@corellium/corellium-cli 1.0.3 → 1.0.4

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Files changed (672) hide show
  1. package/README.md +4 -16
  2. package/example/WebPlayerSample.js +93 -37
  3. package/jenkinsbuild/build.sh +1 -1
  4. package/node_modules/@babel/cli/node_modules/commander/package.json +27 -58
  5. package/node_modules/@babel/cli/node_modules/make-dir/package.json +62 -93
  6. package/node_modules/@babel/cli/node_modules/pify/package.json +54 -85
  7. package/node_modules/@babel/cli/node_modules/semver/package.json +20 -51
  8. package/node_modules/@babel/cli/node_modules/slash/package.json +37 -68
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  10. package/node_modules/@corellium/client-api/package.json +15 -40
  11. package/node_modules/@jridgewell/resolve-uri/package.json +40 -75
  12. package/node_modules/@jridgewell/sourcemap-codec/package.json +43 -74
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  60. package/node_modules/convert-source-map/package.json +28 -55
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  122. package/node_modules/generate-password/package.json +28 -54
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@@ -1,1019 +0,0 @@
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- // Copyright Joyent, Inc. and other Node contributors.
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- //
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- // Permission is hereby granted, free of charge, to any person obtaining a
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- // copy of this software and associated documentation files (the
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- // "Software"), to deal in the Software without restriction, including
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- // without limitation the rights to use, copy, modify, merge, publish,
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- // distribute, sublicense, and/or sell copies of the Software, and to permit
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- // persons to whom the Software is furnished to do so, subject to the
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- // following conditions:
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- //
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- // The above copyright notice and this permission notice shall be included
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- // in all copies or substantial portions of the Software.
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- //
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- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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- // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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- // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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- // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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- // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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- // USE OR OTHER DEALINGS IN THE SOFTWARE.
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-
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- 'use strict';
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-
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- /*<replacement>*/
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-
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- var pna = require('process-nextick-args');
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- /*</replacement>*/
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-
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- module.exports = Readable;
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-
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- /*<replacement>*/
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- var isArray = require('isarray');
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- /*</replacement>*/
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-
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- /*<replacement>*/
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- var Duplex;
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- /*</replacement>*/
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-
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- Readable.ReadableState = ReadableState;
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-
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- /*<replacement>*/
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- var EE = require('events').EventEmitter;
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-
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- var EElistenerCount = function (emitter, type) {
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- return emitter.listeners(type).length;
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- };
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- /*</replacement>*/
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-
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- /*<replacement>*/
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- var Stream = require('./internal/streams/stream');
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- /*</replacement>*/
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-
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- /*<replacement>*/
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-
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- var Buffer = require('safe-buffer').Buffer;
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- var OurUint8Array = global.Uint8Array || function () {};
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- function _uint8ArrayToBuffer(chunk) {
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- return Buffer.from(chunk);
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- }
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- function _isUint8Array(obj) {
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- return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
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- }
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-
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- /*</replacement>*/
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-
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- /*<replacement>*/
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- var util = Object.create(require('core-util-is'));
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- util.inherits = require('inherits');
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- /*</replacement>*/
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-
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- /*<replacement>*/
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- var debugUtil = require('util');
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- var debug = void 0;
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- if (debugUtil && debugUtil.debuglog) {
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- debug = debugUtil.debuglog('stream');
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- } else {
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- debug = function () {};
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- }
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- /*</replacement>*/
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-
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- var BufferList = require('./internal/streams/BufferList');
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- var destroyImpl = require('./internal/streams/destroy');
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- var StringDecoder;
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-
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- util.inherits(Readable, Stream);
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-
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- var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
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-
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- function prependListener(emitter, event, fn) {
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- // Sadly this is not cacheable as some libraries bundle their own
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- // event emitter implementation with them.
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- if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);
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-
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- // This is a hack to make sure that our error handler is attached before any
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- // userland ones. NEVER DO THIS. This is here only because this code needs
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- // to continue to work with older versions of Node.js that do not include
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- // the prependListener() method. The goal is to eventually remove this hack.
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- if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
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- }
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-
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- function ReadableState(options, stream) {
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- Duplex = Duplex || require('./_stream_duplex');
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-
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- options = options || {};
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-
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- // Duplex streams are both readable and writable, but share
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- // the same options object.
