@datamoc/mw_games 0.3.1 → 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +401 -395
- package/dist/actors/Affix.d.ts +26 -0
- package/dist/actors/Affix.d.ts.map +1 -1
- package/dist/actors/Affix.js +32 -1
- package/dist/actors/Affix.js.map +1 -1
- package/dist/actors/Barrier.d.ts +47 -0
- package/dist/actors/Barrier.d.ts.map +1 -0
- package/dist/actors/Barrier.js +70 -0
- package/dist/actors/Barrier.js.map +1 -0
- package/dist/actors/Charges.d.ts +22 -0
- package/dist/actors/Charges.d.ts.map +1 -1
- package/dist/actors/Charges.js +26 -0
- package/dist/actors/Charges.js.map +1 -1
- package/dist/actors/Equipment.d.ts +30 -0
- package/dist/actors/Equipment.d.ts.map +1 -1
- package/dist/actors/Equipment.js +33 -1
- package/dist/actors/Equipment.js.map +1 -1
- package/dist/actors/Inventory.d.ts +58 -3
- package/dist/actors/Inventory.d.ts.map +1 -1
- package/dist/actors/Inventory.js +97 -5
- package/dist/actors/Inventory.js.map +1 -1
- package/dist/actors/ItemState.d.ts +11 -2
- package/dist/actors/ItemState.d.ts.map +1 -1
- package/dist/actors/ItemState.js +18 -2
- package/dist/actors/ItemState.js.map +1 -1
- package/dist/actors/Loot.js +1 -1
- package/dist/actors/Loot.js.map +1 -1
- package/dist/actors/Progression.d.ts +9 -0
- package/dist/actors/Progression.d.ts.map +1 -1
- package/dist/actors/Progression.js +7 -0
- package/dist/actors/Progression.js.map +1 -1
- package/dist/actors/Resource.d.ts +16 -0
- package/dist/actors/Resource.d.ts.map +1 -1
- package/dist/actors/Resource.js +22 -0
- package/dist/actors/Resource.js.map +1 -1
- package/dist/actors/SkillPoints.d.ts +14 -0
- package/dist/actors/SkillPoints.d.ts.map +1 -1
- package/dist/actors/SkillPoints.js +16 -0
- package/dist/actors/SkillPoints.js.map +1 -1
- package/dist/actors/StatBlock.d.ts +16 -0
- package/dist/actors/StatBlock.d.ts.map +1 -1
- package/dist/actors/StatBlock.js +21 -0
- package/dist/actors/StatBlock.js.map +1 -1
- package/dist/actors/Support.d.ts +2 -2
- package/dist/actors/Support.d.ts.map +1 -1
- package/dist/actors/Support.js +2 -2
- package/dist/actors/Support.js.map +1 -1
- package/dist/actors/index.d.ts +8 -5
- package/dist/actors/index.d.ts.map +1 -1
- package/dist/actors/index.js +3 -2
- package/dist/actors/index.js.map +1 -1
- package/dist/assets/ByteProgress.d.ts +27 -0
- package/dist/assets/ByteProgress.d.ts.map +1 -0
- package/dist/assets/ByteProgress.js +44 -0
- package/dist/assets/ByteProgress.js.map +1 -0
- package/dist/assets/Streaming.d.ts +1 -1
- package/dist/assets/Streaming.js +1 -1
- package/dist/assets/Streaming.js.map +1 -1
- package/dist/assets/index.d.ts +11 -52
- package/dist/assets/index.d.ts.map +1 -1
- package/dist/assets/index.js +9 -80
- package/dist/assets/index.js.map +1 -1
- package/dist/assets/loader.d.ts +34 -0
- package/dist/assets/loader.d.ts.map +1 -0
- package/dist/assets/loader.js +61 -0
- package/dist/assets/loader.js.map +1 -0
- package/dist/assets/paths.d.ts +40 -0
- package/dist/assets/paths.d.ts.map +1 -0
- package/dist/assets/paths.js +49 -0
- package/dist/assets/paths.js.map +1 -0
- package/dist/audio/Playable.js +1 -1
- package/dist/battle/Field.d.ts +2 -2
- package/dist/battle/Field.d.ts.map +1 -1
- package/dist/battle/Field.js +3 -3
- package/dist/battle/Field.js.map +1 -1
- package/dist/battle/Hooks.d.ts +7 -13
- package/dist/battle/Hooks.d.ts.map +1 -1
- package/dist/battle/Hooks.js +20 -18
- package/dist/battle/Hooks.js.map +1 -1
- package/dist/core/Hooks.d.ts +34 -0
- package/dist/core/Hooks.d.ts.map +1 -0
- package/dist/core/Hooks.js +33 -0
- package/dist/core/Hooks.js.map +1 -0
- package/dist/core/Input.d.ts +41 -0
- package/dist/core/Input.d.ts.map +1 -1
- package/dist/core/Input.js +126 -21
- package/dist/core/Input.js.map +1 -1
- package/dist/core/PlayerInput.d.ts +5 -0
- package/dist/core/PlayerInput.d.ts.map +1 -1
- package/dist/core/PlayerInput.js +11 -0
- package/dist/core/PlayerInput.js.map +1 -1
- package/dist/core/Random.d.ts +14 -5
- package/dist/core/Random.d.ts.map +1 -1
- package/dist/core/Random.js +14 -5
- package/dist/core/Random.js.map +1 -1
- package/dist/core/Scene.d.ts +16 -6
- package/dist/core/Scene.d.ts.map +1 -1
- package/dist/core/Scene.js +18 -6
- package/dist/core/Scene.js.map +1 -1
- package/dist/core/SceneStack.d.ts +8 -4
- package/dist/core/SceneStack.d.ts.map +1 -1
- package/dist/core/SceneStack.js +4 -0
- package/dist/core/SceneStack.js.map +1 -1
- package/dist/core/index.d.ts +3 -2
- package/dist/core/index.d.ts.map +1 -1
- package/dist/core/index.js +1 -1
- package/dist/core/index.js.map +1 -1
- package/dist/index.d.ts +4 -5
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +4 -5
- package/dist/index.js.map +1 -1
- package/dist/mw_games.global.js +88 -88
- package/dist/roguelike/Boss.d.ts +4 -4
- package/dist/roguelike/Boss.d.ts.map +1 -1
- package/dist/roguelike/Boss.js +6 -6
- package/dist/roguelike/Boss.js.map +1 -1
- package/dist/roguelike/Combat.d.ts +10 -11
- package/dist/roguelike/Combat.d.ts.map +1 -1
- package/dist/roguelike/Combat.js +9 -16
- package/dist/roguelike/Combat.js.map +1 -1
- package/dist/roguelike/ContentRoll.d.ts +43 -0
- package/dist/roguelike/ContentRoll.d.ts.map +1 -0
- package/dist/roguelike/ContentRoll.js +38 -0
- package/dist/roguelike/ContentRoll.js.map +1 -0
- package/dist/roguelike/DungeonParity.d.ts +42 -0
- package/dist/roguelike/DungeonParity.d.ts.map +1 -0
- package/dist/roguelike/DungeonParity.js +63 -0
- package/dist/roguelike/DungeonParity.js.map +1 -0
- package/dist/roguelike/Features.d.ts +42 -0
- package/dist/roguelike/Features.d.ts.map +1 -0
- package/dist/roguelike/Features.js +59 -0
- package/dist/roguelike/Features.js.map +1 -0
- package/dist/roguelike/MonsterAI.js +1 -1
- package/dist/roguelike/MonsterAI.js.map +1 -1
- package/dist/roguelike/MultiStageAbility.d.ts +43 -0
- package/dist/roguelike/MultiStageAbility.d.ts.map +1 -0
- package/dist/roguelike/MultiStageAbility.js +60 -0
- package/dist/roguelike/MultiStageAbility.js.map +1 -0
- package/dist/roguelike/RoomBuilders.d.ts +43 -0
- package/dist/roguelike/RoomBuilders.d.ts.map +1 -0
- package/dist/roguelike/RoomBuilders.js +40 -0
- package/dist/roguelike/RoomBuilders.js.map +1 -0
- package/dist/roguelike/Targeting.d.ts +22 -0
- package/dist/roguelike/Targeting.d.ts.map +1 -1
- package/dist/roguelike/Targeting.js +20 -0
- package/dist/roguelike/Targeting.js.map +1 -1
- package/dist/roguelike/TriggerTracker.d.ts +36 -0
- package/dist/roguelike/TriggerTracker.d.ts.map +1 -0
- package/dist/roguelike/TriggerTracker.js +49 -0
- package/dist/roguelike/TriggerTracker.js.map +1 -0
- package/dist/roguelike/generate.d.ts +49 -0
- package/dist/roguelike/generate.d.ts.map +1 -1
- package/dist/roguelike/generate.js +38 -10
- package/dist/roguelike/generate.js.map +1 -1
- package/dist/roguelike/index.d.ts +16 -4
- package/dist/roguelike/index.d.ts.map +1 -1
- package/dist/roguelike/index.js +8 -2
- package/dist/roguelike/index.js.map +1 -1
- package/dist/rpg/EventRunner.d.ts +30 -8
- package/dist/rpg/EventRunner.d.ts.map +1 -1
- package/dist/rpg/EventRunner.js +1 -13
- package/dist/rpg/EventRunner.js.map +1 -1
- package/dist/rpg/FreeMover.d.ts +2 -2
- package/dist/rpg/FreeMover.d.ts.map +1 -1
- package/dist/rpg/FreeMover.js +5 -5
- package/dist/rpg/FreeMover.js.map +1 -1
- package/dist/rpg/GridMover.d.ts +2 -2
- package/dist/rpg/GridMover.d.ts.map +1 -1
- package/dist/rpg/GridMover.js +5 -5
- package/dist/rpg/GridMover.js.map +1 -1
- package/dist/rpg/MovableSprite.d.ts +25 -0
- package/dist/rpg/MovableSprite.d.ts.map +1 -0
- package/dist/rpg/MovableSprite.js +2 -0
- package/dist/rpg/MovableSprite.js.map +1 -0
- package/dist/rpg/Quest.d.ts +6 -1
- package/dist/rpg/Quest.d.ts.map +1 -1
- package/dist/rpg/Quest.js +6 -1
- package/dist/rpg/Quest.js.map +1 -1
- package/dist/rpg/automap.d.ts +24 -2
- package/dist/rpg/automap.d.ts.map +1 -1
- package/dist/rpg/automap.js +9 -1
- package/dist/rpg/automap.js.map +1 -1
- package/dist/rpg/index.d.ts +4 -4
- package/dist/rpg/index.d.ts.map +1 -1
- package/dist/rpg/index.js +1 -1
- package/dist/rpg/index.js.map +1 -1
- package/dist/three-d/Character3D.d.ts +26 -1
- package/dist/three-d/Character3D.d.ts.map +1 -1
- package/dist/three-d/Character3D.js +31 -14
- package/dist/three-d/Character3D.js.map +1 -1
- package/dist/three-d/Collision3D.d.ts +63 -0
- package/dist/three-d/Collision3D.d.ts.map +1 -0
- package/dist/three-d/Collision3D.js +75 -0
- package/dist/three-d/Collision3D.js.map +1 -0
- package/dist/three-d/Models.js +1 -1
- package/dist/three-d/index.d.ts +3 -1
- package/dist/three-d/index.d.ts.map +1 -1
- package/dist/three-d/index.js +1 -0
- package/dist/three-d/index.js.map +1 -1
- package/dist/{core → two-d}/Game.d.ts +7 -6
- package/dist/two-d/Game.d.ts.map +1 -0
- package/dist/{core → two-d}/Game.js +3 -3
- package/dist/two-d/Game.js.map +1 -0
- package/dist/two-d/Scene2D.d.ts +19 -0
- package/dist/two-d/Scene2D.d.ts.map +1 -0
- package/dist/two-d/Scene2D.js +23 -0
- package/dist/two-d/Scene2D.js.map +1 -0
- package/dist/two-d/index.d.ts +20 -0
- package/dist/two-d/index.d.ts.map +1 -0
- package/dist/two-d/index.js +18 -0
- package/dist/two-d/index.js.map +1 -0
- package/dist/two-d/render/ActorAnimator.d.ts.map +1 -0
- package/dist/two-d/render/ActorAnimator.js.map +1 -0
- package/dist/two-d/render/AnimatedSprite.d.ts.map +1 -0
- package/dist/two-d/render/AnimatedSprite.js.map +1 -0
- package/dist/two-d/render/Autotile.d.ts.map +1 -0
- package/dist/two-d/render/Autotile.js.map +1 -0
- package/dist/two-d/render/Camera.d.ts.map +1 -0
- package/dist/{render → two-d/render}/Camera.js +2 -2
- package/dist/two-d/render/Camera.js.map +1 -0
- package/dist/two-d/render/Capabilities.d.ts.map +1 -0
- package/dist/two-d/render/Capabilities.js.map +1 -0
- package/dist/two-d/render/ColorBlindness.d.ts.map +1 -0
- package/dist/two-d/render/ColorBlindness.js.map +1 -0
- package/dist/two-d/render/ColorTransformBatcher.d.ts.map +1 -0
- package/dist/{render → two-d/render}/ColorTransformBatcher.js +3 -2
- package/dist/two-d/render/ColorTransformBatcher.js.map +1 -0
- package/dist/two-d/render/LayeredSprite.d.ts.map +1 -0
- package/dist/two-d/render/LayeredSprite.js.map +1 -0
- package/dist/two-d/render/Minimap.d.ts.map +1 -0
- package/dist/{render → two-d/render}/Minimap.js +1 -1
- package/dist/two-d/render/Minimap.js.map +1 -0
- package/dist/two-d/render/Particles.d.ts +109 -0
- package/dist/two-d/render/Particles.d.ts.map +1 -0
- package/dist/two-d/render/Particles.js +178 -0
- package/dist/two-d/render/Particles.js.map +1 -0
- package/dist/two-d/render/Projectile.d.ts.map +1 -0
- package/dist/two-d/render/Projectile.js.map +1 -0
- package/dist/two-d/render/ScreenEffects.d.ts +71 -0
- package/dist/two-d/render/ScreenEffects.d.ts.map +1 -0
- package/dist/two-d/render/ScreenEffects.js +133 -0
- package/dist/two-d/render/ScreenEffects.js.map +1 -0
- package/dist/two-d/render/SpriteSheet.d.ts.map +1 -0
- package/dist/{render → two-d/render}/SpriteSheet.js +1 -1
- package/dist/two-d/render/SpriteSheet.js.map +1 -0
- package/dist/two-d/render/StatusVisuals.d.ts.map +1 -0
- package/dist/two-d/render/StatusVisuals.js.map +1 -0
- package/dist/two-d/render/TileMap.d.ts.map +1 -0
- package/dist/{render → two-d/render}/TileMap.js +1 -1
- package/dist/two-d/render/TileMap.js.map +1 -0
- package/dist/{rpg → two-d/render}/TiledMap.d.ts +2 -2
- package/dist/two-d/render/TiledMap.d.ts.map +1 -0
- package/dist/{rpg → two-d/render}/TiledMap.js +2 -2
- package/dist/two-d/render/TiledMap.js.map +1 -0
- package/dist/two-d/render/TintedSprite.d.ts.map +1 -0
- package/dist/two-d/render/TintedSprite.js.map +1 -0
- package/dist/two-d/render/Viewport.d.ts.map +1 -0
- package/dist/two-d/render/Viewport.js.map +1 -0
- package/dist/{render → two-d/render}/index.d.ts +6 -0
- package/dist/two-d/render/index.d.ts.map +1 -0
- package/dist/{render → two-d/render}/index.js +3 -0
- package/dist/two-d/render/index.js.map +1 -0
- package/dist/two-d/stage/DialogueStage.d.ts.map +1 -0
- package/dist/{stage → two-d/stage}/DialogueStage.js +1 -1
