@corellium/corellium-cli 1.0.3 → 1.0.4

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Files changed (672) hide show
  1. package/README.md +4 -16
  2. package/example/WebPlayerSample.js +93 -37
  3. package/jenkinsbuild/build.sh +1 -1
  4. package/node_modules/@babel/cli/node_modules/commander/package.json +27 -58
  5. package/node_modules/@babel/cli/node_modules/make-dir/package.json +62 -93
  6. package/node_modules/@babel/cli/node_modules/pify/package.json +54 -85
  7. package/node_modules/@babel/cli/node_modules/semver/package.json +20 -51
  8. package/node_modules/@babel/cli/node_modules/slash/package.json +37 -68
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  10. package/node_modules/@corellium/client-api/package.json +15 -40
  11. package/node_modules/@jridgewell/resolve-uri/package.json +40 -75
  12. package/node_modules/@jridgewell/sourcemap-codec/package.json +43 -74
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  60. package/node_modules/convert-source-map/package.json +28 -55
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  122. package/node_modules/generate-password/package.json +28 -54
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@@ -1,423 +0,0 @@
1
- 'use strict';
2
-
3
-
4
- var zlib_inflate = require('./zlib/inflate');
5
- var utils = require('./utils/common');
6
- var strings = require('./utils/strings');
7
- var c = require('./zlib/constants');
8
- var msg = require('./zlib/messages');
9
- var ZStream = require('./zlib/zstream');
10
- var GZheader = require('./zlib/gzheader');
11
-
12
- var toString = Object.prototype.toString;
13
-
14
- /**
15
- * class Inflate
16
- *
17
- * Generic JS-style wrapper for zlib calls. If you don't need
18
- * streaming behaviour - use more simple functions: [[inflate]]
19
- * and [[inflateRaw]].
20
- **/
21
-
22
- /* internal
23
- * inflate.chunks -> Array
24
- *
25
- * Chunks of output data, if [[Inflate#onData]] not overridden.
26
- **/
27
-
28
- /**
29
- * Inflate.result -> Uint8Array|Array|String
30
- *
31
- * Uncompressed result, generated by default [[Inflate#onData]]
32
- * and [[Inflate#onEnd]] handlers. Filled after you push last chunk
33
- * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you
34
- * push a chunk with explicit flush (call [[Inflate#push]] with
35
- * `Z_SYNC_FLUSH` param).
36
- **/
37
-
38
- /**
39
- * Inflate.err -> Number
40
- *
41
- * Error code after inflate finished. 0 (Z_OK) on success.
42
- * Should be checked if broken data possible.
43
- **/
44
-
45
- /**
46
- * Inflate.msg -> String
47
- *
48
- * Error message, if [[Inflate.err]] != 0
49
- **/
50
-
51
-
52
- /**
53
- * new Inflate(options)
54
- * - options (Object): zlib inflate options.
55
- *
56
- * Creates new inflator instance with specified params. Throws exception
57
- * on bad params. Supported options:
58
- *
59
- * - `windowBits`
60
- * - `dictionary`
61
- *
62
- * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
63
- * for more information on these.
64
- *
65
- * Additional options, for internal needs:
66
- *
67
- * - `chunkSize` - size of generated data chunks (16K by default)
68
- * - `raw` (Boolean) - do raw inflate
69
- * - `to` (String) - if equal to 'string', then result will be converted
70
- * from utf8 to utf16 (javascript) string. When string output requested,
71
- * chunk length can differ from `chunkSize`, depending on content.
72
- *
73
- * By default, when no options set, autodetect deflate/gzip data format via
74
- * wrapper header.
75
- *
76
- * ##### Example:
77
- *
78
- * ```javascript
79
- * var pako = require('pako')
80
- * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
81
- * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
82
- *
83
- * var inflate = new pako.Inflate({ level: 3});
84
- *
85
- * inflate.push(chunk1, false);
86
- * inflate.push(chunk2, true); // true -> last chunk
87
- *
88
- * if (inflate.err) { throw new Error(inflate.err); }
89
- *
90
- * console.log(inflate.result);
91
- * ```
92
- **/
93
- function Inflate(options) {
94
- if (!(this instanceof Inflate)) return new Inflate(options);
95
-
96
- this.options = utils.assign({
97
- chunkSize: 16384,
98
- windowBits: 0,
99
- to: ''
100
- }, options || {});
101
-
102
- var opt = this.options;
103
-
104
- // Force window size for `raw` data, if not set directly,
105
- // because we have no header for autodetect.
