@combeenation/3d-viewer 7.1.3 → 8.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (106) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +153 -153
  7. package/dist/lib-cjs/api/classes/element.js +672 -672
  8. package/dist/lib-cjs/api/classes/event.d.ts +401 -401
  9. package/dist/lib-cjs/api/classes/event.js +424 -424
  10. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  12. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
  13. package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
  14. package/dist/lib-cjs/api/classes/parameter.d.ts +351 -351
  15. package/dist/lib-cjs/api/classes/parameter.js +524 -524
  16. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  17. package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
  18. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  19. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  20. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  21. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  22. package/dist/lib-cjs/api/classes/variant.d.ts +253 -253
  23. package/dist/lib-cjs/api/classes/variant.js +858 -858
  24. package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
  25. package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
  26. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  27. package/dist/lib-cjs/api/classes/variantParameterizable.js +86 -86
  28. package/dist/lib-cjs/api/classes/viewer.d.ts +213 -213
  29. package/dist/lib-cjs/api/classes/viewer.js +716 -716
  30. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  31. package/dist/lib-cjs/api/classes/viewerError.d.ts +43 -43
  32. package/dist/lib-cjs/api/classes/viewerError.js +55 -55
  33. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  34. package/dist/lib-cjs/api/classes/viewerLight.js +348 -348
  35. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  36. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  37. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  38. package/dist/lib-cjs/api/internal/sceneSetup.js +226 -226
  39. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  40. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  41. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +102 -79
  42. package/dist/lib-cjs/api/manager/gltfExportManager.js +320 -242
  43. package/dist/lib-cjs/api/manager/gltfExportManager.js.map +1 -1
  44. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  45. package/dist/lib-cjs/api/manager/sceneManager.js +128 -128
  46. package/dist/lib-cjs/api/manager/tagManager.d.ts +116 -116
  47. package/dist/lib-cjs/api/manager/tagManager.js +444 -444
  48. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  49. package/dist/lib-cjs/api/manager/textureLoadManager.js +97 -97
  50. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +106 -106
  51. package/dist/lib-cjs/api/manager/variantInstanceManager.js +292 -292
  52. package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
  53. package/dist/lib-cjs/api/store/specStorage.js +65 -65
  54. package/dist/lib-cjs/api/util/babylonHelper.d.ts +235 -235
  55. package/dist/lib-cjs/api/util/babylonHelper.js +753 -753
  56. package/dist/lib-cjs/api/util/globalTypes.d.ts +457 -455
  57. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  58. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  59. package/dist/lib-cjs/api/util/resourceHelper.js +203 -203
  60. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +44 -44
  61. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +175 -175
  62. package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
  63. package/dist/lib-cjs/api/util/stringHelper.js +32 -32
  64. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  65. package/dist/lib-cjs/api/util/structureHelper.js +57 -57
  66. package/dist/lib-cjs/buildinfo.json +3 -3
  67. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  68. package/dist/lib-cjs/index.d.ts +54 -54
  69. package/dist/lib-cjs/index.js +117 -117
  70. package/package.json +81 -81
  71. package/src/api/classes/animationInterface.ts +10 -10
  72. package/src/api/classes/dottedPath.ts +181 -181
  73. package/src/api/classes/element.ts +733 -733
  74. package/src/api/classes/event.ts +457 -457
  75. package/src/api/classes/eventBroadcaster.ts +52 -52
  76. package/src/api/classes/fuzzyMap.ts +21 -21
  77. package/src/api/classes/parameter.ts +561 -561
  78. package/src/api/classes/parameterObservable.ts +73 -73
  79. package/src/api/classes/parameterizable.ts +87 -87
  80. package/src/api/classes/placementAnimation.ts +162 -162
  81. package/src/api/classes/variant.ts +949 -949
  82. package/src/api/classes/variantInstance.ts +123 -123
  83. package/src/api/classes/variantParameterizable.ts +83 -83
  84. package/src/api/classes/viewer.ts +772 -772
  85. package/src/api/classes/viewerError.ts +63 -63
  86. package/src/api/classes/viewerLight.ts +339 -339
  87. package/src/api/internal/debugViewer.ts +90 -90
  88. package/src/api/internal/lensRendering.ts +9 -9
  89. package/src/api/internal/sceneSetup.ts +205 -205
  90. package/src/api/manager/animationManager.ts +143 -143
  91. package/src/api/manager/gltfExportManager.ts +297 -237
  92. package/src/api/manager/sceneManager.ts +134 -134
  93. package/src/api/manager/tagManager.ts +477 -477
  94. package/src/api/manager/textureLoadManager.ts +95 -95
  95. package/src/api/manager/variantInstanceManager.ts +309 -309
  96. package/src/api/store/specStorage.ts +68 -68
  97. package/src/api/util/babylonHelper.ts +823 -823
  98. package/src/api/util/globalTypes.ts +527 -525
  99. package/src/api/util/resourceHelper.ts +191 -191
  100. package/src/api/util/sceneLoaderHelper.ts +170 -170
  101. package/src/api/util/stringHelper.ts +30 -30
  102. package/src/api/util/structureHelper.ts +58 -58
  103. package/src/buildinfo.json +3 -3
  104. package/src/dev.ts +62 -62
  105. package/src/index.ts +103 -103
  106. package/src/types.d.ts +38 -38
@@ -1,143 +1,143 @@
1
- import { AnimationInterface } from '../classes/animationInterface';
2
- import { PlacementAnimation } from '../classes/placementAnimation';
3
- import { Animation as BabylonAnimation } from '@babylonjs/core/Animations/animation';
4
- import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera';
5
- import { Scene as BabylonScene } from '@babylonjs/core/scene';
6
- import { Nullable } from '@babylonjs/core/types';
7
- //import { CustomEase } from 'gsap/CustomEase';
8
- //import { ExpoScaleEase, RoughEase, SlowMo } from 'gsap/EasePack';
9
- import { remove } from 'lodash-es';
10
-
11
- //gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
12
-
13
- export class AnimationManager {
14
- public animations: AnimationInterface[] = [];
15
-
16
- /**
17
- * Constructor.