- package/dist/two-d/stage/DialogueStage.js.map +1 -0
- package/dist/two-d/stage/index.d.ts.map +1 -0
- package/dist/two-d/stage/index.js.map +1 -0
- package/dist/two-d/stage/script.d.ts.map +1 -0
- package/dist/{stage → two-d/stage}/script.js +0 -0
- package/dist/two-d/stage/script.js.map +1 -0
- package/dist/two-d/stage/twee.d.ts.map +1 -0
- package/dist/two-d/stage/twee.js.map +1 -0
- package/dist/two-d/ui/Bar.d.ts.map +1 -0
- package/dist/two-d/ui/Bar.js.map +1 -0
- package/dist/two-d/ui/BitmapLabel.d.ts.map +1 -0
- package/dist/two-d/ui/BitmapLabel.js.map +1 -0
- package/dist/{ui → two-d/ui}/Button.d.ts +7 -1
- package/dist/two-d/ui/Button.d.ts.map +1 -0
- package/dist/{ui → two-d/ui}/Button.js +20 -4
- package/dist/two-d/ui/Button.js.map +1 -0
- package/dist/two-d/ui/EventDialogue.d.ts +23 -0
- package/dist/two-d/ui/EventDialogue.d.ts.map +1 -0
- package/dist/two-d/ui/EventDialogue.js +27 -0
- package/dist/two-d/ui/EventDialogue.js.map +1 -0
- package/dist/two-d/ui/FloatingText.d.ts.map +1 -0
- package/dist/two-d/ui/FloatingText.js.map +1 -0
- package/dist/{ui → two-d/ui}/HelpScreen.d.ts +1 -1
- package/dist/two-d/ui/HelpScreen.d.ts.map +1 -0
- package/dist/two-d/ui/HelpScreen.js.map +1 -0
- package/dist/{ui → two-d/ui}/IconGrid.d.ts +1 -1
- package/dist/two-d/ui/IconGrid.d.ts.map +1 -0
- package/dist/two-d/ui/IconGrid.js.map +1 -0
- package/dist/two-d/ui/Label.d.ts.map +1 -0
- package/dist/two-d/ui/Label.js.map +1 -0
- package/dist/{ui → two-d/ui}/ListView.d.ts +1 -1
- package/dist/two-d/ui/ListView.d.ts.map +1 -0
- package/dist/two-d/ui/ListView.js.map +1 -0
- package/dist/{ui → two-d/ui}/LoadingScreen.d.ts +1 -1
- package/dist/two-d/ui/LoadingScreen.d.ts.map +1 -0
- package/dist/two-d/ui/LoadingScreen.js.map +1 -0
- package/dist/{ui → two-d/ui}/MessageBox.d.ts +1 -1
- package/dist/two-d/ui/MessageBox.d.ts.map +1 -0
- package/dist/two-d/ui/MessageBox.js.map +1 -0
- package/dist/two-d/ui/NinePatch.d.ts.map +1 -0
- package/dist/two-d/ui/NinePatch.js.map +1 -0
- package/dist/{ui → two-d/ui}/RebindScreen.d.ts +1 -1
- package/dist/two-d/ui/RebindScreen.d.ts.map +1 -0
- package/dist/{ui → two-d/ui}/RebindScreen.js +1 -1
- package/dist/two-d/ui/RebindScreen.js.map +1 -0
- package/dist/two-d/ui/StatsScreen.d.ts.map +1 -0
- package/dist/two-d/ui/StatsScreen.js.map +1 -0
- package/dist/two-d/ui/Toast.d.ts.map +1 -0
- package/dist/{ui → two-d/ui}/Toast.js +1 -1
- package/dist/two-d/ui/Toast.js.map +1 -0
- package/dist/two-d/ui/Tooltip.d.ts +94 -0
- package/dist/two-d/ui/Tooltip.d.ts.map +1 -0
- package/dist/two-d/ui/Tooltip.js +149 -0
- package/dist/two-d/ui/Tooltip.js.map +1 -0
- package/dist/two-d/ui/VerticalLabel.d.ts.map +1 -0
- package/dist/two-d/ui/VerticalLabel.js.map +1 -0
- package/dist/{ui → two-d/ui}/Window.d.ts +2 -2
- package/dist/two-d/ui/Window.d.ts.map +1 -0
- package/dist/{ui → two-d/ui}/Window.js +1 -1
- package/dist/two-d/ui/Window.js.map +1 -0
- package/dist/two-d/ui/WindowStack.d.ts.map +1 -0
- package/dist/{ui → two-d/ui}/WindowStack.js +1 -1
- package/dist/two-d/ui/WindowStack.js.map +1 -0
- package/dist/{ui → two-d/ui}/index.d.ts +4 -0
- package/dist/two-d/ui/index.d.ts.map +1 -0
- package/dist/{ui → two-d/ui}/index.js +2 -0
- package/dist/two-d/ui/index.js.map +1 -0
- package/dist/{ui → two-d/ui}/theme.d.ts +2 -2
- package/dist/two-d/ui/theme.d.ts.map +1 -0
- package/dist/{ui → two-d/ui}/theme.js +1 -1
- package/dist/two-d/ui/theme.js.map +1 -0
- package/dist/version.d.ts +1 -1
- package/dist/version.js +1 -1
- package/dist/world/Encounters.js +1 -1
- package/dist/world/Encounters.js.map +1 -1
- package/dist/world/Environment.d.ts +12 -3
- package/dist/world/Environment.d.ts.map +1 -1
- package/dist/world/Environment.js +18 -9
- package/dist/world/Environment.js.map +1 -1
- package/package.json +227 -147
- package/dist/core/Game.d.ts.map +0 -1
- package/dist/core/Game.js.map +0 -1
- package/dist/render/ActorAnimator.d.ts.map +0 -1
- package/dist/render/ActorAnimator.js.map +0 -1
- package/dist/render/AnimatedSprite.d.ts.map +0 -1
- package/dist/render/AnimatedSprite.js.map +0 -1
- package/dist/render/Autotile.d.ts.map +0 -1
- package/dist/render/Autotile.js.map +0 -1
- package/dist/render/Camera.d.ts.map +0 -1
- package/dist/render/Camera.js.map +0 -1
- package/dist/render/Capabilities.d.ts.map +0 -1
- package/dist/render/Capabilities.js.map +0 -1
- package/dist/render/ColorBlindness.d.ts.map +0 -1
- package/dist/render/ColorBlindness.js.map +0 -1
- package/dist/render/ColorTransformBatcher.d.ts.map +0 -1
- package/dist/render/ColorTransformBatcher.js.map +0 -1
- package/dist/render/LayeredSprite.d.ts.map +0 -1
- package/dist/render/LayeredSprite.js.map +0 -1
- package/dist/render/Minimap.d.ts.map +0 -1
- package/dist/render/Minimap.js.map +0 -1
- package/dist/render/Projectile.d.ts.map +0 -1
- package/dist/render/Projectile.js.map +0 -1
- package/dist/render/SpriteSheet.d.ts.map +0 -1
- package/dist/render/SpriteSheet.js.map +0 -1
- package/dist/render/StatusVisuals.d.ts.map +0 -1
- package/dist/render/StatusVisuals.js.map +0 -1
- package/dist/render/TileMap.d.ts.map +0 -1
- package/dist/render/TileMap.js.map +0 -1
- package/dist/render/TintedSprite.d.ts.map +0 -1
- package/dist/render/TintedSprite.js.map +0 -1
- package/dist/render/Viewport.d.ts.map +0 -1
- package/dist/render/Viewport.js.map +0 -1
- package/dist/render/index.d.ts.map +0 -1
- package/dist/render/index.js.map +0 -1
- package/dist/rpg/TiledMap.d.ts.map +0 -1
- package/dist/rpg/TiledMap.js.map +0 -1
- package/dist/stage/DialogueStage.d.ts.map +0 -1
- package/dist/stage/DialogueStage.js.map +0 -1
- package/dist/stage/index.d.ts.map +0 -1
- package/dist/stage/index.js.map +0 -1
- package/dist/stage/script.d.ts.map +0 -1
- package/dist/stage/script.js.map +0 -1
- package/dist/stage/twee.d.ts.map +0 -1
- package/dist/stage/twee.js.map +0 -1
- package/dist/ui/Bar.d.ts.map +0 -1
- package/dist/ui/Bar.js.map +0 -1
- package/dist/ui/BitmapLabel.d.ts.map +0 -1
- package/dist/ui/BitmapLabel.js.map +0 -1
- package/dist/ui/Button.d.ts.map +0 -1
- package/dist/ui/Button.js.map +0 -1
- package/dist/ui/FloatingText.d.ts.map +0 -1
- package/dist/ui/FloatingText.js.map +0 -1
- package/dist/ui/HelpScreen.d.ts.map +0 -1
- package/dist/ui/HelpScreen.js.map +0 -1
- package/dist/ui/IconGrid.d.ts.map +0 -1
- package/dist/ui/IconGrid.js.map +0 -1
- package/dist/ui/Label.d.ts.map +0 -1
- package/dist/ui/Label.js.map +0 -1
- package/dist/ui/ListView.d.ts.map +0 -1
- package/dist/ui/ListView.js.map +0 -1
- package/dist/ui/LoadingScreen.d.ts.map +0 -1
- package/dist/ui/LoadingScreen.js.map +0 -1
- package/dist/ui/MessageBox.d.ts.map +0 -1
- package/dist/ui/MessageBox.js.map +0 -1
- package/dist/ui/NinePatch.d.ts.map +0 -1
- package/dist/ui/NinePatch.js.map +0 -1
- package/dist/ui/RebindScreen.d.ts.map +0 -1
- package/dist/ui/RebindScreen.js.map +0 -1
- package/dist/ui/StatsScreen.d.ts.map +0 -1
- package/dist/ui/StatsScreen.js.map +0 -1
- package/dist/ui/Toast.d.ts.map +0 -1
- package/dist/ui/Toast.js.map +0 -1
- package/dist/ui/VerticalLabel.d.ts.map +0 -1
- package/dist/ui/VerticalLabel.js.map +0 -1
- package/dist/ui/Window.d.ts.map +0 -1
- package/dist/ui/Window.js.map +0 -1
- package/dist/ui/WindowStack.d.ts.map +0 -1
- package/dist/ui/WindowStack.js.map +0 -1
- package/dist/ui/index.d.ts.map +0 -1
- package/dist/ui/index.js.map +0 -1
- package/dist/ui/theme.d.ts.map +0 -1
- package/dist/ui/theme.js.map +0 -1
- /package/dist/{render → two-d/render}/ActorAnimator.d.ts +0 -0
- /package/dist/{render → two-d/render}/ActorAnimator.js +0 -0
- /package/dist/{render → two-d/render}/AnimatedSprite.d.ts +0 -0
- /package/dist/{render → two-d/render}/AnimatedSprite.js +0 -0
- /package/dist/{render → two-d/render}/Autotile.d.ts +0 -0
- /package/dist/{render → two-d/render}/Autotile.js +0 -0
- /package/dist/{render → two-d/render}/Camera.d.ts +0 -0
- /package/dist/{render → two-d/render}/Capabilities.d.ts +0 -0
- /package/dist/{render → two-d/render}/Capabilities.js +0 -0
- /package/dist/{render → two-d/render}/ColorBlindness.d.ts +0 -0
- /package/dist/{render → two-d/render}/ColorBlindness.js +0 -0
- /package/dist/{render → two-d/render}/ColorTransformBatcher.d.ts +0 -0
- /package/dist/{render → two-d/render}/LayeredSprite.d.ts +0 -0
- /package/dist/{render → two-d/render}/LayeredSprite.js +0 -0
- /package/dist/{render → two-d/render}/Minimap.d.ts +0 -0
- /package/dist/{render → two-d/render}/Projectile.d.ts +0 -0
- /package/dist/{render → two-d/render}/Projectile.js +0 -0
- /package/dist/{render → two-d/render}/SpriteSheet.d.ts +0 -0
- /package/dist/{render → two-d/render}/StatusVisuals.d.ts +0 -0
- /package/dist/{render → two-d/render}/StatusVisuals.js +0 -0
- /package/dist/{render → two-d/render}/TileMap.d.ts +0 -0
- /package/dist/{render → two-d/render}/TintedSprite.d.ts +0 -0
- /package/dist/{render → two-d/render}/TintedSprite.js +0 -0
- /package/dist/{render → two-d/render}/Viewport.d.ts +0 -0
- /package/dist/{render → two-d/render}/Viewport.js +0 -0
- /package/dist/{stage → two-d/stage}/DialogueStage.d.ts +0 -0
- /package/dist/{stage → two-d/stage}/index.d.ts +0 -0
- /package/dist/{stage → two-d/stage}/index.js +0 -0
- /package/dist/{stage → two-d/stage}/script.d.ts +0 -0
- /package/dist/{stage → two-d/stage}/twee.d.ts +0 -0
- /package/dist/{stage → two-d/stage}/twee.js +0 -0
- /package/dist/{ui → two-d/ui}/Bar.d.ts +0 -0
- /package/dist/{ui → two-d/ui}/Bar.js +0 -0
- /package/dist/{ui → two-d/ui}/BitmapLabel.d.ts +0 -0
- /package/dist/{ui → two-d/ui}/BitmapLabel.js +0 -0
- /package/dist/{ui → two-d/ui}/FloatingText.d.ts +0 -0
- /package/dist/{ui → two-d/ui}/FloatingText.js +0 -0
- /package/dist/{ui → two-d/ui}/HelpScreen.js +0 -0
- /package/dist/{ui → two-d/ui}/IconGrid.js +0 -0
- /package/dist/{ui → two-d/ui}/Label.d.ts +0 -0
- /package/dist/{ui → two-d/ui}/Label.js +0 -0
- /package/dist/{ui → two-d/ui}/ListView.js +0 -0
- /package/dist/{ui → two-d/ui}/LoadingScreen.js +0 -0
- /package/dist/{ui → two-d/ui}/MessageBox.js +0 -0
- /package/dist/{ui → two-d/ui}/NinePatch.d.ts +0 -0
- /package/dist/{ui → two-d/ui}/NinePatch.js +0 -0
- /package/dist/{ui → two-d/ui}/StatsScreen.d.ts +0 -0
- /package/dist/{ui → two-d/ui}/StatsScreen.js +0 -0
- /package/dist/{ui → two-d/ui}/Toast.d.ts +0 -0
- /package/dist/{ui → two-d/ui}/VerticalLabel.d.ts +0 -0
- /package/dist/{ui → two-d/ui}/VerticalLabel.js +0 -0
- /package/dist/{ui → two-d/ui}/WindowStack.d.ts +0 -0
package/dist/actors/Inventory.js
CHANGED
|
@@ -20,8 +20,9 @@ export class Inventory {
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|
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20
20
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weightOf(item) {
|
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21
21
|
return (item.weight ?? 0) * item.quantity + (item.contents?.totalWeight ?? 0);
|
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22
22
|
}
|
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23
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-
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24
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-
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23
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+
/** Finds the first item of a kind, or the matching instance when `instanceId` is supplied. */
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|
24
|
+
find(id, instanceId) {
|
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25
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+
return this.slots.find((item) => item.id === id && (instanceId === undefined || item.instanceId === instanceId));
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25
26
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}
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26
27
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/**
|
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27
28
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* Adds an item, merging into an existing stack when both are stackable.
