@corellium/corellium-cli 1.0.3 → 1.0.4

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Files changed (672) hide show
  1. package/README.md +4 -16
  2. package/example/WebPlayerSample.js +93 -37
  3. package/jenkinsbuild/build.sh +1 -1
  4. package/node_modules/@babel/cli/node_modules/commander/package.json +27 -58
  5. package/node_modules/@babel/cli/node_modules/make-dir/package.json +62 -93
  6. package/node_modules/@babel/cli/node_modules/pify/package.json +54 -85
  7. package/node_modules/@babel/cli/node_modules/semver/package.json +20 -51
  8. package/node_modules/@babel/cli/node_modules/slash/package.json +37 -68
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  10. package/node_modules/@corellium/client-api/package.json +15 -40
  11. package/node_modules/@jridgewell/resolve-uri/package.json +40 -75
  12. package/node_modules/@jridgewell/sourcemap-codec/package.json +43 -74
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  60. package/node_modules/convert-source-map/package.json +28 -55
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  122. package/node_modules/generate-password/package.json +28 -54
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@@ -1,687 +0,0 @@
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- // Copyright Joyent, Inc. and other Node contributors.
2
- //
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- // Permission is hereby granted, free of charge, to any person obtaining a
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- // copy of this software and associated documentation files (the
5
- // "Software"), to deal in the Software without restriction, including
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- // without limitation the rights to use, copy, modify, merge, publish,
7
- // distribute, sublicense, and/or sell copies of the Software, and to permit
8
- // persons to whom the Software is furnished to do so, subject to the
9
- // following conditions:
10
- //
11
- // The above copyright notice and this permission notice shall be included
12
- // in all copies or substantial portions of the Software.
13
- //
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- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15
- // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
17
- // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
18
- // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
19
- // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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- // USE OR OTHER DEALINGS IN THE SOFTWARE.
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-
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- // A bit simpler than readable streams.
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- // Implement an async ._write(chunk, encoding, cb), and it'll handle all
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- // the drain event emission and buffering.
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-
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- 'use strict';
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-
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- /*<replacement>*/
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-
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- var pna = require('process-nextick-args');
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- /*</replacement>*/
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-
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- module.exports = Writable;
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-
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- /* <replacement> */
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- function WriteReq(chunk, encoding, cb) {
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- this.chunk = chunk;
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- this.encoding = encoding;
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- this.callback = cb;
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- this.next = null;
41
- }
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-
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- // It seems a linked list but it is not
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- // there will be only 2 of these for each stream
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- function CorkedRequest(state) {
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- var _this = this;
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-
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- this.next = null;
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- this.entry = null;
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- this.finish = function () {
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- onCorkedFinish(_this, state);
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- };
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- }
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- /* </replacement> */
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-
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- /*<replacement>*/
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- var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;
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- /*</replacement>*/
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-
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- /*<replacement>*/
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- var Duplex;
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- /*</replacement>*/
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-
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- Writable.WritableState = WritableState;
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-
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- /*<replacement>*/
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- var util = Object.create(require('core-util-is'));
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- util.inherits = require('inherits');
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- /*</replacement>*/
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-
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- /*<replacement>*/
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- var internalUtil = {
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- deprecate: require('util-deprecate')
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- };
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- /*</replacement>*/
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-
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- /*<replacement>*/
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- var Stream = require('./internal/streams/stream');
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- /*</replacement>*/
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-
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- /*<replacement>*/
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-
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- var Buffer = require('safe-buffer').Buffer;
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- var OurUint8Array = global.Uint8Array || function () {};
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- function _uint8ArrayToBuffer(chunk) {
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- return Buffer.from(chunk);
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- }
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- function _isUint8Array(obj) {
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- return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
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- }
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-
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- /*</replacement>*/
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-
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- var destroyImpl = require('./internal/streams/destroy');
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-
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- util.inherits(Writable, Stream);
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-
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- function nop() {}
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-
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- function WritableState(options, stream) {
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- Duplex = Duplex || require('./_stream_duplex');
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-
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- options = options || {};
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-
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- // Duplex streams are both readable and writable, but share
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- // the same options object.
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- // However, some cases require setting options to different
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- // values for the readable and the writable sides of the duplex stream.
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- // These options can be provided separately as readableXXX and writableXXX.
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- var isDuplex = stream instanceof Duplex;
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-
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- // object stream flag to indicate whether or not this stream
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- // contains buffers or objects.
