +0 -79
  944. package/dist/roguelike/Placement.js.map +0 -1
  945. package/dist/roguelike/RoomBuilders.d.ts +0 -60
  946. package/dist/roguelike/RoomBuilders.d.ts.map +0 -1
  947. package/dist/roguelike/RoomBuilders.js +0 -57
  948. package/dist/roguelike/RoomBuilders.js.map +0 -1
  949. package/dist/roguelike/Scheduler.d.ts +0 -96
  950. package/dist/roguelike/Scheduler.d.ts.map +0 -1
  951. package/dist/roguelike/Scheduler.js +0 -154
  952. package/dist/roguelike/Scheduler.js.map +0 -1
  953. package/dist/roguelike/Secrets.d.ts +0 -57
  954. package/dist/roguelike/Secrets.d.ts.map +0 -1
  955. package/dist/roguelike/Secrets.js +0 -77
  956. package/dist/roguelike/Secrets.js.map +0 -1
  957. package/dist/roguelike/Stealth.d.ts +0 -47
  958. package/dist/roguelike/Stealth.d.ts.map +0 -1
  959. package/dist/roguelike/Stealth.js +0 -48
  960. package/dist/roguelike/Stealth.js.map +0 -1
  961. package/dist/roguelike/Targeting.d.ts +0 -312
  962. package/dist/roguelike/Targeting.d.ts.map +0 -1
  963. package/dist/roguelike/Targeting.js +0 -483
  964. package/dist/roguelike/Targeting.js.map +0 -1
  965. package/dist/roguelike/TriggerTracker.d.ts +0 -46
  966. package/dist/roguelike/TriggerTracker.d.ts.map +0 -1
  967. package/dist/roguelike/TriggerTracker.js +0 -59
  968. package/dist/roguelike/TriggerTracker.js.map +0 -1
  969. package/dist/roguelike/generate.d.ts +0 -139
  970. package/dist/roguelike/generate.d.ts.map +0 -1
  971. package/dist/roguelike/generate.js +0 -166
  972. package/dist/roguelike/generate.js.map +0 -1
  973. package/dist/roguelike/index.d.ts +0 -48
  974. package/dist/roguelike/index.d.ts.map +0 -1
  975. package/dist/roguelike/index.js +0 -27
  976. package/dist/roguelike/index.js.map +0 -1
  977. package/dist/rpg/Collision.d.ts +0 -61
  978. package/dist/rpg/Collision.d.ts.map +0 -1
  979. package/dist/rpg/Collision.js +0 -94
  980. package/dist/rpg/Collision.js.map +0 -1
  981. package/dist/rpg/Event.d.ts +0 -50
  982. package/dist/rpg/Event.d.ts.map +0 -1
  983. package/dist/rpg/Event.js +0 -36
  984. package/dist/rpg/Event.js.map +0 -1
  985. package/dist/rpg/EventRunner.d.ts +0 -139
  986. package/dist/rpg/EventRunner.d.ts.map +0 -1
  987. package/dist/rpg/EventRunner.js +0 -125
  988. package/dist/rpg/EventRunner.js.map +0 -1
  989. package/dist/rpg/FreeMover.d.ts +0 -59
  990. package/dist/rpg/FreeMover.d.ts.map +0 -1
  991. package/dist/rpg/FreeMover.js +0 -79
  992. package/dist/rpg/FreeMover.js.map +0 -1
  993. package/dist/rpg/GameState.d.ts +0 -36
  994. package/dist/rpg/GameState.d.ts.map +0 -1
  995. package/dist/rpg/GameState.js +0 -49
  996. package/dist/rpg/GameState.js.map +0 -1
  997. package/dist/rpg/GridMover.d.ts +0 -71
  998. package/dist/rpg/GridMover.d.ts.map +0 -1
  999. package/dist/rpg/GridMover.js +0 -119
  1000. package/dist/rpg/GridMover.js.map +0 -1
  1001. package/dist/rpg/Marshal.d.ts +0 -81
  1002. package/dist/rpg/Marshal.d.ts.map +0 -1
  1003. package/dist/rpg/Marshal.js +0 -422
  1004. package/dist/rpg/Marshal.js.map +0 -1
  1005. package/dist/rpg/MovableSprite.d.ts +0 -31
  1006. package/dist/rpg/MovableSprite.d.ts.map +0 -1
  1007. package/dist/rpg/MovableSprite.js +0 -10
  1008. package/dist/rpg/MovableSprite.js.map +0 -1
  1009. package/dist/rpg/MoveRoute.d.ts +0 -118
  1010. package/dist/rpg/MoveRoute.d.ts.map +0 -1
  1011. package/dist/rpg/MoveRoute.js +0 -139
  1012. package/dist/rpg/MoveRoute.js.map +0 -1
  1013. package/dist/rpg/Quest.d.ts +0 -173
  1014. package/dist/rpg/Quest.d.ts.map +0 -1
  1015. package/dist/rpg/Quest.js +0 -221
  1016. package/dist/rpg/Quest.js.map +0 -1
  1017. package/dist/rpg/automap.d.ts +0 -81
  1018. package/dist/rpg/automap.d.ts.map +0 -1
  1019. package/dist/rpg/automap.js +0 -107
  1020. package/dist/rpg/automap.js.map +0 -1
  1021. package/dist/rpg/dialogue-text.d.ts +0 -81
  1022. package/dist/rpg/dialogue-text.d.ts.map +0 -1
  1023. package/dist/rpg/dialogue-text.js +0 -88
  1024. package/dist/rpg/dialogue-text.js.map +0 -1
  1025. package/dist/rpg/index.d.ts +0 -25
  1026. package/dist/rpg/index.d.ts.map +0 -1
  1027. package/dist/rpg/index.js +0 -14
  1028. package/dist/rpg/index.js.map +0 -1
  1029. package/dist/rpg/twee-events.d.ts +0 -48
  1030. package/dist/rpg/twee-events.d.ts.map +0 -1
  1031. package/dist/rpg/twee-events.js +0 -35
  1032. package/dist/rpg/twee-events.js.map +0 -1
  1033. package/dist/simulation/Campaign.d.ts +0 -60
  1034. package/dist/simulation/Campaign.d.ts.map +0 -1
  1035. package/dist/simulation/Campaign.js +0 -89
  1036. package/dist/simulation/Campaign.js.map +0 -1
  1037. package/dist/simulation/CampaignSave.d.ts +0 -68
  1038. package/dist/simulation/CampaignSave.d.ts.map +0 -1
  1039. package/dist/simulation/CampaignSave.js +0 -54
  1040. package/dist/simulation/CampaignSave.js.map +0 -1
  1041. package/dist/simulation/EventPresentation.d.ts +0 -111
  1042. package/dist/simulation/EventPresentation.d.ts.map +0 -1
  1043. package/dist/simulation/EventPresentation.js +0 -120
  1044. package/dist/simulation/EventPresentation.js.map +0 -1
  1045. package/dist/simulation/Harness.d.ts +0 -26
  1046. package/dist/simulation/Harness.d.ts.map +0 -1
  1047. package/dist/simulation/Harness.js +0 -26
  1048. package/dist/simulation/Harness.js.map +0 -1
  1049. package/dist/simulation/Runtime.d.ts +0 -189
  1050. package/dist/simulation/Runtime.d.ts.map +0 -1
  1051. package/dist/simulation/Runtime.js +0 -244
  1052. package/dist/simulation/Runtime.js.map +0 -1
  1053. package/dist/simulation/Scenario.d.ts +0 -44
  1054. package/dist/simulation/Scenario.d.ts.map +0 -1
  1055. package/dist/simulation/Scenario.js +0 -40
  1056. package/dist/simulation/Scenario.js.map +0 -1
  1057. package/dist/simulation/Training.d.ts +0 -220
  1058. package/dist/simulation/Training.d.ts.map +0 -1
  1059. package/dist/simulation/Training.js +0 -366
  1060. package/dist/simulation/Training.js.map +0 -1
  1061. package/dist/simulation/Turns.d.ts +0 -40
  1062. package/dist/simulation/Turns.d.ts.map +0 -1
  1063. package/dist/simulation/Turns.js +0 -41
  1064. package/dist/simulation/Turns.js.map +0 -1
  1065. package/dist/simulation/index.d.ts +0 -25
  1066. package/dist/simulation/index.d.ts.map +0 -1
  1067. package/dist/simulation/index.js +0 -16
  1068. package/dist/simulation/index.js.map +0 -1
  1069. package/dist/skeleton/index.d.ts +0 -212
  1070. package/dist/skeleton/index.d.ts.map +0 -1
  1071. package/dist/skeleton/index.js +0 -325
  1072. package/dist/skeleton/index.js.map +0 -1
  1073. package/dist/testing/SceneControls.d.ts +0 -35
  1074. package/dist/testing/SceneControls.d.ts.map +0 -1
  1075. package/dist/testing/SceneControls.js +0 -49
  1076. package/dist/testing/SceneControls.js.map +0 -1
  1077. package/dist/testing/index.d.ts +0 -123
  1078. package/dist/testing/index.d.ts.map +0 -1
  1079. package/dist/testing/index.js +0 -156
  1080. package/dist/testing/index.js.map +0 -1
  1081. package/dist/threads/index.d.ts +0 -3
  1082. package/dist/threads/index.d.ts.map +0 -1
  1083. package/dist/threads/index.js +0 -2
  1084. package/dist/threads/index.js.map +0 -1
  1085. package/dist/threads/spawn.d.ts +0 -41
  1086. package/dist/threads/spawn.d.ts.map +0 -1
  1087. package/dist/threads/spawn.js +0 -143
  1088. package/dist/threads/spawn.js.map +0 -1
  1089. package/dist/threads/worker.d.ts +0 -51
  1090. package/dist/threads/worker.d.ts.map +0 -1
  1091. package/dist/threads/worker.js +0 -84
  1092. package/dist/threads/worker.js.map +0 -1
  1093. package/dist/three-d/Character3D.d.ts +0 -74
  1094. package/dist/three-d/Character3D.d.ts.map +0 -1
  1095. package/dist/three-d/Character3D.js +0 -122
  1096. package/dist/three-d/Character3D.js.map +0 -1
  1097. package/dist/three-d/Collision3D.d.ts +0 -111
  1098. package/dist/three-d/Collision3D.d.ts.map +0 -1
  1099. package/dist/three-d/Collision3D.js +0 -119
  1100. package/dist/three-d/Collision3D.js.map +0 -1
  1101. package/dist/three-d/Engine3D.d.ts +0 -25
  1102. package/dist/three-d/Engine3D.d.ts.map +0 -1
  1103. package/dist/three-d/Engine3D.js +0 -45
  1104. package/dist/three-d/Engine3D.js.map +0 -1
  1105. package/dist/three-d/Grid.d.ts +0 -30
  1106. package/dist/three-d/Grid.d.ts.map +0 -1
  1107. package/dist/three-d/Grid.js +0 -24
  1108. package/dist/three-d/Grid.js.map +0 -1
  1109. package/dist/three-d/Heightmap.d.ts +0 -38
  1110. package/dist/three-d/Heightmap.d.ts.map +0 -1
  1111. package/dist/three-d/Heightmap.js +0 -29
  1112. package/dist/three-d/Heightmap.js.map +0 -1
  1113. package/dist/three-d/Models.d.ts +0 -49
  1114. package/dist/three-d/Models.d.ts.map +0 -1
  1115. package/dist/three-d/Models.js +0 -77
  1116. package/dist/three-d/Models.js.map +0 -1
  1117. package/dist/three-d/TileGrid3D.d.ts +0 -27
  1118. package/dist/three-d/TileGrid3D.d.ts.map +0 -1
  1119. package/dist/three-d/TileGrid3D.js +0 -66
  1120. package/dist/three-d/TileGrid3D.js.map +0 -1
  1121. package/dist/three-d/Vox.d.ts +0 -43
  1122. package/dist/three-d/Vox.d.ts.map +0 -1
  1123. package/dist/three-d/Vox.js +0 -108
  1124. package/dist/three-d/Vox.js.map +0 -1
  1125. package/dist/three-d/index.d.ts +0 -15
  1126. package/dist/three-d/index.d.ts.map +0 -1
  1127. package/dist/three-d/index.js +0 -8