|
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@@ -29,11 +30,15 @@ export class Inventory {
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29
30
|
* @returns false when a capacity is set and this would exceed it - nothing is added
|
|
30
31
|
*/
|
|
31
32
|
add(item) {
|
|
33
|
+
if (!Number.isFinite(item.quantity) || item.quantity <= 0)
|
|
34
|
+
return false;
|
|
35
|
+
if (item.weight !== undefined && (!Number.isFinite(item.weight) || item.weight < 0))
|
|
36
|
+
return false;
|
|
32
37
|
if (this.capacity !== undefined && this.totalWeight + this.weightOf(item) > this.capacity) {
|
|
33
38
|
return false;
|
|
34
39
|
}
|
|
35
40
|
if (item.stackable) {
|
|
36
|
-
const existing = this.slots.find((s) => s.id === item.id && s.stackable);
|
|
41
|
+
const existing = this.slots.find((s) => s.id === item.id && s.stackable && s.instanceId === item.instanceId);
|
|
37
42
|
if (existing) {
|
|
38
43
|
existing.quantity += item.quantity;
|
|
39
44
|
return true;
|
|
@@ -43,8 +48,10 @@ export class Inventory {
|
|
|
43
48
|
return true;
|
|
44
49
|
}
|
|
45
50
|
/** removes up to `quantity` (default: the whole stack); the slot disappears once empty */
|
|
46
|
-
remove(id, quantity) {
|
|
47
|
-
|
|
51
|
+
remove(id, quantity, instanceId) {
|
|
52
|
+
if (quantity !== undefined && (!Number.isFinite(quantity) || quantity <= 0))
|
|
53
|
+
return;
|
|
54
|
+
const index = this.slots.findIndex((item) => item.id === id && (instanceId === undefined || item.instanceId === instanceId));
|
|
48
55
|
if (index === -1)
|
|
49
56
|
return;
|
|
50
57
|
const item = this.slots[index];
|
|
@@ -52,5 +59,90 @@ export class Inventory {
|
|
|
52
59
|
if (item.quantity <= 0)
|
|
53
60
|
this.slots.splice(index, 1);
|
|
54
61
|
}
|
|
62
|
+
/**
|
|
63
|
+
* Takes up to `quantity` from one stack and returns an item snapshot suitable for adding to
|
|
64
|
+
* another inventory. All instance state travels with it; only the quantity is split.
|
|
65
|
+
*/
|
|
66
|
+
take(id, quantity = 1, instanceId) {
|
|
67
|
+
if (!Number.isFinite(quantity) || quantity <= 0)
|
|
68
|
+
return undefined;
|
|
69
|
+
const index = this.slots.findIndex((item) => item.id === id && (instanceId === undefined || item.instanceId === instanceId));
|
|
70
|
+
if (index === -1)
|
|
71
|
+
return undefined;
|
|
72
|
+
const item = this.slots[index];
|
|
73
|
+
const taken = Math.min(Math.floor(quantity), item.quantity);
|
|
74
|
+
if (taken <= 0)
|
|
75
|
+
return undefined;
|
|
76
|
+
const snapshot = { ...item, quantity: taken };
|
|
77
|
+
item.quantity -= taken;
|
|
78
|
+
if (item.quantity <= 0)
|
|
79
|
+
this.slots.splice(index, 1);
|
|
80
|
+
return snapshot;
|
|
81
|
+
}
|
|
82
|
+
/**
|
|
83
|
+
* What a save has to remember about one slot: its id, how many, and every field that can
|
|
84
|
+
* diverge between two items sharing that id.
|
|
85
|
+
*
|
|
86
|
+
* The split is the whole design question here. `stackable` and `weight` describe the *kind*
|
|
87
|
+
* of item and live in a game's own item table, so they are supplied fresh on load like
|
|
88
|
+
* every other definition in this framework, and a game that rebalances an item's weight
|
|
89
|
+
* sees the new value on an old save rather than the stale one baked into it. Everything
|
|
90
|
+
* else - an enchantment level, wear, a rolled affix, whether it has been identified, the
|
|
91
|
+
* `instanceId` keeping two otherwise-identical swords apart - belongs to the individual
|
|
92
|
+
* item and is exactly what would be lost if a save recorded only "3 x potion".
|
|
93
|
+
*/
|
|
94
|
+
toJSON() {
|
|
95
|
+
return {
|
|
96
|
+
capacity: this.capacity,
|
|
97
|
+
slots: this.slots.map((item) => ({
|
|
98
|
+
id: item.id,
|
|
99
|
+
quantity: item.quantity,
|
|
100
|
+
instanceId: item.instanceId,
|
|
101
|
+
identified: item.identified,
|
|
102
|
+
cursed: item.cursed,
|
|
103
|
+
blessed: item.blessed,
|
|
104
|
+
level: item.level,
|
|
105
|
+
affix: item.affix,
|
|
106
|
+
durability: item.durability,
|
|
107
|
+
maxDurability: item.maxDurability,
|
|
108
|
+
contents: item.contents?.toJSON(),
|
|
109
|
+
})),
|
|
110
|
+
};
|
|
111
|
+
}
|
|
112
|
+
/**
|
|
113
|
+
* Rebuilds an inventory, taking each item's kind-level fields from `defs`.
|
|
114
|
+
*
|
|
115
|
+
* Throws on an id `defs` does not know, rather than restoring a weightless unstackable
|
|
116
|
+
* ghost of it: a save naming an item the game no longer has is a real problem, and finding
|
|
117
|
+
* out at load is far cheaper than finding out when a carry-weight check silently disagrees.
|
|
118
|
+
*/
|
|
119
|
+
static fromJSON(defs, data) {
|
|
120
|
+
const inventory = new Inventory({ capacity: data.capacity });
|
|
121
|
+
inventory.slots = data.slots.map((saved) => {
|
|
122
|
+
const definition = defs.get(saved.id);
|
|
123
|
+
if (!definition)
|
|
124
|
+
throw new Error(`Inventory.fromJSON: no definition for item "${saved.id}"`);
|
|
125
|
+
const { contents, ...instance } = saved;
|
|
126
|
+
//the definition first, then the saved instance state over it, with absent optional
|
|
127
|
+
//fields dropped rather than written as undefined - spreading those would overwrite
|
|
128
|
+
//the definition's own weight or stackable flag with nothing
|
|
129
|
+
const item = { ...definition, ...stripUndefined(instance), id: saved.id, quantity: saved.quantity };
|
|
130
|
+
if (contents)
|
|
131
|
+
item.contents = Inventory.fromJSON(defs, contents);
|
|
132
|
+
return item;
|
|
133
|
+
});
|
|
134
|
+
return inventory;
|
|
135
|
+
}
|
|
136
|
+
}
|
|
137
|
+
/**
|
|
138
|
+
* Drops keys whose value is `undefined`.
|
|
139
|
+
*
|
|
140
|
+
* `toJSON` writes every optional field, so a slot that never had a `level` round-trips as
|
|
141
|
+
* `level: undefined`. Spreading that over a definition would overwrite the definition's own
|
|
142
|
+
* value with `undefined` rather than leaving it alone, which is how a restored item would
|
|
143
|
+
* quietly lose its weight.
|
|
144
|
+
*/
|
|
145
|
+
function stripUndefined(value) {
|
|
146
|
+
return Object.fromEntries(Object.entries(value).filter(([, v]) => v !== undefined));
|
|
55
147
|
}
|
|
56
148
|
//# sourceMappingURL=Inventory.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Inventory.js","sourceRoot":"","sources":["../../src/actors/Inventory.ts"],"names":[],"mappings":"AAAA;;;;;;;GAOG;
|
|
1
|
+
{"version":3,"file":"Inventory.js","sourceRoot":"","sources":["../../src/actors/Inventory.ts"],"names":[],"mappings":"AAAA;;;;;;;GAOG;AA0CH,MAAM,OAAO,SAAS;IAIrB,YAAY,OAAO,GAAqB,EAAE;QAHlC,UAAK,GAAoB,EAAE,CAAC;QAInC,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,QAAQ,CAAC;IAClC,CAAC;IAED,IAAI,KAAK;QACR,OAAO,IAAI,CAAC,KAAK,CAAC;IACnB,CAAC;IAED,IAAI,WAAW;QACd,OAAO,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,IAAI,EAAE,EAAE,CAAC,GAAG,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC;IACvE,CAAC;IAEO,QAAQ,CAAC,IAAmB;QACnC,OAAO,CAAC,IAAI,CAAC,MAAM,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,WAAW,IAAI,CAAC,CAAC,CAAC;IAC/E,CAAC;IAED,8FAA8F;IAC9F,IAAI,CAAC,EAAU,EAAE,UAAmB;QACnC,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,UAAU,KAAK,SAAS,IAAI,IAAI,CAAC,UAAU,KAAK,UAAU,CAAC,CAAC,CAAC;IAClH,CAAC;IAED;;;;OAIG;IACH,GAAG,CAAC,IAAmB;QACtB,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,IAAI,CAAC,QAAQ,IAAI,CAAC;YAAE,OAAO,KAAK,CAAC;QACxE,IAAI,IAAI,CAAC,MAAM,KAAK,SAAS,IAAI,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;YAAE,OAAO,KAAK,CAAC;QAClG,IAAI,IAAI,CAAC,QAAQ,KAAK,SAAS,IAAI,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;YAC3F,OAAO,KAAK,CAAC;QACd,CAAC;QAED,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;YACpB,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,IAAI,CAAC,EAAE,IAAI,CAAC,CAAC,SAAS,IAAI,CAAC,CAAC,UAAU,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC;YAC7G,IAAI,QAAQ,EAAE,CAAC;gBACd,QAAQ,CAAC,QAAQ,IAAI,IAAI,CAAC,QAAQ,CAAC;gBACnC,OAAO,IAAI,CAAC;YACb,CAAC;QACF,CAAC;QAED,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,EAAE,GAAG,IAAI,EAAE,CAAC,CAAC;QAC7B,OAAO,IAAI,CAAC;IACb,CAAC;IAED,0FAA0F;IAC1F,MAAM,CAAC,EAAU,EAAE,QAAiB,EAAE,UAAmB;QACxD,IAAI,QAAQ,KAAK,SAAS,IAAI,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,QAAQ,IAAI,CAAC,CAAC;YAAE,OAAO;QACpF,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,UAAU,KAAK,SAAS,IAAI,IAAI,CAAC,UAAU,KAAK,UAAU,CAAC,CAAC,CAAC;QAC7H,IAAI,KAAK,KAAK,CAAC,CAAC;YAAE,OAAO;QAEzB,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QAC/B,IAAI,CAAC,QAAQ,IAAI,QAAQ,IAAI,IAAI,CAAC,QAAQ,CAAC;QAC3C,IAAI,IAAI,CAAC,QAAQ,IAAI,CAAC;YAAE,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;IACrD,CAAC;IAED;;;OAGG;IACH,IAAI,CAAC,EAAU,EAAE,QAAQ,GAAG,CAAC,EAAE,UAAmB;QACjD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,QAAQ,IAAI,CAAC;YAAE,OAAO,SAAS,CAAC;QAClE,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,UAAU,KAAK,SAAS,IAAI,IAAI,CAAC,UAAU,KAAK,UAAU,CAAC,CAAC,CAAC;QAC7H,IAAI,KAAK,KAAK,CAAC,CAAC;YAAE,OAAO,SAAS,CAAC;QAEnC,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QAC/B,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC5D,IAAI,KAAK,IAAI,CAAC;YAAE,OAAO,SAAS,CAAC;QACjC,MAAM,QAAQ,GAAG,EAAE,GAAG,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,CAAC;QAC9C,IAAI,CAAC,QAAQ,IAAI,KAAK,CAAC;QACvB,IAAI,IAAI,CAAC,QAAQ,IAAI,CAAC;YAAE,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QACpD,OAAO,QAAQ,CAAC;IACjB,CAAC;IAED;;;;;;;;;;;OAWG;IACH,MAAM;QACL,OAAO;YACN,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC;gBAChC,EAAE,EAAE,IAAI,CAAC,EAAE;gBACX,QAAQ,EAAE,IAAI,CAAC,QAAQ;gBACvB,UAAU,EAAE,IAAI,CAAC,UAAU;gBAC3B,UAAU,EAAE,IAAI,CAAC,UAAU;gBAC3B,MAAM,EAAE,IAAI,CAAC,MAAM;gBACnB,OAAO,EAAE,IAAI,CAAC,OAAO;gBACrB,KAAK,EAAE,IAAI,CAAC,KAAK;gBACjB,KAAK,EAAE,IAAI,CAAC,KAAK;gBACjB,UAAU,EAAE,IAAI,CAAC,UAAU;gBAC3B,aAAa,EAAE,IAAI,CAAC,aAAa;gBACjC,QAAQ,EAAE,IAAI,CAAC,QAAQ,EAAE,MAAM,EAAE;aACjC,CAAC,CAAC;SACH,CAAC;IACH,CAAC;IAED;;;;;;OAMG;IACH,MAAM,CAAC,QAAQ,CAAC,IAAyC,EAAE,IAAoB;QAC9E,MAAM,SAAS,GAAG,IAAI,SAAS,CAAC,EAAE,QAAQ,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QAE7D,SAAS,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE;YAC1C,MAAM,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC;YACtC,IAAI,CAAC,UAAU;gBAAE,MAAM,IAAI,KAAK,CAAC,+CAA+C,KAAK,CAAC,EAAE,GAAG,CAAC,CAAC;YAE7F,MAAM,EAAE,QAAQ,EAAE,GAAG,QAAQ,EAAE,GAAG,KAAK,CAAC;YACxC,mFAAmF;YACnF,mFAAmF;YACnF,4DAA4D;YAC5D,MAAM,IAAI,GAAkB,EAAE,GAAG,UAAU,EAAE,GAAG,cAAc,CAAC,QAAQ,CAAC,EAAE,EAAE,EAAE,KAAK,CAAC,EAAE,EAAE,QAAQ,EAAE,KAAK,CAAC,QAAQ,EAAE,CAAC;YACnH,IAAI,QAAQ;gBAAE,IAAI,CAAC,QAAQ,GAAG,SAAS,CAAC,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC,CAAC;YACjE,OAAO,IAAI,CAAC;QACb,CAAC,CAAC,CAAC;QAEH,OAAO,SAAS,CAAC;IAClB,CAAC;CACD;AAyBD;;;;;;;GAOG;AACH,SAAS,cAAc,CAAmB,KAAQ;IACjD,OAAO,MAAM,CAAC,WAAW,CAAC,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,KAAK,SAAS,CAAC,CAAe,CAAC;AACnG,CAAC"}
|
|
@@ -7,8 +7,17 @@ import type { InventoryItem } from './Inventory.ts';
|
|
|
7
7
|
*/
|
|
8
8
|
/** reveals an item's real nature - a potion's true effect, a ring's curse - once identified */
|
|
9
9
|
export declare function identify(item: InventoryItem): void;
|
|
10
|
-
/**
|
|
11
|
-
export
|
|
10
|
+
/** whether an upgrade leaves an item's affix as it is, or strips it */
|
|
11
|
+
export type AffixUpgradePolicy = 'keep' | 'remove';
|
|
12
|
+
/**
|
|
13
|
+
* Raises (or, given a negative delta, lowers) an item's enchantment/upgrade level.