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- this.objectMode = !!options.objectMode;
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-
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- if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
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-
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- // the point at which write() starts returning false
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- // Note: 0 is a valid value, means that we always return false if
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- // the entire buffer is not flushed immediately on write()
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- var hwm = options.highWaterMark;
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- var writableHwm = options.writableHighWaterMark;
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- var defaultHwm = this.objectMode ? 16 : 16 * 1024;
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-
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- if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;
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-
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- // cast to ints.
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- this.highWaterMark = Math.floor(this.highWaterMark);
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-
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- // if _final has been called
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- this.finalCalled = false;
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-
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- // drain event flag.
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- this.needDrain = false;
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- // at the start of calling end()
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- this.ending = false;
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- // when end() has been called, and returned
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- this.ended = false;
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- // when 'finish' is emitted
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- this.finished = false;
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-
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- // has it been destroyed
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- this.destroyed = false;
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-
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- // should we decode strings into buffers before passing to _write?
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- // this is here so that some node-core streams can optimize string
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- // handling at a lower level.
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- var noDecode = options.decodeStrings === false;
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- this.decodeStrings = !noDecode;
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-
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- // Crypto is kind of old and crusty. Historically, its default string
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- // encoding is 'binary' so we have to make this configurable.
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- // Everything else in the universe uses 'utf8', though.
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- this.defaultEncoding = options.defaultEncoding || 'utf8';
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-
156
- // not an actual buffer we keep track of, but a measurement
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- // of how much we're waiting to get pushed to some underlying
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- // socket or file.
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- this.length = 0;
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-
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- // a flag to see when we're in the middle of a write.
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- this.writing = false;
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-
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- // when true all writes will be buffered until .uncork() call
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- this.corked = 0;
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-
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- // a flag to be able to tell if the onwrite cb is called immediately,
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- // or on a later tick. We set this to true at first, because any
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- // actions that shouldn't happen until "later" should generally also
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- // not happen before the first write call.
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- this.sync = true;
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-
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- // a flag to know if we're processing previously buffered items, which
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- // may call the _write() callback in the same tick, so that we don't
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- // end up in an overlapped onwrite situation.
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- this.bufferProcessing = false;
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-
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- // the callback that's passed to _write(chunk,cb)
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- this.onwrite = function (er) {
180
- onwrite(stream, er);
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- };
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-
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- // the callback that the user supplies to write(chunk,encoding,cb)
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- this.writecb = null;
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-
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- // the amount that is being written when _write is called.
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- this.writelen = 0;
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-
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- this.bufferedRequest = null;
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- this.lastBufferedRequest = null;
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-
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- // number of pending user-supplied write callbacks
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- // this must be 0 before 'finish' can be emitted
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- this.pendingcb = 0;
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-
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- // emit prefinish if the only thing we're waiting for is _write cbs
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- // This is relevant for synchronous Transform streams
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- this.prefinished = false;
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-
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- // True if the error was already emitted and should not be thrown again
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- this.errorEmitted = false;
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-
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- // count buffered requests
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- this.bufferedRequestCount = 0;
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-
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- // allocate the first CorkedRequest, there is always
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- // one allocated and free to use, and we maintain at most two
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- this.corkedRequestsFree = new CorkedRequest(this);
209
- }
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-
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- WritableState.prototype.getBuffer = function getBuffer() {
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- var current = this.bufferedRequest;
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- var out = [];
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- while (current) {
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- out.push(current);
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- current = current.next;
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- }
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- return out;
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- };
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-
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- (function () {
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- try {
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- Object.defineProperty(WritableState.prototype, 'buffer', {
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- get: internalUtil.deprecate(function () {
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- return this.getBuffer();
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- }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
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- });
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- } catch (_) {}
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- })();
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-
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- // Test _writableState for inheritance to account for Duplex streams,
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- // whose prototype chain only points to Readable.
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- var realHasInstance;
234
- if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
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- realHasInstance = Function.prototype[Symbol.hasInstance];
236
- Object.defineProperty(Writable, Symbol.hasInstance, {
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- value: function (object) {
238
- if (realHasInstance.call(this, object)) return true;
239
- if (this !== Writable) return false;
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-
241
- return object && object._writableState instanceof WritableState;
242
- }
243
- });
244
- } else {
245
- realHasInstance = function (object) {
246
- return object instanceof this;
247
- };
248
- }
249
-
250
- function Writable(options) {
251
- Duplex = Duplex || require('./_stream_duplex');
252
-
253
- // Writable ctor is applied to Duplexes, too.
