@cuemath/leap 2.8.23 → 2.8.24-hg1

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Files changed (62) hide show
  1. package/dist/assets/lotties/circle/tables/advance-mode-segment-lottie.json.js +4370 -0
  2. package/dist/assets/lotties/circle/tables/advance-mode-segment-lottie.json.js.map +1 -0
  3. package/dist/assets/lotties/circle/tables/infinite-button-bg.json.js +1552 -0
  4. package/dist/assets/lotties/circle/tables/infinite-button-bg.json.js.map +1 -0
  5. package/dist/assets/lotties/circle/tables/infinite-button-symbol.json.js +1795 -0
  6. package/dist/assets/lotties/circle/tables/infinite-button-symbol.json.js.map +1 -0
  7. package/dist/assets/lotties/circle/tables/random-mode-segment-lottie.json.js +9661 -0
  8. package/dist/assets/lotties/circle/tables/random-mode-segment-lottie.json.js.map +1 -0
  9. package/dist/assets/lotties/circle/tables/sequence-mode-segment-lottie.json.js +8630 -0
  10. package/dist/assets/lotties/circle/tables/sequence-mode-segment-lottie.json.js.map +1 -0
  11. package/dist/assets/lotties/circle/tables/table-mode-reveal.json.js +9076 -0
  12. package/dist/assets/lotties/circle/tables/table-mode-reveal.json.js.map +1 -0
  13. package/dist/features/circle-games/game-launcher/comps/card-container/card-container-styled.js +53 -0
  14. package/dist/features/circle-games/game-launcher/comps/card-container/card-container-styled.js.map +1 -0
  15. package/dist/features/circle-games/game-launcher/comps/card-container/card-container.js +24 -0
  16. package/dist/features/circle-games/game-launcher/comps/card-container/card-container.js.map +1 -0
  17. package/dist/features/circle-games/game-launcher/comps/card-container/constants.js +7 -0
  18. package/dist/features/circle-games/game-launcher/comps/card-container/constants.js.map +1 -0
  19. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/constants.js +6 -6
  20. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/constants.js.map +1 -1
  21. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card-styled.js +29 -73
  22. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card-styled.js.map +1 -1
  23. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card.js +83 -81
  24. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card.js.map +1 -1
  25. package/dist/features/circle-games/game-launcher/comps/tables-card/constants.js +20 -0
  26. package/dist/features/circle-games/game-launcher/comps/tables-card/constants.js.map +1 -0
  27. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode-styled.js +24 -0
  28. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode-styled.js.map +1 -0
  29. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode.js +83 -0
  30. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode.js.map +1 -0
  31. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card-styled.js +161 -0
  32. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card-styled.js.map +1 -0
  33. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js +223 -0
  34. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js.map +1 -0
  35. package/dist/features/circle-games/game-launcher/dal/use-get-circle-home-details-dal/use-get-circle-home-details-dal.js +25 -15
  36. package/dist/features/circle-games/game-launcher/dal/use-get-circle-home-details-dal/use-get-circle-home-details-dal.js.map +1 -1
  37. package/dist/features/circle-games/game-launcher/game-launcher-styled.js +6 -5
  38. package/dist/features/circle-games/game-launcher/game-launcher-styled.js.map +1 -1
  39. package/dist/features/circle-games/game-launcher/game-launcher.js +123 -82
  40. package/dist/features/circle-games/game-launcher/game-launcher.js.map +1 -1
  41. package/dist/features/circle-games/games/web-view/enums/project-type-enum.js +1 -1
  42. package/dist/features/circle-games/games/web-view/enums/project-type-enum.js.map +1 -1
  43. package/dist/features/circle-games/games/web-view/web-view-types.js.map +1 -1
  44. package/dist/features/circle-games/games/web-view/web-view.js +70 -83
  45. package/dist/features/circle-games/games/web-view/web-view.js.map +1 -1
  46. package/dist/features/post-game-stats/accuracy/accuracy-styled.js +17 -16
  47. package/dist/features/post-game-stats/accuracy/accuracy-styled.js.map +1 -1
  48. package/dist/features/post-game-stats/clock/clock-styled.js +11 -10
  49. package/dist/features/post-game-stats/clock/clock-styled.js.map +1 -1
  50. package/dist/features/post-game-stats/points/points-styled.js +7 -6