|
|
14
|
+
*
|
|
15
|
+
* @param affixPolicy `'keep'` (the default, and the only behaviour before this option
|
|
16
|
+
* existed) leaves whatever affix the item carries untouched; `'remove'` strips it - some
|
|
17
|
+
* upgrade paths only preserve an enchantment past a certain rarity tier, a game's own rule
|
|
18
|
+
* this only ever applies when asked to
|
|
19
|
+
*/
|
|
20
|
+
export declare function enchant(item: InventoryItem, delta: number, affixPolicy?: AffixUpgradePolicy): number;
|
|
12
21
|
/**
|
|
13
22
|
* Wears an item down by `amount`. An item with no `maxDurability` set cannot wear out at all
|
|
14
23
|
* and this is a no-op - durability is opt-in per item, not a hidden default every item pays for.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ItemState.d.ts","sourceRoot":"","sources":["../../src/actors/ItemState.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,gBAAgB,CAAC;
|
|
1
|
+
{"version":3,"file":"ItemState.d.ts","sourceRoot":"","sources":["../../src/actors/ItemState.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,gBAAgB,CAAC;AAGpD;;;;;GAKG;AAEH,+FAA+F;AAC/F,wBAAgB,QAAQ,CAAC,IAAI,EAAE,aAAa,GAAG,IAAI,CAElD;AAED,uEAAuE;AACvE,MAAM,MAAM,kBAAkB,GAAG,MAAM,GAAG,QAAQ,CAAC;AAEnD;;;;;;;GAOG;AACH,wBAAgB,OAAO,CAAC,IAAI,EAAE,aAAa,EAAE,KAAK,EAAE,MAAM,EAAE,WAAW,GAAE,kBAA2B,GAAG,MAAM,CAK5G;AAED;;;;;GAKG;AACH,wBAAgB,UAAU,CAAC,IAAI,EAAE,aAAa,EAAE,MAAM,EAAE,MAAM,GAAG,OAAO,CAMvE;AAED,wFAAwF;AACxF,wBAAgB,UAAU,CAAC,IAAI,EAAE,aAAa,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAIpE"}
|
package/dist/actors/ItemState.js
CHANGED
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { removeAffix } from './Affix.js';
|
|
1
2
|
/**
|
|
2
3
|
* The three item-shaped states `Inventory` only had fields for, not behaviour: identification,
|
|
3
4
|
* an enchantment/upgrade level, and durability that wears down with use. Small, focused
|
|
@@ -8,9 +9,20 @@
|
|
|
8
9
|
export function identify(item) {
|
|
9
10
|
item.identified = true;
|
|
10
11
|
}
|
|
11
|
-
/**
|
|
12
|
-
|
|
12
|
+
/**
|
|
13
|
+
* Raises (or, given a negative delta, lowers) an item's enchantment/upgrade level.
|
|
14
|
+
*
|
|
15
|
+
* @param affixPolicy `'keep'` (the default, and the only behaviour before this option
|
|
16
|
+
* existed) leaves whatever affix the item carries untouched; `'remove'` strips it - some
|
|
17
|
+
* upgrade paths only preserve an enchantment past a certain rarity tier, a game's own rule
|
|
18
|
+
* this only ever applies when asked to
|
|
19
|
+
*/
|
|
20
|
+
export function enchant(item, delta, affixPolicy = 'keep') {
|
|
21
|
+
if (!Number.isFinite(delta))
|
|
22
|
+
return item.level ?? 0;
|
|
13
23
|
item.level = (item.level ?? 0) + delta;
|
|
24
|
+
if (affixPolicy === 'remove')
|
|
25
|
+
removeAffix(item);
|
|
14
26
|
return item.level;
|
|
15
27
|
}
|
|
16
28
|
/**
|
|
@@ -22,6 +34,8 @@ export function enchant(item, delta) {
|
|
|
22
34
|
export function damageItem(item, amount) {
|
|
23
35
|
if (item.maxDurability === undefined)
|
|
24
36
|
return false;
|
|
37
|
+
if (!Number.isFinite(amount) || amount <= 0)
|
|
38
|
+
return (item.durability ?? item.maxDurability) <= 0;
|
|
25
39
|
item.durability = Math.max(0, (item.durability ?? item.maxDurability) - amount);
|
|
26
40
|
return item.durability <= 0;
|
|
27
41
|
}
|
|
@@ -29,6 +43,8 @@ export function damageItem(item, amount) {
|
|
|
29
43
|
export function repairItem(item, amount) {
|
|
30
44
|
if (item.maxDurability === undefined)
|
|
31
45
|
return;
|
|
46
|
+
if (!Number.isFinite(amount) || amount <= 0)
|
|
47
|
+
return;
|
|
32
48
|
item.durability = Math.min(item.maxDurability, (item.durability ?? item.maxDurability) + amount);
|
|
33
49
|
}
|
|
34
50
|
//# sourceMappingURL=ItemState.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ItemState.js","sourceRoot":"","sources":["../../src/actors/ItemState.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"ItemState.js","sourceRoot":"","sources":["../../src/actors/ItemState.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAE,MAAM,YAAY,CAAC;AAEzC;;;;;GAKG;AAEH,+FAA+F;AAC/F,MAAM,UAAU,QAAQ,CAAC,IAAmB;IAC3C,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;AACxB,CAAC;AAKD;;;;;;;GAOG;AACH,MAAM,UAAU,OAAO,CAAC,IAAmB,EAAE,KAAa,EAAE,WAAW,GAAuB,MAAM;IACnG,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC;QAAE,OAAO,IAAI,CAAC,KAAK,IAAI,CAAC,CAAC;IACpD,IAAI,CAAC,KAAK,GAAG,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,CAAC,GAAG,KAAK,CAAC;IACvC,IAAI,WAAW,KAAK,QAAQ;QAAE,WAAW,CAAC,IAAI,CAAC,CAAC;IAChD,OAAO,IAAI,CAAC,KAAK,CAAC;AACnB,CAAC;AAED;;;;;GAKG;AACH,MAAM,UAAU,UAAU,CAAC,IAAmB,EAAE,MAAc;IAC7D,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS;QAAE,OAAO,KAAK,CAAC;IACnD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,MAAM,IAAI,CAAC;QAAE,OAAO,CAAC,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;IAEjG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,aAAa,CAAC,GAAG,MAAM,CAAC,CAAC;IAChF,OAAO,IAAI,CAAC,UAAU,IAAI,CAAC,CAAC;AAC7B,CAAC;AAED,wFAAwF;AACxF,MAAM,UAAU,UAAU,CAAC,IAAmB,EAAE,MAAc;IAC7D,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS;QAAE,OAAO;IAC7C,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,MAAM,IAAI,CAAC;QAAE,OAAO;IACpD,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,aAAa,CAAC,GAAG,MAAM,CAAC,CAAC;AAClG,CAAC"}
|
package/dist/actors/Loot.js
CHANGED
|
@@ -6,7 +6,7 @@ export function rollLoot(table) {
|
|
|
6
6
|
if (!Random.chance(table.chance ?? 1))
|
|
7
7
|
return null;
|
|
8
8
|
const index = Random.weighted(table.entries.map((entry) => entry.weight));
|
|
9
|
-
if (index ===
|
|
9
|
+
if (index === null)
|
|
10
10
|
return null;
|
|
11
11
|
const entry = table.entries[index];
|
|
12
12
|
return { id: entry.id, quantity: entry.quantity ?? 1 };
|
package/dist/actors/Loot.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Loot.js","sourceRoot":"","sources":["../../src/actors/Loot.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,MAAM,mBAAmB,CAAC;AAuB5C,gFAAgF;AAChF,MAAM,UAAU,QAAQ,CAAC,KAAgB;IACxC,IAAI,KAAK,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC;QAAE,OAAO,IAAI,CAAC;IAC5C,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,MAAM,IAAI,CAAC,CAAC;QAAE,OAAO,IAAI,CAAC;IAEnD,MAAM,KAAK,GAAG,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;IAC1E,IAAI,KAAK,KAAK,
|
|
1
|
+
{"version":3,"file":"Loot.js","sourceRoot":"","sources":["../../src/actors/Loot.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,MAAM,mBAAmB,CAAC;AAuB5C,gFAAgF;AAChF,MAAM,UAAU,QAAQ,CAAC,KAAgB;IACxC,IAAI,KAAK,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC;QAAE,OAAO,IAAI,CAAC;IAC5C,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,MAAM,IAAI,CAAC,CAAC;QAAE,OAAO,IAAI,CAAC;IAEnD,MAAM,KAAK,GAAG,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;IAC1E,IAAI,KAAK,KAAK,IAAI;QAAE,OAAO,IAAI,CAAC;IAEhC,MAAM,KAAK,GAAG,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;IACnC,OAAO,EAAE,EAAE,EAAE,KAAK,CAAC,EAAE,EAAE,QAAQ,EAAE,KAAK,CAAC,QAAQ,IAAI,CAAC,EAAE,CAAC;AACxD,CAAC"}
|
|
@@ -26,5 +26,14 @@ export declare class Progression {
|
|
|
26
26
|
get experienceToNext(): number | null;
|
|
27
27
|
/** @returns how many levels were gained, 0 if none - a single large gain may span several */
|
|
28
28
|
addExperience(amount: number): number;
|
|
29
|
+
/** level and experience; the curve itself is a definition, supplied fresh on load */
|
|
30
|
+
toJSON(): {
|
|
31
|
+
level: number;
|
|
32
|
+
experience: number;
|
|
33
|
+
};
|
|
34
|
+
static fromJSON(curve: GrowthCurve, data: {
|
|
35
|
+
level: number;
|
|
36
|
+
experience: number;
|
|
37
|
+
}): Progression;
|
|
29
38
|
}
|
|
30
39
|
//# sourceMappingURL=Progression.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Progression.d.ts","sourceRoot":"","sources":["../../src/actors/Progression.ts"],"names":[],"mappings":"AAAA;;;;;;;GAOG;AAEH,MAAM,WAAW,WAAW;IAC3B,yEAAyE;IACzE,aAAa,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAAC;IAErC,gEAAgE;IAChE,QAAQ,EAAE,MAAM,CAAC;CACjB;AAED,2FAA2F;AAC3F,wBAAgB,UAAU,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,WAAW,CAKrF;AAED,qBAAa,WAAW;IACvB,OAAO,CAAC,KAAK,CAAc;IAE3B,KAAK,EAAE,MAAM,CAAC;IACd,UAAU,EAAE,MAAM,CAAC;IAEnB,YAAY,KAAK,EAAE,WAAW,EAAE,KAAK,GAAE;QAAE,KAAK,CAAC,EAAE,MAAM,CAAC;QAAC,UAAU,CAAC,EAAE,MAAM,CAAA;KAAO,EAIlF;IAED,uFAAuF;IACvF,IAAI,gBAAgB,IAAI,MAAM,GAAG,IAAI,CAGpC;IAED,6FAA6F;IAC7F,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,CASpC;CACD"}
|
|
1
|
+
{"version":3,"file":"Progression.d.ts","sourceRoot":"","sources":["../../src/actors/Progression.ts"],"names":[],"mappings":"AAAA;;;;;;;GAOG;AAEH,MAAM,WAAW,WAAW;IAC3B,yEAAyE;IACzE,aAAa,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAAC;IAErC,gEAAgE;IAChE,QAAQ,EAAE,MAAM,CAAC;CACjB;AAED,2FAA2F;AAC3F,wBAAgB,UAAU,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,WAAW,CAKrF;AAED,qBAAa,WAAW;IACvB,OAAO,CAAC,KAAK,CAAc;IAE3B,KAAK,EAAE,MAAM,CAAC;IACd,UAAU,EAAE,MAAM,CAAC;IAEnB,YAAY,KAAK,EAAE,WAAW,EAAE,KAAK,GAAE;QAAE,KAAK,CAAC,EAAE,MAAM,CAAC;QAAC,UAAU,CAAC,EAAE,MAAM,CAAA;KAAO,EAIlF;IAED,uFAAuF;IACvF,IAAI,gBAAgB,IAAI,MAAM,GAAG,IAAI,CAGpC;IAED,6FAA6F;IAC7F,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,CASpC;IAED,qFAAqF;IACrF,MAAM,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,UAAU,EAAE,MAAM,CAAA;KAAE,CAE9C;IAED,MAAM,CAAC,QAAQ,CAAC,KAAK,EAAE,WAAW,EAAE,IAAI,EAAE;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,UAAU,EAAE,MAAM,CAAA;KAAE,GAAG,WAAW,CAE5F;CACD"}
|
|
@@ -35,5 +35,12 @@ export class Progression {
|
|
|
35
35
|
}
|
|
36
36
|
return gained;
|
|
37
37
|
}
|
|
38
|
+