  1128. package/dist/three-d/index.js.map +0 -1
  1129. package/dist/two-d/Game.d.ts +0 -229
  1130. package/dist/two-d/Game.d.ts.map +0 -1
  1131. package/dist/two-d/Game.js +0 -463
  1132. package/dist/two-d/Game.js.map +0 -1
  1133. package/dist/two-d/QualityScaler.d.ts +0 -63
  1134. package/dist/two-d/QualityScaler.d.ts.map +0 -1
  1135. package/dist/two-d/QualityScaler.js +0 -92
  1136. package/dist/two-d/QualityScaler.js.map +0 -1
  1137. package/dist/two-d/ResolutionFit.d.ts +0 -28
  1138. package/dist/two-d/ResolutionFit.d.ts.map +0 -1
  1139. package/dist/two-d/ResolutionFit.js +0 -39
  1140. package/dist/two-d/ResolutionFit.js.map +0 -1
  1141. package/dist/two-d/Scene2D.d.ts +0 -43
  1142. package/dist/two-d/Scene2D.d.ts.map +0 -1
  1143. package/dist/two-d/Scene2D.js +0 -53
  1144. package/dist/two-d/Scene2D.js.map +0 -1
  1145. package/dist/two-d/index.d.ts +0 -22
  1146. package/dist/two-d/index.d.ts.map +0 -1
  1147. package/dist/two-d/index.js +0 -19
  1148. package/dist/two-d/index.js.map +0 -1
  1149. package/dist/two-d/pixi-interop.d.ts +0 -66
  1150. package/dist/two-d/pixi-interop.d.ts.map +0 -1
  1151. package/dist/two-d/pixi-interop.js +0 -72
  1152. package/dist/two-d/pixi-interop.js.map +0 -1
  1153. package/dist/two-d/presentation/MwlPresentation.d.ts +0 -117
  1154. package/dist/two-d/presentation/MwlPresentation.d.ts.map +0 -1
  1155. package/dist/two-d/presentation/MwlPresentation.js +0 -755
  1156. package/dist/two-d/presentation/MwlPresentation.js.map +0 -1
  1157. package/dist/two-d/presentation/index.d.ts +0 -3
  1158. package/dist/two-d/presentation/index.d.ts.map +0 -1
  1159. package/dist/two-d/presentation/index.js +0 -2
  1160. package/dist/two-d/presentation/index.js.map +0 -1
  1161. package/dist/two-d/render/ActorAnimator.d.ts +0 -92
  1162. package/dist/two-d/render/ActorAnimator.d.ts.map +0 -1
  1163. package/dist/two-d/render/ActorAnimator.js +0 -97
  1164. package/dist/two-d/render/ActorAnimator.js.map +0 -1
  1165. package/dist/two-d/render/AnimatedSprite.d.ts +0 -154
  1166. package/dist/two-d/render/AnimatedSprite.d.ts.map +0 -1
  1167. package/dist/two-d/render/AnimatedSprite.js +0 -197
  1168. package/dist/two-d/render/AnimatedSprite.js.map +0 -1
  1169. package/dist/two-d/render/Autotile.d.ts +0 -74
  1170. package/dist/two-d/render/Autotile.d.ts.map +0 -1
  1171. package/dist/two-d/render/Autotile.js +0 -149
  1172. package/dist/two-d/render/Autotile.js.map +0 -1
  1173. package/dist/two-d/render/Beam.d.ts +0 -136
  1174. package/dist/two-d/render/Beam.d.ts.map +0 -1
  1175. package/dist/two-d/render/Beam.js +0 -203
  1176. package/dist/two-d/render/Beam.js.map +0 -1
  1177. package/dist/two-d/render/Camera.d.ts +0 -255
  1178. package/dist/two-d/render/Camera.d.ts.map +0 -1
  1179. package/dist/two-d/render/Camera.js +0 -376
  1180. package/dist/two-d/render/Camera.js.map +0 -1
  1181. package/dist/two-d/render/Capabilities.d.ts +0 -84
  1182. package/dist/two-d/render/Capabilities.d.ts.map +0 -1
  1183. package/dist/two-d/render/Capabilities.js +0 -129
  1184. package/dist/two-d/render/Capabilities.js.map +0 -1
  1185. package/dist/two-d/render/ClothSprite.d.ts +0 -83
  1186. package/dist/two-d/render/ClothSprite.d.ts.map +0 -1
  1187. package/dist/two-d/render/ClothSprite.js +0 -105
  1188. package/dist/two-d/render/ClothSprite.js.map +0 -1
  1189. package/dist/two-d/render/ColorBlindness.d.ts +0 -39
  1190. package/dist/two-d/render/ColorBlindness.d.ts.map +0 -1
  1191. package/dist/two-d/render/ColorBlindness.js +0 -45
  1192. package/dist/two-d/render/ColorBlindness.js.map +0 -1
  1193. package/dist/two-d/render/ColorTransformBatcher.d.ts +0 -143
  1194. package/dist/two-d/render/ColorTransformBatcher.d.ts.map +0 -1
  1195. package/dist/two-d/render/ColorTransformBatcher.js +0 -395
  1196. package/dist/two-d/render/ColorTransformBatcher.js.map +0 -1
  1197. package/dist/two-d/render/Flights.d.ts +0 -90
  1198. package/dist/two-d/render/Flights.d.ts.map +0 -1
  1199. package/dist/two-d/render/Flights.js +0 -135
  1200. package/dist/two-d/render/Flights.js.map +0 -1
  1201. package/dist/two-d/render/FogLayer.d.ts +0 -68
  1202. package/dist/two-d/render/FogLayer.d.ts.map +0 -1
  1203. package/dist/two-d/render/FogLayer.js +0 -83
  1204. package/dist/two-d/render/FogLayer.js.map +0 -1
  1205. package/dist/two-d/render/Halo.d.ts +0 -58
  1206. package/dist/two-d/render/Halo.d.ts.map +0 -1
  1207. package/dist/two-d/render/Halo.js +0 -48
  1208. package/dist/two-d/render/Halo.js.map +0 -1
  1209. package/dist/two-d/render/HazeLayer.d.ts +0 -112
  1210. package/dist/two-d/render/HazeLayer.d.ts.map +0 -1
  1211. package/dist/two-d/render/HazeLayer.js +0 -185
  1212. package/dist/two-d/render/HazeLayer.js.map +0 -1
  1213. package/dist/two-d/render/ImageModifiers.d.ts +0 -310
  1214. package/dist/two-d/render/ImageModifiers.d.ts.map +0 -1
  1215. package/dist/two-d/render/ImageModifiers.js +0 -723
  1216. package/dist/two-d/render/ImageModifiers.js.map +0 -1
  1217. package/dist/two-d/render/LayeredSprite.d.ts +0 -54
  1218. package/dist/two-d/render/LayeredSprite.d.ts.map +0 -1
  1219. package/dist/two-d/render/LayeredSprite.js +0 -80
  1220. package/dist/two-d/render/LayeredSprite.js.map +0 -1
  1221. package/dist/two-d/render/LightningArc.d.ts +0 -57
  1222. package/dist/two-d/render/LightningArc.d.ts.map +0 -1
  1223. package/dist/two-d/render/LightningArc.js +0 -91
  1224. package/dist/two-d/render/LightningArc.js.map +0 -1
  1225. package/dist/two-d/render/LiquidLayer.d.ts +0 -62
  1226. package/dist/two-d/render/LiquidLayer.d.ts.map +0 -1
  1227. package/dist/two-d/render/LiquidLayer.js +0 -102
  1228. package/dist/two-d/render/LiquidLayer.js.map +0 -1
  1229. package/dist/two-d/render/Minimap.d.ts +0 -100
  1230. package/dist/two-d/render/Minimap.d.ts.map +0 -1
  1231. package/dist/two-d/render/Minimap.js +0 -157
  1232. package/dist/two-d/render/Minimap.js.map +0 -1
  1233. package/dist/two-d/render/NeonGlow.d.ts +0 -100
  1234. package/dist/two-d/render/NeonGlow.d.ts.map +0 -1
  1235. package/dist/two-d/render/NeonGlow.js +0 -183
  1236. package/dist/two-d/render/NeonGlow.js.map +0 -1
  1237. package/dist/two-d/render/PaletteRemap.d.ts +0 -154
  1238. package/dist/two-d/render/PaletteRemap.d.ts.map +0 -1
  1239. package/dist/two-d/render/PaletteRemap.js +0 -217
  1240. package/dist/two-d/render/PaletteRemap.js.map +0 -1
  1241. package/dist/two-d/render/Particles.d.ts +0 -262
  1242. package/dist/two-d/render/Particles.d.ts.map +0 -1
  1243. package/dist/two-d/render/Particles.js +0 -370
  1244. package/dist/two-d/render/Particles.js.map +0 -1
  1245. package/dist/two-d/render/Projectile.d.ts +0 -67
  1246. package/dist/two-d/render/Projectile.d.ts.map +0 -1
  1247. package/dist/two-d/render/Projectile.js +0 -78
  1248. package/dist/two-d/render/Projectile.js.map +0 -1
  1249. package/dist/two-d/render/RpgmAutotile.d.ts +0 -324
  1250. package/dist/two-d/render/RpgmAutotile.d.ts.map +0 -1
  1251. package/dist/two-d/render/RpgmAutotile.js +0 -933
  1252. package/dist/two-d/render/RpgmAutotile.js.map +0 -1
  1253. package/dist/two-d/render/SceneTransition.d.ts +0 -272
  1254. package/dist/two-d/render/SceneTransition.d.ts.map +0 -1
  1255. package/dist/two-d/render/SceneTransition.js +0 -431
  1256. package/dist/two-d/render/SceneTransition.js.map +0 -1
  1257. package/dist/two-d/render/ScreenEffects.d.ts +0 -124
  1258. package/dist/two-d/render/ScreenEffects.d.ts.map +0 -1
  1259. package/dist/two-d/render/ScreenEffects.js +0 -214
  1260. package/dist/two-d/render/ScreenEffects.js.map +0 -1
  1261. package/dist/two-d/render/Shape2D.d.ts +0 -146
  1262. package/dist/two-d/render/Shape2D.d.ts.map +0 -1
  1263. package/dist/two-d/render/Shape2D.js +0 -166
  1264. package/dist/two-d/render/Shape2D.js.map +0 -1
  1265. package/dist/two-d/render/SkeletalSprite.d.ts +0 -121
  1266. package/dist/two-d/render/SkeletalSprite.d.ts.map +0 -1
  1267. package/dist/two-d/render/SkeletalSprite.js +0 -213
  1268. package/dist/two-d/render/SkeletalSprite.js.map +0 -1
  1269. package/dist/two-d/render/SpringSprite.d.ts +0 -40
  1270. package/dist/two-d/render/SpringSprite.d.ts.map +0 -1
  1271. package/dist/two-d/render/SpringSprite.js +0 -39
  1272. package/dist/two-d/render/SpringSprite.js.map +0 -1
  1273. package/dist/two-d/render/SpriteAttachment.d.ts +0 -55
  1274. package/dist/two-d/render/SpriteAttachment.d.ts.map +0 -1
  1275. package/dist/two-d/render/SpriteAttachment.js +0 -60
  1276. package/dist/two-d/render/SpriteAttachment.js.map +0 -1
  1277. package/dist/two-d/render/SpriteDeform.d.ts +0 -156
  1278. package/dist/two-d/render/SpriteDeform.d.ts.map +0 -1
  1279. package/dist/two-d/render/SpriteDeform.js +0 -278
  1280. package/dist/two-d/render/SpriteDeform.js.map +0 -1
  1281. package/dist/two-d/render/SpriteGroup.d.ts +0 -83
  1282. package/dist/two-d/render/SpriteGroup.d.ts.map +0 -1
  1283. package/dist/two-d/render/SpriteGroup.js +0 -107
  1284. package/dist/two-d/render/SpriteGroup.js.map +0 -1
  1285. package/dist/two-d/render/SpriteMotion.d.ts +0 -121
  1286. package/dist/two-d/render/SpriteMotion.d.ts.map +0 -1
  1287. package/dist/two-d/render/SpriteMotion.js +0 -193