  51. package/dist/features/post-game-stats/points/points-styled.js.map +1 -1
  52. package/dist/features/post-game-stats/post-game-stats-styled.js +1 -1
  53. package/dist/features/post-game-stats/post-game-stats-styled.js.map +1 -1
  54. package/dist/features/post-game-stats/streak/streak-styled.js +18 -17
  55. package/dist/features/post-game-stats/streak/streak-styled.js.map +1 -1
  56. package/dist/features/trial-session/comps/trial-circle-game/constants.js.map +1 -1
  57. package/dist/features/trial-session/comps/trial-circle-game/trial-circle-game.js.map +1 -1
  58. package/dist/index.d.ts +72 -109
  59. package/dist/index.js +203 -208
  60. package/package.json +1 -1
  61. package/dist/features/circle-games/games/web-view/enums/project-ids-enum.js +0 -14
  62. package/dist/features/circle-games/games/web-view/enums/project-ids-enum.js.map +0 -1
@@ -1,17 +1,17 @@
1
- import { useState as E, useCallback as d, useEffect as p } from "react";
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- import { useGetCircleHomeAPI as C } from "../../api/get-content-for-today/get-circle-home-api.js";
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- import { ProjectType as i } from "../../../games/web-view/enums/project-type-enum.js";
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+ import { useState as p, useCallback as E, useEffect as R } from "react";
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+ import { useGetCircleHomeAPI as u } from "../../api/get-content-for-today/get-circle-home-api.js";
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+ import { ProjectType as s } from "../../../games/web-view/enums/project-type-enum.js";
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  const O = (r, o, n) => {
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- const [c, _] = E(null), { data: a, get: m, isProcessed: e, ...l } = C(), R = d(() => {
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- m("", {
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+ const [m, l] = p(null), { data: a, get: c, isProcessed: i, ..._ } = u(), d = E(() => {
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+ c("", {
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  user_id: r,
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  country_code: o,
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  grade: n
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  });
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- }, [m, r, o, n]);
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- return p(() => {
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- let s = null;
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- e && a && (s = {
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+ }, [c, r, o, n]);
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+ return R(() => {
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+ let e = null;
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+ i && a && (e = {
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  points: a.points,
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  streakDays: a.streak_days,
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  streakStatus: a.streak_status,
@@ -19,7 +19,7 @@ const O = (r, o, n) => {
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  projects: {
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  games: {
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  label: a.projects.games.label,
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- type: i.GAME,
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+ type: s.GAME,
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  initialProgressValue: 0,
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  data: a.projects.games.data.map((t) => ({
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  id: t.id,
@@ -32,7 +32,7 @@ const O = (r, o, n) => {
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  },
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  puzzles: {
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  label: a.projects.puzzles.label,
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- type: i.PUZZLE,
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+ type: s.PUZZLE,
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  initialProgressValue: 0,
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  data: a.projects.puzzles.data.map((t) => ({