106
- if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
107
- opt.windowBits = -opt.windowBits;
108
- if (opt.windowBits === 0) { opt.windowBits = -15; }
109
- }
110
-
111
- // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
112
- if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
113
- !(options && options.windowBits)) {
114
- opt.windowBits += 32;
115
- }
116
-
117
- // Gzip header has no info about windows size, we can do autodetect only
118
- // for deflate. So, if window size not set, force it to max when gzip possible
119
- if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
120
- // bit 3 (16) -> gzipped data
121
- // bit 4 (32) -> autodetect gzip/deflate
122
- if ((opt.windowBits & 15) === 0) {
123
- opt.windowBits |= 15;
124
- }
125
- }
126
-
127
- this.err = 0; // error code, if happens (0 = Z_OK)
128
- this.msg = ''; // error message
129
- this.ended = false; // used to avoid multiple onEnd() calls
130
- this.chunks = []; // chunks of compressed data
131
-
132
- this.strm = new ZStream();
133
- this.strm.avail_out = 0;
134
-
135
- var status = zlib_inflate.inflateInit2(
136
- this.strm,
137
- opt.windowBits
138
- );
139
-
140
- if (status !== c.Z_OK) {
141
- throw new Error(msg[status]);
142
- }
143
-
144
- this.header = new GZheader();
145
-
146
- zlib_inflate.inflateGetHeader(this.strm, this.header);
147
-
148
- // Setup dictionary
149
- if (opt.dictionary) {
150
- // Convert data if needed
151
- if (typeof opt.dictionary === 'string') {
152
- opt.dictionary = strings.string2buf(opt.dictionary);
153
- } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
154
- opt.dictionary = new Uint8Array(opt.dictionary);
155
- }
156
- if (opt.raw) { //In raw mode we need to set the dictionary early
157
- status = zlib_inflate.inflateSetDictionary(this.strm, opt.dictionary);
158
- if (status !== c.Z_OK) {
159
- throw new Error(msg[status]);
160
- }
161
- }
162
- }
163
- }
164
-
165
- /**
166
- * Inflate#push(data[, mode]) -> Boolean
167
- * - data (Uint8Array|Array|ArrayBuffer|String): input data
168
- * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
169
- * See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH.
170
- *
171
- * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
172
- * new output chunks. Returns `true` on success. The last data block must have
173
- * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
174
- * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you
175
- * can use mode Z_SYNC_FLUSH, keeping the decompression context.
176
- *
177
- * On fail call [[Inflate#onEnd]] with error code and return false.
178
- *
179
- * We strongly recommend to use `Uint8Array` on input for best speed (output
180
- * format is detected automatically). Also, don't skip last param and always
181
- * use the same type in your code (boolean or number). That will improve JS speed.
182
- *
183
- * For regular `Array`-s make sure all elements are [0..255].
184
- *
185
- * ##### Example
186
- *
187
- * ```javascript
188
- * push(chunk, false); // push one of data chunks
189
- * ...
190
- * push(chunk, true); // push last chunk
191
- * ```
192
- **/
193
- Inflate.prototype.push = function (data, mode) {
194
- var strm = this.strm;
195
- var chunkSize = this.options.chunkSize;
196
- var dictionary = this.options.dictionary;
197
- var status, _mode;
198
- var next_out_utf8, tail, utf8str;
199
-
200
- // Flag to properly process Z_BUF_ERROR on testing inflate call
201
- // when we check that all output data was flushed.