  1288. package/dist/two-d/render/SpriteMotion.js.map +0 -1
  1289. package/dist/two-d/render/SpriteSheet.d.ts +0 -62
  1290. package/dist/two-d/render/SpriteSheet.d.ts.map +0 -1
  1291. package/dist/two-d/render/SpriteSheet.js +0 -122
  1292. package/dist/two-d/render/SpriteSheet.js.map +0 -1
  1293. package/dist/two-d/render/StatusVisuals.d.ts +0 -86
  1294. package/dist/two-d/render/StatusVisuals.d.ts.map +0 -1
  1295. package/dist/two-d/render/StatusVisuals.js +0 -111
  1296. package/dist/two-d/render/StatusVisuals.js.map +0 -1
  1297. package/dist/two-d/render/SvgSkeleton.d.ts +0 -54
  1298. package/dist/two-d/render/SvgSkeleton.d.ts.map +0 -1
  1299. package/dist/two-d/render/SvgSkeleton.js +0 -112
  1300. package/dist/two-d/render/SvgSkeleton.js.map +0 -1
  1301. package/dist/two-d/render/TerrainGraphics.d.ts +0 -142
  1302. package/dist/two-d/render/TerrainGraphics.d.ts.map +0 -1
  1303. package/dist/two-d/render/TerrainGraphics.js +0 -161
  1304. package/dist/two-d/render/TerrainGraphics.js.map +0 -1
  1305. package/dist/two-d/render/TerrainGraphicsLayer.d.ts +0 -55
  1306. package/dist/two-d/render/TerrainGraphicsLayer.d.ts.map +0 -1
  1307. package/dist/two-d/render/TerrainGraphicsLayer.js +0 -54
  1308. package/dist/two-d/render/TerrainGraphicsLayer.js.map +0 -1
  1309. package/dist/two-d/render/TileMap.d.ts +0 -395
  1310. package/dist/two-d/render/TileMap.d.ts.map +0 -1
  1311. package/dist/two-d/render/TileMap.js +0 -967
  1312. package/dist/two-d/render/TileMap.js.map +0 -1
  1313. package/dist/two-d/render/TiledMap.d.ts +0 -113
  1314. package/dist/two-d/render/TiledMap.d.ts.map +0 -1
  1315. package/dist/two-d/render/TiledMap.js +0 -129
  1316. package/dist/two-d/render/TiledMap.js.map +0 -1
  1317. package/dist/two-d/render/TintedSprite.d.ts +0 -60
  1318. package/dist/two-d/render/TintedSprite.d.ts.map +0 -1
  1319. package/dist/two-d/render/TintedSprite.js +0 -88
  1320. package/dist/two-d/render/TintedSprite.js.map +0 -1
  1321. package/dist/two-d/render/Types2D.d.ts +0 -56
  1322. package/dist/two-d/render/Types2D.d.ts.map +0 -1
  1323. package/dist/two-d/render/Types2D.js +0 -45
  1324. package/dist/two-d/render/Types2D.js.map +0 -1
  1325. package/dist/two-d/render/Viewport.d.ts +0 -68
  1326. package/dist/two-d/render/Viewport.d.ts.map +0 -1
  1327. package/dist/two-d/render/Viewport.js +0 -74
  1328. package/dist/two-d/render/Viewport.js.map +0 -1
  1329. package/dist/two-d/render/index.d.ts +0 -81
  1330. package/dist/two-d/render/index.d.ts.map +0 -1
  1331. package/dist/two-d/render/index.js +0 -43
  1332. package/dist/two-d/render/index.js.map +0 -1
  1333. package/dist/two-d/stage/DialogueStage.d.ts +0 -90
  1334. package/dist/two-d/stage/DialogueStage.d.ts.map +0 -1
  1335. package/dist/two-d/stage/DialogueStage.js +0 -218
  1336. package/dist/two-d/stage/DialogueStage.js.map +0 -1
  1337. package/dist/two-d/stage/StoryScreen.d.ts +0 -110
  1338. package/dist/two-d/stage/StoryScreen.d.ts.map +0 -1
  1339. package/dist/two-d/stage/StoryScreen.js +0 -178
  1340. package/dist/two-d/stage/StoryScreen.js.map +0 -1
  1341. package/dist/two-d/stage/dialogue-text.d.ts +0 -81
  1342. package/dist/two-d/stage/dialogue-text.d.ts.map +0 -1
  1343. package/dist/two-d/stage/dialogue-text.js +0 -95
  1344. package/dist/two-d/stage/dialogue-text.js.map +0 -1
  1345. package/dist/two-d/stage/index.d.ts +0 -10
  1346. package/dist/two-d/stage/index.d.ts.map +0 -1
  1347. package/dist/two-d/stage/index.js +0 -6
  1348. package/dist/two-d/stage/index.js.map +0 -1
  1349. package/dist/two-d/stage/script.d.ts +0 -160
  1350. package/dist/two-d/stage/script.d.ts.map +0 -1
  1351. package/dist/two-d/stage/script.js +0 -207
  1352. package/dist/two-d/stage/script.js.map +0 -1
  1353. package/dist/two-d/stage/twee.d.ts +0 -35
  1354. package/dist/two-d/stage/twee.d.ts.map +0 -1
  1355. package/dist/two-d/stage/twee.js +0 -28
  1356. package/dist/two-d/stage/twee.js.map +0 -1
  1357. package/dist/two-d/ui/Bar.d.ts +0 -83
  1358. package/dist/two-d/ui/Bar.d.ts.map +0 -1
  1359. package/dist/two-d/ui/Bar.js +0 -112
  1360. package/dist/two-d/ui/Bar.js.map +0 -1
  1361. package/dist/two-d/ui/BitmapLabel.d.ts +0 -58
  1362. package/dist/two-d/ui/BitmapLabel.d.ts.map +0 -1
  1363. package/dist/two-d/ui/BitmapLabel.js +0 -82
  1364. package/dist/two-d/ui/BitmapLabel.js.map +0 -1
  1365. package/dist/two-d/ui/Button.d.ts +0 -133
  1366. package/dist/two-d/ui/Button.d.ts.map +0 -1
  1367. package/dist/two-d/ui/Button.js +0 -254
  1368. package/dist/two-d/ui/Button.js.map +0 -1
  1369. package/dist/two-d/ui/Checkbox.d.ts +0 -44
  1370. package/dist/two-d/ui/Checkbox.d.ts.map +0 -1
  1371. package/dist/two-d/ui/Checkbox.js +0 -89
  1372. package/dist/two-d/ui/Checkbox.js.map +0 -1
  1373. package/dist/two-d/ui/DataTable.d.ts +0 -79
  1374. package/dist/two-d/ui/DataTable.d.ts.map +0 -1
  1375. package/dist/two-d/ui/DataTable.js +0 -164
  1376. package/dist/two-d/ui/DataTable.js.map +0 -1
  1377. package/dist/two-d/ui/Dropdown.d.ts +0 -75
  1378. package/dist/two-d/ui/Dropdown.d.ts.map +0 -1
  1379. package/dist/two-d/ui/Dropdown.js +0 -129
  1380. package/dist/two-d/ui/Dropdown.js.map +0 -1
  1381. package/dist/two-d/ui/DropdownView.d.ts +0 -86
  1382. package/dist/two-d/ui/DropdownView.d.ts.map +0 -1
  1383. package/dist/two-d/ui/DropdownView.js +0 -216
  1384. package/dist/two-d/ui/DropdownView.js.map +0 -1
  1385. package/dist/two-d/ui/EventDialogue.d.ts +0 -23
  1386. package/dist/two-d/ui/EventDialogue.d.ts.map +0 -1
  1387. package/dist/two-d/ui/EventDialogue.js +0 -33
  1388. package/dist/two-d/ui/EventDialogue.js.map +0 -1
  1389. package/dist/two-d/ui/FloatingText.d.ts +0 -123
  1390. package/dist/two-d/ui/FloatingText.d.ts.map +0 -1
  1391. package/dist/two-d/ui/FloatingText.js +0 -152
  1392. package/dist/two-d/ui/FloatingText.js.map +0 -1
  1393. package/dist/two-d/ui/FloatingTextStack.d.ts +0 -150
  1394. package/dist/two-d/ui/FloatingTextStack.d.ts.map +0 -1
  1395. package/dist/two-d/ui/FloatingTextStack.js +0 -170
  1396. package/dist/two-d/ui/FloatingTextStack.js.map +0 -1
  1397. package/dist/two-d/ui/HelpScreen.d.ts +0 -45
  1398. package/dist/two-d/ui/HelpScreen.d.ts.map +0 -1
  1399. package/dist/two-d/ui/HelpScreen.js +0 -59
  1400. package/dist/two-d/ui/HelpScreen.js.map +0 -1
  1401. package/dist/two-d/ui/IconGrid.d.ts +0 -143
  1402. package/dist/two-d/ui/IconGrid.d.ts.map +0 -1
  1403. package/dist/two-d/ui/IconGrid.js +0 -326
  1404. package/dist/two-d/ui/IconGrid.js.map +0 -1
  1405. package/dist/two-d/ui/Label.d.ts +0 -63
  1406. package/dist/two-d/ui/Label.d.ts.map +0 -1
  1407. package/dist/two-d/ui/Label.js +0 -134
  1408. package/dist/two-d/ui/Label.js.map +0 -1
  1409. package/dist/two-d/ui/Layout.d.ts +0 -139
  1410. package/dist/two-d/ui/Layout.d.ts.map +0 -1
  1411. package/dist/two-d/ui/Layout.js +0 -221
  1412. package/dist/two-d/ui/Layout.js.map +0 -1
  1413. package/dist/two-d/ui/ListView.d.ts +0 -130
  1414. package/dist/two-d/ui/ListView.d.ts.map +0 -1
  1415. package/dist/two-d/ui/ListView.js +0 -325
  1416. package/dist/two-d/ui/ListView.js.map +0 -1
  1417. package/dist/two-d/ui/LoadingScreen.d.ts +0 -54
  1418. package/dist/two-d/ui/LoadingScreen.d.ts.map +0 -1
  1419. package/dist/two-d/ui/LoadingScreen.js +0 -87
  1420. package/dist/two-d/ui/LoadingScreen.js.map +0 -1
  1421. package/dist/two-d/ui/MarkupText.d.ts +0 -66
  1422. package/dist/two-d/ui/MarkupText.d.ts.map +0 -1
  1423. package/dist/two-d/ui/MarkupText.js +0 -156
  1424. package/dist/two-d/ui/MarkupText.js.map +0 -1
  1425. package/dist/two-d/ui/MessageBox.d.ts +0 -134
  1426. package/dist/two-d/ui/MessageBox.d.ts.map +0 -1
  1427. package/dist/two-d/ui/MessageBox.js +0 -263
  1428. package/dist/two-d/ui/MessageBox.js.map +0 -1
  1429. package/dist/two-d/ui/MessageLog.d.ts +0 -90
  1430. package/dist/two-d/ui/MessageLog.d.ts.map +0 -1
  1431. package/dist/two-d/ui/MessageLog.js +0 -131
  1432. package/dist/two-d/ui/MessageLog.js.map +0 -1
  1433. package/dist/two-d/ui/Meter.d.ts +0 -76
  1434. package/dist/two-d/ui/Meter.d.ts.map +0 -1
  1435. package/dist/two-d/ui/Meter.js +0 -134
  1436. package/dist/two-d/ui/Meter.js.map +0 -1
  1437. package/dist/two-d/ui/NinePatch.d.ts +0 -49
  1438. package/dist/two-d/ui/NinePatch.d.ts.map +0 -1
  1439. package/dist/two-d/ui/NinePatch.js +0 -59
  1440. package/dist/two-d/ui/NinePatch.js.map +0 -1
  1441. package/dist/two-d/ui/OnScreenKeyboard.d.ts +0 -91
  1442. package/dist/two-d/ui/OnScreenKeyboard.d.ts.map +0 -1
  1443. package/dist/two-d/ui/OnScreenKeyboard.js +0 -109
  1444. package/dist/two-d/ui/OnScreenKeyboard.js.map +0 -1
  1445. package/dist/two-d/ui/RadioGroup.d.ts +0 -68
  1446. package/dist/two-d/ui/RadioGroup.d.ts.map +0 -1
  1447. package/dist/two-d/ui/RadioGroup.js +0 -177
  1448. package/dist/two-d/ui/RadioGroup.js.map +0 -1
  1449. package/dist/two-d/ui/RebindScreen.d.ts +0 -70
  1450. package/dist/two-d/ui/RebindScreen.d.ts.map +0 -1
  1451. package/dist/two-d/ui/RebindScreen.js +0 -129
  1452. package/dist/two-d/ui/RebindScreen.js.map +0 -1
  1453. package/dist/two-d/ui/RichLabel.d.ts +0 -62
  1454. package/dist/two-d/ui/RichLabel.d.ts.map +0 -1
  1455. package/dist/two-d/ui/RichLabel.js +0 -146