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  id: t.id,
@@ -58,9 +58,9 @@ const O = (r, o, n) => {
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  CIRCLE_STREAK_UPDATE_JOURNEY: a.coachmark_completion.CIRCLE_STREAK_UPDATE_JOURNEY,
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  CIRCLE_TUTORIAL_JOURNEY: a.coachmark_completion.CIRCLE_TUTORIAL_JOURNEY
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  }
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- }, a.projects.lessons && (s.projects.lessons = {
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+ }, a.projects.lessons && (e.projects.lessons = {
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  label: a.projects.lessons.label,
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- type: i.LESSON,
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+ type: s.LESSON,
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  initialProgressValue: 0,
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  data: a.projects.lessons.data.map((t) => ({
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  id: t.id,
@@ -73,8 +73,18 @@ const O = (r, o, n) => {
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  targetQuestions: t.target_questions,
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  status: t.status
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  }))
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- })), _(s);
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- }, [a, e]), { data: c, isProcessed: e, getCircleHomeDetails: R, ...l };
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+ }), a.projects.tables && (e.projects.tables = {
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+ label: a.projects.tables.label,
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+ type: s.LESSON,
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+ data: {
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+ infiniteModeHighScore: a.projects.tables.data.infinite_mode_high_score,
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+ tableList: a.projects.tables.data.table_wise_details.map((t) => ({
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+ tableNumber: t.table_number,
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+ stars: t.stars
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+ }))
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+ }
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+ })), l(e);
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+ }, [a, i]), { data: m, isProcessed: i, getCircleHomeDetails: d, ..._ };
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  };
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  export {
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  O as useGetCircleHomeDetailsDal
@@ -1 +1 @@
1
- {"version":3,"file":"use-get-circle-home-details-dal.js","sources":["../../../../../../src/features/circle-games/game-launcher/dal/use-get-circle-home-details-dal/use-get-circle-home-details-dal.ts"],"sourcesContent":["import type { ICircleHomeDetails, TStreakStatus } from './use-get-circle-home-dal-types';\n\nimport { useCallback, useEffect, useState } from 'react';\n\nimport { ProjectType } from '../../../games/web-view/enums';\nimport { useGetCircleHomeAPI } from '../../api/get-content-for-today/get-circle-home-api';\n\nexport const useGetCircleHomeDetailsDal = (\n userId: string,\n countryCode: string,\n grade: string,\n): Omit<ReturnType<typeof useGetCircleHomeAPI>, 'data' | 'get'> & {\n data: ICircleHomeDetails | null;\n getCircleHomeDetails: () => void;\n} => {\n const [contentForToday, setContentForToday] = useState<ICircleHomeDetails | null>(null);\n const { data, get: getHomeDetails, isProcessed, ...rest } = useGetCircleHomeAPI();\n\n const getCircleHomeDetails = useCallback(() => {\n getHomeDetails('', {\n user_id: userId,\n country_code: countryCode,\n grade: grade,\n });\n }, [getHomeDetails, userId, countryCode, grade]);\n\n useEffect(() => {\n let circleHomeDetails: ICircleHomeDetails | null = null;\n\n if (isProcessed && data) {\n circleHomeDetails = {\n points: data.points,\n streakDays: data.streak_days,\n streakStatus: data.streak_status as TStreakStatus,\n tournamentRank: data.tournament_rank,\n projects: {\n games: {\n label: data.projects.games.label,\n type: ProjectType.GAME,\n initialProgressValue: 0,\n data: