@combeenation/3d-viewer 7.0.0-beta2 → 7.0.0-beta3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (102) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +153 -153
  7. package/dist/lib-cjs/api/classes/element.js +670 -670
  8. package/dist/lib-cjs/api/classes/event.d.ts +396 -396
  9. package/dist/lib-cjs/api/classes/event.js +419 -419
  10. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  12. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
  13. package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
  14. package/dist/lib-cjs/api/classes/parameter.d.ts +351 -351
  15. package/dist/lib-cjs/api/classes/parameter.js +517 -517
  16. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  17. package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
  18. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  19. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  20. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  21. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  22. package/dist/lib-cjs/api/classes/variant.d.ts +253 -253
  23. package/dist/lib-cjs/api/classes/variant.js +843 -843
  24. package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
  25. package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
  26. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  27. package/dist/lib-cjs/api/classes/variantParameterizable.js +88 -88
  28. package/dist/lib-cjs/api/classes/viewer.d.ts +199 -199
  29. package/dist/lib-cjs/api/classes/viewer.js +670 -670
  30. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  31. package/dist/lib-cjs/api/classes/viewerLight.js +348 -348
  32. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  33. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  34. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  35. package/dist/lib-cjs/api/internal/sceneSetup.js +226 -226
  36. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  37. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  38. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +78 -78
  39. package/dist/lib-cjs/api/manager/gltfExportManager.js +241 -241
  40. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  41. package/dist/lib-cjs/api/manager/sceneManager.js +130 -130
  42. package/dist/lib-cjs/api/manager/tagManager.d.ts +108 -108
  43. package/dist/lib-cjs/api/manager/tagManager.js +419 -419
  44. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  45. package/dist/lib-cjs/api/manager/textureLoadManager.js +97 -97
  46. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +102 -102
  47. package/dist/lib-cjs/api/manager/variantInstanceManager.js +284 -284
  48. package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
  49. package/dist/lib-cjs/api/store/specStorage.js +65 -65
  50. package/dist/lib-cjs/api/util/babylonHelper.d.ts +235 -235
  51. package/dist/lib-cjs/api/util/babylonHelper.js +750 -745
  52. package/dist/lib-cjs/api/util/babylonHelper.js.map +1 -1
  53. package/dist/lib-cjs/api/util/globalTypes.d.ts +432 -432
  54. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  55. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  56. package/dist/lib-cjs/api/util/resourceHelper.js +203 -203
  57. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +44 -44
  58. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +173 -173
  59. package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
  60. package/dist/lib-cjs/api/util/stringHelper.js +32 -32
  61. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  62. package/dist/lib-cjs/api/util/structureHelper.js +48 -48
  63. package/dist/lib-cjs/buildinfo.json +3 -3
  64. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  65. package/dist/lib-cjs/index.d.ts +53 -53
  66. package/dist/lib-cjs/index.js +114 -114
  67. package/package.json +81 -81
  68. package/src/api/classes/animationInterface.ts +10 -10
  69. package/src/api/classes/dottedPath.ts +181 -181
  70. package/src/api/classes/element.ts +731 -731
  71. package/src/api/classes/event.ts +452 -452
  72. package/src/api/classes/eventBroadcaster.ts +52 -52
  73. package/src/api/classes/fuzzyMap.ts +21 -21