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- // However, some cases require setting options to different
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- // values for the readable and the writable sides of the duplex stream.
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- // These options can be provided separately as readableXXX and writableXXX.
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- var isDuplex = stream instanceof Duplex;
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-
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- // object stream flag. Used to make read(n) ignore n and to
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- // make all the buffer merging and length checks go away
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- this.objectMode = !!options.objectMode;
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-
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- if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
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-
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- // the point at which it stops calling _read() to fill the buffer
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- // Note: 0 is a valid value, means "don't call _read preemptively ever"
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- var hwm = options.highWaterMark;
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- var readableHwm = options.readableHighWaterMark;
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- var defaultHwm = this.objectMode ? 16 : 16 * 1024;
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-
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- if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;
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-
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- // cast to ints.
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- this.highWaterMark = Math.floor(this.highWaterMark);
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-
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- // A linked list is used to store data chunks instead of an array because the
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- // linked list can remove elements from the beginning faster than
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- // array.shift()
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- this.buffer = new BufferList();
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- this.length = 0;
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- this.pipes = null;
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- this.pipesCount = 0;
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- this.flowing = null;
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- this.ended = false;
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- this.endEmitted = false;
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- this.reading = false;
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-
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- // a flag to be able to tell if the event 'readable'/'data' is emitted
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- // immediately, or on a later tick. We set this to true at first, because
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- // any actions that shouldn't happen until "later" should generally also
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- // not happen before the first read call.
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- this.sync = true;
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-
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- // whenever we return null, then we set a flag to say
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- // that we're awaiting a 'readable' event emission.
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- this.needReadable = false;
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- this.emittedReadable = false;
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- this.readableListening = false;
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- this.resumeScheduled = false;
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-
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- // has it been destroyed
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- this.destroyed = false;
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-
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- // Crypto is kind of old and crusty. Historically, its default string
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- // encoding is 'binary' so we have to make this configurable.
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- // Everything else in the universe uses 'utf8', though.
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- this.defaultEncoding = options.defaultEncoding || 'utf8';
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-
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- // the number of writers that are awaiting a drain event in .pipe()s
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- this.awaitDrain = 0;
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-
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- // if true, a maybeReadMore has been scheduled
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- this.readingMore = false;
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-
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- this.decoder = null;
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- this.encoding = null;
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- if (options.encoding) {
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- if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
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- this.decoder = new StringDecoder(options.encoding);
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- this.encoding = options.encoding;
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- }
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- }
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-
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- function Readable(options) {
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- Duplex = Duplex || require('./_stream_duplex');
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-
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- if (!(this instanceof Readable)) return new Readable(options);
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-
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- this._readableState = new ReadableState(options, this);
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-
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- // legacy
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- this.readable = true;
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-
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- if (options) {
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- if (typeof options.read === 'function') this._read = options.read;
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-
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- if (typeof options.destroy === 'function') this._destroy = options.destroy;
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- }
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-
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- Stream.call(this);
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- }
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-
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- Object.defineProperty(Readable.prototype, 'destroyed', {
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- get: function () {
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- if (this._readableState === undefined) {
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- return false;
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- }
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- return this._readableState.destroyed;
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- },
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- set: function (value) {
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- // we ignore the value if the stream
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- // has not been initialized yet
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- if (!this._readableState) {
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- return;
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- }
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-
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- // backward compatibility, the user is explicitly
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- // managing destroyed
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- this._readableState.destroyed = value;
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- }
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- });
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-
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- Readable.prototype.destroy = destroyImpl.destroy;
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- Readable.prototype._undestroy = destroyImpl.undestroy;
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- Readable.prototype._destroy = function (err, cb) {
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- this.push(null);
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- cb(err);
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- };
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-
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- // Manually shove something into the read() buffer.
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- // This returns true if the highWaterMark has not been hit yet,
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- // similar to how Writable.write() returns true if you should
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- // write() some more.
