@combeenation/3d-viewer 7.0.0-beta2 → 7.0.0-beta3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (102) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +153 -153
  7. package/dist/lib-cjs/api/classes/element.js +670 -670
  8. package/dist/lib-cjs/api/classes/event.d.ts +396 -396
  9. package/dist/lib-cjs/api/classes/event.js +419 -419
  10. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  12. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
  13. package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
  14. package/dist/lib-cjs/api/classes/parameter.d.ts +351 -351
  15. package/dist/lib-cjs/api/classes/parameter.js +517 -517
  16. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  17. package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
  18. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  19. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  20. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  21. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  22. package/dist/lib-cjs/api/classes/variant.d.ts +253 -253
  23. package/dist/lib-cjs/api/classes/variant.js +843 -843
  24. package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
  25. package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
  26. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  27. package/dist/lib-cjs/api/classes/variantParameterizable.js +88 -88
  28. package/dist/lib-cjs/api/classes/viewer.d.ts +199 -199
  29. package/dist/lib-cjs/api/classes/viewer.js +670 -670
  30. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  31. package/dist/lib-cjs/api/classes/viewerLight.js +348 -348
  32. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  33. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  34. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  35. package/dist/lib-cjs/api/internal/sceneSetup.js +226 -226
  36. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  37. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  38. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +78 -78
  39. package/dist/lib-cjs/api/manager/gltfExportManager.js +241 -241
  40. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  41. package/dist/lib-cjs/api/manager/sceneManager.js +130 -130
  42. package/dist/lib-cjs/api/manager/tagManager.d.ts +108 -108
  43. package/dist/lib-cjs/api/manager/tagManager.js +419 -419
  44. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  45. package/dist/lib-cjs/api/manager/textureLoadManager.js +97 -97
  46. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +102 -102
  47. package/dist/lib-cjs/api/manager/variantInstanceManager.js +284 -284
  48. package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
  49. package/dist/lib-cjs/api/store/specStorage.js +65 -65
  50. package/dist/lib-cjs/api/util/babylonHelper.d.ts +235 -235
  51. package/dist/lib-cjs/api/util/babylonHelper.js +750 -745
  52. package/dist/lib-cjs/api/util/babylonHelper.js.map +1 -1
  53. package/dist/lib-cjs/api/util/globalTypes.d.ts +432 -432
  54. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  55. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  56. package/dist/lib-cjs/api/util/resourceHelper.js +203 -203
  57. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +44 -44
  58. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +173 -173
  59. package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
  60. package/dist/lib-cjs/api/util/stringHelper.js +32 -32
  61. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  62. package/dist/lib-cjs/api/util/structureHelper.js +48 -48
  63. package/dist/lib-cjs/buildinfo.json +3 -3
  64. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  65. package/dist/lib-cjs/index.d.ts +53 -53
  66. package/dist/lib-cjs/index.js +114 -114
  67. package/package.json +81 -81
  68. package/src/api/classes/animationInterface.ts +10 -10
  69. package/src/api/classes/dottedPath.ts +181 -181
  70. package/src/api/classes/element.ts +731 -731
  71. package/src/api/classes/event.ts +452 -452
  72. package/src/api/classes/eventBroadcaster.ts +52 -52
  73. package/src/api/classes/fuzzyMap.ts +21 -21
  74. package/src/api/classes/parameter.ts +554 -554
  75. package/src/api/classes/parameterObservable.ts +73 -73
  76. package/src/api/classes/parameterizable.ts +87 -87
  77. package/src/api/classes/placementAnimation.ts +162 -162
  78. package/src/api/classes/variant.ts +933 -933
  79. package/src/api/classes/variantInstance.ts +123 -123
  80. package/src/api/classes/variantParameterizable.ts +85 -85
  81. package/src/api/classes/viewer.ts +743 -743
  82. package/src/api/classes/viewerLight.ts +339 -339
  83. package/src/api/internal/debugViewer.ts +90 -90
  84. package/src/api/internal/lensRendering.ts +9 -9