  74. package/src/api/classes/parameter.ts +554 -554
  75. package/src/api/classes/parameterObservable.ts +73 -73
  76. package/src/api/classes/parameterizable.ts +87 -87
  77. package/src/api/classes/placementAnimation.ts +162 -162
  78. package/src/api/classes/variant.ts +933 -933
  79. package/src/api/classes/variantInstance.ts +123 -123
  80. package/src/api/classes/variantParameterizable.ts +85 -85
  81. package/src/api/classes/viewer.ts +743 -743
  82. package/src/api/classes/viewerLight.ts +339 -339
  83. package/src/api/internal/debugViewer.ts +90 -90
  84. package/src/api/internal/lensRendering.ts +9 -9
  85. package/src/api/internal/sceneSetup.ts +205 -205
  86. package/src/api/manager/animationManager.ts +143 -143
  87. package/src/api/manager/gltfExportManager.ts +236 -236
  88. package/src/api/manager/sceneManager.ts +136 -136
  89. package/src/api/manager/tagManager.ts +451 -451
  90. package/src/api/manager/textureLoadManager.ts +95 -95
  91. package/src/api/manager/variantInstanceManager.ts +297 -297
  92. package/src/api/store/specStorage.ts +68 -68
  93. package/src/api/util/babylonHelper.ts +822 -817
  94. package/src/api/util/globalTypes.ts +499 -499
  95. package/src/api/util/resourceHelper.ts +191 -191
  96. package/src/api/util/sceneLoaderHelper.ts +170 -170
  97. package/src/api/util/stringHelper.ts +30 -30
  98. package/src/api/util/structureHelper.ts +49 -49
  99. package/src/buildinfo.json +3 -3
  100. package/src/dev.ts +62 -62
  101. package/src/index.ts +100 -100
  102. package/src/types.d.ts +35 -35
@@ -1,199 +1,199 @@
1
- import { AnimationManager } from '../manager/animationManager';
2
- import { GltfExportManager } from '../manager/gltfExportManager';
3
- import { SceneManager } from '../manager/sceneManager';
4
- import { TagManager } from '../manager/tagManager';
5
- import { VariantInstanceManager } from '../manager/variantInstanceManager';
6
- import { AnimationInterface } from './animationInterface';
7
- import { EventBroadcaster } from './eventBroadcaster';
8
- import { VariantInstance } from './variantInstance';
9
- import { Engine } from '@babylonjs/core/Engines/engine';
10
- import { Mesh } from '@babylonjs/core/Meshes/mesh';
11
- import { Scene } from '@babylonjs/core/scene';
12
- /**
13
- * The main exposed object. This is the entry point into the application
14
- *
15
- * ```js
16
- * const canvas = document.getElementById( 'babylon-canvas' );
17
- * const viewer = Viewer( canvas, '/path/to/index.json' );
18
- * ```
19
- * The class does nothing on its own and needs to {@link bootstrap}
20
- */
21
- export declare class Viewer extends EventBroadcaster {
22
- readonly canvas: HTMLCanvasElement;
23
- protected structureJson: string | StructureJson;
24
- protected _scene: Scene | null;
25
- protected _animationManager: AnimationManager | null;
26
- protected _sceneManager: SceneManager | null;
27
- protected _tagManager: TagManager | null;
28
- protected _gltfExportManager: GltfExportManager | null;
29
- protected _variantInstances: VariantInstanceManager | null;
30
- protected _cloneMaterialsOnMutation: boolean;
31
- protected _isRenderLoopPaused: boolean;
32
- protected _inspectorLoaded: boolean;
33
- protected _nodeNamingStrategyHandler: NodeNamingStrategyHandler | null;
34
- static version: string;
35
- private static readonly _autofocusConstants;
36
- /**
37
- * Help function for automatically creating a valid Spec from a list of variant names and dedicated GLB/babylon URLs.
38
- * This data is most likely coming from babylon assets from the Combeenation system but other sources are also valid.
39
- */
40
- static generateSpec(genData: SpecGenerationData[]): AutoSpecStructureJson;
41
- /**
42
- * Constructor
43
- */
44
- constructor(canvas: HTMLCanvasElement, structureJson: string | StructureJson);
45
- /**
46
- * Gets the Babylon.js Scene that is attached to the instance.
47
- *
48
- * @throws Error if the `scene` has not been initialized.
49
- */
50
- get scene(): Scene;
51
- /**
52
- * Gets the {@link SceneManager} attached to the viewer.
53
- *
54
- * @throws Error if the {@link SceneManager} has not been initialized.