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- Readable.prototype.push = function (chunk, encoding) {
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- var state = this._readableState;
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- var skipChunkCheck;
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-
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- if (!state.objectMode) {
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- if (typeof chunk === 'string') {
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- encoding = encoding || state.defaultEncoding;
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- if (encoding !== state.encoding) {
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- chunk = Buffer.from(chunk, encoding);
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- encoding = '';
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- }
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- skipChunkCheck = true;
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- }
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- } else {
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- skipChunkCheck = true;
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- }
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-
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- return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
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- };
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-
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- // Unshift should *always* be something directly out of read()
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- Readable.prototype.unshift = function (chunk) {
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- return readableAddChunk(this, chunk, null, true, false);
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- };
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-
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- function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
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- var state = stream._readableState;
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- if (chunk === null) {
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- state.reading = false;
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- onEofChunk(stream, state);
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- } else {
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- var er;
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- if (!skipChunkCheck) er = chunkInvalid(state, chunk);
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- if (er) {
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- stream.emit('error', er);
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- } else if (state.objectMode || chunk && chunk.length > 0) {
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- if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
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- chunk = _uint8ArrayToBuffer(chunk);
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- }
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-
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- if (addToFront) {
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- if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);
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- } else if (state.ended) {
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- stream.emit('error', new Error('stream.push() after EOF'));
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- } else {
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- state.reading = false;
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- if (state.decoder && !encoding) {
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- chunk = state.decoder.write(chunk);
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- if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
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- } else {
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- addChunk(stream, state, chunk, false);
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- }
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- }
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- } else if (!addToFront) {
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- state.reading = false;
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- }
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- }
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-
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- return needMoreData(state);
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- }
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-
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- function addChunk(stream, state, chunk, addToFront) {
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- if (state.flowing && state.length === 0 && !state.sync) {
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- stream.emit('data', chunk);
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- stream.read(0);
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- } else {
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- // update the buffer info.
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- state.length += state.objectMode ? 1 : chunk.length;
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- if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
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-
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- if (state.needReadable) emitReadable(stream);
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- }
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- maybeReadMore(stream, state);
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- }
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-
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- function chunkInvalid(state, chunk) {
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- var er;
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- if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
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- er = new TypeError('Invalid non-string/buffer chunk');
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- }
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- return er;
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- }
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-
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- // if it's past the high water mark, we can push in some more.
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- // Also, if we have no data yet, we can stand some
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- // more bytes. This is to work around cases where hwm=0,
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- // such as the repl. Also, if the push() triggered a
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- // readable event, and the user called read(largeNumber) such that
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- // needReadable was set, then we ought to push more, so that another
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- // 'readable' event will be triggered.
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- function needMoreData(state) {
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- return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
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- }
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-
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- Readable.prototype.isPaused = function () {
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- return this._readableState.flowing === false;
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- };
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-
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- // backwards compatibility.
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- Readable.prototype.setEncoding = function (enc) {
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- if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
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- this._readableState.decoder = new StringDecoder(enc);
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- this._readableState.encoding = enc;
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- return this;
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- };
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-
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- // Don't raise the hwm > 8MB
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- var MAX_HWM = 0x800000;
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- function computeNewHighWaterMark(n) {
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- if (n >= MAX_HWM) {
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- n = MAX_HWM;
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- } else {
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- // Get the next highest power of 2 to prevent increasing hwm excessively in
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- // tiny amounts
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- n--;
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- n |= n >>> 1;
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- n |= n >>> 2;
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- n |= n >>> 4;
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- n |= n >>> 8;
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- n |= n >>> 16;
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- n++;
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- }
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- return n;
351
- }
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-
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- // This function is designed to be inlinable, so please take care when making
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- // changes to the function body.
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- function howMuchToRead(n, state) {
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- if (n <= 0 || state.length === 0 && state.ended) return 0;
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- if (state.objectMode) return 1;
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- if (n !== n) {
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- // Only flow one buffer at a time
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- if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
361
- }
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- // If we're asking for more than the current hwm, then raise the hwm.
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- if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
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- if (n <= state.length) return n;
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- // Don't have enough
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- if (!state.ended) {
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- state.needReadable = true;
368
- return 0;
369
- }
370
- return state.length;
371
- }
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-
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- // you can override either this method, or the async _read(n) below.