  85. package/src/api/internal/sceneSetup.ts +205 -205
  86. package/src/api/manager/animationManager.ts +143 -143
  87. package/src/api/manager/gltfExportManager.ts +236 -236
  88. package/src/api/manager/sceneManager.ts +136 -136
  89. package/src/api/manager/tagManager.ts +451 -451
  90. package/src/api/manager/textureLoadManager.ts +95 -95
  91. package/src/api/manager/variantInstanceManager.ts +297 -297
  92. package/src/api/store/specStorage.ts +68 -68
  93. package/src/api/util/babylonHelper.ts +822 -817
  94. package/src/api/util/globalTypes.ts +499 -499
  95. package/src/api/util/resourceHelper.ts +191 -191
  96. package/src/api/util/sceneLoaderHelper.ts +170 -170
  97. package/src/api/util/stringHelper.ts +30 -30
  98. package/src/api/util/structureHelper.ts +49 -49
  99. package/src/buildinfo.json +3 -3
  100. package/src/dev.ts +62 -62
  101. package/src/index.ts +100 -100
  102. package/src/types.d.ts +35 -35
@@ -1,177 +1,177 @@
1
- "use strict";
2
- var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
3
- function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
4
- return new (P || (P = Promise))(function (resolve, reject) {
5
- function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
6
- function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
7
- function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
8
- step((generator = generator.apply(thisArg, _arguments || [])).next());
9
- });
10
- };
11
- var __rest = (this && this.__rest) || function (s, e) {
12
- var t = {};
13
- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
14
- t[p] = s[p];
15
- if (s != null && typeof Object.getOwnPropertySymbols === "function")
16
- for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
17
- if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
18
- t[p[i]] = s[p[i]];
19
- }
20
- return t;
21
- };
22
- Object.defineProperty(exports, "__esModule", { value: true });
23
- exports.PlacementAnimation = void 0;
24
- const parameter_1 = require("../classes/parameter");
25
- const specStorage_1 = require("../store/specStorage");
26
- const arcRotateCamera_1 = require("@babylonjs/core/Cameras/arcRotateCamera");
27
- const math_vector_1 = require("@babylonjs/core/Maths/math.vector");
28
- const gsap_1 = require("gsap");
29
- const lodash_es_1 = require("lodash-es");
30
- /**
31
- * An {@link PlacementAnimation} handling `Tweens` of the `GSAP` API using configured {@link PlacementDefinition}s
32
- * and {@link AnimationDefinition}s. It mutates the attributes in the given {@link PlacementDefinition} with the given
33
- * {@link AnimationDefinition}. The latter can be anything the `GSAP` allows in its API. Please consider using the
34
- * API of the {@link AnimationManager} to handle instances of this class in your consuming project.
35
- */
36
- class PlacementAnimation {
37
- /**
38
- * Constructor.
39
- */
40
- constructor(mutable, _placement, _animation) {
41
- var _a;
42
- this.mutable = mutable;
43
- this._placement = _placement;
44
- this._animation = _animation;
45
- if ((0, lodash_es_1.isString)(_placement)) {
46
- const placementDefinitions = specStorage_1.SpecStorage.get('scene.placements');
47
- if (!placementDefinitions) {
48
- throw new Error(`No PlacementDefinitions defined in JSON structure.`);
49
- }
50
- const placementDefinition = placementDefinitions[_placement];
51
- if (!placementDefinition) {
52
- throw new Error(`PlacementDefinition "${_placement}" not defined in JSON structure.`);
53
- }
54
- this._placementDefinition = (0, lodash_es_1.cloneDeep)(placementDefinition);
55
- }
56
- else {
57
- this._placementDefinition = (0, lodash_es_1.cloneDeep)(_placement);
58
- }
59
- if ((0, lodash_es_1.isString)(_animation)) {
60
- const animationDefinition = (_a = specStorage_1.SpecStorage.get('scene.animations')) === null || _a === void 0 ? void 0 : _a[_animation];
61
- if (!animationDefinition) {
62
- throw new Error(`AnimationDefinition "${_animation}" not defined in JSON structure.`);
63
- }
64
- this._animationDefinition = (0, lodash_es_1.cloneDeep)(animationDefinition);
65
- }
66
- else {
67
- this._animationDefinition = (0, lodash_es_1.cloneDeep)(_animation);
68
- }
69
- this.prepareAnimationDefinition();
70
- // create (shallow) copy for GSAP which doesn't contain `shortestWay`,
71
- // because that's not part of the original `TweenVars` input typing and therefore leads to warnings
72
- const _b = this._animationDefinition, { shortestWay } = _b, gsapTweenVars = __rest(_b, ["shortestWay"]);
73
- this._timeline = gsap_1.gsap.timeline({
74
- defaults: gsapTweenVars,
75
- paused: true,
76
- });
77
- this.preparePlacementDefinition();
78
- this.createTweens();
79
- }
80
- /**
81
- * Plays all `Tweens` of this {@link PlacementAnimation}.