/** level and experience; the curve itself is a definition, supplied fresh on load */
|
|
39
|
+
toJSON() {
|
|
40
|
+
return { level: this.level, experience: this.experience };
|
|
41
|
+
}
|
|
42
|
+
static fromJSON(curve, data) {
|
|
43
|
+
return new Progression(curve, data);
|
|
44
|
+
}
|
|
38
45
|
}
|
|
39
46
|
//# sourceMappingURL=Progression.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Progression.js","sourceRoot":"","sources":["../../src/actors/Progression.ts"],"names":[],"mappings":"AAAA;;;;;;;GAOG;AAUH,2FAA2F;AAC3F,MAAM,UAAU,UAAU,CAAC,IAAY,EAAE,KAAa,EAAE,QAAgB;IACvE,OAAO;QACN,QAAQ;QACR,aAAa,EAAE,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC;KAC1F,CAAC;AACH,CAAC;AAED,MAAM,OAAO,WAAW;IAMvB,YAAY,KAAkB,EAAE,KAAK,GAA4C,EAAE;QAClF,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,IAAI,CAAC,CAAC;QAC9B,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC,UAAU,IAAI,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IAC5E,CAAC;IAED,uFAAuF;IACvF,IAAI,gBAAgB;QACnB,IAAI,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,KAAK,CAAC,QAAQ;YAAE,OAAO,IAAI,CAAC;QACnD,OAAO,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC;IACnE,CAAC;IAED,6FAA6F;IAC7F,aAAa,CAAC,MAAc;QAC3B,IAAI,CAAC,UAAU,IAAI,MAAM,CAAC;QAE1B,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,OAAO,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,IAAI,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,EAAE,CAAC;YACxG,IAAI,CAAC,KAAK,EAAE,CAAC;YACb,MAAM,EAAE,CAAC;QACV,CAAC;QACD,OAAO,MAAM,CAAC;IACf,CAAC;CACD"}
|
|
1
|
+
{"version":3,"file":"Progression.js","sourceRoot":"","sources":["../../src/actors/Progression.ts"],"names":[],"mappings":"AAAA;;;;;;;GAOG;AAUH,2FAA2F;AAC3F,MAAM,UAAU,UAAU,CAAC,IAAY,EAAE,KAAa,EAAE,QAAgB;IACvE,OAAO;QACN,QAAQ;QACR,aAAa,EAAE,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC;KAC1F,CAAC;AACH,CAAC;AAED,MAAM,OAAO,WAAW;IAMvB,YAAY,KAAkB,EAAE,KAAK,GAA4C,EAAE;QAClF,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,IAAI,CAAC,CAAC;QAC9B,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC,UAAU,IAAI,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IAC5E,CAAC;IAED,uFAAuF;IACvF,IAAI,gBAAgB;QACnB,IAAI,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,KAAK,CAAC,QAAQ;YAAE,OAAO,IAAI,CAAC;QACnD,OAAO,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC;IACnE,CAAC;IAED,6FAA6F;IAC7F,aAAa,CAAC,MAAc;QAC3B,IAAI,CAAC,UAAU,IAAI,MAAM,CAAC;QAE1B,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,OAAO,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,IAAI,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,EAAE,CAAC;YACxG,IAAI,CAAC,KAAK,EAAE,CAAC;YACb,MAAM,EAAE,CAAC;QACV,CAAC;QACD,OAAO,MAAM,CAAC;IACf,CAAC;IAED,qFAAqF;IACrF,MAAM;QACL,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,EAAE,UAAU,EAAE,IAAI,CAAC,UAAU,EAAE,CAAC;IAC3D,CAAC;IAED,MAAM,CAAC,QAAQ,CAAC,KAAkB,EAAE,IAA2C;QAC9E,OAAO,IAAI,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;IACrC,CAAC;CACD"}
|
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
import type { StatBlock } from './StatBlock.ts';
|
|
2
|
+
import type { Charges } from './Charges.ts';
|
|
2
3
|
/**
|
|
3
4
|
* One spendable cost: `amount` of the `stat` pool, the way a spell costs mana.
|
|
4
5
|
*
|
|
@@ -20,4 +21,19 @@ export declare function canAfford(stats: StatBlock, cost: ResourceCost | readonl
|
|
|
20
21
|
* this returns false. A zero cost is always affordable and deducts nothing.
|
|
21
22
|
*/
|
|
22
23
|
export declare function spend(stats: StatBlock, cost: ResourceCost | readonly ResourceCost[]): boolean;
|
|
24
|
+
/**
|
|
25
|
+
* Refunds a previously spent cost - a missed cast, an ability that returns part of its own
|
|
26
|
+
* cost on a kill - the mirror of `spend`, without `spend`'s all-or-nothing check since there
|
|
27
|
+
* is nothing to check on the way back in. `fraction` scales every cost in `cost` at once
|
|
28
|
+
* (`0.5` for "half back").
|
|
29
|
+
*/
|
|
30
|
+
export declare function refund(stats: StatBlock, cost: ResourceCost | readonly ResourceCost[], fraction?: number): void;
|
|
31
|
+
/**
|
|
32
|
+
* Spends `cost` from a `StatBlock` pool and converts it into charges of a different resource
|
|
33
|
+
* at `rate` per charge - "channel mana into a battery" - all-or-nothing the same way `spend`
|
|
34
|
+
* itself is: nothing is spent, and no charge is gained, unless the full cost is affordable.
|
|
35
|
+
*
|
|
36
|
+
* @returns the charges actually gained, capped by `charges`' own `max` (0 when the spend failed)
|
|
37
|
+
*/
|
|
38
|
+
export declare function convertToCharges(stats: StatBlock, cost: ResourceCost, charges: Charges, rate: number): number;
|
|
23
39
|
//# sourceMappingURL=Resource.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Resource.d.ts","sourceRoot":"","sources":["../../src/actors/Resource.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;
|
|
1
|
+
{"version":3,"file":"Resource.d.ts","sourceRoot":"","sources":["../../src/actors/Resource.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAChD,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAE5C;;;;;;;GAOG;AACH,MAAM,WAAW,YAAY;IAC5B,IAAI,EAAE,MAAM,CAAC;IACb,MAAM,EAAE,MAAM,CAAC;CACf;AAoBD,yFAAyF;AACzF,wBAAgB,SAAS,CAAC,KAAK,EAAE,SAAS,EAAE,IAAI,EAAE,YAAY,GAAG,SAAS,YAAY,EAAE,GAAG,OAAO,CAEjG;AAED;;;;;GAKG;AACH,wBAAgB,KAAK,CAAC,KAAK,EAAE,SAAS,EAAE,IAAI,EAAE,YAAY,GAAG,SAAS,YAAY,EAAE,GAAG,OAAO,CAK7F;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CAAC,KAAK,EAAE,SAAS,EAAE,IAAI,EAAE,YAAY,GAAG,SAAS,YAAY,EAAE,EAAE,QAAQ,SAAI,GAAG,IAAI,CAEzG;AAED;;;;;;GAMG;AACH,wBAAgB,gBAAgB,CAAC,KAAK,EAAE,SAAS,EAAE,IAAI,EAAE,YAAY,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE,MAAM,GAAG,MAAM,CAG7G"}
|
package/dist/actors/Resource.js
CHANGED
|
@@ -33,4 +33,26 @@ export function spend(stats, cost) {
|
|
|
33
33
|
stats.setBase(stat, stats.base(stat) - amount);
|
|
34
34
|
return true;
|
|
35
35
|
}
|
|
36
|
+
/**
|
|
37
|
+
* Refunds a previously spent cost - a missed cast, an ability that returns part of its own
|
|
38
|
+
* cost on a kill - the mirror of `spend`, without `spend`'s all-or-nothing check since there
|
|
39
|
+
* is nothing to check on the way back in. `fraction` scales every cost in `cost` at once
|
|
40
|
+
* (`0.5` for "half back").
|
|
41
|
+
*/
|
|
42
|
+
export function refund(stats, cost, fraction = 1) {
|
|
43
|
+
for (const [stat, amount] of totals(all(cost)))
|
|
44
|
+
stats.setBase(stat, stats.base(stat) + amount * fraction);
|
|
45
|
+
}
|
|
46
|
+
/**
|
|
47
|
+
* Spends `cost` from a `StatBlock` pool and converts it into charges of a different resource
|
|
48
|
+
* at `rate` per charge - "channel mana into a battery" - all-or-nothing the same way `spend`
|
|
49
|
+
* itself is: nothing is spent, and no charge is gained, unless the full cost is affordable.
|
|
50
|
+
*
|
|
51
|
+
* @returns the charges actually gained, capped by `charges`' own `max` (0 when the spend failed)
|
|
52
|
+
*/
|
|
53
|
+
export function convertToCharges(stats, cost, charges, rate) {
|
|
54
|
+
if (!spend(stats, cost))
|
|
55
|
+
return 0;
|
|
56
|
+
return charges.refund(Math.floor(cost.amount / rate));
|
|
57
|
+
}
|
|
36
58
|
//# sourceMappingURL=Resource.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Resource.js","sourceRoot":"","sources":["../../src/actors/Resource.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"Resource.js","sourceRoot":"","sources":["../../src/actors/Resource.ts"],"names":[],"mappings":"AAgBA,SAAS,GAAG,CAAC,IAA4C;IACxD,MAAM,IAAI,GAAG,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;IACjD,KAAK,MAAM,CAAC,IAAI,IAAI,EAAE,CAAC;QACtB,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YAChD,MAAM,IAAI,KAAK,CAAC,mDAAmD,CAAC,CAAC,IAAI,WAAW,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC;QACjG,CAAC;IACF,CAAC;IACD,OAAO,IAAI,CAAC;AACb,CAAC;AAED,qFAAqF;AACrF,qFAAqF;AACrF,SAAS,MAAM,CAAC,IAA6B;IAC5C,MAAM,GAAG,GAAG,IAAI,GAAG,EAAkB,CAAC;IACtC,KAAK,MAAM,CAAC,IAAI,IAAI;QAAE,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC,CAAC;IACzE,OAAO,GAAG,CAAC;AACZ,CAAC;AAED,yFAAyF;AACzF,MAAM,UAAU,SAAS,CAAC,KAAgB,EAAE,IAA4C;IACvF,OAAO,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,EAAE,MAAM,CAAC,EAAE,EAAE,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,MAAM,CAAC,CAAC;AACrF,CAAC;AAED;;;;;GAKG;AACH,MAAM,UAAU,KAAK,CAAC,KAAgB,EAAE,IAA4C;IACnF,MAAM,QAAQ,GAAG,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC;IACnC,IAAI,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,EAAE,MAAM,CAAC,EAAE,EAAE,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,MAAM,CAAC;QAAE,OAAO,KAAK,CAAC;IACvF,KAAK,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI,QAAQ;QAAE,KAAK,CAAC,OAAO,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC,CAAC;IACtF,OAAO,IAAI,CAAC;AACb,CAAC;AAED;;;;;GAKG;AACH,MAAM,UAAU,MAAM,CAAC,KAAgB,EAAE,IAA4C,EAAE,QAAQ,GAAG,CAAC;IAClG,KAAK,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QAAE,KAAK,CAAC,OAAO,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,MAAM,GAAG,QAAQ,CAAC,CAAC;AAC3G,CAAC;AAED;;;;;;GAMG;AACH,MAAM,UAAU,gBAAgB,CAAC,KAAgB,EAAE,IAAkB,EAAE,OAAgB,EAAE,IAAY;IACpG,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC;QAAE,OAAO,CAAC,CAAC;IAClC,OAAO,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC;AACvD,CAAC"}
|
|
@@ -41,5 +41,19 @@ export declare class SkillPoints {
|
|
|
41
41
|
* the cost callback exactly once, so `canSpend` and `spend` never call it twice between
|
|
42
42
|
* them for the same decision */
|
|
43
43
|
private nextRankCost;
|
|
44
|
+
/**
|
|
45
|
+
* The unspent ledger, and only that.