  1456. package/dist/two-d/ui/RichLabel.js.map +0 -1
  1457. package/dist/two-d/ui/ScrollBox.d.ts +0 -157
  1458. package/dist/two-d/ui/ScrollBox.d.ts.map +0 -1
  1459. package/dist/two-d/ui/ScrollBox.js +0 -329
  1460. package/dist/two-d/ui/ScrollBox.js.map +0 -1
  1461. package/dist/two-d/ui/ScrollText.d.ts +0 -122
  1462. package/dist/two-d/ui/ScrollText.d.ts.map +0 -1
  1463. package/dist/two-d/ui/ScrollText.js +0 -202
  1464. package/dist/two-d/ui/ScrollText.js.map +0 -1
  1465. package/dist/two-d/ui/SelectionModel.d.ts +0 -50
  1466. package/dist/two-d/ui/SelectionModel.d.ts.map +0 -1
  1467. package/dist/two-d/ui/SelectionModel.js +0 -73
  1468. package/dist/two-d/ui/SelectionModel.js.map +0 -1
  1469. package/dist/two-d/ui/SettingsScreen.d.ts +0 -112
  1470. package/dist/two-d/ui/SettingsScreen.d.ts.map +0 -1
  1471. package/dist/two-d/ui/SettingsScreen.js +0 -338
  1472. package/dist/two-d/ui/SettingsScreen.js.map +0 -1
  1473. package/dist/two-d/ui/Skins.d.ts +0 -59
  1474. package/dist/two-d/ui/Skins.d.ts.map +0 -1
  1475. package/dist/two-d/ui/Skins.js +0 -77
  1476. package/dist/two-d/ui/Skins.js.map +0 -1
  1477. package/dist/two-d/ui/Slider.d.ts +0 -91
  1478. package/dist/two-d/ui/Slider.d.ts.map +0 -1
  1479. package/dist/two-d/ui/Slider.js +0 -170
  1480. package/dist/two-d/ui/Slider.js.map +0 -1
  1481. package/dist/two-d/ui/Spinner.d.ts +0 -67
  1482. package/dist/two-d/ui/Spinner.d.ts.map +0 -1
  1483. package/dist/two-d/ui/Spinner.js +0 -137
  1484. package/dist/two-d/ui/Spinner.js.map +0 -1
  1485. package/dist/two-d/ui/StatsScreen.d.ts +0 -40
  1486. package/dist/two-d/ui/StatsScreen.d.ts.map +0 -1
  1487. package/dist/two-d/ui/StatsScreen.js +0 -42
  1488. package/dist/two-d/ui/StatsScreen.js.map +0 -1
  1489. package/dist/two-d/ui/TabbedList.d.ts +0 -118
  1490. package/dist/two-d/ui/TabbedList.d.ts.map +0 -1
  1491. package/dist/two-d/ui/TabbedList.js +0 -221
  1492. package/dist/two-d/ui/TabbedList.js.map +0 -1
  1493. package/dist/two-d/ui/TextModel.d.ts +0 -90
  1494. package/dist/two-d/ui/TextModel.d.ts.map +0 -1
  1495. package/dist/two-d/ui/TextModel.js +0 -175
  1496. package/dist/two-d/ui/TextModel.js.map +0 -1
  1497. package/dist/two-d/ui/TextPrompt.d.ts +0 -122
  1498. package/dist/two-d/ui/TextPrompt.d.ts.map +0 -1
  1499. package/dist/two-d/ui/TextPrompt.js +0 -236
  1500. package/dist/two-d/ui/TextPrompt.js.map +0 -1
  1501. package/dist/two-d/ui/TextSharpness.d.ts +0 -33
  1502. package/dist/two-d/ui/TextSharpness.d.ts.map +0 -1
  1503. package/dist/two-d/ui/TextSharpness.js +0 -56
  1504. package/dist/two-d/ui/TextSharpness.js.map +0 -1
  1505. package/dist/two-d/ui/Toast.d.ts +0 -57
  1506. package/dist/two-d/ui/Toast.d.ts.map +0 -1
  1507. package/dist/two-d/ui/Toast.js +0 -101
  1508. package/dist/two-d/ui/Toast.js.map +0 -1
  1509. package/dist/two-d/ui/Tooltip.d.ts +0 -177
  1510. package/dist/two-d/ui/Tooltip.d.ts.map +0 -1
  1511. package/dist/two-d/ui/Tooltip.js +0 -275
  1512. package/dist/two-d/ui/Tooltip.js.map +0 -1
  1513. package/dist/two-d/ui/TreeView.d.ts +0 -68
  1514. package/dist/two-d/ui/TreeView.d.ts.map +0 -1
  1515. package/dist/two-d/ui/TreeView.js +0 -133
  1516. package/dist/two-d/ui/TreeView.js.map +0 -1
  1517. package/dist/two-d/ui/VerticalLabel.d.ts +0 -69
  1518. package/dist/two-d/ui/VerticalLabel.d.ts.map +0 -1
  1519. package/dist/two-d/ui/VerticalLabel.js +0 -110
  1520. package/dist/two-d/ui/VerticalLabel.js.map +0 -1
  1521. package/dist/two-d/ui/Window.d.ts +0 -188
  1522. package/dist/two-d/ui/Window.d.ts.map +0 -1
  1523. package/dist/two-d/ui/Window.js +0 -311
  1524. package/dist/two-d/ui/Window.js.map +0 -1
  1525. package/dist/two-d/ui/WindowStack.d.ts +0 -63
  1526. package/dist/two-d/ui/WindowStack.d.ts.map +0 -1
  1527. package/dist/two-d/ui/WindowStack.js +0 -132
  1528. package/dist/two-d/ui/WindowStack.js.map +0 -1
  1529. package/dist/two-d/ui/a11y.d.ts +0 -43
  1530. package/dist/two-d/ui/a11y.d.ts.map +0 -1
  1531. package/dist/two-d/ui/a11y.js +0 -79
  1532. package/dist/two-d/ui/a11y.js.map +0 -1
  1533. package/dist/two-d/ui/contrast.d.ts +0 -30
  1534. package/dist/two-d/ui/contrast.d.ts.map +0 -1
  1535. package/dist/two-d/ui/contrast.js +0 -42
  1536. package/dist/two-d/ui/contrast.js.map +0 -1
  1537. package/dist/two-d/ui/index.d.ts +0 -96
  1538. package/dist/two-d/ui/index.d.ts.map +0 -1
  1539. package/dist/two-d/ui/index.js +0 -49
  1540. package/dist/two-d/ui/index.js.map +0 -1
  1541. package/dist/two-d/ui/markdown.d.ts +0 -55
  1542. package/dist/two-d/ui/markdown.d.ts.map +0 -1
  1543. package/dist/two-d/ui/markdown.js +0 -147
  1544. package/dist/two-d/ui/markdown.js.map +0 -1
  1545. package/dist/two-d/ui/markup.d.ts +0 -189
  1546. package/dist/two-d/ui/markup.d.ts.map +0 -1
  1547. package/dist/two-d/ui/markup.js +0 -387
  1548. package/dist/two-d/ui/markup.js.map +0 -1
  1549. package/dist/two-d/ui/reveal.d.ts +0 -41
  1550. package/dist/two-d/ui/reveal.d.ts.map +0 -1
  1551. package/dist/two-d/ui/reveal.js +0 -22
  1552. package/dist/two-d/ui/reveal.js.map +0 -1
  1553. package/dist/two-d/ui/theme.d.ts +0 -133
  1554. package/dist/two-d/ui/theme.d.ts.map +0 -1
  1555. package/dist/two-d/ui/theme.js +0 -122
  1556. package/dist/two-d/ui/theme.js.map +0 -1
  1557. package/dist/two-d/ui/themedText.d.ts +0 -20
  1558. package/dist/two-d/ui/themedText.d.ts.map +0 -1
  1559. package/dist/two-d/ui/themedText.js +0 -9
  1560. package/dist/two-d/ui/themedText.js.map +0 -1
  1561. package/dist/version.d.ts +0 -13
  1562. package/dist/version.d.ts.map +0 -1
  1563. package/dist/version.js +0 -13
  1564. package/dist/version.js.map +0 -1
  1565. package/dist/world/Encounters.d.ts +0 -32
  1566. package/dist/world/Encounters.d.ts.map +0 -1
  1567. package/dist/world/Encounters.js +0 -9
  1568. package/dist/world/Encounters.js.map +0 -1
  1569. package/dist/world/Environment.d.ts +0 -58
  1570. package/dist/world/Environment.d.ts.map +0 -1
  1571. package/dist/world/Environment.js +0 -89
  1572. package/dist/world/Environment.js.map +0 -1
  1573. package/dist/world/Overworld.d.ts +0 -39
  1574. package/dist/world/Overworld.d.ts.map +0 -1
  1575. package/dist/world/Overworld.js +0 -40
  1576. package/dist/world/Overworld.js.map +0 -1
  1577. package/dist/world/SideTurns.d.ts +0 -115
  1578. package/dist/world/SideTurns.d.ts.map +0 -1
  1579. package/dist/world/SideTurns.js +0 -138
  1580. package/dist/world/SideTurns.js.map +0 -1
  1581. package/dist/world/TurnClock.d.ts +0 -41
  1582. package/dist/world/TurnClock.d.ts.map +0 -1
  1583. package/dist/world/TurnClock.js +0 -49
  1584. package/dist/world/TurnClock.js.map +0 -1
  1585. package/dist/world/World.d.ts +0 -64
  1586. package/dist/world/World.d.ts.map +0 -1
  1587. package/dist/world/World.js +0 -91
  1588. package/dist/world/World.js.map +0 -1
  1589. package/dist/world/index.d.ts +0 -12
  1590. package/dist/world/index.d.ts.map +0 -1
  1591. package/dist/world/index.js +0 -7
  1592. package/dist/world/index.js.map +0 -1
  1593. package/sbom.cdx.json +0 -5996
  1594. package/tools/mwl.mjs +0 -324
  1595. package/tools/vendored/rgssad-wasm/LICENSE-MIT +0 -21
  1596. package/tools/vendored/rgssad-wasm/README.md +0 -15
  1597. package/tools/vendored/rgssad-wasm/package.json +0 -17
  1598. package/tools/vendored/rgssad-wasm/rgssad_wasm.d.ts +0 -41
  1599. package/tools/vendored/rgssad-wasm/rgssad_wasm.js +0 -6
  1600. package/tools/vendored/rgssad-wasm/rgssad_wasm_bg.js +0 -399
  1601. package/tools/vendored/rgssad-wasm/rgssad_wasm_bg.wasm +0 -0
  1602. package/tools/vendored/rgssad-wasm/rgssad_wasm_bg.wasm.d.ts +0 -17
  1603. package/tools.md +0 -219
@@ -1,157 +0,0 @@
1
- import { Container, Graphics, RenderTexture, Sprite } from 'pixi.js';
2
- import { Game } from '../Game.js';
3
- import { hexToPixel } from '../../core/Hex.js';
4
- /** the cell indices in `explored` not yet baked into a minimap's texture - pure, so it can
5
- * be tested without a renderer
6
- *
7
- * @example
8
- * ```ts
9
- * import { newlyRevealed } from '@datamoc/mw_games/two-d/render';
10
- *
11
- * const explored = new Set([4, 9, 12]);
12
- * const alreadyDrawn = new Set([4]);
13
- *
14
- * console.log(newlyRevealed(explored, alreadyDrawn)); // [9, 12]
15
- * ```
16
- */
17
- export function newlyRevealed(explored, alreadyDrawn) {
18
- const result = [];
19
- for (const index of explored) {
20
- if (!alreadyDrawn.has(index))
21
- result.push(index);
22
- }
23
- return result;
24
- }
25
- /**
26
- * The minimap centre for a cell, useful for overlays that must share its topology.
27
- *
28
- * @example
29
- * ```ts
30
- * import { minimapCellCenter } from '@datamoc/mw_games/two-d/render';
31
- * const centre = minimapCellCenter(3, 2, 4, 'hex');
32
- * ```
33
- */
34
- export function minimapCellCenter(x, y, cellSize, shape = 'square') {
35
- return shape === 'hex'
36
- ? hexToPixel(x, y, cellSize, cellSize)
37
- : { x: (x + 0.5) * cellSize, y: (y + 0.5) * cellSize };
38
- }
39
- /**
40
- * A downscaled picture of a level, built from exactly the data `roguelike.FieldOfView`
41
- * already tracks - `explored`, distinct from `visible` - plus a per-cell colour a game
42
- * supplies, since `mwg` has no opinion on what a wall or a floor should look like.