82
- */
83
- play() {
84
- return __awaiter(this, void 0, void 0, function* () {
85
- yield this._timeline.play().then();
86
- return this;
87
- });
88
- }
89
- /**
90
- * Pause all `Tweens` of this {@link PlacementAnimation}.
91
- */
92
- pause() {
93
- this._timeline.pause();
94
- return this;
95
- }
96
- /**
97
- * Kills all `Tweens` of this {@link PlacementAnimation}.
98
- */
99
- kill() {
100
- this._timeline.kill();
101
- return this;
102
- }
103
- /**
104
- * Creates a {@link AnimationDefinition} definition if not provided in the constructor and sets some defaults.
105
- * Only custom properties from {@link AnimationDefinition} are adjusted, all {@link GSAPTweenVars} remain untouched.
106
- */
107
- prepareAnimationDefinition() {
108
- // create an animation definition if not available yet
109
- this._animationDefinition = this._animationDefinition || {};
110
- // parse shortest way flag or set to `true` if not configured
111
- if (this._animationDefinition.shortestWay !== undefined) {
112
- this._animationDefinition.shortestWay = parameter_1.Parameter.parseBoolean(this._animationDefinition.shortestWay);
113
- }
114
- else {
115
- this._animationDefinition.shortestWay = true;
116
- }
117
- }
118
- /**
119
- * Prepares different types of {@link PlacementDefinition} and sets some defaults.
120
- */
121
- preparePlacementDefinition() {
122
- let position = this._placementDefinition.position;
123
- if ((0, lodash_es_1.isString)(position)) {
124
- position = parameter_1.Parameter.parseVector(position);
125
- this._placementDefinition.position = position;
126
- }
127
- if (this.mutable instanceof arcRotateCamera_1.ArcRotateCamera) {
128
- // parse the target
129
- if ((0, lodash_es_1.isString)(this._placementDefinition.target)) {
130
- this._placementDefinition.target = parameter_1.Parameter.parseVector(this._placementDefinition.target);
131
- }
132
- if (position) {
133
- // parse the position and calculate alpha, beta and radius with a "ghost camera"
134
- // @see https://www.babylonjs-playground.com/#4IVMG#0
135
- const ghostCam = this.mutable.clone('ghost');
136
- ghostCam.setPosition(position);
137
- (0, lodash_es_1.merge)(this._placementDefinition, {
138
- alpha: ghostCam.alpha,
139
- beta: ghostCam.beta,
140
- radius: ghostCam.radius,
141
- });
142
- delete this._placementDefinition.position;
143
- ghostCam.dispose();
144
- }
145
- else if (this._animationDefinition.shortestWay && this._placementDefinition.alpha !== undefined) {
146
- // transform the target's alpha value into the same turn as the current camera position to avoid movements
147
- // > 360 degrees
148
- const alphaGap = this.mutable.alpha - this._placementDefinition.alpha;
149
- const cntTurns = Math.round(alphaGap / (2 * Math.PI));
150
- this._placementDefinition.alpha += 2 * Math.PI * cntTurns;
151
- }
152
- }
153
- }
154
- /**
155
- * Creates `Tweens` for the {@link PlacementDefinition} configured for this {@link PlacementAnimation}.
156
- */
157
- createTweens() {
158
- for (const property in this._placementDefinition) {
159
- const propertyValue = (0, lodash_es_1.get)(this._placementDefinition, property);
160
- const tweenVars = {};
161
- let _mutable = this.mutable;
162
- if (propertyValue instanceof math_vector_1.Vector3) {
163
- // GSAP does not support mutation of complex objects, so we are forced
164
- // to use the properties on the object as mutable directly and mutate
165
- // the coordinates separately.