18
- */
19
- protected constructor(protected scene: BabylonScene) {}
20
-
21
- /**
22
- * Creates an {@link AnimationManager} based on given Babylon.js scene.
23
- */
24
- public static async create(scene: BabylonScene): Promise<AnimationManager> {
25
- return new AnimationManager(scene);
26
- }
27
-
28
- /**
29
- * @deprecated Use viewer.moveCameraTo().
30
- */
31
- public resetCamera(animate: boolean = false) {
32
- //TODO currently only works for arcrotate. are there any other cameras?
33
- const activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
34
- if (!activeCamera) {
35
- throw new Error('There is no active camera');
36
- }
37
-
38
- const initAlpha = activeCamera.metadata.alpha;
39
- const initBeta = activeCamera.metadata.beta;
40
- const initRadius = activeCamera.metadata.radius;
41
-
42
- if (animate) {
43
- this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
44
- } else {
45
- activeCamera.alpha = initAlpha;
46
- activeCamera.beta = initBeta;
47
- activeCamera.radius = initRadius;
48
- }
49
- }
50
-
51
- /**
52
- * @deprecated Use viewer.moveCameraTo().
53
- */
54
- public animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number) {
55
- const activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
56
- if (!activeCamera) {
57
- throw new Error('There is no active camera');
58
- }
59
- const alphaAnimation = new BabylonAnimation(
60
- 'alphaAnimation',
61
- 'alpha',
62
- 30,
63
- BabylonAnimation.ANIMATIONTYPE_FLOAT,
64
- BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
65
- );
66
- const betaAnimation = new BabylonAnimation(
67
- 'betaAnimation',
68
- 'beta',
69
- 30,
70
- BabylonAnimation.ANIMATIONTYPE_FLOAT,
71
- BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
72
- );
73
- const radiusAnimation = new BabylonAnimation(
74
- 'radiusAnimation',
75
- 'radius',
76
- 30,
77
- BabylonAnimation.ANIMATIONTYPE_FLOAT,
78
- BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
79
- );
80
- alphaAnimation.setKeys([
81
- {
82
- frame: 0,
83
- value: activeCamera.alpha,
84
- },
85
- {
86
- frame: 100,
87
- value: targetAlpha,
88
- },
89
- ]);
90
- betaAnimation.setKeys([
91
- {
92
- frame: 0,
93
- value: activeCamera.beta,
94
- },
95
- {
96
- frame: 100,
97
- value: targetBeta,
98
- },
99
- ]);
100
- radiusAnimation.setKeys([
101
- {
102
- frame: 0,
103
- value: activeCamera.radius,
104
- },
105
- {
106
- frame: 100,
107
- value: targetRadius,
108
- },
109
- ]);
110
- activeCamera.animations.push(alphaAnimation);
111
- activeCamera.animations.push(betaAnimation);
112
- activeCamera.animations.push(radiusAnimation);
113
-
114
- const animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
115
- animation.disposeOnEnd = true;
116
- }
117
-
118
- /**
119
- * Stops and kills all running animations.