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- Readable.prototype.read = function (n) {
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- debug('read', n);
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- n = parseInt(n, 10);
377
- var state = this._readableState;
378
- var nOrig = n;
379
-
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- if (n !== 0) state.emittedReadable = false;
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-
382
- // if we're doing read(0) to trigger a readable event, but we
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- // already have a bunch of data in the buffer, then just trigger
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- // the 'readable' event and move on.
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- if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
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- debug('read: emitReadable', state.length, state.ended);
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- if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
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- return null;
389
- }
390
-
391
- n = howMuchToRead(n, state);
392
-
393
- // if we've ended, and we're now clear, then finish it up.
394
- if (n === 0 && state.ended) {
395
- if (state.length === 0) endReadable(this);
396
- return null;
397
- }
398
-
399
- // All the actual chunk generation logic needs to be
400
- // *below* the call to _read. The reason is that in certain
401
- // synthetic stream cases, such as passthrough streams, _read
402
- // may be a completely synchronous operation which may change
403
- // the state of the read buffer, providing enough data when
404
- // before there was *not* enough.
405
- //
406
- // So, the steps are:
407
- // 1. Figure out what the state of things will be after we do
408
- // a read from the buffer.
409
- //
410
- // 2. If that resulting state will trigger a _read, then call _read.
411
- // Note that this may be asynchronous, or synchronous. Yes, it is
412
- // deeply ugly to write APIs this way, but that still doesn't mean
413
- // that the Readable class should behave improperly, as streams are
414
- // designed to be sync/async agnostic.
415
- // Take note if the _read call is sync or async (ie, if the read call
416
- // has returned yet), so that we know whether or not it's safe to emit
417
- // 'readable' etc.
418
- //
419
- // 3. Actually pull the requested chunks out of the buffer and return.
420
-
421
- // if we need a readable event, then we need to do some reading.
422
- var doRead = state.needReadable;
423
- debug('need readable', doRead);
424
-
425
- // if we currently have less than the highWaterMark, then also read some
426
- if (state.length === 0 || state.length - n < state.highWaterMark) {
427
- doRead = true;
428
- debug('length less than watermark', doRead);
429
- }
430
-
431
- // however, if we've ended, then there's no point, and if we're already
432
- // reading, then it's unnecessary.
433
- if (state.ended || state.reading) {
434
- doRead = false;
435
- debug('reading or ended', doRead);
436
- } else if (doRead) {
437
- debug('do read');
438
- state.reading = true;
439
- state.sync = true;
440
- // if the length is currently zero, then we *need* a readable event.
441
- if (state.length === 0) state.needReadable = true;
442
- // call internal read method
443
- this._read(state.highWaterMark);
444
- state.sync = false;
445
- // If _read pushed data synchronously, then `reading` will be false,
446
- // and we need to re-evaluate how much data we can return to the user.
447
- if (!state.reading) n = howMuchToRead(nOrig, state);
448
- }
449
-
450
- var ret;
451
- if (n > 0) ret = fromList(n, state);else ret = null;
452
-
453
- if (ret === null) {
454
- state.needReadable = true;
455
- n = 0;
456
- } else {
457
- state.length -= n;
458
- }
459
-
460
- if (state.length === 0) {
461
- // If we have nothing in the buffer, then we want to know
462
- // as soon as we *do* get something into the buffer.
463
- if (!state.ended) state.needReadable = true;
464
-
465
- // If we tried to read() past the EOF, then emit end on the next tick.
466
- if (nOrig !== n && state.ended) endReadable(this);
467
- }
468
-
469
- if (ret !== null) this.emit('data', ret);
470
-
471
- return ret;
472
- };
473
-
474
- function onEofChunk(stream, state) {
475
- if (state.ended) return;
476
- if (state.decoder) {
477
- var chunk = state.decoder.end();
478
- if (chunk && chunk.length) {
479
- state.buffer.push(chunk);
480
- state.length += state.objectMode ? 1 : chunk.length;
481
- }
482
- }
483
- state.ended = true;
484
-
485
- // emit 'readable' now to make sure it gets picked up.
486
- emitReadable(stream);
487
- }
488
-
489
- // Don't emit readable right away in sync mode, because this can trigger
490
- // another read() call => stack overflow. This way, it might trigger
491
- // a nextTick recursion warning, but that's not so bad.