166
- _mutable = (0, lodash_es_1.get)(this.mutable, property);
167
- (0, lodash_es_1.merge)(tweenVars, { x: propertyValue.x, y: propertyValue.y, z: propertyValue.z });
168
- }
169
- else {
170
- (0, lodash_es_1.set)(tweenVars, property, propertyValue);
171
- }
172
- this._timeline.to(_mutable, tweenVars, 0); // Note: position 0 does the "parallel" stuff here
173
- }
174
- }
175
- }
176
- exports.PlacementAnimation = PlacementAnimation;
1
+ "use strict";
2
+ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
3
+ function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
4
+ return new (P || (P = Promise))(function (resolve, reject) {
5
+ function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
6
+ function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
7
+ function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
8
+ step((generator = generator.apply(thisArg, _arguments || [])).next());
9
+ });
10
+ };
11
+ var __rest = (this && this.__rest) || function (s, e) {
12
+ var t = {};
13
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
14
+ t[p] = s[p];
15
+ if (s != null && typeof Object.getOwnPropertySymbols === "function")
16
+ for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
17
+ if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
18
+ t[p[i]] = s[p[i]];
19
+ }
20
+ return t;
21
+ };
22
+ Object.defineProperty(exports, "__esModule", { value: true });
23
+ exports.PlacementAnimation = void 0;
24
+ const parameter_1 = require("../classes/parameter");
25
+ const specStorage_1 = require("../store/specStorage");
26
+ const arcRotateCamera_1 = require("@babylonjs/core/Cameras/arcRotateCamera");
27
+ const math_vector_1 = require("@babylonjs/core/Maths/math.vector");
28
+ const gsap_1 = require("gsap");
29
+ const lodash_es_1 = require("lodash-es");
30
+ /**
31
+ * An {@link PlacementAnimation} handling `Tweens` of the `GSAP` API using configured {@link PlacementDefinition}s
32
+ * and {@link AnimationDefinition}s. It mutates the attributes in the given {@link PlacementDefinition} with the given
33
+ * {@link AnimationDefinition}. The latter can be anything the `GSAP` allows in its API. Please consider using the
34
+ * API of the {@link AnimationManager} to handle instances of this class in your consuming project.
35
+ */
36
+ class PlacementAnimation {
37
+ /**
38
+ * Constructor.
39
+ */
40
+ constructor(mutable, _placement, _animation) {
41
+ var _a;
42
+ this.mutable = mutable;
43
+ this._placement = _placement;
44
+ this._animation = _animation;
45
+ if ((0, lodash_es_1.isString)(_placement)) {
46
+ const placementDefinitions = specStorage_1.SpecStorage.get('scene.placements');
47
+ if (!placementDefinitions) {
48
+ throw new Error(`No PlacementDefinitions defined in JSON structure.`);
49
+ }
50
+ const placementDefinition = placementDefinitions[_placement];
51
+ if (!placementDefinition) {
52
+ throw new Error(`PlacementDefinition "${_placement}" not defined in JSON structure.`);
53
+ }
54
+ this._placementDefinition = (0, lodash_es_1.cloneDeep)(placementDefinition);
55
+ }
56
+ else {
57
+ this._placementDefinition = (0, lodash_es_1.cloneDeep)(_placement);
58
+ }
59
+ if ((0, lodash_es_1.isString)(_animation)) {
60
+ const animationDefinition = (_a = specStorage_1.SpecStorage.get('scene.animations')) === null || _a === void 0 ? void 0 : _a[_animation];
61
+ if (!animationDefinition) {
62
+ throw new Error(`AnimationDefinition "${_animation}" not defined in JSON structure.`);
63
+ }
64
+ this._animationDefinition = (0, lodash_es_1.cloneDeep)(animationDefinition);
65
+ }
66
+ else {
67
+ this._animationDefinition = (0, lodash_es_1.cloneDeep)(_animation);
68
+ }
69
+ this.prepareAnimationDefinition();
70
+ // create (shallow) copy for GSAP which doesn't contain `shortestWay`,
71
+ // because that's not part of the original `TweenVars` input typing and therefore leads to warnings
72
+ const _b = this._animationDefinition, { shortestWay } = _b, gsapTweenVars = __rest(_b, ["shortestWay"]);
73
+ this._timeline = gsap_1.gsap.timeline({
74
+ defaults: gsapTweenVars,
75
+ paused: true,
76
+ });
77
+ this.preparePlacementDefinition();
78
+ this.createTweens();
79
+ }
80
+ /**
81
+ * Plays all `Tweens` of this {@link PlacementAnimation}.
82
+ */
83
+ play() {
84
+ return __awaiter(this, void 0, void 0, function* () {
85
+ yield this._timeline.play().then();
86
+ return this;
87
+ });
88
+ }
89
+ /**
90
+ * Pause all `Tweens` of this {@link PlacementAnimation}.