data.projects.games.data.map(game => ({\n id: game.id,\n name: game.name,\n cardLottie: game.card,\n tutorial: game.tutorial,\n variant: game.variant,\n isPlayed: game.played,\n })),\n },\n puzzles: {\n label: data.projects.puzzles.label,\n type: ProjectType.PUZZLE,\n initialProgressValue: 0,\n data: data.projects.puzzles.data.map(puzzle => ({\n id: puzzle.id,\n name: puzzle.name,\n cardLottie: puzzle.card,\n tutorial: puzzle.tutorial,\n variant: puzzle.variant,\n question: puzzle.question,\n isHintSeen: puzzle.is_hint_seen,\n solved: puzzle.solved,\n })),\n },\n },\n timestamps: {\n startTimestamp: data.timestamps.start_timestamp,\n endTimestamp: data.timestamps.end_timestamp,\n current: data.timestamps.current,\n },\n coachmarkProgress: {\n CIRCLE_ACTIVITIES_INTRO_JOURNEY:\n data.coachmark_completion.CIRCLE_ACTIVITIES_INTRO_JOURNEY,\n CIRCLE_LEADERBOARD_INTRO_JOURNEY:\n data.coachmark_completion.CIRCLE_LEADERBOARD_INTRO_JOURNEY,\n CIRCLE_POINTS_REWARD_JOURNEY: data.coachmark_completion.CIRCLE_POINTS_REWARD_JOURNEY,\n CIRCLE_STREAK_UPDATE_JOURNEY: data.coachmark_completion.CIRCLE_STREAK_UPDATE_JOURNEY,\n CIRCLE_TUTORIAL_JOURNEY: data.coachmark_completion.CIRCLE_TUTORIAL_JOURNEY,\n },\n };\n\n if (data.projects.lessons) {\n circleHomeDetails.projects.lessons = {\n label: data.projects.lessons.label,\n type: ProjectType.LESSON,\n initialProgressValue: 0,\n data: data.projects.lessons.data.map(lesson => ({\n id: lesson.id,\n name: lesson.name,\n cardLottie: lesson.card,\n tutorial: lesson.tutorial,\n variant: lesson.variant,\n sessionId: lesson.session_id,\n miniGameIdentifier: lesson.mini_game_identifier,\n targetQuestions: lesson.target_questions,\n status: lesson.status,\n })),\n };\n }\n }\n setContentForToday(circleHomeDetails);\n }, [data, isProcessed]);\n\n return { data: contentForToday, isProcessed, getCircleHomeDetails, ...rest };\n};\n"],"names":["useGetCircleHomeDetailsDal","userId","countryCode","grade","contentForToday","setContentForToday","useState","data","getHomeDetails","isProcessed","rest","useGetCircleHomeAPI","getCircleHomeDetails","useCallback","useEffect","circleHomeDetails","ProjectType","game","puzzle","lesson"],"mappings":";;;AAOO,MAAMA,IAA6B,CACxCC,GACAC,GACAC,MAIG;AACH,QAAM,CAACC,GAAiBC,CAAkB,IAAIC,EAAoC,IAAI,GAChF,EAAE,MAAAC,GAAM,KAAKC,GAAgB,aAAAC,GAAa,GAAGC,EAAA,IAASC,KAEtDC,IAAuBC,EAAY,MAAM;AAC7C,IAAAL,EAAe,IAAI;AAAA,MACjB,SAASP;AAAA,MACT,cAAcC;AAAA,MACd,OAAAC;AAAA,IAAA,CACD;AAAA,KACA,CAACK,GAAgBP,GAAQC,GAAaC,CAAK,CAAC;AAE/C,SAAAW,EAAU,MAAM;AACd,QAAIC,IAA+C;AAEnD,IAAIN,KAAeF,MACGQ,IAAA;AAAA,MAClB,QAAQR,EAAK;AAAA,MACb,YAAYA,EAAK;AAAA,MACjB,cAAcA,EAAK;AAAA,MACnB,gBAAgBA,EAAK;AAAA,MACrB,UAAU;AAAA,QACR,OAAO;AAAA,UACL,OAAOA,EAAK,SAAS,MAAM;AAAA,UAC3B,MAAMS,EAAY;AAAA,UAClB,sBAAsB;AAAA,UACtB,MAAMT,EAAK,SAAS,MAAM,KAAK,IAAI,CAASU,OAAA;AAAA,YAC1C,IAAIA,EAAK;AAAA,YACT,MAAMA,EAAK;AAAA,YACX,YAAYA,EAAK;AAAA,YACjB,UAAUA,EAAK;AAAA,YACf,SAASA,EAAK;AAAA,YACd,UAAUA,EAAK;AAAA,UAAA,EACf;AAAA,QACJ;AAAA,QACA,SAAS;AAAA,UACP,OAAOV,EAAK,SAAS,QAAQ;AAAA,UAC7B,MAAMS,EAAY;AAAA,UAClB,sBAAsB;AAAA,UACtB,MAAMT,EAAK,SAAS,QAAQ,KAAK,IAAI,CAAWW,OAAA;AAAA,YAC9C,IAAIA,EAAO;AAAA,YACX,MAAMA,EAAO;AAAA,YACb,YAAYA,EAAO;AAAA,YACnB,UAAUA,EAAO;AAAA,YACjB,SAASA,EAAO;AAAA,YAChB,UAAUA,EAAO;AAAA,YACjB,YAAYA,EAAO;AAAA,YACnB,QAAQA,EAAO;AAAA,UAAA,EACf;AAAA,QACJ;AAAA,MACF;AAAA,MACA,YAAY;AAAA,QACV,gBAAgBX,EAAK,WAAW;AAAA,QAChC,cAAcA,EAAK,WAAW;AAAA,QAC9B,SAASA,EAAK,WAAW;AAAA,MAC3B;AAAA,MACA,mBAAmB;AAAA,QACjB,iCACEA,EAAK,qBAAqB;AAAA,QAC5B,kCACEA,EAAK,qBAAqB;AAAA,QAC5B,8BAA8BA,EAAK,qBAAqB;AAAA,QACxD,8BAA8BA,EAAK,qBAAqB;AAAA,QACxD,yBAAyBA,EAAK,qBAAqB;AAAA,MACrD;AAAA,IAAA,GAGEA,EAAK,SAAS,YAChBQ,EAAkB,SAAS,UAAU;AAAA,MACnC,OAAOR,EAAK,SAAS,QAAQ;AAAA,MAC7B,MAAMS,EAAY;AAAA,MAClB,sBAAsB;AAAA,MACtB,MAAMT,EAAK,SAAS,QAAQ,KAAK,IAAI,CAAWY,OAAA;AAAA,QAC9C,IAAIA,EAAO;AAAA,QACX,MAAMA,EAAO;AAAA,QACb,YAAYA,EAAO;AAAA,QACnB,UAAUA,EAAO;AAAA,QACjB,SAASA,EAAO;AAAA,QAChB,WAAWA,EAAO;AAAA,QAClB,oBAAoBA,EAAO;AAAA,QAC3B,iBAAiBA,EAAO;AAAA,QACxB,QAAQA,EAAO;AAAA,MAAA,EACf;AAAA,IAAA,KAIRd,EAAmBU,CAAiB;AAAA,EAAA,GACnC,CAACR,GAAME,CAAW,CAAC,GAEf,EAAE,MAAML,GAAiB,aAAAK,GAAa,sBAAAG,GAAsB,GAAGF;AACxE;"}