202
- var allowBufError = false;
203
-
204
- if (this.ended) { return false; }
205
- _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);
206
-
207
- // Convert data if needed
208
- if (typeof data === 'string') {
209
- // Only binary strings can be decompressed on practice
210
- strm.input = strings.binstring2buf(data);
211
- } else if (toString.call(data) === '[object ArrayBuffer]') {
212
- strm.input = new Uint8Array(data);
213
- } else {
214
- strm.input = data;
215
- }
216
-
217
- strm.next_in = 0;
218
- strm.avail_in = strm.input.length;
219
-
220
- do {
221
- if (strm.avail_out === 0) {
222
- strm.output = new utils.Buf8(chunkSize);
223
- strm.next_out = 0;
224
- strm.avail_out = chunkSize;
225
- }
226
-
227
- status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */
228
-
229
- if (status === c.Z_NEED_DICT && dictionary) {
230
- status = zlib_inflate.inflateSetDictionary(this.strm, dictionary);
231
- }
232
-
233
- if (status === c.Z_BUF_ERROR && allowBufError === true) {
234
- status = c.Z_OK;
235
- allowBufError = false;
236
- }
237
-
238
- if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
239
- this.onEnd(status);
240
- this.ended = true;
241
- return false;
242
- }
243
-
244
- if (strm.next_out) {
245
- if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) {
246
-
247
- if (this.options.to === 'string') {
248
-
249
- next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
250
-
251
- tail = strm.next_out - next_out_utf8;
252
- utf8str = strings.buf2string(strm.output, next_out_utf8);
253
-
254
- // move tail
255
- strm.next_out = tail;
256
- strm.avail_out = chunkSize - tail;
257
- if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }
258
-
259
- this.onData(utf8str);
260
-
261
- } else {
262
- this.onData(utils.shrinkBuf(strm.output, strm.next_out));
263
- }
264
- }
265
- }
266
-
267
- // When no more input data, we should check that internal inflate buffers
268
- // are flushed. The only way to do it when avail_out = 0 - run one more
269
- // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR.
270
- // Here we set flag to process this error properly.
271
- //
272
- // NOTE. Deflate does not return error in this case and does not needs such
273
- // logic.
274
- if (strm.avail_in === 0 && strm.avail_out === 0) {
275
- allowBufError = true;
276
- }
277
-
278
- } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END);
279
-
280
- if (status === c.Z_STREAM_END) {
281
- _mode = c.Z_FINISH;
282
- }
283
-
284
- // Finalize on the last chunk.
285
- if (_mode === c.Z_FINISH) {
286
- status = zlib_inflate.inflateEnd(this.strm);
287
- this.onEnd(status);
288
- this.ended = true;
289
- return status === c.Z_OK;
290
- }
291
-
292
- // callback interim results if Z_SYNC_FLUSH.
293
- if (_mode === c.Z_SYNC_FLUSH) {
294
- this.onEnd(c.Z_OK);
295
- strm.avail_out = 0;
296
- return true;
297
- }
298
-
299
- return true;
300
- };
301
-
302
-
303
- /**
304
- * Inflate#onData(chunk) -> Void
305
- * - chunk (Uint8Array|Array|String): output data. Type of array depends
306
- * on js engine support. When string output requested, each chunk
307
- * will be string.
308
- *
309
- * By default, stores data blocks in `chunks[]` property and glue
310
- * those in `onEnd`. Override this handler, if you need another behaviour.
311
- **/
312
- Inflate.prototype.onData = function (chunk) {
313
- this.chunks.push(chunk);
314
- };
315
-
316
-
317
- /**
318
- * Inflate#onEnd(status) -> Void
319
- * - status (Number): inflate status. 0 (Z_OK) on success,
320
- * other if not.
321
- *
322
- * Called either after you tell inflate that the input stream is
323
- * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
324
- * or if an error happened. By default - join collected chunks,
325
- * free memory and fill `results` / `err` properties.
326
- **/
327
- Inflate.prototype.onEnd = function (status) {
328
- // On success - join
329
- if (status === c.Z_OK) {
330
- if (this.options.to === 'string') {
331
- // Glue & convert here, until we teach pako to send
332
- // utf8 aligned strings to onData
333
- this.result = this.chunks.join('');
334
- } else {
335
- this.result = utils.flattenChunks(this.chunks);
336
- }
337
- }
338
- this.chunks = [];
339
- this.err = status;
340
- this.msg = this.strm.msg;
341
- };
342
-
343
-
344
- /**
345
- * inflate(data[, options]) -> Uint8Array|Array|String
346
- * - data (Uint8Array|Array|String): input data to decompress.