91
+ */
92
+ pause() {
93
+ this._timeline.pause();
94
+ return this;
95
+ }
96
+ /**
97
+ * Kills all `Tweens` of this {@link PlacementAnimation}.
98
+ */
99
+ kill() {
100
+ this._timeline.kill();
101
+ return this;
102
+ }
103
+ /**
104
+ * Creates a {@link AnimationDefinition} definition if not provided in the constructor and sets some defaults.
105
+ * Only custom properties from {@link AnimationDefinition} are adjusted, all {@link GSAPTweenVars} remain untouched.
106
+ */
107
+ prepareAnimationDefinition() {
108
+ // create an animation definition if not available yet
109
+ this._animationDefinition = this._animationDefinition || {};
110
+ // parse shortest way flag or set to `true` if not configured
111
+ if (this._animationDefinition.shortestWay !== undefined) {
112
+ this._animationDefinition.shortestWay = parameter_1.Parameter.parseBoolean(this._animationDefinition.shortestWay);
113
+ }
114
+ else {
115
+ this._animationDefinition.shortestWay = true;
116
+ }
117
+ }
118
+ /**
119
+ * Prepares different types of {@link PlacementDefinition} and sets some defaults.
120
+ */
121
+ preparePlacementDefinition() {
122
+ let position = this._placementDefinition.position;
123
+ if ((0, lodash_es_1.isString)(position)) {
124
+ position = parameter_1.Parameter.parseVector(position);
125
+ this._placementDefinition.position = position;
126
+ }
127
+ if (this.mutable instanceof arcRotateCamera_1.ArcRotateCamera) {
128
+ // parse the target
129
+ if ((0, lodash_es_1.isString)(this._placementDefinition.target)) {
130
+ this._placementDefinition.target = parameter_1.Parameter.parseVector(this._placementDefinition.target);
131
+ }
132
+ if (position) {
133
+ // parse the position and calculate alpha, beta and radius with a "ghost camera"
134
+ // @see https://www.babylonjs-playground.com/#4IVMG#0
135
+ const ghostCam = this.mutable.clone('ghost');
136
+ ghostCam.setPosition(position);
137
+ (0, lodash_es_1.merge)(this._placementDefinition, {
138
+ alpha: ghostCam.alpha,
139
+ beta: ghostCam.beta,
140
+ radius: ghostCam.radius,
141
+ });
142
+ delete this._placementDefinition.position;
143
+ ghostCam.dispose();
144
+ }
145
+ else if (this._animationDefinition.shortestWay && this._placementDefinition.alpha !== undefined) {
146
+ // transform the target's alpha value into the same turn as the current camera position to avoid movements
147
+ // > 360 degrees
148
+ const alphaGap = this.mutable.alpha - this._placementDefinition.alpha;
149
+ const cntTurns = Math.round(alphaGap / (2 * Math.PI));
150
+ this._placementDefinition.alpha += 2 * Math.PI * cntTurns;
151
+ }
152
+ }
153
+ }
154
+ /**
155
+ * Creates `Tweens` for the {@link PlacementDefinition} configured for this {@link PlacementAnimation}.
156
+ */
157
+ createTweens() {
158
+ for (const property in this._placementDefinition) {
159
+ const propertyValue = (0, lodash_es_1.get)(this._placementDefinition, property);
160
+ const tweenVars = {};
161
+ let _mutable = this.mutable;
162
+ if (propertyValue instanceof math_vector_1.Vector3) {
163
+ // GSAP does not support mutation of complex objects, so we are forced
164
+ // to use the properties on the object as mutable directly and mutate
165
+ // the coordinates separately.
166
+ _mutable = (0, lodash_es_1.get)(this.mutable, property);
167
+ (0, lodash_es_1.merge)(tweenVars, { x: propertyValue.x, y: propertyValue.y, z: propertyValue.z });
168
+ }
169
+ else {
170
+ (0, lodash_es_1.set)(tweenVars, property, propertyValue);
171
+ }
172
+ this._timeline.to(_mutable, tweenVars, 0); // Note: position 0 does the "parallel" stuff here
173
+ }
174
+ }
175
+ }
176
+ exports.PlacementAnimation = PlacementAnimation;
177
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  //# sourceMappingURL=placementAnimation.js.map