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+ {"version":3,"file":"use-get-circle-home-details-dal.js","sources":["../../../../../../src/features/circle-games/game-launcher/dal/use-get-circle-home-details-dal/use-get-circle-home-details-dal.ts"],"sourcesContent":["import type {\n ICircleHomeDetails,\n TStreakStatus,\n TTableMode,\n} from './use-get-circle-home-dal-types';\n\nimport { useCallback, useEffect, useState } from 'react';\n\nimport { ProjectType } from '../../../games/web-view/enums';\nimport { useGetCircleHomeAPI } from '../../api/get-content-for-today/get-circle-home-api';\n\nexport const useGetCircleHomeDetailsDal = (\n userId: string,\n countryCode: string,\n grade: string,\n): Omit<ReturnType<typeof useGetCircleHomeAPI>, 'data' | 'get'> & {\n data: ICircleHomeDetails | null;\n getCircleHomeDetails: () => void;\n} => {\n const [contentForToday, setContentForToday] = useState<ICircleHomeDetails | null>(null);\n const { data, get: getHomeDetails, isProcessed, ...rest } = useGetCircleHomeAPI();\n\n const getCircleHomeDetails = useCallback(() => {\n getHomeDetails('', {\n user_id: userId,\n country_code: countryCode,\n grade: grade,\n });\n }, [getHomeDetails, userId, countryCode, grade]);\n\n useEffect(() => {\n let circleHomeDetails: ICircleHomeDetails | null = null;\n\n if (isProcessed && data) {\n circleHomeDetails = {\n points: data.points,\n streakDays: data.streak_days,\n streakStatus: data.streak_status as TStreakStatus,\n tournamentRank: data.tournament_rank,\n projects: {\n games: {\n label: data.projects.games.label,\n type: ProjectType.GAME,\n initialProgressValue: 0,\n data: data.projects.games.data.map(game => ({\n id: game.id,\n name: game.name,\n cardLottie: game.card,\n tutorial: game.tutorial,\n variant: game.variant,\n isPlayed: game.played,\n })),\n },\n puzzles: {\n label: data.projects.puzzles.label,\n type: ProjectType.PUZZLE,\n initialProgressValue: 0,\n data: data.projects.puzzles.data.map(puzzle => ({\n id: puzzle.id,\n name: puzzle.name,\n cardLottie: 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1
1
  import i from "styled-components";
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- import { GAME_LAUNCHER_SIZE as t, GAME_LAUNCHER_ASSET_PADDING as o } from "./comps/segmented-game-card/constants.js";
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- const r = i.div`
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- height: ${t + o}px;
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- width: ${t + o}px;
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+ import { GAME_LAUNCHER_SIZE as o } from "./comps/card-container/constants.js";
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+ import { GAME_LAUNCHER_ASSET_PADDING as t } from "./comps/segmented-game-card/constants.js";
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+ const m = i.div`
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+ height: ${o + t}px;
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+ width: ${o + t}px;
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7
  `;
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  export {
8
- r as SleepyBoiLottyContainer
9
+ m as SleepyBoiLottyContainer
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10
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+ import { useCircleSounds as w } from "../hooks/use-circle-sounds/use-circle-sounds.js";
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+ import { CircleSoundKey as i } from "../hooks/use-circle-sounds/use-circle-sounds-enums.js";
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+ import { Carousel as _ } from "./comps/carousel/carousel.js";
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+ import { SegmentedGameCard as a } from "./comps/segmented-game-card/segmented-game-card.js";
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+ import { TablesCard as U } from "./comps/tables-card/tables-card.js";
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@@ -128,6 +169,6 @@ const J = () => import("../../../assets/lotties/circle/sleepy-boi-lottie.json.js
128
169
  }
129
170
  );
130
171
  export {
131
- Q as GameLauncher
172
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132
173
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174