55
- */
56
- get sceneManager(): SceneManager;
57
- /**
58
- * Gets the {@link GltfExportManager} attached to the viewer.
59
- *
60
- * @throws Error if the {@link GltfExportManager} has not been initialized.
61
- */
62
- get gltfExportManager(): GltfExportManager;
63
- /**
64
- * Gets the Babylon.js Engine that is attached to the viewer.
65
- */
66
- get engine(): Engine;
67
- /**
68
- * Gets the {@link VariantInstanceManager} attached to the viewer.
69
- *
70
- * @throws Error if the {@link VariantInstanceManager} has not been initialized.
71
- */
72
- get variantInstances(): VariantInstanceManager;
73
- /**
74
- * Gets the {@link AnimationManager} attached to the viewer.
75
- *
76
- * @throws Error if the {@link AnimationManager} has not been initialized.
77
- */
78
- get animationManager(): AnimationManager;
79
- get tagManager(): TagManager;
80
- /**
81
- * Gets the `cloneMaterialsOnMutation` flag, as defined in the spec
82
- */
83
- get cloneMaterialsOnMutation(): boolean;
84
- /**
85
- * Gets the strategy handler for naming cloned nodes.
86
- */
87
- get nodeNamingStrategyHandler(): NodeNamingStrategyHandler;
88
- /**
89
- * Sets the strategy handler for naming cloned nodes.\
90
- * Check the docs of the tag managers [renaming](https://3dviewer.docs.combeenation.com/pages/documentation/Tag-Manager.html#uniqueness-of-node-and-tag-names)
91
- * chapter for further details.
92
- */
93
- set nodeNamingStrategyHandler(value: NodeNamingStrategyHandler);
94
- /**
95
- * Starts the application. This will
96
- * * load the given "index" JSON file
97
- * * setup the scene with the "scene" JSON file
98
- * * create an (optional) default setup with different variant settings
99
- * * sets up resizing by attaching a debounced version of {@link resize}
100
- *
101
- * @throws Error if any of the files is not found/valid
102
- *
103
- * @emits {@link Event.BOOTSTRAP_START}
104
- * @emits {@link Event.BOOTSTRAP_END}
105
- */
106
- bootstrap(tagManagerParameterValues?: TagManagerParameterValue[]): Promise<Viewer>;
107
- /**
108
- * Enables the Babylon.js [Inspector](https://doc.babylonjs.com/toolsAndResources/tools/inspector).\
109
- * Due to the additional size of the inspector, the CDN version is used instead of shipping the required code with
110
- * the viewer.\
111
- * This means that the code will be downloaded only when needed and calling `enableDebugLayer` can take a little while
112
- * depending on your internet connection etc.
113
- */
114
- enableDebugLayer(options?: IInspectorOptions): Promise<void>;
115
- /**
116
- * Destroys all registered {@link VariantInstance}s that are registered
117
- */
118
- destroyVariantInstances(): Viewer;
119
- /**
120
- * Trigger a resize event for the `Engine`
121
- */
122
- resize(): Viewer;
123
- /**
124
- * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
125
- * {@link DottedPath}s.
126
- */
127
- getNode(variantInstanceName: string, elementDottedPath: DottedPathArgument, nodeDottedPath: DottedPathArgument): Promise<TransformNode>;
128
- /**
129
- * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
130
- * {@link DottedPath}s.
131
- */
132
- getMesh(variantInstanceName: string, elementDottedPath: DottedPathArgument, meshDottedPath: DottedPathArgument): Promise<Mesh | null>;
133
- /**
134
- * Switches the camera
135
- *
136
- * @emits {@link Event.CAMERA_SWITCHED}
137
- */
138
- switchCamera(newCamera: string, reset?: boolean): Viewer;
139
- /**
140
- * Moves or animates the active camera to given `placement`.