254
- // `realHasInstance` is necessary because using plain `instanceof`
255
- // would return false, as no `_writableState` property is attached.
256
-
257
- // Trying to use the custom `instanceof` for Writable here will also break the
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- // Node.js LazyTransform implementation, which has a non-trivial getter for
259
- // `_writableState` that would lead to infinite recursion.
260
- if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
261
- return new Writable(options);
262
- }
263
-
264
- this._writableState = new WritableState(options, this);
265
-
266
- // legacy.
267
- this.writable = true;
268
-
269
- if (options) {
270
- if (typeof options.write === 'function') this._write = options.write;
271
-
272
- if (typeof options.writev === 'function') this._writev = options.writev;
273
-
274
- if (typeof options.destroy === 'function') this._destroy = options.destroy;
275
-
276
- if (typeof options.final === 'function') this._final = options.final;
277
- }
278
-
279
- Stream.call(this);
280
- }
281
-
282
- // Otherwise people can pipe Writable streams, which is just wrong.
283
- Writable.prototype.pipe = function () {
284
- this.emit('error', new Error('Cannot pipe, not readable'));
285
- };
286
-
287
- function writeAfterEnd(stream, cb) {
288
- var er = new Error('write after end');
289
- // TODO: defer error events consistently everywhere, not just the cb
290
- stream.emit('error', er);
291
- pna.nextTick(cb, er);
292
- }
293
-
294
- // Checks that a user-supplied chunk is valid, especially for the particular
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- // mode the stream is in. Currently this means that `null` is never accepted
296
- // and undefined/non-string values are only allowed in object mode.
297
- function validChunk(stream, state, chunk, cb) {
298
- var valid = true;
299
- var er = false;
300
-
301
- if (chunk === null) {
302
- er = new TypeError('May not write null values to stream');
303
- } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
304
- er = new TypeError('Invalid non-string/buffer chunk');
305
- }
306
- if (er) {
307
- stream.emit('error', er);
308
- pna.nextTick(cb, er);
309
- valid = false;
310
- }
311
- return valid;
312
- }
313
-
314
- Writable.prototype.write = function (chunk, encoding, cb) {
315
- var state = this._writableState;
316
- var ret = false;
317
- var isBuf = !state.objectMode && _isUint8Array(chunk);
318
-
319
- if (isBuf && !Buffer.isBuffer(chunk)) {
320
- chunk = _uint8ArrayToBuffer(chunk);
321
- }
322
-
323
- if (typeof encoding === 'function') {
324
- cb = encoding;
325
- encoding = null;
326
- }
327
-
328
- if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
329
-
330
- if (typeof cb !== 'function') cb = nop;
331
-
332
- if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
333
- state.pendingcb++;
334
- ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
335
- }
336
-
337
- return ret;
338
- };
339
-
340
- Writable.prototype.cork = function () {
341
- var state = this._writableState;
342
-
343
- state.corked++;
344
- };
345
-
346
- Writable.prototype.uncork = function () {
347
- var state = this._writableState;
348
-
349
- if (state.corked) {
350
- state.corked--;
351
-
352
- if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
353
- }
354
- };
355
-
356
- Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
357
- // node::ParseEncoding() requires lower case.
358
- if (typeof encoding === 'string') encoding = encoding.toLowerCase();
359
- if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
360
- this._writableState.defaultEncoding = encoding;
361
- return this;
362
- };
363
-
364
- function decodeChunk(state, chunk, encoding) {
365
- if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
366
- chunk = Buffer.from(chunk, encoding);
367
- }
368
- return chunk;
369
- }
370
-
371
- Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
372
- // making it explicit this property is not enumerable
373
- // because otherwise some prototype manipulation in
374
- // userland will fail
375
- enumerable: false,
376
- get: function () {
377
- return this._writableState.highWaterMark;
378
- }
379
- });
380
-
381
- // if we're already writing something, then just put this
382
- // in the queue, and wait our turn. Otherwise, call _write
383
- // If we return false, then we need a drain event, so set that flag.
384
- function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
385
- if (!isBuf) {
386
- var newChunk = decodeChunk(state, chunk, encoding);
387
- if (chunk !== newChunk) {
388
- isBuf = true;
389
- encoding = 'buffer';
390
- chunk = newChunk;
391
- }
392
- }
393
- var len = state.objectMode ? 1 : chunk.length;
394
-
395
- state.length += len;
396
-
397
- var ret = state.length < state.highWaterMark;
398
- // we must ensure that previous needDrain will not be reset to false.