|
|
46
|
+
*
|
|
47
|
+
* Spent points are already saved: `spend` raises a stat's *base* value on the `StatBlock`,
|
|
48
|
+
* so restoring that block restores every rank ever bought. Recording them a second time
|
|
49
|
+
* here would be state kept in two places, which is exactly the kind of pair that drifts
|
|
50
|
+
* the first time one path forgets to update the other.
|
|
51
|
+
*/
|
|
52
|
+
toJSON(): {
|
|
53
|
+
points: number;
|
|
54
|
+
};
|
|
55
|
+
static fromJSON(stats: StatBlock, options: SkillPointsOptions, data: {
|
|
56
|
+
points: number;
|
|
57
|
+
}): SkillPoints;
|
|
44
58
|
}
|
|
45
59
|
//# sourceMappingURL=SkillPoints.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SkillPoints.d.ts","sourceRoot":"","sources":["../../src/actors/SkillPoints.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAEhD,MAAM,WAAW,kBAAkB;IAClC,gFAAgF;IAChF,GAAG,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,MAAM,CAAC;IAE/B;yFACqF;IACrF,IAAI,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,KAAK,MAAM,CAAC;CAC9C;AAED;;;;;;;;;;;;GAYG;AACH,qBAAa,WAAW;IACvB,OAAO,CAAC,KAAK,CAAY;IACzB,OAAO,CAAC,MAAM,CAA2B;IACzC,OAAO,CAAC,OAAO,CAAyC;IAExD,OAAO,CAAC,SAAS,CAAK;IAEtB,YAAY,KAAK,EAAE,SAAS,EAAE,OAAO,GAAE,kBAAuB,EAI7D;IAED,2BAA2B;IAC3B,IAAI,MAAM,IAAI,MAAM,CAEnB;IAED,4FAA4F;IAC5F,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE1B;IAED,6FAA6F;IAC7F,QAAQ,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO,CAE9B;IAED;;;;OAIG;IACH,KAAK,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO,CAQ3B;IAED;;oCAEgC;IAChC,OAAO,CAAC,YAAY;
|
|
1
|
+
{"version":3,"file":"SkillPoints.d.ts","sourceRoot":"","sources":["../../src/actors/SkillPoints.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAEhD,MAAM,WAAW,kBAAkB;IAClC,gFAAgF;IAChF,GAAG,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,MAAM,CAAC;IAE/B;yFACqF;IACrF,IAAI,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,KAAK,MAAM,CAAC;CAC9C;AAED;;;;;;;;;;;;GAYG;AACH,qBAAa,WAAW;IACvB,OAAO,CAAC,KAAK,CAAY;IACzB,OAAO,CAAC,MAAM,CAA2B;IACzC,OAAO,CAAC,OAAO,CAAyC;IAExD,OAAO,CAAC,SAAS,CAAK;IAEtB,YAAY,KAAK,EAAE,SAAS,EAAE,OAAO,GAAE,kBAAuB,EAI7D;IAED,2BAA2B;IAC3B,IAAI,MAAM,IAAI,MAAM,CAEnB;IAED,4FAA4F;IAC5F,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE1B;IAED,6FAA6F;IAC7F,QAAQ,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO,CAE9B;IAED;;;;OAIG;IACH,KAAK,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO,CAQ3B;IAED;;oCAEgC;IAChC,OAAO,CAAC,YAAY;IAQpB;;;;;;;OAOG;IACH,MAAM,IAAI;QAAE,MAAM,EAAE,MAAM,CAAA;KAAE,CAE3B;IAED,MAAM,CAAC,QAAQ,CAAC,KAAK,EAAE,SAAS,EAAE,OAAO,EAAE,kBAAkB,EAAE,IAAI,EAAE;QAAE,MAAM,EAAE,MAAM,CAAA;KAAE,GAAG,WAAW,CAIpG;CACD"}
|
|
@@ -54,5 +54,21 @@ export class SkillPoints {
|
|
|
54
54
|
const cost = this.costFor(stat, rank + 1);
|
|
55
55
|
return this.available >= cost ? cost : null;
|
|
56
56
|
}
|
|
57
|
+
/**
|
|
58
|
+
* The unspent ledger, and only that.
|
|
59
|
+
*
|
|
60
|
+
* Spent points are already saved: `spend` raises a stat's *base* value on the `StatBlock`,
|
|
61
|
+
* so restoring that block restores every rank ever bought. Recording them a second time
|
|
62
|
+
* here would be state kept in two places, which is exactly the kind of pair that drifts
|
|
63
|
+
* the first time one path forgets to update the other.
|
|
64
|
+
*/
|
|
65
|
+
toJSON() {
|
|
66
|
+
return { points: this.available };
|
|
67
|
+
}
|
|
68
|
+
static fromJSON(stats, options, data) {
|
|
69
|
+
const ledger = new SkillPoints(stats, options);
|
|
70
|
+
ledger.available = data.points;
|
|
71
|
+
return ledger;
|
|
72
|
+
}
|
|
57
73
|
}
|
|
58
74
|
//# sourceMappingURL=SkillPoints.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SkillPoints.js","sourceRoot":"","sources":["../../src/actors/SkillPoints.ts"],"names":[],"mappings":"AAWA;;;;;;;;;;;;GAYG;AACH,MAAM,OAAO,WAAW;IAOvB,YAAY,KAAgB,EAAE,OAAO,GAAuB,EAAE;QAFtD,cAAS,GAAG,CAAC,CAAC;QAGrB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,MAAM,GAAG,OAAO,CAAC,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC,QAAQ,CAAC,CAAC;QAC9C,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,IAAI,IAAI,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC;IAC1C,CAAC;IAED,2BAA2B;IAC3B,IAAI,MAAM;QACT,OAAO,IAAI,CAAC,SAAS,CAAC;IACvB,CAAC;IAED,4FAA4F;IAC5F,KAAK,CAAC,MAAc;QACnB,IAAI,CAAC,SAAS,IAAI,MAAM,CAAC;IAC1B,CAAC;IAED,6FAA6F;IAC7F,QAAQ,CAAC,IAAY;QACpB,OAAO,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC;IACzC,CAAC;IAED;;;;OAIG;IACH,KAAK,CAAC,IAAY;QACjB,MAAM,IAAI,GAAG,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QACrC,IAAI,IAAI,KAAK,IAAI;YAAE,OAAO,KAAK,CAAC;QAEhC,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACnC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC;QACvB,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,GAAG,CAAC,CAAC,CAAC;QACnC,OAAO,IAAI,CAAC;IACb,CAAC;IAED;;oCAEgC;IACxB,YAAY,CAAC,IAAY;QAChC,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACnC,IAAI,IAAI,IAAI,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC;YAAE,OAAO,IAAI,CAAC;QAE3C,MAAM,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,GAAG,CAAC,CAAC,CAAC;QAC1C,OAAO,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC;IAC7C,CAAC;CACD"}
|
|
1
|
+
{"version":3,"file":"SkillPoints.js","sourceRoot":"","sources":["../../src/actors/SkillPoints.ts"],"names":[],"mappings":"AAWA;;;;;;;;;;;;GAYG;AACH,MAAM,OAAO,WAAW;IAOvB,YAAY,KAAgB,EAAE,OAAO,GAAuB,EAAE;QAFtD,cAAS,GAAG,CAAC,CAAC;QAGrB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,MAAM,GAAG,OAAO,CAAC,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC,QAAQ,CAAC,CAAC;QAC9C,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,IAAI,IAAI,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC;IAC1C,CAAC;IAED,2BAA2B;IAC3B,IAAI,MAAM;QACT,OAAO,IAAI,CAAC,SAAS,CAAC;IACvB,CAAC;IAED,4FAA4F;IAC5F,KAAK,CAAC,MAAc;QACnB,IAAI,CAAC,SAAS,IAAI,MAAM,CAAC;IAC1B,CAAC;IAED,6FAA6F;IAC7F,QAAQ,CAAC,IAAY;QACpB,OAAO,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC;IACzC,CAAC;IAED;;;;OAIG;IACH,KAAK,CAAC,IAAY;QACjB,MAAM,IAAI,GAAG,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QACrC,IAAI,IAAI,KAAK,IAAI;YAAE,OAAO,KAAK,CAAC;QAEhC,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACnC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC;QACvB,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,GAAG,CAAC,CAAC,CAAC;QACnC,OAAO,IAAI,CAAC;IACb,CAAC;IAED;;oCAEgC;IACxB,YAAY,CAAC,IAAY;QAChC,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACnC,IAAI,IAAI,IAAI,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC;YAAE,OAAO,IAAI,CAAC;QAE3C,MAAM,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,GAAG,CAAC,CAAC,CAAC;QAC1C,OAAO,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC;IAC7C,CAAC;IAED;;;;;;;OAOG;IACH,MAAM;QACL,OAAO,EAAE,MAAM,EAAE,IAAI,CAAC,SAAS,EAAE,CAAC;IACnC,CAAC;IAED,MAAM,CAAC,QAAQ,CAAC,KAAgB,EAAE,OAA2B,EAAE,IAAwB;QACtF,MAAM,MAAM,GAAG,IAAI,WAAW,CAAC,KAAK,EAAE,OAAO,CAAC,CAAC;QAC/C,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC;QAC/B,OAAO,MAAM,CAAC;IACf,CAAC;CACD"}
|
|
@@ -48,5 +48,21 @@ export declare class StatBlock {
|
|
|
48
48
|
get(name: string): number;
|
|
49
49
|
private resolveAll;
|
|
50
50
|
private modifiersFor;
|
|
51
|
+
/**
|
|
52
|
+
* Base attribute values, and deliberately nothing else.
|
|
53
|
+
*
|
|
54
|
+
* Modifiers are not saved, because every one of them is owned by whatever applied it: a
|
|
55
|
+
* worn item through `EquipmentSlots`, a timed effect through `applyStatusEffect`, an
|
|
56
|
+
* adjacency bonus through `AuraField`. Each of those reapplies its own on load, tagged
|
|
57
|
+
* with its own `source`, so saving them here as well would double every bonus the instant
|
|
58
|
+
* a restored character re-equipped what it was already wearing. Derived stats are
|
|
59
|
+
* definitions, supplied fresh on load like every other definition in this framework.
|
|
60
|
+
*/
|
|
61
|
+
toJSON(): {
|
|
62
|
+
base: Stats;
|
|
63
|
+
};
|
|
64
|
+
static fromJSON(options: StatBlockOptions, data: {
|
|
65
|
+
base: Stats;
|
|
66
|
+
}): StatBlock;
|
|
51
67
|
}
|
|
52
68
|
//# sourceMappingURL=StatBlock.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"StatBlock.d.ts","sourceRoot":"","sources":["../../src/actors/StatBlock.ts"],"names":[],"mappings":"AAAA;;;;;;;;GAQG;AAEH,MAAM,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;AAE3C,0DAA0D;AAC1D,MAAM,MAAM,UAAU,GAAG,KAAK,GAAG,UAAU,GAAG,KAAK,CAAC;AAEpD,MAAM,WAAW,QAAQ;IACxB,IAAI,EAAE,MAAM,CAAC;IACb,EAAE,EAAE,UAAU,CAAC;IACf,KAAK,EAAE,MAAM,CAAC;IAEd;;;OAGG;IACH,KAAK,CAAC,EAAE,MAAM,CAAC;IAEf,2FAA2F;IAC3F,MAAM,CAAC,EAAE,OAAO,CAAC;CACjB;AAED,MAAM,WAAW,WAAW;IAC3B,IAAI,EAAE,MAAM,CAAC;IACb,2FAA2F;IAC3F,IAAI,EAAE,CAAC,KAAK,EAAE,QAAQ,CAAC,KAAK,CAAC,KAAK,MAAM,CAAC;CACzC;AAED,MAAM,WAAW,gBAAgB;IAChC,IAAI,EAAE,KAAK,CAAC;IACZ,OAAO,CAAC,EAAE,WAAW,EAAE,CAAC;CACxB;AAqBD,qBAAa,SAAS;IACrB,OAAO,CAAC,UAAU,CAAQ;IAC1B,OAAO,CAAC,OAAO,CAAgB;IAC/B,OAAO,CAAC,SAAS,CAAkB;IACnC,OAAO,CAAC,KAAK,CAAsB;IAEnC,YAAY,OAAO,EAAE,gBAAgB,EAGpC;IAED,uEAAuE;IACvE,IAAI,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,CAEzB;IAED,OAAO,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,CAGzC;IAED,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI,CAGpC;IAED,cAAc,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI,CAIvC;IAED,qFAAqF;IACrF,mBAAmB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI,CAGzC;IAED,wFAAwF;IACxF,GAAG,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,CAExB;IAED,OAAO,CAAC,UAAU;IAelB,OAAO,CAAC,YAAY;
|
|
1
|
+
{"version":3,"file":"StatBlock.d.ts","sourceRoot":"","sources":["../../src/actors/StatBlock.ts"],"names":[],"mappings":"AAAA;;;;;;;;GAQG;AAEH,MAAM,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;AAE3C,0DAA0D;AAC1D,MAAM,MAAM,UAAU,GAAG,KAAK,GAAG,UAAU,GAAG,KAAK,CAAC;AAEpD,MAAM,WAAW,QAAQ;IACxB,IAAI,EAAE,MAAM,CAAC;IACb,EAAE,EAAE,UAAU,CAAC;IACf,KAAK,EAAE,MAAM,CAAC;IAEd;;;OAGG;IACH,KAAK,CAAC,EAAE,MAAM,CAAC;IAEf,2FAA2F;IAC3F,MAAM,CAAC,EAAE,OAAO,CAAC;CACjB;AAED,MAAM,WAAW,WAAW;IAC3B,IAAI,EAAE,MAAM,CAAC;IACb,2FAA2F;IAC3F,IAAI,EAAE,CAAC,KAAK,EAAE,QAAQ,CAAC,KAAK,CAAC,KAAK,MAAM,CAAC;CACzC;AAED,MAAM,WAAW,gBAAgB;IAChC,IAAI,EAAE,KAAK,CAAC;IACZ,OAAO,CAAC,EAAE,WAAW,EAAE,CAAC;CACxB;AAqBD,qBAAa,SAAS;IACrB,OAAO,CAAC,UAAU,CAAQ;IAC1B,OAAO,CAAC,OAAO,CAAgB;IAC/B,OAAO,CAAC,SAAS,CAAkB;IACnC,OAAO,CAAC,KAAK,CAAsB;IAEnC,YAAY,OAAO,EAAE,gBAAgB,EAGpC;IAED,uEAAuE;IACvE,IAAI,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,CAEzB;IAED,OAAO,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,CAGzC;IAED,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI,CAGpC;IAED,cAAc,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI,CAIvC;IAED,qFAAqF;IACrF,mBAAmB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI,CAGzC;IAED,wFAAwF;IACxF,GAAG,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,CAExB;IAED,OAAO,CAAC,UAAU;IAelB,OAAO,CAAC,YAAY;IAIpB;;;;;;;;;OASG;IACH,MAAM,IAAI;QAAE,IAAI,EAAE,KAAK,CAAA;KAAE,CAExB;IAED,MAAM,CAAC,QAAQ,CAAC,OAAO,EAAE,gBAAgB,EAAE,IAAI,EAAE;QAAE,IAAI,EAAE,KAAK,CAAA;KAAE,GAAG,SAAS,CAO3E;CACD"}
|
package/dist/actors/StatBlock.js
CHANGED
|
@@ -76,5 +76,26 @@ export class StatBlock {
|
|
|
76
76
|
modifiersFor(stat) {
|
|
77
77
|
return this.modifiers.filter((m) => m.stat === stat);
|
|
78
78
|
}
|
|
79
|
+
/**
|
|
80
|
+
* Base attribute values, and deliberately nothing else.