141
- */
142
- moveActiveCameraTo(placement: string | PlacementDefinition, animation?: string | AnimationDefinition): Promise<AnimationInterface>;
143
- /**
144
- * Takes a sceenshot the the current scene. The result is a string containing a base64 encoded image
145
- */
146
- screenshot(settings?: ScreenshotSettings): Promise<string>;
147
- /**
148
- * Checks whether the browser is capable of handling XR.
149
- */
150
- isBrowserARCapable(): Promise<boolean>;
151
- /**
152
- * Calculates the bounding box from all visible meshes on the scene.
153
- */
154
- calculateBoundingBox(excludeGeometry?: ExcludedGeometryList): Promise<Mesh>;
155
- /**
156
- * Focuses the camera to see every visible mesh in scene and tries to optimize wheel precision and panning
157
- */
158
- autofocusActiveCamera(settings?: AutofocusSettings): Promise<void>;
159
- /**
160
- * Resets everything by calling {@link destroy} to clear all references and {@link bootstrap} to setup a clean
161
- * environment
162
- */
163
- reset(): Promise<Viewer>;
164
- /**
165
- * Destroys
166
- *
167
- * * all {@link VariantInstance}s using {@link destroyVariantInstances}
168
- * * calling `dispose` on the `Engine` and `Scene`
169
- */
170
- destroy(): Viewer;
171
- /**
172
- * Show coordinate system with given dimension (for debugging purpose).
173
- */
174
- showWorldCoordinates(dimension: number): void;
175
- /**
176
- * Pause render loop.
177
- */
178
- pauseRendering(): void;
179
- /**
180
- * Resume render loop when paused.
181
- */
182
- resumeRendering(): void;
183
- /**
184
- * @emits {@link Event.SCENE_PROCESSING_START}
185
- * @emits {@link Event.SCENE_PROCESSING_END}
186
- */
187
- protected initScene(): Promise<Scene>;
188
- /**
189
- * Register custom file loader for babylon files which adds "missing-material" metadata to meshes which reference
190
- * materials that are not present in the `materials` section of the given babylon file.
191
- *
192
- * Required for babylon files & materials loaded from "Combeenation configurator assets".
193
- */
194
- protected initCbnBabylonLoaderPlugin(): void;
195
- /**
196
- * Batch creation of multiple {@link VariantInstance} objects with a {@link SetupJson} object passed
197
- */
198
- protected createVariantInstances(): Promise<VariantInstance[]>;
199
- }
1
+ import { AnimationManager } from '../manager/animationManager';
2
+ import { GltfExportManager } from '../manager/gltfExportManager';
3
+ import { SceneManager } from '../manager/sceneManager';
4
+ import { TagManager } from '../manager/tagManager';
5
+ import { VariantInstanceManager } from '../manager/variantInstanceManager';
6
+ import { AnimationInterface } from './animationInterface';
7
+ import { EventBroadcaster } from './eventBroadcaster';
8
+ import { VariantInstance } from './variantInstance';
9
+ import { Engine } from '@babylonjs/core/Engines/engine';
10
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
11
+ import { Scene } from '@babylonjs/core/scene';
12
+ /**
13
+ * The main exposed object. This is the entry point into the application
14
+ *
15
+ * ```js
16
+ * const canvas = document.getElementById( 'babylon-canvas' );
17
+ * const viewer = Viewer( canvas, '/path/to/index.json' );
18
+ * ```
19
+ * The class does nothing on its own and needs to {@link bootstrap}
20
+ */
21
+ export declare class Viewer extends EventBroadcaster {
22
+ readonly canvas: HTMLCanvasElement;
23
+ protected structureJson: string | StructureJson;
24
+ protected _scene: Scene | null;
25
+ protected _animationManager: AnimationManager | null;
26
+ protected _sceneManager: SceneManager | null;
27
+ protected _tagManager: TagManager | null;
28
+ protected _gltfExportManager: GltfExportManager | null;
29
+ protected _variantInstances: VariantInstanceManager | null;
30
+ protected _cloneMaterialsOnMutation: boolean;
31
+ protected _isRenderLoopPaused: boolean;
32
+ protected _inspectorLoaded: boolean;
33
+ protected _nodeNamingStrategyHandler: NodeNamingStrategyHandler | null;
34
+ static version: string;
35
+ private static readonly _autofocusConstants;
36
+ /**
37
+ * Help function for automatically creating a valid Spec from a list of variant names and dedicated GLB/babylon URLs.