399
- if (!ret) state.needDrain = true;
400
-
401
- if (state.writing || state.corked) {
402
- var last = state.lastBufferedRequest;
403
- state.lastBufferedRequest = {
404
- chunk: chunk,
405
- encoding: encoding,
406
- isBuf: isBuf,
407
- callback: cb,
408
- next: null
409
- };
410
- if (last) {
411
- last.next = state.lastBufferedRequest;
412
- } else {
413
- state.bufferedRequest = state.lastBufferedRequest;
414
- }
415
- state.bufferedRequestCount += 1;
416
- } else {
417
- doWrite(stream, state, false, len, chunk, encoding, cb);
418
- }
419
-
420
- return ret;
421
- }
422
-
423
- function doWrite(stream, state, writev, len, chunk, encoding, cb) {
424
- state.writelen = len;
425
- state.writecb = cb;
426
- state.writing = true;
427
- state.sync = true;
428
- if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
429
- state.sync = false;
430
- }
431
-
432
- function onwriteError(stream, state, sync, er, cb) {
433
- --state.pendingcb;
434
-
435
- if (sync) {
436
- // defer the callback if we are being called synchronously
437
- // to avoid piling up things on the stack
438
- pna.nextTick(cb, er);
439
- // this can emit finish, and it will always happen
440
- // after error
441
- pna.nextTick(finishMaybe, stream, state);
442
- stream._writableState.errorEmitted = true;
443
- stream.emit('error', er);
444
- } else {
445
- // the caller expect this to happen before if
446
- // it is async
447
- cb(er);
448
- stream._writableState.errorEmitted = true;
449
- stream.emit('error', er);
450
- // this can emit finish, but finish must
451
- // always follow error
452
- finishMaybe(stream, state);
453
- }
454
- }
455
-
456
- function onwriteStateUpdate(state) {
457
- state.writing = false;
458
- state.writecb = null;
459
- state.length -= state.writelen;
460
- state.writelen = 0;
461
- }
462
-
463
- function onwrite(stream, er) {
464
- var state = stream._writableState;
465
- var sync = state.sync;
466
- var cb = state.writecb;
467
-
468
- onwriteStateUpdate(state);
469
-
470
- if (er) onwriteError(stream, state, sync, er, cb);else {
471
- // Check if we're actually ready to finish, but don't emit yet
472
- var finished = needFinish(state);
473
-
474
- if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
475
- clearBuffer(stream, state);
476
- }
477
-
478
- if (sync) {
479
- /*<replacement>*/
480
- asyncWrite(afterWrite, stream, state, finished, cb);
481
- /*</replacement>*/
482
- } else {
483
- afterWrite(stream, state, finished, cb);
484
- }
485
- }
486
- }
487
-
488
- function afterWrite(stream, state, finished, cb) {
489
- if (!finished) onwriteDrain(stream, state);
490
- state.pendingcb--;
491
- cb();
492
- finishMaybe(stream, state);
493
- }
494
-
495
- // Must force callback to be called on nextTick, so that we don't
496
- // emit 'drain' before the write() consumer gets the 'false' return
497
- // value, and has a chance to attach a 'drain' listener.
498
- function onwriteDrain(stream, state) {
499
- if (state.length === 0 && state.needDrain) {
500
- state.needDrain = false;
501
- stream.emit('drain');
502
- }
503
- }
504
-
505
- // if there's something in the buffer waiting, then process it
506
- function clearBuffer(stream, state) {
507
- state.bufferProcessing = true;
508
- var entry = state.bufferedRequest;
509
-
510
- if (stream._writev && entry && entry.next) {
511
- // Fast case, write everything using _writev()
512
- var l = state.bufferedRequestCount;
513
- var buffer = new Array(l);
514
- var holder = state.corkedRequestsFree;
515
- holder.entry = entry;
516
-
517
- var count = 0;
518
- var allBuffers = true;
519
- while (entry) {
520
- buffer[count] = entry;
521
- if (!entry.isBuf) allBuffers = false;
522
- entry = entry.next;
523
- count += 1;
524
- }
525
- buffer.allBuffers = allBuffers;
526
-
527
- doWrite(stream, state, true, state.length, buffer, '', holder.finish);
528
-
529
- // doWrite is almost always async, defer these to save a bit of time
530
- // as the hot path ends with doWrite
531
- state.pendingcb++;
532
- state.lastBufferedRequest = null;
533
- if (holder.next) {
534
- state.corkedRequestsFree = holder.next;
535
- holder.next = null;
536
- } else {
537
- state.corkedRequestsFree = new CorkedRequest(state);
538
- }
539
- state.bufferedRequestCount = 0;
540
- } else {
541
- // Slow case, write chunks one-by-one
542
- while (entry) {
543
- var chunk = entry.chunk;
544
- var encoding = entry.encoding;
545
- var cb = entry.callback;
546
- var len = state.objectMode ? 1 : chunk.length;
547
-
548
- doWrite(stream, state, false, len, chunk, encoding, cb);
549
- entry = entry.next;
550
- state.bufferedRequestCount--;
551
- // if we didn't call the onwrite immediately, then
552
- // it means that we need to wait until it does.