|
|
81
|
+
*
|
|
82
|
+
* Modifiers are not saved, because every one of them is owned by whatever applied it: a
|
|
83
|
+
* worn item through `EquipmentSlots`, a timed effect through `applyStatusEffect`, an
|
|
84
|
+
* adjacency bonus through `AuraField`. Each of those reapplies its own on load, tagged
|
|
85
|
+
* with its own `source`, so saving them here as well would double every bonus the instant
|
|
86
|
+
* a restored character re-equipped what it was already wearing. Derived stats are
|
|
87
|
+
* definitions, supplied fresh on load like every other definition in this framework.
|
|
88
|
+
*/
|
|
89
|
+
toJSON() {
|
|
90
|
+
return { base: { ...this.baseValues } };
|
|
91
|
+
}
|
|
92
|
+
static fromJSON(options, data) {
|
|
93
|
+
const stats = new StatBlock(options);
|
|
94
|
+
//the saved values win, but a stat added to the game since the save was written keeps
|
|
95
|
+
//the definition's starting value rather than vanishing
|
|
96
|
+
stats.baseValues = { ...options.base, ...data.base };
|
|
97
|
+
stats.cache = null;
|
|
98
|
+
return stats;
|
|
99
|
+
}
|
|
79
100
|
}
|
|
80
101
|
//# sourceMappingURL=StatBlock.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"StatBlock.js","sourceRoot":"","sources":["../../src/actors/StatBlock.ts"],"names":[],"mappings":"AAAA;;;;;;;;GAQG;AAiCH;;;;;;;GAOG;AACH,SAAS,OAAO,CAAC,IAAY,EAAE,SAA8B;IAC5D,MAAM,IAAI,GAAG,CAAC,EAAc,EAAE,EAAE,CAC/B,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC;IAEtF,IAAI,KAAK,GAAG,IAAI,CAAC;IACjB,KAAK,MAAM,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC;QAAE,KAAK,IAAI,CAAC,CAAC,KAAK,CAAC;IAC9C,KAAK,MAAM,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC;QAAE,KAAK,IAAI,CAAC,CAAC,KAAK,CAAC;IACnD,KAAK,MAAM,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC;QAAE,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC;IAC7C,OAAO,KAAK,CAAC;AACd,CAAC;AAED,MAAM,OAAO,SAAS;IAMrB,YAAY,OAAyB;QAH7B,cAAS,GAAe,EAAE,CAAC;QAC3B,UAAK,GAAiB,IAAI,CAAC;QAGlC,IAAI,CAAC,UAAU,GAAG,EAAE,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;QACtC,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,OAAO,IAAI,EAAE,CAAC;IACtC,CAAC;IAED,uEAAuE;IACvE,IAAI,CAAC,IAAY;QAChB,OAAO,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACnC,CAAC;IAED,OAAO,CAAC,IAAY,EAAE,KAAa;QAClC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,GAAG,KAAK,CAAC;QAC9B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IACnB,CAAC;IAED,WAAW,CAAC,QAAkB;QAC7B,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC9B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IACnB,CAAC;IAED,cAAc,CAAC,QAAkB;QAChC,MAAM,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;QAC3C,IAAI,CAAC,KAAK,CAAC,CAAC;YAAE,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAC1C,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IACnB,CAAC;IAED,qFAAqF;IACrF,mBAAmB,CAAC,MAAe;QAClC,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,KAAK,MAAM,CAAC,CAAC;QACnE,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IACnB,CAAC;IAED,wFAAwF;IACxF,GAAG,CAAC,IAAY;QACf,OAAO,IAAI,CAAC,UAAU,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACrC,CAAC;IAEO,UAAU;QACjB,IAAI,IAAI,CAAC,KAAK;YAAE,OAAO,IAAI,CAAC,KAAK,CAAC;QAElC,MAAM,MAAM,GAAU,EAAE,GAAG,IAAI,CAAC,UAAU,EAAE,CAAC;QAC7C,KAAK,MAAM,IAAI,IAAI,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC;YACxC,MAAM,CAAC,IAAI,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC;QAC/D,CAAC;QACD,KAAK,MAAM,CAAC,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YAC9B,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;QACrE,CAAC;QAED,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC;QACpB,OAAO,MAAM,CAAC;IACf,CAAC;IAEO,YAAY,CAAC,IAAY;QAChC,OAAO,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;IACtD,CAAC;CACD"}
|
|
1
|
+
{"version":3,"file":"StatBlock.js","sourceRoot":"","sources":["../../src/actors/StatBlock.ts"],"names":[],"mappings":"AAAA;;;;;;;;GAQG;AAiCH;;;;;;;GAOG;AACH,SAAS,OAAO,CAAC,IAAY,EAAE,SAA8B;IAC5D,MAAM,IAAI,GAAG,CAAC,EAAc,EAAE,EAAE,CAC/B,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC;IAEtF,IAAI,KAAK,GAAG,IAAI,CAAC;IACjB,KAAK,MAAM,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC;QAAE,KAAK,IAAI,CAAC,CAAC,KAAK,CAAC;IAC9C,KAAK,MAAM,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC;QAAE,KAAK,IAAI,CAAC,CAAC,KAAK,CAAC;IACnD,KAAK,MAAM,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC;QAAE,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC;IAC7C,OAAO,KAAK,CAAC;AACd,CAAC;AAED,MAAM,OAAO,SAAS;IAMrB,YAAY,OAAyB;QAH7B,cAAS,GAAe,EAAE,CAAC;QAC3B,UAAK,GAAiB,IAAI,CAAC;QAGlC,IAAI,CAAC,UAAU,GAAG,EAAE,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;QACtC,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,OAAO,IAAI,EAAE,CAAC;IACtC,CAAC;IAED,uEAAuE;IACvE,IAAI,CAAC,IAAY;QAChB,OAAO,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACnC,CAAC;IAED,OAAO,CAAC,IAAY,EAAE,KAAa;QAClC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,GAAG,KAAK,CAAC;QAC9B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IACnB,CAAC;IAED,WAAW,CAAC,QAAkB;QAC7B,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC9B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IACnB,CAAC;IAED,cAAc,CAAC,QAAkB;QAChC,MAAM,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;QAC3C,IAAI,CAAC,KAAK,CAAC,CAAC;YAAE,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAC1C,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IACnB,CAAC;IAED,qFAAqF;IACrF,mBAAmB,CAAC,MAAe;QAClC,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,KAAK,MAAM,CAAC,CAAC;QACnE,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IACnB,CAAC;IAED,wFAAwF;IACxF,GAAG,CAAC,IAAY;QACf,OAAO,IAAI,CAAC,UAAU,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACrC,CAAC;IAEO,UAAU;QACjB,IAAI,IAAI,CAAC,KAAK;YAAE,OAAO,IAAI,CAAC,KAAK,CAAC;QAElC,MAAM,MAAM,GAAU,EAAE,GAAG,IAAI,CAAC,UAAU,EAAE,CAAC;QAC7C,KAAK,MAAM,IAAI,IAAI,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC;YACxC,MAAM,CAAC,IAAI,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC;QAC/D,CAAC;QACD,KAAK,MAAM,CAAC,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YAC9B,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;QACrE,CAAC;QAED,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC;QACpB,OAAO,MAAM,CAAC;IACf,CAAC;IAEO,YAAY,CAAC,IAAY;QAChC,OAAO,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;IACtD,CAAC;IAED;;;;;;;;;OASG;IACH,MAAM;QACL,OAAO,EAAE,IAAI,EAAE,EAAE,GAAG,IAAI,CAAC,UAAU,EAAE,EAAE,CAAC;IACzC,CAAC;IAED,MAAM,CAAC,QAAQ,CAAC,OAAyB,EAAE,IAAqB;QAC/D,MAAM,KAAK,GAAG,IAAI,SAAS,CAAC,OAAO,CAAC,CAAC;QACrC,qFAAqF;QACrF,uDAAuD;QACvD,KAAK,CAAC,UAAU,GAAG,EAAE,GAAG,OAAO,CAAC,IAAI,EAAE,GAAG,IAAI,CAAC,IAAI,EAAE,CAAC;QACrD,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC;QACnB,OAAO,KAAK,CAAC;IACd,CAAC;CACD"}
|
package/dist/actors/Support.d.ts
CHANGED
|
@@ -26,7 +26,7 @@ export declare class SupportLedger {
|
|
|
26
26
|
get(a: string, b: string): number;
|
|
27
27
|
level(a: string, b: string): SupportLevel | null;
|
|
28
28
|
add(a: string, b: string, amount: number): SupportChange;
|
|
29
|
-
|
|
30
|
-
static
|
|
29
|
+
toJSON(): SupportSave;
|
|
30
|
+
static fromJSON(levels: readonly SupportLevel[], data: SupportSave): SupportLedger;
|
|
31
31
|
}
|
|
32
32
|
//# sourceMappingURL=Support.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Support.d.ts","sourceRoot":"","sources":["../../src/actors/Support.ts"],"names":[],"mappings":"AAAA,wDAAwD;AACxD,MAAM,WAAW,YAAY;IAC5B,EAAE,EAAE,MAAM,CAAC;IACX,SAAS,EAAE,MAAM,CAAC;IAClB,yEAAyE;IACzE,KAAK,CAAC,EAAE,MAAM,CAAC;CACf;AAED,MAAM,WAAW,aAAa;IAC7B,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,MAAM,EAAE,MAAM,CAAC;IACf,aAAa,EAAE,YAAY,GAAG,IAAI,CAAC;IACnC,KAAK,EAAE,YAAY,GAAG,IAAI,CAAC;CAC3B;AAED,MAAM,WAAW,WAAW;IAC3B,KAAK,EAAE,KAAK,CAAC,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;CACvC;AAED;;;GAGG;AACH,qBAAa,aAAa;IACzB,OAAO,CAAC,MAAM,CAAiB;IAC/B,OAAO,CAAC,MAAM,CAA6B;IAE3C,YAAY,MAAM,EAAE,SAAS,YAAY,EAAE,EAK1C;IAED,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,MAAM,CAEhC;IAED,KAAK,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,YAAY,GAAG,IAAI,CAQ/C;IAED,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,aAAa,CAQvD;IAED,
|
|
1
|
+
{"version":3,"file":"Support.d.ts","sourceRoot":"","sources":["../../src/actors/Support.ts"],"names":[],"mappings":"AAAA,wDAAwD;AACxD,MAAM,WAAW,YAAY;IAC5B,EAAE,EAAE,MAAM,CAAC;IACX,SAAS,EAAE,MAAM,CAAC;IAClB,yEAAyE;IACzE,KAAK,CAAC,EAAE,MAAM,CAAC;CACf;AAED,MAAM,WAAW,aAAa;IAC7B,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,MAAM,EAAE,MAAM,CAAC;IACf,aAAa,EAAE,YAAY,GAAG,IAAI,CAAC;IACnC,KAAK,EAAE,YAAY,GAAG,IAAI,CAAC;CAC3B;AAED,MAAM,WAAW,WAAW;IAC3B,KAAK,EAAE,KAAK,CAAC,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;CACvC;AAED;;;GAGG;AACH,qBAAa,aAAa;IACzB,OAAO,CAAC,MAAM,CAAiB;IAC/B,OAAO,CAAC,MAAM,CAA6B;IAE3C,YAAY,MAAM,EAAE,SAAS,YAAY,EAAE,EAK1C;IAED,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,MAAM,CAEhC;IAED,KAAK,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,YAAY,GAAG,IAAI,CAQ/C;IAED,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,aAAa,CAQvD;IAED,MAAM,IAAI,WAAW,CAMpB;IAED,MAAM,CAAC,QAAQ,CAAC,MAAM,EAAE,SAAS,YAAY,EAAE,EAAE,IAAI,EAAE,WAAW,GAAG,aAAa,CASjF;CACD"}
|
package/dist/actors/Support.js
CHANGED
|
@@ -34,14 +34,14 @@ export class SupportLedger {
|
|
|
34
34
|
this.points.set(key, points);
|
|
35
35
|
return { a, b, points, previousLevel, level: this.level(a, b) };
|
|
36
36
|
}
|
|
37
|
-
|
|
37
|
+
toJSON() {
|
|
38
38
|
const pairs = [...this.points].map(([key, points]) => {
|
|
39
39
|
const [a, b] = key.split('\u0000');
|
|
40
40
|
return [a, b, points];
|
|
41
41
|
});
|
|
42
42
|
return { pairs };
|
|
43
43
|
}
|
|
44
|
-
static
|
|
44
|
+
static fromJSON(levels, data) {
|
|
45
45
|
const ledger = new SupportLedger(levels);
|
|
46
46
|
for (const [a, b, points] of data.pairs) {
|
|
47
47
|
if (!a || !b || a === b || !Number.isFinite(points) || points < 0)