38
+ * This data is most likely coming from babylon assets from the Combeenation system but other sources are also valid.
39
+ */
40
+ static generateSpec(genData: SpecGenerationData[]): AutoSpecStructureJson;
41
+ /**
42
+ * Constructor
43
+ */
44
+ constructor(canvas: HTMLCanvasElement, structureJson: string | StructureJson);
45
+ /**
46
+ * Gets the Babylon.js Scene that is attached to the instance.
47
+ *
48
+ * @throws Error if the `scene` has not been initialized.
49
+ */
50
+ get scene(): Scene;
51
+ /**
52
+ * Gets the {@link SceneManager} attached to the viewer.
53
+ *
54
+ * @throws Error if the {@link SceneManager} has not been initialized.
55
+ */
56
+ get sceneManager(): SceneManager;
57
+ /**
58
+ * Gets the {@link GltfExportManager} attached to the viewer.
59
+ *
60
+ * @throws Error if the {@link GltfExportManager} has not been initialized.
61
+ */
62
+ get gltfExportManager(): GltfExportManager;
63
+ /**
64
+ * Gets the Babylon.js Engine that is attached to the viewer.
65
+ */
66
+ get engine(): Engine;
67
+ /**
68
+ * Gets the {@link VariantInstanceManager} attached to the viewer.
69
+ *
70
+ * @throws Error if the {@link VariantInstanceManager} has not been initialized.
71
+ */
72
+ get variantInstances(): VariantInstanceManager;
73
+ /**
74
+ * Gets the {@link AnimationManager} attached to the viewer.
75
+ *
76
+ * @throws Error if the {@link AnimationManager} has not been initialized.
77
+ */
78
+ get animationManager(): AnimationManager;
79
+ get tagManager(): TagManager;
80
+ /**
81
+ * Gets the `cloneMaterialsOnMutation` flag, as defined in the spec
82
+ */
83
+ get cloneMaterialsOnMutation(): boolean;
84
+ /**
85
+ * Gets the strategy handler for naming cloned nodes.
86
+ */
87
+ get nodeNamingStrategyHandler(): NodeNamingStrategyHandler;
88
+ /**
89
+ * Sets the strategy handler for naming cloned nodes.\
90
+ * Check the docs of the tag managers [renaming](https://3dviewer.docs.combeenation.com/pages/documentation/Tag-Manager.html#uniqueness-of-node-and-tag-names)
91
+ * chapter for further details.
92
+ */
93
+ set nodeNamingStrategyHandler(value: NodeNamingStrategyHandler);
94
+ /**
95
+ * Starts the application. This will
96
+ * * load the given "index" JSON file
97
+ * * setup the scene with the "scene" JSON file
98
+ * * create an (optional) default setup with different variant settings
99
+ * * sets up resizing by attaching a debounced version of {@link resize}
100
+ *
101
+ * @throws Error if any of the files is not found/valid
102
+ *
103
+ * @emits {@link Event.BOOTSTRAP_START}
104
+ * @emits {@link Event.BOOTSTRAP_END}
105
+ */
106
+ bootstrap(tagManagerParameterValues?: TagManagerParameterValue[]): Promise<Viewer>;
107
+ /**
108
+ * Enables the Babylon.js [Inspector](https://doc.babylonjs.com/toolsAndResources/tools/inspector).\
109
+ * Due to the additional size of the inspector, the CDN version is used instead of shipping the required code with
110
+ * the viewer.\
111
+ * This means that the code will be downloaded only when needed and calling `enableDebugLayer` can take a little while
112
+ * depending on your internet connection etc.