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maxValue={data.lessons.data.length}\n initialValue={data.lessons.initialProgressValue}\n data={data?.lessons.data.map(lesson => ({\n card: lesson.cardLottie,\n name: lesson.name,\n isCompleted: lesson.status === 'completed',\n onPress: () =>\n lesson.status === 'completed'\n ? undefined\n : onSegmentClick(lesson, ProjectType.LESSON),\n }))}\n />,\n ];\n }\n\n itemTypes = [\n ...itemTypes,\n <SegmentedGameCard\n ref={gameRefs}\n label={data.games.label}\n value={data.games.data.filter(game => game.isPlayed).length}\n maxValue={data.games.data.length}\n initialValue={data.games.initialProgressValue}\n data={data.games.data.map(game => ({\n card: game.cardLottie,\n name: game.name,\n isCompleted: false,\n onPress: () => onSegmentClick(game, ProjectType.GAME),\n }))}\n />,\n <SegmentedGameCard\n ref={puzzleRefs}\n label={data.puzzles.label}\n value={data.puzzles.data.filter(puzzle => puzzle.solved).length}\n maxValue={data.puzzles.data.length}\n initialValue={data.puzzles.initialProgressValue}\n data={data.puzzles.data.map(puzzle => ({\n card: puzzle.cardLottie,\n name: puzzle.name,\n isCompleted: puzzle.solved,\n onPress: () => onSegmentClick(puzzle, ProjectType.PUZZLE),\n }))}\n />,\n ];\n }\n\n return itemTypes;\n }, [data, gameRefs, lessonRefs, onSegmentClick, puzzleRefs]);\n\n const sleepyBoiItem = useMemo(\n () => [<Styled.SleepyBoiLottyContainer ref={lottieContainerRef} />],\n [],\n );\n\n useEffect(() => {\n let animation: AnimationItem | null = null;\n const loadAnimation = async () => {\n const animationModule = await sleepyBoi();\n\n const animationData = animationModule.default;\n\n animation = Lottie.loadAnimation({\n container: lottieContainerRef.current as Element,\n animationData: animationData,\n autoplay: true,\n loop: true,\n renderer: 'canvas',\n });\n };\n\n loadAnimation();\n\n return () => {\n animation?.destroy();\n };\n }, []);\n\n // Start game launcher journey when the data for puzzles is available\n useEffect(() => {\n if (data?.puzzles && journeyId && isJourneyInProgress) {\n startJourney(data?.puzzles, !!data?.lessons, journeyId);\n }\n }, [data?.lessons, data?.puzzles, isJourneyInProgress, journeyId, startJourney]);\n\n if (isLoading) {\n return <CircularLoader />;\n }\n\n if (!data) {\n return (\n <Carousel\n ref={carouselNextBtnRef}\n items={sleepyBoiItem}\n analyticsNext={{\n analyticsLabel: '',\n }}\n analyticsPrev={{\n analyticsLabel: '',\n }}\n />\n );\n }\n\n return (\n <Carousel\n ref={carouselNextBtnRef}\n items={items}\n defaultIndex={currentIndex}\n onNext={playSwipSound}\n onPrev={playSwipSound}\n analyticsNext={{\n analyticsLabel: GAME_LAUNCHER_ANALYTICS_EVENTS.NEXT_ACTIVITY,\n }}\n analyticsPrev={{\n analyticsLabel: GAME_LAUNCHER_ANALYTICS_EVENTS.PREV_ACTIVITY,\n }}\n />\n );\n 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+ {"version":3,"file":"game-launcher.js","sources":["../../../../src/features/circle-games/game-launcher/game-launcher.tsx"],"sourcesContent":["import type { ITableDetails } from './comps/tables-card/tables-card-types';\nimport type {\n Game,\n Lesson,\n Puzzle,\n} from './dal/use-get-circle-home-details-dal/use-get-circle-home-dal-types';\nimport type { IGameLauncherProps } from './game-launcher-types';\nimport type { AnimationItem } from 'lottie-web';\nimport type { FC, ReactNode } from 'react';\n\nimport Lottie from 'lottie-web';\nimport { memo, useCallback, useEffect, useMemo, useRef, useState } from 'react';\n\nimport { CircularLoader } from '../../ui/loader/circular-loader/circular-loader';\nimport { ProjectType } from '../games/web-view/enums';\nimport { useCircleSounds } from '../hooks/use-circle-sounds/use-circle-sounds';\nimport { CircleSoundKey } from '../hooks/use-circle-sounds/use-circle-sounds-enums';\nimport { Carousel } from './comps/carousel/carousel';\nimport { SegmentedGameCard } from './comps/segmented-game-card/segmented-game-card';\nimport { TablesCard } from './comps/tables-card/tables-card';\nimport { GAME_LAUNCHER_ANALYTICS_EVENTS } from './game-launcher-analytics-events';\nimport * as Styled from './game-launcher-styled';\nimport { useGameLauncherJourney } from './use-game-launcher-journey/use-game-launcher-journey';\n\nconst sleepyBoi = () => import('../../../assets/lotties/circle/sleepy-boi-lottie.json');\n\nexport const GameLauncher: FC<IGameLauncherProps> = memo(\n ({ onSegmentClick, onJourneyComplete, journeyId, data, isLoading, defaultIndex = 0 }) => {\n const [currentIndex, setCurrentIndex] = useState(defaultIndex);\n\n const lottieContainerRef = useRef<HTMLDivElement>(null);\n const { playSwipSound, play } = useCircleSounds();\n const {\n gameRefs,\n lessonRefs,\n puzzleRefs,\n startJourney,\n carouselNextBtnRef,\n isJourneyInProgress,\n } = useGameLauncherJourney({\n setCarouselIndex: setCurrentIndex,\n onSegmentClick,\n onJourneyComplete,\n });\n\n const onTableSegmentClick = useCallback(\n (table: ITableDetails) => {\n play(CircleSoundKey.GAME_CARD_CLICK);\n onSegmentClick(table, ProjectType.TABLE);\n },\n [onSegmentClick, play],\n );\n\n const handleLessonSegmentClick = useCallback(\n (lesson: Lesson) => {\n if (lesson.status !