120
- */
121
- public killAllAnimations() {
122
- this.animations.forEach(animation => animation.kill());
123
- this.animations = [];
124
- }
125
-
126
- /**
127
- * @see {@link PlacementAnimation.play}
128
- */
129
- public async animateToPlacement(
130
- mutable: object,
131
- placement: PlacementDefinition | string,
132
- animation?: AnimationDefinition | string
133
- ): Promise<AnimationInterface> {
134
- const _animation = new PlacementAnimation(mutable, placement, animation);
135
- this.animations.push(_animation);
136
- const animationPromise = _animation.play();
137
- animationPromise.then(a => {
138
- remove(this.animations, _a => _a === a);
139
- a.kill();
140
- });
141
- return await animationPromise;
142
- }
143
- }
1
+ import { AnimationInterface } from '../classes/animationInterface';
2
+ import { PlacementAnimation } from '../classes/placementAnimation';
3
+ import { Animation as BabylonAnimation } from '@babylonjs/core/Animations/animation';
4
+ import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera';
5
+ import { Scene as BabylonScene } from '@babylonjs/core/scene';
6
+ import { Nullable } from '@babylonjs/core/types';
7
+ //import { CustomEase } from 'gsap/CustomEase';
8
+ //import { ExpoScaleEase, RoughEase, SlowMo } from 'gsap/EasePack';
9
+ import { remove } from 'lodash-es';
10
+
11
+ //gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
12
+
13
+ export class AnimationManager {
14
+ public animations: AnimationInterface[] = [];
15
+
16
+ /**
17
+ * Constructor.
18
+ */
19
+ protected constructor(protected scene: BabylonScene) {}
20
+
21
+ /**
22
+ * Creates an {@link AnimationManager} based on given Babylon.js scene.
23
+ */
24
+ public static async create(scene: BabylonScene): Promise<AnimationManager> {
25
+ return new AnimationManager(scene);
26
+ }
27
+
28
+ /**
29
+ * @deprecated Use viewer.moveCameraTo().
30
+ */
31
+ public resetCamera(animate: boolean = false) {
32
+ //TODO currently only works for arcrotate. are there any other cameras?
33
+ const activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
34
+ if (!activeCamera) {
35
+ throw new Error('There is no active camera');
36
+ }
37
+
38
+ const initAlpha = activeCamera.metadata.alpha;
39
+ const initBeta = activeCamera.metadata.beta;
40
+ const initRadius = activeCamera.metadata.radius;
41
+
42
+ if (animate) {
43
+ this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
44
+ } else {
45
+ activeCamera.alpha = initAlpha;
46
+ activeCamera.beta = initBeta;
47
+ activeCamera.radius = initRadius;
48
+ }
49
+ }
50
+
51
+ /**
52
+ * @deprecated Use viewer.moveCameraTo().
53
+ */
54
+ public animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number) {
55
+ const activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
56
+ if (!activeCamera) {
57
+ throw new Error('There is no active camera');
58
+ }
59
+ const alphaAnimation = new BabylonAnimation(
60
+ 'alphaAnimation',
61
+ 'alpha',
62
+ 30,
63
+ BabylonAnimation.ANIMATIONTYPE_FLOAT,
64
+ BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
65
+ );
66
+ const betaAnimation = new BabylonAnimation(
67
+ 'betaAnimation',
68
+ 'beta',
69
+ 30,
70
+ BabylonAnimation.ANIMATIONTYPE_FLOAT,
71
+ BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
72
+ );
73
+ const radiusAnimation = new BabylonAnimation(
74
+ 'radiusAnimation',
75
+ 'radius',
76
+ 30,
77
+ BabylonAnimation.ANIMATIONTYPE_FLOAT,
78
+ BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
79
+ );
80
+ alphaAnimation.setKeys([
81
+ {
82
+ frame: 0,
83
+ value: activeCamera.alpha,
84
+ },
85
+ {
86
+ frame: 100,
87
+ value: targetAlpha,
88
+ },
89
+ ]);
90
+ betaAnimation.setKeys([
91
+ {
92
+ frame: 0,
93
+ value: activeCamera.beta,
94
+ },
95
+ {
96
+ frame: 100,
97
+ value: targetBeta,
98
+ },
99
+ ]);
100
+ radiusAnimation.setKeys([
101
+ {
102
+ frame: 0,
103
+ value: activeCamera.radius,
104
+ },
105
+ {
106
+ frame: 100,
107
+ value: targetRadius,
108
+ },
109
+ ]);
110
+ activeCamera.animations.push(alphaAnimation);
111
+ activeCamera.animations.push(betaAnimation);
112
+ activeCamera.animations.push(radiusAnimation);
113
+
114
+ const animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
115
+ animation.disposeOnEnd = true;
116
+ }
117
+
118
+ /**
119
+ * Stops and kills all running animations.
120
+ */
121
+ public killAllAnimations() {
122
+ this.animations.forEach(animation => animation.kill());
123
+ this.animations = [];
124
+ }
125
+
126
+ /**
127
+ * @see {@link PlacementAnimation.play}
128
+ */
129
+ public async animateToPlacement(
130
+ mutable: object,
131
+ placement: PlacementDefinition | string,
132
+ animation?: AnimationDefinition | string
133
+ ): Promise<AnimationInterface> {
134
+ const _animation = new PlacementAnimation(mutable, placement, animation);
135
+ this.animations.push(_animation);
136
+ const animationPromise = _animation.play();
137
+ animationPromise.then(a => {
138
+ remove(this.animations, _a => _a === a);
139
+ a.kill();
140
+ });
141
+ return await animationPromise;
142
+ }
143
+ }