347
- * - options (Object): zlib inflate options.
348
- *
349
- * Decompress `data` with inflate/ungzip and `options`. Autodetect
350
- * format via wrapper header by default. That's why we don't provide
351
- * separate `ungzip` method.
352
- *
353
- * Supported options are:
354
- *
355
- * - windowBits
356
- *
357
- * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
358
- * for more information.
359
- *
360
- * Sugar (options):
361
- *
362
- * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
363
- * negative windowBits implicitly.
364
- * - `to` (String) - if equal to 'string', then result will be converted
365
- * from utf8 to utf16 (javascript) string. When string output requested,
366
- * chunk length can differ from `chunkSize`, depending on content.
367
- *
368
- *
369
- * ##### Example:
370
- *
371
- * ```javascript
372
- * var pako = require('pako')
373
- * , input = pako.deflate([1,2,3,4,5,6,7,8,9])
374
- * , output;
375
- *
376
- * try {
377
- * output = pako.inflate(input);
378
- * } catch (err)
379
- * console.log(err);
380
- * }
381
- * ```
382
- **/
383
- function inflate(input, options) {
384
- var inflator = new Inflate(options);
385
-
386
- inflator.push(input, true);
387
-
388
- // That will never happens, if you don't cheat with options :)
389
- if (inflator.err) { throw inflator.msg || msg[inflator.err]; }
390
-
391
- return inflator.result;
392
- }
393
-
394
-
395
- /**
396
- * inflateRaw(data[, options]) -> Uint8Array|Array|String
397
- * - data (Uint8Array|Array|String): input data to decompress.
398
- * - options (Object): zlib inflate options.
399
- *
400
- * The same as [[inflate]], but creates raw data, without wrapper
401
- * (header and adler32 crc).
402
- **/
403
- function inflateRaw(input, options) {
404
- options = options || {};
405
- options.raw = true;
406
- return inflate(input, options);
407
- }
408
-
409
-
410
- /**
411
- * ungzip(data[, options]) -> Uint8Array|Array|String
412
- * - data (Uint8Array|Array|String): input data to decompress.
413
- * - options (Object): zlib inflate options.
414
- *
415
- * Just shortcut to [[inflate]], because it autodetects format
416
- * by header.content. Done for convenience.
417
- **/
418
-
419
-
420
- exports.Inflate = Inflate;
421
- exports.inflate = inflate;
422
- exports.inflateRaw = inflateRaw;
423
- exports.ungzip = inflate;
@@ -1,105 +0,0 @@
1
- 'use strict';
2
-
3
-
4
- var TYPED_OK = (typeof Uint8Array !== 'undefined') &&
5
- (typeof Uint16Array !== 'undefined') &&
6
- (typeof Int32Array !== 'undefined');
7
-
8
- function _has(obj, key) {
9
- return Object.prototype.hasOwnProperty.call(obj, key);
10
- }
11
-
12
- exports.assign = function (obj /*from1, from2, from3, ...*/) {
13
- var sources = Array.prototype.slice.call(arguments, 1);
14
- while (sources.length) {
15
- var source = sources.shift();
16
- if (!source) { continue; }
17
-
18
- if (typeof source !== 'object') {
19
- throw new TypeError(source + 'must be non-object');
20
- }
21
-
22
- for (var p in source) {
23
- if (_has(source, p)) {
24
- obj[p] = source[p];
25
- }
26
- }
27
- }
28
-
29
- return obj;
30
- };
31
-
32
-
33
- // reduce buffer size, avoiding mem copy
34
- exports.shrinkBuf = function (buf, size) {
35
- if (buf.length === size) { return buf; }
36
- if (buf.subarray) { return buf.subarray(0, size); }
37
- buf.length = size;
38
- return buf;
39
- };
40
-
41
-
42
- var fnTyped = {
43
- arraySet: function (dest, src, src_offs, len, dest_offs) {
44
- if (src.subarray && dest.subarray) {
45
- dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
46
- return;
47
- }
48
- // Fallback to ordinary array
49
- for (var i = 0; i < len; i++) {
50
- dest[dest_offs + i] = src[src_offs + i];
51
- }
52
- },
53
- // Join array of chunks to single array.