43
- *
44
- * The same widget serves both sizes a map screen comes in: a small corner HUD element at a
45
- * coarse `cellSize`, or a full, `Window`-sized pause-and-look screen at a larger one -
46
- * nothing here is specific to either. Quest markers or a tracked-quest location (see
47
- * `rpg.QuestLog.markerFor`/`trackedLocation`) are a game's own overlay on top of `world`,
48
- * same as they would be over any other rendered view.
49
- *
50
- * Revealed cells are painted once into a persistent `RenderTexture` and never revisited -
51
- * `sync` only rasterises what `newlyRevealed` reports as new, rather than redrawing the
52
- * whole map from scratch on every call, which is the one open engineering question this
53
- * item named: how an explored-cell set becomes a small texture without becoming a
54
- * per-frame cost that grows with how much of the level has been seen.
55
- *
56
- * @example
57
- * ```ts
58
- * import { Minimap } from '@datamoc/mw_games/two-d/render';
59
- *
60
- * const minimap = new Minimap({ widthInCells: 40, heightInCells: 24, cellSize: 2 });
61
- *
62
- * const explored = new Set([0, 1, 40]);
63
- * minimap.sync(explored, (x, y) => ((x + y) % 2 === 0 ? 0x3a3a2a : 0x2f5a2f));
64
- * minimap.setMarker(0, 0, Math.PI / 2); // the hero, facing down
65
- *
66
- * console.log(minimap.exploredCount); // 3
67
- * ```
68
- */
69
- export class Minimap extends Container {
70
- constructor(options) {
71
- super();
72
- this.drawn = new Set();
73
- this.marker = new Graphics();
74
- this.widthInCells = options.widthInCells;
75
- this.cellSize = options.cellSize ?? 2;
76
- this.shape = options.shape ?? 'square';
77
- this.renderTexture = RenderTexture.create({
78
- width: this.shape === 'hex'
79
- ? Math.ceil((options.widthInCells - 1) * this.cellSize * 0.75 + this.cellSize)
80
- : options.widthInCells * this.cellSize,
81
- height: this.shape === 'hex'
82
- ? options.heightInCells * this.cellSize + this.cellSize / 2
83
- : options.heightInCells * this.cellSize,
84
- });
85
- this.sprite = new Sprite(this.renderTexture);
86
- this.addChild(this.sprite);
87
- this.addChild(this.marker);
88
- }
89
- /** cells revealed since the last call, by width/height already given to the constructor */
90
- get exploredCount() {
91
- return this.drawn.size;
92
- }
93
- /**
94
- * Bakes every cell in `explored` that has not been drawn yet, at whatever colour
95
- * `colorFor` reports for it. A cell already baked is never revisited even if `colorFor`
96
- * would now answer differently - explored terrain does not usually change colour, and a
97
- * game that wants it to can `reset()` and resync from a clean texture.
98
- */
99
- sync(explored, colorFor) {
100
- const cells = newlyRevealed(explored, this.drawn);
101
- if (cells.length === 0)
102
- return;
103
- const patch = new Graphics();
104
- for (const index of cells) {
105
- this.drawn.add(index);
106
- const x = index % this.widthInCells;
107
- const y = Math.floor(index / this.widthInCells);
108
- const center = minimapCellCenter(x, y, this.cellSize, this.shape);
109
- if (this.shape === 'hex') {
110
- const radius = this.cellSize / 2;
111
- const points = [];
112
- for (let corner = 0; corner < 6; corner++) {
113
- const angle = (Math.PI / 3) * corner;
114
- points.push(center.x + Math.cos(angle) * radius, center.y + Math.sin(angle) * radius);
115
- }
116
- patch.poly(points).fill({ color: colorFor(x, y) });
117
- }
118
- else {
119
- patch
120
- .rect(center.x - this.cellSize / 2, center.y - this.cellSize / 2, this.cellSize, this.cellSize)
121
- .fill({ color: colorFor(x, y) });
122
- }
123
- }
124
- Game.current.app.renderer.render({ container: patch, target: this.renderTexture, clear: false });
125
- patch.destroy();
126
- }
127
- /** positions a marker at a cell, optionally pointing it in a facing direction (radians) */
128
- setMarker(x, y, facing, color = 0xffffff) {
129
- this.setMarkers([{ x, y, facing, color }]);
130
- }
131
- /** replaces the current overlay with zero or more unit/quest markers */
132
- setMarkers(markers) {
133
- this.marker.clear();
134
- for (const marker of markers) {
135
- const markerColor = marker.color ?? 0xffffff;
136
- const center = minimapCellCenter(marker.x, marker.y, this.cellSize, this.shape);
137
- this.marker.circle(center.x, center.y, Math.max(1, this.cellSize)).fill({ color: markerColor });
138
- if (marker.facing !== undefined) {
139
- const length = this.cellSize * 2;
140
- this.marker
141
- .moveTo(center.x, center.y)
142
- .lineTo(center.x + Math.cos(marker.facing) * length, center.y + Math.sin(marker.facing) * length)
143
- .stroke({ color: markerColor, width: 1 });
144
- }
145
- }
146
- }
147
- /** forgets everything baked, so the next `sync` repaints from a clean texture - a fresh floor */
148
- reset() {
149
- this.drawn.clear();
150
- Game.current.app.renderer.render({ container: new Container(), target: this.renderTexture, clear: true });
151
- }
152
- destroy(options) {
153
- this.renderTexture.destroy(true);
154
- super.destroy(options);
155
- }
156
- }
157
- //# sourceMappingURL=Minimap.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Minimap.js","sourceRoot":"","sources":["../../../src/two-d/render/Minimap.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,aAAa,EAAE,MAAM,EAAE,MAAM,SAAS,CAAC;AACrE,OAAO,EAAE,IAAI,EAAE,MAAM,YAAY,CAAC;AAClC,OAAO,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAE/C;;;;;;;;;;;;GAYG;AACH,MAAM,UAAU,aAAa,CAAC,QAA6B,EAAE,YAAiC;IAC7F,MAAM,MAAM,GAAa,EAAE,CAAC;IAC5B,KAAK,MAAM,KAAK,IAAI,QAAQ,EAAE,CAAC;QAC9B,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,KAAK,CAAC;YAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IAClD,CAAC;IACD,OAAO,MAAM,CAAC;AACf,CAAC;AAoBD;;;;;;;;GAQG;AACH,MAAM,UAAU,iBAAiB,CAChC,CAAS,EACT,CAAS,EACT,QAAgB,EAChB,KAAK,GAAqB,QAAQ;IAElC,OAAO,KAAK,KAAK,KAAK;QACrB,CAAC,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,QAAQ,EAAE,QAAQ,CAAC;QACtC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,QAAQ,EAAE,CAAC;AACzD,CAAC;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH,MAAM,OAAO,OAAQ,SAAQ,SAAS;IAWrC,YAAY,OAAuB;QAClC,KAAK,EAAE,CAAC;QALD,UAAK,GAAG,IAAI,GAAG,EAAU,CAAC;QAE1B,WAAM,GAAG,IAAI,QAAQ,EAAE,CAAC;QAK/B,IAAI,CAAC,YAAY,GAAG,OAAO,CAAC,YAAY,CAAC;QACzC,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,QAAQ,IAAI,CAAC,CAAC;QACtC,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,KAAK,IAAI,QAAQ,CAAC;QAEvC,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC,MAAM,CAAC;YACzC,KAAK,EACJ,IAAI,CAAC,KAAK,KAAK,KAAK;gBACnB,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,OAAO,CAAC,YAAY,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC;gBAC9E,CAAC,CAAC,OAAO,CAAC,YAAY,GAAG,IAAI,CAAC,QAAQ;YACxC,MAAM,EACL,IAAI,CAAC,KAAK,KAAK,KAAK;gBACnB,CAAC,CAAC,OAAO,CAAC,aAAa,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC;gBAC3D,CAAC,CAAC,OAAO,CAAC,aAAa,GAAG,IAAI,CAAC,QAAQ;SACzC,CAAC,CAAC;QACH,IAAI,CAAC,MAAM,GAAG,IAAI,MAAM,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QAC7C,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC3B,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IAC5B,CAAC;IAED,2FAA2F;IAC3F,IAAI,aAAa;QAChB,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC;IACxB,CAAC;IAED;;;;;OAKG;IACH,IAAI,CAAC,QAA6B,EAAE,QAA0C;QAC7E,MAAM,KAAK,GAAG,aAAa,CAAC,QAAQ,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QAClD,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC;YAAE,OAAO;QAE/B,MAAM,KAAK,GAAG,IAAI,QAAQ,EAAE,CAAC;QAC7B,KAAK,MAAM,KAAK,IAAI,KAAK,EAAE,CAAC;YAC3B,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;YACtB,MAAM,CAAC,GAAG,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC;YACpC,MAAM,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC;YAChD,MAAM,MAAM,GAAG,iBAAiB,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;YAClE,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE,CAAC;gBAC1B,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC;gBACjC,MAAM,MAAM,GAAa,EAAE,CAAC;gBAC5B,KAAK,IAAI,MAAM,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,EAAE,MAAM,EAAE,EAAE,CAAC;oBAC3C,MAAM,KAAK,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC;oBACrC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,MAAM,CAAC,CAAC;gBACvF,CAAC;gBACD,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,IAAI,CAAC,EAAE,KAAK,EAAE,QAAQ,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;YACpD,CAAC;iBAAM,CAAC;gBACP,KAAK;qBACH,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC;qBAC9F,IAAI,CAAC,EAAE,KAAK,EAAE,QAAQ,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;YACnC,CAAC;QACF,CAAC;QAED,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,SAAS,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,aAAa,EAAE,KAAK,EAAE,KAAK,EAAE,CAAC,CAAC;QACjG,KAAK,CAAC,OAAO,EAAE,CAAC;IACjB,CAAC;IAED,2FAA2F;IAC3F,SAAS,CAAC,CAAS,EAAE,CAAS,EAAE,MAAe,EAAE,KAAK,GAAG,QAAQ;QAChE,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;IAC5C,CAAC;IAED,wEAAwE;IACxE,UAAU,CAAC,OAAiC;QAC3C,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC;QACpB,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;YAC9B,MAAM,WAAW,GAAG,MAAM,CAAC,KAAK,IAAI,QAAQ,CAAC;YAC7C,MAAM,MAAM,GAAG,iBAAiB,CAAC,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;YAChF,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,KAAK,EAAE,WAAW,EAAE,CAAC,CAAC;YAEhG,IAAI,MAAM,CAAC,MAAM,KAAK,SAAS,EAAE,CAAC;gBACjC,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC;gBACjC,IAAI,CAAC,MAAM;qBACT,MAAM,CAAC,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;qBAC1B,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,MAAM,CAAC,GAAG,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC;qBAChG,MAAM,CAAC,EAAE,KAAK,EAAE,WAAW,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC;YAC5C,CAAC;QACF,CAAC;IACF,CAAC;IAED,iGAAiG;IACjG,KAAK;QACJ,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;QACnB,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,SAAS,EAAE,IAAI,SAAS,EAAE,EAAE,MAAM,EAAE,IAAI,CAAC,aAAa,EAAE,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC;IAC3G,CAAC;IAEQ,OAAO,CAAC,OAA6C;QAC7D,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QACjC,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;IACxB,CAAC;CACD"}
@@ -1,100 +0,0 @@
1
- import { Sprite } from 'pixi.js';
2
- import { type MotionIntent } from '../../core/Motion.ts';
3
- /**
4
- * How much light a soft glow still carries at `distance` from its centre: 1 at the
5
- * centre, easing to exactly 0 at `radius`, 0 past it. Pure, so a sign's falloff is
6
- * checkable as arithmetic: the middle of a tube is always brighter than its rim.