492
- function emitReadable(stream) {
493
- var state = stream._readableState;
494
- state.needReadable = false;
495
- if (!state.emittedReadable) {
496
- debug('emitReadable', state.flowing);
497
- state.emittedReadable = true;
498
- if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);
499
- }
500
- }
501
-
502
- function emitReadable_(stream) {
503
- debug('emit readable');
504
- stream.emit('readable');
505
- flow(stream);
506
- }
507
-
508
- // at this point, the user has presumably seen the 'readable' event,
509
- // and called read() to consume some data. that may have triggered
510
- // in turn another _read(n) call, in which case reading = true if
511
- // it's in progress.
512
- // However, if we're not ended, or reading, and the length < hwm,
513
- // then go ahead and try to read some more preemptively.
514
- function maybeReadMore(stream, state) {
515
- if (!state.readingMore) {
516
- state.readingMore = true;
517
- pna.nextTick(maybeReadMore_, stream, state);
518
- }
519
- }
520
-
521
- function maybeReadMore_(stream, state) {
522
- var len = state.length;
523
- while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
524
- debug('maybeReadMore read 0');
525
- stream.read(0);
526
- if (len === state.length)
527
- // didn't get any data, stop spinning.
528
- break;else len = state.length;
529
- }
530
- state.readingMore = false;
531
- }
532
-
533
- // abstract method. to be overridden in specific implementation classes.
534
- // call cb(er, data) where data is <= n in length.
535
- // for virtual (non-string, non-buffer) streams, "length" is somewhat
536
- // arbitrary, and perhaps not very meaningful.
537
- Readable.prototype._read = function (n) {
538
- this.emit('error', new Error('_read() is not implemented'));
539
- };
540
-
541
- Readable.prototype.pipe = function (dest, pipeOpts) {
542
- var src = this;
543
- var state = this._readableState;
544
-
545
- switch (state.pipesCount) {
546
- case 0:
547
- state.pipes = dest;
548
- break;
549
- case 1:
550
- state.pipes = [state.pipes, dest];
551
- break;
552
- default:
553
- state.pipes.push(dest);
554
- break;
555
- }
556
- state.pipesCount += 1;
557
- debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
558
-
559
- var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
560
-
561
- var endFn = doEnd ? onend : unpipe;
562
- if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);
563
-
564
- dest.on('unpipe', onunpipe);
565
- function onunpipe(readable, unpipeInfo) {
566
- debug('onunpipe');
567
- if (readable === src) {
568
- if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
569
- unpipeInfo.hasUnpiped = true;
570
- cleanup();
571
- }
572
- }
573
- }
574
-
575
- function onend() {
576
- debug('onend');
577
- dest.end();
578
- }
579
-
580
- // when the dest drains, it reduces the awaitDrain counter
581
- // on the source. This would be more elegant with a .once()
582
- // handler in flow(), but adding and removing repeatedly is
583
- // too slow.
584
- var ondrain = pipeOnDrain(src);
585
- dest.on('drain', ondrain);
586
-
587
- var cleanedUp = false;
588
- function cleanup() {
589
- debug('cleanup');
590
- // cleanup event handlers once the pipe is broken
591
- dest.removeListener('close', onclose);
592
- dest.removeListener('finish', onfinish);
593
- dest.removeListener('drain', ondrain);
594
- dest.removeListener('error', onerror);
595
- dest.removeListener('unpipe', onunpipe);
596
- src.removeListener('end', onend);
597
- src.removeListener('end', unpipe);
598
- src.removeListener('data', ondata);
599
-
600
- cleanedUp = true;
601
-
602
- // if the reader is waiting for a drain event from this
603
- // specific writer, then it would cause it to never start
604
- // flowing again.
605
- // So, if this is awaiting a drain, then we just call it now.
606
- // If we don't know, then assume that we are waiting for one.
607
- if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
608
- }
609
-
610
- // If the user pushes more data while we're writing to dest then we'll end up
611
- // in ondata again. However, we only want to increase awaitDrain once because
612
- // dest will only emit one 'drain' event for the multiple writes.
613
- // => Introduce a guard on increasing awaitDrain.