== 'completed') {\n play(CircleSoundKey.GAME_CARD_CLICK);\n onSegmentClick(lesson, ProjectType.LESSON);\n }\n },\n [onSegmentClick, play],\n );\n\n const handleGameSegmentClick = useCallback(\n (game: Game) => {\n play(CircleSoundKey.GAME_CARD_CLICK);\n onSegmentClick(game, ProjectType.GAME);\n },\n [onSegmentClick, play],\n );\n\n const handlePuzzleSegmentClick = useCallback(\n (puzzle: Puzzle) => {\n play(CircleSoundKey.GAME_CARD_CLICK);\n onSegmentClick(puzzle, ProjectType.PUZZLE);\n },\n [onSegmentClick, play],\n );\n\n const items = useMemo(() => {\n let itemTypes: ReactNode[] = [];\n\n if (data) {\n if (data.lessons) {\n itemTypes = [\n ...itemTypes,\n <SegmentedGameCard\n ref={lessonRefs}\n label={data.lessons.label}\n value={data.lessons.data.filter(lesson => lesson.status === 'completed').length}\n maxValue={data.lessons.data.length}\n initialValue={data.lessons.initialProgressValue}\n data={data?.lessons.data.map(lesson => ({\n card: lesson.cardLottie,\n name: lesson.name,\n isCompleted: lesson.status === 'completed',\n onPress: () => handleLessonSegmentClick(lesson),\n }))}\n />,\n ];\n }\n\n itemTypes = [\n ...itemTypes,\n <SegmentedGameCard\n ref={gameRefs}\n label={data.games.label}\n value={data.games.data.filter(game => game.isPlayed).length}\n maxValue={data.games.data.length}\n initialValue={data.games.initialProgressValue}\n data={data.games.data.map(game => ({\n card: game.cardLottie,\n name: game.name,\n isCompleted: false,\n onPress: () => handleGameSegmentClick(game),\n }))}\n />,\n <SegmentedGameCard\n ref={puzzleRefs}\n label={data.puzzles.label}\n value={data.puzzles.data.filter(puzzle => puzzle.solved).length}\n maxValue={data.puzzles.data.length}\n initialValue={data.puzzles.initialProgressValue}\n data={data.puzzles.data.map(puzzle => ({\n card: puzzle.cardLottie,\n name: puzzle.name,\n isCompleted: puzzle.solved,\n onPress: () => handlePuzzleSegmentClick(puzzle),\n }))}\n />,\n ];\n\n if (data.tables) {\n itemTypes = [\n ...itemTypes,\n <TablesCard\n label={data.tables.label}\n data={data.tables.data}\n onPress={onTableSegmentClick}\n />,\n ];\n }\n }\n\n return itemTypes;\n }, [\n data,\n gameRefs,\n lessonRefs,\n puzzleRefs,\n handleLessonSegmentClick,\n onTableSegmentClick,\n handlePuzzleSegmentClick,\n handleGameSegmentClick,\n ]);\n\n const sleepyBoiItem = useMemo(\n () => [<Styled.SleepyBoiLottyContainer ref={lottieContainerRef} />],\n [],\n );\n\n useEffect(() => {\n let animation: AnimationItem | null = null;\n const loadAnimation = async () => {\n const animationModule = await sleepyBoi();\n\n const animationData = animationModule.default;\n\n animation = Lottie.loadAnimation({\n 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@@ -1,4 +1,4 @@
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- var a = /* @__PURE__ */ ((E) => (E.GAME = "game", E.PUZZLE = "puzzle", E.LESSON = "lesson", E))(a || {});
1
+ var a = /* @__PURE__ */ ((E) => (E.GAME = "game", E.PUZZLE = "puzzle", E.LESSON = "lesson", E.TABLE = "table", E))(a || {});
2
2
  export {
3
3
  a as ProjectType
4
4
  };
@@ -1 +1 @@
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- {"version":3,"file":"web-view-types.js","sources":["../../../../../src/features/circle-games/games/web-view/web-view-types.ts"],"sourcesContent":["import type { IAvatarLayer } from '../../../ui/avatar/avatar-types';\nimport type { TUserTypes } from '../../../ui/types';\nimport type {\n GameId,\n PuzzleId,\n LessonId,\n MiniGameId,\n WebViewEvent,\n ProjectOutcome,\n ProjectType,\n} from './enums';\nimport type { WEBVIEW_ANALYTICS_EVENTS } from './web-view-analytics-events';\nimport type { IframeHTMLAttributes } from 'react';\n\nexport type TProject = GameId | PuzzleId | LessonId;\n\nexport interface IPlayer {\n id: string;\n username: string;\n grade?: string;\n avatar?: IAvatarLayer[] | null;\n playerType: TUserTypes;\n}\n\ninterface IBaseWebGameProps<T> {\n projectId: T;\n variant: string;\n projectType: ProjectType;\n joinByRoomId?: string;\n enableSync?: boolean; // applicable for all except multiplayer games\n enablePlayerTurnIndicators?: boolean;\n enableCloseButton?: boolean;\n}\n\nexport interface IMultiplayerWebGameProps extends IBaseWebGameProps<GameId> {}\n\nexport interface