7
- *
8
- * @example
9
- * ```ts
10
- * import { glowFalloff } from '@datamoc/mw_games/two-d/render';
11
- *
12
- * console.log(glowFalloff(0, 24)); // 1 - the centre burns full
13
- * console.log(glowFalloff(24, 24)); // 0 - the rim carries nothing
14
- * console.log(glowFalloff(48, 24)); // 0 - past the rim stays dark
15
- * ```
16
- */
17
- export declare function glowFalloff(distance: number, radius: number): number;
18
- export interface GlowPaint {
19
- /** glow colour as a hex number */
20
- color: number;
21
- /** light radius in pixels; must be above 0 */
22
- radius: number;
23
- /** peak strength, 0 (dark) to 1 (full); validated */
24
- intensity: number;
25
- }
26
- /**
27
- * Paint a `size * size` radial glow (the sprite is square, `size` is odd) into `pixels`
28
- * as RGBA bytes. Centre pixels carry the colour at full intensity, rim pixels fade to
29
- * transparent, and intensity scales every channel linearly, so doubling it doubles the
30
- * light. Pure, like `paintFogPixels`.
31
- *
32
- * @example
33
- * ```ts
34
- * import { paintGlowPixels } from '@datamoc/mw_games/two-d/render';
35
- *
36
- * const size = 5;
37
- * const pixels = new Uint8ClampedArray(size * size * 4);
38
- * paintGlowPixels(pixels, size, { color: 0xff0000, radius: 2, intensity: 1 });
39
- * console.log(pixels[0] > pixels[pixels.length - 4]); // true - the centre burns redder than the rim
40
- * ```
41
- */
42
- export declare function paintGlowPixels(pixels: Uint8ClampedArray | Uint8Array, size: number, paint: GlowPaint): void;
43
- export interface NeonGlowOptions {
44
- /** glow colour as a hex number */
45
- color: number;
46
- /** light radius in world pixels; must be above 0 */
47
- radius: number;
48
- /** peak strength, 0 to 1; default 1 */
49
- intensity?: number;
50
- /** slow breathing of the light; default none (a steady sign) */
51
- flicker?: {
52
- amount: number;
53
- frequency: number;
54
- };
55
- /** what the flicker is for under reduced motion; default `decorative`, which holds the light steady */
56
- intent?: MotionIntent;
57
- }
58
- /**
59
- * A soft neon glow from a shape or mask: a radial sprite drawn additively, the overlay
60
- * `Halo` already provides, with colour, radius, intensity and flicker (roadmap 426). A
61
- * global bloom stays out on purpose: one sprite per sign is cheaper, composes with
62
- * z-order like any other sprite, and never washes the whole scene. Mask a glow by
63
- * parenting it under the shape it lights, or leave it bare for a free halo around a sign.
64
- * Needs a DOM canvas; `paintGlowPixels` is the same falloff without one.
65
- *
66
- * @example
67
- * ```ts
68
- * import { NeonGlow } from '@datamoc/mw_games/two-d/render';
69
- *
70
- * const sign = new NeonGlow({ color: 0x37e0ff, radius: 48, flicker: { amount: 0.15, frequency: 2 } });
71
- * sign.position.set(200, 120);
72
- * sign.update(1 / 60); // the tube breathes; under reduced motion it holds steady instead
73
- * ```
74
- */
75
- export declare class NeonGlow extends Sprite {
76
- private canvas;
77
- private color;
78
- private radius;
79
- private peak;
80
- private readonly flickerAmount;
81
- private readonly flickerFrequency;
82
- private readonly intent;
83
- private clock;
84
- constructor(options: NeonGlowOptions);
85
- /** seconds of flicker accumulated so far */
86
- get elapsed(): number;
87
- /** swap the colour; repaints once */
88
- setColor(color: number): void;
89
- /** swap the radius; repaints once */
90
- setRadius(radius: number): void;
91
- /** swap the peak strength; applies on the next `update` without a repaint */
92
- setIntensity(intensity: number): void;
93
- /** advance the flicker; under reduced motion a decorative glow holds its peak instead */
94
- update(dt: number): void;
95
- private static paintCanvas;
96
- private repaint;
97
- /** the texture is generated for this glow alone, so it goes with it */
98
- destroy(): void;
99
- }
100
- //# sourceMappingURL=NeonGlow.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"NeonGlow.d.ts","sourceRoot":"","sources":["../../../src/two-d/render/NeonGlow.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAW,MAAM,SAAS,CAAC;AAC1C,OAAO,EAAiB,KAAK,YAAY,EAAE,MAAM,sBAAsB,CAAC;AAUxE;;;;;;;;;;;;;GAaG;AACH,wBAAgB,WAAW,CAAC,QAAQ,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,MAAM,CAUpE;AAED,MAAM,WAAW,SAAS;IACzB,kCAAkC;IAClC,KAAK,EAAE,MAAM,CAAC;IACd,8CAA8C;IAC9C,MAAM,EAAE,MAAM,CAAC;IACf,qDAAqD;IACrD,SAAS,EAAE,MAAM,CAAC;CAClB;AAED;;;;;;;;;;;;;;;GAeG;AACH,wBAAgB,eAAe,CAAC,MAAM,EAAE,iBAAiB,GAAG,UAAU,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,SAAS,GAAG,IAAI,CAwB5G;AAED,MAAM,WAAW,eAAe;IAC/B,kCAAkC;IAClC,KAAK,EAAE,MAAM,CAAC;IACd,oDAAoD;IACpD,MAAM,EAAE,MAAM,CAAC;IACf,uCAAuC;IACvC,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,gEAAgE;IAChE,OAAO,CAAC,EAAE;QAAE,MAAM,EAAE,MAAM,CAAC;QAAC,SAAS,EAAE,MAAM,CAAA;KAAE,CAAC;IAChD,uGAAuG;IACvG,MAAM,CAAC,EAAE,YAAY,CAAC;CACtB;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,qBAAa,QAAS,SAAQ,MAAM;IACnC,OAAO,CAAC,MAAM,CAAoB;IAClC,OAAO,CAAC,KAAK,CAAS;IACtB,OAAO,CAAC,MAAM,CAAS;IACvB,OAAO,CAAC,IAAI,CAAS;IACrB,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAS;IACvC,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAS;IAC1C,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAe;IACtC,OAAO,CAAC,KAAK,CAAK;IAElB,YAAY,OAAO,EAAE,eAAe,EA8BnC;IAED,4CAA4C;IAC5C,IAAI,OAAO,IAAI,MAAM,CAEpB;IAED,qCAAqC;IACrC,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAI5B;IAED,qCAAqC;IACrC,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAM9B;IAED,6EAA6E;IAC7E,YAAY,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI,CAKpC;IAED,yFAAyF;IACzF,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,CAOvB;IAED,OAAO,CAAC,MAAM,CAAC,WAAW;IAa1B,OAAO,CAAC,OAAO;IAQf,uEAAuE;IAC9D,OAAO,IAAI,IAAI,CAEvB;CACD"}
@@ -1,183 +0,0 @@
1
- import { Sprite, Texture } from 'pixi.js';
2
- import { reducedMotion } from '../../core/Motion.js';
3
- /** split a hex colour number into 0..255 channels; throws a RangeError outside `0x000000`-`0xffffff` */
4
- function splitColor(color) {
5
- if (!Number.isInteger(color) || color < 0 || color > 0xffffff) {
6
- throw new RangeError(`a glow needs an integer color between 0x000000 and 0xffffff, saw ${color}`);
7
- }
8
- return [(color >> 16) & 0xff, (color >> 8) & 0xff, color & 0xff];
9
- }
10
- /**
11
- * How much light a soft glow still carries at `distance` from its centre: 1 at the
12
- * centre, easing to exactly 0 at `radius`, 0 past it. Pure, so a sign's falloff is
13
- * checkable as arithmetic: the middle of a tube is always brighter than its rim.
14
- *
15
- * @example
16
- * ```ts
17
- * import { glowFalloff } from '@datamoc/mw_games/two-d/render';
18
- *
19
- * console.log(glowFalloff(0, 24)); // 1 - the centre burns full
20
- * console.log(glowFalloff(24, 24)); // 0 - the rim carries nothing
21
- * console.log(glowFalloff(48, 24)); // 0 - past the rim stays dark
22
- * ```
23
- */
24
- export function glowFalloff(distance, radius) {
25
- if (!Number.isFinite(distance) || !Number.isFinite(radius) || radius <= 0) {
26
- throw new RangeError(`a glow falloff needs a finite distance and a radius above 0, saw (${distance}, ${radius})`);
27
- }
28
- if (distance <= 0)
29
- return 1;
30
- if (distance >= radius)
31
- return 0;
32
- const t = 1 - (distance / radius) * (distance / radius);
33
- return t * t;
34
- }
35
- /**
36
- * Paint a `size * size` radial glow (the sprite is square, `size` is odd) into `pixels`
37
- * as RGBA bytes. Centre pixels carry the colour at full intensity, rim pixels fade to
38
- * transparent, and intensity scales every channel linearly, so doubling it doubles the
39
- * light. Pure, like `paintFogPixels`.
40
- *
41
- * @example
42
- * ```ts
43
- * import { paintGlowPixels } from '@datamoc/mw_games/two-d/render';
44
- *
45
- * const size = 5;
46
- * const pixels = new Uint8ClampedArray(size * size * 4);
47
- * paintGlowPixels(pixels, size, { color: 0xff0000, radius: 2, intensity: 1 });
48
- * console.log(pixels[0] > pixels[pixels.length - 4]); // true - the centre burns redder than the rim
49
- * ```
50
- */
51
- export function paintGlowPixels(pixels, size, paint) {
52
- if (!Number.isInteger(size) || size < 1) {
53
- throw new RangeError(`a glow needs an integer size of at least 1, saw ${size}`);
54
- }
55
- if (!(pixels instanceof Uint8Array || pixels instanceof Uint8ClampedArray) || pixels.length !== size * size * 4) {
56
- throw new RangeError(`a glow needs a pixel buffer of ${size * size * 4} bytes`);
57
- }
58
- if (!Number.isFinite(paint.radius) || paint.radius <= 0) {
59
- throw new RangeError(`a glow needs a radius above 0, saw ${paint.radius}`);
60
- }
61
- if (!Number.isFinite(paint.intensity) || paint.intensity < 0 || paint.intensity > 1) {
62
- throw new RangeError(`a glow needs intensity between 0 and 1, saw ${paint.intensity}`);
63
- }
64
- const [r, g, b] = splitColor(paint.color);
65
- const centre = (size - 1) / 2;
66
- for (let y = 0; y < size; y++) {
67
- for (let x = 0; x < size; x++) {
68
- const light = glowFalloff(Math.hypot(x - centre, y - centre), paint.radius) * paint.intensity;
69
- pixels.set([Math.round(r * light), Math.round(g * light), Math.round(b * light), Math.round(255 * light)], (y * size + x) * 4);
70
- }
71
- }
72
- }
73
- /**
74
- * A soft neon glow from a shape or mask: a radial sprite drawn additively, the overlay
75
- * `Halo` already provides, with colour, radius, intensity and flicker (roadmap 426). A
76
- * global bloom stays out on purpose: one sprite per sign is cheaper, composes with
77
- * z-order like any other sprite, and never washes the whole scene. Mask a glow by
78
- * parenting it under the shape it lights, or leave it bare for a free halo around a sign.
79
- * Needs a DOM canvas; `paintGlowPixels` is the same falloff without one.