54
- flattenChunks: function (chunks) {
55
- var i, l, len, pos, chunk, result;
56
-
57
- // calculate data length
58
- len = 0;
59
- for (i = 0, l = chunks.length; i < l; i++) {
60
- len += chunks[i].length;
61
- }
62
-
63
- // join chunks
64
- result = new Uint8Array(len);
65
- pos = 0;
66
- for (i = 0, l = chunks.length; i < l; i++) {
67
- chunk = chunks[i];
68
- result.set(chunk, pos);
69
- pos += chunk.length;
70
- }
71
-
72
- return result;
73
- }
74
- };
75
-
76
- var fnUntyped = {
77
- arraySet: function (dest, src, src_offs, len, dest_offs) {
78
- for (var i = 0; i < len; i++) {
79
- dest[dest_offs + i] = src[src_offs + i];
80
- }
81
- },
82
- // Join array of chunks to single array.
83
- flattenChunks: function (chunks) {
84
- return [].concat.apply([], chunks);
85
- }
86
- };
87
-
88
-
89
- // Enable/Disable typed arrays use, for testing
90
- //
91
- exports.setTyped = function (on) {
92
- if (on) {
93
- exports.Buf8 = Uint8Array;
94
- exports.Buf16 = Uint16Array;
95
- exports.Buf32 = Int32Array;
96
- exports.assign(exports, fnTyped);
97
- } else {
98
- exports.Buf8 = Array;
99
- exports.Buf16 = Array;
100
- exports.Buf32 = Array;
101
- exports.assign(exports, fnUntyped);
102
- }
103
- };
104
-
105
- exports.setTyped(TYPED_OK);
@@ -1,187 +0,0 @@
1
- // String encode/decode helpers
2
- 'use strict';
3
-
4
-
5
- var utils = require('./common');
6
-
7
-
8
- // Quick check if we can use fast array to bin string conversion
9
- //
10
- // - apply(Array) can fail on Android 2.2
11
- // - apply(Uint8Array) can fail on iOS 5.1 Safari
12
- //
13
- var STR_APPLY_OK = true;
14
- var STR_APPLY_UIA_OK = true;
15
-
16
- try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; }
17
- try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; }
18
-
19
-
20
- // Table with utf8 lengths (calculated by first byte of sequence)
21
- // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
22
- // because max possible codepoint is 0x10ffff
23
- var _utf8len = new utils.Buf8(256);
24
- for (var q = 0; q < 256; q++) {
25
- _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);
26
- }
27
- _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
28
-
29
-
30
- // convert string to array (typed, when possible)
31
- exports.string2buf = function (str) {
32
- var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
33
-
34
- // count binary size
35
- for (m_pos = 0; m_pos < str_len; m_pos++) {
36
- c = str.charCodeAt(m_pos);
37
- if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
38
- c2 = str.charCodeAt(m_pos + 1);
39
- if ((c2 & 0xfc00) === 0xdc00) {
40
- c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
41
- m_pos++;
42
- }
43
- }
44
- buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
45
- }
46
-
47
- // allocate buffer
48
- buf = new utils.Buf8(buf_len);
49
-
50
- // convert
51
- for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
52
- c = str.charCodeAt(m_pos);
53
- if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
54
- c2 = str.charCodeAt(m_pos + 1);
55
- if ((c2 & 0xfc00) === 0xdc00) {
56
- c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
57
- m_pos++;
58
- }
59
- }
60
- if (c < 0x80) {
61
- /* one byte */
62
- buf[i++] = c;
63
- } else if (c < 0x800) {
64
- /* two bytes */
65
- buf[i++] = 0xC0 | (c >>> 6);
66
- buf[i++] = 0x80 | (c & 0x3f);
67
- } else if (c < 0x10000) {
68
- /* three bytes */
69
- buf[i++] = 0xE0 | (c >>> 12);
70
- buf[i++] = 0x80 | (c >>> 6 & 0x3f);
71
- buf[i++] = 0x80 | (c & 0x3f);
72
- } else {
73
- /* four bytes */
74
- buf[i++] = 0xf0 | (c >>> 18);
75
- buf[i++] = 0x80 | (c >>> 12 & 0x3f);
76
- buf[i++] = 0x80 | (c >>> 6 & 0x3f);
77
- buf[i++] = 0x80 | (c & 0x3f);
78
- }
79
- }
80
-
81
- return buf;
82
- };
83
-
84
- // Helper (used in 2 places)
85
- function buf2binstring(buf, len) {
86
- // On Chrome, the arguments in a function call that are allowed is `65534`.