IPuzzleWebGameProps extends IBaseWebGameProps<PuzzleId> {\n question: string;\n askHintPermission?: boolean;\n}\n\nexport interface ILessonWebGameProps extends IBaseWebGameProps<LessonId> {\n miniGameIdentifier: MiniGameId;\n sessionId: string;\n targetQuestions: number;\n}\n\nexport interface IVibrationPattern {\n pattern: number[] | number;\n}\n\nexport enum IStatsToAwardErrorCode {\n DEFAULT = 'default',\n SUCCESS = 'success',\n FAIL = 'fail',\n}\n\nexport interface IPlayerStats {\n points: number;\n accuracy: number;\n timeSpent: number;\n streakDays: number;\n streakStatusToday: 'pending' | 'completed';\n errorCode: IStatsToAwardErrorCode;\n outcome: ProjectOutcome;\n value: string;\n}\n\nexport interface IInfoMessage {\n message: string;\n position: 'top' | 'bottom';\n}\n\nexport interface ITrackEvent {\n eventName: typeof WEBVIEW_ANALYTICS_EVENTS;\n properties: Record<string, unknown>;\n}\n\nexport interface IWebViewProps extends IframeHTMLAttributes<HTMLIFrameElement> {\n baseUrl: string;\n projectDetails: IMultiplayerWebGameProps | IPuzzleWebGameProps | ILessonWebGameProps;\n playerDetails: IPlayer;\n onBack?: () => void;\n onGameLoad?: () => void;\n onGamePlayFinish?: (playerStats: IPlayerStats) => void;\n handleInfoMessage?: (infoMessage: IInfoMessage) => void;\n}\n\nexport interface IMessageProps {\n event: `${WebViewEvent}`;\n payload: IVibrationPattern | IPlayerStats | IInfoMessage | null;\n}\n"],"names":["IStatsToAwardErrorCode"],"mappings":"AAmDY,IAAAA,sBAAAA,OACVA,EAAA,UAAU,WACVA,EAAA,UAAU,WACVA,EAAA,OAAO,QAHGA,IAAAA,KAAA,CAAA,CAAA;"}
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+ {"version":3,"file":"web-view-types.js","sources":["../../../../../src/features/circle-games/games/web-view/web-view-types.ts"],"sourcesContent":["import type { IAvatarLayer } from '../../../ui/avatar/avatar-types';\nimport type { TUserTypes } from '../../../ui/types';\nimport type { WebViewEvent, ProjectOutcome, ProjectType } from './enums';\nimport type { WEBVIEW_ANALYTICS_EVENTS } from './web-view-analytics-events';\nimport type { IframeHTMLAttributes } from 'react';\n\nexport interface IPlayer {\n id: string;\n username: string;\n grade?: string;\n avatar?: IAvatarLayer[] | null;\n playerType: TUserTypes;\n}\n\ninterface ISyncableWebGameProps {\n joinByRoomId?: string;\n enableSync?: boolean; // applicable for all except multiplayer games and tables\n}\n\ninterface IBaseWebGameProps {\n projectId: string;\n variant: string;\n projectType: ProjectType;\n enableCloseButton?: boolean;\n}\n\nexport interface IMultiplayerWebGameProps extends IBaseWebGameProps, ISyncableWebGameProps {\n enablePlayerTurnIndicators?: boolean;\n}\n\nexport interface IPuzzleWebGameProps extends IBaseWebGameProps, ISyncableWebGameProps {\n question: string;\n askHintPermission?: boolean;\n}\n\nexport interface ILessonWebGameProps extends IBaseWebGameProps, ISyncableWebGameProps {\n miniGameIdentifier: string;\n sessionId: string;\n targetQuestions: number;\n}\n\nexport interface ITableWebGameProps extends IBaseWebGameProps {\n tableNumber: number;\n infiniteModeHighScore?: number;\n}\n\nexport interface IVibrationPattern {\n pattern: number[] | number;\n}\n\nexport enum IStatsToAwardErrorCode {\n DEFAULT = 'default',\n SUCCESS = 'success',\n FAIL = 'fail',\n}\n\nexport interface IPlayerStats {\n points: number;\n accuracy: number;\n timeSpent: number;\n streakDays: number;\n streakStatusToday: 'pending' | 'completed';\n errorCode: IStatsToAwardErrorCode;\n outcome: ProjectOutcome;\n value: string;\n}\n\nexport interface IInfoMessage {\n message: string;\n position: 'top' | 'bottom';\n}\n\nexport interface ITrackEvent {\n eventName: typeof WEBVIEW_ANALYTICS_EVENTS;\n properties: Record<string, unknown>;\n}\n\nexport interface IWebViewProps extends IframeHTMLAttributes<HTMLIFrameElement> {\n baseUrl: string;\n projectDetails:\n | IMultiplayerWebGameProps\n | IPuzzleWebGameProps\n | ILessonWebGameProps\n | ITableWebGameProps;\n playerDetails: IPlayer;\n onBack?: () => void;\n onGameLoad?: () => void;\n onGamePlayFinish?: (playerStats: IPlayerStats) => void;\n handleInfoMessage?: (infoMessage: IInfoMessage) => void;\n}\n\nexport interface IMessageProps {\n event: `${WebViewEvent}`;\n payload: IVibrationPattern | IPlayerStats | IInfoMessage | null;\n}\n"],"names":["IStatsToAwardErrorCode"],"mappings":"AAkDY,IAAAA,sBAAAA,OACVA,EAAA,UAAU,WACVA,EAAA,UAAU,WACVA,EAAA,OAAO,QAHGA,IAAAA,KAAA,CAAA,CAAA;"}