614
- var increasedAwaitDrain = false;
615
- src.on('data', ondata);
616
- function ondata(chunk) {
617
- debug('ondata');
618
- increasedAwaitDrain = false;
619
- var ret = dest.write(chunk);
620
- if (false === ret && !increasedAwaitDrain) {
621
- // If the user unpiped during `dest.write()`, it is possible
622
- // to get stuck in a permanently paused state if that write
623
- // also returned false.
624
- // => Check whether `dest` is still a piping destination.
625
- if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
626
- debug('false write response, pause', src._readableState.awaitDrain);
627
- src._readableState.awaitDrain++;
628
- increasedAwaitDrain = true;
629
- }
630
- src.pause();
631
- }
632
- }
633
-
634
- // if the dest has an error, then stop piping into it.
635
- // however, don't suppress the throwing behavior for this.
636
- function onerror(er) {
637
- debug('onerror', er);
638
- unpipe();
639
- dest.removeListener('error', onerror);
640
- if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
641
- }
642
-
643
- // Make sure our error handler is attached before userland ones.
644
- prependListener(dest, 'error', onerror);
645
-
646
- // Both close and finish should trigger unpipe, but only once.
647
- function onclose() {
648
- dest.removeListener('finish', onfinish);
649
- unpipe();
650
- }
651
- dest.once('close', onclose);
652
- function onfinish() {
653
- debug('onfinish');
654
- dest.removeListener('close', onclose);
655
- unpipe();
656
- }
657
- dest.once('finish', onfinish);
658
-
659
- function unpipe() {
660
- debug('unpipe');
661
- src.unpipe(dest);
662
- }
663
-
664
- // tell the dest that it's being piped to
665
- dest.emit('pipe', src);
666
-
667
- // start the flow if it hasn't been started already.
668
- if (!state.flowing) {
669
- debug('pipe resume');
670
- src.resume();
671
- }
672
-
673
- return dest;
674
- };
675
-
676
- function pipeOnDrain(src) {
677
- return function () {
678
- var state = src._readableState;
679
- debug('pipeOnDrain', state.awaitDrain);
680
- if (state.awaitDrain) state.awaitDrain--;
681
- if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
682
- state.flowing = true;
683
- flow(src);
684
- }
685
- };
686
- }
687
-
688
- Readable.prototype.unpipe = function (dest) {
689
- var state = this._readableState;
690
- var unpipeInfo = { hasUnpiped: false };
691
-
692
- // if we're not piping anywhere, then do nothing.
693
- if (state.pipesCount === 0) return this;
694
-
695
- // just one destination. most common case.
696
- if (state.pipesCount === 1) {
697
- // passed in one, but it's not the right one.
698
- if (dest && dest !== state.pipes) return this;
699
-
700
- if (!dest) dest = state.pipes;
701
-
702
- // got a match.
703
- state.pipes = null;
704
- state.pipesCount = 0;
705
- state.flowing = false;
706
- if (dest) dest.emit('unpipe', this, unpipeInfo);
707
- return this;
708
- }
709
-
710
- // slow case. multiple pipe destinations.
711
-
712
- if (!dest) {
713
- // remove all.
714
- var dests = state.pipes;
715
- var len = state.pipesCount;
716
- state.pipes = null;
717
- state.pipesCount = 0;
718
- state.flowing = false;
719
-
720
- for (var i = 0; i < len; i++) {
721
- dests[i].emit('unpipe', this, unpipeInfo);
722
- }return this;
723
- }
724
-
725
- // try to find the right one.