80
- *
81
- * @example
82
- * ```ts
83
- * import { NeonGlow } from '@datamoc/mw_games/two-d/render';
84
- *
85
- * const sign = new NeonGlow({ color: 0x37e0ff, radius: 48, flicker: { amount: 0.15, frequency: 2 } });
86
- * sign.position.set(200, 120);
87
- * sign.update(1 / 60); // the tube breathes; under reduced motion it holds steady instead
88
- * ```
89
- */
90
- export class NeonGlow extends Sprite {
91
- constructor(options) {
92
- if (!Number.isFinite(options.radius) || options.radius <= 0) {
93
- throw new RangeError(`a glow needs a radius above 0, saw ${options.radius}`);
94
- }
95
- const intensity = options.intensity ?? 1;
96
- if (!Number.isFinite(intensity) || intensity < 0 || intensity > 1) {
97
- throw new RangeError(`a glow needs intensity between 0 and 1, saw ${intensity}`);
98
- }
99
- const flicker = options.flicker ?? { amount: 0, frequency: 1 };
100
- if (!Number.isFinite(flicker.amount) || flicker.amount < 0 || flicker.amount > 1) {
101
- throw new RangeError(`a glow needs a flicker amount between 0 and 1, saw ${flicker.amount}`);
102
- }
103
- if (!Number.isFinite(flicker.frequency) || flicker.frequency <= 0) {
104
- throw new RangeError(`a glow needs a flicker frequency above 0, saw ${flicker.frequency}`);
105
- }
106
- //paintCanvas validates the colour through paintGlowPixels before super() runs
107
- const canvas = NeonGlow.paintCanvas(options.color, options.radius);
108
- super(Texture.from(canvas));
109
- this.clock = 0;
110
- this.canvas = canvas;
111
- this.color = options.color;
112
- this.radius = options.radius;
113
- this.peak = intensity;
114
- this.flickerAmount = flicker.amount;
115
- this.flickerFrequency = flicker.frequency;
116
- this.intent = options.intent ?? 'decorative';
117
- //additive like Halo: light adds, never covers
118
- this.blendMode = 'add';
119
- this.anchor.set(0.5);
120
- this.eventMode = 'none';
121
- this.alpha = this.peak;
122
- }
123
- /** seconds of flicker accumulated so far */
124
- get elapsed() {
125
- return this.clock;
126
- }
127
- /** swap the colour; repaints once */
128
- setColor(color) {
129
- splitColor(color);
130
- this.color = color;
131
- this.repaint();
132
- }
133
- /** swap the radius; repaints once */
134
- setRadius(radius) {
135
- if (!Number.isFinite(radius) || radius <= 0) {
136
- throw new RangeError(`a glow needs a radius above 0, saw ${radius}`);
137
- }
138
- this.radius = radius;
139
- this.repaint();
140
- }
141
- /** swap the peak strength; applies on the next `update` without a repaint */
142
- setIntensity(intensity) {
143
- if (!Number.isFinite(intensity) || intensity < 0 || intensity > 1) {
144
- throw new RangeError(`a glow needs intensity between 0 and 1, saw ${intensity}`);
145
- }
146
- this.peak = intensity;
147
- }
148
- /** advance the flicker; under reduced motion a decorative glow holds its peak instead */
149
- update(dt) {
150
- if (!Number.isFinite(dt) || dt < 0) {
151
- throw new RangeError(`a glow update needs dt of at least 0, saw ${dt}`);
152
- }
153
- if (!reducedMotion() || this.intent !== 'decorative')
154
- this.clock += dt;
155
- const wave = 1 + this.flickerAmount * Math.sin(2 * Math.PI * this.flickerFrequency * this.clock);
156
- this.alpha = Math.min(1, Math.max(0, this.peak * wave));
157
- }
158
- static paintCanvas(color, radius) {
159
- const size = Math.ceil(radius) * 2 + 1;
160
- const canvas = document.createElement('canvas');
161
- canvas.width = size;
162
- canvas.height = size;
163
- const context = canvas.getContext('2d');
164
- if (!context)
165
- throw new Error('NeonGlow needs a 2D canvas context');
166
- const image = context.createImageData(size, size);
167
- paintGlowPixels(image.data, size, { color, radius, intensity: 1 });
168
- context.putImageData(image, 0, 0);
169
- return canvas;
170
- }
171
- repaint() {
172
- //a radius change resizes the canvas, so the texture is rebuilt rather than updated
173
- const old = this.texture;
174
- this.canvas = NeonGlow.paintCanvas(this.color, this.radius);
175
- this.texture = Texture.from(this.canvas);
176
- old.destroy(true);
177
- }
178
- /** the texture is generated for this glow alone, so it goes with it */
179
- destroy() {
180
- super.destroy({ texture: true, textureSource: true });
181
- }
182
- }
183
- //# sourceMappingURL=NeonGlow.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"NeonGlow.js","sourceRoot":"","sources":["../../../src/two-d/render/NeonGlow.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,SAAS,CAAC;AAC1C,OAAO,EAAE,aAAa,EAAqB,MAAM,sBAAsB,CAAC;AAExE,wGAAwG;AACxG,SAAS,UAAU,CAAC,KAAa;IAChC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,KAAK,GAAG,CAAC,IAAI,KAAK,GAAG,QAAQ,EAAE,CAAC;QAC/D,MAAM,IAAI,UAAU,CAAC,oEAAoE,KAAK,EAAE,CAAC,CAAC;IACnG,CAAC;IACD,OAAO,CAAC,CAAC,KAAK,IAAI,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,KAAK,IAAI,CAAC,CAAC,GAAG,IAAI,EAAE,KAAK,GAAG,IAAI,CAAC,CAAC;AAClE,CAAC;AAED;;;;;;;;;;;;;GAaG;AACH,MAAM,UAAU,WAAW,CAAC,QAAgB,EAAE,MAAc;IAC3D,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,MAAM,IAAI,CAAC,EAAE,CAAC;QAC3E,MAAM,IAAI,UAAU,CACnB,qEAAqE,QAAQ,KAAK,MAAM,GAAG,CAC3F,CAAC;IACH,CAAC;IACD,IAAI,QAAQ,IAAI,CAAC;QAAE,OAAO,CAAC,CAAC;IAC5B,IAAI,QAAQ,IAAI,MAAM;QAAE,OAAO,CAAC,CAAC;IACjC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,QAAQ,GAAG,MAAM,CAAC,GAAG,CAAC,QAAQ,GAAG,MAAM,CAAC,CAAC;IACxD,OAAO,CAAC,GAAG,CAAC,CAAC;AACd,CAAC;AAWD;;;;;;;;;;;;;;;GAeG;AACH,MAAM,UAAU,eAAe,CAAC,MAAsC,EAAE,IAAY,EAAE,KAAgB;IACrG,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,IAAI,GAAG,CAAC,EAAE,CAAC;QACzC,MAAM,IAAI,UAAU,CAAC,mDAAmD,IAAI,EAAE,CAAC,CAAC;IACjF,CAAC;IACD,IAAI,CAAC,CAAC,MAAM,YAAY,UAAU,IAAI,MAAM,YAAY,iBAAiB,CAAC,IAAI,MAAM,CAAC,MAAM,KAAK,IAAI,GAAG,IAAI,GAAG,CAAC,EAAE,CAAC;QACjH,MAAM,IAAI,UAAU,CAAC,kCAAkC,IAAI,GAAG,IAAI,GAAG,CAAC,QAAQ,CAAC,CAAC;IACjF,CAAC;IACD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,KAAK,CAAC,MAAM,IAAI,CAAC,EAAE,CAAC;QACzD,MAAM,IAAI,UAAU,CAAC,sCAAsC,KAAK,CAAC,MAAM,EAAE,CAAC,CAAC;IAC5E,CAAC;IACD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,SAAS,CAAC,IAAI,KAAK,CAAC,SAAS,GAAG,CAAC,IAAI,KAAK,CAAC,SAAS,GAAG,CAAC,EAAE,CAAC;QACrF,MAAM,IAAI,UAAU,CAAC,+CAA+C,KAAK,CAAC,SAAS,EAAE,CAAC,CAAC;IACxF,CAAC;IACD,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,UAAU,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;IAC1C,MAAM,MAAM,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;IAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC;QAC/B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC;YAC/B,MAAM,KAAK,GAAG,WAAW,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,MAAM,EAAE,CAAC,GAAG,MAAM,CAAC,EAAE,KAAK,CAAC,MAAM,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC;YAC9F,MAAM,CAAC,GAAG,CACT,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,EAC9F,CAAC,CAAC,GAAG,IAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAClB,CAAC;QACH,CAAC;IACF,CAAC;AACF,CAAC;AAeD;;;;;;;;;;;;;;;;GAgBG;AACH,MAAM,OAAO,QAAS,SAAQ,MAAM;IAUnC,YAAY,OAAwB;QACnC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,OAAO,CAAC,MAAM,IAAI,CAAC,EAAE,CAAC;YAC7D,MAAM,IAAI,UAAU,CAAC,sCAAsC,OAAO,CAAC,MAAM,EAAE,CAAC,CAAC;QAC9E,CAAC;QACD,MAAM,SAAS,GAAG,OAAO,CAAC,SAAS,IAAI,CAAC,CAAC;QACzC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,SAAS,CAAC,IAAI,SAAS,GAAG,CAAC,IAAI,SAAS,GAAG,CAAC,EAAE,CAAC;YACnE,MAAM,IAAI,UAAU,CAAC,+CAA+C,SAAS,EAAE,CAAC,CAAC;QAClF,CAAC;QACD,MAAM,OAAO,GAAG,OAAO,CAAC,OAAO,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,CAAC;QAC/D,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,OAAO,CAAC,MAAM,GAAG,CAAC,IAAI,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YAClF,MAAM,IAAI,UAAU,CAAC,sDAAsD,OAAO,CAAC,MAAM,EAAE,CAAC,CAAC;QAC9F,CAAC;QACD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,OAAO,CAAC,SAAS,IAAI,CAAC,EAAE,CAAC;YACnE,MAAM,IAAI,UAAU,CAAC,iDAAiD,OAAO,CAAC,SAAS,EAAE,CAAC,CAAC;QAC5F,CAAC;QACD,8EAA8E;QAC9E,MAAM,MAAM,GAAG,QAAQ,CAAC,WAAW,CAAC,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC,MAAM,CAAC,CAAC;QACnE,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;QAnBrB,UAAK,GAAG,CAAC,CAAC;QAoBjB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC;QAC3B,IAAI,CAAC,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAC7B,IAAI,CAAC,IAAI,GAAG,SAAS,CAAC;QACtB,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC,MAAM,CAAC;QACpC,IAAI,CAAC,gBAAgB,GAAG,OAAO,CAAC,SAAS,CAAC;QAC1C,IAAI,CAAC,MAAM,GAAG,OAAO,CAAC,MAAM,IAAI,YAAY,CAAC;QAC7C,8CAA8C;QAC9C,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACrB,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC;QACxB,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC;IACxB,CAAC;IAED,4CAA4C;IAC5C,IAAI,OAAO;QACV,OAAO,IAAI,CAAC,KAAK,CAAC;IACnB,CAAC;IAED,qCAAqC;IACrC,QAAQ,CAAC,KAAa;QACrB,UAAU,CAAC,KAAK,CAAC,CAAC;QAClB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,OAAO,EAAE,CAAC;IAChB,CAAC;IAED,qCAAqC;IACrC,SAAS,CAAC,MAAc;QACvB,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,MAAM,IAAI,CAAC,EAAE,CAAC;YAC7C,MAAM,IAAI,UAAU,CAAC,sCAAsC,MAAM,EAAE,CAAC,CAAC;QACtE,CAAC;QACD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,OAAO,EAAE,CAAC;IAChB,CAAC;IAED,6EAA6E;IAC7E,YAAY,CAAC,SAAiB;QAC7B,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,SAAS,CAAC,IAAI,SAAS,GAAG,CAAC,IAAI,SAAS,GAAG,CAAC,EAAE,CAAC;YACnE,MAAM,IAAI,UAAU,CAAC,+CAA+C,SAAS,EAAE,CAAC,CAAC;QAClF,CAAC;QACD,IAAI,CAAC,IAAI,GAAG,SAAS,CAAC;IACvB,CAAC;IAED,yFAAyF;IACzF,MAAM,CAAC,EAAU;QAChB,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,EAAE,CAAC,IAAI,EAAE,GAAG,CAAC,EAAE,CAAC;YACpC,MAAM,IAAI,UAAU,CAAC,6CAA6C,EAAE,EAAE,CAAC,CAAC;QACzE,CAAC;QACD,IAAI,CAAC,aAAa,EAAE,IAAI,IAAI,CAAC,MAAM,KAAK,YAAY;YAAE,IAAI,CAAC,KAAK,IAAI,EAAE,CAAC;QACvE,MAAM,IAAI,GAAG,CAAC,GAAG,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;QACjG,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC;IACzD,CAAC;IAEO,MAAM,CAAC,WAAW,CAAC,KAAa,EAAE,MAAc;QACvD,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACvC,MAAM,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;QAChD,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC;QACpB,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC;QACrB,MAAM,OAAO,GAAG,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACxC,IAAI,CAAC,OAAO;YAAE,MAAM,IAAI,KAAK,CAAC,oCAAoC,CAAC,CAAC;QACpE,MAAM,KAAK,GAAG,OAAO,CAAC,eAAe,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;QAClD,eAAe,CAAC,KAAK,CAAC,IAAI,EAAE,IAAI,EAAE,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,EAAE,CAAC,EAAE,CAAC,CAAC;QACnE,OAAO,CAAC,YAAY,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAClC,OAAO,MAAM,CAAC;IACf,CAAC;IAEO,OAAO;QACd,mFAAmF;QACnF,MAAM,GAAG,GAAG,IAAI,CAAC,OAAO,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,WAAW,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAC5D,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QACzC,GAAG,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IACnB,CAAC;IAED,uEAAuE;IAC9D,OAAO;QACf,KAAK,CAAC,OAAO,CAAC,EAAE,OAAO,EAAE,IAAI,EAAE,aAAa,EAAE,IAAI,EAAE,CAAC,CAAC;IACvD,CAAC;CACD"}
@@ -1,154 +0,0 @@
1
- import { Texture } from 'pixi.js';
2
- /** A source palette colour and the colour it should become, both `0xRRGGBB`. */
3
- export interface PaletteMapping {
4
- readonly from: readonly number[];
5
- readonly to: readonly number[];
6
- }
7
- /**
8
- * How a pixel that is not an exact `from` colour is treated. `'exact'` (the default for
9
- * `remapPixels`/`recolorTexture`) leaves it untouched - the correct behaviour for a discrete
10
- * swap like `~RC`/`~PAL`, and for a `paletteRangeMapping` over a reference palette, where the
11
- * pixels that are not in the palette are the ones the artists deliberately left alone (shading,
12
- * outlines, anti-aliased edges). `'nearest'` repaints every opaque pixel with whichever `from`
13
- * entry it is closest to, which is what a palette that covers the whole image wants - a dense
14
- * generated ramp where every pixel is meant to be recoloured. Using `'nearest'` with a sparse
15
- * `from` list (an `~RC` pair or two, a three-colour reference palette) repaints the entire image
16
- * toward whichever entry happens to be closest, which is the bug this mode exists to prevent.