113
+ */
114
+ enableDebugLayer(options?: IInspectorOptions): Promise<void>;
115
+ /**
116
+ * Destroys all registered {@link VariantInstance}s that are registered
117
+ */
118
+ destroyVariantInstances(): Viewer;
119
+ /**
120
+ * Trigger a resize event for the `Engine`
121
+ */
122
+ resize(): Viewer;
123
+ /**
124
+ * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
125
+ * {@link DottedPath}s.
126
+ */
127
+ getNode(variantInstanceName: string, elementDottedPath: DottedPathArgument, nodeDottedPath: DottedPathArgument): Promise<TransformNode>;
128
+ /**
129
+ * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
130
+ * {@link DottedPath}s.
131
+ */
132
+ getMesh(variantInstanceName: string, elementDottedPath: DottedPathArgument, meshDottedPath: DottedPathArgument): Promise<Mesh | null>;
133
+ /**
134
+ * Switches the camera
135
+ *
136
+ * @emits {@link Event.CAMERA_SWITCHED}
137
+ */
138
+ switchCamera(newCamera: string, reset?: boolean): Viewer;
139
+ /**
140
+ * Moves or animates the active camera to given `placement`.
141
+ */
142
+ moveActiveCameraTo(placement: string | PlacementDefinition, animation?: string | AnimationDefinition): Promise<AnimationInterface>;
143
+ /**
144
+ * Takes a sceenshot the the current scene. The result is a string containing a base64 encoded image
145
+ */
146
+ screenshot(settings?: ScreenshotSettings): Promise<string>;
147
+ /**
148
+ * Checks whether the browser is capable of handling XR.
149
+ */
150
+ isBrowserARCapable(): Promise<boolean>;
151
+ /**
152
+ * Calculates the bounding box from all visible meshes on the scene.
153
+ */
154
+ calculateBoundingBox(excludeGeometry?: ExcludedGeometryList): Promise<Mesh>;
155
+ /**
156
+ * Focuses the camera to see every visible mesh in scene and tries to optimize wheel precision and panning
157
+ */
158
+ autofocusActiveCamera(settings?: AutofocusSettings): Promise<void>;
159
+ /**
160
+ * Resets everything by calling {@link destroy} to clear all references and {@link bootstrap} to setup a clean
161
+ * environment
162
+ */
163
+ reset(): Promise<Viewer>;
164
+ /**
165
+ * Destroys
166
+ *
167
+ * * all {@link VariantInstance}s using {@link destroyVariantInstances}
168
+ * * calling `dispose` on the `Engine` and `Scene`
169
+ */
170
+ destroy(): Viewer;
171
+ /**
172
+ * Show coordinate system with given dimension (for debugging purpose).
173
+ */
174
+ showWorldCoordinates(dimension: number): void;
175
+ /**
176
+ * Pause render loop.
177
+ */
178
+ pauseRendering(): void;
179
+ /**
180
+ * Resume render loop when paused.
181
+ */
182
+ resumeRendering(): void;
183
+ /**
184
+ * @emits {@link Event.SCENE_PROCESSING_START}
185
+ * @emits {@link Event.SCENE_PROCESSING_END}
186
+ */
187
+ protected initScene(): Promise<Scene>;
188
+ /**
189
+ * Register custom file loader for babylon files which adds "missing-material" metadata to meshes which reference
190
+ * materials that are not present in the `materials` section of the given babylon file.
191
+ *
192
+ * Required for babylon files & materials loaded from "Combeenation configurator assets".
193
+ */
194
+ protected initCbnBabylonLoaderPlugin(): void;
195
+ /**
196
+ * Batch creation of multiple {@link VariantInstance} objects with a {@link SetupJson} object passed
197
+ */
198
+ protected createVariantInstances(): Promise<VariantInstance[]>;
199
+ }