726
- var index = indexOf(state.pipes, dest);
727
- if (index === -1) return this;
728
-
729
- state.pipes.splice(index, 1);
730
- state.pipesCount -= 1;
731
- if (state.pipesCount === 1) state.pipes = state.pipes[0];
732
-
733
- dest.emit('unpipe', this, unpipeInfo);
734
-
735
- return this;
736
- };
737
-
738
- // set up data events if they are asked for
739
- // Ensure readable listeners eventually get something
740
- Readable.prototype.on = function (ev, fn) {
741
- var res = Stream.prototype.on.call(this, ev, fn);
742
-
743
- if (ev === 'data') {
744
- // Start flowing on next tick if stream isn't explicitly paused
745
- if (this._readableState.flowing !== false) this.resume();
746
- } else if (ev === 'readable') {
747
- var state = this._readableState;
748
- if (!state.endEmitted && !state.readableListening) {
749
- state.readableListening = state.needReadable = true;
750
- state.emittedReadable = false;
751
- if (!state.reading) {
752
- pna.nextTick(nReadingNextTick, this);
753
- } else if (state.length) {
754
- emitReadable(this);
755
- }
756
- }
757
- }
758
-
759
- return res;
760
- };
761
- Readable.prototype.addListener = Readable.prototype.on;
762
-
763
- function nReadingNextTick(self) {
764
- debug('readable nexttick read 0');
765
- self.read(0);
766
- }
767
-
768
- // pause() and resume() are remnants of the legacy readable stream API
769
- // If the user uses them, then switch into old mode.
770
- Readable.prototype.resume = function () {
771
- var state = this._readableState;
772
- if (!state.flowing) {
773
- debug('resume');
774
- state.flowing = true;
775
- resume(this, state);
776
- }
777
- return this;
778
- };
779
-
780
- function resume(stream, state) {
781
- if (!state.resumeScheduled) {
782
- state.resumeScheduled = true;
783
- pna.nextTick(resume_, stream, state);
784
- }
785
- }
786
-
787
- function resume_(stream, state) {
788
- if (!state.reading) {
789
- debug('resume read 0');
790
- stream.read(0);
791
- }
792
-
793
- state.resumeScheduled = false;
794
- state.awaitDrain = 0;
795
- stream.emit('resume');
796
- flow(stream);
797
- if (state.flowing && !state.reading) stream.read(0);
798
- }
799
-
800
- Readable.prototype.pause = function () {
801
- debug('call pause flowing=%j', this._readableState.flowing);
802
- if (false !== this._readableState.flowing) {
803
- debug('pause');
804
- this._readableState.flowing = false;
805
- this.emit('pause');
806
- }
807
- return this;
808
- };
809
-
810
- function flow(stream) {
811
- var state = stream._readableState;
812
- debug('flow', state.flowing);
813
- while (state.flowing && stream.read() !== null) {}
814
- }
815
-
816
- // wrap an old-style stream as the async data source.
817
- // This is *not* part of the readable stream interface.
818
- // It is an ugly unfortunate mess of history.
819
- Readable.prototype.wrap = function (stream) {
820
- var _this = this;
821
-
822
- var state = this._readableState;
823
- var paused = false;
824
-
825
- stream.on('end', function () {
826
- debug('wrapped end');
827
- if (state.decoder && !state.ended) {
828
- var chunk = state.decoder.end();
829
- if (chunk && chunk.length) _this.push(chunk);
830
- }
831
-
832
- _this.push(null);
833
- });
834
-
835
- stream.on('data', function (chunk) {
836
- debug('wrapped data');
837
- if (state.decoder) chunk = state.decoder.write(chunk);
838
-
839
- // don't skip over falsy values in objectMode
840
- if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
841
-
842
- var ret = _this.push(chunk);
843
- if (!ret) {
844
- paused = true;
845
- stream.pause();
846
- }
847
- });
848
-
849
- // proxy all the other methods.
850
- // important when wrapping filters and duplexes.
851
- for (var i in stream) {
852
- if (this[i] === undefined && typeof stream[i] === 'function') {
853
- this[i] = function (method) {
854
- return function () {
855
- return stream[method].apply(stream, arguments);
856
- };
857
- }(i);
858
- }
859
- }
860
-
861
- // proxy certain important events.
862
- for (var n = 0; n < kProxyEvents.length; n++) {
863
- stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
864
- }
865
-
866
- // when we try to consume some more bytes, simply unpause the
867
- // underlying stream.
868
- this._read = function (n) {
869
- debug('wrapped _read', n);
870
- if (paused) {
871
- paused = false;
872
- stream.resume();
873
- }
874
- };
875
-
876
- return this;
877
- };
878
-
879
- Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
880
- // making it explicit this property is not enumerable
881
- // because otherwise some prototype manipulation in
882
- // userland will fail
883
- enumerable: false,
884
- get: function () {
885
- return this._readableState.highWaterMark;
886
- }
887
- });
888
-
889
- // exposed for testing purposes only.