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Support.js","sourceRoot":"","sources":["../../src/actors/Support.ts"],"names":[],"mappings":"AAoBA;;;GAGG;AACH,MAAM,OAAO,aAAa;IAIzB,YAAY,MAA+B;QAFnC,WAAM,GAAG,IAAI,GAAG,EAAkB,CAAC;QAG1C,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,KAAK,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,SAAS,CAAC,IAAI,KAAK,CAAC,SAAS,GAAG,CAAC,CAAC,EAAE,CAAC;YACnG,MAAM,IAAI,KAAK,CAAC,wDAAwD,CAAC,CAAC;QAC3E,CAAC;QACD,IAAI,CAAC,MAAM,GAAG,CAAC,GAAG,MAAM,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,SAAS,GAAG,CAAC,CAAC,SAAS,CAAC,CAAC;IACrE,CAAC;IAED,GAAG,CAAC,CAAS,EAAE,CAAS;QACvB,OAAO,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;IAC5C,CAAC;IAED,KAAK,CAAC,CAAS,EAAE,CAAS;QACzB,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAC9B,IAAI,KAAK,GAAwB,IAAI,CAAC;QACtC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YACjC,IAAI,KAAK,CAAC,SAAS,GAAG,MAAM;gBAAE,MAAM;YACpC,KAAK,GAAG,KAAK,CAAC;QACf,CAAC;QACD,OAAO,KAAK,CAAC;IACd,CAAC;IAED,GAAG,CAAC,CAAS,EAAE,CAAS,EAAE,MAAc;QACvC,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC;YAAE,MAAM,IAAI,KAAK,CAAC,yCAAyC,CAAC,CAAC;QACpF,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC;YAAE,MAAM,IAAI,KAAK,CAAC,sCAAsC,MAAM,EAAE,CAAC,CAAC;QAC9F,MAAM,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACvC,MAAM,GAAG,GAAG,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAC1B,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC;QACjE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;QAC7B,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,aAAa,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC;IACjE,CAAC;IAED,
|
|
1
|
+
{"version":3,"file":"Support.js","sourceRoot":"","sources":["../../src/actors/Support.ts"],"names":[],"mappings":"AAoBA;;;GAGG;AACH,MAAM,OAAO,aAAa;IAIzB,YAAY,MAA+B;QAFnC,WAAM,GAAG,IAAI,GAAG,EAAkB,CAAC;QAG1C,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,KAAK,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,SAAS,CAAC,IAAI,KAAK,CAAC,SAAS,GAAG,CAAC,CAAC,EAAE,CAAC;YACnG,MAAM,IAAI,KAAK,CAAC,wDAAwD,CAAC,CAAC;QAC3E,CAAC;QACD,IAAI,CAAC,MAAM,GAAG,CAAC,GAAG,MAAM,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,SAAS,GAAG,CAAC,CAAC,SAAS,CAAC,CAAC;IACrE,CAAC;IAED,GAAG,CAAC,CAAS,EAAE,CAAS;QACvB,OAAO,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;IAC5C,CAAC;IAED,KAAK,CAAC,CAAS,EAAE,CAAS;QACzB,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAC9B,IAAI,KAAK,GAAwB,IAAI,CAAC;QACtC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YACjC,IAAI,KAAK,CAAC,SAAS,GAAG,MAAM;gBAAE,MAAM;YACpC,KAAK,GAAG,KAAK,CAAC;QACf,CAAC;QACD,OAAO,KAAK,CAAC;IACd,CAAC;IAED,GAAG,CAAC,CAAS,EAAE,CAAS,EAAE,MAAc;QACvC,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC;YAAE,MAAM,IAAI,KAAK,CAAC,yCAAyC,CAAC,CAAC;QACpF,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC;YAAE,MAAM,IAAI,KAAK,CAAC,sCAAsC,MAAM,EAAE,CAAC,CAAC;QAC9F,MAAM,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACvC,MAAM,GAAG,GAAG,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAC1B,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC;QACjE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;QAC7B,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,aAAa,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC;IACjE,CAAC;IAED,MAAM;QACL,MAAM,KAAK,GAAG,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,MAAM,CAAC,EAAE,EAAE;YACpD,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;YACnC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAA6B,CAAC;QACnD,CAAC,CAAC,CAAC;QACH,OAAO,EAAE,KAAK,EAAE,CAAC;IAClB,CAAC;IAED,MAAM,CAAC,QAAQ,CAAC,MAA+B,EAAE,IAAiB;QACjE,MAAM,MAAM,GAAG,IAAI,aAAa,CAAC,MAAM,CAAC,CAAC;QACzC,KAAK,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,IAAI,IAAI,CAAC,KAAK,EAAE,CAAC;YACzC,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,MAAM,GAAG,CAAC;gBAAE,MAAM,IAAI,KAAK,CAAC,2BAA2B,CAAC,CAAC;YAChH,MAAM,GAAG,GAAG,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1B,IAAI,MAAM,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC;gBAAE,MAAM,IAAI,KAAK,CAAC,8CAA8C,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;YACzG,MAAM,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;QAChC,CAAC;QACD,OAAO,MAAM,CAAC;IACf,CAAC;CACD;AAED,SAAS,OAAO,CAAC,CAAS,EAAE,CAAS;IACpC,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;AACrC,CAAC"}
|
package/dist/actors/index.d.ts
CHANGED
|
@@ -6,14 +6,15 @@ export { skillCheck } from './skillCheck.ts';
|
|
|
6
6
|
export { SkillPoints } from './SkillPoints.ts';
|
|
7
7
|
export type { SkillPointsOptions } from './SkillPoints.ts';
|
|
8
8
|
export { EquipmentSlots } from './Equipment.ts';
|
|
9
|
-
export type { EquippableItem, EquipmentOptions } from './Equipment.ts';
|
|
9
|
+
export type { EquippableItem, EquipmentOptions, SavedEquipment } from './Equipment.ts';
|
|
10
10
|
export { Inventory } from './Inventory.ts';
|
|
11
|
-
export type { InventoryItem, InventoryOptions } from './Inventory.ts';
|
|
11
|
+
export type { InventoryItem, InventoryOptions, ItemDefinition, SavedInventory, SavedInventoryItem } from './Inventory.ts';
|
|
12
12
|
export { craft } from './craft.ts';
|
|
13
13
|
export type { Recipe } from './craft.ts';
|
|
14
14
|
export { applyStatusEffect } from './StatusEffect.ts';
|
|
15
15
|
export type { EffectClock, StatusEffectOptions, StatusEffectHandle } from './StatusEffect.ts';
|
|
16
16
|
export { identify, enchant, damageItem, repairItem } from './ItemState.ts';
|
|
17
|
+
export type { AffixUpgradePolicy } from './ItemState.ts';
|
|
17
18
|
export { applyItemStatusEffect } from './ItemStatusEffect.ts';
|
|
18
19
|
export type { ItemStatusEffectOptions, ItemStatusEffectHandle } from './ItemStatusEffect.ts';
|
|
19
20
|
export { Charges } from './Charges.ts';
|
|
@@ -22,16 +23,18 @@ export { rollLoot } from './Loot.ts';
|
|
|
22
23
|
export type { LootEntry, LootTable } from './Loot.ts';
|
|
23
24
|
export { Advancement } from './Advancement.ts';
|
|
24
25
|
export type { AdvancementOption, AdvancementTier, AdvancementTierKind, AdvancementTrack } from './Advancement.ts';
|
|
25
|
-
export { rollAffix, affixOf, applyAffix, removeAffix } from './Affix.ts';
|
|
26
|
-
export type { AffixDef, AffixTable, AffixTrigger } from './Affix.ts';
|
|
26
|
+
export { rollAffix, affixOf, applyAffix, removeAffix, copyAffix, matchesContext } from './Affix.ts';
|
|
27
|
+
export type { AffixDef, AffixTable, AffixTrigger, AttackKind, AffixContext } from './Affix.ts';
|
|
27
28
|
export { scaledModifiers } from './Scaling.ts';
|
|
28
29
|
export type { LevelScale } from './Scaling.ts';
|
|
29
30
|
export { assignAppearances, Appearances } from './Appearances.ts';
|
|
30
31
|
export type { AppearanceTable } from './Appearances.ts';
|
|
31
32
|
export { buy, sell } from './Shop.ts';
|
|
32
33
|
export type { Price, ShopOptions } from './Shop.ts';
|
|
33
|
-
export { canAfford, spend } from './Resource.ts';
|
|
34
|
+
export { canAfford, spend, refund, convertToCharges } from './Resource.ts';
|
|
34
35
|
export type { ResourceCost } from './Resource.ts';
|
|
36
|
+
export { Barrier } from './Barrier.ts';
|
|
37
|
+
export type { BarrierLayer } from './Barrier.ts';
|
|
35
38
|
export { assignTraits } from './Traits.ts';
|
|
36
39
|
export type { TraitDef, AssignedTrait } from './Traits.ts';
|
|
37
40
|
export { AuraField } from './Aura.ts';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/actors/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAC3C,YAAY,EAAE,KAAK,EAAE,QAAQ,EAAE,UAAU,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,gBAAgB,CAAC;AACjG,OAAO,EAAE,WAAW,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC3D,YAAY,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAC;AACpD,OAAO,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;AAC7C,OAAO,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAC;AAC/C,YAAY,EAAE,kBAAkB,EAAE,MAAM,kBAAkB,CAAC;AAC3D,OAAO,EAAE,cAAc,EAAE,MAAM,gBAAgB,CAAC;AAChD,YAAY,EAAE,cAAc,EAAE,gBAAgB,EAAE,MAAM,gBAAgB,CAAC;
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/actors/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAC3C,YAAY,EAAE,KAAK,EAAE,QAAQ,EAAE,UAAU,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,gBAAgB,CAAC;AACjG,OAAO,EAAE,WAAW,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC3D,YAAY,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAC;AACpD,OAAO,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;AAC7C,OAAO,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAC;AAC/C,YAAY,EAAE,kBAAkB,EAAE,MAAM,kBAAkB,CAAC;AAC3D,OAAO,EAAE,cAAc,EAAE,MAAM,gBAAgB,CAAC;AAChD,YAAY,EAAE,cAAc,EAAE,gBAAgB,EAAE,cAAc,EAAE,MAAM,gBAAgB,CAAC;AACvF,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAC3C,YAAY,EAAE,aAAa,EAAE,gBAAgB,EAAE,cAAc,EAAE,cAAc,EAAE,kBAAkB,EAAE,MAAM,gBAAgB,CAAC;AAC1H,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,YAAY,EAAE,MAAM,EAAE,MAAM,YAAY,CAAC;AACzC,OAAO,EAAE,iBAAiB,EAAE,MAAM,mBAAmB,CAAC;AACtD,YAAY,EAAE,WAAW,EAAE,mBAAmB,EAAE,kBAAkB,EAAE,MAAM,mBAAmB,CAAC;AAC9F,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,UAAU,EAAE,UAAU,EAAE,MAAM,gBAAgB,CAAC;AAC3E,YAAY,EAAE,kBAAkB,EAAE,MAAM,gBAAgB,CAAC;AACzD,OAAO,EAAE,qBAAqB,EAAE,MAAM,uBAAuB,CAAC;AAC9D,YAAY,EAAE,uBAAuB,EAAE,sBAAsB,EAAE,MAAM,uBAAuB,CAAC;AAC7F,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AACvC,YAAY,EAAE,cAAc,EAAE,MAAM,cAAc,CAAC;AACnD,OAAO,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAC;AACrC,YAAY,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,WAAW,CAAC;AACtD,OAAO,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAC;AAC/C,YAAY,EAAE,iBAAiB,EAAE,eAAe,EAAE,mBAAmB,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AAClH,OAAO,EAAE,SAAS,EAAE,OAAO,EAAE,UAAU,EAAE,WAAW,EAAE,SAAS,EAAE,cAAc,EAAE,MAAM,YAAY,CAAC;AACpG,YAAY,EAAE,QAAQ,EAAE,UAAU,EAAE,YAAY,EAAE,UAAU,EAAE,YAAY,EAAE,MAAM,YAAY,CAAC;AAC/F,OAAO,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAC/C,YAAY,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAC/C,OAAO,EAAE,iBAAiB,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAC;AAClE,YAAY,EAAE,eAAe,EAAE,MAAM,kBAAkB,CAAC;AACxD,OAAO,EAAE,GAAG,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AACtC,YAAY,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,WAAW,CAAC;AACpD,OAAO,EAAE,SAAS,EAAE,KAAK,EAAE,MAAM,EAAE,gBAAgB,EAAE,MAAM,eAAe,CAAC;AAC3E,YAAY,EAAE,YAAY,EAAE,MAAM,eAAe,CAAC;AAClD,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AACvC,YAAY,EAAE,YAAY,EAAE,MAAM,cAAc,CAAC;AACjD,OAAO,EAAE,YAAY,EAAE,MAAM,aAAa,CAAC;AAC3C,YAAY,EAAE,QAAQ,EAAE,aAAa,EAAE,MAAM,aAAa,CAAC;AAC3D,OAAO,EAAE,SAAS,EAAE,MAAM,WAAW,CAAC;AACtC,YAAY,EAAE,OAAO,EAAE,eAAe,EAAE,MAAM,WAAW,CAAC;AAC1D,OAAO,EAAE,aAAa,EAAE,MAAM,cAAc,CAAC;AAC7C,YAAY,EAAE,YAAY,EAAE,aAAa,EAAE,WAAW,EAAE,MAAM,cAAc,CAAC"}
|