87
- // If the length of the buffer is smaller than that, we can use this optimization,
88
- // otherwise we will take a slower path.
89
- if (len < 65534) {
90
- if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
91
- return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
92
- }
93
- }
94
-
95
- var result = '';
96
- for (var i = 0; i < len; i++) {
97
- result += String.fromCharCode(buf[i]);
98
- }
99
- return result;
100
- }
101
-
102
-
103
- // Convert byte array to binary string
104
- exports.buf2binstring = function (buf) {
105
- return buf2binstring(buf, buf.length);
106
- };
107
-
108
-
109
- // Convert binary string (typed, when possible)
110
- exports.binstring2buf = function (str) {
111
- var buf = new utils.Buf8(str.length);
112
- for (var i = 0, len = buf.length; i < len; i++) {
113
- buf[i] = str.charCodeAt(i);
114
- }
115
- return buf;
116
- };
117
-
118
-
119
- // convert array to string
120
- exports.buf2string = function (buf, max) {
121
- var i, out, c, c_len;
122
- var len = max || buf.length;
123
-
124
- // Reserve max possible length (2 words per char)
125
- // NB: by unknown reasons, Array is significantly faster for
126
- // String.fromCharCode.apply than Uint16Array.
127
- var utf16buf = new Array(len * 2);
128
-
129
- for (out = 0, i = 0; i < len;) {
130
- c = buf[i++];
131
- // quick process ascii
132
- if (c < 0x80) { utf16buf[out++] = c; continue; }
133
-
134
- c_len = _utf8len[c];
135
- // skip 5 & 6 byte codes
136
- if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; }
137
-
138
- // apply mask on first byte
139
- c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
140
- // join the rest
141
- while (c_len > 1 && i < len) {
142
- c = (c << 6) | (buf[i++] & 0x3f);
143
- c_len--;
144
- }
145
-
146
- // terminated by end of string?
147
- if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
148
-
149
- if (c < 0x10000) {
150
- utf16buf[out++] = c;
151
- } else {
152
- c -= 0x10000;
153
- utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
154
- utf16buf[out++] = 0xdc00 | (c & 0x3ff);
155
- }
156
- }
157
-
158
- return buf2binstring(utf16buf, out);
159
- };
160
-
161
-
162
- // Calculate max possible position in utf8 buffer,
163
- // that will not break sequence. If that's not possible
164
- // - (very small limits) return max size as is.
165
- //
166
- // buf[] - utf8 bytes array
167
- // max - length limit (mandatory);
168
- exports.utf8border = function (buf, max) {
169
- var pos;
170
-
171
- max = max || buf.length;
172
- if (max > buf.length) { max = buf.length; }
173
-
174
- // go back from last position, until start of sequence found
175
- pos = max - 1;
176
- while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
177
-
178
- // Very small and broken sequence,
179
- // return max, because we should return something anyway.
180
- if (pos < 0) { return max; }
181
-
182
- // If we came to start of buffer - that means buffer is too small,
183
- // return max too.
184
- if (pos === 0) { return max; }
185
-
186
- return (pos + _utf8len[buf[pos]] > max) ? pos : max;
187
- };