890
- Readable._fromList = fromList;
891
-
892
- // Pluck off n bytes from an array of buffers.
893
- // Length is the combined lengths of all the buffers in the list.
894
- // This function is designed to be inlinable, so please take care when making
895
- // changes to the function body.
896
- function fromList(n, state) {
897
- // nothing buffered
898
- if (state.length === 0) return null;
899
-
900
- var ret;
901
- if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
902
- // read it all, truncate the list
903
- if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
904
- state.buffer.clear();
905
- } else {
906
- // read part of list
907
- ret = fromListPartial(n, state.buffer, state.decoder);
908
- }
909
-
910
- return ret;
911
- }
912
-
913
- // Extracts only enough buffered data to satisfy the amount requested.
914
- // This function is designed to be inlinable, so please take care when making
915
- // changes to the function body.
916
- function fromListPartial(n, list, hasStrings) {
917
- var ret;
918
- if (n < list.head.data.length) {
919
- // slice is the same for buffers and strings
920
- ret = list.head.data.slice(0, n);
921
- list.head.data = list.head.data.slice(n);
922
- } else if (n === list.head.data.length) {
923
- // first chunk is a perfect match
924
- ret = list.shift();
925
- } else {
926
- // result spans more than one buffer
927
- ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
928
- }
929
- return ret;
930
- }
931
-
932
- // Copies a specified amount of characters from the list of buffered data
933
- // chunks.
934
- // This function is designed to be inlinable, so please take care when making
935
- // changes to the function body.
936
- function copyFromBufferString(n, list) {
937
- var p = list.head;
938
- var c = 1;
939
- var ret = p.data;
940
- n -= ret.length;
941
- while (p = p.next) {
942
- var str = p.data;
943
- var nb = n > str.length ? str.length : n;
944
- if (nb === str.length) ret += str;else ret += str.slice(0, n);
945
- n -= nb;
946
- if (n === 0) {
947
- if (nb === str.length) {
948
- ++c;
949
- if (p.next) list.head = p.next;else list.head = list.tail = null;
950
- } else {
951
- list.head = p;
952
- p.data = str.slice(nb);
953
- }
954
- break;
955
- }
956
- ++c;
957
- }
958
- list.length -= c;
959
- return ret;
960
- }
961
-
962
- // Copies a specified amount of bytes from the list of buffered data chunks.
963
- // This function is designed to be inlinable, so please take care when making
964
- // changes to the function body.
965
- function copyFromBuffer(n, list) {
966
- var ret = Buffer.allocUnsafe(n);
967
- var p = list.head;
968
- var c = 1;
969
- p.data.copy(ret);
970
- n -= p.data.length;
971
- while (p = p.next) {
972
- var buf = p.data;
973
- var nb = n > buf.length ? buf.length : n;
974
- buf.copy(ret, ret.length - n, 0, nb);
975
- n -= nb;
976
- if (n === 0) {
977
- if (nb === buf.length) {
978
- ++c;
979
- if (p.next) list.head = p.next;else list.head = list.tail = null;
980
- } else {
981
- list.head = p;
982
- p.data = buf.slice(nb);
983
- }
984
- break;
985
- }
986
- ++c;
987
- }
988
- list.length -= c;
989
- return ret;
990
- }
991
-
992
- function endReadable(stream) {
993
- var state = stream._readableState;
994
-
995
- // If we get here before consuming all the bytes, then that is a
996
- // bug in node. Should never happen.
997
- if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
998
-
999
- if (!state.endEmitted) {
1000
- state.ended = true;
1001
- pna.nextTick(endReadableNT, state, stream);
1002
- }
1003
- }
1004
-
1005
- function endReadableNT(state, stream) {
1006
- // Check that we didn't get one last unshift.
1007
- if (!state.endEmitted && state.length === 0) {
1008
- state.endEmitted = true;
1009
- stream.readable = false;
1010
- stream.emit('end');
1011
- }
1012
- }
1013
-
1014
- function indexOf(xs, x) {
1015
- for (var i = 0, l = xs.length; i < l; i++) {
1016
- if (xs[i] === x) return i;
1017
- }
1018
- return -1;
1019
- }