553
- // also, that means that the chunk and cb are currently
554
- // being processed, so move the buffer counter past them.
555
- if (state.writing) {
556
- break;
557
- }
558
- }
559
-
560
- if (entry === null) state.lastBufferedRequest = null;
561
- }
562
-
563
- state.bufferedRequest = entry;
564
- state.bufferProcessing = false;
565
- }
566
-
567
- Writable.prototype._write = function (chunk, encoding, cb) {
568
- cb(new Error('_write() is not implemented'));
569
- };
570
-
571
- Writable.prototype._writev = null;
572
-
573
- Writable.prototype.end = function (chunk, encoding, cb) {
574
- var state = this._writableState;
575
-
576
- if (typeof chunk === 'function') {
577
- cb = chunk;
578
- chunk = null;
579
- encoding = null;
580
- } else if (typeof encoding === 'function') {
581
- cb = encoding;
582
- encoding = null;
583
- }
584
-
585
- if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
586
-
587
- // .end() fully uncorks
588
- if (state.corked) {
589
- state.corked = 1;
590
- this.uncork();
591
- }
592
-
593
- // ignore unnecessary end() calls.
594
- if (!state.ending && !state.finished) endWritable(this, state, cb);
595
- };
596
-
597
- function needFinish(state) {
598
- return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
599
- }
600
- function callFinal(stream, state) {
601
- stream._final(function (err) {
602
- state.pendingcb--;
603
- if (err) {
604
- stream.emit('error', err);
605
- }
606
- state.prefinished = true;
607
- stream.emit('prefinish');
608
- finishMaybe(stream, state);
609
- });
610
- }
611
- function prefinish(stream, state) {
612
- if (!state.prefinished && !state.finalCalled) {
613
- if (typeof stream._final === 'function') {
614
- state.pendingcb++;
615
- state.finalCalled = true;
616
- pna.nextTick(callFinal, stream, state);
617
- } else {
618
- state.prefinished = true;
619
- stream.emit('prefinish');
620
- }
621
- }
622
- }
623
-
624
- function finishMaybe(stream, state) {
625
- var need = needFinish(state);
626
- if (need) {
627
- prefinish(stream, state);
628
- if (state.pendingcb === 0) {
629
- state.finished = true;
630
- stream.emit('finish');
631
- }
632
- }
633
- return need;
634
- }
635
-
636
- function endWritable(stream, state, cb) {
637
- state.ending = true;
638
- finishMaybe(stream, state);
639
- if (cb) {
640
- if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);
641
- }
642
- state.ended = true;
643
- stream.writable = false;
644
- }
645
-
646
- function onCorkedFinish(corkReq, state, err) {
647
- var entry = corkReq.entry;
648
- corkReq.entry = null;
649
- while (entry) {
650
- var cb = entry.callback;
651
- state.pendingcb--;
652
- cb(err);
653
- entry = entry.next;
654
- }
655
- if (state.corkedRequestsFree) {
656
- state.corkedRequestsFree.next = corkReq;
657
- } else {
658
- state.corkedRequestsFree = corkReq;
659
- }
660
- }
661
-
662
- Object.defineProperty(Writable.prototype, 'destroyed', {
663
- get: function () {
664
- if (this._writableState === undefined) {
665
- return false;
666
- }
667
- return this._writableState.destroyed;
668
- },
669
- set: function (value) {
670
- // we ignore the value if the stream
671
- // has not been initialized yet
672
- if (!this._writableState) {
673
- return;
674
- }
675
-
676
- // backward compatibility, the user is explicitly
677
- // managing destroyed
678
- this._writableState.destroyed = value;
679
- }
680
- });
681
-
682
- Writable.prototype.destroy = destroyImpl.destroy;
683
- Writable.prototype._undestroy = destroyImpl.undestroy;
684
- Writable.prototype._destroy = function (err, cb) {
685
- this.end();
686
- cb(err);
687
- };