17
- */
18
- export type PaletteRemapMode = 'exact' | 'nearest';
19
- /**
20
- * The three-stop gradient a team colour (or any palette range) is built from. `mid` is the
21
- * shade the reference's own anchor colour becomes, `min` the one at the dark end of the range
22
- * and `max` the one at the bright end.
23
- */
24
- export interface PaletteRange {
25
- readonly min: number;
26
- readonly mid: number;
27
- readonly max: number;
28
- }
29
- /**
30
- * Builds a `PaletteMapping` that recolours every entry of `reference` into a shade of the
31
- * `min -> mid -> max` gradient, the shape a team colour or any other `[color_range]`-style
32
- * remap is defined by. `reference` is the exact list of colours the art was painted with, so
33
- * pixels outside it - anti-aliased edges, shading, outlines - are left alone by an `'exact'`
34
- * remap, which is the mode this pairs with.
35
- *
36
- * The reference's *first* entry is its anchor, and it is the one colour whose shade is fixed by
37
- * the range alone: it becomes `mid`. Every other entry is placed by its own brightness rather
38
- * than by its position, so the *rest* of the list needs no order - a darker entry blends towards
39
- * `min` and a brighter one towards `max`, each in proportion to how its average compares with
40
- * the anchor's. That is what lets one mapping reproduce art as shaded as the reference it was
41
- * painted from, and what the first entry has to be: the base shade the art was built around.
42
- *
43
- * Brightness and the blend are computed the way the engine they mirror does, a floored integer
44
- * average and a truncated blend, which is what makes the shades equal the engine's byte for byte
45
- * rather than merely close. The engine's own black-and-white special cases fall out of the two
46
- * branches here rather than being spelled out: an anchor with an average of 0 has no ratio to
47
- * divide by, so every entry takes the brighter branch and `mid` is the top of the scale instead
48
- * of the middle of it, and a white anchor is at least as bright as everything, so every entry
49
- * takes the darker one.
50
- *
51
- * @example
52
- * ```ts
53
- * import { paletteRangeMapping, recolorTexture } from '@datamoc/mw_games/two-d/render';
54
- * import type { Texture2D } from '@datamoc/mw_games/two-d/render';
55
- *
56
- * declare const texture: Texture2D;
57
- * declare const magentaReference: readonly number[]; // the exact colours the art was painted with
58
- *
59
- * const redTeam = paletteRangeMapping(magentaReference, { min: 0x000000, mid: 0xff0000, max: 0xffffff });
60
- * const recolored = recolorTexture(texture, redTeam); // 'exact': only those pixels are repainted
61
- * ```
62
- */
63
- export declare function paletteRangeMapping(reference: readonly number[], range: PaletteRange): PaletteMapping;
64
- /**
65
- * The renderer-free core of a palette remap. In `'exact'` mode (the default) a pixel is
66
- * repainted only when it exactly matches one of `mapping.from`; every other pixel, including
67
- * one close but not identical to a `from` colour, passes through unchanged. In `'nearest'` mode
68
- * every opaque pixel is repainted with the `to` colour of whichever `from` entry it is nearest
69
- * to in RGB space. Alpha and fully transparent pixels are always left untouched. Exported on
70
- * its own so the remap logic is unit-testable without a canvas or a texture.
71
- *
72
- * @example
73
- * ```ts
74
- * import { remapPixels } from '@datamoc/mw_games/two-d/render';
75
- *
76
- * const pixels = new Uint8ClampedArray([255, 0, 255, 255, 10, 10, 10, 255]); // magenta, then dark grey
77
- * const out = remapPixels(pixels, { from: [0xff00ff], to: [0xff0000] }); // 'exact' by default
78
- * console.log([...out.slice(0, 4)]); // [255, 0, 0, 255] - the exact match repainted
79
- * console.log([...out.slice(4, 8)]); // [10, 10, 10, 255] - not a match, left alone
80
- * ```
81
- */
82
- export declare function remapPixels(pixels: Uint8ClampedArray, mapping: PaletteMapping, mode?: PaletteRemapMode): Uint8ClampedArray;
83
- /** The subset of `CanvasRenderingContext2D` a palette remap needs, so a test can fake it. */
84
- export interface RemapCanvasContext {
85
- drawImage(image: unknown, dx: number, dy: number): void;
86
- getImageData(sx: number, sy: number, sw: number, sh: number): {
87
- data: Uint8ClampedArray;
88
- };
89
- putImageData(imageData: {
90
- data: Uint8ClampedArray;
91
- width: number;
92
- height: number;
93
- }, dx: number, dy: number): void;
94
- }
95
- export interface RemapCanvas {
96
- width: number;
97
- height: number;
98
- getContext(kind: '2d'): RemapCanvasContext | null;
99
- }
100
- export interface RecolorProbe {
101
- createCanvas?(width: number, height: number): RemapCanvas | null;
102
- }
103
- /**
104
- * Opens a canvas the size of `texture`, draws it in, and hands the 2D context to `paint` to
105
- * make whatever further edits it needs (a palette remap, a composited overlay, a rewritten
106
- * alpha channel); the result becomes the returned `Texture`. Shared by every texture-level
107
- * image modifier (`recolorTexture` here, `~BLIT`/`~MASK`/`~BLEND` in `ImageModifiers.ts`) so
108
- * each one only has to write its own pixel or compositing logic, not the canvas bookkeeping.
109
- * Returns `texture` unchanged if there is no usable 2D canvas.
110
- *
111
- * @example
112
- * ```ts
113
- * import { withTextureCanvas } from '@datamoc/mw_games/two-d/render';
114
- * import type { Texture2D } from '@datamoc/mw_games/two-d/render';
115
- *
116
- * declare const texture: Texture2D;
117
- *
118
- * // a minimal custom modifier: invert every pixel's RGB, alpha untouched
119
- * const inverted = withTextureCanvas(texture, {}, (context, width, height) => {
120
- * const { data } = context.getImageData(0, 0, width, height);
121
- * for (let i = 0; i < data.length; i += 4) {
122
- * data[i] = 255 - data[i];
123
- * data[i + 1] = 255 - data[i + 1];
124
- * data[i + 2] = 255 - data[i + 2];
125
- * }
126
- * context.putImageData({ data, width, height }, 0, 0);
127
- * });
128
- * ```
129
- */
130
- export declare function withTextureCanvas(texture: Texture, probe: RecolorProbe, paint: (context: RemapCanvasContext, width: number, height: number) => void): Texture;
131
- /**
132
- * Recolours a texture by palette remap: draws it to a canvas, runs `remapPixels` over the raw
133
- * pixel data, and returns a new `Texture` wrapping the result. The source texture is never
134
- * mutated, so the same base art recolours per team without extra copies kept around by the
135
- * caller. Needs a real 2D canvas context (unlike `remapPixels` itself), so pass `probe` in a
136
- * test or host integration with no DOM; omitting it uses `document.createElement('canvas')`.
137
- *
138
- * `mode` defaults to `'exact'`, correct for a discrete swap (`~RC`/`~PAL`'s short, specific
139
- * `from` list); a `paletteRangeMapping` gradient, meant to cover the whole reference palette a
140
- * team's art is drawn against, wants `'nearest'` instead - see `PaletteRemapMode`'s own doc for
141
- * why the wrong choice silently recolours far more of the image than intended.
142
- *
143
- * @example
144
- * ```ts
145
- * import { paletteRangeMapping, recolorTexture } from '@datamoc/mw_games/two-d/render';
146
- * import type { Texture2D } from '@datamoc/mw_games/two-d/render';
147
- *
148
- * declare const texture: Texture2D;
149
- * const mapping = paletteRangeMapping([0xffffff, 0x808080, 0x000000], { min: 0xffe0e0, mid: 0xc00000, max: 0x400000 });
150
- * const redTeam = recolorTexture(texture, mapping, {}, 'nearest');
151
- * ```
152
- */
153
- export declare function recolorTexture(texture: Texture, mapping: PaletteMapping, probe?: RecolorProbe, mode?: PaletteRemapMode): Texture;
154
- //# sourceMappingURL=PaletteRemap.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PaletteRemap.d.ts","sourceRoot":"","sources":["../../../src/two-d/render/PaletteRemap.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,SAAS,CAAC;AAElC,gFAAgF;AAChF,MAAM,WAAW,cAAc;IAC9B,QAAQ,CAAC,IAAI,EAAE,SAAS,MAAM,EAAE,CAAC;IACjC,QAAQ,CAAC,EAAE,EAAE,SAAS,MAAM,EAAE,CAAC;CAC/B;AAED;;;;;;;;;;GAUG;AACH,MAAM,MAAM,gBAAgB,GAAG,OAAO,GAAG,SAAS,CAAC;AAEnD;;;;GAIG;AACH,MAAM,WAAW,YAAY;IAC5B,QAAQ,CAAC,GAAG,EAAE,MAAM,CAAC;IACrB,QAAQ,CAAC,GAAG,EAAE,MAAM,CAAC;IACrB,QAAQ,CAAC,GAAG,EAAE,MAAM,CAAC;CACrB;AA8BD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,wBAAgB,mBAAmB,CAAC,SAAS,EAAE,SAAS,MAAM,EAAE,EAAE,KAAK,EAAE,YAAY,GAAG,cAAc,CAUrG;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,WAAW,CAC1B,MAAM,EAAE,iBAAiB,EACzB,OAAO,EAAE,cAAc,EACvB,IAAI,GAAE,gBAA0B,GAC9B,iBAAiB,CA4CnB;AAED,6FAA6F;AAC7F,MAAM,WAAW,kBAAkB;IAClC,SAAS,CAAC,KAAK,EAAE,OAAO,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI,CAAC;IACxD,YAAY,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG;QAAE,IAAI,EAAE,iBAAiB,CAAA;KAAE,CAAC;IAC1F,YAAY,CAAC,SAAS,EAAE;QAAE,IAAI,EAAE,iBAAiB,CAAC;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI,CAAC;CAClH;AAED,MAAM,WAAW,WAAW;IAC3B,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,UAAU,CAAC,IAAI,EAAE,IAAI,GAAG,kBAAkB,GAAG,IAAI,CAAC;CAClD;AAED,MAAM,WAAW,YAAY;IAC5B,YAAY,CAAC,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,WAAW,GAAG,IAAI,CAAC;CACjE;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,wBAAgB,iBAAiB,CAChC,OAAO,EAAE,OAAO,EAChB,KAAK,EAAE,YAAY,EACnB,KAAK,EAAE,CAAC,OAAO,EAAE,kBAAkB,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI,GACzE,OAAO,CAkCT;AAED;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,wBAAgB,cAAc,CAC7B,OAAO,EAAE,OAAO,EAChB,OAAO,EAAE,cAAc,EACvB,KAAK,GAAE,YAAiB,EACxB,IAAI,GAAE,gBAA0B,GAC9B,OAAO,CAMT"}